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File: NewOverviewMap.png (2.37 MB, 5906x5906)
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About this game:
The essential rules are here:
http://pastebin.com/etm1V11S
I've started working on a pastebin about the world as well:
http://pastebin.com/JeLgCpu6
An archive of all previous threads here:
http://pastebin.com/sJUQB60g
In regards to anything else, just ask.
All factions please give an update on your current assets.
Story summary in the next post.
Here's a discord invite, ask for more if you need 'em.
https://discord.gg/fNwhBwd

Year 399
>>Population:4563k
>>Food production:5/10
>>Food stockpiles:5/10
>>Resources:5/10
>>Trade:6/10
>>Finances:6/10
>>Morale:3/10

>>Buildings: stone roads,highways,harbours, barracks monuments,classical,arched, domed temples, Academies,schools, sewers,watermills,hospitals;
>>Economy:stanartised manoral agriculture,irrigation,drawn carts,horse riding,improving textiles, medium crafts,advancing mechanics,stable currency, trade,iron,advancing steel
>>Culture: basic schools,good festivals and folk culture, Codex books, dragonslaying, quality arts, warrior cult, Timor's Eve
>>Government:advancing bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council
>>Magic:Pantheonic magic, improving golemancy, medium alchemy, basic enchantments, basic spellweaving
>>Military:4000 iron hoplites,4000 iron swordsmen,4000 archers, 4000 human cavalry, 3000 centaurs,9000 goblin soldiers,4000 norse warriors, various local miltias and faction troops
>>Navy:20 triremes, 15 quadremes,2 hexareme, 70 longships
>>Religion: old gods shamanism, Pantheon worship

>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>732111
>F
>>
>>732111
>A.Food production & growth
Faction Assets:
http://pastebin.com/qpHbnV9m
>>
>>732111
C
>>
>>732111
In the days of the old gods some humans travelled south, into the steppes - they were thought dead by most of their former brethren. There they bouth fought against and learned from the centaurs. The many small clans were united into a tribe recently by their leader, the Great Fein, Aapo. They wish to join Roggar for protection against the centaurs, so that they may found a town to call their own in the promised land that their shamans call "Heliski".

Recently, they have integrated with Rogger and helped as a strike force against the barbarian king. After the peace deal, they have settled into the town of Helsinki.

Due to the increasing hostility directed towards Helsinki, it was dismantled to allow the people to return to their nomadic life style and founded a new city of Berlin to the east.

Recently, a group of radical people who immigrated to Berlin has seized power and killed the last of the fiens. No longer will the nomads roam the world. The wheel of time is turning, and the march of progress can not be stopped.

Due to a need of resources to fuel the Nomad War Efforts, Helmuth has become the vassal of Hare in exchange for an island.

18,000 civilians
2,000 soldiers
Lots of nomad tribes
Berlin
Helmuth
Fancy Axe
Art museum with art from around the world, including pictures of famous events.
Assorted Magical Knowledge
Lizard Wizards
75 Golems
Mukava
Golem Workshop
Books from the ice dragons lair
Lvl 1 wind magic
>>
>>732111
Dragon Guard (Guttsu)

Towns:
Hell's Crusade
Dragonstone
Hellsflame
Venice
Firsthold
Fort Mor

Assets:
The Dragon Guard (Veterans).
Order of Guttsu (Veterans, Fanatical)
The Lordship of Nayte
Powerful Family Blood and Tradition
Magic Labrotories
Galentine Stockpiles
Mines
Vassalship of County of Nomannic

Prestige:
Guttsu, the Demonslayer and Hell's Crusader
Survivor of multiple Demon incursions
Some of the best trained and battle-tested forces in Roggar
Dragonking Griff, the Dragonslayer, ruled over one of Roggars most prosperous eras
Royal Admiral Lee, temporary replacement for Madmiral Barnaby
Lady Astrid, Dragonslayer twice over and Champion of the North
Boasts of a Powerful Family line of Warriors and Warlocks
>>
>>732111
>A

Faction: Stormbeast House
The Stormbeast house are a cadet brach of the Dragonfist Dynasty (originally the Mutt Clan), they used to be a band of goblins and humans raised on the the streets of Dragon's Tomb that turned into farmers thanks to Mutt Dragonfist. The Mutt, an urchin turned soldier managed to kill a dragon with one punch allowing his clan and his dynasty to be respected among the Roggarians. The Stormbeast Family isn't the richest nor the most powerful but they still are respected after all this years due the continuous effort of many members of the family: They produce tons of food due thanks to their priestly hunters,farmers and tamers; Muttville, the Fortress island is still an essential river port of Roggar and all the temples that exist around in their feudal lands make their land a place that all adherents to the pantheon need to visit at least once in their lifetime. The last Dragonking of the Family was one of the last pure blooded heirs to Mutt the first and with his death the cadet branch the Stormbeasts took over the feudal lands.

Current Leader:Emilia
Age 16

Towns:
-Muttvile(Trading Center, fortress island)
Temple of Divata
-Vahkrin (farms,marble)
-Smokyton (farms)
Temple of Zemel
-Altodomio (Farms)
Temple of Ezdar
-Krasia (Jointly with house Erden)

Millitary:
-Order of the Dragon (Jointly with the Dragon Guard) (Physicians, combat medics from the Dragon Guard, knights and mages from the Dragonfists, shared hospitals)
-4000 Stormbeasts soldiers
-Fork Millitia
-Mutt's blood and the occasional dragonpunch

Misc:
-Hospitals in major cities of the Fork
-Many, many horses
-Mutant wolves
-Raptors
-Marriages with the Godrics,Erden, Whitevaynes and the red stallion centaurs

Prestige:
2nd, 3rd, 12th and 16th kings, more dragon kings than any other family, punched a dragon to death and crippled another with same ability, prime rice farmers in the country, have a quite diverse duchy with humans, goblins, halflings, minotaurs and centaurs.
>>
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>>732111
Upon seeing Ellisif Gunnarson on a routine visit to Dragonstomb the 14th Trusted Adviser whistled and proclaimed that she was "One hell of a Woman!" After a period of courting they decided on getting married. Hopefully this will serve as a short break to the many internal conflicts we have seen as of late.
The marriage itself was held discretely with close friends and family present. A priest of the pantheonic faith and the elemental gods worked together on the ceremony.
>>
>>732111
Fishermen on the Longfork River have whispered of strange things since the destruction of Nayte; now, these whispers are shouts. A swarm of lunatics have settled in the furthest south-east forest in the realm of Roggar.

Following the events within the portal at Nayte Crater, the unusally competent leader known as "Manman" failed to return. Not knowing (or perhaps caring) why, the drug-addled lunatic Barnaby declared himself leader of his fellows.

In the reign of Nick Ashwood, Barnaby somehow became Royal Admiral, and promptly ignited several Yalmfrid trade ships on suspicion of swampweed smuggling. In the year 251 he was imprisoned for decade by reason of arson, and spent one day a week smoking swampweed with a man named Lee, who acted as his temporary replacement. In addition, he appeared to believe he had successfully seduced the halfling Palidi Moxstep, a delusion which she refused to comment on.

After his release, Barnaby exhibited anger issues possibly related to withdrawl due to the long term swampweed reduction, and experimented with various methods to recapture his "buzz". He died in the tragic sinking of Project Weedboat's maiden voyage.

He was swiftly replaced by a shadowy figure with an apparent affinity for alchemy, who was never seen by the rest of the kingdom. He spent his life researching an unknown project; upon his death, the village of Riverhugger celebrated the first ever Timor's Eve.

Not long after, a young man naming himself Thuzad bullied his way into power. Despite his clean and charming exterior, he harbored dark thoughts within. Still, he buried these emotions deep inside, and spent a long and fulfilling life in service of the kingdom as Pontiff. He passed away on a journey to enjoy his final years.

His supposed bastard son, Alhazred, claimed the title of leader. He soon fell in love with Isolde Godric, their story ending in death at their wedding, due to the nefarious Aapo summoning an eldritch creature to slaughter all present.

One of the larger families of Riverhugger, those called the Beastbloods, pushed for a man called Arugal to lead. He had displayed a surprisingly competent capability for magic, despite his bestial affinity and insanity. Ultimately, he fell in battle against a Minotaur.

With the death of Arugal, a Meneth could reclaim leadership; the mage Medivh. Nobody was quite sure who he was born to or if he even truly WAS a Meneth, but they dared not question it.

Having researched magic all his life, Medivh's mind faltered in his old age. His son, Dangul, came forth to take his place.

Assets: -Dangul
-Assorted families of madmen
-The town of Riverhugger
-Riverhugger Iron Mine
-Improved Alchemy Workshops
-Research Texts (Old Paitran, Adviser, Elven Scrolls)
-Timor's unfinished research
-Halfling Heresy research
-Crate of skulls
>>
Faction: The Halfling Farmer’s Guild
Towns: Gardengrove (formerly Mivashg), joint ownership of Virinum
Assets: wide variety of crops (turnips, wheat, tomatoes, carrots, watermelon, and chives) (Recently obtained rice, plums, cherries, apricots, “DragonEye Redspice”, and cherry tree seeds)
Chicken, goat, and oxen farming
The Miva River (fishing, water for bathing, drinking, etc.)
Stone mines
The art of golemancy
Literacy: Two books have been written by Gardengrove authors, and more are sure to come in the future.
The HFG is the only active Halfling faction, which makes it a prime spot for immigrating Halflings.
While Halflings are the majority, the HFG is home to humans, goblins, lizardfok, ogroids, and more.
Good trade credibility
Roughly 2800 guards/soldiers made up of Halflings, humans, lizardfok, and stone golems.
>>
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>>732111
Faction Assets:
The Fortress/Academy of Trusted Defence
The Fortress of Foothold
Assets:

The Town of Freehold
The Town of Podermos
The Town of Barnabus' Rest
Ownership of Silver mines
The Trusted Guard (2000 strong)
Vasselship of numerous Centaur Tribes
An outpost in the swamps to the south
The Trusted Adviser himself
Soul Sword with the soul of Ledvelast(?)

Prestige:
The writings of Barnabas the book wright
The writings of Cornelius
A nigh permanent seat on the council
Ended centaur hostility in Paitras/Roggar no man's land
Trusted defense is perhaps (with the exception of the citadel) the greatest fortress in Roggar
The Skull of Ledvelast dipped in silver.
>>
>>732111
A food
>>
>>732116
Faction: County of Ermagn
Assets:
Ermagn
Iron mine
Joint ownership of Virinum
A set of Zhongian generals armor
1 Mage
>>
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>>732111
Voting
>F

Gunnarson Clan
The Gunnarson Clan trace their ancestry back to the Warlord Sredgnar and his first and only son Gunnar. The current leader is the half frost giant TorGunnarson, the son of the late Leif Gunnarson. For now the Gunnarson clans represent roughly half the northerners in Roggar, particularly the ones following the old gods.

Assets:
- Duchy? of Landbreig
- Many norse warriors(vikings) + some giants
- Large number of viking longships
- Numerous norse craftsmen
- Shamans of the old gods (Storm & Wind)
- Berzerker Potions
- Old God Dorfs
- Roggars Revenge (anti dragon ballista)
- Father Mountain religious symbol

Goals: Prove themselves useful to the Kingdom of Roggar. Eventually spread the Kingdom of Roggar into the nordlands. King in da norf soon
>>
>>732111
Dan The Necromans
-Warehouses and Offices in Revna
-Copper mine
-Stone mine
-The village of Rograr
-Goblins
-Magic potions
-Horses
-Golems
>>
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We at the Halfling Farmer's Guild are proud to announce we have taken up the art of beekeeping. We shall start selling honey of verious flavors, including plain, Dragonspice, cherry, and turnip.
>>
>>732111
>>A.Food production & growth
Rolf Age: 9
Towns:
Military Academy Godric Isle, (My Isle, Navy Force) MIne of Copper and other metals
Temple and statue to Gyolas in Godric Isle
Inkport, (Trading Port) (Sea Elves)
White Meadows, (Honey, and Elves)
Whiterun, (Honey)
Windhelm, (Honey)
Silverlake, (Brewery, Silver)
Godric fishing villages, (Fishing)
Lakehold, (Brewey)
Military Academy Shared town of Centerhold (Erden)
Marbleton, (Marble)
Tin and Copper mine (Stone people came)
Wealth
Metals, farmland, herds, fishing, wide variety of crops etc.
Navy and Trading power
Some Centaurs 2k also bodyguards and High Elves
Share Home with Erden In Dragontomb
Angel Island (Gem and 100 Sea Elves)
Prestige:
Was the First King of the Kingdom of Roggar, Was the First general to the third King of Roggar, Fourth King of the Kingdom of Roggar, Sixth King of the Kingdom of Roggar, Dragonslayers, Made the Duels, Fucking Survived the Civil war, Longest ruling family, Maker of Honey and Alcohol, and always have a title in the King's court. Also Great Diplomat help set up embassies in Partais, Halflings, and High Elf homeland
Human clan
Potions maker, Enchanter, Dwarf Smith, Direwolves,
Misc:
Great Marriage ties with neighbor, Palace at Dragon’s Tomb shared with Erden, Great volcanic forge on Godric isle. Marriages with Paritas and Nords. Marriages with Dragonfist, Gunnar, Obelix, and others.
>>
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Story Summary:
In ages past men lived simpler lives - they would hunt, farm, fight and always respect the might of the Old Gods. Shamans led the clans with their elemental magic - so it was for many generations, before history was ever written down. The great hero Rog united a dozen human clans into a tribe that would form the foundation of our future Kingdom.One day Rog mysteriously vanished - then came the Great Storm - when it passed, the shamans could no longer feel the presence of the Gods and had lost the source of their magic.
Our civilization would have to progress on its own and so for generations we worked the lands, expanded in numbers and territory. We adopted goblin miners, fought dragons and welcomed a demonic warband. Adventures were had, technology progressed as we explored more and more of the world, largely adopting the faith of the New Gods of the Pantheon.
The Second Horde War was a terrible conflict, mirrored by a civil war within our Kingdom - in its process the mighty Kingdom of Paitras fell and our own Kingdom was greatly damaged, with the city of Nayte and its surroundings being anhilated, ending the lives of all our denizen demons.
After the Second Horde War the Norsemen were united into an Empire and we've been fighting them ever since. We've had both victories and losses, with the Ice Dragons being a mighty asset to the norsemen.
At the end of the 3rd century Paitras was reborn under the ruler of Ezgielath, Verigal.
In the early 4th century the Barbarian Crusades were fought between us civilized nations and the vile heathen barbarians in both southern and northern lands - it ended with the expansion of Roggar to the southwest, but the loss of Paitran lands in the northeast. In the Threemine region a massive earthquake devastated the area and led to the awakening of mighty earthen beings led by an ancient one that calls himself a Titan, whom the lesser ones reffer to as "Father-Mountain". We've also learned of shadowy cabals in the lizard lands that worship eldricht horrors hailing from "The Vast". We went to war against the Barbarian King again, but this time Paitras, Roggar and our new allies, the Pantheonic Centaurs, emerged victorious, expanding our lands. We fought demons that emerged from the reopened Nayte Portal and after the peace treaty with the Norse ended, the Alliance of Pantheonic nations declared a crusade, which ended in the successful dismantlement of the North into two smaller Kingdoms. After the successful war against the Norse, we went on a Dragon Hunt against the Ice Dragons - we eradicated all living ones, but took some unhatched eggs with us. Alas, of the ten dragonlings, ony one has survived these past 7 years, now a child.
Our journey to the south resulted in us establishing relations with the Zhongian Empire. In the last three years racial tensions have been high in Roggar as conflicts between humans and goblins have resulted in thousands of casualties.
>>
>>732111
>>A.Food production & growth
>>
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The North was divided into two Kingdoms, with Angland in the west being solely Pantheonic. Missionary progress there is still slow, though.
>>
Rangers of Roggar

Towns and buildings

Greenhaven
BIG underground complex under it
The Ranger School
Various hamlets strewn about the forest
An Iron mine at 100% efficiency

Military

Rangers
Creators of CQC
Centaur bowmaking and firing techniques
Various Darts
Masters of Infiltration
3 Norse ships
Trained Dire Wolves

Misc

Smoke Leaf plantations
Potions that enhance strength and reflexes
Poison spore flowers
Skilled Craftsmen
Water melons
A set of Ice Knight Armour along with the Weapon

Prestige

Perhaps the most skilled soldiers in Roggar
Responsible for the death of the Giant King
An almost permanent Council postion
Successfully defeated an Ice Knighted former Grandmaster in CQC
Survived the final battle against Ledevlast
>>
>>732160

I am troubled and saddened at what has been happening in Roggar.

As the Lord of Nayte, I call forth and raise all of my domain's Banners and Levies, and place my domain on high alert. Nayte is neutral in this conflict, and I will send aid and help to all who need it.

As Guard Commander, I call forth Independent Roggarian Banners and Levies to act in the capacity of the Guard. Dragonstomb is closed to all parties involved in the conflict. Any riots in lands not involved in this conflict will be put down. Peace will be enforced by the Guard. This conflict is a matter between the interested parties (Non-neutral) and only them. If any conflict breaks out in neutral Roggarian lands again, it will be considered an act of treason and attempting to recreate a Civil War, and will be treated as such.

If you want to kill yourselves, do it on your own lands.
>>
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In the east, the faith of the Pantheon is thriving - the Barbarian King was removed from power and the Kingdom of Ezirin was established as an independent, Pantheonic state. They've established close relations with Paitras, who have helped them surpress anti-Pantheonic revolts and to keep the minotaurs in line.
>>
>>732111
>>A.Food production & growth
>>
>>732111
J.
>>
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In the south, beyond the Great Old Swamp, lies the mighty Zhongian Empire - with over seven million humans as its core inhabitants, it is also home to many dark elves, who live in relative harmony with the humans under the rule of the Emperor and the Wind Dragons, their Gods.
A non-agression pact between Roggar and Zhongian is in place until the year 445 at present, along with trade agreements.
To the west, the Zhongi deal with sea elves, to the south with lizardmen, to the east with black orcs, to the north with ogres and to the northeast - centaurs. Their armies are large and powerful. Tales are told of a mighty border wall that guards the Empire's eastern border, a testament to the greatness of that people.
>>
>>732111
A
>>
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In the Western sea we have contact with two Sea Elf Kingdoms - Yuleyas and Selaven. Two islands are owned by Duke Whitevayne, while another is owned by Duke Godric.
The two states are rivals, bickering over island territories. Selaven is primarily Pantheonic, while Yuleyas is primarily Old Gods-worshipping, though there are rumors of alliances between Yuleyas and creatures of the Sea.
>>
Iron Legion
The massive Mercenary company and Private army started way back when Roggar was just established. It came into Play and Was hired during the Wave wars. The whitevaynes were the company's founder and still hold leadership of the massive organisation. The Whitevayne family hails from Paitras and Some parts of the family can be traced to High elves and Roggar. The whitevayne family expanded outside of Paitras when Cassius Whitevayne left Paitras after a fallout with his father, Romulus Whitevayne.

The Cassius Name has been held up by the family's first born sons for over 9 generations until Aegis was Born.

They faction assets are:
Constantinople
Sancre Tor
Valerian Isles
Sanctuaris
Sicilius
Falkreath
Nicae
Legal deeds to Gem mines.
Marble, Gold, Iron, Gems, Salt
The dutch of Bullscoast
The lands of Bullscoast
Castil Ownership
Iron hall
Galentine stores
Military academy at Centrefold
-Necromancy
-Dragon bone staff
-Various bits and bobs
-A golden bejewelled crown
-Chinese food
-Water magic level 4
-Light magic level 4
-Transmutation level 1
-Temples of Constantinople

The Whitevayne has royal blood from Paitras and Roggar. The whitevaynes were neutral during the great war and became kings afterwards. Their Dragon helping secure the throne.
The current family has delved deep into the realms of magical power and Brutus the current archmage spends time researching and finding new spells and such to aid Roggar.
Talis Swiftwood, A now famous homosexual high elf is now a servant for the family. "She" teaches the at the magic academy and helps with research.

The Four human brothers that now control the destiny of the whitevayne family and Iron legion company. Tulius the eldest excommunicated by the church of Roggar for committing necromantic acts.

Arthur the adventurous lad who controls the iron legion army on the mainland of Roggar. Aragon, a Mage and master of stealth remains in the shadows. Then the half elf spawn of Brutus, Jaximus is commander under Arthur and a fierce lover of elven women.(edited)
Octavian, Tullius son is graced with sick gainz and a great relationship with stoman. He is the phelps of roggar rolling a 100 in a swimming race in the elven capital. He earned sick gainz and elf girls as a reward.

Gaius Whitevayne son of the old Brutus Whitevayne started studies at the elven capital. He pursues the magic of water and light. He also studies architecture and Maths.

The body of ledevlast is interred in the catacombs of Ironhall. He is buried with Tulius and Cassius the ninth. So ends the time of the dragon tamer Whitevaynes and the beginning of the dragonslayers.
>>
>>732111
House of Vasentius
>Assets
Count Clodius Vasentius
Asella and Nuzzo Vasentius (half elves)
The county of Vaesgyolis
Great Temple of Gyolas
Fishing
Farmlands
Experienced horsemen
Some legionnaries
Some Gyolas priests
>Fluff
The Vasentii are descended from the Paitrans who originally occupied the lands before the Horde Wars and the Norse occupation of the lands. They swore loyalty to the Roggarian crown once the Norse warlord of Vaesdeman was deposed.
>>
A - food production
Pick one
A.Focus on resettling the displaced goblins and providing them with lands to work
B.Jobless, homeless gobs should work in mines, support general food production
C.Let the free food market solve this.
D.Other
>>
>>732245
C
>>
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In response to the recent Goblin riots and destruction of Roggarion territory and the illegal attacking of the whitevayne family the following treaty has been deemed acceptable by the majority of the council and lords.
The Swift hand family and the Goblin trinket will face the following restrictions for their breaking of Roggars sacred laws:
They will not be allowed to run for king with there current leader
There force limit shall be cut by 50% for 25 years
They will both personally pay for the fixing of all damage done during the incident, including that done in dragonstomb and any damage done to the endangered ice dragons when we re enter the city shall be followed upon by further punichment.
They will also give 40% of the raw materials from their minds to to be used, for 50 years for Roggar as a whole and any projects it takes.
A ban on ALL swampweed, it's production and usage included.
>>
>>732245
C
>>
>>732245
C
>>
>>732244
>C.Let the free food market solve this.
>>
>>732245
A
>>
>>732245
C
>>
>>732250

The Guard will enforce this decree.
>>
>>732245
>C.Let the free food market solve this.
>>
>>732245
A
>>
>>732245
>A.Focus on resettling the displaced goblins and providing them with lands to work
>>
>>732245
C
>>
>>732254
no u
>>732245
>B
Shouldn't have revolted, lads.
>>
>>732266
>>732245
Switch to B actually
>>
>>732276
>>732265
>>732257

Dont give gobs power over our food retard

They have strikes three times now.
They will again
>>
>>732280
They won't have power. Everyone who is currently producing food will still produce food.
>>
>>732245
>B.Jobless, homeless gobs should work in mines, support general food production
>>
>>732280
We can't let free market have control over our food supplies. The halflings will take over our economy with much ease.
>>
>>732280
Gobs are very genocideable. If they try to revolt again, wipe them out.
I mean, it's not like it is a problem for me. I have my own farms, good farms. Not run by greenies like yours.
>>
>>732111
After choosing to spare the innocents he was ordered to wipeout, Admiral Oceanus Undine fled to the east, taking as many of his sailors with him as he could. Welcomed to this new land, Oceanus merely wishes to help his people flourish.


Assets
850 men and women
Five Sea Elf ships
Procella: Ports, Navy Base, Market, Trade Port, Barracks, Temple of Storm and Water


>>732245
A
>>
>>732259
Switching to b
>>
>>732265
>>732245
Switch to B
>>
>>732289
Mate I own the Farmlands and herds of Bullhorn.

And I have zero goblins in my lands

get fucked
I just hate goblins
>>
>>732245
>C.Let the free food market solve this.
>>
>>732309
Oh.
That's racist, mate. I don't want the Goblins studying at the Temple of Gyolas to start making Green Student Unions.
>>
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Rolled 25 (1d100)

Rolling for national popularity
A new work of literature has been written in Gardengrove!
"Anecdotes of Adventure" is a collection of many short stories following Frel Finnel, a young knight who often finds himself in a pickle around the land of Espitel. The book is quite popular here in the HFG, though we know not who wrote it; they go by the pen name Markus Yellow.
>>
Rolled 72 (1d100)

>>732429
Rolling for national popularity
A new work of literature has been written in Godric Isle,
"The Travels of a Godric." It's a story of the the young Duke that passed at 17 and his trip North. To his end with him going into Heaven. May the gods guide us together to a better future.
>>
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After coin toss, C was chosen - the Crown won't commit to any major pumping of funds into this crisis, it being caused by internal factors will allow it to be resolved by internal workings as well.

A new century dawns - decadely projects available now!

Year 400

>>Population:4739k
>>Food production:6/10
>>Food stockpiles:6/10
>>Resources:6/10
>>Trade:7/10
>>Finances:7/10
>>Morale:3/10

>>Buildings: stone roads,highways,harbours, barracks monuments,classical,arched, domed temples, Academies,schools, sewers,watermills,hospitals;
>>Economy:stanartised manoral agriculture,irrigation,drawn carts,horse riding,improving textiles, medium crafts,advancing mechanics,stable currency, trade,iron,advancing steel
>>Culture: basic schools,good festivals and folk culture, Codex books, dragonslaying, quality arts, warrior cult, Timor's Eve
>>Government:advancing bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council
>>Magic:Pantheonic magic, improving golemancy, medium alchemy, basic enchantments, basic spellweaving
>>Military:4000 iron hoplites,4000 iron swordsmen,4000 archers, 4000 human cavalry, 3000 centaurs,9000 goblin soldiers,4000 norse warriors, various local miltias and faction troops
>>Navy:20 triremes, 15 quadremes,2 hexareme, 70 longships
>>Religion: old gods shamanism, Pantheon worship

>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
Rolled 40 (1d100)

>>732443
Roll for project
>G
>>
Rolled 39, 29 = 68 (2d100)

>>732443
>C.Construction
1. Council Roll
Going to get the Angland to be our friends and set up a embassy maybe get a alliance.

2. Faction Roll
Making a Temple to Charodei and.Kovag at my isle and funding temples to be build all across my lands so there are many temples in my land.
>>
Rolled 47 (1d100)

>>732443
I shall work to found the city of Dryhoof, where I will focus on bee farming and Zhongian crop farming. I will also work to put any immigrant overflow there (of any race, of course).
>>
Rolled 67, 19 = 86 (2d100)

>>732443

>G.Research & development

-Council:Create the Royal Academy of Agriculture to teach nobles and the rich what to impose to the pleb to increase food production.
-Faction:Encourage Halflings settlers to create steads and farms around the Fork and around Krasia.
>>
>>732443
C
>>
Rolled 1 (1d100)

>>732443
General Development Of Rograr
>>
Rolled 60, 6 = 66 (2d100)

>>732443
>G.Research & development
Faction Project: Start developing and researching Zemel magic and Earth magic so that the food production of the lands can be upgraded
Council Project: Exploring the north, be on the look out for islands.
>>
Rolled 6, 89 = 95 (2d100)

>>732443
>F.Exploration & colonization
colonize hype

>Council Project - Royal Admiral
>Faction Project
Both rolls will be for gaining the support of the earth elemental in making (starting atleast) a canal through Landbreig. Many can come live with us at Landbreig aswell.
Bonus: have them return some of the faith we have vested in them...
>>
Rolled 25 (1d100)

>>732443
Going to be a series of wall forts at the guards of my outer wall. And making a elite police force that watch from the walls. That hide in the walls and pop out and stop crime.
>>
Rolled 67, 29 = 96 (2d100)

>>732443
Faction Project:
I'd like to Improve my transmutation and build a transmutation lab.
Take it to the next two levels boyz

Council Project:
I want to visit Angland and convert the people to the faith. Introduce Angels and Give to the poor. I want to build a roggarian Church there too in the main cities. It houses all the gods in it.
>>
Rolled 17, 57 = 74 (2d100)

>>732443
The Meneth family should not have to live amongst the Beastbloods of Riverhugger; therefore, we shall be complete the construction of Shadowfang Keep on the other side of the Longfork.

As for my council role, I shall be completing the research of one of the former leaders of my people.

If the damnable Jester that follows me allows it.
>>
Rolled 25 (1d100)

>>732443
Faction project: expand my coal mine to get better and more stuff.
>>
Rolled 82 (1d100)

>>732443
B.
Faction project: Further develop sea elf ship design. Try to create new ship, that's better than our current ships. Something larger that moves just as fast, if not faster.
>>
Rolled 94, 50 = 144 (2d100)

>>732443

Faction project- Further magical research into illusions and other such magics of my fancy.

Council Project- Expansion of the Guard and the building of many internal outposts and forts to better control the bandits and any other potential riots.
>>
Rolled 31 (1d100)

>>732443
Council Project: Create Fortresses at Key areas of Roggar to act as headquarters for military districts to help with the defense of the nation.
These can also house depots for supplies, weapons, and training facilities to allow us to field larger armies to defend the country.
>>
Rolled 77 (1d100)

>>732443
Expansion of the Citadel to allow for a new unit The Siege Engineers, masters in siege warfare , weapons, and defense.
>>
Rolled 2, 3 = 5 (2d100)

>>732443

Trusted Advisor's rolls

Steward's Council Project is to encourage people to settle along the west coast.

Trusted's faction project is to convert Angland to the pantheon.
>>
Assets:

760 high elves (600 are adults), + Me, the Grandmaster who is a hero.

Thousands of human serfs and burgers and miners

Whitemeadow County

Coal mine (gonna be expanded so hopefully something else too)

A research/experimental laboratory

Some chemical formulas and research that no one else has or will ever get.

Improved miners

A variety of fairly ahead tech.
>>
Rolled 9 (1d100)

>>732443
Try to get more people to move over to the county, since the population density is low and this lazy Ravlegither migrants and Paitran gauchos won't farm all the land on their own.
tl;dr: MO' JIZZ FO' DEM BIRFR8S
>>
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>>732572
fug
guess i'll have to live with these guys only
>>
Rolled 92 (1d100)

>>732443
expanding into swamps
>>
I would like to announce a children's book I've written, called Roggarian Adventures, which depict all the great myths, legends, and adventures that are famous within Roggar, illusions included.
>>
>>732586
Man we need an adult book on that!
>>
>>732599

In the process of writing an adult version of it, title pending.
>>
>>732610
"The lusty goblin maid"
>>
>>732443
Marriage with Duke Dust. My Uncle Lupus Godric (17) will marry the daughter of the Duke.

Time for the marriage, it's a small get together at Dust place.
>>
Rolled 76 (1d100)

>>732469
Using my faction roll to help Erden not crash all the boats
>>
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>>732454
No success on either.
>>732457
REAGAN now has an Institute of Agriculture, with its attached library being named after you.
No success with the halflings though.
>>732469
With magic you keep your lands productive. Your explorers have been lost, or so you thought.
>>732633
Kogal managed to save one ship and to return it home. No new findings, except that the northern waters are treacherous.

>>732470
You've gotten some earth elementals to come to Landbreig. You haven't figured out ways to get them to create a canal, but they're helpful in another way - they are very strong and a single 5-meter elemental can pull a longboat across the land from one shore to the other!
>>732475
You find yourself broke and in debt after repeated investments in Wall-Making. Crime has risen in Gregariapol.
>>732508
Perhaps that place is cursed, for the same troubles that befell Arugal have befallen you in constructing Shadowfang Keep, with no success in the end.

>>732514

A shaft collapsed, killing a number of miners. You spend the rest of the decade fixing the damage.
>>732518
You work on building sea elf ships of high quality.
>>732521
You've created your private magical workshops and have gotten good results in your research. The Guard's expansion is more or less on schedule.
>>732526
>>732538
You used a lot of money on the Citadel to create the Siege Engineers. Your Council Efforts have been unfruitful for the most part - you've modernised some of the old barracks and armouries in some cities, though.

>>732544
Your missionaries were slaughtered and a violent revolt against the King of Angland was staged by the people. All the Pantheonic priests have been driven out and the new King, Ragnaset I, has declared that Angland will not bow down to foreign rule or foreign faith.
>>732572
No success.

>>732464
Violent riots in Rograr were resolved when its human rulers agreed to share their wealth and assets with the goblin refugee migrants(who are now about 80% of the population) and to establish a democratic form of governance. One of the leaders of the goblin migrants has won the election in a landslide, with over 90% of the goblins supporting him. Dan III the Goblin now rules Rograr, with a staunchly pro-goblin agenda.
With all these rolls, a negative event is trigerred!
The weather has once more gotten cold, the harvest has been very weak and a plague is spreading across our Kingdom! Its origin is unknown, but the first location that recorded its spread was the town of Freehold, after which it has spread to Chiron, Great Nest, Hist, Berlin, Podermos. This plague spreads easily and is fairly lethal.


EVERYONE!

Pick one:
A.Shut the gates, seek to limit this plague's spread to my lands!
B.Seek to aid those that are suffering and to help those who are in danger of contracting it avoid the plague
C.Try to find ways to combat the plague, both magical and scientific.
>>
>>732643
A
>>
>>732643
>B.Seek to aid those that are suffering and to help those who are in danger of contracting it avoid the plague
>>
>>732643
C
>>
>>732643
>A.Shut the gates, seek to limit this plague's spread to my lands!

Thank god Landbreig is so far away from y'all
>>
>>732643
>A.Shut the gates, seek to limit this plague's spread to my lands!
>>
>>732643
A! I would pick C but with everything going on I don't want people to go nuts
>>
>>732643
A.Shut the gates, seek to limit this plague's spread to my lands!
>>
>>732643
A
My walls are now close.
>>
>>732643
>A.Shut the gates, seek to limit this plague's spread to my lands!
>>
Rolled 44 (1d100)

>>732652
>>732643
Help these poor people!
>>
Rolled 82 (1d100)

>>732655
>>
Rolled 46 (1d100)

>>732658
>>
Rolled 33 (1d100)

>>732660
Fucking rolling
>>
>>732643
C
>>
Rolled 11 (1d100)

>>732643
>C.Try to find ways to combat the plague, both magical and scientific.
>>
Rolled 10 (1d100)

>>732661
>>
Rolled 17 (1d100)

>>732643
The gates are closed and no one is allowed near Rograr. Everyone is told to stay in their houses or be smashed by the golem guards.

All of my citizens switch to a tea based and hot food diet. As they have heard that people who drink only tea and eat only hot foods live longer.
>>
>>732643
A
>>
Rolled 64 (1d100)

>>732645
Rolling
>>
Rolled 43 (1d100)

>>732643
A. May we survive the harsh days to come.
>>
Rolled 86 (1d100)

>>
Forgot to mention this!
Everybody roll for your decision!
>>732584
You've expanded into the swamps(PM me for further details)
>>732528
As most halflings can't read, they can't help but wonder why their lords are wasting all their time on this "parchment" thing.
>>732491
Level 2 transmutation obtained.
No success in Angland
>>732456
>city
As your population is small, you haven't even fully reclaimed the lands that you own. You've used your efforts to attract a bit more folks from the homeland to settle the county before you can start creating a new town
>>
Rolled 91 (1d100)

>>732675
Rolling
>>
Rolled 90 (1d100)

>>732643
>A.Shut the gates, seek to limit this plague's spread to my lands!

I will contain this Plague. I establish a parameter around the affected areas to combat the plague.
>>
>>732643
First roll is for Ranger who asked me to roll for him.
"I may not be here when faction rolls come around, if I'm not can someone roll for me to expand my smoke leaf plantations further out and to increase its distribution as my faction project?"

Second roll is the one you requested for each vote, and the King votes
A
>>
Rolled 33, 80 = 113 (2d100)

>>732689
>>732686
Forgot to roll, sorry
>>
Rolled 83 (1d100)

>>732686
I should be safe seeing as I am far away from everyone else. But who knows...
>>
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Rolled 15 (1d100)

>>732643
>A
If the priest of Gyolas won't come up with anyway to heal the plague, then there's nothing we can do.
Shut down everything, kill any sick person and set them on fire, not necessarily in that order.
If the plague starts getting stronger set lands adjacent to the county on fire aswell.
>>
Rolled 7 (1d100)

>>732643
C.
Faction project; Study Narcotics. Medicinal focus.
>>
Rolled 45 (1d100)

>>732643
A
>>
Rolled 46 (1d100)

>>732686
The gates are closed and no one is allowed near Rograr. Everyone is told to stay in their houses or be smashed by the golem guards.
All of my citizens switch to a tea based and hot food diet. As they have heard that people who drink only tea and eat only hot foods live longer.
>>
>>732688

kek, wrong person.
>>
Rolled 75 (1d100)

>>732643
C. We must help
>>
Rolled 82 (1d100)

Rolling for how bad the plague will be(high means more casualties)
>>
>>732755
Can we at least catapult the infected bodies over someone's wall?
>>
>>732755
Closing down the Islands no one can travel to them.
>>
Some areas were hit REALLY bad(not just rolls that factor into this,also their position and population density, disease resistance etc.)
>>732674
>>732698
>>732671
>>732673
The Megacity of Gregariapol was hit the hardest. Tens of thousands of casualties across all its layers.

Some places had moderate amounts of SUFFERING(which is still quite a bit)
>>732697
>>732664
>>732668
>>732666
>>732702

Some places did not suffer so much

>>732730
>>732694
>>732692
>>732688
>>732687
>>732684
>>732665


The Plague roamed the lands for five years before priests eventually were able to cleanse it. Casualty estimates are over one million.


Reports indicate that this plague also hurt western and northern Paitras, the eastern halfling lands and parts of Norsland - other Kingdoms were less affected.

Now that cities and fortresses are opening their gates, there's much work to do. We are still in a state of crisis.
Year 406

>>Population:3632k
>>Food production:2/10
>>Food stockpiles:2/10
>>Resources:4/10
>>Trade:2/10
>>Finances:6/10
>>Morale:2/10

>>Buildings: stone roads,highways,harbours, barracks monuments,classical,arched, domed temples, Academies,schools, sewers,watermills,hospitals;
>>Economy:stanartised manoral agriculture,irrigation,drawn carts,horse riding,improving textiles, medium crafts,advancing mechanics,stable currency, trade,iron,advancing steel
>>Culture: basic schools,good festivals and folk culture, Codex books, dragonslaying, quality arts, warrior cult, Timor's Eve
>>Government:advancing bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council
>>Magic:Pantheonic magic, improving golemancy, medium alchemy, basic enchantments, basic spellweaving
>>Military:3000 iron hoplites,3000 iron swordsmen,3000 archers, 3000 human cavalry, 3000 centaurs,4000 goblin soldiers,3000 norse warriors, various local miltias and faction troops
>>Navy:20 triremes, 15 quadremes,2 hexareme, 70 longships
>>Religion: old gods shamanism, Pantheon worship

>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>732805
F
>>
>>732805
>A.Food production & growth
FOOD!!!!
>>
>>732805
>A.Food production & growth
>>
>>732805
A
>>
>>732805
>A.Food production & growth
>>
>>732805
A
>>
>>732805
>>A.Food production & growth
>>
>>732805
>>A.Food production & growth

We need to rebuild.
>>
Rolled 88 (1d100)

>>732805
>A
WE NEED FOOD
Also, rolling to see if the plague got to Cloduis.
>>
>>732805
F
>>
>>732805
Cut off all trade deals with roggar, diplomatic relations, everything. Close my borders and allow only taxtakers and oretakers inside.
>>
>>732805
A
Is the crime gone? As the homes just got free up for hard working wall builders?
>>
>>732805
>A.Food production & growth
>>
>>732805

Baldr went off to Dragonstomb, to help heal and bond with the last Ice Dragon.
(Fucking bleeding heart liberal)

Anyways, Order will be restored to Roggar, by force if necessary.
>>
Rolled 24 (1d100)

>>
>>732861
I would tag along and give that Dragon a sweet tooth for my honey.
>>
Word has come from Muttvile Keep that Robinson Dragonfist,father to the current leader of the Fork has died from old age. Robinson will be remembered for his work as King's guard as well as his performance in the Great Dragon Hunt where he performed the family's signature move on his cousin that had been turned into a Ice Champion. With his death the Dragonfist name dies and the Legacy of Mutt Dragonfist and his dynasty is now truly in the hands of their cadet house House Stormbeast.

Long may they reign and long may the dragons fear their punches!
>>
Rolled 52 (1d100)

>>732805
>A
>>
>>732861
I join Baldr.
Ice dragons and the whitevaynes have history of friendship.

I teach him about How to use Ice magic.
>>
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We've spent two years recovering. We had to dip into that massive loot hoard we took from the Ice Dragons in order to buy food and materials and finance reconstruction and aid for the damaged regions. The crisis is no longer as severe.

In the North, Angland is gaining power. The Jarls of Groenkoestag and Sudnaragg have declared independence from Norsland and sworn fealty to Angland - the jarls of Norsland have refused the King's orders to put down the rebellion. The King of Norsland, intent on ensuring his good relations with the Pantheonic states, marched out with his own forces, but was defeated soundly by the rebels.


Year 408

>>Population:3726k
>>Food production:5/10
>>Food stockpiles:4/10
>>Resources:5/10
>>Trade:4/10
>>Finances:4/10
>>Morale:4/10

>>Buildings: stone roads,highways,harbours, barracks monuments,classical,arched, domed temples, Academies,schools, sewers,watermills,hospitals;
>>Economy:stanartised manoral agriculture,irrigation,drawn carts,horse riding,improving textiles, medium crafts,advancing mechanics,stable currency, trade,iron,advancing steel
>>Culture: basic schools,good festivals and folk culture, Codex books, dragonslaying, quality arts, warrior cult, Timor's Eve
>>Government:advancing bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council
>>Magic:Pantheonic magic, improving golemancy, medium alchemy, basic enchantments, basic spellweaving
>>Military:3000 iron hoplites,3000 iron swordsmen,3000 archers, 3000 human cavalry, 3000 centaurs,4000 goblin soldiers,3000 norse warriors, various local miltias and faction troops
>>Navy:20 triremes, 15 quadremes,2 hexareme, 70 longships
>>Religion: old gods shamanism, Pantheon worship

>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>732903
>A.Food production & growth
>>
>>732903
>>A.Food production & growth
>>
>>732903
>A.Food production & growth
>>
>>732903
>>I.Diplomacy & war
We need to deal with Angland before it becomes a problem.
>>
>>732903
>>A.Food production & growth
>>
>>732903
A
>>
>>732903
A
>>
>>732903
>A.Food production & growth
>>732917
We should leave them be its only going to make them angrier.
>>
>>732903
A
>>
Rolled 98 (1d100)

>>732643
Hey guys. For my faction roll I would like to continue working on Healing magic in the temple, and now formally create a Place of study for all people around the Empire to come and learn, instead of just monks and priests
>>
>>732917
We atleast need to learn what they are up to? did they revert to the dragon faith? or the old gods?
>>
>>732903
>>A.Food production & growth
>>
>>732944
Success. After the Plague there has been much interest in the development of Healing Magic and you've recievid funding and support from everywhere, expanding the Temple and its schools and libraries and making Centerhold a holy site for the worship of Drana, Godess of Healing. You've got level 5 Pantheonic Healing and a firm grasp on the city.

Level 1 - can heal light wounds
Level 2 - can heal headaches and minor illnesses
Level 3 - can soothe the mind and help the body recover faster
Level 4 - can heal serious open wounds and illnesses
Level 5 - can heal lightly damaged organs and help the mind recover from damage
Level 6 - can heal broken bones, combat most non-magical diseases
Level 7 - can fix damaged organs and severe body fracturing
Level 8 - can heal both broken minds and bodies
>>
Rolled 95 (1d100)

>>732903
Supr sekrit role.
>>
Rolled 74, 14 = 88 (2d100)

Sekrit rolls for a potential HAPPENING
>>
>>732929

They are already angry with us. If this keeps up, we got a resurgent North on our hands. I don't want to deal with that, do you?
>>
>>732979
In light of recent events and relevations to me, I've decided to stop the embargo's and sanctions against certain factions in roggar, listed below.

Maro
Erden
Trusted Advisers
Daniel the Transexual
Swift(for clarification, I never embargo'd him)
Randall
Thanatos
Uruguay

And that's it( for now )
>>
>>732944

Also, Baldr's Order of combat medics would like to study at your facilities, to help improve their techniques and life saving procedures. That cool with you?
>>
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>>
>>733072
Well I am sure we could work out a deal. After all, this magic could prove helpful on the battlefield.
>>
>>733085

Very useful, especially for saving lives, friend.
>>
>>732111
>>732867
Alright, I'm gonna start my faction now. We are the Roggarian Ogre Warband, We are lead by Dreck, a charismatic(by ogre standards) run away slave who escaped from the Lizardmen. Dreck went on to serve in the Roggarian army and fought in many wars, and during his service realized he wanted to build a homeland within Roggar for the Ogres in the Great Old Swamp.

Assets:

Dreck- aspiring warchief of Roggarian Ogres
1/4 Of all the Ogres in Roggar
>>
>>733098
Of course. So I propose not money, but land. For as much as I love living under Inky's rule. I feel a need to stretch out. How about this little Fort called Fort Mor?
>>
>>733113
Ahh yes we have had little cultural enrichment as of late, welcome.
>>
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A - we continued working on restoration

https://www.youtube.com/watch?v=ZQoJvI8XUa0

In Dragonstomb there was another racial attack. Several hundred armed goblin militants attacked the Grand Temple of the Pantheon, where Pontiff Arthur Whitevayne and his Blades of the Pantheon fought to defend the holiest site in Roggar. The gate was broken down and there were dozens of casualties from the defenders and the City Guards who arrived to reinforce them. All the goblins fought to the death, screaming. No notable noblemen or merchants were found among them, yet they bore weapons of high quality, beyond the budget of the average peasant. Marks of the Duchies of Hist and Gobbopolis were found on them.
The Pontiff is safe and unhurt. Repairs on the Temple have begun.

Year 409

>>Population:3774k
>>Food production:6/10
>>Food stockpiles:6/10
>>Resources:6/10
>>Trade:5/10
>>Finances:5/10
>>Morale:4/10

>>Buildings: stone roads,highways,harbours, barracks monuments,classical,arched, domed temples, Academies,schools, sewers,watermills,hospitals;
>>Economy:stanartised manoral agriculture,irrigation,drawn carts,horse riding,improving textiles, medium crafts,advancing mechanics,stable currency, trade,iron,advancing steel
>>Culture: basic schools,good festivals and folk culture, Codex books, dragonslaying, quality arts, warrior cult, Timor's Eve
>>Government:advancing bureaucracy, Town Watch,Legisature, trial of ordeal, elective monarchy, Council
>>Magic:Pantheonic magic, improving golemancy, medium alchemy, basic enchantments, basic spellweaving
>>Military:3000 iron hoplites,3000 iron swordsmen,3000 archers, 3000 human cavalry, 3000 centaurs,4000 goblin soldiers,3000 norse warriors, various local miltias and faction troops
>>Navy:20 triremes, 15 quadremes,2 hexareme, 70 longships
>>Religion: old gods shamanism, Pantheon worship

>A.Food production & growth
>B.Culture & religion
>C.Construction
>D.Military
>E.Government & laws
>F.Exploration & colonization
>G.Research & development
>H.Navy
>I.Diplomacy & war
>J.Magical matters
>K.Other
>>
>>733135
>D
>>
>>733118

I'm afraid that land must be traded with land, friend. What I propose is an exchange of information information. What say you of gaining some combat experience from some of the Order of Guttsu?
>>
>>733135
>>A.Food production & growth
JUST SMASH DAT FOOD PRODUCTION OPTION!!!
>>
>>733135
A
>>
>>733135
>D.Military
>>
>>733135
D
>>
>>733135
Raise my levies and reinforce the border. Send a letter to the king that I have no relations with the goblin Jihad.
>>
>>733144
While I admit it would be very honoring to be trained by your soldiers, I could have the best army in the world, but with no land and people to defend it with, they would be useless, no?
>>
>>733135
a
>>
>>733135
D
Raise my levies and Protecting my border. Ensuring that no Goblins or hired men try to go into my lands.
>>
>>733135
Enough is enough - the second civil wsr begins here. The Kingdom is declaring on the duchies of Gobbopolis and Hist
>>
>>733135
>>K.Other

As the Lord of Nayte, I call forth and raise all of my domain's Banners and Levies, and place my domain on high alert. Nayte is neutral in this conflict, and I will send aid and help to all who need it.

As Guard Commander, I call forth Independent Roggarian Banners and Levies to act in the capacity of the Guard. Dragonstomb is closed to all parties involved in the conflict. Any riots in lands not involved in this conflict will be put down. Peace will be enforced by the Guard. This conflict is a matter between the interested parties (Non-neutral) and only them. If any conflict breaks out in neutral Roggarian lands again, it will be considered an act of treason and attempting to recreate a Civil War, and will be treated as such.

If this shit happens again, it will be considered an act of Civil War, no exceptions.
>>
>>733169
Fuck outta here, don't step a foot on my land you fucker.
>>
>>733158

Indeed. Unfortunately, land must be traded with land. When your circumstances improve, maybe we could consider a land deal.
>>
King Barnaby F. Hawthorne has declared that the Dukes of Gobbopolis and Hist are rebels and traitors, citing the attack on the Grand Temple. He has declared war on them and may set his conditions.
The rebels may also set conditions and attempt to convince the King or others to support them in what they no doubt view as an act of tyranny.

EVERYONE
Pick a side! ( The King and the 2 gobbos need not vote, only give arguments as to why they should be supported)

A.Side with the King, these goblins have overstepped their bounds!
B.Side with the two Dukes, this is a tyrannical act from the Crown! Who's next, me? Such tyranny must be opposed!
C.Declare neutrality in this civil war
>>
>>733135
>D
Okay gobs, I tried to be nice to you, but you don't attack holy men (or Whitevayne men in this case) without any consequences.
>>
>>733207
>A.Side with the King, these goblins have overstepped their bounds!
>>
>>733207
A
>>
>>733207
>A.Side with the King, these goblins have overstepped their bounds!
>>
>>733207
C
>>
>>733207
>C
I will put my men on high alert and raise my levys, all trespassers on my land will be destroyed
>>
>>733207
Men of roggar, I did not support the jihad. You are already mad at me, why would I push for me to get attacked even more? Please, stay out of this. I don't want unneeded bloodshed.
>>
In addition to this, the kingdom is also declaring on Helmuth - they have commited tax fraud, used Vast magic, and tried to perform illegal soul magic with golems in Berlin.
>>
>>733207
>C.Declare neutrality in this civil war
I plead both the King and the Dukes to STOP this MADNESS! Think of what will be left of Roggar! You are willing to set this country ablaze if you could be the Kings of the Ashes!! I plead you, please stop with this and find peace!
>>
>>733207
>C.Declare neutrality in this civil war
Raising entire navy on high alert + my own men. The sea lanes will be safe during this conflict. As the Royal Admiral you have my word!
>>
>>733207
The Armies of Roggar under the commander of Imperator Alexous are going after the Vast cult that has been festering within Roggar for so many years which now makes its home in Berlin.
>>
>>733207
A. I shall stand with the king on this matter, despite my people's inability to partake in grand warfare; an attack on the Grand Temple is an attack on Roggar itself.
>>
>>733207
>A.Side with the King, these goblins have overstepped their bounds!
>>
>>733207
Dust is going with:
>C.Declare neutrality in this civil war
>>
>>733207
C.Declare neutrality in this civil war
>>
>>733207
C
>>
>>733207
>C
Buy crops from me, nigs! I won't judge your size, skin color, ear shape or voice squeakiness, only your coin!
Also if any of your soldiers steps on my lands I will fucking do you.
>>
>>733207
>C.Declare neutrality in this civil war

Nayte is neutral in this conflict. Baldr takes command of the Lordship as Loki must do his duties. In addition, the last Ice Dragon shall be moved to Hell's Crusade to protect him from this internal conflict.
>>
>>733207
>A.Side with the King, these goblins have overstepped their bounds!

Fucking bleeding heart brother. Fine, I will deal with this problem as Guard Commander. TO THE KING!

>>733175

(OOC, I've got to go, so this is in effect.)
>>
Rolled 65 (1d100)

>>733218
Couriers across the land has been seen going around to goblins. Talking to them.

"My brethren, my fellow goblins. I come to you now as an enlightened goblin, a punished one. In the past, I led you to unity and justice amongst us, and that got us nowhere. Many of you saw Luthor Kang get his thrown slit, in a nonviolent rally. Many of you saw Mogul get swamped by several humans, and killed. You know the plight of which we face. It was not enough for them to take my money, my gold, my drugs. Now they want my life. Goblins, heed this call. This is a battle all of us must participate in. This is a battle, for gobbodom itself. Take up arms, take up pick! Take up spear and shield, and battle back against the human aggressors! We will no longer be discriminated! We will no longer be hanged! We will no longer be drawn and quartered! NO LONGER!"
>>
>>733207
C
>>
The humans expelled from Hist and the goblin lands have a safe place here with food and security.
>>
>>733284
With the Humans expelled from Gob Lands they will go to Godric lands, since that's the closest safe spot the can be

.The humans expelled from Hist and the goblin lands have a safe place here with food and security.
>>
>>733302
>>733303
I see it as much more likely that neither one of you gets the gobbos. Maybe they would go to Erdens land. Or anywhere else honestly :p
>>
>>733302
The humans expelled from Hist and the goblin lands have a safe place here with food and security.

all are welcome in Rograr
>>
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No one has sided with the rebels - many have declared neutrality.

Hist has called to their aid the goblin soldiers in the army as well as many volunteers from across the lands.
On the other side stand the royalists, the Royal Army's 8 standing Legions at their disposal, along with the retinues of the Royalists.

They will give me their war plans privately.
>>
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>>733322
Going to Rograr :>
>>
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You started this war
Plunged skyr.. Roggar into darkness
Now.. I'm going to put you down

A message to the goblins
>>
Rolled 95 (1d100)

>>733324
And so it begins. Luck be with you, friends. If today is the day I die, I shall see you all in the next life.

The Jester seems armed to slay someone; I pray it is not me.
>>
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>>733324
I SAY THIS TO ALL THOSE GOBLINS, ARISTO AND SWIFT HANDS ALIKE

I wish not to see your factions destroyed, I just want restrictions on goblin breeding enforced and for major government oversight within these 2 duchies in order to stop this madness. I declared war to get these intentions through force, after many incidents I let go, and I can only hope that you see reason.
>>
>>733346
You declared war because your a racist pawn. You, mill, obelix, inky. I knew about the group. You can fuck off, racist scum.
>>
>>733357
Wew dude

Im doing this because you made the first move.
You angered me.
Theres no group not for decades
Now I get vengeance.
>>
>>733357
Is that a concept that exists in the late iron age?
>>
Rolled 69 (1d100)

>>733324
The war had started. I never wanted to see bloodshed, but I don't have anyone destroying my crops or lands.
>>
With 12K from the king and other factions the War Council now marches to finish off this Cancer in Roggar.
>>733357
>>733368
A message is sent to both dukes before the War Council marches from the Citadel it states.
"You both engaged in acts of idiocy you could have brought these issues up with the other lords of the realm instead you both sought to fight each other senselessly instead of fighting the true enemies of Roggar."
>>
Rolled 36 (1d100)

>>733382
>>
Rolled 78 (1d100)

>>733382
Bulgar asked for three dice rolls for this
>>
Rolled 3, 41, 40 = 84 (3d100)

>>733382
>>
Rolled 51 (1d100)

>>733382
>>
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>>733393
>>733390
>>733388
>>733391
Nice knowing ya Helmuth
>>
>>732544
Shit
>>
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>>733388
>>733390
>>733391
>>733393
IT END NOW YOU SHOULD HAVE GIVEN ME THE BOOKS YOU BASTARD!
>>
Rolled 73 (1d100)

>>
>>733446
This was Tot rolling to finish Inqebab I believe.
>>
Rolled 56, 7 = 63 (2d100)

Begin the book burning, let none survive. HE COMES
>>
>>733453
Ye
>>
Rolled 19 (1d100)

>>733454
Stop him
>>
>>733207
>C.Declare neutrality in this civil war
Staying the fuck out of this mess
>>
Rolled 21 (1d100)

>>733454
rolling to finish off the last of the Feins
>>
>>733454
You step just a tiny bit north and I'll burn your women, rape your fields and salt your houses... er... yurts.
>>
Rolled 85, 90 = 175 (2d100)

>>733454
Rolling to save the books, and stop the summoning
>>
>>733284

All are welcome in Nayte, and I will send those of Baldr's Order to help and aid all who need it.
>>
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Berlin's walls were torn down and the attackers rushed in. The city was lit up by magical attacks from both sides - golems, local defenders and even lizardmen fought against the Roggarian Army - the latter prevailed in the end. Flames are blazing across the town. The books are burning, their ancient knowledge lost forever.


As the Royal Army regroups after the fight, having lost a thousand men, they recieve reports - "Independent Norse Corsairs" have raided the islands of Mukava, Kerguelen, Eigersil and Ferbarg successfuly, burning and plundering them.

One of the Crown's enemies stands defeated.Three months have passed since the declaration of war, it is late summer of 409.
>>
Pontiff Post

In light of recent events, The goblins have been excommunicated from the church, Attacking the holy grand temple and killing priests is strictly prohibited.

You will die for these crimes most foul
>>
>>733496
Now.
Crownmen.
You better go back through the Advisor's lands and not mine.
>>
In the summer of 409, the 14th Trusted Advisers wife Ellisif have a healthy son together named Petter. Petter will be of the Gunnarson clan but will be raised in trusted Defence.
>>
>>733496
https://m.youtube.com/watch?v=eQoEEr-63KU

As the royalist troops broke into Berlin, they saw smoke rising out of the main tent. Inside they found Helmuth, who has given in to the Vast fully in the middle, tossing books into the fire. Each time he tossed a book, he yelled out the title. "Titanmancy!", "The Truth Of the new gods!", All this knowledge has failed me, that puppet of the crimson god, the pretenders pawns, THE MASTER' SLAVE! THEY ALL SURROUND ME. LITTLE WORMS TRYING TO ACHIVE TRUE POWER. And yet, for all my talk of true power, it has failed me." Helmuth is visibly shaken, the old man cant take this stress. "They are coming now, I can feel them, I will give my life, one last sacrifice to my friends. Maybe I will return, for the Vast never forgets." With that being said, Helmuth tosses the last of the books into the fire, he then yells something in a strange tongue and slits his throat. So ends the reign of the Finns. So raises the puppets of false gods.
>>
>>733496
>raided the islands of Mukava, Kerguelen, Eigersil

All 3 of my islands were either for mining or for research. You burnt them without a second thought... how dare you fucking goblins.
>>
>>732443
Rolling for projects

Faction project:

Atempt to recruit more centaurs from the centaurs steppes to join the kingdom

Council Project(kingsguard):

Build a mighty military academy(The Great Chiron Military academy) in Chiron where future junior officers of the Roggarian army and the kingsguard are required to attend in order to get proper training as professional soldiers.
>>
>>733550
He literally said they were Norse corsairs.
>>
>>733556
Who would hire them other than fucking gobbos at this point though?
>>
Rolled 34, 69 = 103 (2d100)

>>733553
>>
Rolled 26, 26 = 52 (2d100)

He lives. It begins, friends.
>>
>>733561
The Norse hate our guts tho
And the gobs have no access to the sea
>>
Rolled 58 (1d100)

>>733207
>A.Side with the King, these goblins have overstepped their bounds!
just woke up
raising my troop and going into defensive positions i guess
>>
Rolled 90 (1d100)

>>733496

I raise the Guard and I march onto Goblin territory.
>>
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>>733542
Dankmar sends a present for the baby Petter, a war goat! Dankmar wishes to congratulate Adviser and Elisif both. Dankmar still remember his days as a young student in the Trusted Defense and he respects clan Gunnarson for their loyalty and wisdom they have shown as Royal Admirals, my father did not make a mistake when he gave Lief the council position!
>>
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The Duchy of Hist sent an elite strike force - 3000 goblin elites and 2000 minotaurs - to attack Riverhugger, in retaliation for the Madmen's successful guerilla attacks so far. A large portion of Riverhugger's forces were caught outside the walls and slaugthered in the surprise attack - the goblins then scaled the walls and opened the gates for the minotaurs to rush in! It looks like a battle that's decided...but the madmen have some hidden.

Thuzad Meneth - over a century old, once a Pontiff of Dragonstomb in his old life...the strongest necromancer in Roggar. Having taken demonsblood in his late days, he has remained the shadow ruler of Riverhugger and the madmen ever since his "Death". Most of his soldiers are lost to him now. It matters not. These are conventional foes. Thuzad calls to his cultists, his necromancers, every madman who will take up arms or lay down his life. For life and death are the currency in which Thuzad trades.

The battle for Riverhugger!

The two combatants will roll 3d100s! Perhaps describe your movements? A tactical duel with thousands of fighters, a true blood match!
>>
Rolled 68, 76, 9 = 153 (3d100)

>>733619
RAISE THEM ALL. WHO DARES TO DISTURB MY SLUMBER? A PITIFUL GOBLIN? TEAR THEM ALL APART; NONE SHALL REMAIN.
>>
Rolled 64, 91, 100 = 255 (3d100)

>>733625
Strike down the fuckers and burn the city.

Call {redacted} if shit gets cray.
>>
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The minotaurs and goblins are all the best of Hist's forces. They cut down the inexperienced, frail and quite crazy necromancers and cultists. They slay Dangul, the official Count of Riverhugger, as well as most of his henchmen.
Clearing a bloody path throug the Nayteminds, the attackers reach the true Lord of the Damned, the demon Thuzad himself.
>>
Rolled 71 (1d150)

>>733671
You are yet to understand the reach of my power, mortal. You know I can raise your comrades. You know I control some of your men. But do you know of spatial magic? I wonder what you will look like when coins explode from within your skull.
>>
Rolled 100, 99, 76 = 275 (3d100)

>>733671
Lop his hands first, then lop his fucking feet. I wanna take him Alive.
Repost. Since last post didn't go through
>>
Thuzad fought hard. Coins exploded inside the skulls of some bullmen. He raised those as undead, he used conventional magic attacks - but there were too many against him. They swarmed him, lopped off his hands and then his feet and went to bind him for capture...
>>
Rolled 52 (1d100)

>>733738
The Cult of the Damned rides eternal. Enjoy hell, you greenskin slaves.
>>
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Thuzad, Lord of the Damned, exploded into a blaze of fire, taking out those in the immediate vicinity. The last act of defiance of House Meneth. Riverhugger has fallen to the invading forces of Hist.
>>
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Sweet Jesus, the concept of the empire is so buried right now.
Pic related is literally me rn.
>>
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From Centerhold, the Royal Army marches south - 15 000 professionals, mostly human soldiers, march on Hist.
South of Great Nest - a place devastated by the Plague - they encounter the army of the Goblin Trinket Marketer. The two sides seem roughly equal in number - the goblins must have mustered their forces for this, including a few thousand minotaurs - the only threat really, what can a little goblin do against a human, hah!

A lone minotaur approaches the Royal lines. His shout can be heard from afar.
"Yendik, son of Yeravo, challenges the least cowardly one of you to a duel!"
>>
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>>733829
>Tfw almost 410 and no Imperium Roggar yet and we are in the middle of a crisis and a civil war
>>
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>>733841
I will fight this dishonourable son of a bastard fuck
>>
>>733861
>Imperium Roggar
Imperium soon friend Imperium soon
>>
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>>733861
>>733829
>tfw tried to stop them from fighting
>tfw they didn't listen
>>
Rolled 44 (1d100)

>>733841
>inb4 character dies on my first day
>>
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As a Whitevayne officer leaves the ranks and goes forward, preparing to face the minotaur, the sky is darkened for a second - an entire volley was shot, impaling the minotaur with dozens of arrows. He falls down, dying, with no more strength in his arms or legs.

>>733897
Dreck the Ogre is the first to let out a battlecry and lead his men forward in a charge. The rest of the army soon follows!
>>
Rolled 60 (1d100)

>>733904
For honor.
>>
Rolled 25 (1d100)

>>733904
Kill all the Goblins
>>
Rolled 5 (1d100)

>>733904

We fight for the Glory of Roggar, men. CHARGE! FOR THE KING!
>>
Rolled 88 (1d100)

>>733904
MEN WE END THIS MADNESS NOW!
>>
Rolled 94 (1d100)

>>733904
>>
Rolled 84 (1d100)

>>733904
"You could have stop this. But you let it happen. Time to shed some blood today. MAY THE GODS HELP US!"
>>
Rolled 28 (1d100)

>>733904
>>
Rolled 46, 63, 81, 57, 7, 72, 11, 16, 93 = 446 (9d100)

>>733904
From the flanks, a loud war cry erupts.

"THE COWARDS WILL PAY FOR YENDIK! DICKS OUT FOR YENDIK!!!!"

And with that, the men of Hist charged forward.
>>
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The ambush is revealed! In truth, the army of Hist more than twice outnumbers the Royal Army! The battle begins as skirmishers from both sides exchange volleys and the melee infantry close in!

Each side roll - 7 separate rolls from the Royal commanders and 8d100 from Aristo!
>>
Rolled 89 (1d100)

>>733956
>>
Rolled 32 (1d100)

>>733956
Burn the goblins

DIE
>>
Rolled 34, 64, 37, 89, 36, 61, 4, 51 = 376 (8d100)

>>733956
Target the hierarchy. Without the head, the chicken is aimless.
>>
Rolled 76 (1d100)

>>733956
>>
Rolled 30 (1d100)

>>733956
May the gods bless us today
"Let's go guys kill them all!"
>>
Rolled 16 (1d100)

>>733956
>>
>>733956
>>
Rolled 23 (1d100)

>>733956
The goblins continue this madness so be it.
>>
Rolled 37 (1d100)

>>733956
>>
File: The End.png (1.56 MB, 983x1073)
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Rolled 85 (1d100)

>>733956

RAGE!!!!
>>
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388(Royals)vs 376(Rebels)

The ranks clash! The minotaurs crush lighter human infantry, but the ogres, led by Dreck, show themselves to be worthy foes, being big guys themselves. Guard Commander Loki leads his men in a vicious charge as well, cutting into the goblin light infantry while both sides continue exchangin skirmishing shots.

The 7 commanders of the Royalists will roll 1d100s against the Rebels' 7d100
>>
Rolled 38 (1d100)

>>733989
>>
Rolled 56 (1d100)

>>733989
>>
Rolled 94 (1d100)

>>733989
>>
Rolled 69 (1d100)

>>733989
The crosses will line the roads from hist to dragonstomb and back when I'm finished with my plans. There will be no more green skins
>>
Rolled 4 (1d100)

>>733989
>>
Rolled 16 (1d100)

>>733989
>>
Rolled 61 (1d100)

>>733989
Let's get this done by dinner time.

Don't mess with the Crown.
>>
Rolled 22 (1d100)

>>733989

RAGE AGAINST THE DYING OF THE LIGHT!
>>
>>733989
>being big guys themselves
4u
>>
Rolled 40, 32, 94, 22, 18, 19, 99 = 324 (7d100)

>>733989
Target their officers, counter the guttsu fucks.
>>
304(Royalists)-324(Rebels)

The battle rages on as blood is spilled to feed the earth and the ambitions of noblemen.
The rebels' numerical superiority is giving them an edge, but the Royalists have superior tactics and discipline to make up for it - but still, the rebels hold a slight advantage.

13 000 vs 31 000

7 1d100s vs 8d100 this time
>>
Rolled 76 (1d100)

>>734021
FUCK YOU INKY
>>
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Rolled 91 (1d100)

>>734021
End their advantage

STOMAN HEAR ME
GRANT ME VICTORY
HELP ME SMITE THESE FOES
>>
Rolled 4 (1d100)

>>734021
DO NOT FALTER!
>>
Rolled 6 (1d100)

>>734021

RAGE! (Casting some high level illusions)
>>
Rolled 22 (1d100)

>>734021
PEPE!
>>
Rolled 65 (1d100)

>>734021
>>
Rolled 19 (1d100)

>>734021
Stoman hear my plea
Give me the power to stop the green wave
Give me the strength

>>734036
I want them level in strength also.I want gains.
>>
Rolled 14 (1d100)

>>734021
>>
Rolled 84, 68, 19, 88, 22, 54, 25, 54 = 414 (8d100)

>>734021
Lop the hierarchy's hands, without their officers they are naught.
>>
Rolled 82 (1d100)

Rolling for how good this turnip stew tastes
>>
>>734071
Good Stew
Mind sharing some with the rest of us neutrals?
>>
Rolled 11 (1d100)

>>734071
Raiding and pillaging the stew away from Bostil Tellic.

(sorry about this bby)
>>
>>734073
My borders are closed at the moment, so maybe later.
>>
275(Royals)vs414(Rebels)

The rebels are using their superior numbers to envelop the enemy and break their formations with attacks by elite groups of minotaurs! The forces of Hist are making progress, as the men of Imperator Alexous and Guard Commander Loki in particular suffer many losses, with both of them personally taking wounds.
Pontiff Arthur is enveloped by a light as Stoman's blessing grants him great power and his part of the army is inspired - but will that be enough?

7 rolls from the Royals and 9 from the rebels now.
>>
Rolled 59 (1d100)

>>734082
Protect the Pontiff.
>>
Rolled 30 (1d100)

>>734082
prestige gods pls
>>
Rolled 70 (1d100)

>>734082
>>
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Rolled 82 (1d100)

>>734082
CHARGE MEN

END THIS THREAT
END THE WARS
END THE CRIMINALS
>>
Rolled 94 (1d100)

>>734082
>>
Rolled 51 (1d100)

>>734082

It's been an honor, men. RFORM OUR LINES.
>>
Rolled 90 (1d100)

>>734082
The Godrics fight back Mor give me your strength.
>>
Rolled 47, 56, 38, 39, 13, 7, 57, 30, 72 = 359 (9d100)

>>734082
LOP THE OFFICER HANDS
LOP THE PONTIFFS HANDS
>>
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476 to 359

The Royalists reform their lines - formed up around the Pontiff and the battle priests, the blessigns of Mor and Stoman with them, they make a counter-charge

It is a valiant effort and every Royalist soldier is worth at least two goblins...but the numbers are still heavily on the rebels' side...can the Royalists pull of some tactical miracle?
10 000 vs 26 000

7 rolls for each side
>>
Rolled 72 (1d100)

>>734123
HOLD TOGETHER!
>>
Rolled 57 (1d100)

>>734123

We can win this. RAGE!
>>
Rolled 14 (1d100)

>>734123
>>
Rolled 92 (1d100)

>>734123
FUCK YOU INKY
>>
Rolled 49 (1d100)

>>734123
Keep the lines!
>>
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Rolled 32 (1d100)

>>734123
You green skins started this war
Plunged Roggar into Darkness
Now Im going to put you dont

I transmute myself to massive size and start absolutely destroying goblins.
>>
Rolled 82 (1d100)

>>734123
>>
Rolled 76, 39, 29, 36, 78, 32, 29 = 319 (7d100)

>>734123
ATTACK THE LEADERS NOW THAT THEY'VE ALL GATHERED UP
LOP THEIR FUCKING HANDS
>>
398vs319

The defenders are doing their best to hold off the tide of attackers. For every Royalist who falls, 2 or 3 Rebels are slain as well.

Same as last time

9000 vs 23 500
>>
Rolled 70 (1d100)

>>734172
It's all ogre now
>>
Rolled 54 (1d100)

>>734172
WE CAN STILL MAKE IT!
>>
Rolled 78 (1d100)

>>734172

They're falling like flies. CRUSH THEM!
>>
Rolled 4 (1d100)

>>734172
>>
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Rolled 66 (1d100)

>>734172
STOMAN

TAKE THESE GOBLIN TO MOR
>>
Rolled 2 (1d100)

>>734172
Time to sweeten the deal.
>>
Rolled 69 (1d100)

>>734172
>>
Rolled 25, 88, 62, 51, 70, 36, 20 = 352 (7d100)

>>734172
KILL
THAT
PONTIFF
>>
The King's positions were exposed and he was almost killed! A minotaur's axe left a nasty scar on his left arm and he just about can't use it, but he's otherwise still capable of fighting and leading his men.
The weight of the rebel force and this momentary confusion in the Royalist ranks gives Hist a slight advantage
7 royalist vs 8 Rebel rolls
>>
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Rolled 40 (1d100)

>>734222
NO MORE

YOU DIE HERE GOBLINS
ON THIS YEAR IN THE AGE OF ROGGAR
WE WILL BE FREE OF GREEN SKINS
>>
Rolled 18 (1d100)

>>734222

Come, men. TO THE KING!
>>
Rolled 28 (1d100)

>>734222
>>
Rolled 56 (1d100)

>>734222
Hold the lines!
>>
Rolled 3 (1d100)

>>734222
GIVE ME MORE SWAMPWEED, REEEEEE
>>
Rolled 82, 39, 61, 52, 32, 3, 68, 3 = 340 (8d100)

>>734222
Kill the pontiff.
>>
Rolled 98 (1d100)

>>734222
WE SHALL HOLD
>>
Rolled 59 (1d100)

>>734222
FUCK YOU INKY
>>
A minotaur's axe hit the Pontiff in the head - were it not for Stoman's blessing, it'd have burst like a watermelon. The Pontiff is incapacitated

The rebels have fully encircled the Royalists and the circle is tightening more and more...

6 500 vs 19 000

7 rolls for Royalists, 9 for rebels. This may be the end of the battle.
>>
Rolled 93 (1d100)

>>734286
>>
Rolled 17 (1d100)

>>734286
No ded please
>>
Rolled 3 (1d100)

>>734286
It's not over yet. Stoman give me strength. Give me gains.
>>
Rolled 28 (1d100)

>>734286
Transmute the pontiff to the size of a mouse.
Hide em

FIGHT ON
STOMAN HELP ME
>>
Rolled 6 (1d100)

>>734286
HOLD THE LINE.
>>
Rolled 93 (1d100)

>>734286
>>
Rolled 20 (1d100)

>>734286

RAGE!

(Casting illusion magic on our forces)
>>
Rolled 46, 13, 33, 5, 63, 95, 22, 27, 73 = 377 (9d100)

>>734286
THIS
IS
IT.
>>
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Rolled 45 (1d100)

Rolling to escape
>>
260vs377

The Royalist army is completely encircled
Each of their leaders must now choose - to flee, surrender or stand their ground. Those who choose to stand their ground would try to cover the escape of the others.

Roll a 1d100, royalists.
>>
ROMANBOOS BTFO
>>
Rolled 58 (1d100)

>>734374
Flee

Soon your weed will be burnt green boi, SOON
>>
Rolled 63 (1d100)

>>734374
Escape with what we know .
>>
Rolled 35 (1d100)

>>734374

I cast my illusions and escape with what I can.
>>
Rolled 99 (1d100)

>>734374
Attempt to break through a line of gobs and disperse into the swamps
>>
Rolled 17 (1d100)

>>734374
While the pontiff is carried to safety I, orion Ventius, will stand my ground
>>
>>734399
Impressive....
>>
Rolled 79 (1d100)

>>734374
Going to cover the escape the last son of Dolphus Godric fight to the end to cover for the king for his allies.

Mor give him peace.
>>
Rolled 28 (1d100)

>>734374
Surrender
>>
File: losses1.jpg (100 KB, 1024x768)
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>>734364
>>734398
>>734407
The rebels hold back their anger and capture, rather than kill these officers.
>>734399
The Ranger Grandmaster masterfully slips away from the battle with his surviving rangers.
>>734382
>>734385
The King and Imperator Alexous also manage to break out with a few hundred men
>>734414
While Beowulf and his men take their last stand - some are killed, some are knocked out and taken prisoner, including Beowulf.
>>734419
Dreck, the leader of the ogres, who gained much honor and prestige in this battle, was offered an honourable surrender in exchange for the lives of his men and he accpeted it.

The battle is over - half the Rebel army was lost, while the Royalists are left with less than a thousand men, with several of their leaders being captured.
"The Swamp Slog", as men are calling this battle already, is over, with a decisive rebel tactical victory, The strategic results of this are unclear, however...
>>
To the Roggarian Nobles and the Paitracian Enlightened rulers
I'd like to Declare that the Land of Roggar's Friendship and Paitras sometimes goes further than land
and That the value of Realm sometimes goes beyond that as well.
The Recent event has demonstrated the weakness of Roggar's Admnistration and the cowardice of their nobles.
It has become Increasingly evident that Roggar is too unstable to ever reach the status of Paitras's Empire at it's greatest times
Whilst it's political system is efficient when cooperation happen , cooperation is rarer than a virgin in brothel.
I believe it is time for a new administration to be born from the Flames where Roggar and Paitras lies, but this start today and Roggar is no Smith of Empires but Paitras is.
So for Kovag to Forge this new Empire harsh choices must be made, impurities such as the goblin must be freed from the metal and Roggar's fire is too weak to do so.
It is such that to Build this new empire Roggarian land such as Tin must be fused with Paitras's Cooper but how can they have some within their own ranks?
As such I declare allegiance to the Paitracian Realm and King and swear to serve so that he may Build this new Empire from the Flames that are Chaos,Plague and War.
Let us forge and quench this Blade and that from the boiling hot oil be reveal a legendary blade that shall cut all foes with the Powers of Order,Prosperity and Peace.
For the blade to be made I Demand that Royal Forces do not fight against but along side Paitracian Forces so that Peace may be Restored and that this new Administration may be made in calm and safety for both parties.
I ask shall ask of all rebels such as the goblin to thoroughly wash their necks for us to chop their heads off whilst not dirtying our blades.
To the Glory of the New Empire and Paitras, I declare a new Era upon us all, The Era of Men.
Let the Heretic wet themselves when they shall hear the Name of our Empire.
Let all who oppose us quake and live a hundred sleepless night within combat.
Let the flames of rebellion burn their Instigators.
Let all our allies Join our glory and our enemies die like rats.
Let this Empire stand over a thousand of Eras and fight again heretics like the fiercest of gladiators.
Coucilius Populusque que Paitracus que Rogaria
CPQPQR
-Friedrich Yalmfrid, Duke of Kulargi
>>
Unacceptable.
The Roggarian kingdom, corrupted and evil.
The Pantheonic Church, the one true faith, corrupted, rotten from the inside!
The Nayteminds, allies of the Crown and the Church, using foul necromantic magic and invoking demons! The people suppoused to be the link to our gods INVOKING DEMONS FROM THE DEPTHS OF HELL!
This cannot stand, this has to change. The Church must be reformed and the evils that took shelter within it removed and shown to the light.

In the county of Vaesgyolis, the lowborn priest of Gyolas, Alfio Romeo, nails a list of reforms to the gates of the Great Temple of Gyolas. His reforms soon gain popularity within the temple, the city and even the Vasentii themselves, and the current King of Roggar, aswell as the Pontiff are called illegitimate, godless and evil. Messaners are sent to all major cities in the realm, to Paitras and even the High Elves, while contact with the capital city is completely stopped.
The thesis of Alfio Romeo and his friends and colleagues, Carlo Ferraro and Michel Renault, are as follow:
1- The priesthood of the Pantheon must not be allowed to hold any lands or titles other than their ecclesiastical ones. Their loyalities must only be to the gods. Not to other interests. This includes aswell mandatory celibacy for all priests.
2- The Old Gods are not dead, but gone. They left this world to their younger brethren, and as such any worship of them while leaving the new gods ignored is idolatry and must be destroyed.
3- Therefore, any magic that might come from old gods shamans who don’t also claim loyalty to the Pantheon must always be considered evil, as it comes from dragons and other denizens of Hell.
4- Goblins shall not be excommunicated collectively. Goblins have been following the Pantheon as long as humans do, and right now they are the only ones fighting the corrupted Church.
5- No matter what their side is, no priest of the Pantheon must be attacked during a war.
6- Priests loyal to the Church of Dragonstomb even after having the truth shown to them are undoutably corrupted by demonic influences and as such must not be considered priests of the Pantheon.
>>
Rolled 55 (1d100)

>>734374
Rolling to mobilize my 4000 centaurs cavalry.Protect borders
>>
>>734477
Excommunicated bruh
>>
>>734483
You hold no power over the true followers of the Pantheon.
tl;dr no u r da heretic
>>
Dan The Necroman officially joins the rebellion.
>>
>>734477
You do not fuck with our freedom of religion. I am aware that the pantheons are favoured in Roggar. But still, we will not bow to the importers. The Elemental Gods REMAIN STRONK!
>>
>>734493
Kek
>>
Rolled 13 (1d100)

FUCK YOU INKY
>>
>>734495
I'm not saying that you should deny them. I'm just saying that you should admit that the Pantheon is better and that only worshipping the Old Gods is a one way ticket to Hell. :^)
>>
>>734471
What you are doing is simply treason towards Roggar. By doing this you have given us no choice. I will advise everyone else to attack the Yalmfrids and Kulargi and put them back in their place. At least the goblins had the decency of intending on remaining part of Roggar...
>>
>>734520
Unsurprising from a Northman Heretical Traitor.
You are no better than the goblin aristocrat who kill our citizen , pillage and raid our land.
You shall regret this decision.
>>
>>734518
2- The Old Gods are not dead, but gone. They left this world to their younger brethren, and as such any worship of them while leaving the new gods ignored is idolatry and must be destroyed.

>must be destroyed

ok m8o
>>
>>734471
Supporting, unification best -fication.

>>734477
No you. But seriously, I don't want another Inquisitor, jesus, we just got rid of the first guy for the 2nd time.
>>
>>734493
I THOUGHT I COULD BE A REBEL. I GUESS NOT. SO FUCK IT I AM NOW A ROYALIST.
>>
>>734548
Damn. Got me. I am not a #cruzmissle
>>
>>734471
Supporting, unification best

Yalmfrid my old friends are here to help us once again. Hope you like the painting I send you. During your rule it had less fighting
>>
>>734548
NEVER.FUCKING.MIND

SINCE NO ONE WANTS ME I AM GONNA BE A FUCKING MEDIC CORP.
>>
>>734540
So, like, you can worship both of them, but not only the old ones.
>>734544
I'll try to tone the autism down to a minimal, don't worry.
>>734578
I want you, Dan. The Pantheon accepts everyone. Join the one true faith even though we are technically on the gob's side but whatever and the gods will reward your loyalty.
>>
>>734578
I want you Dan...
>>
Test
>>
>>734590
I dont praise the pantheon.
>>734591
thank you baby <3
>>
>>734477
None of your points are valid
And none of this is IC

come back when you have real points
>>
>>734606
Leave at once you foul being.
>>
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Autumn of 409 is here and word is spreading around the Kingdom.
Duke Yalmfrid has declared allegiance to Paitras. The Paitran Legions are already on the move, reinforced by elves and dwarves.

The Duke of Hist is gathering forces and supporters, but his cause is that of rebellion against the tyrannical monarch, not a cause for independence - not yet, at least.

The Royalists lost most of their forces, but may have the opportunity to raise more troops - if they want to take the peasants away from their fields, that is, risking an already not so stable situation.
In addition, a church reformation movement seems to be brewing in Vaesgyolis...

To every faction - who will you declare for?

A.The Royalists - Roggar must stand united against any rebels!
B.The Rebels - The King is corrupt and a tyrant!
C.The Paitrans - Though it will mean surrendering Roggarian sovereignty(Not a game over), this will lead to stability and a new golden age of the Pantheon!
D.Stay neutral
E.Other
>>
>>734619
D
>>
>>734619
>C.The Paitrans - Though it will mean surrendering Roggarian sovereignty(Not a game over), this will lead to stability and a new golden age of the Pantheon!
>>
>>734619
E.Other
Fuck Paitras
yes gobbos yes king
>>
>>734619
>C.The Paitrans - Though it will mean surrendering Roggarian sovereignty(Not a game over), this will lead to stability and a new golden age of the Pantheon!

This is with a heavy heart go with this choice together we'll be a empire. Apart we're nothing
>>
>>734619
E.

Medic corp: taking the wounded away from the fight and healing them no matter who they fight for.
>>
>>734619
E. Declare against the patrians and prepare to defend our borders! They will not take me!
>>
>>734619
>D.Stay neutral
>>
>>734619
D
>>
>>734619
D
>>
>>734619
C
My Paritan brothers.
>>
>>734613
Sorry m8 but the one that says wich stuff is valid and wich stuff is not is Bulgar, and he is okay with this.
>>734619
>E
The Paitrans, ((as Bulgar told me on Discord)) agreed to join the schism after messangers from Vaesgyolis arrived to their land. However, the count will not mobilize their troops against the goblins (who also joined the schism), only against the corrupted king and pontiff. The Paitrans will not force his hand, and the count will pledge allegiance to the Paitrans, but he will not betray his Goblin allies.
>>
>>734628
Changing to
>D.Stay neutral
if paitras lets us keep worshiping the old gods...
>>
>Gone for a week
>Another Syrian civil war
Wew lads
>>
>>734619
>E

Aristo and I have come to an agreement. Until further notice, this civil war is over. Paitras looms over us, our sovereignty at stake, and yet some of us seem cowed by them. No matter what race you are, we are Roggarian. No one can change that.

For Roggar, if Paitras touches us, it will be attacked mercilessly.
>>
>>734619
>D.Stay neutral

A neutral Nayte is best for all. Though, now I'll have to move Frieza (the Ice Dragon) to a safer location.
>>
>>734619
>A.The Royalists - Roggar must stand united against any rebels!

Damn it brother....
I stand with my King and Kingdom.
>>
>>734667
We will stand behind our king.
>>
>>734619
>D.Stay neutral
The iron legion army lies scattered.
Many good men died in the line of service
The Pontiff has been released from Imprisonment.
He is weak and weary these past weeks were hell for him.
>>
>>734619
A. The nation is blessed by Bellum, we must never surrender it.
>>
>>734619
>D
I bring my men back to Greenhaven. This is the first civil war all over agin
>>
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Peace between Hist and Dragonstomb! The true patriots for Roggar stand united against any foreign threat!
The capitve leaders were treated in a civil manner by the Duke of Hist and after meeting with the King, the two agreed on a ceasefire and to unite their forces against the external threat.
Duke Yalmfrid has betrayed the Crown by pledging himself to another King.
Any others who follow him are traitors to Roggar! Take your sides, lords, counts, dukes of Roggar!

(Final post for the day! You have until tomorrow's session, pick a side in the coming conflict)

A.Roggar - no foreigners will take away our INDEPENDENCE!
B.Paitras - it is inevitable, there's no use resisting! It won't be so bad!
C.Stay neutral - hope you don't get hit by either side
D.Other
>>
>>734667
After our meeting, I release all prisoners in my lands! I hope your time has been enjoyable!
>>
>>734712
A.
>>
>>734712
>B.Paitras - it is inevitable, there's no use resisting! It won't be so bad!
there's no resisting, you are weak and fough one another, plague'd and feeble.
I advise people join Paitras or stay neutral.
Paitras will know to be merciful to thoses who don't stand against them and the new Imperium of Men.
>>
>>734712
A
>>
>>734712
A.
Our honor and loyalty means everything to the sect of Bellum, and why combat that when the rest need not be involved.
>>
>>734712
D

Medic corp: taking the wounded away from the fight and healing them no matter who they fight for.
>>
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>>734712
A
Seriously we just became independent again don't take that away
>>
>>734715
And I have released our prisoners as well.

>>734712
A
>>
>>734712
>B
The Paitrans have accepted the light, and have joined the reforms put forth by the church of Vaesgyolis. The heathens shall fall!
>>734730
That includes you, Dan.
>>
>>734712
>A.Roggar - no foreigners will take away our INDEPENDENCE!
>>
>>734712
A
>>
>>734712
C
Staying out of this fuckery
>>
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>>734715
I guess the tide of war changes.
It was good to have you on our side for the 5 seconds it lasted, Gob.
>>734770
You could, but you could also join the one true faith (and Paitras, I guess) and kill the Pontiff!
>>
>>734712
B
IC I have no choice. I'm Partias and I border them.
Going to get rekt if I don't join.
>>
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Verigal IV, the young King of Paitras, is preparing the Legions of Paitras, along with their elven and dwarven allies - winter is almost upon us so they will likely wait unitl spring before launching their invasion.
There's been rumours of Roggarian messengers travelling south to the Zhongian Empire as well.
While this is happening, Angland in the North is gaining even more power as the King of Norsland is strugglign to retain his control over the lands he has left.

A confrontation will happen in spring of 410 - will it be resolved peacefully or end in blood, we do not know.

The choices you make now are whose side you will appear on when the two meet in the field. Perhaps there will be no battle...if not - may the Gods - all of them - help us.
>>
>>734779
>Walls
>Even getting looked at
wew lad
>>
>>734712

(OOC I may not be here tomorrow, Best of Luck)

>>734673
Baldr will take the Ice Dragon and some of the Order of Guttsu and hold out on a safe island, away from the conflict.
>>734680
Loki is Guard Commander, and a loyalist at that. He stands by his King and Kingdom.
>>
>>734712
C.stay neutral for now,but close the borders if one of the sides cross into the county of Chiron,declare for the other side.
>>
>>734785
As King, I'm requesting a meeting with the various Kings of the alliance, as well as the King of Angland and the King of Norsland. I do not wish bloodshed at all, and all I want is a stable Roggar.
>>
>>734865
You forgot your trip, provinceman.
>>
>>734866
As an addition to this, Goblin Trinket Marketer will also be in attendance as the rebel leader, and Centurion as a military adviser.
>>
>>734872
reeeeeeeeeeeeeeeee>>734865
>>
>>734712
>A.Roggar - no foreigners will take away our INDEPENDENCE!
>>
>>734712
>C.Stay neutral - hope you don't get hit by either side
>>
File: reeeeeeeeeeeeee.png (4.26 MB, 9248x5888)
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>mfw I border Paitras
>>
Just as a brief proclamation both as King and leader of the Useful Arts - I have decided to part from Mill's Duchy, specifically Madrid, on good terms. As this was the piece of land I was vassalized to him on, I am technically a free dude, but I own no major lands within Roggar. I will be temporarily rehousing the majority of my population in Greenhaven and Dragonstomb, with some dispersing among my islands.

(Working on a new diplomatic map at the moment, please bear with me everyone!)
>>
File: updated.png (3.89 MB, 9976x6448)
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>>735222
Currently working on the rest right now, but here's a general overview of Roggarian clay in the known world. More admin stuff soon, including marking down of free land and various duchies n shit.
>>
>>735222
Dont bother senpai, land will have to be redistributed after the war anyhow.
Lile work on the map once you manage to keep your crown if you do,
>>
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>>735347
Fine, fine, but for now here's a general overview of our nation.

And if this may serve as a slight propaganda piece, look how much we have in comparison to Paitras.
>>
>>735222
Minor correction - the land east of Gregaripol is actually Paitrasian, while the land east of that, the landbridge, is Roggarian. Carry on.
>>
>>734785
"It wasn't meant to be this way Countrymen. The Yalmfrids have plotted against you for Centuries. I attended meetings where I heard the peasant stock Friedrich and his kin call your Empire an easy target, A quick vassal, How can you side with less than plebeians rather than Fellow countrymen? Break off your pact with those pity mongrels or You will see my wrath."
>>
>>734712
>A.Roggar - no foreigners will take away our INDEPENDENCE!
It seems that the Kulgarian cowards have finally shown their true colors!
>>
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>>734471
Was it Autism?
>>
>>734712
>A.Roggar - no foreigners will take away our INDEPENDENCE!
>>
>>734712
A
>>
Romanboos about to get BTFO again
>>
>>734779
Randalf you faggot, we need your walls.
>>
>>736646
Word for word the letter to Gregoriapol when the general/judge hears that they are giving in.
>>
I support Roggar
>>
>>736707
>>734712
This is pretty much an A
>>
>>734712
>A.Roggar - no foreigners will take away our INDEPENDENCE!

>>736355

Indeed, I think it was.
>>
Harvesting season is passing - winter will soon come. When the snows clear and spring arrives, the armies of the East will march towards Roggar.

The sides have been declared.
Roggar is home to 2,5 million humans, Paitras has about that many as well. Roggar has another 1,3 million nonhumans, while in Paitras they are a smaller minority, less than 100k.
The factions that have declared for Paitras are home to about 700k humans. Paitras has allied itself with the High Elves and the Dwarven Kingdoms of Kragnaal and Ellstelg.

Now leaving some time for the leaders of each side to tell me their strategies for autumn-winter until spring comes.
>>
>>736749
Time to Raise Troops and await for Paitracian reinforcement
>>
Rolled 22 (1d100)

>>736749
Diggin' muh hole.
>>
Rolled 27 (1d100)

>>736749
Promise the New Ogre Haven Patracian territory in an attempt to bring them to our side
>>
Going to fortify Trusted Defence and prepare my guards for a long siege. Evacuate the surrounding towns and villages and send them to a safer place.
Strip Foothold of all usable materials and destroy the fort but leave it's foundations.
>>
>>736812

I raise my Banners and Levies and march to support Trusted Advisors Defense, leaving same men behind to garrison and others in reserve.
>>
Rolled 35 (1d100)

FLEX
>>
Rolled 63 (1d100)

>>736749
I raise my banners and levies and just hold out in Inkport and Silver lake
>>
Rolled 79 (1d100)

>>736749
Protect my neutrality and my borders.If Paitras cross into the county of Chiron,they have declared war on me and I shall join the King in this war.
>>
Rolled 98 (1d100)

>>736757
Assistin
>>
>>736881
Nice
>>
>>736881
Good hole
>>
>>736881
a proper communal grave.
>>
>>736892
It'll be your grave. Just you wait.
>>
>>736749
>>736749
Sending in golems
>>
Rolled 98 (1d100)

>>736951
>>
>>736956
Impressive
>>
Autumn and winter have passed and the snows are now melting.

What happened in the menawhile?

Troops from the Duchy of Kulargar took Podermos from the Trusted Adviser - almost no fighting was involved. The bridge is secured on both sides by pro-Paitran troops now.

Norse corsairs have raided undefended Kulargi coastal villages. Both sides have been raising troops.

The most shocking news may be that forces from the Halfling Kingdom marched southwards and took Barnabus' Rest - its controllers offered no resistance.

It is now Early Spring. Some Paitran troops have already arrived in Gregariapol.

Both sides may now tell me their plans for the first month of spring - Paitran Legions will have reached the frontline by the beginning of the next month.
>>
A cabal of mages have entered Roggar. They seek asylum because they are prosecuted in their homelands and have heard that Roggar would take them in.

Assets:
2,000 assorted mages
Redavin "The Mad One" stonecrusher
>>
Rolled 20 (1d100)

>>737026
Focus primarily on self defense and food production for Roggarians troops.
>>
>>737026
Improving muh hole.
>>
Rolled 34 (1d100)

>>737045
>>
>>737036
Don't know who you are or what that post is supposed to mean.
>>
Rolled 61 (1d100)

>>737045
helpin to improve his hole.
>>
>>737060
I think he's making new faction, he's welcome if you ask me.
>>
Rolled 1 (1d100)

>>737026
I would like to construct some basic defensive ramparts around the walls of the city.
>>
>>737077
Earthquake demolished a large portion of Centerhold's walls.
>>
Rolled 22 (1d100)

>>737026
Keep fortifying the borders,no Paitras or Rogarian armies allowed through reeeeeeeeeeeee
>>
>>737077
Literally a fucking one
>>
Rolled 14 (1d100)

Rolling to recruit more ogres
>>
>>737101

Happens to the best of us, mate.
>>
Rolled 78 (1d100)

Raise as many levies as I can
>>
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15 000 Roggarian troops, crossing the bridge east of Trusted Defence, are attacking Podermos - defended by 8 000 Kulargi troops.

The bridge at Podermos is of vital importance, as it will allow Paitran troops to cross the Kular River. Roggarians still hold the bridge at Trusted Defence, while the Kulargi hold Ostogyol's bridge.

This is the first real battle of the Second Civil War - the Battle for Podermos, first month of Spring, 410.

Attackers, deliver 3 rolls.
Defender, roll 3d100.
>>
Rolled 73 (1d100)

>>737171
>>
Rolled 7 (1d100)

>>737171
>>
Rolled 43 (1d100)

>>737171
REEE
REBELS ATTACK
>>
Rolled 78 (1d100)

>>737171
>>
Rolled 88 (1d100)

>>737171
GOLEM SMAAASH
>>
Rolled 55, 40, 82 = 177 (3d100)

>>737171
here goes nothing
>>
The walls of the town are holding as the defenders man their battlements and exchange shots with the attackers - now a ram is at the gate and ladders are being deployed - the distance is closing!
14 400 vs 8 800

Same, 3 attacker rolls, 3d100 for the defender
>>
Rolled 90 (1d100)

>>737197
>>
Rolled 3 (1d100)

>>737197
>>
Rolled 58 (1d100)

Another smash!
>>
Rolled 13 (1d100)

>>737197
LOP THEIR HANDS
>>
Rolled 35, 43, 95 = 173 (3d100)

>>737197
let's hope luck doesn't change side
>>
The walls are holding and the ram was destroyed, but golems are now trying to smash the gate as another ram is being brought in.

14 000 vs 8 650
>>
Rolled 74 (1d100)

>>737217
>>
Rolled 38 (1d100)

>>737217
>>
Rolled 61 (1d100)

>>737217
Uhh...smash more
>>
Rolled 2, 2, 71 = 75 (3d100)

>>737217
clay is weak to hot water, here comes the boil pots of water
>>
The gates are smashed, attackers are rushing in, while the archers on the walls are being overwhelmed as well!
3 attack rolls vs 2d100 for defenders!
>>
Rolled 85 (1d100)

>>737230
>>
Rolled 41, 71 = 112 (2d100)

>>737230
>>
Rolled 6 (1d100)

>>737217
>>
Rolled 39 (1d100)

>>737230
REEE
>>
Rolled 67 (1d100)

>>737230
>>
Rolled 97 (1d100)

>>737230
Rek em
>>
191vs112
The attackers are pressing in to the town with their superior numbers.
Fredric Yalmfrid, the Duke's son, is commanding the garrison. His men are falling back towards the city center as the walls are lost. He must decide if he will stand and fight or do something else.
13 000 vs 6500
>>
Rolled 5 (1d100)

>>737261
>>
Rolled 83 (1d100)

>>737261
>>
Rolled 79 (1d100)

>>737261
I WANNA DUEL HIM
>>
Rolled 27, 40 = 67 (2d100)

>>737261
Let's retreat whilst lighting fires
>>
Rolled 71 (1d100)

>>737261
>>
Rolled 55 (1d100)

>>737261
More
>>
>>737267
As neither you, nor your troops are present in this fight, I am not counting your rolls.
>>
Rolled 24 (1d100)

>>
I muster my troops, start arming my human soldiers, and increase border patrols.

I ready my enchantments and my prayers.
>>
155vs67
Commander Fredric Yalmfrid managed to lead 700 of his men out of the siege to safety.
Oddly enough, they didn't go north - rather, they rushed for the bridge, setting it ablaze and escaping to the west.

The 4000 troops that fell captive to the attackers(who lost 1500 men in this battle) are taken as captives.
>>
Rolled 46 (1d100)

>>737340
SMAAASH
>>
Rolled 19 (1d100)

Rolling for troops
>>
Rolled 78 (1d100)

>>737340
Can I roll to fix my walls that are apparently on a fucking fault line?
>>
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Fredric Yalmfrid and his men retreated westward - towards the old goblin salt mines and the old border wall. Randalf Chaezar had used his wallbuilding skills to rebuild that portion of the wall, on the road from Ostogyol to Lakton. Along with Yalmfrid's 700 men there was the army of Vaesgyolis - 5000 men - along with Randalf's own retinue - 4000 men.

The Royalist troops that took Podermos had in the meanwhile moved north, captured Ostogyol and burned its bridge - leaving behind some men, the others marched towards Lakton, a vital strategic location for the royalists. As the 9000 royalist soldiers were marching, their commanders noticed something - their map indicated that they should be nearing the ruins of an old border wall, built over a hundred years ago, never used and left in disrepair - then WHY was this thing ahead of them a pristine-looking wall with towers and WHAT is that thing that's flying towards them?

It's a battle!
9000 Royalists against 9700 Pro-Paitrans on defensive ground!
Royalists get 3 rolls, Pro-Paitrans get 4.
>>
Rolled 12, 61, 87, 57 = 217 (4d100)

welp, LEGAL FLEX
>>
Rolled 41 (1d100)

>>737561
>>
Rolled 85 (1d100)

>>737561
Smashy smashy
>>
Rolled 85 (1d100)

>>737561
>>
https://www.youtube.com/watch?v=AL2N4Bfl4Ec

Ballista bolts and arrows are flying towards the attackers! They form ranks and begin their approach to the wall. They'll have to force it!

8500 vs 9500
Same rules
>>
Rolled 53, 17, 26, 51 = 147 (4d100)

>>737590
[THE WALL] is INVINCIBLE
>>
Rolled 35 (1d100)

>>737590
>>
Rolled 59 (1d100)

>>737590
More smashing c'mon guys
>>
Rolled 69 (1d100)

>>737590
>>
Rolled 56 (1d100)

>>737590
FLEX
>>
163vs147 Attackers vs Defenders
The attackers reach the wall and begin attacking it with golems and deploying ladders

8 200 vs 9300
>>
Rolled 97, 84, 82, 45 = 308 (4d100)

>>737614
[ZA WALL] all your troop are falling.
>>
Rolled 75 (1d100)

>>737614
>>
>>737615
"WITNESS THE FULL FIREPOWER OF THIS FULLY ARMED AND OPERATIONAL BORDER WALL"
>>
Rolled 1 (1d100)

>>737614
Rage!
>>
>>737626
Jesus
>>
Rolled 177 (1d200)

>>737614
2000 rangers perform a flanking maneuver, having moved through the eastern forest

"Kept you waiting huh?"
>>
Rolled 61 (1d100)

>>737614
Keep going!
>>
Rolled 35 (1d100)

>>737614
>>
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314vs308 Attackers-Defenders

As Commander Yalmfrid was laughing maniacly at the sight of his defences decimating the attackers in the front, a messenger arrived
"Sir! Enemies spotted moving in from the flank!"

The Rangers arrive! They were moving parallel to the main Royalist Army, travelling in the woods to the east - it took them some time to get word of the battle and to perform the maneuver, but now they're here to save the day!

Both sides get 4 rolls now!

9 800 vs 8700
>>
Rolled 95, 11, 79, 66 = 251 (4d100)

>>737659
FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE,FIRE!
>>
Rolled 48 (1d100)

>>737659
>>
Rolled 16 (1d100)

>>737659
SMAAAASH
>>
Rolled 3 (1d100)

>>737659
>>
Rolled 35 (1d100)

>>737659

THE RANGERS ARE HERE LADS! TO ARMS!
>>
Rolled 5 (1d100)

>>737659
die
>>
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251vs102

Commander Fenric redeployes his infantry to cover the flank against surprise attacks from the rangers, while his archers and siege engineers continue dealing heavy blows to the attackers, who still haven't managed to overcome the wall.

9000vs8300
>>
Rolled 36 (1d100)

>>737691
>>
Rolled 43 (1d100)

>>737691
>>
Rolled 38 (1d100)

>>737691
>>
Rolled 37, 83, 2, 92 = 214 (4d100)

>>737691
>>
Rolled 70 (1d100)

>>737691
>>
Rolled 26 (1d100)

>>737691
Smashy isn't working...BASH!
>>
187vs214
The battle rages on as the defenders hold onto their positions

8500vs8000
>>
Rolled 94 (1d100)

>>737719
>>
Rolled 91 (1d100)

>>737719
>>
Rolled 91, 1, 39, 62 = 193 (4d100)

>>737719
>>
Rolled 43 (1d100)

>>737719
>>
Rolled 57 (1d100)

>>737719
>>
Rolled 72 (1d100)

>>737719
MOOORE
>>
285vs193

The Rangers perform a brilliant tactical maneuver, taking over one of the towers and turning its ballista against another tower! This gives the attackers an opening to scale the walls between those two towers - a job on the inside well done!

8000vs7000
>>
Rolled 98 (1d100)

>>737739
>>
Rolled 49 (1d100)

>>737739
>>
Rolled 11 (1d100)

>>737739
>>
Rolled 65, 42, 32, 36 = 175 (4d100)

>>737739
I GOTTA DO EVERYTHING MYSELF
*push soldier and grab ballistae*
>>
Rolled 2 (1d100)

>>737739
FIRE ON THE YALMFRIDS
>>
Rolled 33 (1d100)

>>737739
More!
>>
160vs175

Commander Yalmfrid takes control of one of the ballistae and takes out the rangers who also had control of a ballista - the battle goes - the battlements would be slippery from all the blood, were it not for the corpses that don't even give you enough room to slip!
7500vs6500
>>
Rolled 60 (1d100)

>>737756
>>
Rolled 100 (1d100)

>>737756
>>
Rolled 33, 39, 33, 66 = 171 (4d100)

>>737756
KILL THEM ALL
>>
Rolled 81 (1d100)

>>737756
>>
Rolled 57 (1d100)

>>737756
Wew
>>
298vs171
Commander Fredric Yalmfrid was hit by a javelin in the shoulder - as he got knocked down to the ground, he groaned in pain but continued to shout out orders to his men - he would not run, he would not surrender!
7000vs5000
4 rolls for attackers vs 3 for defenders
>>
Rolled 50 (1d100)

>>737785
>>
Rolled 85 (1d100)

>>737785
>>
Rolled 98, 63, 100 = 261 (3d100)

>>737785
STOMAN GUIDE OUR ARROWS
>>
Rolled 94 (1d100)

>>737785
>>
Rolled 89 (1d100)

>>737785
Yeee
>>
Tom of the Dragon Guard had shown himself as the bravest and most skilled fighter from the attacking side - the first man up the walls, slaying dozens by himself. He was a Centurion of humble origins. He found himself facing an officer sitting on the ground, being attended by a combat medic.

Fredric Yalmfrid - brown hair, green eyes, highly athletic and supremely overconfident, a prodigy who had proven himself a great military commander. He stood up, a short sword in his right hand and a dagger in his left. Tom had a short sword in his right - he'd lost his shield climbing the wall.
The two didn't need to say anything to understand they were facing someone important.

DUEL!
>>
Rolled 19 (1d100)

>>737857

Tom goes on the attack.
>>
Rolled 89 (1d100)

>>737857
Fredric Will try to parry and find a breach in his defence to poke with his dagger
>>
Short sword matched with shortsword, but the one with the extra weapon grinned - Fredric stabbed his opponent in the guts[/i[ with his dagger.

Tom groaned and stepped back, blood dripping from his lower torso.
>>
Rolled 77 (1d100)

>>737877

Tom goes on the defensive, waiting for the right time to strike.
>>
Rolled 88 (1d100)

>>737877
Seem like there's a hole in your chest you best get treated, i know just the place, a good doctor, JUST DOWN THIS WALL.
Fredric try to push Tom to make him lose balance
>>
(The DC was low and Tom failed it on Discord)

The crunching of bones and splatter of Tom's body hitting the ground couldn't be heard over the sounds of battle...

Fredric looked around himself. Time to leave, he thought.

By the end of the day, the battle was over - 4500 attackers fell, while 6000 defenders were killed or captured. Commander Fredric escaped along with 3000 men.

The 6500 surviving Royalists made their way to Lakton successfully....
>>
Rolled 68, 58, 36, 96 = 258 (4d100)

The first month of spring has ended - Roggar scored a number of tactical victories.

As the second month of spring arrives, so does the Vanguard of the Paitran army! 45 000 men from the east are attacking Trusted Defence - they bring with them many siege weapons.
There was a short talk between an envoy of the Trusted Adviser and Duke Tremas of Midenath. leader of the Paitran Vanguard. Even before the gates of the fortress were shut, the Paitrans began bombarding its walls.
The Paitrans don't know that Trusted Defence was reinforced - the veterans of the rebellion, the forces of Hist, along with Duke Erden's militias and the Trusted Adviser's own garrison.
Those three will roll a 1d100 each. I roll for Paitras
45 000 vs 31 000
>>
Rolled 10 (1d100)

>>737974
Gods have mercy on our souls.
>>
Rolled 46 (1d100)

>>737974
As the army approaches Corneilius, now a very old man cackles his last laugh before passing away.
The 14th Trusted Adviser, kitted in armor tells his men
"They Cannot Pass, The Will Not Pass, THEY SHALL NOT PASS! MEN OF ROGGAR! TO WAR!!!
>>
>>737974

A kek for 4chan lagging out on us.

rip
>>
Rolled 98 (1d100)

>>737974

Eden's roll.

Thanks 4chan.
>>
>>737974

LIVE! LIVE DAMN YOU! LIVE!
>>
Rolled 89, 13, 41, 18 = 161 (4d100)

3rd roll was done on discord since 4chan is lagging on us.

258vs95

The Paitran heavy onagers and their battle mages are dealing a heavy blow to the fortress walls - the Paitran infantry formed up in tight formations, their shields guarding them on all sides as they crossed the bridge and began flooding into the breaches!

43 000 vs 28 000
>>
Rolled 71 (1d100)

>>737974
reeeeeeeeeeeeeeeee
>>
Rolled 96 (1d100)

>>737974
'Nother FLEX!
>>
Rolled 78 (1d100)

>>738035
ROGGAR!!!
>>
Rolled 63 (1d100)

>>738035
REMEMBER YOUR TRAINING, NOTCH AND LOOSE
>>
Rolled 67, 56, 17, 11 = 151 (4d100)

212 - the outer layer of walls was breached, but there is also a middle layer, behind which lies the keep! In the outer courtyard the defenders rally to hold the Paitrans off, making them pay for every inch taken with blood.

40 000 vs 26 500
>>
Rolled 12 (1d100)

>>738080
REEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!
>>
Rolled 29 (1d100)

>>738080
Push the basterd son's of the norsemen out boys!
Theres no Roggarions to save their candy asses this time!
>>
Rolled 84 (1d100)

>>738080
LOP THEIR HANDS!
>>
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151vs125
The Paitran onslaught is not stopping - the outer courtyard has been taken and the defenders are now defending the middle walls.
Night has fallen by now, but the attack is not ceasing.
38 000 vs 24 000
>>
Rolled 18, 36, 61, 14 = 129 (4d100)

>>738148
>>
Rolled 14 (1d100)

>>738148
KILL THE PAITRAN FUCKS!!!! GO PEASNTS!!!!
>>
The Paitans violated my NAP, so I will respond by Recreationally Flanking™ them
>>
Rolled 75 (1d100)

>>738148
LOP HANDS!
>>
Rolled 29 (1d100)

>>738148
AND YOU COULD HAVE IT ALL
>>
Rolled 91 (1d100)

>>738157
Rolling
>>
>>738165
Impressive
>>738164
JUST CUT MY LIFE INTO PIECES
>>
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Rolled 47, 68, 15, 91 = 221 (4d100)

https://www.youtube.com/watch?v=EmTz7EAYLrs

209vs129

The centaurs of the eastern plains had kept their neutrality now, but the Paitrans, in their effort to reach Trusted Defence as swiftly as possible, had marched through their lands - warned that this may provoke the centaurs, they attempted to strike at their camps - Chiron was taken, but most of the centaurs had already abandoned it. They've now returned for revenge, the rising sun at their backs!
4 rolls for each side now. 6000 centaurs have arrived to reinforce the defenders.

35 000 vs 28 000
>>
Rolled 100 (1d100)

>>738204
LOP HANDS
>>
Rolled 91 (1d100)

>>738204
CHARGE
>>
Rolled 21 (1d100)

>>738204
REEEE!!!!!DIE PAITRAN FUCK
>>
Rolled 61 (1d100)

>>738204
MY EMPIRE OF DIRT
>>
Rolled 60, 42, 94, 70 = 266 (4d100)

221vs273


>>738206
>>738207
>>738208
>>738210


The defenders are inspired! They give a rousing war cry as they open the gates and rush out to meet the Paitrans!

"Form ranks, you dogs! Says Duke Tremas as he has to divide his forces to deal with the flanking centaurs.

30 000 vs 25 000
>>
Rolled 82 (1d100)

>>738226
LOP HANDS
>>
Rolled 59 (1d100)

>>738226
KILL THOSE FAGGOTS
>>
Rolled 63 (1d100)

>>738226
Reeeeeeeeeeee
>>
Rolled 34 (1d100)

>>738226
Paitran shits! Get the fuck out of Roggar!
REEEEEE!!!!
>>
Rolled 70, 75, 35, 23 = 203 (4d100)

266vs238
With heavy infantry, spears and archers protecting the foothold at the bridge's eastern side, the main Paitran force continues to push into the Fortress - the enthusiasm that the defenders had wasn't enough and they're beaten back to the middle walls once again, where they now must hold the gate as battle mages deploy their magics against the fortifications.

27 000 vs 21 000
>>
Rolled 96 (1d100)

>>738252
KILL THEM REEEEEEEEEEEEEEEEEEE!!!!!
>>
Rolled 100 (1d100)

>>738252
Reeeeeee
>>
Rolled 15 (1d100)

>>738252
LOP HANDS
>>
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Rolled 19 (1d100)

>>738252
You vile traitours to civilzation!
Come and meet your doom at the hands of BENEVOLENCE!
>>
>>738256
>>738261
Impressive
>>738265
>>738272
Gross
>>
Rolled 15, 20, 5, 29 = 69 (4d100)

The centaurs' attack destroyed many of the besiegers' siege weapons and their camp - it's win or die for them now, it seems, as the battle rages on with intensity.

24 000 vs 19 000
>>
>>738275
Hey you try being a faction for 400 years and we'll see how well your rolls look at the end of it all.
>>
Rolled 99 (1d100)

>>738282
LOP HANDS
>>
Rolled 52 (1d100)

>>738282
KILL THEM ALLLL NOW!!!!!MILITIA REEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
>>
Rolled 75 (1d100)

>>738282
PAITRAS SCUM DONT THREAD ON ME
REEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
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Rolled 35 (1d100)

>>738282
DROP IT LIKE ITS HOT BENEVOLENCE ON ROGGARION DOGS!
>>
69 vs 261

The Paitran commander was cornered by defenders who had made a successful sally against him - as the besiegers were being pushed in from both sides, with their access to their heavy weapons and siege engines cut off, the Legate put down his weapons.
The 21 000 surviving Paitrans are stripped of their equipment and taken prisoner - what will happen of them, the holders of Trusted Defence only know.


10 Paitran Legions marched on the fortress and crashed into it like waves into a solid stone wall.
>>
>>738348
My guys move away from the holes we were diggin to trusted defense to march with the other guys.
>>
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The second month of spring has set in.

News spread to the leaders of those who take part in the war - a massive army, numbering 120k, has come from Zhongian - they'vé already passed through Ermagn.
Paitras is gathering more troops at Gregariapol.
The Count of Shekelsburg mobilized a force of professionals, mercenaries and militamen, numbering 6000 and has taken the Kulargi town of Vudles.
The Duchy of Gobbopolis is entering the war on the side of Roggar - they've brought their friends, the Kingdom of the Steppes, under Terrak I, to the side of Roggar.

After taking Barnabus' Rest the halflings haven't made any more moves.

It's mid-spring - those leaders of alliances that haven't rolled for actions in this month, message me.
>>
>>738417
Hey bulgar, do you mind if after the war, I make a gnome tinker's guild as a faction?
>>
>>738429
Everything not related to the war stays after the war.
>>
Rolled 30 (1d100)

>>738417
Pray to Mor, much death it to come and we will have his blessing to reap into onto our enemies!
>>
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As the battle comes to it's end the Trusted Adviser sits among the ruin and devastation of Trusted Defence with the skull of Ledvelast the Terro in his hands. Men lay dead or dying across the field and the land was scorched, yet the day was Roggars.
Holding the skull up the 14th Trusted Advisers quietly speaks "Alas poor Ledvelast,the terror of the north who was melted by the steel of the south. He knew us well and so knew his doom as we may only dream of ours. Fare yee well old enemy of our hearts, our minds, our nation. Fare yee well great motivator. Stay yee dead."
And with that the trusted Adviser toss' the skull into the river, where it sinks while sadly giving the world one last glare.
>>
>>738464

You did good, Trusted. You did good.
>>
Rolled 40 (1d100)

The Godrics join the fight against the Partias
>>
>>738464
>Not displaying it in the throne room
>>
Rolled 76 (1d100)

>>738417

I raise more of Nayte's Banners and Levies.
>>
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The Zhongian Imperial Army crossed Ogre Pass and headed north. With their massive numbers and the aid of dark elves and Wind Dragons, they overwhelmed all before them and have occupied the city, along with all other settlements in their path.
>>
>>738510
Occupied Dragonstomb*
>>
>>738510
King Barnaby, along with the Royal Diplomat and any others who wish to come, will go and negotiate with the Army.
>>
>>738523
Goblin Trinket Marketer, as the rebel leader, will go!
>>
>>738523
I'd go if Ogres weren't shit diplomats
>>
>>738523
Ayy time to negotiate
>>
>>738523
I'm already here so ill be waiting for you all to get there.
>>
>>738523

Aye, it's time return to Dragonstomb.

Whether to save or burn and raze, only time will tell.
>>
>>738523
The Holy General/Judge of Bellum, Gordon Icehewn, even as he simmers with the rage of efforts wasted. Joins the negotiations.
>>
>>738523
>>738529
>>738533
>>738538
>>738543
>>738554
>>738555
>all turning yourselves in.
Roggar served on a silver platter
>>
>>738560
You plunged our nation into war against our allies when we were going to unite peacefully its you whos to blame for our current weakness
>>
>>738560

And you are the chef.
>>
>>738571
I did propose a truce against the Chink and to negotiate for peaceful creation of an Empire before during the war but you'd not listen.
We could have repelled them and united.
>>
>>738580
Or maybe, just MAYBE you could have not INVITED PAITRAS TO FUCKING INVADE US YOU TRAITOR TO ROGGAR!!!
>>