[Return]
Posting mode: Reply
Name
E-mail
Subject
Comment
File
Password(Password used for file deletion)
  • Supported file types are: GIF, JPG, PNG
  • Maximum file size allowed is 3072 KB.
  • Images greater than 250x250 pixels will be thumbnailed.
  • Read the rules and FAQ before posting.
  • このサイトについて - 翻訳


  • File :1224080135.jpg-(40 KB, 550x600, 1221585377997.jpg)
    40 KB Anonymous 10/15/08(Wed)10:15 No.2807771  
    Hello, /tg/. I have small present for you.

    creature_domestic_humanoid

    [OBJECT:CREATURE]

    [CREATURE:DOGHUMAN]
    [NAME:doggirl:doggirls:doggirl]
    [TILE:'i'][COLOR:1:0:0]
    [FEMALE]
    [PETVALUE:400]
    [INTELLIGENT]
    [CANOPENDOORS]
    [COMMON_DOMESTIC][BENIGN][PET]
    [PREFSTRING:dog ears]
    [BODY:2BIGEARS:HUMANOID:TAIL:2EYES:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:B
    RAIN:5FINGERS:5TOES:MOUTH]
    [SIZE:6]
    [MAXAGE:60:120]
    [ATTACK:MAIN:BYTYPE:GRASP:punch:punches:1:2:BLUDGEON][ATTACKFLAG_WITH]
    [ATTACK:SECOND:BYTYPE:MOUTH:bite:bites:1:1:GORE][ATTACKFLAG_CANLATCH]
    [CHILD:12][BABY:1][MULTIPLE_LITTER_RARE]
    [FAT:1]
    [EQUIPS]
    [DIURNAL]
    [STANDARD_FLESH]
    [HOMEOTHERM:10067]
    [LAYERING:10]
    [SWIMS_LEARNED][SWIM_SPEED:2500]
    [NOT_BUTCHERABLE]
    [CANNOT_UNDEAD]
    [PERSONALITY:ALTRUISM:0:60:100]
    [PERSONALITY:COOPERATION:0:60:100]
    [PERSONALITY:DUTIFULNESS:0:60:100]
    [PERSONALITY:MODESTY:0:60:100]
    [PERSONALITY:SELF_DISCIPLINE:0:75:100]
    >> Anonymous 10/15/08(Wed)10:16 No.2807782
         File :1224080190.jpg-(255 KB, 600x600, chen.jpg)
    255 KB
    [CREATURE:CATHUMAN]
    [NAME:catgirl:catgirls:catgirl]
    [TILE:'f'][COLOR:2:0:0]
    [FEMALE]
    [PETVALUE:400]
    [INTELLIGENT]
    [CANOPENDOORS]
    [COMMON_DOMESTIC][BENIGN][PET]
    [MISCHIEVIOUS]
    [PREFSTRING:cat ears]
    [BODY:2BIGEARS:HUMANOID:TAIL:2EYES:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:
    BRAIN:5FINGERS:5TOES:MOUTH]
    [SIZE:6]
    [MAXAGE:60:110]
    [ATTACK:MAIN:BYTYPE:GRASP:punch:punches:1:2:BLUDGEON][ATTACKFLAG_WITH]
    [ATTACK:SECOND:BYTYPE:MOUTH:bite:bites:1:1:GORE][ATTACKFLAG_CANLATCH]
    [CHILD:12][BABY:1][MULTIPLE_LITTER_RARE]
    [FAT:1]
    [EQUIPS]
    [DIURNAL]
    [STANDARD_FLESH]
    [HOMEOTHERM:10067]
    [LAYERING:10]
    [SWIMS_LEARNED][SWIM_SPEED:2500]
    [NOT_BUTCHERABLE]
    [CANNOT_UNDEAD]
    [PERSONALITY:ACTIVITY_LEVEL:0:75:100]
    [PERSONALITY:ADVENTUROUSNESS:0:60:100]
    [PERSONALITY:CHEERFULNESS:0:75:100]
    [PERSONALITY:EXCITEMENT_SEEKING:0:60:100]
    [PERSONALITY:FRIENDLINESS:0:60:100]
    [PERSONALITY:ORDERLINESS:0:25:100]
    >> Anonymous 10/15/08(Wed)10:18 No.2807790
    >>2807771
    >>2807782
    Required for both!

    body_domestic_humanoid

    [OBJECT:BODY]

    [BODY:2BIGEARS]
    [BP:R_EAR:right ear][CONTYPE:HEAD][HEAR][RIGHT]
    [BP:L_EAR:left ear][CONTYPE:HEAD][HEAR][LEFT]
    >> Anonymous 10/15/08(Wed)10:21 No.2807800
    Ok, what is this?
    >> Anonymous 10/15/08(Wed)10:21 No.2807802
    Awesome.
    >> Anonymous 10/15/08(Wed)10:22 No.2807812
    Ewww, you got your Japan in my DF.
    >> Anonymous 10/15/08(Wed)10:22 No.2807813
    >>2807800
    Dwarf Scientist: What Armok Did Not Intend
    >> Anonymous 10/15/08(Wed)10:23 No.2807814
    and how the hell is this supposed to be used?
    >> Anonymous 10/15/08(Wed)10:24 No.2807818
    In case you don't know what this is - it's a mod for Dwarf Fortress.

    To install:
    Copy both creatures into a file called creature_domestic_humanoid.txt, the file must start with the creature_domestic_humanoid line.
    Copy the body part text into a file called body_domestic_humanoid.txt, again starting with the body_domestic_humanoid line.
    Place both files into your \Dwarf Fortress\raw\objects\ folder.
    Generate a new world to play.

    To uninstall: delete those two files.
    >> Anonymous 10/15/08(Wed)10:28 No.2807835
    >>2807818
    But what's the point when you can't see the difference anyway?
    >> Anonymous 10/15/08(Wed)10:29 No.2807846
    >>2807835
    THANK you.
    This seems largely useless, really.
    >> Anonymous 10/15/08(Wed)10:31 No.2807851
    >>2807835
    >>2807846
    You do realize they have the [COMMON_DOMESTIC] and [PET] tags, right?
    Immigrants will arrive at your fort with PET CATGIRLS.
    >> Anonymous 10/15/08(Wed)10:35 No.2807871
    >>2807835
    It's just the idea that counts. Now you can have pet catgirls if you want to.

    >>2807846
    Wasn't meant to be useful. If /tg/ likes, I can improve this... maybe add civilizations in this theme...
    >> Anonymous 10/15/08(Wed)10:35 No.2807873
    >>2807851

    ...PFFFFFFFFTBWAHAHAHAHAHAHAHAHAHAHAHAHAHA
    >> Anonymous 10/15/08(Wed)10:36 No.2807879
    >>2807851
    It's just in your imagination, though. It seems a bit...superfluous. Why not just call all your DORFS "catgirls"?
    >> Anonymous 10/15/08(Wed)10:36 No.2807881
    >>2807851
    Which still doesn't really change anything.
    I mean, if the graphics were good, then this might be a good point, but they really aren't, at all.
    >> Anonymous 10/15/08(Wed)10:37 No.2807885
    >>2807881
    >graphics

    What graphics?
    >> Anonymous 10/15/08(Wed)10:40 No.2807906
    >>2807879
    >>2807881
    I'm guessing you're not actually DF players, because then you wouldn't have to ask.
    >> Anonymous 10/15/08(Wed)10:40 No.2807908
    >>2807885
    That is pretty much my point, actually.

    Since it doesn't have graphics, this is useless.
    If it had any good graphics, this would be fucking awesome, but it doesn't, so this is utterly useless.
    Just a colossal waste of time getting this to work, really.

    Or using it for your own game.
    >> Anonymous 10/15/08(Wed)10:41 No.2807912
    >>2807906
    Enjoy your incredibly complicated computer program that does pretty much nothing but TELL YOU WHAT YOU ARE IMAGINING. IN WORDS.
    >> Anonymous 10/15/08(Wed)10:43 No.2807925
    >>2807906
    I don't mind it, just haven't gotten too far into it.
    But come on, what good will this do?

    Its not like you can actually see them anyway, so this is worthless.
    >> Anonymous 10/15/08(Wed)10:44 No.2807931
    Okay then, since the reaction is "meh", what would /tg/ like to have modded into dorf fortress?
    >> Anonymous 10/15/08(Wed)10:45 No.2807938
    >>2807931
    Graphics.
    >> Anonymous 10/15/08(Wed)10:47 No.2807952
    Today needs to implement code for gender specific names.
    >> Anonymous 10/15/08(Wed)10:47 No.2807954
    Dwarf Fortress actually does have graphics. Has done since day one. Toady is just too busy not releasing his source code to replace the ASCII tileset with images.
    >> Anonymous 10/15/08(Wed)10:49 No.2807968
    >>2807912
    >>2807879
    This is a body mod, as well as a personality mod. Both are female only. Catgirls are also mischievous and start with the ambusher skill.

    So no, this is not the same as naming your dorfs 'catgirls' and pretending they are.
    >> Anonymous 10/15/08(Wed)10:51 No.2807977
    >>2807952
    It's already there. I just thought nobody would like a catBOY in their fortress.
    >> Anonymous 10/15/08(Wed)10:53 No.2807999
         File :1224082431.png-(22 KB, 646x332, ironhugbox.png)
    22 KB
    Get back to your hugboxs fags.
    >> sage 10/15/08(Wed)10:54 No.2808004
    >>2807931
    graphics improvement
    >> Anonymous 10/15/08(Wed)10:55 No.2808011
    >>2807977
    You underestimate /tg/'s gayness. Now implement it.
    >> Anonymous 10/15/08(Wed)11:00 No.2808032
    This will end with some immigrant soap maker bringing along a catgirl pet than sleeping with it in a single bed in a room full of unwashed socks and vomit covered shirts every night.

    DAMN this game is realistic.
    >> Anonymous 10/15/08(Wed)11:00 No.2808034
         File :1224082848.png-(670 B, 624x31, catgirl.png)
    670 B
    Fuck.
    >> Anonymous 10/15/08(Wed)11:02 No.2808038
    >>2808011
    Okay. I prefer not to spam the same thing twice, so

    Replace [FEMALE] with
    [SPECNAME:MALE:dogboy:dogboys:dogboy]
    or
    [SPECNAME:MALE:catboy:catboys:catboy]
    depending on pet. That's it.
    >> Anonymous 10/15/08(Wed)11:04 No.2808046
    >>2808034

    Go back into your creature_domestic_humanoid file and edit this:

    >[BODY:2BIGEARS:HUMANOID:TAIL:2EYES:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPI
    NE:B
    >RAIN:5FINGERS:5TOES:MOUTH]

    So that it is a single line, instead of being split in half.
    >> Anonymous 10/15/08(Wed)11:05 No.2808054
    >>2808034
    Shit. 4chan forced a line break between their SPINE and BRAIN. That's the problem.
    >> Anonymous 10/15/08(Wed)11:07 No.2808060
    >>2808054
    Well, it seems logical considering what 4chan is.
    >> Anonymous 10/15/08(Wed)11:12 No.2808074
    >>2808046
    >>2808054
    >>2808060

    They realized they were on 4chan and killed themselves.
    >> Anonymous 10/15/08(Wed)11:24 No.2808137
    Thank you op, now I'm going to add the butcher tag so my dorfs can have a bit of variety in their meat (only the catboys) and trainable for war catgirls.
    >> Anonymous 10/15/08(Wed)11:26 No.2808151
    >>2807925
    >>2807912
    I am confused. Are you not DF players? You're certainly not RPG players, or you'd be more than used to people homebrewing races even when the game has no graphics, making it nothing but imagination and statistics.
    >> Anonymous 10/15/08(Wed)11:41 No.2808230
    >>2808151
    We are people who don't need the fucking computer to play a game.
    >> Anonymous 10/15/08(Wed)11:47 No.2808265
    >>2808137
    Hey.

    Which string needs modding to make Warcatgirls?
    >> Anonymous 10/15/08(Wed)11:53 No.2808297
    >>2808265
    [TRAINABLE] needs to be added, this allows for WAR and HUNTING catgirls.
    >> Anonymous 10/15/08(Wed)11:58 No.2808319
    >>2808265
    Just add [TRAINABLE], it doesn't matter where as long as other tags aren't broken.
    >> Anonymous 10/15/08(Wed)12:00 No.2808327
         File :1224086405.jpg-(306 KB, 873x395, 1223005782754.jpg)
    306 KB
    >>2808265
    >>2808297
    FUCK YEAH, WARCAT!
    >> Anonymous 10/15/08(Wed)12:03 No.2808335
    >>2807912
    >>2807925

    What's the problem? You're on 4chan, surely you can fap to text.
    >> Anonymous 10/15/08(Wed)12:21 No.2808398
         File :1224087697.jpg-(90 KB, 1225x827, Skaven.jpg)
    90 KB
    >>2807931
    >>2807771
    Thanks OP! Now make a Skavens as fort building race mod.


    Here's some sauce text, if the race is unfamiliar to you (basically Skaven are cunningly murderous ratmen):
    http://rapidshare.com/files/29761452/wfrp_2nd_-_gw_-_sourcebook_-_children_of_the_horned_rat_-_a_gui
    de_to_skaven.pdf.htmland

    Bonus points if you could somehow implement the intra-competitive (read: murderous) nature of the Skaven.
    >> Anonymous 10/15/08(Wed)12:47 No.2808532
    >>2808398
    Wasn't this done before?
    I can make them murderous and aggressive, but there won't be any infighting until depression kicks in.
    >> Anonymous 10/15/08(Wed)12:48 No.2808537
    Stupid question, I suppose, but would it be possible to make goblins and trolls trainable as slaves? I have so many cage traps, and my death arena just isn't doing it for me. I suppose you'd just have to add the trainable tag, right?

    This would be the best way to deal with goblins using stolen dorf children as cannon fodder.
    >> Anonymous 10/15/08(Wed)12:55 No.2808569
         File :1224089758.jpg-(93 KB, 945x607, chaos dwarfs.jpg)
    93 KB
    >>2808537
    Also, this would enable playing as Chaos Dorfs with their goblin slave labor. And that would be awesome!
    >> Local Exaltedfag 10/15/08(Wed)13:05 No.2808614
    ITT newfags attempt to ruin a perfectly awesome DF thread.

    Thank you, OP. Mod applied and rocking.
    >> Phobonaut !tTBC.7oEaQ 10/15/08(Wed)13:07 No.2808621
    Give a yell if you guys need tilesets for the new creatures...

    Also give the measurements and such, I don't know the sizes in DF.
    >> Anonymous 10/15/08(Wed)13:08 No.2808624
    >>2808537
    Don't do a death arena, do a death maze. Several layers deep, five or ten, with an entrance at the bottom. Have the exit be into the wilderness.

    Key is, fill the things with tamed animals of all sorts. Dragons, elephants, dogs, etc, etc, etc.

    Rig the thing up with floodgates, then attach them to random pressure plates around your fortress in fairly busy areas, that way, the pathfinding won't simply find it's way out no problem. Fill the thing with all sorts of wonderful traps, though not of the normal kinds: pressure plates that open floodgates with super nasties behind them, trap doors that lead to inescapable pits, one that locks the room and floods it with water(or magma with a place to drain it off) super interesting traps.

    Anyone that escapes, well, you can either set a legendary marksdwarf at the exit to kill any survivors, or you can just let them go for managing to survive.
    >> Anonymous 10/15/08(Wed)13:10 No.2808633
    >>2808537
    You need the [PET] tag. Then you would tame them through the kennels.

    I haven't tested this. It's a little perverted in regards to standard game mechanics and may not work, but you can experiment without having to restart your fort/world.
    >> Anonymous 10/15/08(Wed)13:16 No.2808657
    If this were any other game, even a TEXT game, I'd say this was sweet. But in DF it'd be just another dot taking up a disgusting amount of processing power.
    >> Anonymous 10/15/08(Wed)13:18 No.2808662
    >>2808633

    Well, ideally, I would like to learn the creature editing system better in order to make almost every humanoid race enslavable for use as miners, haulers, cannon fodder, etc. Yeah, I played a lot of Scarred Lands, and am still fascinated by the idea of slaver dorfs.

    Would it break the game? I would assume that taming them would be like taming dragons or hydras--once they've killed dorfs, they can never be tamed--which would definitely seem to work fluff-wise.
    >> Anonymous 10/15/08(Wed)13:22 No.2808673
    >>2808034

    Happens if you put them in Creatures_STANDARD or the like. Bug, I think. Stick 'em in Creatures_NEW.
    >> Anonymous 10/15/08(Wed)13:24 No.2808684
         File :1224091479.jpg-(91 KB, 760x702, eshin.jpg)
    91 KB
    >>2808532
    Can you make them start depressed? Or make them more easily depressed so that the natural rough hewn Skaven warren would be enough to give them bad thoughts and make them assassinate each other occasionally?
    >> Anonymous 10/15/08(Wed)13:25 No.2808687
    >[CHILD:12][BABY:1][MULTIPLE_LITTER_RARE]

    In case you haven't noticed, dogs and cats usually have 4-6 babies, and they don't take 12 years to grow up. I imagine it would be similar with doggirls and catgirls.
    >> Anonymous 10/15/08(Wed)13:33 No.2808714
    >>2808662
    Yes, it will probably work like "tame" dragons.

    Also, sorry to disappoint you, but you can't assign specific labor to pets. At best, they'll be like any other dog, following dorfs around and staying chained by your front wall.

    You may be interested in this page of DF wiki, specifically on PET, VERMINHUNTER and TRAINABLE:
    http://www.dwarffortresswiki.net/index.php/Creature_tokens
    >> Anonymous 10/15/08(Wed)13:34 No.2808721
    >>2808687
    >I imagine it would be similar with doggirls and catgirls.
    [citation needed]
    >> Anonymous 10/15/08(Wed)13:51 No.2808810
    >>2808687
    You know, catsplosion and the solution to it get a bit more interesting this way.
    >> Anonymous 10/15/08(Wed)13:52 No.2808818
    >>2808810
    And it becomes even more amusing when you consider its horny catgirls constantly getting fucked in the halls.
    >> Anonymous 10/15/08(Wed)13:55 No.2808841
    >>2808721
    In all stats I've seen for catgirls, they mature a lot quicker than humans. Unfortunately I can't quote anything at the moment.
    >> Anonymous 10/15/08(Wed)13:55 No.2808842
    >>2808818
    Personally, I find the implications of the dwarves hauling off the cat and kitten girls to be slaughtered and butchered to be far funnier. Puts a real morbid edge on the whole idea of including them.
    >> Anonymous 10/15/08(Wed)13:58 No.2808851
    Wait.

    Can someone please give me a tutorial?

    I want to recreate Warhammer in DF
    >> Anonymous 10/15/08(Wed)13:59 No.2808860
    /r/ing sergals as a race you can encounter in dorf fort
    >> Anonymous 10/15/08(Wed)14:02 No.2808885
    >>2808860
    /r/ you to end your faggotry
    >> Anonymous 10/15/08(Wed)14:49 No.2809216
         File :1224096590.jpg-(389 KB, 604x741, 1176130588.trancymick_niox_fre(...).jpg)
    389 KB
    >>2808885
    nevar :D
    >> Anonymous 10/15/08(Wed)14:50 No.2809219
    >>2809216
    Cancer.
    >> Anonymous 10/15/08(Wed)15:00 No.2809262
    I actually lol'd.
    DERPHURR DF IS AUTISM /V/ but with a twist.
    >>2808687
    Doesn't matter. [FEMALE] means they cannot really breed.
    >> Anonymous 10/15/08(Wed)15:02 No.2809276
    >>2807771
    inumimi

    >>2807782
    nekomimi
    >> Anonymous 10/15/08(Wed)15:05 No.2809289
    >>2809276
    so just need fox and rabbit girls then we have all basis covered?
    >> Anonymous 10/15/08(Wed)15:15 No.2809361
    >>2809289
    YESSSSSSS!
    >> Anonymous 10/15/08(Wed)15:33 No.2809486
    >>2809219
    Actually hun, that's a troll.
    >> Anonymous 10/15/08(Wed)16:33 No.2809829
    Allright, anonymous who requested Skaven? The results are linked below. These probably aren't good results, but it's the best I could do today.

    http://rapidshare.com/files/154369157/skaven_fortress_beta.zip.html

    First, back up your raw/objects/ folder!
    Unzip the package there, replace files when asked.
    Generate a world and play fortress mode.
    >> Anonymous 10/15/08(Wed)16:54 No.2809941
    >>2809289
    rabbit girls would work fine, but alas there's no [ECONOMICS] tag for the fox girls
    >> Anonymous 10/15/08(Wed)16:58 No.2809969
         File :1224104321.jpg-(103 KB, 450x704, 1194784268251.jpg)
    103 KB
    >>2809941
    UH OH

    SOMEONE MENTIONED BUNNYGIRLS
    >> Anonymous 10/15/08(Wed)16:59 No.2809981
         File :1224104384.jpg-(244 KB, 768x1024, 1194784083949.jpg)
    244 KB
    >> Anonymous 10/15/08(Wed)17:00 No.2809985
         File :1224104439.jpg-(293 KB, 1377x2000, 1194784140672.jpg)
    293 KB
    >> Anonymous 10/15/08(Wed)17:01 No.2809987
    >>2809969
    why does practically ever bunnygirl picture in Creation focus on their ass?
    >> Anonymous 10/15/08(Wed)17:04 No.2810007
         File :1224104671.jpg-(72 KB, 480x360, utawarerumono.jpg)
    72 KB
    >> Anonymous 10/15/08(Wed)17:06 No.2810018
         File :1224104793.jpg-(167 KB, 536x489, 1224080918924.jpg)
    167 KB
    >>2809987
    >> Anonymous 10/15/08(Wed)17:10 No.2810039
         File :1224105030.jpg-(98 KB, 440x743, 1194784184831.jpg)
    98 KB
    >> Anonymous 10/15/08(Wed)17:12 No.2810050
         File :1224105167.jpg-(157 KB, 700x944, 1194786450760.jpg)
    157 KB
    There's just something about that puffball that does incredible things for any ass.
    >> Anonymous 10/15/08(Wed)17:13 No.2810051
         File :1224105198.jpg-(192 KB, 836x1200, insult_073.jpg)
    192 KB
    >>2809987
    >> Anonymous 10/15/08(Wed)17:13 No.2810054
    >>2810018
    Cute, smartass.
    >> Anonymous 10/15/08(Wed)17:14 No.2810058
         File :1224105266.jpg-(330 KB, 737x544, 1206418218478.jpg)
    330 KB
    >>2810018
    Wouldn't have it any other way.
    >> Anonymous 10/15/08(Wed)17:14 No.2810062
         File :1224105294.jpg-(186 KB, 600x800, riceball.jpg)
    186 KB
    >>2809987

    I disagree.
    >> Anonymous 10/15/08(Wed)17:24 No.2810111
    >>2810054
    [takes a bow] We aim to please.
    >> Anonymous 10/15/08(Wed)22:09 No.2811931
    Up!
    >> Anonymous 10/15/08(Wed)22:40 No.2812130
    >>2810062

    [CREATURE:BUNNYHUMAN]
    [NAME:bunnygirl:bunnygirls:bunnygirl]
    [TILE:'r'][COLOR:2:0:0]
    [FEMALE]
    [PETVALUE:400]
    [INTELLIGENT]
    [CANOPENDOORS]
    [COMMON_DOMESTIC][BENIGN][PET]
    [MISCHIEVIOUS]
    [PREFSTRING:bunny ears]
    [BODY:2BIGEARS:HUMANOID:TAIL:2EYES:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:
    BRAIN:5FINGERS:5TOES:MOUTH]
    [SIZE:6]
    [MAXAGE:60:110]
    [ATTACK:MAIN:BYTYPE:GRASP:punch:punches:1:2:BLUDGEON][ATTACKFLAG_WITH]
    [CHILD:12][BABY:1][LITTERSIZE:2:4]
    [FAT:1]
    [EQUIPS]
    [DIURNAL]
    [STANDARD_FLESH]
    [HOMEOTHERM:10067]
    [LAYERING:10]
    [SWIMS_LEARNED][SWIM_SPEED:2500]
    [NOT_BUTCHERABLE]
    [CANNOT_UNDEAD]
    [PERSONALITY:ACTIVITY_LEVEL:0:75:100]
    [PERSONALITY:CAUTIOUSNESS:0:60:100]
    [PERSONALITY:CHEERFULNESS:0:75:100]
    [PERSONALITY:EXCITEMENT_SEEKING:0:60:100]
    [PERSONALITY:FRIENDLINESS:0:60:100]
    [PERSONALITY:SYMPATHY:0:25:100]
    >> Anonymous 10/15/08(Wed)23:48 No.2812493
    Epic win in an epic thread. Have integrated "domestic humanoids" into my Dorf Fort.
    >> Anonymous 10/16/08(Thu)00:20 No.2812666
    Epic win.

    By the way, if you add the trainable tag, they'll cost 201 units each to start off with. 401 to start off with warcatgirls.
    >> Anonymous 10/16/08(Thu)00:33 No.2812746
    Mod idea: DF 40k. Either of there would be awesome. Basically turn ballistas into gun implacements and catapults into artillery. Then crosbows as las/bolters. Elves as elfdar. oh lawd, I've gotta learn to mod.
    >> Anonymous 10/16/08(Thu)00:37 No.2812786
    >>2812746
    nooo

    Eldar would be the main characters in ElfdarCraftworld

    Eldar hate the open skies, Eldar are only comfortable in the halls of their craftworlds. Eldar specialize at things until they are masters.
    Eldar are always under threat of Attacked by Daemons
    Eldar tantrum when they lose it, shit goes crazy

    Eldar always lose, so what manner will your Craftworld implode? (explode?)
    >> Juba, The Baghdad Sniper !1EVr3uyPJI 10/16/08(Thu)00:38 No.2812800
    >>2812746
    Dorfs have to be orks.

    Nobles ore Bosses
    Recruits are boyz
    Dorfs are Grotz
    Dogs and other animals are squigs
    Axes are Choppaz
    Axedorfs are Slugga Boyz
    Swords are slashy bitz
    Spears are stabby bitz
    Hammers are smashy bitz
    Sword dorfs, speardorfs, hammerdorfs, etc, are Smashy, slashy, stabby gitz
    Crossbows are shootaz
    Champions are Nobz
    Strange moods are "Meatbread Breadmeat is muckin' about"

    It works

    It works so hard.
    >> Anonymous 10/16/08(Thu)00:42 No.2812833
    >>2812746
    There's already a DF 40k mod faggit. Learn to check the modding forums.

    Well fuck you lazy bastard, here:
    http://www.bay12games.com/forum/index.php?topic=20406.0
    >> Anonymous 10/16/08(Thu)00:43 No.2812839
         File :1224132181.jpg-(80 KB, 500x708, hakouro.jpg)
    80 KB
    god here, I order you under contract to conesnt to me raping you. starting .... now
    >> Anonymous 10/16/08(Thu)00:43 No.2812844
    Also, some nigger is already doing a samurai/ninja fortress mod with loads of awesome weeaboo shit - still in the works.
    >> Anonymous 10/16/08(Thu)00:44 No.2812850
    >>2812746
    http://dffd.wimbli.com/file.php?id=281
    Needs updating, but someone has had the same idea.
    >> Anonymous 10/16/08(Thu)00:45 No.2812858
    >>2812833
    God damn, what the hell crawled up your ass and laid a dozen eggs? I just had the idea based on this thread. I wasn't even asking for the OP to do the damn mod. I don't even really have an interest all that much in mods so I had no reason to check any modding forums. So go fucking jerk off to your dogboys and shut the fuck up.
    >> Anonymous 10/16/08(Thu)00:46 No.2812864
    >>2812858
    huur durr I'm an ungrateful faggot.
    >> Anonymous 10/16/08(Thu)00:47 No.2812876
    >>2812858
    I made mine all doggirls by designating the 'males' of the species the same way as the females, so they'd reproduce parthenogenetically. Sort of.
    >> Anonymous 10/16/08(Thu)00:49 No.2812896
    >>2812864
    >hurr durr I'm a jackass who thinks he posted something worth a shit.
    >> Anonymous 10/16/08(Thu)00:52 No.2812908
    >>2812896
    >>hurr durr I am responding to a troll
    >> Anonymous 10/16/08(Thu)00:54 No.2812931
    So is it possible to make milkable cowgirls?
    >> Anonymous 10/16/08(Thu)00:56 No.2812944
    >>2812931
    not until Toady implements milkable cows
    >> Anonymous 10/16/08(Thu)00:58 No.2812954
    >>2812931
    hurr
    [CREATURE:COWGIRL]
    [NAME:cowgirl:cowgirls:bovine]
    [TILE:'C'][COLOR:6:0:0]
    [LARGE_ROAMING]
    [MODVALUE:2]
    [GENPOWER:2]
    [EXTRACT:cowgirl's milk:7:0:1]
    [EXTRACT_VALUE:20][EXTRACT_COOKABLE]
    [EXTRACT_SIZE:10]
    [EXTRACT_CHEESE:cowgirl cheese:6:0:1]
    [CHEESE_VALUE:30]
    [FREQUENCY:100]
    [PREFSTRING:multiple breasts]
    [DIURNAL][TRAINABLE]
    [POPULATION_NUMBER:15:30]
    [CLUSTER_NUMBER:3:7]
    [BENIGN][MEANDERER][NATURAL][PET]
    [PETVALUE:200]
    [BODY:QUADRUPED:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:MOUTH]
    [SIZE:8]
    [MAXAGE:60:120]
    [ATTACK:MAIN:BYTYPE:STANCE:kick:kicks:1:2:BLUDGEON][ATTACKFLAG_WITH]
    [CHILD:1][CHILDNAME:cow calf:cow calves][LITTER:1:3]
    [FEMALE]
    [FAT:6]
    [COMMON_DOMESTIC]
    [STANDARD_FLESH]
    [HOMEOTHERM:10070]
    [LAYERING:100]
    [SWIMS_INNATE][SWIM_SPEED:2500]
    [MUNDANE]
    >> Anonymous 10/16/08(Thu)03:12 No.2813694
    >>2812954
    Only vermin are currently milkable.
    >> Anonymous 10/16/08(Thu)03:14 No.2813703
    >>2812944
    Must resist urge to post Las Lindas...
    >> Anonymous 10/16/08(Thu)03:15 No.2813704
    >>2812876
    You turned doggirls into Asari.

    WHAT
    >> Anonymous 10/16/08(Thu)03:21 No.2813731
         File :1224141701.png-(5 KB, 641x300, artifactturtle.png)
    5 KB
    All my goddamn artifacts are turtley.
    >> Anonymous 10/16/08(Thu)03:22 No.2813733
         File :1224141721.png-(4 KB, 641x299, turtle.png)
    4 KB
    >> Anonymous 10/16/08(Thu)03:24 No.2813749
    >>2813704
    I'd fucking love an Asari pet. The Council member, to be precise. That voice.
    >> Anonymous 10/16/08(Thu)03:28 No.2813767
    >>2813749
    Pretty much all the Asari were sex. Except Liara's mother. God, that woman cannot act.

    Especially Sha'ira.
    >> Anonymous 10/16/08(Thu)03:31 No.2813778
    >>2813767
    Lol, I said as much to a Trekfag and he almost hit me.
    >> Anonymous 10/16/08(Thu)03:33 No.2813787
    >>2813778
    I've watched some of TNG. It has its moments. That twat is not one of them.

    In her defence, she seems to be slightly less wooden in the movies.
    >> Anonymous 10/16/08(Thu)03:39 No.2813815
    >>2813787
    In her defense, she's fucking hot for a woman of her age. That's her only saving grace.
    >> Anonymous 10/16/08(Thu)04:23 No.2813940
    My war doggirl is flashing with a downward blue arrow after I tied her up near the entrace to my fort. Is this a good thing or a bad thing?
    >> Lady !yjS7Nj9Mpo 10/16/08(Thu)04:37 No.2813999
    Current project: Build a castle.

    Inside a mountain.

    Currently devising: How to hollow out the goddamn mountain.
    >> Anonymous 10/16/08(Thu)04:40 No.2814016
    >>2813940
    uh...

    She needs to drink, you know.
    >> Anonymous 10/16/08(Thu)04:44 No.2814032
    >>2813731
    Yo dawg, I hear you like turtle bone spears, so I put a picture of a turtle bone spear on your turtle bone spear so you can spear turtles while you spear turtles.
    >> Anonymous 10/16/08(Thu)04:46 No.2814037
    I'm so doing this.
    >> Anonymous 10/16/08(Thu)04:48 No.2814044
         File :1224146906.gif-(2 KB, 288x194, dwarf fortress - pimp my smoot(...).gif)
    2 KB
    >>2814032
    Also, sadly, when you said "Yo dawg" I heard "Say hi to your mother for me" after it.
    >> Lord Licorice 10/16/08(Thu)04:53 No.2814061
    >>2814044

    I have no idea why but I loled heartily at this.
    >> Anonymous 10/16/08(Thu)05:01 No.2814091
    >>2814016
    Shit. Thanks, man, for pointing that out to me before she died.

    My fort's sitting on an aquifer. Would digging a staircase down next to her chain (with an up/down staircase underneath it) be suitable for her to drink from?
    >> Anonymous 10/16/08(Thu)05:20 No.2814175
    >>2814044
    Are you Mark Wahlberg, talking to animals?

    @_@
    >> Anonymous 10/16/08(Thu)05:36 No.2814232
    >>2814175
    I suppose that by using the moddable creatures in this thread you very well could be.

    Mark Walledmountain has canceled talk to trees: interrupted by wind
    >> Anonymous 10/16/08(Thu)06:04 No.2814328
         File :1224151491.jpg-(35 KB, 400x400, minotaur.jpg)
    35 KB
    >>2812954
    Uh, if I want to make, uh, "cowboys", what do I... how do I do that?
    >> Anonymous 10/16/08(Thu)06:09 No.2814339
    >>2814328
    I mean, based on the assumption that I won't be milking the cowboys.
    Which, if the porn I've seen is correct, is a huge assumption to be making.
    >> Anonymous 10/16/08(Thu)07:18 No.2814568
    >>2812954
    > [BODY:QUADRUPED

    what.
    >> Anonymous 10/16/08(Thu)07:24 No.2814595
    >>2814568
    COWTAURS!!!
    >> Anonymous 10/16/08(Thu)07:40 No.2814653
    >>2814595
    I wouldn't mind a Minotaur, but creature.. Not pet.
    >> Anonymous 10/16/08(Thu)07:50 No.2814694
    >>2814653
    Well, I could have posted a "cowboy" in the style of these cowgirls and catgirls and such, but that wouldn't be very worksafe.
    Plus, not as sexy as big beefy (see what I did there) minotaurs.
    >> Anonymous 10/16/08(Thu)07:54 No.2814707
    >>2814694
    An entire Mythological Creatures .txt would be nice. I'd be less angry if it was a Mermaid that killed by dwarf, and not carp.
    >> Anonymous 10/16/08(Thu)07:56 No.2814719
    >>2814707
    Pretty sure they're already in there.
    >> Anonymous 10/16/08(Thu)07:56 No.2814723
    >>2807931
    Working bongs that can be made from the bones of your enemies. Also, goblins should use blood instead of water in their bongs.
    >> Anonymous 10/16/08(Thu)07:58 No.2814727
    >>2814719
    I have never seen a Mermaid.
    >> Anonymous 10/16/08(Thu)08:00 No.2814730
    This whole thread is getting dragged to the butcher's.
    >> Anonymous 10/16/08(Thu)08:03 No.2814735
    >>2814730
    INTERRUPTED BY TOWER CAP BARREL
    >> Anonymous 10/16/08(Thu)08:20 No.2814804
    >>2814727
    Mermen/Mermaids are ocean only
    >> Anonymous 10/16/08(Thu)09:05 No.2814952
    >>2814804
    They are awesome to have in your moat.
    Like "making an insane canal mega project out to the sea to trap them" worthy.
    >> Anonymous 10/16/08(Thu)09:08 No.2814963
    Could someone make Magma Carp?
    That would be an awesome thing to have in your moat.
    >> Anonymous 10/16/08(Thu)09:08 No.2814965
    >>2814804
    Well, I'm building on the shore of a Sinister Ocean. Will I get Zombie Mermen?
    >> Anonymous 10/16/08(Thu)10:23 No.2815203
    What would a drider's be? Or a slime girl?
    >> Anonymous 10/16/08(Thu)10:25 No.2815210
    >>2815203
    There's at least one mod with driders in it, and I think it's also the (now outdated) sample creature for adventure mode on the race modding wiki pages.
    >> Anonymous 10/16/08(Thu)10:30 No.2815236
    I wonder if we can get a mod with monstergirls instead of dorfs.

    Nedds more bunny girls

    http://rapidshare.com/files/148235414/Inaba_of_the_Moon_and_Inaba_of_the_Earth.rar
    >> Anonymous 10/16/08(Thu)12:45 No.2815822
    >>2814965
    I think so, yes. I remember reading about somebody killing any of the live ones around, just towards that purpose; he kept his moat filled with skeletal mermaids.
    >> Anonymous 10/16/08(Thu)13:12 No.2815927
    [OBJECT:CREATURE]

    [CREATURE:FOXHUMAN]
    [NAME:foxgirl:foxgirls:foxgirl]
    [TILE:'i'][COLOR:4:0:0]
    [FEMALE]
    [PETVALUE:400]
    [INTELLIGENT]
    [CANOPENDOORS]
    [COMMON_DOMESTIC][BENIGN][PET]
    [PREFSTRING:fox ears]
    [BODY:2BIGEARS:HUMANOID:TAIL:2EYES:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:B
    RAIN:5FINGERS:5TOES:MOUTH]
    [SIZE:6]
    [MAXAGE:60:120]
    [ATTACK:MAIN:BYTYPE:GRASP:punch:punches:1:2:BLUDGEON][ATTACKFLAG_WITH]
    [ATTACK:SECOND:BYTYPE:MOUTH:bite:bites:1:1:GORE][ATTACKFLAG_CANLATCH]
    [CHILD:12][BABY:1][MULTIPLE_LITTER_RARE]
    [FAT:1]
    [EQUIPS]
    [DIURNAL]
    [STANDARD_FLESH]
    [HOMEOTHERM:10067]
    [LAYERING:10]
    [SWIMS_LEARNED][SWIM_SPEED:2500]
    [NOT_BUTCHERABLE]
    [CANNOT_UNDEAD]
    [PERSONALITY:ACTIVITY_LEVEL:0:70:80]
    [PERSONALITY:CHEERFULNESS:0:60:100]
    [PERSONALITY:EXCITEMENT_SEEKING:0:60:100]
    [PERSONALITY:ARTISTIC_INTEREST:0:60:100]
    [PERSONALITY:GREGARIOUSNESS:0:75:100]
    >> Anonymous 10/16/08(Thu)14:48 No.2816327
    bump for win
    >> ­ 10/16/08(Thu)15:00 No.2816391
    what are you talking about?
    >> Anonymous 10/16/08(Thu)15:00 No.2816392
    I find that it's easier if you remove the [INTELLIGENT] tag and use [CAN_SPEAK][CAN_LEARN], mostly because the [INTELLIGENT] tag causes thirst and hunger, which can be troublesome if you don't have a readily available water source
    >> Anonymous 10/16/08(Thu)15:33 No.2816548
         File :1224185596.jpg-(816 KB, 2558x1742, 1221589957128.jpg)
    816 KB
    is it possible to make them pick up clothes when they are naked?
    I don't want my bunnygirls freezing to death in cold biomes.
    >> Anonymous 10/16/08(Thu)15:34 No.2816553
    >>2816548
    Equips possibly.
    >> Anonymous 10/16/08(Thu)15:45 No.2816595
    they all seem to start out with NARROW clothes, guess I'll have to wait for goblins to show up to get replacement underwear
    >> Anonymous 10/16/08(Thu)15:50 No.2816616
         File :1224186611.jpg-(29 KB, 500x625, Kitsune88.jpg)
    29 KB
    >>2815927
    >> Anonymous 10/16/08(Thu)16:32 No.2816801
    >goblins
    >underwear
    >> Anonymous 10/16/08(Thu)16:51 No.2816920
         File :1224190286.jpg-(66 KB, 796x613, 60_1_4.jpg)
    66 KB
    >>2816801
    but how else will i get narrow giant cave spider silk thongs?
    >> Anonymous 10/16/08(Thu)16:52 No.2816932
    >>2816920
    >cave spider silk thongs

    Okay, my brain took a quick detour through Spellforce and came to "UNDERPANTS MADE OF PHASE SPIDER SILK"
    >> Anonymous 10/16/08(Thu)19:06 No.2817785
         File :1224198366.jpg-(85 KB, 650x741, kumatan.jpg)
    85 KB
    bump
    >> Anonymous 10/16/08(Thu)20:32 No.2818284
    Do we have to put [OBJECT:CREATURE] before each of them?
    >> MR. RAGE !D9l9S8Lio6 10/16/08(Thu)20:33 No.2818292
    >>2816920
    >>2817785

    OH MY GOD THESE ARE UNBELIEVABLY CUTE.
    >> Anonymous 10/16/08(Thu)20:53 No.2818410
         File :1224204832.jpg-(161 KB, 700x837, milk.jpg)
    161 KB
    >>2812954
    >> Anonymous 10/16/08(Thu)21:11 No.2818511
         File :1224205874.gif-(137 KB, 240x168, kneadmoar.gif)
    137 KB
    >>2816920
    See animooted picture for details.
    >> Anonymous 10/16/08(Thu)21:14 No.2818533
    >>2818410
    Milk those udders.
    >> Brownie 10/16/08(Thu)21:17 No.2818543
         File :1224206220.jpg-(56 KB, 533x622, horo.jpg)
    56 KB
    Is there one for a god of the harvest?
    >> Anonymous 10/16/08(Thu)21:20 No.2818567
    >>2818543
    Requesting a link to wherever you found this!
    >> Anonymous 10/16/08(Thu)21:21 No.2818573
    >>2818543
    No [ECONOMICS] tag.
    >> Brownie 10/16/08(Thu)21:25 No.2818592
         File :1224206745.jpg-(964 KB, 2185x1600, [SaHa] Wolf Road 19.jpg)
    964 KB
    >>2818567
    First one?
    http://loadingvault.com/search.php?q=Wolf+Spice+doujin
    >> Anonymous 10/16/08(Thu)21:26 No.2818594
    >>2818567
    seconded
    Come on, anon, don't fail us now!

    This is Horo!
    >> Anonymous 10/16/08(Thu)21:26 No.2818597
    >>2818567
    /rs/ wolf road
    >> Anonymous 10/16/08(Thu)21:34 No.2818626
         File :1224207260.jpg-(660 KB, 1200x1600, 1223129440981.jpg)
    660 KB
    You know you want to.
    >> Anonymous 10/16/08(Thu)21:39 No.2818657
    >>2818573
    What does that do? Make it so they can be smelted? =_=
    >> Anonymous 10/16/08(Thu)22:50 No.2819080
         File :1224211806.jpg-(94 KB, 868x642, 60_5_8.jpg)
    94 KB
    >> Anonymous 10/16/08(Thu)22:51 No.2819088
         File :1224211909.jpg-(87 KB, 829x616, 60_9_12.jpg)
    87 KB
    >> Anonymous 10/16/08(Thu)22:52 No.2819092
    >>2819080
    Excuse me... My nutterbutter just popped... I'm going to call a doctor to see if its serious....
    >> Anonymous 10/16/08(Thu)22:53 No.2819104
         File :1224212036.jpg-(78 KB, 867x629, 60_17_20.jpg)
    78 KB
    >> Anonymous 10/16/08(Thu)22:55 No.2819109
    >>2818626
    If it has a tail, I'm eatin it. I know I want to.
    >> Anonymous 10/16/08(Thu)22:57 No.2819122
         File :1224212242.jpg-(79 KB, 960x590, 60_25_27.jpg)
    79 KB
    >> Anonymous 10/16/08(Thu)22:59 No.2819139
         File :1224212364.jpg-(76 KB, 784x577, 60_41_42.jpg)
    76 KB
    increasing their punch damage to 10:20 gives interesting results
    >> Anonymous 10/16/08(Thu)22:59 No.2819143
    >>2819122
    >>2819104
    >>2819088
    >>2819080
    >>2817785
    >>2816920

    too adorable, dying of D'awww...
    >> Anonymous 10/16/08(Thu)23:00 No.2819147
         File :1224212415.jpg-(65 KB, 838x616, 60_43_45.jpg)
    65 KB
    >> Anonymous 10/16/08(Thu)23:01 No.2819154
    >>2819122
    GREAT SCOTT! I CAN SEE HER BLOOMERS!
    >> Anonymous 10/16/08(Thu)23:01 No.2819158
         File :1224212483.jpg-(62 KB, 863x574, 60_46_48.jpg)
    62 KB
    >> Anonymous 10/16/08(Thu)23:02 No.2819167
         File :1224212564.jpg-(46 KB, 683x598, 60_49_50.jpg)
    46 KB
    >> Anonymous 10/16/08(Thu)23:03 No.2819172
         File :1224212623.jpg-(82 KB, 972x626, 60_36_38.jpg)
    82 KB
    >> Anonymous 10/16/08(Thu)23:04 No.2819175
         File :1224212677.jpg-(96 KB, 1020x724, 60_58_60.jpg)
    96 KB
    >> Anonymous 10/16/08(Thu)23:05 No.2819180
         File :1224212723.jpg-(79 KB, 840x732, 60_53_55.jpg)
    79 KB
    >> Anonymous 10/16/08(Thu)23:06 No.2819185
         File :1224212772.jpg-(62 KB, 775x712, 60_51_52.jpg)
    62 KB
    >> Anonymous 10/16/08(Thu)23:06 No.2819188
    Anyone playtest these yet to make sure they don't just drop dead like the Cliff Racers someone made?
    >> Anonymous 10/16/08(Thu)23:10 No.2819210
         File :1224213018.jpg-(49 KB, 766x626, 60_39_40.jpg)
    49 KB
    >>2819188
    the work fine but need food and water due to [INTELLIGENT] [CAN_SPEAK] [CAN_LEARN]
    >> Brownie 10/16/08(Thu)23:11 No.2819220
    >>2819188
    Cliff Racers are SUPPOSED to drop dead.

    Or I would exterminate them all.
    >> Anonymous 10/16/08(Thu)23:12 No.2819222
    >>2819185

    my god who is this little cute muffin of sweetcream!? SHE'S MAKING ME WANT TO BUY HER YARN!!!
    >> Anonymous 10/16/08(Thu)23:12 No.2819223
         File :1224213120.jpg-(80 KB, 881x593, 60_13_16.jpg)
    80 KB
    >> Anonymous 10/16/08(Thu)23:15 No.2819237
    >>2819222
    maybe /jp/ knows
    >> Anonymous 10/16/08(Thu)23:15 No.2819240
         File :1224213338.jpg-(249 KB, 505x760, 122400949732.jpg)
    249 KB
    Is this a Horo thread?
    >> Anonymous 10/16/08(Thu)23:17 No.2819248
         File :1224213442.jpg-(39 KB, 221x222, kaz.jpg)
    39 KB
    >>2819188

    Did you just say RIDGE RACER?
    >> Anonymous 10/16/08(Thu)23:24 No.2819282
    >>2819248

    why is the Wok with Yan guy interested in ridge racer?
    >> Sonderling !BQ3sED2yVs 10/16/08(Thu)23:25 No.2819285
    >>2819248
    Step 1: Combine the two.
    Step 2: ???
    Step 3: Welcome the end of all life.
    >> Anonymous 10/16/08(Thu)23:38 No.2819336
    >>2814175
    Dude. Fuck hahahaha. Love that sketch.
    >> Anonymous 10/16/08(Thu)23:44 No.2819356
    >>2819220
    Nah the Cliff Racers were just dropping out of the sky and Suffocating en masse
    >> Anonymous 10/16/08(Thu)23:48 No.2819376
         File :1224215302.png-(19 KB, 647x332, Thank you tg.png)
    19 KB
    Thank you /tg/.
    >> Anonymous 10/16/08(Thu)23:52 No.2819400
    >>2814965
    Nah just Zombie Carp
    >> Anonymous 10/16/08(Thu)23:58 No.2819433
         File :1224215921.jpg-(83 KB, 911x632, 60_33_35.jpg)
    83 KB
    >> Anonymous 10/16/08(Thu)23:59 No.2819442
    >>2819154
    "I'll dispose of this at once, then!
    (All for Silas, all for Silas!)"
    >> Anonymous 10/17/08(Fri)00:04 No.2819473
         File :1224216271.jpg-(80 KB, 945x590, 60_21_24.jpg)
    80 KB
    >> Anonymous 10/17/08(Fri)00:14 No.2819517
         File :1224216855.jpg-(76 KB, 586x573, KittyBox.jpg)
    76 KB


    Delete Post [File Only]
    Password
    Style [Yotsuba | Yotsuba B | Futaba | Burichan]