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06/10/09(Wed)18:44 No.4836261>>4836253
3. Why so awesome? The PCs are a little bit above the average. Figure use Dark Heresy system, 20s base, with two +5s to distribute into 2 different stats. Normal people use 15s as base. Item equip limits as per 3.5 D&D. There is some magic around, but most of it is ancient. The implication is that the behemoths are remnants of a vast and powerful magic-using civilization aeons ago, but that the secret of magic use is mostly gone. Any magical items are going to be ancient and cool, though it is possible to make superior items from monster parts.
4. How do monsters not kill you instantly? For starters, most people don't fight them. They are revered, dreaded, held in awe, followed, fled from, etc. but some primitive superstition keeps most people from even trying to fight them. They don't really notice things as small as people unless injured or repeatedly attacked. Further, they tend to be fairly predictable - our ancient civilization likely domesticated or created them for specific purposes, and some echo of this remains in the patterns that govern the beasts' lives. To understand these patterns is to get that much closer to being able to defeat them. PCs focus on using terrain, items, careful tactics, crippling areas, researching/exploring ruins to learn about weaknesses, learning the beasts' behavioral patterns, etc.
5. Is this awesome? Yes. |