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Welcome back, space pirates, to the seventy-first installment of Mecha Space Pirate Quest! As always, I'm Wong, your host. Today, you are once again Admiral Roarke S. Starwind of the Iron Kestrels pirate fleet.


Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Mecha+Space+Pirate+Quest%2C+Collective+Game%2C+mecha
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Mecha%20Space%20Pirate%20Quest
Master Pastebin: http://pastebin.com/sSHs0QmF
Upgrade Menu: http://pastebin.com/QQQzkFZe
List of Moves: http://pastebin.com/HSdyCe2y
Rogues' Gallery: http://pastebin.com/E9ZcDLfG
Brazilia's Kawaii Space Jam Gallery: http://pastebin.com/pZtRmbWS

Last time, you endured terrible trials but made important decisions. Today, it's time to carry them out.
>>
Time to spend more time with Best girl
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Welcome back Mr. Wong. How was Christmas?
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>>977537

Very merry, thank you!
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Oh shit it is Monday isnt it.
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>>977517
So we are of agreement; Brie is a must on the cheese platter for the wedding and we use buttermilk for the cake icing. No fondant, that shit is way too damn sugary for my liking.
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>>977517
Kestrels BANZAI!
Happy Holiday's Wong
>>
>>977517
Does Christmas still exist in this setting, or did it get nuked along with everything else?
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>>977586
Well since the Catholic Church still exists I'm assuming Christmas made it.
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>>977586
>>977591
Would be weird if it didn't. Even if you strip away the religious bits, a day to spend with family, giving gifts, and drinking eggnog would help keep people together in the cold depths of space. Don't want to end up like Miss Scrooge Fairchild after all.
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>>977591
Anywhere with the RCC's influence, though I guess the UJCIDF would celebrate Dies Natalis Solis Invicti instead.
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>>977600
Funny enough I don't think Fairy would be Scrooge at all. She'd probably use it as an excuse to get women drunk so she could fuck them.
>>
>>977609
Thats a valid point, but I don't think there is a day in the week where she wouldn't do that if she had time off. Besides, consider three people who likely are very close to her and celebrate christmas. I'd lose the holiday cheer if Keith tried to drag me to go caroling or attending mass.
>>
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The next few hours are agony, unsurpassed agony. There are so many tiny, seemingly irrelevant choices that are apparently incredibly important...although according to Fatima's rather smug admonitions none of these choices are final because Rosita and Karen aren't contributing yet. For once, you're happy to feel the gut-twisting strain of warp, and leap at the excuse to go get some coffee for the group. Finally, they release you from the hell that is planning your wedding, and you stumble away with visions of buttercream icing and brie cheese platters with tiny sausages (Fatima was happy to inform you that there are non-pork sausages) dancing through your head. Alas, the three women left you in an uncomfortable limbo where you aren't actually sure if there will be steak tacos at your wedding or not. They laughed, but they never said no!

You could just call, but a flower says it louder and a bouqet adds boom to the volume, so you show up at Red Siren's castle on Auditorium with roses. Your timing is superb, she's walking back home with a harried-looking woman with short, dark hair.

"But ma'am, if you'd just take a look at these schematics..." The brunette is trying to show Rosita a holoscreen.

"Hmph! What's wrong with my Harpies?" Red Siren huffs, trying not to look at it.

"Please, ma'am, that's not what I was suggesting! It's just that this new design is, well, it's a lot more safe and reliable." The subordinate keeps trying, bless her heart.

"Mmmmph." The idol makes a noncommittal noise.

"I realize you think Harpies are cute." The subordinate does her best to reason with her employer. You've seen this one before, you think she's Rosita's chief of staff or whatever the equivalent to a First Mate would be in her unusual crew.

"Aren't they just? They're so darling." Red Siren smiles, "Ah, speaking of darlings, mine's finally home! Darling! Daaaarling!" She runs over to you, and she nearly scratches herself on the bouqet with the enthusiasm she hugs you with.

"B-but ma'am, the Valkyrie design is...is...hmph." The brunette hushes, "I'll just have to show everyone personally, then!" She calls out.

"Yes yes, thank you Kathrine! I'm very sorry, but could you take care of things for a while? Darling and I are going to be busy~" Rosita grabs you by the collar of your jacket and pulls you into a kiss, which lasts until the subordinate...Kathrine...shuffles away with a long-suffering expression on her face.

[Continued]
>>
>>977517
KESTRELS BANZAAAAAAAI!
How are you guys?
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>>977647
Spent time with family, worked on Dutchman variants, made my nephews and niece proud this christmas and had enough eggnog that I was starting to get a cinnamon reaction. Pretty good weekend.
>>
>>977647
I put on 8 pounds between yesterday and today.
>>
The kiss lasts for a while, Rosita telling you how much she's missed you lasts even longer.

Of course, you tell her how you've missed her too, "...I had to see you, even if there wasn't a heist I need your help with."

She perks up even more than she was already perked, "My help, darling?" She smiles and rests her cheek on your shoulder, "Yes, you do. Tell me all about it, I'm listening."

"Well, it's going to be a rather stealthy mission, I was told that only two mecha could safely go..." You smile.

She blushes, "Oh Roarke, you really are the sweetest. You and I on a solo raid together? That's just the best, where are we going? Oh, it doesn't even matter, but I still want to know!"

"We're robbing this." You show her the flyer, "I didn't think anyone else would appreciate real treasure the way you do."

"EEEE!" Her reaction is just what you expected, jumping up and down and clapping her hands gleefully.

"I'm glad you like the idea." You tell her.

"I'M GOING TO ROLL AROUND IN GOLD WITH YOU DARLING! WE'RE GOING TO BE RICH! RICH AND OPULENT!" She crows proudly, "I'll just have the chefs prepare dinner for us and we can discuss the details. Won't take two shakes of a lamb's tail." She purrs.

You shake your head, "We don't have time, we need to..." You check your PC as it bwoops, "...apparently get to the spaceport, Miles just confirmed the techs finished refitting the transport, and the less actual lag from its original schedule the better. I'll explain to you what we're doing on the way."

"Wait, Roarke! What about my luggage?" She pouts, "I don't have anything to sleep in!"

"Sleep naked." You suggest.

She smiles, and sticks her hip out to one side, "You're always helpful for that, darling...but I don't have any other outfits to wear."

You nod approvingly, "Good, since we'll be disguised as tugboat crew. Miles has our clothes already waiting for us, and I've already asked for the Archen and your pilot suit to be brought to the shipbay."

She interrogates you further about the method of the heist and the route you're taking. Something about it puts a huge smile on her face. After you're finished, she wraps both of her arms around one of your biceps and hugs herself against you, your arm nearly vanishing in her cleavage, "It's a wonderful idea, but since we're in the area...I was wondering if you would help me with something, too." She winks, "I'll tell you now, it's a stupid idea, and probably dangerous, but if you're in...it would make me very happy."

>[I'm game!]
>[I'm not game!]
>[Tell me what it is first!]
>>
>>977628
Hells yeah Its time for this awesome quest. Wong is strong.
>>977677
Baloney! there are no calories during the Christmas season! (if only because there's no point in counting daily intake when it breaks five figures.)
>>
>>977688
>>[I'm game!]
Roarke doesn't afraid of anything
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>>977693
My enlarged gut and man boobs disagree with you sir.
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>>977688
>[I'm game!]
>[Unless it involves something with the wedding. 4 enraged vixens tearing me to shreds is not how I want to go.]
>>
>>977688
>>[I'm game!]
>>
>>977628
FINALLY KATHERINE APPEARS! YAAAAAAAAAAAAAAAAAY!
Onee-san! HOHOHOHOHOHOHO~

>>977666
I got to spend some time with my parents, my grandma, some family friends and even with my kung fu master(Who is watching Hunter x Hunter in my bedroom TV as I type...)...
But I may have eated too much... And I'm very tired from the festivities... But I'll try to hold on to my focus and stay here with you guys through the night.
And I realized that a good Kaiser inspired Dutchman for an ace custom can easily get near 300CPs, and even if my idea for it was it being an old and update Dutchman in the second generation timeline... This would be too expensive. So I'm still experimenting with it until I find a good balance.

>>977677
I will only worry about my weight next year, for now "try to not die" will have to be enough.
>>
>>977688
>>[Tell me what it is first!]
>>
>>977715
Well, there are plenty of ways to make something similar while keeping costs down. Keeping it medium striker, improving some aspects while lightening others, using lighter shields(since you have two, or just go with one). The Shining Variant was an example I made that was 200 cp so it can be done. Or just get a Kaiser frame and slap a Dutchman head on it.
>>977688
>[I'm game!]
but
>[Tell me what it is first!]
>>
>>977688
>>[Tell me what it is first!]
>>
>>977744
I think that my problem was more spending too much in its hands...

Also, Chimaera-anon, if you are reading this, sorry for forgetting about your robot again... I'll kinda sleepy again today, but I'll try to revise it anyway, the only problem is that I'll have to learn how booster packs work first.
>>
>>977688
>>[I'm game!]
>>
>>977776
Not something to consider too much really. The thing with the hydraulics is that it does boost the kill by 1. You don't need to go for 8 kill super fists, 7 or 6 would be enough. You could even make the grapple hand held instead of inbuilt, to make things easier.
>>
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You slam your fist into your open palm with a grin, "Let's do it!"

She looks at you questioningly, "Without even asking?"

You wink at her, "It's a favor for you, so my answer is yes."

She laughs and hugs you, "You're the best, darling. It's going to be fun, we're going to do a bit of kidnapping while we're on Europa. Don't worry, the target wants to come with us. Her aunt's grounded her on Europa, but we can't have a proper duet and coordinate our costumes without some face-to-face practice."

You look at her askance, "Wait just a moment..."

She nods proudly, "That's right, darling. We're kidnapping Lysa Fleur. Although, while you're agreeing to kidnap people for me..." She fidgets nervously, "Well, there is someone else I'd like to attend our wedding...but maybe that's a stupid idea, a really stupid idea. She's out of the system and everything, but at least that means nobody would be expecting us."

"Isn't a duet only two people?" You ask, rhetorically to cover your dismay.

"Of course!" There is no question too rhetorical for her to smugly answer, "But it's about family, Roarke, family. My little sister and I were so close as children, and it's just...I want..." For once, she seems to be struggling with her words, "I-I just want to see her again, even if she hates me, even if I made her life more difficult, I know deep down she still wants to come to my wedding just like I want to be there at hers." She looks at you with wide, puppylike eyes, "We wouldn't do it on this trip, of course, there's plenty of time."

>[Agree even though it's an awful idea]
>[Gently dissuade her]
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>>977794
>>[Agree even though it's an awful idea]
How can you say no to that face
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>>977794
>We're kidnapping Lysa Fleur.

regret intensifies
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>>977794
>>[Agree even though it's an awful idea]
also forgot to vote.
>>
>>977794
>[Gently dissuade her]
Dont want to pick a fight with new super SOUL.
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>>977794
>[Agree even though it's an awful idea]
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>>977794
>>[Agree even though it's an awful idea]
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>>977805
I don't know man Roarke as a person really values family, doesn't feel like he'd say no to this
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>>977794
>>[Agree even though it's an awful idea]
This is the best idea ever...
>>
>>977794
>[Agree even though it's an awful idea]

We stuff her into the mech storage compartment the second she opens her mouth about peace and understanding.
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>>977811
Well just keep that in mind when new mass produced badasses are beating the shit out of our harpies.
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>>977794
Why not send them a personal invitation as it were? Something flashy of course, but also not flat out kidnapping. I'm sure whomever she is would respect that much more, especially if it's the two of us.
>[Agree even though it's an awful idea]
Either way, this is going to be a path of tears and madness. And Fairchild REEEEing all the way.
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>>977823
How would Roarke know that though?
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>>977821

Actually I'm thinking why not just give her the invitation in person. Despite her character flaws, I don't think she would turn down her sister giving her the invitation to her infront of her face.

Also if she really refuses we can still kidnap her and stuff her in the trunk anyways.
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>>977827
Probably find out about it around the time they discover she is currently working out of a giant super ship.
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>>977833
remember to bring the space Duct tape
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>>977839
And we don't know that know so it would be meta gaming to worry about it now
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>>977794
>>[Agree even though it's an awful idea]
>>
Game resumes in an hour so Wong can eat.
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>>977833
The best part is, if we do get a hold of Lysa and drop off the message, we could send Lysa down as well to be with her Auntie as we peace out for some REAL fairchild REEEing.
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oh shit. i almost missed this episode
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>>977839
>>977847
We can deal with some 2XXCP mechs, even more if we have ace support.
Lets admit it, we already knock the crap out of true SOUL mechs, so the MP versions only have a chance if they heavily outnumber us.

Amos would still be a problem though, and thats why we'll need that reactive shield to protect us against his beam weapons... But that would be metagaming(Even if in the name of cooler fights).

>>977873
Okaeri Avalon-san, how was christmas to you?^^

Also, do you guys already decided on what to do with the "Bushi" or do you plan on ignoring it until they are done? I think that giving them to the Stone Soldiers would be a good choice as they are our elite force afterall.
We need to check our number though, as if I'm remeberig correctly, we may have less Bushi than we have A-crew pilots.
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>>977794
>[Agree even though it's an awful idea]

A man's gotta stand by his principles. Protect the waifus' smiles!
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>>977887
I'm not worried about them fighting us, I'm worried about them fighting the rest of our guys. If I was them I would just totally ignore roarke and smash his crew around him until they are too small to be a real threat anymore.
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>>977887
Christmas was nice and quiet.
and by bushi do you mean our entrants?
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>>977909
Problem is that that would make Roarke go out for blood and might just push him to siding with Avalon. Thats one of the reason I think they've haven't been going too hard on us
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>>977922
yeah. the war is the only reason we have what little wiggle room we have.
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>>977794
>[Agree even though it's an awful idea]
finally finished gundam 0079, I've moved on to zeta gundam, now I know where wong got his name from.
>>
>>977887
I'd honestly say take the Bushi with us when we make our entrance to SOUL. Rocs, Bushi, our improved machines hiding in the wings, and just make a show. Honestly, I would rather wait until we got more updated machines before kitting out the stone soldiers fully. It's a good machine, but they may require specialist commando gear too.
>>977922
And attacking us on the front line so long as we are neutral would be bad. They might get us, but it hurts them and makes things more difficult.
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>>977922
Still its not like we can be everywhere in a fight at once. Either the rest of the crew would have to fight mechs that heavily out match them or we get dog piled.
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>>977930
Can we really call ourselves neutral when we kidnap one of their top engineers? Just send an invitation like one anon said.
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>>977930
I'd rather leave our new mechs a secret that we don't reveal until a fight. Let them think their going to fight Harpies and Bluegills then push their shit in with out new never seen mechs

>>977934
They would do better to make sure we die since our whole navy is a cult of personality
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>>977938
yeah, but we are up against serious security, we should be prepared for a nasty fight
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>>977938
Well yeah but if you are fighting a boss you usually take out the shitty weaker guys first so you can focus. Wouldn't be a problem if it was just a squad or two of them since we could just square off but if they are massed produced they can fight us and mess up our crew at the same time.
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>>977951
Well if were going to attack some place thats fine, but just doing it to rattle our saber lets them know we're making new mechs and ruins our advantage of them not knowing about it.
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>>977938
plus, we're robbing an incredible treasure. we should show off
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>>977975
We don't have them now though
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>>977937
Sssorta? We do kidnap anyone in our path so it's not really a strange thing. Likewise, unlike our standard kidnappings these are pretty benign. One is a idol jam session, and the other is taking her to her sister's wedding with all the fancy trimmings. Hard to paint it badly when the report on her condition is 'picking out maid of honor dress', 'making her choice of entree', and 'having to sit through a dozen wedding practices to make sure it's all good.'
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>>977978
oh. well neverrmind then
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>>977980
I'm pretty sure if you kidnapped an official from the US army and forced them to go to a wedding they would send you to jail.
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>>977996
International waters.
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>>977996
We've done worse
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>>977972
Thunder is right in this one, we should avoid high level battles for until necessary, Shinobi Harpies and Rocs are okay, as are our Pumpkinseeds, but the Bushi and officer mechs should be hidden for use as a trump card in the right moment.
This is why getting those Pumpkinseed II kits would be a good idea for now.
>>977930
The Bushi are heavy mechs that relies on their pilots ability to surpass the rolls of their enemies to work at their prime(Because of their BV weapon and MV penalty), you can't just handle them to B-crew and expect them to be game changer, what makes the Stone Soldiers the right candidates for their use.
About specialist commando gear... Meh, it isn't essential for them, they are used to using mass produced all rounder mechs like Bluegills and now Pumpkinseeds, they don't need pretty toys to show results, and that is a important characteristic of how they work a think of themselfs.

But as Wong already said, we could scrap the Pumpkinseeds II we get to upgrade their mechs with extra weapons, that could give them an edge.


Also... Do we really need to kidnap Erina? Couldn't we just show up and invite her somehow? Do we really have to shoot up everyone just to talk to her?
But robbing some Quliri waifus would be like a dream coming true to our Storm Dragons brothers...
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>>978059
yeah. i have to agree with you on the kidnapping part. and we could tempt the kitty ladies to move to Auditorium with job offers and promises of better treatment
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>>978076
and mention nothing of the ninja weebs who will be wanting to touch their fluffy tails
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>>978082
they may be into that. we don't know it yet.
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>>978076
>>978059
>>978082
They arent on the cat planet anymore though are they? I thought they were on their new ship.
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>>978090
isn't the ship in orbit of that planet
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>>978094
Why?
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>>978076
>>978082
THIS
But I think that after the initial shock, Oda will get all chilvarious and "honoraburu", forcing his crew to be as gentlemenish as possible in dealing with them.

He will probably go on about they being sacred and magical creatures or something too.
>>978097
They didn't left yet, just moved into the new ship. The war on Qul'ri is not over yet, and the Paladins won't let this end so easily.
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>>978097
oops. i misread that. we can still try to get some of the ones that are still on the planet
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>>978104
Some of the ones?
Wait, are we talking about Erina and Amos friends or about Kat ladies?I'm confused now.
>>977938
We could still let the Stone Soldiers pratice with them while we wait for an opening for their use, that would give them some time to adjust, and some feedback on their capabilities.
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>>978135
kat ladies. you can never have too many kat ladies
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It might be a terrible idea. You know only that Rosita's sister is somewhere outside the Solar System, and if she's in Jovian-held extrasolar territories that means she's somewhere where Jovian troops and therefore warships and mecha are likely stationed. You have no idea how you would do this, and even less idea what the odds of success are, but your mind is made up immediately.

"Of course your sister is coming to our wedding." You clap your fist against your chest, "I insist!"

"Really!?" Rosita's eyes shine, "Oh Roarke! Roarke darling!" She has her hands on your chest in a twinkling, and pushes you forward, up against the wall of a building. She goes up on her tiptoes and kisses you so hard her hat falls off. Your shades are left askew.

Red Siren leads you by the hand to the shuttleport, practically floating on an ebullient cloud of bliss. People are staring, but you don't really care. She's humming and occasionally singing wordlessly as she walks, and all of the tunes are original, never heard before anywhere else in the galaxy.

Miles does her best to walk you through what to expect on Europa once you're on board the transport, "Alright, just stay cool when they're inspecting the ship. The Praetorians are gonna be in there for five or ten minutes scouring your ship, and then they're gonna leave except for two squads of...I don't know, Pumpkinseed Deuces maybe?"

"Just two squads?" Rosita pouts, crossing her arms, "I'm a little bit insulted."

"You'll only launch if Roarke is in real trouble. Half a dozen mecha shouldn't be a problem for him." Miles shrugs, "Honestly, my new ride might be able to handle this solo, I have a good feeling about it."

"I saw the main gun, it reminds me a bit of some of the branch Bucephalus company models I've seen. Iskander rifles are supposed to be the new hot thing, what do the markings on it say?." Rosita comments, her attention suddenly very engaged.

"Oh, mine?" Miles feigns modesty the way a scavvie feigns respectability. Then she dives into the conversation too, "It's a Bucephalus model with similar roots and a customized power storage system. It's not really very sturdy, but it's extremely powerful and accurate. I could castrate a gnat or core a small asteroid with that thing."

"Do be careful, dear, it sounds like it would be very easy to get a god complex behind a gun like that." Rosita tuts, crossing her arms.

"There's nothing complex about my godhood!" Miles insists.

Thankfully Fatima isn't there, or the guntalk you hear so much already probably would have lasted all day.

[Continued]
>>
If we run into Regina don't mention anything about Moe or her having anyone she cares about under us. We have no idea who might here and it would be devastating for her career.
>>
>>978141
Hum... You know what? The Qul'ri may be very receptive to a third option in this mess if we play our card right, as we aren't space monarchists, "Tottaly not assuming control of your government" jovians or "ALLAHU ACKBAR!COVERT OR DIE!" Martians.
Instead, we are a band of free men and women, led by a handsome and dashing rogue and filled with people that will not care about who you are and what you do if you can just do your job... Unless you get too good on doing it and get showed with fame and riches by being an ace pilot who puts down smug "normie opressors" in shame.

Also, Live shows of Red Siren in Auditorium, "Love is Honest" everyday.
>>
>>978184
>"Of course your sister is coming to our wedding." You clap your fist against your chest, "I insist!"
>
>Inb4 a lot of pilots dying by SOUL MP because of this.
>>
>>978184
>Iskander rifles are supposed to be the new hot thing
I see Myrmanon is going to be proud there. Hoping I told the Dutchman's story alright last thread, though I trust Wong when it comes to making it work.
>>978211
Who knows, we might get to fight Lord Ford's fleet as a surprise, kick some more knight ass and then deliver the invitation. We'd even get a free Pally corpse out of it!
>>
>>978225
Or we could get them to cover us while we face Fairchild's ship to make the invite...

Also, congratulations for Myrmanon, I'm happy for you ^^
>>
>>978225
Hey, if we argue about ammo and verniers enough Wong might eventually snap and throw every paladin, plus Green lady, plus every jovian and martian ace and legend at us all at once.

And have everyone mutiny. Except Clemmy. Clemmy a pure.
>>
it's 1:30 here. so i am off to bed. try not to get us all killed
>>
>>978287
I wouldn't worry this is a pretty simple mission. I mean what could possibly go wrong?
>>
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Eventually, you stop zoning out from their talk about mass drivers versus laser and plasma weaponry, as Miles' wandering verbal detour slowly makes its way back to the job, "Anyway, you both know how to deal with inspectors. I'm sorry about the hairdye, but you're just too distinctive otherwise. Honestly, I'm worried your faces are going to be a problem. Most people have seen you on the news."

Rosita grins like the proverbial Cheshire Cat, "Leave that to me. I can do more than just look pretty with my makeup kit. I can make both of us look like completely different people, given a little preparation time." Her smile becomes unapologetically smug, "There's no area of stardom in which I am not worthy of being called a pirate queen."

Miles claps a hand over her face, "Roarke, did you use those words in front of her, those exact words? Pirate King is a bold goddamn claim to make even with a battleship, four Channel-classes heavy cruisers, one Pangasius-class light cruiser, one Iftrit Millenium light cruiser, two unspecified Avalonian vessels the size of a Jovian light battleship, and now a grand total of...since you merged your fleets...seven transports. If I'm not missing anything, which I could easily be."

"They're perfectly nice words, I liked the sound of them very much." Rosita huffs indignantly.

"I never called myself pirate king at any point." You protest.

Miles stares from one of you to the other, "You're both insane. I blame the Avalonian for this. They started calling you Pirate King and you've gone and believed them."

Rosita squeezes your hand with her long, slender fingers.

"Titles are just words. I'm me, that's what matters. If what Avalon says means that we need more ships and more mecha, then we need more ships and more mecha. I'll just have to get some." You shrug.

Miles lets out an exasperated sigh, "Alright, once you pass inspection, which you will, you'll be cleared to dock at Europa. At exactly 5 AM the following day, you need to be on the bridge and at the designated rendezvous point. You'll be inspected again, but it should be more cursory. While the Praetorian battleship departs, your escorts will attach the towing clamps and make sure the connections are secure, after which they'll ride along with you. You will be dragging the barge at sublight speeds, so it will take an estimated thirty-six standard hours for you to reach the arrival point IF you were going there. By the time you're twenty-three hours in, those escorts need to be gone, and you need to have someone on both ships to synchronize the warp gate projection and fly off with the loot. You can obviously do it before then, but it would be a bad idea whenever there are cruisers around, and they'll be pretty thick for most of the way."

"Mhm, twenty-three hours in along that course..." Red Siren fiddles with her PC, "Ah, we come in range of the Academy's sensors."

[Continued]
>>
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>>978291
>I wouldn't worry this is a pretty simple mission. I mean what could possibly go wrong?

Well, our last milk run curdled so hard we made it a yogurt run. We might come back with cheese this time.

>Wong's FW Treasure raid
>>
You look at the colonies marked on her screen, "Those are an awful lot of warship berths." You remark mildly.

"I'd expect so, keep in mind the UJCIDF is training people for fleet command as well as piloting." Rosita replies, the two of you downplaying the terrifying cluster of military icons in front of you with professional aplomb.

"Exactly. So twenty-three hours in, we need to be folding void or we're fucked." Miles concludes cheerfully.

"That sounds easy enough." You agree jovially, although it seems like rather a lot CAN go wrong.

"That's right." Rosita smiles at you, and smiling back at her, you feel yourself suddenly a lot more confident.

"So, about that other matter we discussed..." You sling your arm around your pink-haired fiancee's shoulder, and together you begin to plot.

[Continued]
>>
>>978343
>plot
we talking plot plot or PLOT
>>
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Actually, no, not [Continued]

Two important decisions to make.

We'll start with the first one, whether you make it clear with Lysa in advance that you're coming to get her and when. The second will be whether you go alone to get Lysa or take people with you. Larger groups have more power but are easier to spot, after all.

>[Tell Lysa you're coming]
>[Don't tell Lysa you're coming]
>>
>>978381
>>[Don't tell Lysa you're coming]
We can't let anyone know we're coming. Who knows who has bugged her number. And she would try to stop us from our mission.
>>
>>978381
>[Don't tell Lysa you're coming]
Surprise
>>
>>978381
>[Don't tell Lysa you're coming]
>Surprise
Surprise Anal.
>>
>>978381
>>[Don't tell Lysa you're coming]
When you least expect it, a Roarke comes for you.
>>
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>>978381
>[Don't tell Lysa you're coming]
Just imagine the damage Fairchild will cause when she hears.
>>
>>978406
Thats nothing, wait until she sees the videos of some of the duet recording sessions. Think Biggs and Wedge will wonder about the mystery of the phantom screaming?
>>
>>978381
>>[Don't tell Lysa you're coming]
Anything to make Fairchild REEEEEEEEEE
>>
>>978381
>[Don't tell Lysa you're coming]
Funny thing is she would probably (although not certainly) agree, especially if we framed it in terms of making peace and all that jazz. Lysa would probably jump at the idea of a legitimate excuse (like being kidnapped) to get away from fairchild's imposed exile. But.... it's funner this way. She's a star, so not at all hard to find, and this way there's a zero chance of her tipping off the joves.
>>
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You have selected the SURPRISE option.

Now will you...

>[Go alone]
>[Take a group]
>>
>>978433
>>[Go alone]
Anything else will draw attention
>>
>>978433
>Go Alone

Also, that pic goes extremely well with this.
https://www.youtube.com/watch?v=bsUWK-fixiA
>>
>>978433
>>[Go alone]
>>
>>978433
>[Go alone]
Did someone order a Prince Charming pic up?
>>
>>978433
>>[Go alone]
Ok, now this will make Jesus REEEEE. My only request is we return her before Fairchild can even return.
>>
>>978433
>[Take a group]
Gotta have the homies for that quick getaway and ill fitting ski masks.
>>
>>978444
The concert is happening the same time as our ransoming so thats impossible
>>
>>978452
the concert and all those events are 3 months away or so. It does not take that long to make a duet. Assuming we went invitation instead of direct kidnapping for Irina, we should be fine.
>>
>>978476
Funny enough you would be surprised how long it takes to get everything the way it has to be. And Rosita's concerts are probably very involved with alot of dancing. Although if its just one duet then we can probably do it fine. I thought the whole concert was a duet?
>>
Seems like Wong had too much of the Eggnog.
>>
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Eventually you agree not to contact Lysa Fleur, you can't be sure she's the only one listening...or that she won't independently try to capture you or Red Siren to make up for her failure on 16-Psyche.

These little transport ships are becoming quite familiar. This one is cleaner than most you've been on, polished to a blue-grey sheen almost, and it's newer than most of your other transports. You and Red Siren settle into a berth, and after some time with her makeup kit, you're remade into a visage that surprises even you. Your orange hair has been dyed wolf-grey and piled up under a soft, nearly shapeless cap with a short brim. Red Siren insists on altering your facial structure further with a short grey stubble-beard, sideburns, and mustache too. By the time she's done, you look like a grizzled old man no matter how many times you look at yourself in the mirror and search for your true face. A tough-looking old man, true, but still an old man. She sets to work making herself look older with makeup, too, replacing her eyepatch with a simple but realistic-looking bionic eye and covering up her scar with powder. The two of you have finished by the time you warp, and at 18:00 standard galactic time you've emerged from warm into Europan space, broadcasting your transponder codes.

[Continued]
>>
>>978538
>Old Roarke is Joseph
OH MY GOD!
>>
>>978538
Shit about to get all Fabulous up in this bitch
>>
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Instead of regular port authority, a snow-white Channel-class heavy cruiser moves to intercept you, dispersing snow-white Pumpkinseed IIs armed with larger beam guns than you're used to seeing and with double-ended beam sabers that remind you of Loriette's. They're still incredibly fragile compared to the Black Ogre, but they're better-armed than any other Pumpkinseed IIs you've seen and are clearly being flown by professionals.

The transport's mechbay is tiny and sparse, even for a small transport. It's empty except for a pair of Terns and an extremely old and worn Bluegill reconfigured for firefighting and repair work. The Archen and Knuckle Kaiser...the latter recently upgraded with a pair of experimental fist drones...are concealed beneath the floorboards. It would take a while to get them out in an emergency, but if things go as planned you should have plenty of time.

The Pumpkinseed IIs bank gracefully in midair, moving as intuitively together as a flock of geese. It's an impressive display, but as an experienced pilot you recognize it for what it is...a display. Whoever the commander is, they're either a showoff or they really believe all of these unnecessary maneuvers are improving the piloting of their subordinates. A lone Tern follows them in, you presume it's carrying the scanning crew.

The seven machines land in the mechbay, one nearly stepping on the Bluegill but deftly avoiding it at the cost of a few burn marks on the older machine's rust-red paint.

You and the others go to meet them in the mechbay, but when you arrive a tall and extremely distinctive woman is climbing down from her liftwire. Her face is heavily made up in a fashion reminiscent of some culture Oda would probably recognize, and her long, white hair has been dyed black at the tips. Her pilots all have a white pauldron with the Eye of Jove symbol adorning their flight suits, and from the coloration and insignia on hers you'd guess she's a Lieutenant.

She introduces herself crisply as such, "Lieutenant Jane Mappa, I'll be leading this mission today." Her troops begin breaking out rather a lot of equipment and dispersing throughout the ship, "This might take a while. Tell me, who's in charge here?"

"Me." You rumble, trying to sound cantankerous.

[Continued]
>>
>>978591
Okay how much asshollery are we expecting from these faces?
>>
>>978591
oh boy, here we go.

I liked eyebrows in the show. Pity she died.
>>
>>978607
Well, let's see. For starters we should have brought Mika. Second, be glad we didn't bring Avi. Third, from the show she's from, those blond boys were hand picked by her becaue they looked like her crush who was that series Char. It ends poorly for every last one of them.
>>
>>978608
That's what you get from being honourably stupid.
>>
>>978617
I know. Hopefully shes not so foolish. And Roarke's a much more gentle opponent compared to Mika after all so hopefully she lives.
>>
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>>978617
The sad part is, the second season has someone who is even worse than her.
>>
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"When I let him be." Red Siren announces smugly. She nails the voice of a cranky but protective old lady perfectly. Her hair she didn't have the heart to dye completely, but she's settled for a faded pink and made it look scraggly and windswept. She's managed to, somehow, bind her breasts down significantly and with her stiff dress she's managed to conceal her figure for the most part.

"Hmph, don't embarrass me in front of company." You grumble at her, "Anyway, girl, I'm the Captain of this ship, so the sooner we can git ta haulin' the better."

The Lieutenant smiles, clasping her palms together, "I'm charmed. Captain...ah, what was your name again?"

"Bowie. David Bowie." You grunt, wishing you had a pipe to chomp on as a prop.

"Captain Bowie, of course." The Lieutenant gets out her PC, activates the holoscreen on mirror mode, and begins fixing her helmethair, "You know, I can't shake the feeling that I've...seen you somewhere before. Maybe an old War documentary or something? You're certainly old enough, sir, may I ask what you did during the War? I'm from a military family, and history is interesting to me, so...I hope I'm not prying." She smiles the smile of someone who means well but is still prying with the full expectation of cooperation.

>[Roll 1d10+15 Fast Talk & Persuasion, you may spend Luck if you wish. For reference, this "session" includes the inspection and kidnapping Lysa Fleur, the actual heist will begin with your Luck fully restored]
>>
>>978614
Wait...Biscuit better not fuckin bite it. I like that fat bastard. I pretty much already guessed his sisters die somehow
>>
Rolled 7 + 15 (1d10 + 15)

>>978630
add 2 luck to this
>>
Rolled 3 + 15 (1d10 + 15)

>>978630
Spend 2 luck
>>
Rolled 7 + 15 (1d10 + 15)

>>978630
2 luck plz
>>
>>978630
Oh and go full dirty old man route Wong, women are put off by it and she'll just think we're an old weirdo and stop asking questions.
>>
>>978645
lets try not to get ourselves arrested right off the bat. Messing with customs agents is a bad way to go.
>>
>>978630
Not much to me really. Just a poor boy from a poor family, kept running through a Labrynth of work for a bunch of goblin-like buggers. Good lads, would go drinkin' with them but the ma'am's got me by the crystal balls.
>>
Rolled 6 + 15 (1d10 + 15)

>>978630
"I'd like to say I'd a been as famous as that Floyd fellow but most of the war t'wer in a hospital for major kidney and liver failure. Horrible stuff. Doin better now mind ya, and met a certain cranky bat in that bed who won my heart anyway. Then I loaded pallets at a depot fer all of 3 weeks until it were all over. Sorry lass, not as gallant as you appear to be, brave soldiers fighten those green shits who came back fer a second whupping"

Probably not what Roarke would go with but I thought it was funny, maybe add 1 luck.
>>
>>978650
Agreed, just play the part of an old grizzled war vet.
>>978645
Let's not risk you accidentally seducing the customs officer Thunder
>>
>>978660
Our seduction skill is higher then our persuasion skill so its a waste to not take advantage of it. Besides we don't have to stick with every girl we seduce.
>>
>>978676

It does have a weakness, though, in that some people it will flat-out not work on. For example, let's say Roarke rolls to seduce Irina and gets a 10, which with his stats means a result of 26. That's way over the usual result needed to affect Irina, but it would flat-out not work because she has an effectively insurmountable bonus in the form of her feelings for Amos. She would get flustered and privately be all "Alright, Rosita has better taste than I thought", but Roarke wouldn't get a bent penny out of her otherwise.
>>
>>978685
what if we seduced Amos?

Or what if we seduced Amos to get something out of Irina?
>>
>>978689
Chances are it will curve off of Amos' round head and hit Garret and Simon, making them question their orientation.
>>
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You don't follow your first instinct, which is to make something up. She's from a military family, which means she's likely to spot any mistakes you make. Instead, you give her your most roguish smile, "What I did during the War is still classified, little lady, but if you want to sit on my lap and put a drink in my hand sometime...I might not be able to stop a few stories from spilling out."

"You old coyote!" Red Siren brings the edge of her hand down on the top of your skull hard enough to make you wince, "Don't disappoint the girl! I'm so sorry, Lieutenant. Thirty years of marriage and he still howls at every tail his rheumy eyes can see. Just howls, though. I can still turn his head when I have to." She chuckles, patting your head.

Lieutenant Mappa goes from blushing and looking shocked to smiling and with that sort of tolerant forbearance good-hearted young people have around elderly relatives, "I can tell, you're both very lucky. Sir, I can't guess your rank...but if you really were some sort of special forces, thank you for your service." She shakes your hand, "I don't want you to worry, General Hatsheput has dispatched extra security to this mission, yes, but that doesn't mean we expect anything to go wrong. She's just a remarkably thorough woman, and she's not as tight-fisted with resources as certain...other...Generals in this fleet, so we'll have a full dozen of Jove's finest keeping you safe."

"Oh, thank you. Glad to hear it." You remark, adjusting your hat for want of shades to adjust. This is a complication, yes, but not an insurmountable one, "Won't the bay be a little crowded, though?"

She smiles, "We'll be taking six-hour shifts, half of us in space at any one time...and don't worry, we won't impose on your hospitality, we'll be keeping our mecha parked on the Megamule. It turns out it has a mechbay from its last deployment, and this way we're closer to the cargo in case something goes wrong."

"Glad to hear it, but what about us?" You ask.

She shakes her head, "If the Avalonian terrorists try anything, I'm sure they'll aim for the barge first, it's by far more vulnerable. Don't worry, you'll have six top-grade Jovian mecha patrolling at all times, and six more on standby ready to go if needed. Organization has really improved with the new General in charge, things have gotten a lot more efficient. Good manners and good logistics, that's the Jovian way." Lieutenant Mappa sighs happily. One of her pilots approaches her, salutes, and whispers in her ear. She nods, then smiles at you, "The initial scan shows nothing untoward, no beacon probes attached to your vessel or viruses designed to cripple the navigation AI or anything else. Remember, we're casting off in..." She checks her PC, "A little over ten standard hours."

"Would it be alright if I took a Tern out for a bit?" You ask, "I need to pay some respects while I'm out here."

[Continued]
>>
I hope we run into Dr.Vogler at some point
>>
>>978736
Man, there are so many crazy doctors from old robot shows we could use for our R&D team. Mazinger, Getter Robo, they all have crazy doctors. Or things get weird and we find a Avalonian that went Baron Asura.
>>
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>>978736
Not wanting best Mad scientist
>>
You see Lieutenant Mappa's smile soften. You bet she's thinking of her own pedigreed parents, visiting the graves of friends they lost. Your mother did that too, and briefly, you wonder if your father ever did.

"You have my full permission, just be back in time for launch...and you might want to try to get a full night's sleep in, sir. Just a suggestion." The Lieutenant's words interrupt your musings, but your half-there smile must fit an old man well, because she and her people finish up their work and move out while you power up the Tern and make your way down to the colonies below.

Planetfolk hearing about the Jovian colonies often imagine them like the colonies they see in science lessons or in the Belt, individual tubes or small clusters thereof floating isolated in space. They couldn't be more wrong.

When Clemmy and Karen were setting up the plastic piping for Clemmy's new hamster to live in, there was a period where brightly-colored plastic cylinders were scattered all across the floor while Karen argued that directions were for suckers and she didn't need them. Seeing Jovian civilization in all of its glory reminds you of that. Wherever you look, you can see colonies, or the distant glittering constellation of colonies. The great, pale, icy orb of Europa herself casts light upwards from a direction that could roughly be considered 'down'. From here you can see faint dabs of blue, the tremendous interlinked colonies of the Cetacean Restoration Project.

Perhaps it's just the disguise, perhaps it's because it's been a long time since you came to Jupiter proper, but you find yourself staring out at the lights of your home civilization as you set the Tern to plot a course for a specific colony...and once there, a specific person awaits.
>>
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Huhhhh, back from dozing off into the dream land...

So... Are we kidnapping Lysa while disguised as Joseph and somehow bringing her into a transport with jovian soldiers inside? I'm a little confused now.
>>
>>978742
I swear it was either him or Dr Saotome for the creator of the Dutchman. He just fits the name too well.
>>
Wait, did someone post the Dutchman's backstory last thread and I, somehow, missed it?
>>
>>978742
I already posted him though
>>
>>978758
I don't recall. Too many damn threads and so many pics, can't recall it all.
>>
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>>978760
>>
>>978764
3 in the morning Thunder. Ain't gonna get shit right now
>>
>>978764
Hold up, brain finally caught up with me.
>>
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>>978749
Aye, I posted it. I can give you the diet version so to not clutter things.
Dutchman was originally the Pawn II. The first version was a old war machine that tried to do medium striker before it was feasible, making a cheap machine that was good for burning green stuff and exploding in case a greenman machine comes close to it. Deemed a failure, but the frame was used for the Chessboard project, which made the Cardinal and Rook.
Original designers want to give the machine a revamp. Modernized it, gave it better hydraulics and the quick swap system for adaptability and servicing to be a better grunt in many fields. Was passed up for the Chessboard due to a desire of specialists instead of generalists alongside the original developers not getting along with the Chessboard designers.
So the Pawn II never saw proper production, designers got pissed, remodeled the frame to make it more fitting for it's Dutchman role. Saotome or Wily work for the scientists really. Both are Mad and Angry enough to fit the build. Either way, I trust you to think of how to make it work if there is a issue.
>>
Game resumes tomorrow at the usual time.
>>
>>978790
See ya then
>>
>>978788

I see, so it's a Lunar design of sorts. Would it be reasonable for Maxwell to be RCC? They do run orphanages as a traditional form of charity.
>>
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>>978790
Thanks for running Wong, it was an honor as always.
>>
>>978796
Would be pretty reasonable. Maxwell Hammer is a german name after all. I could see him being given the machine to pilot, even if he wasn't the one to make it.
>>
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>>978796
Oh, before I forget, how many Knights got scrapped and how many were turned into "Bushi"?
And what do you think about that idea of giving them to the Stone Soldiers? Would this be a appropriate style of mecha for their type of operations or do they prefer more light and versatile ones?

Also, I was searching for some info in old threads and re-read the part with Akai and noted something... Could she give some help to Karen in refitting the Knights? I though that it would be a good chance for her to pass more time with not-so-crazy people, and Karen seemed to get somewhat happy and motherly with all that talk... So maybe Akai would try to enjoy this attention for one of her Idol's waifus while she get a chance... If that is not a problem for you, that is.
>>
>>978802
>>978796
But yes, Lunar make at it's core. I can throw out the Dutchman F-type as well if interested. It's space only, but true to the Zaku F-type, it's pretty mobile. Ma of 16 and it's booster pack allows it to go 12 MA in a action for hit and run shenanigans.
>>
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>>978788
>His old post in the last thread:
>"It was indeed Lunar based. The Dutchman's original name was the Pawn II, a early model Medium Striker designed for cleaning up greenman messes and torching them. Wasn't really good for anything other than it's drudgery, but the Frame was eventually picked up and the base was used for the Chessboard Project, local Lunar developers sprucing up the old frame and making it useful. The Cardinal would likely be the most successful thing the project put out before the Knightingale's failed testing ended catastrophically. The Pawn II was a side project of that lead by some old faces of the original Pawn team who wanted to show it some proper love and respect. It was designed to be a more adaptable trooper than the original, using the Quick Change mounts for quick battlefield repairs, easy customization, and both a proper thruster portfolio and better armor. Less a death trap and more a proper machine to protect and aid it's pilots. Sadly, it was sort of pushed to the side due to a mix of it's direct link to the Pawn(who's common name was due to pilots saying 'If you get to the other end of the combat zone, you deserve a promotion', it's conflict with the general project(The Chessboard was suppose to use the base frame to make Specialists for their fields, while the Pawn II spat on that and laughed.), and just general budget issues and complications.

In the end, it was a Passion project led by a passionate man, who wanted to see his machine truly thrive and be respected for what it was and became really bitter about the whole thing when it was left to the wayside for other works. I was originally thinking of naming it the Revenge due to that, but I liked the Dutchman better. Here's a picture f the design if you so wish to use it. Have no name for him though."

Also, you continue being impossibly cool as always, senpai.
>>
Oh, and here is the KAISER MP!

http://pastebin.com/4MitdTZU

Happy Holidays for you all.
>>
>>978184
>It might be a terrible idea. You know only that Rosita's sister is somewhere outside the Solar System, and if she's in Jovian-held extrasolar territories that means she's somewhere where Jovian troops and therefore warships and mecha are likely stationed. You have no idea how you would do this, and even less idea what the odds of success are, but your mind is made up immediately.
I vote Nighthawk based abduction while they are on leave. Get in, take them, get out, and run away laughing under cloak.
>>
>>978838
As promised: here isare the transport stats

SECONDARY SHIP: Generic transport
Stats:
Striker Hull (600 Kills, 6 spaces all occupied)
Striker Armor (30 SP)

C-Grade: 1d10+12 for all skill rolls, representing the fact that transports usually take the less talented crew of the Kestrals. When on a special operation for the Admiral, this rank will increase to B grade or even A to represent the experienced crew manning the ship,

Weaponry:
Fore Light Beam Battery (WA 0, 2500m range, 50K, 1 Spaces, Forward 180-degree Arc only)
OR
Deluxe CIWS (WA +0, 650m range, 10K, Space 1, All-Around Arc, automatically attacks any hostile mech that enters range with no penalty and the equivalent of an infinite burst weapon effect)

Subassemblies:
2 Mecha Bays (can support 20 mecha, 2 Spaces)
1 Cargo Hold (500 tons, 1 Space)
1 Passenger Space (90 people, 1 Space)
Can replace the one or both mecha bays with more cargo or passenger space.

Maneuverability:
Takes 150 meters forward travel to change heading 60 degrees.
Takes a -8 to hit mecha (except with CIWS)
Mecha get +8 to hit it.
Can fly 700m per turn, not counting the Microgate Projector.
>>
>>978591
Can we take precautions so that Lydia's inevitable attempt to use the firefighting bluegill as an escape vehicle fails?
>>
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>>979120
Thank you.
>>979043
The problem is exactly "getting them", as they will probably inside Fairchild's flying fortress...
Maybe we could go clean with Erina sometime when she is out for a day off and hope that she will cooperate with us to be in her sister wedding... But that can be risky too if Amos decides to be a hero or if Keith interfere...

We could use the time we have until them to produce as much robots as possible and go full force on Fairchild too... But that could end our relative freedom of operations by getting too much attention and would reveal our power-level, what may be a bad idea at this point...

I think that we need to get more information on the Qul'ri situation before deciding on a plan of action... And discover a way of getting there too...

Also, we can't forget to make some money out of this as being on another system is a rare opportunity for getting resources without having to worry about much future consequences, and maybe even for getting recruits in this case, as the qul'ri situation could be a very good opportunity to expand our influence.

Temporarily allying with Avalon to get a acess to a Gate or to get support when facing the SOUL MP is also a possibility, but we have to be carefull to not be involved in unwanted consequences,
>>
>>979246
>The problem is exactly "getting them", as they will probably inside Fairchild's flying fortress...
That's why I said "on leave" Wait until they're in town, kidnap and run away in the cloaky 20MA ship. Also, fyi you aren't allowed to use an image (or series of related images) as an avatar.
>>
>>979260
>Also, fyi you aren't allowed to use an image (or series of related images) as an avatar.
I just post some random pics depending on the comment, but I don't remember any rules about this on /qst/.
Also, I just really like Megumin images... Is that such a big sin?
>>
>>979271
>I just post some random pics depending on the comment, but I don't remember any rules about this on /qst/.
That's because its a global rule.
>Global rule 13 Do not use avatars or attach signatures to your posts
I don't particularly care, but I figured you could use the warning before some Mod passes by and bans you.
>>
>>979277
Oh, sorry about that, I probably forgot about it.
I wasn't really doing that on purpose most of the time... But sorry anyway.
>>
>>978622
>>978617
>>978614
Clearly, we must kidnap her and let Kathrine teach her how to properly waifu a Char-clone.
>>
>>979295
Trust me when I say you don't want to go out with this one. IBO's Char is very much like the original. Mainly because he backstabs his friends, is a manipulative bastard, and has a fondness for little girls. Less they can make her younger, she ain't getting any.
>>
>>979301
To be fair, Zechs is a pretty Charish Char Clone. Even went through the Original, Z and CCA storylines during Wing right down to a climatic duel during an attempted Colony drop.
Though to be honest, it was mostly a joke. Mostly.
>>
>>979043
>I vote Nighthawk based abduction while they are on leave. Get in, take them, get out, and run away laughing under cloak.
On second thought, its probably a lot easeir to put pressure on Fairchild somehow to make her order Soul C and their mechanic to come to the wedding. Oh wait, you say we're already kidnapping her niece? How convenient.
>>
i missed it.
damn it!
>>
>>977628
Oh neat, Kathrine's here.

I really want to tenderly hug her and tell her I appreciate her.
>>
>>978184
>branch Bucephalus company models I've seen. Iskander rifles are supposed to be the new hot thing

Aww yeah. Islander making waves.

Although most of the staff would be insulted at being seen as a branch company.
>>
>>979703
Yeah Wong did her really well.
>>
>>979780
I'd still make wild and passionate love to her in the cockpit of her mech though.
>>
>>979799
As long as you aren't some sort of creeper lesbian like that one CO she had back in her military days.
>>
>>979866
What kind of person does she prefer?
>>
>>979918
She's a Floyd Beck fan, but she's married to her job right now.
>>
>>979949
So the awkward engineer who helped her put the Valkyrie together might have a chance?
>>
>>980008
Maybe, but IIRC Wong said he shipped the Libra's pilot and her for some reason.
>>
>>980008
Possibly. Though I could also see Captain Harlock syncing well with her. Or her falling for any Char-Clone that she runs into, as long as they aren't a complete Sociopath.

>>980055
I think its the Zodiac thing, since the OZ mobile suits are all named after the Zodiac. Including her own suit.
>>
>>980071
Interesting thing about that is that both the characters Alexander and Katherine are based on appear in the SRW Z games together.
>>
>>980055
>>980071
>>980125
I'm not against Alexander x Katherine, it would be cute ^^.
>>
>>980125
>>980163
>>980055

I can dig it.

The real question is who is brave enough to hit on HUNK.
>>
>>980205
>>980163
I dunno. Kathrine's been Red Siren's second for years. She could probably casually pay off Maxwell's debt.
Incidentally, do we know if Weight Inefficiency is legal? I'm currently .25 CP over the limit.
>>
>>980227
You got a stereo or something you can take off? Weight Inefficiency is usually too awkward to be useful.
>>
>>980227
Did you take a Stereo or other bits and bobs for the mech?
>>
>>980227
Out of curiosity, how screwed would Red Siren be if she lost Kathrine?
>>
>>980247
>Weight Inefficiency is usually too awkward to be useful.
Yeah, I saw that. I have a stereo and a Spotlight, so I can take those both out.
>>
>>980261
Probably a lot less than she would have near the start. She now is engaged to Rorake and has the Kestral's officer corps to lean on, and Kathrine has probably had years to train some competent assistants.
>>
>>980163
hey Brazillia, did you ever get to talk to that draw-friend of yours?
>>
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>>979918
>>980008
>>979799

What's going on here?
>>
>>980633
Shenanigans or a phone and home device. Been known to happen.
>>
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>>980633
He uses Einherjar to post twice as much.
>>
>>980633
Hey Mr.Wong. does Victor and his Templar meet with your approval?
>>
>>980633
love and passion
also lewd
>>
By the way, while I'm updating pastebins if anyone knows how many Knights exactly were looted (so any left over after the battle, any taken down by Clemmy, and any taken down by Josiah), that would be helpful. Roarke's personal kills got turned into CP. Plus you have an additional 40 Knights that were with Loriette.
>>
>>980738

Albino Avalonian with a Knight refitted for speed and maneuverability, right? Yeah, provided there aren't any mechanical problems with the Templar.
>>
>>980745
Not sure if you saw, but I stated the Tern last thread.
>>
So, let's start things off with a 1d10+12 Int+Awareness roll, first come first served.
>>
>>980765
me and Brazillia have gone over it many times. it's ready to go and frighten people shitless
>>
Rolled 7 + 12 (1d10 + 12)

>>980779
Roarke is very aware
>>
>>980773

Yes you did. I loved the Nighthawk, by the way, a very useful adaptation.
>>
Rolled 9 + 12 (1d10 + 12)

>>980779
>>
Rolled 3 + 12 (1d10 + 12)

>>980779
>>
>>980745
Top of my head we got about 4 from josiah(3 if you consider the assist when we grappled one), 2 or so from Clemmy(plus whatever that Medium was. We need to look at that.), a team the stone soldiers took out, the ones the Twins and Moes took down, plus the 6 body guards. I'd say from the top of my head, 40-41. We did take out close to 20 ourselves and the lion share were facing us. So thats 80 Osano-wos.
>>
>>980865
That's a lot of Officer grade mechs we're giving Oda that I feel more than uncomfortable giving him.
>>
>>980888
It should be split between our crews to get them to about the same number as each other with preference given to ships with the worst machines
>>
>>980888
>>980912

It will be some time before they're all repaired, though.
>>
>>980921
Still better to plan how we want to split them up
>>
Alternate version of the Nighthawk. Now with 100kg per soldier(assuming max load), more speed, and VOTL.
http://pastebin.com/Ek2ALeXz
Feel free to use either statblock.
>>
>>980888
best idea I can think of is to use some as guard machines for the bases. 25 for each with 30 for Oda. Aside from the Rhinehawk crew, they are probably the closest to being promoted to A class crew, though if they swell enough that might change.
>>
>>981022
>>[Better not, the cops might be coming and you're in disguise...]
>>
>>981005

The Rhinehawk is kind of a weird case, because for a very brief while it DID have A-class crew. Avi leveled everyone up during the Battle of Auditorium...but making the Rhinehawk larger and recruiting newbies brought the ship's average down, so it stayed at B.
>>
>>981022
>>[Better not, the cops might be coming and you're in disguise...]
>>
>>981022
>>[Better not, the cops might be coming and you're in disguise...]
>>
>>981022
>>[Interfere, it's a fistfight]
Angry old man yells at ruffians for both causing a scene and not knowing how to fist fight properly.
>>
>>981022
>[Interfere, it's a fistfight]
We can talk our way out of this if the worst happens
>>
>>980633
Just a guy trying to make a fictional character feel appreciated.

Also, phoneposting.
>>
>>981044
You know, there are rules for having crew with a +15 modifier. Its in the ATM, page 85.
>>
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>>981022
>“Like I said, I might as well just beat you here and shave one off my list of competition! You'll find out why I'm NUMBER ONE on the underground circuit!”

Awww Yisss, it's 'Lightning' McClin....

>with short red hair and an armored flight jacket

Wait a Jove-damned minute, Mr. Wong. That ain't McClintock!

Also
>[Better not, the cops might be coming and you're in disguise...]
>>
>>981022
>[Better not, the cops might be coming and you're in disguise...]
Roarke doesnt seem like the sort to interfere in two guys personal fight.
>>
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You've never been on a really, really upscale colony like this before. You've never thought of yourself as a Belt bumpkin before...after all, you were born on the Ionian colonies...but you feel as though you're gawking like a rustic once you've paid your parking fee and left the mechport to see the colony in all of its glory. Towers, tall and pointed at the tips, stand out through a dense urban sprawl that receives additional oxygenation from drifting clumps of lighter-than-air moss from Venus. A Plecostomus street-cleaner mech rumbles past you, its mighty circular scrubbers lifted out of the way as they aren't in use, and you barely avoid being run over. The pilot in his defenseless-looking transparent cockpit shouts obscenities at you and makes a rude gesture, which you ignore. The city clustered around the colony's port isn't what concerns you, though, it's the palatial artificial wilderness outside of it. You're used to the plain and functional farms of California Station, but these are estates, and tremendously opulent ones at that, even from here the forests and lakes look manicured and neatly arranged. The density of buildings along the road diminishes as you make your way out of town, and even here there are establishments less luxurious than the downtown places that cater to the Jovian elite. You've traded in the plain jumpsuit of a poor but honest space trucker for your handy mail-carrier's uniform that you last used when you wanted to sneak a message to Samantha before her defection, because mail-carriers are everywhere and it makes a convenient disguise. Your attention is almost entirely focused on what you're about to get yourself into, which is why you almost don't hear the sound of shattered glass.

Almost.

You duck under the chair that goes whizzing by your head, trailed by shards of the window it just flew through, and come up with your fists in a position to blindside whatever idiot just tried to brain you with it...only to discover that there isn't one idiot, there are two of them. They come tumbling out the door into the street, breaking away from each other and then charging back in, fists flying.

“Yahoo! Alright motherfucker, NOW it's a fight!” Crows a leanly muscled man with spiky yellow hair and an armored flight jacket, “Like I said, I might as well just beat you here and shave one off my list of competition! You'll find out why I'm NUMBER ONE on the underground circuit!”

“Idiot, don't go adding to my debt!” Snaps an equally fit man with unkempt black hair reaching down past his jaws. “Barkeep, none of this is my fault, I'm not paying for it.”

“Someone is.” Grunts the barkeep, a sour-looking middle-aged woman who might've been pretty decades ago but has seen a lot of hard road since.

>[Interfere, it's a fistfight]
>[Better not, the cops might be coming and you're in disguise...]
>>
>>981098
>>[Better not, the cops might be coming and you're in disguise...]
voting again.
>>
>>981076

That was legitimately a mistake on my part, which is now fixed.
>>
>>981098
>>[Better not, the cops might be coming and you're in disguise...]
Recasting vote
>>
>>981098
>[Better not, the cops might be coming and you're in disguise...]

Poor Libraguy.
>>
>>981098
>[Better not, the cops might be coming and you're in disguise...]
>>
>>981098
>>[Better not, the cops might be coming and you're in disguise...]
>>
>>981098
>>[Interfere, it's a fistfight]
I still stick by going full angry old man at both of them.
>>
>>981098
>[Better not, the cops might be coming and you're in disguise...]

Lol, if this is becoming a thing, there should be a dopplerganger of McClintock somewhere.
>>
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"Don't go acting all mature like you didn't start this!" The blonde throws an admirable roundhouse, but he's leaning forward too far and putting too much of his weight behind it, if it were you fighting him you'd take advantage of that.

"Because I didn't! For the last time, McFlintlock, stop this nonsense!" The dark-haired one dodges neatly, counterattacking with a neat one-two that bounce off the blonde's stomach. Good form, but not enough power, the blonde keeps charging in.

"I told you, that isn't my name! Bastard! First you pretend you haven't heard of me then you deliberately say it wrong!" Howls the blonde.

"Justice was never on your side. I didn't want to, but I'll knock you out and show you how a real man behaves."

"Motherfucker!"

You shake your head. You want to knock them both down and make them pay for the damages they caused, but you don't have time and you can see the barkeep talking into her PC. It's only a matter of time before the Colony Defense Force...or worse, the UJCIDF...shows up.

"My, my. I keep getting older, headstrong young men stay exactly the same." Sighs an old woman with sufficiently dark skin for you to assume she might be part Martian, although she's dressed in Jovian fashion. She looks at you and smiles, adjusting the parcels in her arms. "Although I don't think all of the fire has gone out of YOU yet." She looks you over, "If the grandkids weren't expecting Gramma Sune to visit soon for dinner, I might take you out for a drink myself, handsome." She winks.

You grin back at her, "Alas for work and family. I'm sure we'll meet again, though." You adjust your empty message capsule under your arm, and she chuckles and sets off down the road in the opposite direction.

You continue your walk. You were right, outside of town it's all palatial estates and forests that were clearly never grown naturally, sculpted too neatly into parks and paths and scenic dells. Most of the houses are set far back from the road, and by the time you locate the right one even you're a little bit tired. You never learned how to properly ride a jetbike, but you still wish you'd rented one. In hindsight, Rosita might have been a better choice for this...but you can't see her choosing not to draw her pistols on the two men and scolding them for causing a ruckus. True stars don't just draw the spotlight, they create it.

[Continued]
>>
>>981220
>"My, my. I keep getting older, headstrong young men stay exactly the same." Sighs an old woman with sufficiently dark skin for you to assume she might be part Martian, although she's dressed in Jovian fashion. She looks at you and smiles, adjusting the parcels in her arms. "Although I don't think all of the fire has gone out of YOU yet." She looks you over, "If the grandkids weren't expecting Gramma Sune to visit soon for dinner, I might take you out for a drink myself, handsome." She winks.

YESSSSSS
>>
Speaking of stars, you're lucky you're in the kind of shape you're in, or they'd be out by the time you got to your destination.

"So this is what other people's taxes pay for." You scratch your head, gazing down on a sprawling, basalt-dark mansion done in some flattish wide-roofed style that you aren't rich enough to know the proper name of. Samantha might know it. Set in an artificial valley, the mansion is absolutely drowning in a field of mixed flowers. They're random enough to look wild, but pinks, purples, crimson, and orange predominate, with hints of electric blue. When the artificial wind hits it, it's like a sea of dark fire.

It doesn't so much have a driveway as a road, half a mile of glittering white interlocking stones. From the main road, you thought you glimpsed what looked like a large pool and a hedge maze of flowers for some reason.

>[Go in from the front]
>[Be sneaky and circle around]
>>
>>981264
>>[Go in from the front]
Much less suspicious than them finding a messenger sneaking around
>>
>>981264
>>[Go in from the front]
>>
>>981264
>>[Go in from the front]
We are a delivery guy so going from the front to talk about a package for the young lady would make sense.
>>
>>981264
>>[Go in from the front]
Deliveries go to the front door
>>
>>981264
>>[Go in from the front]
>>
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You briefly consider circling around, just out of curiosity about the hedge maze behind the estate, which extends so far into the shadow of the valley that there's never an angle that lets you see where it ends. A dip in the pool sounds good too, but that would ruin your disguise. No, there's no way to do this but directly. Besides, you're sure you've been pegged by hidden security drones of some kind or another and you don't fancy getting shot before you reach the mansion proper. You walk up to the front door, and have time to whistle a number of your favorite songs on the way.

The doors are as tall as those you imagine seeing at some ancient backwater planet temple. It's funny, but from what you've seen of her General Fairchild isn't a very tall woman, so the diminutizing effect of those mighty wooden portals must be even more extreme than what you feel, staring them down. You're not prone to such thoughts normally, hence only having them this late, but you've truly gone and set foot inside the den of your enemy this time. The high pillars flanking the door and roundabout at the end of the driveway are a common sight in Jovian architecture, but these lack the usual shape. They're too smooth. Honestly, the house almost looks Asian-inspired to you, from what you've seen hanging around with Oda...but without the class. The roof is the same general shape, and so is the layout, but it lacks the pagoda-like shingling customary to the Ancient Terran orient and many of the more distinctive frills, and concessions have clearly been made to the Jovian aesthetic such as the promenade of columns. On the whole, you think rather less of it for this ambivalent design. The driveway splits in two at the front door and circles the building, likely leading to garage space.

You look for a knocker, something to buzz, but the doors are flat, featureless apart from a palmpad to one side. You know it won't respond, and if they can get a fingerprint from you it might get flagged, so you raise your fist and are about to knock when a feminine voice chirps irritatedly from a hidden speaker, “The front door is for the lady of the house and guests ONLY. Deliveries go around to the SIDE door. On the left side, you do know your left from your right, don't you? The last time one of you people...” The way the presumed housekeeper says 'you people' is faintly scornful, “...came here he went the wrong way and we found him poking through the General's garage. He won't be making that mistake again, which probably explains why he isn't here and you are.”

You roll your eyes beneath the brim of your cap, and point, “Er, that way, ma'am?” You force a faint servile whine into your voice.

“Yes, that way. Juno preserve me, what kind of idiots do they hire...” The commfeed cuts off with a grumble. You shrug and make your way around the house to a much smaller, plainer door.

[Continued]
>>
Alright, this is mostly done, but...could someone humor me with a 1d10+15 roll?
>>
Rolled 10 + 15 (1d10 + 15)

>>981518
..can I put 1 luck on it?
>>
>>981531
That'll do anon, that'll do
>>
>>981531
nice roll Anon
>>
Once again, you have to hit a buzzer. This unimpresses you. It unimpresses you quite a lot, which is not a thing you thought was possible.

The inconvenience, the waiting, the sheer stuffy officiousness of the housekeeper, it all speaks of a residence that thinks entirely too highly of itself.

As much as it may speak to a frightening degree of a poor young girl's desire to be a princess and have her own fairytale castle, you've never had to go through this much trouble to visit Red Siren's palace, which is even bigger and fancier. You would honestly take walking in on a tiger in the garden again over having to stand here and wait for much longer.

At last, the side-door swings open, a bored-looking maid standing there with her arms crossed, "State your business." Her outfit is just a bit too risque for a proper maid. It might be attractive and you're sure most people would find it alluring, but you've been exposed to a more refined class of maid through Samantha and...again...through Oda and his cafes. This one's hair is the color of honey, with a bit of curl to it.

"A package for the young lady, Lysa Fleur." You heft the message capsule.

The maid sighs and rolls her eyes, "Great, more fanmail." She leans a little closer to you and whispers, "I bet she leaked her location to the holonet herself. She may act like Little Miss Perfect, but a girl her age can't be a S-Pop singer and not get a swollen head."

You nod seriously, stroking your fake beard, "It's probably just as you said, but a customer is a customer, right?" You do your best to look wise and full of worldly experience.

The maid laughs softly, "Yes, that's not a bad way to look at it. Sorry, I'm just a little bitter, the housekeeper turns into a tyrant every time the General leaves her in charge and both she and Little Miss Fleur keep forgetting that I'm not actually hired to do dishes and manage the vaccuum-drones."

"Aren't you a maid?" You take a second look at her, your composure slipping slightly. You expect to see a weapon somewhere, and are poised to defend yourself.

She laughs even harder, "Yes, I am. It's just, uh, not that kind of maid. The only carpets I clean aren't on the floor, if you know what I mean. I'm more like...like a handmaiden, I guess." She chuckles and shakes her head, "I don't know how, but somehow you've put me in a good mood. Normal procedure is that I take the capsule and tell you to stand out here and hope you get a tip...but the General isn't home, so I guess it's alright to bring you in. You look like you've been walking, what happened to the scooters you guys normally have?"

You shrug, "It broke down on the way here. I already let the company know and they have someone coming out to collect it and me, but I was already close to the mansion and thought I'd just walk here and make the delivery."

[Continued]
>>
>>981569
Nice to see Fairy hired a woman who looks similar to Clemmy
>>
>>981588
More the art style than anything
>>
inb4 space skeleton.
>>
>>981602
If thats who I think it is, she's from the same story. Going with the Ginyu force pose too.
>>
>>981607
Hopefully she doesnt have the same dietary habits.
>>
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"At your age? You're a hero. Come on, if the housekeeper has any problems with you sitting for a while and having some lemonade I'll tell her to bite me." The maid ushers you inside and locks the door.

The inside of the mansion doesn't impress you much either. Yes, you're looking at an awful lot of wealth and what's probably considered good taste, but...it just doesn't match the building's exterior. Too many marble statues of semi-nude women, too high a ceiling, too much ornamentation. Of course, as you look at pictures of what's unquestionably a larval Hermione Fairchild seated next to a severe-looking woman in business dress who closely resembles her, the explanation occurs that this house might have been in the family for generations, redecorated to suit each new head of household's tastes. There are a lot of couches, places to spontaneously lounge, and also a lot of books...poetry, judging from the titles. That surprises you. You rather expected hard-backed chairs and a spartan militarism of decor.

You spot something curious while examining one of the statues more closely, while the maid chatters about how she thinks the marble piece resembles her a little...which, frankly, you disagree with. Outside the window, sticking out of a stump, is a tremendously heavy machete too large to wield with one hand, with what looks like slabs of cement strapped to its sides to add weight. A number of poles have been set up, with small gourds dangling from strings at different heights.

And then she appears, clad in a simple, ruffle-edged white top with a picture of a pink bunny on the back, and loose pink plaid pants.

Lysa Fleur does not walk the way you expected. She walks like a stalking panther, each movement certain and precise. In her hands is a long, soft-looking rope, looped several times around her hand and forearm and tipped with a metal weight about the size of a plum on either end. Her expression is soft and dreamy as she lets the two ends have some slack and begins swinging them. You can't hear them, but you can envision perfectly the dull whup-whup-whup as the ropes cut through the air. She spins them around her body, their orbits criss-crossing multiple times without striking each other.
>>
>>981649
So Karen WAS right about Lysa. Total S. Kinda feel sorry for Jesus there.
>>
>>981676
What? What did Karen say about Lysa
>>
>>981682
That she was a sadist
>>
>>981682
Sado in Sadomasochistic
>>
>>981676

Whips are several tiers below meteor hammers.

https://www.youtube.com/watch?v=SxPO6nwQvxY
>>
>>981687
>>981699
Because of the whip thingy?
>>
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>>981649
Oh god, is she gonna go Gogo on us?
>>
Oh, also, give me another 1d10+12 Intelligence+Awareness roll.
>>
Rolled 6 + 142 (1d10 + 142)

>>981711
I wouldn't worry too much

>>981718
Rolling
>>
Rolled 5 + 12 (1d10 + 12)

>>981718
>>
Rolled 7 + 12 (1d10 + 12)

>>981721
>>981718
Whoops wrong modifier
>>
Rolled 2 + 12 (1d10 + 12)

>>981718
>>
Rolled 4 (1d10)

>>
>>981752
Hope thats an opposed roll
>>
>>981752
Well, we beat them in terms of raw numbers, but my concern will still be a thing.
>>
"Both hands again? Ugh, does she have to show off even with nobody around?" The maid grouses.

Normally you would be all for making fun of Lysa Fleur, who you hold personally more responsible than anyone else for things going to hell on 16-Psyche. On the other hand, apart from Naomi Heim being captured, things turned out pretty well for you. Mecha can be fixed, losses can be avenged, but forcing General Fairchild to eat crow and give you a space-fortress is forever. Gratitude isn't what holds you back, though, it's watching how she fights.

You expect her to swing the ends like short flails, but no, she surprises you. She casts one foot forward, the other nearly lifting off the ground as one hand slackens its grip on the rope and the other casts it forward. With a precision no thrown knife can match, the weight soars directly through the air and smashes a gourd. As lightly as a gazelle, her posture shifts the other way, and with a casual flick of her other wrist she reverses it. For a moment, the rope is stretched to its full extent, resembling a staff three or four times the grl's own height as it hisses through the air towards one of the highest-placed gourds and smashes it, pulp raining down. Lysa brings her hands together near the center of her chest, elbows out, turning her body just enough to precisely draw the rope back towards her a certain distance during its arc, whipping it through a third gourd and barely avoiding the pole.

It turns out those first gourds were a warmup, her pace increasing exponentially. The weights at the ends of the rope are a blur, and for the closer gourds she has enough slack in the rope to strike with both ends simultaneously. Her movements are beautiful, dance-like, and as both a fighter and a pilot you shut out the maid's chatter and just...watch. She's too young for your tastes, and there are many reasons you dislike her, good reasons, but seeing her dance with the hammers is like watching a ballet. An intricate dance, and as the sun makes the white rope gleam like golden fire it's easy to forget the speed of those heavy metal fruits traversing the ends. Eventually, the idol stands in a circle of shattered vegetables, slowing the pace and gradually winding the ropes back around her arms with the motion. As casually as a child walking while skipping rope, she turns around...and her eyes meet yours.

[Continued]
>>
>>981827
prepare to dodge in 3..2..1
>>
Wonder how well she'll do once we master Void style and can throw trees and giant boulders at her
>>
>>981856

I think I once promised there would be no Newtype bullshit in this quest or something.

I never once promised there wouldn't be kung-fu manga bullshit.
>>
>>981856
nah. we will muon ken her flying projectile and the shockwave of the thing exploding will travel up the rope and shatter her bones.
>>
>>981859
I mean we're training under Master Asia so I assumed we would eventually be able to fight mechs bare handed or kick skyscrapers out of the ground
>>
>>981859
You gave us Master Asia.

Kung Fu Bullshit was pretty much a given.
>>
>>981856
we'd probably obliterate her weapon or start doing vacuum wave punches or some shit.

>>981859
speaking of newtype bullshit i'm most of the way through my first viewing of zeta gundam I think, does the newtype shit get worse from here on out (its already kinda rampant) or does it get toned down a bit?
>>
>>981872
Oh it gets worse. Both in terms of the amount and the shit they do to new types. Wait until you look at Blue Destiny and the EXAM system.
>>
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Your throat goes just a little bit dry as you see recognition blossom on her face. Even though you're in disguise, even though she's only seen you once, she seems to know you. It distracts her, apparently, because one of the weights thonks her hard on the tip of the elbow and she clutches that arm, wincing.

“Hmph. It's not my job to handle first aid.” The maid crosses her arms, looking nonplussed, “She's off her game.” She looks at you with an air of curiosity, not yet suspicion.

You do your best innocent old man face, “Do you think I creeped her out? I mean, she is a celebrity, and she did just see me looking through the window at her and, well...” You heave a sad sigh, “I don't have the same effect on women that I used to.”

“There there, grandpa.” The maid pats your shoulder, “You're still very handsome. Wow, actually...” She squeezes your shoulder, “You're really built.”

“I try to work out. I've got to set an example for the next generation, after all.” You give her an embarrassed smile.

Meanwhile, Lysa Fleur flounces inside, still rubbing her elbow. The door doesn't connect to this room, but moments later, you hear someone playing a piano. They're playing in a classical style, and quite expertly to your ear even though this isn't the sort of piano music you prefer. To your mind, the natural habitat of the piano is in a darkened bar, played by someone who can put a little trouble on the keys. This is too lighthearted for your tastes, overly sweet and with a chalky aftertaste. The message is clear, though, she isn't raising an alarm as far as you can tell, and unless she's playing some sort of trick with pre-recorded music she isn't contacting anyone on her PC either. She's also waiting for you to come to her, rather than the other way around.

>[How do you want to handle this once you go in there? The more specifics, the better, and because Wong needs to eat now you have time]
>>
>>981879
EXAM was pretty damn fucking cool though.

Not sure if i like the continuation and Pale Rider
>>
>>981881
Do we actually have a proper invitation card inside the box we're delivering though?
>>
>>981872

You are deep in Newtype bullshit territory because you're at that point where Newtypes are known but the various factions haven't managed to stuff them all in Mobile Armors or Psychoframe'd Mobile Suits and get most of them killed yet.

The true irony of gundam is that the only reason Deikun Zeon wasn't correct is that Newtypes always get immediately turned into weapons. I personally feel like the only reason Newtypes survive is because so many are weak enough as to have no meaningful advantage and therefore live long enough to reproduce.
>>
>>981896
I swear Kamiille has pulled the whole "I sense danger!" thing like 15 times already when it comes to saving people being unlucky, idiots or both.

also someone a thread or 2 ago asked what my favorite mech so far was since i'm only just getting into gundam; its the Z'gok, monoeye is best, I like the head shape and I like aquatic machinery anyway
>>
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So I was playing Rance VI while following along the thread, and came across this.

Had myself a good laugh.
>>
>>981881
>"Hello Miss Fleur, I was sent to deliver a very important package to you. Some girl with some dyed hair gave it too me, red maybe? Nowhere near as pretty as my wife's hair though. Now there was a looker. Ah sorry, you know us old folks always getting sidetracked about the good old days. Here's the letter though. The person who gave it too me did tell me to wait to here your response.
>Inside the box is a letter that tells her about Rosita wanting to practice with her and a location she can go to to meet us to ferry her to Auditorium

We can't be sure that no one else is listening so better to go with the disguise and give her non verbal ques

>>981904
How far are you in Zeta though
>>
>>981908
I kinda wanna meet Space Rance now
>>
>>981904

Kamille's Newtype abilities are a lot more foresight-focused than Amuro's, supposedly. He's really, really good at detecting danger in advance. You haven't seen Judeau in ZZ yet, but Judeau by contrast is more like a goddamned wizard and so is Haman Karn. After that I feel like there's less outright Newtype bullshit, but it varies.

>Z'gok

Patrician taste.


>>981890

About that, I left it sort of vague for a reason. If you decide that you and Red Siren planned that out together, then yes, you do. That would let you conduct things in front of the maid, if you want, and it does fit Red Siren's way of doing business.
>>
>>981910
uh... just finished episode 29, was this one 50 episodes long or 43 like the first one?

haven't found a mech I like the look of in zeta, so my favorite is still the 0079 z'gok so far.
>>
>>981896
Not like double Zeta and other bits of the time line help. run out of new types? Make artificial ones! Or stuff a newtype's soul into some machinery to make your guys just as good! With the way they treat them, you'd think Ghiren's brain was in a jar being evil somewhere.
>>981881
Best way to go about it would be to be respectful to a degree. A friendly ol grampa to the camera. Keep the mention of Red Siren on the down low for the most part, and if brought up mention the wifey. Goal should be to mention we are in town for a little while, and the ship name. Make small talk to tell her when and where to meet us if interested, but don't try anything. The message in the container should work as well for the invite, hopefully. Could even say we are willing to taxi her to the new exhibit if she wants to see it.
>>
>>981932
You haven't seen The O or the Quibly yet. And just wait the newtype powers will get much worse the further you go in Zeta
>>
>>981917
Roarke is pretty much him, actually. Only not nearly as brutal, horny, and we limit ourselves to only five or six waifus.
>>
>>981944
>newtype powers will get much worse the further you go in Zeta
I figured as much, does anyone ever develop some sort of newtype jamming system? I mean there has to be some sort of wave or energy that enters and leaves their heads for the shit they pull so there should be a way to disrupt it.
>>
>>981952
As far as I remember in Zeta there wasn't any jamming
>>
>>981956
ah well, also... should I just avoid SEED altogether when it comes time for that or should I try and slog my way through? everything i've read about it is mediocre at best and the second part of it is supposedly the worst entry in the series
>>
>>981930
im just going to wait for options to pile up because if it isnt about how to lead a country i know jack shit
>>981910
this looks good.
except it's worded in a way that she can refuse.
>>
>>981963
I'd say skip it I haven't watched it and I don't plan too

>>981968
Be a little weird if we phrased it as she couldn't refuse, what would whoever is listening think of that
>>
>>981968
Thats alright considering she is the one who wanted the jam session. It's akin of her changing her mind so it's no skin off our back. Besides, she just used a shaolin weapon like a pro. Being cautious would be a good idea for us.
>>981963
Skip SEED. I can give you the basis for it and Destiny, but it boils down to 'Jesus keeps fucking it up, who thought making a select number of people super genetically engineered a good idea' and 'God damn it Jesus you giant fucking crybaby hypocrit. You made Darth Idol leader of the free world you stupid twat'
>>
>>981963
Ehhh, just slog through it, it'll make the earlier series shine the brighter and the later ones even better
>>
>>981963

Skip it like I did. Watch 00 though. Yes, the cast is a bunch of bishonen worse than Wing, but it has tip-top-tier designs, some really excellent fights, and straight-up one or two of my favorite gundam villains.
>>
>>981963
Oh make sure to watch G Gundam too, and which characters are you digging in Zeta?
>>
>>981994
And Patrick Colasour, the most unkillable man in the world.
>>
>>982000
i liked haman's character. it's pretty fun and original
>>
>>982008

Luck 10 for sure, also possibly a candidate for Rosita and Roarke's son if the group chooses him over Dio or Kamille when the generation 2 game rolls around. If I even do a choice, I might change my mind before then. We may be on part 70, but I have a lot more material for this quest, it should go on for a good, long time provided I don't get eaten by skinwalkers or start a cult or something.
>>
>>982000
so far... eh no ones really grabbing me, yazan's kinda entertaining, kamille is basically a plot device, fa, reccoa, katz and sarah are annoying, how many fucking times does somebody have to hijack a mech on the argama before they start increasing security in the damn mech bay.
Jerid is ok I guess, scirocco is an ass, why is hayato's head so square?

and I do plan to watch everything but SEED if its a series, not sure which movies/OVA's are needed to understand stuff if any though
>>
>>982019

I think I said it before, but Haman is one of my favorite gundam characters, and that might actually be why I make Fairchild so unpleasant and different, to keep them sternly separated in my mind.
>>
>>982026
Considering we'll have a bunch of kids just do the most fair thing, roll a dice
>>
>>982026
Just be careful when you go innawoods. But 00 is without a doubt one of my favorite Gundam seriess
>>
>>982026
>start a cult or something
This IS your cult.
>>
>>982040
Wong, I'm not gonna fight skinwalkers or any other spoopy things for you
>>
>>982032

I remember /m/ made the argument that locking the mecha when they need to emergency scramble in a hurry (and occasionally switch pilots around) would be an operational problem. I don't really buy it.

The way I see it, line mecha are generally kept unlocked, ace mecha generally have a lock. Pirates are more likely to lock theirs than the military, for obvious reasons. If this wasn't the case, Bruce Kelly would have nicked a SOUL mecha and joined the Battle of Auditorium just to fuck cunts up.
>>
>>982036
So a d100 by the end of gen 1?
>>
>>982058
Realistically between a d12 and a d18
>>
>>982056
Are locks by-passable with a high enough skill? Or is it a done deal if you buy the deluxe model locks compared to the standard?
>>
>>982059
There is nothing realistic about the ammount of kids we'll be having. Clemmy would probably want so many, and the moment we get the tech to make Sammy tube babies, We are going to have plenty there. Probably would be best to do it the SRW way. Do you want to go Real Robot or Super Robot to start?
>>
>>982068

You could indeed have plenty, but there's a lot Clemmy isn't able to do while she's pregnant and Samantha has a busy life too. Having kids is a big decision, even for a pirate like Roarke, over a dozen seems likely but most will be too young for play in generation 2.
>>
>>982080
Wong Space Mech Wolfs when?
https://www.youtube.com/watch?v=mHeqIi7Mv44
>>
>>982026
hey! starting a cult isn't a excuse!
i'd join your cult to the 80's in a heart beat
>>
>>982080
As long as they get to roll with Oda Nobukatsu (I think I'm spelling that right) and maybe flint's spawn, as well as Miles and Richard's, it'll be cool. Would Roarke ever have a kid with our resident anchorwoman outside of marriage? Anyway the next generation also opens up just plain new opportunities for absolutely unrelated characters as well and faction shake ups so it'd be interesting to see.
>>
>>982095
hell no.
we a honest man! if we got her pregger's we'd marry her to!
>>
>>982095
Get ready for Titans, AJUG, and Neo Avalon
>>
For Thunderbolt whats better, December sky or the four episodes?
>>
>>982106
I expect some sort of Space Fleet leaving for a while, returning and a older Jesus going 'PSYCHE I HAVE RETURNED!' before firing his damn sniper nuke.
>>
>>982106
i want the belt to be a respected and feared allie
a cold war with avalon
high tensions between the belt and earth space.
and mars and the belt being allies.
that's all i want.
>>
>>982144
I've only seen the episodes (and they were fantastic, especially if you know a bit of UC and look at character motivations in context) but I hear the movie was also very good and a must recommend.
>>
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“Do you know if she tips?” You innocently ask the maid.

She shrugs, “She hasn't been here very long. She's the General's niece or something. It's funny, that, I've never heard of the General having siblings. She's never tipped me. The General does, but that's different.”

You'd noticed it too. Pictures of Fairchild, pictures of her mother, but none of any other relatives, male or female. Other possibilities spring to mind, but you keep them to yourself. Lysa just doesn't strike you as the General's daughter. They both have pink hair, yes, and that is very rare...but not impossible. After all, Rosita has it too. Maybe the General is estranged from her siblings? It could be a case of parents that hate each other, each one raising a sibling or two in solitude...but that sounds like the plot of a drama simflick and you're not much into those, “It's very strange.” You agree noncommittally, “I still hope she tips.”

“Anything to get you to retirement, yeah. We've all gotta work in this world.” The maid notes with a sigh, as the two of you make your way to the piano room.

You wonder briefly if General Fairchild won some kind of auction or something. There are just too many marble statues of women here, it's uncomfortable. Flowers and women. Normally those are two things you like, so seeing them presented in such a gauche way just feels...sickly. This place feels like a temple to some personal demon, and you can't actually bring yourself to relax, the pirate in you won't allow it.

“Easy, old-timer, your legs aren't starting to cramp, are they?” The maid notes. She's really rather perceptive, “You're walking a little stiffly.”

“I'll be fine, but thank you for worrying.” You wave off the arm she offers you, and step inside.

[Continued]
>>
She's probably a clone Fairchild made using greenman tech
>>
>>982026
This is your cult Wong... Why do you think that we keep coming back and talking to each other?
>>982050
I can get people to do this, no problem, but why is "Mr.Wong: The High Prophet of the Eighties" worrying about them?
>>982088
Have you praised Mercury today, kouhai?
>>982170
>Cold war with Avalon
Isn't even necessary, just be a bro with bro Dukes and Knights and kickass of any "unpleasant and barbaric" Avalon noble who gets in our way... Most of time we will not even have a motive to deal with them, though, as they will be in other systems most of the time.
>>
>>982206
I forgot to say this before... But all the Pink haired ladies ARE the project neverland children.

That has been my theory since the Black Tri Stars showed up.
>>
>>982206
I'm sticking with that Never land project Biggs talked about. Born super soldier children? Unnatural aspect among all the kids? The fact there are 4 of them around the same age and all are skilled pilots? Most likely them. Gods, they are like evil Purus.
>>
>>982220
I don't think it really fits in the time table though. I mean teenage Fairchild was in testing on this project most likely during the war and that was close to 20 years ago now. The girls are most likely Simon and the rest of the new recruits ages so they would have to have been throw into the mechs at the age of like 6.
>>
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“Salutations. I pray your journey was not unduly harsh. Please, be seated.” Lysa Fleur announces without turning around. She finishes her song with a little trill of the keys, and closes the cover on the piano, “I was not expecting a guest. This is a pleasant surprise, ennui is death to the artist.”

You open up the message tube and get out the handwritten letter Rosita penned for the girl. “Here you are, ma'am. One letter, no packages.”

“I see. As I said, I wasn't expecting company.” The younger idol's voice sounds distinctly reproachful, “Who is it from?”

“A woman you know, I'd guess. I'm just the delivery boy.” You hope that's enough hints for her.

The maid, not understanding, whistles, “A love letter from a girl? I bet your aunt would be proud. That's a damned shame about your boyfriend, though, you seemed to like him a lot. Want me to write him a Dear Keith letter?” Despite her noncomprehension, she has such a sincere expression that you know immediately she's wanted to score a hit on Lysa for some time.

You see Lysa's shoulders rise and fall as she takes a deep breath. She looks from you to the maid, and smiles at the woman, “The smashed gourds make an excellent treat for the raccoons. Would you kindly go outside and clean them up and carry them out to the woods?”

The maid crosses her arms “That's not part of my job.” Her voice says, in a deadpan tone utterly at odds with her earlier friendliness. Her eyes are telling Lysa to go do something extremely anatomically unlikely.

Lysa frowns slightly, looking disappointed rather than angry. Normally people can only say that when they're being being passive-aggressive, but she manages to actually convey that through expression alone. You're not sure you could do that, “It's just common courtesy. Can you not handle such a simple task?”

“Won't not can't.” The maid mimes a sarcastic pout, “I'm allergic to raccoons.”

Lysa apparently lets it get to her, frowning slightly, “Nobody is allergic to raccoons.”

The maid puts a hand on her hip, “Really? Because people are allergic to cats. Maybe you're not the only special one, huh? Maybe I have special raccoon allergies, or maybe I just don't want to ruin these shoes your aunt bought for me doing things that aren't in my contract?” She turns to you next, “You're alright with lemonade, right handsome? Take a seat. After all, you walked here.” She gives Lysa a muted glare and walks off with a sway in her hips.

Lysa looks as if there's something hurtful she wants to say. Something small, precise, a bullet of verbal derision, perhaps even a single word, and because it's so small and so venomous it strains mightily against the lips trying to keep it in. She holds it back, though, and simply comments, "I'm sorry, she's rather a poor maid." Yet you can see what she wants to say lurking behind her teeth.

[Continued]
>>
>>982237
..This is Gendo we are talking about. Throwing children who are 4 years old into the meat grinder of science doesn't sound beneath him.
>>
>>982237
Not impossible.
But why are you assuming that they are based into Fairchild? They could be based on her mother, or the hair could be just a coincidence... Anyway, they are probably a lot older than what they look like...

Also, we have to hope that Not!Angelisse isn't in the Avalonian faction... Or things may get difficult for Amos again.
>>
>>982237

You can actually probably figure out that the events in at least one of Gerard Biggs' diary entries was sixteen years ago, the birth of Simon.
>>
>>982237
Also, you guys keep forgetting why Fairchild keeps giving Jesus second chances even though he's male and a momentous fuckup.
>>
>>981859
I'm ok with it.
>>
>>982261
He's family's in good with the Catholics and she's sunk alot into making him a poster child. Killing or disgracing him now would just hurt her worse then it would make her feel good
>>
>>982265

He's an orphan, though.
>>
>>982269
His adopted family then if I remember right
>>
>>982242
man i wanna poach this meido.
>>
...And I know that this may be a little late for "pilot ship discussion", but what do you guys think of Akai X Victor? I didn't intended It from the begining, but I've been wondering about this and think that seeing Akai evolved into Not!Yuiyui in the second generation game could be funny... Even more if they get to have chuuni children.
>>
>>982280

I'd kind of assumed it already from the earlier conversations I saw and the fact that you like Avalon.
>>
>>982242
Ayo, cunt. Stop being a cunt. And not a good cunt, like Kelly.
>>
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“Actually, I think she's pretty good at her job.” You watch the honey-haired maid walk away. No point in hiding that if Lysa already knows who you are, you might as well enjoy the view.

“You try getting her to wash the dishes, then. She's a complete slob, without excuse.” Lysa huffs, opening the letter and reading it. She smiles and places a hand on her cheek, “Oh, isn't this charming? At least dear Rosita has some class. This is professional courtesy at its finest. She actually invited me for tea on Auditorium, that's how she worded it. Just what I expected from her.” She gives you a happy smile, almost goofy with unhidden joy.

“Really?” You're a little taken aback.

“Of course!” She claps her hands, “This means a lot to me. I...I'm sorry for not being my usual self. As you've probably noticed I'm a little stressed, things have been rather hard for me lately. I really hope they've been better for you and your fiancee...s.” She corrects herself belatedly, “I used to resent the comparisons between the two of us a little...but now that I've met her I just can't bring myself to mind so much. She really tries her best to encourage me, and so far she hasn't gotten jealous of me being younger or anything. That was my greatest fear.” She sighs with relief, “Being a singer isn't always a job that restores one's faith in humanity, but sometimes it just takes reaching out a helping hand to make the world a better place. I'm glad she extended hers to me.”

Despite yourself, you start smiling. It is exactly the sort of thing you expect from Rosita, after all, “I love her for a reason.”

Lysa giggles, “So romantic! By the way, do you really think she and I are similar? Be honest, now, I already told you I don't mind anymore.

>[Yes you are]
>[No you are not]
>>
>>982335
>Yes and no
>You've got some similarities but your both your own people
>>
>>982335
>[No you are not]
She doesn't get snappy and mean when she's stressed. She also treats her employees in a nice kind of slavedriver-ey way, instead of a malicious way.
>>
>>982335
>[No you are not]

"The similarities begins and ends with your hair hair color.
>>
>>982280
"W-wait what... I-I...Uguuuu~It's not like a like him or anything!>.<"
It's not cannon yet, they are just friends for the momment... But it could evolve into love depending on how things go... Still, it could take years of non-screen relationship to it reach that... Or maybe a serious risk of not seeing him again depending on how the negotiation goes between the Duke and Roarke... There is also the problem of her being too childish and not understanding her feelings yet if things reach that, but Karen(Or maybe Oda) could help in this aspect. I don't know if Avalonanon would be okay with it, though...
>>
>>982335
Yes and no. You certainly got her passion for music, thats for sure. Still, you are your own people.
Be diplomatic for now. No point in pissing her off in enemy territory.
>>
>>982335
>>982344
THIS
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>>982335
>Yes and no

You really need to work on your temper a bit first, but you've got some real potential.
>>
>>982335
>>982344
yes
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>>982335
Actually, you know what, change >>982365
to >[No you are not]

She can't learn unless she knows that she has a problem.
>>
>>982367
Remember we can't go completely all out before she gets on the ship
>>
>>982344
works best
>>
>>982335
>[Yes and No, but I can see why people draw parallels.]
>[Also I gotta say excellent technique!]
>>
>>982373
aye, this is the worst spot to piss her off and we are likely the worst person to do it to her right now. We don't need to be a sycophant, just be diplomatic.
>>
>>982335
> Yes and No
>After having met I can personally say that Most similarities between the two of you end with your hair and the fact you both can pilot a mech far better than any S-Pop star has a right too
>>
>>982373
Yeah, but I'm assuming that we'll still have some tact and not tear a strip off her until later.
>>
>>982395
Still just feed her what she wants to hear, there are better places to be the dick we want to be
>>
>>982335
>Yes & No
Well both of you love the limelight. And I'm pretty sure she thinks more of you like a wayward little sister more than a rival. But both of you have heart and love your man very much.
>>
>>982399
That's not really helpful though, she's probably a lost cause already but I do want to at least make a good faith effort so we can justify whatever steps we need to take later.
>>
>>982413
She's our enemy and the niece of a woman we hate with all our might. Thats more than enough justification
>>
>>982416
She's also a kid who probably had a really unhinged upbringing and might have the potential to be something more. I agree with you that we'll probably have to kill her at some point, but I want to at least try to help if we somehow can.
>>
>comparing a perfect apple to a rotten peach

Lysa is a glutton for punishment, isn't she?
>>
>>982416
no loss on our side if we try to make see reason and show her that how she is now is messed up. we either succeed or fail. if we fail then we just shoot her in the face or give her to Clemmy as a toy.
>>
>>982428
any potential she might have had is gone.
she was most likely raised by fairchild.
and because it's fairchild, i can see her and all of her "sister" being a root expy just for fairchild.
because if she was human at all then she would have tried to stop her aunt from stomping all over her boy toy
>>
>>982441
*her
>>
>>982441
>give her to Clemmy as a toy
Hell no, we may be a pirate but by Jove we have standards.
>>
>>982428
Having the potential to be something more doesn't mean they deserve to be helped. Jesus has the potential to be a fine person, but he's never going to achieve it and neither is Lysa
>>
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>>982453
Should we at least try with the other expy's?
We just need a priest of sorts
>>
“No, you're both your own people, but yes there are some similarities. Mostly the hair and music. You both have big hearts, I think.” You chew over whether to say what's on your mind or not. After all, maybe you should wait until you're on the ship. No, you definitely should. This is the worst possible place to cause a scene.

Her smile becomes softer, “Thank you, Mister Starwind. That's just what I wanted to hear.” She looks up through the skylight at the artificial heavens above, “People are strange things, are they not? We all want to belong, to have kin, to be connected to people...and yet this mad desire to be different consumes us.”

“I think they call that the human condition.” You note, "If it helps, I think Rosita views you more as a little sister than a rival, so she couldn't be jealous of you. I know for a fact that she's capable of being jealous, though." Karen springs immediately to mind, "So don't get your hopes up too high."

"A...a little sister." Lysa clasps her hands together before her chest "I'm so glad to hear it." She laughs softly behind her hands, “Oh, indeed!” Momentarily she looks overjoyed, but then her smile fades, “You want to say something you think I'm not going to like, aren't you?” Her eyes meet yours, solemn and serious, “Is it about 16-Psyche?”

You don't respond. You really hadn't wanted to be a dick here.

“I already know the depths of my failure. My aunt has...” Her voice cracks slightly, “My aunt has made her displeasure very apparent. Rest assured, Mister Starwind I...I don't think there is anything you could say that would hurt me more than she already has.”

“I'm sorry, she's a rather poor aunt.” You quip. It's the only thing you can think of to say.

Lysa tries to laugh, but it comes out a little bit choked, “If only you knew.”

[Continued]
>>
>>982453
I agree that Jesus is well round the bend at this point and way beyond saving, if anything we're doing everyone a favor by killing his idiotic ass. And as I've said, I'm all in favor of killing Lysa if/when (probably when) we have to, but under the current circumstances I don't think it costs us anything to try to give her a little nudge in the right direction and see what happens.
>>
>>982458
found a way better pic
>>
>>982445

She did have a monoblade right at her throat.
>>
>>982459
>Lysa tries to laugh, but it comes out a little bit choked, “If only you knew.”
And THERE it is. She gets one chance in my book. Certainly not going to actually trust her with anything remotely important, but she knows she's in deep shit and I think she deserves the opportunity to do something better with her life.
>>
>>982459
sad girl needs headpats.
>>
>>982461
There's no point at the end of the day she's our enemy and that fact won't change. Let her keep her self destructive habits it'll hopefully be a ticking time bomb on their side until she snaps and kills someone

>>982475
>Hey man who hates my aunt, guess what she's such a bitch. See you can trust me and that I'm totally not trying to play you into trusting me
Come on anon she could easily be manipulating us
>>
>>982459
god damn it
first of all get that crappy hedgehog dilemma neon genesis garbage out!
second, either she's a great actor or she's being truthful about every thing she's saying.
we know she's not the green skull guy though. that was that one bitch
>>
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>>982459

Oh damn it, that should have been a

>[Chew her out]

Not a [Continued]
>>
>>982471
oh yeahhhhh
i really want to beat fairchild upside the head
>>982475
ONLY ONE
she could still be a actor but not likely right now.
>>982485
exactly.BUT she could also have space autism that makes her actually like jesus and what she's saying
>>
>>982489
You know that a key aspect of being an idol/singer is acting ability right?

>>982497
>Say something truthful about a MINOR aspect of her and make it seem like its a big deal to you, leave the real chewing out for later
>>
>>982499
Let's not forget Space Madness
>>
>>982485
>that fact won't change.
I would dispute that actually, people CAN change for the better and occasionally surprise you. I still don't think it's likely, but I want to acknowledge the possibility and maybe have some hope in that regard if we can. In regards to
>she could easily be manipulating us
I admit that it's a distinct possibility, but at the moment we can't be sure of that and ought to keep an open mind. For God's sake, it's not like I'm advocating giving her the keys to the Knuckle Kaiser or anything like that, I just want us to talk to her a little and give her some advice and/or another way.
>>
>>982503
this. Start shit later where we're safe, not now
>>
>>982485
Givingher a chance wouldn't hurt... If you secretly have a weapon aimed to her head at all times...

...So don't worry, because Roarke's body is already a weapon.
>>
>>982475
If she genuinely is as naive as this paints her, she's going to die in this war.

As far as this goes she just sounds like a resentful teen. Her only two options in this situation is that she actually believes her aunt to be an upstanding and morally acceptable person just really fucking strict, cold, and cruel. Or she's just feeding us bullshit, which I believe is more likely.

I don't trust people with high Cool. Shit, even Roarke notices how mean-spirited and petty Lysa is. Not even misguided in her attitude, just plain horrible.

I mean, feeding raccoons. Really? The fuck is wrong with you?
>>
>>982499
Yes lets assume she's got autism instead of believing the much more reasonable idea that she's lying so we don't suspect her when she's on auditorium. Think about it theres no way in hell someone isn't listening to us right now and she name dropped us. Something fishy is going on this is all going way to well and easy.

>>982508
>>982512
So because a woman we have no reason to care about has a small chance to maybe turn her life around we should just throw caution to the wind to try and help her? She's going to be on our colony and walking around there is so much shit she could be up too. And what about all those anons who were afraid of Kidnapping her when we had the chance? Now you want to give her a chance to pull some shit just because she feed you some sob story?
>>
>>982516
yeah im convinced.
she's trying to cool 10 a person with cool 10
the bitch
>>
>>982497
>[Chew her out]
>You need to start treating the people around you as people and not disposable minions. You don't have to make friends with everyone, but they aren't just pawns to be sacrificed for your aunt's ambitions. Right now you aren't actually helping anyone at all, you're just blinding yourself to the reality of the situation to feed your own ego. Get it together or more people are going to suffer and die like they did at 16-Psyche, and it's going to be on your head. Again.

Not entirely happy with this, feel free to discard or rearrange parts as you guys see fit. Unfortunately speeches in the heat of the moment really aren't something I'm good at.
>>
>>982485
>Come on anon she could easily be manipulating us
Operative word is could. Still, we reserve judgement on people until they actually do something with our trust. Remember the wise words of President Roosevelt, "Speak softly, and carry a big stick."

>>982497
>[Chew her out]
>Ideals are fine and all, but the worst atrocities are caused by ideals. The CUSS seek an ideal world, so they cut off the Sol System and left us all to rot as a symbol of a bygone age. The Greenmen sought an ideal world of peace and end suffering, so they spored our cities, turned the children of their foes into living weapons and bombs, and destroyed entire planets for their ideals. These atrocities are caused by zealotry, but zealotry born of men and women who felt that their ideals weren't taken far enough. And that's why your ideals are dangerous, not just to people I love, but to the rest of the universe who might not agree with your ideals of peace and understanding.
>>
>>982519
I just want to see how this would play out really, If it fails it fails, but if we pull it off somehow we've a major one up on Fairchild.
>>
>>982528
So give our enemy an easy chance to betray us and kill someone we care about? This is war and this is a woman who acts for a living is it so far fetched to be cautious and believe she might be lying?

>>982534
If it fails it could mean one of our friends/wives dying taking a chance is not worth it in this case
>>
>>982459
>Ceasar told me about the Naomi situation, I can't ignore the fact that it didn't had to end so sour if you had acted in another way.
>Also, it is somewhat to take all the peace talk serious when the person discurssing works directly under Fairchild... And you know what I mean by that, even if you do not know the complete picture.
>>
>>982516
I don't think she's naive, more willfully ignorant as a coping mechanism for her shitty family situation. It doesn't excuse her actions to this point, but I think it's unfair to just dismiss her as either a complete idiot or a mustache-twirling psychopath.

>>982519
>So because a woman we have no reason to care about has a small chance to maybe turn her life around we should just throw caution to the wind to try and help her?

Didn't we meet like half our harem that way? Doing stupid shit to save the day is kinda what we're best at.
>>
>>982528
Man this is good shit right here, you've got my vote and/or axe.
>>
>>982519
I never said to let her roam free on our ship or to spill all that is in our hearts to her, but getting some truth out isn't going to kill us.
>>
>>982543
THEY WEREN'T RELATED TO MOTHER FUCKING FAIRCHILD
like really we aren't? going to add her to the harem?
>>
>>982539
>this is a woman who acts for a living is it so far fetched to be cautious and believe she might be lying?

Never said we let her wander the Auditorium unsupervised. Never said that we're her big brother and she's our lil' naive sis who thinks far too much of herself. She make look like Darth Idol and all, but she's ain't Lacus and this ain't SEED.
>>
>>982543
>mustache-twirling psychopath.

>tfw low-test means she can't grow facial hair

Just because she physically cannot. She'd twirl Jesus' mustache if he grew it out.

And from what we've seen on P-16 she really is a grandiose villain. And an idiot. Antagonistic and unthinking? Lysa Fleur, everyone.
>>
>>982557
>Make look like Darth Idol
*May
>>
>>982555
I don't want to add her to the harem, sorry if I came off that way. My point was that we had no reason to trust a lot of the people we've met in this quest, but we usually give them a chance anyway and 9 times out of 10 it works out for the betterment of everyone involved. Of course, sometimes you just have to kill someone, and I understand that. I just don't think the situation has deteriorated that far just yet.
>>
>>982555
Not gonna add her to the Harem, more like removing one of Fairchild's cards off the table.
>>
>>982564
dude. in 10 out of those 10 times they never had a chance to sabotage or assassinate one of our *nakama
*damned weeb badass
>>
>>982543
Sam Clemmy and Fatima we seduced before we became big so we didn't have to worry about them plotting against us, Karen and Rosita have all ways been on our side and loved us for a long time, and Lori we're still deciding on she could easily be a time bomb Avalon is using against us. Lysa we have active reason to not trust.

>>982557
Still its a futile effort and just a waste of time and energy. And what happens if she starts rebelling against Fairy after. She'll blame us for brainwashing Lacus after kidnapping her.
>>
>>982560
I admit that she has given us very little reason to like her and even less reason to trust her so far, and I fully support taking her down if she puts us in a position to do so. That being said, I also think she's a teenager who's been raised by a cult-like religion and a fucking psychopath of an aunt and I want to believe that it's not too late for her to get her act together and potentially turn her life around.
>>
>>982570
Anything we can do to fuck with Fairchild, I'm good with.
>>
why is this even a god damned discussion?
we are the semi decent bad guy
she is chaotic puppy fucking evil
>>
>>982574
Then just leave her as she is. She hates her aunt if she's telling the truth and knowing how power hungry she seems I could easily see her assassinating Fairy or just snapping on her especially if she keeps beating Jesus which seems like a safe bet
>>
>>982570
>a futile effort
Debatable.
>a waste of time and energy
Not necessarily, if we got her out from under Fairchild's thumb it would be an enormous PR coup and give us even more vectors by which to spread our side of the story throughout the system.

Furthermore, we might not have been big yet but Clemmy and Fatima could have still killed us or otherwise crippled our operations, but we reached our hand out to them because they deserved a chance, same as Lysa. Trust, but verify and all that.
>>
>>982497
Well if my posts stop getting eaten, sure.
Basic thing is; You pushed two people at the worst possible time. There are plenty of ways you could handle it, and some could even be worse, but the fact of the matter is one young lady was suffering a identity crisis and needed help, and the young man was going to do everything in his power to help her and damn the consequences. If the situations were reversed, Keith would likely try to defend you and likely cause problems. You let your emotions get the better of you and you pushed when you shouldn't. Even a pirate knows when to trust and support his squad and when to yell at one another. Otherwise everyone could end up dead due to it.
>>
>>982577
>she is chaotic puppy fucking evil
That's why this is a discussion, I disagree with your view of Lysa and think she might still be savable. It's certainly not guaranteed, and as I've said I'm more than willing to put a bullet in her if she keeps on going down her current path, but I don't see that as an inevitability just yet.
>>
>>982570
>Still its a futile effort and just a waste of time and energy. And what happens if she starts rebelling against Fairy after. She'll blame us for brainwashing Lacus after kidnapping her

What else is new? Like I said to >>982555, removing a card from Fairy, whether it be from converting or assassinating her strongest adherents, is a good thing. Though Lysa isn't Fairchild's biggest propaganda card right now, Lysa still has pull being a S-Pop Idol.
>>
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You try to think of a nice way to put it, “You need to rein your temper in. That I know. You're a great pilot, but a little bit hotheaded. You also need to start treating the people around you as people and not disposable minions. You don't have to make friends with everyone, but they aren't just pawns to be sacrificed for your aunt's ambitions. Right now you aren't actually helping anyone at all, you're just blinding yourself to the reality of the situation to feed your own ego. Get it together or more people are going to suffer and die like they did at 16-Psyche, and it's going to be on your head. Again.”

She nods sadly, “I know, but there's only so much one girl can do. It's just, there's so much good the SOUL program can do to spread peace and understanding.”

“I understand what you're saying.” You use the word deliberately, “Ideals are great, but the worst atrocities are still caused by them. The CUSS sought an ideal galaxy without one system dominating the others, so they cut off the Solar System and left us all to rot as a symbol of a bygone age. The Green Men sought an ideal galaxy of peace and an end to suffering if you believe the simflcks, so they spored our cities, turned the children of their foes into living weapons and bombs, and destroyed entire planets for their ideals. These atrocities are caused by zealotry, zealotry born of men and women who felt that their ideals weren't taken far enough. And that's why your ideals are dangerous, not just to people I love, but to the rest of the universe who might not agree with your ideals of peace and understanding. “

She smiles wanly, “Thank you for the advice. I'm really honored, Mister Starwind. I know we fly different flags and you and Keith are...well, you don't get along, but you know...I...I never thought badly of you. By all accounts, you aren't a bad person, and I never actually believed Corporal Blanchett was coerced into going with you, if you take my meaning.” Her smile grows a little more of its earlier cheer back, “You know, I think I'm seeing you at your best right now. Out of your mech, smiling, talking with someone about something that makes you both happy...you're just a man with a big heart.” She sighs, but it's not as happily as before, “I wish there could be more conversations like this. How many more people would be freed from having to hate each other if they just had the chance to sit down and talk? I know, not everybody can, and I'm not stupid enough to think that it's possible...but is peace a dream worth fighting for, at least?”

>[Yes]
>[Not really]
>>
>>982572
I personally find no reason to take undue risk. Especially since she's a crafty one. She could do more damage with some time trying to convert or improve her than someone like Jesus could if he just came in guns blazing.

When force comes, you beat it down. When guile comes it's not simple to deal with.

Besides, Roarke can't kill an idol, everyone would hate him for it. But if Rosita did it then it would be some crazy S-pop super drama bullshit the galaxy would have trouble comprehending, so that's fine.

Basically, don't risk it, the reward really isn't that swell. Roarke hasn't been trying to make himself look like a super nice guy like Lysa does with her shitty music. It would taint his image and the people who show up to work with/for him.

Also if we piss Fairchild off any harder she might actually do something about it, even if it hurts the war effort. She could decide squashing us now before we actually get too big is a good idea. And she's unhinged enough that I could see her rage driving her to make stupid decisions like that.
>>
>>982584
We weren't a blip on the Jovian's or Martian's radars at that point they wouldn't have planned to have them kill us since we weren't worth the effort. We are now though

>>982586
Why do you trust her some much to be saveable? Because of the story she just fed to us we have no reason to believe?
>>
>>982587
Never underestimate the autism of Space NEETs and fanatic fans
>>
>>982588
>>[Yes]
Every body has something they fight for, no matter what it is.
>>
>>982588
>[Not really]
I'm sorry to break it to you, but conflict is just a part of who we are. It's a nice dream, but that's all it is, and sooner or later you need to wake up.
>>
>>982588
>eh
every dream is a dream worth fighting for.
>>
>>982588
>Sure *Lying*
Lets be honest the best thing for Roarke and the kestrel's is for there to war so we can raid without getting curb stomped by bigger factions and Roarke enjoys fighting alot so I doubt he truly hates war
>>
>>982588
>[Yes]
But not Imperial Peace. Not "step out of line, and suffer." Because if it becomes that, I rather die in my mech fighting tyranny than accepting a false peace.
>>
And here, read through all the reasons people gave not to take Lysa prisoner when we had the chance. She's too dangerous to try and trust http://suptg.thisisnotatrueending.com/qstarchive/754025/#p755791
>>
>>982591
Because she's still a kid who as far as I can tell has never had a single good role model or guide in her entire life and is doing shitty things because she was raised in a shitty environment. It's not just her story, which could very well be at least partially false, it's the fact that she's young and has never really had the opportunity to be better. It might be overly optimistic of me, but I think we can give her that opportunity on Auditorium (under guard of course, I'm an idealist not a moron.)
>>
>>982588
>Fighting for peace is an oxymoron. And no matter what you do someone will always be killing, robbing, or beating another person for any number of reasons. War is just one way of making sure you know whose side you're on.

Let's be real though, war has brought so many advances it's pretty much the single most progressive thing in the universe.
>>
>>982588
>[Not really]
The only things worth fighting for are your freedom and Love. Besides peace means something different to everyone so Universal peace will always be unattainable
>>
>>982607
How do you know that? She could have had dozen's of good role models we never knew about. Your just assuming she's purely a product of her environment and that everything can be fixed with some kind words by a man whose a wanted criminal and hates her aunt
>>
>>982608
Armstrong was the true hero in the end
>>
>>982588
>>[Yes]
However, it's not going to be a peace with no fighting. There will always be conflict, thats a part of nature itself. Forcing a stagnant peace on everyone so they can't protest or fight back will only create venom that seethes beneath the surface that will end badly for everyone. A few fists flying now and then with some bruised faces and egos beat decade long wars that not even pirates can profit off of.
>>
>>982588
>>[Yes]
Perhaps unachievable, but some progress towards it still can help.
However, some people, you know them, don't want peace, they just want tyranny of themselves.
(basicaly what >>982603 says)
>>
>>982625
Hell yeah.
>>
>>982605
There's a difference. One, we just got off battle at 16-Psyche, with Fairchild taking heavy losses and her only consolation prize a propaganda victory and denying the Avalonians a base of operations within the Belt. Now, she's still basking in the fame of commanding a pilot/commando team who managed to retake a cruiser with zero casualties.

Taking Lysa and Keith hostage in the former situation would have led to us being besieged by at least 2 Wel-classes and probably the end of the Iron Kestrels. And us dead with a relatively fresh Sidereal War SpecOps Vet against us. Now, we can leverage off the fact that Fairchild has unofficially sanctioned us to convert her powerbase.
>>
>>982584

About that, Clemmy's plan was literally to meet you and let your people have the Clancies and then beat up every single person standing between you and her, beat you up, and carry your cockpit all snuggled up in the Flowerhorn's arms back to Fairchild. Granted, it was an extremely difficult thing to pull off, she would have had to defeat the Archen and then the Kaiser, but it was still a possibility that she could succeed.
>>
>>982637
that's strangely adorably
>>
>>982629
Thats completely wrong though, pirates are some of the people who benefit the most off of wars since the two factions usually can't focus on wiping them out. I'm not arguing what you believe in, just that thats a reason thats false
>>
>>982639
Clemmy is pretty adorbs.
>>
>>982617
>How do you know that?
I don't, that's why it's a risk. It's only a hypothesis at the moment, but I'm willing to take the risk regardless. And I certainly don't think we alone can fix her, not by a long shot. If anything, that would probably be more Sam and Rosita's department, along with a fair amount of moderated exposure to life on Auditorium. My hope is that if she sees people can be happier and be better living another way it might inspire her to get her act together. And I know I've been harping on this point a lot, but she is still a child and there is plenty of time for her to learn and grow, she's not set in her ways yet the same way most of her older compatriots probably are. It's not entirely rational, but it's an ideal that I want to at least try to uphold where I can.
>>
>>982608
>Let's be real though, war has brought so many advances it's pretty much the single most progressive thing in the universe.

Well, in the case of the laws of diminishing returns, there comes a point where war consumes your research base, experienced men, and fresh blood far faster than you can replenish them.
>>
>>982637
Yeah, that's about in line with what I suspected. Thanks for clarifying Wong!
>>
>>982588
>>[Yes]

Its always good to have something to believe in and to fight for but it must always be tempered with a good grasp on realities.
>>
>>982637
>TFW we will never have our Knuckle Kaiser VS S-Flowerhorn show down for the dominance with everything we've built up hanging in the balance
>>
>>982588
>>982603
THIS
>>
>>982642
Your saying lets take a risk for something that even you yourself say is most likely futile. And we have nothing great to gain out of this. In the overall picture of politics Lysa doesn't matter. We already have a great deal for getting our stories out with Gretchen's reports and Rosita's popularity. Lysa would just be redundant.
>>
>>982640
A war that wipes out planets and entire groups tend to be one with the least to earn for pirates. Your ship can be loaded with goods, but it may as well be crap if there is no port to sell it off to. SOME conflict is good for us, flat out wars like the Greenman rebellion are not.
>>
i wonder how we would have fared in the great war.
>>
>>982655
There's always a market for them. And plenty of the stuff we take is mechs to rebuild into our own and gold. And then you have the black markets on planets it wouldn't be that hard to unload goods
>>
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>>982651
Who says we can't have it?
HFW Roarke and Clemmy need to decide on baby duty
>>
Alright, because you guys are giving me the good shit and this deserves the best writeup possible from me because it's somewhat defining of Roarke (including whether or not you lie to her), that's going to be the last plot post for tonight. Stick around and discuss stuff, though, I always wish I gave you guys more of a chance to do that when you're all here.

Tomorrow has guaranteed combat, in case you're getting antsy.
>>
>>982651
>implying VR sims of it aren't Clemmy's favourite foreplay
>>
>>982653
>most likely
Those are the key words that I think we're viewing differently. I agree that the odds are against it here, but I don't see that as a reason to immediately give up or not try. As long as the odds aren't zero, right? As far as the political benefits go, you're probably right there, I'm just brainstorming potential extra bonuses but they're not my real concern or area of expertise here.
>>
>>982662
hey wong
>>982658
how do you think we would do if we were in the past?
>>
>>982662
Aw shucks Wong, you're making me blush over here. Thanks for running, looking forward to some more ass-kicking.
>>
>>982655
The greenman rebellion was unique in its scope and scale. The sheer amount of distance it spanned (pretty much fucking everywhere) and the damage it did (killing pretty much fucking everyone) would make almost any group or organization look like it came out worse for wear.

Piracy is most profitable in peaceful areas away from direct conflict and away from large concentrations of manpower.

So a directional war that comes from one side is great for pirates who are on the other side. The exception would be privateers and pirates turned mercenary.

Basically this thing with Avalon is pretty great since no one is massing troops around the Belt where we conduct our business. That will change if the war reaches the Belt.
>>
Can we honestly stop trying to make Roarke into a shinning knight. I mean yes he isn't a bad man but he's the bad guy. He chose to be a pirate when he could have easily enlisted. Roarke has no problem killing people who get in his way and stealing from people potentially ruining their lives. Hell even Master Asia told us how much he could tell we loved fighting even if we weren't ruled by it. Roarke truly wanting to achieve peace doesn't seem at all in line with his choices and character
>>
>>982659
You seem to be missing the point. The Greenman wars wiped out 2/3rds of humanity. If another major war were to happen and takes out the rest, then there will be no ports or black market. Conflict is fine. Battles, skirmishes, those things happen alongside civil wars. But another planetary war of the same scale is something even pirates wouldn't want because we'd be boned too.
>>
>>982681
Thats when you pick up states and move out of the system to where the fighting isn't so bad. Thats what pirates do
>>
>>982670

You mean the Knuckle Kaiser or Roarke?

The Kaiser is a lot more advanced than the mecha that were around during the War on the Jovian side, so it would definitely win a lot of glory and probably singlehandedly save the Thoroughbred MP line, but throughout the war Green Man Bio-Armor was worlds more advanced, and it's still more advanced than Jovian technology today. Think about what the Oliver did, on its own, damaged, and remember that the Paladins are pale imitations of proper Bio-Armor even if they're complete bullshit in their own right. Loriette's one of the younger Paladins and she still went toe-to-toe with Roarke, they're serious business.
>>
>>982679
yep
he has a big heart and believes a lot in personal freedom
he doesn't really care about peace.
>>
>>982679
That's not what I'm aiming for here, and I apologize for the miscommunication if that's what I appear to be saying. I've already said that I'm against agreeing with her on the fighting for peace thing because I think it's bullshit, so I'm with you on that one. And as I have repeatedly mentioned, I will feel zero remorse about killing Lysa if she really is as bad as you believe she is, but I both disagree with your assessment of her character and think that we can afford the luxury of being at least a little merciful for the moment.
>>
>>982693
what about roake?
how high would he go?
i could see him being a pretty famous commander or captain
>>
>>982681
Freedom is freedom.

Freedom of belief, freedom to fight for what you believe in.

Just indicating that its a laudable goal doesn't clash with his characterisation at all. It's not like we're taking up her banner.
>>
>>982697
Its fine as far as Lysa goes its all about how cautious and optimistic you are. As far as fighting for peace though its just doesn't make sense in character for Roarke to want it at all and people are bringing in their own beliefs instead of trying to stick to what Roarke believes
>>
>>982679

A yes vote doesn't mean that Roarke himself wants to fight for peace. Someone can have a worthwhile dream that you don't personally share.

It's good that you're thinking about this, though, because whether Roarke would prefer to see this war end quickly or last for a long time is another question that might very well come up
>>
>>982709
The way the question was phrased seemed like she was asking us, do we believe that peace is a dream worth fighting for? Which seems like she's asking us do we believe in peace?
>>
>>982679
>He chose to be a pirate when he could have easily enlisted.

Here's the thing. We know that Roarke chose the pirate life not because of power, he chose it because he hated authority. And being enlisted is the worst sort of authority you can get.

> Roarke has no problem killing people who get in his way and stealing from people potentially ruining their lives.

By all accounts, and the actions we have taken so far, Roarke has never stolen from the poor. We have intervened in instances where someone else might have been robbed. We have never killed an innocent in any of our heist. In fact, we did take great care to take innocents out of harm's way.

>Hell even Master Asia told us how much he could tell we loved fighting even if we weren't ruled by it.

That doesn't mean we intentionally prolong a conflict in order to profit.

>Roarke truly wanting to achieve peace doesn't seem at all in line with his choices and character
Because achieving peace doesn't mean an end to all conflict, there always will be a Belegor, a Fairchild, or a race of genocidal post-humans to fight.
>>
Whoops. This >>982707 was meant for >>982679 and not >>982681
>>
>>982687
>pick up states
>In a galaxy spanning conflict in the known civilized universe
>where terraforming knowledge is rare due t greenman fuckery.
Are you just being contrary for the sake of it? If the War is on the same scale there would be no where to feasibly go. It'd be like if there was a huge world war where everyone got involved and your response is 'let's find some island in the middle of nowhere and take all our loot with us'. There is nothing sustainable with that situation and said loot, monetary or weaponry would do us no good. Shit man, I'm no white knight, but I can tell when constant war will just cause problems for everyone.
>>982707
See, this is fine in my eyes. Freedom makes sense and as I have stated, conflict does happen. Just that constant war and fighting on a total scale does not help us in the end.
>>
>>982709
the longer this war last the more people die and the longer the jovians stay the fuck away.
the longer, the crueler, the better
>>
>>982708
Yeah, that's a fair point. It can be difficult to separate your own knee-jerk views and beliefs from the character you're supposed to be playing, God knows I've had my fair share of trouble in that regard.
>>
>>982693
Holy shit. How did the UJCIDF and Holy Militia win if the Greenmen had better tech and by all accounts a superior army?
>>
>>982714
I think you might be overestimating the scope and danger of the war somewhat, but if it does get that bad then I agree that running would do us no good and we would be forced to step in. Until that day, though, more conflict along the lines of what we have now can only be good for business.
>>
>>982714
Sorry I meant pick up stakes. My mistake.

>>982711
Roarke charges ransoms for everyone we kidnap, and Wong has told us we have bankrupted families with this. And just because we don't go out of our way to kill innocents means Roarke hates killing. And Roarke also is a very greedy man just look at him; We had more then enough money to just stop and settle down, we didn't. Roarke could have just chosen one woman but he wanted all of them.

>>982719
Barangan's Big Book of War was very popular
>>
>>982704

I can't honestly say I know without seeing how the events played out leading up to it. Roarke would likely be a very different person, because many of the influences on his early life came from the War and how it affected his parents. He might flat-out leave when the War is done, like Galbadie did, and form a pirate band of his own. We might now be talking about that goddamn Joseph Muragi and his talk about justice and peace and how sick we are of his Bluegill ace skills interfering with our hauls. Or Roarke might stay with the UJCIDF and if he can stomach taking orders he might be a General commanding a system fleet. He might even start SOUL.

If you're really unlucky Roarke would be a General in a UJCIDF that answers to Planetary Chairwoman Miles.
>>
>>982708
Roarke doesn't flip to fighting for peace from any of this. He however is always supportive of the others' pursuing their dreams and THAT's what the [yes] expresses.
>>
>>982727
>Planetary Chairwoman Miles
oh god why.
no please no
at least they'ed be friends ?
>>
>>982728
The way she phrased the question was to ask us if we thought peace was worth fighting for. And the answers people we're giving read like they wanted peace just not a peace through an iron fist
>>
>>982719
Zapp branigan style. Throw enough bodies at them and wittle them down. Get suicide pilots carrying napalm bombs. Activate their power cores and explode. Thats the thing about blast. No matter how good they are, they can't dodge a point blank explosion.
>>982723
And thats fine, so long as there is a clean line. Universal peace is not going to be a thing, but pockets of it and freedom are worth fighting for.
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>>982710

Sometimes how you answer is just as important as what your answer is.
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>>982727
>Planetary Chairwoman Miles
Now there's a scary thought. I can scarcely begin to imagine how Miles of all people would run her own planet... how long would it take for her to go mad with power? My bet is on three weeks plus or minus a few days.
>>
>>982737
Thats what I guess I'm trying to say
>>
good night friends
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>>982733
>Universal peace is not going to be a thing, but pockets of it and freedom are worth fighting for.
I can drink to that!
>>
>>982737
True, I always try and choose the best words I can to express my thoughts.

Usually, this just ends with me taking forever to make a post, or with me babbling nonsense when I try and explain something to someone.
>>
>>982743
Good night anon! I should probably turn in soon myself, it's 4 AM and I've got shit to do tomorrow. Still wondering about Lysa though. Damn you Wong, I haven't even seen SEED and now I'm almost tempted to watch it!
>>
>>982726

Did you bankrupt any regular folk? Thinking back, I actually can't recall that one thing happening. The people on board the Heart of the Sunshine were paid for by their company, a lot of the larger transportation firms devote part of their budget for ransoms in the event of pirates. Is there someone I'm not thinking of? As it stands, there are enough richer targets that Roarke doesn't really need to target regular people.


>>982730

Imagine Miles being the boss instead of the other way around.
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>>982758
Could have sworn you mentioned it in a thread before. I mean I just assume that after every fight we capture whoever we can and either recruit them or ransom them and we just don't hear about it. Well chock that one up to bad memory my bad.
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>>982726
IIRC, Wong mentioned that the ransoms paid by the rich folk we kidnapped are enough to bankrupt a regular Jovian nuclear family. Not that we actually kidnapped regular people and directly charge their families for ransom.
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>>982769
Thats probably it, sound about right
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>>982740
>three weeks plus or minus a few days.

That's generous. I'd give her 3 days, but only because she spent so much time fantasizing which outfit to wear to enact her schemes on the first two days.
>>
>>982758
Thanks for running Wong, it was an honor as always...

Did you already thought of making money with this somehow? Maybe some of us would like to help you finance artwork for this quest or something.
>>982733
>>982746
You have my sword!
>>982727
>Planetary Chairwoman Miles.
OH, WONG PLEASE HAVE MERCY.
>>982758
Roarke is still a "villain" anyway, as robbery rarely is justified... And going Robin Hood just would make he seems more commie.
This time, I have to side with Thunder on this one, but I don't believe that Roarke thinks of himself as a "bad guy", In the end... Even he likes some peace instead of eternal war, it is just that piracy is more like a game to him, one in which he bets his own life in order to make money.
>>982764
Miles gets to have that choice... And now you made me paranoid again.

>>982772
What happens if thy choose to not pay us? We kill the hostages? Give them to Clemmy?

Also, changing the subject a little...

McFlintlock x Mai Uaifu is the OTP of this quest.
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>>982719

Wave after wave of human flesh and metal. A good portion of that 2/3 of humanity died standing. There just weren't enough Green Men and their subordinates just weren't independent enough to beat humanity without Green Man supervision. A Green Man's Bio-Armor is one thing, the husk of a follower permanently fused with an armored bipedal plantform is a considerably lesser thing.

Also, from fucking around with this system I've noticed that "more advanced" often translates into "more efficient". So let's say we have a mech from an era before widespread beam guns and certainly before beam weapons. Beta Armor definitely doesn't exist, and neither do Active Shields. Because it's likely using a mass melee weapon or a projectile gun, it's going to be on the heavy side, especially because armoring it two steps above its servos, the max, is a viable solution back then because as I said Beta armor doesn't exist yet. With those restrictions, you can still have a powerful ace, and you might be spending CP on options you wouldn't normally consider because the more powerful stuff is out of bounds. It is harder though, particularly when it comes to weight.

It's possible for a mech to punch way above its weight class in this system, as you've seen. Floyd Beck had a gunslinger mech with a drone system (and he did have beam guns by the time he was famous), Rudolph Merrow had the original King Swordfish, a heavily-armored superfast melee tank.
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>>982774
Nah, she would be already mad with power from the get go, like that time when Ceasar got adopted into her family by giving her a weapon of mass-destruction.

I can't wait to see the sheets of our new mechas...
>>
>>982778

Why does everybody always talk about giving people to Clemmy? Also, what's Uaifu? Sorry, I'm a bit dull from sleepiness.
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>>982778
>And going Robin Hood just would make he seems more commie.
Well, it's less of "stealing from the rich to give to the poor" and more of "Rich people have more cash to steal from and the poor don't have anything worthwhile to steal from".
>>
>>982788
Because people expect Clemmy to brutalize her victims and don't really Sam would do far worse
>>
>>982788
Mai Uaifu is the pilot of that flying tank from a few threads ago...
But the player seems to have dissapeared, what is a shame, as its concept was very cool...
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>>982794
This.

Thunder, why are you making me agree with you so much on this thread?! IT FEELS WEIRD! Is this some advanced form of torture?
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>>982788
Waifu joke
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>>982796
Because Thunderbro X Brazillia <3 4ever

I went there. Come at me, brah
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>>982778

I don't know about commissioning art for my own quest, but any art that comes in of its own accord would be transcendantly awesome.

As for what happens if someone doesn't pay the ransom, well, I leave that to the players. You're the Admiral, after all.
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>>982794

You're absolutely right.
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>>982778
>McFlintlock
>>
>>982806
potato duty until they pay off the ransom themselves.
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>>982806
Either pay with cash or work off the debt
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>>982806
Usually we just recruit them. Who doesn't want to work with the most famous pirate in the Solar System? Better treatment than most wage-slaves and the nominally free stay at the Auditorium.
>>
Also, Brazillianon. FYI, an update on McClintock. He's in his mid-20's and yes, kinda pissed off everyone keeps getting his name wrong.
>>
File: Familia Hayabusa.jpg (817 KB, 3393x2468)
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>>982806
If some anons have the money but not the skills, they could pay a pro to do it, I know at least one artist who probably wouldn't have problems in drawing anime people and mecha

http://netsubou.deviantart.com/journal/Commissions-586204789
>pic related.
>>982813
Agree... Again.
>>982825
Do you want me to put that on the pastebin?

Also, I already knew the last part, but seriously, I think that most people usually just do it by accident, Mr.McCleanclock, there is no need for you to get angry at us...
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>>982805
>tfw you get the silence treatment.
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>>982795
Not going to lie, haven't worked on that at all. I have next week off, so I might be able to if you really do like it, since it's just entertainment and there's other, less confusing/mentally intensive ways to entertain myself like CK 2 or Dishonored 2. but I could get to it if somebody else wanted it. Or I suppose I can just dump everything in a pastebin and you can improve it if you feel like it. There's nothing you could do to make me not like it, I wrote the character's description in like 30 seconds and I doubt you would change it to not be a tank.

Though I think the concept was uninspired. The only reason I made a giant tank is because everyone else was making small to small-ish humanoid mechs and it got a bit stale after a while. Being unique just to be unique makes you lose that special something that makes you unique.

"Choose pictures that feel romatic" what the fuck is this captcha I'm on goddamn 4chan talking my by OC do-not-steal character named Mai Uaifu.
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>>982834
*talking about my
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>>982829
Sure. Also, now it's deliberate.
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>>982834
What type of subjective question this even is!?We're in 4chan, what if the guy reading this is an edgelord, how would that data help this captcha?

Are you going to pilot it? I could help you to build it, but it wouldn't be the same thing if you were just blindlt following my advice, a real mech need a piece of its pilot spirit imbebed into it!

Also, you should probably exchange the pod for a head and use a weapon mount or space efficiency to deal with your weapon...
Extra range on it could also be a good choice, as nobody can skit a mech that has 1KM of normal range.
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>>982843
I think I can consider it partially mine even if you take over for me. I named the mech and the gun, and came up the general design so if you took over for me you'd be going off of my work. Though you did name the pilot for me.

The head was one of the major things I needed to change, I'm pretty sure if you make a mech with a tank body type you HAVE to have a head and torso. At least the rule section specifies that they're made up of a head and torso.

The thing that's keeping me from actually doing it is the ammo and thruster calculations (both spaces and weight for both, it was really annoying calculating everything out then going back and checking to make sure it would actually fit, especially because I would have to do ammo weight and spaces before thruster spaces and cost, so by the end I just added a pod I knew would have enough space and ignored it.)

I didn't want to change the gun away from projectile weapon because I wanted to give it a big ass cannon and an energy weapon didn't really suit me. Really all I was going to do was remove Burst, give it more Kills and go from there. I think a 10 K gun with 200% range and +2 WA cost the same as the gun in the pastebin I had my housemate post?

tl;dr all I was going to do was change the pod for a head and make the gun bigger and remove burst
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>>982864
>Range 900m, WA+2, 10K, 25CP, 25 Spaces.
You'll need at least more 2 CP(weapon mount) and then 1,5 CP(Space efficiency) to be able to use that... And each 4 Shots would cost 1CP worth of ammo, so assumin that you had 20 shot pents, you would also need more 2,5CP to tune the space down again on the weapon.

And about the head, there is no need for you to make a fuss about that man, just use a lighter head like Heavy striker with Medium Weight armor and it will be enough to buy you time against ranged enemies as some of their shots will be redirected to the head, and you can just mount the weapon on the torso.

Are you planning on buying special ammo? Like AP? Or maybe Scatter?
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>>982875
Oh, that definitely won't work, I should have checked it first. If I wanted to put it in the head so it was turreted I'd need 14 space efficiency with a Mega Heavy head, then I would have to fit all the ammo and thrusters in the torso. I really wish I didn't need thrusters, but with everything being in space... At least the base frame's really easy to make.

Mehcatank: +2 CP to all armor
Mega Heavy Head 11 C/S/K, 5.5 Tons
Mega Heavy Torso 22 C/S/K, 11 Tons
Mega Heavy Treads 22 C/K, 11 Tons

55 CP, 26.5 Tons

Mega Heavy Armor: Torso, Head 13 SP, 22C, 11 Tons

77 CP, 37.5 Tons

Maybe I could add small pods for fitting thrusters? But then it would be really easy to ping them down. On the plus side it's a lot harder to burst down the stuff in the turret. Maybe something I could do to lower cost/weight and make it make more sense in-universe is give it +8 MA or higher thruster and Wong can houserule they can only let it hover like 5 meters or so off the ground since he said he didn't want flying tanks. Though the rulebook does say a mechatank requires Wheels, Treads or GES.

A good gun might be
>Range 1000m, +0 WA, 12K, 18CP, 18 Spaces

I gotta get to bed though. I should be able to fiddle more tomorrow afternoon.
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>>982897
>Mehcatank: +2 CP to all armor
That should be SP

I do feel a bit of trepidation about the gun's kills, I want the ammo to be AP primarily so I don't know if it's necessary.

And a side note, do you need to list High Explosive on every type of ammo you make that doesn't include a modifier from that first little section of 3 with Foam and Paintball?
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>>981963
Just as an aside, After War Gundam X is a must watch.

Do not watch Turn A until after you've finished a bunch of other series.
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>>982897
Huhhh, did you read what I said about Weapon mount? You could put one on the Torso for 2CP and "handhold" up to 22Spaces of gun.
Then there will be plenty of spaces for your ammo in the torso
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>>982588

I read a book on War and Human Nature a few years ago and one of the things that was emphasized was that War is inevitable. Maybe it's because of how we evolved, but Humans will always find a reason to fight and civilization exists in a cycle of creation and destruction. War is a necessity for humanity to grow.

On the flipside, Peace is just as much of a necessity. Constant war would destroy us as a whole. Peace is required for humanity to rest and recuperate their collective psyche.
>>
>Wanting peace
>as a pirate
Literally no upsides.
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>>983000
Have you been reading the thread at all?
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>>983009
All I'm saying is peace would put us out of a job so I cant really see us endorsing it.
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>>983011
We may not agree with peace, but we can agree it's a cause worth fighting for.

Also, just because the war is over doesn't mean we can't continue our piracy. Admittedly, I see us switching over to managing our burgeoning nation in the meanwhile.
>>
>>983028
Peace is nice and all but its sort of the opposite of being a pirate is about. A soldier could fight for peace but a pirate's whole existence is about breaking laws, disturbing the peace and taking things from people by force.
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>>983216
I think you are missing the type of peace we are talking about. A period of no wars doesn't really hurt us since we would still go for people and conflicts will still be a thing. Hell, times of peace help us because security goes lax and people go for luxuries. War can also be good, but too much is bad. Conflict will kill off producers, people will be more defensive of their stuff, and there is always the danger of war coming to the belt, screwing us over. A general peace will still give us business like smatterings of conflict and war. Absolute on either end is bad for business.
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>>983241
A period of no wars means there isnt a bigger threat to focus on anymore and they can devote their resources to rooting us out since we are now the biggest problem.
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>>983257
Not necessarily. The thing you seems to be forgetting is there are issues that can be more prominent than us and so long as we aren't idiots and try to gorge on loot, it's not in their best interest to go right for us. Likewise, we would not be the only conflict which you seem to keep ignoring.
Yes, pirates are a damn pain in the ass, but taking not even a fraction of a percentage of their production is going to have them go 'kill them all'. Especially if we aren't idiots with our hostages.
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>>983271
>there are issues that can be more prominent than us
Name 3. We are far bigger than regular pirates and have made a personal enemy out of one of the military's head figures. After avalon is out of the way we are public enemy number 1.
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>>983028
>>983257
>>983271
On another note, what if the combat wong talked about isn't the raid in itself? Instead being the "Avalonian Terrorists" coming to raid this colony? What would be our plan? How can we use the environment to our advantage?
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>>983282
Hide behind houses until we get close enough to rush them I guess. Did they get rid of the (you)'s by the way? Its pretty disconcerting.
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>>983291
No... I'm still receiving (You)'s as normal.
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>>983299
Weird. I'm just getting some sort of weird dotted underline.
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>>983275
A prominant figure who may not last the war at her current state. But you asked for 3 so here.
1: Disaster and post war relief. On the front lines alone there will be shit tons of people who will need aid, rebuilding, and general protection. The manpower for that sort of thing would greatly deflate active military soldiers.
2: Dealing with any ACTIVE remnants that seek to continue the war. That goes for both sides of the conflict since there will always parties who want to keep fighting and cause issues. Fairchild may very well become one of those remnants if pushed far enough and that will cause problems.
3: Active peace keeping and general demilitarization. You know, the original purpose of SOUL. Dealing with issues like the Kitty Kong while likely have enough of a backing to force the military to get off a war footing. That will hurt their funding immensely. Sure they may get in our way on the job, but if they actively try to go for us, then shit will get much worse and the people who just dealt with a war are not going to be happy.
Policing the world is hard enough in this day and age, but space is really damn vast and if they are trying to keep control over every planet, they are going to be spread INCREDIBLY thin to make sure there are no riots, protests, upstarts, and that they do their job.
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>>983309
I'm pretty sure removing giant pirate armadas falls under active peace keeping.
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>>983316
See, thats the problem right there. Giant pirate Armada. As in, constantly moving. As in, really bloody hard to find in the sheer vastness in space and is likely pissed because you went after their base. So rather than a area where there is some loss of supplies, you now have an entire veteran armada flying around, taking what they can and likely doing MORE damage to spite you. Said armada may also have put down a shit ton of aces from both sides and gets stronger when you attack it. That armada. Bloody hell man, thats the sort of direct action that brings groups like ISIS into being. So yeah, you just made another Number 2 that will cause more of number 1 and likely force more of number 3 in terms of demilitarization because you decided to kick the hornet's nest.
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>>983326
We aren't constantly moving, we have two bases that they can attack no problem
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>>983326
They know exactly where we live, we sent them invitations.
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>>983334
>>983335
He said that we would be constantly moving IF they attacked our bases.
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>>983334
>>983335
Yeah, they know where our bases are. Bases we can abandon if the worst comes about. A thing Wong has mentioned in the past if the Navy went after Auditorium. The best thing for them is we stay at those bases rather than attack them and thus make it so we only have our ships which are only getting bigger and filled with more weaponry the more we fight.
This is a Ghiren level bad idea. 'Keep persuing the White Base' levels of Bad even.
>>
>>983345
If they ever came at us with a proper attack rather than trying to settle things with ace standoffs we'd be screwed. Sure roarke and co are strong but even they couldn't take on 100 bluegills at once and mostly harpy army wouldnt be able to back them up without getting shredded themselves.
>>
>>983216
Great, doesn't mean that we can't acknowledge it as a worthwhile ideal, dummy.

You'll note that during the Golden Age of Piracy, it took a long time for the British to even consider attacking the Pirate's Republic.
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>>983363
You're aware we're working on phasing the Harpies out, right?
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>>983363
You seem to forget how dangerous Auditorium and a fully functional Psyche would be. Not even taking in consideration the direction cannons, both places are incredibly sturdy and have CIWS systems. Any ship is at the mercy of harpies megacritting them and exploding their ship. Heavy forbid they become stealth harpies with even more chances of doing so. Then you have to realize that by the end of this war, the Kaiser is likely going to be one of the most powerful machines around while we focus more on quality with our smaller numbers. Bluegills will be worthless against us, and who knows how many soul class machines either us or them would have. There's also the issue that by then the majority of our aces would indeed be 10 and 10 in their skills and focused in a small area. Considering we can shred A class knights without a care, Bluegills are less an issue.
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>>983368
That was because of Britain being involved of dozens of wars in Europe so they couldn't focus on the pirates. Same with a lot of European nations at the time
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>>983369
We haven't done it yet though.
>>983370
Last I checked the Wels out ranges Auditorium and any ship carries a much beefier complement of mecha escorts than harpies. And even the best soldiers can get worn down by numbers and luck.
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>>983382
Also they paid the pirates to go fuck up other countries as often as not.
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>>983387
This entire conversation is about 'after the war'. Chances are that will have happened by then. Hell, for all you know we could just start taking wels guns from enemy ships as well or have our own Wels class ships. We certainly are picking up speed in terms of armada size.
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>>983390
We should think about privateering for Sol, not under Fairchild of course. It would win us a lot of brownie points in system and we could use it too help recruitment. Plus it'll let us go and fight Avalon other systems and give us more opportunities to steal their tech
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>>983394
All I'm saying is I cant see a man who bases his entire life around fighting people and stealing things being a big pro peace kind of guy.
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>>983397
I can, but not in the 'peace for everyone way'. Even pirates need time to relax and enjoy their plunder, and constant conflict whittles away at manpower, resources, and friends. Again, conflict will still happen. There will still be demands for fights and the like, and black markets could become a thing for us as well. If you think we won't be fighting or making mint in peaceful times, you may need to think more on the subject.
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>>983402
Well war has been nothing but great for us so far.
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>>983382
Actually, the British in the area were at peace with the Spanish and only moved to attack the pirates after they became powerful enough to take on the Navy in the area. Oh, and Benjamin Hornigold turning traitor helped out.

>>983397
>>983411

We're not going "Pro-peace" we're acknowledging that it's a worthwhile cause dumbass.
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>>983418
Worthwhile for nerds maybe.
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>>983411
Mainly because we are on the tip of it when it comes to our situations. We didn't even know there was a war until the Suleiman incident got revealed. We are on the very, lightest cusp of it and this war eats Wels for breakfast. If the war properly spreads to the Belt, we are going to be hit damned hard and constantly. Hell, you may have noticed that the Paladins we have fought so far or had the chance of doing were bonus missions and that ranged Paladin was managing to hurt us bad with maximum range pot shots.
If the situation gets serious before we are ready, we will die. We are doing all we can to get ready, but that takes time and relatively little conflict because its pretty hard to improve what you have when you have to constantly replace it.
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>>983420
>Where'd you think you are.png
>>
I think the point we're trying to make is that saying we believe in fighting for what you believe in is fine. We just don't want to say Roadie believes in peace and desires it
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>>983454
Good enough.
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>>983363

Before adding all those Knights the Iron Kestrel fleet had approximately 300 mecha. 100 Bluegills is not so bad, especially with Richard and Moe using their area attacks.
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>>983495
100 was just a number off the top of my head. Wouldnt around 100 fit in a single ship? Not counting if they brought one of those giant troop transports.
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>>983516

Off the top of my head a Wels holds about 120 (130 max, but leaving space for visitors, captured ace mecha, and shuttles is standard).
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>>983524
Hey Wong, how did that one chick Sabotage General Hatshepsut's Wels-class Battleship?

And how many Tugs would it require to tow away a sabotaged Wels-class?
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>>983524
So... We can probably take on 3 Wels class at the same time when using our whole fleet...
>>983516
Man, they need to get closer to Roarke to even be able to damage him, and they die with one punch to the torso, so Roarke can probably take on 100 B-crew Bluegills and survive even if the Kaiser ends up taking some damage.

And it is impossible for them to attack all at the same time... They probably could get 20 or so attacking per turn on him, and Roarke would kill 3 or 4 of them while dodging ou parrying the others... He can probably survive for long enough too kill Bluegills enough to make then flee in despair.
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>>983546
I dont like the odds of 300 harpies fighting 300 not harpies.
They can throw out their missiles first. And I certainly would not like to try to dodge 40 beam saber attacks a turn. They would cut through him on parries alone eventually.
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>>983557
You said Bluegills, Pumpkinseeds II could have a better chance depending on how things went, but even to they it would be hard to mob on Roarke without getting assaltted by all of our not harpies mechs in the way.
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>>983557
well it wouldn't be 300 harpies. Taking in the customization and improvements it would be better to say 300 rocs. As for blue gill beam sabers, chances are they would be 4 kill beam sabers. They would not get through the beta armor.
>>
Are Brawl candidates still being accepted? Because I have two concepts - one pilot, one machine - that I actually kind of want to try out and I actually have time to dig into a new system for a change.

(And, uh, if yes...somebody point me to the ruleset and restrictions, please?)
>>
>>983571
I got the names mixed up meant pumpkinseeds.
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>>983582
You want the mekton core book, the advance tech manual, and you have a limit of 140 CP for your machine. Can't go below -2 MV, can't over indulge on verniers or weight efficiency, no reactive shield or beta armor. No hot power cores either.
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>>983582
I can put up the manuals in about 10 minutes.
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>>983597
I -think- I have found a copy of the core book, but that'd be appreciated.
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>>983591
And unfortunately, I don't think my mech concept will be rules legal in its ideal form (a plane-form mech that's essentially a cockpit strapped to a set of engines, with a mag grapple bolted on. Very much a "crazy Ivan" build.)
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>>983605
Doesn't sound like it would be that out there. Light armor and an entangling melee weapon with kills traded for range. Probably be relatively cheap if thats all its got.
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>>983605
Well make a base and we can look. We already have a giant bugger off tank, a small stealth machine, and both the Walkure and Valkyrie. A new crazy design should be fun
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>>983591
also it's up in the air if you can exchange kills for space in servos or not.
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>>983621
>>983620
Fair. The idea (working name "Ahab") is to spear/grapple an enemy mech, then drag it along and use high-G maneuvers to swing it around like a flail and/or throw it.
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>>983546
we could take at least two wels class as we are now
once we fix the avalonian ships we could take up to four but the mecha battle would be costly.
if we get enough mecha to fill the avalonian ship plus that new ship we got a psyche and enough mecha to fill all of the ships we have, With out getting any thing else or ace intervention.
our fleet at there prime right now could take 5 wels at max
thats with out ace's though. with aces its a toss up.
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>>983632
https://drive.google.com/file/d/0BxQvrB13LOtaRHVLdHpQbm10Q0k/view
I remember a phase where I was looking at jet based mechs. They would probably be better than humanoid ones if not for the MV penalty. I might try making up a big beefy jet fighter now just for the laugh.
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>>983644
Er....keep in mind that there's a very important distinction between "we can win" and "we can win, and still have a significant force."

>>983645
Wait, MV penalty? ...that sounds a bit assbackwards to me, unless I'm misunderstanding.
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>>983649
Mecha fighters take a -2 to their maneuver for going twice as fast. In-world terms, this is due to the fact that the HMIS works best with humanoid forms and trying to get non human forms to work will cause some issues.
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>>983661

....right, maneuver, not move. Honestly, it also makes sense in that it's really hard to turn something with the kind of straight-line accel a fighter has on a dime.
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>>983649
Yeah -2 to maneuver value. On the other hand they get twice the movement allowance. They also have to move at least 4 hexes a turn unless they take VTOL.
>>
Helicopters also have the potential to be pretty badass with the free MA and no MV penalty. Pity they only fly in atmosphere.
>>
Okay, clearly I cannot into this. The best I have managed is a 39-CP Heavy-Medium fighter with 19 MA, a harpoon, sensors, light armor, and no free space whatsoever.
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>>983948
39CP? Just Spend more in the servos and armor.
Also, how do you plan on doing damage with just a harpoon? Is it able to cause damage?
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>>983395
Personally, I'd prefer to do privateer merc work for third parties. It would slow down Avalonian and Solar League expansion, and if we focus mainly on fighting Avalon it will be hard for Fairchild to whip up sentiment against us.
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>>983948
Takes a little getting used to alright. Space efficiency is a thing as well. Lets make something take one less space for 0.5 CP, the way the game its built its pretty much required for anything fancy.
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>>983980
I meant working as a privateer under either a Planetary Chancellor or maybe Hakim. Fighting purely against Avalon right now would be a great pr move for us besides Roarke has plenty of scores to settle with them
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>>983991
I know. I'm disagreeing and arguing that helping the independent systems that are being swallowed by Avalon is a better use of our time. We don't want the Solar League to dominate human space.
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>>983985
>>983969
I couldn't find rules for it, managed to find them in the same thread I pulled my harpoon stats from.

The problem is that Ahab is intended to do damage by catching an enemy mech and either swinging it around like a flail or releasing to throw it at nearly 1700 MPH, (which means I need MA 30.) Adding servos and armor makes it FUCKING EXPENSIVE to get that MA30. I did, however, manage to get it (I think) at 47 CP.

My problem now is that I'm not really sure what constitutes 'abusing' SE and WE.
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>>983996
Would the independent systems hire us though? I mean this is pretty much Sol vs Avalon. Sure vassal systems are probably involved but I doubt many independent systems want to really get involved in this fight
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>>984000
...aaaand it occurs to me that I need to account for ENEMY weight, too. So I need enough thrust to accelerate something like sixty tons of mech.


...fuck me.
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>>984008
>Would the independent systems hire us though? I mean this is pretty much Sol vs Avalon. Sure vassal systems are probably involved but I doubt many independent systems want to really get involved in this fight
Wong has mentioned that independent systems tend to get dragged into the fight since both sides want to dominate human space.
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>>984009
I dont like the way they handle weight in this system. I can get why it would affect speed and how you dodge but I dont think it should affect your ability to shoot people.
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>>984021
Er...it's not the ability to shoot people that matter in this case. It's the ability to drag someone's mech along at top speed and then throw them into a goddamn wall.
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>>984031
It means I need to be HILARIOUSLY over-engined. I need an engine-to-weight ratio that outshines freaking TUGBOATS.
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>>984031
That too but I'm just throwing out my own gripes now. Like no ability to shield charge people.
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>>984039
Just get a bunch of pods and stick thrusters in them until you're happy.
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>>984040
I think you can do that with beam shields.
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>>984043
Or get a Mega Heavy Torso and trade kills for spaces.
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>>984045
You can but they suck.
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>>984055
At attacking I mean they are obviously very good at being shields.
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>>984053
Wait, I can trade kills for space? How does that work? (and/or where is it in the book?)
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>>983985
Space efficiency is the most bullshit tax. Yeah let's arbitrarily make that expensive weapon cost even more.
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>>984070
Its a total pain in the dick.
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>>984063
I /think/ Wong houseruled that out on account of no sane (in universe) person doing it, but I don't know if it's been reversed or not.
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>>984063
Advanced Tactics Manuel page 19.
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>>984070
Eh, to be fair it does prevent someone from just making a super light frame and giving it a kill sat gun, or stuffing a shit ton of different reactive shields into your frame.
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>>984076
Well...fuck. I mean, it makes a disturbing amount of sense for fighter-form mechs, but...yeah.

For anyone interested, I'm up to 34/68 units of thrust on a 13-ton fighter. (...wait, shit, that gets me -60- MA before accounting for over-engineing and added loads. Uhm....) But, uh. Yeah, I assumed a 47-ton enemy mech for ease of math.
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>>984085
Oh I understand why it exists, but like with every other tax I have a god-given right to bitch about it.
>>
Current build, if anyone's interested or wants to offer help...
Ahab:

TORSO:
Armored Heavy- 18CP
Light Armor - 2CP
9t+1.5t
Weight Efficiency - 5t (10CP)
4t+1.5t
----------------
Kills: 18
SPACE: 18/18
Canopy-style Cockpit
Main Sensors (4 C, 1 S, 1t)
Mag Harpoon [Placeholder] (9C > 10C, 5S > 3S, .5t) (3x SE; -2S, +1CP)
Thrusters 15 (16 C, 13 S)(2x SE; -2S, +1CP)
======
WINGS:
Light Heavy - 6CP
Light Armor - 4CP
3.5+1.5t (x2)
Weight Efficiency - 4t (8 CP)
1.5+1.5t (x2)
-------------------
R. Kills: 3
R. Space: 7/7
Thrusters 7 (3 C, 3 S)
-------------------
L. Kills: 3
L. Space: 7/7
Thrusters 7 (3 C, 3 S)

Frame Weight: 11.5 Tons
Total Weight: 13 Tons
Thrusters: 30MA @ 60t * 1.125 = 67.5 (34/68)
(current load at max accel: 30.22t)
Mech Cost: 59 CP
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>>984086
How many turns would it take you to get to 60MA? a turn?
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>>984086
...That would allow you to ram for over 30 damage. Any ability that allows you to oneshot a paladin is probably banned.
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>>984107
To be fair it would also one shot himself.
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>>984103
Yeah, as a fighter I double my Move. So that's 60 MA right off the bat. More, depending on how Wong treats the over-engineing.

>>984107
Er...that would basically be using a fighter as a cut-rate cruise missile. Which really SHOULD oneshot just about anything smaller than a Cruiser.
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>>984115
Ah yes the Ryu maneuver
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>>984103
Dont know what happened there should be
>How many turns would it take you to get to 60MA a turn?
>>984119
I believe there is a limit to how fast you can actually accelerate a turn. Cant remember what it is though, I know its in the regular manual instead of the advanced one.
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>>984119
>Er...that would basically be using a fighter as a cut-rate cruise missile. Which really SHOULD oneshot just about anything smaller than a Cruiser.
...As long as you don't actually use that ability during the tournament.
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>>984134
There's really not much point to winning a round (or the tournament) if you paste yourself over half the sector.

>>984133
12 MA per turn. So that's five turns to hit top speed, and a 6-hex turn radius.
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>>984152
and the real shitter would be the fact that since it's an attack it would hit active shields first. You'd take out the servo with the shield, but you are still paste.
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>>984152
I'm starting to think that the mag grapple as sole weapon is functionally nonviable. Maybe I should look into minelayer pods (drag your opponent through a minefield you just dropped!) or an Added Shock module for the harpoon.

(huh. That would actually make it a fairly effective capture machine, wouldn't it. Er, assuming it hit on the harpoon run.)

....and I'm probably going to need to add some form of predictive targeting system if I want a PRAYER of hitting a 'mech going top speed.
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>>984184
You certainly have the extra CP for it.
Something I wanted to know is if the Kills you trade for range still count for damage on a shock weapon.
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>>984193
Now I'm going to have to figure out how the harpoon was designed in the first place so I can engineer my own....
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>>984206
I am 99% sure its an entangling melee weapon with kills of damage traded for range.
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>>984193
>Something I wanted to know is if the Kills you trade for range still count for damage on a shock weapon.
That sounds like blatant wickedness.
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>>984234
I can't, unfortunately, find rules for THAT either. ARGH!
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>>984271
The best I can find is some bizarre melee/missile hybrid.
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>>984271
Page 30 of the advanced technical manual m8. I find Ctrl+f to be an absolute lifesaver with the manual.
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>>984289
...I didn't realize it was a searchable PDF. I shall hide my head in shame.
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>>984271
Its under the section for the entangling rules on page 30. Incidentally, I would rule that you would need to get the shock (added) if you are trading kills for spaces. Mind you, I would be extremely leery of bringing a shock weapon into a nonleathal tourney. Also, having an open cockpit in space is a terrible idea.
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>>984298
I took me like 2 weeks to figure out I could do it.
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>>984301
Bah! Whats the point of fighting with giant robots if you are afraid of getting hurt?
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>>984301
...it's an armored canopy? I don't have an ejection system, dude, a cockpit shot kills me anyways.

Also, yeah, I completely missed that 'kill the pilot' thing. I was gonna fluff it as some sort of induced magnetics fucking with the pilot's sense of equilibrium (and yes, you actually can knock someone out with high-strength EMF)
>>
Okay, so if I'm understanding weapons customization correctly, this:
MAG HARPOON
1K, 5 Range, +2 ACC (x2 C), Entangle (x1.25 C), Shock Only (x2 C)
costs 15 CP and takes 15 Spaces. I think. Assuming I figured out "spaces are calculated as normal" correctly.
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>>984438
>costs 15 CP and takes 15 Spaces. I think. Assuming I figured out "spaces are calculated as normal" correctly.
You should take the Shock (added). You can't sacrifice your weapons kills twice to do two different things.
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>>984445
Er...as i understand things, shock(added) means it deals 1K of structural damage AND does Shock damage at the same time. Shock (Only) does Shock damage (at a -1 to the pilot's resistance roll) without doing any structural damage. Kills sacrificed for range are an entirely separate manner.
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>>984460
So I need to go less fancy and focus on range and accuracy. Because my MV and minimum turn radius means I can't be sure of close passes. Blaaaah.
>>
While trying to make my own jet fighter I somehow ended up trying to recreate the bird from IBO. Birds have some sweet bonuses.

http://pastebin.com/DtPa4A1d
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>>984506
Could always try grabbing them before you go sanic.
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>>984578
Very true. But then, if I have to grab them again, it'll be a pain in the ass.
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>>984460

1K per point of its usual kills, you mean. This is one of the reasons why I've been in no hurry to make a Betta upgrade, because Samantha already does good damage and levies mighty penalties against anyone hit by her pilebunkers.
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>>984662
Wait, so a 5K weapon with 4K sacrificed for range still deals 5 points of Shock? That's...heinous. And also hilarious overkill for what I wanted to use it for.
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>>984662
Could give her more accuracy or a radio analyzer for extra sneakyness.
Incidentally, shouldn't the heart of Sunshine have port and starboard batteries since its Martian? I also recall she had some Harpy Customs during the Gigspont mission.
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>>984674
And I read that wrong, disregard.
>>