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File: Black Company Quest Cover.jpg (396 KB, 1800x1197)
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“The Krieger Corp is the life for me,
A gun, bed and funeral for free.
That’s my lot in the Black Company.”


It took the Earth 10 long years to die. Like every planet afflicted by the pervasive sentient plague that swept the galaxy at the turn of the 23rd century, aptly named The Rot, Earth’s demise was slow and agonising at first then violent and sudden by the end. The seas boiled and the air turned to ash in the wake of the continent-shattering orbital bombardments that cleansed her and a hundred other worlds.

20 years later, the dust of the Purification Wars has settled and the surviving xenos empires have finished carving up the remaining colonies of those less fortunate races between them, including those few left from Earth’s initial phase of expansion. Just rewards for the victorious alien’s part in saving the galaxy. The surviving human population, once many billions, now numbers in the mere millions. An entire race of refugees, vagrants and backwater outcasts begging, stealing and labouring as second-class citizens, servants or slaves under uncaring alien masters.

A lifetime of backbreaking work for stale recycled oxygen units and a handful of credits is the best fate most humans can hope for. Little wonder then that the violent but lucrative life of a mercenary holds such appeal. As the novelty of peace wears off and the rival alien nations rattle their sabres once more, human mercenaries are in high demand for their crude effectiveness and affordable prices.

And of all the human mercenary firms, there are none so infamous and so highly sought after as the services of the Black Company…

=============================================

Twitter: https://twitter.com/BlackCompany666
/qst/ Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=2230AD
2230AD Annal Entries: https://pastebin.com/zBic3fPQ [incomplete]
Recorded Xenos Species: https://pastebin.com/vdG01RzG
The Last Human Colonies: https://pastebin.com/VA3nHbTm
Advanced Firefight Rules: https://pastebin.com/NATmyFSw
>>
First for linking back
>>
>>4785536
IT BEGINS!
>>
File: Belcossan Spring Unity.png (657 KB, 797x519)
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+++XENO QUOTE OF THE DAY+++

>SELECTED Belcossan

“Hey Thistle, how is your seedling doing these days?” Doctor Amelia Dakota asked as she entered the tent, not unkindly.

Thistle-of-Magenta did not answer immediately. Thorn-of-Ebony may be from their shared pod unit but these past few seasons their melodies had soured, their tunes carried harsher tones and their lyrics sharper words. Their songs tended toward rage, to violence. Less regret and more anger, though there was plenty of both going around in Camp Freehaven. Food and medicine might be in low stock, but in regret and anger the Three Pines camps were abundant. And weapons. The discarded arms and unlocked armouries of the failed Republic holdouts on this fortress world had not gone un-scavenged for long. Doctor Amelia knew full well the young belcossan sprig, seed-sibling to Thistle, was tight with the Republic Resurgent faction these days. More focussed on trying to claw something out of the ruins of this world before it died than helping those trapped beneath the wreckage of this world. It shamed Thistle, to see their pod-family turn to violence over healing, but it was hard to find a human song that could properly express their shame at the futility of their seed-sibling’s course of action. Or perhaps convey their own shame at the futilityof their meagre efforts to mitigate the misery in the camps.

https://www.youtube.com/watch?v=2l-rX3W3tyQ&ab_channel=G4FRecords – Spring Folk Song

Brrrrmm Akht. Krrrrmm Akht.
Mrrrrmm Brrrrmm Krrrrmm.
Akht. [ / = untranslatable?]


“Belccie tunes today, I see.” The Doctor spoke lightly but the concern in her voice at Thistle’s sombre mood was as plain as a warm summer’s day. “With this new shipment from the Comp-an-y… at least the children won’t go hung-ar-y?”

Doctor Amelia’s clumsy attempt at rhyme was obviously a particularly unsubtle attempt to cheer Thistle up. If only it worked. But Thistle burbled a happy repose in response even if their sap was not in it. Doctor Amelia insisted that she was no doctor, that she was barely even qualified to administer healing to the smaller four-legged mammalians that her human kind, but that seemed just about the same thing to Thistle. So they called her Doctor.

[1/3]
>>
The other humans called her Doctor too, and in any case during the leaner times when food shipments were few are far between there seemed to be less and less of these four legged mammals around. ‘Pets’, as the humans called them. Thistle wondered if there was some connection, the small creatures were probably out hunting rodents away from the camp was their best guess. They didn’t give it much thought, they didn’t see much point in the furry little companions. The small avians on the other hand, so very like the Asandi, were a different matter. Far too short lived compared to their larger alien cousins, but at least they could sing worth a leaf. Earth must have been a beautiful place so much like Spring, where even the trees sang as the wind passed through their curled branches.

“Sorry Thistle, I’m better with poetry.” The Doctor’s face had taken on an unusual colour, though Thistle had seen that occur before without being symptomatic of any catastrophic organ failure so they were not immediately alarmed. Amelia turned away swiftly, busying themselves with counting the stocked shelves of the shelter. A tent staked years ago with the intention of being temporary, long since rendered permanent. There was more on the shelves than usual, a happy change in the fortunes of the seasons. “In any case, those antibiotics will mean we can get this typhoid crisis under control, and we’ve even got mercenary SecCom units on loan to help dish it out. Make sure the food and medicine gets where it needs.”

Thistle did not grunt; they were incapable of the noise. But they had to admit to some degree of surprise. All too often the shipments from the Federation and other sympathetic benefactors would find their way into the pockets of the petty warlords and criminals that ran the camps and their black markets. Turning intended relief into a bargaining chip for those with power. This human mercenary company may be unrepentant killers, the kind of peers Thorn might admire, but at least they were not fools. And even Thistle could not entirely shake off the deep feeling of gratitude that was shared by most humans, and even the sparse remaining Belcossans, towards these black-armoured gunmen.

“Months. Maybe a year, if we go for half-rations from the very start? Maybe Thorn has a point.” Doctor Amelia sighed heavily, weight not visible to the Belcossan eyes dragging at her shoulders. Thistle had little doubt were she belcossan her petals would be withering and turning to the dying brown of despairing autumn. “What’s the point? Each day the air is getting worse, whether we can power the atmo-recyclers or not. We’re stuck aboard a sinking ship, trying to make sure the passengers don’t starve or die from sickness or-or kill each other! Keep them alive just long enough to drown… “

[2/3]
>>
[3/3]

Thistle wrapped a tender appendage around the not-Doctor’s shoulder. Sometimes Thistle could forget that the humans were also a dying species, albeit one not quite drawing its last breath yet compared to the Spring Folk. “Sorry…I’m… I just… I’m trying to figure on why we’re fighting so hard to keep the lights from going out when all we seem to manage is changing the lightbulb again and again….”

The Spring Folk may express their griefs in a more dignified manner than leaking fluids from the face, but sorrow is sorrow. The two of them stayed there in silence for a moment, human hand clutching belcossan branch. Poetry was not Thistle’s strong suit, if it had to be anything that wasn’t a song they preferred haikus. It bridged that bizarre gap between True Speak and what the other races conversed in, it wasn’t a song but nor was it exactly a conversation. The human tongues (what species would ever thought to have needed such diverse dialects!) were tricky but well worth the effort of research. Many other races, despite all their technological achievements, were so… pedestrian when it came to the High Art. Sometimes Thistle would break out the old sound recorder, a primitive but quaint large black disc was something Thistle would readily dispense quality medical aid in return for, and human songs from centuries past would ring out over the camp and into the hills. They knew of course that the human artists could not match the Greats of Spring Folk History, but some very few came damn close. Thistle struggled to find the right human words as the silence between him and his fellow doctor dragged on. Eventually the words came to them as the Thistle and Amelia stared out over the scarce few lights in the camp and into the gloomy barren hills of Three Pines beyond.

“Do not go gentle into that good night.
Rage, rage against the dying of the light.”


============================================

Xeno Quote of the Day (select one for the next thread)

>Asandi
>Auxl
>Belcossan
>Chorkrum
>Coryx
>Drax
>Faenwedhe
>Kroll
>Pect’Max
>Quexi
>Savis
>Yibrak
>Vesh
>>
>>4785576
>>Drax
>>
>>4785576
>Kroll

Good to see you back, hope the time off was fun
>>
>>4785576
>Savis
>>
>>4785576
>>Savis

We’re going up against the fuck I feel it’ll probablly be appropriate

if only we could transport three pines refugees to the planet the feds stole, teach them the realm meaning of 13% of the population 50% of the crime
>>
>>4785576
>Kroll
always
>>
My computer is acting hella slow, but it shouldn't be so bad that I can't stick to my daily updates. Good to see some of the regulars back in action already.

>>4785592
>spoiler
Ah, an ideas man I see.

>>4785582
Spent every day surfing and loved every second of it. And I managed to paddle out past this point I was always scared of, so I'm pretty chuffed with myself. Hopefully you players will help keep me grounded.

How have you guys been in the meantime?
>>
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>>4785576
>Savis

>>4785608
Waiting for the quest bossman. Or just lazing around, nothing much.
>>
>>4785576
>Faenwedhe
Big need.
>>
>>4785608
Honestly the more we learn about the setting and its history the more I understand jihad as an option that I hope we embrace at some point

Glad you had fun during your break I’m bedridden due to mystery leg and back muscle cramps so I can’t stand or sit pretty much at all
>>
>>4785608
Been good senpai, passed some tests to prep for a new job and have been looking forward to this game
>>
>>4785576
>Many other races, despite all their technological achievements, were so… pedestrian when it came to the High Art.

Man this kinda explains why during first contact the belcossans were evasive until humanity transmitted some music tracks.

First contact:

Humans: Hey there
Belcossans: ...
Humans: uhhh... hello?
Belcossans:...
Humans: *Play My hips don't lie*
Belcossans: OwO wat's this?

Xeno Quote of the Day
>Savis
>>
>>4785576
>>Drax

We're back! 4th time lucky?
>>
>>4785576
>Asandi
>>
>>4785576
>>Coryx

Should I vote Drax because they've consistently been a top-tier choice? Yes.

Would the Savis be an apt choice seeing as we're probably going to be murder-fucking a whole lot of them? Of course.

But no, I'm a pleb that wants to know more about the Captain's acrotomophilic bug waifu.
>>
>>4785576
>>Faenwedhe
Aw yeah
>>
>>4785624
>Humans: *Play My hips don't lie*

if this is the song they've chosen, humanity has fallen farther that I ever feared.
>>
>>4785576
>>Pect’Max
>>
>>4785576
>Savis

Glad to see you back, good to be back.
>>
>>4785576

>Asandi
>>
>>4785576
>Savis

I'm so happy you're back.
>>
>>4785576
>>Yibrak
>>
>>4785576
>Belcossan
>>
>>4785576
>Savis

Hope you had a great vacation!

Know the Enemy.
>>
>>4785576
>Savis

welcome back, shark bait!
>>
>>4785576
>Savis
We have heard from races of two of the Powers, now its time for the rats.
Glad to have you back, Forgotten.
>>
>>4785576
>>Vesh

Here we go again!
>>
>>4785576
>>Drax
>>
>>4785576
>Faenwedhe
KRIEGER STORM
>>
>>4785576
>>Savis
>>
>>4785576
>Asandi
>>
>>4785576
>Faenwedhe
Skyriau
>>
>>4785576

>Kroll
>>
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>>4785576
>Faenwedhe
Come on Kirggas! Do you want to live forever?!
>>
>>4785576
>>Auxl
>>
>>4785576

>Coryx
>>
>>4785576
Aw yiss, glad to see you back Forgotten.

>Savis
>>
>>4785576
>>Savis
>>
>>4785624
I figured they found the Voyager Record and really liked the Chuck Berry, singing natives and Birdsong tracks.
>Savis
>>
>>4785576
>Faenwedhe
Fuck xenos. Humanity #1 .
>>
>>4785576
>Savis
>>
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>>4785576
Auxl

I don't know if this counts as avatarfagging, but I can never find my posts once the quest gets going, so on the off chance that Forgotten wants us to link back, I am attaching this ridiculous image so I can remember which post is mine.
>>
>>4786764
Do that or type something that you will remember in your first post, even if you only remember one word of it. For me, I will remember calling Savis rats, which should be enough.
>>
>>4785576
>Savis
>>
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>>4786764
You make a good point sir.
>>
>>4785576
>Chorkrum
Chonkers
>>
>>4785576
>>Coryx
I just like the name.
>>
>>4786793
I did that last time, and it still got lost in the crowd.
>>
>>4785576
>Savis

Gotta learn more about the little bastards

Man, humanity is sad in this universe…I wonder if we can ever turn things around
>>
>>4787168
I hope so, but at best it would only be "turning it around", in that we stop the decline and sheer deceleration we are in and begin to improve things. That by itself would be enough to be proud off.
>>
>>4785576

>Faenwedhe

C'mon technobarbarians. Gotta happen eventually.
>>
>>4785576
>>Drax
Fuck yea we back.
>>
>>4785576
>Savis
Hope I made it.
Dust.
>>
>>4785576
>Faenwedhe

Hope you enjoyed your break Forgotten.
>>
>>4787257
Bah all we really need is a decent sized place to call our own. Humanity is very resilient.
>>
>>4787745
Unfortunately its the logistics of getting their and making it our own which is the issue.
>>
File: Royal Savis Empire.png (637 KB, 800x518)
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>SELECTED Savis

++MISSION OBJECTIVES++
>PRIMARY OBJECTIVE: Fires of Rebellion. Arm the local slave population and initiate a planet-wide uprising that will demand a Savis Legion response. Extract once confirmation of large scale Savis Legion deployment is confirmed.
>SECONDARY OBJECTIVE: Free League of Dis. Liberate, motivate, equip and train a sufficient number of slaves to ensure that the insurgency will persist to the point where crushing it will require a significant drain on the Empire’s resources.
>SECONDARY OBJECTIVE: Plausible Deniability. Keep any incriminating evidence of outside involvement in the rebellion to an absolute minimum. Witnesses, having members of your squad captured and other indiscretions will further the risk of this objective failing.
>TERTIARY OBJECTIVE: Finish your deployment with 50% Combat Effectiveness for Third Squad.

++EQUIPMENT++
>Maglock Pistol: +5DC to Wetwork, +5DC to Close Encounters
>Shock Trooper Carapace: +30AV
>Ballistic Carbine: +0 to Hostile Cas Lethality
>Standard Ammunition (4 Firefight Engagements)
>Shrapnel Grenades: +1 Re-Roll to Firefight (2 Firefight Engagements)
>Ghosthelm: +10DC to Firefight when using Wetwork Ploy Tactict, +1 Re-Roll to Wetwork.
>8 Cases of Military Supplies

Dis. An arid mining world in the backyard of the Savis Empire with more than half of the population living in conditions that could only be described as chattel slavery.

A skilled and valued slave serving a family unit in the towns might live a relatively luxurious lifestyle or at least the liveable conditions of an appreciated servant. They may even be granted their freedom following long years of loyal service. But for the most part, especially on the mining world of Dis, the majority of slaves lead short and brutal lives working to death in the countless pits and shafts that dot the surface of the planet. There is no distinction between race or class for these sorry workers, human refugees captured by Pect’Max raiders rub shoulders with disgraced Savis nobles and numerous Federation races or more bizarre species bought wholesale on the flesh markets. In the darkness of the mines and the relentless dust kicked up by the industrial scale strip-mining efforts, one dirt-swathed slave seems little different than another. In the wake of the Rot and Purification Wars there was no shortage of expelled and unwanted populace that any slavemaster could turn a profit on.

Those slaves that defy such a pitiless existence are subjected to harsh disciplinary actions, executions and for those that look like they’d give good sport a horrific end awaits them in the Gladiator Pits that form the basis of recreational events for the free Dis townsfolk. Still, a brave few that manage to avoid the slavers and hunter-killer patrols will achieve freedom at the price of a harsh existence in the rugged hills of Dis or the belt of tropical jungles the circle the planet’s equator.

[1/2]
>>
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[2/2]

It’s the perfect breeding ground for resentment and revolt, though with their current meagre armaments and lack of coordination the disparate escapee hamlets have managed little more than the odd hit-and-run for desperately needed supplies. Dis is no stranger to the occasional slave riot or even short-lived rebellion, the local Legion garrison seems to welcome the target practice. But with the Black Company infiltrating Krieger companies all across the planet via Black Talon Gunship insertion, this time around the Savis Legio XXIV won’t have it so easy.

Your squad will be touching down in a mountainous region in the northern hemisphere to rendezvous with a Black Company operative from the Pathfinder Cadre, one of the specialised sect of deep-cover operatives and survivalists that has been embedded in one of the escapee camps since before the Company every officially undertook this contract. This operative, callsign ‘Wasp’ will direct you and the other hard hitters to identified targets in the region that will ensure the rebellion kicks off with gusto. From there, with whatever slaves have escaped in the chaos and are willing to fight, your squad and others over the planet will help get the untrained and untested hopefuls ready for the inevitable response from the unforgiving Savis Empire.

That’s what the plan is according to the briefing anyway, and from the sound of things this deployment will last weeks if not months. You foresee a lot of uneasy and sleepless nights ahead, with hard treks across rocky hills and what passes for jungle on this world. So you’re getting a head start on your sleep while you can, the bumpy ride on the Black Talon Gunship is practically soothing compared to a Helldrop and all but rocks you into a gentle slumber during re-entry. If only you weren’t still getting echoes from nightmares of the Void Jump…

========================================================

Visions of Death
>Floating helplessly amidst lifeless wreckage, cast adrift in the endless void of space. Watching that oxygen counter trickle down to zero. [Adrift]

>Bleeding out in the ruins of some urban warzone, gut-shot by one of your own. Someone you thought you could trust. [Betrayed]

> Your every step stalked and shadowed by an alpha predator immeasurably more lethal than you. Run down and eaten alive, while you still have breath left to scream. [Hunted]
>>
>>4787932
>Floating helplessly amidst lifeless wreckage, cast adrift in the endless void of space. Watching that oxygen counter trickle down to zero. [Adrift]

I could see Snake Eyes having serious issues with a death she has absolutely no control over. A situation where she can do literally nothing to prevent it. Dealing with war, being hunted? All normal shit. Watching your O2 run out whilst your try to take shallow breaths and make it last? Horror
>>
>>4787939

Linking back because all samefags must hang

>>4785582
>>
>>4787932
>>Bleeding out in the ruins of some urban warzone, gut-shot by one of your own. Someone you thought you could trust. [Betrayed]

Time to train some mujahideen fuckers
>>
>>4786197
Noice work anon
>>
>>4786197
Didn't see this earlier, that's really cool anon
>>
>>4787932
>>Floating helplessly amidst lifeless wreckage, cast adrift in the endless void of space. Watching that oxygen counter trickle down to zero. [Adrift]
>>
All of these are realistic fears for SE, but context is key. We're going planet-bound to aid in a slave revolt, that smacks of getting shot in the back by a scared 'comrade' trying to save their own skin.

The predator could work just in general because of our background. Heck, we took all those stimulants to emulate those great fearsome beasts. Wouldn't surprise me if some of that childhood dread kicked through.

Dying in space on the other hand seems like a pretty remote possibility here.

I'll post when I'm at my home computer.
>>
>>4787955
I'd say that given that this is both an "echo from the nightmare of the Void Jump" and we spend the vast majority of our time in space with the real possibility of a breach leading to death the context is definitely there for the space-based suffocation nightmare. That being said though this doesn't seem like the most important choice ever so not really worth arguing too hard over
>>
>>4787932
>>Bleeding out in the ruins of some urban warzone, gut-shot by one of your own. Someone you thought you could trust. [Betrayed]

me >>4787530
>>
>>4787964
Touchè.
>>
>>4787932
>>Floating helplessly amidst lifeless wreckage, cast adrift in the endless void of space. Watching that oxygen counter trickle down to zero. [Adrift]
>>
>>4787932
>Bleeding out in the ruins of some urban warzone, gut-shot by one of your own. Someone you thought you could trust. [Betrayed]
>>
>>4787932
> Your every step stalked and shadowed by an alpha predator immeasurably more lethal than you. Run down and eaten alive, while you still have breath left to scream. [Hunted]

>>4786197
Good job she's gorgeous

>>4785675
Linking bark
>>
>>4787932
>Bleeding out in the ruins of some urban warzone, gut-shot by one of your own. Someone you thought you could trust. [Betrayed]

Me >>4785596
>>
>>4785630
>>4787932
>>Bleeding out in the ruins of some urban warzone, gut-shot by one of your own. Someone you thought you could trust. [Betrayed]
>>
>>4787932

> Your every step stalked and shadowed by an alpha predator immeasurably more lethal than you. Run down and eaten alive, while you still have breath left to scream. [Hunted]

>>4785666
Verification
>>
I feel like we should have bought the manual on Savis doctrine would have probably helped us out in the “stay under the radar” department of our mission
>>
>>4787932
>Floating helplessly amidst lifeless wreckage, cast adrift in the endless void of space. Watching that oxygen counter trickle down to zero. [Adrift]

>>4786171
Me
>>
>>4788073
We'll just use heavy stealth
>>
>>4787932
>Bleeding out in the ruins of some urban warzone, gut-shot by one of your own. Someone you thought you could trust. [Betrayed]

Maybe our deep cover operative isn't as undercover as we thought.

>>4785748
Me
>>
>>4787932
>Floating helplessly amidst lifeless wreckage, cast adrift in the endless void of space. Watching that oxygen counter trickle down to zero. [Adrift]

>>4785654
>>
>>4786412
>>4787932

>Adrift
>>
>>4787932
>> Your every step stalked and shadowed by an alpha predator immeasurably more lethal than you. Run down and eaten alive, while you still have breath left to scream. [Hunted]

How else should a child of the Green die?
>>
>>4787932

> Your every step stalked and shadowed by an alpha predator immeasurably more lethal than you. Run down and eaten alive, while you still have breath left to scream. [Hunted]

>>4787591
My frist post,dust
>>
>>4785890
1st post
>>4787932
>Bleeding out in the ruins of some urban warzone, gut-shot by one of your own. Someone you thought you could trust. [Betrayed]
We already had the Adrift one before the station mission, and this dream fits with this mission since we will eventually be doing urban warfare. Also, we have gained the trust of 5 out of 9 of our squad, so betrayal would still be possible and hurt at the same time.
>>
>>4787932
>> Your every step stalked and shadowed by an alpha predator immeasurably more lethal than you. Run down and eaten alive, while you still have breath left to scream. [Hunted]

me
>>4785941
>>
>>4787932

>Bleeding out in the ruins of some urban warzone, gut-shot by one of your own. Someone you thought you could trust. [Betrayed]

Tempted to go Adrift, to make it seem like Snake Eyes has a persistent fear of being trapped in the reaches of space. This one seems more appropriate for the mission though.

>>4787341

First post.
>>
>>4787932
> Your every step stalked and shadowed by an alpha predator immeasurably more lethal than you. Run down and eaten alive, while you still have breath left to scream. [Hunted]

Just like back home

>>4786197
Dats me
>>
>>4787932
>Bleeding out in the ruins of some urban warzone, gut-shot by one of your own. Someone you thought you could trust. [Betrayed]

>>4785611
First post
>>
>>4787932
>>Floating helplessly amidst lifeless wreckage, cast adrift in the endless void of space. Watching that oxygen counter trickle down to zero. [Adrift]
>>
>>4788389
guess my ID changed when the power cut out, I'm >>4785960
>>
>>4787932
>>Floating helplessly amidst lifeless wreckage, cast adrift in the endless void of space. Watching that oxygen counter trickle down to zero. [Adrift]
We have had a similar vote before, right? What happens if we keep voting for the same thing? What happens if we keep spreading our votes out?

>>4786764
i tried
i really did

but a nigga
gotta do what
he gotta scoob
dooby doo.

100
>>
>>4788579
>>4788234
You previously chose Krieger’s End, where your Drop Pod malfunctions. Adrift is a different grisly end.
>>
>>4787932
>Bleeding out in the ruins of some urban warzone, gut-shot by one of your own. Someone you thought you could trust. [Betrayed]

>>4787168
Linking back
>>
>>4787932
>>Bleeding out in the ruins of some urban warzone, gut-shot by one of your own. Someone you thought you could trust. [Betrayed]
>>
>>4788966
Okay, thanks for the clarification on that point.
>>
>>4788966
My mistake. I will still stick with my choice, as the both of them are space related, so my point still stands.
>>
>>4787932
> Your every step stalked and shadowed by an alpha predator immeasurably more lethal than you. Run down and eaten alive, while you still have breath left to scream. [Hunted]

>>4785940
>>
>>4786823
me

>>4787932
>Floating helplessly amidst lifeless wreckage, cast adrift in the endless void of space. Watching that oxygen counter trickle down to zero. [Adrift]
>>
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>SELECTED
>Bleeding out in the ruins of some urban warzone, gut-shot by one of your own. Someone you thought you could trust. [Betrayed]

https://www.youtube.com/watch?v=BzmCD7qUA8I&ab_channel=AntonMedina – Betrayed

You slump back up against the wall, unable to move any further as numbing pain and deadened exhaustion tighten their grips. The tell-tale thumb-sized craters of ballistic firearm detonations spatter the wall behind you, but not all had missed. At least one of those familiar Company rounds has found its mark. Your helmet is cracked beyond immediate seal-repair, fracturing your vision into several fields like that of a broken mirror. Your normal HUD readouts aren’t registering, you can’t even tell if your difficulty in breathing is due to poor atmo or the pooling blood in your lungs. The person responsible is still standing over you, sidearm lowered now that the damage is done. They make no move to help, nor to finish you off. They remain standing there, dust sweeping between their feet from outside the abandoned hab-block. Dust, a dry planet then… or is it ash? Is that smoke you’re smelling?

The kind of life you live, the kind of life you had lived, has made putting your faith in others a rarely taken risk. You don’t have a lot of friends in this galaxy, and maybe a lot of that is your own fault. But this one… this one you thought you could trust. Times were you’d have taken a bullet for them yourself, but this isn’t exactly what you’d had in mind…

“…” You struggle to speak their name through shredded lungs, though you cannot say whether the gaze you level at them is one of pleading or accusation. You try again, air faintly wheezing through your open mouth.

“…sss…” Your painful effort is of no consequence, blood bubbles in your mouth with a faint hiss. Whatever curses you were going to shout, whatever pointless questions of Why? you were going to ask, all peters out into nothing. Your shoulders sag, your will sapped as much as your physical strength.
You lean your head back against the wall, savouring the metallic taste of blood swirling in your mouth. Not savouring perhaps, but you’ll be Void-damned before you spend the last moments of your life drooling your own blood out onto the floor in front of your killer. They turn to leave, pausing at the doorway one last time to deliver some parting words.

You don’t hear what they say, not really. The whys and wherefores hardly matter at this point anyway. Not now, at the end. Good reasons or bad, this is how your story finishes. Your heavy lids are already drooping over your eyes as you struggle to retain consciousness. Your last thought before you drift off into the black-between-black is Maybe I deserved this…

[1/3]
>>
Upper Atmosphere of Dis (Savis Empire Space) - Black Talon Gunship Hold – 4th Cycle June 2230AD

“Void damn, how’s she eating at a time like this?” The disbelieving voice of Trooper Bone is the first thing you hear as you shake yourself from the waking nightmare of the Void Vision.

Orbital re-entry in the hold of a Black Talon Gunship was luxury compared to the more infamous method of Krieger planetside transportation, but nevertheless the somewhat bumpy ride was not typically conducive to one’s appetite. Try telling that to Trooper Boot though, the little urchin that crawled her way out of the depths of a Savis mining station not so long ago was even now powering through another flavourless ration bar, her third judging by the odd wrapper strewn across the hold of the gunship. The scrappy little tyke was digging into the snack like it was her last supper.

“She is partial to Snake Eyes-sama’s cooking, lethal toxins and all.” Corporal Crane, your ever dependable second, does not bother looking up from the latest sitrep data about the conditions around your destined drop zone. He always was one with an eye for the details, quite unlike you. You like to think of yourself as a big picture kind of gal. Or living in the moment or something. “Compared to that, a little turbulence is nothing.”

“A little?” Bones mutters incredulously as the gunship rocks violently again. More violently than it should be in your experience, but probably not as violently as it would be if it was actively evading planetary defence fire.

[2/3]
>>
[3/3]

Crane’s expression is impassive but you’ve gotten better at detecting his dry humour. You think.

“The dreams again?” Your Second leans in across to your seat with a lowered voice. Corporal ‘Crane’ Shizuka doesn’t miss much, so it’s scant surprise that he picked up on your sudden start from your fitful dream. You give a hesitant nod, rubbing the spot where the ghost pains from the shots still linger for a moment. No one seems to be able to explain why those dreams are so real compared to your run-of-the-mill nightmares…

Crane gives you his typical up-and-down assessment, poker face not flinching an inch. “…want to talk about it?”

=======================================

>“Fragging oath I do, get that scud off my chest. What about you? Do you get the void visions too or wimp out and down the pills?” You know for a fact Crane doesn’t truck with voidcracker pills, but he never talks about how the Void Jumps affect him in their own unique way. Rare for him to ask you on his own accord. [Daredevil]

>“Not really. How’s the fresh meat settling in? Any dramas?” Although not uncommon in the Company, you’ve never actually had a Voidborn in the same squad before. Hopefully SGT ‘Casket’ is the exception not the rule. Crane probably had a lot more dealings with them in the past given his… ‘previous employment’. [Firebrand]

>“Got plenty of real problems to worry about. I’m worried about this Pathfinder bulldust. What do you know about this ‘Wasp’ character? Scud, is he even human?” You’ve never done a job involving the Pathfinder Cadre before. A whole breed different from Kriegers, you’re going to be relying on this one too much for your own liking. [Xenophobic]
>>
>>4789825
>“Got plenty of real problems to worry about. I’m worried about this Pathfinder bulldust. What do you know about this ‘Wasp’ character? Scud, is he even human?” You’ve never done a job involving the Pathfinder Cadre before. A whole breed different from Kriegers, you’re going to be relying on this one too much for your own liking. [Xenophobic]

Me >>4785596
>>
>>4789818
>big picture kind of gal
>living in the moment or something
lol we're retarded
>>
>>4789825
>“Not really. How’s the fresh meat settling in? Any dramas?” Although not uncommon in the Company, you’ve never actually had a Voidborn in the same squad before. Hopefully SGT ‘Casket’ is the exception not the rule. Crane probably had a lot more dealings with them in the past given his… ‘previous employment’. [Firebrand]

At least space gypsies are human
>>
Well, frick. That makes me not wanna trust anybody.

I think it'd be interesting to see a voidborn's take on the effects of space travel. Not that I think Casket is a good font of advice.

If the Pathfinders screw us I'm confident the Kriegers can pick up the pieces. Not sure what to expect when we go planetside, but when in doubt, apply gratuitous amounts of violence.

Will post when I get home.
>>
>>4789825
>>“Fragging oath I do, get that scud off my chest. What about you? Do you get the void visions too or wimp out and down the pills?” You know for a fact Crane doesn’t truck with voidcracker pills, but he never talks about how the Void Jumps affect him in their own unique way. Rare for him to ask you on his own accord. [Daredevil]
>>
>>4789825
>>“Fragging oath I do, get that scud off my chest. What about you? Do you get the void visions too or wimp out and down the pills?” You know for a fact Crane doesn’t truck with voidcracker pills, but he never talks about how the Void Jumps affect him in their own unique way. Rare for him to ask you on his own accord. [Daredevil]

>>4789838
Some girls are Live Laugh Love, Snake-Eyes is Lean Lethal Lucky.

>>4789854
I'm curious as well to know more these visions, hence why I want Crane take on it.
>>
>>4789825
>>“Fragging oath I do, get that scud off my chest. What about you? Do you get the void visions too or wimp out and down the pills?” You know for a fact Crane doesn’t truck with voidcracker pills, but he never talks about how the Void Jumps affect him in their own unique way. Rare for him to ask you on his own accord. [Daredevil]

ME >>4787530

Good to talk about it, not bottle it up. Wonder if crane will open up.
>>
>>4789825
>“Not really. How’s the fresh meat settling in? Any dramas?” Although not uncommon in the Company, you’ve never actually had a Voidborn in the same squad before. Hopefully SGT ‘Casket’ is the exception not the rule. Crane probably had a lot more dealings with them in the past given his… ‘previous employment’. [Firebrand]
>>
>>4789927
Sorry I keep forgetting my autism link

>>4785582
>>
>>4789825
Confirmation
>>4789825
>“Fragging oath I do, get that scud off my chest. What about you? Do you get the void visions too or wimp out and down the pills?” You know for a fact Crane doesn’t truck with voidcracker pills, but he never talks about how the Void Jumps affect him in their own unique way. Rare for him to ask you on his own accord. [Daredevil]
Really want to see what the Voidborn has to say but I also can't miss out on some bonding time with /ourboy/.
>>
>>4789825
>“Fragging oath I do, get that scud off my chest. What about you? Do you get the void visions too or wimp out and down the pills?” You know for a fact Crane doesn’t truck with voidcracker pills, but he never talks about how the Void Jumps affect him in their own unique way. Rare for him to ask you on his own accord. [Daredevil]
>>
>>4789825
>“Fragging oath I do, get that scud off my chest. What about you? Do you get the void visions too or wimp out and down the pills?” You know for a fact Crane doesn’t truck with voidcracker pills, but he never talks about how the Void Jumps affect him in their own unique way. Rare for him to ask you on his own accord. [Daredevil]

Let's see what Crane bro has to say about this shit.

>>4786492
Moi.
>>
>>4789825
>“Fragging oath I do, get that scud off my chest. What about you? Do you get the void visions too or wimp out and down the pills?” You know for a fact Crane doesn’t truck with voidcracker pills, but he never talks about how the Void Jumps affect him in their own unique way. Rare for him to ask you on his own accord. [Daredevil]

Dude space nightmares amIright?

>>4785624
>>
>>4789825
>>“Fragging oath I do, get that scud off my chest. What about you? Do you get the void visions too or wimp out and down the pills?” You know for a fact Crane doesn’t truck with voidcracker pills, but he never talks about how the Void Jumps affect him in their own unique way. Rare for him to ask you on his own accord. [Daredevil]

me >>4785626
>>
>>4789825

>“Not really. How’s the fresh meat settling in? Any dramas?” Although not uncommon in the Company, you’ve never actually had a Voidborn in the same squad before. Hopefully SGT ‘Casket’ is the exception not the rule. Crane probably had a lot more dealings with them in the past given his… ‘previous employment’. [Firebrand]

We'll talk about it later, after we've settled on planet

>>4785666
Verification
>>
>>4789825
>>“Fragging oath I do, get that scud off my chest. What about you? Do you get the void visions too or wimp out and down the pills?” You know for a fact Crane doesn’t truck with voidcracker pills, but he never talks about how the Void Jumps affect him in their own unique way. Rare for him to ask you on his own accord. [Daredevil]
>>
>>4789825
>“Fragging oath I do, get that scud off my chest. What about you? Do you get the void visions too or wimp out and down the pills?” You know for a fact Crane doesn’t truck with voidcracker pills, but he never talks about how the Void Jumps affect him in their own unique way. Rare for him to ask you on his own accord. [Daredevil]

>>4785940
>>
>>4789825
>>“Fragging oath I do, get that scud off my chest. What about you? Do you get the void visions too or wimp out and down the pills?” You know for a fact Crane doesn’t truck with voidcracker pills, but he never talks about how the Void Jumps affect him in their own unique way. Rare for him to ask you on his own accord. [Daredevil]

>>4785960
first post
>>
>>4789825
>“Fragging oath I do, get that scud off my chest. What about you? Do you get the void visions too or wimp out and down the pills?” You know for a fact Crane doesn’t truck with voidcracker pills, but he never talks about how the Void Jumps affect him in their own unique way. Rare for him to ask you on his own accord. [Daredevil]

Don’t let the squad hear ofc, private comms

>>4787168
Linking back
>>
>>4789825

>“Got plenty of real problems to worry about. I’m worried about this Pathfinder bulldust. What do you know about this ‘Wasp’ character? Scud, is he even human?” You’ve never done a job involving the Pathfinder Cadre before. A whole breed different from Kriegers, you’re going to be relying on this one too much for your own liking. [Xenophobic]

>>4787591
Frist post dust.
>>
>>4789825

>“Got plenty of real problems to worry about. I’m worried about this Pathfinder bulldust. What do you know about this ‘Wasp’ character? Scud, is he even human?” You’ve never done a job involving the Pathfinder Cadre before. A whole breed different from Kriegers, you’re going to be relying on this one too much for your own liking. [Xenophobic]

Tempted to talk about Crane's void dreams, but getting some info on our Pathfinder is more important to me right now. Plus, we probably shouldn't get all touchy-feely speaking-about-our-vulnerablities in front of the troopies before we get planetside. Might erode that carefully cultivated image of competent badassery of ours.

>>4787341

First post est.
>>
>>4789825

>“Fragging oath I do, get that scud off my chest. What about you? Do you get the void visions too or wimp out and down the pills?” You know for a fact Crane doesn’t truck with voidcracker pills, but he never talks about how the Void Jumps affect him in their own unique way. Rare for him to ask you on his own accord. [Daredevil]

>>4787654
This is me.

As much as I'd like Crane's insight into our more immediately relevant problems, it'd be good to get this off our chest and see if he opens up.
>>
>>4789825
>“Not really. How’s the fresh meat settling in? Any dramas?” Although not uncommon in the Company, you’ve never actually had a Voidborn in the same squad before. Hopefully SGT ‘Casket’ is the exception not the rule. Crane probably had a lot more dealings with them in the past given his… ‘previous employment’. [Firebrand]

>>4788303
me right there
>>
>>4786823


>>4789825
>“Fragging oath I do, get that scud off my chest. What about you? Do you get the void visions too or wimp out and down the pills?” You know for a fact Crane doesn’t truck with voidcracker pills, but he never talks about how the Void Jumps affect him in their own unique way. Rare for him to ask you on his own accord. [Daredevil]
>>
>>4785890
First post
>“Fragging oath I do, get that scud off my chest. What about you? Do you get the void visions too or wimp out and down the pills?” You know for a fact Crane doesn’t truck with voidcracker pills, but he never talks about how the Void Jumps affect him in their own unique way. Rare for him to ask you on his own accord. [Daredevil]
Only tell him if he tells us what he saw.
>>
>>4789825
>“Got plenty of real problems to worry about. I’m worried about this Pathfinder bulldust. What do you know about this ‘Wasp’ character? Scud, is he even human?” You’ve never done a job involving the Pathfinder Cadre before. A whole breed different from Kriegers, you’re going to be relying on this one too much for your own liking. [Xenophobic]
>>4785819
link back

>he
with a name like wasp it's going to be a girl
>>
>>4789825
>>“Got plenty of real problems to worry about. I’m worried about this Pathfinder bulldust. What do you know about this ‘Wasp’ character? Scud, is he even human?” You’ve never done a job involving the Pathfinder Cadre before. A whole breed different from Kriegers, you’re going to be relying on this one too much for your own liking. [Xenophobic]
>>4785941
>>
>>4789825
>>“Not really. How’s the fresh meat settling in? Any dramas?” Although not uncommon in the Company, you’ve never actually had a Voidborn in the same squad before. Hopefully SGT ‘Casket’ is the exception not the rule. Crane probably had a lot more dealings with them in the past given his… ‘previous employment’. [Firebrand]
>>
>>4789825
>“Fragging oath I do, get that scud off my chest. What about you? Do you get the void visions too or wimp out and down the pills?” You know for a fact Crane doesn’t truck with voidcracker pills, but he never talks about how the Void Jumps affect him in their own unique way. Rare for him to ask you on his own accord. [Daredevil]
>>
>>4789825
>“Not really. How’s the fresh meat settling in? Any dramas?” Although not uncommon in the Company, you’ve never actually had a Voidborn in the same squad before. Hopefully SGT ‘Casket’ is the exception not the rule. Crane probably had a lot more dealings with them in the past given his… ‘previous employment’. [Firebrand]
>>
>>4789825
>>“Fragging oath I do, get that scud off my chest. What about you? Do you get the void visions too or wimp out and down the pills?” You know for a fact Crane doesn’t truck with voidcracker pills, but he never talks about how the Void Jumps affect him in their own unique way. Rare for him to ask you on his own accord. [Daredevil]

>>4786804
>>
>SELECTED
> [Daredevil]

You subtly motion for your Second to switch to the dedicated two-way closed comms channel. Last thing you want it to spook the squaddies with a recount of your visions, or worse, let them think you’re a superstitious crybaby.

“Fragging oath I do, get that scud off my chest.” Telling Crane about it does you a lot more good than you had realised, he remains silent during your recount of the vision aside from the odd question or affirming sound to confirm he’s listening. You feel like a weight has been lifted off your shoulders, and you can say without a shred of certainty you wouldn’t have felt comfortable divulging this information to anyone other than your most trusted Second-in-Command.

“Who was it that betrayed you in the dream?” Crane asks, cocking his head at you. “Was it me?”

“I dunno… Maybe?” You wince, remembering the pain of the bullet in your gut. “If it was, dream you is a dick.”

“I beg to differ. Dream-me probably had very good reasons for shooting you.” Your supposedly loyal Second shrugs nonchalantly. “Not to mention 本当の私, Snake Eyes-sama…”

“Hey!” You scowl, punching the Corporal on the shoulder and earning some looks from the other chatting Troopers in the hold. “What about you? Do you get the void visions too or wimp out and down the pills?”

Crane’s silence in response to your question stretches out to the point of uncomfortableness. You’ve just about figured he’s not going to answer at all when he leans back in his seat with a heavy sigh.

“It is always the same dream for me, Nat. Always. Every time there’s some new detail I see clearly that I never noticed before.” You don’t move a muscle as Crane continues, him opening up is rarer than a Vinehound going vegan. “The look in his eyes when he knew it was me, the twitch of a smile when he called me 兄貴, ‘brother’. The pattern his blood left on the window. The smell of the aftershave on the 部長 when I told them it was done. Every time, it’s something little. Something new.”

“Damn. You know these visions don’t mean jack-scud right? Just because you keep dreaming the same dream.” You try to sound reassuring, but you’re not sure you believe it yourself. Mercenaries are superstitious lot enough as it is without throwing void visions into the mix.

“I’m afraid you’re right. But not because of what you’re thinking. I know what I dream will not come to pass.” The careful lack of emotion in Crane’s voice sounds precariously fragile. “Because everything in my dream already did.”

[1/2]
>>
[2/2]

You’re not sure what in the void to say to that other than maybe that the Void Mother, if she does happen to exist, can sure be one weapons-grade bitch. It’s clear that Crane is done with this emotional rollercoaster of a conversation for now, busying himself again with the dataslate as he reads the briefing summary again for what might be the third time. You guess you all deal with things in your own private way, if he wants to talk more about his past then he will. For what little is it worth, you’ll be listening. At least now he knows that.

>+1 Re-Roll to Leadership when attempting to gain Battle Brother status for Corporal ‘Crane’ Shizuka

In stark contrast to the tried-and-true reliability of the Corporal, your newest untested addition to the squad is a virtual unknown. Spare spots in the 11th, 22nd and all the way up to the 99th Kreiger Platoons routinely stationed on the Prince of Megiddo go quick. You and the other double-digits platoons get the big jobs, the big risks and the big paydays. On top of that it’s considered a place of honour in the Company to be stationed aboard the flagship herself. Of course, you can’t buy a whole lot with honour so it’s mostly the big pay that attracts the greedy, a trait predominant in mercenaries. Or the big risks that lures the adventurous, a feature common in gunslingers. Or the big jobs that appeal to the ambitious, a quality not unheard of in some soldiers. Whatever the reasons, finding a replacement for your understrength squad with Trooper Goldie still healing up didn’t take long at all.
It’s probably a good sign of their soldierly traits that the rookie is slouching fast asleep at the end of the line, even after that bumpy flight. They possibly even saw their share of combat in the 13th Krieger Platoon, you didn’t get a chance to look at their record before the Lieutenant foisted them on you in the hangar bay. But they’re in the 77th now, and that makes them an untested greenhorn so far as you’re concerned.

Maybe they’ll prove themselves, maybe they won’t. You’ll guess you’ll just have to wait and see.

===============================

As no particular OC character gained a clear majority interest I took inspiration from all the suggestions over the holidays to present these options to give a representation of the different varieties of Voidborn stereotypes. Never fear though, who is to say your own preferred space gypsy isn’t stationed with any of the other Kreiger platoons in the service of the Black Company?

I’ve also ret-conned the originally carrying Krieger completement capacity of the Prince of Meggido from max 5 platoons to a full 12 (traditionally only the double digit platoons and command sections are actually stationed on the flagship though).


SELECT NEW VOIDBORN SQUADDIE

> [Trooper ‘Ring’ Ortega]

> [Trooper ‘Remember Seven’ Černý]

> [Trooper ‘Hand-Me-Down’ Dlamini]
>>
>>4792251
>> [Trooper ‘Remember Seven’ Černý]

She seems interesting, lets keep her

Verification post:

>>4785582
>>
>>4792251
> [Trooper ‘Remember Seven’ Černý]
>>
>>4792251
> [Trooper ‘Ring’ Ortega]
that coat alone is enough to win me over

me: >>4785596
>>
>>4792251
> [Trooper ‘Remember Seven’ Černý]

Gib Orphan soldiers
>>
>>4792277
Verification >>4785592
>>
>>4792251
>> [Trooper ‘Remember Seven’ Černý]
>>
And of course anons are jumping on the fucking urchin girl again
>>
>>4792358
It's got nothing to do with her gender anon, she's interesting. She's a voidborn witch person, she has a helmet locked on permanently, she has a cool hook (the thing about seeing the weapon made to kill her etc).

Anyway its still early as fuck in the voting process, don't bitch and whine just yet, Ortega may yet take the lead
>>
>>4792251
>> [Trooper ‘Hand-Me-Down’ Dlamini]
>>
>>4792251

> [Trooper ‘Hand-Me-Down’ Dlamini]

New Antioch gyppo seems like fun. If he doesn't wind up with us in the end, I sincerely hope he winds up with Sgt Heavenly's squad, for the bantz.
>>
>>4792425

>>4787341

1st post here, forgot it before I hit post
>>
>>4792251

> [Trooper ‘Hand-Me-Down’ Dlamini]

>>4785666
Verification
>>
>>4792251
> [Trooper ‘Remember Seven’ Černý]
Just because her nickname reminds me of the KID games and simpler, happier times
>>
>>4792251
> [Trooper ‘Ring’ Ortega]
Ring seems like a man after our own heart, always looking to score some credits.
>>
>>4792251
> [Trooper ‘Hand-Me-Down’ Dlamini]
Ain't no bloody babysitter to magic juveniles. And this guy fits my OG recommendation the most.
>>4785611
OG post, hope my ID didn't change.
>>
>>4792251
>[Trooper ‘Remember Seven’ Černý]

>>4787168
Linking back
>>
>>4792358
>>4792277
I don't think I actually said her parent/s were dead. Just that she was a bastard.
>>
>>4792251
> [Trooper ‘Remember Seven’ Černý]

>>4790397
>>
First post: >>4785657

>>4792251
> [Trooper ‘Remember Seven’ Černý]
She does have a terrible nickname
>>
>>4792243

> [Trooper ‘Remember Seven’ Černý]

>>4787591
Frist post, dust
>>
>>4792251
>> [Trooper ‘Ring’ Ortega]
>>
>>4792251
>[Trooper ‘Hand-Me-Down’ Dlamini]
based scavenger gypsy

>>4785819
link to the past
>>
>>4792251
> [Trooper ‘Remember Seven’ Černý]
>>
>>4792251
>> [Trooper ‘Remember Seven’ Černý]
>>
>>4792251
>> [Trooper ‘Ring’ Ortega]

I like the idea of a well traveled, story-slinging, pirate voidborn with a sickass coat.

>>4787654
This is me.
>>
>>4792251
>> [Trooper ‘Ring’ Ortega]
>>
>>4792251
>> [Trooper ‘Ring’ Ortega]
>>
>>4792251
>> [Trooper ‘Hand-Me-Down’ Dlamini]

Only because I cannot unhear MORGAN FUCKING FREEMAN VAing him.

me >>4785626
>>
>>4792251
>> [Trooper ‘Remember Seven’ Černý]
>>
>>4792251
> [Trooper ‘Remember Seven’ Černý]

>>4785675
>>
>>4792251
> [Trooper ‘Ring’ Ortega]
We need the Durvano replacement. Hopefully it will go better for him this time.

>>4786492
Me.
>>
>>4792251
>[Trooper ‘Remember Seven’ Černý]
We will continuously use the wrong verb and numeral when addressing her.
>>4786572
>>
>>4792251
>> [Trooper ‘Ring’ Ortega]
>>4787066
me
>>
>>4792251
>> [Trooper ‘Remember Seven’ Černý]
>>
>>4792251
Remember Seven(I would just cal her Sev, for short, despite it being a man's name) is in the lead, with 15 votes.

Ring has 8

Hand-Me-Down has 6

I have no problem with any of them, but i'm voting for
> [Trooper ‘Ring’ Ortega]
just to be contrarian. I'm fine with mystical waifs, they can just get a bit to serious when done in a Dark Fantasy or Sci-Fi setting.
>>
Hey lads, just a reminder that if your ID has changed please link back to your OG vote at the start of the thread. Otherwise your new votes won’t be counted.
>>
>>4792251
>> [Trooper ‘Hand-Me-Down’ Dlamini]

me >>4787530
>>
>>4793492
Sorry man. I keep making that mistake and shouldn't need reminding.
>>4793492
>>4785890
This is me
>>
>>4792251
>> [Trooper ‘Hand-Me-Down’ Dlamini]
>>
>>4793519
But your ID haven't changed
>>
File: vdq7dpeeb7641.png (327 KB, 698x358)
327 KB
327 KB PNG
>>4793950
Still good to link back and save Forgotten the effort
>>
>>4792251
>> [Trooper ‘Hand-Me-Down’ Dlamini]

>>4785624
>>
Hey lads, being held back hella late at work tonight. No update tonight, but I promise a chunky boi tomorrow.


>>4793954
I seen as I laid eyes upon you, I knew you were my krigga.
>>
>>4794077
So what you're saying is we need a Stv/Bcq company meme now?
>>
>>4794082
I wasn’t, but I am now.
>>
>>4794082
It's coming, only a vietnam memem can work here
>>
>>4794084

It's an old one, but it did sum up our last mission pretty well.
>>
File: The void sees all.png (2.71 MB, 2048x1476)
2.71 MB
2.71 MB PNG
Lmao well this didn't work out perfectly due to angels but I did my best
>>
>>4794092
angles fucked it too
>>
>>4794097
I'm pretty sure Crane can absolutely turn his head 170 degrees. Can't sneak up on him.
>>
>>4794139
No sneak on snake
>>
God I'd kill to be able to use a computer right now

Emille vs Sinclair
>"You think Peasants are going to take your shit instead of fighting for a better life THINK! SINCLAIR THINK!"

Hewitt vs Emille
>You think Copperclipping is going to buy you salvation? THE ALLMIGHTY OUTLASTS EVERY PIECE OF COPPER IN CANTON THINK! HEWITT THINK!

>Snake eyes vs Bugs
What did you think was going to happen!?! You are going up against a goddamn Tyrannosapien you stupid bugs THINK! BUG THINK!
>>
>>4794494
Dude are you me? I was thinking of the exact same thing
>>
>>4794494
I honestly love that the fanbase is so able to run with different characters and different ideas and shit.
>>
>>4794497
Not unless we're samefagging scum anon or we're clones but I'm pretty sure we're not either.

>>4794509
>Tfw no blackguard copperclipper for Stv

Feels good/bad
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>>4794667
Tfw you don't secretly clip coppers on the side between games
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>>4794682
Sorry, I can only cop clippers.
>>
>SELECTED [Trooper ‘Remember Seven’ Černý]

https://www.youtube.com/watch?v=sPINpmrOgUU&ab_channel=VideoGameSoundtracks – The Dis Dust Run

Voidborn. You haven’t had a lot of experience with them, those not in the flotilla fleets scattered across dead space tend to keep to themselves. Pirates, scavengers and gypsies by all accounts. A lot of the young ones actually born in the depths of space have this kind of witchy look about them, disturbing purple eyes and more often than not shocking white hair. Judging from the literal basket-case sitting down the hold from you, you’re willing to bet this one was conceived, carried to term and then delivered during a dangerously long void jump. Maneating plants and poisons you can understand, lethal predators and murderers you can get a grip on. But seeing things in the space between spaces? Something about the voidborn gives you the willies, and you’re far from the only one.

“The rookie, ‘Transgender Kevan’, you reckon she’s up to snuff?”

“Her name is ‘Remember Seven’. You know this.”

“Right, Dismember Heaven. It’s what I said isn’t it?” You grin at Crane’s frown, sometimes it’s worth it just to get a rise out of the straitlace guy. “Whatever. What kind of nickname is that? Hardly a promising sign. Why can’t they give us a guy called Sharkface or Murdermachine, huh? You’d think that’d look good on a mercs resume.”

“If she slows us down, gets someone killed or risks the integrity of the mission, you can always just give me the word and I will put a bullet in her.”

“That’s not funny, Crane.”

“I am not laughing, Snake Eyes.”

“Woah!” Trooper Bones whoops and Sapper Convict pauses chewing his gum as a heavier jolt of turbulence than usual jolts the ship.

“Putain de fils de pute!” Another jolt sends Signallier Night Night into fits of swears as the joltstick she was using to fine-tune her equipment flicks out of her hand. Thankfully it lands within branch-reach of Petal, who flick it back to her inbetween the violent rocking of the ship. “Merci, mon ami fleuri.”

Lean on m-

Medic Petal’s singing is abruptly cut off and Convict starts choking on his gum with the most violent turbulence yet. Gunner Nines holds Convict down in an iron grip so Trooper Husk can deliver repeated blow to his back.

It’s probably nothing, you think as you unbuckle your seatbelt while Trooper Boot pulls out her fourth ration bar. Just a little turbulence. Nothing to worry about. Still, you clamber up to the cockpit of the Black Talon Gunship and peek your head in.

[1/4]
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“We all good up here?” You direct your question to Halfpipe, the gunship’s pilot, doing your best to make it sound like a standard routine enquiry and not a nervous groundpounder dropping mud at the prospect of a fiery crash.

“Rosy on the rocks, Sergeant. Can’t see scud in this but nothing’s beeping that shouldn’t be and the instruments say we’re on course for the DZ.” The pilot’s flippant reassurance is punctuated by a further shudder, this one vehement enough to nearly slam your forehead against the top of the doorway. He grins at you apologetically from underneath his avi-specs, oxygen mask hanging loosely from his helmet. “These dust storms are a bitch and a half though.”

“You’re telling me.” Halfpipe’s co-pilot speaks up, the words Nutcracker emblazoned on her helmet. “How much mining do these Savs need to get up to kick this amount scud up into the atmosphere?”

“These storms aren’t natural?” You frown, Intel didn’t mention the origin of the semi-regular continent spanning storms. Dis is supposed to be a predominantly arid landscape, with humid belts of jungle around the equator. You figured the dust storms would be a factor in land combat, if and when they arose. But it looks like they’re taking a scud in the flyboy’s cereal too.

[2/4]
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“Void no, you might expect to see shale, clays and other surface minerals kicked up in the lower atmosphere. But these furry fraggers are gouging this mining world with both hands. Look at this.” Nutcracker taps a glowing green screen that means exactly nothing to you. “There’s traces of Thorium and other underground metals in the middling atmosphere.”

“Hmm, yes. I see. Of course.” You nod at the screen blankly, scratching your chin. You raise an eyebrow at the unasked-for lesson in mineral mapping, Nutcracker has to tear herself away from your near-hypnotic amber eye. “What are you Nut, a fragging geologist?”

The co-pilot gulps. You don’t mean to loom menacingly over her, it’s just kinda cramped in here. “I make it my business to know exactly what kind of scud can clog up our engines and leave us all prisoners of merciless mother gravity.”

“…You’re fragging with me.”

“Not really. But we just brushed the outskirts of the storm, clearing it now. See?” You look out the screen of the cockpit and see… precisely nothing. Looks as dark as the void out there and about half as inviting, Dis doesn’t have so much as a moon to reflect what little light the world does get from her dwindling sun. You can’t even make out the other two gunships you’re supposed to be tailing. Nutcracker shakes her head disapprovingly. “It’d be a different story if we were caught in the storm proper, wouldn’t like to try that for a laugh.”

“You’re a barrel of laughs as is, Nut.” Halfpipe dials something in and one of the screens takes on a reddish hue. “Check the scanners again. T-minus two minutes to the drop zone.”

“Think they know we’re coming?” You murmur, well aware how quickly this mission could go to scud without the element of surprise on your side. With the usual gunners and ammo for the Talon left behind to make more room for the supply crates, your prophetical cheeks would be bared for any Sav resistance you come across in this early stage.

“Nah. Even if they did detect much of anything it’d be scrambled all to void with that storm.” Nutcracker glances at another screen and shakes her head again, approvingly this time. “We’ll be slipping in all cozy and secret-like. Like a lover into a married woman’s bed.”

“Your charming simile fails to account for the jealous husband, should they discover said stealthy bachelor.”

“Either way, someone’s getting fragged.”

You blow air through your lips, none too reassured. “Can’t argue with that.”

[3/4]
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[4/4]

“Kicking dirt in T-minus two minutes, better let your boys know.” There follows a brief pause as you jump back down into the hold and then what sounds very much like a relieved sigh. “Void but she gives me the willies. Did you see her eyes, Halfpipe?”

Your men all shift and snigger as you clamber back into the hold, looking either at you or the cockpit where the pilots seem to have forgotten to switched intercom.

“Nevermind the eyes, Nut. So far as knuckledragging Kriggers go, Snake Eyes is fine. It’s her loose cannon corporal you’ve got to watch out for. But just be sure to notify the medbay before you accept a sandwhich from her…” You’re stuck between childish giggling at the thought of Crane being considered a loose cannon or blustering indignation at your avant-garde cooking skills. “And don’t go mouthing off or you might find those python arms of hers coiling around your neck.”

"What?" Nutcracker snorts, an especially odd sound through the oxygen mask over the comms. “Worried she’d throttle the only people keeping this bird, and her mind you, in the air?”

“Far from it. Worried she’d survive the crash afterwards…”

“TWO MINUTES!” You holler, ignoring the idle (and frankly rude) chatter between the flyboys as you make your way down the hold of the gunship calling final checks. Your eyes are drawn to the only figure not currently in motion, way down the end of the line. The new chick.

You kick the outstretched boot of the new addition to your squad. “Rise and shine, rookie.”

===================================

Select any TWO squaddies that are not the rookie. These two squaddies have begun to form a close bond beyond that of merely a trusted squad member.

>[Write in: Squaddie ONE]

>[Write in: Squaddie TWO]
>>
>>4796207
>[Write in: Squaddie ONE]
Boot

>[Write in: Squaddie TWO]
Crane
>>
>>4796207
> TPR Husk
>GNR Nines

Something about them both having machine-like efficiency and not having facial expressions. (Maybe a scenario about husk being mistaken for being nines or another machine)
>>
First post: >>4785657

>>4796207
>Husk
>Convict

Is there a pastebin with the current comrade status of all squad members?
>>
>>4796207
>Husk
>Convict
I do like this combination.

>>4785611
Fat man sitting in water, that's me
>>
>>4796207
>[Write in: Squaddie ONE]
Bone

>[Write in: Squaddie TWO]
Husk

>>4785654
Verifying
>>
>>4796207
>Boot
>Convict
Because I think it would be funny.
>>
>>4796207
>Husk
>Convict

>>4786197
dats me
>>
>>4785890
Me
>>4796207
Ok, time to list off a few possibilities for our 8 options that I like before giving my vote:
Boot and Husk: Both of them grew up as slaves(regardless of Bug jargon) to an alien race. It gives them something to bitch about together.
Boot and Night Night: the only two women on the squad(besides us and boot is more of a girl), so they might find something to bond over.
Boot and Convict: I feel like the two trouble makers would get along.
Boot and Nines: asshole kid and robot sound like they would also be amusing.
Boot and Bones or Crane: little sister-big brother.
Bones and Crane: both seem like the most serious of the squad, so they could bond over needing the mutual sanity.
Husk and Convict: both are on the quiet end of things, so they could bond over >implications and loaded grunts.
Husk and Nines: bonding over their distance due to humanity, one for being an AI, and the other due to always needing a mask.

My choice is
>Boot
>Husk
I think they could bond over their hatred of Xenos and I think the sight of the ornery kid and the silent and semi-menacing masked man would be heartwarming.
>>
>>4796207
>Boot
> Husk

I guess working out in the bush all week makes me miss the 24 hour first vote dealy

But I'm going to vote anyways.
>>
>>4796207
>Petal
>Nines
something about them both being outcasts, and maybe a shared appreciation of old earth culture.
>>
>>4796682
Verification >>4785596
>>
>>4796207
>>4796631
Actually can I change to boot and nines?

I always think that husk is the robot, probs because it reminds me of ME Legion, which had husks in the game.
>>
>>4796207
>Petal
>Nines
They just be making raps at each other
Soon they going to drop a phat album.

>>4787591
Frist post dust
>>
>>4796916
>petal starts singing some real belcossan shit
>nines has systematically perfect synth beats
It's the weird fucking sound in the galaxy but damn if it ain't catchy.
>>
>>4796207
>>[Write in: Squaddie ONE]
Petals

>>[Write in: Squaddie TWO]
Nines
>>
>>4796207
>[Write in: Squaddie ONE]
Husk
>[Write in: Squaddie TWO]
Nines

>>4788391
>>
>>4796207
>Boot
>Convict
I love this combo. Gruff old veteran and the moody kid, they bond because they have both been to hell and back.
>>
>>4796933
I'm thinking maybe Nines has - for some reason - a huge cultural database and so he's the only squaddie actually able to understand and properly interpret everything Petal "says", and he is able to give scholarly commentary as well.
>>
>>4796207
>Night Night
>Nines
>>
>>4797177
>Nines is not an unshackled military AI, but a runaway music recommendation AI put into a combat chassis.
>>
>>4796207
> Having to choose only one pair

>>4796916
>>4796933
I didn't vote for this, but it seems kinda too awesome not to include as well.

Also, what do people think of Nines and Crane, just hanging out being stoic together while having tea and observing the others.
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>>4797040
This is also pretty good.

I really wish we could vote for more than just one pair.
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>>4797242
well obviously his creators had something bigger in mind than just an aimbot when creating him. If you're dealing with proper AI it makes sense to feed it the entire Wikipedia.
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>>4797376
> If you're dealing with proper AI it makes sense to feed it the entire Wikipedia.

Actually, the ideal AI is able to digest the entire Wikipedia on its own with emergent learning behaviour. Establishing the drive to improve, such as a programmed "reward" for satisfying curiosity, is the way to true AI.

Pretty much just copying the same way human intelligence develops as people grow from children to adults.
>>
>>4797392
The two ways of making an AI that I have thought of is making it from scratch, thereby giving its development more predictability. The problem is actually designing the damn thing. The other way is starting simple and small and pre-program it to develop. So its either chiseling David out of marble, or growing him like an embryo.
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>>4796294
You know what, fuck it i'm drunk changing to
>Husk
>boot
Grumpy russian high on gas telling a little shit huis faavvourite stories fuxk yeaaaaaa and bitching about alien shitttts
>>
>>4796207
>Boot
>Convict

I agree that this idea is great. Too much comedy gold to pass up

Verification
>>4785582
>>
>>4796207
>Petal
>Nines
>>
>>4796207
>Petal
>Nines
>>
>>4797299
Thanks, iv always been on the dj nines train
>>
>>4796207
>Petal
>Nines

I've been convinced.

>>4787654
Me.
>>
>>4796207
>husk
>convict

>>4786171
Pooooost
>>
>not going Petal+Boot for more griping about Xenos

Also its pretty clear Crane killed his oathbrother or something right?
>>
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>SELECTED Medic Petal and Gunner Nines

https://www.youtube.com/watch?v=ec0XKhAHR5I&ab_channel=masterofacdcsuckaS – Petal’s “ear”buds.

“Huh?” The rookie what’s-her-name starts suddenly from their nap, looking first down at your military issue boot then up at your physically imposing figure. “Uh right, Sergeant.”

Behind you, Nines and Medic Petal are the first ones ready and at their positions. Though you note the plantoid is still singing along to whatever is playing in the earbuds on their hand-branch.

It ain't me, it ain't me
I ain't no senator's son, son


“++Criticism. Music is a highly inefficient form of direct communication. Proposal. This inefficiency may have directly contributed to the lack of successful Spring Unity first contacts in their initial interstellar history. ++”

When a man's an empty kettle he should be on his mettle,
And yet I'm torn apart.
Just because I'm presumin' that I could be kind-a-human,
If I only had heart.


“++Calculating emotive response. Result = Outrage. As the only non-organic member of this squad, this chassis will not be requiring your expertise. Suggestion. Consider the disparity between that equation and a Medic’s frequent enjoyment of this units provision covering fire.++”

“Alright, stow that scrag and form up.” You blink and shake your head at the scene of what has to be the weirdest example of Krigger back-and-forth scud-talk you have ever seen in your entire career. Frankly you’re just glad you don’t have time to process whatever the frag that was. “We are the first team in, if the Savis have laid a trap we are the ones sticking our necking into it.”

“You heard the Sergeant. Intel says we are meeting with friendlies, but no one is dropping their guard here. ” CPL Crane scans the bustling Kriegers with his signature cool voice, heavy with cold steel. “When we hit dirt, clear your sectors and watch your six. I want this to go smooth and by the numbers.”

[1/3]
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The lights in the hold turn red, indicating the final run on the DZ. You can feel the gunship’s changing motion change as it switches to hover, circling the site before touching down.

“TWENTY SECONDS!” You take a spot right at the front, not advised Company protocol for NCOs but that’s the daredevil in you. First feet on the ground, that's how you roll.

Everyone has their own last item to check for the umpteenth time, one last clack and rack of a magazine or tap on the HUD to ensure comms are up and vitals ticking.
Bones thumbs his mouthguard up into a secure spot on his gums, Boot crumples up her half-eaten ration bar and stuffs the wrapper in a spare pocket while Convict spits out the gum he’s been chewing and places it under his seat, as if he’s really going to come back for it later. Nines zooms his primary camcorder in and out, twice, while Crane carefully stores his dataslate away in his secure tacpad. Petal unplugs their earphones from their hand-branch, checking the strap on their medkit is secure before tucking them both away and Night Night taps her fingers on her knee in quasi-morse code, rehearsing the emergency channel switch protocols by rote until it’s ingrained as muscle memory. Husk clicks his gas mask to a different setting then clicks it back, taking his place with the new girl at the rear and giving her reassuring thumbs up. Ghosthelm visors go down and safeties come off. Everyone has someone lucky charm or force of habit to ward off ill-fortune at the outset of a live missing. Speaking of which…

You blink and brush your thumb against the serial plate hanging from your belt, ‘X-90//B-403’ tucked comfortably away there on what resembles a dog tag to the untrained eye. Void damn near jinxed yourself there, whole mission would have been a surefire disaster if you’d forgotten to do that.

The light turns green and the gunship doors slide open. “GO! GO! GO!”
[2/3]
>>
[3/3]

The DZ is situated in a rocky valley, towering dust-kissed crags looming up on every side, a sorry site to be caught in an ambush, just one rodent with a launcher would make this a one-way trip. But it’s also well concealed from prying eyes, higher paygrades than yourself selected this sight. You don’t know why they didn’t pick a spot that wouldn’t sacrifice all tactical viability in the name of secrecy, but hey you’re just a lowly NCO. With no moon and plenty of dust kicked up by the landing, the DZ is nearing pitch black visibility as your squad rushes out and sweeps the area. They do so with a practiced and clinical proficiency that gets your Sergeant cockles all warm and fuzzy.

> Experienced Veterans: At least 50% of your squad is Comrade Status or Higher. 2 Strategems and 2 Squaddie Orders per turn. +10DC to Firefight. You contribute +7DC to Firefights.

The Ghosthelms come in handy, amplifying existing night vision with tracking any patterns of movement into a recognisable signature that’s clear as day even in this limited visibility. When a crouching humanoid figure breaks cover and approaches your position you breathe a sigh of relief. Too big to be a Sav and too small to be one of the Pect cronies either.

“Callsign Wasp.” The figure swathed in rags to ward against the dust is human, and he provides the right identifying code. “Alpha-Echo-Niner-Fiver-Foxtrot.”

“Callsign Vinehound. Delta-Gamma-Six-Niner-Echo.” You smile at the dusty Pathfinder and lower your weapon. “Gotta say I’m happy to see you here instead of a Legio platoon.”

*Hssk* Sarge, we having incoming! *Hssk* Husk calls from his position at the rear south of the perimeter the squad has set up.

Your grin rapidly disappears as more signatures identify on your HUD, scattered to the front of the valley but approaching together. For a moment you think your reader must be glitching, not believing the massive signal until they’re close enough to see clearly with your own eyes. It was no mistake, one of the figures approaching is huge, looming over the others as a tower of rippling muscle, fur and sinew. And it’s getting closer with every step.

==========================

> “I see you brought some buddies. Check your fire squad, we got friendlies.” If this Wasp is compromised your squad is in the scud anyway, might as well lean into the trust early on and not get off on the wrong foot here. [Daredevil]

> “Woah, woah! The briefing said you’d be coming alone, who are these guys?” His identifier checked out, but this breach of protocol is a worrying sign. You take a cautious step back, but keep your weapon lowered. [Firebrand]

> “Stop right there! One step closer and I will Put. You. Down.” You’ve never seen one up close before, but you know enough by reputation to figure out just what a single Auxl can do if they get their hands on a squishy human. [Xenophobe]
>>
>>4798272
> “I see you brought some buddies. Check your fire squad, we got friendlies.” If this Wasp is compromised your squad is in the scud anyway, might as well lean into the trust early on and not get off on the wrong foot here. [Daredevil]

It's risky as fuck but... lets give him some trust and hope it pays off

Verification
>>4785582
>>
>>4798272
> “Stop right there! One step closer and I will Put. You. Down.” You’ve never seen one up close before, but you know enough by reputation to figure out just what a single Auxl can do if they get their hands on a squishy human. [Xenophobe]

Briefing said nothing about Auxl and this thing seems sus.
>>
>>4798272

> “Woah, woah! The briefing said you’d be coming alone, who are these guys?” His identifier checked out, but this breach of protocol is a worrying sign. You take a cautious step back, but keep your weapon lowered. [Firebrand]

Fuck...

>>4787654
This is me.
>>
>>4798272
>> “I see you brought some buddies. Check your fire squad, we got friendlies.” If this Wasp is compromised your squad is in the scud anyway, might as well lean into the trust early on and not get off on the wrong foot here. [Daredevil]
>>
>>4798264
> “Woah, woah! The briefing said you’d be coming alone, who are these guys?” His identifier checked out, but this breach of protocol is a worrying sign. You take a cautious step back, but keep your weapon lowered. [Firebrand]
>>
>>4798272
> “Woah, woah! The briefing said you’d be coming alone, who are these guys?” His identifier checked out, but this breach of protocol is a worrying sign. You take a cautious step back, but keep your weapon lowered. [Firebrand]

>>4785940
>>
>>4798272
>> “I see you brought some buddies. Check your fire squad, we got friendlies.” If this Wasp is compromised your squad is in the scud anyway, might as well lean into the trust early on and not get off on the wrong foot here. [Daredevil]

me >>4785626
>>
>>4798272
> “Woah, woah! The briefing said you’d be coming alone, who are these guys?” His identifier checked out, but this breach of protocol is a worrying sign. You take a cautious step back, but keep your weapon lowered. [Firebrand]
monke

>>4785611
'tism
>>
>>4798272
>> “I see you brought some buddies. Check your fire squad, we got friendlies.” If this Wasp is compromised your squad is in the scud anyway, might as well lean into the trust early on and not get off on the wrong foot here. [Daredevil]
ordinarily I'm partial to putting one in the contact, but we'll see how it plays out.

>>4786197
Let's rock
>>
First post: >>4785657

>>4798272
> “Woah, woah! The briefing said you’d be coming alone, who are these guys?” His identifier checked out, but this breach of protocol is a worrying sign. You take a cautious step back, but keep your weapon lowered. [Firebrand]
>>
>>4798272
> “Stop right there! One step closer and I will Put. You. Down.” You’ve never seen one up close before, but you know enough by reputation to figure out just what a single Auxl can do if they get their hands on a squishy human. [Xenophobe

>>4787591
Frist post dust
>>
>>4798272
>> “I see you brought some buddies. Check your fire squad, we got friendlies.” If this Wasp is compromised your squad is in the scud anyway, might as well lean into the trust early on and not get off on the wrong foot here. [Daredevil]
>>
>>4798272
>> “Woah, woah! The briefing said you’d be coming alone, who are these guys?” His identifier checked out, but this breach of protocol is a worrying sign. You take a cautious step back, but keep your weapon lowered. [Firebrand]
>>
>>4785890
me
> “Woah, woah! The briefing said you’d be coming alone, who are these guys?” His identifier checked out, but this breach of protocol is a worrying sign. You take a cautious step back, but keep your weapon lowered. [Firebrand]
My guess is its a cell of escaped slaves, including whatever the big guy is. However, it is still a breach of protocol and my guess could be wrong.
>>
>>4798272
>> “Stop right there! One step closer and I will Put. You. Down.” You’ve never seen one up close before, but you know enough by reputation to figure out just what a single Auxl can do if they get their hands on a squishy human. [Xenophobe]
>>
>>4798272
> “I see you brought some buddies. Check your fire squad, we got friendlies.” If this Wasp is compromised your squad is in the scud anyway, might as well lean into the trust early on and not get off on the wrong foot here. [Daredevil]

I think that we can all agree that forgotten isn't gonna fuck us right out of the gate
>>
>>4798528
Verification
>>4785624
>>
>>4798528
I don't we can be sure of that, he's been happy to let us dig our own graves before.
>>
>>4798272
> “Stop right there! One step closer and I will Put. You. Down.” You’ve never seen one up close before, but you know enough by reputation to figure out just what a single Auxl can do if they get their hands on a squishy human. [Xenophobe]

Let them know we're professional and mean business, taken both ways.

>>4796631
Verification I guess.
>>
>>4798281
Say you're in a rebellion. Would you want help from some naive optimists, or heavily armed paranoiacs.
>>
>>4798272
> “Stop right there! One step closer and I will Put. You. Down.” You’ve never seen one up close before, but you know enough by reputation to figure out just what a single Auxl can do if they get their hands on a squishy human. [Xenophobe]

best case, were sorta overreacting.
me >>4785596
>>
>>4798272
>“Woah, woah! The briefing said you’d be coming alone, who are these guys?” His identifier checked out, but this breach of protocol is a worrying sign. You take a cautious step back, but keep your weapon lowered. [Firebrand]
cautious but not hostile, yet.

first
>>4785819
>>
>>4798272
>> “Woah, woah! The briefing said you’d be coming alone, who are these guys?” His identifier checked out, but this breach of protocol is a worrying sign. You take a cautious step back, but keep your weapon lowered. [Firebrand]
>>4786574
me
>>
>>4798272
>> “Woah, woah! The briefing said you’d be coming alone, who are these guys?” His identifier checked out, but this breach of protocol is a worrying sign. You take a cautious step back, but keep your weapon lowered. [Firebrand]
>>
>>4798272
>> “Stop right there! One step closer and I will Put. You. Down.” You’ve never seen one up close before, but you know enough by reputation to figure out just what a single Auxl can do if they get their hands on a squishy human. [Xenophobe]

>>4786804
>>
>>4786412
>>4798272

>Whoa! Who are these guys?

Also start sergeanting: "Keep it tight, possible friendlies, watch your sectors. Wasp, are these friends? Talk quick."
>>
>>4798272
> “Woah, woah! The briefing said you’d be coming alone, who are these guys?” His identifier checked out, but this breach of protocol is a worrying sign. You take a cautious step back, but keep your weapon lowered. [Firebrand]

>>4788391
>>
>>4798528
someone hasn't read StV 1
>>
>>4798272
> “Woah, woah! The briefing said you’d be coming alone, who are these guys?” His identifier checked out, but this breach of protocol is a worrying sign. You take a cautious step back, but keep your weapon lowered. [Firebrand]
>>
>>4798272
> “Woah, woah! The briefing said you’d be coming alone, who are these guys?” His identifier checked out, but this breach of protocol is a worrying sign. You take a cautious step back, but keep your weapon lowered. [Firebrand]

>>4786492
Me.
>>
>>4798272
>“I see you brought some buddies. Check your fire squad, we got friendlies.” If this Wasp is compromised your squad is in the scud anyway, might as well lean into the trust early on and not get off on the wrong foot here. [Daredevil]
>>4786572
I dunno how the fuck I linked the wrong post, Honest.
>>
>>4798272
>> “I see you brought some buddies. Check your fire squad, we got friendlies.” If this Wasp is compromised your squad is in the scud anyway, might as well lean into the trust early on and not get off on the wrong foot here. [Daredevil]

me >>4787530
>>
>>4798272
> “Woah, woah! The briefing said you’d be coming alone, who are these guys?” His identifier checked out, but this breach of protocol is a worrying sign. You take a cautious step back, but keep your weapon lowered. [Firebrand]
>>
>SELECTED
>“Woah, woah! The briefing said you’d be coming alone, who are these guys?”

=======================

Leadership Test
>70DC (Mission)
>Tranquil Gaze +1 Re-Roll, +5DC
>Transhuman +2DC
>77DC

Critfail = Negotiations were short.
Double Fail = Twitchy outfit. Relations with the escaped slave cell are damaged.
0 = Don’t point that thing at me. Your standoffish manner doesn’t do a lot to foster trust in the natives, or your contact for that matter, but the misunderstanding is resolved before bullets start flying.
1 = Did I say briefing? I meant that other thing. Wasp doesn’t seem upset at your caution, but the unfortunate slip of the tongue damages your official cover with the slaves. Namely that your outfit is professional enough to be the kind that receives ‘briefings’.
2 = Easy now, we’re all friends here. Your caution is understandable, but you avoid overreacting before the matter gets out of hand and manage not to damage your cover.
3 = Slow to trust, as expected of an outlaw. Wasp likes your cautious attitude, trusting too easily can get you killed out here. He deftly plays it off in a manner that cements your cover story with the escaped slave cell.
Doublepass = Professional outfit. Relations with the escaped slave cell are improved.
Critpass = Cemented cover.


3 rolls of 1d100. You have ONE re-roll.

You were supposed to come alone…
>>
Rolled 81 (1d100)

>>4799990
>>
Rolled 40 (1d100)

>>4799990
>>
Rolled 59 (1d100)

>>4799990
>>
Rolled 77 (1d100)

>>4799990
Re-rolling here

>>4799991
>>
>>4800001
Look at that transhuman trait paying off already...
>>
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>>4800001
>>
>>4800001
Damn son impressive
>>
>>4800001
Nicely done, son.
>>
>>4800001
Lucky
>>
>>4800001
Oh man... close one
>>
>>4800001

Right on the edge. Noice.
>>
Still updating tonight, but will it probably be up in about 2 hours.
>>
>>4800111
Excellent, my dude.
>>
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>>4799991
>>4799995
>>4800000
>>4800001
>3 Success: Slow to trust, as expected of an outlaw. Wasp likes your cautious attitude, trusting too easily can get you killed out here. He deftly plays it off in a manner that cements your cover story with the escaped slave cell.
>Doublepass: Professional outfit. Relations with the escaped slave cell are improved.

“Woah, woah!” You back off a step or two, keeping your weapon at the ready but not directly pointed at the approaching figures. “The boss said you’d be coming alone, who are these guys?”

Nice save, Nat. You almost said ‘briefing’ instead of boss there. You try not to pat yourself on the back too hard as the rest of your squad zeroes in on the ragged band of escaped slaves. They sure do look a sorry lot, some sporting bandages or missing limbs and for the most part unarmed aside from the occasional blunt instrument of rusted-to-scrag autorifle. It’s perfectly clear where the balance of power lies despite your men not expecting them and the sight of your weapons and ready stance is enough to deter them from getting any closer. Except the Auxl.

“I hear you, chief. But ain’t none of ‘em going to recognise you on any wanted posters out here.” Wasp raises his hands placatingly, signalling for the big Auxl fellow to back off. It doesn’t seem to work much. “I’m not without reasons though, figured you could use the help shifting these crates back to our spot.”

“And I Wished To Meet Your ‘Friends’ Before They Came To Our Camp.”

You blink, wondering if your translator software is playing tricks on you. But no, this massive simian of scarred muscle and dusty white fur is speaking to you in honest-to-Void English. And pretty well at that.

“Ah, yeah. That would be the other reason.” Wasp’s body language hints to you that this aspect of the meeting was non-negotiable on the part of the rebels. Still, he could have risked contacting Intel to let them know. Or maybe he couldn’t dust storms seem pretty bad news for aircraft and communication alike on this planet. “Vinehound allow me to introduce you to Breaker, leader of this cell. Breaker, these are the friends I was talking about.”

“I Understand Contact Between The Palms Of Ones Hands Is Customary Between Allies Among Your Race.”

You eye the proferred limb, arm as thick as a tree trunk and rippling with what you’d call a caricature of musclebound might visible even beneath the profuse white fur. This Auxl could crush your skull to pulp like a ripe juju-fruit between those three thick fingers of his. He wouldn’t even need to try. It’s not without a significant amount of hesitation that you proffer your own hand, placing it tenderly in the palm of the giant mountain of sinew. You can feel the restraint in his countenance as he refrains from applying a fraction of pressure and turning your hand into a meaty paste.

[1/3]
>>
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“You Show Reluctance. But Commit To Action All The Same. At It Is In The High Places So It Is In the Low. A Good Sign.” You’ve heard avalanches that carry less weight than this Auxl’s tone. “I Am Breaker. Perhaps In Time We Will KAVARG MAGRA As Is Done In The High Places and Exchange Tales Of Our Victories And Vanquished Foes. However Your Guarantor Wasp Has Urged Brevity In Our Passage. Allow Me.”

You step aside as Breaker approaches the crates unloaded from the gunship, each containing enough rations, ammo, weapons, long-term survival gear to last weeks. Each of them is designed to be carried by a lifter vehicle, or at least team of four. The plan was to rendezvous with the rebels and lead them back here to help. But the mighty Auxl lifts two crates alone with no discernible effort, slinging one under each arm. It’s the single most impressive feat of strength you have seen in your entire life.

“++Valuation.++” Nines never took his major camcorder off of the hulking figure of the rebel leader, doubtless archiving and adding it to his already impressive repository of xenos combat capabilities. “++Assertions of exaggeration of strength in post-combat reports with Auxl Brotherhoods largely discredited. ++”

“Void-dayum” Bones whistles, stepping back from the remaining pile of crates as teams of other escaped slaves follow the example set by their leader.

[2/4]
>>
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They’re a diverse bunch, these rebel slaves. A feathered Pect’Max trails closely behind a human sporting dreadlocks as they pick up the crate nearest to you, two identical looking Yibraks helping out on either side. A little further along you’re even surprised to see a greying Savis with an eyepatch lending his diminutive weight to another package. There are only a few other rebels, if this is the majority of the band’s fighting force it’s a sorry start indeed. Without the Auxl you’d have need to make another trip to get these crates moving.

You switch to closed comms and pointedly remind everyone not to refer to one another by their ranks or other giveaways. These rebels aren’t the enemy, but the less they know the better. And if their leader speaks English it’ll be that much hard to blame any slip-ups on a faulty translator.

“I think he likes you.” You supress the instinct to jump at Wasp’s presence by your side as the gunship begins its take-off.

“Yeah?” You give the Pathfinder a sidelong glances as the Talon retreats in the night’s sky, leaving you stranded here with no ride off this rock until you clear the camp for LT and the rest of the 77th to set up shop. You didn’t even hear Wasp close the distance just now, and Void knows it is damn hard to sneak up on a Cradler. “How do you figure?”

“You’re not a red stain in the dirt, for one thing.” Wasp comments wryly. “But more importantly he spoke of ‘Kavarg Magra’, a recognition of a fellow warrior. Took me three weeks and a run-in with a hunter killer patrol before he even mentioned the custom to me.”

“Uh-huh. Right. And how in the Void Mother’s Muff does he speak English so good?”

[3/4]
>>
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[4/4]

“That’s a bit of a story, wouldn’t want to rob you of the whole Kavarg Magra experience.”

“I can’t wait…” You grimace sourly at the prospect of this ill-defined prospect of xenos cultural exchange. You wonder if it will be anything like the tribe initiation rites back on Clayton’s Cradle. By the Green, you hope not. “So just who do these people think we are?”

“You know Intel, they didn’t give me a whole lot to go on other than the broad strokes. I know the mission parameters require plausible deniability, but these people are going out on a limb trusting me enough to come as is.” You get a better picture of Wasp as the dust settles, a small wiry man sporting combat glasses to help keep out the ever-present dust. His coarse appearance and lean physique doesn’t immediately scream hardass-killing-machine at you but he’s survived in hostile territory for months, if not longer, so he has your respect as a fellow outdoorsman and tracker at least. As for the rest of it… well, you guess you’ll see. “Sometimes they needed a little more information to get them over the line when I suggest working with my friends on the other side. Some truth, some embellishments. Some flat out lies. The other Pathfinders planetside, at least those I’m still in contact with, are keeping our lips tight most part but the official line when we’re referring to our offworld ‘friends’ has been that you’re…”

=================================================================

>Other escaped slaves from a more organised ring offworld. The idea of a co-ordinated effort with compatriots throughout the Empire will stand you in good stead with the rebels and give them much needed hope when they kickstart their revolution. It will be harder to hide evidence of your professionalism in open conflict, but success will make paranoia at a full-scale uprising rampant across the Empire. [Daredevil]

>A Voidborn pirate band with a enough of a grudge against the Savis sow confusion here in the hope of preying on softer targets along major Empire trade routes when they respond. The enemy of my enemy is my friend, striking a balance between maintaining an uneasy alliance of convenience with the rebels whilst keeping an expedient explanation for evidence of third-party involvement to the Savis. [Firebrand]

>A less savoury mercenary outfit of criminals and thugs hired by a rival Savis noble to discredit the House of the Dis Planetary Governor. The challenge will not be denying third-party involvement in this operation, but planting just enough evidence to redirect suspicion to one of their own in the notoriously treacherous Imperial Court. Of course, there is little love lost between you and the rebels. [Xenophobe]
>>
>>4800326
>>Other escaped slaves from a more organised ring offworld. The idea of a co-ordinated effort with compatriots throughout the Empire will stand you in good stead with the rebels and give them much needed hope when they kickstart their revolution. It will be harder to hide evidence of your professionalism in open conflict, but success will make paranoia at a full-scale uprising rampant across the Empire. [Daredevil]

Verification
>>4785582
>>
>>4800326
>>A Voidborn pirate band with a enough of a grudge against the Savis sow confusion here in the hope of preying on softer targets along major Empire trade routes when they respond. The enemy of my enemy is my friend, striking a balance between maintaining an uneasy alliance of convenience with the rebels whilst keeping an expedient explanation for evidence of third-party involvement to the Savis. [Firebrand]

veri
>>4785624
>>
>>4800326
>A Voidborn pirate band with a enough of a grudge against the Savis sow confusion here in the hope of preying on softer targets along major Empire trade routes when they respond. The enemy of my enemy is my friend, striking a balance between maintaining an uneasy alliance of convenience with the rebels whilst keeping an expedient explanation for evidence of third-party involvement to the Savis. [Firebrand]
>>
>>4800326
>A Voidborn pirate band with a enough of a grudge against the Savis sow confusion here in the hope of preying on softer targets along major Empire trade routes when they respond. The enemy of my enemy is my friend, striking a balance between maintaining an uneasy alliance of convenience with the rebels whilst keeping an expedient explanation for evidence of third-party involvement to the Savis.

we’re too well equipped for a slave ring off world and we lack intel on Savis politics to really put much stock in a cover backed by another Savis faction.

Also I’m slightly concerned the Auxl is a low key telepath.
>>
>>4800326

Anon makes a good point about how well equipped we are, changing my vote here

>>4800328


>>A Voidborn pirate band with a enough of a grudge against the Savis sow confusion here in the hope of preying on softer targets along major Empire trade routes when they respond. The enemy of my enemy is my friend, striking a balance between maintaining an uneasy alliance of convenience with the rebels whilst keeping an expedient explanation for evidence of third-party involvement to the Savis. [Firebrand]
>>
>>4800326
>A Voidborn pirate band with a enough of a grudge against the Savis sow confusion here in the hope of preying on softer targets along major Empire trade routes when they respond. The enemy of my enemy is my friend, striking a balance between maintaining an uneasy alliance of convenience with the rebels whilst keeping an expedient explanation for evidence of third-party involvement to the Savis. [Firebrand]
Yea, this seems like the most solid of the choices.

>>4785611
check
>>
>>4800326
>A less savoury mercenary outfit of criminals and thugs hired by a rival Savis noble to discredit the House of the Dis Planetary Governor. The challenge will not be denying third-party involvement in this operation, but planting just enough evidence to redirect suspicion to one of their own in the notoriously treacherous Imperial Court. Of course, there is little love lost between you and the rebels. [Xenophobe]

I actually think the version closest to the truth is the smart choice here. The other cover stories just don't seem plausible to me. Like for a pirate crew this would be a helluva convoluted plan for questionable gain.
>>
>>4800326

>A Voidborn pirate band with a enough of a grudge against the Savis sow confusion here in the hope of preying on softer targets along major Empire trade routes when they respond. The enemy of my enemy is my friend, striking a balance between maintaining an uneasy alliance of convenience with the rebels whilst keeping an expedient explanation for evidence of third-party involvement to the Savis. [Firebrand]

>>4785666
Verification
>>
>>4800326
>A Voidborn pirate band with a enough of a grudge against the Savis sow confusion here in the hope of preying on softer targets along major Empire trade routes when they respond. The enemy of my enemy is my friend, striking a balance between maintaining an uneasy alliance of convenience with the rebels whilst keeping an expedient explanation for evidence of third-party involvement to the Savis. [Firebrand]

>>4785748
Me
>>
>>4800326
>>A Voidborn pirate band with a enough of a grudge against the Savis sow confusion here in the hope of preying on softer targets along major Empire trade routes when they respond. The enemy of my enemy is my friend, striking a balance between maintaining an uneasy alliance of convenience with the rebels whilst keeping an expedient explanation for evidence of third-party involvement to the Savis. [Firebrand]

>>4788391
>>
>>4800326
> A Voidborn pirate band with a enough of a grudge against the Savis sow confusion here in the hope of preying on softer targets along major Empire trade routes when they respond. The enemy of my enemy is my friend, striking a balance between maintaining an uneasy alliance of convenience with the rebels whilst keeping an expedient explanation for evidence of third-party involvement to the Savis. [Firebrand]
A good compromise between the two options.

>>4786492
Verification.
>>
>>4800326
>Other escaped slaves from a more organised ring offworld. The idea of a co-ordinated effort with compatriots throughout the Empire will stand you in good stead with the rebels and give them much needed hope when they kickstart their revolution. It will be harder to hide evidence of your professionalism in open conflict, but success will make paranoia at a full-scale uprising rampant across the Empire. [Daredevil]

>>4787168
Linking back
>>
>>4800326


>A Voidborn pirate band with a enough of a grudge against the Savis sow confusion here in the hope of preying on softer targets along major Empire trade routes when they respond. The enemy of my enemy is my friend, striking a balance between maintaining an uneasy alliance of convenience with the rebels whilst keeping an expedient explanation for evidence of third-party involvement to the Savis. [Firebrand]

anon's right, we're too well equipped. The carbines and armour is fine, but the gunships and ghosthelms are a dead givaway for us not being 'escaped slaves'. I'd also rather not be on shaky ground with rebels on account of xenophobe option.

>>4787654
Verification.
>>
>>4800326
>>A Voidborn pirate band with a enough of a grudge against the Savis sow confusion here in the hope of preying on softer targets along major Empire trade routes when they respond. The enemy of my enemy is my friend, striking a balance between maintaining an uneasy alliance of convenience with the rebels whilst keeping an expedient explanation for evidence of third-party involvement to the Savis. [Firebrand]
>>
>>4800326
>A Voidborn pirate band with a enough of a grudge against the Savis sow confusion here in the hope of preying on softer targets along major Empire trade routes when they respond. The enemy of my enemy is my friend, striking a balance between maintaining an uneasy alliance of convenience with the rebels whilst keeping an expedient explanation for evidence of third-party involvement to the Savis. [Firebrand]
Keep these rebels close, but not too close.

>>4786197
thats me
>>
>>4800326
>A Voidborn pirate band with a enough of a grudge against the Savis sow confusion here in the hope of preying on softer targets along major Empire trade routes when they respond. The enemy of my enemy is my friend, striking a balance between maintaining an uneasy alliance of convenience with the rebels whilst keeping an expedient explanation for evidence of third-party involvement to the Savis. [Firebrand]
just seems like the best cover story overall

first
>>4785819
>>
>>4800326
>>A less savoury mercenary outfit of criminals and thugs hired by a rival Savis noble to discredit the House of the Dis Planetary Governor. The challenge will not be denying third-party involvement in this operation, but planting just enough evidence to redirect suspicion to one of their own in the notoriously treacherous Imperial Court. Of course, there is little love lost between you and the rebels. [Xenophobe]
>>
>>4800326
>Other escaped slaves from a more organised ring offworld. The idea of a co-ordinated effort with compatriots throughout the Empire will stand you in good stead with the rebels and give them much needed hope when they kickstart their revolution. It will be harder to hide evidence of your professionalism in open conflict, but success will make paranoia at a full-scale uprising rampant across the Empire. [Daredevil]

We got some escaped slaves in our squad, no? Technically the truth then.
>>
>>4800798
True, but it is going to be very difficult to convince the savs that there is a covert slave cell as well armed and equipped as we are that they have had no prior knowledge of until this very planet erupts into open revolt
>>
>>4800816
That's the thing about slaves, they don't exactly get the newspaper. And a widespread slave revolt is exactly the kind of news they would suppress lest it draw other slaves to revolt.
>>
>>4800859
I'm speaking more to the slave owners, but I do see where you are coming from
>>
>>4800859
Maybe we can say we are pirates, but that we also have a bunch of ex slaves who picked up with us for a better life. Us pirating on the Savis was just as much as for revenge as monetary gain. Boot and Snake Eyes have enough pent up hatred to easily make it believable.
>>
>>4800326
>>>A Voidborn pirate band with a enough of a grudge against the Savis sow confusion here in the hope of preying on softer targets along major Empire trade routes when they respond. The enemy of my enemy is my friend, striking a balance between maintaining an uneasy alliance of convenience with the rebels whilst keeping an expedient explanation for evidence of third-party involvement to the Savis. [Firebrand]
>>
>>4800326
>>A Voidborn pirate band with a enough of a grudge against the Savis sow confusion here in the hope of preying on softer targets along major Empire trade routes when they respond. The enemy of my enemy is my friend, striking a balance between maintaining an uneasy alliance of convenience with the rebels whilst keeping an expedient explanation for evidence of third-party involvement to the Savis. [Firebrand]
>>
>>4800326

>A Voidborn pirate band with a enough of a grudge against the Savis sow confusion here in the hope of preying on softer targets along major Empire trade routes when they respond. The enemy of my enemy is my friend, striking a balance between maintaining an uneasy alliance of convenience with the rebels whilst keeping an expedient explanation for evidence of third-party involvement to the Savis. [Firebrand]

I don't think they will appreciate agents of another Savis. If push comes to shove we can tell a little of the true by revealing that someone is else is footing the bill for us in this.

>>4785940
>>
>>4800326
>>A Voidborn pirate band with a enough of a grudge against the Savis sow confusion here in the hope of preying on softer targets along major Empire trade routes when they respond. The enemy of my enemy is my friend, striking a balance between maintaining an uneasy alliance of convenience with the rebels whilst keeping an expedient explanation for evidence of third-party involvement to the Savis. [Firebrand]

me >>4787530
>>
>>4800326
>>A less savoury mercenary outfit of criminals and thugs hired by a rival Savis noble to discredit the House of the Dis Planetary Governor. The challenge will not be denying third-party involvement in this operation, but planting just enough evidence to redirect suspicion to one of their own in the notoriously treacherous Imperial Court. Of course, there is little love lost between you and the rebels. [Xenophobe]
>>
>>4800326
>A Voidborn pirate band with a enough of a grudge against the Savis sow confusion here in the hope of preying on softer targets along major Empire trade routes when they respond. The enemy of my enemy is my friend, striking a balance between maintaining an uneasy alliance of convenience with the rebels whilst keeping an expedient explanation for evidence of third-party involvement to the Savis. [Firebrand

The last option sounds like something the rat prince would have us be doing.

>>4787591
Frist post dust..
>>
>>4800326
>>4800326
>A less savoury mercenary outfit of criminals and thugs hired by a rival Savis noble to discredit the House of the Dis Planetary Governor. The challenge will not be denying third-party involvement in this operation, but planting just enough evidence to redirect suspicion to one of their own in the notoriously treacherous Imperial Court. Of course, there is little love lost between you and the rebels. [Xenophobe]
Slaves can spot a fake slave from a mile away, and there's no way we're convincing these rubes we're Voidborn. We walk like mercs, talk like mercs and are here to do a job and get paid like mercs. All we need to do is bullshit which outfit we're mercing out of.
They won't like us but we're not here to be liked, we're here to turn these losers into Slaver slaughtering slumbitches amd keep it from getting traced back to the Company.
The best bluff is the one close enough to the truth to keep people from looking too closely into it.

>>4786572
Me.
>>
>>4800326
>Other escaped slaves from a more organised ring offworld. The idea of a co-ordinated effort with compatriots throughout the Empire will stand you in good stead with the rebels and give them much needed hope when they kickstart their revolution. It will be harder to hide evidence of your professionalism in open conflict, but success will make paranoia at a full-scale uprising rampant across the Empire. [Daredevil]

not a samefag I promise
>>
>>4800326
>A less savoury mercenary outfit of criminals and thugs hired by a rival Savis noble to discredit the House of the Dis Planetary Governor. The challenge will not be denying third-party involvement in this operation, but planting just enough evidence to redirect suspicion to one of their own in the notoriously treacherous Imperial Court. Of course, there is little love lost between you and the rebels. [Xenophobe]
>>
>>4800326


>A Voidborn pirate band with a enough of a grudge against the Savis sow confusion here in the hope of preying on softer targets along major Empire trade routes when they respond. The enemy of my enemy is my friend, striking a balance between maintaining an uneasy alliance of convenience with the rebels whilst keeping an expedient explanation for evidence of third-party involvement to the Savis. [Firebrand]

We're too professional to be escaped slaves. There are almost certainly ex-mercenary pirate bands that kicked off due to "ideological differences". Read betrayed by former employers and shattered to pieces. An opportunity to prey on softer targets, as well as put the boots to xenos who may-or-may-not have been reasons that the band turned to piracy is all win win win. Just need to persuade them that we're one of those groups, instead of Black Company.

>>4787341

First post, oo arr.
>>
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>SELECTED
>A Voidborn pirate band with a enough of a grudge against the Savis to sow confusion here in the hopes of preying on softer targets along major Empire trade routes when they respond. The enemy of my enemy is my friend, striking a balance between maintaining an uneasy alliance of convenience with the rebels whilst keeping an expedient explanation for evidence of third-party involvement to the Savis. [Firebrand]

On closed comms you let the rest of the squad know the official-unofficial cover story involving your origins as a Voidborn pirate crew. Wasp stresses not getting too caught up on the details of exactly what Voidborn wandering flotilla your crew originates from, or specific ship names and details of the past troubles with the Savis Empire. Being cagey with those kinds of details would be perfectly in-character for outlaw pirates, but the odd bit of flavour such as referring to your squad as a ‘crew’ and replacing ranks with ‘cap’, ‘skipper’ or ‘bosun’ and the like will hopefully cement the story with the slaves given that they shouldn’t be too familiar with Voidborn types and how they operate. The presence of other vagrant alien refugees in these largely human fleets isn’t unheard of, but you figure you’ll be leaning heavily on the new rookie Remember Seven for that genuine touch of weirdness Voidborn sorts are known for.

Smuggling guns and operating outside the law is perfectly routine for such a crew, though you sincerely doubt any ragtag raider fleet could whip together a ground team half of lethally proficient as your own men. When executing your missions here, it’s probably best to live little in the way of evidence and less in the way of witnesses.

[1/3]
>>
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It’s a shorter distance than you first figured to the rebel encampment through the rocky hills, despite the length of the trek your datapad confirms you’ve barely navigated a couple of clicks as the Talon flies through these winding valleys in the dark before you make it to your destination.

You knew escaped slaves without supplies, support or the ability to move openly in this unfertile land wouldn’t exactly be building palaces out here. But the state of the rebel encampment is more wretched than even your most pessimistic expectations had anticipated. Having spent the better part of a year during your youth living out of a literal cave in the Green you know exactly what squalidness and ragged desperation looks like, and it is present everywhere here.

The real struggle here is hardly against the Empire, basic subsistence and eking out a meagre living in this harsh landscape of these rugged wildlands seems challenge enough as it is. No medicine, little water and less food whilst all the while being constantly hunted by slavetakers looking to turn an easy credit. It’s a sorry combination for civilisation. Still, the fact that they prefer this to whatever they endured under their Savis taskmasters makes you wonder how bad a slave’s life really can get. Boot could probably enlighten you, if she ever felt like it.

You’re surprised at the number of non-combatants, especially the children. Half-a-dozen of them from three different specieis staring at you wide-eyed from miserable makeshift tents or padding curiously after your squad from a cautious distance. Most of them are too young to have made it out here themselves, you figure they were either born free here in the camp or taken when their parents made their escape. The rebels, from adult to kid and fighting fit to injured or sick, all have an underlying hardbitten leanness about them. They’re not much to look at, but all the fat and softness you often see in most civilians has long been burnt away here. You guess the weak among their number didn’t make it.

[2/3]
>>
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[3/3]

The human with the dreadlocks returns from further on in the camp, paying little heed to your men as he addresses Breaker. “It’s Pas’O’Deep. She says he doesn’t have long now.”

“Do Any Of These Crates Contain Medical Supplies?” You try not to flinch as the mammoth Auxl turns to face you, despite the lack of aggression in his tone. It’s hard to not be imposing when you’re still hefting the two weighty crates fully capable of crushing an adult human without any sign of tiredness.

“Not really. Weapons and ammo for the most part.” You shake your head, not seeing the point in lying when they’re the intended recipients. “Some rations and outdoor gear, but nothing much outside aside from the spare medkit.”

“Dry Lung, nothing a medkit can fix. Unless your kits contain Synthezene?” Wasp asks hopefully. “Something to ease the pain.”

“Nothing as strong as Synthezene…” Though you figure Petal might have more than the standard medic supplies on hand.

“Hmm. Opiates. Dulling The Body And Deadening The Mind. An Ill End For A Warrior.” You can detect the disapproval in Breaker’s voice much the same way an underground varmole can detect an avalanche. “Or So I Once Thought.”

=============================================

> “Petal, go with him. My crewman is a skilled healer, they’ll use their personal stash to do what they can.” Your medic will use their personal stash to do what they can for the rebels injured and ill, but it might mean they don’t have exactly what they need in a combat situation later on. [Daredevil]

> “I understand, the medkits are yours along with the rest of the supplies. But you only have so many to work with, and this fight is going to be a long haul.” Every medkit the rebels use now is one they won’t have later on. They need to learn to save what they can. And who they can. [Firebrand]

> “My crew are killers, not doctors. I’m sorry, but we’re out of our depth when it comes to lifesaving. As for the supplies, I can’t just hand them over yet. I need to give my cap the all clear, and you two need to have a sitdown.” As harsh as it is, the supplies are a bargaining chip. This cell of rebels aren’t getting squat until they’ve hashed out the terms of their alliance with the LT. [Xenophobe]
>>
>>4802620
>> “Petal, go with him. My crewman is a skilled healer, they’ll use their personal stash to do what they can.” Your medic will use their personal stash to do what they can for the rebels injured and ill, but it might mean they don’t have exactly what they need in a combat situation later on. [Daredevil]
>>
>>4802628
Link back

>>4785582
>>
>>4802620
> “I understand, the medkits are yours along with the rest of the supplies. But you only have so many to work with, and this fight is going to be a long haul.” Every medkit the rebels use now is one they won’t have later on. They need to learn to save what they can. And who they can. [Firebrand]
>>
>>4802620
>> “I understand, the medkits are yours along with the rest of the supplies. But you only have so many to work with, and this fight is going to be a long haul.” Every medkit the rebels use now is one they won’t have later on. They need to learn to save what they can. And who they can. [Firebrand]
>>
>>4802620
> “I understand, the medkits are yours along with the rest of the supplies. But you only have so many to work with, and this fight is going to be a long haul.” Every medkit the rebels use now is one they won’t have later on. They need to learn to save what they can. And who they can. [Firebrand]
>>4785611
Confirmed baby
>>
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>>4802620
If they're looking for a painless death would a bullet do the job just as well. Besides, bullets are in ample supply but meds are rare. [write in]
>>
>>4802703
Verification
>>4785624
>>
>>4802620
> “Petal, go with him. My crewman is a skilled healer, they’ll use their personal stash to do what they can.” Your medic will use their personal stash to do what they can for the rebels injured and ill, but it might mean they don’t have exactly what they need in a combat situation later on. [Daredevil]


We can have the slaves take point, anyways.
>>
>>4802703
> wasting bullets

> wasting bullet sponges

A little bit of sweet now will make them more willing to take the bitter later.
>>
First post: >>4785657

>>4802620
>“I understand, the medkits are yours along with the rest of the supplies. But you only have so many to work with, and this fight is going to be a long haul.” Every medkit the rebels use now is one they won’t have later on. They need to learn to save what they can. And who they can. [Firebrand]
>>
>>4802620

>“I understand, the medkits are yours along with the rest of the supplies. But you only have so many to work with, and this fight is going to be a long haul.” Every medkit the rebels use now is one they won’t have later on. They need to learn to save what they can. And who they can. [Firebrand]

With the addition of something like this

>"Pas’O’Deep will have to be another martyr for the cause. The best thing now is to make his suffering and sacrifice mean something"

>>4785666 (You) #
Verification
>>
>>4802733
>use 1 bullet out of thousands

>perform a final mercy on a good as dead "bullet sponge"

I feel like you're missing the fact that the guy is gonna die anyway
>>
>>4802733
>>4802728
My theory is, we *might* need those supplies later, possibly for company members.

But our allies definitely need it now, either for individuals who could be fighting by our side if not ill, or for the loved ones of individuals who might not be so willing otherwise.

Taking a definite boost in manpower and the ability to direct it vs a potential loss later, at worst we would effectively break even.

Of course, this excludes if your favourite character is unlucky enough to punch their number. But, like, mathematically I'm sure it probably works out in our favour.
>>
>>4802742
Not only that but showing some good will now could boost our position with the slaves, making it certain they'll trust and rely on us. This could lead to them getting us out of a serious jam later on whereas they might otherwise just consider us a lost cause
>>
>>4802620
> “I understand, the medkits are yours along with the rest of the supplies. But you only have so many to work with, and this fight is going to be a long haul.” Every medkit the rebels use now is one they won’t have later on. They need to learn to save what they can. And who they can. [Firebrand]

Sweet background on Natalia, the She-Beast from the jungle cave, lol!
>>
>>4802742
but Anon, one in our numbers is equal to 100 in theirs
>>
>>4802620
>“Petal, go with him. My crewman is a skilled healer, they’ll use their personal stash to do what they can.” Your medic will use their personal stash to do what they can for the rebels injured and ill, but it might mean they don’t have exactly what they need in a combat situation later on. [Daredevil]

Let's buy a little good will.
>>
>>4802620
> “Petal, go with him. My crewman is a skilled healer, they’ll use their personal stash to do what they can.” Your medic will use their personal stash to do what they can for the rebels injured and ill, but it might mean they don’t have exactly what they need in a combat situation later on. [Daredevil]

Pry to the dice gods and don't make stupid decisions.

>>4787591
Frist post dust..
>>
>>4802620
>> “I understand, the medkits are yours along with the rest of the supplies. But you only have so many to work with, and this fight is going to be a long haul.” Every medkit the rebels use now is one they won’t have later on. They need to learn to save what they can. And who they can. [Firebrand]

We shouldn’t waste our personal supplies on the expats, if they want to use their own then fine but if they start bitching about a lack of supplies later this will be a sore lesson on logistics and need vs want in what could be a very long war.

Personally I’d have them be even more frugal from the get go but we don’t have much love round here and we need some before we get shit going.
>>
>>4802620

> “Petal, go with him. My crewman is a skilled healer, they’ll use their personal stash to do what they can.” Your medic will use their personal stash to do what they can for the rebels injured and ill, but it might mean they don’t have exactly what they need in a combat situation later on. [Daredevil]

Hopefully investing in trust with this cell now will pay off with easing us into a natural state of trust with other ex-slave rebel cells later on.

>>4787654
Me.
>>
>>4802620
>> “Petal, go with him. My crewman is a skilled healer, they’ll use their personal stash to do what they can.” Your medic will use their personal stash to do what they can for the rebels injured and ill, but it might mean they don’t have exactly what they need in a combat situation later on. [Daredevil]
Risky of course, but worth the rep I think

>>4786197
Dats me right dere
>>
>4802620
> “I understand, the medkits are yours along with the rest of the supplies. But you only have so many to work with, and this fight is going to be a long haul.” Every medkit the rebels use now is one they won’t have later on. They need to learn to save what they can. And who they can. [Firebrand]

What are we a charity? Ain't giving them Petal that shit is reserved for us

>>4786171
Firstpost
>>
>>4802703
Anon, that is a good idea
>>
>>4802620
>> “My crew are killers, not doctors. I’m sorry, but we’re out of our depth when it comes to lifesaving. As for the supplies, I can’t just hand them over yet. I need to give my cap the all clear, and you two need to have a sitdown.” As harsh as it is, the supplies are a bargaining chip. This cell of rebels aren’t getting squat until they’ve hashed out the terms of their alliance with the LT. [Xenophobe]
>>
>>4802620
>> “I understand, the medkits are yours along with the rest of the supplies. But you only have so many to work with, and this fight is going to be a long haul.” Every medkit the rebels use now is one they won’t have later on. They need to learn to save what they can. And who they can. [Firebrand]

>>4788391
>>
>>4802620
>>“Petal, go with him. My crewman is a skilled healer, they’ll use their personal stash to do what they can.” Your medic will use their personal stash to do what they can for the rebels injured and ill, but it might mean they don’t have exactly what they need in a combat situation later on. [Daredevil]
>>
>>4802620
> “I understand, the medkits are yours along with the rest of the supplies. But you only have so many to work with, and this fight is going to be a long haul.” Every medkit the rebels use now is one they won’t have later on. They need to learn to save what they can. And who they can. [Firebrand]

>>4787168
Linking back
>>
>>4802620
>> “I understand, the medkits are yours along with the rest of the supplies. But you only have so many to work with, and this fight is going to be a long haul.” Every medkit the rebels use now is one they won’t have later on. They need to learn to save what they can. And who they can. [Firebrand]
>>
>>4802620
> “Petal, go with him. My crewman is a skilled healer, they’ll use their personal stash to do what they can.” Your medic will use their personal stash to do what they can for the rebels injured and ill, but it might mean they don’t have exactly what they need in a combat situation later on. [Daredevil]
>>
>>4802620
>> “I understand, the medkits are yours along with the rest of the supplies. But you only have so many to work with, and this fight is going to be a long haul.” Every medkit the rebels use now is one they won’t have later on. They need to learn to save what they can. And who they can. [Firebrand]
>>4785654
>>
Finally back back with this meme I was working on JK sim Emile version coming soon tm*
>>
>>4805019
>Snek version

DELETE!
>>
One for all the weebs in the quest
>>
>>4805019
Cursed Gabriel version when?
>>
>>4805063
oof I didn't think of that. Probably because I supressed it I'll get on it soon-ish
>>
Update incoming

>>4805019
NOICE. This shall be saved in a place of honour among StV OC memes
>>
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>SELECTED
> “I understand, the medkits are yours along with the rest of the supplies. But you only have so many to work with, and this fight is going to be a long haul.” Every medkit the rebels use now is one they won’t have later on. They need to learn to save what they can. And who they can. [Firebrand]

For a moment you consider letting Petal use their specialised kit to help, but in truth you’ve just met these people and you’re not about to direct your squad medic to use supplies your men might need . A shot of synthezene now doesn’t seem like much, but it’ll be a different story when the bullets are flying and one of your own is crying out in pain from a gutshot wound or something similar.

“I understand, the medkits are yours along with the rest of the supplies. But you only have so many to work with, and this fight is going to be a long haul.” The Pathfinder operative Wasp seems surprised at your willingness to hand over the supplies to the rebels without the details of the agreed alliance being hashed out, though Breaker acknowledges this show of trust with a grave nod. “But you only have so many to work with, and this fight is going to be a long haul.”

“Pas’O’Deep Has Sacrificed More Than Most For The Cause, Doubtless He Will Be As Stubborn In His Refusal Of Spending What Meagre Supplies We Have On Him In His Final Hours As He Was Stubborn In His Resistance Against The Tyranny Of The Empire.”

“Doubtless you’re right.” Wasp adds grudgingly “And the raider Snake Eyes also has a point. We have a long road ahead of us.”

“Our Hardest Days Of Struggle Yet Lie Ahead Of Us. And Yet I Find I Already Tire Of Losing Brothers-In-Arms.” The tone of the Auxl rebel leader is surprisingly sombre for a mountain of flesh with such a great capacity for terrible violence. “The Bittersweet Glory Of The Honoured Dead Grows Ever Less Sweet And Ever More Bitter With Each Name.”

“One more name to avenge, Breaker.” Wasp says, not unkindly. “For the Cause.”

“Yes. For The Cause.” There’s a concerning like of fire in the rebel leader’s voice at the prospect of ‘the cause’ and all it might cost, but you guess you’ll take sober realism over fiery idealism any cycle of the week. “Come ‘Snake Eyes’, I Would Have You Witness The Passing Of Pas’O’Deep. That Way He Will Know, In The End, The Struggle Of Our Cause Has Only Just Begun.”

[1/4]
>>
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Pas’O’Deep, as you guessed from the name, is the Drax lying bedridden in a cavern floor further up the hill. Even to one as unfamiliar with xenobiology as yourself, he’s clearly on the way out. A pale-feathered Asandi dabs at his forehead with a moist towel, though it seems to do little to offset the symptoms.

“Your friends, did they bring medicines? Anything that can help?” She turns to Wasp, who seems to have found something very interesting on his boot.

“I told you what to expect, Indigo. We have more rations, some medkits.” The Pathfinder can’t seem to meet her gaze. “But mostly weapons.”

“I know.” The Asandi’s four eyes shift over to you, a startling caerulean in colour. There is… something you’d have trouble describing, but if pushed you’d call it an accusatory kind of sadness. Gunrunners and their instruments of death But I had hoped…”

“No. I knew *wheeze* I knew it meant my death the moment I slipped my chains and entered the wastes.” As Breaker and Wasp surmised, Pas’O’Deep steadfastly refuses the use of any medical supplies despite obviously being wracked with pain with each coughing fit. Dry Lung, they called it. You guess the dusty atmosphere would take a harsher toll on the aquatic reptilian species than most. “But *hack* *cough* better to swim the currents one cycle as a wingshark than *cough* float for a hundred turns of the moon as a cuppertrout. For all my failings… I will not die a slave. Neither a slave to the whip, nor a slave to pain. *hack* *wheeze* I will die free, let me have this!”

“You Will Be Avenged Old Friend. We Have The Means To Make A Difference Now. Our People Will Not Let Your Death Be In Vain. I Will Make Sure Of It. I Will Lead Them To Victory.”

“Or lead them to death!” Indigo Eyes clicks sharply.

“Or Death.” Breaker agrees solemnly.

“Until a free and fair election is held, you cannot legitimately call yourself a true representative of this camp and its people. But, for what little it is worth… I would have voted for you.”

Jas’O’Deep feebly beckons Breaker and Wasp closer.
>>
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“Never forget the injustices visited upon us. The wrongs we suffered. The wrongs our people still suffer. And they are your people, Breaker of Tul’gundin. Those brothers and sisters of ours that languish under the whips of Savis tyranny are more my kin than my own spawnpool siblings of Drax Primaris. *cough* They are more your Clan than your own Auxl Brotherhood ever was. Whatever their race, *wheeze* or tongue or faith… *wheeze* By the Sunken Islands… [error/untranslatable=concept+freedom+spiritual+core+beleif?]” Your translator falters as the Drax’s speech deteriorates into rambling, his dark pupils losing focus for long seconds of silence. With a start they snap open, staring at Breaker with a madness of one’s final moments.“Wasp, you may not have worn our chains but you have seen the camps, show them! Show them all! They can turn away, they can say they will not act but they cannot say they did not know!”

With that last burst of energy, the Drax rebel visionary collapses into fits of coughing and then, finally, stillness.

“Is he…?” Wasp asks breathlessly, voice heavy with strained emotion. Clearly, O’Deep was no mere rebel contact to the man.

[3/4]
>>
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Indigo Eyes holds a talon over the limp body, watching for the rise of the chest. It’s there, but very faint. “…no. But I do not think he will wake again.”

“…I Will Gather The Others. There Is Much To Discuss.” The translator finally clicks in for the Auxl as Breaker switches to Trade Tongue seamlessly. It doesn’t do him justice.

“Discuss what? How you and your neew friends will lead us to slaughter? To war?” Indigo Eyes spits the last word, no easy feat for a face without leaps. She rears up suddenly, pointing an accusatory talon at you. You have to remind yourself that despire the Asandi’s impressive size their bones are brittle and bodies far more suited to literal flight than fight. “I see you. Killer. Destroyer. You bring weapons. And war. You and your merchants of death come to our haven like butchers at a livestock pen, weighing up how much meat you will get off our bones. And you will sup your fill in blood and war before leaving us for the [untranslatable=crows?] when your black work is done.”

“Indigo, that’s not fair.” Wasp butts in. “Snake Eyes and her crew are here to help us. The why doesn’t matter. It’s what O’Deep would have wanted.”

“Don’t talk to me of what Pas’O’Deep would have wanted! I cared for him! I owed him my life!” The sudden hiss and click of Indigo Eyes beak as she rears to her full impressive height is quite at odds with the translators monotone delivery of the heated argument. “But he would preferred a world of corpses to one living slave left. I loved him. But that doesn’t make him right.”

[4/5]
>>
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[5/5]

Ah. A pacifist. You’d heard of them. To be honest, you hadn’t been entirely sure they were real. Your profession means you don't really rub shoulders with a lot of those types. Maybe in the softer regions of space where civvies that had it easy enjoyed the luxury of imagining the universe wasn’t, at its core, a harsh division between who was strong and who was weak. You hadn’t expected to see an escaped slave follow this peace-loving philosophy instead.

===============================================

As always, I encourage write-ins. And I'd be interested to get anons opinions on how much of what SGT Snake Eyes says to win the rebels over she actually beleives.

>“War is coming to Dis, whether you want it or not. Better to be ready for it, and make a difference however you can. Is a slow death out here in the wilderness worth it for giving up the chance of a better life? If you lose you’re on the run again, maybe you even die. But if you win…” You try to appeal to the Asandi’s desire for a better life, where she doesn’t have to watch her friends die for lack of basic medical attention. [Daredevil]

>“Living a slave or dying free doesn’t seem much of a choice to me. We’ve got our own agenda, that ain’t untrue. But some of your people are willing to take that deal. It’s not your place to stand in their way.” Indigo Eyes obviously isn’t go to be your biggest supporter in the encampment, but hopefully you can prevent her standing in the way of where the currents already pulling. [Firebrand]

>“Listen lady, you spend a cycle in a place like the Green and you learn a thing or two. There are the strong, and there are the weak. We are here to make your people stronger.” If this pacifist Asandi can’t face harsh reality when it’s dying in her arms, frankly you don’t think you’re going to win her over. Your words are more aimed at Breaker, last thing you need is this Asandi convincing him that fighting the Savs is a bad idea. [Xenophobe]
>>
>>4805121
>>“War is coming to Dis, whether you want it or not. Better to be ready for it, and make a difference however you can. Is a slow death out here in the wilderness worth it for giving up the chance of a better life? If you lose you’re on the run again, maybe you even die. But if you win…” You try to appeal to the Asandi’s desire for a better life, where she doesn’t have to watch her friends die for lack of basic medical attention. [Daredevil]

>>4788391
>>
>>4805121
To someone who was raised in the Green, I imagine this sort of mentality is a very confusing concept. In the Green you either fight or you die, and "choosing" to die would be very baffling, I believe.

>“War is coming to Dis, whether you want it or not. Better to be ready for it, and make a difference however you can. Is a slow death out here in the wilderness worth it for giving up the chance of a better life? If you lose you’re on the run again, maybe you even die. But if you win…” You try to appeal to the Asandi’s desire for a better life, where she doesn’t have to watch her friends die for lack of basic medical attention. [Daredevil]
>>
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>>4805121
>Freedom ain't free Lady, it's bought with blood and violence and constant vigilance less you become prey to predators again, you've got freedom and how much did it cost you to get here O'deep? A dozen comrades? A hundred? How many more before you and everyone else here get tired of running and hiding in the dirt living off scraps and scum.
[Write-In]

A pacifist run is untenable here, they have nowhere to go and little to support them, they WILL have to fight at some point weather it be with their backs against the wall being chased by patrols or in a raid to gather supplies.

[Spoiler]now to come up with something similar for Emille[/spoiler]
>>
Forgot my first post: >>4785657

>>4805136
>>
>>4805121
>You're already at war with this planet, a war you can't win. Do you think you can just live in peace here? It wasn't a Savis bullet that did in O'Deep, and he won't be the last unless you fight back.
>>
>>4786412
>>4805121


"Look at me, Indigo. I'm a human, daughter of a dying race. At that, I'm lucky... I'm a raider. I could be in one of those camps out there, or even the one we call 'boot', the one eating all the time. She was so desperate to get away from being a slave she fought her way to the Bosun with one arm!

If there's one thing I've learned in the Green, it's that this is a self-help galaxy. There's no angelic group to make things fair, to come here to check the strong and strengthen the weak. No one will come to rescue you. The strong do what they will, and the weak endure what they must. Pas'O'Deep understood that, I think. That's why he was so committed... He was angry. The universe he was born in let, what, hundreds of millions on this world be fucked from the start by fate, and he was angry, righteously fucking angry, at the masters that slowly pulled their souls out of them with a whip.

I... Get that anger. And the game is cruel, but it's fair. I was born weak, and now I'm stronger. Law of the Green. The only thing I do, if you can call it a crime like the Savis do, is I became self-employed... And the reason I'm here is so you can be a little less weak. 'Merchant of Death' isn't an insult, and the masters deserve what they're going to get.

A wise man once said, "There is a time for everything under the sun." Please don't hate us for doing what WE must... It is the time for that, and we need you. Help us. Support and encourage us. I don't ask you to lift a gun, I ask you to do what we can't because we are too busy being sick at ourselves. We need you to remind us that there are people worth doing this kind of thing for. And, void-willing, we need those like you to someday imitate... People who see that the real work of a revolution is quiet, done in front of you by your two hands.

Please let me know if there will be a funeral."
>>
>>4805258

Dagnabbit. That's meant to be greentext.
>>
>>4805121
>“Listen lady, you spend a cycle in a place like the Green and you learn a thing or two. There are the strong, and there are the weak. We are here to make your people stronger.” If this pacifist Asandi can’t face harsh reality when it’s dying in her arms, frankly you don’t think you’re going to win her over. Your words are more aimed at Breaker, last thing you need is this Asandi convincing him that fighting the Savs is a bad idea. [Xenophobe]

We should avoid talking too much about our backstory or any of our squaddies, we're supposed to be Voidborn pirates, remember?
What we SHOULD do is spice up our language with "ARRR" and "ME LADDIE"
>>
>>4805121
>“Listen lady, you spend a cycle in a place like the Green and you learn a thing or two. There are the strong, and there are the weak. We are here to make your people stronger.” If this pacifist Asandi can’t face harsh reality when it’s dying in her arms, frankly you don’t think you’re going to win her over. Your words are more aimed at Breaker, last thing you need is this Asandi convincing him that fighting the Savs is a bad idea. [Xenophobe]

The universe is full of predators and prey - just like the Green.

Other empires pick at humanity’s corpse because we are too weak to fight back.

We’re here to help them get stronger.

>>4787168
Linking back
>>
>>4805121
>Write in

In a place like this you can be prey or you can be predator Indigo Eyes. If you and yours wish to lay down and die, or worse, be recaptured and placed into the harshest slavery then we'll leave the supplies and go and fate can do as it wishes with you. We're not here to help you out of the goodness of our hearts, we see a profit in it, but its a profit taken from the flesh of the filthy Savis scum who rule you and crush you into the planets earth (ground? soil?).

We'll help you rally the people of this world and strike at the heart of the slave masters operation. We'll seed this planet with the burning fires of rebellion and drive paranoia into the minds of your overlords, we'll fight and kill them and die alongside you. When all is said and done many will be dead yes, but you'll be free either way and we'll take what we want from the dying corpse of the Savis Empire who rule here.

--
Playing up our cover story as ruthless void born pirates but also using it to put "everything" on the table and show that sure, we're not holy saviours of their downtrodden people but we're honest and we're here to help so that we can walk away richer and they can walk away free. She'll not like it obviously but maybe she'll respect the "honesty" and see that we're not out to scam them. Meanwhile the Auxl will hopefully buy into the grit and fire and respect us as warriors willing to fight and die with them if nothing else
>>
>>4805310
just noticed my own mistake there. I basically vote for this but without mentioning the Green. Replace it by the dark spaces or some spooky Voidborn shit.
>>
>>4805121
>“Listen lady, you spend a cycle in a place like the Green and you learn a thing or two. There are the strong, and there are the weak. We are here to make your people stronger.” If this pacifist Asandi can’t face harsh reality when it’s dying in her arms, frankly you don’t think you’re going to win her over. Your words are more aimed at Breaker, last thing you need is this Asandi convincing him that fighting the Savs is a bad idea. [Xenophobe]

plus

>"Humans know this lesson the best of all races. What were people like you doing when the Savs,Feds and Bugs were happily carving up the remnants between themselves? Empty platitudes about what a shameful act just so you can sleep well at night without actually doing anything? If you want to protect the people you love in this life, you have to fight for it."
>>
>>4805121
>You're already at war with this planet, a war you can't win. Do you think you can just live in peace here? It wasn't a Savis bullet that did in O'Deep, and he won't be the last unless you fight back.

>Freedom ain't free Lady, it's bought with blood and violence and constant vigilance less you become prey to predators again, you've got freedom and how much did it cost you to get here O'deep? A dozen comrades? A hundred? How many more before you and everyone else here get tired of running and hiding in the dirt living off scraps and scum

A combo of these 2 would be my pick
But if I only get to pick one il go with the frist one in this post.

>>4787591
Frist post dust.
>>
>>4805340
First post
>>4785637
>>
>“Living a slave or dying free doesn’t seem much of a choice to me. We’ve got our own agenda, that ain’t untrue. But some of your people are willing to take that deal. It’s not your place to stand in their way.” Indigo Eyes obviously isn’t go to be your biggest supporter in the encampment, but hopefully you can prevent her standing in the way of where the currents already pulling. [Firebrand]

Tempted for the [Xenophobe] option, but our cover is Voidborn pirates. Voidborn aren't exactly known for spending time in The Green. They're xenos scum, but they can still put two and two together without getting five.

>>4787341

'tism check.
>>
>>4805121
>Write in
>Look lady, if you think that we just want our share of blood that's fine by me. A general once said "The supreme measure of a man is what he is willing to risk his life for" and if you aren't willing to risk yours that is fine. I however, am, and with every moment one of my people is in chains I will fight and keep fighting until they are free. Doesn't matter what I think or what I want, right now I see the chance to give people who would face the worst reprisal in the galaxy the chance to make it out alive.
>>
>>4805392
shitdicks forgot to link back
>>4786197
>>
>>4805310
>me laddie
that would be amazing if snake eyes just started throwing out nonsense because she doesn't really know how voidborn pirates actually talk
>>
>>4805121
>Write-in
"The universe ain't so kind, lady. Peace as it is just means the mines keep on grinding lives into dust, all to keep feeding the Empire. Just means more lives lost as time goes on. And what of those still here? Always watching your back for the next slaver raid to appear. Is that a proper way to live?

The folks here deserve a shot at something else. Something that isnt the pits or hiding away like rats for the rest of their lives. They deserve a chance to fight for something better than -this-. In that, deep down, we are the same. We outlaws forge our own path by our own choices. No Gods, No Masters."

me >>4785626
>>
>>4805121
>>4805121
Just checking but Snake Eyes has a plausible explanation for why a Voidborn Pirate would have been on the Green right? Since it's mainly a hellworld that pirates wouldn't bother invading.
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>>4805583
Not all pirates are going to be Voidborn.
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>>4805465
This Anon has my vibroblade (and vote).

>>4786492
Me.
>>
>>4805310
I am this anon, and would like to switch to this write in
>>4805465
as it is short, does not give away any details, is gritty and inspiring all the same.

this is my verification: >>4785596

Sorry for making things unnecessarily complicated Forgotten
>>
>>4805392
Yea I think I will change to support >>4805465
this one instead
>>
>>4805465
dig it

first
>>4785819
>>
>>4805465
>>4805121
Supporting this.
>>
>>4805121
>>“Living a slave or dying free doesn’t seem much of a choice to me. We’ve got our own agenda, that ain’t untrue. But some of your people are willing to take that deal. It’s not your place to stand in their way.” Indigo Eyes obviously isn’t go to be your biggest supporter in the encampment, but hopefully you can prevent her standing in the way of where the currents already pulling. [Firebrand]
>>
Locking in vote now. No need for a recast, with the swaps this write-in >>4805465 wins outright.

As for those anons that noticed the possible inconsistency in a raider mentioning the Green...
>pic related

This won’t be the last time I try to slip in little trip-ups in the provided choices. That doesn’t make them trap options, but if anons don’t spot them and/or suggest a more explainable alternative then it might marginally affect the chances of keeping your cover.
>>
>>4807158
That's an absolutely devious way of encouraging write-ins.
>>
>>4807158
>Slip of the tongue choices are a thing

Well shit I feel actually bamboozled, we will need to be very careful about how we word our choices from now on.
>>
>>4805121
>“Living a slave or dying free doesn’t seem much of a choice to me. We’ve got our own agenda, that ain’t untrue. But some of your people are willing to take that deal. It’s not your place to stand in their way.” Indigo Eyes obviously isn’t go to be your biggest supporter in the encampment, but hopefully you can prevent her standing in the way of where the currents already pulling. [Firebrand]
>>
>SELECTED
>Write-in
>"The universe ain't so kind, lady. Peace as it is just means the mines keep on grinding lives into dust, all to keep feeding the Empire. Just means more lives lost as time goes on. And what of those still here? Always watching your back for the next slaver raid to appear. Is that a proper way to live? These folks deserve a shot at something else. Something that isn’t the pits or hiding away like rats for the rest of their lives. They deserve a chance to fight for something better than -this-. In that, deep down, we are the same. We outlaws forge our own path by our own choices. No Gods, No Masters."

==================================

Leadership Test
>30DC (Mission)
>Tranquil Gaze +1 Re-Roll, +5DC
>Transhuman +2DC
>Good write-in +1 Re-Roll, +10DC
>47DC

Critfail = The deal is off. These rebels want no part in your war.
Double fail = Double-minded human. You begin to doubt yourself, does might really equal right? Whether this shows depends on the other results.
0 = Peace in our time. Indigo Eyes, and those she wins over to her pacifist movement, will continue to be a thorn in the burgeoning rebel movement. So much so that the LT will be forced to consider… ‘options’ later on.
1 = This is not the way. Indigo Eyes remains unconvinced, and she is not without her supporters in the encampment. Her accusations undermine some of the trust the Company is trying to build with their more warlike rebel allies.
2 = Outspoken peacekeeper. Indigo Eyes remains set in her pacifist ways, but her position is a largely among the rebels. Breaker mainly ignores her calls for peace now and in the future.
3 = You cannot reason with a Vinehound when your head is in its mouth. Indigo Eyes is forced to admit that, sometimes, violence -might- be necessary. She laments the coming of war, but does not actively seek to prevent or curtail the inevitable.
Double pass = Shaken Asandi belief. Indigo Eyes own faith in the virtue of peace falters, though whether this shows depends on the other success results.
Critpass = Peace was never an option. Even a hater of violence will take up the rifle to protect her own.


3 rolls of 1d100. You have TWO re-rolls.

Freedom ain’t free, Lady…
>>
Rolled 59 (1d100)

>>4807601
Aww shit
>>
Lets see them rolls people, I'm hanging out to see what happens next
>>
Rolled 27 (1d100)

>>4807601
Rolling 100
>>
>>4807621
>1 post ID

Anon, come on...
>>
>>4807627
Dynamic IP my dude. This is me >>4785542 first post in the thread
>>
Rolled 35 (1d100)

>>4807601
This is why Savis keep doing this shit.
>>
>>4807605
hey knigger you got 2 rerolls
>>
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>>4807629
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>>4807605
Roll some 1's senpai
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Rolled 36 (1d100)

>>4807605
Re-roll 1
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>>4807642
Yeah I'll take 3 degrees, given the dc is under 50 I do t think I'll want to use the second degree re-roll.
>>
Rolled 24 (1d100)

>>4807601
>>
>>4807621
>>4807630
>>4807642

Good show gents.
>>
Kind of disappointed I don't get to possibly have the LT order you to murderize an unarmed civilian to keep the rebels on track, but also kind of relieved.
>>
>>4807601
I'm surprised you kept that trash edit.
>>
>>4807698
Theirs always later for our luck to turn.
>>
Just want to point out that the lady is right, more than she knows. Look at our mission, we are literally here to stir up war and lead these people to the slaughter. I predict this arc will be grim as fuck, with lots of character defining choices. Especially since I sense wasp has been compromised and now regards the rebels' struggle as his own.
>>
>>4807796
We're training guerillas for a bushfire conflict it was ways going to be grim and bloody mission since they are outgunned and out equipped by a wide margin.
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>>4807800
that's not really it. They are fighting for freedom while our goal is to create enough of a fuss to bring the fist of the Savis empire down on Dis. Anons - including me - just read "slave revolt" and thought "that's a just cause", without really thinking about the ramifications of who is paying us to do what, exactly. It'll be fucked when the Savis come.
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>>4807605
>>4807621
>>4807630
>>4807642

>3 SUCCESS: You cannot reason with a Vinehound when your head is in its mouth. Indigo Eyes is forced to admit that, sometimes, violence -might- be necessary. She laments the coming of war, but does not actively seek to prevent or curtail the inevitable.

"The universe ain't so kind, lady. Peace as it is just means the mines keep on grinding lives into dust, all to keep feeding the Empire. Just means more lives lost as time goes on. And what of those still here? Always watching your back for the next slaver raid to appear. Is that a proper way to live?” You hear Breaker grunt in approval, even as Indigo Eyes clicks disapprovingly.

“At least it is life! A corpse cannot tell us how much sweeter oblivion is to subjugation.” You cross your arms and hold your ground. Void knows that if you’d lived your life as a slave and someone handed you a gun and a free shot, you wouldn’t turn it down. You bet Boot can attest to that.

“So fear of death is a reason to never try? These folks deserve a shot at something else. Something that isn’t the pits or hiding away like rats for the rest of their lives. They deserve a chance to fight for something better than -this-. In that, deep down, we are the same. We outlaws forge our own path by our own choices. No Gods, No Masters."

“No Gods, No Masters.” Breaker rumbles in approval. “I Like That.”

“This war will be the doom of us all.” Indigo Eyes looks at each of you, one by one. She knows she has lost. “And when we are all carrion it will bring me not one shred of joy in knowing that I was right.”

“And here I thought they sent me some groundpounding knucklehead.” Wasp murmurs to you as you leave, Breaker pacing ahead to gather the other war-minded rebels. “Did you practice that pretty little speech of yours?”

[1/3]
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“I guess I just thought of someone who couldn’t be more different if she tried.” You mind turns to Boot, raised in the living hell of a Sav mining station. She probably thinks these slaves had it easy. At least they saw open sky and natural sunlight. At least they breathed unrecycled air. She wouldn’t say no to some bloody vengeance. “I suppose humans and Asandi are just wired differently.”

“Don’t take it personal. Indigo Eyes has more reason to hate the Savs than most. You don’t get a lot of Asandi slaves, she would have fetched a pretty price on the market even if she wasn’t so talented with the kortush."

“The what now?”

“The Kortush. It’s a kind of harp. You couldn’t really play it with human fingers, or human arms for the matter. Anyway, Indio Eyes was an ornament for the planetary governor, that furry fragger Khiss son of Rort. She entertained guests, ate well and had servants of her own looking after her.”

“Sounds nice.” You fail to keep the sneer out of your voice. “If you’re trying to get me to feel sorry for the beaky bitch then you’re failing spectacularly.”

“Trust me, it gets better. She was free to wander the palace and even the surrounding grounds. But not too far of course, they can’t have that.” Wasp stares back to where Indigo Eyes has resumed tending to the unconscious Pas’O’Deep, a well of pity sits clear in his gaze. “They clipped her wings. The rat bastards. Fragged her sense of balance all to scud, can barely walk without someone holding her up. According to the Asandi, if your wings are clipped in this life you won’t be able to fly in the afterlife either. I’m not too familiar with their culture, but I understand that it’s just about the worst thing that can happen to them according to their beliefs.”

That extra info doesn’t change your mind about what was said, but it does keep you from referring to Indigo Eyes as a ‘Beaky Bitch’ when you recount the conversation later. You know that the Asandi live for hundreds of years. Hard to imagine a bird living hundreds of years robbed of its ability to fly. It’d be like Petal being unable to sing. If that were you in her place, there wouldn’t be enough dead Savis in all the ‘verse to sate your hunger for revenge.

How Indigo Eyes can settle on a ‘live and let live’ philosophy after that, you’ll never know.

[2/3]
>>
[3/3]

“Campsite is secure, bosun.” CPL Crane reports as you exit the cavern.

“Thank you, crewperson.” You answer, following him back to the rest of the squad now that they’ve finished storing the crates. Once out of earshot you whisper to your 2IC.
“What’s a ‘bosun’?”

“It is an officer of a ship.”

“Like a captain?” You start, certain that Crane is overselling this whole cover story thing. Though the idea of a ship all of your own being part of your backstory is kind of cool…

“No. Not like a captain.” Crane shakes his head disapprovingly. “This Voidborn raider cover was your idea. You should at least have done the common courtesy to familiarise yourself with the correct forms.”

“It wasn’t my-! Ugh. Nevermind. Alright, form up.” You motion for the squad to gather around and take a knee. “Night Night, get up on that ridgeline and try to establish comms with the LT."

"Consider it done, marin."

"Convict, you go with her. See if you can spot some good areas for booby traps.” You don’t plan on fighting the Savs here in this deathtrap of a valley, but it pays to be prepared in case someone sells you out. “Nines, I want you up top on the opposite ridge. Bones, you can cover him.”

With the important stuff taken care of, you look at the rest of your squad. Crane, Petal, Husk, Boot and the new kid are all waiting on your word.

===========================

>“Crack out the spare ration packs, the good scrag with chocolate bars. Hearts and minds, people. Hearts and minds. Yarr.” You and your men are going to be working closely alongside these rebels for an extended operation, you should be building bridges and winning over the rebels wherever you can. The small risk of one of your squaddies letting something slip that they shouldn’t is the price you have to pay to secure the support of these new, albeit temporary, comrades. [Daredevil]

>“Set up our racks along the perimeter of the camp. Once we’re dug in and the LT is here, stand down. Just remember the official line, ‘mateys’.” You don’t encourage fraternization with the rebels, but you aren’t going to order your crew to actively be standoffish dicks either. So long as your men carry out their official duties to the letter and continue to operate effectively, it’s up to them how they spend their down time. [Firebrand]

>“We’ll set up our dugouts further on, away from the camp. I want round-the-clock perimeter security. Remember, we’re pirate dicks and we’re not here to make friends.” In addition to being the best option for maintaining the official cover story and limiting rebel insight of the bigger picture, it will have the added benefit of making sure none of your guys get too attached to these sorry bastards. If the mission fails they’ll all die, if the mission succeeds well… they’ll probably all still die. [Xenophobe]
>>
>>4807852
*and Bones, wouldn't want to forget the only sane man
>>
>>4807852
>>“Set up our racks along the perimeter of the camp. Once we’re dug in and the LT is here, stand down. Just remember the official line, ‘mateys’.” You don’t encourage fraternization with the rebels, but you aren’t going to order your crew to actively be standoffish dicks either. So long as your men carry out their official duties to the letter and continue to operate effectively, it’s up to them how they spend their down time. [Firebrand]

Lets not blow our load all at once, it'll look suspicious. We're "pirates" after all, not your friendly neighbourhood mercs. There will be other cells in other camps to give chocolate to, but lets not keep too distant either. We need to foster trust and a working relationship
>>
>>4807852
>>“Set up our racks along the perimeter of the camp. Once we’re dug in and the LT is here, stand down. Just remember the official line, ‘mateys’.” You don’t encourage fraternization with the rebels, but you aren’t going to order your crew to actively be standoffish dicks either. So long as your men carry out their official duties to the letter and continue to operate effectively, it’s up to them how they spend their down time. [Firebrand]
>>
First post: >>4785657


>>4807852
>“Set up our racks along the perimeter of the camp. Once we’re dug in and the LT is here, stand down. Just remember the official line, ‘mateys’.” You don’t encourage fraternization with the rebels, but you aren’t going to order your crew to actively be standoffish dicks either. So long as your men carry out their official duties to the letter and continue to operate effectively, it’s up to them how they spend their down time. [Firebrand]
I think this is a good balance. We don't want any of our squadmates (or ourselves) to accidentally blow our cover while fraternizing with the rebels, but being too standoff-ish won't really help us.
>>
>>4807852
>“We’ll set up our dugouts further on, away from the camp. I want round-the-clock perimeter security. Remember, we’re pirate dicks and we’re not here to make friends.” In addition to being the best option for maintaining the official cover story and limiting rebel insight of the bigger picture, it will have the added benefit of making sure none of your guys get too attached to these sorry bastards. If the mission fails they’ll all die, if the mission succeeds well… they’ll probably all still die. [Xenophobe]
>>4786171
Me
>>
>>4807852
>“Set up our racks along the perimeter of the camp. Once we’re dug in and the LT is here, stand down. Just remember the official line, ‘mateys’.” You don’t encourage fraternization with the rebels, but you aren’t going to order your crew to actively be standoffish dicks either. So long as your men carry out their official duties to the letter and continue to operate effectively, it’s up to them how they spend their down time. [Firebrand]

Yeah we shouldn't be dicks but we shouldn't be wasting supplies and risking our cover.

We should probably start training EVERYONE at some point soon.
>>
>>4807807
Well that's exactly it, this Conflict isn't designed to be a success, if it does its an added bonus to our employer what its obviously intended to do is distract the savis from something else and weaken a response.

Either way these rebels are going to suffer a whole lot and its not our job to see that they win, its our job to see that they die hard.

Besides I'm willing to bet most of them are frackin Xenos
>>
>>4807807
We're mercs bro, it doesn't matter if the cause is just, it doesn't matter that they'll be crushed underfoot when the Empire arrives. We've got clearly defined mission objectives... everything else is just details. Sucks for the slaves for sure but... the universe is a harsh, harsh bitch.

>>4807881
Pretty much exactly what this anon has said
>>
>>4807876
>We should probably start training EVERYONE at some point soon.

Definitely, we need a Seven Samurai training montage. Small unit tactics, ambush and guerilla warfare etc
>>
>>4807896
Definitely take some keynotes out of the Afghan guerrilla textbook, IEDS, Cave networks, simple equipment even children or the elderly can use and won't jam or rust.

I hope we can do Rat tunnels like the VC
>>
>>4807852
>“Set up our racks along the perimeter of the camp. Once we’re dug in and the LT is here, stand down. Just remember the official line, ‘mateys’.” You don’t encourage fraternization with the rebels, but you aren’t going to order your crew to actively be standoffish dicks either. So long as your men carry out their official duties to the letter and continue to operate effectively, it’s up to them how they spend their down time. [Firebrand]
Let things happen in their natural way while we do the job we've been sent to do.
>>4785611
Confirmacion
>>
>>4807906
>giving children guns
you monster
https://www.youtube.com/watch?v=_5VqXUlVWHY
>>
>>4807912
That uhh raises a good point.
>>
>>4807852
Why not have our camp set up with perimeter security, while selected mercs hand out choccy's? Crane, Convict, and Nines can deffo be trusted not to run their mouths.

Boots would steal the chocolate and eat it herself, so that's right out.
>>
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>>4807852

>“We’ll set up our dugouts further on, away from the camp. I want round-the-clock perimeter security. Remember, we’re pirate dicks and we’re not here to make friends.” In addition to being the best option for maintaining the official cover story and limiting rebel insight of the bigger picture, it will have the added benefit of making sure none of your guys get too attached to these sorry bastards. If the mission fails they’ll all die, if the mission succeeds well… they’ll probably all still die. [Xenophobe]

mfw QM actually took my idea of having snake eyes do a retarded pirate impression

me >>4785596
>>
>>4807852
>“Set up our racks along the perimeter of the camp. Once we’re dug in and the LT is here, stand down. Just remember the official line, ‘mateys’.” You don’t encourage fraternization with the rebels, but you aren’t going to order your crew to actively be standoffish dicks either. So long as your men carry out their official duties to the letter and continue to operate effectively, it’s up to them how they spend their down time. [Firebrand]
>>
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Sooo.... just a hypothetical but if snake eyes and the squad were star wars characters who would they be?
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>>4807852

>“Set up our racks along the perimeter of the camp. Once we’re dug in and the LT is here, stand down. Just remember the official line, ‘mateys’.” You don’t encourage fraternization with the rebels, but you aren’t going to order your crew to actively be standoffish dicks either. So long as your men carry out their official duties to the letter and continue to operate effectively, it’s up to them how they spend their down time. [Firebrand]

>>4787654
Link Back.

I'm not too confident in our unit's ability to pull of the voidborn pirate thing until we've had the chance to consult with Černý and had time to practice.
>>
>>4808072
They would all be Boba Fett.
>>
>>4807852
>>“Set up our racks along the perimeter of the camp. Once we’re dug in and the LT is here, stand down. Just remember the official line, ‘mateys’.” You don’t encourage fraternization with the rebels, but you aren’t going to order your crew to actively be standoffish dicks either. So long as your men carry out their official duties to the letter and continue to operate effectively, it’s up to them how they spend their down time. [Firebrand]
>>
>>4807852
>“Set up our racks along the perimeter of the camp. Once we’re dug in and the LT is here, stand down. Just remember the official line, ‘mateys’.” You don’t encourage fraternization with the rebels, but you aren’t going to order your crew to actively be standoffish dicks either. So long as your men carry out their official duties to the letter and continue to operate effectively, it’s up to them how they spend their down time. [Firebrand]

>>4787591
Frist post dust
>>
>>4807852
>“Set up our racks along the perimeter of the camp. Once we’re dug in and the LT is here, stand down. Just remember the official line, ‘mateys’.” You don’t encourage fraternization with the rebels, but you aren’t going to order your crew to actively be standoffish dicks either. So long as your men carry out their official duties to the letter and continue to operate effectively, it’s up to them how they spend their down time. [Firebrand]
>>
>>4808178
forgot the to link back
>>4804471
>>
>>4807852
>>“Set up our racks along the perimeter of the camp. Once we’re dug in and the LT is here, stand down. Just remember the official line, ‘mateys’.” You don’t encourage fraternization with the rebels, but you aren’t going to order your crew to actively be standoffish dicks either. So long as your men carry out their official duties to the letter and continue to operate effectively, it’s up to them how they spend their down time. [Firebrand]

>>4788391
>>
>>4807852
>“Set up our racks along the perimeter of the camp. Once we’re dug in and the LT is here, stand down. Just remember the official line, ‘mateys’.” You don’t encourage fraternization with the rebels, but you aren’t going to order your crew to actively be standoffish dicks either. So long as your men carry out their official duties to the letter and continue to operate effectively, it’s up to them how they spend their down time. [Firebrand]

>>4786197
here me be
>>
>>4807852
>“Set up our racks along the perimeter of the camp. Once we’re dug in and the LT is here, stand down. Just remember the official line, ‘mateys’.” You don’t encourage fraternization with the rebels, but you aren’t going to order your crew to actively be standoffish dicks either. So long as your men carry out their official duties to the letter and continue to operate effectively, it’s up to them how they spend their down time. [Firebrand]
avast ye dogs. Be walking the plank if ye don't secure the camp

first
>>4785819
>>
>>4808217
Hey Max. Fuck you.
>>
>>4807852
>>“We’ll set up our dugouts further on, away from the camp. I want round-the-clock perimeter security. Remember, we’re pirate dicks and we’re not here to make friends.” In addition to being the best option for maintaining the official cover story and limiting rebel insight of the bigger picture, it will have the added benefit of making sure none of your guys get too attached to these sorry bastards. If the mission fails they’ll all die, if the mission succeeds well… they’ll probably all still die. [Xenophobe]

>>4786574
me
>>
>>4807852
>>“We’ll set up our dugouts further on, away from the camp. I want round-the-clock perimeter security. Remember, we’re pirate dicks and we’re not here to make friends.” In addition to being the best option for maintaining the official cover story and limiting rebel insight of the bigger picture, it will have the added benefit of making sure none of your guys get too attached to these sorry bastards. If the mission fails they’ll all die, if the mission succeeds well… they’ll probably all still die. [Xenophobe]
>>
>>4807852
>“Set up our racks along the perimeter of the camp. Once we’re dug in and the LT is here, stand down. Just remember the official line, ‘mateys’.” You don’t encourage fraternization with the rebels, but you aren’t going to order your crew to actively be standoffish dicks either. So long as your men carry out their official duties to the letter and continue to operate effectively, it’s up to them how they spend their down time. [Firebrand]

If they think we're being stand-offish dicks, kindly point out that we're in much better fighting shape than they currently are. Go on, take a rest and a load off man, we'll cover ya for a spell. They almost certainly haven't had much of a chance to take a break and breathe deep the dusty, arid air of freedom.

>>4787341

First post here, aye.
>>
>>4807852
>>“Set up our racks along the perimeter of the camp. Once we’re dug in and the LT is here, stand down. Just remember the official line, ‘mateys’.” You don’t encourage fraternization with the rebels, but you aren’t going to order your crew to actively be standoffish dicks either. So long as your men carry out their official duties to the letter and continue to operate effectively, it’s up to them how they spend their down time. [Firebrand]

me >>4787530
>>
>>4807852

>“Set up our racks along the perimeter of the camp. Once we’re dug in and the LT is here, stand down. Just remember the official line, ‘mateys’.” You don’t encourage fraternization with the rebels, but you aren’t going to order your crew to actively be standoffish dicks either. So long as your men carry out their official duties to the letter and continue to operate effectively, it’s up to them how they spend their down time. [Firebrand]
>>
>SELECTED
>“Set up our racks along the perimeter of the camp. Once we’re dug in and the LT is here, stand down. Just remember the official line, ‘mateys’.” You don’t encourage fraternization with the rebels, but you aren’t going to order your crew to actively be standoffish dicks either. So long as your men carry out their official duties to the letter and continue to operate effectively, it’s up to them how they spend their down time. [Firebrand]

“Set up our racks along the perimeter of the camp. Once we’re dug in and the LT is here, stand down. Just remember the official line, ‘mateys’.” You’re going to be operating planetside for weeks, if not months. Trying to police your squad’s behaviour and interactions that entire time is not worth the trouble. “Crane, once we establish comms with the LT I want you to go with Wasp to the rendevouz and lead them back here. He knows the way, I just want a friendly face present when our boss touches dirt.”

“はい, bosun.”

“…you mean ‘aye aye’, right?” You grin sharply, settling into this jaunty pirate schtick.

Crane doesn’t dignify you with a response.

>Signallier Test: Establish Comms
>Night Nights Comms Expert + Comrade Status
>AUTO-SUCCESS

++Ma souer, I have le commandant on the line.++

“Nice timing, Double-N. Patch me through.”

++Oui, oui mon ami. You’re linked up. Night Night out.++

“Centurion this is Vinehound, do you copy?”

[1/3]
>>
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++Copy Vinehound, this is Centurion. Status report.++

“Nil sign of hostiles. DZ is clear and contact has been established with the rebels, we have an FOB in the works at their camp.”

++Good work, Vinehound. That makes 77th platoon the first on the ground and first to check in. What are we working with here?++

“Mixed bag, sir. Their leader Breaker is an Auxl, ex-Brotherhood I’m thinking, so he’s worth a squad himself is my guess. The other viable fighters are sitting at less than platoon strength, and we’re looking at maybe that number again that in non-coms.”

++…that’s less than what Intel anticipated.++

“Well call my mother a Megadon, so Intel dropped the ball again. Should we be surprised?”

++Not really. We’ll need to work on building our pool of recruits before the main mission can proceed. I imagine the other sites will have similar issues. Is our cover maintained?++

“Callsign Wasp will explain the official party line with the rebs when you touch down. But the gist is they think we’re voidborn pirates.”

++We can work with that, Banshee and her squad will add some legitimacy to the story. I’ll notify Intel. Are the rebels receptive?++

“Just about, sir. One or two naysayers, but the rest are hungry for the chance to kick Sav ass.” And honestly, you don’t blame them.

++These dissenters… anything we need to be concerned about?++

You pause, measuring your words. You’re not a fan of Indigo Eyes or her pacifist philosophy, but you don’t see her as a threat to mission security. And the prospect of removing her from the equation carries more risks than benefits. “No, sir. They don’t want to fight, but they won’t get in the way.”

++Copy that Vinehound. Centurion enroute, ETA 40 minutes to DZ. See you planetside, Centurion out.++

“Vinehound out.”

++Mission Report. Position secure and viable for effective control of approaching lanes of fire.++ You chime back into the squad commlink as Gunner Nines reports from the ridge overlooking the valley entrances. ++Advisement. Returning to forward operating base to retrieve additional explosive and anti-armour munitions. Trooper Bones is holding position.++

“Copy that. Boot can you grab the…” You pause as you watch the scene developing on the outskirts of the camp, your approaching gunner is surrounded by a number of smaller figures. And not the furry Sav kind. “Nines, come in. Are those kids throwing -rocks- at you?”

[2/3]
>>
[3/3]

“++Confirmation. The threat to my structural integrity is minimal. A lethal response would be extraneous.”++

“Hey!” You yell, grabbing the attention of the kids and some of the rebels nearby. “What in the actual scud do you think you’re doing?!”

“What? It’s just a droid.” Their ringleader, a bratty little human urchin calls back snidely, reminding why you deeply distrust anything too young or weak to wield an average firearm in a safe and effective manner.

“He’s not-“ You bite your tongue. It’s going to be enough trouble maintaining your cover without the added hassle of explaining why you have an extremely illegal AI on your team. You don’t know if these rebels give much of a damn about galactic law, but you don’t need that complication if they do. “Just frag off, you little scudsuckers!”

“We’re only having a bit of f-YOWCH!” The brat yelps suddenly as an expertly aimed rock

“This property weapon is not-yours. This property weapon is guest-theirs.” A Savis with grey fur reclines on a rock a good stone’s throw away, an improvised slingshot dangles innocusly in one paw.

“You hit me with a rock!” The kid cries, holding a little hand to his forehead where a trickle of blood is starting to show.

“Go weep moisture to your [untranslateable=den-mother?]. Wait, you have no [untranslateable=den-mother?]. I find this greatly amusing.” The taunting grey-furred Savis sends the brats running far more effectively than any burst of semi-automatic fire could.

The scarred human with the dreadlocks sitting nearby roars with laughter, his Pect’Max partner looming silently behind him. In its vicious talons is clutched a long spear-looking weapon, some kind of exotic trident?

A little further on, three Yibraks return to their game of rolling dice without paying much heed to the disturbance. Your eyes are drawn to the rapid rolls and surprisingly co-oridinated pats of the mandibles on the ground depending on the result.

With the perimetre secure and that drama sorted, and Boot making sure Nines doesn't have any dents on him, you're stuck here twiddling your thumbs until the LT arrives.

==========================

> The trio of identical Yibraks playing dice in the circle of dirt. You don’t particularly like bugs, but you can’t say no to a game of dice. Even if it’s just to figure out the rules. You wonder what passes for currency around here… [Daredevil]

>The greying Savis with the eyepatch. That was a pretty impressive shot for an x-ray with issues of depth perception. And how a Sav ended up in an escaped slave encampment probably makes for an interesting story. [Firebrand]

> If you’re going to be stuck talking to any of these rebels while you wait for the LT, you’ll settle for the scarred human and his Pect’Max pal. At least these two look like they know how to fight. [Xenophobe]
>>
>>4809640
> The trio of identical Yibraks playing dice in the circle of dirt. You don’t particularly like bugs, but you can’t say no to a game of dice. Even if it’s just to figure out the rules. You wonder what passes for currency around here… [Daredevil]

Gambling is in our blood, the dice draw us in. Lets crush them
>>
>>4809640
> The trio of identical Yibraks playing dice in the circle of dirt. You don’t particularly like bugs, but you can’t say no to a game of dice. Even if it’s just to figure out the rules. You wonder what passes for currency around here… [Daredevil]
>>
>>4809640


> The trio of identical Yibraks playing dice in the circle of dirt. You don’t particularly like bugs, but you can’t say no to a game of dice. Even if it’s just to figure out the rules. You wonder what passes for currency around here… [Daredevil]

>>4787654
Me.

It has been too long since we rolled some dice.
>>
>>4809640
>>The greying Savis with the eyepatch. That was a pretty impressive shot for an x-ray with issues of depth perception. And how a Sav ended up in an escaped slave encampment probably makes for an interesting story. [Firebrand]

Chatting time~

me >>4787530
>>
>>4809640
>The greying Savis with the eyepatch. That was a pretty impressive shot for an x-ray with issues of depth perception. And how a Sav ended up in an escaped slave encampment probably makes for an interesting story. [Firebrand]


Savis have gambling, but they're bugs, the savis is a Savis but seems interesting, the human and his pal are enigmatic.

I honestly don't really know what to pick but the Savis seems the least complicated for us to approach.
>>
>>4809640
Oh man that furball is an absolute savage god damn.
>>
>>4809640
> The trio of identical Yibraks playing dice in the circle of dirt. You don’t particularly like bugs, but you can’t say no to a game of dice. Even if it’s just to figure out the rules. You wonder what passes for currency around here… [Daredevil]

We do have an addiction after all, so this is probably the most IC choice.

me >>4785596
>>
Rolled 3, 2 = 5 (2d6)

>>4809640
> The trio of identical Yibraks playing dice in the circle of dirt. You don’t particularly like bugs, but you can’t say no to a game of dice. Even if it’s just to figure out the rules. You wonder what passes for currency around here… [Daredevil]

Dice dice dice dice
>>
>>4809640
>>The greying Savis with the eyepatch. That was a pretty impressive shot for an x-ray with issues of depth perception. And how a Sav ended up in an escaped slave encampment probably makes for an interesting story. [Firebrand]
I love the greyed hard ass trope. Also I suspect he was a high ranking officer or some such who got fucked over in the game of rodent thrones and could provide a lot of insight into how the Savis military works.
>>
>>4809640
> The trio of identical Yibraks playing dice in the circle of dirt. You don’t particularly like bugs, but you can’t say no to a game of dice. Even if it’s just to figure out the rules. You wonder what passes for currency around here… [Daredevil]
GAMBLING BABY WOOOOOOOO
>>
>>4809640
>>The greying Savis with the eyepatch. That was a pretty impressive shot for an x-ray with issues of depth perception. And how a Sav ended up in an escaped slave encampment probably makes for an interesting story. [Firebrand]
>>
>>4809640
>>The greying Savis with the eyepatch. That was a pretty impressive shot for an x-ray with issues of depth perception. And how a Sav ended up in an escaped slave encampment probably makes for an interesting story. [Firebrand]

>>4785940
>>
>>4809640
>> The trio of identical Yibraks playing dice in the circle of dirt. You don’t particularly like bugs, but you can’t say no to a game of dice. Even if it’s just to figure out the rules. You wonder what passes for currency around here… [Daredevil]

of course we are going to gamble

>>4786197
thats me right dere
>>
>>4809640

>The greying Savis with the eyepatch. That was a pretty impressive shot for an x-ray with issues of depth perception. And how a Sav ended up in an escaped slave encampment probably makes for an interesting story. [Firebrand]

>>4787591
Frist post dust..8
>>
>>4809745
verifying
>>4785654
>>
>>4809640
>The greying Savis with the eyepatch. That was a pretty impressive shot for an x-ray with issues of depth perception. And how a Sav ended up in an escaped slave encampment probably makes for an interesting story. [Firebrand]

>The greying Savis with the eyepatch. That was a pretty impressive shot for an x-ray with issues of depth perception. And how a Sav ended up in an escaped slave encampment probably makes for an interesting story. [Firebrand]

Verification >>4785932
>>
>>4809640
>>> If you’re going to be stuck talking to any of these rebels while you wait for the LT, you’ll settle for the scarred human and his Pect’Max pal. At least these two look like they know how to fight. [Xenophobe]
>>
>>4809640
>The greying Savis with the eyepatch. That was a pretty impressive shot for an x-ray with issues of depth perception. And how a Sav ended up in an escaped slave encampment probably makes for an interesting story. [Firebrand]
>>4808178
me
>>
>>4809640
>>The greying Savis with the eyepatch. That was a pretty impressive shot for an x-ray with issues of depth perception. And how a Sav ended up in an escaped slave encampment probably makes for an interesting story. [Firebrand]
>>
>>4786492
Me.

>>4809640
>The greying Savis with the eyepatch. That was a pretty impressive shot for an x-ray with issues of depth perception. And how a Sav ended up in an escaped slave encampment probably makes for an interesting story. [Firebrand]

Crane just talked to Snake Eyes about her gambling addiction in the last thread. Don't make our Yakuza Boi sad, he doesn't deserve it.

Let's talk with this hilarious Savis hardass instead, and hope for more fun and/or info.
>>
>>4809640
> The trio of identical Yibraks playing dice in the circle of dirt. You don’t particularly like bugs, but you can’t say no to a game of dice. Even if it’s just to figure out the rules. You wonder what passes for currency around here… [Daredevil]
>>4786171
Verify
>>
>>4810262
You seem to have trouble grasping the concept of addiction
>>
>>4809640
>>The greying Savis with the eyepatch. That was a pretty impressive shot for an x-ray with issues of depth perception. And how a Sav ended up in an escaped slave encampment probably makes for an interesting story. [Firebrand]

>>4788391
>>
>>4810335
You seem to have trouble grasping the concept of mental fortitude.

Only absolute wrecks indulge in their addiction at every opportunity, and I have no intention to see Snake Eyes reach that level anytime soon.

If that's what you want, go ahead. Don't try to justify with a coy 'But she MUST do this!'
>>
>>4810400
> Only absolute wrecks indulge in their addiction at every opportunity,

I can see someone hasn't dealt with many addicts.
>>
>>4810335
We're here to put the "Fun!" in "Functional Gambling Addict".
>>
>>4810400
"My buddy has just told me to not do it and I don't want to dissapoint him so I don't do it" - that's not how an addicts mind works. They tell themselves "one last time" or "he'll never know". And Snake-Eyes wasn't even that remorseful to begin with.
>>
>>4810457
https://m.youtube.com/watch?v=gD42DIQErPk

I just like this video. Clearly KitH new how addiction went down.
>>
>>4810400
>wanting snake-eyes to be tight laced like Crane

Boo! I say
>>
>>4810450
Until you can prove otherwise, neither did you Anon.

>>4810457
Look senpai, Forgotten could have followed up immediately with the gambling scene but he didn't.

That means not indulging her vice is IC.So if you want to vote for gambling you're welcome, but don't claim bullshit like 'that's not how an addict mind works' if the QM choices contradict you.

>>4810501
Alright, now that's *too* far. It's not like I'm against blowing a tenth of our income on serial gambling!
>>
>>4809640
>The trio of identical Yibraks playing dice in the circle of dirt. You don’t particularly like bugs, but you can’t say no to a game of dice. Even if it’s just to figure out the rules. You wonder what passes for currency around here… [Daredevil]
It's like, whoopdeedoo the rat knows his way around a slingshot and abuses kids. The dice await.
>>4786572
Veritas
>>
>>4810607
Not indulging in her vice is IC, but also so is indulging in her vice.
>>
>>4810607
to make myself clear: wanting to speak to the savage Savis is a perfectly valid choice, and I'm not saying we are physically incapable of walking past a gambling table. My point is that your reasoning, Snake-Eyes going "Nooo, I can't dissapoint Shizuka-senpai" is out of character. If Nat wants to gamble, she gambles. And if she wants to talk to that rat fella then she'll do that.
>>
>>4810706
Ah, that.

I meant it as an OOC reason like a 'Do it for him!' meme. The IC reason would be different of course, and closer to mere interest for this Savis mfer. My bad for not being clear enough.
>>
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>>4809640
>>
>>4809640
>The greying Savis with the eyepatch. That was a pretty impressive shot for an x-ray with issues of depth perception. And how a Sav ended up in an escaped slave encampment probably makes for an interesting story. [Firebrand]

>>4787168
Linking back
>>
>SELECTED As GAMBLING nearly won I will write this as you being very tempted.
>The greying Savis with the eyepatch. That was a pretty impressive shot for an x-ray with issues of depth perception. And how a Sav ended up in an escaped slave encampment probably makes for an interesting story. [Firebrand]

You spend some time watching the three Yibraks, trying to figure out the rules of the game they are playing so animatedly. It obviously involves coloured dice of various sorts but some rounds require three to be rolled at a time and others only need two or even one. Everything now and then after a result on the one-die, the relevant result changing each round, the three Yibs chitter excitedly and switch seats before shaking and opening a box into the circle of dirt. A shelled bug with some kind of stinger protruding from its forehead scurries out immediately and rushes to one of the players, who have to roll a certain result before they are allowed to move and stop it from stinging them. You have to admit, for Yibs these three seem bizarrely co-ordinated and in sync with one another.

You’re utterly fascinated in the game, and the added danger of being stung puts this game a level or two above most in your books. You wonder if the stinger is poisonous at all… But watching only takes you so far, and it doesn’t help that your translator is constantly pinging [untranslatable] / [untranslatable] / [untranslatable] whenever the three Yibs chitter excitedly after a roll result or particularly close call with the stinger-bug.

“Damnit, I thought this was gadget tuned for Yib Dialect.” You tinker with it in frustration, before the Savis lounging nearby indicates you shouldn’t bother.

Ixx’Ixx brothers from far reach of Mandate space. No slave-thing in camp know this dialect, not fix-work on translators.” The Sav jumps nimbly to his feet and approaches, rearing up to his full height. Which is roughly around your waist. “I am Jorus, son of Fisk. Late of House Kandahar and finest marksmen ever seen in Legio DCCXII, even after left eye taken-stolen by [untranslatable=cursed/unborn?] Faenwedhe.”

“I am Snake Eyes, of the…” You struggle to come up with a Voidborn title half as impressive the one just delivered by this little furbal. “Mad Marauders. How does a Savis noble of the legions wind up here?”

[1/3]
>>
“It is tale of love, loss, blackest treachery. It is story I not often in mood to share with stranger-guest, even Snake That Looks.” The veteran legion marksman sniffs, his whiskers twitching in a manner that is doubtless meant to be standoffish and fierce but instead comes across as rather adorable.

“Pull the other one, Jorus.” The human rebel snorts, not looking up from the new rifle in his hands. “You tell that story every chance you get.”

“Silence, fight-slave!” The greyfur bristles at the interruption, before sighing benevolently and deciding to share with you his tale of woe. “Must be polite to warrior-guests. Very well Snake That Looks, I speak-tell story. I, Jorus son of Fisk and rising-star of House Khandahar was secured [untranslatable=marriage/breeding contract?] with second-cousin scion to Emperor denmother herself. Fearful of Kandahar’s great power and rising-star-me, hateful enemies plot downfall of greatest House. Crimes fabricated! Evidence planted falsely! Ruin come quick-fast, no explanation time granted. House Head executed along with den. Rising-star-me stripped of rank and made slave-thing. Made lowest of low, sold to house that foul-betrayed most of all.”

“Damn.” You reply, somewhat incredulously. You are absolutely certain that maybe half of the tall tale that Jorus, son of Fisk, just shared with you was even remotely accurate. But you imagine that his version captured the gist of it. “How did you make it out?”

“Left for dead with fight-slaves in Daskar arena. No weapon, had make-invent this slingshot. Many year fight in fight-pit. Many year save other fight-slave. Not always success, but many saved. Many look to Jorus, son of Fisk, as smart leader. Save enough other fight-slaves, flee town. Now here.”

“Saved us?!” That far-fetched comment does garner the attention of the nearby human rebel and his Pect’Max buddy. “You were halfway down that Carnotaur’s gullet when Ripbeak here sliced it open!”

[2/3]
>>
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[3/3]

“Translator faulty. Not decode fight-slave Ripbeak and fight-slave Badrick gratitude for Jorus, son of Fisk, picking lock and killing lookout. No? Translator working? Must be fight-slave memory faulty. Many blows to skull-head taken.” You don’t think you’ve ever seen such a small creature ever look so smug. You can’t tell whether you find this diminutive xenos’ sense of self-importance annoying or endearing. It’s probably less amusing when you’re dealing with a whole race of them. “Am 30 turns of second moon. Will never-never be great lord again time. But will have vengeance, as certain as quickfly eat slowmouse.”

“Vengeance, eh? Yeah that I can get on board with.” Seems like everyone has an axe to grind around here, whether it be against the local overseer, the planetary governor or some Sav bigwig at the Imperial Court. “Well, you’ll be making better progress now with these new weapons instead of that slingshot you’ve got there.”

“For this favour-bargain I, Jorus son of Fisk will kill-slay many foes. Even from own Legio, if they are certain officer on kill-slay list. Or certain trooper not pay proper respect to greatest House Khandahar.” The Sav’s left ear twitches, flicking down while the right flicks up. Some kind of change in tone that the translator doesn’t quite pick up. “Have regard to look-see at Snake That Sees. Many genemods, yes?”

==============================================

>“One or two, hence the name. Took it as my fair share of booty when we raided a Yib merchant.” Just because you have genemods doesn’t necessarily mean that you’re a Cradler. Voidborn flotillas aren’t big om registering ship names or keeping records. So long as you keep clear of too much detail, you can make up any story you want. [Daredevil]

>“I wasn’t always a pirate…” You don’t try to hide the fact that you’re originally from Clayton’s Cradle. The less lies you have to remember the better, even if it does indicate that the Voidborn fleet you’re supposed to be part of is recruiting from a more diverse range of would-be raider recruits than usual. [Firebrand]

>“What is this, spot the freak? Tell me how the rules to this game with the stinger-bug work.” You cut the conversation short before the questions pile on, the latest round of the nearby dice game proving an ample distraction. And also because you do actually want to give the game a go. [Xenophobe]
>>
>>4811638
>>“I wasn’t always a pirate…” You don’t try to hide the fact that you’re originally from Clayton’s Cradle. The less lies you have to remember the better, even if it does indicate that the Voidborn fleet you’re supposed to be part of is recruiting from a more diverse range of would-be raider recruits than usual. [Firebrand]

Best lies are ones that have elements of truth mixed with them.
>>
>>4811638
>“I wasn’t always a pirate…” You don’t try to hide the fact that you’re originally from Clayton’s Cradle. The less lies you have to remember the better, even if it does indicate that the Voidborn fleet you’re supposed to be part of is recruiting from a more diverse range of would-be raider recruits than usual. [Firebrand]
>>
>>4811638
>>“I wasn’t always a pirate…” You don’t try to hide the fact that you’re originally from Clayton’s Cradle. The less lies you have to remember the better, even if it does indicate that the Voidborn fleet you’re supposed to be part of is recruiting from a more diverse range of would-be raider recruits than usual. [Firebrand]
>>
>>4811638
>“I wasn’t always a pirate…” You don’t try to hide the fact that you’re originally from Clayton’s Cradle. The less lies you have to remember the better, even if it does indicate that the Voidborn fleet you’re supposed to be part of is recruiting from a more diverse range of would-be raider recruits than usual. [Firebrand]
>>
>>4811638
>>“I wasn’t always a pirate…” You don’t try to hide the fact that you’re originally from Clayton’s Cradle. The less lies you have to remember the better, even if it does indicate that the Voidborn fleet you’re supposed to be part of is recruiting from a more diverse range of would-be raider recruits than usual. [Firebrand]
>>
>>4811638
>“What is this, spot the freak? Tell me how the rules to this game with the stinger-bug work.” You cut the conversation short before the questions pile on, the latest round of the nearby dice game proving an ample distraction. And also because you do actually want to give the game a go. [Xenophobe]

just because this guy tells his life story to everyone he sees doesn't mean we need to do the same. We're supposed to be hardened criminals after all, those tend to not be chatty regarding personal details.

me >>4785596
>>
>>4811638
>>“What is this, spot the freak? Tell me how the rules to this game with the stinger-bug work.” You cut the conversation short before the questions pile on, the latest round of the nearby dice game proving an ample distraction. And also because you do actually want to give the game a go. [Xenophobe]
>>
Hmm, before deciding on something, what's the possibility of a non-Cradler having genemods? Savs, especially military personnel, easily recognize such humans and they would definitely be suspicious of a Voidborn being modded to hell and back. So Forgotten, what are the chances of a swashbuckler having mods and do they have a different effect on people who weren't injected from childhood with them like the Cradlers were?
>>
>>4811638

>“I wasn’t always a pirate…” You don’t try to hide the fact that you’re originally from Clayton’s Cradle. The less lies you have to remember the better, even if it does indicate that the Voidborn fleet you’re supposed to be part of is recruiting from a more diverse range of would-be raider recruits than usual. [Firebrand]

>>4787654
Me.
>>
>>4811890
Cradlers are the most known for it. Like cybernetics on Whitelake, they’re definitely present elsewhere but nowhere near as advanced. The strain on Clayton’s Cradle is as advanced as it is through desperate experimentation and darwinism. You might have tidier versions of genemods, or even purely aesthetic ones, but the best is from the Cradle. If it didn’t work, you died.
>>
>>4811902
Well, for humans anyway.
>>
>>4811638
>“I wasn’t always a pirate…” You don’t try to hide the fact that you’re originally from Clayton’s Cradle. The less lies you have to remember the better, even if it does indicate that the Voidborn fleet you’re supposed to be part of is recruiting from a more diverse range of would-be raider recruits than usual. [Firebrand]

I mean the void fleet we are in dose not like the rats...

>>4787591
Fristbpoat dust.
>>
>>4811638
>>“I wasn’t always a pirate…” You don’t try to hide the fact that you’re originally from Clayton’s Cradle. The less lies you have to remember the better, even if it does indicate that the Voidborn fleet you’re supposed to be part of is recruiting from a more diverse range of would-be raider recruits than usual. [Firebrand]
>>
>>4811638
>“One or two, hence the name. Took it as my fair share of booty when we raided a Sav merchant. Guess it was some potent shit considering how sick I felt those few nights. But it made me look like a mean motherfucker and that's something you need in a Voidborn flotilla.” Just because you have genemods doesn’t necessarily mean that you’re a Cradler. Voidborn flotillas aren’t big on registering ship names or keeping records. So long as you keep clear of too much detail, you can make up any story you want. [Daredevil]

A bit of flair to pamper up the lie. Besides, I think it would be maybe more believeable if we got it from a Sav merchant than a Yib one? According to our made up story, we do have a grudge against them, making raiding them seem logical. Also, Clayton's Cradle is a hellhole manned by some of the most sought after sentients in the Imperial Army and it's deep enough in Savis territory to be a deadly annoyance for raiders to go to.
>>
>>4811638
I'll switch to this...>>4811948

My first vote...>>4811899

And my verification...>>4787654
>>
>>4811638
>“What is this, spot the freak? Tell me how the rules to this game with the stinger-bug work.” You cut the conversation short before the questions pile on, the latest round of the nearby dice game proving an ample distraction. And also because you do actually want to give the game a go. [Xenophobe]
>>
>>4811638
>>>“I wasn’t always a pirate…” You don’t try to hide the fact that you’re originally from Clayton’s Cradle. The less lies you have to remember the better, even if it does indicate that the Voidborn fleet you’re supposed to be part of is recruiting from a more diverse range of would-be raider recruits than usual. [Firebrand]

>>4785940
>>
>>4811638
>>4811948
supporting Sav foreign legion suppliers seem the most likely source of cradle gene mods outside the plant itself.
>>4785654
>>
>>4811638
>>4811948
I support this, assaulting a lonely supply or auxiliary Sav ship could explain the genemods.

>>4786492
Me.
>>
>>4811948
Supporting mostly because Xenophobe is a little too knee-jerky and I feel like admitting we're a cradler without more of a cover is just sus like the slip of the tongue we almost fell for earlier.

>Savis speak almost like space shaven

Thanks I hate it
>>
>>4812658
Verification >>4785592
>>
I would advise against trying to bullshit this guy of all people. It's become quite clear that he is not your run-of-the-mill slave, but Savis high nobility. We can expect him to be highly educated, we'll travelled, and very well versed in the finer points of conversation, negotiation, and interrogation.
>>
>>4812669
And quite full of bravado. I bet his beloved Legio has as many finest marksmen as there are Savs who passed through its rank. But I'll admit, he has competent aim. Plus, he clearly has a penchant for boasting, but I won't deny he has guile too. But still, I refuse to give up the info that we're a Cradler when we kept it so competently hidden the last time.
>>
>>4811638
>>“What is this, spot the freak? Tell me how the rules to this game with the stinger-bug work.” You cut the conversation short before the questions pile on, the latest round of the nearby dice game proving an ample distraction. And also because you do actually want to give the game a go. [Xenophobe]
>>
>>4812822
>>4786823
Im this guy
>>
>>4811638
>“I wasn’t always a pirate…” You don’t try to hide the fact that you’re originally from Clayton’s Cradle. The less lies you have to remember the better, even if it does indicate that the Voidborn fleet you’re supposed to be part of is recruiting from a more diverse range of would-be raider recruits than usual. [Firebrand]
>>
>>4812856
Forgot verification >>4785932
>>
>>4811638
>>4811948
supporting this
>>4810182
verification
>>
>>4812696
I agree, which is why I voted xenophobe
>>
>>4812669
What he doesn't know he can't tell.
>>
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>“I wasn’t always a pirate…” You don’t try to hide the fact that you’re originally from Clayton’s Cradle. The less lies you have to remember the better, even if it does indicate that the Voidborn fleet you’re supposed to be part of is recruiting from a more diverse range of would-be raiders than usual. [Firebrand] The diversity of the ‘Voidborn’ recruits is known to the rebels, but no significance is placed on it. For now.

“I wasn’t always a pirate…” You admit, figuring you should play your lies as close to the truth at possible. Easier that way. “I was originally from Clayton’s Cradle.”

“Cradle?” Another rapid twitch of the furry ears, “Humans from Cradle not soft-like. Served alongside Legion Auxiliaries at Prince’s Folly, very fierce yes. Great strength, great kill-smart. This is well-good for kill-smart Cradler will help Jorus, son of Fisk, last scion of great House Khandahar, exact glorious vengeance, yes? In return, Jorus, son of Fisk, will bring swift death to foes of Snake That Sees from Cradle of Clayton.”

“If it means sticking it to the Empire here then sure thing, buddy.” You grin at the plucky old Sav wardog’s dreams. Would you share a ration-pack with a Sav? Probably not. But you won’t say no to a good marksman watching your squads back in the days ahead. “Vengeance for Khandahar and all that.”

++Approaching the camp now, Bosun.++

“Copy. Look alive crew, boss is incoming.” You considered throwing in a ‘ye scurvy dogs’ or something, but figured that was a bit on the nose.

“Truly, truly, I say to you, whoever hears my word and believes him who sent me has eternal life.” The entrance of SGT ‘Heavenly’ Hutu is preceded by his sermons, causing you to roll your eyes up at Dis’ black starless sky. Thankfully, it’s not like these rebels would much know the difference between a savage Cradler, New Antiochan or Voidborn. One human barbarian is much like another in their books, is your guess. “The skipper is breaking bread with foul xenos, for even the righteous might sup with the spawn of the devil when going about great works.”

“…” You turn to the leader of Banshee Squad, hoping for some clarity. “You mind translating that for me?”

“The ‘skipper’ is hasing out the details of our little alliance with the rebel big boy, this ‘Breaker’ of theirs.” You’re a little surprised SGT ‘Casket’ Irons deigned to answer with more than on syllable. You must have made a good impression on your first gig as an NCO, she rarely talks this much. “Don’t look at me like that Heavenly, he’ll be fine. I’ve got Crow and Magpie in position, if that big lug makes a wrong move they’ll put him down quick-like.”

[1/3]
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“I am certain their aim is as true and righteous as their intent.” SGT Heavenly motions for SPR ‘Singe’ Singh and TPR ‘Karhu’ Karhu to start bringing up the additional weapons crates. “I am a great believer in miracles, I only hope that your men are too.”

“What in the Void is that supposed to mean?” For a standoffish ice-queen, SGT Casket does seem to get easily nettled when the competence of her men is called into question.

“We encountered one of their Auxl Brotherhoods in the ruins of Hightower. But for the grace of God, I would surely not have survived the event.”

“You’re always saying that, Heavenly.” You point out.

“This is true.” The fearless holy warrior nods agreeably, raising one finger. Either making a point or acknowledging a higher power at work. Probably both. “But the Almighty was working extra hard that day.”

“…” Casket is busy on her comms, probably directing a few more of her squad to cover the LT during negotiations if you had to guess.

“I am sure the skipper’s first move will be to net some more recruits.” You guess it’s up to you to carry the conversation. You don’t want to let it die here, this is the most you’ve ever spoken at length with the other more experienced NCOs. “We’ve got enough gear to outfit a small army sitting around here, and barely a platoon of half-starved slaves to work with.”

“Yes, he mentioned the possibility of a large scale breakout in the mining operations, damage their resource production and swell our ranks with escaped slaves eager to our flock. He is an officer of our holy order and therefore a conduit of God’s will, but I suspect he is still considering how best to enact said divine plan.”

“Many skilled fight-slave remain in town Daskar. Only kill-smart fight-slave left, all other fight-slaves not kill-smart become quick-dead.” You hadn’t noticed that Jorus (son of Fisk) was still hanging around. Easy to miss when his ears barely reach your belly button.

“Making friends already, are we?” The distaste in SGT Heavenly’s remark is obvious to you, but probably not carried over in the translator. You know those Old Faith sorts from New Antioch don’t have much regard for aliens in general. “Looking at the survivors now, I wonder how dangerous these Pits can really be…”

“Mmm.” SGT Casket doesn’t appear keen on re-joining in on the conversation, having used up her nouns and adjectives for the day.

[2/3]
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[3/3]

“Come now, Casket.” SGT Heaven smiles widely, . You guess “Surely you have an opinion to share?”

“Fine.” The only actual Voidborn present snaps, annoyed at having to speak in actual sentences for a change. “Targeting the local law enforcement will make things easier in the long run. We take out the regional governor, and his enforcers, and we can take our time hitting other smaller targets across the province for weeks without risk.”

“Also good plan.” A flurry of ear twitches, followed by a scratch of the snout. Jorus (son of yadda-yadda) must be pleased. “Daskar Governor nephew to ruler House Viss, very much corrupt evil traitor. Betray House Khandahar without reason. Vengeance soon then?”

“Perhaps, my talkative little rodent. Or perhaps not. It will be as God wills, it always is.” The whites of SGT Heavenly’s teeth gleam all too brightly in the reflected light of the rebel camp as he grins at you. “What say you, Snake Eyes? What path do you think the Almighty has set before us?”

========================================

>Infiltrating the Gladiator Pits of the nearby town of Daskar will net you the best fighters. The chaos of launching a raid there will free hundreds of slaves in transit or awaiting sale on the flesh markets, but more importantly the dozens of liberated prized gladiator fighters will provide a solid elite core to the rebel forces. [Daredevil]

>Raiding the central Daskar Mine in the hills to the north is the most obvious target. There are tens of thousands of slaves being worked to death there, if even a fraction of those that escape in the chaos join your cause you will have a pool of thousands of raw recruits to work with. Not to mention make a serious dent in planetary productivity. [Firebrand]

>A clandestine attack on the despised regional governor’s palace on the outskirts of Daskar will throw the region into chaos and allow you to operate freely during the ensuing confusion, escaped slaves and rebel cells from all over the region will flock to your banner. An example must be made of the governor and his noble entourage. [Xenophobe]
>>
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>>4813841
>A clandestine attack on the despised regional governor’s palace on the outskirts of Daskar will throw the region into chaos and allow you to operate freely during the ensuing confusion, escaped slaves and rebel cells from all over the region will flock to your banner. An example must be made of the governor and his noble entourage. [Xenophobe]

So my thoughts here are that whilst raiding the gladiator pits would be a solid move and ensure we get some excellent fighters, it'll likely give the local forces enough time to send word around that somethings amiss and rally together to make things harder on us (not to mention begin hunting us immediately)

If we instead take out the current leadership it'll cause enough confusion to let us follow up with snatching up some premium slave stock whilst those we don't recruit right away will likely help obfuscate our position through the chaos they'll surely cause making us harder to track and put down.

The mines would give us a lot of recruits but seem hardly worth considering just yet. They'll be the weaker, less able slaves. Definitely worthwhile eventually but not as a first run. It'll cause the local government to lock down the real prize and guard themselves whilst looking for the perpetrators. So easily the worst choice imo.


On the flip side we could potentially (if Forgotten allows it) launch 2 attacks at once. We attack the regional governors place and assassinate him and his people whilst the slaves in camp here hit the mines which are probably a softer target than the pits. We knock out the government and get thousands of slaves running free all at once allowing us to move a little more freely in the chaos afterwards and select important targets unnoticed (or near enough)

Verification
>>4785582
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>>4813841
>A clandestine attack on the despised regional governor’s palace on the outskirts of Daskar will throw the region into chaos and allow you to operate freely during the ensuing confusion, escaped slaves and rebel cells from all over the region will flock to your banner. An example must be made of the governor and his noble entourage. [Xenophobe]
The best time to do this is now, before our presence is known and the security is strengthened. Also, this is a task for a small elite group, which is what we already have.
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>>4813854
Also, if we play our cards right, we can make the assassination look like something no slave resistance cell could do - and then the obvious conclusion is that it's a power grab by another local official, and no one will even try to guard the slaves.
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>>4813841
>A clandestine attack on the despised regional governor’s palace on the outskirts of Daskar will throw the region into chaos and allow you to operate freely during the ensuing confusion, escaped slaves and rebel cells from all over the region will flock to your banner. An example must be made of the governor and his noble entourage. [Xenophobe]

This is the way to go. Sure it's probably the most difficult mission, but this is the only time we can get the drop on the harder target while making our other objectives easier in the long run.

>>4785748
Me
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>>4813841
>>A clandestine attack on the despised regional governor’s palace on the outskirts of Daskar will throw the region into chaos and allow you to operate freely during the ensuing confusion, escaped slaves and rebel cells from all over the region will flock to your banner. An example must be made of the governor and his noble entourage. [Xenophobe]
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>>4813841
Hmmmm choices

>fight pits
Guarantee we get fighters and killers, security may be tight however the biggest thing I think we may have issue with is loyalty, gladiators may be slaves but of its anything like our ancient past they could be treated pretty well.

>Mines
If we want numbers this is where we hit them, countless slaves is both a boon and a problem in and of itself and the op will have to accommodate accordingly, and if the Savis only care about numbers they'll sit up and pay attention if we hit the big one.

>Governors palace
The biggest symbol we could imagine, it will be a massive morale hit, no Savis on world will be safe after the governor and his attendents are hung on display for every slave to know that they can fight back, conversely off world Savis are going to pay attention.

Bit hard to pick right now but I personally lean away from the pits due to it being iffy and minimalist in terms of pay off.
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>>4813841
>Infiltrating the Gladiator Pits of the nearby town of Daskar will net you the best fighters. The chaos of launching a raid there will free hundreds of slaves in transit or awaiting sale on the flesh markets, but more importantly the dozens of liberated prized gladiator fighters will provide a solid elite core to the rebel forces. [Daredevil]

me >>4785596
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>>4813841
>>A clandestine attack on the despised regional governor’s palace on the outskirts of Daskar will throw the region into chaos and allow you to operate freely during the ensuing confusion, escaped slaves and rebel cells from all over the region will flock to your banner. An example must be made of the governor and his noble entourage. [Xenophobe]
>>
>>4813841
>>Infiltrating the Gladiator Pits of the nearby town of Daskar will net you the best fighters. The chaos of launching a raid there will free hundreds of slaves in transit or awaiting sale on the flesh markets, but more importantly the dozens of liberated prized gladiator fighters will provide a solid elite core to the rebel forces. [Daredevil]

me >>4785666

The attack on this location although has little strategic importance, has several benefits.

For one, we gain a good number of recruits to bolster our new armies ranks and also secure an elite core to form its backbone.

Two, it directly strikes a resupply/trade/gathering point of the slave raiders that work this planet. Done properly, this can decimate the local slaver crews and greatly affect the rate of raider reprisals and raids on the freed slave cells, giving them more breathing space and freedom to work with.

Thirdly, this is a low priority target. What this means is that the governor, corrupt as he is, is not likely to sound the alarm on a localised incident. In fact, he would likely either dismiss it or try to keep it under wraps so that he can solve the issue inhouse rather than alerting the Empire at large, something we don't want to do yet until we have fattened up the local resistance. So his most likely course of action would be send in a local unit to try and establish order which we can deal with while building up to hit the next target.
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>>4813841
>>A clandestine attack on the despised regional governor’s palace on the outskirts of Daskar will throw the region into chaos and allow you to operate freely during the ensuing confusion, escaped slaves and rebel cells from all over the region will flock to your banner. An example must be made of the governor and his noble entourage. [Xenophobe]

>>4788391
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>>4813841
>A clandestine attack on the despised regional governor’s palace on the outskirts of Daskar will throw the region into chaos and allow you to operate freely during the ensuing confusion, escaped slaves and rebel cells from all over the region will flock to your banner. An example must be made of the governor and his noble entourage. [Xenophobe

Go big,
Honestly each one of these is a solid choice,
>>4787591
Frist post dust..
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>>4813841
>>A clandestine attack on the despised regional governor’s palace on the outskirts of Daskar will throw the region into chaos and allow you to operate freely during the ensuing confusion, escaped slaves and rebel cells from all over the region will flock to your banner. An example must be made of the governor and his noble entourage. [Xenophobe]

>>4802413
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>>4813841

>A clandestine attack on the despised regional governor’s palace on the outskirts of Daskar will throw the region into chaos and allow you to operate freely during the ensuing confusion, escaped slaves and rebel cells from all over the region will flock to your banner. An example must be made of the governor and his noble entourage. [Xenophobe]

>>4787654
Me.
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>>4813841
>>A clandestine attack on the despised regional governor’s palace on the outskirts of Daskar will throw the region into chaos and allow you to operate freely during the ensuing confusion, escaped slaves and rebel cells from all over the region will flock to your banner. An example must be made of the governor and his noble entourage. [Xenophobe]

Probably our highest reward and risk. But will likely make subsequent operations easier.
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>>4813841
>>A clandestine attack on the despised regional governor’s palace on the outskirts of Daskar will throw the region into chaos and allow you to operate freely during the ensuing confusion, escaped slaves and rebel cells from all over the region will flock to your banner. An example must be made of the governor and his noble entourage. [Xenophobe]
>>4813069
me
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>>4813841

>A clandestine attack on the despised regional governor’s palace on the outskirts of Daskar will throw the region into chaos and allow you to operate freely during the ensuing confusion, escaped slaves and rebel cells from all over the region will flock to your banner. An example must be made of the governor and his noble entourage. [Xenophobe]

Verification: >>4785932
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>>4813841
>Infiltrating the Gladiator Pits of the nearby town of Daskar will net you the best fighters. The chaos of launching a raid there will free hundreds of slaves in transit or awaiting sale on the flesh markets, but more importantly the dozens of liberated prized gladiator fighters will provide a solid elite core to the rebel forces. [Daredevil]

Daskar Delenda Est
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>>4786412
>>4813841

All right, guys, this is something I'm supposed to know something about. I'll explain the logic first, and then tell you what I think.

First, a basic premise of strategy is that you must adjust your ends to your means. This means that if we can't hit the governor's mansion without weakening our forces to where we can't attack after, we shouldn't.

Second, historically, there is a pattern in insurgent/COIN warfare. Insurgents can't take hard targets like fortresses unless they gather their forces, which makes them vulnerable to attacks by regular army. Thus, insurgents tend to disperse, which makes regular army less useful. So, regular armies counter that by dispersing also, then fortresses become vulnerable to attack. It's a back and forth between dispersion of forces and unity of forces. (Source: "insurgents, raiders, and bandits" Awesome book.)

THEREFORE, mobility is critical in this kind of operation. Our forces remain dispersed, hit small targets and outrun the response, but rapidly unite to take down larger objectives.

Conclusion: The more comparative mobility, the more easily we kick their ass. I think we should burn or hijack their motorpool. Probably a soft target, and at that point it may not really matter what the governor does... It's not like foot infantry would be able to chase effectively.

That said, hitting the governor's palace isn't a bad start. It would disorganize the response, which is almost as good. BUT, for reasons mentioned above, If we encounter any kind of real resistance, this operation can die pretty early because we would take too many casualties to be able to exploit it. Thus, If we hit the governor's palace, we need some kind of ace in the hole to make sure it's a clean operation. Diversion, car bomb, man on the inside, traitor giving us security codes, etc. Failing any of those, I think I would try and take the governor when he's not at home. Easier to assassinate.

> Hit the governor
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>>4814436
I hear the governor is going to be on a nice drive through the city. Just a relaxing casual motorized jaunt around. With a nice open-topped vehicle to enjoy the day. He'll even be stopping next to a cafe full of enterprising youths with big dreams. What was this governor's name again? Franz
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>>4814436
Reasonable, but we should also consider that at this point it's unthinkable that mere escapee slaves would attack the governor's palace with anything that could actually threat it. A bold, unexpected and crippling strike as our opening move its exactly what we need for this mission. If the other reginal governors are worry that their palaces might be next we will have free reign to liberate other targets for recruits.
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>>4813841
>A clandestine attack on the despised regional governor’s palace on the outskirts of Daskar will throw the region into chaos and allow you to operate freely during the ensuing confusion, escaped slaves and rebel cells from all over the region will flock to your banner. An example must be made of the governor and his noble entourage. [Xenophobe]
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>>4813841
>>Infiltrating the Gladiator Pits of the nearby town of Daskar will net you the best fighters. The chaos of launching a raid there will free hundreds of slaves in transit or awaiting sale on the flesh markets, but more importantly the dozens of liberated prized gladiator fighters will provide a solid elite core to the rebel forces. [Daredevil]

>>4787066
me
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>>4813841
>A clandestine attack on the despised regional governor’s palace on the outskirts of Daskar will throw the region into chaos and allow you to operate freely during the ensuing confusion, escaped slaves and rebel cells from all over the region will flock to your banner. An example must be made of the governor and his noble entourage. [Xenophobe]
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>>4814572

We are relying on surprise, then. We best have a good plan, and make sure we have ZERO info leaks and can blend in.
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>>4813841
>A clandestine attack on the despised regional governor’s palace on the outskirts of Daskar will throw the region into chaos and allow you to operate freely during the ensuing confusion, escaped slaves and rebel cells from all over the region will flock to your banner. An example must be made of the governor and his noble entourage. [Xenophobe]

>>4786197
back from vacay boss
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>>4814436
Everything you've said here makes sense but I feel it's worth keeping in mind that at this stage we aren't typical insurgents, we're effectively a special forces team with the backing of insurgent forces. I think it shifts things a little in the short term but long term you're absolutely correct
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Hey Forgotten quick question. In the weapon and supply crates we brought with us, would it be reasonable to assume we brought along a handful of anti-personal/anti-vehicle mines?

If so I propose the following (after a successful mission against the governor): With the governor and his staff wiped out and any witnesses taken care of we should mine any land based entrances (as well as landing pads) to the governors place. Following that we set up a few rudimentary and easily spotted booby traps inside so that security force bringing in the new governor feel they're dealing with lucky amateurs and are satisfied when they find all of our traps, lowering their guard.

The real trick here is that we set a trap on the toilet via pressure plate. No doubt the new governor will be the first to take a shit in there and when he does his ass gets blown right the fuck off. Now not only have we assassinated TWO governors (seeding fear and chaos) but any following leaders in the areas are going to be rife with paranoia. Not only do they have to fear assassination, now they have to worry about being known as the guy who died taking a shit on his first day.
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>>4813841
>A clandestine attack on the despised regional governor’s palace on the outskirts of Daskar will throw the region into chaos and allow you to operate freely during the ensuing confusion, escaped slaves and rebel cells from all over the region will flock to your banner. An example must be made of the governor and his noble entourage. [Xenophobe]

They won’t know what hit them

>>4787168
Linking back
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>>4813841
>>A clandestine attack on the despised regional governor’s palace on the outskirts of Daskar will throw the region into chaos and allow you to operate freely during the ensuing confusion, escaped slaves and rebel cells from all over the region will flock to your banner. An example must be made of the governor and his noble entourage. [Xenophobe]
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>>4813841
>>4813877
Just putting in my vote in for

>A clandestine attack on the despised regional governor’s palace on the outskirts of Daskar will throw the region into chaos and allow you to operate freely during the ensuing confusion, escaped slaves and rebel cells from all over the region will flock to your banner. An example must be made of the governor and his noble entourage. [Xenophobe]

The mining operations seems like it will be bring more problems than it will solve while the clandestine strike may allow us to gain a somewhat seasoned Corp of rebels before we expand the size of training opps in the future.
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>>4815218
The gunrunning supplies include the gear to make IEDs with ease, though actual pressure sensitive mines are absent without some modification.
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>>4815484
Cool thanks for the info. I'm sure we can rig something together or die trying
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>>4813841

>A clandestine attack on the despised regional governor’s palace on the outskirts of Daskar will throw the region into chaos and allow you to operate freely during the ensuing confusion, escaped slaves and rebel cells from all over the region will flock to your banner. An example must be made of the governor and his noble entourage. [Xenophobe]

Get that good old fashioned Savis paranoia working overtime. While they're all playing hide-the-knife-in-the-others-spine blame game, we can take advantage of the disorder to get the slaves some breathing room and prove that even if they might start getting suspicious of us, we get results enough to put that aside for now.

>>4787341

First post ye

>>4815218
>>4815484

I can think of a few simple pressure sensitive IEDs off the top of my head. Cut some short lengths of bandsaw blade with the upper as positive, and lower as negative. Pressure makes them complete the circuit, results in boom. Can be done with pretty much any two flat, flexible pieces of metal. Looks ghetto as fuck, and will lower their guard too, since it looks amateurish. Could also ask Convict if he has any more ideas for something like that.
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>>4815523
>I can think of a few simple pressure sensitive IEDs off the top of my head.
That's a good way of saying you were part of the IRA and getting onto a watchlist. Nice.
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>>4813841

>Infiltrating the Gladiator Pits of the nearby town of Daskar will net you the best fighters. The chaos of launching a raid there will free hundreds of slaves in transit or awaiting sale on the flesh markets, but more importantly the dozens of liberated prized gladiator fighters will provide a solid elite core to the rebel forces. [Daredevil]

Verification
>>4785624
>>
No update tonight lads, I’m being held back late at work
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Xenophobe wins by a landslide, so feel free to start hatching up plans. Obviously limited info given that I haven’t provided the intel to you, but at least you know what the target is. You might also give thought to whether you even want the other rebels involved in the operation or not.
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Alright tentative plan until we have more intel (and assuming we can split the rebels and ourselves given that the mines didn't win any support)

I propose we hit both the governors place (using an elite squad made of only our people) and the mines (using the best rebels we have) at once.

First up we figure out travel time to both places and arrange it so that both teams arrive at the same time. We spend 1 day doing recon and surveillance looking for weak spots in the defences. We want to find patterns in troop movements, gaps in the patrols, locate guard towers, sniper nests, look for external surveillance, less guarded entrances and routines and patterns in the staff (governor primarily) behaviour.

Then, at a set time 15 mins before the strike on the mines, we launch our attack. Ideally we're hoping for a nice balcony for the governor to take breakfast on or large open windows in the governors office (typical signs of wealth, power and arrogance). If we have that we'll set two teams, a sniper and spotter team and a breaching team. Before the teams make their assault we'll set a timed explosive on the opposite side to our assault to draw attention and cover the sound of the initial sniper shot.

At the set time the sniper takes their shot and then holds position to keep eyes on the sky and roads for reinforcements and to deal with any roaming guards etc. Meanwhile the breaching team exploits any weaknesses in the perimeter defences and moves in to methodically sweep and clear the building ensuring that the clerical staff and anyone who might be able to step into the seat of the governor is eliminated - this part is particularly important.

Once the building is secured and any witnesses dealt with we mine any land entrances and located and trap any aircraft landing points. This will hopefully get some significant kills but more importantly it'll put the next group on alert. They'll check the building carefully and discover a small number of mediocre IED's that have been sloppily hidden. This is intentional.

Once they've discovered all the IEDs they'll feel safer, having done their job. It should lower their guard and help them to feel that this was due both to luck on the part of the slaves and poor leadership on part of the deceased governor (because of course THEY wouldn't make such mistakes).

They are now safe... or so they believe. What they didn't discover was the well made and well hidden IED in the toilet of the main governors office. Once the building is "secured" and the new governor installed, he will at some point need to take a shit. The moment he takes a seat on the toilet will see him explode - ass first - and be immediately killed.

They'll now need to replace yet ANOTHER governor and paranoia will be rife throughout their forces. Imagine spending every day at your new post worrying about every bite you take, every shit you need to do, every couch, every bed, etc ad ad nauseam
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>>4815757
The IED could also be placed in the floor beneath the chair/desk in the governors office but it doesn't have the same embarrassment factor
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I propose the following plan:
>Don't involve the slaves except gathering intel from them
>Make it look like a Savis-sponsored hit poorly camouflaged as a slave insurgency
>Set traps as per >>4815218

Pros:
- We can go all out with our equipment and skills, no need to pretend to be slaves
- Coordinating a response by the opposition will be extra hard because everyone will suspect everyone else to be behind the hit.
- The opposition will dedicate their forces to protecting themselves and not guarding the slaves, which will be our next target.

Cons:
- If it looks like internal strife, we won't get any propaganda benefits. But I contend that we can get the same benefits if our next operation frees some slaves.

>>4815757
This is a good plan, except for hitting the mines at the same time. I don't believe the slaves can take the mines even with our weaponry.
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>>4815762
>This is a good plan, except for hitting the mines at the same time. I don't believe the slaves can take the mines even with our weaponry.

That's fair, I was assuming it's possible but until we get an update and some intel we don't actually know if it's possible
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>>4815757
I'm gonna stop you right there chief. If they bring in even a remotely competent team to sweep for bombs they will find them in high traffic areas like a bathroom. It would be better to leave absolutely no IEDs of any description except for the single one on the toilet. If they don't think to bring in a bomb sweep team at all they won't look. But if they have to look they will find them all.

Bombs aren't the sort of thing you do a fake-out with. Just provide a clear M/O that doesn't emphasize heavy usage of explosives so that when you do they aren't ready for it.
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>>4815773
I'd argue and say that we don't know what technology is capable of in 2230AD but then again even in the real world the race of making deadly shit and stopping deadly shit does seem to stay neck and neck for the most part so you're probably right.
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>>4815774
I mean all they have to do is literally look in the toilet and along the exterior to see it. It's not like we have the supplies to make a state-of-the-art stealth mine toilet bomb with us.
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>>4815777
I wasn't suggesting we just leave it sitting there floating in the water. I don't know exactly what we have the capability to build, what the tech of 2230AD provides or what bomb making skills we have on team. Anyway it was just an idea I was throwing out, something to score another unexpected kill of someone important and help sow fear. And it was fun. Feel free to offer up alternatives or entirely new plans
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>>4815777
Theoretically we could hide the bomb in the S-bend and make it detonate when the toilet flushes.
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>>4815781
It's not a bad plan. Especially to fuck with Savis who are all big on self-importance. No one wants to die in a manner as undignified as on the john. Savis even less so.

>>4815785
Might prematurely detonate if the housekeeping does a little cleaning and flushes. Probably would be safer to drill it into the floor just below the edge of the base so when someone sits on the thing proper it detonates. So long as no one if dicking around in the governor's manse it should be safe there. Granted we hide the intrusion well enough to slip it past whoever is cleaning and sweeping.
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>>4815799
>Probably would be safer to drill it into the floor just below the edge of the base so when someone sits on the thing proper it detonates. So long as no one if dicking around in the governor's manse it should be safe there. Granted we hide the intrusion well enough to slip it past whoever is cleaning and sweeping.

That's a good idea
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>>4815802
>>4815799
Do Savis even have toilets tho? It'd be embarrassing to find out they crap into a box of sand or something.
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