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!!v09L1F0F0uU 03/27/09(Fri)15:33 No.4105377>>4099551How big/thick should those vents be so that pouring in the plastic is easy without damaging the shape you have achieved?
1/16th to 1/8 of an inch, also make the vents attach to thick bits of the model. The reason is, thick spots on the model allow the liquid plastic to flow faster. If you put them on delicate spindly bits, you have less flow, more chance of air bubbles, and a worse chance of having the spindly bit get damaged when you snap off the flash and mold vents you poured.
Always remember, air flows UP out of a mold, when you pour, you want to ensure that the air has paths to escape, and that they are on the highest points on the mini. For example... let's say you are casting a spearman. He stands upright with his spear at his side.
You'd want vents at the top of his head and at the tip of the spear point since they are the highest points on the mini. If there were other features that were high on the mini such that air might get trapped in them, vent them.
But vents can be very tiny (for fine detail areas that you're never going to pour into and just need to let air escape, to big where the main plastic is injected or poured in.
Any other questions, people? Otherwise I'll be letting this slide to page 10 and live in the archive
Oh.. btw... I noticed a typo in post #2 of this thread.
This is a 10:1 20 grams of silicon to 1 gram of cure agent.
I don't know how I fucked that up .. but it should read 10 grams of silicon to 1 gram of cure agent.
I just noticed it and feel like a complete fucktard for missing that. My apologies. |