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  • File :1238825477.jpg-(21 KB, 250x207, CombHoney.jpg)
    21 KB Anonymous 04/04/09(Sat)02:11 No.4179118  
    How many of you bring along wax when you adventure?

    You can use it for sealing, waterproofing, and mending most non-load bearing objects. You can even put a thick layer on your shield to catch arrows.

    How about you guys? Do you like to bring wax and such on adventures? What other knickknacks do you bring?
    >> Anonymous 04/04/09(Sat)02:12 No.4179124
    That picture makes me hungry.
    >> Anonymous 04/04/09(Sat)02:13 No.4179127
    >> Anonymous 04/04/09(Sat)02:15 No.4179144
    I lieks me some honey on the comb!
    >> Anonymous 04/04/09(Sat)02:15 No.4179147
    well, honey IS nature's natural loot.
    >> Anonymous 04/04/09(Sat)02:16 No.4179152
    I always bring Chalk, flour, mirrors and a vial of ink
    >> Anonymous 04/04/09(Sat)02:16 No.4179160
    does anyone actually eat it like that? I never have. how is it?
    >> Anonymous 04/04/09(Sat)02:17 No.4179168
    daggers, flask of flammable oil, 50' silk rope, 10' pole?
    >> Anonymous 04/04/09(Sat)02:18 No.4179173
    I bring soap, because when you go into town smelling like you've spent weeks in a dungeon you probably aren't going to be popular with the locals.
    >> Anonymous 04/04/09(Sat)02:18 No.4179176
    fucking awesome.
    >> Anonymous 04/04/09(Sat)02:19 No.4179179
    a hook, 60ft rope a whip and always too many food (rice,beans,etc)
    >> Anonymous 04/04/09(Sat)02:20 No.4179186
    forgot to mention if I'm playing a chaotic alignment I'll bring wooden holy symbols for just about every deity
    >> Anonymous 04/04/09(Sat)02:21 No.4179196
    I'm going to start giving players shit like DELICIOUS HONEY and SUCCULENT ROAST PIG as rewards, instead of magic loot and something. Maybe each DELICIOUS MEAL earns you 1/10th of a stat point, giving you an incentive. (DELICIOUS MEALS, however, cannot be purchased- they must be manufactured by fate.)
    >> Anonymous 04/04/09(Sat)02:22 No.4179202
    Some people eat the wax, but i just can't, it just doesn't seem right.

    that being said, why bring wax with you when in the summer time a bees hive should always be near you. just be a good scavenger and you're fine.
    >> Anonymous 04/04/09(Sat)02:23 No.4179206
    10% xp bonus for some time (6 hours?) seems better
    >> Anonymous 04/04/09(Sat)02:23 No.4179208
    well, I imagine you bring wax because a LOT of time is spend underground, in a realm made of fire, in the depths of mordor, etc. and bees just don't frequent those places.
    >> Anonymous 04/04/09(Sat)02:24 No.4179215
    oooh, I like that. And it gives the players a reason to enjoy some fine living.

    that wax looks tasty, I wanna eat it.
    >> Anonymous 04/04/09(Sat)02:25 No.4179220

    Did the "Party's adorable companion cook-maid" thread ever get archived?
    >> Anonymous 04/04/09(Sat)02:25 No.4179224
    really starting to sound World of Warcraft in here
    >> Anonymous 04/04/09(Sat)02:26 No.4179228
    if we're going all caps here, might as well be "AWESOME FUCKING HONEY".
    *How do I get the awesome fucking honey?"
    "You Punch twelve bears in the throat, consecutively."

    Make those fuckers really earn that stat boost.
    >> Anonymous 04/04/09(Sat)02:29 No.4179248
    >>4179206 here
    i used when they got some good rest and eated a lot....
    later that day they killed almost everyone at the village (evil PCs and stuff)
    >> Anonymous 04/04/09(Sat)02:32 No.4179264
    yeah, a honey farm is being attacked by a horde of ravenous bears! Save the farmer, get AWESOME FUCKING HONEY
    >> Anonymous 04/04/09(Sat)02:36 No.4179297
    I try to break all common mundane items in the book.
    >> Anonymous 04/04/09(Sat)02:36 No.4179299
    I thought that was cake when I first saw it. I would devour that motherfucker.
    >> Anonymous 04/04/09(Sat)02:39 No.4179315

    Remember that scene from The Mummy where the multiple backstabbing arab is confronted by the mummy and pulls out like 6 necklaces with various holy symbols on them, and starts praying in different languages?

    Yea. That's essentially my cleric, he's sort of a televangelist confidence trickster. Those necklaces have really come in handy on several occasions.
    >> Anonymous 04/04/09(Sat)02:40 No.4179322
    after setting off a pit trap in front of a locked door we tied the Gnome rogue to a 10ft pole and had him unlock a door for us. So I guess 10ft Pole and Gnome are always good things to have
    >> Anonymous 04/04/09(Sat)02:41 No.4179328
    >> Anonymous 04/04/09(Sat)02:43 No.4179337
    now I need some honey cake. How the hell do I make that?
    >> Anonymous 04/04/09(Sat)02:46 No.4179360

    >> Anonymous 04/04/09(Sat)02:47 No.4179367
    Wax is alright for catching arrows, but not good for snatching blades. When they pull their blade back it will just take a chunk of wax with it. If the shield has an oak back to make it sturdy and a pine front the soft wood will wedge blade in, letting you twist them out of your enemies hands.
    >> Anonymous 04/04/09(Sat)02:47 No.4179370
    Just eat some sealed over honeycomb you fat fuck. Alternatively, ask /ck/ or google.
    >> Anonymous 04/04/09(Sat)02:49 No.4179379
    Improvised weapon unless you're Gordon Freeman
    >> Drudge 04/04/09(Sat)03:04 No.4179458
    I'm totally asking my DM for some of this shit right here.
    >> Anonymous 04/04/09(Sat)04:06 No.4179765
    10lb smith hammer for breaking locks and shit.
    Rope, lots of rope.
    several flasks of oil for lamps and lube.
    thunderstones. i keep them in a big bag and throw them by the handfull.
    heavy wardog. because it is a fucking dog that can carry as much as a fucking horse.
    >> Anonymous 04/04/09(Sat)04:11 No.4179787
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    >> Anonymous 04/04/09(Sat)04:12 No.4179791
    rolled 15, 49 = 64

    And, if you're small, you can ride it fucking everywhere. Unless you want it carrying shit.
    >> Anonymous 04/04/09(Sat)04:16 No.4179822
    Because you're an ant..? Or.. Why?
    >> Anonymous 04/04/09(Sat)04:22 No.4179851
    Rope and twine. Million and one uses. Rig traps, climb walls, cook dinner. THE CHOICE IS YOURS.
    >> Ifuritasfan !!v09L1F0F0uU 04/04/09(Sat)04:54 No.4179999
    In case anyone is interested, rear honey, straight from the comb, was smeared and shoved into wounds for thousands of years.

    Now you're all probably going "WTF! Dude... sugar.. bacteria! Infection!" If so, you really need to do some reading.

    Bacteria can't exist in environments where sugar levels exceed a certain threshold. Literally the sugar in honey will kill bacteria in a wound, and it's been found that honey in a wound will actually produce hydrogen peroxide against the inside of a wound, killing bacteria and sterilizing the wound while also providing nutrients to cells and enzymes that promote healing.

    There's been serious clinical research in the last few years into a renewed use of honey in treating wounds, especially wounds infected with bacteria that is resistant to modern antibiotics, burns and wounds that are in danger of scarring.


    I give an extra d6 of healing for all natural healing done in a week when honey is used in wounds (D&D)

    You might give a modifier to DC against diseases if honey is used to clean a wound.
    >> Ifuritasfan !!v09L1F0F0uU 04/04/09(Sat)04:57 No.4180014
    real honey... not rear.

    Oh, and just to kinda prove it... anyone ever see honey go bad? Sure it might sugar, and require it be melted and a couple drops of water be added to it.... but honey just about never goes bad. There is a reason for that, bacteria simply can't live in honey.
    >> Anonymous 04/04/09(Sat)05:00 No.4180032
    I remember reading about how honey would be put in tombs as offerings, a few hundred/thousand years later, someone finds it, heats it up and adds some water, and it's good as new.
    Ever eat straight honeycomb? Shit is good.
    >> Anonymous 04/04/09(Sat)05:00 No.4180035
    rolled 68 = 68


    You forgot the whole part about honey being acidic. Them thar germs sure don't like that ph of 5 (or less depending on the bees/flower/season).
    >> Anonymous 04/04/09(Sat)05:06 No.4180068
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    >> Anonymous 04/04/09(Sat)05:07 No.4180077
    a fair number of virus "species" do like slightly acidic enviroments.

    a ph 5 is probably too much though.
    >> Anonymous 04/04/09(Sat)05:15 No.4180121
    Yea, dude.
    The whole thing is edible.
    Even the bees in it. Soft, sweet, some crunchy bits, but it is fucking tasty.
    Years ago in scouts, we did the whole smoke'em out routine, and I was the only one with the guts to actually go in for a piece. I ripped off a chunk the size of my hands put together, and savored my victory meal gained with only one sting. I wish I could do it again.
    >> Anonymous 04/04/09(Sat)05:18 No.4180136
    11 ft pole
    lots of rope
    grappling hook
    chalk, chalk, and more chalk (100 pieces or more)
    a small steel mirror

    That's all I can think of. My current character, thanks to the sand domain, can make temporary mundane items, so I don't really have to carry anything as I can make it as necessary.
    >> Anonymous 04/04/09(Sat)05:22 No.4180164
    5 small, balanced knives
    A polished opal for luck,
    >> Anonymous 04/04/09(Sat)05:23 No.4180168
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    >> Anonymous 04/04/09(Sat)05:26 No.4180184
    I remember that episode.
    Didn't he stung and it FUCKED his face up?
    Hey, I don't think I ate too many baby bees.
    >> Anonymous 04/04/09(Sat)05:31 No.4180218
         File :1238837462.jpg-(69 KB, 800x1608, multi.jpg)
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    You know, it still amazes me how it seems that whenever I play an RPG with a modern-day or futuristic setting, how many players (including the GM!) have never heard of a fucking multi tool.

    Carrying around one of these things have made my character's life a bit easier in-game, as well as for me in real life!
    >> Anonymous 04/04/09(Sat)05:32 No.4180228
    My Granddad doesn't leave home without his Leatherman.
    >> Anonymous 04/04/09(Sat)05:33 No.4180231

    What is going on here?
    >> Anonymous 04/04/09(Sat)05:34 No.4180234
    Sexy happenings.

    Preferably with another girl.
    >> Anonymous 04/04/09(Sat)06:01 No.4180337
    Wax isn't very heroic, so obviously no one takes it.
    >> Anonymous 04/04/09(Sat)06:03 No.4180344
    Your mum isn't very heroic, but that didn't stop her from being taken.
    >> Anonymous 04/04/09(Sat)06:05 No.4180351

    What happened to that girls penis?
    >> Anonymous 04/04/09(Sat)06:06 No.4180353
    Must be 18 to browse 4chan, loathsome chav.
    >> Anonymous 04/04/09(Sat)06:07 No.4180363
    Hey, it was left wide open.
    >> Anonymous 04/04/09(Sat)06:11 No.4180368
    I left you're mum wide open.
    >> Anonymous 04/04/09(Sat)06:11 No.4180369
    I'll admit it; I lol'd.
    >> Anonymous 04/04/09(Sat)06:12 No.4180371

    >> Anonymous 04/04/09(Sat)06:13 No.4180373
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    >> Anonymous 04/04/09(Sat)06:14 No.4180376
    >I left you're mum wide open
    >I left you're

    >> Anonymous 04/04/09(Sat)06:15 No.4180380
    >> Anonymous 04/04/09(Sat)06:15 No.4180381
    /v/ has evolved a much higher trolling tolerance than you guys. This is one of the oldest tricks in the book and it got 3 bites immediately.
    >> Anonymous 04/04/09(Sat)06:25 No.4180399

    that's because /v/ is a fucking shithole right now. its like a feral world for recruiting space marines or sardaukar.

    Only the strong survive.
    >> Kale Juice 04/04/09(Sat)06:36 No.4180426
    I bring a rope and a sword, In town I combine the two, Whats that you say? I could have just bought a grapple hook?

    >> Anonymous 04/04/09(Sat)06:37 No.4180432
    Enjoy not hooking on to anything.
    >> Kale Juice 04/04/09(Sat)06:40 No.4180441
    It hooks onto things all the time,
    Just the other day I made a quick escape rope for some allies on the second story of a burning building.....That I was sort of the cause of...
    >> Anonymous 04/04/09(Sat)06:42 No.4180453
    lulz xd kale that's pretty irresponcibly random of u
    >> Anonymous 04/04/09(Sat)06:45 No.4180459
    Grammar will do it every time with neckbeards.

    Are you winning?
    >> Anonymous 04/04/09(Sat)06:51 No.4180482

    I find that there are very few problems that cannot be solved with the judicious use of oil and a lantern/torch. Except maybe the problem of nobody having a working lantern later on in the campaing when we get to a dark cave or something.

    For some reason we always forget to get more light sources
    >> Anonymous 04/04/09(Sat)07:12 No.4180562
    Damn it OP, now I'm hungry.
    >> Anonymous 04/04/09(Sat)09:30 No.4180934
    telescope, mirror, beeswax, empty bottles, pet rock, ladle, etc
    >> Anonymous 04/04/09(Sat)09:48 No.4180991
    The poorman's glitterdust.
    >> Anonymous 04/04/09(Sat)09:52 No.4181005
    Why the fuck would you bring any of this garbage? You are a hero, not a home-maker. Your sword and shield is all you need, leave the junk for the npc to carry.
    >> I apologized on 4chan 04/04/09(Sat)09:55 No.4181013
    Flour + Fire = The poor mans Dust Explosion. Fuck all of those idiot who are trying to make gunpowder.

    Also, Seawater explodes with enough electricity run through it.
    >> Anonymous 04/04/09(Sat)09:56 No.4181016
    Hmmm... I'm seeing a lot of buzz right now on /tg/ about honey. I should package and market comb honey to you guys at some point.
    >> DOUBLETRIPFAG !LDLPUKlxL. 04/04/09(Sat)10:08 No.4181067

    >> Anonymous 04/04/09(Sat)10:22 No.4181124
    I don't bring wax, but that's a damn good idea.

    Do you always remember to dig a hole to build a fire in when you're off of the trail? It lessens the chance of your fire being seen by passing caravans or raiders. They can still see the light reflecting off of the canopy and the smoke, but there won't be a blazing beacon for miles.
    >> Merle !ApPkmtJbAE 04/04/09(Sat)10:32 No.4181169
    ...I haven't before, but I damn sure will now.

    ...Now I'm wondering. Are there any rules for having swarms of things as familiars in any of the D&D versions? How about in Exalted? I could definitely go for "travelling beekeeper"...grab one of those hive-boxes beekeepers use, and rig it into a backpack.

    Presto, delicious honey, useful wax, and fucking BEES as needed!
    >> Anonymous 04/04/09(Sat)10:37 No.4181197
    In order for flour dust to ignite, it must be very finely dispersed. So finely that just throwing it in the air won't work. dropping it from a height onto a flame might.
    >> Anonymous 04/04/09(Sat)10:43 No.4181241
    I 3.5 had rules for swarm familiars in dragon #329
    >> Anonymous 04/04/09(Sat)10:47 No.4181270
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    >> I apologized on 4chan 04/04/09(Sat)10:49 No.4181284

    Still easier to do than inventing gunpowder.
    >> Merle !ApPkmtJbAE 04/04/09(Sat)10:49 No.4181285

    Fuck yes, I must find this!

    Anyone know if the familiar rules in Exalted can handle swarms?
    >> Anonymous 04/04/09(Sat)11:06 No.4181403
    In our last game, I tried to use wax to make an imprint of a key to a dungeon. Bad thing is, once I got the guards knocket out with some special wine, the key was no where to be found (thanks to our buddy in the dungeon, who had stolen the only key the guards, but a cat had picked it up and ran out before he could get it), so the idea was scrapped then and there.
    >> Anonymous 04/04/09(Sat)14:00 No.4182774
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    >> Anonymous 04/04/09(Sat)14:05 No.4182816
    Marbles for determining slope of a hallway
    Collapsible ten foot pole if I have the cash for it.
    doorspikes + hammer

    I think that's mostly it for quirky things I always have on my PC at all times.
    >> Anonymous 04/04/09(Sat)14:08 No.4182852

    >> Anonymous 04/04/09(Sat)14:10 No.4182860
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    >> Anonymous 04/04/09(Sat)14:12 No.4182885

    ELVEN foot pole. Many Gygaxian dungeons have traps specifically designed to fuck over users of a ten foot pole. (For example, the acid squirting trap that's harmless to those next to it, but is designed to fly ten feet away and no more.)
    >> Anonymous 04/04/09(Sat)14:13 No.4182898
    I once ran a game with a mummy character, he had a dietary requirement of honey, and we eventually just worked it out so that a jar of honey would heal 2d6 HP every time he gulped one down.
    >> Anonymous 04/04/09(Sat)14:15 No.4182918
    are mummies normally honey-based? because that is fucking awesome. I wanna make a honeymummy now.
    >> Anonymous 04/04/09(Sat)14:22 No.4182981
         File :1238869347.jpg-(80 KB, 896x638, honeypot ant.jpg)
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    You people should be looking for honeypot ants on your adventures for a quick source of nutrition.
    >> Anonymous 04/04/09(Sat)14:31 No.4183037
    You're all bringing rope. What the fuck do you need rope for?
    >> Anonymous 04/04/09(Sat)14:32 No.4183043
    >> Anonymous 04/04/09(Sat)14:33 No.4183047

    You don't fuckin' know what you're gonna need it for. They just always need it.
    >> Anonymous 04/04/09(Sat)14:33 No.4183051
    Those things are awesome. They taste like tiny, living grapes.
    >> Anonymous 04/04/09(Sat)14:35 No.4183066
         File :1238870147.jpg-(55 KB, 960x720, ducalis.jpg)
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    European honey bee right?
    Think I'll introduce you guys to my friend Mr Japanese Hornet.
    These fuckers slaughter European honey bees left right and center.
    >> Schrödinger !!HabIEzSQ0tA 04/04/09(Sat)14:36 No.4183068
    Crispy shell with a delicious chewy centre, yum. And yet, so very very squick.
    >> Anonymous 04/04/09(Sat)14:40 No.4183093
    The usual:
    Food, torches, oil, rope, a 10' pole, and 2 things I ALWAYS BRING!!!-- A hefty 'weight on a string (good to check corridors for traps if you're w/out a rogue) and SALT! always have some. Its good for keeping demons away, some vampies, and of course my favorite use is against giant Slugs! (the GM at the time didn't believe me that I bought it...boy was he suprised, almost as much as the giant slug)
    >> Anonymous 04/04/09(Sat)14:40 No.4183096
    Man, that honeycomb's big. Yeah, yeah, yeah.
    >> Anonymous 04/04/09(Sat)14:40 No.4183103

    Are you kidding? Do you seriously go without encountering like, a hidden pit or chasm every 2 sessions? Goddamn, the campaign I'm in now; we're in a floating island 300 feet in the sky from the base, and the DM put AN ILLUSORY FLOOR/PIT Which led to a glass floor. One of our characters fell through the illusion and landed on the glass.... which started cracking. We tossed him the rope JUST as it was gonna crack (literally, the dm was rolling structural integrity checks as soon as he fell, he failed the check same turn as the paladin caught the rope)

    Man, if you have a campaign without like, pits and chasms everywhere what's the point?
    >> Anonymous 04/04/09(Sat)14:45 No.4183137
    Pole (at least twelve feet)
    Tar, Wood, Nails, Rope, and a hammer
    >> Darc Discordia !!6056H1dWW+u 04/04/09(Sat)14:45 No.4183142
    Most of my characters carry 10 or so flasks of some sort of strong liquor. You never know when you'll need to either burn something or get something drunk, and one substance that can do both is always nice. Also, a mirror, rope, grappling hook, and tindertwigs. Never leave home without your tindertwigs, boys and girls.
    >> Anonymous 04/04/09(Sat)14:50 No.4183180
    my stomach growled at this....

    I hate bugs.
    >> Anonymous 04/04/09(Sat)14:53 No.4183204
    >> Anonymous 04/04/09(Sat)14:58 No.4183244
    dat sweet delicious honey filled ass.jpg
    >> Anonymous 04/04/09(Sat)15:00 No.4183262
         File :1238871611.jpg-(69 KB, 768x512, termite queen.jpg)
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    Ants are sluts. Termites are where it's at. You'll rule alongside the queen, and your only job is fucking her every single day.
    >> Anonymous 04/04/09(Sat)15:08 No.4183323

    >> Anonymous 04/04/09(Sat)15:13 No.4183356
    I have chalk too. I've never ended up using it though... I figured I'd bring it into dungeons, turns out we haven't been in a single dungeon, and there is one in the entire campaign.
    >> Anonymous 04/04/09(Sat)15:15 No.4183368

    learn2Boondock Saints
    >> Anonymous 04/04/09(Sat)15:19 No.4183400
    Everything else in this thread I can understand, but why do so many people bring chalk?

    Do you get a bonus on climb checks if you have chalked hands or something? Or are you writing ELBERETH on all the floors you pass?
    >> Symmetry !SupTg4INF6!!nDFuPpZPhsz 04/04/09(Sat)15:40 No.4183522
    Good for generally remembering if you've gone through rooms (just chalk a symbol on them).

    Obviously, not as good as Wizard's Mark or whatever the spell is, but still useful and doesn't take up spell slots.
    >> Anonymous 04/04/09(Sat)15:41 No.4183527
    >> Anonymous 04/04/09(Sat)16:48 No.4183992
    a napkin. I like to travel light, being a monk and shit.
    >> Anonymous 04/04/09(Sat)17:33 No.4184368
    >> Anonymous 04/04/09(Sat)17:36 No.4184388
    I love this thread so much.
    >> Anonymous 04/04/09(Sat)18:00 No.4184556
    You should never be without duct tape and a crowbar in a modern setting.

    Going around in D&D without rope and and an n-feet long pole is asking for death.

    In any sci-fi setting, a device capable of examining the air for contaminants and gases is vital.

    And no matter what the setting is, carrying around a towel is mandatory.
    >> Anonymous 04/04/09(Sat)18:01 No.4184568
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    Miner bees.

    They are bees.

    They mine.
    >> Anonymous 04/04/09(Sat)18:03 No.4184585
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    >> Anonymous 04/04/09(Sat)18:12 No.4184659
    Depends how much spare gold I have at character creation. I always take paper, pen and ink. This is the only constant.

    I almost always take caltrops. Lately I'm playing a pacifist, so I instead have marbles.

    Previously, I'd take twine and fish hooks. They're both ridiculously cheap and weigh nothing. Tie the twine to the hooks and the twine to the twine and mage-hand it up above a doorway and wait for someone to run through.
    >> Anonymous 04/04/09(Sat)18:25 No.4184781
    After seeing the shovel improvised weopen video I always bring a shovel
    >> Anonymous 04/04/09(Sat)18:26 No.4184785
    Pretty much everyone already knows about it, but I'll post the relevant passage from The Hitchhiker's Guide to the Galaxy anyway.

    "A towel, it says, is about the most massively useful thing an interstellar hitchhiker can have. Partly it has great practical value - you can wrap it around you for warmth as you bound across the cold moons of Jaglan Beta; you can lie on it on the brilliant marble-sanded beaches of Santraginus V, inhaling the heady sea vapours; you can sleep under it beneath the stars which shine so redly on the desert world of Kakrafoon; use it to sail a mini raft down the slow heavy river Moth; wet it for use in hand-to- hand-combat; wrap it round your head to ward off noxious fumes or to avoid the gaze of the Ravenous Bugblatter Beast of Traal (a mindboggingly stupid animal, it assumes that if you can't see it, it can't see you - daft as a bush, but very ravenous); you can wave your towel in emergencies as a distress signal, and of course dry yourself off with it if it still seems to be clean enough."

    More importantly, a towel has immense psychological value. For some reason, if a strag (strag: non-hitch hiker) discovers that a hitch hiker has his towel with him, he will automatically assume that he is also in possession of a toothbrush, face flannel, soap, tin of biscuits, flask, compass, map, ball of string, gnat spray, wet weather gear, space suit etc., etc. Furthermore, the strag will then happily lend the hitch hiker any of these or a dozen other items that the hitch hiker might accidentally have "lost". What the strag will think is that any man who can hitch the length and breadth of the galaxy, rough it, slum it, struggle against terrible odds, win through, and still knows where his towel is is clearly a man to be reckoned with."
    >> Anonymous 04/04/09(Sat)18:59 No.4185019
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    >> Anonymous 04/04/09(Sat)19:01 No.4185029
    I once took a half an ounce.
    >> Anonymous 04/04/09(Sat)19:03 No.4185041
    Oil. Always flasks of oil.
    >> Anonymous 04/04/09(Sat)19:07 No.4185061
    sage for loli shit.
    >> Anonymous 04/04/09(Sat)19:14 No.4185098
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    >> Anonymous 04/04/09(Sat)19:19 No.4185134
    Something to make a fire is always good.
    >> Anonymous 04/04/09(Sat)20:15 No.4185532
    Depends on the character, but my favorite is for the rogue.

    Rope or twine(at least fifty or so feet), bells, several pitons(at least four), hammer, acid and alchemist's fire flasks, oil, flint and tinder, a few small scraps of cloth.

    Aside from the normal, "stuff cloth in oil flask, light and throw" and "chuck the bottle of acid/fire at it," I like to get a bit creative...

    Configuration one: bell/tripping trap
    Measure out a rectangle around the edges of our encampment, placing pitons at each corner, string rope/twine through the holes in the pitons and attach bells to the rope. Use Hide checks to conceal it. Things run over the rope/twine, tripping and setting off the bell, which alerts the party member that's on watch.

    Configuration two: "soap" on a rope
    String rope/twine from piton in ceiling above door. Tie "soap" - alchemist's fire or acid flask - to rope/twine and secure to another point on the ceiling, keeping a "trigger" on hand for pull release. Glass has all of one or two hp and the collision with whatever walks through the door should shatter it, dousing the enemy in the contents.

    Configuration three: chain reaction
    Spend a few rounds of combat throwing oil flasks around, making sure that all the puddles overlap slightly, covering enemy squares. Then toss out a flask of alchemist's fire, lighting all of the oil.
    >> Anonymous 04/04/09(Sat)20:17 No.4185548
    It not small?
    >> Anonymous 04/04/09(Sat)22:33 No.4186699
    I always bring the crowbar, even when playing a wizard. because NO ONE ever brings a crowbar
    >> Anonymous 04/04/09(Sat)22:37 No.4186734
    oh man, look at that thing. I just want to fucking eat it.

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