/tg/ Thread Archive

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Archived Threads

Shit Thread (Under -4) Average Thread (-4 to +4) Good Thread (+5 to +9) Excellent Thread (+10 to +19) Epic Thread (+20 and above) Editor's Choice

May 2017
1397852Dungeon Civ Turn 0Civilization creation settles on Slimes. Dungeon Parameters change. We meet Kulnarth, Ash, Bone Slimes, Thief Slimes, and more.Dungeon Civ, Slimes, Civ, Collective Game2017-05-01 1 
1423125Dungeon Civ Turn 1Kulnarth levels up the Stronghold to level 2. The Bandits are defeated. A surprise attack nearly kills everyone.Dungeon Civ, Slimes, Civ, Collective Game2017-05-09 1 
1439332Dungeon Civ Turn 2A Long fight vs an Machine, Alchemist opens shop, Level 3, lots of Lore and more.Dungeon Civ, Slimes, Civ, Collective Game2017-05-16 1 
1486109Dungeon Civ Turn 3.5Weebs duel each other, more of Frederick's allies appear, Tethys and Ash burn everythingDungeon Civ, Slimes, Civ, Collective Game2017-05-30 1 
June 2017
1516734Dungeon Civ Turn 4The last zone outside the Castle is cleared.Dungeon Civ, Slimes, Civ, Collective Game2017-06-05 1 
1569609Dungeon Civ Turn 5Another very short thread included for the sake of completeness.Dungeon Civ, Slimes, Civ, Collective Game2017-06-21 1 
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About the Archive

This is my very simple attempt to come up with an archival program. Enter the thread number (/tg/ only) and a brief title and one-sentence description and hit Go!; it'll archive a copy of the page for future lulz. Archived threads are checked every two hours for updates until the thread 404s. (I never thought threads would last over two days but 1614919 proved me very wrong.) To refresh an existing archived thread, simply attempt to add it again, and it will be immediately refreshed.

Please do not navigate away from this page once you hit Go!; depending on the number of images, it may take a minute or more to complete. If you do navigate away, the update script should catch anything you miss, but the thread may display incorrectly or with 4chan.org hotlinking images until it is repaired.

Mods, if this script seems too spammy, I can up the checking interval, lower the time limit, or remove this altogether. Ideally, it should mean a simple 12 pageloads for a day per new thread, and it does not re-download images, so the load should be negligible.


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