[Return]
Posting mode: Reply
Name
E-mail
Subject
Comment
File
Password(Password used for file deletion)
  • Supported file types are: GIF, JPG, PNG
  • Maximum file size allowed is 3072 KB.
  • Images greater than 250x250 pixels will be thumbnailed.
  • Read the rules and FAQ before posting.
  • このサイトについて - 翻訳


  • File :1209650920.jpg-(130 KB, 1024x819, 1133659411-1.jpg)
    130 KB Anonymous 05/01/08(Thu)10:08 No.1641127  
    I was on IRC with some guys from TAUniverse a while back and an interesting subject came up. CORE versus Imperium. Or to be more general, Total Annihilation meets GRIMDARK 40K.

    CORE in particular would be an interesting faction.
    While TA units lack shields, their ability to mass-produce armies from scratch, superior interstellar mobility using non-warp based Galactic Gates, and their use of at least dreadnaught-sized K-Bots as infantry should make for an interesting fight with say the Nids for example.

    Resource-extracting mass-produced AI with a hatred of all organic sentients versus OM NOM NOM gives me a nerd boner.

    What does /tg/ think?

    Pic Related.
    >> Anonymous 05/01/08(Thu)10:22 No.1641180
    On the battlefield they've got the scale advantage over the Imperium in general, and Titans could probably be swarmed into submission. What stops them from getting lanced from orbit, though?
    >> Anonymous 05/01/08(Thu)10:26 No.1641191
    Core: Iron Men from the Dark Ages with built in libraries of STC templates.
    >> Anonymous 05/01/08(Thu)10:31 No.1641201
    >>1641127
    TAUniverse?

    What the fuck, is this some sort of weeaboo Tauwanker IRC network?
    >> J.W. 05/01/08(Thu)10:32 No.1641204
    >>1641201
    TAUniverse = Total Annihalation Universe
    Dead simple.
    >> Anonymous 05/01/08(Thu)10:34 No.1641209
    >>1641204
    Note the "sega". Troll troll is troll.
    >> Anonymous 05/01/08(Thu)10:35 No.1641211
    Warhammer 40k mod for Spring anyone?
    >> Anonymous 05/01/08(Thu)10:37 No.1641213
    >>1641211
    Spring runs like shit on this computer, so it doesn't matter. There was a shitty TA WH40k mod, though.
    >> Anonymous 05/01/08(Thu)10:55 No.1641242
    >>1641201
    you don't know what weeaboo is faggot
    >> Anonymous 05/01/08(Thu)11:01 No.1641256
    http://www.youtube.com/watch?v=k6mZZiI4ShQ

    "A conflict that has decimated over a million worlds"

    fuuuck.
    >> Anonymous 05/01/08(Thu)11:03 No.1641260
    The core/arm would win, mostly because they can do direct Energy to Matter and Matter to Matter conversion and build with nanites. The nids wouldn't beat them because they depend on biomass whist the core/arm could sit on a dead rock and and turn dirt in metal, or even sunlight into metal. The Necrons would give them a good fight though.
    >> Anonymous 05/01/08(Thu)11:04 No.1641261
    >>1641242
    Tau are weeaboo newfag.
    >> Anonymous 05/01/08(Thu)11:05 No.1641263
    >>1641261
    I've come to the conclusion that anyone who adopts the general use of "newfag" is probably a waste of space.
    >> Anonymous 05/01/08(Thu)11:08 No.1641273
    >>1641263
    Could you possibly sound like more of a whiny fat faggot?
    >> Anonymous 05/01/08(Thu)11:09 No.1641275
    TA armies are at a disadvantage due to imperial orbital superiority- but on the ground TA wins, also has aerial superiority

    KROGOTH vs TITAN
    >> Anonymous 05/01/08(Thu)11:12 No.1641278
    BIG BERTA - LOLLLL
    >> Anonymous 05/01/08(Thu)11:12 No.1641280
    >>1641273
    Only if I tried really, really hard.

    >>1641275
    How many guns did the Krogoth have again? If memory served it was equipped to deal with anything you could throw at it.
    >> Anonymous 05/01/08(Thu)11:14 No.1641283
    >>1641280
    Annihilator laser, two mass drivers and anti-air
    >> Anonymous 05/01/08(Thu)11:14 No.1641285
    Just pick up their titan with a transport =>
    >> Anonymous 05/01/08(Thu)11:14 No.1641286
    >>1641273
    I dunno, could you sound anymore like an ignorant asshole?
    >> Anonymous 05/01/08(Thu)11:15 No.1641287
    Core or Arm are like if you had Tau Riot Suits as basic infantry, and produce them like Nids.
    >> Anonymous 05/01/08(Thu)11:16 No.1641293
    >>Disintegrator: This is an 'ultimate' weapon: no physical matter provides protection from it. It works by suppressing the quantum field strength of the 'gluons' that hold together atomic nuclei. The matter violently tears itself apart, leaving hydrogen, deuterium and a burst of free neutrons. This is the major advantage of Disintegrators: anything is destroyed and Heavy Armor provides virtually no protection.
    >>The weapon has a number of disadvantages: First the matter is disintegrated so no metal salvage is possible. Second, the weapon is short ranged, partly because of the inherent physical limitations of reasonably sized projectors, and partly due to atmospheric attenuation of effect. The most severe restriction is the vast amount of energy required to fire it.
    >>A useful attribute of the weapon is that it damages everything in a cone of effect so it can destroy several units that are clustered together.

    The manual with its bullshit physics was one of the best parts of TA. D-gun vs anything.
    >> Anonymous 05/01/08(Thu)11:17 No.1641297
    >It has 29,918 units of health, requiring approximately 7 nuclear missiles to take it down.

    fappin
    >> Anonymous 05/01/08(Thu)11:18 No.1641298
    >>1641283
    It was always a laugh when someone pulled that trick off.

    Also, a related (if slightly less awesome) question: Supreme Commander universe vs Imperium. Who wins?
    >> Anonymous 05/01/08(Thu)11:19 No.1641303
    >>1641298
    http://www.youtube.com/watch?v=dkvoVnWahIU
    Including the Seraphim?
    >> Anonymous 05/01/08(Thu)11:20 No.1641304
    >>1641278

    Fuck, a good number of well-placed Big Berthas or Intimidators reduce the need for having to use nukes.

    I'm in my base, destroying yours.
    >> Anonymous 05/01/08(Thu)11:21 No.1641309
    >>1641256
    Replace 4,000 year conflict with 40,000 year conflict, and you have fucking Warhammer 40K.
    Jesus christ, A million worlds in just 4,000 years?
    >> Anonymous 05/01/08(Thu)11:22 No.1641310
    >>1641286
    Says the American...
    >> Anonymous 05/01/08(Thu)11:25 No.1641320
    >>1641303

    Universe is universal.
    >> Anonymous 05/01/08(Thu)11:25 No.1641321
    >>1641275
    Well. We never really get to see much about their space force, so who knows? Maybe they do have a bunch of space ships. If they're building all these awesome land vessels, what's keeping them from putting them in space?
    >> Anonymous 05/01/08(Thu)11:28 No.1641329
    >>1641309
    To be fair, they are flawless Von Neumann Machines; their expansion rate is exponential.
    >> Anonymous 05/01/08(Thu)11:29 No.1641331
    >>1641321
    I was under the impression that they didn't have space travel because they just used the Galactic Gate network.
    >> Anonymous 05/01/08(Thu)11:30 No.1641332
    >>1641321
    I would LOVE to have a 3d RTS like Homeworld where resource management worked more like in Total Annihilation; swarms of Von Neumann Machines blotting out stars holy fuck.
    >> Anonymous 05/01/08(Thu)11:34 No.1641343
    >>1641332

    That would radically FUCKING HARD, wouldn't you think? Also gotta be creative; there has to be a phenomenon in space that grants you infinite material resources.
    >> Anonymous 05/01/08(Thu)11:35 No.1641347
    >>1641329
    Well part of the fluff suggests that they are flawed and much less effective than they were when the war began.
    >> Anonymous 05/01/08(Thu)11:37 No.1641352
    >>1641331
    Without that, I figure they'd just need a week to apply there sciences towards space.
    >> Anonymous 05/01/08(Thu)11:41 No.1641363
    >>1641343
    Tech 1 Energy: Solar Array
    Tech 1 Metal: Asteroid Harvesters
    Tech 2 Energy: Gas Giant Furnace
    Tech 2 Metal: Planet Devourers
    Tech 3 Energy: Star Siphon
    >> Anonymous 05/01/08(Thu)11:45 No.1641377
    Core aren't AI. They are just people who have uploaded their minds into machines. Then their mind has been copied over and over and over. Yeah...

    Arm are more fucked up though. Their battle to resist patterning means that they ended up cloning soldiers en masse to pilot their vehicles. Same effect of the same person being every one of a type of KBot yet somehow more horrific.
    >> Anonymous 05/01/08(Thu)11:49 No.1641383
    >>1641377
    And supposedly ARM doesn't even bother to clone the full human any more, just enough biologicals to run their bots. A brain, a spine, and maybe some organs, plugged into their system's electronics. This is what passes for humanity.
    >> Anonymous 05/01/08(Thu)11:49 No.1641384
    >>1641363
    This has severely awesome potential.

    Can we has dyson sphere? Or has that turned into a cliche run into the ground?
    >> Anonymous 05/01/08(Thu)11:52 No.1641386
    >>1641384

    What is your obsession with building a big metal ball around a star?
    >> Anonymous 05/01/08(Thu)11:52 No.1641387
    Anyone else prefer TA's canon to SC's?
    >> Anonymous 05/01/08(Thu)11:52 No.1641388
    >>1641386
    Ensures none of that delicious fusion reaction goes to waste.
    >> Anonymous 05/01/08(Thu)11:53 No.1641389
    Isn't the reason that they teleport a single commander unit to a world because cracking a planet's orbital defenses were too well developed for a space fleet to crack?
    >> Anonymous 05/01/08(Thu)11:53 No.1641390
    >>1641386
    >Metal ball

    At least it isn't a metal box.
    >> Anonymous 05/01/08(Thu)11:53 No.1641391
    >>1641383
    Dreadnoughts. Clone dreadnoughts. This is awesome and scary at the same time.
    >> Anonymous 05/01/08(Thu)11:55 No.1641392
    >>1641390
    ahem...... MEEEETAAAAALLLL BOOOOXEEESSSSSS!!!!!!
    >> Anonymous 05/01/08(Thu)11:55 No.1641393
    >>1641389

    At first. By the closing years of the war there were no space fleets left, only the gates and the commanders were durable enough to survive the war.
    >> Anonymous 05/01/08(Thu)11:56 No.1641394
    ARM > CORE > * > WH40k

    These facts are undisputable.
    >> Anonymous 05/01/08(Thu)11:56 No.1641398
    >>1641387

    Which is weird when you consider that TA lore amounts to "Everybody's dead, Commander,"

    And yet it still manages to be cooler.
    >> Anonymous 05/01/08(Thu)11:57 No.1641402
    >>1641387
    Well SupCom would have been a literal sequel to TA in plot as well as gameplay but Activision owns the IP rights. Humongous Entertainment died and all the IPs (like those made by Cavedog) went to Activision. Better to spend the money on developing the game rather than buying the rights back from a company you never worked with back when you made the original.
    >> J.W. 05/01/08(Thu)11:58 No.1641405
    >>1641393
    wow. TA is really grimdark. Should have paid attention to the storyline when I was playing it rather than just blowing shit up and asking questions later
    >> Anonymous 05/01/08(Thu)11:59 No.1641409
    >>1641394
    >The Culture > ARM/CORE/WH40k etc.

    Fixed that for you.
    >> Anonymous 05/01/08(Thu)11:59 No.1641413
    >>1641405
    Both were good choices, and everyone made the right decision at the time.

    Also, ARM wins.
    >> Anonymous 05/01/08(Thu)12:00 No.1641414
    >>1641386
    It's only gay if Dyson Spheres are touching.
    >> Anonymous 05/01/08(Thu)12:01 No.1641415
    >>1641409
    Probably, but I wanted to stick with the topics at hand.
    Also...I haven't read any of the Culture books.
    >> Anonymous 05/01/08(Thu)12:05 No.1641427
    >>1641409
    >>Revelation Space >The Culture > ARM/CORE/WH40k etc.

    Fixed it again for you
    >> Anonymous 05/01/08(Thu)12:05 No.1641429
    >>1641413

    The Core Contingency motherfucker.
    >> Anonymous 05/01/08(Thu)12:06 No.1641434
    >>1641429
    Blowing up the whole galaxy doesn't count as winning.
    >> Anonymous 05/01/08(Thu)12:08 No.1641439
    >>1641434

    Too late, it's already exploding. (The Adventures of Beowulf Schaeffer, from Larry Niven's Tales of the Known Universe.)
    >> Anonymous 05/01/08(Thu)12:08 No.1641440
    >>1641434

    Ever heard of pyrrhic victory? Also GRIMDARK end.
    >> Anonymous 05/01/08(Thu)12:10 No.1641446
    Why is TA so under appreciated in every respect?
    >> Anonymous 05/01/08(Thu)12:16 No.1641463
    >>1641446
    Because robots are impersonal and that makes the game hard to empathize with.
    >> Anonymous 05/01/08(Thu)12:20 No.1641473
    Arm and Core will RAPESPLODE the 40k universe so hilariously

    Nanobot swarm construction > Everything the 40k races can cook up

    Cloning/Mind duplication = OKAY SO THIS ONE GUY IS SO MANLY LIKE KHARNE IN A TITAN MADE OUT OF BLOODTHIRSTERS OKAY CLONE HIM UNTIL WE WIN >>>> GENETIC ENGINEERING AND INDOCTRINATION

    Also, the following sample scenario:

    (Necrons awaken)

    Necrons: DEEAATH

    Arm: okay, flash rush time

    Necrons: AHHHHHHHHHH

    Arm: Those guys were slower than a krogoth in water.

    Necrons: (getting back up ominously)

    Arm: shit, almost forgot, every time I swear...(beep beep beep)

    Construction Planes and Vehicles: reporting in and mmm mmmm num num reclaiming delicious metal

    Necrons: WE'RE TOO OLD FOR THIS SHIT
    >> Anonymous 05/01/08(Thu)12:20 No.1641474
    >>1641463

    "...the only acceptable outcome would be the complete annihilation of the other."
    >> Anonymous 05/01/08(Thu)12:26 No.1641492
    >>1641473

    Necrons aren't really the kind of metal you're thinking about.
    >> Anonymous 05/01/08(Thu)12:28 No.1641497
    >>1641473
    Arm takes over terra, starts mass cloning the emperor.
    >> Headless Zombie 05/01/08(Thu)12:35 No.1641531
    >>1641473
    You can't recycle necrom... necronmetal.

    It forms back into Necrons. Enjoy getting raped by NecronARM and NecronCore.
    >> Anonymous 05/01/08(Thu)12:37 No.1641536
    >>1641531

    D-Gun tiem!
    >> Anonymous 05/01/08(Thu)12:40 No.1641552
    >>1641531
    Matter to Matter conversion. It doesn't matter what it was made of once the nanites take it apart and force it to transmute into another element.
    >> Anonymous 05/01/08(Thu)12:42 No.1641561
    >>1641547
    Except it goes from NecronMatterA to NecronMatterB in that case.
    >> Anonymous 05/01/08(Thu)12:42 No.1641564
    >>1641531
    Then they'll just turn that mass it into energy instead.

    No more necrons
    >> Anonymous 05/01/08(Thu)12:43 No.1641570
    >>1641536
    Enjoy getting time-reversed by the Necron Lord.
    >> Anonymous 05/01/08(Thu)12:44 No.1641575
    >>1641564
    Then it goes from Necron matter into Necron energy and you have to fight invincible necrons made of pure energy.
    >> Phobonaut !tTBC.7oEaQ 05/01/08(Thu)12:45 No.1641588
    Don't you understand? Necrons are the wet dream of GW! Nothing can kill them! Nothing! Not even porn of Queen Elisabeth!
    >> Anonymous 05/01/08(Thu)12:46 No.1641590
    >>1641293

    Do you still ave that manual?
    >> Anonymous 05/01/08(Thu)12:47 No.1641597
    >>1641531
    >Necronmetal

    Deathmetal? Also, Necrons are just nanobots. Destroy them all and they can't come back, like geneseed.
    >> Anonymous 05/01/08(Thu)12:49 No.1641602
    >>1641588
    D-Gun says otherwise.
    >> Anonymous 05/01/08(Thu)12:50 No.1641604
         File :1209660606.png-(1.21 MB, 1432x714, SCFA opening fmv.png)
    1.21 MB
    Regarding SC, a friend of mine and myself have done some guesstimations based on 40K scale and the only established unit size(40ft UEF Siege Assault Bots) available.

    The ACUs are about twice the size of a Warhound.

    Also, Babylon 5 at 40K scale it 250m long. lol
    >> Anonymous 05/01/08(Thu)12:50 No.1641607
    >>1641590
    I have in in paper but its very torn and damaged since its been on my desk/shelf since 1997 and I took it to primary school when I was 10 or 11.

    http://www.replacementdocs.com/download.php?view.937
    >> Anonymous 05/01/08(Thu)12:50 No.1641608
    With the way TA units multiply they can outswarm and outgun any WH40K land army if given a chance to establish themselves.

    Hell, once they're established even an ork Waaagh, a Imperial crusade and several hive fleets combined can't stop them. And all the wreakage and mangled bodies created will quickly be turned into more Kbots
    >> Anonymous 05/01/08(Thu)12:50 No.1641611
    >>1641602
    Necron: You can't kill me, you know. I'll just teleport away and be resurre

    BLOD: ^_^ BOOM! ^_^
    >> Anonymous 05/01/08(Thu)12:52 No.1641614
    >>1641608
    Agreed. Though for some reason, I'd rather have SupCom-40K thing. If only for hilarious shit like the Seraphim invading some hive city world with OMGWAT fucktons of those enormous heavy bombers.
    >> Anonymous 05/01/08(Thu)12:53 No.1641617
    There's something I always wanted to ask: Do Necrons ever suffer any actual casualties?

    With the I'll be back and Phase out do they actually suffer loses or do they just return to their tomb world after a defeat to reattach their limbs and try again?
    >> Anonymous 05/01/08(Thu)12:53 No.1641618
         File :1209660799.png-(221 KB, 478x359, Motoko Kusanagi.png)
    221 KB
    I shat brix.
    >> Anonymous 05/01/08(Thu)12:54 No.1641622
    >>1641617
    That's basically it. Which is why they're a shitty deus ex machina. Only way to stop them is to blow up their tomb world.
    >> Anonymous 05/01/08(Thu)12:54 No.1641623
    >>1641617
    Seeing as power weapons and certain other things bypass WBB, I would assume that such attacks just outright gut the fuckers.
    >> Anonymous 05/01/08(Thu)12:54 No.1641626
    They still have a human mindset more or less and Chaos spawn has shown the ability to possess pretty much anything, so Chaos could conceivably take control of the Commander or any builder unit. Chaos Core Commander, fuck yeah.
    >> Anonymous 05/01/08(Thu)12:55 No.1641627
    I have the TA manual in paper at home. Along with the Dark Reign, Netstorm and Lords of Magic manuals.
    >> Anonymous 05/01/08(Thu)12:56 No.1641633
    >>1641617
    Destroy the tombs, or tomb world, the necrons from there won't respawn anymore. Problem is they have tombs built everywhere.
    >> Anonymous 05/01/08(Thu)12:56 No.1641634
    >>1641623
    So I was right? If you hit them with a D-gun or something like the BIG BLUE LAZOR and completely utterly annihilate them at an atomic level, they'll stay dead?
    >> Anonymous 05/01/08(Thu)12:57 No.1641642
    >>1641634
    I should hope so. It's kinda hard to reconstitute something from stray base molecules.
    >> Anonymous 05/01/08(Thu)12:58 No.1641649
    >>1641642
    They're Necrons, they can do that.
    >> Anonymous 05/01/08(Thu)12:59 No.1641651
    >>1641617
    I think it's said that after a defeat all necrons simply disappear, even the "dead bodies".

    I assume they're rebuilt/recycled wherever it is they go to so you'd have to destroy their tombworlds first.
    >> Anonymous 05/01/08(Thu)12:59 No.1641655
    >>1641642
    Or maybe just hit them with antimatter and turn them into a big ball of radiation? UEF ACU's antimatter cannon would come in real handy there.
    >> Anonymous 05/01/08(Thu)13:00 No.1641662
    >>1641649
    So they can pull themselves back together after being reduced to a few floating particles of "hydrogen, deuterium and a burst of free neutrons", but not from a thwack from a power sword in the hands of some IG lieutenant?
    >> Anonymous 05/01/08(Thu)13:01 No.1641670
    You know what still bugs me about TA? If they've got nuclear weapons en masse, nanoreplication systems this widespread, and even shit like the D-gun and that fuckoff awesome blue laser that makes things explode, and they're on the verge of extinction now...

    What were they like a thousand years earlier?
    >> Anonymous 05/01/08(Thu)13:02 No.1641675
    >>1641662
    Apparently, they can fix BOTH.
    >> Headless Zombie 05/01/08(Thu)13:03 No.1641683
    Commander: ^_^ I D-Gunned all teh Necron to sub-atomic level ^_^

    Nightbringer: *rezzes all Necrons* Fuck physics. I'mma stargod.

    Commander: ;_;
    >> Anonymous 05/01/08(Thu)13:04 No.1641689
    >>1641670
    More or less the same, just with more of them kicking about and probably a few less specialized kbots/machines/Krogoths.
    >> Anonymous 05/01/08(Thu)13:08 No.1641705
    >>1641683
    You know, ARM+CORE still have the advantage anyway. Necrons have the whole "we have always been here mwahaha" thing going, but on the other side, you have massive overkill. When one annihilator doesn't work, build twenty. When one nuke doesn't kill them, launch fifty.
    Oh and as long as Necrons can't rez themselves from pure free radiation, just use Berthas. Antimatter sliver cannon.

    >>1641689
    Armies of Krogoth-sized machines, massive spacecraft, flying cities and colossal ocean-going battlecarriers with onboard nano factories?
    >> Anonymous 05/01/08(Thu)13:08 No.1641709
    >>1641675
    I'm picturing a mold back at the tomb worlds, where they grind up the destroyed necron parts and pour them into mold. Sure they can "bring back" the dead necrons. Like a TA commander can "bring back" a destroyed kbot by recycling it's metal to make a new one.
    >> Anonymous 05/01/08(Thu)13:10 No.1641718
    >>1641709
    Well thanks to the weekly unit releases, both sides got dedicated resurrection bots too. No idea how that works.
    >> Anonymous 05/01/08(Thu)13:10 No.1641719
         File :1209661822.jpg-(235 KB, 800x600, screen79.jpg)
    235 KB
    Spring makes me feel all warm and gooey inside.
    >> Anonymous 05/01/08(Thu)13:11 No.1641725
    >>1641649
    Oh shut the fuck up Necronfag, no one likes your shitty deus ex machina race anyways.
    >> Anonymous 05/01/08(Thu)13:11 No.1641726
    >>1641719
    Only reason I don't play Spring is because it takes me so long to set up and I suck balls against any human player.

    Although the one time I found someone on my own skill level, owning the shit out of him with a single Annihilator and tons of Merls was fucking awesome.
    >> Anonymous 05/01/08(Thu)13:12 No.1641730
    Why is it that every other day somebody starts a thread of "YOU KNOW WHAT COULD TAKE DOWN 40K GAIZ?"

    Anyway, warp corrupts, nobody wins.
    >> Anonymous 05/01/08(Thu)13:13 No.1641733
    At one of my previous jobs, I started installing TA on a bunch of the workshop computers.

    At the height of summer we were spending half the day doing TA LAN matches, which hardly impressed the boss. On the other hand, he knew we had very little work to do, so he let it slide. Mostly.
    >> Anonymous 05/01/08(Thu)13:13 No.1641739
    >>1641718
    it uses a lot of energy to repair/fuse back together the metal framework and install a new AI into the machine. It can't resurrect a smear. It takes longer than building a new unit but it can be done in field and doesn't require a nano-blueprint.
    >> Anonymous 05/01/08(Thu)13:14 No.1641743
    >>1641733
    I notice you said "previous job" =P
    >> Anonymous 05/01/08(Thu)13:15 No.1641748
    >>1641725
    Signed.

    Okay, here's an idea. ARM invades a hive world. Oh hello little peoples. TRAMPLE.
    Om nom nom delicious resources.
    SUDDENLY, NECRONS!
    After some weeks or so of gratuitous overkill, someone figures out that they're respawning all the time and that the Berthas seem to stop that, or at least slow it down considerably. Nuclear missiles, of course, stop pretty much everything if you use enough.

    Inquisition ship appears.
    Inquisition ship bugs planatery government for HERESY.
    Inquisition start bombing the shit out of the local populace.
    ARM is intrigued.
    Long story short, ARM end up with a ship design due to some good aiming and reclaiming a big broken wreck. Cue massive armada of nano-replicating ships armed with antimatter cannons messing up the Necron campaign.
    >> Anonymous 05/01/08(Thu)13:15 No.1641749
    >>1641743
    Yeah, my non-renewable contract came up and not long afterwards funding got cut so the workshop had to be closed.

    Was fun while it lasted, though!
    >> Anonymous 05/01/08(Thu)13:16 No.1641750
    http://www.youtube.com/watch?v=cHothxZQoWo
    I really like this video. Mostly for the ending escalation and the final "screw it, nuke'em!"
    >> Anonymous 05/01/08(Thu)13:16 No.1641754
    >>1641730
    The warp can corrupt sentient machines?

    That sucks fucking ass.
    >> Gerard Reve 05/01/08(Thu)13:18 No.1641758
    Necrons
    -Nano-ressurect
    -Gauss weapons... works pretty much like a D-Gun, except 98% energy efficient
    tl;dr D-machine-gun
    -timestop
    -teleport to everywhere
    -millions years of war experience
    -billions of troops
    -led by GODS THAT FEED ON STARS who DO NOT CARE ABOUT PHYSICS
    -they're Andy Chambers robot-mary sue
    -they are like robot undead in space, you can't kill undead... not even with science
    -because I say so
    -and not because you say so
    -you also just lost the game
    -and i'm a 0/10 troll
    -god is bullshit, prove me wrong
    -PROMOTIONS
    - ;_;
    >> Anonymous 05/01/08(Thu)13:18 No.1641762
    guys, i love this thread
    ta > supcom by a long shot. i would have been happy if they just copied the shitty engine and kept releasing new units
    >> Anonymous 05/01/08(Thu)13:19 No.1641767
    >>1641762
    You need you some Spring.
    >> Anonymous 05/01/08(Thu)13:19 No.1641768
    http://www.youtube.com/watch?v=s_w6wUTcko8
    Build peewee x1000
    >> Phobonaut !tTBC.7oEaQ 05/01/08(Thu)13:20 No.1641770
    FUCK YEAH

    Tzeentchian Core
    vs.
    Nurglian ARM

    Slaaneshi Core
    vs.
    Khornate ARM
    >> Anonymous 05/01/08(Thu)13:29 No.1641805
    >>1641767

    tell me more good sir
    >> Anonymous 05/01/08(Thu)13:30 No.1641809
    >>1641762
    I personally like both for different reasons. TA has EPIC MUSIC and SupCom suffers from making most of the units tiny,
    >> Anonymous 05/01/08(Thu)13:31 No.1641813
    >>1641750
    WERE GOING TO BLOW UP THE OCEAN!
    that was an awesome bug.
    >> Anonymous 05/01/08(Thu)13:31 No.1641814
    >>1641768
    My god, Peewees suck.
    >> Anonymous 05/01/08(Thu)13:31 No.1641815
    >>1641749
    If you and your colleagues had that much free time you must have known that would have happened eventually.

    At least you enjoyed it while it lasted.
    >> Anonymous 05/01/08(Thu)13:32 No.1641818
    >>1641770
    >Khorn CORE
    >Slaaneshi ARM

    More likely.
    >> Anonymous 05/01/08(Thu)13:33 No.1641825
    >>1641805
    http://spring.clan-sy.com/
    3d TA.
    Here's an example of it in action: http://youtube.com/watch?v=VW1YLs7mLfc
    >> Anonymous 05/01/08(Thu)13:34 No.1641827
    >>1641809
    Both TA and SupCom's music was composed by Jeremy Soule, he was just slack with SupCom, but he improves it in Forged Alliance. Actually, most of what sucked in SupCom was fixed by forged alliance.
    >> Anonymous 05/01/08(Thu)13:34 No.1641828
    >>1641758
    >millions years of war experience
    They spent most of their time asleep

    >billions of troops
    >led by GODS THAT FEED ON STARS who DO NOT CARE ABOUT PHYSICS
    Where does it say they have billions? (which isn't that much for a WH army tho they probably make up for it in quality)
    Also where does it say that the Star Gods ignore Physics?
    >> Anonymous 05/01/08(Thu)13:37 No.1641833
    >>1641805
    http://spring.clan-sy.com/
    >> Anonymous 05/01/08(Thu)13:42 No.1641847
    >>1641827
    Sadly, none of my favourite mods work in FA. Such as the upgraded experimental units. The Monkeylord and Fatboy especially were way better beefed up.
    >> Anonymous 05/01/08(Thu)13:44 No.1641858
    >>1641847
    Fatboy is already the best experimental, it doesn't need beefing up when you can build them in under two minutes and they have the xbox hueg range
    >> Anonymous 05/01/08(Thu)13:45 No.1641861
    >>1641847
    Also the improved T3 interceptors, T2 & T3 storage structures, and the T2 bombers.

    At least the Cybran destroyers move a bit faster on land though. They're actually USEFUL in FA.
    >> Anonymous 05/01/08(Thu)13:46 No.1641866
    >>1641858
    I don't know, I just liked it more with the mod. Heck, I managed to kill one of two with a single Monkeylord once.

    Once. ;_;
    >> Anonymous 05/01/08(Thu)13:49 No.1641875
    Conversely, has anyone ever found a use for the Cybran heavy gunship besides a huge diversion?
    >> Anonymous 05/01/08(Thu)13:51 No.1641879
    >>1641866
    The Monkeylord is stealth and should easily be able to get in laser range of an un-escorted fatboy before it's spotted visually or on an omni-radar. That's why so many players prefer the monkey over the colossus, because if you have air superiority (and cybran have the best tech 3 fighters) than its likely they won't be watching your troops with anything more than radar and won't discover your experimental until its within omni sensor range and too late.
    >> Anonymous 05/01/08(Thu)13:52 No.1641887
    >>1641879
    I suffered from this myself once in a skirmish game. Forgot to build omnis.

    SUDDENLY, MONKEYLORD OUT OF FUCKING NOWHERE.

    It's surprising how nimble they can be.
    >> Anonymous 05/01/08(Thu)13:55 No.1641895
    >>1641875
    It's buffed in forged alliance and has a bit more dps. It's cheap, it takes forever to kill and can soak up the fire from almost any air defence. It won't get break through stacked shields but it will eat up the AA missiles from every sam site nearby and ask for more. Send in bombers while it's getting shot at, with the stealth cover on them you opponent won't have enough warning to micro his AA off the gunship and onto the bombers before they hit a commander or fusion plant.
    >> Anonymous 05/01/08(Thu)13:55 No.1641896
    TA OR 40K!?

    AHAH!!!!*Implodes*
    >> Anonymous 05/01/08(Thu)13:58 No.1641902
    >>1641895
    What about the AI?

    Also, the Seraphim FUCKHUEG bombers are sex.
    >> Anonymous 05/01/08(Thu)14:00 No.1641908
    >>1641896
    40K is supposed to be GRIMDARK in an ironic, amusing way.
    TA looks like an epic BLOWUPEVERYTHING RTS, but it's actually fucking dark at the heart of it. Also, nanoreplication > everything eventually.
    >> Anonymous 05/01/08(Thu)15:01 No.1642191
         File :1209668483.jpg-(197 KB, 640x480, junglepeewee.jpg)
    197 KB
    Counts as Catachan jungle fighter.
    >> Anonymous 05/01/08(Thu)20:27 No.1643924
    >>1641827

    Except the sound issue, because the game cannot fucking run on Dell soundcards.
    >> Anonymous 05/01/08(Thu)20:28 No.1643928
    Greag Bear, "Forge of God" and "Hammer of God".
    >> Anonymous 05/01/08(Thu)21:15 No.1644166
    Arm and Core have the most fucking ridiculous build rates short of a von neumann swarm ever. At the height of their war, they were stripmining a planet's worth of resources in days or less to support their militaries. Their armed strength increases exponentially with time.

    40k... well, doesn't.
    >> Anonymous 05/01/08(Thu)21:16 No.1644173
    >>1641908
    GRRIMDARKs irony only applies when GW has to explain something away, like why all of humanity is incapable of figuring out simple machines. Otherwise GRIMDARK is always to be taken as GRIMANDARK.
    >> Anonymous 05/01/08(Thu)21:18 No.1644180
    Assuming if the Nids would actually fight them, could a Arm/Core commander hold back a Nid invasion?
    >> Anonymous 05/01/08(Thu)21:21 No.1644191
    >>1644180

    A.K.s and Peewees along being roughly the same size as a Carnifex... what do you think?
    >> Anonymous 05/01/08(Thu)21:21 No.1644192
    >>1644180
    Their T1 mass units are like 25 foot tall walking robots.
    >> Anonymous 05/01/08(Thu)21:22 No.1644196
    >>1644166
    The galaxy wouldn't be able to support 40K if it grew like that.
    >> Anonymous 05/01/08(Thu)21:31 No.1644239
    http://www.youtube.com/watch?v=s_w6wUTcko8&NR=1

    Nids got NOTHING on this.
    >> Anonymous 05/01/08(Thu)21:48 No.1644309
    I think the only reason the TA setting never had any space force was due to the reasoning that

    1. Why build spaceships when quantum teleporation is more effective?

    2. There's nothing to fight over in space.

    In which case i don't think its too much a matter of they can't or don't know how to use spaceships, but that they don't really see the need to. Though I'd imagine that if they were getting lance strikes from orbit they'd probably build some kind of massive antiship weapon. Don't know how' they'd counter an exterminatus though.
    >> Anonymous 05/01/08(Thu)21:49 No.1644312
    >>1644309
    They have extremely reliable anti-nukes.
    >> Anonymous 05/01/08(Thu)21:50 No.1644321
    >>1644312
    Anti-nukes? Nukes are for fags. Nobody uses nukes in GRIM DARK except to add flavour to certain expensive armies.
    >> Anonymous 05/01/08(Thu)21:54 No.1644341
    The heap piles of machinery left behind the TA guys would inevitably be found by a rabble of green men and be made MORE ORKY. Fuck. The thought is frightening.
    >> Anonymous 05/01/08(Thu)21:55 No.1644352
    >>1644341
    There are no words to express how awesome this would be.
    >> Anonymous 05/01/08(Thu)21:57 No.1644362
    >>1644341
    Nano repicating orks, with nukes?
    OH SHI-
    >> Anonymous 05/01/08(Thu)21:58 No.1644365
    A DREDNAUT FO EVRY ORK! DAKKA STOMPY! DAKKA STOMPY!
    >> Anonymous 05/01/08(Thu)21:59 No.1644371
    >>1644341
    Shit. What's keeping them from making an endless swarm of Gargants?
    >> Anonymous 05/01/08(Thu)22:01 No.1644383
    not enough orks to fill them all up
    >> Anonymous 05/01/08(Thu)22:05 No.1644406
    On the SupCom Possession thing.

    Cybran's are half machine, UEF have gone through the same sort of mind conditioning and control that Space Marines have, And Aeon, well, shit, those fuckers are serving SupCom's version of chaos already. It wouldn't be that easy to simply possess them.

    SupCom, even given that it's units are smaller than TA's, would steamroll 40k like it was nothing. They can warp on to a planet, begin production and have a full base up and running in minutes, and every time you assault them, well, you just give them more resources to work with.
    >> Anonymous 05/01/08(Thu)22:06 No.1644410
         File :1209694000.jpg-(197 KB, 600x535, corecom.jpg)
    197 KB
    This thread does not contain enough heads on sticks.
    >> Anonymous 05/01/08(Thu)22:07 No.1644416
    >>1644341
    They don't leave anything behind. They reprocess it all.
    >> Anonymous 05/01/08(Thu)22:40 No.1644548
    >>1644341
    >>1644352
    ORKY TA armies?! DO FUCKING WANT!
    >> Anonymous 05/01/08(Thu)22:43 No.1644561
         File :1209696214.jpg-(42 KB, 1024x768, Wallpaper6big.jpg)
    42 KB
    Counts as Imperator class titan.
    >> Anonymous 05/01/08(Thu)22:46 No.1644571
    >>1644561
    Hardly. Krogoth is only about 16 meters tall.
    >> Anonymous 05/01/08(Thu)22:47 No.1644579
    >>1644571
    Bah, ruin all my fun.
    >> Anonymous 05/01/08(Thu)22:47 No.1644583
    >>1644571

    Fail.
    >> Anonymous 05/01/08(Thu)22:51 No.1644605
         File :1209696710.jpg-(247 KB, 1024x926, ythothae1024.jpg)
    247 KB
    Counts as being fucking huge and will ruin your shit.
    >> Anonymous 05/01/08(Thu)22:55 No.1644623
    >>1644605
    Counts as warp spawn when it dies.
    >> Anonymous 05/02/08(Fri)05:17 No.1646269
    >>1644571
    Maybe the in-game model is but it's actually over 100m
    >> Anonymous 05/02/08(Fri)05:38 No.1646304
    >>1641127

    TA had a backstory?
    >> Anonymous 05/02/08(Fri)05:39 No.1646308
    >>1646304
    Mmhmm.
    >> Ouroboros-Red 05/02/08(Fri)05:50 No.1646326
    >>1646308

    ?!
    >> Anonymous 05/02/08(Fri)06:02 No.1646354
    >>1646326
    http://www.youtube.com/watch?v=iSB-Rk1sYZw
    ARM=Human clones
    CORE=Digitized humans

    CORE wanted everyone to be digitized for immortality. The ones who refused became ARM.
    >> Anonymous 05/02/08(Fri)06:32 No.1646463
    >>1646354
    They should have digitised themselves and just left the unwilling to die off =P
    >> Anonymous 05/02/08(Fri)06:47 No.1646499
    Does anybody remember the 40k mod for Total Annihilation? I recall it had a finished Space Marine and Eldar armies, both of which could be made fuckhuge very quickly. This must have been pre-TA Spring.
    >> Anonymous 05/02/08(Fri)07:01 No.1646518
    >>1646463

    Those who would be left to die WILL join the ARM. Really.

    Either you sacrifice your humanity for immortality or save your own skin by going against the system. That's how it goes.
    >> Anonymous 05/02/08(Fri)07:17 No.1646545
    >>1646518
    If they kept the digitising process optional (rather than insisting everyone does it) then this war would never have started in the first place
    >> Anonymous 05/02/08(Fri)07:26 No.1646560
    Core declared it mandatory because they wanted all citizens to enjoy immortality and freedom from sickness. They were acting with good intent. ARM are the terrorists here.
    >> Phobonaut !tTBC.7oEaQ 05/02/08(Fri)07:30 No.1646564
    Chaos corrupts everything.

    Chaos ARM/CORE vs. looted ARM/CORE Orkz vs. Necron vs. Tyranids FINAL DESTINATION
    >> Anonymous 05/02/08(Fri)08:32 No.1646736
    >>1646560

    And to enjoy porn in public without anyone knowing?
    >> Anonymous 05/02/08(Fri)10:26 No.1647119
    >>1646545
    That's another reason TA is so beautifully dark - the whole thing only started because the crazies had the loudest voice, plus Von Neumann machine escalation.

    Actually kind of darker than 40k, in a certain way. 40k is an eternal crapsack because everyone is and always has been a genocidal asshole, nobody was ever happy and nobody ever will be. TA started off with idealism and rights and just... yeah.
    >> Anonymous 05/02/08(Fri)12:15 No.1647612
    >>1647119
    The Tau Empire (for the moment), the Eldar before the fall (and, arguably, before they became hedonistic) and the Imperium under the Emperor were pretty happy places I heard.
    >> Anonymous 05/02/08(Fri)12:20 No.1647636
    >>1647612

    >The Tau Empire (for the moment)

    Pherenome peace is not true peace.
    >> Anonymous 05/02/08(Fri)12:25 No.1647666
    >>1647636
    Pheremone, not pherenome, faggot. Learn to English.
    >> Anonymous 05/02/08(Fri)12:32 No.1647711
    >>1647636
    Who said anything about peace. Those there are happy to be there. Well, mainly because those that dont' want to be part of the empire get killed for the Greater Good but that's close enough for them.
    >> Anonymous 05/02/08(Fri)12:34 No.1647720
    >>1647711

    Your own evaluation of tau society makes it inferior to the idealism of TA.
    >> Anonymous 05/02/08(Fri)12:49 No.1647794
    >>1647720
    So what about the Imperium then? Things were pretty idealistic when the Emperor was still alive. And I mean proper alive, not 99% dead like he is now
    >> Anonymous 05/02/08(Fri)12:51 No.1647809
    >>1647612
    Tau are mindcontrolled shitheads, pre-fall Eldar were demented kiddie-rapers and the Imperium was all about psychotic xenophobia even before Chaos showed up.

    TA was like the Culture, then they fucked it up.
    >> Anonymous 05/02/08(Fri)14:30 No.1648222
         File :1209753034.jpg-(48 KB, 1024x768, Wallpaper7big.jpg)
    48 KB
    Still counts as Imperator class titan.
    >> Anonymous 05/02/08(Fri)14:32 No.1648228
    >>1648222

    Did you play TA when it was released and the only good site was annihilated?

    It truly warms my heart that soon rts games will be able to render shit that looks this good on the fly.
    >> Anonymous 05/02/08(Fri)14:34 No.1648237
    OP here. Fuck, I can't believe the thread's still here.

    Actually Chaos corrupting the TA boys does seem like a possibility. Then again the only fluff instances of corrupted machines were both from Gaunt's Ghosts. The corrupted Iron Men STC and the possessed STC Titan, both of which were exposed to the warp for long periods and in the case of the Titan, actually floating around in the warp.

    But yeah, TA would soooo own GRIMDARK if the Warp and Dark/Star Gods weren't factored in.
    >> Anonymous 05/02/08(Fri)14:37 No.1648248
    >>1648228
    Nah. But I was playing the demo since 97, got the commander pack in 99. I never really joined the TA community until 2003.
    I also have more of those wallpapers, does anybody want me to upload them?
    >> Anonymous 05/02/08(Fri)14:40 No.1648260
    >>1647809

    but TA didn't have any story, just a bunch of random units
    >> Anonymous 05/02/08(Fri)14:44 No.1648277
    >>1648260

    What the fuck do you want, hero units and political intrigue?
    >> Anonymous 05/02/08(Fri)14:54 No.1648327
         File :1209754464.jpg-(118 KB, 1024x768, Wallpaper17big.jpg)
    118 KB
    >> Anonymous 05/02/08(Fri)14:55 No.1648332
         File :1209754527.jpg-(270 KB, 2048x1536, maverick.jpg)
    270 KB
    >> Anonymous 05/02/08(Fri)14:56 No.1648335
         File :1209754576.jpg-(46 KB, 1024x768, Wallpaper1big.jpg)
    46 KB
    Counts as mobile STC.
    >> Anonymous 05/02/08(Fri)14:56 No.1648337
    >>1648332
    Maverick = BADASS
    >> Anonymous 05/02/08(Fri)14:57 No.1648341
         File :1209754625.jpg-(45 KB, 1024x768, Wallpaper10big.jpg)
    45 KB
    Also counts as mobile STC.
    >> Anonymous 05/02/08(Fri)14:58 No.1648350
         File :1209754711.jpg-(47 KB, 1024x768, Wallpaper8big.jpg)
    47 KB
    BETA MODEL FLASH RUSH! KEKEKEKE
    >> Anonymous 05/02/08(Fri)15:00 No.1648356
         File :1209754811.jpg-(348 KB, 2548x2036, ADV.jpg)
    348 KB
    Yay Core advanced construction sub.
    >> Anonymous 05/02/08(Fri)15:02 No.1648373
    >>1648337
    Stat it.
    >> Anonymous 05/02/08(Fri)15:50 No.1648646
    >>1648260

    It did, all there in the manual. And seriously, all the actual story was constructed by the fans piecing together what they had.

    And it still is awesome.

    Also, the UEF titan is not 40 feet high but more like 40 meters high, the factories themselves are about 100 * 100 * 100 meters. (AT tech 3).

    Also, the ARM and the CORE are able to cut a planet in half to gather the ressources. Like in Xantippe's Abyss, a leftover of a gas giant cleaved and mined and then unused for several thousand years because it was too far away from the frontlines to actualy have a high rentability.

    Also, they can assimilate technology extremely quickly, the capture of a CORE nuke lancher by the ARM was a plot point because the antinukes in use were hinted to be good enough to destroy a MIRVed nuke barrage without flinching.

    It was also hinted that the CORE created an organic species to help them out called the Serpent. (The creation is hinted, not the actual Serpents, you get to fight them on a flooded world.)
    >> Anonymous 05/02/08(Fri)16:07 No.1648758
    >>1648646

    Oh bullpoop, in Core Contingency those Serpents were mentioned as native to the planet IN THE CORE BRIEFING.
    >> Clearance Mage 05/02/08(Fri)16:10 No.1648774
    >>1648758
    Thats just billy, we keep trying to delete him, but he keeps coming back.
    >> Anonymous 05/02/08(Fri)16:20 No.1648847
    >and you have to fight invincible necrons made of pure energy
    0.0

    Also, Necrons are made of nanites, and hopefully some of you remember the ability construction units had called "Capture"...
    >> Anonymous 05/02/08(Fri)16:28 No.1648902
    irc.boredirc.com #bored
    >> Anonymous 05/02/08(Fri)16:33 No.1648935
    >>1648902

    eh?
    >> Anonymous 05/02/08(Fri)16:37 No.1648963
    What began as a conflict over the transfer of conciousness from flesh to machines escalated into a war which has decimated a million worlds. The Core and the Arm have all but exhausted the resources of a galaxy in their struggle for domination. Both sides, now crippled beyong repair, the remnants of their armies continue to battle on ravaged planets. Their hatred fueled by over four thousand years of total war.
    This is a fight to the death.
    For each side the only acceptable outcome is the total annihilation of the other.
    >> Anonymous 05/02/08(Fri)16:39 No.1648974
    >>1648963
    GRIMDARKEST OR GRIMDARKEST UNIVERSE THERE IS?
    >> Anonymous 05/02/08(Fri)16:42 No.1648994
    >>1648963
    Why does that sound more grimdark then warhammer 40k?
    >> Anonymous 05/02/08(Fri)16:42 No.1648996
    >>1648963
    Kosmic Kitsunes!
    >> Anonymous 05/02/08(Fri)16:43 No.1648997
         File :1209760984.jpg-(15 KB, 340x255, putinthumbs.jpg)
    15 KB
    >>1648974
    >> Anonymous 05/02/08(Fri)16:43 No.1648998
    >>1648994
    It doesn't
    >> Anonymous 05/02/08(Fri)16:44 No.1649006
    >>1648998

    go back to your bed rick priestley
    >> Anonymous 05/02/08(Fri)16:49 No.1649041
    >>1648996

    Cosmic what?

    Sorry, I don't come from whatever weeaboo hole you crawled out of.
    >> Anonymous 05/02/08(Fri)16:57 No.1649098
    Swap short lived bodies for immortal machine ones?

    Do it all in the name of helping everyone?

    Sounding pretty Taucron there Core.
    >> Anonymous 05/02/08(Fri)17:13 No.1649216
    >>1648994
    Not it's not. The worst that can happen in TA is the status quo. Eventually someone will win and no matter who does it'll still be "humans" in charge of the galaxy. Even if they are in machine bodies. Even if (worst case) the Core blows up the galaxy then at least humans get a clean death

    Not so in 40k.
    If the Imperium falls then humans end up as cattle for the Necrons, slaves to Orcs, playthings to Daemons, recycled into tyranids, etc
    Worse, they can't foreseeably eliminate any of these threats (unless the Emporer returned or something).
    Frankly, simple extinction sounds preferable.
    >> Anonymous 05/02/08(Fri)17:18 No.1649262
    You know, I think this is the first time that /tg/ admitted that someone could actually defeat TEH WALLHAMMER. Where are all the whiny fanboys gone?
    I DON'T RECOGNIZE YOU ANYMORE, /TG/!
    >> Anonymous 05/02/08(Fri)17:23 No.1649299
    Minor nitpick:

    The implosion device itself is protected from the death and rebirth of the galaxy. The Core ending clearly shows and states that the last Core Commander survived at the center of the device, watched the galaxy reform and rebuilt Core in a virgin galaxy.
    >> Anonymous 05/02/08(Fri)17:25 No.1649313
    >>1649216
    Except the status quo is true flat-out eternal war, worse than the worst nightmare. It really is "only war", not 40k "stop to pray every other planet" faggotry. two unstoppable, devouring the galaxies No such thing as peace, ever. TA lives up to 40k's "no respite no forgiveness" tagline way better.
    >> Anonymous 05/02/08(Fri)17:26 No.1649331
    Compared to TA, 40k has hope, faith and human achievement, even if at its worst GRIMDARK soulrape is infinitely nastier than a BLoD in the face.

    TA is darker because of the pathos, because they've destroyed their own civilisation trying to destroy the other other, because every human achievement has become part of the war.

    Don't get me wrong, 40K is GRIMDARK out the ass and I love it, but intellectually TA has a deep hopelessness about it that's so much more depressing.
    >> Anonymous 05/02/08(Fri)17:27 No.1649339
    >>1649262

    This thread should be archived. I for one, support our CORE overlords and have submitted a request.
    >> Anonymous 05/02/08(Fri)17:28 No.1649343
    What anime is this?
    >> Anonymous 05/02/08(Fri)17:30 No.1649366
    >>1649343

    tiny snow fairy sugar
    >> Anonymous 05/02/08(Fri)17:33 No.1649394
    >>1649299
    That's even better. If Core arrived in the WH galaxy (and were patient) they could just do that.

    Even better it would eliminate the threat of Chaos corruption and the stargods as all the things they feed on are eliminated. The Chaos gods will perish and the C'tan will starve (though it takes quite a while)

    ...unless Core KBots had souls and desires then chaos are back. But I find that unlikely since they're emotionless machines now
    >> Anonymous 05/02/08(Fri)17:35 No.1649404
    Hrrmn. Wonder how arm and core would fare on THE GREAT WHEEL
    >> Anonymous 05/02/08(Fri)17:36 No.1649411
    >>1649404
    Whats the GREAT WHEEL?
    >> Anonymous 05/02/08(Fri)17:36 No.1649414
    >>1649366
    LIAR!
    >> Anonymous 05/02/08(Fri)17:39 No.1649428
    >>1649411

    >Planescape is a campaign setting for the Dungeons & Dragons fantasy role-playing game, originally designed by Zeb Cook. As its name suggests, the setting crosses and comprises the numerous planes of existence, encompassing an entire cosmology called the Great Wheel.
    >> Anonymous 05/02/08(Fri)17:40 No.1649435
    >>1649428
    Thanks
    >> Anonymous 05/02/08(Fri)17:41 No.1649438
    >>1649414

    Okay, okay. For real this time.

    It's Stringendo.
    >> Anonymous 05/02/08(Fri)17:44 No.1649452
    >>1649313
    >>1649331
    I thought the war ended in Core Contingency? And after only about 4000 years

    Meanwhile the Imperium fought for 10,000 years and continues to fight against foes that the are physically impossible to defeat (e.g. Chaos)
    >> Anonymous 05/02/08(Fri)17:56 No.1649500
    >>1649452
    Imperium fights for 10,000 years with shitty unbelievably inefficient tech. Chainsaws are all very GRIMDARK and cool, but what they ain't is weapons of total war. Their enemies would be who number in the hundreds of thousands at most and only seem to launch fairly sporadic raids (if they were doing it that often, don't you think they might be kind of, I dunno, DEAD after ten thousand years of straight combat?) Core and Arm fight for 4,000 with insanely advanced exploiting/processing/construction tech and fuck the entire galaxy. TA has the resources of an entire world being turned into robots which then junk each other, all in a matter of days. That is much, much more intense and devastating war than anything 40k has, including Nids. tl;dr Either Arm or Core could easily fuck the Imperium or any other 40k faction in a couple of months, tops.

    And yeah, war ended with "toast the entire universe except one Core Commander", hell of a contingency plan.
    >> Anonymous 05/02/08(Fri)18:10 No.1649603
    >>1649500
    Even though the scale of war is much smaller I found WH much darker and grimmer due to the sheer futility of the war and worse-than-death fates e.g...

    * The TA wars ended. Humans win no matter which side triumphed
    * The WH wars will NEVER END. Humans can never win

    * The worst that can ultimately happen to you in the TA galaxy is death (the best being winning and becoming immortal)
    * The best (or at least one of the better) that that can ultimately happen to you in the WH is death (the worst is being tormented by Chaos for eternity)
    >> Anonymous 05/02/08(Fri)18:13 No.1649637
    >>1649500
    Oh yeah and the shitty, inefficient tech which hasn't advanced in 10,000 years also adds a sense of stagnation, decline and going nowhere to WH
    >> Anonymous 05/02/08(Fri)18:16 No.1649663
    TA counts as Dark Age of Technology warfare.
    >> Anonymous 05/02/08(Fri)18:20 No.1649691
    So... Warhammer Fantasy vs TA Kingdoms. Who would win?
    >> Anonymous 05/02/08(Fri)18:21 No.1649697
         File :1209766879.jpg-(12 KB, 222x356, image002.jpg)
    12 KB
    >>1649603

    = about what Arm are
    =/= human

    and Core are way, way worse.
    >> Anonymous 05/02/08(Fri)18:24 No.1649724
    >>1649663
    err no. Even if humanity united at the height of the dark age of technology they still can't stand against Arm/Core as it is now (which are only "remnants" of the original armies)
    >> Anonymous 05/02/08(Fri)18:27 No.1649744
    >>1649603
    That same grim darkness is why I hate 40k so much.
    >> Anonymous 05/02/08(Fri)18:32 No.1649783
    >>1649339
    http://suptg.thisisnotatrueending.com/archive/1641127

    Vote it up, fags.
    >> Anonymous 05/02/08(Fri)18:33 No.1649790
    >>1649744
    That's probably because you're a faggot.
    >> Anonymous 05/02/08(Fri)18:39 No.1649821
    >>1649697
    Whether I end up as an AI, a brain in a tank or the frail cancer-prone body I'm in now makes no difference to me personally. Actually I'd prefer being the AI =P
    >> Anonymous 05/02/08(Fri)18:40 No.1649827
    Can't we agree that WH 40k is GRIMDARK set in a more fantasy like setting?

    While TA is GRIMDARK in a more realistic setting?

    That way theres more then one flavor of GRIMDARK of equal magnitudes.
    >> Anonymous 05/02/08(Fri)18:42 No.1649841
    >>1649827
    TA is sci fi.
    >> Anonymous 05/02/08(Fri)18:48 No.1649887
    >>1649697
    Both are STILL better than some of the fates your likely to get in WH.

    At least after the TA wars have finished your mind will either live on free or have the peace of the grave
    >> Anonymous 05/02/08(Fri)19:04 No.1649986
         File :1209769469.png-(75 KB, 398x372, WHTA_Blue_Marines.png)
    75 KB
    Or you could just play WH40KTA: http://wta.tauniverse.com
    >> Phobonaut !tTBC.7oEaQ 05/02/08(Fri)19:10 No.1650026
    >>1649744
    gb2StarTrek


    Happy pink-lazer scifi-fag.
    >> Anonymous 05/02/08(Fri)19:13 No.1650046
    >>1649986

    appreciate the link but shitdamn that looks nasty
    >> Anonymous 05/02/08(Fri)19:14 No.1650050
    >>1650046
    TA's engine is old, and not everyone is an expert modeler. Wait for the Spring WH40k mod.
    >> Anonymous 05/02/08(Fri)19:16 No.1650070
         File :1209770193.jpg-(193 KB, 1024x768, WarHammer Dreadnaught helping (...).jpg)
    193 KB
    I have prettier 3d screenshots, but then I'd confuse people trying to explain how comes it was from an actual TA game and not Spring.
    >> Anonymous 05/02/08(Fri)19:29 No.1650134
    >>1650070
    There's a replayer thing for which can play recorded TA battles using the 3d models and terrain rather than recording, and lets you fully explore that, so you can see the game in 3d in ways you can't get while actually playing with the original TA engine.

    Explained for you. So post.
    >> Anonymous 05/02/08(Fri)20:01 No.1650338
         File :1209772883.jpg-(311 KB, 750x750, corelogo_gold.jpg)
    311 KB
    Bumping because I can.
    >> Anonymous 05/02/08(Fri)20:02 No.1650344
         File :1209772931.jpg-(140 KB, 750x750, armlogo_blue.jpg)
    140 KB
    >> Anonymous 05/02/08(Fri)20:13 No.1650411
         File :1209773585.jpg-(11 KB, 270x202, Aquila White.jpg)
    11 KB
    >>1650338
    >>1650344
    >> Anonymous 05/02/08(Fri)20:43 No.1650566
    bump, why not
    >> Anonymous 05/02/08(Fri)22:10 No.1650937
    >>1648222
    LOL.
    Dragonbot, complete with teeth.


    Delete Post [File Only]
    Password
    Style [Yotsuba | Yotsuba B | Futaba | Burichan]