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>Halloween Edition!

You were not but a humble maid for a fanciful estate in Almace, but alas you were cast out!

Escaping a fate most terrible, you found help along the way, starting out with barely rags on your back, to now a tenuous member of the (very) lower middle class. By the grace of God, fate, or perhaps just luck, your life has changed dramatically in the last year and may yet change still. Something which brings fear as much as anticipation.

>Behold, a pastebin with the previous threads archived, as well as some basic information which someday might be expanded on maybe possibly;
http://pastebin.com/WAYN2D3D

>Supplemental video;
https://m.youtube.com/watch?v=xpvdAJYvofI
>>
>>777582
FIRST FOR DRACONIC MASTER RACE!
And now I'm off to archive the previous thread.
>>
>>777603
Dragon lives don't matter!
>>
>>777619
DRAGON LIVES MATTER!
http://suptg.thisisnotatrueending.com/qstarchive/744498
WE ARCHIVE HISTORY M8.
>>
>Last 'twas left off

Mags (you!) had a pretty busy week, including meeting a special orphaned boy, growing a giant tree, and purchasing a small plot of land just outside the city. For now though, you've got a fest to attend, and will be escorted by that charming soldier fellow from the south. He'll be by your house to pick you up in about two hours, so alongside preparing to go, is there anything in particular you want to do?

>Of notable interest, that Alicia your resident doctor, completed the first batch of her experimental invisibility potion.
>>
>>777668
Drink the Smooth skin potion!
And do last minute practice of our lute
>>
>>777677
What smooth skin potion?

You can practice the lute though, roll to see if you make any progress.
>>
Rolled 88 (1d100)

>>777703
The cosmetic one Alicia made.
Oh wait meta oops
Rolling
>>
>>777711
It's not a potion, just common cosmetics she made. You can make use of it if you wish, but you're not one for makeup, given your background. Never one to teach you with it really, you suppose the help of such another lady at some point may be wise, but for now you're just Mags the peasant farmer girl in a fancy dress.

>88

You've taken to the lute well, making strong progress for a beginner. You can already play some basic tunes consistently.

>What now?

Avor sat by and liked to listen to you playing, along with Rafe who clapped along.
>>
>>777749
Start singing!


(I'm enjoying this spooky 4Chan interface.)

How much longer till winter break btw?
>>
>>777751
You can roll if you'd like to try singing, couldn't hurt.

As for winter recess, this coming next week will be the last, then the month lapse in school. Most of the other students return to their families and such, including some of the staff, though the school remains open for those who cannot. Maeyal being an example, unable to travel to and from her home nation within a month.
>>
Rolled 96 (1d100)

>>777749
>>777751
Supporting and rolling

Sup yall

Im a little late than usual
>>
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>>777766
Starting off with a 90
>>
>>777766
Pop Idol Maggie strikes again.
>>777765
Hey can we make spells to boost our movement speed?
And what about balls of solid aether we can control,move,and reshape telepathically?

It'd make a good spell
>>
>>777766
>96

You're really coming into your natural singing voice, as you give an awe-inspiring performance to Avor, Rafe, and eventually Alicia who hearing it from downstairs wanders up to watch and listen, eventually herself being just as impressed. She wasn't aware of such a talent you had, though Avor and Rafe leap to your defense, chastising her for such a foolish gap in knowledge.

>>777774
You can grant yourself swiftness, that's at your current magic understanding level. If you seek more than that though, it depends how you want to do it. Like increasing your reaction time or altering time flow about yourself.

As for your second request, you can create orbs of the magical substance, but you wouldn't be able to exercise control over them in the manner of telepathy, for example, since they resist lesser magic influence. Sort of like turning on a blender of water, and trying to still the motion with just a spoon.
>>
>>777827
Increasing our movement speed and reaction time.
That's what I want.
If only we could do physical strength too.
Then we could be a magic martial artist
like might guy
>>777827
Let's continue our awesome performance.
(I assume we don't need to roll anymore)
>>
>>777847
Supporting
>>
>>777847
Increasing your speed is possible, reaction time is more difficult. Your physical strength continues to improve alongside your mutation rate. Already you're physically stronger than likely any normal woman your age.

As for continuing, well that was meant to be the performance, and an exceptional one at that. You can just keep going if you please though, likely until Mr. Ram arrives to pick you up. You've still got about an hour or so till then so there's not a shortage of time.
>>
>>777884
We can sing and play a bit and use that time to think up lyrics for our two songs.
(Mines was sunleth waterscape I forget OGs one)
>>
>>777884
>>777893
https://youtu.be/qB-e2aBlk4I
Here u go OP and anon
>>
>>777893
>>777918
For the rest of the time, you spend trying to come up with ideas for songs, which Avor and Rafe dance about and throw out suggestions, about topics from sailing the high seas to digging through the shell of the planet to the world beneath.

You have particulars in mind though, and make some progress in the little time till there's a hailing at the door. Avor grabs a knife as usual in case he needs to kill those outside, but you open it to find a servant-looking fellow asking for you, and down the steps by a carriage you see Mr. Ram in a less-formal attire than the fancy ball the month past. Removing his hat and holding out his arm, he asks up if you are ready to leave?
>>
>>777938
>Yes. Yes I am thank you for asking.
It's party time!
Let's not get absolutely trashed this time!
>>
>>777940
You accept to go along with him, first stopping at the academy to pick up Beatrice as well. Ever charming, Mr. Ram is polite and friendly towards Beatrice, and remarks at surely being the luckiest man in the city to spend an evening with the two finest women it has to offer.

At any rate after some initial confusion the carriage finds its way to the quarter where folks of Vela and Aea's country live and congregate. Having the servant to find a place for the carriage, Mr. Ram escorts the two of you to each arm, and the nearer you get the more certain you're in the right place as the sounds get louder.

Eventually you happen upon several streets festooned with decorations that are odd to you, and a throng of the noisiest most vibrant people you have ever seen. You can tell this isn't just some public gathering but a proper fest, and Mr. Ram wonders if the three of you are in a manner too formal, while Beatrice is quite taken aback and not used to this sort of thing.

>What do you want to do?
>>
>>777950
>Meh the dressing parts irrelevant I guess. Whether we can hold our drink. This shall be our true measure here.
Anyways let's look for the greatest gathering of people in this fest
>>
>>777956
Roll to see if you encounter anyone.
>>
Rolled 23 (1d100)

>>777984
Rolling for happenings
>>
Rolled 24 (1d100)

>>777985
Support roll
>>
>>777987
>>777985
God dammit
>>
>>777987
>24

That's easy enough, while making your way down the main street of the quarter where most of the people are, you happen to cross paths with Vela who is happy to see you and Beatrice, and asks who your male friend is.

It's nice to see a familiar face though, as she offers to show you around and asks if you have anything in particular you're looking to do in mind?
>>
>>778004
>Anything in particular.
Alcohol and music are two high priority things right now. So that'd be nice.

(I must sleep night OP)
>>
>>778009
Supporting
Same op, cya
>>
>>778009
Well alcohol is something they have in ample supply, music not as much. There will also be a lot of food though and plenty of communal games, including a tug of war. You're disappointed to learn though that dancing, like music, are not a big thing for this fest. There's nothing stopping you of course, but there's no designated area or thought towards it.

>What do you want to do?
>>
>>778135
Lets participate on that Tug of war
>>
>>778135
Tug of war time.
Let's show them how /fit/ we are.

Also we brought our lute right?
>>
>>778403
>>778875
Well the tug of war is lined up for later, when people are more in the festive mood, if you will. For now there's some simple street games but nothing as competitive as for later.
>>
>>779169
Let's do horseshoe tossing.
It's gotta be here.
>>
>>779173
Yeh let's do this
>>
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Man i hope we run into Fera while we're here
>>
>>779173
Yeah you can do that, roll to see if you do well.

>>779187
She's there but you didn't roll well enough to bump into her.
>>
Rolled 14 (1d100)

>>779219
Rollan
>>779219
>Didn't roll well enough to meet her
Nice. Can give the other characters some more time to shine like they deserve.
We should look for Aea too.
We haven't talked to her in a while
>>
Rolled 25 (1d100)

>>779219
Rolling
>>
>>779250
>25

Well you play some street games but don't do as well as you'd hope, Beatrice or Mr. Ram outcompeting you. After awhile you think to look for Aea who you know to be there, but will have to go looking for her, and can try again later with rolling.

In the meantime though, you figure to get more along with everyone else, so do you want to try any eating or drinking? You know properly, they're to get seriously into things later, when more people have shown up.
>>
>>779412
Lets eat
But only if the nicest of foods
>>
Rolled 78 (1d100)

>>779412
No let's keep our liver in peak condition
And let's find Aea

Also I've realized that eventually if we mutate enough(I estimate between 25-50% phenotype)
Our lung structure and internal bone structure will change to that of a bird our heart will also probably become stronger so that we have the stamina to fly.

So our stamina should get a huge bump somewhere near in the future and our weight should drop due to hollow bones.
>>
>>779437
Bird? You mean reptile?

>78

You're of a mind to find Aea, and can probably get a good heading, but where might you want to look? What would you think her to be doing here?
>>
>>779499
Drinking contest?
>>
>>779499
No I mean bird-like bone structure.
As in hollow with strut like things inside for strength and durability and also to lower weight.
That's necessary if you want to fly me thinks.
A light but durable bone structure.
>>
>>779514
Oh sure, lighter but I wouldn't imagine hollow. Increased strength too, for the appropriate musculature.

>>779509
You look around for any drinking contests going on, but unfortunately turn up nothing. Eventually you do stumble across Aea though, having a drink yes but simply sitting and talking with some people in her own language. She acknowledges you and is glad to see you there, but otherwise seems preoccupied. You get the feeling she's enjoying spending time with people of her own culture.
>>
>>779543
Also by lungs I mean more efficient with oxygen distribution and more air capacity and such for those higher altitudes.

And btw are there water dragons?
Can our dad be one?

>Let's find a place to sit down. Maybe we can play some more.
>>
>>779558
I think we said, there wouldn't be colored dragons to this setting, rather dragons of different "race" which adapted to different environments, like humans, or dog breeds as examples. So maybe not a water dragon per se but an aquatic dragon is within the realm of possibility, maybe losing the ability to fly in favor of much better swimming potential, and rather than ongoing active breathing efficiency, the ability to hold breath for very long periods of time and withstand great pressure.

Though how something like that would have met your mother inland, is questionable.

Anyway you find a place to sit, an available table for the three of you, with Vela eventually coming to join you and bigging up the fest later, but asking you how you're finding things for now and saying to hold off on any serious eating or drinking till the proper feast.

Beatrice wonders if you all mightn't get some gambling game going, maybe finding some cards or dice or something? Mr. Ram volunteers to do just that if you care to.
>>
>>779610
>Gambling
Oh yes let's do this.
We have a great advantage
>>
>>779620
Alright back to my computer.

So you figure some moneyed gaming sounds in order. Have you any preference though? Cards? Dice? Whatever Mr. Ram can find?

Obviously you're going to better in some than others.
>>
>>780065
I say cards
>>
>>780065
Cards
Dice is too chance.

Also how long could we hold our breath?
90 minutes like a whale?
And how deep would we go?
Submarine deep?
I doubt ocean floor though
>>
Rolled 89 (1d100)

>>780076
>>780085
Cards it is then, Mr. Ram leaves the three of you for a bit, before returning with some cards he managed to find and borrow.

While discussing what game to play, he suggests one from his home country, which attracts the attention of some other folks among the fest, who join you in seating at first, then pull up another table or two as more gather.

Mr. Ram explains the rules which garners everyone's interest, and he starts to pass out the cards.

>Do you care to put in any money to prompt actual gambling?

Either way, go ahead and roll for success.
>>
>>780085
As for holding your breath, you mean currently? Probably not much longer than an average person, since you can't even swim.

If you became a full, normal dragon? You could probably hold your breath for 10 minutes untrained, and could go down maybe a hundred feet. An actual aquatic dragon though, yeah could hold breath as long as a whale at least, and probably go deeper still.

With magic though, things can go different of course.
>>
>>780397
Yeh why not
>>780415
We need to learn how to swim then
I wonder if Fera knows
>>
Rolled 88 (1d100)

>>780397
Only a small amount.
And bet wisely and use our senses to our advantage.
>>
>>780442
>88

You put in a small amount of money which prompts others to turn it into an actual gambling game. After a few hands, using your senses to your advantage like a filthy cheater, you do alright. To be fair it's your first time playing this game, but you don't lose everything you put in.

You can keep playing for as many games as you like though, if you want to go more. Currently you're at a small loss than when you started.
>>
>>780476
Let's play a couple more games and continue using our innate gifts.
>>
>>780481
Roll for it then, as many games as you want to play.
>>
Rolled 27, 18, 54 = 99 (3d100)

>>780552
>>
Rolled 68, 32, 44 = 144 (3d100)

>>780559
Other person's rolls!
>>
Rolled 49 (1d100)

>>780552
Rolling
>>
>>780588
It's three d100
You need two more.
>>
Rolled 90, 1, 83 = 174 (3d100)

>>780552
Fucked up my roll
>>
>>780575

>90, 1, 83

It's quite a mixed bag, the first game you do really well, the second game you lose literally all your money, the third game you do well again and make some back. After the four games you're more or less about even with what you started. The person who does the best overall is actually Beatrice, who you find is really good at card games and gambling in general you'd guess.

Over the course of the games though interestingly, some gossip and talk among the players stirs around, and word gets out that you're the person that drunk Aea and Vela under the table. The thought of that, an Almese girl beating two grown women from ___? A lot of people show interest in seeing such a feat again, and surely they'd do better and beat you.

At any rate though, a comically off-tune trumpet is blown by a fellow wandering about, letting people know that the feast proper will begin soon. Not everyone is looking to attend, some preferring just to drink or continue playing street games, but the main event is going on in a big square if you want to go
>>
>>780645
To the main square then.
Let's do this shit.
>>
>>780645
Is the main event the tug of war btw?
Or is it something else?
>>
>>780723
The main event is the feast, the tug of war is the big communal game after everyone's eaten and drunk.

Anyway, you head to the main square and find a place to sit as a group. It takes awhile for a sufficient amount of people to gather, but before long the food is being put out with actual wheelbarrows. It's a surprising amount, but you learn that it's mostly paid for by the local dignitary from the home country, residing here in the Almese capital.

Some speeches are given commemorating the event, but people already begin eating, so you're free to do so as well. While you chow down you're free to talk, and Beatrice is curious how you met Mr. Ram, and Vela wonders if you've heard about what's gone on with David since you beat him in the magic duel?
>>
>>780781
Tell Beatrice about the competition and hear what Vela has to say

Oh boy
>>
>>780781
>What happened to David
No but now I'm intrigued
>And tell Beatrice about the animal mask competition and how that went down
>>
>>780788
>>780790
You talk about how you met over the mask game at the fancy event a month prior. You do a decent job, but Mr. Ram offers to pick up with the story telling, and as you know him to be good at it, he captures their interest and amazement over his embellishment of the event.

You also ask about David, apparently the word is that there was a shakeup and his usual cronies turned against him when he stopped them from trying to ambush and assault you for various reasons. Now he's not the most popular or the most proclaimed among the boy's side of the school.
>>
>>780799
>Ambush and assault us
One they would have been beaten the hell down.
Really badly.
Two that's very honorable of him.
Seriously did his cronies forget about aether aura being a thing?
>>
>>780799
Holy Shit
We need to talk to him
Thank Vela for the info and continue with the evening
>>
>>780808
Vela doesn't know about any of that, she's just telling you what she heard.

>>780825
As you do, and continue eating. Unless there's anything you had in mind, or wanted to talk about you can carry on till you're done.
>>
>>780829
Ask Vela if she's heard the rumors about important people coming because we apparently did something important with our aether shit. Ask if it sounds legit.


I'm somewhat worried about it.
>>
>>780839
Vela hasn't a clue about that, but Beatrice seems to know all about it, having chatted up staff. From what she knows, at least two persons from abroad have expressed interest and requested permission to travel to the academy, while the royal mage has spoken of interest. Oddly, the royal gamekeeper has expressed worry about you, but nothing important yet.
>>
>>780857
>Thanks Beatrice. Vela you said aether was harmful to everyone and that was one of the reasons people don't use it. But I'm pretty sure you implied multiple reasons. Care to tell me what they are.


I gotta love the fact we were mostly getting the aura cause it sounded useful and we might of accidentally made a discovery that's value is yet to be known to us
>>
>>780868
You ask her directly, but both she and Beatrice are surprised you're not aware. Aether is the province of the gods, it's almost unheard of anyone even dabbling with it, and it's considered blasphemous by many. A large factor in this being that it is often thought of as a cursed substance, since the gods will oft smite those in divine fury for their hubris, and perhaps worse still it makes one shine with the light of the gods which can alert things which would seek to prey upon them but normally couldn't because of their divine might.

Like a sweet shop beset upon by hungry fat children, but the rest of the sweets are behind glass, and the owner actually cares to protect those ones. Your case would be like a table outside with the sign "Free sample!"
>>
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>>780907
This doesn't sound pleasant at all.

Let's just go back to eating K?
>>
>>780907
Well that doesn't sound nice
Be shaken by this new info
Continue eating
>>
>>780935
>>780932

You feel a little perturbed by this info, but Vela seeing your state, goes and reminds you that a lot of the negative aspects are based on legends, superstition, and religion. It's worth taking all the dangers with a pinch of salt.

At any rate you continue eating, though are suggested by Vela not to stuff yourself and save room for the drinking which there will be a lot of and possibly a competition if you care to involve yourself.
>>
Rolled 78 (1d100)

>>780945
Hopefully this is true and we aren't about to get BTFO by some thing that hunts us cause of divine light.

Anyways let's eat very little.
Let's tell them about our second confirmed vampire kill.


Also rolling for storytelling skillz
>>
>>780961
I would roll but im afraid of a nat 1
>>
>>780961
>78

You talk about your other vampire kill, they're all quite impressed and using advice from Mr. Ram you tell the story fairly well. It at least holds interest till the eating wraps up, and does the job of preventing you from stuffing yourself as well.

With that, in about as bluntly as can be put, they break out the ale! Great big barrels also lugged around on wheelbarrows, people are free to take as much as they can hold, and already you notice some groups forming. If you want to prompt a drinking contest though, you are free to do so, you'll have to roll though to try and drum up support.
>>
Rolled 27 (1d100)

>>780992
Time to drink these scrubs under the table
Drumming up support
>>
Rolled 29 (1d100)

>>780992
Ooooooooh boi
>>
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>>781000
>>780998
Can u roll for Mags op?
>>
Rolled 34 (1d100)

>>781004
No but I can roll for Vela.
>>
Well shit
We're getting shit faced tonight
>>
Rolled 56 (1d100)

>>781009
>34

Hearing you want to test your mettle again, Vela goes around trying to interest people in a drinking contest. It gets some interest particularly when she says you beat both her and Aea, but for the most part people just want to celebrate the fest in their own way and also don't want to get too drunk to miss out on the tug of war.

So returning with some people, Vela orchestrates an effort to get a drinking contest going, and some tables are pulled together. Mr. Ram won't be competing, so accepts the job (along with some others) of bringing drinks to everyone participating.

Notably because of the manner of the drinks themselves, strength won't increase by round, it'll be the same decently strong ale all the way through. Knowing that, first round go! The prize this time isn't money, but prestige.

>A small point of interest but in her drumming up support, Vela unknowingly happened to draw the attention of Fera who comes over and is surprised to find you here, though not surprised to find you drinking again. Like Mr. Ram she offers to help keep the drinks coming.
>>
Rolled 3 (1d100)

>>781026
Time to wreck them
>>
>>781036
Well shit what happened to my rolls?
>>781004
I'm gonna need a support role before we get obliterated
>>
Rolled 83 (1d100)

>>781026
>>
>>781045
I Gotchu Familia
>>
Rolled 14 (1d100)

>>781046
>83

You at a strong start! It's just the first round so nothing serious yet, but you're barely affected while some involved will feel it soon enough.

Next round!
>>
>>781046
>>781052
Maggie
Pop Idol
Magic prodigy
Destroyer of milk drinkers.
>>
Rolled 48 (1d100)

>>781053
Filthy milk drinkers
>>
Rolled 3 (1d100)

>>781053
>14
Scrubs
>>
>>781058
I deserve that
>>
Rolled 61 (1d100)

>>781057
>48

While you start to feel the effects, the other participants are reeling already, probably in combination with the food and drink they had already. Some puking, some willing forfeiture, and even already some passing out.

Next round!
>>
Rolled 61 (1d100)

>>781069
Remov Milk Drinkers
>>
Rolled 57 (1d100)

>>781069
>Two 61s
>>
>>781070
>61

Now it's starting to see who's who, and will be giving you a run for your money. Namely, Vela, a couple who own a tavern, a big fat guy who passes as a local drunk even in the day, and a noreastern foreigner in some hide and iron armor and a helmet with downward pointing horns who says it's rude to call him a milk drinker and says he'll shout at you if you don't act more ladylike.

Next round! You're starting to get a little drunk now, but are swinging with the best of them.
>>
Rolled 86 (1d100)

>>781086
Whoops, roll.
>>
Rolled 19 (1d100)

>>781086
>The Dragon born is here
Shits about to get real.
>>
Rolled 32 (1d100)

>>781086
Rolling
>>
Rolled 72 (1d100)

>>781100
>32

Oh dear, that hit you harder than you'd expected. Things are starting to blur as you are proper drunk now.

Meanwhile the others fare well enough. Next round!
>>
>>781089
Well
>86
God dammit u filthy nord
>>
Rolled 20 (1d100)

>>781105
He may have the soul of a dragon but we ARE a dragon
In a weird way
We can beat him
>>
Rolled 45 (1d100)

>>781105
Nords are shitty cowards.
>>
Fera where are u bby?
You're always here when these things are going on
>>
Rolled 85 (1d100)

>>781114
>45

Oh dear, that's gone and done it. Everything blurs and swirls, as you hang onto the table as best you can. You probably won't make it more than two rounds, even if you handle the next drinks well. Roll anyway!

>>781121
She's there, Vela found her and she's helping pass drinks out.
>>
Rolled 69 (1d100)

>>781140
This damn Nord.
>>
Rolled 28 (1d100)

>>781140
Yus
>>
>>781143
>69

That does it, you're out! You knock back the next mug, the effort sending you backwards off the bench and into a swirling blackness. A poor show indeed, and probably making Vela and Aea look bad in front of their own countrymen.

Oh well, such is life.

---

You awaken some time later feeling groggy, but not too miserable since by volume you didn't drink all that much and are used to much worse. Beatrice is there with you, still passed out after only having made it to round three. Mr. Ram is busy playing some sort of word game with the armored fellow, something about patterns of words in three (usually) short phrases. At that moment, something about a fus, a ro, and a dah.

When they notice you awake, the armored fellow says you shouldn't call people milk drinkers when you are yourself, clearly one. After that he takes his leave, mentioning something about climbing a mountain and being a stealth archer.

Mr. Ram meanwhile asks if you're ok?
>>
>>781175
Oh what? We're fine.
Obviously that dragon born had protagonist luck.
I've been in worse. I just wasn't feeling up to it tonight
>Stealth Archer
Shit choice in perks m8.
I didn't even hear enchantment.
And Slow time is best shout.
>>
>>781175
Best build right there
Supporting
>>781178
>>
>>781188
What are you supporting? This dingus >>781178 didn't actually do or say anything other than talk about a bad character build.
>>
>>781190
Wut
Dose first two lines aren't responses?
>>
>>781193
First and third i meant
>>
>>781190
It's the truth though.
Anyways I need sleep.
>>
>>781193
Well I meant like actions to do next.

But sure you can tell Mr. Ram that you're fine and just had a run of bad luck. He says that makes sense, and doesn't doubt you, though your bad luck cost you the tug of war play. At least the main one.
>>
>>781203
Meh that's fine.
Do we have our lute with us?
We can head out and play.
If so this roll is for our music.

G'Night I need rest
>>
Rolled 64 (1d100)

>>781207
Forgot mah roll.
Oops
>>
Rolled 84 (1d100)

>>781207
Support roll
>>
>>781207
If we don't have our lute let's just sing with my 84
>>
>>781219
>84

You don't have your lute with you but you can find one easily enough. Some initial getting used to the different instrument, but before long you're playing quite astoundingly for your level. Mr. Ram is impressed, and some people happen around to listen while celebrating.

It's a nice way to settle things down for the evening, as night falls, and you get people complimenting and applauding you. A couple guys even express interest at wanting to get to know you better, not aware in that moment that you're accompanied by Mr. Ram.
>>
>>782122
Politely decline their offers and keep mi mingling with our friends
>>
>>782146
You decline any advances and continue to while away the evening with your friends, eventually Beatrice waking up again and Vela finding her way back over. You have a nice time continuing to play for fun and converse with them, glad you came along to the event.

By the time things start to wind down from a proper celebration to loose groups of drunken people singing and getting along, it's properly night time now. Mr. Ram figures it best to escort you back home, certainly Beatrice at least in her state, if you had something in mind or wanted to do something else though you could.
>>
>>782164
Let's go home then.
iirc we have a ceremony to attend tomorrow or afterwards because Maggie is a decent vampire Slayer.
>>
>>782164
Nah, We'll be okay
They can go back we need to find Fera
>>
>>782182
>>782184
Consensus needed!

Also the pyre day isn't tomorrow, it's next weekend. Remember, first week of the new month, and this is the last weekend.
>>
>>782214
Aw man i was close to getting Mags laid with Fera
If it wasn't for that meddling Nondescript

Also do we have classes tomorrow?
>>
>>782221
No it's the first day of the weekend, so no classes tomorrow.
>>
>>782108
>>
>>782227
Do i roll to support my action?
>>
>>782251
If it comes down to it you can oppose rolls, but I'd rather the players just come to an agreement.
>>
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>>782259
Im feeling like spending the night with Fera if possible
Waiting on u Nondescript
>>
Rolled 88 (1d100)

>>782276
Rolling
>>
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>>782389
>>
>>782389
Can you calm down please.
Like wait because we've been where for a few months.
I feel like you just want to bed her.
You know like avor till you just moved on.
>>
>>782696
He rolled an 88, I think it's kind of clear what he's after.

Still conflicting choices.
>>
>>782786
Well desu can we even give her a steady relationship?

Because I'm pretty sure a one night stand isn't what she wants.
>>
>>782823
She'd probably be happy with anything, but if you're willing to commit to something that would be up to you how you maintain it. You could just dump her after, or you could keep up a proper relationship.

As with anything it comes down to your actions.
>>
>>782836
I'd feel like kind of a asshole to just bed someone and done. I'd like to think we aren't just doing someone for the sex.
Why are we even so focused on bedding her?
>>
>>782852
Mags feels the same way, though it's Fera who understands the dangers a relationship would pose, so she's open to whatever even just a FWB situation.

As for why you want to... well that's just an OG voice nagging at the back of Mags mind, and rolling 88s to do so.
>>
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>>782859
Yeah I'm kind of not in the mood to deal with this (his) shit.
Maybe in an hour or so I'll not be as annoyed
>>
>>782919
And already the cracks are forming. It only took 8 threads!
>>
>>782923
It's anons and desire to bang everything.
It's spreading from EDQ.
The Containment thread has broken.
>>
Rolled 95 (1d100)

>>782859
Anyways will just roll.
Doubt I'll beat an 88 but whatever
>>
>>783159
>95

Well I guess you're not going after Fera after all. So what do you want to do then?
>>
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>>783159
>>782923
>>782389
>Pic related

>If you thought you'd get past me OG. You're in for a bad time
>>783162
Let's go home.
We should wake up early for school tomorrow and get some new clothes
>>
>>783167
You don't have school tomorrow, said so earlier.
>>
>>783184
Oh okay then turn in and visit our new property tomorrow.

With an oak seed so we can have our decorative giant tree
>>
>>783192
Alright then you accept for Mr. Ram to escort you home, dropping off Beatrice first at the academy and then to your house. He says he appreciates your inviting him and allowing him to have a good time with you and your friends, and kisses your hand and bids you goodnight.

It's not that late so Julien isn't home, just Alicia, Rafe and Avor. The latter two jump all around you asking what happened and how your time was. You oblige them with some stories as you get ready for bed, then turn in for an earlier night than usual.

---

You awake early the next day to the usual house routine of Julien making breakfast for everyone. The others are still asleep though, for now.

>What do you want to do?
>>
>>783203
Let's chat with Julien.
And pay attention to his emotions and such with our senses while we do because we can.
>>
>>783215
You talk with Julien while he prepares breakfast. He asks about how your night was, and what you plan on doing for the coming recess in classes? He also talks about some of the work he's been doing, in organizing the different documents you have relating to your finances, and always keeping a look out on the economic climate.

All the while you use your senses on him. He seems relatively comfortable. He's putting on a bit of a front, to cover up some nervousness towards you, but you could chalk that up to him not being totally comfortable around or talking to women. And in your case, at times you've known he at least finds you attractive, if not having feelings for you.
>>
>>783243
>What we plan to do
Plant more trees.
>How the night was
It was pleasant and enjoyable.

Ask him if he has any women he likes. I'm curious if he found someone he likes.
>>
>>783159
Well shit
I go see Dr. Strange and i come back to this

I kind of expected this
>>782919
I just want a relationship bby
No need to get mad at me bby
I luv u kk?
>>
>>782923
I think they started when we decided not to kill Alicia
>>
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>>783279
I'm not mad anymore.
I'm kekking at dice gods beautiful troll levels
>When you dunk on them juuuust right.

And plus relationships later.
We're already busy enough.
Plus I'd rather it with someone that went constitute a crime.
>>783288
I stopped caring about that honestly.
>>
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>>783293
It certainly doesn't feel like it
>>
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>>783298
I very much have.
I'm too busy thinking of changing our aether aura by igniting the aether as a part of the spell to make a aether fire aura.
>>
>>783293
I'd rather have someone who won't care what we look like to be honest
I would prefer Astrea but she's too high class for us
>>
>>783319
We still haven't seen much of the world.
We have a good amount of time to meet new people.
>>
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>>783268
>>
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>>783395
>>
>>783325
Fair point but there are people around you, who are interested in you now. And Mags might do well to have someone to feel that way about, and share a connection with. Doesn't have to be Fera of course, but things have been a little lonely for her since being cast out. Her self-esteem has definitely seen better days, especially considering her slow change to a giant lizard monster.

>>783293
>Plus I'd rather it with someone that went constitute a crime.

You're harboring a highly wanted criminal in your basement. To be fair, considering Fera has avoided punishment, you'd guess she's good at hiding her proclivity, or being careful about it at least.
>>
>>783508
If we were to be caught with Fera/Alicia, would the authorities be willing to look the other way bcuz we helped the city by killing a Vampire?
>>
>>783268
Anyway, you answer him, though he's a little confused. It seems he's not entirely aware of your magic tree activity, though he wasn't there for it so that makes sense.

Changing the subject, you say his name to get him to focus on you, and asking direct if there are women he's fond of. He says there's a delivery girl who he's become friends with, but in general not much luck in the way of romance. He admits it's been hard since the women in the city are so much different from the countryside, whom he are used to and from whence he hails.

He's pretty cool about the response and doesn't stagger over himself as Charles might the same question, but you can sense he's withholding the truth and some feelings.
>>
>>783519
>Charles your holding back. I hate to tell you this but you can't keep secrets from me. Why you holding back?
>>
>>783526
Charles?
Don'tchu mean Julien?
>>
>>783519
>Charles
Julien
Autocorrect a shit.

Also can we make aether fire?
It sounds cool
>>783539
No I want to contact Charles telepathically so we can start the lizard man uprising /s

Anyways yes I meant Julien
>>
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>>783543
>>
>>783518
Alicia, probably not, she's just that dangerous. Fera though, as said before, you couldn't expect much. For women punishments are almost always less severe but still not easy, you could expect a public humiliation and forced to publicly recant, as well as an enforced marrying to "put you straight" so to speak, if it were a normal lesbian couple in the most guilty circumstances, actually caught in the act. Maybe an accusation of witchcraft or violating church law depending on other factors. For a normal couple of that sort, in your case however they'd probably look the other way depending on who caught you. If it became egregious though, eventually it would catch up with you. The main factor overall is the difference in the nature of the gay relationship between genders, and the legal stance on the matter.

>>783526
You call Julien out on his truth keeping, but while he admits you're right, he says he doesn't want to say because it's embarrassing and would just complicate things needlessly.

>>783543
What do you mean by aether fire?
>>
>>783563
>Aether Fire
It's fire made from aether.
If aether is holy attribute aether fire would be holy fire.
So a flame much hotter then normal fire and much better at burning things and much harder to put out.
>It's embarrassing and would complicate things needlessly.
>If it's about me I already know any feelings or emotions you hold towards me I already know and if it's about someone else I won't judge
>>
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>>783563
>Pic related Julien
>Just say it man
>>
>>783573
Something like that wouldn't exactly be possible since aether cannot propagate itself. You can try to make it imitate fire in form, but it's not like you could set it to blaze and it would spread and burn down a building or catch fire to materials and whatnot.

>I already know any feelings or emotions

You rather bluntly shove that in his face, and he gives a defeated sigh in response. He admits what you already know then, that he finds you attractive and has had feelings for you for awhile. He's realistic about it though, and doesn't let it get the better of him. He knows there could never be anything between you, so he suppresses it surprisingly well, associating it with devotion/service to you rather than actual love.

He comes to say that he actually doesn't feel any better for admitting that and wishes he hadn't, wanting to change the subject till breakfast is served so he can take his leave.
>>
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>>783607
Why are you doing this to me op?
Why?
>>
>>783607
Can we make fire spells we use have an aether attribute?
For enhanced destruction.
>That he finds us attractive and has had feelings for us the entire time.

Yea basically we knew. Our draconic senses let us sense emotions,intent and such.

>There could never be anything between you
Why? Is it because we travel alot? Or is it Charles? We aren't dating him.
Actually happy he finds us attractive.
>>
>>783607
Lets go to our room and give him the same run down we gave Fera about us
>>
>>783635
He already knows all that about you, he's known for a good while now.

>>783631
That's more possible, maybe something like aether-imbued fire. Rather than the pure substance burning, a resultant flame bearing the color of it.

As for why it would be impossible, because of the difference between you two. He's just a peasant who works for you, little better than a servant. You're set to do bigger and better things with your life, it wouldn't be appropriate for you to limit yourself to him, when you could marry say, a noble.

And before you can say anything, he knows you're literally a peasant as well, but he knows you're smart enough to understand that you're not just a peasant. Your destiny isn't confined by that.

You happen to sense though that there is still some secret he is holding, but this one seems to cause him pain by dwelling on it, and so he will not admit it even if you call him on it. At least not in this current situation.
>>
>>783681
>Hmm. Okay but there's still one thing bothering you. But I know it's important so I won't press you on it. Yet. So anyways is breakfast almost done?
>>
>>783705
Relieved at you changing the subject back, he promptly serves up the food, knocks a pot to let the short ones upstairs know, then takes his leave, bidding you well as he goes to his work day.

Alicia also joins you, surprisingly not in her suit. She takes care not to sit near Rafe, but you must be up a lot earlier than you're used to for her to still be in her sleeping clothes. She asks how your night was, and that she's going to be cleaning out some rats from her old hideout tonight, so don't worry if she's gone.

>What do you want to do?
>>
>>783719
Our night was nice. It was a pleasant gathering. Good luck with the rats.

Then let's finish breakfast and get oak seed and head to the academy to get the book on the dragoness interview. Then to our property
And start charging a growth spell.
>>
>>783746
You do all of these things.

When you get to your property though, it's still in a state of disrepair. The work team you hired have been doing their jobs, but it's only been a few days so there's still a lot left to go. As such you'll have trouble finding a place for the tree to plant it.
>>
Rolled 17 (1d100)

>>783751
Search anyways
>>
Rolled 80 (1d100)

>>783757
Support roll
>>
>>783761
>80

I don't know about "searching" since it's little more than a large yard. You're able to find a spot though, that a normal-sized oak tree could maybe grow.
>>
>>783766
Is there anything in the way that we wouldn't want destroyed?
When this thing supersizes it will damage anything in it's way.
>>
>>783770
The old wall around the grounds would get destroyed. Also it would eat up any space you want for an orchard.
>>
>>783814
Damn.
Also is the land next to ours owned?
Anyways plant an apple seed and let's pray we don't overdo this. If we don't have one on us let's go and get on of the ones we bought
>>
>>783818
The land all around here is owned, yes. You can do an apple though, go ahead and roll if you want to magic it.
>>
Rolled 100 (1d100)

>>783832
>>
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>>783857
Magic apples ftw
>>
>>783857
Oh shit.
Has magic gone top far?
>>
>>783874
>>783832
>>783857
>100
>Charged spell
Seriously though may tree god have mercy on our souls.
Hopefully it only takes over our property
>>
>>783857
>100

You plant the seed and cast the growth spell upon it. It seems to go normally at first, till you start to feel magical energy surging from the environment through you and into the seed. The gain of power enlivens you like you're not used to, as you feel a connection to other plants in the area. Your heart hammers in your chest, and everything flashes a blinding green before you get the smell of hewn plant matter, and pass out.

---

You awaken some time later to a number of the ratlings milling about, some meddling with getting water or foodstuffs, others climbing on you and trying to see if you're alive and well, all of them bickering.

You shriek at first which is met in kind, as they fall or scurry off of you, before asking if you're alright? You were having seizures when they found you in the yard, and brought you inside thinking you ill.
>>
>>783887
Get up and check outside now.
We literally just FELT nature
There is very little chance everything else is normal
>>
>>783896
You go outside to find a lush overgrowth of the entire yard, and beyond it outside even. Any and all plant life sprung to vibrance and grew to tremendous size, with even blades of grass the size of short swords. The workers who are supposed to be clearing the place are quite visibly annoyed and some even wanting to seek a priest, given that things are even more overgrown than when they started. All of this is all the more strange given that it's wintertime now and all the trees elsewhere are bare, and the other plant life in decline.

Pushing your way through the verdant greenery, you eventually come to what you're looking for and are... quite disappointed. The apple tree is grown to full, but completely normal size. The only detail out of the ordinary, is that it's leaves are still on the branches and green.
>>
>>783938
Grab an apple and dig in
Hopefully it's magically enhanced
>>
>>783938
Use our eyesight to look for any latent magic energy in the greenery or such.
And the apple tree too.
Just because it looks normal means shit.
And did we pay the workers before hand?
If they're already paid by us they can leave.
I give up on clearing out this land now.
>>
>>783944
There aren't any apples on it.

>>783947
The greenery is magical, but no more so than any other plant you happen to embiggen. The tree is similarly the case, which is further disappointing since it didn't even grow huge like the other plants. To be fair though this was from a seedling.

As for the workers they were paid in advance, but you can dismiss them if you like.
>>
>>783962
Yes dismiss them.
We made an accidental mini magical forest.
Fucking hippy druids better stay out.
Magical entities better stay away too.
>>
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>>783966
>Fucking hippy druids better stay out.
>Magical entities better stay away too.

Ha ha oh wow
>>
>>783983
Don't tell me the druids are gonna come.
And the magical creatures to.
I can get over the magic creatures that but plz let the hippies stay away
>>
>>783962
Dismiss them and laze relax around our new apple tree
>>
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>>783983
I must sleep now.
And plot hippy removal.
>>783988
I forgot to mention.
If we can use magic to make clothes we can probably use it to make pic related.
>>
>>783987
You'll just have to wait and see.

>>783988
You laze around your new apple tree. About an hour passes and you're feeling dangerously comfy, and it dawns upon you that you are not lounging in the same way as when you sat down. Sitting up and looking, it's almost unmistakable that the tree contorted to make for a comfier seat to you, and the roots did the same to support your arms.
>>
>>783998
How late is it right now ?
>>
>>784004
It's about noon.
>>
>>783998
>Reads one last post
Okay no go to academy now.
Talk to Nera ideally or a teacher
This tree is (intelligent? Aware? Something)
>>
>>784006
Stay and rest a while then let's do this
>>784010
>>
I too gotta sleep op
Cya
>>
>>784010
So you head back to the academy looking for someone to talk to. You find Nera and tell her what happened, which she accompanies you to a teacher who could help. You explain the situation to them, which although they are quite intrigued, they say you might have gone and created a familiar or something like that. It's not an uncommon thing in magic, though he is quite surprised you did so with a common growth spell. That is rater odd, but unless the tree jumps up and starts walking around and talking, it would be within the realm of possibility to react to you.

Strange though that normally such things are reserved for a nature mage.

>What do you want to do?
>>
>>784412
>Well strange
Yes it is
If we didn't mention that we felt a connection to the other plants in the area and that the power from the environment flowing through us and into the seed was how this happened we should mention it.


Also
>We made a familiar
That's cool.
Ask them what familiars are for as well.
>>
>>784426
You describe the experience that happened when you cast the spell as well, again all those details sound more in line with a nature mage. It might be that you crossed the boundary between the magics a little.

You ask about a familiar, he says that works as a blanket term for basically a magical servant. Most often it tends to mean some animal or creature bonded to you, sometimes by a contract. However, it can also apply to created beings to fill the same role. In actuality familiar wouldn't be the proper term for this, but it's a commonly associated and simple use which works.

The teacher does caution though that the tree should probably be brought here to the school, for various reasons relating to performing magic outside the grounds.
>>
>>784435
>You wouldn't mind me asking but how would I move a adult tree?
>Do I just will it to shrink down or what?
Like seriously how we move our familiar?
>>
>>784436
He says some of the staff or senior students could move it, if you're willing to show them. Too hard for you or a moving team without a good deal of effort, but they could handle it probably.
>>
>>784443
Oh okay then we can do that.
Also ask how it's even possible to cross the boundaries between the magics.

To our knowledge we have no ability in nature magic
>>
>>784446
You agree to take them along and get their help moving it. He says you'll have to wait till tomorrow though when classes are back on, after school they'll make it a priority.

As for crossing magic, he says it's not terribly uncommon. The growth spell itself, which most anyone at the school can do, is a crossing of magic since normally growth and plant shaping is nature magic, but in this case you're using aetherial magic to charge the plant into growing.

Kind of like trying to cut down a tree, admittedly a poor analogy given this situation, but one person might use an axe, while another would use a saw. Both are very different tools for different things, but in this case can accomplish the same goal.
>>
>>784461
Okay I get it.
How many familiars can a mage get?
And is having one common?
And how would you make a creature a familiar
>>
>>784473
In theory a person could have as many familiars as they want, or rather, as many as they are magically capable of handling. For both living and nonliving beings there are understandable limits. For living beings, there's only so many you'd be able to tolerate (like having a cat as a familiar, but having a hundred cats would just be too many to handle) while for nonliving beings it would depend on your magic power.

Having them are quite common, you yourself know several people of the academy to have them. Like having a pet or servant, when you're able to maintain one with your magic, eventually it's just something most people with magic tend to do.

Making a creature a familiar can go different ways. If the creature is not sapient, then it's usually a matter of performing a ritual on it, or something like charming it. If the creature is sapient, then you could do the same but the most often sought ends are through a contract. Sometimes this is thought of as unethical though, like if you sign a commoner (human, dwarf, gobbo, etc) into a magic contract then you can force them to do what you want and render them a slave. It's a favorite tactic of witches for example, to trick someone into servitude with a contract, or warlocks into spy service.

With magic creatures though or entities inherently hostile, like an elemental or a demon, ethically it's considered alright for obvious reasons. Well except in the latter case, where it might ethically be alright, but still highly heretical.
>>
>>784490
So non-living ones are an active drain on your magic power or something like that?
Or is it like adding connections and the more you add the harder it gets to add even more?
So thanks or that information.


Yeah let's search for books on familiar rituals.
Let's get a cat familiar
>>
>>784498
Cats are fucking gay my dude.

Also the nonliving ones, it can depend. Usually it's because they're animated for a certain amount of time, or in proximity to the person, and eventually the time will run out or they have to remain close. Properly animating them takes magic power, so doing a number of them can become rather draining on the person.
>>
Rolled 6 (1d100)

>>784530
Cats are good man.
It's either that or a falcon.
I'm pretty sure some people get them for hunting.

Anyways rolling to find the ritual for making a familiar.

So OP did we animate the tree or no?
>>
>>784534
>6

You don't find anything of the sort that you're looking for.

As for animating the tree, you don't know.

Either way you've got the rest of the day ahead of you, what do you want to do?
>>
Rolled 68 (1d100)

>>784565
Well shit.
How many more days till the ceremony where we'll be get our reward?

Also let's ask a teacher about the ritual for turning an animal into a familiar.
Maybe we should just get a cat and a falcon.

And let's get that dragon interview book we have.
(Rolling for getting info from teachers)
>>
>>784575
>68

You ask around and find the appropriate teacher, and she explains roughly how the process works. She also gives you a book on it, a basic guide of the process.

You're also able to get the interview book just fine, having known where it is.

As for the ceremony, it's at the end of this coming week, so about 6 days.
>>
>>784583
Let's head to the dragoness.
She's obviously the one getting interviewed
>>
>>784585
You go over there, getting Julien to escort you in, however this time the guards say it's unnecessary if you mind, you come here often enough that they recognize you and are familiar with the arrangement going on. Julien is a little disappointed at the news of not being needed to go to the menagerie as often, it's always a fun trip.

Anyway, after the usual procedure you find your way into the old armory where the dragoness is snuggled up like a bug in a rug and comments about it getting colder out so she won't be going outside anymore.
>>
>>784599
>Getting colder.

>Oh yes it has been. I think I've found a book it's an interview of a dragon I think it might be you. You interested in reading this with me?
>>
>>784610
She's a little surprised but says sure why not. You'll probably have to read it to her though since without her lens she can't read small books. When you describe some of it, she quickly remembers the event in question, and again is surprised how old the book must be.

So how do you want to go through it, just stand and read it out?
>>
>>784618
Yeah let's start reading it aloud.
Hearing not only her responses but the priests thoughts should be interesting
>>
>>784625
You take to reading it, but before long with her interaction, it comes to feel more like a play rather than a recital, as you come to fill the part of the interviewer and she responds in trying to remember what she said. Her memory is pretty good though occasionally you correct her, but it ends up being pretty fun and funny.

The general sentiment is the interviewer being deathly afraid of her, the church interpreter trying to get her to admit to heresy or find some reason to have her killed, a lord present intrigued and curious how she can serve the realm, and all the while her trying and failing not to be her usual arrogant self.

As you go through, she starts to wonder if maybe the details of the interviews, are responsible for why she was stuck in this place to begin with. She also wonders why you picked this out, what curiosity possessed you.
>>
>>784656
>What curiosity possessed us
We were looking for books related to dragons and found this among others. After learning about what this book was about we just had to.
>If the details of the interview are why She's stuck here.

Maybe. It's a distinct possibility. It's what I'd assume at least.
>>
>>783508
Dat first quote is why i think Fera's the best option here, she said she would like us even if we changed right?
Julien's a close second but he's right, we're too good/unorthodox to settle for him

Well, at least thats how i see it
>>
>>784873
Then aren't we too good to settle for Fera?
I wouldn't say she is much better then Julien.

be honest you just want /u/ shit
>>
>>784873
Obviously the best choice is Maggy's childhood crush.

>>785036
Well Julien is looking at it in the traditional sense, of getting married, settling down and having a family, so thinks himself to be below your post. Fera knows such a thing is impossible though, so is content for just a relationship for as long as you're together, rather than some serious lifelong commitment.

>>784665
She wonders why you need books on that subject when you can just look at yourself. Seems like a waste of time.

It does disappoint her a little though, considering now her current state due likely in part to some original bargain and first impression. She fancies herself that she might have made a decent gamekeeper or royal pet.
>>
>>785143
That would at least be an interesting sight.
Oh we should tell her we made a tree familiar accidentally.
Has she ever had a familiar
>Maggie's childhood crush
Depends.
Do they want to adventure and learn how to fight?
With no discrimination to hybrids?
If so they sound decent enough
>>
>>785174
That sounds rather interesting with the tree, she'd like to see it.

As for familiar, no she's never had one she just imposed her will on beings. She's not versed in magic really so a proper familiar has never been available to her.

As for crush, no you dingus he doesn't want to adventure and fight, he wants to settle down and farm crops which is what Mags also wants.
>>
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>>785215
>Wants to settle down and farm crops
Pic related


What time is it OP.
>>
>>785239

It's afternoon, like 3-ish.
>>
>>785265
How long were we reading that interview for?
We should ask if she ever met a dragon while she was traveling
>>
>>785293
Eh around an hour. It's not just one interview but a series of sessions over the course of a week where they evaluated her cooperation.

She says most certainly, she's met plenty of dragons before, dragon friends, dragon partners, dragon enemies... not so much anymore though, since Garlan's meddling. You're the only other in a long time. She supposes people would prefer it that way though, hence why she can imagine the crown and such would be against keeping you together if you started to change more.
>>
>>785306
Oh well.
Well let's bid farewell(and hug her cause we always do)
And say we'll see her again soon.
>>
>>785344
You bid her farewell for now and figure to leave the book for next time. You hug her again, and feel her large hands around you, as she thanks you and you can feel she enjoyed this time together, as she does whenever you don't come asking for favors. Saying you'll see her again soon with her response that she'll be waiting, as always.

She does give a parting recommendation to get your fire breath going before the snow hits.

>What now?
>>
>>785361
Let's go see our familiar.
We can read the guide to familiar rituals while we comfy
We should name him.
I am for "Sanctuary"
>>
>>785407
You return to the plot of land to the tree. It's a lazy afternoon you figure so you can read. You're not sure if it's a him or her though, it's just a tree.
>>
>>785660
Say out loud
>I wish I had an apple.
And hope for apples.
I wonder just how much it can react to us.
>>
>>785669
You say this but unfortunately nothing happens. It seems to react to your touch and presence, but otherwise nothing. You do notice it occasionally shaking off a bird or animal that comes to it though.
>>
>>785676
Do we know how to Imbue things with child level intelligence?
And do we know how normally someone would command a item and not creature based familiar.

Oh and crack that guide open and get to reading.
Let's try to get as far as possible into the process
>>
>>785692
You don't know these things since this is an area of study you've only touched upon in school. Feel free to roll and see how much you read and absorb though.
>>
Rolled 6 (1d100)

>>785696
Rollan
>>
>>785706
Wow this book is difficult for your tiny peasant human mind!

You read and figure out what you already know, which is how to familiarize non-sapient animals.

After awhile though you notice some people milling about in the overgrown yard. They're getting touchy feely with the plants and and start laying around and stuff.
>>
>>785718
Walk up to them and ask them what they're doing here.

Don't tell me the hippies have already come.
I thought we had more time.
>>
>>785721
You get up to ask them what they're doing. They say they're cherishing nature and embracing the growth. You recognize some of them from the giant tree a few days ago.
>>
Rolled 17 (1d100)

>>785036
Nah man, cuz we unorthodox
And having a relationship with another woman is unorthodox in these times

Naw man, i want Mags to have a nice relationship and Astrea Fera's the best candidate fo dat
>>
>>785727
>Ya but here's the thing. You just walked into my property without my knowledge or go ahead. You can't just do that.
>>
>>785734
Ignore that roll, force of habbit
>>785735
Supporting
>>
>>785735
They didn't know it belonged to you and ask for your permission to stay.
>>
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>>785734
If we're getting women we're getting rare women.
Not common women.
Rare things are for the rare.
Pic related
>>785740
>Whatever just don't want too many people here. And don't cause any trouble. And if you see ratlings leave them be. If they tell you to leave just say Magdalena is fine with this


I assume the rat people know our name.
>>
>>785740
Tell the if they're willing to look after our property, sure
>>
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>>785747
Das the thing my dude, a common woman would be someone like Astrea, a woman who wants what every other woman wants, but Fera, Fera seeks other women therefore she's rare

Unless of course, you mean another half-breed

And why are you against Fera my dude?
What'reyoufookin'gay?.jpg
>>
>>785766
Yes I want other half breeds.
Or someone wealthy and influential.

I desire more upwards mobility.
Besides I don't feel like now is the right time anyways
>>
>>785766
Also it should be noted she is only rare in that regard.
She's common in every other way.
>>
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>>785773
>I want someone wealthy and influential
>i desire more upwards mobility
Nondescript Gold digger confirmed

>Not marrying b cuz we in love

We can always wait til we're ready, das no prob my dude
>>785776
But she's still uncommon bby
>>
>>785795
Barely meriting the title of uncommon.
To compare us and her wpuld be comparing the height of a mighty oak and that of a great snow capped mountain.
TL;DR
Your waifu a shit.
>>
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>>785811
Whoa

No need to get mad bro

Im barely serious about this whole thing
>>
>>785819
I'm not mad.
The long winded shit at the front is an excuse to call your waifu a shit.

because she is

Anyways back to hoping for top tier waifus
>>
>>785826
It certainly feels like it to be honest
>>
>>785835
>Calling your waifu a shit means I'm mad.
Dude this is 4Chan.
I'm pretty sure it's a requirement to have your waifu called shit at least once.
There's a reason waifu wars exist.
>>
>>785842
Im not talking about dat my dude, das shits normal here i know dat

>>785727

Going to tf2 while u come back bby
>>
>>785747
They thank you for your permission, and say they'll try not to tangle with the ratlings.

>>785749
Well they're willing to tend to the plants sure.

>>785773
Well to be fair it's not like having any sort of situation with Fera will prevent you from something later. Also calling her common is kind of arrogant don't you think? Who's to say she isn't special in her own way, like everyone is special.

Sounds like you're feeling superior in the way Julien felt you were.
>>
>>785854
>>
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>>785854
>Everyone is special
That sounds like something common people say to feel better about themselves.
>>
>>785854
Anyways legs form a contract with an animal.
It can be a test run.

So find a nice cat.
>>
>>785867
That sounds like someone who hates dragons for being arrogant, selfish and petulant, but then becomes just like them in every way.

>>785884
It wouldn't be a contract, the entity needs sapience to create a contract. For an animal you'd just be performing a ritual on it, or charming it.

Roll for a cat!
>>
>>785884
>Legs
Let's

Also can we command the familiar telepathically or will we need to tell it verbally?
>>
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Rolled 70 (1d100)

>>785890
>That sounds like someone who hates dragons for being arrogant, selfish and petulant, but then becomes just like them in every way.

I'd like to note it's fine to believe your better then most. If you back it up and not let that feeling get you killed.
Also pic related.
>>785890
Rollan
>>
>>785899
>70

You realize that out here you probably won't find a cat but if you go into town you can with that.
>>
>>785919
Go into town then.
And get a cat.
>>
>>785929
Ok you go get a cat. What do you want to do with it, and where?
>>
>>785899
Ah yes, an amazing quote from Sir Artorias
>>
>>785946
Can we make space and do the familiar ritual at our house?
>>
>>785957
Yeah sure, that's not a problem. Go ahead and roll for it.
>>
Rolled 57 (1d100)

>>785963
Rolling
>>
Rolled 84 (1d100)

>>785963
Rollan
>>
>>785981
>84

Getting back home, you make a space in your room, inscribe the glyph on the ground, and perform the ritual. It goes off as planned, and you get an unfamiliar feeling as an empathic bond forms with the cat. You can't exercise control over it you don't think, but you can get an idea of where it is, feel what it is feeling, and sense what it senses. And it tends to do your bidding to an extent.
>>
>>786022
Wait let me guess something.
If we charm them they'll do our bidding for sure but we won't get the empathic link.
The ritual doesn't guarantee obedience but you get the empathic link.

Anyways we should name the cat.
What's it's color and gender?
>>
>>786041
Something like that. Though you can increase the bond over the animal to the point of doing your bidding, but you don't know how to do that yet.

As for the cat, it's orange and male. Kind of fat too.
>>
>>786052
>Orange
>Male
>Kind of fat
Garfield is his name.

Well let's head back to school grounds with Garfield.
>>
>>786056
You go back to school with your fat cat. What are you looking to do for the rest of the evening then?
>>
>>786126
Hey Op we will we get our fire breath before or after we grow scales?

Also let's crack open that book on spell combination.

And we should remember to pay attention to see if we get any feelings of hunger from our cat.
>>
>>786134
You have no idea when that would happen, though the dragoness suggested that it would occur when you underwent your first proper change.

Anyway you take to reading the book, while paying mind to the cat. Lisbeth wanders in at some point and is delighted by him.

>Roll for book learning.
>>
Rolled 32 (1d100)

>>786152
Rolling for smarticles
>>
Rolled 49 (1d100)

>>786152
>>
>>786161
>49

You get through a fair amount of reading. You think you're starting to understand the spell combining on a conceptual level at least.

Before long it's time for dinner though with the rest of the women, as Nera calls everyone to the dining room.
>>
>>786185
Let's go to dinner then.
Our cat can follow us if he feels like it
>>
>>786193
You attend dinner and prayers as led by Nera, with most of the other girls there. Over the course of the meal, you hear a lot of gossip about a giant tree that sprung up outside the city and is being cut down, as well as an old mill where the plantlife around it exploded in size and life. There's also some whispers about having nightmares.

Afterward, it's a couple hours till lights out and you can make use of the common room, or do whatever you want really.
>>
>>786212
>A giant tee being cut down.
Wait what why are they cutting it down?
Be alarmed at this news.
>An old mill where plant life exploded.
You should have been there it was amazing
>>
>>786226
Are you letting on that you're the one responsible for these things?
>>
>>786235
Sure why not.
I mean we liked that tree. It was a had a good view
>>
>>786248
You speak up on the matters of the tree and the the mill, which gets a lot of attention, from amazement to disbelief, and Nera has to quiet things down. Eventually after dinner she pulls you aside and says you shouldn't be doing that, making a big deal of things and drawing attention to yourself, especially when you know you're not supposed to be performing magic beyond the walls. She worries now that the other girls know, word could spread and the trouble will come back around to you.
>>
>>786282
>Your not supposed to cast magic outside the walls
This doesn't include when we're getting attacked by bandits right?
Or running from gypsies right?
>>
>>786303
She tells you not to sass her, she knows you're smarter than to try and press that case, it's stupidly obviously self defense versus unnecessary and unwanted outside attention. It's one thing to want to practice magic and to go outside the school to do so, but it's quite another thing to paint your name all over it and scream it from the rooftops.
>>
>>786325
To be honest with the mill we hang around there frequently and we own the plot so anyone with any sense would probably be able to figure it out.
And I think druids are frequenting there now. I don't know if they have connected the dots though
>>
So wut we doin
>>
>>786212
Oh yes and about what to do before lights out.
Read the combination book more.
We need that progress
>>
>>786574
>>786582
Ok so about two hours later of studying and whatnot, you head to bed. Your progress on the book continues fairly well, maybe by the end of the next school session block, in the spring, you'll have the hang of it.

---

Start of a new school week, and the last one before the winter recess! First day at that, you're called down to breakfast with everyone, and prepare for your day.

>What do you want to do?
>>
>>786634
>Pet Garfield and join them for breakfast. And ask nera if our empathic link with our cat includes sharing pain and suffering
>>
>>786638
You talk to Nera about the empathic bond to the cat, she can offer a little of what she understands, but not having magic herself, she says probably one of the other girls or staff would be better suited to helping you out with that.

From what she knows though, you'd only have to worry about complex sensations like pain, if you increase the bond with the animal.
>>
>>786646
Did we feed Garfield.
We should see if we can get food for him.
Then go to classes.
>>
>>786646
Oh shiiieeet, i dont like the sound of that
We should go to classes now
>>
>>786680
Well it would be a blessing and a curse.
A stronger bond that it is.
>>
>>786668
>>786680

Roll for a day of classes!
>>
>>786704
Also whatever the result, -10 because of fitful sleep and nightmares.
>>
Rolled 12 - 10 (1d100 - 10)

>>786704
Damn nightmares.
Giving us negative modifiers is a step too far!
>>
Rolled 25 (1d100)

>>786704
>>
>>786712
>15

Bleh, what a terrible day of school! You fell asleep and got reprimanded, and it cost you a study lesson. Also, you realize you learned something wrong from your self-teaching and had to have it all explained again by a teacher.

Well at least you make it through, you suppose it could be worse. What do you want to do now? Or do you want to buckle down and try to power through the week?
>>
>>786735
Let's power through the week.
Look for books on magics to give us a calm nights rest
Continue reading how to combo spells
Continue reading the guide for how to strengthen bonds
Make sure we attend lessons for magic item creation
And don't forget lute practice
>>
>>786742
ROOLLS!
>>
Rolled 5, 94, 40, 37, 63 = 239 (5d100)

>>786748
These rolls are the rolls that shall destroy your sides!
>>
>>786742
>And don't forget lute practice

And getting fit I assume.
>>
Rolled 97, 77, 69, 38, 73 = 354 (5d100)

>>786748
>>
Rolled 57 (1d100)

>>786753
Oh yes that
Rolling for mad gainz
>>
Rolled 36 (1d100)

>>786753
Support roll
>>
>>786753
So how long until we get modifiers to physical actions due to our /fit/ body?
>>
>97, 94, 69, 38, 73, 57

SO

>You find a book on sleeping magic, and get to reading. It's too soon to try anything from it though, meanwhile the nightmares persist and you're losing sleep over it.
>You manage to read entirely through the learner's guide to spell combining. Real solid progress, you think over the recess you could even try it.
>You also make it through the guide on bonds, though strengthening them seems advanced. You could definitely try it though, you figure.
>You aren't able to sneak into lessons on magic items in school, but you are able to learn from the wife of the smithy couple, and learn hands on as she helps make magic items with her husband. They've taken a liking to you, and are looking forward to when you can also help out. You meanwhile like them, and sort of use them as a family simulator in the meantime. Avor, Rafe, Julien and all the others are great, but these two are a literal family.
>You progress at a good rate with your lute, lessons from your teacher. You take to it well and find it easier than magic studies to be sure.
>You continue to work out at a steady rate and make expected gains. It's only been about a month since you started working out regularly and seriously, but you're definitely seeing progress now, already a firm tummy and growing arms.

wew what a busy week that was. You finally reach the end of it though, and are invited to attend the school gathering that evening to signal the start of the winter recess. You don't have to go, but most everyone does. It's still at least a few hours till then though.
>>
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>>786792
Thank you universe for these sweet gainz.
And yes let's attend the school gathering .
Oh yeah did we help them move our tree?
>>
>>786801
Yeah they managed to move it with some weight reducing and paralyzing magic. It currently resides in the nursery within the grounds where it can be studied.
>>
>>786808
>Studied
Why they studying our familiar tho?
>>
>>786813
Because it's not normal doy.

Anyway, in pass of the school event, care to change perspective? Alicia still has to clear out her old digs.
>>
>>786818
Yes
Alicia time
Let's slaughter criminals
>Because it's not normal
I thought it was entirely possible to make a tree familiar normally. Whats so special about it?
>>
>>786818
Sure, why not
>>
>>786823
The "becoming one with nature" thing is abnormal, when you cast the spell. They think the tree might have been affected in some way.

---

Anyway, Alicia (you!) has been preparing to clear out her old hiding place in the catacombs beneath the city for about a week now. She'd like some more time to prepare, but she can't afford it since tomorrow is the Burning Eve.

The sun will be down in a couple hours, so you have time to do anything you want to, before heading out to handle the main issue. Your suit is ready, the potions you've been making are ready, you are ready. Maybe nice to get a little distraction before the main event.

>What do you want to do?

You're currently at home, Avor is there but no one else is.
>>
>>786836
>The "becoming one with nature" thing is abnormal, when you cast the spell. They think the tree might have been affected in some way.
I guess it is odd that we out hippie'd the hippies.
So broing it up with a nature god wen?
Make sure we pack our experimental invisibility potion. If things go really bad we might need it.

And let's eat some food. Have a calm meal.
>>
>>786843
>And let's eat some food. Have a calm meal.

Anything in mind? Or just one at home.
>>
>>786847
Lets eat here, nothing like a home made meal
>>
>>786847
human souls /
Just something at home.
Ideally with meat in it
>>
>>786850
>>786849
You stay in for an early dinner with Avor. You're getting kind of used to the little fellow, since he's often downstairs trying out his boat while you work away at potions. He knows you've been preparing for something and is curious, wondering if you need help. He'll have you know, that he's a mighty fighter!
>>
>>786854
Sure why not.
He just needs a weapon.
>>
>>786854
>Hm, i doubt it little guy, i can manage on my own, thanks for the offer though

Then resume eating our meal
>>
>>786858
I'll switch this.
>Inb4 he follows us anyways
>>
>>786858
>>786859
You decline his offer, to his disappointment, but you know it for the best. At any rate you finish eating and dump everything in the basin for Julien the house bitch to take care of later.

Now though you suit up and get ready to go. How do you want to get there? It's not night yet, but you probably don't have to worry about getting caught or anything.
>>
>>786862
We can take the over ground route then.
>Julien the house bitch
Considering we're a female werewolf...
It's a case of those who live in glass houses shouldn't be throwing stones.
>>
>>786862
Wow
We need to start thinking about changing our attitude, we're a bitch
Lets take the same route we took last time
>>
Rolled 63 (1d100)

>>786862
Also mentally berate ourselves for thinking like that about Mags friends
>>
>>786863
>>786865
You might literally be a house bitch, but he's a man who does the housework. Case in point.

Anyway conflicting actions, either going by the canal or over ground.
>>
>>786867
>63

Oh dear, your conscience gets the better of you and you feel bad for thinking ill of your fellow servants. To be fair though you've not been that close with them, Avor at the most. Julien, he's always so busy so he's basically a stranger.
>>
>>786871
Well, we should make a mental note about getting to know the people we live with

Anyways i gtg sleep, let's go with whatever Nondescript says
>>
>>786871
Let's go over ground then.
To our hideout.

(And now I have to sleep. Goodnight OP.)
Oh and how in-depth does that book go into sleep magic?
Is there just like a bunch of different sleep related spells?
>>
Heads up that I'll be out/busy for a good few hours, will resume later tonight try to, latest tomorrow. In the meantime as usual, anyone can take over or just discuss/plan stuff.

Maybe finally come to an agreement on relationships.
>>
>>787795
I too gtg

Fera best relationship candidate
>>
>>787795
Also
I don't think that's possible
>>
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>>787844
>Wanting regular human waifu
>Not searching for the superior monstergirl waifu.
>mfw
>>
>>788115
Y u no want Fera my dude?
wuts de prob here?
>>
>>788119
I just want superior monstergirl waifus.
I don't hate Fera(she's a nice person)
I just don't want her.
>>
>>788131
Why not both?
>>
>>788131
But are these other women you're lusting after going to be willing to be seduced by another woman?

and are they going to be as caring as Fera?
hmmmm

Fera best Grill
>>
>>788155
Good point.
Harem building might work.
So mermaid waifu wen?
>>788169
Shit tier grill breh.
>>
>>788155
Why not start a Harem after we're done with school?
>>
>>788189
Well yes obviously we should dedicate ourselves entirely to school and self improvement until we git gud.
>>
>>788211
we also need to go see that mermaid
>>
>>788270
She won't be available till the spring.
>>
>>788271
Unless she's gone for some arbitrary reason.
She's like half life three.
>>
>>788271
is she still in the menagerie?
or did she get relocated someplace else
>>
>>788271
Hey OP didn't tell priest we tell about the vampire say he would get into contact with a higher ranking clergy member?
What are their living conditions like?
>>
>>788291
The mermaid? She's still in it but not in her exhibit.

>>788425
Living conditions of who?
>>
>>790801
Of the priests and high ranking religious folks.
If it's anything like feudalism times they !just have nice digs if they're high ranking.
fucking priests and nobles having peasants pay most taxes while they live lives of luxury
>>
>>790801
Can we get a special frequent customer service that let's us see the mermaid backstage?
>>
>>790876
They've got it better than your average folk, but not amazingly so. The country to the southeast, is more like that, where clergy can be rich and powerful as lords.

The church definitely has a strong presence in Almace, but it's farther away from the holy city, so not as moneyed.

>>790907
You mean like Julien has? Probably not.
>>
Anyway, so, unless there were any other questions, resuming.

You're Alicia, how do you get to the catacombs entrance?
>>
>>791005
Can i roll to persuade them to let us through?
>>
>>791010
We can take the waterways I guess.
>>791013
That mermaid is like a hyped up videogame that never comes out.
Maybe we'll see it someday though
>>
>>791010
Lets take the ground path, no need to draw attention to us on our way there
>>
>>791013
You can try, but they're kind of wise to you so it would be hard. You could maybe try some other method though, like attempting a bribe, doing a favor for the warden, or even just try and seduce a guard.

>>791016
Conflicting choice between ground and water.
>>
>>791020
Okay I'll switch to ground path.
>>791026
What do you mean they're wise to us.
Why wouldn't they let us see her
>>
>>791026
We agreed to take the ground path last time dafuq
>>
>>791029
They don't want you forming whatever sort of situation you have with the dragoness, with other inhabitants. They're leery of you spending so much time like that. Not just because of the interaction issues either, it would hurt traffic of visitors when they go to see the mermaid and there's some random human woman in there. The only reason they allow it with the dragoness is she has the armory as a room for privacy.

>>791030
So you go by ground, and eventually come to the alleyway that slopes down and provides the path beneath the streets. As you approach though and before you can enter, you're stopped by a fellow who's probably acting guard, and asks what you want and says you should leave, they're not interested in... whatever it is you want, as he looks over your strange suit attire.
>>
>>791087
Lets leave and take the waterways
>Random *Human* woman
I love that they don't know.
>Not just because of interaction issues
What kind of issues are you talking about?
>>
>>791091
>>791087
And by that I mean what kind of interaction issues?
>>
>>791091
Any sorts of problems that could arise from an outsider constantly going into her exhibit to see her up close, possibly introducing sickness or worsening her mood with your behavior.
>>
>>791100
This raises the question.
Since Maggie has always been half dragon does this mean she was that person that for some reason never got sick.
Because internal magic>diseases
>>
>>791091
Supporting
>>
>>791111
No she's gotten sick before. Remember that until she started to change, she was in all ways functionally a totally normal human.

>>791091
You take your leave and head over to the river, going along the edge and dropping down to the drainage culvert, ducking low to make your way along it before coming upon the passage down to the catacombs. How do you want to proceed? It's dimly lit with torches as last time.
>>
>>791132
>How do you want to proceed
Slowly and stealthily
We have time.
>>
>>791140
ROOOOOLL
>>
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Rolled 99 (1d100)

>>791144
Rollan
>>
>>791149
The Dice are obviously powered by awesome dragon pictures
>>
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>>791149
Noice
>>
>>791149
>99

You slide between shadows and stealth like no one has steal them before!

You make your way down the path and come to the open area where the brigands camp out. Not all of them are there it looks like, probably the others haven't returned yet. Those that are here though, are busy milling about and talking together, doing simple work or just hanging out.

>What do you want to do?
>>
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Rolled 23 (1d100)

>>791165
Keep sneaking until we reach our safe/vault

Dragon pic to boost my roll
>>
>>791165
We should dispose of these ones as quickly as possible.
Do we have any AoE paralyzers?
Like paralyzing gas or poison gas?
>>
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>>791178
>>
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Rolled 52 (1d100)

>>791165
>>791178
Let me try to roll for my thing with dragon pictures
>>
>>791178
Well it's not so much a vault, basically you had an emptied burial chamber where you stashed all your shit, and then you poured alchemical concreted over the entrance in a huge slab.

>>791180
If you can imagine it, Alicia can make a potion or elixir for it.

As for what she has prepared, yeah she's got her usual noxious gas bombs, utter darkness bombs, stone touch potions, shardfluid bombs, sheer force bombs, a few pyroclasm bombs, and a bunch of common explosive ones.
>>
>>791238
Man, those potions sound cool as fuck

Lets throw an explosive one near the entrance to draw their attention then make our way to our stash
>>
>>791238
Do we have flammable gas ones?
Let's drop in a flammable gas and a pyroclasm one if we can.
>>
>>791258
Why so focused on getting to the stash.
We need to clear out these bandits so we can take back our hideout .
Gotta 'remove' them all
>>
Wait so just checking, but you're fine with killing them?
>>
>>791271
100% fine.
The pyroclasm + flammable gas thing should extricate them from their mortal coil
>>
>>791263
Oh yeah, i forgot we we're Alicia, yeh let's kill em
>>
>>791287
Your forgetting another thing
Maggie=/= merciful to criminals
We have attempted to roast too many to get any rewards for mercy.
>>
>>791275
Well I wasn't sure if Alicia was trying to maybe put her criminal past behind her.

As for flammable gas, you can chuck a gas bomb and then ignite it, but pyroclasm is basically the same thing, a burning smoke toxic tornado acid cloud.
>>
>>791297
>Her criminal past behind her
Yes we are.
But uhh. They're criminals.
Anyways I guess just drop a gas bomb and ignite it.
Gotta save the good potions for later
>>
>>791307
Well they're like a gang sure, but it's not like entirely all just bloodthirsty killers, there's some young men too who are probably newbies, and even a couple floosies who like the attention and gifts given.
>>
>>791341
Fine drop some noxious gas on them.
We'll give them a chance to live.
>>
>>791353
Well you can totally kill them all, and Alicia would have no qualms about it (as is, so far no efforts have been made to be less criminalistic), I was just clarifying that it's not just a bunch of burly murderer men. Some of them are for sure, but it's a city gang so there's a pretty even mix.
>>
>>791360
Well drop some knockout or noxious gas.
No need to kill the young ones and floosies.
They aren't completely irredeemable
>>
>>791360
Hmmmmm
Lets spare the younger ones
For all we know Urchinbro could be here
>>
>>791366
>>791374
You figure you don't have to just murder them all outright, so you prime a noxious bomb and a sleeping one to follow, so they're struggling for breath and then suffer the sleeping cloud faster.

ROLL
>>
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Rolled 5 (1d100)

>>791390
Rollan
>>
Rolled 41 (1d100)

>>791390
>>
>>791394
>5

Aquatic dragons R gay
>>
>>791397
>41

Not a great roll, but you did have the sneak jump on them, so you manage to get roughly half of them to fall to the effects. The others clamor and crawl out of the noxious cloud before they get hit with the sleep.

They're still suffering quite badly from the effects, but they are aware of your presence now, and in trying to recover will come after you.

>What do you want to do?
>>
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Rolled 82 (1d100)

>>791411
Start hitting the ones still up with stone touch bombs
>>
>>791417
>82

You target the last few remaining, and when the thrown potions bust open, once the contents make contact with the people their skin solidifies and turns to stone, an effect which spreads from the point of contact till their entire body solidifies and they look like a masterfully made statue of someone in sheer terror.

You cleared out the main area, but hear some commotion from one of the off chambers, probably from hearing all the shouting and conflict here in the main chamber.
>>
>>791431
Hide and prepare an ambush using more noxious and sleep potions
>>
Rolled 49 (1d100)

>>791437
Support roll
>>
Rolled 49 (1d100)

>>791431
>>791437
Forgot my accompanying roll
>>
>>791438
>>791440
Double 49, I think that's fair to say is a crit.

So yeah you prime another two bombs, and wait in ambush for anyone to come looking. As expected, two guys come out and you smash the bombs together in your hands, and direct the mixed contents outwards at them sort of like a cone, or a kamehameha. Caught off guard, they quickly succumb.

Listening any more, you hear some more commotion, but no one comes out even as you wait for a little while.
>>
>>791456
Let's search their camp for rope or some other way to restrain them
>>
>>791456
Keep hidden for a few more minutes, make sure no one's coming
Then
>>791465


After that let's head for the stash
>>
>>791465
You can look around for rope, but you're not that good with rope in general, honestly easier to just turn them to stone. If that's too drastic for your tastes, you could also pour some actual longterm sleeping potion down their throats, or whip up some potion on the fly like melding the stone floor around their feet or hands to seal them in place.
>>
>>791471
Okay let's start pouring long-term sleeping potions down their throats
>>
>>791474
Sure thing, those who aren't stone, you roll them over if you have to then upend the contents of some bottles in their mouths. That will make them sleep like the dead for at least 6 hours, such that you could set fire to/burn them to death and they wouldn't feel it or wake up.

After you manage to do this with them though, you hear a scream when you see form the area you heard commotion, another girl wandered out to see what's up and witnesses the fearsome sight before her.
>>
>>791478
>And what might a some girl be doing wandering in an area filled with criminals and gang members?
>>
>>791483
Is that you talking? She's from the back area the two guys came from earlier so it's not like she wandered down here off the street, probably been here awhile like the other girls.

Well either way if you try talking to her, your mask makes you rather hard to understand. She panicks and runs back into the room she came from.
>>
>>791498
>Follow her.
Also let's adjust our mask so it doesn't obstruct our mouth.
>>
>>791502
This is a full face mask (basically a rudimentary 16th century attempt at a gas mask) so you can't really adjust it that well like that. You can take it off a bit and hold it before your face though so you can talk, and not scare her with your face.

Anyway you follow her to a emptied out chamber where a crude little lounge is set up, and you see her cowering with another girl. When they see you enter the room, they panick and huddle to a corner pleading for mercy.
>>
>>791514
>What are you even doing here?
>And calm down most of those people back there are asleep. They'll live
>>
>>791517
Your voice is pretty messed up, but by talking to them you're able to reduce their panic a little, and perhaps they can even tell you're a lady too.

You ask them what's the deal, one of the girls shakily responds that they're friends with the guys here, they spend time with them. The other girl half-sadly half-angrily speaks up when you say the others are alright, asking about the ones turned to stone?
>>
>>791524
I assume we can't turn the stone guys back?
So
>Yeah no they're pretty dead.
>>
>>791534
No you can definitely turn them back if you want, and you're fast about it. The longer they remain stone, the more their mind starts to slip, and slowly, eventually they will die, but it would take awhile. They're only dead if you want them to be.
>>
>>791546
Oh okay tell them we can turn them back if we don't just leave them like that for too long.
>>
>>791546
And let's head to the stash in our hideout.
We finally have breathing room
>>
>>791549
You tell/explain it to them, but it doesn't do much to quiet their worries. They plead you not to do the same to them. They don't pose a thread you suppose, but at the same time they recognize and can describe you. Maybe not you as in Alicia, but your outfit which is pretty distinct. Plus the feats of your alchemy, are bound to draw attention if word gets out. You imagine Nikolai at least, if he were to hear, would have a vested interest to have the authorities after you, were it known you were back in the capital. Choices choices.

>>791594
Either way you head to your old stash room. Along the way there's another emptied chamber that looks like a communal lodging room, and peeking in you see another two girls asleep in beds.

Finally you reach the concrete slab to find it largely damaged. It looks like someone(s) has been hacking, picking, and smashing away at it to get through. To some extent they succeeded, such that sort of a concave conical portion has been destroyed as they tried to get through to the room, and at the center a small bored hole all the way through about the width of a large arm, certainly enough to see through to the chamber within. You guess at some point someone made the hole through to see what's on the other side, did so and liked what they saw, and have been digging away at it since.

>So how do you want to go about this? You're able to simply dissolve the concrete, but time is probably not on your side as the rest of the gang could return.

You happen to notice the two awake girls, assuming you didn't deal with them, peeking out from the chamber they were in, to see what you're doing.
>>
>>791657
Do we know of a potion that can make them forget the events of a few minutes ago?
>>
>>791663
Memory potions are finicky. If you'd wanted to do that, you'd have chucked a potion for it to start things with, basically a roofie bomb which would be like "For the next X amount of time, the targets won't remember anything"

Trying to it after the fact, after the memories have been made, that's more a magic skill or spell, not an alchemy one. Unless like, you want to damage their memory, but it's risky obviously.
>>
>>791725
Lets leave them be and focus on getting whatever is inside the stash

We can ask Julien for another suit to replace this one, maybe add some patterns to it or have it made of a different color
>>
>>791749
Ok then rooooooooll

For dissolving the concrete I assume, unless you want to do something else.
>>
Rolled 50 (1d100)

>>791725
Also
When we're done let's un-stone the ones we petrified and threaten the ladies
>Im going to turn your friends back to normal but you must not tell anyone what you saw here, if you ever see me while im on the street helping the sick you stay quiet you hear me? Or i come back here and turn you all into statues
>>791759
Rolling
>>
I gtg sleep op, cya bby
>>
Rolled 64 (1d100)

>>791759
Rollan
>>
>>792039
>>791759
Also
>Run flashback.exe
Who the fuck is Nikolai
>>
>>792039
>64

You mix up the right solvent for the concrete and cover it, occasionally covering it again when you need to. The process will take time though, maybe up to an hour so you have time to burn, and worrisome that others of the gang might come back.

>>792398
He's the best alchemist in Almace, who figured out how to turn stuff to gold, and created an elixir of life.
>>
>>792533
Also I've been thinking of dragons that found their niche in being migratory and flying high as hell.
So being lighter then dragons by a great margin and being noticeably smaller along with a much greater wingspan and a much more lungs for distribution of oxygen into the blood stream.

And I'm thinking maybe they can break into the stratosphere if not the mesosphere.

And if the girls are still there tell them to get over here right now.
>>
>>792533
Why is he interested in us? Is he afraid we'll replace him or does he know we're a werewolf ?
>>
>>792553
That sounds pretty interesting. If there's an precedent for it in legends or mythology then it's possible.

They're still there sort of cowering and hoping you don't turn them to stone, while waiting for the rest of the gang to get back and deal with you. You tell them to get over here and fearfully they do so, you can do the same with the sleeping girls, waking them up and going through the same process with the first two about them understanding the situation, panicking, and doing as you say out of fear.

So while you wait for the slab to dissolve, the four ladies huddle together nearby, watching you fearfully and whispering among themselves, while they occasionally try to plead with you to stop while you're ahead and just surrender, or to not hurt them.

>>792606
He's interested in you because you accidentally killed his predecessor, and because you're trying to replace (kill if you have to) him, and have been for several years. Also because in the same way that he is gifted in alchemy in ways you aren't, you are gifted in ways he isn't, with your ability to make potions in an unimagineably short amount of time, certainly the fasted on the continent if not in the world.
>>
>>792650
Tell them we're not going to hurt them, we don't a reason to

And ask if they can help with dissolving the wall
>>
>>792721
They're relieved to hear you're not going to hurt them, but they still urge you to surrender. If you release the other people and give up, they might go easy on you. Especially if they see you can get past the slab.

And no, they definitely can't help you, it's you just waiting for the dissolving process as the concrete slowly but surely melts away.
>>
>>792741
Why would we surrender?
Also we won't kill them as long as they never tell anyone about us.
>>
>>792786
It might not be logical to surrender but that's just what they're urging you to do. They probably have some loyalty to the gang so while they can't try and subdue you, they can try to maybe talk you out of what you're doing.

You say you'll let them live if they keep quiet about you. They say they will, but you can't really be sure. You know the others you took out in the main area who saw you, probably won't keep quiet.

Either way the slab is almost away, but you hear commotion of someone or ones coming down the passage. What do you want to do?
>>
>>792814
Whisper to the girls quickly
>Don't say a word or I kill them.
Then pull out more sleep and noxious potions anf some stone touch ones.
>>
>>792825
ROOOLL
>>
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Rolled 61 (1d100)

>>792879
Dragon gods preserve us.
>>
Rolled 1 (1d100)

>>792879
>>
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>>792896
>>
>>792896
>1

You prepare to confront whoever is coming down the way, as you sneak towards the main area again with bombs primed. What you didn't expect though was the desperation of the ladies, and with your back to them and distracted by the incoming people, they get the jump on you. Only too late do you notice one sneaking up before she jumps on you and tries to fight with you. She's not very good at it and you're stronger than her from your disease, but soon the other three join in with her screaming for help as the four of them try and subdue you. Eventually they get you to the ground and wrest the primed bombs from you, before trying to hold you in place as you struggle against them and they call out.

You hear some returned shouts from up the passage and running.
>>
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Rolled 88 (1d100)

>>792896
Pic related
>>792934
Start playing dirty
Dig our nails into them
Kick scratch and stuff.
Don't be afraid to draw blood.
>>
>>792951
>>792896
>>792900
This just goes to show that dice gods bless my dragon posting
And memes too.
>>
>>792951
This and reach for our stuff
>>
>>792951
Well with your suit you can't exactly do stuff like scratch or bite them, but you can definitely try to fight back.
>>
>>792956
In this case which stuff are you referring to?
>>
>>792961
Our potions try to break open a noxious gas one.
>>
>>792966
Make a roll on a d6 then, as you try to grab for a potion at random. You can't see which one it would be so you're just grabbing for one.

Hope it isn't a stone touch.
>>
>>792957
Yeh fight back, go for the eyes and sushi punch them
Play dirty
>>
Rolled 2 (1d6)

>>792979
Rollan
>>
Rolled 2 (1d6)

>>792979
>>
>>792987
>>792991

>2

You struggle against the other women and try and fight them off. You succeed in kicking one off at first, but she quickly runs and grabs a chair and then comes back to shove it on your chest and jump on it to hold you down.

Getting pretty desperate, you reach for whatever potion you can grab, and smash it prime it to go off. Shortly after there's a loud bang as the liquid contents splash everywhere, and your heart skips a beat in dread as you know this is going to hurt.

The shardfluid coats everything around and as it cools, solidifies into sharp spikes, stabbing into whatever it coats. Against something hard like stone it's not that useful, but against flesh? You brace yourself as you feel the solidifying liquid pierce your body all over through the clothes. THe same is true for anyone else though, and you soon hear cries of pain and screaming from the ladies as they suffer the same effect and fall back from you, struggling to try and remove the spiking substance and only further injuring themselves as the spikes also protrude outwards.

You're suffering just as much, but your pain threshold is higher (and dulled from nerve damage) so you can still sort of operate. You've probably got enough time for one action before the incoming people reach you.
>>
>>793232
If our mask is on grab noxious gas and sleeping potions and break as many open as possible.
This area will be coated.
>>
>>793232
Get that invisibility potion and
>>793265
>>
>>793265
You don't have many prepared left, but you start smashing them all around, relying on your mask as usual. The other ladies soon pass out, and the incoming people react in various ways from panic to anger when they see the common area, but as they approach they don't just run into the cloud. They wait outside it and ready to fight, till it dissipates.

>What do you want to do?
>>
>>793298
Start throwing more stone touch potions at them.
The area is denied so they can't get to us
>>
>>793303
You chuck some more stone touch potions, hearing shatters and screams as you probably stricken a few of them. The cloud is starting to fade now though, and already they're trying it. You soon notice a crossbow bolt whiz past, and hear the activity of weapons.
>>
>>793355
Get that invisibility potion and bolt out of there
>>
>>793355
Start throwing some force and explosion potions
>>
>>793365
>>793399
Conflicting actions!
>>
>>793490
Why not both?

First we drink and while the potion takes effect we throw a the other potions out
>>
>>793490
I'm pretty sure if we leave they'll get at our stash.
We should just clear them out.
>>
>>793508
Should we pick them off one by one while invisible?
>>
>>793525
We could just use some pyroclasm potions
The situation warrants it.
>>793490
Maybe throw a pyroclasm potion at them?
>>
>>793547
So go with this one? Roll!
>>
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Rolled 38 (1d100)

>>793593
Rollan
>>
Rolled 7 (1d100)

>>793621
>>
>>793621
>38

That's fine you just needed to not do shitty. You pull the pyroclasm bomb from your bandolier and prime it, the underhand hurl it towards them and run into one of the rooms. Even out of the way there, you witness the flash and the sound, as a firestorm envelops the next room. You don't even hear the screaming over the howl of the wind and the roar of the fire.

A couple minutes later and you come back out to see just some charred remains, and a large portion of the room scorched black and eroded away. Not much later still, and the concrete block finally crumbles away leaving the way to the chamber open.

>What do you want to do?
>>
>>793668
Enter the chamber.
>>
>>793668
Also I'd like to ask but what is her stash?
Money?
Ingredients?
Cheap romance novels?
>>
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>>795518
Sorry I was watching that newfangled dr strange moopie.

>>793711
You enter the chamber, it's roughly as you remember. An old bed, some clothes, keepsakes from your old life and family, and what you're really after, your old alchemical supplies and equipment. After you tussled with Mags the first time you met and transformed into the wolf, you lost all your equipment there, so this will be a great replacement. Some of the stuff is kind of old and nasty, like the clothes, but you didn't come here for those.

There's also other stuff like a locked chest with a good deal of money and loot, the writings and notes of your late master alchemist, and some sort of strange lockbox you found in his possession before leaving.

What do you want to take? You can't get everything in one go.

>>794226
And uh... yeah, under the bed are some smutty books. You can't have a physical relationship with anyone, so you have to take care of your own... needs, in that regard.
>>
>>795824
Lets take the keepsakes, the writings and the books, money's not a problem right now, let's take those to the house and come back for the rest after dropping off what we're going to take
>>
>>795824
>Smut books
I fucking knew it.
lets get our masters notes and our equipment.
Can we move it in one trip?
And grab as much of the cash as we can.
>>
>>795824
Oh and make sure to grab a smut book or two if we can.
our favorite ones obviously. The ones about dashing princes
>>
Nah you can't take everything in one go, if you wanted everything of value it would take three trips probably, unless you did something you obviously are not going to risk trying, shifting for the increased strength.

So you'll have to choose what to take and risk the rest being found if the others in the gang return while you're out.
>>
>>795903
>princes
Okay the equipment firstly then the notes and then the smut then everything else is afterwards
>>
>>795917
Supporting
>>
>>795917
You can manage to get two things each time, so you gather together all the notes and writings, and the alchemical equipment. Lugging it out of the room, you make your way back to the common area and then the passage leading out of the catacombs and back to the surface.

It's kind of difficult carrying everything, but you manage to head out by way of the waterfront, and climb back up to the street level. Where do you want to go now, to leave all this stuff? Keep in mind you're not aware of when the other gang members could return.
>>
>>795984
How close is Maggie's house?
And that guy we helped?
>>
>>795984
Look around for any kind of container we can store our stuff in while we get the rest
>>
>>796002
Maggy's house is quite far away, the guy you helped is closer but still a good fifteen minutes walk.

>>796003
That is more immediately possible, roll!
>>
Rolled 65 (1d100)

>>796041
>>
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Rolled 59 (1d100)

>>796041
Rollan
>>
>>796047
>65

Yeah you wander around in a hurry kicking things, and find a broken open, discarded crate around the back of a tannery. It's not optimal, but if you're quick about it, and a little obscuring work like dragging a tarp over it, it can probably keep your stuff hidden for long enough to get the rest out of the lair.

Stashing it here for now, you go back down, still no sign of trouble. What do you want to grab this trip?
>>
>>796081
Books and our keepsakes
>>
>>796081
Our masters lock box.
And some money
Sorry smut we'll always have you in our heart and mind
>>
>>796088
Keepsakes and the lock box*
>>
>>796089
I mean the chest and our masters lockbox.
These things are high ranking on important levels
>>
I'll compromise and say one from each, so you take the keepsakes, and the lock box, making another trip topside and dumping the stuff in the crate.

The final trip you go back down, with only (of worth) the chest of money and the smutty books. Carrying them up together in the final run though, while through the passage you hear commotion ahead as some people are coming down. What do you want to do?
>>
Rolled 93 (1d100)

>>796141
Find a hiding spot
We were going to revive the stone people but they fought back so fuck it.
>>
>>796166
It seems die gods like edgy dragons.
Cool looking Water dragons
And majestic mythical looking dragons
>>
>>796166
>93

Well it's difficult to do so but in a pinch you're able to find an empty wall sarcophagus and pull some old banner over you. It's tense as you hear and sense them close by you but they head past and go on down. You manage to get out to the waterfront and climb up again before you hear anything so are pretty well and scott free.

So with everything out, do you want to go back to help the stoned people, or not?
>>
>>796218
Let's deposit all our loot and stuff at Maggie's place before we help them
>>
>>796228
If you're carrying it back to Maggy's, it will take a few trips again, and much longer since it's farther away. Unlike your worry before about the gang members catching you though, in this case you feel it's a real risk that leaving any stuff here while making the trip to Maggy's, it might just end up getting stolen by passerbys or random lookers.

>What do you want to do?
>>
>>796245
Well let's carry it there based on value.
So take the lockbox and chest first and hide everything else.
Then we come for our alchemy equipment and notes then our smut and keepsakes
>>
Rolled 5 (1d100)

>>796245
Lets find someone to help us carry the box
>>
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Rolled 70 (1d100)

>>796257
Aiding roll I guess
>>
>>796267
Nice
>>
>>796267
>70

Your appearance is strange and scary to people at night, but you're able to attract a guy's attention who accepts to help you if you can make it worth his time.

Between you that's 4 things you can carry then, which two do you want to leave to the chance of being stolen?
>>
>>796286
Smut and personal keepsake
No one wants to steal smut books unless they're degenerate
>Worth his time
Ask him if money works.
>>
>>796295
Well if you're willing to pay him, yeah that works.

But together you carry the stuff back to Maggy's place, pay him and thank him, and he's on his way. You return on your own to where you left the last things and unfortunately find the crate was gone through. As expected maybe, most of your keepsakes are there except for a locket intended for your daugther, but the smutty books are missing. You might be able to track down where they went with your smell if you want to, but you'd roll for that.

And of course there's the matter of the stone people back in the lair.

>What do you want to do?
>>
>>796396
>Someone actually stole the smut books.
I'm not even going to look for them because any individual that steals random pornos scare me.
>A locket intend for you daughter
Get slightly bitter at that memory
>What to do with the stone people
Yeah we should head back and deal with that.
>>
>>796416
Well, bitter at not seeing her. She's still alive though.

Anyway as for the stone people, how do you want to approach that situation?
>>
>>796396
>Locket intended for your daughter
Man
Lets go help the stone people
Then we go look for that locket
>>
>>796441
Let's just like.
Leave a cure to the stone touch with a note that says.
"Use this on stone people to undo it"
>>
>>796502
That sounds fair, you look around and find a discarded bucket, mix up the reversing salve for the stone touch, then sneak back down and hang it from a torch, with instructions attached.

Well, hopefully one of them can read. Either way, what now?
>>
Rolled 86 (1d100)

>>796523
Time to search for the asshat that stole our daughters locket
>>
>>796532
Well it's probably the same as the smut thief.

>83

You manage to track the scent through the streets considering how recent it was, and come to find a washing salon for clothes and sheets and the like. It's evening time so mostly just women who actually work there handling the place, but following the scent you make your way to a storage room. Inside you can hear some younger voices whispering, stifling laughter and gasps about a subject matter which fits the stolen books.

>What do you want to do?
>>
>>796559
Barge in and block the doorway
>>
>>796570
You barge in the doorway, finding some young teens huddled in the room around the books. Your bloody appearance frightens them terribly, as does getting caught. They quickly stash everything and try to look innocent, asking if you're alright after a chance to see you're not hostile.

Unless you are hostile of course.
>>
>>796597
>You took something that belongs to me and i want it back, its a small locket that was in the crate where you found these books in
>>
>>796631
This
>>
>>796631
You ask them that, they play dumb and don't know what you're talking about, but as you approach one of the girls turns away to not face you. Looking them over, you quickly grab her and get a look to see she's wearing the locket. The lads take offense and threaten to kick you out, while the girl says she'll scream if you try to take it from her.
>>
>>796676
>Pull put a sharp fluid potion.
Do anything and everyone in here suffers.
Now give me back my only thing I have of my only child
>>
>>796682
This and
>You think i give a fuck? Look at me
>>
>>796682
They don't really understand what the potion is, but your adamance scares them, and the girl shakily takes off the locket for you to take off her. The boys continue to front, but the girl doesn't want there to be trouble on her account so accepts it.

>What now?
>>
>>796709
>Thank you.
>*Take locket*
>*Leave*
Not knowing what that potion is should be even scarier.
Who knows why we took it out.
And would they really want to risk finding out?
>>
>>796718
Well they're obviously not versed in alchemy. All they know is you just grabbed out some bottle, if it weren't for the outfit you'd have passed for an angry drunk with that action.

Anyway, you get the locket and leave. You were angry before but that quickly subsides as you hold it, and memories come back. Not just of your daughter but the locket itself, and how it was given to you by your grandmother and so on and so forth. Apparently it was gotten from the east by a male ancestor in the wars of religion centuries past. Yours was never a wealthy family so actual jewelry, even just metal, is a precious thing indeed.

Anyway, where to now?
>>
>>796734
Let's get to the container with the last of our keepsakes and take them to Maggie's house.
Then we should deal with our wounds.
>>
>>796734
Hey op, what's the situation with our Daughter?
Are we cool? Or
>>
>>796768
>Inb4 she's part of a religious sect that hunts werewolves
>>
>>796745
As you do, you get the rest of your stuff from the chest, and return to Maggy's house. Overall a surprisingly effective and productive night, and you count it as a personal win that you didn't transform, especially since tomorrow is the burning eve. For now though you settle to tending your wounds.

>>796768
Your late husband's family has and takes care of her, but last you knew has her heavily under religious scrutiny because of her disease. As you transmitted lycanthropy to your husband through your relationship, so too was your daughter afflicted through pregnancy. Last you saw of her was when your husband was killed, your in-laws took her to keep her away from you, but insodoing also kept her safe.

You imagine she has a pretty hard life nowadays, but it's always been your hope to return with a cure for the disease so you can be with her again.
>>
>>796815
So now I guess it's time for
>Tomorrow PoV switch Magdalena. Your famous now edition
>>
>>796815
Aw shit, we need to keep working on that cure
And where is she? Is there any chance of us finding her while on our travels with Mags?
>>
>>796832
Unless the in-laws drastically changed their lifestyle and living situation, she'd be in western Almace with them, roughly near to where you used to live. The chances of encountering her randomly during travels are low, and you wouldn't be allowed near her anyway, but besides that you wouldn't risk trying to see her anyway. You still wish sometimes though, still hope and have dreams of being together, as a family.

>You wonder what she looks like now... does she get the gifts you send to her?

>>796827
Sounds good then. Really great job playing Alicia players, I'm surprised how well you handled the gang and the lair. I'd want to reward you for it but I don't know how.
>>
>>796847
Maybe have some mercy regarding the odds of Nikolai finding out we're here?
Honestly I don't want to deal with him. He sounds like a hassle right now.

So how does Alicia brew potions so quickly?
And why can't every alchemist do that?

also what did you expect us to do? Go full genocide?
>>
>>796847
How long has it been since we last saw her?
>>
>>796852
Well I expected there to be conflict, but it was quite cleverly handled, and went really well. The only issue Alicia suffered was the shardfluid potion she bust on herself, so you actually didn't a single injury from an enemy, and at the same time only killed a few of them.

As for Nikolai becoming aware, you're probably safe on that end. Unless Alicia runs afoul of the authorities or gets noticed publicly, it should be fine. Some local gang hiding in the catacombs though, is not a big deal.

As for how Alicia does what she does, her impatience over her disease does and has always prompted her to be impatient with her alchemy. As such she knows better than anyone around how to speed up reactions by adding the right catalysts, how to mix them the best, and of course her personal experience as life on the run as a criminal neccessitates and gives her skill for that. Of course all of this comes at the risk of instability in her work, and the chance of mishaps, just like Mags with her magic.

>>796869
It would probably be... around 8 years? She was very young when you had to leave her, about only a year old maybe. You had her at 16 so yeah, about 8 years. 2 were spent as a wolf after your life fell apart, 3 under the care and teaching of the former master alchemist, and 3 on the run as a criminal.
>>
>>796916
>risk of instability in her work

Which is evidenced by the extensive scarring across her body, I should add.
>>
>>796916
Dragons tend to be emotionally unsettled easily=Dragon magic is unstable.
Huh.

Also I'd like to thank dragon pictures and dice god for good rolls.

So what are the odds of us finding a book in the academy library regarding alchemy and using to to cure diseases like lycanthropy?
>>
>>796916
Dayum
I kinda feel sad
>>
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>>796932
There isn't really a dragon magic. Maggy's issue is that her human form is not suited for magic practice, with the amount of sheer magic power it holds.

As for a book, the problem is the academy doesn't dealt *that* much with alchemy, especially as it continues to fall out of style. You might be able to find some useful old books, but probably none about lycanthropy since it's not a common or well understood disease, so few have studied it let alone try to cure it. The former master alchemist was probably the first to try, with Alicia, when he tracked her down as a wolf and succeeded in luring her back to human life and civilization.

>>796936
Wouldn't it be just terrible, if the in-laws mistreated Alicia's daughter and abused her, or better yet the church?
>>
>>796967
>Falls asleep into dragon hibernation
>Centuries later we wake up to find the art of magic dead
Feels bad man.
>Wouldn't it be just terrible, if the in-laws mistreated Alicia's daughter and abused her, or better yet the church?
They are cruisin for a bruisin.

So would Maggie be able to use her magic to do what her internal power does for her and burn the disease out of Alicia's system without killing her?
>>
>>796967
Oooooohhhhh boi
I would try to kill anyone involved in her mistreatment
>>
>>796979
You've considered this before, not with Alicia, but forcing your magic power into someone. You're not sure what would happen, and don't know of anyone trying it before.

With Alicia it's even more complicated because her disease is magical in nature, it's not the curse type of lycanthropy where they lose control on a full moon.

It might work though, you just don't have any good idea what would happen.
>>
>>796998
Um excuse me but wow, that's Alicia's in-laws, relatives of her husband and daughter. So what if they beat her, starve her, and keep her locked up?
>>
>>796999
Wait.
What if we do the opposite.
If the disease is magical in nature it would have innate magic power like a magic entity.
Maybe instead we should try to draw the magic energy put of her.
That should cripple the disease and make it easy pickings.
>>797004
Murder is too nice.
We should infect them
>>
>>797009
You could try that you suppose. Indeed the disease is magical.

As for infecting them, that's a hilariously poetic justice. Let them live as wolves and see how they like it, if they don't get lynched first like your husband.
>>
>>797015
Okay are we running Maggie.exe?
Let's do this shit.
We have rewards to get and attempts to cure Alicia to try.
>>
>>797004
Yeah
And that's our daughter they (possibly) abused, the daughter we have never spent time with, if the only thing she's know in all of her years is abuse we're going to kill them
>>
>>797030
No anon infect them.
Then let them watch their life get utterly upended as everything they know is destroyed and they are helpless to stop it.
And the cured us walks away not telling them how to cure themselves and they have none of the resources we do
They suffer
>>
>>797023
Well now you are. BWOOP BWOOP WOOP

That's the sound of the clock hands spinning around really fast.

----

It's the next day, first real day of the winter recess for you (Mags!) and after the closing ceremony and seeing your friends and the other girls off, those who are leaving for the month, you got back to your home late.

It's the morning now though, as you go down to Breakfast at Julien's as usual, and share it with your odd little "family".

>What do you want to do?

Reminder that later tonight is the Eve of Fire, and the local sheriff came to the school yesterday afternoon to remind you of that.

>>797030
Maybe so. Implying Alicia's daughter is still alive though, and that one of the times she transformed and the in-laws lost track of her, she didn't run afoul of people and get lynched like her father, the charred remains of her little body hung up and paraded around as a warning.
>>
>>797041
But muh loose ends anon
But there's always the possibility of them coming back for us
>>
>>797054
>Not getting lynched
>Not getting eternally trapped in wolf form because of the presence of wild wolves
>Not killing themselves
Tbh our fellow half dragons have a better chance of not getting murdered then they would.
>>797052
How long are we normally out when we make up spells and strain ourselves magically?
Do we have enough time to try things out on Alicia before the eve pf fire?
>>
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>>797052
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>>797052
>the charred remains of her little body hung up and paraded around as a warning.
>>
>>797052
Is there only one burning in the whole city or are there multiple ones scattered about
>>
>>797054
Come back for who, Alicia? She would almost comically dominate them, and very easily kill even all of them at the same time. She's not only a lifelong werewolf, but also her alchemical experiments have advanced her form from normal wolf to bulkier bipedal and semi-intelligent form.
>>
>>797106
Should note as well, that's what was meant earlier, when it would be their own demise if the gang caught her and this turned into a hentai quest. They'd become infected, and end up naturally submitting to her as the designated alpha female wolf.
>>
>>797075
>trapped in wolf form because of the presence of wild wolves

Yeah pretty much. Alicia herself was stuck as one among a pack of wolves for those two years, till the former master alchemist found her.

---

Anyway as for making up spells, it tends to vary based on how good your magic was. If I recall though, Mags can spell weave safely if the roll is below 50. I think it was

>Any magic, on a crit fail or success, she overloads and mutates
>Weaving magic, above a 50 or a crit fail, she overloads and mutates

Otherwise, it's safe for her. Even in the worst case failure though, like a 1 or 100 on spell weaving, she still wouldn't be out for more than half a day, which would still leave plenty of time to be there for the burning later.

>>797105
There's one main one in the square outside the cathedral, which is officially designated and presided over. Through the city though, it's normal to see groups of people going around having bonfires and effigies, and looking for any undesireables that the inquisitors missed. A common practice you know is for the inquisitors to lead a captive werewolf around to hunt down any werewolves or other night creatures in hiding, but the common citizenry afterward in the hope of catching anything missed, might lead a captive or domesticated normal wolf around just in case.
>>
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>>797133
Wait a minute.
Wasn't she a child or a teenager during that time?
>OP made joke about her getting railed by wild wolves
>Mfw realising that isn't a joke.

Anyways let's pull Alicia aside and ask her for her help to try something.

I assume we can use magic weaving for tearing magic energy out of something.

We can call it 'Tear'
>>
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>>797152
>Implying its a bad thing
It only makes it so much better
>>
>>797168
>12 year old
>That being okay.
Out
Now
>>
>>797173
Wait wut
I thought it was 16
>>
>>797180
Nvm im retarded
>>
>>797183
Remember anon.
She was a child when she was turned.
That's 12 years old at max
>>
>>797152
Well it was after her husband was killled, so it would have been from 17-19. If you remember when you first met her and asked about her and her short life story, she skipped that part. There's a reason she doesn't want to talk about that time of her life, and you sort of guessed why.

Anyway though you pull her aside, and want to ask her something. She actually says she wanted to talk to you as well. She knows you're going out later, but she appreciates it if you would have Julien and Rafe not to stay here tonight, and maybe have Tora over just in case. She's planning on restraining herself to her room, maybe just drugging herself out for the night. If though a mob brings by a wolf or wolves though she could transform, so Avor being unable to be infected would be good to have in the house to keep her calm and talk to her, and Tora outside to grab and keep her just in case she tries to get out.

On the matter of the spell though, do you want to create a spell for something your body naturally does? Remember that your body when it loses magic, automatically drains magic from the surroundings. So you'd be making a spell to try and coax the magic out of something, when if drained of magic, your body would forcibly rip the magic out anyway.
>>
>>797193
>Us having any sort of spell to drain us on that level.

Could we make a spell to forcibly eject almost all of our magic energy?

>Also I'd like to note that Alicia getting railed by wild wolves isn't okay in the slightest considering her back story.
>>
>>797188
She was infected younger than 12. However her father understanding the disease, always kept a close handle on her so she wouldn't run off if she transformed. When she got married and moved away with her husband, by then she was used to having the disease so could prevent herself from turning feral, and then when her husband caught it from her, they had each other while transformed so even if mingling with wild wolves for a time they'd still keep paired together.

It was when her husband was killed when she was 17, the first time that she went feral because she didn't have him anymore, and at that time didn't care to prevent herself from doing so. Of course she would later come to regret it.

So no, there ain't no creepy underage wolf living, I'm not running *that* kind of quest.
>>
>>797199
Of course it's not ok, which is good because it hasn't happened since that time when she went feral. After the alchemist found her, the experiments rendered her too different for something like that, and she doesn't go looking for it either, even instinctually thanks to among other things, the smutty books and relieving stress if you will.

Regardless though, back to Mags.

Making a spell to just suddenly, forcibly eject all the magic from your body could be possible but also very dangerous. Probably much safer to try to learn how to create nulll magic fields, or get an item which can do the same.
>>
>>797206
>Okay level has increased
>Former level -100%
>Current level 0%

So what happens to us if we made a spell to draw out magic energy and absorb it and we were at max capacity?

And let's go get Julien and rafe and get them out of the house.
>>
>>797240
There is no such thing as max capacity for you. What would happen is that if you were at your current body form's standard capacity, if you absorbed too much it would start to damage your human form. To the same effect as if you overextended yourself and mutated, as you draw in too much magic energy and your human body starts to melt away more or less against the brilliance of the magic energy.

Either way you have Julien and Rafe to leave for the day. Julien has to work anyway, and Rafe you just have him go over to hang out with Aea. You tell both not to come back till tomorrow though.
>>
>>797269
Lets go look for Fera and have her by our side while we attend the events of today
>>
>>797290
You want her to be there with you while you watch them burn gays?
>>
>>797291
Yeh, what if for whatever reason she gets dragged to the stakes, fuk that, she's staying close to us
>>
>>797300
It seems the most sensible thing for her to do is to do what she does every month, and just keep hidden to her flat.
>>
>>797316
Oh well, she can stay in her flat
How long does the burning thing last?
>>
>>797326
A few hours. They parade the guilty, tie them up and say a bunch of stuff, then roast them. You're not expected to stay for all of it though, just the speech part where they'll award you.
>>
>>797342
Well, let's stay until we get awarded then we should check on Fera and go home to stay with Alicia
>>
>>797350
That sounds fair. It's still before noon though so you've got a ton of time till then if you want to do anything in the meantime.
>>
>>797370
Stay with Alicia until it's time to leave
Also i gtg sleep op, cya
>>
>>797370
Wait we need to search for a magic item that drains aether energy from a person.
>>
>>797974
You can head over to the academy and ask for one, they've got null pendants intended for magic training and practice use. If you're going to take it beyond the grounds though, they ask that you bring it back within the same day.

Now, what do you want to do?
>>
>>798167
Well let's head back to Alicia
Hopefully she's still semi aware still.
>>
>>798172
Semi aware of what? It's still before noon, she's wide awake and completely normal. Still doesn't know of your plan either.
>>
>>798181
Put on the pendant.
And do we have any spells that use drains aether actively to maintain itself?
Would aether bow do that?
>>
>>798195
Any constant spell is going to do that, but some will do it faster than others. The bow actually wouldn't ironically because it's just a solid lump of the stuff separate from your body. It takes a lot to conjure, but not to maintain.

Again though, really any constant spell. You can think of a few that are quite intensive.
>>
>>798198
Would aether clothes damage the pendant?
And can I get a list of those spells?
>>
>>798203
Aether clothes will damage pretty much anything.

Same as before, I've not written up some big comprehensive spell list available, so if you want specifics you can check out a typical D&D spell list and imagine something equivalent to or creatively on the same level as something up to 3rd level.
>>
>>798224
Okay then put on the pendant and just keep summoning and unsummoning our bow.
>>
>>798228
With the pendant on you quickly drain yourself of mana with your bow. The feeling onsets quite quickly and it is a very unpleasant feeling you're not familiar with, like you're not in connection with your body and everything is dull and numb, even your senses, and you find it hard to keep active or remain standing.

Avor asks if you're ok and is worried about you. Alicia isn't there at that moment because she isn't aware of the plan.
>>
>>798269
Take off the pendant.
Will we damage the pendant in drain mode?
>>
>>798280
No no it's a magic item.

Anyway you take off the pendant and roll it across the room. The room flashes dark for a moment and it looks like there's a strong breeze in the room in your direction, as you're quickly enervated by what you'd guess to be magic in the area. You're quickly back to feeling better, but you realize that Avor collapsed and isn't moving anymore.
>>
>>798301
Oh shit check his heart beat and get him out now.
>>
>>798309
You rush over to him to see what happened in a panic. He's still alive you can sense, but he's unresponsive. Hurriedly you pick him up and carry him out, moving downstairs with him to the entrance room worrying and trying to figure out what to do. After a bit, Alicia comes upstairs from hearing the commotion and asks what's wrong. Without explaining the whole situation to her, she tries to check Avor out but isn't familiar with kobold biology. She wonders if he's out because magic lapse, maybe he just needs some time to regain it? Unless there's a way of faster returning it to him.
>>
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>>798301
>>
>>798333
Can we return some to him?
Like we must have much more then him so it wouldn't affect us to give him some right?
He'd survive that right?
>>
>>798345
You can roll to try, sure. You're not really sure how since you've never tried, but in a panic you can attempt to wing it.
>>
>>798353
Can you tell us what would happen if we roll high?
>>
>>798361
You have no way of knowing that!
>>
>>798400
Okay what's the worst that could happen?
And what's the best thing that could happen?
>>
Rolled 42 (1d100)

>>798353
Im scared
>>
>>798405
You've never done anything like this, that would spoil the surprise if I told you!
>>
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Rolled 38 (1d100)

>>798416
OP if Avor dies.
>>
>>798416
*GASP*
Is he going to turn into pic cuz we overloading him?
>>
>>798431
Yeah he turns into a cute thick kobold lass.

>>798408
>42

You're not sure what to do since you've never tried, you've only vaguely heard stories about it and imagined it as possible, but in a worried mess you hug Avor close and and try to focus your power and channel it into him. Even with your eyes closed trying to concentrate, you get a very short glimpse of something strange in the two of you, his dim and yours bright. Just a quick flash but you sense your brightness flare and eclipse his before receding and you see his is a little brighter.

You open your eyes when you feel movement in your arms, as the kobold draws a sharp breath and anxiously asks what's going on, probably a little uneasy to be hugged by you like this. Alicia lets out a held breath and says that's better now.

>What do you want to do?
>>
>>798455
>Check something reflective to see if our aura is the same brightness
Then say
>I may have increased the strength of your magic potential a tiny bit avor. Oh and revive you.
>>
>>798467
You look in a polished surface and see yourself, your aura looks exactly the same. You tell Avor you might have given him power though which he reacts quite positively to, and changes his dreams now of becoming a dread pirate, to a master sorcerer.

You're not sure if you actually increased his magic power, the topic in school was kind of confusing and didn't seem like that was possible, but who knows?

>What do you want to do now?
>>
>>798526
Well I wanted to cure Alicia but we can do that later.
We need to talk to a teacher about this.
Ask why his aura would get brighter
>>
>>798535
You're looking at Avor, his aura isn't brighter or different in any way. Whatever you glimpsed when you transferred your power to him, wasn't his aura.
>>
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>>798557
Did we just turn his soul into a mini-Boss soul?
>>
>>798557
>A mystery box spell we don't know what does
Wew.
We should still talk to a teacher about what it could mean.
>>
>>798570
You run on over to the school and ask around for a teacher who is still there for the recess, and who might know. You're able to find one who at least has read a good amount on the matter. He says it's impossible to say in your case since he wasn't there and since you're special, but he imagines what you were glimpsing was the two of your's souls, which would make sense dwelling around the heart. He thinks it very strange since seeing something like that shouldn't be possible for someone at only your common level of magic, unless it's divinely imbued. He guesses though that since you and Avor both have the same specific type of soul, the soul of a dragon, that yours picked up on the familiarity and you recognized it if only for a moment.

He questions why you are living with a kobold though, assuming to mean the women's domicile on the school grounds, and says they're terrible filthy little creatures and shouldn't be in or around the academy, after the last mishap.
>>
>>798617
>What? What mishap? Also he's not living here. I own a house in the city.
>And what would it mean if his soul got brighter?
>>
>>798629
He's surprised you have a house in the city, and asks if you have family or something, a wealthy father perhaps or a husband? That's how "you" would have gotten a house no doubt.

The mishap he refers to is some years back, a dragon-sent team of kobold scavengers used the catacombs to try and dig into the acadamy from underneath and get something from the secure wing.

As for his soul getting brighter, when you describe again what happened, he doesn't think Avor's soul got brighter, just returned to it's normal vibrance. He says it's a good thing he (the teacher) likes you though, all of this you're describing is all very forbidden and breaking lots of rules, especially with the use of a school-owned magic item.
>>
>>798712
>All very forbidden
You mean altering a living creatures soul?
>>
>>798755
You didn't alter it, that's extreme heresy. He means messing around with null magic so you can drain magic from things, and then forcing your magic into said things, particularly in your case and particularly with a kobold.
>>
>>798780
Okay then let's thank him for the help and ask if they found anything studying our familiar
Then let's return that necklace to the school and visit the smithy couple.

Also how knowledgeable are we one making magic items now?
>>
>>798787
So you're not bothering with Alicia? Just checking.

You ask what the status on the tree is, he says it doesn't have a conventional intelligence, it just reacts to things, in this case always hostile as if protecting something. You seem to be the only one it doesn't act that way towards. Other than that they're still studying it.

Otherwise you return home to get the trinket and return it to the school, then go to the smithy couple. They're happy to see you and invite you to lunch with them since it's about noon now. Afterward they'd be happy to continue working with you.

Your experience is still minor but you do have some practical knowledge and could try making something with their help if you roll.
>>
>>798835
I want to help them make something
What do they want us to help with?
>Our tree assaults everyone but us. Almost like it's protecting something
It's a sentree.
I wonder what it would feel the need to protect.
(Get it? sentry? sentree?)
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>>798874
You tell them you'd like to try making something yourself, they're very happy and supportive of the idea, and say you can try making a magic panel for a door with them. The husband will handle the smithing, and you'll handle the enchanting with the wife assisting if you need it. The tools are all ready to go since they'd been working this morning as well, but while he gets the metal and the heat up, the wife goes over again the process, a quick rundown to get you prepared and holding your hands asks if you're ready. You can tell they're both excited.

>If you want to do it, roll!
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Rolled 92 (1d100)

>>798951
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Rolled 14 (1d100)

>>798951
Rolling for first time making a magic item.
And with help
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>>798957
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>>798957
>92

You join them at the anvil and forge, occasionally being told by the husband to watch out for standing too close or being in the way, but you work with him as he tempers and hammers out the hot metal panel and concentrate between clangs to imbue it with the magical properties so desired. The wife originally stood by in case you'd need help, but when she sees how well you're doing she stands back to watch in anticipation.

It takes a good while, longer than you'd thought, and you encounter some hiccups along the way since you and the husband are not magically intuned like him and his wife are, but it's nothing the two of you can't correct. Eventually after a tiresome and sweltering time, you both put the physical and magical finishing touches on it, and he takes it to set after you finish the enchantment. Wiping your brow and pulling back and forth at your clothes a bit to get some air and cool off, the husband returns and hoists you up in the air with a happy roar. You stifle a shriek as he spins you around and sets you down again with a laugh, and the wife joins in, hugging you and congratulating you. They both say how proud of you they are, and how masterfully you made your first magic item. You can't help but feel elated if a bit tired, in her embrace as she jumps up and down a little in excitement and he rests a firm, proud hand on your shoulder.

It gives you a nice warm feeling inside, not just the accomplishment, but the bond you feel with them.

>What do you want to do?
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>>799136
What were the magical properties desired I wonder.
Let's relax and drink some water.
We have officially made our first magic item.
And how much longer until the burning?
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>>799167
They were making it for an order, that it makes the door silent, so no slamming but also no outside or inside noise passing. It's nothing glamorous, but for a first time it's a good start and you did amazingly well. The husband even teases he should marry you as well, and put any other magic smithy in town out of business.

You chill for awhile as the husband sets about taking everything down and putting things away in preparation for the burning eve, while the wife talks with you and is curious about your school arrangements since she figured you to be in school through the month, and how that would interfere with the Natal Eve.

It's about 3-ish now so the event starts in about 6 hours (though people start wandering the streets at nightfall). It occurs to you that before then you'll want to get clean.
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>>799248
>Natal eve
What's that?
And no we have a winter break.
I think it's for the nobility and foreigners and such.
I'm not sure
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>>799289
That's the holiday this month to celebrate the birth of the child of God some thousand plus years ago. It's quite holy and people celebrate by attending church often, spending time with friends and family and sharing in charity and the giving spirit.

Also aside of that, there's some traditions and practices that go along with the holiday, including supposedly Saint Nichols battling the yuletide dragon and riding it across the sky to bring good tidings to observant families and folks.
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>>799344
...
OK
....
Let's bid farewell and go clean ourselves up at our house
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>>799380
You thank them and bid them farewell, and they tell you to watch yourself tonight.

Anyway you return home, Avor asking why you look all dirty and tired. You ask for a little privacy as you want to wash and get clean, so Avor heads to his and Alicia's room where he informs you she's busy decorating or something, setting up some things she brought back last night around her bed and living space.

>What do you want to do?

I assume just get washed and clean? Anything after.
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>>799418
Let's start reading that book on dream magic until it's a hour or so from the ceremony
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Rolled 27 (1d100)

>>799429
And a roll for it
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Rolled 37 (1d100)

>>799508
Support roll
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>>799580
>37

You get clean then read up on one of the dream books, making some sense of it. A lot of these though aren't so much magic, as practices and things to do, and ways of understanding and interpreting dreams. It seems the magic to actually influence them is sort of risky and considered somewhat a touchy subject. Something about risking influencing a person's mind, or doing actual psychological damage or even physical damage. It's overall a very interesting and celebrated study of magic, but very complex and potentially dangerous so not often dealt with unless by masters or cooperating groups.

Either way, it's about time, you've got under an hour before you should head out to reach the square. Any last things you want to do at home before leaving? Or along the way, for that matter.
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>>799660
Put on that nice dragon bracelet we had for the ball.
Put on our best dress
And let's do this
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>>799671
Best dress? This isn't that kind of a ceremony you know. Probably don't go in your normal clothes, formal for sure, but not fancy.
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>>799686
Okay get some formal wear.
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>>799718
You wait some plain but appropriate clothes and head on over to the square. There's lots of people milling around but you can see the stakes being set up, and an elevated platform. You kind of wander around for awhile before the same sheriff notices you and calls you over so he can explain the situation. As it will go down, you'll be seated with some prominent people, the speaking will go on, then the archdeacon will speak on your behalf and award you, as well as a royal minister will thank and reward you for your service to the city.

He also asks if you've ever been to one of these before, and if not you might want to sit at the back, or have some way of shielding your eyes. It's not for the faint of heart and can be quite disturbing to witness if you've never seen it before.
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>>799807
>It's not for the faint of heart.
I've seen the living burned alive before.
I think I'll be able to handle it.
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>>799807
>>799830
So let's just tell him it's fine and we can handle it and sit with the prominent people
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>>799830
Will do that... when I return! Have to duck out for like an hour. Until then business as usual.
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Also don't forget to load up on juicy questions.
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>>799967
So we can fuck with souls?
What would happen if we tried to connect our soul with something else?
And the reason Avor was out was because his soul was weakened?
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>>799889
Also when is Maggie's birthday?
And is there an upper limit to magic effects we can put on an item?
Can we make a dress that's tear resistant and waterproof and repels dirt or is self cleaning?
And what would the schools reaction be if we knew how to make magic items?
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>>799989
Only holy or unholy power can tamper with souls. In the case with Avor though, he's a magical creature so having all his magic power stolen by you didn't damage his soul, just temporarily weaken it, in the same way that sharing your power with him didn't strengthen his soul, just restore it to normal.

DON"T CONNECT YOUR SOUL WITH SOMETHING ELSE

Yes, Avor passed out because his soul was weakened. Not damaged though, again, only holy or unholy power and permanently alter a soul.

>>800356
Her birthday is in the springtime, about when she was cast out to begin all of this with.

There is an upper limit to *how* magical an item can be, based on how magically attuned it was made to be, or like if it becomes magically naturally like an item of legend. Either way though the limit is quite high, so yes you could make a dress like that. The more magic it is though, the more brightly it would burn to something which can notice or detect magic like a defensive barrier or something which can see magic. It would also become more unstable as it has more magics coursing through it and pulling every which way, so to speak. Though interestingly the item would also become much more magically resistant, since it would be magical in so many ways, progressively more powerful spells would be needed to affect it.

As for the school finding out, they would disprove of you doing it outside the school grounds, but the knowledge itself they'd commend you on for learning at your skill level and be quite impressed at your ability.
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>>800606
Well we may be casting it outside of school grounds but it's mostly practice and as part of a deal with the people teaching us.
>DON"T CONNECT YOUR SOUL WITH SOMETHING ELSE

Y tho?
What's wrong with that?


And could we forcibly increase Avor's magic potential?
Without losing ours?
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>>799967
Nondescript already asked what i wanted to ask so
Would Mags be okay with starting up a Relationship with Fera?
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>>800650
This is what happens when you fuse together souls/curses, we could en up with a freaky arm living inside us kappa
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>>800650
Right but they would rather the school was teaching you. This is all if they were to find out of course, and if they did it would probably be just a slap on the wrist.

>y tho

If you do it wrong, you could end up damaging yours or theirs or both souls. Plus it's extra heretical, since it's ordained by god on how to or not to.

You could increase Avor's magic power just like you could increase (or give to) anyone's magic power, the normal natural way as specified by the church and allowed by god. Which is basically that, when two people form a physical and emotional bond and make a connection, just as the other parts of them join so do their souls and things are shared or transferred. In layman's terms, when beings love one another, they share more than just their bodies or feelings or both. This is why if in say, a marriage between a magical person and a non-magical person, over the years the non-magical will end up gaining magic from their spouse. Take the smithy couple, the wife is a mage and the husband isn't, but as a couple he's come to gain magic from her overtime so that he can actually smith magic items just as she can enchant them.

That sort of bond, transfer, is permanent and doesn't actually diminish the one person's magic to give to the other. Another very straightforward example is childbearing, if the child would not have been magic but the mother is, she will passively imbue her magic upon it. The same is true if two magic beings of different types of magic formed a bond, like an aetherial and natural magic entity, each other's magic overtime would bleed over a little to the other.

So yes you can permanently increase the magic of someone, or actually give them magic when they had none, without diminishing yours at all. Maybe not with Avor though, since he's a ruddy little lizard man.

Other than the natural way, it's very hard and very dangerous. There *are* ways but they tend to be the subject of tragedies and ill-fated fables of warning.
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>>800796
But I thought magical item creation was a super secret.
What would the cost or deal be for them to teach us?

So let's just sit with those important people and wait for us to get called up I guess
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>>800665
It's been said before but Mags is pretty lonely (at least romantically), and only has been more and more so since being cast out. On top of that because of all the changes in her life and to her body, her self-esteem is dismally low.

As such Mags the person, is willing to accept love or at least romantic company from wherever she can find it currently. While she is confirmed straight, as she feels at present, Fera is the person closest to her, to show her that kind of affection, so she's already considered it and is willing to try it. An actual relationship with Fera wouldn't be on her mind, but in trying something out with her, if it ended up not being terrible then she'd be more open to the idea of becoming close with Fera which in time could lead to thoughts of a relationship.
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>>800833
Can I roll to fill Magdalena with DETERMINATION.
At all the things she's accomplished?
Like she's at a reward ceremony.
That should help her self confidence
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>>800872
She feels pretty good about her standing in life and all she's done, confident in herself. But that's not the same as how she feels about herself in relation to other people. Her body is changing to a legendary monster, her prospects of finding love dwindle the more she changes. Certainly there's more to life than that, and since being cast out she's slowly coming to realize that, but on just a basic level it's hard for her to imagine living alone as a mutating monster. Plus her faith and feelings about her religious standing in the world. Unlike Aea she's not the type to find a guy to shack up with temporarily when she's feeling glum, holy matrimony is ever on her mind and the more she changes the less that could ever happen.
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>>800923
But Maggie
This is Gods plan for you.
fall for it you sheep!
You won't say no to God's plan right?
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>>800923
>>800945
This
Everything happens for a reason right?
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>>800817
But anyway, you go to the area where the classier folk are. There's some confusion at first and you frequently are asked what you're doing there by different people there, but each time you explain you killed the vampire they realize who you are and accept it, showing you courtesy. You become kind of an odd curiosity among them, a young woman who hunted and killed a monster on her own, and with eyes like yours no less. As such you find yourself on the spot to entertain some of them and their curiosities, with talking about yourself some, and most interesting to them the tale (their amazement when they find out, tales) of vampire hunting.

This goes on for some time until a good crowd of people gather and the event itself kicks off. There's some initial speaking to get the crowd riled up, then an inquisitorial retinue lead those caught and convicted into and around the square by chains, in cages, on carts and whatnot. In total there's only four of them, but that seems enough for the angry and noisy crowd who throws things at them and curses them as they are led through.

Then they are brought onto the elevated stage and their situations declared as some speaking is done on matters overall. Eventually the guilty are led off the stage on the way yo the stakes, where you're called up and a speech is given on behalf of the archdeacon who commends you for your bravery and such and grants you a holy badge, while a royal minister speaks to your service to the city and you're granted a commendation letter from the crown as well as moneyed reward for your duty to the city. It's a pretty big ordeal and you guess they want to make you an example to the rest of the citizenry about vigilance and combatting the menaces to the city.

Roll if you will, just to see how well you handle it, being up in front of such a large crowd and being the center of attention as the high official fellows speak of your deeds.
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>>800923
Also I live how she keeps calling dragons monsters.
like humans are any better
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>>801038
Um excuse me but humans r the best and noblest and kind and refined and not evil

Dragons r gay and their lives don't matter
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