I'm gonna post the ones in the book now. All names, etc have been left the same, so if it seems corny, blame the writers.
Ashpaws, a cat(hp 16, Int 10) lost his mistress, a sorceress named Fadala, when she went into labor just over nine years ago. The child survived and, somehow, Fadala's frantic need to protect her baby, a girl named Darlise, left Ashpaws with his faculties intact and one final mission. After her mother's estate was looted by greedy relatives, who abandoned her at a foundling house, Darlise grew up without anyone she considered family. As soon as she learned to fend for herself, Darlise fled the orphanage and the cruel caretakers that treated the children like slaves, preferring a life on her own to their harsh treatment.
Despite the harsh reality of the orphanage and life as a street urchin, Darlise has, so far, managed to cling to a basic sense of humanity, though she must steal in order to survive.Ashpaws, almost completely white, with merely a band of dusky charcoal around each of his feet, desperately wants to find a way for her to escape the life of misery and poverty that seems her destiny. His intellect, ability to speak to other cats and font of hit points has made him the undisputed king of the city's alley cats. On one occasion he even managed to rouse up a "swarm" of cats to help Darlise when she got in over her head.
Ashpaws does not know how long he can keep protecting Darlise, but he is ready to die if necessary. While he is only able to speak to other cats, he would welcome any attempts at communication, whether by a druid, another cat familiar or something even more unusual. He knows that Darlise's aunts and uncles cheated her out of her inheritance and suspects that she might one day develop her mother's magical gifts, giving him two possible approaches if he manages to make contact with an adventuring band.