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  • File :1197888482.jpg-(165 KB, 575x738, 1197511944920.jpg)
    165 KB Anonymous 12/17/07(Mon)05:48 No.908902  
    Alright /tg/, I've got a problem.

    Our DM's boyfriend (yes we have a female DM, this was from way back in high school) is, for lack of a better term, a powergamer. He played in quake 3 tournaments, he played in the 'arena' system in WoW and got some random high rank.

    So she insists on bringing him to our table, and we start a new campaign. What does he roll?

    A kobold wizard with a viper familiar.

    Clearly he's done his research. Now, what should I do?
    >> Monday 12/17/07(Mon)05:49 No.908903
    Goblin sorcerer with mongoose familiar. Emphasize cold spells.
    >> Anonymous 12/17/07(Mon)05:50 No.908907
    >>Now, what should I do?

    Rocks fall, he dies.
    >> Anonymous 12/17/07(Mon)05:51 No.908908
    Play a half-giant. Half fun stepping on your party member.
    >> Anonymous 12/17/07(Mon)05:51 No.908910
    My advice is to bend over and take it.
    You can't stand in the way of the Kobold race.
    >> Anonymous 12/17/07(Mon)05:51 No.908911
    Or you can roll the hitpoint fighter, the one shot wonder, or the multiclass clusterfuck that is the bard/sorcerer/monk using touch attacks and held spells (shocking grasp and the like) to belt out retard strength damage, complete with minor self healing, support buffs, and all around shenanigans.
    >> Anonymous 12/17/07(Mon)05:54 No.908913
    Out role play him.

    Having more than one powergamer in a group usually leads to exasperated players and PO'd GM's as they throw more and more shit at the lot of you until your munchkins die, ruining your shit.

    Maybe be a slick willy rogue modeled on Bill Clinton and out talk the powergamer. Bonus points for pulling it off as a half orc and calling the kobold a fake dragon half pint.
    >> Anonymous 12/17/07(Mon)05:55 No.908915
    >> Anonymous 12/17/07(Mon)05:55 No.908916
    How do you know he's not just playing a kobold wizard with a viper familiar?
    >> Anonymous 12/17/07(Mon)05:58 No.908919

    Nobody "just plays" a kobold wizard with a viper familiar. Except maybe Hastur.
    >> Anonymous 12/17/07(Mon)06:00 No.908921
    I did.
    >> Anonymous 12/17/07(Mon)06:00 No.908922
    Sleep with your DM.
    >> Anonymous 12/17/07(Mon)06:00 No.908923
    What alignment?
    >> Anonymous 12/17/07(Mon)06:01 No.908926

    Nice try King in Yellow.
    >> Anonymous 12/17/07(Mon)06:06 No.908934
    Make an undead monk, and take the Mummy Hand upgrade. Then use your to-hit bonus to grab his genitals and rot them off.
    >> Anonymous 12/17/07(Mon)06:10 No.908939
         File :1197889842.png-(116 KB, 432x366, Necronomicon.png)
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    Roll up a human paladin with the Education feat and show him how Pun-Pun's REALLY done.
    >> Anonymous 12/17/07(Mon)06:11 No.908941
    True Neutral.
    >> Dawgas !3GqYIJ3Obs 12/17/07(Mon)06:35 No.908971
    there you go
    >> Anonymous 12/17/07(Mon)07:38 No.909057
    I did. However that didn't stop me from totally blowing encounters out of the water by simply being a LA 0 wizard in a game filled with LA 2+ melee types. I shit you not, the first spell I cast was a damn orb of acid and everyone was like "HOLY SHIT THAT IS A FUCKHUGE AMOUNT OF DAMAGE!!" with their jaws drooping all over the place.
    >> Anonymous 12/17/07(Mon)11:31 No.909395
    Pun-Pun already exists in the setting, behind the scenes, not interfering in anything save to prevent anyone from achieving his level of power by polymorphing them into Slowpoke if they try it.
    >> Dawgas !3GqYIJ3Obs 12/17/07(Mon)11:35 No.909401

    >> Salamanders Fanboi !!Wyx1pV1wpO9 12/17/07(Mon)11:41 No.909415
    >> Anonymous 12/17/07(Mon)11:41 No.909417

    That's my view of God.
    >> Anonymous 12/17/07(Mon)11:47 No.909428
    Go to WotC forums and find a way to achieve power before he does.
    Also, newest pun-pun can be achieved with level 1 commoner of race that has no int penalty. You just have to know name of some obscure demon lord. If you say it, he changes your alignment to CE (you cannot have CE alignment already) and gives you Wish. You Wish for candle of invocation. You summon ifrit, he gives you 3 Wishes. All of them are candles of invocation. Repeat few times, and you pun-pun faster than him.
    >> Anonymous 12/17/07(Mon)12:02 No.909452
    Yeah, Kobold + Viper familiar is the slow way. The real fast way is have level 1 anything with Knowledge (Religion) +25 at startup.
    >> Anonymous 12/17/07(Mon)12:03 No.909453
    I do believe you need to have K:Religion or K:The Planes as a class skill.

    Anyways, quit trying to be a sneaky bastard and talk to your DM about it. Just tell her that you know exactly what he's planning to do, and it's going to ruin the game if he does it.
    >> Anonymous 12/17/07(Mon)12:05 No.909456
    How do you even get +25 at first level?
    >> Anonymous 12/17/07(Mon)12:10 No.909467
    Comic is a lollercoaster.
    >> Anonymous 12/17/07(Mon)12:14 No.909476
    What's so bad about a kobold wizard with a viper familiar? Hell, sounds to me like it's roleplay city.
    >> Anonymous 12/17/07(Mon)12:16 No.909478
    Just ask the DM to ban anything from Serpent Kingdoms. Then he's just a kobold with a viper familiar.
    >> Anonymous 12/17/07(Mon)12:16 No.909480
    Are you trolling, or ignorant?
    >> Anonymous 12/17/07(Mon)12:17 No.909483
    So why is this broken?
    >> Anonymous 12/17/07(Mon)12:20 No.909488
    Are you trolling, or ignorant?
    >> Anonymous 12/17/07(Mon)12:20 No.909490
    I would call it "being reasonable". But do tell, why is it broken, exactly?

    Some obscure addon book I wasn't aware of?
    >> Anonymous 12/17/07(Mon)12:22 No.909495
    An elaborate mechanism using lots of books gets you in infinite increasing stat loops.

    Basically means you can have infinity STR, DEX etc, and every spell in existence at will.

    Have I summed it up well /tg/?
    >> Anonymous 12/17/07(Mon)12:23 No.909499
    Well enough.
    >> Anonymous 12/17/07(Mon)12:26 No.909503
    Not everyone took ranks in powergaming, whats the obscure bonus he gets.
    >> Anonymous 12/17/07(Mon)12:26 No.909505
    >> Anonymous 12/17/07(Mon)12:29 No.909511
    For those who don't know, read this:
    >> Anonymous 12/17/07(Mon)12:29 No.909512
    Thread is here:
    >> Anonymous 12/17/07(Mon)12:32 No.909516
    Jesus christ. Lurk the fuck moar.
    >> Anonymous 12/17/07(Mon)12:32 No.909517
    I see. I would just show that to the DM, and as long as she's reasonable she should disallow it.
    >> Anonymous 12/17/07(Mon)12:33 No.909520
    Infinite increasing stat loops? Huh. As a GM, I've barred those since forever. A single stat increase can only be taken once, unless specified otherwise somewhere.

    And wishing for anything that would produce wishes will just be generated with the wishes already used up.
    >> Anonymous 12/17/07(Mon)12:33 No.909521
    along with every SLA in the game at will and a Divine Rank of whatever you feel like
    >> Anonymous 12/17/07(Mon)12:35 No.909523

    Wishing for a Candle of Invocation isn't wishing for an item that produces wishes. Candles of Invocations don't produce Wish, they produce Gate, which just so happens can sometimes be used to produce Wishes.
    >> Anonymous 12/17/07(Mon)12:37 No.909525
    You don't know how Manipulate Form works, do you, CharOp newfag?
    >> Anonymous 12/17/07(Mon)12:38 No.909529

    The build doesnt only do infinite stats, it does infinite everything. Actually its not increasing the stats anymore. It just sets the value it wants.

    Not "I get +infinity to Str."
    But rather "My Str is now infinity+1."

    Still, no sane DM is allowing Pun-Pun ever ih he or she know what it is and does. Op, if your GM allows her boyfriend to get away with it, that means you are playing with faggots and should find another group.
    >> Anonymous 12/17/07(Mon)12:39 No.909531
    You forgot the bit about arbitrarily inventing abilities that do whatever the hell you want them to.
    >> Anonymous 12/17/07(Mon)12:40 No.909533
    Lurk moar can now be used in relation to third party boards?

    Besides I don't research powergaming builds because I'd rather have my character to have character than absurd stats.
    >> Anonymous 12/17/07(Mon)12:40 No.909536
    I don't know what to tell you past lol, he fucks the dm. If it was a chick she would do the same thing. Enjoy your dm's shitty boyfriend.
    >> Anonymous 12/17/07(Mon)12:41 No.909537

    This is now a thread about how character optimization kills roleplaying.
    >> Anonymous 12/17/07(Mon)12:44 No.909543

    Stuff like Pun-Pun really goes past character optimization. It's just raw number-crunching for the sake of it. You should only be having problems with Pun-Punesque characters if your players are faggots.

    Dont hate the build, hate the player who chooses to break the game with it.
    >> Anonymous 12/17/07(Mon)12:50 No.909563
    Also, being able to go to every plane of existence .
    >> Anonymous 12/17/07(Mon)12:52 No.909569
    Simple. DM one session, suddenly rocks fall on him and kill him.
    >> Anonymous 12/17/07(Mon)12:58 No.909584
    There's a difference between Character optimization, and breaking the game.
    >> Anonymous 12/17/07(Mon)13:00 No.909588
    >Besides I don't research powergaming builds because I'd rather have my character to have character than absurd stats.

    One does not prevent the other. Well, unless it takes you too damn long to do one or the other, I suppose.
    >> Anonymous 12/17/07(Mon)13:04 No.909596
    He has the xorn ability of earth glide.
    >> Anonymous 12/17/07(Mon)13:07 No.909601

    Rocks fall and it dies before the infinite-loop starts.
    >> Anonymous 12/17/07(Mon)13:11 No.909605
    I'd call it a math exercise before I call it character optimization. Like that hulking hurler that could do something like 600d6 damage with a bunch of solid lead spheres
    >> Anonymous 12/17/07(Mon)13:15 No.909609

    600D6 is low. They got the damage up to trillions in the end.
    >> Anonymous 12/17/07(Mon)13:17 No.909611
    Better than that, he can just be sitting around, sipping a drink, and decide that he wants to slap every living being in existence, on every plane imaginable... and do it.


    Without spilling his pint.
    >> Anonymous 12/17/07(Mon)13:20 No.909613
    Problem: The Pun-Pun build, at least last version I saw, still relied on turning into a creature unique to the Forgotten Realms setting. Not playing Forgotten Realms? Uh-ohhhh. No Christmas for Pun-Pun.
    >> Anonymous 12/17/07(Mon)13:23 No.909622
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    Anyone remember the nanobots build, which could get a +4603 AC bonus, a +4593 attack bonus, and a +5742 bonus to any skill check: http://forums.gleemax.com/showthread.php?t=458721
    >> Anonymous 12/17/07(Mon)13:25 No.909627
    Pun-Pun becomes FR canon in 4E.
    >> Anonymous 12/17/07(Mon)13:26 No.909628
    Spelljammer cosmology? If the DM's dozy they might think it's cool enough to use as a background element without realising that it includes the Realms.

    Of course, anyone trying this deserves a slap.
    >> Anonymous 12/17/07(Mon)13:26 No.909632
    That one was a cool concept, if you used the basic idea and didn't go overboard on the powergaming.
    >> Anonymous 12/17/07(Mon)13:40 No.909654
    >> Anonymous 12/17/07(Mon)14:02 No.909734
    I haven't the slightest idea what you faggots are talking about, but I lol'd nonetheless.
    >> Anonymous 12/17/07(Mon)14:18 No.909788

    4e playtester here, Pun-Pun is not a part of the pantheon, he is the pantheon.
    >> Anonymous 12/17/07(Mon)14:23 No.909802
    4e playtester here, disregard that, I suck cocks.
    >> Anonymous 12/17/07(Mon)14:23 No.909804

    There's so many of you guys I swear you're breeding.

    And I'm well aware of the oxymoron of a 4e playtester breeding.
    >> Anonymous 12/17/07(Mon)14:25 No.909806
    4e playtester here, some of us are female.

    and by female I mean trap. ;_;
    >> Anonymous 12/17/07(Mon)14:29 No.909820
    4e playtester here, just wanted to let you know that everyone on /tg/ but you is a 4e playtester. In fact, we're all laughing at you.
    >> Anonymous 12/17/07(Mon)14:32 No.909825

    Uh ok. I guess I'll go out with my friends now.

    Wow, my life sure sucks for not playing WoW d20.
    >> Anonymous 12/17/07(Mon)14:35 No.909833
    I don't get this claim. Because roles are made spoken rather than unspoken and because they're using the talent tree system (Which was in d20 modern and Star Wars Saga Edition, I might add), suddenly it's WoW d20.

    Oh wait, your butthurt because you're afraid mommy won't buy it for you, I got it now.
    >> Anonymous 12/17/07(Mon)14:39 No.909835
    But D&D is really only fun with this shit. It's just a bad game otherwise.
    >> Anonymous 12/17/07(Mon)14:42 No.909840
    It's not great, it may not even be good, but I've seen bad. D&D is WONDERFUL compared to some of the bad games out there.

    D&D does what it does, and while it doesn't do what it sets out to do perfectly, it at least makes an attempt at it.

    Hell, at least it's playable.*

    * Don't nitpick this with fucked-up examples - for the most part, outside of extreme cases, it does a decent job.
    >> Anonymous 12/17/07(Mon)14:42 No.909842
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    >>909835 But D&D is really only fun with this shit. It's just a bad game otherwise.
    Actually, D&D is fun if you actually roleplay, with only the core rulebooks at level 1 - 5 characters.

    Good grief, how hard is it to play with simple math, simple values, and simple character construction?
    >> Anonymous 12/17/07(Mon)14:43 No.909843
    >>909835 It's just a bad game.
    Fixed that for you.
    >> Anonymous 12/17/07(Mon)14:44 No.909851
    0th level to somewhere around 6th to 9th, I'd say. Just enough to get some of the cooler spells you can't get at 5th, before diminishing returns set in too badly and you're off to Oz.
    >> Anonymous 12/17/07(Mon)14:44 No.909852
    And Arthause games are so much better amirite?
    >> Anonymous 12/17/07(Mon)14:45 No.909854
    kill puppies for satan is the one true role-playing game
    >> Kitty-Moogle-Chan 12/17/07(Mon)14:46 No.909857
    Correction, it's not terrible. You're still playing in a highly random, linear system, which never makes a lot of sense. It helps, though.
    >> Anonymous 12/17/07(Mon)14:46 No.909860
    Savage Worlds, C&C, and HARP all do the same things as D&D better than D&D.
    >> Anonymous 12/17/07(Mon)14:48 No.909863
    I've played Savage Worlds and I don't think it's really any better. As for the other two, never heard of them.
    >> Anonymous 12/17/07(Mon)14:48 No.909865
    Some people like the crunch, for whatever reason. A pile of shit is bad food, a bowl of whatever flavour of ice cream you hate isn't, it's just not what you like.
    >> Anonymous 12/17/07(Mon)14:50 No.909867
    See, if I was a GM, I wouldn't necessarily disallow Pun Pun. I'd just reason that, if Pun Pun was possible, in all the multiverses of all the previous history of D&D someone would have happened upon it at random. Therefor, there is all ready a Pun Pun, who isn't really bound to any universe due to his enormous abilities. This Pun Pun could easily achieve total cosmic omniscience and thus instantly know when someone else was entering the path to become Pun Pun. So the second you get that Candle of Invocation and start summoning Pazuzu, you are WTFpwned by a force that makes even Immortal Handbook creatures quiver.

    Hell, Pun Pun probably just killed off all the creatures with Manipulate Form and Pazuzu for good measure. Could genocide the efreeti while he was at it.
    >> Anonymous 12/17/07(Mon)14:50 No.909870
    HARP is a redone, lighter version of Rolemaster, and pretty cool. C&C is a lighter version of D&D, more inspired by older editions than anything current.

    OD&D(1974) is the one true edition.
    >> Anonymous 12/17/07(Mon)14:50 No.909872
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    >>909860 Savage Worlds, C&C, and HARP all do the same things as D&D better than D&D.
    Then go play them, and stop bothering us!

    Hold on, 'C&C' - Command and Conquer?!
    >> Anonymous 12/17/07(Mon)14:51 No.909875
    Savage Worlds, C&C and especially HARP all have some crunch, in varying amounts. HARP is probably more complex than D&D, it's just better thought out and contained. The only thing D&D has that they don't is the ridiculous amount of content, both official and third party, that allow for random awesome shit like Pun Pun.
    >> HAL 9001 !QZ70n2RA1g 12/17/07(Mon)14:52 No.909878

    Kobold Sorcerer with a viper familiar and 10 ranks in Alchemy.

    Kobolds. The new cruise control for awesome.
    >> Anonymous 12/17/07(Mon)14:53 No.909880
    Castles and Crusades. Basically take the good part of d20 (unified resolution method) and get rid of the stupid stuff in favor of OD&D style wonderfulness.
    >> Anonymous 12/17/07(Mon)14:53 No.909883
    Maybe you could give us full names, rather than give us two names with two far more well known things sharing similar spellings/acronyms
    >> Anonymous 12/17/07(Mon)14:54 No.909884
    Why would he do that? I mean, there are legitimate uses for some of the preliminary steps to Pun-Punhood, and he'd have infinity weeks warning of anyone attempting to claim his position for their own - he wouldn't have to react if someone was polymorphing their psicrystal into a Sarrukh because they have a Sarrukh fetish, for instance.

    >> Anonymous 12/17/07(Mon)14:55 No.909887
    This is an RPG thread. Why would I refer to Command and Conquer? And HARP is HARP (High Adventure Role Playing or whatever), it's a streamlining of the Rolemaster system but it isn't Rolemaster.
    >> Anonymous 12/17/07(Mon)14:57 No.909893
    C&C is Castles & Crusades. HARP is High Adventure Role Playing, but I've never, ever seen it referred to as that in discussion.

    If you don't know what OD&D is, you fail at D&D history. Hell, I bet you think the original game had the classes Fighter, Wizard, Cleric & Thief.
    >> Anonymous 12/17/07(Mon)14:57 No.909897
    Why WOULDN'T he kill them though? It'd be easier to just kill everyone who gets close to the first step, or just kill all Sarrukhs and it becomes impossible.
    >> Anonymous 12/17/07(Mon)14:59 No.909899
    Of course, Rolemaster has its own new edition now... with its own light version. Rolemaster Express is worth $5 to check out, if you've never looked into the system before, and it's a fully-fledged game if you never bother moving up to Rolemaster Classic.
    >> Anonymous 12/17/07(Mon)15:00 No.909904
    Because if they're never going to go onto a later step, there's no reason to, and doing so would probably be Evil or something. He's not Evil, he just wants to sit back and relax.
    >> Anonymous 12/17/07(Mon)15:00 No.909905
    You could make an argument that Pun-Punhood is like a singularity of power, and that achieving Pun-Punhood marks a turning point in any multiverse. He can essentially make whatever he wants, however he wants. He becomes God, full on Judeo-Christian God.

    You might make a neat campaign out of PCs having to go around and kill potential Pun Puns because as soon as it is achieved everything is changed. And the PCs themselves can't really know the method, because if anyone knows it they could eventually do it, and Pun Pun can probably travel through time so even the POTENTIAL of having a pun pun is incredibly dangerous.
    >> Anonymous 12/17/07(Mon)15:01 No.909908
    Uh, I thought Pun Pun was Chaotic Evil due to summoning Pazuzu? Of course, by the time he's Pun Pun, he's completely beyond all alignments. Plus for Pun Pun killing people would just be like crushing bacteria.
    >> Anonymous 12/17/07(Mon)15:05 No.909915

    No, see, Pun-Pun kills people ALL THE TIME. Every single death in the universe? Pun-Pun did it. EVERY. SINGLE. ONE.
    >> Anonymous 12/17/07(Mon)15:05 No.909918
    will your lies never stop! 4e playtester, female/trap! lies! we know you're a sports fan
    >> Anonymous 12/17/07(Mon)15:05 No.909919
    Probably? Actually, time travel's hard for Pun-Pun, since the easiest method explicitly calls for DM fiat, by RAW, which is generally something Pun-Pun doesn't want to do - Pun-Pun prefers to stick to rules which don't require the involvement of sanity and reason. Other ways were found, though.
    >> Anonymous 12/17/07(Mon)15:07 No.909923
    I know OD&D, you nitwit. It was the other two.
    >> Anonymous 12/17/07(Mon)15:07 No.909924
    Eh, the original, traditional build was TN. He will always be TN in my heart.

    Pun-Pun is physics.

    No, it's more than that... Pun-Pun is the PHB.
    >> Anonymous 12/17/07(Mon)15:07 No.909925
    Hmm, can't he mimic the abilities of the Immortals Handbook stuff? A LOT of that can time travel. Plus he has Divine Rank X (where X is arbitrarily large), that wouldn't let him do it?
    >> Anonymous 12/17/07(Mon)15:09 No.909927
    Technically I think he's allowed to invent whatever abilities he likes, which is really fucked up, but no-one was silly enough to suggest that.

    Isn't that non-WotC, though? Most Pun-Puns stick to WotC content...
    >> Anonymous 12/17/07(Mon)15:11 No.909933
    Pun-Pun is built with official material only, but the creator mentions that he would be able to mimic 3rd party materials if they were allowed.
    >> Anonymous 12/17/07(Mon)15:12 No.909937
    I do say, the Red Alert series is roughly 2 million times better than the actual Command and Conquer series.
    >> Anonymous 12/17/07(Mon)15:12 No.909938

    Time Travel in D&D is more or less limited to being a plot device, because when you try to allow it for general use, causality starts to break down. If actual time travel is available to gods in a campaign, Immortals style, then Pun-Pun is either impossible or has always been, never in between. If he has always been, then he has all abilities, if he is impossible, then he obviously doesn't.
    >> Anonymous 12/17/07(Mon)15:13 No.909939

    Didn't Unknown Armies have a supplement dual-statted with D20? That could be all kinds of disturbing and awesome.
    >> Anonymous 12/17/07(Mon)15:27 No.909968

    Thanks to the very last printed Dragon magazine, time travel is no longer an issue for Pun-Pun. It had official 3.5 stats for epic Time Dragons fully equipped with time travelling abilities in (Su) form.

    Guess were fucked now. If you try to stop the Pun-Pun before it happens, the future Pun-Pun will stop you in a most paradozal way.
    >> Anonymous 12/17/07(Mon)15:29 No.909973

    I meant to say paradoxal, but whatever. Works like that too.
    >> Anonymous 12/17/07(Mon)15:29 No.909976
    I just remembered the Neutronium Golem stats.

    He hardly needs them, but some of the I WILL KILL EVERYTHING WITH RADIATION JUST BY BEING ON THE SAME PLANET abilities might come in handy, especially with him ability to be everywhere at the same time.
    >> Anonymous 12/17/07(Mon)15:30 No.909979

    Meant to say paradoxal, but whatever. Works like that too.
    >> Anonymous 12/17/07(Mon)15:57 No.910024
    The Gods can stop a would be Pun Pun only if they stop him before he achieves Pun Pun. If he achieves Pun Pun and they can time travel back to kill him, he could easily time travel to the same point and stop them. If they can't time travel then they can't do anything anyway.

    So it depends if you think of the Gods as Omniscient or not. Because, even with time travel, if they aren't omniscient, given infinite time (assuming D&D multiverse doesn't experience Heat Death or something equivalent), there will, by random chance, be someone who achieves Pun Pun without the Gods' notice. And if the Gods can time travel, so can Pun Pun and he proceeds to exist in all time frames (Arbitrary speed) in all places and remakes the multiverse how he likes.
    >> Anonymous 12/17/07(Mon)15:58 No.910025
    The Gods can stop a would be Pun Pun only if they stop him before he achieves Pun Pun. If he achieves Pun Pun and they can time travel back to kill him, he could easily time travel to the same point and stop them. If they can't time travel then they can't do anything after the fact anyway.

    So it depends if you think of the Gods as Omniscient or not. Because, even with time travel, if they aren't omniscient, given infinite time (assuming D&D multiverse doesn't experience Heat Death or something equivalent), there will, by random chance, be someone who achieves Pun Pun without the Gods' notice. And if the Gods can time travel, so can Pun Pun and he proceeds to exist in all time frames (Arbitrary speed) in all places and remakes the multiverse how he likes.
    >> Neil Arthur Hotep 12/17/07(Mon)15:58 No.910026
    C&C: Red Alert RPG would be pretty awesome, I guess.
    >> Anonymous 12/17/07(Mon)16:34 No.910063

    Afraid I'm going to have to disagree with you there, man.

    Kane > all. NOD > all.

    But a C&C RPG would be fucking awesome, RA or the original.
    >> Anonymous 12/17/07(Mon)16:48 No.910086
    Dragons are the freakin' Jelly Bellies of D&D. There's one for everything.
    >> Anonymous 12/17/07(Mon)16:57 No.910095
    Ahh Time travel friend of the power gamer everywhere
    >> Anonymous 12/17/07(Mon)18:00 No.910132
    Make a slight change to your setting which prevents the player from achieving Pun Pun status. If/when the powergamer complains, act like you don't know what Pun Pun is and that the change was purely an expression of your preference for play (make a few other minor changes too).

    If the cunt persists, tell him this game isn't about winning, it's about having fun, and that he's having his fun at the expense of other members of the group.
    >> Anonymous 12/17/07(Mon)18:06 No.910139

    agreed. you cant win against her asshole bf. ever.

    hope he has a conscience and start nipping at him, about how everyones characters are actual characters. and his is some snake loving spell slinging alien.

    also. whats a pun pun?
    >> Dawgas !3GqYIJ3Obs 12/17/07(Mon)18:28 No.910154
    No, that only shits alignments from Law to Chaos first, then Good to Evil.

    tl;dr only if you suck
    >> Anonymous 12/17/07(Mon)19:08 No.910232
    Pun-Pun's creator even mentions that Pun-Pun isn't meant for actual gameplay, and the eventual campaign destruction that results from his emergence. OP just needs to have the DM's boyfriend raped with a nigger hatchet.
    >> Anonymous 12/17/07(Mon)19:22 No.910281
    >pun pun
    oh lawd
    >> Anonymous 12/17/07(Mon)19:30 No.910300
    explain to the GM what he's doing.
    also show the part where the guy who created the build explains PUNPUN DOES NOT WORK THAT WAY.

    in other words, it isn't a viable build. it may not be used in actual play. While technically possibleit requires both an irrationally literalist interpretation, and a complete metagame knowledge.

    Unless he can answer "Why does your character know he can do that?" he has no business doing any of it.

    While he's trying to come up with a bullshit reason why it would work in character, coup de grace his ass. explain "He was standing around having an argument with nobody about why he should be allowed to be omnipotent. That shit is crazy, and I don't want a crazy guy with a pet poisonous snake anywhere near me. So I killed him.

    Plus, he's a kobold, it isn't like he's a person or anything."
    >> Anonymous 12/17/07(Mon)20:13 No.910440
    It does when Pun Pun is essentially a universally known entity.
    >> Anonymous 12/17/07(Mon)20:13 No.910441

    >Plus, he's a kobold, it isn't like he's a person or anything.

    i agreed with your entire post until that line
    >> Anonymous 12/17/07(Mon)20:15 No.910448
    What, you don't think that's a perfectly valid human PC justification? kobolds are scaley goblins. that's it.

    If a goblin, scaley or otherwise, gives you anything resembling a reason to kill it, go ahead.
    >> Anonymous 12/17/07(Mon)21:50 No.910804

    that's not funny, my brother died that way
    >> Anonymous 12/17/07(Mon)21:59 No.910839
         File :1197946752.jpg-(385 KB, 1280x1024, dndflowchart.jpg)
    385 KB

    >> Anonymous 12/17/07(Mon)22:00 No.910846
    Play a kobold wizard with a viper familiar for the free poison and racial trapmaking bonus to make lots of poisonous traps! :D

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