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  • File :1243829555.jpg-(208 KB, 1200x1200, Salticus.scenicus.6915.jpg)
    208 KB Anonymous 06/01/09(Mon)00:12 No.4727699  
    I have an idea /tg/.

    D&D whatever edition. All the players play as Spiders. Intelligent spiders. Maybe even spellcasting spiders, I haven't decided yet.

    What should the different spider classes available be, and how would they work?
    >> Anonymous 06/01/09(Mon)00:14 No.4727728
    This can only end up as awesome.
    >> Anonymous 06/01/09(Mon)00:15 No.4727731
    Well you'd have jumping spiders...

    Web spinners...

    Net spiders... (the ones that throw their web at pray)

    Funnel spiders...

    >> Anonymous 06/01/09(Mon)00:17 No.4727770
    wolf spiders

    water spiders

    uhhh... flying... spiders?
    >> Anonymous 06/01/09(Mon)00:18 No.4727784
    House spiders as well; spiders adapted to the artificial environments of humans the unique hazards they present.
    >> Anonymous 06/01/09(Mon)00:19 No.4727794
    I could actually see this working if the spider made some kind of advanced lightweight silk kite/glider for itself.

    I mean, spiderlings already 'balloon' by shooting silk into the air and floating away. It's not difficult to imagine the silk being used for more things.

    In fact, I bet spiders would even make and wear their own clothing.
    >> Anonymous 06/01/09(Mon)00:20 No.4727812
    Well, if they're going to be giant spiders, perhaps we should think up some alternative form of respiration?

    Because spiracles and book lungs don't scale up that well...
    >> Anonymous 06/01/09(Mon)00:21 No.4727824
    oooh oooh, every time a player levels up, he has to molt!
    >> Anonymous 06/01/09(Mon)00:22 No.4727845
    Jumping spiders can jump something like 30 times their body length. That'd be a pretty crazy distance in D&D. Like, I don't even think my giant D&D whiteboard is big enough for that.
    >> Anonymous 06/01/09(Mon)00:22 No.4727852
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    The Monster Burner for Burning Wheel has a huge chapter on intelligent spiders as a race for PCs. They're broken down roughly by type of spider- capture method and habitat. They're also matriarchal and the males don't do much except avoid the females. The material could be adapted really easily, it's mostly fluff.
    >> Anonymous 06/01/09(Mon)00:27 No.4727896
    >Spellcasting spiders

    I can already see players doing crazy shit with gaze and touch attack spells.

    How the hell would a gaze spell work for a spider, anyways? They've got almost full 3D vision, would it effect everything around them? If gaze attacks only work through the two primary eyes that can focus, then what about the web spiders who don't have those kinds of eyes? Can they no longer make gaze attacks?
    >> Anonymous 06/01/09(Mon)00:28 No.4727914
    They're called Aranae and they're in the monster manual.
    >> Anonymous 06/01/09(Mon)00:29 No.4727932
    How about giving them spell powers based off creepy themes? Powerful poison evocations, summoning swarms, and so forth.
    >> Anonymous 06/01/09(Mon)00:29 No.4727934
    Spell casting should be name changed to Web casting.

    Thing of the possibilities.
    >> Anonymous 06/01/09(Mon)00:32 No.4727966
    I'm downloading this now just to see what they've got.

    Only 2 hours or so to go.
    >> Anonymous 06/01/09(Mon)00:33 No.4727982
    >> Anonymous 06/01/09(Mon)00:33 No.4727993
    Spider monk.

    8 fisted palm god yes
    >> Shas'o R'myr !!TZikiEEr0tg 06/01/09(Mon)00:34 No.4728002
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    >> Anonymous 06/01/09(Mon)00:34 No.4728003
    >> Anonymous 06/01/09(Mon)00:34 No.4728012
    >> Anonymous 06/01/09(Mon)00:38 No.4728057
    Wouldn't most of those be different races of spiders?

    Consider the society your spiders are forming and the different roles people will need to fill, and work from there.
    >> Anonymous 06/01/09(Mon)00:42 No.4728113
    oh fuck

    Spider Monks are officially overpowered.
    >> Anonymous 06/01/09(Mon)00:46 No.4728146
    They could all be the same race of spiders. I'd personally prefer intelligent jumping spiders, because they're cute and awesome.
    >> Anonymous 06/01/09(Mon)01:00 No.4728304
    rolled 5 + 21 = 26

    Isn't the "magical stuff" of forgotten realms called "Weave" or something? Spellcasting spiders make total sense. And is also awesome.
    >> Anonymous 06/01/09(Mon)01:05 No.4728355
    Spellcasting jumping spiders would probably look something like that courting ritual on youtube does.

    Splay of legs, and motorboat sounds.
    >> Anonymous 06/01/09(Mon)01:10 No.4728419
    Damnit, why didn't I save the spider commissar from last night?
    >> Anonymous 06/01/09(Mon)01:12 No.4728434
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    >> Anonymous 06/01/09(Mon)01:14 No.4728448
    I know someone who played an awakened spider swashbuckler for a whole campaign. Crazy agi, crazy int for some reason.
    >> Anonymous 06/01/09(Mon)01:15 No.4728456
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    >> Anonymous 06/01/09(Mon)01:16 No.4728462
    Weren't there a ton of posts some months back about someone making a PC's-are-insects-and-spiders game?

    I never bothered to check it out though since I didn't really care.
    >> Anonymous 06/01/09(Mon)01:17 No.4728479
    >> Anonymous 06/01/09(Mon)01:26 No.4728578
    Tarrasque, spider style.
    >> Anonymous 06/01/09(Mon)01:38 No.4728696
         File :1243834716.jpg-(962 KB, 1280x958, well hello there.jpg)
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    Arachnida: the Webspinning.
    >> Anonymous 06/01/09(Mon)03:47 No.4729937
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    Here's looking at you, kid.
    >> Anonymous 06/01/09(Mon)03:54 No.4729988
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    Even though I'm an afficionado for all things arachnid as well, I have to wonder: Wouldn't excessive spider fandom border on being furry? What about fapping to spider girls?
    >> Anonymous 06/01/09(Mon)07:49 No.4731697
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    >> Anonymous 06/01/09(Mon)09:14 No.4732199


    That's it, I'm not sleeping anymore.
    >> Anonymous 06/01/09(Mon)09:23 No.4732240
    its photo shopped, spiders dont have teeth
    >> The Scribbler 06/01/09(Mon)09:25 No.4732248
    >> Anonymous 06/01/09(Mon)09:25 No.4732249

    Do fangs count as teeth?
    >> Anonymous 06/01/09(Mon)09:27 No.4732260
         File :1243862837.jpg-(112 KB, 500x500, gasteracantha.jpg)
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    >The predatory behavior of Gasteracantha mammosa (Araneae: Araneidae) was investigated. This species did not immobilize its prey by wrapping at all, and always immobilized them by biting. It could capture bees, though they stung it. The spider seemed not to be influenced by the stinging at all, perhaps because of the hard body.

    Good sirs, they're now immune to bees.
    >> Anonymous 06/01/09(Mon)09:27 No.4732261
    >> Anonymous 06/01/09(Mon)09:27 No.4732262
    if you noticed someone shopped in a human jaw on that picture
    >> Anonymous 06/01/09(Mon)09:32 No.4732286
         File :1243863170.jpg-(19 KB, 250x230, magnificent_spider.jpg)
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    Bolas Spiders. They catch prey by attaching a sticky glob to a long thread and using it like a grappling hook to catch prey.
    >> Anonymous 06/01/09(Mon)09:34 No.4732292
    >armoured spiders
    oh jesus fuck
    >> Anonymous 06/01/09(Mon)09:34 No.4732294

    I know that dribbledick, but it's still creepy as fuck.
    >> Anonymous 06/01/09(Mon)09:34 No.4732296
    This idea has merit.
    >> Anonymous 06/01/09(Mon)09:39 No.4732327
    We have enough to take over the world. Gasteracantha and tarantulas as tanks, funnel spiders for sneak attacks, balloon spiders and diving bell spiders for aerial and aquatic support, web spinners for defense and intelligence gathering, Portia for hunting any rebel spiders.

    The world is ours.
    >> Anonymous 06/01/09(Mon)09:41 No.4732338
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    This thread pleases me.
    >> Anonymous 06/01/09(Mon)09:42 No.4732345
    >web spinners for...intelligence gathering
    >spah sappin' mah sentry

    TF2 - Arachnid style
    >> Anonymous 06/01/09(Mon)09:42 No.4732348
         File :1243863756.jpg-(28 KB, 591x480, sea spider.jpg)
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    Hey guys, can we play too?
    >> Anonymous 06/01/09(Mon)09:42 No.4732349
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    >> Anonymous 06/01/09(Mon)09:45 No.4732357
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    Play ball.
    >> Anonymous 06/01/09(Mon)09:46 No.4732366
         File :1243863985.jpg-(35 KB, 865x497, megaragin0.jpg)
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    >Wouldn't excessive spider fandom border on being furry?

    >> Anonymous 06/01/09(Mon)09:48 No.4732371
         File :1243864121.jpg-(212 KB, 1111x983, death-stalker-scorpion[1].jpg)
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    take over the world?
    FOOLS, you can't even dream to grasp 1% of the power of the Sting Lord.
    >> Anonymous 06/01/09(Mon)09:49 No.4732377

    u weak

    >> Anonymous 06/01/09(Mon)09:49 No.4732379
         File :1243864197.jpg-(420 KB, 1333x2000, ab8970b63a55885fb919fcbbc6a205(...).jpg)
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    why not? they have hairs, too, and a loyal following of arachnophiles who'd gladly get it on with many-legged chicas, myself included

    P.S.: Arachnofag is also newfag. How do you reply to a specific reply?
    >> Anonymous 06/01/09(Mon)09:51 No.4732388
    spidergirls fall more on the side of monster girls then furry.
    >> Anonymous 06/01/09(Mon)09:54 No.4732397
         File :1243864450.jpg-(8 KB, 251x251, 1243357335079.jpg)
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    Marvellous idea is simply marvellous!
    >> Anonymous 06/01/09(Mon)09:55 No.4732406
    actually scorpions could be a cool enemy for a game about spiders.
    >> Anonymous 06/01/09(Mon)09:58 No.4732426
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    Where do you draw the line between furries and monstergirls, then? Does it have to be a hybrid that is clearly not terra-mammalian in origin?
    I mean, a werewolf is a monster, but if you draw a werewolf girl fucking, it'd still qualify as furry, right?

    P.S.: Providing more spider pics. This thread is still lacking.
    >> Anonymous 06/01/09(Mon)10:01 No.4732434
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    >> Anonymous 06/01/09(Mon)10:02 No.4732444

    I dunno we need to resurrect Socrates and get him cracking on this clearly philosophical question.
    >> Anonymous 06/01/09(Mon)10:03 No.4732447
    fuck, /tg/, where the fuck do you come up with this shit, fuck

    this is.. actually pretty awesome, though I'm imagining 'bunnies and burrows; arachnid edition' moreso than.. 8-legged freaks.. consider perhaps a conventional-sized, communal spider species of much higher brain-function than we're used to, to the point of being semi-self cognizant and living in a sort of.. 'hive of individuals' (less zerg, more china) with specially-bred 'castes' of spiders for different tasks, (jumpers for hunting etc, you get the picture) living in a human world, but incapable of communication with humans for obvious reasons.

    The spiders could perform actions known to most other social crawlers, like agriculture (the product of which is used to lure prey/feed domesticated termites bred for their docility and substantiality of juices) and perhaps the objective would be to establish a DYNASTIC SPIDER EMPIRE while eluding human scientists.

    Now we just need to incorporate the 'zombie ant' fly as a plot device.. http://news.yahoo.com/s/mcclatchy/20090512/sc_mcclatchy/3231765
    >> Anonymous 06/01/09(Mon)10:04 No.4732460
    Mommy make the bad spiders go away! Make them go away mommy! Waaaaaaaaaaaaah!
    >> Anonymous 06/01/09(Mon)10:07 No.4732478
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    Monstergirl is a term invented by people who were afraid of being called furries.
    >> Anonymous 06/01/09(Mon)10:08 No.4732482
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    but they're dirty dirty cheaters.

    never forget.
    >> Anonymous 06/01/09(Mon)10:08 No.4732483
    >>4732447 here,

    this as well.

    also.. where is her spinarrette? D:
    >> Anonymous 06/01/09(Mon)10:09 No.4732497
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    This thread becomes ever more pleasing. Keep weaving.

    Also, I'd like to recommend Perdido Street Station to any fellow arachnerds for its wonderful portrayal of a multidimensional sentient spider god who evolved from regular spiders being exposed to a sudden dose of thaumaturgic radiation and having their evolution sped up to ridiculous amounts. Pure arachnid goodness.
    >> Anonymous 06/01/09(Mon)10:09 No.4732498

    But they don't act like the furry fanbase.
    >> Anonymous 06/01/09(Mon)10:10 No.4732499
    jesus christ let's hope they never learn flurry of blows
    >> Anonymous 06/01/09(Mon)10:10 No.4732500




    >> Anonymous 06/01/09(Mon)10:12 No.4732512
         File :1243865534.jpg-(65 KB, 519x680, 1239342772548.jpg)
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    So does charisma count towards physical attractiveness or what?
    >> Anonymous 06/01/09(Mon)10:12 No.4732513
         File :1243865536.jpg-(641 KB, 1280x852, 2607804335_66891baef9_o.jpg)
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    Jumping Spiders always dawwww.
    >> Anonymous 06/01/09(Mon)10:15 No.4732529

    Click the post number.
    >> Anonymous 06/01/09(Mon)10:17 No.4732542
         File :1243865835.jpg-(30 KB, 292x325, 2007-01-22-praying-mantis-indi(...).jpg)
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    a true neutral faction of ninja, monk, and cleric mantis, protecting the ancient relics of the web dimension from the spiders and scorpions.
    >> Anonymous 06/01/09(Mon)10:18 No.4732547
         File :1243865899.jpg-(186 KB, 800x1139, spacegirls_and_maids_stuck_in_(...).jpg)
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    Which system would be best for reflecting all the arachnid traits? What classes would there be? Or could one combine spider species (just broad terms like jumping, orb, bola, crab spider etc.) and a base class (fighter, stalker, web weaver/sorcerer/quantum manipulator)?
    Would the setting be fantasy or science fiction? A sentient race of space-faring spiders would be pretty kick-ass, trying to envelop everything in their OneWeb.
    Oh the possibilities.
    >> Anonymous 06/01/09(Mon)10:19 No.4732552

    also, Phorid Fly = messenger of Chaos

    "At some point, the ant gets up and starts wandering," said Rob Plowes, a research associate at UT.

    >>The maggot eventually migrates into the ant's head, but Plowes said he "wouldn't use the word 'control' to describe what is happening. >>There is no brain left in the ant, and the ant just starts wandering aimlessly. This wandering stage goes on for about two weeks."

    >>About a month after the egg is laid, the ant's head falls off and the fly emerges ready to attack any foraging ants away from the mound and lay eggs.
    >> Anonymous 06/01/09(Mon)10:19 No.4732553
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    Spider NPC
    >> Anonymous 06/01/09(Mon)10:19 No.4732554
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    Thanks. Got it. :)
    >> Anonymous 06/01/09(Mon)10:20 No.4732558
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    >> The Scribbler 06/01/09(Mon)10:20 No.4732561
    Well that sure is a sticky situation
    >> Anonymous 06/01/09(Mon)10:23 No.4732571
    If I recall, 3.5 had a forgotten realms book about the underdark that had an 'arachnomancer' class that had a capstone ability of being able to shoot a 50 foot 'cone of spiders'.
    >> Anonymous 06/01/09(Mon)10:24 No.4732576
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    The only true guiding hand on what is or isn't furry is the art style. Pic Related.
    >> Anonymous 06/01/09(Mon)10:24 No.4732577
    Correction, Prestige class.
    >> Anonymous 06/01/09(Mon)10:26 No.4732590
    Actually, the thing that tends to make people draw the line most is altering human facial characteristics.
    >> Anonymous 06/01/09(Mon)10:27 No.4732597
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    this thread makes me smile, pic related
    >> Anonymous 06/01/09(Mon)10:27 No.4732600
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    Japanese Hornets a Neutral Evil faction of berserkers and someone else fluff this up for me because I suck.

    Reference: On the Japanese Hornets.
    >> Anonymous 06/01/09(Mon)10:28 No.4732601
    3/4 of those are furry.
    >> Anonymous 06/01/09(Mon)10:29 No.4732609
    Well, I'd personally run this with One Roll Engine. You could use the

    Also check out oWoD Changing Breeds: Ananasi. Fucking awesome. Their feral form is a swarm of spiders. They can bite their way into a person's brain and become connecting nodes in the host's nerve system. Eventually they take the body over completely.
    >> Anonymous 06/01/09(Mon)10:29 No.4732611
    Goddamnit there should be a way to implement mantis shrimp into this system right? ;_;
    >> Anonymous 06/01/09(Mon)10:29 No.4732612
    the hornets wield the power of the drill, something like gurren laggan but evil and hideous, tainted with perverse chaos.
    >> Anonymous 06/01/09(Mon)10:30 No.4732618
    Fuck, where'd my text go. You could use the Wild Talents rules for the specific powers. It's also delightfully lethal, if you want it to be.
    >> Anonymous 06/01/09(Mon)10:30 No.4732622

    >> Anonymous 06/01/09(Mon)10:31 No.4732629
    The second not furry is an alien. Of course it's not furry.
    >> Anonymous 06/01/09(Mon)10:31 No.4732633
    serving their Hornet-ojou-sama
    >> Anonymous 06/01/09(Mon)10:34 No.4732656

    hmmm would Lawful Evil fit better then?
    >> Anonymous 06/01/09(Mon)10:39 No.4732687
    scorpions with the Pistol Shrimp concussive attack as part of their tail, which the hive spiders could incorporate into their own species after devouring sufficient specim--

    oh god.

    These spiders could take on attributes of other life forms by taking paralysed, live specimens and getting biomancy caste specialists to map out their genome and then add favourable traits to the spider gene pool - more specimens are required for more advanced biomancy.

    The players could play as

    >Their feral form is a swarm of spiders. They can bite their way into a person's brain and become connecting nodes in the host's nerve system. Eventually they take the body over completely.

    this sort of idea, and after a character's death, other party members could salvage the 'nodes' that make up the character's identity and place it into a fresh body. This also hypothetically makes it possible to change class by 'appropriating' bodies of other spiders, perhaps ones grown implicitly for this purpose, without brains.

    this is starting to seem sort of like 'tyranids; the early days'
    >> Anonymous 06/01/09(Mon)10:43 No.4732709

    eh? Pistol Shrimp and Mantis Shrimp are different species, but I probably just missed your point.
    >> Anonymous 06/01/09(Mon)10:45 No.4732721
    yeah, sorry. I think I accidentally deleted the first sentence, which was 'speaking of the mantis shrimp, there's also the pistol shrimp..' or something to that effect.

    whenever one's brought up, the other is shortly thereafter.
    >> Anonymous 06/01/09(Mon)10:59 No.4732823

    I for one welcome the evolutionary advancements of our spider allies. They will help us in the fight against the bee/wasp/hornet Triumverate.
    >> Anonymous 06/01/09(Mon)11:00 No.4732834
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    >A colony of A. eximius social spiders in the Amazon forest is a wonder of nature and a show-stopper for the naturalist or eco-tourist. The capture strands of the colony's web can reach 8 m into the canopy, and the basket-like retreat at 30 to 150 cm above the ground can be up to 3 m in diameter. A colony may house more than 1000 spiders.

    You want to read up again. A web of 3m diameter. Three meters. Filled with more than one thousand spiders. As their queen you could have the spidergirl. Who needs to feed over one thousand spiders. With you know, whatever she can find. Like humans.

    See picture for Khornet Berzerkers.
    >> Anonymous 06/01/09(Mon)11:04 No.4732860
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    Nothing the individualistic Spider-folk can do will avail against the all-conquering might of the Ant Empire.

    >> Doodlefag 06/01/09(Mon)11:07 No.4732882
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    this thread is amazing
    >> Doodlefag 06/01/09(Mon)11:08 No.4732887
    fuck, another amazing enemy to the list
    >> Anonymous 06/01/09(Mon)11:10 No.4732910
    >> thread


    lol i c wat u did there
    >> Anonymous 06/01/09(Mon)11:12 No.4732930
    The Weaver, a multi-dimensional being in the form of a giant spider, who speaks in a never-ending torrent of free-verse poetry.


    Rudgutter had trained himself rigorously. He was an unimaginative man, a cold man who ruled himself with industrial discipline. He could no longer feel terror.
    But, gazing at the Weaver, he came close.
    It was worse, more frightening by far than the ambassador. The Hellkin were appalling and awesome, monstrous powers for which Rudgutter had the most profound respect. And yet, and yet...he understood them. They were tortured and torturing, calculating and capricious. Shrewd. Comprehensible. They were political.
    The Weaver was utterly alien. There could be no bargaining and no games. It had been tried.
    Rudgutter conquered himself, angry, judging himself harshly, studying the thing before him in an attempt to itemize and metabolize the sight.
    >> Anonymous 06/01/09(Mon)11:13 No.4732937
    The Weaver’s bulk was mostly its huge teardrop abdomen that welled up and hung downwards behind it from its neck-waist, a tight, bulbous fruit seven feet long and five wide. It was absolutely taut and smooth, its chitin a shimmering black iridescence.
    The creature’s head was the size of a man’s chest. It was suspended from the front of the abdomen a third of the way from the top. The fat curve of its body loomed above it like skulking black-clad shoulders.
    The head swivelled slowly to take in its visitors.
    The top as smooth and spare as a human skull in black: multiple eyes a single, deep blood-red. Two main orbs as large as new-borns’ heads sat in sunken sockets at either side; between them a much smaller third; above it two more; above them three more still. An intricate, precise constellation of glints on dark crimson. An unblinking array.
    The Weaver’s complicated mouthparts unhinged, its inner jaw flexing, something between a mandible and a black ivory trap. Its wet gullet flexed and vibrated deep within.
    Its legs, thin and bony as human ankles, sprouted from the thin band of segmented flesh that linked its headpiece and abdomen. The Weaver walked on its hindmost four legs. They shot up and out at a forty-five-degree angle, hinging in knees a foot or more above the Weaver’s hunkered head, higher than the top of its abdomen. The legs rebounded from the joints almost straight down ten feet, culminating in a point as featureless and sharp as a stiletto.
    Like a tarantula, the Weaver picked one leg up at a time, lifting it very high and placing it down with the delicacy of a surgeon or an artist. A slow, sinister and inhuman movement.
    >> Anonymous 06/01/09(Mon)11:14 No.4732948
    From the same intricate fold as that great quadrupedal frame emerged two sets of shorter legs. One pair, six feet long, rested pointing upwards at the elbows. Each thin, hard shaft of chitin ended in an eighteen-inch talon, a cruel, polished shard of russet shell edged like a scalpel. At the base of each weapon sprouted a curl of arachnid-bone, a sharpened hook to snag and slice and hold prey.
    Those organic kukris jutted up like wide horns, like lances. An ostentatious display of murderous potential.
    And in front of them, the final, shorter pair of limbs hung down. At their tips, held midway between the Weaver’s head and the ground, a pair of thin and tiny hands. Five-fingered and slender, only smooth fingertips without nails and skin the alien, nacreous black of pure pitch distinguished them from the hands of human children.
    The Weaver bent its elbows up a little and held these hands together, clasping and rubbing them together slowly and incessantly. It was a furtive, disturbingly human motion, like that of an untrustworthy, simpering priest.
    The spearpoint feet crept closer. The red-black claws swivelled a little and glinted in the non-light. The hands stroked each other.
    The Weaver’s body rocked back and alarmingly forward again.
    >> Anonymous 06/01/09(Mon)11:15 No.4732955
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    Enemies? Well, there's the Hymenoepimecis argyraphaga wasp. This one begins like the usual parasitic wasps - it paralyzes the spider, albeit temporarily, and lays an egg inside it. The larva hatches and begins eating the spider inside out. The craziness begins when the larva is ready to pupate.

    The larva, you see, forces the spider to weave the web it wants (which, no doubt, to the spider itself looks like R'lyehi architecture) instead of the usual pattern. The altered pattern is designed to defend the pupa against external threats such as rain.

    On the left you see the standard pattern. On the right is the pattern the wasp larva forces the spider to weave.
    >> Anonymous 06/01/09(Mon)11:17 No.4732967
    >> I CLUB SEALS 06/01/09(Mon)11:18 No.4732975

    This reminds me of the last X-Com game.

    Mind Control is scary.
    >> Anonymous 06/01/09(Mon)11:19 No.4732986
    >> eat it inside out
    >> eat it out
    >> previously in this thread, spidergirls

    >> Anonymous 06/01/09(Mon)11:20 No.4732997

    Rudgutter looked sharply over at Rescue and Stem-Fulcher. All three of them were straining to follow the dream-poetics that was the Weaver tongue. One thing had come across clear.
    “Five?” whispered Rescue, looking over at Rudgutter and Stem-Fulcher. “Motley bought only four moths...”

    >> Anonymous 06/01/09(Mon)11:20 No.4732999
    Aside from the occasional super-hive, spiders are individualistic creatures, and it is from these individuals that the player characters will come. Specialists in their field, a group of lone wolves forced to work together to overcome their foes.
    >> Anonymous 06/01/09(Mon)11:22 No.4733021
    The militia guard tensed as the Weaver stalked its slow ballet over to Rescue. It spread out the fingers of one hand, held it up in front of Rescue’s face, pushed it closer and closer to him. The air around the humans thickened at the Weaver’s approach. Rudgutter fought down an impulse to wipe his face, to clean it of that unseen clinging silk. Rescue set his jaw. The militia murmured with dithering impotence. Their uselessness was brought home.
    Rudgutter watched the little drama uneasily. The last but one time he had spoken to the Weaver, it had illustrated a point it was making, a figure of speech of some kind, by reaching out to the militia captain flanking Rudgutter, lifting him into the air and filleting him slowly, drawing one of its talons through his armour up the side of his abdomen and around under the chin, drawing out bone after steaming bone. The man had screamed and flopped and screamed as the Weaver eviscerated him, its mournful voice resonating in Rudgutter’s head as it explained itself in its oneiric riddles.
    Rudgutter knew that the Weaver would do anything that it considered improved the worldweave. It might pretend to be dead or reshape the stone of the floor into a statue of a lion. It might pluck out Eliza’s eyes. Whatever it took to shape the pattern in the fabric of the aether that only it could see, whatever it took to Weave the tapestry into shape.
    The memory of Kapnellior discussing Textorology—the science of Weavers—flitted in and out of Rudgutter’s mind. Weavers were fabulously rare, and only intermittent inhabitants of conventional reality. Only two Weaver corpses had been procured by New Crobuzon’s scientists since the city’s birth. Kapnellior’s was hardly an exact science.
    >> Anonymous 06/01/09(Mon)11:22 No.4733026
         File :1243869761.jpg-(9 KB, 184x171, Hymenoepimecis.jpg)
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    It's surprising how fast we can go from mind controlling, flesh-eating parasites to wasp larva (does that mean little girl? "She told me that was her imago form!") on spider lesbianism.

    Well, here's a picture of the adult wasp.
    >> Anonymous 06/01/09(Mon)11:23 No.4733036
    Kapnellior himself was an Evolutionist. He held to the view that the Weavers were a species of conventional spider that had been subjected by some Torquic or thaumaturgic fluke—thirty, forty thousand years ago, probably in Sagrimai—to a sudden, short-lived evolutionary acceleration of explosive velocity. Within a few generations, he had explained to Rudgutter, the Weavers evolved from virtually mindless predators into aestheticians of astonishing intellectual and materio-thaumaturgic power, superintelligent alien minds who no longer used their webs to catch prey, but were attuned to them as objects of beauty disentanglable from the fabric of reality itself. Their spinnerets had become specialized extradimensional glands that Wove patterns in with the world. The world which was, for them, a web.
    >> Anonymous 06/01/09(Mon)11:24 No.4733044
    Old stories told how Weavers would kill each other over aesthetic disagreements, such as whether it was prettier to destroy an army of a thousand men or to leave it be, or whether a particular dandelion should or should not be plucked. For a Weaver, to think was to think aesthetically. To act—to Weave—was to bring about more pleasing patterns. They did not eat physical food: they seemed to subsist on the appreciation of beauty.
    A beauty unrecognized by humans or other denizens of the mundane plane.
    Rudgutter was praying fervently that the Weaver did not decide that slaughtering Rescue would make a pretty pattern in the aether.
    After tense seconds, the Weaver retreated, still holding up its hand with splayed fingers. Rudgutter exhaled with relief, heard his colleagues and the militia guard do the same.
    >> Doodlefag 06/01/09(Mon)11:30 No.4733126
    you're awesome sir.
    >> Anonymous 06/01/09(Mon)11:34 No.4733171
    This is from Perdido Street Station
    The weaver is the coolest spider I have read in any fiction. In the story they summoned up a demons FIRST to try to deal with some crazy thought eating giant moths but the demons refused to take the job because they were scared. In D&D terms the weavers are pure chaotic neutral. They can climb across the weave between dimensions effortless. Because they exist on multiple planes of existence they are extremely difficult to kill by physical means and are suited to the task of killing monsters that do not exist entirely in on dimension.
    >> Anonymous 06/01/09(Mon)11:37 No.4733204
    in the grim darkness of the far backyard there is only war.
    >> Anonymous 06/01/09(Mon)11:41 No.4733251
         File :1243870899.jpg-(65 KB, 700x420, atlach_nacha.jpg)
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    Just as long as Atlach-Nacha is included as the deity of a millennial cult of insane spiders who have glimpsed the world Beyond.
    >> Anonymous 06/01/09(Mon)11:42 No.4733264
    Spiders should have crabs which they've bred stupid and keep as organic siege engines and heavy laborers.

    Imagine, the spider army assaulting a wasp hive on a high branch, the wasps wondering why they aren't climbing the tree to attack the hive directly (The spiders know that to enter the hive would put them at a disadvantage) when suddenly a wasp sentry spots a large shape shambling towards the tree and panic spreads like fire.

    "THE SPIDERS HAVE A COCONUT CRAB!" The shout goes up and then they understand their plan. They aren't going to enter the hive and fight, they're going to cleave the hive clean off the tree and smash it against the ground.

    We're screwed, we're all screwed...
    >> Anonymous 06/01/09(Mon)11:43 No.4733272

    just search Weaver if you want to read the parts that include it.
    >> Anonymous 06/01/09(Mon)11:44 No.4733287


    you're awesome.
    >> Anonymous 06/01/09(Mon)11:45 No.4733297

    Wasps strike me as almost piratical raiders, against the more agricultural, almost benign bees. Except for the killer bees obviously.
    >> Anonymous 06/01/09(Mon)11:46 No.4733305
         File :1243871210.jpg-(72 KB, 1024x718, misumena.jpg)
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    Meet the crab spider. Capable of changing color. The males are apparently neotenic, so they're a race of pedophilic female assassins.

    They also have the most weeaboo genus name I've ever seen.
    >> Anonymous 06/01/09(Mon)11:47 No.4733312
    All this awesome and no mention of the GIFTS (Giant Intelligent Friendly Talking Spiders) in Exile/Avernum 3?

    They were basically spider cutebolds. Turns out that the reason no one has magically enhanced the intelligence of your average giant spider monster is that they have the mind of a six year old.

    "Hey! How's it goin?"
    "Wanna bug? 'S a maggot, they're really good!" /proffer
    "You sure? Okay!" /eats
    "One time I fought a goblin!"
    "I'm gonna go talk to that guy!"
    >> Anonymous 06/01/09(Mon)11:48 No.4733325
    At one point the weaver cuts off the ears of some 25 people.

    Just because.

    It's probably the only realistic depiction of chaotic neutral I've really seen. Apparently it thought that cutting off all those ears made the world web prettier.
    >> Anonymous 06/01/09(Mon)11:49 No.4733339

    I think piratical raiders kinda fits, "stealing" other insects bodies to use as a reproductive hosts.
    >> Anonymous 06/01/09(Mon)11:51 No.4733354
    Killer bees are Afghans.
    No, seriously. They're a bunch of fucking suicide bombers. They're only really dangerous when they use their stings - or their suicide bombs - but that results in their death. But they're usually so fanatical that they'll do it anyway if their land is invaded.

    You are now imaging arab killer bees.
    >> Anonymous 06/01/09(Mon)11:52 No.4733364
    Well why do you think the spiders have mobilized against their hideout? They're sick of the wasp's shit so it's butt-kicking time.
    >> Anonymous 06/01/09(Mon)11:56 No.4733406

    It is better to die for the Queen than to live for yourself.
    >> Anonymous 06/01/09(Mon)11:58 No.4733430

    But what if the wasps have sleeper agents ready to go in the spiders???
    >> Anonymous 06/01/09(Mon)11:59 No.4733443
    Given how they can mind control spiders with their larvae, this is very likely.
    >> Anonymous 06/01/09(Mon)12:00 No.4733452

    >> Anonymous 06/01/09(Mon)12:01 No.4733457
         File :1243872088.jpg-(61 KB, 193x194, angry crab.jpg)
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    NOO, what if the sleepers were the crab handlers?!

    >> Anonymous 06/01/09(Mon)12:08 No.4733519
    We must stop the destruction of the planet, we need trees, not fac-trees. Otherwise the creatures of this earth will take back what is rightfully theirs. You know of whom I speak. They are listening! They have ears. Some of them have ears on their knees.

    They will rise up, and reclaim this world.
    They will take us and they'll make us,
    human slaves, in an insect nation!
    Human slaves, in an insect nation!

    The locus squats upon the leaf.
    He's just biding his time.
    The human world that he surveys,
    he thinks one day all this will be mi-ee-i-ee-ine...

    The spiders, are not insects,
    but in a war they will side with the insects.
    Traitors, traitors, spider traitors,
    they'll betray us, and they'll make us...
    human slaves, in an insect nation!
    Human slaves, in an insect nation!

    Where did we all go wrong?
    The insects used to be our brothers.
    Along came pesticide,
    and on that day our friendship died.
    And pouring boiling water down ants' nests,
    couldn't have helped.

    We have betrayed the trust,
    of the bee and the locust.
    Out there are some angry bugs.
    Too many salted slugs.
    When will the madness end?

    We can find, if we look inside,
    a different world we thought we'd lost.
    Then I know that I'll be free,
    Cos I'll have found the insect in me.
    The insect in me!

    What about the worms?
    They're eyeing up your car, yeah.
    How can a worm drive a car you say?
    Two on the pedals, two on the wheel,
    one on the A to Z.
    It could happen!
    What about the crabs? Forgot about them.
    Sideways quislings!

    They will take us and they'll make us...
    human slaves, in an insect nation!
    Human slaves, in an insect na...aaa...aaaa...tion
    >> Anonymous 06/01/09(Mon)12:21 No.4733611
    >The locus squats upo
    >> Anonymous 06/01/09(Mon)12:21 No.4733619
    >> Bacon Golem 06/01/09(Mon)12:24 No.4733644

    I love you, Bill Bailey.
    >> Anonymous 06/01/09(Mon)12:25 No.4733653
    did this entire thread really go by without a single mention of the Nerub from Warcraft? A race of sentient spiders?
    >> Anonymous 06/01/09(Mon)12:29 No.4733702
    Yeah, and we were all enjoying it too, right until you showed up. now we're going to derail into a Blizzardfag-anti-Blizzardfag flamewar. Good going. Jerk.
    >> Anonymous 06/01/09(Mon)12:29 No.4733704

    Don't blame me, blame some shitty lyrics site I stole it from.
    >> Anonymous 06/01/09(Mon)12:32 No.4733731

    No! We can fight it!

    So, most spiders are independent sorts, right? Like the player characters. What is it, then, that causes some spiders to bunch together into huge colonies?

    Places of strong religious significance? Trade centres? Simple safety in numbers?
    >> Anonymous 06/01/09(Mon)12:34 No.4733756
    only for certain breeds, the only real reasons the spiders have to get together is to wreck someone's shit.

    Picture a spider war band going from house to house murdering as many as they can before vanishing int othe air ducts
    >> Anonymous 06/01/09(Mon)12:35 No.4733763
    They catch bigger prey that way. Like elephants.

    Spider Fortress?
    >> Anonymous 06/01/09(Mon)12:39 No.4733797
         File :1243874361.jpg-(174 KB, 1024x768, hongkonggiant_4_3-18-7.jpg)
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    Fluff me /tg/
    >> Arcbound 06/01/09(Mon)12:41 No.4733810
         File :1243874476.jpg-(38 KB, 416x300, Hercules Beetle.jpg)
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    >> Anonymous 06/01/09(Mon)12:41 No.4733815
    The fucked up thing was that the Weaver was right. It DID make the web prettier.

    Also there's a lot more then one Weaver.
    >> Anonymous 06/01/09(Mon)12:45 No.4733849
         File :1243874749.jpg-(32 KB, 402x362, velvet worm.jpg)
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    Behold the true master of web production. Complete with retractable claws.
    >> Anonymous 06/01/09(Mon)12:48 No.4733878

    >> Anonymous 06/01/09(Mon)12:50 No.4733893

    Centipedes and Spiders aren't so different. They're both predators, though centipedes take a more active approach than most spiders. Due to the large difference in appearance, though, the two species rarely interact, viewing each other as rivals. They will cooperate when faced with a bigger threat, but generally a spider encountering a centipede will end in a fight.
    >> Anonymous 06/01/09(Mon)12:51 No.4733896
    OP here. Check out this board, far superior to Retardchan:


    >> Doodlefag 06/01/09(Mon)12:54 No.4733926
         File :1243875261.png-(842 KB, 1200x1200, hornet 3.png)
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    slave the feeble.
    follow our beauty.
    embrace the spiral.
    >> Anonymous 06/01/09(Mon)12:55 No.4733934

    I see the Centipedes working as mercenaries, I don't have a good reason why.
    >> Anonymous 06/01/09(Mon)12:57 No.4733958

    Scratch that, apparently centipedes of the larger varieties prey on spiders much more than I thought. Perhaps centipedes are an incredibly self-loathing race. Their creation myth tells of how they were originally spiders cursed by the Spider God Atlach-Nacha to lose their previous holy form for some theological offence. They grew hundreds of legs and lost the ability to spin the sacred webs.

    Now they've found a new god. One who promises them revenge against all of spider-kind. To praise him, they roam the forests preying on spiders wherever they can, every kill bringing them closer to exterminating all trace of their past digressions.
    >> Anonymous 06/01/09(Mon)13:01 No.4734001
    Centipedes can spin webs.
    >> Anonymous 06/01/09(Mon)13:01 No.4734003
    When the ants roll into town, you get the fuck outta dodge.


    They don't negotiate, there can be no symbiosis, they come in their legions, in there thousands, in their tens of thousands, and we sent five spiders to hold them back. Five brave spiders to hold the line.

    An arachnid thermopolyae.
    >> Anonymous 06/01/09(Mon)13:06 No.4734041
         File :1243875965.jpg-(33 KB, 350x392, locust_comparison.jpg)
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    Grasshoppers are a friendly and shy race of some intelligence. They roam the lands offering their trades to whomever accepts it.

    Grasshoppers are usually shunned and preyed upon because of their curse. If a significant population of grasshoppers gather together, they lose all of their self control and become mindless beasts concerned only with fucking and eating.

    Giant locust swarms can render tracts of land completely consumed. Those who try to resist are engulfed in a horde of mindless locust devourers. Once food sources become scarce and the locusts are separated from one another they revert back into a docile grasshopper, painfully aware of the savage beast within.

    Small bands of grasshopper rangers try to fight the curse by diverting locust swarms and destroying food sources (cutting the hand to save the body approach). Others have given in completely to their other nature and have gained some self control over their locust forms, although they lack the ability to revert back to grasshopper forms. These Locust warlords lead swarms in new directions.
    >> Anonymous 06/01/09(Mon)13:12 No.4734109
    >diverting locust swarms

    They should do it with LISTEN TO MY SONG.
    >> Doodlefag 06/01/09(Mon)13:12 No.4734115
    >> Anonymous 06/01/09(Mon)13:13 No.4734120
    So what are we calling this then?

    Spider: The Spinning?
    >> Arcbound 06/01/09(Mon)13:13 No.4734127

    Cave Spider (Sicarius terrosus)

    Best. Name. Ever.
    >> Arcbound 06/01/09(Mon)13:15 No.4734135
    From what I remember, we called this Arthropocalypse.

    But, like everything else, this is subject to change.
    >> Anonymous 06/01/09(Mon)13:18 No.4734165

    I like this. I like it very much.
    >> Anonymous 06/01/09(Mon)13:19 No.4734174
    An idea in my head is that a grasshopper alchemist trying to discover a cure for the locust morph instead found a formula that allows grasshoppers to turn into a locust without the need for a swarm.

    The catch is that the grasshopper changes under stressful situations, total hulk style change.

    "Please mr.spider don't make me angry you won't like me when I'm angry..."

    "AHAHAH I will enjoy devouring your childr- why is your skin changing colour?"

    >> Anonymous 06/01/09(Mon)13:19 No.4734177

    Yes. Yes. A million times, yes.
    >> Anonymous 06/01/09(Mon)13:22 No.4734193
         File :1243876929.jpg-(89 KB, 486x486, ant mimicry.jpg)
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    Don't worry, we have spies on them.
    >> Anonymous 06/01/09(Mon)13:28 No.4734255
    So grasshoppers are insect gypsies that can turn into ravenous zombies?

    I like it! Drawfags, asssseeeemble!

    We also need a rough map as well
    >> Anonymous 06/01/09(Mon)13:29 No.4734264
    OP here. Bookmark the best board, far superior to Retardchan in every single way:

    www. ANON TALK .com

    >> Anonymous 06/01/09(Mon)13:33 No.4734307
    We waited. We watched. In the shadows we grew. As the mammal two-legs built their cities of wood and rock and metal, we adapted, we infiltrated. Us, and our....lesser kin.

    When the mammal two-legs destroyed themselves, we survived. We scuttled to the dark places, and waited. We do not know if it was simply the passage of time, or something to do with what the mammal two-legs own demise, but when we emerged, we were changed.

    We knew. We thought. We remembered. Free from the shackles of instinct, sitting on the bones of two-leg arrogance, we could plot our own courses in this ravaged world. The two-leg's apocalypse had been devastating to the other mammals, avians, and reptiles. But not so to us and our kin.

    Over the eons, we had survived. What we lacked in size, we made up for with tenacity, cunning, and venom. Now, we added thought to that list. Now, we will claim the world that lies before us.

    We do not fear the centipede. We do not fear the cockroach. We do not fear the rat. We do not fear the hawk. We do not fear the mammal. We do not fear at all.

    Welcome to your birthright, hatchling. Welcome to the Arachnopocalypse.
    >> Anonymous 06/01/09(Mon)13:38 No.4734353
    Fuck yes!
    >> Anonymous 06/01/09(Mon)13:42 No.4734403
         File :1243878172.jpg-(31 KB, 500x665, coconut-crab-2.jpg)
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    Well we need some epic enemies. So how about these fuckers?
    >> Arcbound 06/01/09(Mon)13:44 No.4734416
         File :1243878242.jpg-(86 KB, 800x800, 1232790662322.jpg)
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    >> Anonymous 06/01/09(Mon)13:48 No.4734467
         File :1243878519.jpg-(124 KB, 800x654, PrayingMantis06.jpg)
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    The Green Death they called it. 'Course the scientists say it was just another mantis, perfectly natural. But I saw what it did to the trap we built for it. I saw good spiders torn to pieces by that... thing. It was no ordinary insect.

    We first heard word about young 'uns disappearing. They'd go off into the forest and just... never come back. Sometimes we'd find severed legs. The bastard made them suffer before finishing the job. Eventually it gets too much, so we organise. We spread out, set traps at places it'll have to go. And then we left 'em, we'd come back later to see. We're grouped in pairs, for safety apparently. I'm stuck with an old war buddy o' mine, good soldier. Fought with him in the ant war. They joked that he was invincible. Well...

    So we get back to the web we spun and there it is. Stuck to the web, and prayin' as is their want. We can hear it mumbling away. 'Ho ho', we thinks ' got you now'. So my buddy he goes over to paralyse it so we can take it back and get the reward, but just as he gets close, the thing shoots its forelegs out and grabs him. We're both shocked and I can only look on as he struggles against it, but the spikes hold him in place. The bastard's neck bends at odd angles and it reaches round and snips off a leg with its jaw, and then another. My buddy's leading with it, begging it to let him live, but the only response is another leg bitten off. Maybe I could have done something, I don't know, maybe I should have, but I was so scared. So I runs, and as I do, I hear my friend stop struggling, and that infernal praying begins again.
    >> Anonymous 06/01/09(Mon)13:49 No.4734472
         File :1243878561.jpg-(177 KB, 500x375, 242237515_43335cfb04.jpg)
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    Course, you'll have heard the stories about their... mating rituals. And their God, and the things they do in His name. And don't let the fact that they're predators like us fool you. They're monsters and fanatics. They can't be reasoned with, they can't be trusted. They kill for pleasure and to sate that God of theirs. That one to whom they constantly pray.

    I can even hear it now, sometimes. I don't go out there much any longer. I can feel it. I think its waiting for me.
    >> I CLUB SEALS 06/01/09(Mon)13:50 No.4734483

    Why not use non-arthopods?
    >> Anonymous 06/01/09(Mon)13:53 No.4734503
    can we have mountain dwarf spiders?
    >> Anonymous 06/01/09(Mon)13:53 No.4734509
    cause coconut crabs are fucking awesome
    >> Anonymous 06/01/09(Mon)13:54 No.4734515
    Birds would be fuckin' terrifying.
    >> I CLUB SEALS 06/01/09(Mon)13:54 No.4734519

    I'm not saying that epic monster can't be anthropods, I'm just saying that some of the dragon-class epics should be like birds or something.
    >> Anonymous 06/01/09(Mon)13:59 No.4734560
         File :1243879154.jpg-(15 KB, 300x400, termite_mound.jpg)
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    Termites are a stubborn and industrial lot, forging out colonies and moundhomes in the most savage and treacherous regions in the known world.
    They are great masons and engineers crafting towering cathedral mounds fit for nothing short of Bee Royalty and sophisticated system of colonies that suppress even the skills of Ants.

    They are also a eccentric and xenophobic lot, attacking all foreigners trespassing on their immense fortifications and accepting help from no one. Eradicating them out is almost impossible task. Their Queen is protected by both a horde of armored, large jawed, acid spitting defenders and the Termite dungeons itself. It is best to leave the Termites to their own machinations.
    >> Anonymous 06/01/09(Mon)14:00 No.4734575

    What about snakes for epic enemies? Or cats. I know cats love to eat spiders.
    >> Anonymous 06/01/09(Mon)14:01 No.4734588
    I feel like we've had this exact same thread before. Multiple times, actually.
    >> Anonymous 06/01/09(Mon)14:02 No.4734591
    >>4734307 here again.

    Coconut Crabs would make awesome "who's side is that bastard on" creatures.

    I see this layout:
    Spider centric, that is, spiders are the generally dominant civilized group. Like the PHB races, to use D&D as an example.
    Other arthopods would be the "second class", like centipedes, scorpions, locusts, beetles, crabs, hornets, etc.

    Mammals, reptiles, birds, they are the "monsters". I see a post-apocalyptic world where not much bigger than a large dog survives, but that leaves plenty of room for rats, cats, dogs, etc. Figure food shortages have made them all opportunistic feeders, more than willing to go after anything that catches their attention. Fight for survival and all. Depending on setting, perhaps mammals are badly warped/mutated by the apocalypse event.

    Coconut crabs could be a sort of "war troll". You see one coming, you hope to the Webspinner that its working for somebody, not just wandering as it pleases.
    >> Anonymous 06/01/09(Mon)14:06 No.4734620
         File :1243879572.jpg-(174 KB, 723x1029, nopantsuf87f95c12f15c997cfbef1(...).jpg)
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    "Look! no pantsu!"
    >> Anonymous 06/01/09(Mon)14:11 No.4734652
         File :1243879899.jpg-(104 KB, 354x354, 1240914416231.jpg)
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    A most excellent tapestry you have woven with your synapse-spinnerets, you teeming multitude.
    But now, but now, what system shall we use to bring it to life, so that the thought-eggs may hatch and crawl into the light? A d8 it should have, I would surmise, but apart from that, nothing is certain.
    As most weaverlings effortless scamper across the starnds of D&D 3.5, maybe we shall use that for the moment. How about using 3d6 instead of a d20, so as to bring in a Gauss curve and then work from there?
    >> Anonymous 06/01/09(Mon)14:12 No.4734661
         File :1243879977.jpg-(16 KB, 722x392, antz.jpg)
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    Z: So, these... these termites, they're... they're, they're... these guys aren't going to put up much of a fight, right? I mean, we're talking about pushovers, right?
    Barbatus: Not really, kid. They're five times our size and spit acid from their foreheads.
    >> Arcbound 06/01/09(Mon)14:16 No.4734682
         File :1243880206.jpg-(159 KB, 500x374, Shen_Gao_ren_by_Gendrome.jpg)
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    This is the coconut crab.
    >> Anonymous 06/01/09(Mon)14:22 No.4734728
    Goddamn that movie was shitty.
    >> Anonymous 06/01/09(Mon)14:24 No.4734746

    /tg/ loev insects
    >> Anonymous 06/01/09(Mon)14:26 No.4734761
         File :1243880777.jpg-(23 KB, 420x342, dragonfly.jpg)
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    Many are the dangers a hatchling must face. The fluke and wasp attack their minds, the centipede and mantis tear their bodies. But few match the dragonfly, master of water and air both, worlds no spider truly conquered.

    After the demise of the two-legs, as spiders prospered in mind, the insects likewise prospered in body. Hatchlings of this beast easily dwarf an adult orb weaver, equipper with snapping jaws. It isn't limited by mere spider or ant in prey, its jaws tear anything from fish to frog to unlucky mice straying too close to water. After it devours enough, it finds a tough blade of grass and climbs.

    This, hatchlings, is the only stage a dragonfly can -and must- be attacked. Deliver your venom directly into its head segment, and escape with utmost haste. If not killed in its moment of weakness, ah, true terror then begins. Its wings dry, its jaws open and the adult takes wing.

    No web can stop the adult dragonfly, for it flies fast enough to rip through them, what it can't cut with its wings it tears with its jaws. Any moving creature is prey to it. It destroys our webs and eats every egg, every hatchling. Every adult not fast enough to find cover. It has no mercy, no compassion, only bestial cunning and eternal hunger.

    And this, hatchlings, is why you should run when you hear the wingbeats of the dragonfly.
    >> Anonymous 06/01/09(Mon)14:31 No.4734799
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    >> Anonymous 06/01/09(Mon)14:31 No.4734804
    Even so Barbatus is one manly motherfucker.
    >> Anonymous 06/01/09(Mon)14:31 No.4734807
    As long as you promise to keep talking like that.
    >> Anonymous 06/01/09(Mon)14:35 No.4734846

    I swear that sound makes the temperature 10 times hotter when you hear it.
    >> Anonymous 06/01/09(Mon)14:36 No.4734855

    so /tg/ has done this before, with the bugs that is?
    >> Anonymous 06/01/09(Mon)14:36 No.4734858
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    This Mantis begs to differ.
    >> Shas'o R'myr !!TZikiEEr0tg 06/01/09(Mon)14:38 No.4734872
    autosage is now.

    and I dislike bugs.
    >> Anonymous 06/01/09(Mon)14:39 No.4734881
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    They should stop time, drop trees on hapless spiders and go SCREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
    >> Anonymous 06/01/09(Mon)14:39 No.4734885
    Came across this in a VTR splatbook...

    >A Daeva performance artist with a penchant for the shocking and the macabre made a ghoul of her favorite pet: a Goliath bird-eating tarantula she calls “Lord Byron.” Normal bird-eating tarantulas grow about 12 inches in diameter (the size of a dinner plate) and can run 25 miles an hour, even up walls or ceilings. Infused with Kindred Vitae, Lord Byron has outgrown such statistics, practically doubling them. The Daeva also uses the spider to hunt. While his venom isn’t enough to kill a human, it causes enough pain and numbness to hamper the movement of human victims.

    DUDE. Even ignoring the whole vampire aspect... can you imagine a spider that fucking big? A foot across?! Holy shit.
    >> Anonymous 06/01/09(Mon)14:42 No.4734906

    I think I prefer it just focussing on spiders. It makes a lot more sense than cross-species parties.
    >> Arcbound 06/01/09(Mon)14:42 No.4734909
    Just tossing about ideas, mostly.

    I heard one guy WAS working on it, but I don't know what happened to him or the project.

    The whole thing revolved around playing as an insect of some kind that fit a certain class, and was mainly based off of D&D, though I can't recall if it was 3.5 or 4E. There were things like going into an ant's nest to exterminate the queen, then having the DM pull some kind of "Rock Fall" shit by pulling in a human child, only to have a dreaded Babysitter show up and mulch the party.

    Shit was so cash.
    >> Anonymous 06/01/09(Mon)14:45 No.4734946
    Dude... tarantulas ARE spiders. and the Goliath spider really IS a foot in diameter and can eat birds.

    If spiders are regular people, the Goliath tarantula is the motherfucking Hulk.
    >> Anonymous 06/01/09(Mon)14:46 No.4734959
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    I shall, I shall, and not keep silent, for a hundred strings still send luscious vibrations through my head-web. Much crawling goodness we caught with cunning snares, but still they hang listlessly about. A shape we need, a pattern to construct, for strings without a structure are but balls of yarn. Much silk we have yet to spin, so let us not tarry with much cheliceral chatter, but bite deep into the struggling snacks. 3.5 it be then, so let us see with shining eyes what may unfold for us, the teeming multitude, the singing swarm, the cluster-nodes of flesh and lightning.
    Let us commence with basic steps and skimper along from where it goes. While 3.5 is simple enough to build upon, what aspect could prove most advantageous, what class most constructive? The Geomancer, I jitter with diceless delight, for many a pleasure derives from constructive freedom, so let us assemble a way to provide for base classes while still allowing for customization of character.
    >> Anonymous 06/01/09(Mon)14:46 No.4734962
    OP here. Bookmark the best board, far superior to Retardchan in every single way:

    www. ANON TALK .com

    >> Anonymous 06/01/09(Mon)14:46 No.4734964

    But I love Khornet Berzerkers so much.
    >> Anonymous 06/01/09(Mon)14:52 No.4735012

    I just think that there's such a variety in the number of spiders out there that making a party consisting entirely of different sorts of spiders (the jumping spider rogue, the goliath tarantula warrior and the wolf spider ranger) makes a bit more sense than having a bunch of cross-species relations.
    >> Anonymous 06/01/09(Mon)14:54 No.4735025

    To be honest, I think something like BRP would be a good choice. It gives a bit more flexibility in making up classes/spider types than DnD does.
    >> Anonymous 06/01/09(Mon)14:57 No.4735040

    oh, that would defiantly be better for a party type deal.

    I'd play it.
    >> Arcbound 06/01/09(Mon)14:58 No.4735047
    Seconding this.

    Tarantula Barbarian FTW.
    >> Anonymous 06/01/09(Mon)14:58 No.4735051
    >I'd play it.

    Trap Door Spider btw
    >> Anonymous 06/01/09(Mon)15:06 No.4735110
    Archived for posterity.
    >> Anonymous 06/01/09(Mon)15:13 No.4735175
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    Not only does this spider fire webs from its mouth, rather than its abdomen, the webs are POISONED.
    >> Anonymous 06/01/09(Mon)15:23 No.4735267
    So I was just thinking about loremaster spiders. And then I thought about how they'd store their wisdom and history. Initially I thought about little scrolls, but then it hit me:


    Somewhere, a bunch of wise old spiders have begun spinning webs charting the history of the spider people since they became sentient. The ever-increasing need for young students to upkeep webs already spun, and the need for food for the growing population of this spider monastery leads to the founding of the spider’s first town. As new spiders offer to hunt nearby and catch food for the busy loremasters writing the first spider history books, previously individualistic spiders find themselves living and working together as never before.
    >> Arcbound 06/01/09(Mon)15:26 No.4735294
    Damn, there was a movie or something that I read in which something similar to this happened. So, I was thinking the retrieval and archival is done by connecting or resonating with the webs.

    But that as a backstory sounds awesome.
    >> Anonymous 06/01/09(Mon)16:07 No.4735717
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    Possible classes:

    - Simple warrior: uses weaponry such as grass-blades, shroom clubs etc.
    - Scout/Thief: supremely stealthy and master of espionage; maybe heightened/telescopic senses and camouflage tricks (beware the Crab Spider Scout with Predator invisibilty)
    - Lore Master: Keeper of history, accumulator of knowledge; possible prestige class from there might be:
    a.) Bioweaver: Able to manipulate DNA, hence able to acquire/absorb other arthropd characteritics like stingers, wings etc.
    b.) String Theoretician: able to manipulate probability
    c.)Weft Warper: can manipulate the fabric of space-time like small range teleport, speeding up, etc.
    - Serenader: master of vibrations, uses music to influence other creatures
    - Trapmaster: master of hiding and ensnaring his prey, from the smallest of flies to, at higher level, even producing silk so durable not even rats can escape

    Also, regarding character creation, it would be good to have one arachnid template and a number of building points from which players can build their respective spider species (enhanced jumping for jumping spiders, huge size/strength for tarantulas, camouflage for crab spiders). As things progress, not only gets the spider character more efficient skill trees due to class, but also an improvement or even new acquisitions from the species traits list.
    >> Anonymous 06/01/09(Mon)16:14 No.4735802

    I was also thinking some kind of alchemist. Now that the spiders have sentience, they can begin to work to neutralise other creature's poisons, as well as enhance their own. Maybe they could start brewing little molotov cocktails.
    >> Anonymous 06/01/09(Mon)16:19 No.4735877
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    Excellent idea. I also like how all these different classes are still based upon spider characteristics and extrapolate from there. That way the setting and player options would still be arachnid-specific and not devolving into a generic "D&D, but with insects instead of people"-debacle.
    >> Anonymous 06/01/09(Mon)16:28 No.4735988
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    Another class could be:

    Neuroweaver: Basically a mentalist, this class makes the spider in question a master in reading, influencing and possibly even controlling other creatures, going so far as even breaking the feeble minds of clearly inferior mammals by a combination of hypnosis, persuasion and sheer force of will
    >> original 'arthropocolypse' threads Anonymous 06/01/09(Mon)16:32 No.4736048

    less important
    >> Anonymous 06/01/09(Mon)16:48 No.4736257
    I'm beginning to think of this like World of Darkness, only with insects. So you'd have campaigns mainly based around the big races, ants, spiders, bees and so on, while also having a world full of a bunch of other creatures like in those two threads.


    Spiders would become the Mages of the setting through the "magical" abilities >>4735717 suggested, as well as their mastery of Webs. The Event that destroyed humanity and granted bugs sentience somehow gave spiders the ability to tap into some deeper understanding.
    >> Anonymous 06/01/09(Mon)16:55 No.4736347

    >> Anonymous 06/01/09(Mon)16:58 No.4736378
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    Well, yes or no. I'd make that dependent on the class which fraction of the WoD you'd be playing at. The Lore Masters and the resulting prestige classes would be the Mages, the Warriors would be the Werewolves, the Serenaders could be a bit like the Vampires etc.
    Seeing how real world spiders have adapted themselves to nearly every environment, limiting the WoS (World of Spiders and/or Survival) to just one focus would be to deny ourselves the superb potential the whole setting has.

    Also, new class:

    The Digester: Having heightened the potential his digestive enzymes offer, the Digester is not only able to use his spit as a weapon, leaving steaming carcasses of liquefied flesh in his wake, but also derive special short-term benefits depending on the prey he just slurped up. Also, his ability to derive sustenance from organic matter increases dramatically.
    >> Anonymous 06/01/09(Mon)17:01 No.4736415
    Why not? We're pretty much talking about raceclasses with the different spider species, and that's something World of Darkness does relatively well.
    >> Anonymous 06/01/09(Mon)17:01 No.4736424

    I was thinking more on a larger scale, for the people who wanted to play things other than spiders. There'd be classes and subraces for ants, and for bees and so on.
    >> Anonymous 06/01/09(Mon)17:09 No.4736527
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    Ah, I understand. Yes, of course, the WoS(urvival) could feature many different playable species. However, I still think simply reducing any playable arachnid/insectile race to simply just *one* major role would not do the sheer diversity you see in the different biological families justice. True, a lot of spiders focus on their web-shaping ability IRL and thus could be viewed as generally being able to have superior abilities in all things web-related, but then there are also those spiders who do not trap, but actively hunt their prey, so that their focus would not rely on weaving but more on athletic skills.
    Of course, you'd still have a lot of overlap then as the clear divides you see in the WoD would get hazy, but I don't really see that as a problem but instead as a great potential, the same way skill-based RPGs offer more variety than most class-based systems do.
    Something between GURPS and D&D would be optimal, I think, so I'm kinda leaning toward a D20 Modern-ish system.
    >> Anonymous 06/01/09(Mon)17:18 No.4736607
    I really want this to go away from "magic" and "molotov cocktails". More realistic abilities and fighting. We could easily do this with current real life insects, just with intelligence. No need for radioactive mutant thinking spiders that build cities.

    I'm also in favour of cross species parties, although only if doing so is in the spider's favour. Like a grasshopper can tag along and as long as he proves useful, is not eaten. I mean, most spiders are predatory and cannibals as is.
    >> Anonymous 06/01/09(Mon)17:25 No.4736682

    I'm inclined to agree with you about magic. It's probably a bit unnecessary. And I suppose cross-species parties and mono-species parties are just a case of justifying it.
    >> Anonymous 06/01/09(Mon)17:27 No.4736697
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    Tastes will always be different, so to maximize the potential fanbase, I'd say we come up with all we can think of and compose a basic system that can be suited to all tastes: Want to have a more realistic setting? Only use the basic arachnid build, the building points for the species traits and maybe someskills to make up your character. Want to have a more exotic setting? Use the basic stuff as well as the advanced options of classes their special abilities.
    Let's not limit ourselves here, fellow arachnerds.
    >> Anonymous 06/01/09(Mon)17:31 No.4736725

    Good call. Like in Dogs in the Vinyard you can choose to have a more mundane game or a more supernatural game.
    >> Anonymous 06/01/09(Mon)17:47 No.4736911
    Someone needs to photoshop that into an awesomeface.
    >> Anonymous 06/01/09(Mon)17:47 No.4736920

    I am okay with that!

    Leave the insect intelligence thing really vague and obscure so that any well argued position can be correct.
    >> Anonymous 06/01/09(Mon)17:55 No.4736984
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    Most excellent. I am glad we could come to an agreement. Really, I see no reason why any RPGing athropod-/arachnerd should be left out of this delightful endeavour as we should not concentrate on what divides us, but what unifies us, and that is RPGing and Arthropodding.
    As such, I'd venture that we should concentrate on what system to use and how to come up with a good building points system that allows for maximum customisability.
    It'd be great if *everyone* in on this left satisfied, with a flexible system that makes it possible that everyone interested can game it, no matter what their unique vision might be.
    Our tree is large, so everyone can have their slice of the communal web.

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