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File: NewOverviewMap.png (2.68 MB, 5906x5906)
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The essential rules are here:
http://pastebin.com/etm1V11S
I've started working on a pastebin about the world as well:
http://pastebin.com/JeLgCpu6
An archive of all previous threads here:
http://pastebin.com/sJUQB60g
In regards to anything else, just ask.
All factions please give an update on your current assets.
Story summary in the next post.
Here's a discord invite, ask for more if you need 'em.
https://discord.gg/fNwhBwd

Year 477

>>Population:9107k
>>Food production:8/10
>>Food stockpiles:8/10
>>Resources:8/10
>>Trade:8/10
>>Finances:7/10
>>Morale:8/10

>>Buildings: stone roads,highways,harbours, barracks monuments,classical,arched, domed temples, Academies,schools, sewers,watermills,hospitals, baths;
>>Economy:stanartised manoral agriculture,stable currency
>>Culture: basic schools,good festivals and folk culture, Codex books, dragonslaying, quality arts, warrior cult, Timor's Eve, pilgrimages
>>Technology:heavy plough,horse collar,water mill,concrete,sewers,stirrups,advancing steel,improving medicine,improving natural science,medium mechanics,medium crafts,improving textiles,compass
>>Government:advancing bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic:MAGA, medium golemancy, medium alchemy,advancing enchantments, improving spellweaving
>>Military:8000 iron hoplites,8000 iron swordsmen,11000 archers, 6000 human cavalry, 6000 centaurs,3000 ogres,12 000 goblin soldiers,6000 norse warriors, various local miltias and faction troops
>>Navy:25 quadremes,5 hexareme, 60 longships
>>Religion: old gods shamanism, Pantheon worship

>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>>
>>814567
>J. Magical matters
Let us improve on our magic!
>>
>>814567
The Gnomes are a proud people, inventing many of the technologies used by the empires of today. The Tinker's guild of the dwarven mountains wanted to get rid of some misfits in their ranks and sent them to start a branch in Roggar. Due to the tendency of Roggar to explode into civil war, they are considered expendable by the guild and are not expected to return.

Assets:
76 Gnome craftsmen
1,664 assorted staff/family
Carthic Barca (Group's elected leader)
Lots of Dwarven workers and high eleven experts
Helena Alton (Chief and Diplomat)
Octopus recipe
The R.S.I.P.

Also A
>>
>>814567
G
>>
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Story Summary:
In ages past men lived simpler lives - they would hunt, farm, fight and always respect the might of the Old Gods. Shamans led the clans with their elemental magic - so it was for many generations, before history was ever written down. The great hero Rog united a dozen human clans into a tribe that would form the foundation of our future Kingdom.One day Rog mysteriously vanished - then came the Great Storm - when it passed, the shamans could no longer feel the presence of the Gods and had lost the source of their magic.
The 1st Century After the Storm saw us becoming a proper civilization, beginning to accept the New Gods of the Pantheon and adopting technologies and customs from the east.
By the end of the 2nd century we were beginning to catch up to Paitras as larger wars were being fought.
The 3rd century saw the fall of Paitras and the rise of the Norse, with Roggar filling in much of the void left. By the end of the century most of Paitras had been reunited.
The 4th century saw the Pantheonic faith strengthen, defeating barbarians in both the north and south.
In the beginning of the current century, a devastating plague ravaged our lands, killing a quarter of the population - soon afterwards, racial tensions led to a civil war in Roggar, which was followed by invasions from Paitras and Zhongian. After much bloody fighting, peace was agreed on, with Roggar becoming part of the new Holy Pantheonic Empire. After the first Emperor, Verigal IV of Paitras, passed away, our King, Senan Armstrong, was chosen as Emperor over Roggar, Paitras, the Halflings, Kragnaal and Ellstelg.

We unsuccessfuly invaded the North, but successfuly took over the New Ogre Haven, relocating the ogres to the Great Old Swamp. The old ogre holdings are now the ground on which a new Imperial Capital Region is being built.
>>
>>814567
>J

Rangers of Roggar

Towns and buildings

Greenhaven
BIG underground complex under it
The Ranger School
Various hamlets strewn about the forest
An Iron mine at 100% efficiency. Magic research facilities

Military

Rangers
Devestator Rangers
Various enchanted seige weapons used by the Devestators
Creators of CQC
Centaur bowmaking and firing techniques
Various Darts
Masters of Infiltration
3 Norse ships
Trained Dire Wolves
Hard training within temperatures of the extreme cold on land and water done at Mukava leading to more efficient and deadlier soldiers
Watchers Eye
Watchers Fury Practitioners of Nature magic and fire magic

Misc

Smoke Leaf plantations
Potions that enhance strength and reflexes
Poison spore flowers
Skilled Craftsmen
Water melons
A set of Ice Knight Armour along with the Weapon
Some Exotic Composite bows and throwing knifes
Desert clothing

Prestige

Perhaps the most skilled soldiers in Roggar
Responsible for the death of the Giant King
An almost permanent Council postion
Successfully defeated an Ice Knighted former Grandmaster in CQC
Survived the final battle against Ledevlast
Produced the first Roggarian Emperor
>>
>>814567
>G.Research & development
Better technology for our farmers, our country depend upon them.
>>
>>814567
The Hawthorne Family's assets.

Towns:
- Northern Seas, Island of Mukava (Hot Springs, Astronomy research)
- Part of Revna (Golemancy research)
- Northern Seas, Island of Kerguelen (Tin)
- Northern Seas, Island of Eigersil (Iron)


Prestige:
- Creator and only producer of manafuel
- Barnaby Finn Hawthorne was the King who brought about the end of Ledevlast and the Ice Dragons
- Various families within the faction being related to the Old Blood of Nayte
- Distinct mutations that mark one as one of the Manaborn
- various technological and magical advances
- One of three factions who defended the assassinated King's legacy through investigation
- 13th King came from this faction
- One of 2 major Investigation factions
- Kogal came from this faction. During the Norse conquering war of 387, he became the faction's first dragonkiller, using his enchanted blade to decapitate one of the beasts. In the war for Roggar, he destroyed the Patriot's 10 meter golem, Sentinel Prime, by ingesting a dead dragon's blood and raging. Died due to possession on a lizard island far away from home.

Misc:
- Various bits and bobs.
- Manafuel (only producer so I make a lot of money)
- Galentine left arm and right leg of Finn Hawthorne the 1st, along with his leather mask.
- shit ton of shekels, oy vey
- herd of War Goats on Mukava, genetically viable population
- Large amount of silver from trade deal with Inky.
- Base on Mukava, called Oceanhugger.

Important Personnel:
- Barnaby F. Hawthorne the 2nd, a demon and abdicated King, 'son' of Kogal, and the leader of the Hawthornes
- Jag, an acquaintance of Barnaby and his assistant.
- Scathach, child of Balor of the Evil Eye Hawthorne
- Cara, second daughter of Balor
- 4K highly trained mercenaries, with some knowing up to level 2 fire magic.

Trade done through Chive + Soucy:
Daimones - Iron, sulphur, tin, manafuel, icefish
Dark Elves - Iron, sulphur, tin, icefish
Centaurs - Iron, sulphur, tin, manafuel, golems, icefish
Roggar - Iron, sulphur, tin, manafuel, golems, icefish
>B
>>
>>814567
J

Faction: Stormbeast House
The Stormbeast house are a cadet brach of the Dragonfist Dynasty (originally the Mutt Clan), they used to be a band of goblins and humans raised on the the streets of Dragon's Tomb that turned into farmers thanks to Mutt Dragonfist. The Mutt, an urchin turned soldier managed to kill a dragon with one punch allowing his clan and his dynasty to be respected among the Roggarians. The Stormbeast Family isn't the richest nor the most powerful but they still are respected after all this years due the continuous effort of many members of the family: They produce tons of food due thanks to their priestly hunters,farmers and tamers; Muttville, the Fortress island is still an essential river port of Roggar and all the temples that exist around in their feudal lands make their land a place that all adherents to the pantheon need to visit at least once in their lifetime. The last Dragonking of the Family was one of the last pure blooded heirs to Mutt the first and with his death the cadet branch the Stormbeasts took over the feudal lands.

Current Leader:Emilia
Age 30

Towns:
-Muttvile(Trading Center, fortress island)
Temple of Divata
-Vahkrin (farms,marble)
Temple of Drana
-Smokyton (farms)
Temple of Zemel
-Altodomio (Farms)
Temple of Ezdar
-Krasia (Jointly with house Erden)

Millitary:
-Order of the Dragon
-4000 Stormbeasts soldiers
-Fork Millitia
-Mutt's blood and the occasional dragonpunch

Misc:
-Hospitals in major cities of the Fork
-Many, many horses
-Mutant wolves
-Raptors (raised on the Whitevayne and Godric isles)
-Marriages with the Godrics,Erden, Whitevaynes and the red stallion centaurs

Prestige:
2nd, 3rd, 12th and 16th kings, punched a dragon to death and crippled another with same ability, prime rice farmers in the country, have a quite diverse duchy with humans, goblins, halflings, minotaurs and centaurs. Have a library named after one of their leaders in the REAGAN.
>>
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>>814567
>>J.Magical matters
+2 votes because am archcunt
>>
>>814567
C.Construction
>>
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>>814567
The Town of Podermos
The Town of Palvas (transferred as reparations for the war)
The Trusted Guard (4000 strong)
An outpost in the swamps to the south
The Trusted Adviser himself
Soul Sword with the soul of Ledvelast(?)

Prestige:
The writings of Barnabas the book wright
The writings of Cornelius
A nigh permanent seat on the council
Ended centaur hostility in Paitras/Roggar no man's land
Trusted defense is perhaps (with the exception of the citadel) the greatest fortress in Roggar... As soon as it's rebuilt.
Decisive victory at the Battle of Trust
Sided with the Patriots and was a key negotiator in creating the Holy Pantheonic Empire.
Holder of the Silver Skull of Ledvelast, Roggars greatest enemey
>>
>>814567
>J.Magical matters
Faction assets: http://pastebin.com/qpHbnV9m
>>
>>814567
Divata's daughters are a cult of Divata, which do certainly worship the pantheon, but heavily focus on the Goddess of the Wilds, Divata. They are a matriarchal society which is slowly starting to believe in female superiority and supremacy. They would like to expand their power and spread the faith of the Pantheon and Divata.

ASSETS:
The whole area of the Longfork up to Krasia and Rograr
Town of Midway
Copper mine
Mercury mine
THE BEST BRIDGE EVER (Titled Divata's Pathway) (Considered a holy site)
70,000-ish followers
Town of Divata's pathway around the BEST BRIDGE ever
Large sized temple near Divata's pathway
Religious fighters (399)
>>
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The Trusted Councilors

Assets:
The fortress of Foothold
The town of Freehold
A number of villages and hamlets in the vicinity of Foothold and Freehold.
Highly educated Councilors

Prestige:
Vanguard commander in the Battle of the Gray Cliffs, the year 462.
>>
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Our invasion of the North ultimately failed after a number of sieges and battles as the enemy withered us down, divided us and managed to capture the Emperor and his commanders, forcing us to sign a peace treaty that included the surrender of our weapons, reparations that have by now been almost entirely paid off and the ceding of part of the territories of the Lord of Landbreig - the town, with its strategic location, still belongs to Roggar.
Anglanorse is gradually becoming more Pantheonic and prosperous on its own as King Nigmar I Ragnasetson is hailed as the greatest monarch the North has had.
>>
>>814585
Haven't updated the Emilia thing lol
>>
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In the east, the dwarven War of Grudges ended with Kragnaal taking over Ellstelg, whose King, Murbig Lightsteel, led an exodus of loyalists to Anglanorse.
>>
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Zhongian has stabilised after its civil wars and has colonised the coast up to Barnabus' Rest, which was given to them after the war of 410-411.
>>
The Plague and the subsequent Zhongian-Paitran war for Roggar affected the lives of many, among whom were the Lectre family. A set of nobles from Dragonstomb with a slightly sketchy background and somewhat... peculiar tastes, their businesses fell apart piece by piece as the Zhongian army occupied the city. Eventually, they paid to be smuggled from the city and fled, walking for miles before stumbling on the charred ruins of Riverhugger. Settling down for the night, they realised this was to be their new home. Not knowing the old name of the village, they gave it their own: Starling.

Having built up their new home successfully (as well as surviving an ecounter with a being of the Vast), William Lectre passed away peacefully at home, secure in the knowledge that the future was bright.

One of his sons, Chilton, now rules the town and has been making efforts to connect with the elite of Roggar.

Assets: -Chilton Lectre and family
-Traditional loyal workers, small number of blacksmiths, handful of warriors
-The Village of Starling
-Lectre Family Recipes, Desert City Recipe
>>
Iron Legion
The massive Mercenary company and Private army started way back when Roggar was just established. It came into Play and Was hired during the Wave wars. The whitevaynes were the company's founder and still hold leadership of the massive organisation. The Whitevayne family hails from Paitras and Some parts of the family can be traced to High elves and Roggar. The whitevayne family expanded outside of Paitras when Cassius Whitevayne left Paitras after a fallout with his father, Romulus Whitevayne.

The Cassius Name has been held up by the family's first born sons for over 9 generations until Aegis was Born.

They faction assets are:
Constantinople
Sancre Tor
Valerian Isles
Sanctuaris
Sicilius
Falkreath
Nicae
Legal deeds to Gem mines.
Marble, Gold, Iron x 2, Gems, Salt, Milthril
The dutch of Bullscoast
The lands of Bullscoast
Castil Ownership
Iron hall
Madrid
Galentine stores
Massive Milthril Stores
Military academy at Centrefold
-Necromancy
-Dragon bone staff
-Various bits and bobs
-A golden bejewelled crown
-Chinese food
-Water magic level 4
-Light magic level 4
-Transmutation level 2
-Spatial Magic level 2
-Temples of Constantinople
-Colossus
The Whitevayne has royal blood from Paitras and Roggar. The whitevaynes were neutral during the great war and became kings afterwards. Their Dragon helping secure the throne.
The current family has delved deep into the realms of magical power and Brutus the current archmage spends time researching and finding new spells and such to aid Roggar.(edited)
Talis Swiftwood, A now famous homosexual high elf is now a servant for the family. "She" teaches the at the magic academy and helps with research.

The Four human brothers that now control the destiny of the whitevayne family and Iron legion company. Tulius the eldest excommunicated by the church of Roggar for committing necromantic acts.

Arthur the adventurous lad who controls the iron legion army on the mainland of Roggar. Aragon, a Mage and master of stealth remains in the shadows. Then the half elf spawn of Brutus, Jaximus is commander under Arthur and a fierce lover of elven women.
Octavian, Tullius son is graced with sick gainz and a great relationship with stoman. He is the phelps of roggar rolling a 100 in a swimming race in the elven capital. He earned sick gainz and elf girls as a reward.
Gaius Whitevayne son of the old Brutus Whitevayne started studies at the elven capital. He pursues the magic of water and light. He also studies architecture and Maths.
Gaius Whitevayne son of the old Brutus Whitevayne started studies at the elven capital. He pursues the magic of water and light. He also studies architecture and Maths.
Brad was born from the Union of Octavius and the main Daughter of Divata.
He is a strong young man and a capable magician being school'd in all magic that the family has gathered. He is the first born and has two brothers, Romulus and Andrew.
>>
>>814567
Ahhhh, it seems my eldest son Manfred, quite the adventures lad, decided to go on a journey across the High Seas. He joins a Merchant ship going to Zhong apparently,heh, he might even bring back riches from his adventures.
>>
>>814567
Ahhhh, it seems my second eldest son Romulus, quite the adventurous lad, decided to go on a journey across the High Seas. He joins a Merchant ship going to Goblin Africa apparently,heh, he might even bring back riches and slaves from his adventures.
>>
>>814653
I hope he doesn't get nipped by sea elf pirates :^)
>>
J
Think of a project, the realm of magic is vast
>>
>>814677
Researching Nature magic to fuse two animals together.
>>
>>814679
This
>>
>>814679
Thats for fucking trannies you cunt
>>
>>814677
How we do some golemancy? After all it's our speciality/
>>
>>814687
Agreed
>>
>>814687
Supported
>>
>>814677
Work on the basics of elemental weapons, similar to those the champions of Ledevlast had.
>>
>>814677
I suggest we attempt to advance our body enchantment magic
>>
>>814692
Fug, forgot name
>>
>>814677
Anything that can affect the weather.

Even the slightest influence will do wonders for safeguarding our agriculture.
>>
>>814687
How about we do some golemancy*
Fug, i can't into English today
>>
>>814694
>>814692
>>814687
switching to working on golemancy.
>>
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We are the leading golemancers in the known world and will continue to advance along that path.
What IS a golem though?
A golem is a product of advanced material magic and engineering. A core(object bearing enchantments) inside the golem acts as its heart, supplying the artificial body(that can be made from a variety of materials - clay, stone, mundane and magic metals) with mana that powers it and gives it "life"". The most advanced golems may be given some basic behavioral abilities, but they lack sentience and usually require a golemancer nearby to properly operate. They must be consistently supplied with mana.
The construction of a golem comes in three parts - material magic,mana management and engineering. Material magic deals with the core's construction and the materials used in creating the golem and the way it all sticks together. Controlling the golem and supplying it with mana is the second part, while the third deals with actual physical operation and equipment - the body and what it does.
Currently golems in Roggar are used for labour and war, primarily.
What should we focus on?
A.Material magic - with the help of Kovag seek to improve our mastery over metals and their magical application
B.Mana management - with the help of Abagar, seek to make our golems more mana-efficient
C.Mining golems - use engineering to advance upon previous models of mining golems
D.Labour golems - a jack-of-all trades engineering form that can be used to carry cargo, but also fight or assisst with logistics
E.War golems - engineering form that specializes in combat operations
F.Other
>>
>>814761
>B. Mana Management
>>
>>814761
B
>>
>>814761
>A.Material magic - with the help of Kovag seek to improve our mastery over metals and their magical application
>>
>>814761
D.
>>
>>814761
A
>>
>>814761
>B.Mana management - with the help of Abagar, seek to make our golems more mana-efficient
>>
>>814761
>D.Labour golems - a jack-of-all trades engineering form that can be used to carry cargo, but also fight or assisst with logistics
>>
>>814761
Mana management
>>
>>814772
who are you
>>
>>814784
Its aristo u dense fool, just had on another name
>>
>>814761
>D.Labour golems - a jack-of-all trades engineering form that can be used to carry cargo, but also fight or assisst with logistics
>>
>>814567
Dragon Guard (Guttsu)

Towns:
Hell's Crusade
Dragonstone
Hellsflame
Venice
Firsthold
Fort Mor

Assets:
The Dragon Guard (Veterans).
Order of Guttsu (Veterans, Fanatical)
The Lordship of Nayte
Powerful Family Blood and Tradition
Magic Labrotories
Private Magical Workshops
Magical Academy
Magical Research
Galentine Stockpiles
Mines
Order of Baldr (Veterans, Combat Medics)
Band of the Demon (Mercenary Group)
Nayte's Rimor Legio (Adventurures Guild)
Vassalship of County of Nomannic
Best Guard Force in Roggar
The Shroud of Shadows
A heap of raw metal

Prestige:
Guttsu, the Demonslayer and Hell's Crusader
Survivor of multiple Demon incursions
Some of the best trained and battle-tested forces in Roggar
Dragonking Griff, the Dragonslayer, ruled over one of Roggars most prosperous eras
Royal Admiral Lee, temporary replacement for Madmiral Barnaby
Lady Astrid, Dragonslayer twice over and Champion of the North
Guard Commander Loki, a Patriot and a Family man
Boasts of a Powerful Family line of Warriors and Warlocks
>>
Rolled 61, 3 = 64 (2d100)

We've worked on improving mana management.

Event rolls: 1 internal, 1 external, high is good for us
>>
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While our Empire stands peaceful, in distant lands the drums of war beat.
The Mighty has launched an invasion into the south, taking some of the lands our recent expedition passed through. Word is that the Drezvak King is expanding his holdings over the lizardmen, Anglanorse is colonising further lands to the north and establishing relations with the Frost Giants. Most disconcerning is perhaps the fact that the long rivarlry between the Sea Elf Kingdoms of Yuleyas and Selaven has at last escalated into a full-blown war.
Yuleyas' embassy in Dragonstomb is offering to pay for any mercenaries that Roggar provides.
Selaven is a Pantheonic Kingdom, while Yuleyas worships the Old Gods.

Year 479

>>Population:9267k
>>Food production:8/10
>>Food stockpiles:8/10
>>Resources:8/10
>>Trade:8/10
>>Finances:8/10
>>Morale:8/10

>>Buildings: stone roads,highways,harbours, barracks monuments,classical,arched, domed temples, Academies,schools, sewers,watermills,hospitals, baths;
>>Economy:stanartised manoral agriculture,stable currency
>>Culture: basic schools,good festivals and folk culture, Codex books, dragonslaying, quality arts, warrior cult, Timor's Eve, pilgrimages
>>Technology:heavy plough,horse collar,water mill,concrete,sewers,stirrups,advancing steel,improving medicine,improving natural science,medium mechanics,medium crafts,improving textiles,compass
>>Government:advancing bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic:MAGA, medium golemancy, medium alchemy,advancing enchantments, improving spellweaving
>>Military:8000 iron hoplites,8000 iron swordsmen,11000 archers, 6000 human cavalry, 6000 centaurs,3000 ogres,12 000 goblin soldiers,6000 norse warriors, various local miltias and faction troops
>>Navy:25 quadremes,5 hexareme, 60 longships
>>Religion: old gods shamanism, Pantheon worship

>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>>
>>814853
>J.Magical matters
>>
>>814853
J: Magical matters.

I say that we develop mobile magic shields somehow.
>>
>>814853
>J.Magical matters
>>814692
>Work on the basics of elemental weapons, similar to those the champions of Ledevlast had.
This was brough up ealier and i think its soemthing worth looking into.
>>
>>814853
>J. Magical Matters
>>
>>814853
I. To whom it may concern -

Starling Smiths and Forging is currently offering discounts for large quantities of swords and armor purchased together. All equipment is made of the finest Lectre Iron, and lovingly crafted by specialists. Perfect for all your fighting needs, be it mercenary work or warfare.

-Chilton Lectre, Steward of Roggar
>>
>>814853
>D.Military
As war ravages the known world we must be ready.

I recommend giving the common people more training, drilling and weaponry than they currently receive.
Make our Militia Great Again!
>>
>>814853
J
>>
Another freeform J
>>
>>814853
>>J.Magical matters

If they pay handsomely, the Band of the Demon doesn't care who they assist, be it Yuleyas or Selaven, in their war.

Will also be willing to make and sell weapons, armor, and other war goods to anyone willing to buy.
>>
>>814882
>D.Labour golems - a jack-of-all trades engineering form that can be used to carry cargo, but also fight or assisst with logistics
Smash dat golem production button
>>
>>814882
Try to develope elemental powers similar to what the champions of Ledevlast had.
>>
>>814882
Research better magical production techniques for magical items
>>
>>814882
>D.Labour golems - a jack-of-all trades engineering form that can be used to carry cargo, but also fight or assisst with logistics
We need to keep working on the golem tech-tree
>>
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MAGA begins manufacturing labour golems for the Crown's use.
Selaven has sent agents that have stated that they will also pay for mercenaries to help them against Yuleyas.
Year 480 - do your projects, I'm signing off since it's too low energy today. We'll do a proper thread tomorrow. If you want to send mercs for either Selaven or Yuleyas, make it an extra 1d100.
>>Population:9358k
>>Food production:8/10
>>Food stockpiles:8/10
>>Resources:8/10
>>Trade:8/10
>>Finances:8/10
>>Morale:8/10

>>Buildings: stone roads,highways,harbours, barracks monuments,classical,arched, domed temples, Academies,schools, sewers,watermills,hospitals, baths;
>>Economy:stanartised manoral agriculture,stable currency
>>Culture: basic schools,good festivals and folk culture, Codex books, dragonslaying, quality arts, warrior cult, Timor's Eve, pilgrimages
>>Technology:heavy plough,horse collar,water mill,concrete,sewers,stirrups,advancing steel,improving medicine,improving natural science,medium mechanics,medium crafts,improving textiles,compass
>>Government:advancing bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic:MAGA, medium golemancy, medium alchemy,advancing enchantments, improving spellweaving
>>Military:8000 iron hoplites,8000 iron swordsmen,11000 archers, 6000 human cavalry, 6000 centaurs,3000 ogres,12 000 goblin soldiers,6000 norse warriors, various local miltias and faction troops
>>Navy:25 quadremes,5 hexareme, 60 longships
>>Religion: old gods shamanism, Pantheon worship

>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>>
Rolled 57 (1d100)

>>815037
>D. Military
FACTION PROJECT GOALS:
1. Build up my Militias
2. Get volunteers for a project that will change the first man into a woman, and change the race of a human. This will all be voluntary and you will be changed back.
>>
Rolled 1 (1d100)

>>815037
>D.Military
Faction Project: Expanding the temple to Abagar in Revna
>>
Rolled 65, 28 = 93 (2d100)

>>815037
Faction: Expand Smokyton
Council: create a pilgrimage route for the members of the church of the Pantheon and make church owned inns along the way.
>>
Rolled 97, 45 = 142 (2d100)

>>815037
Faction project:
Build fortifications in my lands

Council project:
Attempt to uncover information related to the death of our previous king
>>
Rolled 49, 47 = 96 (2d100)

>>815037
My first roll is setting up a fire magic school on Eigersil and continuing to have Barnaby and my men learn.
>>
>>815045
The second project will be using transmutation.
>>
>>814567
House of Vasentius
>Assets
Count Octavius Vasentius
Ex-Count Mecenas Vasentius (possibly insane)
Asella and Nuzzo Vasentius (half elves)
The county of Vaesgyolis
Great Temple of Gyolas
Fishing
Farmlands
Experienced horsemen
Some legionnaries
Some Gyolas priests
>Fluff
The Vasentii are descended from the Paitrans who originally occupied the lands before the Horde Wars and the Norse occupation of the lands. They swore loyalty to the Roggarian crown once the Norse warlord of Vaesdeman was deposed.
Years ago, some lowborn Vaesgyolan priests created a series of reforms in the Pantheonic church, wich went on largely ignored by everyone else.
>>
Rolled 51, 74 = 125 (2d100)

>>815037
Send Mercs to Selaven
Send missionaries to the Black Orcs gifting them superior Roggarian, preaching of the Might of Stoman and the eternal battle the awaits in service to Mor in the afterlife!
>>
Rolled 26 (1d100)

>>815049
As for the mercenary roll, I'm sending fire mages to support Yuleyas
>>
>>815048
Also, C
>>815037
>>
Rolled 16 (1d100)

>>815037
>B.Culture & religion
Better education for the common folk will benefit us in the long run.
>I'm signing off since it's too low energy today
Sleep well mate

Faction project:

Construct a grand center of learning in Foothold where those who desire can come to study the scriptures, philosophy and teachings of the ancient sages. All applicants will be allowed to study, those few who excel will be offered to enter the rigorous education of the Councilors.
This teaching shall be free (a symbolic fee at most) and the funding will be provided by “mandatory charity” from the people within my domain.
(The size will be what Bulgar deems appropriate for my resources. I’m fine with anything from a windy barn converted into an “Academy” to a large, fancy complex with libraries and dormitories. The important part is the teachings taught, not the flashiness of the building.)
>>
>>815060
Wrong name this is me
>>
>>815060
Send missionaries to the Black Orcs gifting them superior Roggarian *steel*, preaching of the Might of Stoman and the eternal battle the awaits in service to Mor in the afterlife!
>>
Rolled 59 (1d100)

>>815037
General Improvement of Rograr
>>
>>815037
Night Civ
Hope you get a good night's sleep.
>>
Rolled 34, 48 = 82 (2d100)

>>815037
Rolling to send mercs to Selaven.
Rolling to send priests of Gyolas into the north of the Norsemen's territory, to see if they can find ancient magick shiet over there.
>>
Rolled 61, 38 = 99 (2d100)

>>815037
I will try to reverse engineer the designs of the exotics bows I found and see about generally advancing ranged weaponry technology such as seige weapons and handheld weapons and such also.

Also send some men to Yeleva posing as mercs so they will bring back how the sea elves tend to fight to learn about their tactics.
>>
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>>815046
Heh, help would be appreciated i don't want to get destroyed by earthquake™
>>
Rolled 87, 14 = 101 (2d100)

>>815037
Faction Project; Journey down to the mystical source
Council Project;Improve relations with the Minotaurs as representative of the King
>>
Rolled 93, 4 = 97 (2d100)

>>815037
Faction: The Halfling Farmer’s Guild
Towns: Gardengrove (formerly Mivashg), joint ownership of Virinum
Assets: wide variety of crops (turnips, wheat, tomatoes, carrots, watermelon, chives, rice, plums, cherries, apricots, “DragonEye Redspice”, cherry trees, and Dragonleaf)
Chicken, goat, and oxen farming
The Miva River (fishing, water for bathing, drinking, etc.)
Stone mines
The art of golemancy
Literacy: Two books have been written by Gardengrove authors, and more are sure to come in the future.
The HFG is the only active Halfling faction, which makes it a prime spot for immigrating Halflings.
While Halflings are the majority, the HFG is home to humans, goblins, lizardfok, ogroids, and more.
Good trade credibility
Roughly 2800 guards/soldiers made up of Halflings, humans, lizardfok, and stone golems.
Honey business, multiple flavors including plain, Dragonspice, cherry, and turnip.
Co-owner of Iron Peaks League of Mercenaries
Lead (and only) producer and seller of Dragonleaf
Gardengrove port

Fac roll: setting up a fortification
Council roll: improving irrigation techniques
>>
Rolled 34, 44 = 78 (2d100)

>>815037
For my personal efforts, the leader of the Red Stallion centaurs has gracefully agreed to a new business proposal I have in mind. We often see caravans, carts and the like around, but nothing for the COMMON man. This is particularly important at this time, as we are so close to finishing the imperial city. As such, I shall be constructing and organising Centaur drawn "carriages" to allow the average person to travel quickly and safely. The centaurs will be armed, reducing the need for extra guards, and will be paid handsomely for their contribution.

In terms of my role on the council, I will be renovating the area that has grown outside of Starling for the former homeless of the lands. For this, I have contracted some gnome workers to make a 'tinker town' of sorts; proper accommodation and crafting facilities, of course. I hope they live up to their reputation.
>>
Rolled 29 (1d100)

>>815037
Rolling to expend the tinkers guild into every major town with the goal to be one of the top 15 richest organizations in 20 years
>>
>>815093
>Abegar doesn't like the new postmodern architecture of the temple
>He sinks half the continent because of it
My county better stay dry m8
>>
Rolled 76 (1d100)

>>815046
Sending my architects and engineers to help solve the issue holding up the temple expansion.
>>
Rolled 39, 67, 87 = 193 (3d100)

>>815037
Faction Project: Researching magic and the building of related magical facilities, with the help and permission of the Ranger Emperor to use his magical facilities as well as my own in this endeavor.

Counsel Project: Offer assistance and provide refuge to Sea Elves fleeing the conflict, as they may cause the Guard problems if left unchecked. *Rumors start flying about that Nayte is the perfect place to settle in*

Merc Project: Tis life that many do come into conflict with one another. The Band of the Demon shall fight for the highest bidder.
>>
After choosing to spare the innocents he was ordered to wipeout, Admiral Oceanus Undine fled to the east, taking as many of his sailors with him as he could. Welcomed to this new land, Oceanus merely wishes to help his people flourish.


Assets
1310 men and women
Five Sea Elf ships
Procella, The Cape of Kulargar
>>
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>>815162
Welcome good to our lands Admirals, the Emperor will be well pleased upon seeing your good sailors and ships.

Also, don't forget to use your faction project, only one chance every 20 years.
>>
Rolled 11 (1d100)

>>815037
Faction Roll:
Thoroughly disgusted by himself and the Roggarian navy's ancient boats, Oceanus begins to build new, more advanced ships with plans he created himself and funding gladly given by the Godrics.
>>
>>815188
kek, he was here before you were around mate.

>>815103
An interesting proposal, good sir. Mayhap's I invest in it, and any future ideas, if it pleases you?
>>
>>815188
Why I thank you for your warm welcome, my people have lived in Roggar for over a 100 years. I appreciate your kindness though, not many are tolerate of my kin.
>>
>>815208
You're a credit to your race.

>>815207
Kek, I seem to be unable to keep track of all the players, there's a lot of them.
>>
>>815228
Aye, we have grown a lot since Tundra Civ.
Feels good mate.
>>
Rolled 92 (1d100)

>>815037
faction project: continuing work upon flying elves.
>>
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>>815276
yus. Won't get lost in the desert anymore losing 2% of my population
>>
>>815318
kek, it's actually those elves who learn how to fly.
>>
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Rolled 3, 20 = 23 (2d100)

For my faction project, it is my intention to reclaim once more the town of Barnabus' rest, again reminding the Halflings that they are now the front line of the Zhengi and that we will strengthen the deal by building a fortress named "Cornelius' Watch".
As for my Council Project I would like to implement the following law (crafted with the help of Dan the Necroman, whom I strongly recommend for Master of Law should the next King consider it.):
The ruler of a domain doing anything listed can directly contact The Crown to assist in removing Dark Elves. The Ruler of a domain doing anything listed previously may give found Dark Elves to the crown for due processing
Law 3-2

This law (Law 3-2) is a revision of an already created law (The third Law created by Trusted Adviser) Law 3-2 states that if a person or persons harbor, condone or assist Dark Elves (Person and persons can be brought to court to decide if something not listed goes against this law) If a person or persons do the things listed (and more) they will have to pay The Crown 40% of their annual income. Person and persons who directly aid Dark Elves will be brought to court for treason (What constitutes aid will be broken down on a case by case level) The ruler of a domain doing anything listed can directly contact The Crown to assist in removing Dark Elves. The Ruler of a domain doing anything listed previously may give found Dark Elves to the crown for due processing.
(Maybe this time it will work)
>>
>>815207
It would be greatly appreciated, my friend.
>>
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>>815409
>3, 20
Jesus Christ, god hates you apparently.
>>
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>>815409
FUCK
IT
ALL
ESPECIALLY THOSE MANLETS!
>>
>>815086
Err, I forgot to mention that along with the bows being reverse engineered their will also be some repeating crossbows undergoing the process gifted to us by the dragon guard.
>>
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To hell with it
I declare the treaty that was signed with the halflings to hand over Barnabus' Rest null and void due to it being signed under duress and the threat of military intervention by the Halflings.
As far as I am concerned, it is Adviser territory once more and the Halfling Kingdom are illegally occupying it.
I call on my true friends and fellow Roggarions to support me as I march to retake Barnabus' Rest from the hands of the scheming Halflings, whom, while my lands burned and I fought alongside Noble Centaur, Gallant Goblin and Brave Humans alike in the war, snuck in and threatened to stab us in the back.
I will suffer this humiliation no more.
The courts have failed me with their smug red tape.
I will try the sword now.
Give me Barnabus or Give me Rest!
>>
>>815455
I will support you in this, if it comes to conflict
>>
>>815455
Welp, looks like this is ending in war! I'll support you, my Trusted (heh) ally. With our powers combined, Barnabus' Rest will surely be yours within the coming years.
>>
>>815455
Divata supports those who will retake the lands of Roggar.
>>
>>815455
AYE!
TO ARMS LADS!
We should try and convince the Emperor of our grievances first though. He is a Roggarian, and may be sympathetic to your plight.
>>
>>815455
Sure nigga let me take with them I got great diplomat skills I could put in us. Also I'm a Godric I help my allies out.

But before we come to blows we could just talk about the land. Since not everything has to come to swords.
>>
Rolled 7 (1d100)

>>815049
Gonna help hare with his project
>>
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>>815455
I must formally file a protest against this course of action.

The Halflings have an airtight case, as confirmed by the Imperial Court.
Deploying soldiers against them would be a breach of both contemporary law and the moral guidelines set down by the Ancient Sages. As a supposed guardian of tradition you should set an example for all to see and utilize your virtue and benevolence to convince them to kneel down to you.
>>
>>815501
was joking by the way
>>
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>>815484
>>815062
To be clear here - 2K of my men went to fight for Yuleyas because, and I quote myself here, 'muh Old Gods and shit.' The remaining forces, including myself, Balor, and Scathach, will be dedicated to fighting on the behalf of my friend here while the fire magic school is being built... studying will be done in the later years of these two decades, for now is the time for the fire to rise...
>>
>>815455
The War Council has always considered the Trusted to be good honest men having helped them several times throughout the years.
having heard of the troubles reguarding Barnabus Rest the Impetaro ordered a deeper investigation finding that the Halfings were in control of the town even though it was suppose to be returned as a requirment to join the H.P.E.
With the news of this deal breaking the Halfings are technically not part of the Empire and in possesion of imperial lands which inlucde the town and grave of a Roggarian national hero.
>>
>>815037
Faction project: Use our new pop to begin work on a capital slightly south of Bohltok
>>
>>815455
*In a full tavern in Dragonstomb, a man stand up*
"Lads, for far too long have we suffocated from decaying body of a dead empire. The Empire as a farce from the moment of it's inception. We have been mislead and lied to by the corrupt nobles of the ruling coalition, seeking our destruction from within. When we and our Paitras brothers fought for our lives and honor against the Norse, where were the others? Where were the Dwarfs, so caught up in their grudges and bickering that they fought war against one another? Where were the Halflings, who were so proud and happy to be given the lands and people we have put so much sweat and blood there to keep secure and prosperous? THEY WEREN'T THERE!
When our Empire faced it's first true test of meddle, only Roggar and Paitras rose to the challenge! Our so called "brothers" kept back, happy that it was our blood being shed for their gain and glory. NO MORE, I SAY! TO END WITH THIS FARCE OF AN EMPIRE! LET US CAST OFF THIS DECREPIT CORPSE OF AN EMPIRE! WE DON'T NEED OUR "ALLIES", THE VIPERS THAT POISED THE EMPIRE AND CAST IT TO IT'S GRAVE! ROGGAR AND PAITRAS STAND ALONE, UNITED BY THE BLOOD THAT HAS BEEN SPLIT IN OUR GLORIOUS DEFENSE OF ONE ANOTHER! WE ARE THE RIGHTEOUS, THE TRUE BELIEVERS OF AN EMPIRE UNITED BY THE BLOOD AND SWEAT OF OUR FELLOW COUNTRYMEN, THE REAL STRENGTH OF THIS EMPIRE! FUCK THE EMPIRE! FUCK THE HALFLINGS! WE DON'T NEED THEM! FOR WE ARE THE IMPERIUM OF MAN!
*As the speech reaches it's climax, the tavern erupts into a roar, it noise blocking out the sounds of anything else in a five block distance. As the crowd reaches a fever pitch, the Dragon Guard man raises his fist, shouting all the while, as them man's eyes twinkle in the darkness of the tavern*
>>
>>815593
Forgot to roll
>>
Rolled 83 (1d100)

>>815630
>>815593
Tot wanted me to roll for him.

>>815625
Strong words my friend... but not necessarily ones I disagree with.
>>
>>815194
I will invest in your ships for next time, to help you with your troubles.
>>
>>815049
>>815484
I very rarely spend my money, but with the discovery of that new galentine and the production of manafuel continuing (on Kerguelen of course, far away from prying eyes) I will invest a sizable amount in both these projects in hopes to speed things up somewhat, especially the school and the books necessary to learn.
>>
Also, do to breach of Roggarian and Pantheon Laws within the Borders of Roggar, the Gnome's Demon Minotaur is arrested for the crime of the creation and propagation of Demons within the territory of the Kingdom of Roggar. He is herby sentenced to community service within the Guard for a unspecified time to pay for his crimes against Roggar and the Pantheon.
>>
Glorious news for the Councilor and his followers, 20 years after breaking from the Advisors they have finally received the honor of being allowed to serve the Emperor within the Imperial Capital itself.

The Emperor have in his infinite mercy offered to assist the Councilors with training and organizing troops for self-defense as well as fighting loyally in the Emperor’s wars.
In return the Councilor will send his finest scribes, advisors, lobbyists and bureaucrats to the Imperial Court to lend assistance with administrative duties, paperwork and accounting.
>>
>>815194
As the experimental ship caught fire RiverHugger refugees were seen yelling ''THE MADMIRAL RIDES ETERNAL'' from the shore.
>>
>>815815
I was wondering why they would build such a thing in Nayte's Crater of all places...
>>
Rolled 12, 60 = 72 (2d100)

>>815037
Faction Project: Researching Transmutation
Council Project: Researching Spatial magic
>>
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>>815815
Riverhugger refugees? We'll be in touch my friend, hopefully I'll have built them a home soon enough - and indeed, the madmiral does ride eternal.
>>
>>815861
They've been living mostly in revna and war council lands.
>>
>>815861
kek, they already live near somewhere between Nayte's Crater and Mor's Forest. I remember some of them going on a pilgrimage to the Great Madmiral Barnaby's final resting place before the Nayteminds were rekt, and they decided to live here ever since.

>>815881
Looks like there are 2 pockets of madmen still left in the Kingdom of Roggar after all.
>>
>>815896
Well from the reports i got from the minotaurs the didnt surround the town during the assault instead the whole army marched in through the front gate allowing thousands to escape throguh the back.
After the war without a home they left to places that were familiar to them mainly Revna the war council moved some of them to our other holdings because the city got to crowded at the time.
>>
>>815920
That may be true, but this group of madmen were on a pilgrimage to the Madmiral before the riots started and the Nayteminds were massacred in the Goblin Revolt.
>>
>>815037
After some consideration I will have a portion of the Roggarian Navy to patrol the waters around the whitevaynes and the Hare family islands near the warring sea elves to prevent any unwanted excursions. I have also deemed fit to send some squadrons of Devestator Rangers to be stationed to the Whitvayne islands also. To facilitate easier communications the whitevaynes will teach them his communicating spatial spells.
>>
Tor Gunnarson and I have come to an accord. The Gunnarson's are to teach, train, and build a fleet of ships for the Dragon Guard, some of which will be for trading under the Rouge Traders (Trading guild), and the rest for the Merchant Marine (Coast Guard), with the HQ being within the fortress of Dragonstone. To help with the creation of this fleet, some of the Norse under Tor shall be moved to lands of Nayte to be citizens under the rule of the Dragon Guard. For this gift, a favor shall be given to the family of Gunnarson.
>>
Rolled 87 (1d100)

>>815086
>>815037
Using my faction roll to help
>>
>>816823
I meant council
>>
Rolled 92 (1d100)

Council roll go to Dwarf lands and set up the last embassies.
>>
>>818402
And you know do diplomacy things like ensuring we're on good terms and other things diplomats do to keep the relations all well and good
>>
Rolled 53 (1d100)

Here is my faction roll. Let it go. Serkit
>>
>>815326
>be a kiwi

>learn how to fly
>>
>>818457
Can you pass me some elves buddy pal. Just need 50 of them. I'll repay in lower taxes for you.
>>
>>818458
>giving anyone 3% of my population for tax cuts on something that literally has no effect on me anyway because it's not represented by CivBulgar because it would be a fucking nightmare to record.

Any scouts will already give you information as needed.
>>
>>818460
Hol up since I'm not sending mercs I don't need to roll my mistake.
>>
>>818402
Well I want to change my mind on this since thinking about it.
I feel it's best to use this roll of the Halfling but I don't think that will fly
so just keep it as is maybe also try to get Military info.
>>
>>818464
You probably could use it to give Trusted Adviser back Barnabus' Rest, and nip this conflict in the bud before we potentially kick ass/get rekt, but Civ did say that it was getting a little boring, and it would be a shame to waste dat speech ??? did. He spent a lot of time on that speech, I'll have you know.
>>
>>818469
Well I will speak with Bulgar about thism
>>
>>818469
Check discord when you have the time.
>>
>>818479
kek, I will when the treads starts with any luck mate.
>>
>>815625
Anthony Lectre, having already regaled the tavern with the tale of his time in the southern desert, swigged his ale and roared his approval alongside the other men: "HEAR HEAR!"
>>
>>815037
>D.Military
>>
>>815045
You've set up facilities for the training of a local militia that can be raised on a short notice, with part of them being constantly deployed as supplements to the Town Guards.
So far no one seems to be on board with your experiments.
>>815046
A mysterious incident ocured, in which the Temple of Abagar was set aflame and everyone inside it was slaughtered - there was a sermon and many people fell. The building itself somehow collapsed as well. You got help from the War Council in rebuilding the temple.
>>815047
You've expanded Smokyton.
Bandits have been a bit of an issue for pilgrims along the roads recently.
>>815048
You've finished your fortification project, but your invesitgation has yielded no results, with so many years having passed by.
>>815049
You've set up a school for your men to study.
>>815060
You've sent mercs to Selaven and missionaries to the Black Orc lands, with success in both. The Black Orcs respect strength - the sight of an aged goblin priest wrestling one of their warriors to submission has led an entire tribe to begin worshipping Stoman.

>>815066
No success
>>815074
Rograr nicely develops into a provincial town, along with a few nearby hamlets and villages.
>>815078
You've sent forth mercs and priest - nothing major has come of it so far, but you've used it to establish contacts for trade on the side.
>>815086
You've figured out the construction method of the elven composite bows. They are superior to our own short bows, though they are prone to breaking down in damper weather and must be taken care of.
>>815101
You've set up fortifications in your lands, using your position to appropriate some Imperial funding for the purpose.
>>815103
You've found a small amount of centaurs willing to partake in your idea. Improving the lands of Starling goes along steadily.
>>815111
You've come across financial and legal issues along the way, preventing a major expansion.
>>815137
No major advancements in magic, but you've attracted several sea elf families.
>>815194
You've no idea what caused the fire, but it rose high, burning a large amount of boats with it. Survivors could swear they'd heard some maniac laughing.
>>815593\
Good progress, your ogres obey you.

If there's anything I missed, let the player message me.


Military improvements now:

A.Raise more Legions
B.Make minor military reforms(to improve quality)
C.Make major military reforms(to change the way our army functions)
D.Other
>>
>>815037
>D
>>
>>818807
>A.Raise more Legions
>>
>>818807
>B.Make minor military reforms(to improve quality)
>>
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>>818807
>A.Raise more Legions
>>
>>818807
B
>>
>>818807
>B.Make minor military reforms(to improve quality)
>>
>>818807
>B
>>
Rolled 42 (1d100)

>>815037
I would like to do my faction project. Lets go back to the basics, and I would like to continue the path of studying healing magic. I should be on level 5, so lets see if we can get that a little bit higher
>>
>>818807
D. Mayhaps my transportation idea could find application in our military; swift movement of light troops via carriages likely perform better than the standard marching legions, and frees up caravans for resource supply lines.
>>
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>>818820
>>
>>818807
>B
>>
Pick one or two areas to improve upon:
A.Light infantry
B.Heavy infantry
C.Archers
D.Light cavalry
E.Heavy cavalry
F.Command structure
G.Other
>>
>>818835
>B.Heavy infantry
>D.Light cavalry
>>
>>818835
>D.Light cavalry
>F.Command structure
>>
>>818835
>C
I would like to volunteer my own men to lead this as they clearly would be the best suited to do so
>F
>>
>>818835
B
D
>>
>>818835
>B.Heavy infantry
>D.Light cavalry
>>
>>818835
E
F
>>
>>818835
B
D


Just to clarify on my faction roll bulgar, Barnaby and Balor didn't advance in their own studies but the school was set up successfully?
>>
>>818870
>>818835
Switching to F and D
>>
>>818835
F. I trust that the dragon commander might place Anthony within his ranks..?
>>
>>818835
B
D
>>
>>818835
B
D
>>
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>>818870
The school is doing well.

F&D
Our light cavalry's purpose is not so much a direct head-to-head engagement, as it is in providing utility - scouting, patrolling, communications, raiding and pursuit. The proper usage of light cavalry can be difficult and we've invested in training our officers to be able to handle maneuvers with various kinds of units.

It seems Selaven has gained the upper hand in the sea elf conflict, taking two islands from their rival. Yuleyas has offered better contracts for mercenaries and corsairs to help them - a possible sign of desperation?

Year 482

>>Population:9541k
>>Food production:8/10
>>Food stockpiles:8/10
>>Resources:8/10
>>Trade:8/10
>>Finances:8/10
>>Morale:8/10

>>Buildings: stone roads,highways,harbours, barracks monuments,classical,arched, domed temples, Academies,schools, sewers,watermills,hospitals, baths;
>>Economy:stanartised manoral agriculture,stable currency
>>Culture: basic schools,good festivals and folk culture, Codex books, dragonslaying, quality arts, warrior cult, Timor's Eve, pilgrimages
>>Technology:heavy plough,horse collar,water mill,concrete,sewers,stirrups,advancing steel,improving medicine,improving natural science,medium mechanics,medium crafts,improving textiles,compass
>>Government:advancing bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic:MAGA, medium golemancy, medium alchemy,advancing enchantments, improving spellweaving
>>Military:8000 iron hoplites,8000 iron swordsmen,11000 archers, 6000 human cavalry, 6000 centaurs,3000 ogres,12 000 goblin soldiers,6000 norse warriors, various local miltias and faction troops
>>Navy:25 quadremes,5 hexareme, 60 longships
>>Religion: old gods shamanism, Pantheon worship

>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>>
>>818897
>C.Construction
Better infrastructure for our people
>>
>>818897
>J.Magical matters
GOLEM
>>
>>818897
F
>>
>>818897
>B.Culture & religion

Gentlemen, I believe an attempt at integration of the ogres we (relatively) recently took over would be a good step towards improving quality of life in cities containing ogres.
>>
>>818897
>B.Culture & religion
>>
>>818910
OR we could tell them to fuck of to the swamps those fucking OGRES REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>818897
>B.Culture & religion
>>
>>818897
>F

In unrelated news the emperor is embarking on a trip to see the beauty's of the natural world before his age finally catches up to him.
>>
>>818910
Supporting
Phoneposting for a bit
>>
>>818897
>>818905
Switching to B
>>
>>818897
B
>>
Freeform B while I grab a bite
>>
>>818955
Alright, to repeat myself:

Gentlemen, I believe an attempt at integration of the ogres we (relatively) recently took over would be a good step towards improving quality of life in cities containing ogres.
>>
>>818965
Supporting
>>
>>818965
Supportan
>>
>>818965
Why not a Unity Festival to celebrate all the races of Roggar?
>>
>>818955
Education for the people.
It will benefit us greatly in the long run. The ogres will integrate on their own.
>>
>>818965
supportin
>>
>>818965
grrrrrrrrrrrrrrrrr,we should have REMOVED them
>>
>>818973
I support this
>>
>>818973
SUPPORTING!
Apparently the majority of my people can't read
>>
>>818996
Why would they need to read?
>>
>>818973
This
>>
In 482, rumors began to swirl around Barnaby and a few of his comrades taking a trip to the Zhong coastlines in the spring. Some spoke of individuals from Virinium and Starling undergoing the demonification process while there, but they are, once again, just rumors...
>>
>>819005
Making more demons for the lols.
Heresy.
OOC
>>
>>819005
I would like to firmly deny these rumors regarding the citizens of Starling; there will always be those whom envy the better off, and this is merely the latest line of nonsense to smear mud upon the name of my family. "Monsters", "Killers", "Cannibals", and now "Demons". I should hope you do not believe in such noise my friend, for my father entrusted my sister Clarice to your care, and there WILL be a price to pay if she comes to harm.
>>
>>819022
Eh, speaking of which - your father's passing came as a great blow to us both my friend. And no, I place no great faith in these rumors, and neither should ANYONE.
>>
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>>819002
The written word is incredibly useful for spreading information.
For example: Say that the king have a book on irrigation written, if the peasants can read then that information can be easily spread and utilized accross the entire realm.

Also, basic education would probably include improved knowledge on law (your rights as well as duties), basic mathematics and my faction's favorite: Ethics and morals.
These are things that would be very beneficial for the people and in the long run the realm itself.

Also, if you're a complete cynic that regards the people as nothing but tools then see it like this: Implementing an education system will literally bring the state into peoples lives to an entirely new degree, gradually making them more okay with having their lives regulated by the state.
>>
>>818965
This
>>
Adviser phone posting here. Whats going on with Barnabus' Rest?
>>
>>818973
Supporting
>>
>>819031
I am aware of the benefits of an educational system, but we already have one implemented, i don't see the point in teaching farmers in the middle of buttfuck nowhere how to read some moon runes.
>>
>>819043
on hold until you get back
>>
>>819043
IC you and i are talking at a camp near muttvile.
>>
>>819049
>>819047
I'll be back in about 3 hours.
In the time that passes I want to attract Roggarion patriots through propaganda, and spend time organising them alongside whatever regular troops I have with me. Emphasise how the halflings stabbed us in the back.
>>
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We've integrated our ogre communities properly, finally mending centuries of hostility. Hopefully, man and ogre will not have to go to war ever again.

Important news! Emperor Senan Armstrong's ship, headed for the south, crashed into a cliff during a storm - there were no survivors.

In the spring of 484, we must choose a new King of Roggar at the Contest, after which another Contest will be held for the Imperial Crown.

Everyone who wants to be a candidate for Roggar's Crown, roll a 1d100 and provide me with these descriptions of your candidate.
>Name
>Age
>Race/Origin
>Skills/abilities
>What you promise to do for Roggar and the Empire
If you don't, you are disqualified from the race.
If you don't want to be a candidate or want to withdraw from the race, you can support a candidate with a 1d10 endorsement.
>>
>>819061
I'll do what I can.
>>
Rolled 25 (1d100)

>>819069
Reinhard
18
Human
Great dipolmat and magic user
Make Rogger great again. Build up military get Trusted land back and other good things.
>>
Rolled 95 (1d100)

>>819069
Volga Drekovic
35
Ogre
Warrior/duelist
Make Roggar the premier military power on the continent
>>
Rolled 59 (1d100)

>>819069
Lothon
21
Human

I would build a great wall. And nobody builds walls better than me, believe me. And I’ll build them very inexpensively. I will build a great great wall on our southern border and I’ll have the Halflings pay for that wall.
>>
Rolled 20 (1d100)

>>819069
Kil Hawthorne
32
Human - Manaborn
Golemancer

Science and exploration you little shits.
>>
Rolled 4 (1d10)

>>819081
Pulling out and supporting
>>
Rolled 88 (1d100)

>>819069
Charles having reach his elder years is honoring the war council tradition of steping down to allow a new generation to lead the Council.
Damoetas will now take the helm at the age of 26
Human
military leader strategist
try and mend certain grudges within the empire to prevent civil strife.
>>
Rolled 1 (1d10)

>>819079
Endorsing
>>
Rolled 99 (1d100)

>>819069
Randalf V
MAKING WALLS
21
Walls/magic walls
Make Rogger have walls to protect itself
>>
Rolled 1 (1d10)

>>819081
Hmm, despite us still Selecting a new Leader the Rangers have decided collectively to support this candidate.
>>
Rolled 3 (1d100)

>>819069
Birb

300

High Elf Winged from White Meadow

Illusion magic

I promise to make Roggar great for Elves.
>>
Rolled 9 (1d10)

>>819086
>>819081
Dropping out and supporting.
>>
Rolled 8 (1d10)

>>819092
>>819069
support this man
>>
>>819092
Support me and you can get a seat in the council.
>>
Rolled 51 (1d100)

>>819069
I am Mikkel Lectre, a man of twenty six years. I have lived my life quietly, obeying my grandfather. The years since his passing have been hard.

Since then, I have seen the state of this world under the guidance of my father, the former steward Chilton. I wish to shepard the realm to prosperity, as one.
>>
Rolled 9 (1d10)

>>819092
Supporting the 99 man
>>
Rolled 10 (1d10)

>>819092
He was my support. Dropping out and supporting
>>
Rolled 10 (1d10)

>>819092
Supporting
>>
>>819092
supporting
>>
Rolled 10 (1d10)

>>819081
It is clear that despite my efforts, this fellow is the strongest of us all. As such, he has my support.

(Why would you support a damnable OGRE, Mikkel? They have done NOTHING for Roggar! They eat, shit and kill. That's all.)

Hush now, Anthony. Did father not teach you tolerance? This is a great opportunity for all three of us.
>>
Rolled 2 (1d10)

>>819115
forgot roll
>>
Rolled 9 (1d10)

>>819092
dropping out and supporting
>>
Rolled 5 (1d10)

>>819109
Changing my endorsement to >>819092
He's going to... um... Build a wall! Yeah...
And he'll make me a minister, I'm the right guy for a ministry! Vote for Randalf and you'll have me as a minister!
>>
>>819108
>>819110
>>819113
>>819115
>>819123
Thank you folks I don't let you down.
I'll tone down the walls memes.Unless you want me to keep going.

Going to need a list of the positions so I can fill out.
>>
Rolled 10 (1d10)

>>819081
Supporting
>>
Randalf Chaezar V is now King of Roggar -
here is the old cabinet list:
Council:
Royal Diplomat - Inky
Dragon Commander - Dreck
Royal Steward - Lectre
Pontiff of Dragonstomb - Storm Beast
Spymaster - Chive
Royal Admiral - Maro
King's Guard - Aristo
Royal Magician - Mill
Guard Commander - Dragonguard
Master of Laws - Trusted Adviser
Royal Cartographer - Hare
Royal Physician - Church of Three Gods
Minister of Agriculture - Yoren


Hand out positions and get ready for the coming Emperor's election.
>>
>>819140
Can we please make a new position of Historian?

My guys live over 600 years quite easily.
>>
Due to the recent hostilities provoked by gnome racists, the gnomes have decided to bend the knee to the leaders of the citadel until all of this is sorted out.
>>
>>819140
>here is the old cabinet list:
>Council:
>Royal Diplomat - Inky
>Dragon Commander - Cent
>Royal Steward - Trusted
>Pontiff of Dragonstomb - Dragonfist
>Spymaster - Dan
>Royal Admiral - Obelix
>King's Guard - Aristo
>Royal Magician - Lectre
>Guard Commander - red Stallion
>Master of Laws - Trusted Councilor
>Royal Cartographer - Barca
>Royal Physician - Jeb!
>Minister of Agriculture - Erden
>Hand out positions and get ready for the coming Emperor's election.

I keep my promises.
>>
>>819175
Hmm
Royal Magician is for Chive change my mind. Saw the rolls again.
>>
>>819183
Thank you for this, wall-friend
>>
>>819175
>>here is the finished list
>>Council:
>>Royal Diplomat - Inky
>>Dragon Commander - Cent
>>Royal Steward - Trusted
>>Pontiff of Dragonstomb - Dragonfist
>>Spymaster - Dan
>>Royal Admiral - Obelix
>>King's Guard - Oldfag
>>Royal Magician - Chive
>>Guard Commander - red Stallion
>>Master of Laws - Trusted Councilor
>>Royal Cartographer - Barca
>>Royal Physician - Jeb!
>>Minister of Agriculture - Erden
>>Hand out positions and get ready for the coming Emperor's election.
>I keep my promises.
>>
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>>819175
All kneel before King Randalf Chaezar V!
>>
>>819175
>Dan as Spymaster

Well, we're screwed.
>>
>>819193
The guy in charge don't have to be a master himself, he just needs good advisors (or should I say, Councilors?) that know their stuff.
>>
>>819193
Let him have his moment of glory
>>
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The Four Kings of the Empire are gathered in Dragonstomb.


>Randalf Chaezar, 21, King of Roggar.
>Javgils Ondalan, 27, Halfling King
>Kazial Ezgielan, 32, King of Paitras
>Staram Kragnan, 74, King of Kragnaal


The format of this Imperia Succession has been determined as DUELS

In the Gladiatorum in Dragonstomb, the Kings of Roggar and Paitras will face in a duel - each will wear a tunic and fight with a standart short infantry sword, with no magic being allowed in any way.


Let the fight begin!
>>
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>>819202
Spectators may place bets and enjoy their time, but the Guards won't tolerate disrputions and fights in the audience.
>>
>>819204
Ill place down 150g on Kragnaal!
KRAG! SURGE
>>
>>819204
Putting money on the final duel being Paitras vs Dwarves, with Staram Kragnan winning and becoming the Emperor.
>>
Rolled 17 (1d100)

>>819202
Using my young age and my speed. I try to keep my distance and strike only the easy targets. To get first blood.
>>
Rolled 46 (1d100)

>>819202
Ezgielan taken stand and point the sword directly at Chaezar, eyes full of pride.
he clears his throat.
"Today you will have the Honor to be beasted I Ezgielan, son of Callian, it is not too late to give up lay down your weapon i won't go easy on you and if you don't manage to keep your head on your shoulder i will not keep responsibility."
with theses words he make a few side step while maintaining his stance and then in a burst of speed charge at great speed to make a violent thrust.
>>
Randalf is forced on the defensive, with no chances to counterattack as he must parry and dodge Kazial's swift thrusts! The duel is to first blood and Kazial has the momentum right now!
>>
>>819208
Changing my prediction, although I'll lose my money with that bet - I feel the spirit of the madmen flow through the Halfling.

Madmen ride eternal, it is known.
>>
Rolled 91 (1d100)

>>819226
After the First thrust a violent roar come out of Kazial's Chest.
He doesn't seem to be stop the charge and in stead rushes with more violent swing to divert the enemy blade to make an oppening, he's aiming not for the chest but the neck!
>>
Rolled 71 (1d100)

>>819226
Counter the attacks and make a opening and cut him up.
"No need to kill, I have a long life in me. I don't want to use this here."
>>
>>819235
Going to kill and not allowing me a chance to give up. Shit tier
>>
>>819263
>literally told you to give up last turn.
Blood and tears, the Elexir of Emperors
>>
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Kazial's attack made a cut across Randalf's chest and neck! The Roggarian King fell to the ground, his hands trying to stem the bleeding. Priests and medics rushed to the arena and managed to prevent our King's death - he is in treatment now. The physicians believe the cut may have affected his breathing and vocal capabilities for the future - he won't be able to sustain higher rates of breathing or raise his voice.


The next duel is between Javgils Ondalan, King of the Halflings, against Staram Kragnan, King of the Dwarves of Kragnaal and Ellstelg. The rules are the same as before - short sword, no armor, no magic, first blood.
FIGHT!
>>
>>819276
LOP HIS HANDS
>>
>>819276
I BET 5 GOLD ON THE HALFLING
>>
>>819286
I'll take that bet
>>
>>819286
>>819276
SECONDING THIS MAN'S BET
>>
Rolled 97 (1d100)

>>819284
forgot roll
>>
Rolled 17 (1d100)

>>819292
The halfling, silent and focused, attempts to turn his enemy's blow aside, then drives his palm hard into the dwarf's chin.
>>
Rolled 75 (1d100)

Dan III son of Dan II sprays a shower of fire like last time. But this time Jerry III joins in and shoots a gout of frost to mingle with the fire creating a wonderful display.

A hat is just under them in case people want to donate.
>>
The dwarven king's sword sliced right into the halfling's hand, making a wound between two of the fingers of his left hand, almost splitting it in two at the middle, with plenty of blood flying in every direction.
The fight is over, Staram Kragnan wins.

There are now five days of rest before the final fight. The two remaining contenders, Staram Kragnan and Kazial Ezgielan can use this time for preparations - the same rules as before will be used in the next fight. Contenders - rest, enjoy your laurels or perhaps train up for the next fight - it's up to you.
>>
>>819300
*sigh* betting on the dwarven fucks then.
>>
>>819276
A shame that our King had to be injured in such a way.
>>
Rolled 90 (1d100)

As Ez picked up his sword he emited an audible sigh of everything but relief.
He knew what to do to set his plan in motion.
This is for the Emperor's Crown, the legions, a way to expend his realm, eternal glory and so what if a little blood has to be spilled on the way, what does it matter.
As he start walking toward the Undersized Drunkard, he reverse the grip of his sword, he stood ready to pull this technique, in two stroke on to disarm and one to kill he will end this duel by violently stabbing the smaller man from above into his chest... that is if the Gods wills it.
>>
Rolled 55 (1d100)

>>819276
Well I still didn't use my faction roll. So I guess it's to fix up my fucked up neck.

So the King send out for the best healers and herb people around the world. To try a way to at least improve the King neck that was fucked up or try to figure out what is fuck up about it.
>>
Rolled 27 (1d100)

>>819300
Gonna try and get my portrait of Staram signed by Staram!
>>
Rolled 64 (1d100)

>>819300
Gonna enjoy myself a little bit before the event of course.

(this is for being /comfy/ at the contest)
>>
Rolled 97 (1d100)

>>819313
>>819300
Time to be /comfy/.
>>
>>819308
I'll send my priests, as they are skilled in healing, but the wound is deep and damaging.
>>
Rolled 39 (1d100)

>>819300
Gonna try and train a bit before the big match. Maybe learn some proper lop techniques
>>
Rolled 21 (1d100)

Rolling for salt over losing to Roggar's weak ass king
>>
Rolled 30 (1d100)

>>819313
Rolling for /comfyness/
>>
>>819308
The king can have my special brew of honey. And I will help him anyway I can.
>>
Rolled 64 (1d100)

>>819326
no, like this my friend.
>>
Rolled 98 (1d100)

>>819300
Im going to meet up with any military leaders from the other nations and see if they want to put together an imperial war council nothing set in stone just a suggestion.
>>
Rolled 83 (1d100)

>>
Rolled 66 (1d100)

>>819300
Anthony Lectre, having already gotten pretty drunk, wanders the arena spouting anti-Paitras rhetoric and insulting various people.
>>
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>>819306
The stab flies true right into the chest and loud soud of wood and steel is heard and the sack of hay made in the image of a dwarf stands opened as would a gutted fish, This probably more than the 40th he gutted a sack of hay on a stick on this day.
But stress overcome and he still anticipate the match greatly.
Perharps practice makes perfect but on the 5th day only did he stop.
For his last few swings he took a slab of meat he stole from the feast.
As he leaved the room a single servant came in and could see this horendous sight.
>>
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https://www.youtube.com/watch?v=ioE_O7Lm0I4

Both fighters trained. Kazial was focused and determined, but Staram got annoyed with one of his sparring partners on the 3rd day and spent the 4th day getting drunk, while the 5th day was used for recovery.


It's the fateful day in early summer now - great weather for a fight as the Gladiatorum is filled with spectators!


The fighters are equipped with a tunic and a short sword, magic is not permitted. The fight is to first blood! Begin!
>>
>>819367
Lop his hand
>>
Rolled 74 (1d100)

>>819367
Ez Knew what to do, muscle memory kicked in, it was to be over very quick or his stress would come back, for now he acted on instinct knowing what to do he came forward, Not as a Fighter but as a Murderer.
>>
Rolled 39 (1d100)

>>819377
Forgot roll
>>
Rolled 87 (1d100)

>>819380
>>819381
Anthony, stumbling about in the crowds, attempts to get a chant going: "YOU BOTH SUCK! YOU BOTH SUCK!"
>>
Rolled 83 (1d100)

A new partnership has been founded between the Duchy of Virinium and myself. My magicians will record their knowledge to be entered into their grand library... with this, a knowledge bank not seen since the time of Nayte shall be restored to Roggar.

>>819388
JOINING IN
>>
Rolled 54 (1d100)

>>819388
Phil III assists in making the chant louder.
>>
>>819380
>>819381
I dont think the Krag surge had the reach it needed to win the election.
>>
Rolled 30 (1d100)

>>819388
JOINING IN

BOO THE NONROGGARIAN KINGS
>>
File: DONE.jpg (3.53 MB, 2786x3494)
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https://www.youtube.com/watch?v=ddymqt28uwo
>>
>>819393
This knowledge bank... Is it open to public?
>>
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Kazial was faster, more agile and precise - he struck the dwarf with a swift cut to the shoulder before Staram could even properly perform a lop. The wound was not severe, but it was enough - the fight was over in less than 30 seconds as a new Emperor has been proclaimed!

Year 484

>>Population:9728k
>>Food production:8/10
>>Food stockpiles:8/10
>>Resources:8/10
>>Trade:8/10
>>Finances:8/10
>>Morale:8/10

>>Buildings: stone roads,highways,harbours, barracks monuments,classical,arched, domed temples, Academies,schools, sewers,watermills,hospitals, baths;
>>Economy:stanartised manoral agriculture,stable currency
>>Culture: basic schools,good festivals and folk culture, Codex books, dragonslaying, quality arts, warrior cult, Timor's Eve, pilgrimages
>>Technology:heavy plough,horse collar,water mill,concrete,sewers,stirrups,advancing steel,improving medicine,improving natural science,medium mechanics,medium crafts,improving textiles,compass
>>Government:advancing bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic:MAGA, medium golemancy, medium alchemy,advancing enchantments, improving spellweaving
>>Military:8000 iron hoplites,8000 iron swordsmen,11000 archers, 6000 human cavalry, 6000 centaurs,3000 ogres,12 000 goblin soldiers,6000 norse warriors, various local miltias and faction troops
>>Navy:25 quadremes,5 hexareme, 60 longships
>>Religion: old gods shamanism, Pantheon worship

>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>>
>>819401
No, it is not at the moment, open to the public.

>>819402
>I

OPERATION FIRESTARTER
>>
>>819402
>>E.Government & laws
>>
>>819402
F
>>
>>819402
>I
>>
>>819402
>G.Research & development
>>
>>819402
>I.Diplomacy & war
>>
>>819405
Well.. then ya know.. theres lots of private knowledge banks about.....................................
Massive ones too
>>
>>819402
>>G.Research & development
>>
>>819417
Aye - but ours will be the best.
>>
>>819402
IT IS TIME
>I.Diplomacy & war

Also Frederic Yalmfrid fell ill recently, his old age finally catched up with him and his court physician give him no more than 3 month until he dies.
You may all send your respects and final words by courier so that he may die in peace.
>>
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>>819402
>C.Construction
A new ruler should seek to gain the love of the people.
What better ways than the construction of public works that will benefit the masses?
>>
>>819431
"Some special brew from the Godric. I don't make you last longer but it will smooth out the pains and it was a sweet taste."
>>
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>>819427
>ours will be da bess
JJDJWDBUASNID

k
Dawg
>not spending a project on it
>Best
>>
>>819431
Dear Frederic,

You were a non shit Yalmfrid. Time will tell if that was an exception to the rule, or the new norm.
>>
>>819431
"Our families may have never gotten along.. And they still dont. We thank the gods for your early departure."
>>
>>819448
A faction roll has already been spent on it, and this was just a post declaring a new partnership allowing MORE knowledge to be stored in it.
>>
Surprisingly, instead of a courier, Anthony Lectre shows up in the Yalmfrid lands, drunk once again. He walks around swearing, calling Frederic Yalmfrid various things to whomever listens, and yelling about Roggarian purity.

Chilton Lectre later sends a letter deeply apologising for his son's actions and offering his condolences.
>>
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>>819431
F Frederic
His deeds were truly amazin. Seriously, sometimes one might believe that it could have only been done by some kind of tactical geniu-CREEEEEEEEEEEEEEED!
>>
>>819402
I
Let the people want it. I give back to the people.
>>
>>819431
A single messanger pidgeon arrives and delivers a Note. On it is one letter. F

In other news the dragon guard and the Rangers of Roggar are doing military exercises with one another to better both our troops.
>>
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>>819431
You were a respected friend and a protector of the people.
I will do my best to guide your heir so that he may live up to the family name and serve our Monarch as a faithful subject.
>>
>>819462
The War Council would be interested in having its Praetorian Guard participate in this exercies if the Dragon Guard and Rangers will allow it.
>>
>>819402
Diplomat Role +2
>I.Diplomacy & war
>>
>>819431
Looks like the "genius tactical mastermind" has once again "won" a battle the battle with Mor.
It's a shame he had to go and hash out the peace details with him.
>>
>>819402
>I.Diplomacy & war
>>819431
Frederic will be missed.
>>
I

Foreign policy has many possibilities - freeform it.
>>
>>819482
My, my, old age has caught up with me it seems.
>>
>>819499
Want to make the post or should I?
>>
>>819505
Not yet mate, we are still hashing out the details.
>>
>>819492
OPERATION FIRESTARTER
>>
>>819515
Alright. Here is a jar of honey hope you like it,
>>
>>819492
>>819519
THIS
>>
>>819519
This
>>
>>819519
Sounds like fun
>>
>>819519
This
>>
>>819519
Very well let it begin.
>>
>>819519
This
Also thinking about royal decrees any ideas?
>>
File: plan.jpg (46 KB, 360x512)
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>>819492
The Norse humiliated our previous Monarch.
It is the solemn duty of our new ruler to avenge this offense and restore our pride once more.
>>
>>819519
kek, sure mate.

>>819519
Thank you. Delicious honey by the way.
>>
>>819402
i.
>>819431
A sea elf courier brings Fredric a box with a note pinned to it and leaves. The note reads in a lovey calligraphy, "May your families sails never catch wind and your ships be lost at sea". Inside the box lays several very large and very rotten fish heads.
>>
Operation Firestarter:
It's gonna be in a few stages
>>Stage one
Sending a golem disguised as a Minotaur to tear down the Zhong wall using mana explosion
>>Stage two
Using slaves cooperators and Barnaby as well as firemages to burn down their food supplies and fields
>>Stage three
Annexing with support from the pop because we have food and were right about slaves being a bad idea and destabilizing and the Zhong Army will be too busy fighting against the Orc barbarians at the breached wall.
>>
Rolled 82 (1d100)

>>819561
Rolling for phase one

THE FIRE RISES
>>
Rolled 75 (1d100)

>>819561
rolling for STAGE 2
>>
File: hold on a sec.jpg (49 KB, 360x512)
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>>819561
My lord Randalf V, Admiral Yalmfrid, fellow councilmembers. I must protest against this plan.

First. It is deeply immoral and unworthy of our nation. We have always conducted ourselves with dignity and honor, not as thieves in the night.

I also lack faith in the probability of success. This plan can fail at every level and would be harmful both to our security and reputation.

Furthermore. Our hated norse nemesis will surely attack our rear if we find ourselves engaged in a war against the Zhong.
>>
Rolled 52 (1d100)

>>819561
Rolling for phase three
:^)
>>
Rolled 76 (1d100)

>>819561
Rolling for stage 2

We're sending in Ranger's men, trained a bit in fire magic by me, to burn supplies in high tension areas where slave-master relations are at a low. We will then pin it on slave revolts.

FOR YOU
>>
Rolled 68 (1d100)

>>819561
Rolling for phase one.
>>
File: zhongian2.jpg (61 KB, 736x490)
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https://www.youtube.com/watch?v=-bzWSJG93P8

Reports have come that after a hole was blown in the Zhongian border wall, black orcs invaded and took over a fort - soon afterwards the region's slaves revolted and killed many of their masters.
When the Imperial Army arrived, backed by dark elves and dragons, the rebellion was quashed.
>>
>>819616
At least we tried.

Who up for C to build a border wall on our southern border.
Or B to get some culture going.
Let have some peace during my rule.
>>
One of the easternmost provinces of Zhongian suffered from a famine that year, before relief could arrive. Tens of thousands of peasants died, many were also left without homes. That's about it, really. If anybody thought this would make an Empire collapse, they were fooling themselves.
Year 485
>>Population:9822k
>>Food production:8/10
>>Food stockpiles:8/10
>>Resources:8/10
>>Trade:8/10
>>Finances:8/10
>>Morale:8/10

>>Buildings: stone roads,highways,harbours, barracks monuments,classical,arched, domed temples, Academies,schools, sewers,watermills,hospitals, baths;
>>Economy:stanartised manoral agriculture,stable currency
>>Culture: basic schools,good festivals and folk culture, Codex books, dragonslaying, quality arts, warrior cult, Timor's Eve, pilgrimages
>>Technology:heavy plough,horse collar,water mill,concrete,sewers,stirrups,advancing steel,improving medicine,improving natural science,medium mechanics,medium crafts,improving textiles,compass
>>Government:advancing bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic:MAGA, medium golemancy, medium alchemy,advancing enchantments, improving spellweaving
>>Military:8000 iron hoplites,8000 iron swordsmen,11000 archers, 6000 human cavalry, 6000 centaurs,3000 ogres,12 000 goblin soldiers,6000 norse warriors, various local miltias and faction troops
>>Navy:25 quadremes,5 hexareme, 60 longships
>>Religion: old gods shamanism, Pantheon worship

>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>>
>>819648
>F
>>
>>819648
>G.Research & development
>>
>>819648
A.
Food is nice.
>>
>>819648
F
>>
>>819648
>>A.Food production & growth
>>
>>819648
F
>>
>>819648
A. Starling, as always, welcomes the homeless and will provide a new life for them. We must help these people, regardless of where they come from.
>>
>>819648
f
>>
>>819648
A
Food for the people
>>
>>819648
>A.Food production & growth
>>
>>819648
>A.Food production & growth
Let's make Roggarians fuck more, again
>>
>>819648
>>G.Research & development
>>
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>>819668
Changing my vote to:
>A.Food production & growth

Safeguarding the supply of food is vital.
>>
>>819648
>>A.Food production & growth

All refugees are welcomed within Roggar *Rumors that Nayte is a great place to settle intensify*
>>
>>819648
>A.Food production & growth
After hearing the news of the Zhongian famine we should probably make sure our own food supplies are sufficent.
>>
Rolled 76 (1d100)

A - we work on improving our food production
Event roll
>>
The dwarven republics of Kelregan and Kasvoeg have entered negotiations to join the HPE.
Barnaby's Rest has been returned to the Trusted Adviser after negotiations with the Halflings.
Yuleyas and Selaven, after years of fighting, are back to square one, controlling the same islands as before. They might sign a peace treaty soon.
Mercenaries from the continent did most of the fighting on the islands themselves, while the sea elves fought with their navies.
On more than one occasion, Roggarian mercenaries faced their own countrymen. A contract is a contract.

Year 487

>>Population:10000k
>>Food production:9/10
>>Food stockpiles:9/10
>>Resources:8/10
>>Trade:8/10
>>Finances:8/10
>>Morale:8/10

>>Buildings: stone roads,highways,harbours, barracks monuments,classical,arched, domed temples, Academies,schools, sewers,watermills,hospitals, baths;
>>Economy:stanartised manoral agriculture,stable currency
>>Culture: basic schools,good festivals and folk culture, Codex books, dragonslaying, quality arts, warrior cult, Timor's Eve, pilgrimages
>>Technology:heavy plough,horse collar,water mill,concrete,sewers,stirrups,advancing steel,improving medicine,improving natural science,medium mechanics,medium crafts,improving textiles,compass
>>Government:advancing bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic:MAGA, medium golemancy, medium alchemy,advancing enchantments, improving spellweaving
>>Military:8000 iron hoplites,8000 iron swordsmen,11000 archers, 6000 human cavalry, 6000 centaurs,3000 ogres,12 000 goblin soldiers,6000 norse warriors, various local miltias and faction troops
>>Navy:25 quadremes,5 hexareme, 60 longships
>>Religion: old gods shamanism, Pantheon worship

>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>>
>>819730
>F

EXPEDITIONS
>>
>>819730
>G.Research & development
>>
>>819730
I

Can we attack the Barb King now? He's a seedy fuck and has been genociding humans within his realm.
>>
>>819730
>G.Research & development
>>
>>819730
>B.Culture & religion
Expanded education for the masses
>>
>>819730
>G.Research & development
>>
Rolled 45 (1d100)

event roll
>>
>>819730
G
Nice Inky on getting that back. You have my thanks.
You get the just useless title of Silver Knight for getting Trusted city with the silver mine back.
>>
>>819730
D.
>>
>>819730
i. We need to support Yuleyas in their time of need. Those Selaven dogs are not to be trusted
>>
Rolled 2 (1d2)

R&D
Pick as many as my dice allows you to.
A.Agricultural technology
B.Naval tech
C.Metallurgy
D.Construction technique
E.Study Zhongian tech
F.Study High elven tech
G.Other ideas
>>
>>819730
E
Indeed, a contract is a contract. One day I hope to gain a small island.

>>819750
Ragrar had a wedding. It was a little underwhelming.
>>
>>819794
>E
>F
We need this, they have some extremely well made technology
>>
>>819794
B
E
>>
>>819794
>D.Construction technique
>F.Study High elven tech
>>
>>819794
>A.Agricultural technology
>E.Study Zhongian tech
>>
Rolled 41 (1d100)

>>819730
D.Construction technique
E.Study Zhongian tech
>Selaven
Alright I guess I throw in some mercs from the Selaven sides here is the roll.
>>
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>>819794
>A.Agricultural technology
>D.Construction technique
Waterways, canals, irrigation etc.
>>
>>819794
C.F
Send mercs to Yuleyas to show support for our brethren in their time of need
>>
>>819794
>A
>D
>>
>>819794
A
D
This >>819819
>>
Rolled 13 (1d100)

>>819828
roll for merc help
>>
>>819819
supporting
>>
>>819819
Supporting this

Change from DE >>819818
>>
>>819794
C
F

>>819818
>>819838

Do we even need to roll for mercenaries still? Or is the original roll the only roll that counts? I doing this for profit and gains.
>>
>>819854
i dunno desu, i just did it because ink did
>>
>>819854
Well I never send mercs until now. So I think it's for the first time. Which I'm going
>>
>>819860
>>819865

Ah, best of luck to you all then. I do wonder if a Kingdom would give an island away for good service?
>>
>>819877
Nah that will be too easy. It took a nat 100 for me to get the island I have. To buy it off the sea elves cost a good chunk of money
>>
>>819881
kek, and if the Kingdoms become desperate? I would think in dire times all options are on the table.
>>
>>819794
>E.Study Zhongian tech
>F.Study High elven tech
>>
A&D - improving our horse collar and plough designs, developing waterways and canals to irrigate farmlands further away from fresh water sources - with a bit of magic sprinkled in to help along, we will make our lands flourish.

Selaven and Yuleyas fought for another two years - in the final battle, the Pantheonic forces of Selaven managed to take the important island of Meldemas, where large forces of mercenaries fought on both sides to protect the harbor city.
A peace was signed through which Yuleyas has conceeded its four northwestern islands to Selaven, whose fleet had a great superiority in numbers after the final battle and could've possibly gone on to attack more islands.

Year 489


>>Population:10204k
>>Food production:9/10
>>Food stockpiles:9/10
>>Resources:8/10
>>Trade:8/10
>>Finances:8/10
>>Morale:8/10

>>Buildings: stone roads,highways,harbours, barracks monuments,classical,arched, domed temples, Academies,schools, sewers,watermills,hospitals, baths;
>>Economy:stanartised manoral agriculture,stable currency
>>Culture: basic schools,good festivals and folk culture, Codex books, dragonslaying, quality arts, warrior cult, Timor's Eve, pilgrimages
>>Technology:heavy plough,horse collar,water mill,concrete,sewers,stirrups,advancing steel,improving medicine,improving natural science,medium mechanics,medium crafts,improving textiles,compass
>>Government:advancing bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council, Holy Pantheonic Empire;improving medicine
>>Magic:MAGA, medium golemancy, medium alchemy,advancing enchantments, improving spellweaving
>>Military:8000 iron hoplites,8000 iron swordsmen,11000 archers, 6000 human cavalry, 6000 centaurs,3000 ogres,12 000 goblin soldiers,6000 norse warriors, various local miltias and faction troops
>>Navy:25 quadremes,5 hexareme, 60 longships
>>Religion: old gods shamanism, Pantheon worship

>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>>
>>819932
>F
>>
>>819932
I
>>
>>819932
>F.Exploration & colonization
>>
>>819932
>C
>>
>>819932
>C.Construction
>>
>>819932
>>C.Construction
>>
>>819932
>C.Construction
>>
>>819932
I.
>>
>>819935
>>819932
Switching to F
>>
>>819932
f
I am sorry, People of Yuleyas. One day, we shall all stand together.
>>
>>819932
C
Let's build somethings useful for our nation.
>>
>>819932
>D.Military
Two years conscription for all males. The state decides if it will be as soldiers or doing physical work.

If we have that already then pretend I said more legions instead.
>>
>>819932
F
For both Yuleyas and muh profits. (Also Vote)

We need to find some resources.
>>
>>819936
changing to C
>>
>>819965
Only for the males? All Roggarians should serve, for all are powerful.
>>
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>>819988
Hah! Good one!
A woman's place is in the kitchen, everybody knows that.

Who will look after the house while the husband is out fighting?
>>
>>819998
Women are heavily important in my culture, for the mother of the sea watches over us. Do not insult them or it will anger her.
>>
>>820013
Oceanus the Councilor is from a different land with a different culture.
>>819998
And trusted Councilor please respect Oceanus own culture.
>>
Construction - infrastructure is as good as it could be right now
Pick one or two projects
A.Various public works - irrigation, mines, aqueducts, etc.
B.Culture centers
C.Entertainment centers
D.Military centers
E.Educational centers
F.Wonders
G.Other
>>
>>820026
A.
F.
>>
>>820026
>F.Wonders
NATIONAL BANK
>>
>>820026
>A.Various public works - irrigation, mines, aqueducts, etc.
>B.Culture centers
>>
>>820026
A
E
>>
>>820026
>D.Military centers
>F.Wonders
>>
>>820026
>A.Various public works - irrigation, mines, aqueducts, etc.
>B.Culture centers
>>
>>820026
A
D
>>
>>820026
>F.Wonders
>G.Other - Bank
>>
>>820026
A
E
>>
>>820026
A, D
>>
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>>820021
As he is the immigrant he should assimilate and adapt to our cultural norms.
I mean, do we want parallel societies where women are (shudder) allowed to wear pants!? What would the world come to!?
>>820026
>A.Various public works - irrigation, mines, aqueducts, etc.
>E.Educational centers
>>
>>820026
A
E
School for the kids and food for everyone.
>>
>>820026
A
E
>>
>>820026
E
F
>>
Rolled 44 (1d100)

A&E

Final event roll
>>
>>820056
Or maybe you should take some notes from my more enlightened culture. You're only weakening yourself, my foolish friend.
>>
>>820056
kek, love the aliens picture btw.
>>
>>820127
I'm rather fond of it. Tries to use it sparringly to maintain the effect.
>>820112
I guess diversity might be our strenght after all.
>>
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Duke Swifthands organized a great mission to the south - to aid in the conversion of the Black Orcs, he reoutfitted Sentinel Prime and sent him along with a force of priests and golemancers - the mighty golem would aid a potential Pantheonic chieftain in unifying the badlands.
In a way that has happened, but not quite as Duke Swifthands envisioned it...
A Black Orc warchief by the name of Gerkrank led his warriors in a surprise attack on the goblins - the orcs lost many men to Sentinel Prime's defences, but the goblins controlling him were overwhelmed and captured.

In a letter to the Duke of Gobbopolis, the Great Warchief has expressed his thanks at this wonderous gift that he will now use to unite the Badlands. Gerkrank has accepted Stoman and Kovag and through them has opened up to the worship of the Pantheon. He has united the northwestern badlands under his banners and has the largest force in the region now, but there are rumors that forces are gathering to oppose him - tales of Dark Dragons being spotted have reached us.

A.Send an army to retake Sentinel Prime!
B.Send an army to support Gerkrank's conquest
C.Send a bit of support(advisers, priests) to Gerkrank
D.Stay neutral
E.Other
>>
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With the return of Barnabus' Rest to Roggar and to the Advisers, a victory parade is held.
The 15th Trusted Adviser rides a white horse ahead of his troops, accompanied by all those who strove to make this possible; Lord Nicc of the Dragon Guard, Imperator Damoetas, Duke Foreman, Duke Reinhard of Godric and the Duke of Virnium to mention a few.
Along with the column follows the casket of Corneilius, whom may finally be laid to rest in his home.
As the column comes to rest in the towns center, the 15th lays a wreath at the foot of the statue of Barnabus the Bookwright. The Halfling Kingdom flag is lowered and is replaced with the Silver skull and crossed Scrolls of the Advisers and the Black Dragon Skull on a red field of Roggar.
The ceremony comes to an end with the unveiling of a previously indefenitely covered Statue of the 13th Trusted Adviser (seen holding the letter he so famously used to insult Ledvelast) that was crafted by the Duke of Virinium.
These are great times for the Advisers. The 15th sends his thanks to those loyal friends whom go to make Roggar, Roggar.
>>
Send the terrorists to The Badlands to fuck up his army.
>>
>>820211
E. Apologies, friends, but I feel I must follow the buzzards. I pray you prove me wrong, but in the event the dark dragons come for me, I cannot resist.

Until then, Starling shall remain closed off. May the gods have mercy on us all.
>>
>>820211
>A.Send an army to retake Sentinel Prime!
GIVE IT BACK REEEEEEEEEEEEEE
PRIVATE TECH
>>
>>820211
>A
WE CANT ALLOW THIS TO GO UNPUNISHED
>>
>>820211
D
>>
>>820211
B.
Ain't even mad, let's kill that dragon.
>>
>>820211
A
Yeah them blacks can't have our shit.
>>
>>820211
>B.Send an army to support Gerkrank's conquest

He better give that damn golem back.
>>
>>820227
BARNABY YOU ARE THE ONLY ONE WITH A MIGHT THAT MATCH SENTINEL
DO NOT SIT IDLE
>>
>>820211
>B.Send an army to support Gerkrank's conquest
>>
>>820211
>B.Send an army to support Gerkrank's conquest
>>
>>820211
B
>>
>>820211
>D.Stay neutral
Volga doesn't for the pantheon, nor does he care about orcs
>>
>>820211
E
So the Dark Dragon's have been spotted? I wish to confirm the report, preferably in person.

>>820213
You are a friend, Trusted Adviser. No thanks are necessary.
>>
>>820235


Fuck Orcs. Fuck Sentinel Prime. Fuck the Pantheon. Fuck Dragons. Fuck Dark Elves.

At this point, fuck the 'good' Duke Swift-Hands as well, and the rest of those shitty green things overpopulating Roggar called 'goblins'.
>>
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>>820222
Changing my vote to
>B.Send an army to support Gerkrank's conquest
Dragons must be removed, they're bad news for all
>>
>>820251
>>820235
>>820211
Actually, I'll switch to A.
>>
>>820271
Change to B
>>
>>820211
>A.Send an army to retake Sentinel Prime!
>>
Voting A
>>
>>820211
A
>>
>>820319
changing to b
>>
>>820211
>>820249
E
You can use my vote to choose whichever moves this along faster. (kek)
>>
changing to A for real this time. no changies
>>
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>>820225
>>820218
>>820229>>820270
>>820319
>>820322
>Actually aiding Dragons
>DARK DRAGONS
>>
>>820352
Rumors, my friend. We don't know if there are Dark Dragons about or if thats what they want us to think. Either way, we should prepare for war.
>>
>>820352
Voteshaming, clearly a good idea!
>>
>>820211
E
Prepare for war, wait and see what happens.
>>
>>820211
Are we still at a deadlock mates?
>>
>>820400
Yes and you don't want to break the tie :^)
>>
>>820400
Yes, please just vote A so we don't have to fight dragons.
>>
>>820211
A
>>
>>820400
kek
1- A
2- B
Let the dice gods have their way.
>>
Rolled 1 (1d2)

>>820417
Don't blame me, I'm an old man.
>>
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>>820417
Here, You deserve this.
>>
>>820417
And you still don't roll

wew
>>
A
>>820218
>>820225
>>820229
>>820270
>>820316
>>820345
>>820322
>>820417
>>820410
B
>>820228
>>820231
>>820237
>>820242
>>820245
>>
>>820430

>>>820427
>didn't roll
>>
>>820440
Well I was on a post timer and I wanted to post it sooner but you were too quick
>>
>>820446
>old man
>quick
Damn son, you don't know how good that compliment feels.
>>
A
How many troops should we send?
A.A small, but elite task force
B.A legion
C.A few legions
D.A proper army of multiple legions
>>
>>820458
D.
>>
>>820458
A
>>
>>820458
>A.A small, but elite task force
meme choice for a meme war
>>
>>820458
>A. A small, but elite task force
We take an elite force find sentinel rig him to blow them run.
>>
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>>820458
>A.A small, but elite task force
>>
>>820458
>A.A small, but elite task force
>>
>>820458
>A
>>
>>820458
D.A proper army of multiple legions
>>
>>820458
>A.A small, but elite task force
>>
>>820458
A
And we should have a Legion on standby incase things get out of hand.
>>
>>819648
In the year 485, ex Count Mecenas Vasentius returned to Vaesgyolis exhausted and extremely beaten up. Apparently he attacked a group of Goblin monks carrying a statuette of Domna, claiming that they were Orc slavers carrying a damsel away. His Halfling squire, Sanch Belly, carried him into the palace, when, regaining his sanity for a while, thanked him for being with him during his final years before passing away.
He has since then become rich by publishing a book detailing their adventures, titled Don Mecenas the Mad.
F
>>
Seems we'll send an elite force.
Volunteers? You may send named characters or perhaps some of your personal troops.
GIVE NAMES AND/OR NUMBERS OR ELSE FUCK OFF.
>>
>>820458
>A
An army is an easier target to a, how do you call it, GIANT MACHINE OF DEATH
>>
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>>820496
Nuzzo Vasentius and his sister Asella will go, with 5 mounted priests of Gyolas and 15 elite light cavalry.
>>
>>820496
Sending Balor, a talented fire mage and demon (who has a highly potent mana potion in case he needs to go full demon mode) and an entourage of 4 more fire mages, talent of varying degrees.
>>
>>820496
Sending Captian Randalf not the king with 5 magic wall men with him.

The Captain is a expert sword fighter and crossbow man. And magic men do illusion and element magic.
>>
>>820496
Ill send Bekil the Minotaur along with 20 other minotaurs from the Bovineguard
>>
>>820496
sending an elite force twenty men and a War Councilor
9 sworsmen
4 archers
3 medics
4 golem experts
>>
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I will remain behind to look after paperwork and accounting. It might not be as glorious as heroic adventuring, but it's a sacrifice I make willingly.

Best of luck fighting the gigantic orcish horde, Sentinel Prime and the dark dragons. You'll probably need it.
>>
>>820496
I will send the leader of the Devestators who is simply called "The watcher" and equipped with his artifacts. He will be leading 15 of the best Devestators, they are equiped with quite potent weaponry although not on the level the watchers weapons are.
>>
>>820492
I here is some honey
F


>>820496
Let's I'll be sending the father of Reinhard. Son of Rolf. He's getting old and want to see glory before he goes.

He is in his 60s and has with him so breathable armor with neck armor.

He is skilled in the bow as he has a Elven bow and magic of healing. He bring potions of mana and heal just in case.

With his is the Wolf Guard just And

So Amwolf and a elite force of 15 men.
2 medics,
4 mintouars,
2 golem
4 sword men.
1 Ogre Demon
>>
>>820524
Eh, lets say Bekil has one halve of the Axe Artefact
>>
>>820496
I am too old to go on such adventures, and my children too young for such matters. The adventurer Lo Ki shall go along with a joint force of 7 Rimor Legio adventurers and 7 Band of the Demon mercenaries, both of which contain some warriors, mages, and a combat medic each.
>>
>>820560
Oh yeah Orge demon is like 130+ years since I got him so he's great at fighting
>>
desu I'm too tired to cary on tonight and I've also got stuff to do fairly early tomorrow.
Assemble a team and I'll be back at 1-2 PM EST Sunday so we can go on this black ops mission.
>>
>>820585
Night, OP
>>
>>820585
K, Night Civ. Good session today.
>>
>>820496
10 golemancers and 20 golems. all equiped with the finest picks.

Phil III
Jerry III
and
Dan III himself
>>
>>820492
A shame that such a noble man met his end in such a way.
>>
>>820657
No Tom? I think Jerry would like him.
>>
>>820660
He did bang his fair share of statuettes and killed a bunch of mills, not bad for a 95 year old.
>>
>>820682
Pretty amazing, considering mills don't exist.
>>
File deleted.
>>820747
Water mills.
>>
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>>820755
Wrong pic
>>
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>>820755
Honey

Please buy

>>820761
Honey

Please buy
>>
>>820764
Weren't we buying honey from the Godrics pretty much since the Vasentius house started squatting in ruling Vaesgyolis?
>>
>>820802
Yeah that true but since the thread was over and you're the only poster here. I just hey let me put up a picture and this text.

But 'were cool, I would like to buy some horses tho. I want to make a elite horse rider group. And I heard your horses are the best in all of Rogger.

And your shipment of Special Honey brew will come by by new week.
>>
>>820836
Aw yis. The priests do like their swampweed mead.
And sure, we can give you horses.
>>
made this list to help keep track of things

Nuzzo Vasentius, Asella 5 mounted priests of Gyolas and 15 elite light cavalry.

Balor, a talented fire mage and demon (who has a highly potent mana potion in case he needs to go full demon mode) and an entourage of 4 more fire mages, talent of varying degrees.

Captian Randalf not the king with 5 magic wall men with him. The Captain is a expert sword fighter and crossbow man. And magic men do illusion and element magic.

Bekil the Minotaur( Bekil has one halve of the Axe Artefact) 20 other minotaurs from the Bovineguard

1 War Councilor
9 swordsmen
4 archers
3 medics
4 golem experts

leader of the Devestators who is simply called "The watcher" and equipped with his artifacts 15 of the best Devestators, they are equiped with quite potent weaponry although not on the level the watchers weapons are.

Amwolf (Elven bow and magic of healing and potions of mana and heal )plus an elite force of 15 men.
2 medics,
4 mintouars,
2 golem
4 sword men.
1 Ogre Demon(135 years combat experience)

adventurer Lo Ki and 7 Rimor Legio adventurers and 7 Band of the Demon mercenaries both of which contain some warriors, mages, and a combat medic each.

10 golemancers and 20 golems. all equiped with the finest picks.
Phil III
Jerry III
and
Dan III himself
>>
>>820891
maybe well have a forward group thats more shrunken down while the rest is backup and support forces
>>
>>820891
ok as dragon commander im making the forward group for this operation the leaders of each factions present group or up to two of their men if they dont want to risk the named person or not add anyone onto the forward group

the fall back group is made up of our reserves in case something goes to shit
>>
The Daughters of Divata retake the town they gave to the gnomes due to them not using it, therefore they remilitarize it and take over the empty town and recolonize it.
>>
Rolled 90, 51 = 141 (2d100)

>>819932
I missed the roll. Though I tried to deal with it. "Beans" and those infections.
>>
>>821430
But the town is used senpai
>>
>>821498
Well then nevermind, but they're mildly discontent with the new leader.
>>
>>820496
>>821489
Gordon Icehewn and a dozen (12) of his best spearmen.
>>
>>820936
Might I suggest making the forward group consist of Balor, Bekil, Captain Randalf, Vasentius, Amwolf, and Centurion's War Councilor?

It would allow for a small recon team of 6 of our best men to get in and out easily.
>>
>>821674
Hare your forgetten my serkit Half elf spy. She be a high elf, ready to pleasure the enemy with her blade named Emila
>>
>>821693
sure, throw her in there to replace the War Councilor in my opinion.
>>
Rolled 16 (1d100)

Can't stay up when the thread runs so here is my faction roll of getting lizards into my lands. My last 35 was not counted or the past roll
>>
>>821693
>>821705
A group of seven
Balor, Bekil, Captain Randalf, Vasentius, Amwolf, Emila, and my war councilor Roparz.
>>
File: War Map.png (3.31 MB, 5906x5906)
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Our force is gathered in Dragonstomb - with supporting staff, it numbers around 150.

We must choose a path
A.Through the centaur lands, across the steppes - two months travel one-way
B.By ship to Zhongian and then by land, through the Wall(half a month by ship and another half a month by land)
C.Through Ezirin and the mountains(up to three months)
D.Other
>>
>>823381
>B.By ship to Zhongian and then by land, through the Wall(half a month by ship and another half a month by land)
>>
>>823381
>B
Time is of the esence.
>>
>>823381
C
>>
>>823381
>B.By ship to Zhongian and then by land, through the Wall(half a month by ship and another half a month by land)
>>
File: 1478629328409s.jpg (3 KB, 125x93)
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>>823381
A.

SLOW
AND
STEADY
>>
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We've reached one of the Fortresses on the Zhongian Wall that separates the Empire from the steppes and badlands to the east.

We need to decide on a strategy now for when we enter the badlands:
A.Go straight for Gerkraknk so we can find Sentinel Prime
B.Meet with another rival tribe, possibly enlist their aid
C.Other
>>
>>823421
A

B will cost us time and make us easier to spot.
>>
>>823421
>A.Go straight for Gerkraknk so we can find Sentinel Prime
>>
>>823421
>B.Meet with another rival tribe, possibly enlist their aid

One of the Rangers speaks up after being whispered to by the Watcher.

I believe it would he best to enlist the aid of a rival tribe as a distraction so we could disable Sentinel Prime with minimal casualties while they take the brunt of the damage.
>>
>>823421
B.
SLOW
AND
STEADY
>>
>>823421
>B
C A N N O N F O D D E R
>>
Volrak, Primzak and Mordag are three tribes that we might get to help us
Give me three 1d100 rolls
>>
Rolled 7 (1d100)

>>823465
>>
Rolled 5 (1d100)

>>823465
Rolling
>>
Rolled 55 (1d100)

>>823465
>>
Rolled 42 (1d100)

>>823465
Here.
>>
Rolled 41 (1d100)

>>823465
Rolling to see what I would have gotten had I spotted this first
>>
>>823467
>>823469
>>823470
HOW
>>
Rolled 9 (1d100)

>>823467
>>823469
>>823470
>>823473
>>823480
L-LOW ENERGY!
>>
Rolled 36 (1d100)

>>823520
:^(
>>
Rolled 1 (1d100)

>>823524
It will get better...maybe :^(
>>
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We'd sent scouts out to the three promising tribes - the Mordrag quickly replied positively and invited us to come to their lands.
It turns out that this tribe has in recent years taken to worshipping the Pantheonic God of Death, Mor - their old tribal name was Rishdag. Their lands sit atop ancient burial grounds that are sacred to them and the worship of Mor easiyl came to them as missionaries came to these lands.
This tribe's chieftain, Smorkot, welcomes us and discusses strategies to form a coalition against Gerkrank - the strategy meeting is interrupted by news - Warchief Gerkrank has allied himself with the Volrak and Primzak tribes. The scouts we sent to those tribes haven't returned yet.
The forces of Gerkrank and his two allied forces are now encroaching on Mordag territory.

A.Prepare our forces for a fight!
B.Send negotiators to Gerkank
C.Turn tail and escape through the pass in the east, towards the unexplored desert
D.Other
>>
>>823529
B

We must alsooo prepare our forces for battle, in case this goes south.
>>
Rolled 99 (1d100)

>>823527
I should just kill myself already :^(
>>
>>823529
B.
We gotta stay SLOW and STEADY
Praise Guac!
>>
>>823529
>D

A ranger speaks up. "If we retreat to the Dwarves towards the mountain we can most likely get help from there."
>>
>>823529
>D
Escape East, and while Gerkrank is busy murderfucking the Mordags, we go around and enter their land, stealing the golem and fucking right off.
>>
>>823557
The ranger has a point im not sure we can hold this ground against this horde with our current force or get to sentinel.
>>
>>823529
>>823557
>>823565
Agreeed, thiiis iiisss theeee beeest plaaan. Switchiiing from myyy ooown ideeea.
>>
We're gonna hightail it and go towards the dwarven mountainpeaks
Give me a 1d100 roll
>>
>>823557
>>823529
I will cover your retreat.
>>
Rolled 41 (1d100)

>>823595
>>
Rolled 16 (1d100)

>>823600
>>823595
Nah senpai i gotchu
>>
Rolled 59 (1d100)

>>823595
>>
Rolled 86 (1d100)

>>823599
>>823595
>>
Rolled 31 (1d100)

>>823595
Oh boy why did we bring an all cavalry regiment
>>
We managed to escape to the mountains - our outriders reported that the Mordag forces were quickly crushed after the Chieftain fell in battle - Sentinel Prime was spotted leading Gerkrank's charge...
A.Go to negotiate with Gerkrank.
B.Go towards the desert
C.Look for the dwarves
>>
Hello
I'm here for the trip
>>
>>823630
>C
>>
>>823630
>C.Look for the dwarves
>>
>>823630
C
>>
>>823630
>C.Look for the dwarves
>>823634
>>823634
>>
>>823630
C
>>
>>823630
>C
M O R E C A N N O N F O D D E R
>>
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We journey through the canyons, following a road on which carts and horses have passed before. Stopping on the bank of the river for rest, it seems as though someone's watching us - the sun is setting and from the nooks and crags one of the scouts says he can hear something - as the camp is raised on alert, an armored warrior approaches us in plain sight. A dwarf, though with features and equipment unlike that of the dwarves in our Empire.

He begins speaking - the guards nearby, not knowing his language, call for someone who can speak dwarvish. These southern dwarves speak a dialect of the language that the ones in the north use, but we can mostly understand what he's saying
"What do you do here in lands of Petrekshan, warriors from far?"
>>
>>823683
weve come seeking aid agaisnt the orc horde to the west.
>>
>>823683
We are seeking refuge from the orcish horde that lay outside your doors. We seek to destroy or retake a super golem, a weapon taken from us by the horde.
>>
>>823683
A good place to sleep, as well as any.
>>
>>823683
We need some help taking down a huge golem and some black orcs. You would be rewarded since there will be less black orcs raiding you. And maybe you want something in return as well.
>>
>>823704
Oh, whys your sword curled too?
>>
>>823683
I know you must have heard something about the nearby horde if they continue to grow they will eventually threaten your lands.
The reason the warchief is so powerful is due to a golem that he uses to maintain his authority if we take it from him he wont be able to maintain control of his horde but we need help to separate him from it.
>>
>>823716
Indian whipsword
https://www.youtube.com/watch?v=eMAsCuDFSUI
>>
>>823683
The fuck's wrong with your sword?
"We search for shelter and, maybe, allies aswell."
>>
>>823725
Wew I would not like to hit myself in the feet with one of those.
>>
"Your leaders can speak to our leaders. Your fighters stay here"
A.Go to meet their leaders
B.Tell them to come see us here
>>
>>823751
A
>>
>>823751
A.
>>
>>823751
>A.Go to meet their leaders
>>
>>823751
>A
>>
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Our leaders are escorted to a hidden tunnel entrance a few kilometers away - blindfolded, for security purposes.
The tunnel leads way to a large chamber, like an underground road - enough room for at least dozen men to stand shoulder to shoulder. We get on carts, pulled by oxen, and travel for over a day before reaching the underground fortress-city of Petrek. The dwarves take us to their King, Vihnkel The Old, and his council of lords, or satraps, as the locals call them.
"Men from the Holy Pantheonic Empire - what do you seek here?"

(You may have to try articulating yourselves in a manner that would convince him to aid you, rather than just saying "HELP US PLS")
>>
>>823811
Say, that curled sword the soldier had, how does it work? I've never seen such an exotic weapon before!
>>
>>823811
We seek a temporary refuge until the horde has wandered off, at which point we will go and attack their rear to reclaim our golem. I know reward would be great for any of those who sought to help us in our time of need.

If you do not mind me asking, who, or what, do you worship here?
>>
>>823811
The leader of the orcish horde to the west stole a powerful item from us that he's using to maintain power over his horde were trying to get it back from him.
If they continue to grow they may eventually threaten your realm but if we take back he'll wont be able to hold his tribes together.
>>
>>823811
I am here assisting my nation with there doings, but I must ask, would you like to share the wisdom of age with me?
Gordon is 120+ at this point.
>>
>>823837
This
>>
Rolled 47 (1d100)

>>823824
"You are diplomats from another state, you may stay in this city and be safe here. As for our worship, some of my lands believe in the Pantheon, others still follow the Old Ways. I too once worshipped the Old Ones, but I've since converted."
>>823837
He considers your argument....
>>
>>823860
Let's set up a embassy no matter what the outcome or choice you make. We can be help from up North if you need it in the future and trade with each other.
>>
>>823811
Noble dwarves of the south, we come here as friends. The Empire of the Zhongi, as you may know, is being attacked by the savage hordes of the black orcs. Those orcs have gotten a powerful... Let's say artifact from our hands, and are using it to devastating effect both against the Zhongi men and wichever orc may try to defy their leader. We know that war is a terrible thing, and we are not asking you to send your armies to fight the orcs, but we need help retrieving the artifact. We see that your mighty civilization could be of great help in taking it back from under the orcs' noses. And besides, an artifact as powerful as that on the hands of savages like those is surely a danger to both man and dwarf alike.
>>
"The black orcs, you say? As if Ezirin and his green orcs weren't enough of a problem, the black ones are uniting under some warlord? He may be a Pantheonic worshipper, but I don't need another rabble on my doorstep.
You're looking for some golem of yours that they took? We'll see about that. Call your warriors here, I'll assemble our own forces and we'll march west."
>>
>>823873
Fuuuckin fiiinallly.
>>
>>823873
''Thank you your majesty.''
>>
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Rolled 98 (1d100)

Our force of 150 gathers together with the dwarven army, which numbers 20 000 trained soldiers.

We march out of the tunnels and into the canyons and from there to the edge of the badlands, into orcish territory.
>>
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With swift and coordinated maneuvers, our forces attacked several orcish war camps and villages, crushing all before us - after a month of successful fighting though, we've yet to see Gerkrank or Sentinel Prime.
As it turns out, we've been fighting the Rockfang and Stonkar tribes - the ones Gerkrank hadn't taken over yet. These tribes ruled over lands that the dwarves claim belong to them by right - now the clans of these lands are destroyed, enslaved or forced to flee westwards.
It appears we haven't fought any battles against Gerkrank's forces. The dwarves used this situation and our help to solidify their own positions.
What'll the next move for our party be? King Vihnkel seems cotnent with his new conquests and is already making plans to settle these lands - work is underway on a surface fort already.
>>
>>823942
You've secured a good buffer region for yourself..but if you wish to hold it Gerkrank and the golem still needs to be taken care of.
>>
Rolled 73 (1d100)

>>823942
We should just uhhh... stay /comfy/ in dorf lands
>>
>>823949
"Fair point, lads. As I see it, there's three ways we could do this"
A.Straight-forward fight
B.Attempt infiltration and sabotage
C.Negotiations
>>
>>823949
This
>>
>>823953
>B

If this fails we will need to meet them in battle
>>
>>823953
>B
SNEAKY BREEKY
>>
>>823953
>B.Attempt infiltration and sabotage
>>
>>823953
>B.Attempt infiltration and sabotage
''We have an elite team that could sneak into the warchiefs camp at night to deal with the golem.''
>>
>>823942
>>823953

Oi, all of yous fancy nobles and dorfs, 'and some of these here orcs o'er to me. Me and th' boys'll rough em up a little, see if they don't know nuffin, eh? Can't 'urt to know yer enemy and all 'at.
>>
>>823953
B
>>
>>823953
C.
>>
We'll try to sneak past enemy lines and strike at Sentinel Prime and then get out!

CHAOS ROLL!
Give me three rolls, the roll that's neither highest, nor lowest, is the result
>>
Rolled 96 (1d100)

>>823990
>>
Rolled 85 (1d100)

>>823990
>>
Rolled 31 (1d100)

>>823990
>>
Rolled 70 (1d100)

>>823990
Aight boys, GO GET EM!
>>
Rolled 87 (1d100)

>>823990
>>
Rolled 95 (1d100)

>>823990
>>
Rolled 85 (1d100)

>>823990
yay
>>
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Through use of infiltration tactics and magic, we managed to sneak past the orcish lines and are now on the outskirts of the Warchief's camp.

Preliminary scouting reveals that Sentinel Prime is being controlled by the goblin golemancers still - both the golemancers and the golem himself are under constant guard. The Warchief's tent has also been spotted.

A.Try to take out the warchief
B.Try to take out the golemancers
C.Try to take out the golem
D.Other
>>
>>824017
>B
>>
>>824017
A.
IF WE SHOW THEM WHOS STRONGER, THEY'LL FOLLOW US
>>
>>824017
>B.Try to take out the golemancers
>>
>>824017
B
>>
>>824017
>B.Try to take out the golemancers
>>
>>824017
A. Lemme at 'im, lemme at 'im, LEMME AT 'IM! I'll smash 'is bleedin' brains in, grind em up all good wit' me 'ammer and all 'at. Th' boys'll take out those bastards round th' tent, keepin' guard.
>>
>>824017
B
Take away his biggest gun, and we have a huge advantage over him.
>>
>>824017
B
>>
We'll go in, take the goblins out and get out.
Chaos roll again
>>
Rolled 67 (1d100)

>>824052
>>
Rolled 12 (1d100)

>>824052
May may
>>
Rolled 29 (1d100)

>>824052
>>
Rolled 39 (1d100)

>>824052
>>
Rolled 86 (1d100)

>>824052
>>
Rolled 29 (1d100)

>>824052
We's better get t'do some smashin' later.
>>
Rolled 9 (1d100)

>>824052
I got dis
>>
The orcs are alerted - intruders sneaking into their camp! The alarm is raised and all the fighters are coming at us!
A.Fight our way through them until we reach the target
B.Make a run for it
C.Try to be reasonable now, this is just a misunderstanding!
>>
>>824077
>A.Fight our way through them until we reach the target
>>
>>824077
>A
>>
>>824077
A
>>
>>824077
>A.Fight our way through them until we reach the target
>>
>>824077
A. HERE WE GO BOYS, GET YER WEAPONS READY! OOHRAH!
>>
Everybody roll a 1d100 for your dudes! The fight is on!
>>
Rolled 61 (1d100)

>>824087
>>
Rolled 23 (1d100)

>>824087
LOP HANDS
>>
Rolled 83 (1d100)

>>824087
EVEEERY FUUUCKING TIIIME REEEEEE
>>
Rolled 95 (1d100)

>>824087
The watcher silently draws his bow and prepares to fire.
>>
Rolled 28 (1d100)

>>824087
GOD, I LOVE TH' HAMMERS THE LADS BACK HOME MAKE! PERFECT FOR SMASHIN' ORCS!
>>
Rolled 87 (1d100)

>>824087
Heh,time to shoot some orcs.
>>
Rolled 3 (1d100)

>>824087
Time to use my illusion magic and block or slow down the orge attack with my magic walls.
>>
Rolled 12 (1d100)

yay me!
>>
Rolled 8 (1d100)

>>824087
>>
Rolled 1 (1d100)

>>824087
Illusions and fire magic to help us break through to Sentinel Prime.
>>
Rolled 82 (1d100)

>>824087
USE CONCEALING MAGIC OR WHATEVER GYOLAS CAN DO THAT IS SIMILAR ENOUGH
>>
Rolled 68, 36, 60, 34, 80, 80, 39, 4, 32, 42, 42 = 517 (11d100)

A roll that each one of you will have to meet individualy.
>>
Rolled 85 (1d100)

>>824115
>Rolled 68, 36, 60, 34, 80, 80, 39, 4, 32, 42, 42 = 517 (11d100)

>>824090
Wounds
>>824091
Few losses
>>824092
No losses
>>824095
No losses
>>824097
Ded
>>824099
No losses
>>824100
Down to your leader only
>>824103
No losses
>>824104
Half of your forces lost
>>824105
Anhilated
>>824106
No losses


We slowly move forward through the camp, bodies piling up!
Everybody roll, here's the DC for the next round(if you were destroyed, don't roll)
>>