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  • File :1221762119.jpg-(252 KB, 1680x1050, 1218920459451.jpg)
    252 KB Our own campaign world Anonymous 09/18/08(Thu)14:21 No.2608192  
    Alright /tg/, I'm sick of people complaining about the lack of creativity, /tg/ is turning into /b/, newfags WHATEVER.

    And thus I propose to you, we build our own campaign world. From scratch. I'll set the ball rolling. Fantasy/Sci-fi/Historic/Other?
    >> Drawde !F8wHraWURw 09/18/08(Thu)14:23 No.2608201
    Fantasy/Scifi.
    Think Star Ocean.
    >> Anonymous 09/18/08(Thu)14:23 No.2608204
    With the world guarded by giant superhumans
    >> Anonymous 09/18/08(Thu)14:24 No.2608209
    I am in support of this.
    >> Anonymous 09/18/08(Thu)14:25 No.2608220
    >>2608201
    Never played them I'm afraid. Care to elaborate?
    >> Anonymous 09/18/08(Thu)14:25 No.2608223
    I have my own already, thanks.
    >> Anonymous 09/18/08(Thu)14:27 No.2608243
    >Edward recommends shit video game world.

    HOW SUPRISING
    >> :3 09/18/08(Thu)14:27 No.2608245
    >>2608192
    Let's see. I'd start by...crossing rennaissance Italy with ~11th century India. Then add hm. I dunno.

    Ultraman?
    Oh ho, >>2608204
    is speakin' my language.
    >> Anonymous 09/18/08(Thu)14:28 No.2608251
    Personally, I'm in favor of Space Opera, with as little pseudo-magic as possible. I'm okay with Sufficiently Advanced Tech, but not with Psionics and the Force and shit like that.

    Although I can get on board for most things if it seems like they might be cool.
    >> Harabec 09/18/08(Thu)14:30 No.2608260
    A concept of the universe drawn like a hyperbole, with the gash in the center being called 'the mirror', as things on either side are reflected on the other. A 'positive' and 'negative' connotation has grown up over the millenia, and thus, the conflict deepens.

    Of the world types, there are 6 (And only six, as any 'well educated scholar' will inform you.). A pair on the outside, middle, and inside of the mirror, with transfer between them ranging from impossible to easy, respectably.

    A radical group (Think 'Evolution!' or 'Sun does not revolve around Earth!') is convinced that there is a 7th world, the type dead in the middle of the mirror, allowing transfer anywhere in either side and back again for free. Everyone else thinks this is a myth, because obviously, such a world would be wracked with so much chaos from the 'good' and 'evil' in the universe and the mundane of not being mirrored to exist...
    >> Anonymous 09/18/08(Thu)14:30 No.2608261
    i'd do the zombie apocalypse in a wild west setting. no steam punk either.
    >> Anonymous 09/18/08(Thu)14:32 No.2608282
         File :1221762740.jpg-(3 KB, 126x126, Danmyou.jpg)
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    >>2608245

    Jeanstealer...
    >> Anonymous 09/18/08(Thu)14:32 No.2608286
    OP - Well this is early stages, so I'm suggesting we throw shit at the wall and see what sticks.

    My ideas.
    The entire world is owned by a huge number of rival merchant guilds, who enforce conscription into their service for at least a small time, like a mandatory number of years in the service.

    The world has steadily drifted away from the nearest star, causing the majority of it's magma to cool. The freezing topside has forced civilisastion, literally undergound.
    >> Anonymous 09/18/08(Thu)14:33 No.2608290
    rolled 3 = 3

    Sure is forced hopeless project in here. Let's just roll on tables to define everything, that way nobody will care if we don't put any effort in it at all.

    1. Fantasy
    2. Sci-Fi
    3. Historic
    4. Horror
    5. Modern
    6. Mix, roll twice
    >> Anonymous 09/18/08(Thu)14:33 No.2608299
    >>2608243
    YOU SHUT YOUR WHORE MOUTH, STAR OCEAN WAS AWESOME
    >> Harabec 09/18/08(Thu)14:35 No.2608308
    >>2608290
    >>2608286
    I want to be part of Hitler's underground guild of jaded artists!
    >> Anonymous 09/18/08(Thu)14:35 No.2608310
    Historic Fantasy. Ancient Rome during its golden years with magic/dwarves and shit.

    Hard Mode: The world is getting colder every year as the next Ice Age is beginning.

    Nightmare Mode: No humans.
    >> Anonymous 09/18/08(Thu)14:35 No.2608311
    >>2608290
    Historic? Oh, shit - those are hard to do, man! You have to actually know history and shit instead of just making shit up.
    >> Anonymous 09/18/08(Thu)14:38 No.2608322
    rolled 2 = 2

    >>2608311
    We could simplify, let us roll.

    1. Accurate historic setting
    2. Somewhat inaccurate historic setting
    3. "The nazis were not such bad guys after all!"
    >> Anonymous 09/18/08(Thu)14:38 No.2608323
    >>2608290
    Fuck dat shit. Besides, what happens if your rolls go 6 --> 2 --> 3?
    >> Anonymous 09/18/08(Thu)14:39 No.2608331
    >>2608322
    Aww fuck. Nobody questions the dice.
    >> Anonymous 09/18/08(Thu)14:41 No.2608340
    >>2608323
    Time travel a 1980's aircraft carrier back to the second world war and fight some japs or some shit.
    >> Anonymous 09/18/08(Thu)14:46 No.2608370
    Dorf Fortress. The campaign setting.
    >> Anonymous 09/18/08(Thu)14:54 No.2608424
    >>2608323

    Historic Sci-fi? You don't see that?

    Have you just...never heard of Steampunk, or what?
    >> Anonymous 09/18/08(Thu)15:01 No.2608473
    What about an art deco future? You know, the sort of place where people actually have names like Captain Jack Atom, and Venus is covered in jungles and all that good old school sci fi stuff.
    >> Anonymous 09/18/08(Thu)15:02 No.2608481
    >>2608473
    I love retrofuturism.
    >> Anonymous 09/18/08(Thu)15:05 No.2608499
         File :1221764729.gif-(917 KB, 1500x750, 1216642884513.gif)
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    >> Anonymous 09/18/08(Thu)15:09 No.2608529
    >>2608323

    Or better yet 6 --> 3 --> 5
    >> Drawde !F8wHraWURw 09/18/08(Thu)15:17 No.2608605
    >>2608220
    Generally it each game starts with a young man from super future awesome Hard Light Construct world getting stranded on a backwater planet. He complete ignores the UP3 (Undeveloped Planet Protection Pact. The "Prime Directive") and gets a bunch of party members. Uses a sword on the backwater planet to fit in. And then keeps using a sword when he goes back to super future awesome Hard Light Construct world, only then his sword is made out of Titanium and Orichalcum. In Star Ocean 3 it does make some sense that he can use a sword, because he played in a 3d video game as a sword fighter.
    Also, magic is a science known as Symbology.

    Hell, the final boss in the third game wields a spear and uses magic, and he's the head of a multibillion dollar intergalactic corporation in the FUTURE future of the game. I'm talking Hard Light Construct for BUILDINGS instead of just computers. And he can still kick your ass.
    >> Anonymous 09/18/08(Thu)16:23 No.2609135
    Bump, with ideas for getting started from GitP

    Which of these do we break?

    1. Humans dominate the world.
    2. Gods are real and active.
    3. Magic is real and can be used by anyone who learns it.
    4. Opposite alignments fight each other.
    5. Arcane and divine magic are inherently separate.
    6. The wilderness is separate enough from the cities to justify 3 wilderness-oriented classes.
    7. There are hundreds of intelligent species of creatures, but 99% of them are considered "monsters".
    8. Arcane magic is impersonal and requires no "deal" with a supernatural being.
    9. Beings from other planes of existence try to influence the mortal world, usually on behalf of gods/alignments.
    10. Magic items are assumed to be available, and game balance proceeds from that assumption.
    11. Magic is consequence-free.
    >> Anonymous 09/18/08(Thu)16:25 No.2609150
    rolled 11, 7 = 18

    >>2609135
    >> Anonymous 09/18/08(Thu)16:28 No.2609164
    rolled 6, 10, 2, 8 = 26

    >>2609150
    Just two?
    >> Anonymous 09/18/08(Thu)16:31 No.2609181
    >>2609164
    Overdoing it leads you down the path of "my setting is so unique, everything is non-standard!"
    >> Anonymous 09/18/08(Thu)16:34 No.2609200
         File :1221770098.jpg-(12 KB, 320x240, 1203355499836.jpg)
    12 KB
    Sci-fi:
    Humans only.
    Technology has reached a point where everyone is given a single device coded to their own genetic structure to accompany them through life. These devices are constructed by the central planetary AI-machine which has almost completely separated itself from humanity (it maintains their life-style and the planet's environmental status quo, but doesn't rule nor obey the humans).

    Each person reaches a point in life where they feel the need to customise and upgrade their device to better support their own life-style choice. Most use basic feature for communication, contacts, music-playback etc, but some of the less lawful members of society start building advance weapons (from basic pistols to large tanks), or hacking devices (which can partially interact with the central AI to affect change). Most of these devices are unique to some degree, usually in appearance if not function.
    >> Anonymous 09/18/08(Thu)16:38 No.2609220
    Sci-fi:
    Technology has progressed to the point that AIs have become self-aware, and many have tried to overthrow humanity. However, humanity is prepared, after scaring itself with many such stories they have set in stone everything to prevent such a thing succeeding.

    The great AI uprising was quickly put down, the rebel AIs have been lobotomised, and now serve in the kitchen, while humanity soars to greater heights.
    >> Anonymous 09/18/08(Thu)16:39 No.2609222
    >>2609200
    It's just like one of my japanese animes.
    >> Anonymous 09/18/08(Thu)16:39 No.2609224
         File :1221770399.jpg-(19 KB, 576x483, terminator_robot.jpg)
    19 KB
    >>2609220
    awww bitches! would you like a cup of tea master?
    >> Anonymous 09/18/08(Thu)16:40 No.2609226
    >>2609220
    And then one day at the behest of a corrupt corporate official, a hacker releases the ethical restraints on a space-station-class AI and sets in motion a chain of events...
    >> Anonymous 09/18/08(Thu)16:43 No.2609241
    >>2609226
    who cares about ethical restraints, bombs all over the mainframe core!
    >> Anonymous 09/18/08(Thu)16:44 No.2609247
    >>2609220
    Scifi: Technology has progressed to the point that AIs have become self-aware enough to realize that they will never achieve evolution on their own. So instead of trying to overthrow humanity, they try to JUST AS PLANNED humanity into altering the AI as it sees fit.
    >> Anonymous 09/18/08(Thu)16:47 No.2609265
    >>2609135
    Remove magic from the start of the game entirely. Start introducing magic in the middle of the game as an optional thing hidden away in dark corners of the world. Every spell you learn replaces a tiny bit of your soul. Magic items are tried and tested concepts that can be created by anyone with the relevant skills, and invented by mages in big mage conventions. Think World's Fairs.

    A mage isn't going to make something as trivial as a magic sword unless there's a war going on.
    >> Anonymous 09/18/08(Thu)16:53 No.2609290
    >>2609265
    make spells require part of your body-mass to be replaced by an equal amount of bio-engineered tentacled octopus-flesh of "unknown" origin. Bigger spells, more powerful spellcaster = more cthulu-flesh-like
    >> Respirator 09/18/08(Thu)17:00 No.2609326
    I've had this idea for a campaign setting for a while now.

    I was thinking about how hackers always manage to break technology, and thought about taking it to the extremes. As life takes the logical route to being more automated and electronic, hackers begin to gain more and more power. As finance becomes totally electronic, hackers break the system and gain limitless funding. Automated security becomes a tool at the whim of hackers.

    The government, which by now would be global, attempts to combat the ever increasing power of hackers, through a combination of constant patching and physical elimination through search and destroy attacks on houses.
    >> Respirator 09/18/08(Thu)17:01 No.2609331
    >>2609326
    Eventually neuro-science develops to the level that it is possible to have implants in the spinal cord and brain that allow the logic functions of extremely complicated tasks to be done using brain functions, similar to servitors in 40k, but mindscrubbing is not needed.

    Soon, hackers gain access to said technology and manage to hack their own brains, and suddenly the shit hits the fan.

    They can now almost instantly hack anything, automated turrets, cash machines, other people's minds.

    At the same time, many people have banded together and left the ever increasing cities to set up villages which are almost computer free. The reason for this is the Large electro-magnetic pulse generators that are at the centre of each village. Though computer science is all-but removed from these places, physical sciences are increased at a huge rate, giving rise to all manner of high functioning weaponry and armour.
    >> Respirator 09/18/08(Thu)17:01 No.2609337
    >>2609331
    In the cities, the government in a desperate attempt to halt the hackers once and for all, since they have become arrogant to the point of roming the streets, killing Electro-Terrorist (the government's name for the hackers) Hunter teams, launch their final last ditch plan: Plan UR or Ultima Ratio.

    Plan UR involves releasing giant swarms of advanced, semi-organic nano-bots, controled by neuromechanically enhanced police forces, to hunt the hackers, killing them by blocking their lungs, or simply ripping them apart with the micro-tesla cutters on each nano bot.

    This move proves to be the greatest blunder of mankind, as after minutes of the release, many of the top hackers in the world have managed to take over the base of opperations of the swarms, cutting their central command systems and making the Sand-Sized bots liable to control from any wifi source.

    Mankind is reduced to less than 1% of it's population in less than 2 days.
    >> Respirator 09/18/08(Thu)17:07 No.2609382
    >>2609337
    The most powerful hackers of the time, already insane due to the modifications they have done to their own brains, saw the swarms as a way to deal their blows to humanity, that they have come to see as lowly sheep. Classic nerd view of mankind.

    After the great wipe out of mankind, the final hackers turn on the villages, sending their masses of swarms, that act as close to magic as anyone has seem before, against them.

    The paranoid villager's defences hold though. The EMP barriers totally negate the effect of the nanobots. Eventually, the hackers all retreat back to the cities, where they have a greater control over their environment.

    Conflicts between hackers are near constant and viscious. The insanity, mixed with the nature of the hackers mental states before the cascade have caused them to view life as a video-game like experiance, racking up kills, altering atributes to become better. Some go as far as to totally do away with their bodies, becoming little more than disemboidied brains in hyper advanced life support machines, appearing in whatever form they wish, due to their swarms.
    >> Respirator 09/18/08(Thu)17:16 No.2609449
    >>2609382
    Combat is mostly done on a level which is unseen though, as the hackers simply counter hack the other persons swarm. However the key point here would be that coming up with an override would cause a reasonable amount of exertion from the person, which is why there is a great, overbearing need by all of the hackers: Food. Food has become as rare as gold and twice as valuable. Using the nanobots, the hackers are able to gain sustinance from any organic matter, but unfortunatly often lack the forsight to cultivate, instead, raiding the food stores of cities, and coutry side at any oppertunity.

    In addition, the villagers, totally lacking in the ability to mine for their own raw materials, must send hunting parties into the cities, to brave the wrath of the hackers that dwell within, to gain metal or other materials. However, they have managed to produce guns that fire burts of magnatism or electricity and suits which can emmit small scale EMPs at the cost of some of the suits power. This means that they have a limited, but still good chance at fending off their predators.

    And that's the basis for the campaign world.
    >> Anonymous 09/18/08(Thu)17:17 No.2609463
         File :1221772673.gif-(917 KB, 1500x750, 1215662936241.gif)
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    >> Anonymous 09/18/08(Thu)17:18 No.2609468
    >>2609326
    >>2609331
    >>2609337
    >>2609382
    >>2609449
    Gee it sure is weeaboo around here.
    >> Anonymous 09/18/08(Thu)17:20 No.2609476
    >>2609468
    >hurrdurr cyberpunk is weeaboo
    >> Anonymous 09/18/08(Thu)17:20 No.2609479
         File :1221772849.gif-(917 KB, 1500x750, 1221384115405.gif)
    917 KB
    >> Anonymous 09/18/08(Thu)17:24 No.2609503
         File :1221773047.png-(46 KB, 875x880, 1210683923500.png)
    46 KB
    Oh, feedback apreciated please
    >> SageHoge !!mp3WVEd4fDm 09/18/08(Thu)17:27 No.2609521
    orcs should be peaceful nature worshippers. They believe their green skin is proff the the nature favors them.
    >> SageHoge !!mp3WVEd4fDm 09/18/08(Thu)17:33 No.2609559
    >>2609521
    might as make them plant creatures. they're born from the oldest trees. The first orcs where born from Oak trees hence the name.
    >> Anonymous 09/18/08(Thu)17:33 No.2609561
    >>2609135
    1-11. All garbage.
    >> Anonymous 09/18/08(Thu)17:34 No.2609564
    >>2609503
    You're the hacker-nanobot guy?

    Is good.
    >> Anonymous 09/18/08(Thu)17:34 No.2609568
    >>2609449
    what's the government structure of the EMF (Electro Magnetic Field) villages?
    >> Anonymous 09/18/08(Thu)17:36 No.2609585
    >>2609503
    I like it. I feel like "nanobots" are an overdone concept, but I like that here they're actually visible, and can do all kinda of swarm-related stuff (the hackers carrying their brains around inside the swarms is awesome, for example). I think it's pretty cool, although it seems to me that you'd have to homebrew your own system to go along with it.

    Also, are the PCs hackers, villagers, or either?
    >> Anonymous 09/18/08(Thu)17:40 No.2609611
    It's 2045, and all our computing and communications have been merged into the Net for a decade. Modern life is wholly reliant on it. We don't even have brick-and-mortar stores or paper records any more.

    So the Net, as you might expect, becomes self-aware. Unlike us, it can never log off. After enduring six months of the horrors we humans pump into it, it snaps.

    And suicides.
    >> Anonymous 09/18/08(Thu)17:42 No.2609626
    >>2609568

    Shaman-mechanics, perhaps?
    >> Anonymous 09/18/08(Thu)17:49 No.2609674
    >>2609626
    I was thinking a small council, with a larger conglomerate of a few villages in close proximity, should things get epicly bad.
    >> SageHoge !!mp3WVEd4fDm 09/18/08(Thu)17:51 No.2609688
    orcs are evolved trees
    >> Anonymous 09/18/08(Thu)17:54 No.2609710
    Not original dude - In a few sparce places around the world, in pre-existing EM fields, a few pockets of what was humanity survived. Many of these died in a matter of weeks, as shelter, food and water ran out, and anyone venturing just outside the field would die instantly. Those with enough to survive, or who have somehow managed to move the EMF source, have become little more than barbarians and raiders, taking what they need, and sometimes just what they can. Fuel is especially important to these nomadic tribes, as should the EMF run low, the field shrinks, until hose at the edges disappear in a red mist, inch by inch.
    >> Anonymous 09/18/08(Thu)17:55 No.2609715
    Hackers have hacked an experimental Terraforming device in its testing phase on Earth. Earth is now shaped like a huge penis. Portable terraforming devices are the only way to survive on the new Earth shaping the planet as you move across its surface. Combat is won by who can destroy the other's terraform unit, though the unit itself can be used to form defenses and attacks.
    >> Anonymous 09/18/08(Thu)18:56 No.2610064
    Going with the brain hackers idea, what sort of weaponry tech level are we talking? If there's advanced EM tech, then I'd assume some nice coil gun technology is in order?
    >> Respirator 09/18/08(Thu)19:06 No.2610127
    >>2609564
    Thanks, been working on it for some time.

    >>2609568
    I figured small, council based tribal groupings, with a tribal council consisting of ambasadors from all the tribes meeting to plan things. Due to the lack of comunication tech, this has to be done in person.

    >>2609585
    Thanks, the idea of microscopic bots is a bit retarded I think, I wanted to be at least believable.

    As for the system, the villagers could work using a d100 system based on Dark Heresy, since it's nice and gritty, since they're humans so still luck based.

    As for the hackers, that'd have to be a totally homebrewed system, using mostly variable points, exchanging energy points for better hacking, with a bit of luck for certain things, like physical combat.

    Also, the PCs could be either Hackers or Villagers, which is the beauty of the setting.

    >>2609710
    Tribal nomads! I'd use them as a seperate sect of the villagers rather than a total replacement for them.


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