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04/10/09(Fri)20:57 No.424563874. Every orifice on every crewmember starts to heal over. Thier ears, mouth, nostrils, eyes, anus, urethra, even sweat glands. There is no way to prevent it, and it takes less than a day for this to happen. Only cutting them open again will relieve the obvious symptoms of deafness, blindness, suffocation, constipation and more.
Roll 1D6 for every day this happens. On a 1, the problem disappears, though the injuries sustained in 'treatment' remain. On a 6, the problem is made even worse. Fingers, toes, legs and arms start to grow together, fusing with each other or the chest.
Roll 1D6 again for every day after this, on a 1, the problem is cured, and on another 6, it becomes worse again. Crewmembers start to fuse together if they remain too close for too long.
Obviously in the last two cases, crewmembers lose the ability to cut themselves free. I would assume that adeptus mechanicus robotic arms could still be used to 'treat' the most important crewmembers. |