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  • File :1243830761.jpg-(24 KB, 500x500, planet_glow.jpg)
    24 KB Rubric Marine !5YmRrjC64A 06/01/09(Mon)00:32 No.4727976  
    Planet generation thread continued.

    I vote we change Multitask's name to Plures Negotium, which is Latin for many tasks.
    >> Anonymous 06/01/09(Mon)00:34 No.4728013
    I think the planets which have a population lower than that of a household in India should be bumped up by a few thousand. Just because it seems kind of stupid (stupid even for 40k) to have a massive planet floating in space and only have like 50 people living on it total.
    >> Anonymous 06/01/09(Mon)00:35 No.4728021
    >>4728013
    57.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)00:35 No.4728024
    >>4728013

    HERESY! They are entertaining.
    >> Joe Quesada !!YylhU7r7YYP 06/01/09(Mon)00:38 No.4728059
         File :1243831124.jpg-(141 KB, 1024x768, mutalisk.jpg)
    141 KB
    Totally misread the OP and was subsequently thoroughly disappointed.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)00:40 No.4728082
    >>4728059

    I hate Starcraft.
    >> Anonymous 06/01/09(Mon)00:41 No.4728094
    >>4728013

    Well if the planet is an uninhabitable hellhole like every planet in the known universe that isn't Earth, it makes sense that only a few people live on it, and those people would all be scientists living in research stations and surviving on supplies shipped from less hellish worlds.

    Think Antarctica, only it covers the entire planet.
    >> Anonymous 06/01/09(Mon)00:44 No.4728123
    >>4728021
    >Large, medium quality enforcer force
    >Huge, poor quality militia
    >Medium, poor/medium standing army
    >Medium, medium quality armored force
    >Tiny, poor/medium titan force
    >Large, medium quality private army
    >Large, poor/medium naval force
    >Medium, medium quality orbital station
    >Small, poor quality planetary missile silos
    >Tiny, poor quality orbital missile silos
    >Tiny, poor quality defense lasers
    >Tiny, medium quality mercenary force

    This was it's military.

    On a planet of 57 people.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)00:46 No.4728148
    >>4728123

    Exactly.
    >> Anonymous 06/01/09(Mon)00:49 No.4728179
    >>4728094
    Well yes, with a research station (like every settlement in Antarctica) it would make sense to have a planet with 57 people on it.

    But when you have a mining world with a military like >>4728123 described, yeah, let's bump it up by a few thousand or get rid of the military altogether. A planet of 57 people don't really need much of a military outside like five guys with batons and maybe a gun to pass around.
    >> Anonymous 06/01/09(Mon)00:50 No.4728188
    I'll let the fa/tg/uys name this one.

    Hive World
    Mid Imperial
    Large Star
    Adeptus Arbites: Moderate
    Adeptus Astra Telepathica: Small
    Adeptus Astronomica: Token
    Adeptus Mechanus: Moderate
    Administratum: Dominant
    Adeptus Ministorium: Small
    Inquisition: Notable
    Planet Size: Huge (153,000 km)
    Axel Title: Moderate
    Day: 132 Hours
    Year: 371 Terran Days
    Sattlites: 8
    Gravity: Standard
    Atmosphere: Normal
    Hydrosphere: Arid
    Temperature: Tepid (+51 to +101)
    Winter: 31to 80
    Summer: 71 to 120
    Terrain:
    Grassland
    Cliffs
    Mountains
    Broken Rock
    Population: 22 Billion
    Society: Religious (Machine God)
    Defense:
    Huge force of Medium/High quality Enforcers, Huge medium quality militia, A large, medium quality standing army, Huge, Medium amoured forces, Moderate poor/medium private armies, Small high quality navy, Huge, medium Orbital Stations, Tiny medium/poor orbital missle silos, Large Medium Defense Lasers
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)00:51 No.4728209
    >>4728179

    Is Plures Negotium to hardcore for you?
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)00:53 No.4728241
    >>4728188

    Sors Natio
    >> Anonymous 06/01/09(Mon)00:54 No.4728246
    >>4728013
    I disagree. It doesn't seem odd considering 40k standards, and it's funny.

    We shouldn't alter what the random number god decided.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)00:59 No.4728295
    >>4728246

    Agreed; Plures Negotium's population shall remain at 57.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)01:04 No.4728344
    Anybody want to try to get an ice world?
    >> Anonymous 06/01/09(Mon)01:21 No.4728535
    >>4728344
    The Emperor demands that ice be in his margarita glass!

    I don't care that it's actually salt! He wants ice dammit!
    >> Anonymous 06/01/09(Mon)01:22 No.4728545
    >>4728344
    Interestingly enough, I did roll this up just now:

    Class: Mining world
    Tech Level: Warp Space
    Star size: huge
    Adeptus Arbites: None
    Adeptus Astra Telepathica: Token
    Adeptus Astronimica: Token
    Adeptus Mechanicus: Moderate
    Administratum: Slight
    Adeptus Ministorum: Notable
    Inquisition: None
    Planet size: large (101,000 km)
    Axial tilt: Large (+40 -40)
    Length of day: 32 hours
    Length of year: 1.3 terran years; 358 local days
    Satellites: 10
    Gravity: standard
    Atmosphere: poisonous
    Hydrosphere: damp
    Temperature: chilly (-100 - -41) (winter: -140 - -81; summer: -60 - -01)
    Terrain: Moor, barren, plateaus, active volcanoes, flat rock
    Population: 1,000,000,000
    Society: Religious (machine god)
    Enforcers: Medium sized; poor/medium quality
    Militia: Massive sized; poor/medium quality
    Private armies: medium sized/medium quality
    >> Anonymous 06/01/09(Mon)01:28 No.4728598
    >>4728545
    Maybe hollowed out plateaus serving as habitation centers?

    Also
    >society: religious (machine god)
    >Adeptus Ministorum: Notable
    >> Anonymous 06/01/09(Mon)01:32 No.4728641
    Speaking of heresy, how about a quarantined shrineworld ruled by a local religion. with no arbites, astropaths or military. With a population of 3 billion. Sounds like an uprising...

    World Type: Quarantined Shrine world
    Tech Level: Low Imperial
    Star Size: Medium
    Adeptus Arbites Presence: none
    Adeptus Astra Telepathica Presence: none
    Adeptus Mechanicus Presence: Token
    Administratum Presence: Significant
    Adeptus Ministorum Presence: Dominating
    Inquisition Presence: None
    Planet Size: Medium
    Planet Circumference: 67,000 kilometres
    Axial Tilt: Large (26-35o)
    Day Length: 42 Hours
    Year Length: 330 Terran Days (188.1 Local Days)
    Satellites: 0
    Gravity: Heavy (1.3-1.5)
    Atmosphere: Normal
    Hydrosphere: Arid
    Average Temperature: Tepid (+50-100)
    Summer Temperature: 90-140
    Winter Temperature: 10-60
    Terrain: Moors
    Population: 3,000,000,000
    Society: Religious, Local
    Military: None
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)01:37 No.4728684
    Did that Anon ever finish that generator that did this for you?
    >> Anonymous 06/01/09(Mon)01:41 No.4728720
    >>4728545
    >chilly
    >poisonous
    >active volcanoes

    Sure sounds like an awesome planet.
    >> Anonymous 06/01/09(Mon)01:47 No.4728787
    Endrythis
    World Type: Shrine World
    Tech Level: High Imperial
    Star Size: Huge
    Administratum Presence: Token
    Adeptus Ministorum Presence: Dominating
    Planet Size: Large
    Planet Circumference: 86000 km
    Axial Tilt: Slight
    Length of Day: 14 hours
    Length of Year: 810 Terran Days
    Satellites: 3
    Gravity: Standard
    Atmosphere: Normal
    Hydrosphere: Watery
    Temperature: Bitter (-210 degrees celsius and below)
    Terrain: Mountains, Barren, Cliffs
    Population: 35,000
    Society: Religious (Ministorum)
    Defenses: Small Poor Quality Standing Army

    Shit gets cold. Pray to the Emperor for heat.
    >> Anonymous 06/01/09(Mon)01:56 No.4728871
    >>4728188
    >Hive World
    >Administatum: Dominant

    Sector Capital?
    >> Anonymous 06/01/09(Mon)01:57 No.4728877
    Ixion II
    Planet Class: Hive World
    Tech Level: High Imperial
    Star Size: Huge
    Adeptus Arbites Presence: Small
    Adeptus Astra Telepathica Presence: Significant
    Adeptus Astronimica Presence: Token
    Adeptus Mechanicus Presence: Token
    Administratum Presence: Dominating
    Adeptus Ministorum Presence: Moderate
    Inquisition Presence: Moderate
    Size: Average (51000km Circumference)
    Axial Tilt: Moderate (16-25 degrees)
    Length of Day: 18 hours
    Length of Year: 47 days
    Number of Satellites: 16
    Gravity Level: Standard
    Atmosphere: Bearable
    Hydrosphere: Average
    Temperature: Hot (+101 - +150)
    Summer Temperature: Hot (+121 - +170)
    Winter Temperature: Hot (+81 - +130)
    Terrain: Plateaus, Flat Rocks, Ravines
    Population: 1 billion
    Society Type: Tyrannical Dictator
    Enforcers: Massive, Medium quality
    Militia: Massive, Medium quality
    Standing Army: Large, Poor/Medium quality
    Armoured Force: Massive, High quality
    Titan Force: Large, Medium quality
    Private Army/Armies: None
    Naval Force: Huge, Medium quality
    Orbital Station(s): Medium, Poor quality
    Missile Silos (planet): Huge, Poor/Medium quality
    Missile Silos (orbital): None
    Defence Lasers: None
    Mercenary Force: None

    I think I recreated the migrating oceans. Also fuckhuge star, 16 moons and and an orbit close enough to have 47-day years. Good lord.
    >> Anonymous 06/01/09(Mon)02:01 No.4728907
    Holy shit, OP of the previous thread here.

    This shit is incredible. Thank you, Rubic Marine.

    Also, to explain why the deathworld, Inferno, with an industrial level society, has so many high quality defensive lasers and titans, let's just say that it's an ancient artifact world from the Golden Age of Humanity that was repopulated again in the Great Crusades but then lost to the Imperium again during the Horus Heresy. Note to mention the ancient human ruins probably have internal atmospheres that allow them to maitain life.
    >> Anonymous 06/01/09(Mon)02:05 No.4728961
    >>4728907
    makes sense
    >>4728787
    >>4728877
    >>4728545
    >star size:huge

    think these could fit in the same system?
    >> Anonymous 06/01/09(Mon)02:06 No.4728965
    Submitting another renaming proposition on the grounds that your Latin is incorrect.

    Plures Negotia
    Numerosus Labori
    Multa Ardua
    >> Anonymous 06/01/09(Mon)02:08 No.4728987
    >>4728877
    This looks like it would be an important management world. With a Telepathica presence that high and Administratum that high, it has to be.

    And yes, you recreated migrating ocean syndrome.
    >>4728871
    We're going to decide on the capital at the end. That's definitely a candidate - but we're looking for a combination of massive population and dominating administratum presence.
    >> Anonymous 06/01/09(Mon)02:15 No.4729049
    Poster of >>4728877 here, let's try to explain my world.

    Ixion II, despite its deadly environment, is probably an industrial powerhouse with one billion people crammed into a single hive, built on the highest plateau where the yearly floods and thunderstorms have no effect. The rest of the planet is, appropriately, a combination of sun-baked rock and ravines carved out by flash floods. the sixteen moons were the remains of two larger satellites that collided million of years ago, leaving lots of fragments with irregular shapes and orbits. All the orbital defenses are built on the ground because things in orbit keep smashing into the errant moons, so there's nothing but a few battered space stations up there to supply the enormous navy. A single tyrannical governor makes sure the population lives in a Kafkaesque bureaucratic hell, and his armored forces are huge because the only way for soldiers to survive outdoors is inside the climate-controlled compartment of a Chimera. Titans, I imagine, are the only machines which can traverse the lowlands safely.
    >> Anonymous 06/01/09(Mon)02:22 No.4729119
    >>4729049
    Make it an underground hive and this would be more than appropriate for the Imperium.
    >> Anonymous 06/01/09(Mon)02:24 No.4729146
    >>4729119
    I can compromise by making it a hollowed-out plateau. TANK FORTRESS.
    >> Anonymous 06/01/09(Mon)02:26 No.4729170
    >>4728545
    Welcome to Urich III, hellhole of fire and ice. Of course you got a mining assignment, everyone here has a mining assignment. Are you going frosty or dark? Oh yeah, you're green, out on the ice or in the ground? Ground? Lucky devil. The poor frosties get the privilege of wearing e-suits while trying not to cut themselves in half with the meltacutters they're supposed to use on the ice moving constantly underneath them

    You, you on the otherhand get to deal with the crazies down in the shaft and the zealots clashing with the pounders on a daily basis.
    >> Anonymous 06/01/09(Mon)02:27 No.4729179
    >>4729146
    Wait wait wait...

    How about a giant tank hive city?
    >> Anonymous 06/01/09(Mon)02:34 No.4729245
    >>4729179
    Hell, I can see it now...

    The dictator of the planet looks like an old crusty captain, complete with glass eye, peg leg, and corn cob pipe. His cockpit at the top of the giant hive city tank looks like it was ripped out of an old 19th century Ship-of-the-Line. And he spends his days driving the tank city erratically through the boiling hot desert while yelling "WHITE WHALE, HOLY GRAIL"
    >> Anonymous 06/01/09(Mon)02:36 No.4729269
    somehow I get the feeling GW did the exact same thing to create the 40k universe in the same way
    >> Anonymous 06/01/09(Mon)02:37 No.4729286
    >>4729245
    oh lawd

    >>4729170
    while clearly borrowing from the tank city, i could see small, nasa crawler-esque platforms roaming the ice in herds
    >> Anonymous 06/01/09(Mon)02:39 No.4729302
    >>4729179
    Rolling tank-city that launches Leviathans that launch Leman Russes? Very tempting...

    >>4729245
    And now the idea is too awesome not to use.

    A deranged sea-captain helming his Archaeotech mobile city, eternally chasing the migrating sea.
    >> Anonymous 06/01/09(Mon)02:41 No.4729327
    So how many planets do we have now?
    >> Anonymous 06/01/09(Mon)02:43 No.4729344
    >>4729327
    Check Suptg for the previous thread.
    >> Anonymous 06/01/09(Mon)02:47 No.4729380
    >>4729302
    Wait, now I have an even more awesome idea.

    Tracked cities seem a bit cliche. Let's have the whole population of Ixion live on a fleet of floating Ark-cities, which are stranded and immobile on the plateaus during the summer, but sail forth every winter for trade and war as the waters come!
    >> Anonymous 06/01/09(Mon)03:11 No.4729622
    >>4729380
    This, This, good God This
    >> Anonymous 06/01/09(Mon)03:38 No.4729869
    >>4729380
    how do they get back on the plateaus come dry season?
    >> Anonymous 06/01/09(Mon)04:09 No.4730123
    >>4729869
    Maybe the winter floodwaters get that high. Or the plateaus aren't very high. It's just a cool image.
    >> Anonymous 06/01/09(Mon)04:10 No.4730136
    >>4730123
    i know

    i just had to apply logic to 40k
    >> Anonymous 06/01/09(Mon)08:01 No.4731783
    bump
    >> Anonymous 06/01/09(Mon)09:26 No.4732258
    Compiling a basic map of the sector right now, guys.
    >> Anonymous 06/01/09(Mon)09:37 No.4732312
         File :1243863439.png-(150 KB, 871x567, Tiji Sector.png)
    150 KB
    >>4732258
    And, here we go.
    I had to make up a few names and I had to apply a few names but honestly, it's pretty good so far.
    We need more additions to fill up the map, though.
    >> Anonymous 06/01/09(Mon)09:39 No.4732328
    Pluros sounds like a decent planet name.
    >> Anonymous 06/01/09(Mon)09:44 No.4732353
    Also, here's the set of tables we use to generate these planets:
    http://rapidshare.com/files/238498726/Warhammer_40k_-_PlanetGeneratorV2.pdf
    >> Anonymous 06/01/09(Mon)09:46 No.4732367
    >>4732312

    Very nice.
    >> Anonymous 06/01/09(Mon)09:57 No.4732417
    >>4732312
    Also, there's going to be plenty of sub-sectors. One for the crazy-lethal-impossible-to-survive worlds, one for the conflict zone you see in the right hand corner (Euclisine and Ravenforge both has "Religious (Local)" as their society so I decided CHAOS) and of course, the central area, filling with pleasure worlds and administration worlds.
    >> Anonymous 06/01/09(Mon)10:16 No.4732534
    Class: Cemetery world
    Tech Level: Warp Space
    Star size: Small
    Adeptus Arbites: Token
    Adeptus Astra Telepathica: None
    Adeptus Astronimica: None
    Adeptus Mechanicus: Token
    Administratum: Token
    Adeptus Ministorum: Notable
    Inquisition: None
    Planet size: large (31,000 km)
    Axial tilt: Large (+20 -20)
    Length of day: 29 hours
    Length of year: 1.4 terran years; 446 local days
    Satellites: 2
    Gravity: Light
    Atmosphere: Normal
    Hydrosphere: Arid
    Temperature: Searing (300+)
    Terrain: Islands
    Population: 620
    Society: Democracy
    Private Army/Armies, Medium Size, Medium Quality


    I dub thee Surat Thani, or Thani Prime. Large rock formations jut up above a constantly swirling thermal storm; islands of peace above a constant maelstrom. There is something down there, though, and it's worth the lives of hundreds, even thousands, of adepts and guardsmen.
    >> Anonymous 06/01/09(Mon)10:17 No.4732545
         File :1243865879.jpg-(72 KB, 1024x768, last.jpg)
    72 KB
    terranova planet of the day generator

    they only have today's, and yesterday's, but it's good stuff
    >> Anonymous 06/01/09(Mon)10:24 No.4732581
    I'm not especially expert on 40k fluff, so I'll need some help with explaining this:

    Planet Class: Hive World
    Tech Level: High Imperial
    Star Size: Tiny
    Adeptus Arbites: Slight
    Adeptus Astra Telepathica: Moderate
    Adeptus Astronomica: Slight
    Adeptus Mechanicus: Small
    Administratum: Dominating
    Adeptus Ministorum: Small
    Inquisition: Notable
    Size: Average; 60,000 km
    Axial Tilt: Large, variance +40/-40
    Length of Day: 10 hours
    Length of Year: 144 days
    Satellites: 17
    Gravity: Heavy
    Atmosphere: Normal
    Hydrosphere: Average
    Temperature: Searing
    Summer: 191 to 340
    Winter: 111 to 260
    Terrains: 4 (swamp, savannah, continual forest, continual forest)
    Population: 13 billion
    Society Type: Hereditary Monarchy
    Enforcers: Large, Poor/Medium quality
    Militia: Huge, Poor/Medium quality
    Armored Force: Large, Medium quality
    Titan Force: None
    Private Army/Armies: Small, Medium quality
    Naval Force: Massive, Medium/High quality
    Orbital Stations: None
    Missile Silos (planet): Huge, Medium quality
    Missile Silos (orbital): None
    Defence Lasers: Huge, Medium quality
    Mercenary Force: None
    >> Anonymous 06/01/09(Mon)10:30 No.4732624
    >>4732581
    >Administratum: Dominating
    >[other crap]

    This sounds like an Administrative world. It's crazy hot outside, so your job is to toil all day doing admin work in the hives. Someone has to do the Imperium's taxes, dammit! The rest of the planet exists to support the future IRS.

    I suggest Domesday as an appropriate name.
    >> Anonymous 06/01/09(Mon)10:38 No.4732684
    Forbidden worlds are super-boring:

    Planet Class: Forbidden World
    Tech Level: Advanced Space
    Star Size: Medium
    Adeptus Arbites: Discretionary
    Adeptus Astra Telepathica: Discretionary
    Adeptus Astronomica: Discretionary
    Adeptus Mechanicus: Discretionary
    Administratum: Discretionary
    Adeptus Ministorum: Discretionary
    Inquisition: Discretionary
    Size: Large; 59,000 km
    Axial Tilt: Moderate, temperature variance +20/-20
    Length of Day: 124 hours
    Length of Year: 130 days (24 local)
    Satellites: 20
    Gravity: Standard
    Atmosphere: Normal
    Hydrosphere: Average
    Temperature: Average
    Summer: 10 to 50
    Winter: -30 to 10
    Terrains: 3 (active volcanoes, hills, columns)
    Population: 47,000
    Society Type: Hereditary Dictator
    Enforcers: Discretionary
    Militia: Discretionary
    Armored Force: Discretionary
    Titan Force: Discretionary
    Private Army/Armies: Discretionary
    Naval Force: Discretionary
    Orbital Stations: Discretionary
    Missile Silos (planet): Discretionary
    Missile Silos (orbital): Discretionary
    Defence Lasers: Discretionary
    Mercenary Force: Discretionary
    >> Anonymous 06/01/09(Mon)11:03 No.4732852
    >>4732684
    When you roll forbidden planet, you're meant to roll again for what it was before it was forbidden.
    >> Anonymous 06/01/09(Mon)11:17 No.4732969
    >>4732534
    I like it.
    I like it a lot.
    >> Anonymous 06/01/09(Mon)11:42 No.4733261
         File :1243870963.png-(151 KB, 871x567, Tiji Sector.png)
    151 KB
    Sector map - updated.
    >> Anonymous 06/01/09(Mon)12:00 No.4733451
    >>4733261
    Awesome.
    Come on, folks! We need more awesome planets to add on!
    >> Anonymous 06/01/09(Mon)12:01 No.4733459
    >>4733261
    Spread out the planets a little bit. Too much dead space (unless we're going to stick a "Here there be holders" area of nebulous space somewhere).
    >> Anonymous 06/01/09(Mon)12:05 No.4733495
    >>4733459
    It's pretty spread out already, seeing as the length of a square is a light year.
    I want /tg/ to generate loads more planets - that's why there is currently so much dead space, so they can fill in the gaps.
    >> Anonymous 06/01/09(Mon)12:22 No.4733625
    Nephertis

    Forbidden World
    Pre-Industrial
    Tiny Star
    No Imperial Presence
    Tiny Size
    16000 km Circumference
    Moderate Tilt
    Length of Day: 79 Terran Hours
    Length of Year: 48 Terran Days
    No Satellites
    Very Light Gravity
    Normal Atmosphere
    Damp Hydrosphere
    Frosty Temperature (Summer Temp: -20 to 10; Winter Temp; -60 to -31)
    Continual Forest, Swamp, Caves, Active Volcanoes
    Population: 850
    Society: Religious (Local)
    No Army

    Creepy cultist-controlled world that not even the Imperium wants to control. If it isn't the Chaos Death Cults, it's the hyper-aggressive xenofauna. Even being near the planet sends shivers down your back.
    >> Anonymous 06/01/09(Mon)12:37 No.4733781
    >>4732534
    >>4732969

    there is a typo there: for planet size it should say "small" not "large."

    Otherwise it is as intended.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)12:47 No.4733861
    >>4728871

    Third contender for the capital.

    >>4728907

    Your welcome.

    >>4728965

    I got it from a crappy online translator.

    >>4732312

    That looks awesome.

    >>4733261

    Even better.

    I thought this thread would be dead; I went to sleep after my last post.
    >> Anonymous 06/01/09(Mon)12:48 No.4733868
    OP here. Check out this board, far superior to Retardchan:

    www.
    ANON
    TALK
    .com

    90a2455e74af033cc78028035f13c284
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)12:52 No.4733908
    >>4733495

    I think the 'square=light-year' is pretty good.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)12:59 No.4733981
    Okay, guys, I'm going to try and make another paradise like New Prospero. I'll probably fail, but I had good luck with the dice last time.
    >> Anonymous 06/01/09(Mon)13:19 No.4734168
    Exterminus Cratum (Formerly Senica-4)
    War World (Formerly Pleasure World)
    Tech level: Mid Imperial
    Size of Star: Medium
    Arbites Presence: Small
    Astra Telepathica: Token
    Mechanicus: Token
    Administratum: Slight
    Ministorum: Small
    Inquisition: Token
    Size: Average (57,000 km)
    Axial Tilt: Severe (41 degrees) [-60, +60]
    Length of Day: 17 hours
    Length of Year: 686.11 local days (486 terran)
    Satellites: 14
    Gravity Level: Standard (1.1 G)
    Atmosphere: Normal
    Hydrosphere: Damp
    Temperature: Warm (+31 to +50)
    Summer Temperature: Tepid/Hot (+91 to +110)
    Winter Temperature: Frosty (-29 to -10)
    Terrain: Sandy Islands
    Population: 400,000,000
    Society: Elected Monarchy
    Defenses:
    Enforcers Large Number, medium quality
    Militia Large Number, Poor/Medium Quality
    Private Army Small Number, Medium/High Quality
    Mercenary Force Huge Number, Medium/High Quality

    Once the most pleasant and scenic world in the sector, Exterminus Cratum is now a war-torn hellhole. The forces of Chaos gained a foothold on Senica-5, the planet's twin, and used it as a base of operations until the Inquisition had Senica-5 destroyed. The Exterminatus operation cracked Senica-5 into fifteen parts, one of them slamming into Senica-4. It knocked Senica-4 almost completely over, giving it its severe axial tilt and destroying the environment. The remaining fourteen parts of Senica-5 fell back into orbit around Senica-4, renamed Exterminus Cratum by the survivors, forming an unpredictable, almost impenetrable wall of rock that prevents large ships from landing, and makes for a dangerous journey even in small, maneuverable craft. Unfortunately, the forces of Chaos still have an interest in the world, and with the Ministorum unable to land large numbers of troops, the locals have turned to hiring huge numbers of mercenaries to defend the remaining settlements.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)13:30 No.4734274
    >>4733981

    Class: Frontier World
    Tech Level: High Imperial
    Size of Star: Medium
    No Astra Telepathica Presence
    Token Mechanicus
    No Administratum
    No Ministorum
    Token Inquisition (First world I made that had them.)
    Huge Planet Size (171,000 km)
    Notable Axial Tilt (Almost Slight, got a 16.)
    Length of Day: 23 Local Hours
    Length of Year: 140 Local Days
    Gravity Level: Standard
    Atmosphere: Normal
    Hydrosphere: Moist
    Temperature: Warm
    Savannah
    Hills
    Swamp
    Islands
    4 Billion People
    Democratic Government
    Skipping the defenses; too much work. I'll do it in a minute or two.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)13:36 No.4734333
    >>4734274

    Small amount of Enforcers; Medium Quality
    Small amount of Militia; Medium/High Quality
    Medium Standing Army; Medium/Poor Quality
    Tiny Armored Force; Medium Quality
    Medium amount of Private Armies; Poor Quality
    Medium Naval Force; Medium Quality
    Medium Mercenaries; Poor/Medium Quality

    There we go.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)13:39 No.4734371
    >>4734333
    >>4734274

    Name: Taedium.
    >> Anonymous 06/01/09(Mon)13:45 No.4734432
    >>4734274
    This place sounds pretty damn nice. The sort of place that you'd go to to bask in the sun for a few days. We've already got Prospero, but my guess is that once this world has been settled, it'll be the next best thing.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)13:47 No.4734452
    >>4734432

    The best thing is that I made both. Maybe this is a boating planet, opposite to New Prospero.
    >> Anonymous 06/01/09(Mon)13:50 No.4734482
         File :1243878617.png-(152 KB, 871x567, Tiji Sector.png)
    152 KB
    >>4733625
    Damn, that's awesome
    >>4734168
    I also like this a lot. From the sound of it, it could've been a nice place to live then, bam. Accidental Exterminatus, wiped out half the planet's life and covered it with ash and made it wobble.

    Three updates made.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)13:54 No.4734514
    >>4734482

    fukken saved

    Anyway, you guys want to vote for the Sector Capital?
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)13:55 No.4734521
    We need to update the list, too.

    Ix, a bizarre frontier world with thousand of fertile rain forest islands drifting around on an ocean of magma.
    Mundania, average in every way.
    'Squat Fortress', a terrifying, poisonous and ocean-covered forge world with one hour days. It leaves a cloud of land marks in its wake that it rams into when it completes its circle.
    Xomula, absolutely crazy Xenos world where the Adeptus Mechanicus have gone to research. Hideous, Catachan-dangerous swamp world.
    Iniega, a gas giant capable of sustaining life with eighteen satellites covered in hives while the planet's designated a pleasure world.
    Orvana, a highly populated hive world under incredibly strict Imperial rule after rebellion. Pick up that can, criminal scum.
    Hetopia, a penal colony so hellish that it was designated 'pleasure world' as a joke by two yuppies in the Administratum.
    Mining Site 0298, a rocky, barren landscape that's grim, dark and gritty and covered in miners.
    Deathworld 17, a deathworld that used to be a feral world but then its atmosphere became poisonous and the oceans vanished - how?
    Texasium, a agri-world covered in a bunch of farmers who zealously follow a religion preached to them by a handful of confused missionaries.
    New Prospero, a wonderful, beautiful paradise world that's just about perfect in every way imaginable - now that's a shock!
    New Krieg: a hive world with an absolutely deadly atmosphere, little moisture and endless piles of warheads. Krieg, anyone?
    Ohshi Itsot: A blistering hot shrine world 'tended to' by unlucky bastards in the Ministorum who nobody likes.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)13:55 No.4734526
    >>4734521

    Detaniax - A deadly Forgeworld with super high technology, but only notable Mechanicus presence.
    Utopia - A Planet with nearly 400 degerees in the summer but swamps in the polar regions because of the crazy axial tilt.
    Volcania- 61 Dudes with Spears and Swords fucking up everything that dares to come to their planet.
    Augurus Prime - The home of the proud Augurus Titan legions.
    Tempest - A planet that will cook you in the summer, freeze you solid in the winter and kill you via terrible storms in between, also its a dictatorship.
    Inferno - A waterless, searing deathworld with a deadly atmosphere that somehow supports 9 million people and a high tech Titan legion with industrial tech only.
    Ravenforge - Nobody goes to Ravenforge.
    >> Anonymous 06/01/09(Mon)14:02 No.4734592
    >>4734521
    I'll do it another time, Rubric.

    When summer comes, I will try and write up at least a paragraph or two for every nation.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)14:07 No.4734624
    >>4734526

    Added a few.

    Taedium, a frontier world, that will be a paradise once it's fully colonized.
    Extermis Cratum, a world that was once a paradise. It was hit by a shard of a broken world, so it's now a hell hole,
    Nephertis, a Forbidden World controlled by Chaos death cults; the xenofauna are absolutely deadly. Not even the Imperium wants it.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)14:08 No.4734632
    >>4734592

    Of course.

    It's summer here, though, so I'll be off for a couple more days.
    >> Anonymous 06/01/09(Mon)14:17 No.4734686
    >>4734624
    That's good.
    I'll probably have one main page on the wiki: the map and a small blurb for each of the planets. Each planet has its own short page, perhaps with an image if I can find something suitable.

    This is a surprisingly easy project. All it requires is for people to use the generator, post particularly amusing or unique planets and slowly but surely, we'll build our own replacement for the Calixis Sector.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)14:18 No.4734699
    >>4734686

    I think the goal should be to get a world that's WORSE than Catachan. Also, thanks for writing the page on 1d4chan; someone needed to get to it.
    >> Anonymous 06/01/09(Mon)14:19 No.4734703
    This thread fucking rules

    >>4734482
    I see one on there that isn't on the list. What's Thani?
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)14:21 No.4734724
    >>4734703

    The list is very outdated; of course, I've never heard of Thani either. Anyone know?
    >> Anonymous 06/01/09(Mon)14:22 No.4734735
    >>4734703
    Surat Thani. Previously posted in this thread. It's a cemetary world covered in endless rocky plateaus that tower above the clouds and the metal-melting thermal storms. Every regiment has a plateau where their dead are buried.
    >>4734699
    I think we've already done that.
    Xomula.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)14:24 No.4734748
    >>4734735

    I'll add it to the list.

    >Xomula

    It is worse; but it's too bad. I want a world worse than Catachan, but better than Xomula. Then, the sector will be complete. Maybe.
    >> Anonymous 06/01/09(Mon)14:26 No.4734763
    >>4734735
    sweet.

    okay, so someone was going to ask eventually: is this sector going to have it's own indigenous chapter of the Adeptus Astartes? And, perhaps more importantly, what kind of planet are they going to be from?

    inb4angrymarines, et al.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)14:27 No.4734766
    >>4734735
    >>4734748

    Surat Thani, a Cemetary world that is dotted by rocky plateaus that go above the clouds, and thermal storms that melt steel. It's important in the Tiji Sector; it's where the Guardsmen are buried.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)14:29 No.4734788
    >>4734763

    I mentioned one last thread; the system is so hardcore, they have their own Astartes chapter. It needs a name, theme, and color.
    >> Lambda !S/F56/OkWY 06/01/09(Mon)14:31 No.4734801
    >>4734788
    Name some colors and some themes (hot/cold colors, pref. paint spots) and I'll see if I can't come up with something.
    >> Anonymous 06/01/09(Mon)14:33 No.4734826
    >>4734748
    speaking of Xomula; I'm the guy who started the first Xomula thread. Why is Xomula in a little red box on the star map? Is it quarantined? I wouldn't be surprised if it is.

    Also, I'm probably being an ass here or something, but what's Hetopia? I haven't gone through the archive yet.

    Also, also: 1d4chan link please?
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)14:34 No.4734836
    >>4734801

    I think a primary contributor to the chapter is Xomula, so they'd be an aquatic chapter. Submarines with turrets and submersible ships. I think a greenish-blue color would be good, considering the color of Xomula's oceans.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)14:35 No.4734848
    >>4734826

    Honored to have you in my thread; I helped with Xomula, adding some of the fluff.
    >> Lambda !S/F56/OkWY 06/01/09(Mon)14:36 No.4734856
    >>4734836
    Painter up, I'll have a preliminary for you in a bit.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)14:36 No.4734857
    >>4734844

    Two chapters in one sector? Awesome.
    >> Anonymous 06/01/09(Mon)14:38 No.4734870
    >>4734848
    I'm really happy with how it came out by the way. Thank you, and anyone else who helped out. I added in some stuff to, but you guys did most the work. I actually stated some of the creatures for Xomula. If you guys give me some time to look at the other planets, I could try and stat some creatures for the other planets to.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)14:38 No.4734878
    I really need to learn how to refresh before I post.

    >>4734856

    Cool; remember to thin your paints!

    >>4734870

    Look at my list above, you can see if you want to do some.
    >> Anonymous 06/01/09(Mon)14:40 No.4734891
    >>4734826
    Xomula is in a red box with Hetopia in order to indicate that it's one system, adequately called "the Abyssal System".

    Hetopia is Hetopia III, a storm-covered planet with migrating oceans. In the summer, the ocean is one-foot thick, highly acidic and boiling hot. Not to mention the sky is constantly raining boiling acidic rain too, in order to keep the thin ocean from evaporating completely. In the winter, you've got gigantic, massive, humid, warm stormy oceans that would make the Atlantic look like a breeze. As a result of literally ocean-worths of steam constantly blowing around the planet, the wind is almost strong enough to strip flesh from bone in the worst cases.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)14:41 No.4734900
    >>4734891

    And it's a pleasure world.
    >> Anonymous 06/01/09(Mon)14:41 No.4734902
    keep the good shit coming boys
    >> Lambda !S/F56/OkWY 06/01/09(Mon)14:41 No.4734905
         File :1243881715.jpg-(49 KB, 354x450, xom.jpg)
    49 KB
    >>4734878
    Because I can totally do that in a painting program. Anyway, here's a quick hack of a paintjob- colors still need to be fine-tuned, but whatever.

    Link to the painter w/colors for anybody else:
    http://tinyurl.com/n2v5vg
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)14:43 No.4734922
    >>4734905

    I think it's pretty close to perfect for an aquatic chapter; now, all we need is a name.
    >> Lambda !S/F56/OkWY 06/01/09(Mon)14:45 No.4734944
    >>4734922
    We could always shamefully rip off the Emperor's Spears and call it the Emperor's Tridents.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)14:45 No.4734945
    >>4734910

    I don't think the Angry Marines would make that much sense; only Volcania would work as a recruiting planet. The aquatic chapter is pretty good; most of the worlds have water on them.
    >> Anonymous 06/01/09(Mon)14:46 No.4734950
    >>4734905
    Wow! I missed the discussions about the aquatic chapter.

    Okay, let's go ahead with this shit!
    >> Anonymous 06/01/09(Mon)14:46 No.4734954
    >>4734905
    cool. i like the aquatic theme.

    i feel like there should be some sort of aquatic mutation, like 1 in 50 has a gene-seed flaw that gives them gills or something. Sometimes they get the electromagnetic senses of sharks/electric eels though, so it's a trade-off.

    good concept? no so good concept?
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)14:46 No.4734957
    >>4734944

    This system is too original for that! :p
    >> Anonymous 06/01/09(Mon)14:46 No.4734963
    >>4734922
    >aquatic chapter

    Give them lots of Landraiders. Landraiders are like superarmoured submarines on treads.
    >> Anonymous 06/01/09(Mon)14:47 No.4734972
    >>4734922
    The Emperor's Playthings
    The Sea Angels
    Men O War
    >> Anonymous 06/01/09(Mon)14:47 No.4734974
    >>4734954
    No, nothing nearly so special, please. No mutations.
    >> Anonymous 06/01/09(Mon)14:48 No.4734977
    >>4734972
    Sea Angels.
    Yes.
    >> Lambda !S/F56/OkWY 06/01/09(Mon)14:48 No.4734980
    >>4734972
    Sea Angels + Manta Rays = Sea Rays

    Random thought, probably not any good
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)14:49 No.4734985
    >>4734954

    I think that's too much; maybe larger lung capacity?

    >>4734963

    A little more Land Raiders than usual, but not too many; maybe we can replace the METAL BOXES and Predators with submersible versions.
    >> Anonymous 06/01/09(Mon)14:49 No.4734988
    >>4734974
    I agree on this. An aquatic chapter would need lots of special mechanical supplies.

    Best to stay clean, so they can't cut off your supplies.
    >> Anonymous 06/01/09(Mon)14:49 No.4734992
    >>4734980
    No.
    Sea Angels works perfectly.
    >> Anonymous 06/01/09(Mon)14:50 No.4734998
    Planet Class: Feral World
    Tech Level: Low Imperial
    Star Size: Medium
    Adeptus Arbites: None
    Adeptus Astra Telepathica: None
    Adeptus Astronomica: None
    Adeptus Mechanicus: slight
    Administratum: None
    Adeptus Ministorum: Moderate
    Inquisition: None
    Size: Large; 59,000 km
    Axial Tilt: Moderate, temperature variance +20/-20
    Length of Day: 50 hours
    Length of Year: 300 days (182 local)
    Moons: 3
    Satellites: 5
    Gravity: Heavy
    Atmosphere: Bearable
    Hydrosphere: Moist
    Temperature: Warm
    Summer: 67 to 105
    Winter: 62 to 73
    Terrains: 3 (swamp, continual forest, Islands)
    Population: 4 Billion
    Society Type: Elected Monarchy
    Enforcers: Small, Medium quality
    Militia: Massive, poor quality
    Armored Force: None
    Titan Force: None
    Private Army/Armies: Small, high quality
    Naval Force: Small, High quality
    Orbital Stations: 1
    Mercenary Force: small

    I shall dub you, Kratos.
    A possible chapter recruiting world taking stock from hardy high grav locals in an endless swamp and rain forest world, brainwashed for the EMPRAH.

    Can others help me backstory this sufficiantly? or is this long enough?
    >> Anonymous 06/01/09(Mon)14:51 No.4735003
    >>4734985
    >A little more Land Raiders than usual, but not too many; maybe we can replace the METAL BOXES and Predators with submersible versions.

    Good plan.

    Also, does anyone know what kind of weapons work underwater?
    >> Lambda !S/F56/OkWY 06/01/09(Mon)14:52 No.4735007
    >>4734992
    I suppose, but there's a huge amount of chapters with "angel" already in it. Not that that's a bad thing.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)14:52 No.4735013
    >>4735003

    DRILLSSSS! DRILLS FOR THE EMPRA!
    >> Anonymous 06/01/09(Mon)14:54 No.4735020
    >>4735003
    Bolters do.
    On the other hand, you could give them rocket-propelled harpoon guns or something.
    >> Lambda !S/F56/OkWY 06/01/09(Mon)14:55 No.4735026
    >>4735003
    Assuming the water doesn't fuck with the combustion process of the bolter rounds or the semi-automatic/fully automatic action needed to load the next round (which it probably does) the bolter-based weapons should work fine.
    And assuming that the water won't refract the lasers from laser weapons (which it, again, probably does) those should work fine.
    >> Anonymous 06/01/09(Mon)14:55 No.4735027
    They're aquatic...so...they're actual "Marines," in the traditional sense.

    Ergo, I dub them the "Actual Marines."
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)14:55 No.4735031
    >>4735020

    Harpoon guns for ranged, and DRILLS for close range. Power drills = anti-armor weapon.
    >> Anonymous 06/01/09(Mon)14:55 No.4735033
    >>4735013
    I was more thinking of the usual things.

    Bolters and missiles would work. I've read somewhere that energy weapons are problematic... but it's 40,000. And they're space marines. They fight on arid planets and water planets with just as much ease, so there is probably some handwavium to be applied.
    >> Anonymous 06/01/09(Mon)14:57 No.4735043
    Carpus

    WS: 40 BS: - S: 45 T: 35 Ag: 30 Int: 10 Per: 30 WP: 35 Fel: 5 Wounds: 8

    Traits: Fish, Unnatural Strenghx2, Natural Weapons (Teeth)

    Weapon: Teeth (1d10+3 R; Primitive, Tearing)

    The Carpus is a large, small child sized fish native to planet jokingly referred to as ‘Squat Fortress’ and has been the cause of 20% of the planets over all casualties. The Carpus mainly live in the oceans of ‘Squat Fortress,’ and pray upon unsuspecting fishermen when they come out to catch a quick lunch. The Carpus strikes rapidly and brutally, clutching the poor fisherman in its power jaws, and then drags them under water with its unholy strength. From there, the poor fisherman is devoured alive, either by multiple Carpus waiting under the surface or the lone Carpus who carried him under.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)14:58 No.4735049
    >>4735043

    BRILLIANT!

    >>4735033

    No drills? HERESY!
    >> Anonymous 06/01/09(Mon)15:00 No.4735061
    >>4734910
    I say we make a new one. It's been fun creating these planets, creating a chapter will be fun too.

    I also vote that the initiation test should be surviving on Xomula, naked, for 5 days. Best test ever.
    >> Anonymous 06/01/09(Mon)15:00 No.4735063
         File :1243882839.jpg-(635 KB, 1359x1100, Commission___Grey_Knight_by_tu(...).jpg)
    635 KB
    World Type: Dead Hive World
    Tech Level: Low Imperial
    Star Size: Tiny
    Adeptus Arbites Presence: None
    Adeptus Astra Telepathica Presence: Token
    Adeptus Astronomica Presense: Token
    Adeptus Mechanicus Presence: Notable
    Administratum Presence: None
    Adeptus Ministorum Presence: None
    Inquisition: Major
    Planet Size: Huge (261,000 km)
    Axial Tilt: Slight
    Day Length: 72 hours
    Year Length: 677 days
    Satellites: 3
    Gravity: Standard
    Atmosphere: Bearable
    Hydrosphere: Waterless
    Average Temperature: -201c and lower
    Summer Temperature: -196c and lower
    Winter Temperature: -206c and lower
    Terrain: Caves and Mountains
    Population: 3 Billion
    Society: Religious (Local)
    Enforcers: Large force; Poor quality
    Militia: Huge force; Poor quality
    Standing Army: Massive force; High quality
    Armoured Force: Medium force; Medium quality
    Titan Force: None
    Private Army: Large force; Medium quality
    Naval Force: Medium Force; High quality
    Orbital Stations: None
    Planetary Missile Silos: Huge force; Poor quality
    Orbital Missile Silos: None
    Defense Lasers: None
    Mercenary Force: None


    A hive world orbiting a dead star that froze over; now an outpost for the Inquisition and guarded nearly exclusivly by servants of the Machine God and Inquisitorial black ships.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)15:01 No.4735066
    >>4735061

    And at least one day must be spent in the water.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)15:02 No.4735075
    >>4735063

    That's a keeper; there are not many Inquisitors in the Tiji Sector.
    >> Anonymous 06/01/09(Mon)15:03 No.4735079
    >>4735066
    The marines do want a few survivors, you know. At this rate, no one will survive.
    >> Anonymous 06/01/09(Mon)15:03 No.4735083
    Aquatic space marines should have something to do with Sharks. Because Sharks are awesome.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)15:04 No.4735088
    >>4735079

    Roger roger, it will be lowered to an hour or two. They will need to go into the water to eat, though.
    >> Eponymous Rex !!taqDd9490Ip 06/01/09(Mon)15:04 No.4735090
    Shit. I lost the link to this generator... I saw it the other day and never grabbed it.
    >> Anonymous 06/01/09(Mon)15:04 No.4735097
    >>4735043
    One problem.
    Squat Fortress is a highly toxic world constantly being showered with debris that was torn off of it by its own insanely fast rotation.
    How the fuck could anything naturally live on that?
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)15:05 No.4735099
    >>4735083

    Chapter symbol = Shark?
    >> Lambda !S/F56/OkWY 06/01/09(Mon)15:05 No.4735100
    >>4735079
    "Each of the Legions has now nominated aspirants seeking to throw themselves upon our mercy in the vain hope that we may deem them worthy to join our ranks. Those loyal to the shrunken corpse on Terra still cling to their own processes by which perhaps one in a hundred neophytes may survive to become a battle brother. The methods I have developed over the last millennia are more stringent, for we must be pure in our hatred and hard of heart, body and soul. Fewer than one in every thousand survive, and I strive each day to lengthen these odds still further." --Fabius Bile, tvtropes quote

    Seems good enough.
    >> Anonymous 06/01/09(Mon)15:05 No.4735106
    The aquatic marine planet should be filled with planetary defenses raising deep from the depths.

    Also, servitor-seamonsters.
    >> Lambda !S/F56/OkWY 06/01/09(Mon)15:06 No.4735112
    >>4735100
    Admittedly, I just realized that was a Chaos quote, but the point still stands.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)15:07 No.4735119
    >>4735106

    Definitely this; it looks like an empty world, then the defenses rise up and destroy the invaders.

    >>4735112

    I would facepalm, but it does, indeed.
    >> Anonymous 06/01/09(Mon)15:08 No.4735124
    >>4735097
    they are really, really tough fish.
    >> Anonymous 06/01/09(Mon)15:10 No.4735143
    >>4735099
    Yeah. Or just Shark jaws. Picture this, on each aquatic blue Space Marine's shoulder and knees are Shark Jaws protruding out. Awesome. Possibly with angel wings next to them if we go with the Sea Angels.
    >> Eponymous Rex !!taqDd9490Ip 06/01/09(Mon)15:11 No.4735149
    >>4735090
    Nevermind, found it.
    Pointing it out for anyone else who missed it.
    >>4732353
    >> Anonymous 06/01/09(Mon)15:11 No.4735150
    Wait, guys.

    There's no Chapter that's devoted entirely to a single world that it gets all of its recruits from. Sorry to ruin this party, but there are plenty of other worlds to get valuable, varied recruits from and there are very few sectors that can afford multiple Space Marine chapters.
    Look at the Blood Ravens, for example. Some of their recruits came form an ork-infested jungle world, some of them came from a waterless, dry wasteland and others of them even came from the underhives of a hiveworld.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)15:12 No.4735158
    >>4735143

    A non-serious name would be Sea Sharks. Sea Angels... Well, I don't really like it, but it fits.
    >> Lambda !S/F56/OkWY 06/01/09(Mon)15:12 No.4735163
    >>4735150
    I was under impression that this was from the whole system- Xomula is simply their base of operations.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)15:14 No.4735181
    >>4735150
    see
    >>4735163

    The wholes system has a bunch of water-filled planets. Taedium could be one, as it is still developing, so it could have horrors living in the water. Otherwise, it would be just another paradise.
    >> Anonymous 06/01/09(Mon)15:14 No.4735184
    Ghelzit

    WS: 35 BS: 25 S: 30 T: 45 Int: 20 Per: 30 WP: 30 Fel: 10 Wounds: 12

    Traits: Unnatural Toughness, Disturbing (Fear 1), Natural Weapons (Teeth and claws), Corrupted Flesh, Necrophage

    Weapons: Teeth/Claws (1d10+3 R; Tearing, Primitive)
    Rusted Knife (1d5 R; Primitive, Slashing)
    Clunky Stubber (Pistol, Range: 30m, Rof: S/3/-, 1d10+3 I damage, Pen:0, Clip: 9, Rld: Full round, Unreliable)

    On the cursed chaos held planet of Nehpertis, there is only one reliable food source bodies: corpses. As such, it is not completely unknown for some of its surviving residents to feast upon the occasional body, as a last means of staving off the horrors of starvation. But some have feasted on the corpses of their fellow humanoids to greedily, fully taking to the corpses of their comrades with relish. And thus the Ghelzit are born, a race of horrible, mutated ghoul creatures, now constantly on the hunt for more and more meat. Only now, they aren’t willing to wait for someone to die from the fauna.
    >> Anonymous 06/01/09(Mon)15:15 No.4735195
    >>4735163
    And training grounds. Because holy fuck is Xomula scary.
    >>4735158
    I'm fine with either, either sounds like valid Chapter names.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)15:16 No.4735201
    >>4735184

    Ghouls!

    "And remember, kids, only you can stop a horrible flesh virus."
    >> Anonymous 06/01/09(Mon)15:16 No.4735208
    >>4735163
    I don't think Xomula should be where the Space Marines are based. Just where they train and get recruits from. Because otherwise you'd think they'd start cleaning it up.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)15:17 No.4735218
    >>4735208

    They tried; it's impossible to fully clean it up. Besides, why lose a fully capable training planet?
    >> Anonymous 06/01/09(Mon)15:19 No.4735234
    >>4735163
    if an initiate can survive there, he can survive anywhere
    >> Anonymous 06/01/09(Mon)15:20 No.4735239
    >>4735150

    See:
    >>4734998
    >>4734274
    >>4728545
    >>4728787

    Entire sector of recruit worthy worlds with high varietion.
    >> Anonymous 06/01/09(Mon)15:20 No.4735243
    I'll be gifting you guys my old DIY chapter.

    You guys can give them a name of your own choice.

    The [Space Marines] come from a curious world. The planet is a former Hive world. Former Hive world, as it is overgrown with deadly jungle wildlife.
    The local population are colonists from Vulcan, and they were able to keep one Hive on the planet somewhat operational.
    As such, the [Space Marines] favour stealth and hunting skills coupled with self sufficiency and stubbornness. Their geneseed and training come from the [Space Marines], but their own cultural roots overrule that of their mentors.

    During a recent campaign the [Space Marines] flew their fortress-ship towards a monolith to protect an Imperial exploration fleet from constant Eldar raids and Chaos attacks.
    The [Space Marines] entered the monolith while chasing the last remaining Chaos forces, and they returned changed. Reports of insanity run rampant across the chapter, and disturbing dreams are commonplace.

    (Apocalypse Now meets H.P. Lovecraft)
    >> Anonymous 06/01/09(Mon)15:21 No.4735247
    >>4735201
    It's actually "only you can stop human flesh fires".
    Anyway, recruitment worlds:
    Xomula
    Kratos
    Volcania

    Kratos and Xomula are actually surprisingly similar, while Volcania is a dry, cracked wasteland that I honestly doubt would have water being too available.

    As for the chapter homeworld...

    GENTLEMEN, START YOUR GENERATORS
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)15:21 No.4735249
    >>4735208

    I agree about Xomula not being where they are set up, though; you can't have a permanent base there. So, maybe the headquarters would be the sector's capital, which we haven't decided.
    >> Lambda !S/F56/OkWY 06/01/09(Mon)15:21 No.4735251
    >>4735234
    Using that reasoning, we should throw recruits into the Eye of Terror.
    >> Anonymous 06/01/09(Mon)15:21 No.4735252
    >>4735218
    Point. Plus that's pretty funny.
    "So why's Xomula still like that?"
    "Have you fucking SEEN that place? You fucking try to clean it up. Plus surviving it shows the worthy."
    Although we'd have to think why they wouldn't order Exterminatus on places like the Ork moon...

    And should they be based on the planet or one of the moons? Being based on a demon moon'd be funny but the Agri Moon filled with MYSTERY GOLD is more plausibly. Plus then they could be blue and gold. With gold shark symbols.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)15:24 No.4735273
    >>4735247

    It is? Well, I'm a little hard of hearing, so I misheard it.

    >>4735251

    Too much of a risk of KAY-OSS corruption.

    >>4735252

    That's one reason, but that's not all.
    >> Anonymous 06/01/09(Mon)15:25 No.4735286
    >>4735252
    The Orks don't cause any trouble.
    As long as you don't crashland there and have your ship looted, they won't be going anywhere.
    >> Anonymous 06/01/09(Mon)15:25 No.4735292
    Are the Sea Sharks/Angels a successor chapter? Of which one?
    >> Anonymous 06/01/09(Mon)15:27 No.4735309
    >>4735292
    I'm thinking either Space Wolves, Dark Angels or Blood Angels.
    >> Anonymous 06/01/09(Mon)15:27 No.4735310
    >>4735252
    Ork moon? If there aren't any people around, and resources are limited, the Orks would only develop to feral level.

    Excellent training for initiates and neophytes. Kind of like Alien vs. Predator.
    >> Anonymous 06/01/09(Mon)15:28 No.4735318
    >>4735243
    No one likes my Insane Marines?
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)15:30 No.4735328
    >>4735318

    It doesn't fit the Sea Sharks/Angels, as they don't favor stealth.
    >> Anonymous 06/01/09(Mon)15:31 No.4735343
    >>4735328
    Well, I thought you guys were just creating random planets for easy usage in Dark Heresy....

    ...right?
    >> Anonymous 06/01/09(Mon)15:31 No.4735345
    This place should be the local religious center, despite it being a desolate hellhole.

    Abyssius Monastorus

    Hive World
    Low Imperial tech level
    Medium star
    Medium star
    Major Arbites presence
    Significant Astra Telepathica presence
    Slight Astronomica presence
    Slight Mechanicus presence
    Dominating Administratum presence
    Major Ministorum presence
    Moderate Inquisition presence
    Average planet size (31,000 km)
    Large axial tilt (+40 in the summer, -40 in the winter)
    63 hour days
    364 day years
    Two satellites
    Light gravity
    Normal atmosphere
    Parched hydrosphere
    Roasting temperature (+151 to +300)
    Barren and continual forest
    8 billion people
    Ministorum-run government
    Huge, poor/medium quality enforcers
    Huge, poor/medium quality militia
    Large, high quality standing army
    Huge, high quality armored force
    Medium size and quality titan force
    Medium size and quality private armies
    Large, medium quality naval force
    Large, medium quality orbital stations
    Huge, medium quality planetary missile silos
    Small, medium/high quality orbital missile silos
    Huge, poor/medium quality defense lasers
    Huge, poor quality mercenary force
    >> Anonymous 06/01/09(Mon)15:31 No.4735349
    >>4735309

    nobody uses blood angels, gtfo.
    Thier space shark/salamander succecors.
    >> Anonymous 06/01/09(Mon)15:32 No.4735359
    Here's an idea.

    The Tiji Sector is filled with watery, marshland deathworlds, where horrors from the deeps lurk around every corner, with Xomula being one of the more infamous ones and locations like Kratos being just as vile. Some individuals from these particular worlds possess particular finesse in their own environment. These particular individuals are donned in aquamarine armour and declared members of the 8th Company - also known as the Sea Angels.

    So rather than being completely dedicated to water warfare, how about the Chapter has a single company filled with dedicated mariners?
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)15:33 No.4735372
    >>4735345

    Another Hive World! Okay, I think we have enough of them, we need Forge Worlds. I think the only Forge World we have is Ravenforge, but nobody goes there.

    >>4735343

    ...
    >> Anonymous 06/01/09(Mon)15:36 No.4735388
    >>4735343
    It's kind of aspired a bit. We're gathering all of these planets and we're forging them into one massive sector, similar to Calixis.
    Now people want to give our sector its own Space Marine chapter and people are arguing over specific points.

    Honestly? I like you background. I like it a lot, it's actually pretty damn awesome for Space Marines and you should give yourself a pat on the back for crafting something so original.

    Just not too sure how well it fits in here.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)15:36 No.4735396
    >>4735359

    More than one company, as they have a lot of watery planets. We'd have to change the name, though. It would be a chapter of survivalists.
    >> Anonymous 06/01/09(Mon)15:36 No.4735398
    >>4735359

    I support the this idea, the first company shall be made from the most ferocious tribal warriors who have strode across deadly high grav swamps, and are naturally deployed when the terrain of deathworlds is more threatning than the forces of darkness themselves.
    >> Anonymous 06/01/09(Mon)15:37 No.4735409
    >>4735372
    Squat Fortress is a Forgeworld.
    So's Detaniax.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)15:39 No.4735428
    >>4735409

    So we have three. Also, do you guys think we need to update the earlier list?
    >> Anonymous 06/01/09(Mon)15:39 No.4735431
    >>4735396
    Make them successors from the Salamanders.

    Something involving mythical creatures would be good.
    >> Anonymous 06/01/09(Mon)15:39 No.4735433
    OP here. Bookmark the best board, far superior to Retardchan in every single way:

    www. ANON TALK .com

    98154405e6be54e6717c0b6aecab18c6
    >> Anonymous 06/01/09(Mon)15:40 No.4735438
    >>4735345
    >>Significant Astra Telepathica presence
    >>Dominating Administratum presence
    >>Major Ministorum presence
    >>Ministorum-run government
    To me, this seems like a minor relic world that got turned into sorting office or something, where communications, reports, files and so on from across the sector are shuffled around. The planet it's on was chosen simply for convenience, being in the right position and at the right distance to communicate easily with a lot of worlds, and went from being a small shrine celebrating a minor saint's victory over something or other on a desolate world to a series of huge postal offices with constant politicial power plays between the Ministorum who technically run the world and the Administratum who have the most people and stuff.
    >> Anonymous 06/01/09(Mon)15:41 No.4735444
    >>4735428
    I'll type up a basic update for it, then. It might take a while, though.
    >> Anonymous 06/01/09(Mon)15:41 No.4735451
    >>4735398
    Also the few but hardcore warriors of Volcania shold be recruted
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)15:42 No.4735458
    >>4735431

    Mystical creatures? The Tiji Sector has enough living horrors to be based off of.

    >>4735438

    That's a definitely a keeper now. Where's the map guy?
    >> Anonymous 06/01/09(Mon)15:44 No.4735478
    This sector has a massive suply of hive worlds, and I will therefor dub it the Imperiums, Manufactorum Millitis.

    The never ending suply of troops from the Tiji system is a great boon to the imperium, from unsurvivable deathworlds to abysmal sorching deserts, and the always willing lower hivers.

    Tiji churns out regiment upon regiment of folk trying to escape the harsh climates that without the hives would not be bearable, ensuring only the toughest most determend join his holy fist among the guard.
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)15:45 No.4735487
    >>4735444

    Sure; I usually update it, so it's nice to have the burden gone for once.

    >>4735451

    Definitely.

    Also, what happened to the guy who was making the article?

    >>4735478

    There's also a couple of actually good pleasure worlds, so add those in.
    >> Anonymous 06/01/09(Mon)15:46 No.4735489
    >>4732312

    hmm we have hetopia mitopia and utopia, one of them mus be renaimed .. probably utopia, to obvious
    >> Anonymous 06/01/09(Mon)15:46 No.4735493
    >>4735431
    Is there a myth involving sharks? Because shoulders with shark jaws on them = FUCK YEAH. So if their is one part of the chapted specialized for sea stuff can they still ALL be called Sea Angels/Sharks? Because those names are cool.
    >> Anonymous 06/01/09(Mon)15:47 No.4735498
    >>4735458
    Right here.

    I'm saving all of the generated statblocks of every world I approve of in a text file.

    I'm also the guy who volunteered to write up the basic descriptions of every world.

    Give me a moment, okay?
    >> Anonymous 06/01/09(Mon)15:47 No.4735504
    >>4735489
    Map maker here.

    I renamed Utopia to Mitopia.
    >> Anonymous 06/01/09(Mon)15:49 No.4735516
    not much of a gamer here, any longer..

    I'm assuming this is dark heresy? anyone got a link to books/pdf/whatever, as I'd like to take a peek at it?
    >> Anonymous 06/01/09(Mon)15:49 No.4735522
    >>4735493
    Sea Angels are a real species of sea slug.

    And they are fucking vicious.
    >> Anonymous 06/01/09(Mon)15:50 No.4735526
    OP here. Bookmark the best board, far superior to Retardchan in every single way:

    www. ANON TALK .com

    4720f9baab744bc0274219b18390374a
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)15:52 No.4735547
    I'm making a new thread.
    >> Anonymous 06/01/09(Mon)15:55 No.4735577
    This needs to be made into a DH fan supplement. With new cults, career paths, enemies and factions for this new sector.
    >> New Forge World Anonymous 06/01/09(Mon)15:58 No.4735608
    World Type: Forge World
    Tech Level: High Imperial
    Star size: Huge
    Arbites Presence: None
    Astra Telepathica Presence: Token
    Astronimica Presence: None
    Mechanicus Presence: Significant
    Administratum: Token
    Ministorum: Token
    Inquisition: None
    Planet Size: Average
    Circumfrence: 53,000 km
    Tilt: Moderate
    Tempature Difference: 20'
    Length of day: 17 Hours
    Days in a year: 340
    SATELLITEs: 17
    Gravity: Standard
    Atmosphere: Bearable
    Water: None
    Tempature: Average
    Terrains: Dormant Volcanoes, Continual Forests, Islands, Barren.
    Population: 10 Billion
    Society: Mechanicus
    Dfense: Pretty Much average, with a high quality Titan and Naval force.
    Name: Victoia 7.

    Sounds like a pretty average planet, and the sector needs forge worlds
    >> Rubric Marine !5YmRrjC64A 06/01/09(Mon)16:04 No.4735681
    New thread here:

    >>4735553
    >> Anonymous 06/01/09(Mon)16:15 No.4735822
    >>4735498

    Can you help me write something up for kratos?



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