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12/16/07(Sun)21:13 No.907905Cthulutech does look very interesting, and it has that right air of paranoia, secrecy, technology and mecha I so've wanted to experiment with.And by adding Chthulian Mythos and secret societies and elder gods into the mix?
It sounds frikking awesome for a "Mercenaries" or "Agents For Hire" campaign, as my heroes attempt to fight the encroashing madness, fighting to not only to mantain their sanity, but their lives, and their very souls....and humanity's existance in the balance?
The stuff of epicness, friends.
Now the problem is that what will happen with my...players. I have a WEIRD assortment of players. And two of them are super mecha fans.
So, I see the Chthulian feel completely obliterated , when I describe:
ME(GM): " From the shadows in between the buildings, a shadowy emanation begins to fill the area. Communications die out as a pervading silence rushes out, the din humm of electronics, and the static blarring of warning systems being ignored.Your eyed widen in shock as a nameless horror begins to fill your eyes,a thousand mouths and eyes on a behemoth made of teeth and muscled synew, descending upon the ground,promising death and damnation for those around..."
Players "Alright! Everyone, CHOJIN GAITAI!" GAOGAIGARESQUE MECHA, COMBINE!Then, as THEIR behemoth of titanic steel and the promise of technology and magic united to form their colossal savior, prepared for battle...
"INFINITEE.....MASSSSSU....DURRRAAAAIVAAAA...."
Creature gets destroyed, epically. Then, as I KNOW my players, one of them will step out of the mecha, standing victorious on top of the once proud deamonic figure, and scream out a heroic speech of boundless courage and mankind's victory over all commers, likely rolling well, inspiring the massess for aeons to come, as TV crews record this...
There goes the feel.
You all dont understand how giant mechas, a well placed victory and a good speech can ruin a campaign. |