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    File :1219650615.jpg-(164 KB, 1024x768, arcadia.jpg)
    164 KB Birthright Revisitted Anonymous 08/25/08(Mon)03:50 No.2422244  
    This is not the same guy who did the birthright thing a short while back; however, insomnia is hitting me hard and I feel like a competent DM.

    So.

    You are a Lord/Lady. What do you do?
    >> Anonymous 08/25/08(Mon)03:52 No.2422257
         File :1219650733.jpg-(86 KB, 600x750, i put on my robe and wizard ha(...).jpg)
    86 KB
    I put on my robe and wizards hat
    >> Anonymous 08/25/08(Mon)03:52 No.2422258
    I am a rich lady.

    I do nothing but eat cake and piss off the peasents by telling them to eat cake when they ask for bread.

    Honestly, who the fuck do they think they are?
    >> Anonymous 08/25/08(Mon)03:52 No.2422264
    I masturbate.
    >> Anonymous 08/25/08(Mon)03:53 No.2422270
    >>2422258
    Can I fuck your skull after guillotine?
    >> Anonymous 08/25/08(Mon)03:53 No.2422271
    Hurp derp derpa durr hurr vagina
    >> Anonymous 08/25/08(Mon)03:54 No.2422274
    >>2422270
    No.
    >> sage 08/25/08(Mon)03:54 No.2422275
    I demand BITCHES! BITCHES FOR YOUR RULER.
    >> Anonymous 08/25/08(Mon)03:54 No.2422280
    >>2422274
    :(
    >> Anonymous 08/25/08(Mon)03:55 No.2422284
    >>2422258
    It doesn't take long for an insurgency to rise among the peasantry. Your court adviser tells you that the people are on the verge of uprising, and as you have put no effort into forming a military, you will be woefully unprepared to deal with them. He tells you if you do not act quickly, it will lead to ruin.
    >> OP 08/25/08(Mon)03:58 No.2422302
    >>2422275
    You heavily enforce your noble rights to bed every newly wed women, but having found the winter months long and dull, without marriages, you begin having your personal guard take the most beautiful women from among the peasantry. Your people are beginning to grow angry. Several town elders have entreated you to stop your lustful ways. What do you do?
    >> Anonymous 08/25/08(Mon)04:00 No.2422314
    >>2422244
    I have my serf bidet my buttocks with his urine.
    >> Anonymous 08/25/08(Mon)04:00 No.2422316
    >>2422244
    Marry my brother and murder his wife to become the King Consort of Denmark.
    >> OP 08/25/08(Mon)04:05 No.2422352
    >>2422316
    Your new position has led you to a life of luxury, but your deceitful path to power is common gossip among the other nobility. You find that you have few friends, and even your new husband treats you somewhat coldly. Your new position may have given you many privileges, but you find that the power you used to wield as a Duchess is slipping from your grasp.
    >> Anonymous 08/25/08(Mon)04:14 No.2422400
    >>2422352
    Duchess would be Queen Consort, duckie.

    I publicly spurn my husband and devote myself to a life of chastity in a nunnery.
    >> OP 08/25/08(Mon)04:17 No.2422423
    >>2422400
    My bad.

    Your life in the nunnery has cut you off from most, if not all, connections you had to your previous life. It is an easy, simple life you lead, with little to fear, but little to do.
    >> Anonymous 08/25/08(Mon)04:19 No.2422441
    >>2422423
    My letters constantly inveigh against my Husband's lack of chastity, and through poisonous blackmail I force the Mother Superior and Priest to attest to my miraculous powers and worshipful devotion to Our Lady.
    >> Anonymous 08/25/08(Mon)04:19 No.2422445
    >>2422244

    I steal Valua's most advanced warship and set up a hidden base on Crescent Isle.
    >> Anonymous 08/25/08(Mon)04:21 No.2422458
    Gather the troops and attack the barbarian warlord in the north.
    >> OP 08/25/08(Mon)04:25 No.2422481
    >>2422441
    Your words have brought shame to your husband, and with a sort of bitter delight you find his reputation going to ruin.

    On the other end of things, many of the nobles are skeptical at best of these newfound rumors of your religious powers. Many recall no such devotion during your schemes to climb the social ladder, and suspect deceit.

    However, the peasantry are more than willing to believe in the prophetic abilities of a noble who threw away everything she had for a more simple life. Initially you had no visitors upon arriving at the monastery, but after a few months, you begin receiving guests almost daily. These peasants rarely stay more than an hour, and all they wish is to hear what enlightenment you have received. What do you do?
    >> Anonymous 08/25/08(Mon)04:26 No.2422484
    What do I do? I have no context to place this in.
    >> suomynonA 08/25/08(Mon)04:27 No.2422490
    >>2422244
    Marry the princess of a neighboring kingdom, kill her father, and sleep with her mother as well.
    >> OP 08/25/08(Mon)04:28 No.2422506
    >>2422445
    The Valuans do not take this offense lightly. They mobilize their entire fleet, and scour every island in the sky. Unfortunately, while you were busy preparing the island, you were not in contact with anyone to hear of this. Your look out tells you of a large fleet approaching your area, and the Valuans will arrive within the hour. What do you do?
    >> Anonymous 08/25/08(Mon)04:31 No.2422517
    >>2422481
    I speak of the impermanence of this life, and of the storehouse of the lord. That this life is like so many harvests of pain and virtue in the face of sin, which gathers up and is gleaned through the actions of our saviour, and is held for us by our lord in heaven. That we should bow our necks before him.

    And after four years of this, I tell them to set the storehouses on fire, and to topple the millstones, such that one thing shall not be left atop another.
    >> Anonymous 08/25/08(Mon)04:31 No.2422524
         File :1219653098.gif-(9 KB, 100x100, M_Galcian.gif)
    9 KB
    Hey guys whats up?
    >> Anonymous 08/25/08(Mon)04:31 No.2422526
    >>2422506

    Rape Fina.
    >> OP 08/25/08(Mon)04:32 No.2422534
    >>2422458
    The barbarians fight valiantly, but are nomadic in nature, and their small tribes fall before your cavalry. Their land has many game animals, but the soil is not very fertile, and the winters are harsh. However, you return home a year later, triumphant, yet find that your replacement was not expecting you so soon. It seems he had been using your resources to build himself his own castle while you are away, and the construction is half complete. Your coffers have been considerably thinned in the mean time. What do you do?

    >>2422484
    Make your own context. One person here started mid-plot, another is taking place in my OP pic, another is attacking barbarians to the north. Have fun with it.

    >>2422490
    >> Anonymous 08/25/08(Mon)04:32 No.2422537
    >>2422244
    Collect all of the nobles for random grand parties of excess and delight. I try to ensure there's at least one straight-laced general with unwavering loyalty to me to ensure that the palace guard is the most well-trained in all my lands.

    I proceed to have an underground pagan pleasure cult with all of the nobility I feel is worth trusting and let it ride.
    >> OP 08/25/08(Mon)04:33 No.2422550
    >>2422490

    Your new wife has now sworn to kill you. What do you do?
    >> Anonymous 08/25/08(Mon)04:34 No.2422560
         File :1219653275.jpg-(41 KB, 400x334, skies-of-arcadia-1.jpg)
    41 KB
    This thread has been Hijacked by the Blue Rogues, it is now a Skies of Arcadia thread.
    >> Anonymous 08/25/08(Mon)04:35 No.2422567
    >>2422560

    I Rape Fina.
    Again.
    >> Anonymous 08/25/08(Mon)04:36 No.2422575
    I'm a lord, i drink fine wine and fuck bitches, i have people to do stuff for me.
    >> Anonymous 08/25/08(Mon)04:37 No.2422580
    >>2422534
    Have the replacement clapped in irons and the construction of the castle halted. Turn half-finished castle into a quaint summer inn.
    >> OP 08/25/08(Mon)04:40 No.2422592
    >>2422517

    Over the four years, you have gained a considerable reputation among the peasantry, but your slander and denouncement of your husband has faded into memory. His reputation will not recover from it, but it will not worsen either. The nobles have forgotten our existence.

    That is, until they suddenly find themselves completely destitute after a single night of flaming carnage ruins their storehouses. Hundreds of peasants are killed by the nobility's knights, and it doesn't take long before the nobles find the root of the rebellion. Almost a week later, an small armed contingent marches to the monastery, and demands you to be handed over. What do you do?
    >> suomynonA 08/25/08(Mon)04:41 No.2422599
    >>2422550
    Treason, she has threatened to kill the new King! Because I am merciful and kind she shall be banished to wild, instead of death by my hand. Let the bests and barbarians have her.
    >> OP 08/25/08(Mon)04:44 No.2422616
    >>2422580
    The inn turns out to be moderately successful - a minor blessing. Thanks to your slaughter, you don't have extra mouths to feed on your new land, but by the next spring, your coffers have become disconcertingly low. You will need to find some place to cut spending, or you will need to get more money, or else the next winter will be particularly harsh.
    >> Anonymous 08/25/08(Mon)04:46 No.2422632
    I send ambassadors to negotiate basic alliances with the elven and dwarven kingdoms.

    And get some below-the-board queries going on the potential of getting an elven concubine.
    >> OP 08/25/08(Mon)04:47 No.2422638
    >>2422599

    You are now the lord of two fiefs, with no other nobility but your treasonous wife's mother. In your seemingly weakened state, a large force of knights attacks from your northern boarder. Your own military may be able to fend them off, but you haven't had time to recruit more men to make up for your increased territory yet. Your current guard is too spread across the lands to form an effective counter assault quickly enough. What do you do?
    >> Anonymous 08/25/08(Mon)04:49 No.2422646
    >>2422616
    In the Spring, gather as many hunters together and send them to the north to hunt for game. Have the meats salted and prepared for the winter while I make overtures to the fiefdom to the east for help.
    >> suomynonA 08/25/08(Mon)04:52 No.2422667
    >>2422638
    I consolidate my forces in the kingdom that has the better defensible position while sending out the rallying call for peasants to take up arms to fight the invaders.

    Hopefully they'll buy enough time to secure my own position and mount a counter offensive.
    >> OP 08/25/08(Mon)04:55 No.2422680
    >>2422632
    Both the elves and the dwarves are willing to take up your alliance.

    However, the dwarves will accept your alliance on the condition that you ally with them in all wars, and that you supply them with men for the mines. They are willing to negotiate terms, and what you want from them.

    The elves also want your aid in times of war, but demand nothing else of the alliance, and seem willing to contribute little else as well. You can try your hand at asking for more, however.

    You find that your inquiries as to an elven consort have proven fruitless - in fact, one of the men returned with a hand missing. It seems that either your men are incompetent, or the elves do not taken kindly to humans treating them like inferiors.
    >> Anonymous 08/25/08(Mon)04:56 No.2422686
    >>2422680
    Dun forget me here
    >>2422537
    I am interested in THE CHOOSIN MY OWN ADVENTURES.
    >> Anonymous 08/25/08(Mon)05:03 No.2422719
    Bathe in the blood of virgins to keep myself young.
    >> Anonymous 08/25/08(Mon)05:04 No.2422721
    >>2422592
    I surrender in a seamless white shift to my mortification, torture and death at the hands of civil authorities, blameless in the eyes of thousands of (surviving) peasants.
    >> OP 08/25/08(Mon)05:04 No.2422722
    >>2422646

    The hunters do fairly well, and you stock a good enough larder to last you the winter, as well as your vassals. However, it is unlikely most of the peasantry will make it, but the kingdom to the east is willing to make trade. They will offer you what surplus they have, although times have not been the best for them either. They were ravaged by a terrible snowstorm last winter, and are still rebuilding. Labor and construction materials are what their lord asks for. How do you reply?

    >>2422667

    The peasants form a half-assed militia out of necessity, but do little to hinder the enemy. As you expected, they only delayed the knights, but they delayed them enough. By the time the knights arrive at your gates, their 120 remaining men find themselves against nearly 200 of your own men. The battle is long and hard, but your preparations paid off. Your military is half-destroyed, but the enemy has been vanquished. What do you do?
    >> Anonymous 08/25/08(Mon)05:04 No.2422724
    >>2422680

    I punish the man who lost his hand vigorously (for incompetence), then reward him (to make up for the unexpected physical injury).

    I'll see if I can set up a basic mutual defense treaty with the elves - nothing too overbearing, to make it more palatable to both sides. We can see how it pans out over time.

    I'll do the same with the dwarves plus the provision of men to work in the mines, but in exchange for the latter I want at least some degree of access to dwarven-forged armor and weapons.
    >> OP 08/25/08(Mon)05:07 No.2422742
    >>2422537
    Sorry. Wasn't sure you were being serious.

    Your cult actually becomes surprisingly popular, with your numbers swelling to over a dozen. Unfortunately, somewhere along the line, someone spilled about it. As the rumors fly among the nobility, you begin to hear about some of your members facing religious inquisition. Fortunately, your private guard is still among the best in the land, and the captain has told you he doesn't believe any lies about you being a pagan. What do you do?
    >> Anonymous 08/25/08(Mon)05:08 No.2422748
    >>2422722
    Accept the deal and send any of the left over supplies from the building of the inn to the neighboring kingdom. Enlist peasents to start felling trees for wood to send.
    >> Anonymous 08/25/08(Mon)05:10 No.2422753
    I am a pirate merchant with a small band of trustworthy comrades. We've just raided yet another of the Queen's trade ships and are returning to a small island where we are regulars at the local tavern. We dock the ship for the night and celebrate our latest success, planning to re-stock and set out in the morning.
    >> Anonymous 08/25/08(Mon)05:11 No.2422757
    >>2422722
    Address the masses. Let them know their sacrifices were not in vain and that the fallen will be avenged ten fold. Find out about the people to the north and prepare for war.
    >> OP 08/25/08(Mon)05:12 No.2422763
    >>2422721

    You are not killed, much to your own surprise. Your husband personally tortures you daily, including rape, especially rape, in exchange for all you had done to him. His anger seems unabating towards you, and from your dungeon, you hear nothing of the outside world.

    After a mere week of this, you find yourself freed. Hundreds of simple peasants, armed with simple farm tools, have taken over the castle. Your husband is dead, as is his entire guard. The peasantry look to you as their leader, and are asking you to lead them in a crusade against all of nobility. What do you do?

    >>2422724
    >> OP 08/25/08(Mon)05:15 No.2422779
    >>2422724
    The elves accept.

    The dwarves accept, and personally fit the armor to every man in your personal guard. They ensure you your men are nearly invincible in these suits.

    However, the religious leader in your region is upset with you. He comes to you, and pleads you to break ties with your subhuman allies, before you enrage the human God.
    >> OP 08/25/08(Mon)05:19 No.2422799
    >>2422748
    He sends little in the way of provisions, but with some rationing, most of your fief should now survive the winter. The next spring, your realm is in a very weak state, but you should be able to farm enough this year to pick up your own weight, if you couple it with hunting. Your defenses are worrisome at best, however. What do you do now?
    >> Anonymous 08/25/08(Mon)05:26 No.2422821
    >>2422244
    Wait, woaw, what? Birthright thing? What happened?
    Did I miss it? Goddammit.
    >> OP 08/25/08(Mon)05:26 No.2422824
    >>2422757
    The fief to your north is ruled by a powerful man named Darian. He rules through strength. The land itself is a hilly plains, and his horses are envied across the lands. He uses them to great effect for mobility in battle. Unfortunately, he has grown overconfident of their speed, and occasionally spreads his forces too thin. There is another country to his west, and to his north - to his east is the ocean.

    Your people accept your speech with varying reactions - a vocal few are not ready for yet another battle. Defending your homeland is important - going out for revenge is foolish, they say. Although most of the peasants believe you are in the right, this passive minority is beginning to grow.
    >> OP 08/25/08(Mon)05:27 No.2422828
    >>2422821
    http://suptg.thisisnotatrueending.com/archive/2416342/
    >> Anonymous 08/25/08(Mon)05:28 No.2422833
    I'm a powerful Lord/Lady.

    I host a bake sale to drum up money for a "Free Cake for Everyone Day" Holiday I've had in the oven for a while.
    >> Anonymous 08/25/08(Mon)05:31 No.2422841
    >>2422779

    I spend a long, leisurely talk with him in private, explaining how it's all to the betterment of the human estate - does man refuse to associate with animals, after all? No, he works whatever advantage out of them he can. And I make sure he knows this is a -private- conversation - can't let the elves or dwarves find out, after all.

    While I've got him delayed in conversation, dinner, etc etc (it would be rude to refuse proper hospitality, after all), I have my spymaster research or set up incrimination of his character to use in case he ever talks about this elsewhere, to make him look like a distinctly unreliable source.

    As for the agreement with the dwarves, I set it up as an alternate punishment chooseable by debtors and other generally nonviolent criminals, with a meager (but existent) wage and the understanding they'll be hung if they try to run away. I get a few loyal and moderately-competent (but not by any means extraordinary) army officers or lesser nobles and put them in charge of the operation.
    >> OP 08/25/08(Mon)05:40 No.2422886
    >>2422841
    Your speech and politeness about the whole issue calmed him considerably, and the priest decides to go along with it, with minor trepidation. However, he asks that his order never need deal with the subhumans, or there will be war.

    Your serfs are actually somewhat pleased with this new alternate punishment. Instead of a local thief losing a hand, he instead goes to the mines and is gone forever, from their view point. It is an undesirable job at best, but you have actually managed to curry some popularity out of this ordeal.

    A few years pass, and your kingdom is doing rather well for itself. But then, an elven ambassador comes to you, and requests your aid. It appears the Elven king has grown weary of having dwarves on one border, and intends to invade. He asks for your aid in the assault. What do you do?
    >> OP 08/25/08(Mon)05:43 No.2422897
    >>2422833
    Nobody is quite sure what to think. The peasants are happy with the new holiday, but your neighbors can not for the life of them see why you would waste your money like that. In fact, several of the neighboring nobles send letters asking you that very question: What on Earth did you hope to gain with this new holiday?
    >> Anonymous 08/25/08(Mon)05:45 No.2422905
    >>2422886

    I'll see if I can sway the ambassador around to my way of thinking on the subject - they're -dwarves-, there has to be some easier way for the elves to handle it than to invade... and certainly ways to get more profit out of the situation than something so blunt.

    If I can, I try to take advantage of the situation to open up some two-way negotiations, with my staff as go-betweens for the elves and dwarves so they never have to see each other personally.
    >> Anonymous 08/25/08(Mon)05:49 No.2422920
    I fake my death in order to travel and see the world at my leisure leaving the Kingdom to my "trusted" uncle. However, after 10 years I set out to return upon hearing upsetting rumors about it's current state.
    >> OP 08/25/08(Mon)05:49 No.2422923
    >>2422905
    Unable to get a straight answer out of you, he leaves in a huff, unwilling to listen to any 'negotiations' you might try. The ambassador seemed pretty angry with you dodging his question, and you fear the worst.
    >> OP 08/25/08(Mon)05:53 No.2422936
    >>2422920
    You return to find your kingdom was ruined by war. Your uncle grew hungry with power, and has been building up the military at the cost of most everything else. The normal serfs look horrid - they tell you almost all of the food goes to the militias and the Lord. It turns out your other brothers have been dead for years. His constant border expansionism has stretched the fief's resources to their limits. What do you do?
    >> Anonymous 08/25/08(Mon)05:55 No.2422946
    I am a noble lord, I wish to make a name for myself..... your move gamemaster
    >> Anonymous 08/25/08(Mon)05:55 No.2422948
    >>2422923

    I send warnings to the dwarves with my fastest messenger, and start getting troops ready in secret. I'll try to get messengers going back and forth (with sealed and ciphered messages) to coordinate things.

    If I'm lucky I might be able to set up a pincer for the invading forces, between my troops and the defending dwarves... which will likely infuriate the elves, but all I'm doing is coming to the aid of my ally, right?
    >> Anonymous 08/25/08(Mon)05:59 No.2422963
    your awesome OP for doing this :D + 1 internets
    >> OP 08/25/08(Mon)06:01 No.2422966
    >>2422946
    You have recently acquired your fiefdom, when your father passed away unexpectedly. You have a decent militia, and your serfs will take care of themselves almost indefinitely, if nothing goes wrong. Your move now. You need to make your own name from here.
    >> Anonymous 08/25/08(Mon)06:04 No.2422986
    >>2422763
    To the four edges of Christendom I send them, taught that the world is upside down, that all are divine, that the flesh of man is sacrament, that the mighty shall be cast low, and the low raised up, that no act is evil in the eyes of the lord, for this is the millenium, this is the time at hand, I preach this gospel through intermediaries, and command the flock to disperse, quietly spread the gospel and 10 years hence at Christmas to feast upon those who rule.
    >> Anonymous 08/25/08(Mon)06:06 No.2422995
    >>2422936
    Having traveled and gained many friends and resources, I call in a favor with a guild of trained assassins, to send some of their best men to take out my uncle. In the mean time, I gather what resources I have at my disposal and set up a cover as a missionary within the Capital City, taking in those who need aid. This way I get information as well as messengers to carry resistance information back out.
    >> Anonymous 08/25/08(Mon)06:07 No.2423003
    >>2422986

    ZOMBIE APOCALYPSE
    >> OP 08/25/08(Mon)06:08 No.2423010
    >>2422948
    The dwarves appreciate your aid, and promise you fine blades for your speedy assistance. A small caravan laden with the finest steel weapons you have ever seen is given to you, to be used by your militia - the dwarves do not like fighting with inferior weaponry.

    You and the dwarves set up an excellent plan of attack, but unfortunately, the elves act before the troops were in position for the pincer motion. They get deep into the dwarven lands before your army and the dwarves manage to hold them, at a small town that quickly becomes nothing but a battlefield. As you anticipated, the elves are furious with you... but one other group is also quite angry.

    The head of the church has lain siege to your castle. The entire religion is disowning you for sending men to die for the sake of dwarves, and you are no longer able to hear news of the war. You have been cut off from the outside world.
    >> Anonymous 08/25/08(Mon)06:09 No.2423013
    >>2422966
    Hmm lets try to acquire a well trained army by forming standing mercenary divisions and promoting discord between our neighbors. Perhaps we can gain from others misfortune. Offer mercenary captains a post of minor nobility and lands if they do well and if they don't then why bother? Also make sure that the mercenarys cannot hire from any other country than ours as a term of leaving the country. We wouldn't want our captians unloyal would we?

    Create a network of well regulated spies and courtesans to keep a lookout on my enemies as well, if one becomes too powerful then have them kill them
    >> Anonymous 08/25/08(Mon)06:15 No.2423040
    >>2423010

    I call in my spymaster, and make it quite clear that this will probably be the hardest mission he's ever undertaken, but he'll be rewarded extremely well if he succeeds.

    I have him and his underlings sneak out one of the myriad secret passages of the castle - built for just such an occasion - infiltrate the religious order, and use a combination of their own skills and the facts buried years ago when the man first talked to me to send the upper echelons of the church leadership toppling.

    Then he's to do his best to institute a puppet arch-priest - one with a philosophy more in line with the practicalities of the situation.
    >> OP 08/25/08(Mon)06:17 No.2423054
    >>2422986
    Countless men die, and the bloodshed from this carnage is forever remembered as "The War of Anarchy." The fief system is entirely in shambles, and in two years, your fanatical army has completely 'conquered' dozens of fiefs. Everyone who had ever slightly scorned you is long gone, but so is just about everyone else.

    In the end, you die at the hands of your own doctrine - you become the only leader left, and your followers firmly believe that leaders should be brought down. In the anarchy that follows, the entire continent is nearly wiped of human life. Unfortunately, little thought was given to much other than the rampant destruction, and hundreds of the fanatics die every year from starvation, disease, and infection. What few survivors there are revert to a simple, tribal existence simply to survive.

    Congratulations. You have annihilated the known world.
    >> OP 08/25/08(Mon)06:21 No.2423076
    >>2423013
    Your plans are going well - your spy network is nearly complete, your military is looking great.

    Unfortunately, it seems things are not as pleasant on the home front. A plague breaks out within your borders, and your neighbors declare your nation quarantined.
    >> Anonymous 08/25/08(Mon)06:21 No.2423077
    >>2423054
    YAY!! Islam wins!
    >> OP 08/25/08(Mon)06:28 No.2423113
    >>2423040
    Blending in among the priesthood, evidence is planted to incriminate some of the lower members of being spies sent in by you. With the mistrust spread, your own spies start declaring some of the fanatics spies... and they provide 'evidence' as well. Any and all such traitors are burned alive.

    The risks become extreme, and your own spymaster ends up being burned alive, one of his plans backfiring on him. However, even after his underlings retreated back to you, abandoning the mission, the church still searches amongst themselves for spies, and people burn daily now.

    The church's position is severely weakened, but they still outnumber your personal guard greatly. What do you do?
    >> Marca Reg !!XL717J3DDe9 08/25/08(Mon)06:28 No.2423116
    >>2423054

    Yesterday we obeyed kings and bent our necks before emperors. But today we kneel only before the truth.

    - Kahlil Gibran
    >> Anonymous 08/25/08(Mon)06:29 No.2423120
    >>2423076

    Bribe border guards to send plauge ridden serfs to diffrent kingdoms to spread the plague to them, make sure that none of them talk.

    Create sections of quarantine within the kingdom, tighten laws to deal with vagrants and undesirables, especially if they have the plauge

    Consolidate lands that plauge ridden nobles have had, award them to faithful retainers in cases of no heir apparent.

    Seek local help with the medical community, also ask for aid from our neighbors before sending them the plague.

    Invest any gained capitol into trading caravans. We are going to need wealth when we get out of this plauge.
    >> Anonymous 08/25/08(Mon)06:30 No.2423130
    >>2423113

    I reward my ex-spymaster's underlings from my personal reserves of wealth, promoting the most experienced among them to the new position...

    ...and publicly declare myself the proper leader of the church, making sure the word spreads beyond my castle by whatever means I can.
    >> OP 08/25/08(Mon)06:34 No.2423151
    Sorry for the slow response...

    >>2422995
    Your uncle is not a popular man, and has been prepared for assassination for a long time. The team of assassins sent in take heavy casualties. Their organization tells you you owe them big for this one. Your uncle was wounded in the assault, but he lives yet.

    Meanwhile, your missionary disguise is working well enough. No one suspects you of being anything other than you appear. You find that there is already a resistance set up - but it is weak at best, as most capable men have been forcefully conscripted. What do you do now?
    >> Anonymous 08/25/08(Mon)06:36 No.2423160
    New poster: Can I play too?
    >> Anonymous 08/25/08(Mon)06:40 No.2423181
    >>2423160

    No
    >> Anonymous 08/25/08(Mon)06:40 No.2423183
    >>2423160

    Yes
    >> OP 08/25/08(Mon)06:42 No.2423191
    >>2423120
    The neighboring countries offer you no medical aid. For fear that the plague will spread among them, they are keeping their own surgeons close to heart.

    Your quarantines work to lessen the plague's spreading, and your bribery of the border guards proves successful in spreading the plague to your unhelpful neighbors. However, the sick are not happy to rot in a quarantine. Some of them keep trying to escape, and now many of the quarantine guards have contracted the plague as well.

    While initially puzzled, it doesn't take much explanation to get people to set up some trading caravans. However, until your neighboring fiefs lift the quarantine on you, they are essentially useless.

    What do you do now?
    >> Anonymous 08/25/08(Mon)06:43 No.2423194
    >>2423181
    >>2423183

    I dont know who to beleive :(
    >> OP 08/25/08(Mon)06:43 No.2423195
    >>2423160
    Yes. Extremist lady died, so I can try another person.
    >> Anonymous 08/25/08(Mon)06:43 No.2423196
    >>2423160

    Both
    >>2423181
    and
    >>2423183
    are correct.
    >> OP 08/25/08(Mon)06:46 No.2423203
    >>2423130
    The church outside your doors is completely enraged at your audacity. The current head of church requests an audience with you, and he wants to bring his bodyguards to the meeting. Do you accept?
    >> Anonymous 08/25/08(Mon)06:47 No.2423207
    >>2423203

    I accept. And I have my dwarven-armored personal guard attend.
    >> Anonymous 08/25/08(Mon)06:49 No.2423218
    Ok OP, Ive never done tis kind of RP before, can you start me off?
    >> OP 08/25/08(Mon)06:50 No.2423223
    >>2423207
    He wants to know, in his own words, "WHAT ARE YOU TRYING TO DO?" He is furious at how arrogant you must be, at how ridiculous your announcement is. He splutters and rages for minutes, before getting to the point: If you do not withdraw your claim, he will destroy your castle brick by brick. What do you do?
    >> Anonymous 08/25/08(Mon)06:51 No.2423229
    >>2423151
    Don't sweat it.

    I meet with the underground resistance leaders, most being former advisers and nobles still loyal to me. Upon seeing me alive, they vow to work with me to remove Renard (The Uncle) from power. I begin to fund the resistance using my own considerable wealth and use the mission as a store house for supplies and training of new recruits. Secretly the word is spread of my return and more rally to the cause, including soliders unhappy with Renard's rule. The resistance is growing.

    Also, I arrange for a concubine's caravan to "accidently" wind up at one of the assassin's guild's many locations carrying many women as well as what gold I could spare. A lucky messenger traveled with them to send me condolences and apology.
    >> OP 08/25/08(Mon)06:53 No.2423233
    >>2423218
    The point is to make your noble how you want him to be. Either start it out with a situation that shows his character, or just describe his character and how he generally wants things to go for him. I will take the reigns from there, and try to fuck over his life, while you try to fix it. Okay? Go!
    >> Anonymous 08/25/08(Mon)06:57 No.2423245
    >>2423191
    Blame the plauge on one of our weaker unhelpful neighbors (so long as they don't have strong allies), do not publicly declare war however keep the casus belli in our pocket for later.

    Use some long standing debts as an excuse to throw some plauge serfs into mining colonies. Tell their families that you owe money to the country we mentioned previously and they are recalling our debts. Replace numbers as necessary using more plauge ridden serfs so we can get rid of them. After we have spread the plauge to our neighbors, seal off our borders. Post archers who will shoot anyone who is not a messenger. Inform other kings about our drastic measures.

    Try to find a reason for the plauge, consult local healers. Create a quarantine community in the mountains for people that you know are clean nobody can enter or leave the community without a royal script but make sure they are happy none the less.
    >> Anonymous 08/25/08(Mon)06:59 No.2423246
    >>2423223

    I bluff.

    What does he think has been happening to his church? My loyal agents have been tearing it apart from the inside out. They'll never stop, and he'll never be able to find them all, and razing my castle to the ground will only make it worse. He can expect everything he's ever worked and dreamed for to be burned at the stake until the entire church collapses in on itself - and at this rate it probably won't even take a year.

    I present him with a choice: either he calls off the siege and makes reparations to the throne, and I'll repent my claim of religious rule... or his church burns to the ground.
    >> Anonymous 08/25/08(Mon)07:01 No.2423251
    Ok then:

    My father, a decent, if occasionally impatient and rash-thinking king has recently passed away, the crown being passed to me, while my mother and sister also survive him.
    >> OP 08/25/08(Mon)07:02 No.2423253
    >>2423229
    The assassin's guild doesn't let you off quite that easily - they grudgingly accept your payment, but are unlikely to do you any more favors any time soon.

    And while the resistance is growing, it is mostly gaining children. SOME of the leaders recognized you, and a few were glad for your return - but others declared you a deserter, a coward, who left his responsibility behind him at the cost of his nation. They are angry with you, but they do not let this anger blind them of your willingness to make amends now. You find yourself grudgingly accepted into the resistance, but not as its leader.

    A mere week after you unveiled your real personage to the rebellion, there was an assassination attempt made. The assassin got away, and you were stabbed in the arm. The blade was poisoned, and you are now weak, and find moving to be difficult for a while. What do you do now?
    >> OP 08/25/08(Mon)07:07 No.2423267
    >>2423245
    Doesn't work this time - while trying to send your plague ridden serfs out, you find that THEY get shot upon approaching your borders. Your neighbors now have the plague as well, and they are not taking chances. You can blame other countries as much as you like - they remember that you had it too.

    Your reverse-quarantine, of hiding the healthy in the mountains, seems to be going well for the first few weeks... until a report comes in of the plague spreading amongst them as well. And now that they are all in one place, they have no where else to go.

    Good luck. What do you do?
    >> OP 08/25/08(Mon)07:09 No.2423272
    >>2423246
    He sputters. He rages. He declares you a blasphemous pig.

    But in the end, the high priest concedes. He calls off the siege, and they are gone within the day.

    However, even a week later... no messengers arrive from the front. What do you do?
    >> Anonymous 08/25/08(Mon)07:12 No.2423286
    >>2423272

    First off, I publically renounce that religious leadership claim...

    Then I send my own messengers/scouts to find out what's going on.

    And I have my new spymaster work on (much slower and steadier) re-infiltration of the church, to calm the internal squabbling and direct the general anger instead at the higher-ups for having allowed the whole bloody mess to happen in the first place.
    >> OP 08/25/08(Mon)07:12 No.2423287
    >>2423251
    Unfortunately for you, you have also inherited your father's grudges. The neighboring country of Amesthis, seeing a new whelp take the thrown, has decided to launch an offensive. Hundreds of men armed with simple spears march on your land. You have a week before they reach the castle. You only have 20 knights, and a small standing militia of 250. What do you do?
    >> Anonymous 08/25/08(Mon)07:16 No.2423292
    >>2423267

    Send out a message claiming a title and wealth for whomever can cure the plauge, fan out my intelligence agency to see if there is a cause to the plauge that I'm not getting. Inspect nobles for corruption (as my last plan was a failure). Try to save the colony, but don't try excessively hard, if its doomed then it is doomed, some of the vaults in fallout didn't work either right? Keep trying the reverse isolation attempts untill we get a working colony. Set up 2 or three in different locations. If this doesn't work we'll have to become more drastic.
    >> OP 08/25/08(Mon)07:16 No.2423294
    >>2423286
    A week later, the scout returns, telling you that they had stopped sending messengers when they heard that the church was shooting them when they got close. The battle is going moderately well - the dwarves have succeeded in pushing back the elves, but the only side taking heavy casualties is your own. The dwarves do not expect the battle to end any time soon, but they say they do not blame you if you want to pull your men back. What do you do now?
    >> Anonymous 08/25/08(Mon)07:18 No.2423295
    >>2423253
    Losing the assassin's guild is upsetting but I understand their position. Luckily I have a few more allies still in my pocket. Sick now, and bed ridden...the outside world is seen through messengers until I am well enough to move about un-aided. There are guards with me at all times. I call for the aid of foreign nations I had helped in the past and who are now at odds with Renard.

    In the mean time I have a band of pirates raid Renard's trade ships while I continue to supply and train the resistance all the while slowly regaining their trust.
    >> Anonymous 08/25/08(Mon)07:19 No.2423299
    >>2423294

    Before making a decision, I talk to my advisers to figure out what sort of military strength the elves have elsewhere, given the forces committed to fighting the dwarves.
    >> OP 08/25/08(Mon)07:20 No.2423300
    >>2423292
    As you scramble about, trying various methods and different quarantines, the plague... ends. There are a few isolated cases here and there, but by this point the entirety of the serfs have caught it due to all the moving people around. 1 in every 3 is dead, and the survivors have been permanently scarred and weakened.

    Your neighbors, however, are still in the throes of the plague, having started it later. Much of this year's crop has been ruined, due to over half the men being unable to work in the fields at various points in time. At this rate, you'll lose even more men in the coming winter. What do you do now?
    >> Anonymous 08/25/08(Mon)07:21 No.2423303
    >>2423287
    I use my militia to lay traps and ambushes on detachments of the spearmen, backed up by the knights I have if things get too rough for them, in an attempt to turn the spearmen back due to poor morale.
    >> OP 08/25/08(Mon)07:23 No.2423309
    >>2423295
    The piracy plan does well enough, and the resistance is indeed beginning to accept you as a valuable resource. However, its at about this point in time that your gold, from 10 years of travel and now military funding, begins to run out. You can't keep funding their efforts much longer - you'll either need more money, which the piracy does help with, or you'll need to find some other way to be of use.

    What do you do now?
    >> OP 08/25/08(Mon)07:26 No.2423313
    >>2423299
    It seems the elves are fighting using mostly guerrilla tactics - their initial rush was the only time they attacked with a large rush. As a result, they have been pushed back, but its impossible to pinpoint where their forces are. The dwarves are incredibly frustrated, without any real targets, and at this rate, the elves will eventually win through attrition. The dwarves do believe, however, that much of the initial force retreated back to the elven homeland - the current guerrilla forces are much too small to be the same force.

    What is your decision?
    >> OP 08/25/08(Mon)07:30 No.2423319
    >>2423303
    Your strategy actually proves rather effective. The spearmen take surprisingly heavy casualties... but so does your militia. However, with over a hundred men dead in two days, the enemy retreats - your plan a success.

    Unfortunately, they burn down the mill on their way out. Without the mill, you can no longer make bread. The entirety of your wheat crop just became useless. How will you deal with this?
    >> Drawde !F8wHraWURw 08/25/08(Mon)07:30 No.2423320
    Damn my need for sleep! I missed what could have been the further adventures of the Straw King?
    >> Anonymous 08/25/08(Mon)07:32 No.2423327
    >>2423319
    I find out which countries within reasonable trade distance are low on grain this year, and if they are willing to trade in return for more non-perishable food items.

    I also ask the appropriate advisors of the likely overal military strength of Amesthis.
    >> Anonymous 08/25/08(Mon)07:33 No.2423329
    >>2423313

    I send the dwarves secret messages requesting more dwarven arms and armor for my troops, with a promise that I should be able to eliminate the problem they're facing, at the very least.

    I then have my so-bequeathed units pull back, reinforcing them with what other troops I can easily muster to protect them against any incidental attacks. The former pulls back towards my lands as the latter moves to join them...
    ... and then they stage a counter-invasion straight into the elven lands, focused on siegeing or otherwise claiming any generally valuable strategic targets.
    >> OP 08/25/08(Mon)07:33 No.2423331
    >>2423320
    I'm not the guy from the other night, actually. Different OP.

    But yes, the Straw King could have lived on.
    >> Anonymous 08/25/08(Mon)07:34 No.2423335
    >>2423300
    Declare war on one of our smaller opponents, let us try to take their land and food. Perhaps we will lose some men but we have plenty of people to lose and they are in the throws of plauge.

    Build war supplies and keep forming a large army. Look for a small neighbor with alot of food that we can take as a target. If we cannot survive the winter on our own we will have to take from someone else

    Try to maintain what we do have if we can, I don't want people going hungry due to incompetence. If we have some professions besides our army and farmers then we need to tell them to pick up a sword or a plow, we don't have need for dress tailors or fancy shoemakers in our society, either they labor with the rest of us or they die.

    Before we strike use our intelligence service to throw their country into chaos, try to kill the monarch and high nobility so they have no time for mobilization.

    Take no prisoners, we don't need any more hungry mouths to feed and besides... they caused the plauge anyways :P
    >> Anonymous 08/25/08(Mon)07:36 No.2423340
    >>2423309
    With the small resistance fully supplied and trained as best as can be expected, the time is now. Especially with my personal gold well running dry. Only one of the nations agreed to send aid, but hopefully it will be enough...for a distraction.

    The foreign nation's army will attack Renard's border. While his army is preoccupied the resistance will take his castle from the inside, securing him inside long enough for the resistance to take power.

    The resistance accepts the plan and puts everything into motion as word arrives the the foreign army has started it's war march.

    As a backup plan, I take what little gold I have left and make sure I have a spot on the next train out of the city.
    >> OP 08/25/08(Mon)07:36 No.2423341
    >>2423327
    Amesthis is a fairly strong country, by all rights. They've had several good years recently. They suspect that he sent only a little more than half of his army in the attack.

    Two countries to the east, you find a Lord willing to trade your excess grain for his surplus corn. What do you do?
    >> OP 08/25/08(Mon)07:39 No.2423345
    >>2423329
    In an ironic twist, your marching army reports that there are very few elves trying to stop their onward march, and it actually goes very well.

    That is, until a messenger tells you why there are so few elves defending that border. It seems they thought that guerrilla warfare would be able to hold off a proper war march... for a large army of elves is marching straight into your mostly unprotected kingdom, for not aiding them in their time of war.
    >> OP 08/25/08(Mon)07:43 No.2423367
    >>2423335
    Your newly-scrambled army is weak at best, and their numbers are not as large as you had hoped, but it will have to do, for the sake of food.

    They charge the neighboring country, and in their disease-weakened state they fare rather poorly against those who are still healthy. However, 'still healthy' is less than half of the usual population. You take heavy casualties, but you secure the enemy nation's storehouses. The serfs do not even attempt to storm the enemy castles - they would simply fall.

    By the beginning of winter, you have enough food for everyone who is left in your fief - a number which is now in double digits.

    It has been a rather harsh year. What do you do now?
    >> Anonymous 08/25/08(Mon)07:47 No.2423379
    >>2423345

    I have my army keep going. Straight for the elven capital, in fact. And I send messengers to tell the dwarves about this... you know, just in case they might want to help.

    At the same time I have my spies in the church spread rumors about the cannibalistic, xenophobic elves marching into my kingdom. And if they can conquer my kingdom, surely they'll use it as a base to go after my human neighbors...

    Then, given time for the tales to spread to surrounding human lands but not so long that the elves are right on top of me, I send messages politely requesting help in rebuffing the elves to the nearby human kingdoms.

    While all this is going on, I have what troops I still have locally set booby-traps and generally hamper the terrain, movement, and personal safety of the elven march as much as possible without getting into direct conflict.
    >> Anonymous 08/25/08(Mon)07:49 No.2423390
    >>2423341
    I accept the corn trade. I also seek out a good mercenary group for hire who knows how to pillage and do the sort of guerilla tactics that drove off the spearmen earlier while recruiting as best I can without conscripting to replace the lost militiamen. Once completed training I will send some of my mercs to raid Amesthis in an attempt to steal food and other resources. Meanwhile, contract several carpenters to rebuild the mill ASAP.
    >> OP 08/25/08(Mon)07:50 No.2423394
    >>2423340
    Your coup actually goes surprisingly smoothly. A messenger reports back every few hours, and tells you about how the resistance has infiltrated the castle, and how the distraction is holding the army off perfectly.

    At the end of the evening, Renard himself comes into your room, and laughs at your prone, weakened form. He seems... victorious.

    "Surprised?" He asked. "Your coup never happened, you know." He gave you a malicious smile. "This 'resistance...' I had men inside it years ago."

    He gestures at your three guards. "My men."

    He gestured at the messenger. "My jester."

    He gestured at your wound. "My assassin."

    He laughed - a thin, reedy laugh. What do you do?
    >> Anonymous 08/25/08(Mon)07:51 No.2423395
    >>2423367

    Do what peasants do best, repopulate. Promise land to every peon that can pick up a shovel. Encourage immigration

    Start training the mercenaries again. Try to form better relationships with our surrounding countries, send some of the excess goods (we probably lost a crap load of people so just grab some of their stuff) to kings of other countries to curry their favor. Try to rebuild our militias and intelligence while we are at it.

    Ignore the enemy castle for now, let them have another season alone in it. Offer the monarch amenstry for him and his men if he surrenders, and admits to himself spreading the plauge. Hell we'll even give him back the country. If he doesn't just keep some archers to pick off anyone around it, but don't try to hold it if there is anything serious.
    >> OP 08/25/08(Mon)07:55 No.2423408
    >>2423379
    Those last measures saved your life.

    The elven army is fleet of foot, and they arrive at your capital at around the same time your men arrive at theirs. The church is just beginning to spread the rumors to the other countries when the elves arrived - much quicker than you had anticipated. You have a solid defensible position, with a good contingent of men, but from here things look bleak... especially when you notice the trebuchet the elves brought with them.

    Your men finally meet resistance at the elven capital. However, it seems the elves have found themselves in the same situation as yourself, but your men didn't bring siege weaponry. What do you do now?
    >> OP 08/25/08(Mon)07:59 No.2423421
    >>2423390
    Your plans are expensive, but all are put into effect. The mercenaries do a decent job getting food off of the Amesthians, and the mill begins repair in late summer. It looks like it will be finished next spring, since construction can not take place during winter. Your new militiamen have bolstered your ranks to over 300. What do you do now?
    >> Anonymous 08/25/08(Mon)08:01 No.2423425
    >>2423394
    Greet him with a wry smile and ask him if he feels well. After all, I know that he just walked into a room that contains four people he deems loyal to him, while they're in fact double agents. I don't take any chances, especially with people I might have to trust.
    >> Anonymous 08/25/08(Mon)08:02 No.2423430
    >>2423394

    I let out a long tired sigh and look to the three men in the room, then back to Renard. My hand lifts slightly, finger outstretched pointing to my uncle.

    "First one to kill him gets his own land, keep, servants, and noble status in these lands...as well as all the gold, women, and ale he wants. This I promise when I take back the throne."

    My hand falls and I close my eyes, at peace for whatever happens next.
    >> Anonymous 08/25/08(Mon)08:03 No.2423432
    >>2423408

    I have my men build the siege weaponry, looting surrounding villages and the like or just chopping down trees directly for raw materials. It'll take some time, but they should be able to keep any substantial forces from getting in or out with stands of archers until things are done. Plus, once the dwarves show up (if they decide to), it'll get much easier.

    As for me, I set up for the long haul. I just have to wait it out long enough for reinforcements to arrive... and with the elves' anger focused on me and their primary advantages lost by being stuck in place for the siege, the advantages of an attack against them - right now, before they win or lose against me - should be obvious for anyone who cares to look.

    Until then, I'll use things like arrows dipped in manure to try and spread disease amongst the siegeing elven troops, and what I can manage in the way of flaming arrows to try and take out their siege weaponry.
    >> Anonymous 08/25/08(Mon)08:04 No.2423435
    >>2423425
    Not sure who you are Anon, but stay outta my story. Thanks.
    >> Anonymous 08/25/08(Mon)08:04 No.2423436
    I use a small portion of my militia (say 20 men or so, lead by a pair of sergeants and a Liutenant) to explore and scour the less-known parts of our lands to look for potential valuables, in the form of precious materals (in mine form most likely) or perhaps exotic foodstuff or materials? In an effort to find things to restock the treasury after this first crisis. After the winter I start to stop the raids on Amesthis, and use the mercenaries for defense and training only.
    >> OP 08/25/08(Mon)08:06 No.2423445
    >>2423395
    Your neighbors gladly accept the gifts, sucking up to you all the while, after having seen your assault on the man you declared the plague instigator. The lord in question accepted your terms of surrender, and announced that the plague originated in his country. No one suspects that your generous excess is due to a lack of people - you have become someone to fear. However, none of the surrounding lords seem loyal in the least - if anyone discovers your current weakness, you will assuredly be destroyed.

    You get much less immigration than you had anticipated. The population of your entire fief is currently floating around 110. What do you do now?
    >> OP 08/25/08(Mon)08:13 No.2423466
    >>2423430

    "Don't move." Renard says, after one of the men reached for his sword. He stopped.

    "You don't seem to realize how much power I HAVE, "m'lord."" He spits out that last word. "This entire REBELLION was mine. They exist entirely to recruit rebels, so they can lure them to their deaths!" He begins to laugh...

    A grim smile. "Kill him." He said, gesturing at the prince. One of the guards drew his sword, and held it over your chest. He rose the blade high... and spun, swinging the sword at Renard. He had been wearing full plate, but not his helmet, and Renard's head was split from the nose up.

    Wordlessly, Renard fell to his knees, and then the floor.
    >> Anonymous 08/25/08(Mon)08:15 No.2423470
    >>2423445
    Look for a king that is powerful and on friendly terms with us and offer to become his ally. Also whilst looking around try to find slaves that we can buy and free in our lands. Surely they would be loyal if we free them.

    Start a religion in foreign lands that makes our capitol to be a "holy place" and require that they travel or live in it to be free of sin. Use the remaining loyal intelligence agents as priests and priestesses to spread the word.
    >> OP 08/25/08(Mon)08:20 No.2423489
    >>2423432
    The dwarves DO show up... but not where you anticipated. The elven trebuchet does quite a number on your castle, tearing down large portions of the wall. Your archers are met with the enemy archers, who do a fair job keeping your archers from getting off too many safe shots. Their focus on you gets the dwarven army closes enough to begin their attack almost before the elves noticed there was an army behind them.

    On the other front, every time your men begin to haphazardly build some sort of siege engine, the me working on it get picked off by arrows from the elves in hiding, from the initial elven/dwarven front. Posting guards has proven almost useless for protecting them. The elven capital's wall is proving difficult for your men to breach, and casualties are at about 25% already. What do you do now?
    >> Marca Reg !!XL717J3DDe9 08/25/08(Mon)08:23 No.2423501
    >>2423466

    Holy shit, this thread is fantastic.
    >> Anonymous 08/25/08(Mon)08:25 No.2423507
    >>2423466

    A smile creeps across my face as I hear what had happened. My eyes open slowly to see the man with the sword as I extend my hand to him.

    "You did well. Take me to the castle and I'll make sure you get what was promised."

    Months later, the throne is mine again. I have brought most of the army back, abandoning the far borders for a tighter, more secure kingdom. The people are happy, the harvest is doing well, and a certain guard is living like a king in his own corner of the kingdom.

    However, the effects from the poison still linger. While better, I still cannot move without the help of my cane.
    >> OP 08/25/08(Mon)08:27 No.2423517
    Sorry guys - I'm gonna hafta go. The night has wrapped around into day, and I have to go. Thanks for helping me kill time while insomnia booted me in the face - I had fun.

    Plague guy: You probably have about 2 intelligence agents and 30 militia, and the militia is as big as it is because you made it consist of everyone who was male and strong.

    Dwarfriend: At the rate things are going, you'll kick some elf ass, although I doubt you will take the capital. Just push em back.

    Amesthysfoe: You did decently.

    Renardhater: Your story is pretty much wrapped up. :/

    Worldender: You were a crazy sunuvabitch. I salute you.
    >> Anonymous 08/25/08(Mon)08:28 No.2423519
    >>2423489

    I have my men pull back from the elven capital, ruining crops and salting the earth as they go. Then they march in again to attack another settlement, pull back again, etc - guerilla attacks, more or less, looting for supplies.

    And I have my spies work on introducing positive rumors about the dwarves throughout the church - especially any doctrine-relevant. And, hey, if the humans and dwarves work together, maybe we'll finally be able to subjugate those damn haughty elves...

    At my castle, I take as much advantage of the presence of the dwarven contingent as possible. Should we prevail in any reasonable amount of time, I share my supplies with the dwarves and invite their leadership to dinner with myself and my advisers.
    >> Dwarffriend 08/25/08(Mon)08:30 No.2423528
    >>2423517

    Aww.

    I was hoping to be able to conquer those damn elves and take their princess as a pet. (Subhuman, right?)
    >> Renardhater 08/25/08(Mon)08:31 No.2423529
    >>2423517
    I salute you good sir. This was pretty damn fun.
    >> OP 08/25/08(Mon)08:32 No.2423532
    >>2423528
    Supplies were going to become an issue very soon, actually, and the elves still had a few more tricks. Not too many, but a few more.
    >> Plaugeguy 08/25/08(Mon)08:35 No.2423541
    >>2423517
    was quiet fun, we'll have to do it again some day
    >> Anonymous 08/25/08(Mon)08:35 No.2423542
    >>2423435
    At least I'm not a dickless dipshit who faps over his own mirror image.
    >> Anonymous 08/25/08(Mon)08:37 No.2423546
    >>2423528

    I support this idea.

    >>2423542

    Go fuck yourself and die.
    >> Anonymous 08/25/08(Mon)08:39 No.2423548
    >>2423542
    Wow, just wow...
    >> Anonymous 08/25/08(Mon)08:41 No.2423553
    ITT dickless faggots. Sage marks only exception.
    >> Anonymous 08/25/08(Mon)08:42 No.2423557
    >>2423553

    lol that RMD
    >> Anonymous 08/25/08(Mon)08:43 No.2423563
    >>2423553
    Someone is a tad butthurt I see.
    >> sage sage 08/25/08(Mon)08:44 No.2423565
    sage


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