>> |
06/06/09(Sat)00:17 No.4783288OP, I really like you. A lot. In fact, I'm making a card game around this very idea. The PC's aren't batshit retarded because the necromancer implanted "Scrubbed", or blank, souls into several corpses. They are able to think, but suffer minor amnesia, making it very difficult to develop the {muscle, reation, etc} memory needed to learn new skills. New abilities should be available, though. The PC's can't kill their necromancer because if they do, they will also die (or so they THINK!) Have the players roll a 10 sided die to figure out which corpsetype they are. since you listed 9, 10 (or 0) could be the player's choice. Could you please send me approx. 1/2 gallon of your sperm to me, via organmail? I swear I'm just going to donate it to the sperm bank. Really. Mission ideas: "Hey, minions, there's this upstart necromancer, invading my corpse-lots. Go eat his brain." "Go scavange some corpses for me." "Terrorize this village, don't kill too many people, just eat a few of the old people. That'l teach 'em to pay me my tribute ON TIME next year." "Some holy order is putting some fighting spirit into the locals. End them." "Oh shit, paladins! Defeeeend Meeee!" "Bring me 10 house cats." "Take this message, this corpse, and these 4 minions to my buddy." Of course the corpse is huge, and in a cart, so it slows you down, makes you vulnerable. The 4 minions are really useless, but will obey basic commands. No capacity for thought, like the PC's, though. |