Welcome to /qtg/, a place to talk about quests.>What is a quest?An interactive story in which the Quest Master writes and provides the readers with options on how to proceed. Dice may or may not be included.Useful links:>https://pastebin.com/2T37iDFQAn old collection of advice and guides. It is worth a look for a new QM.Archive of quest reviews:>http://pastebin.com/u/QuestReviewsArchiveArchiving guide:Go to http://suptg.thisisnotatrueending.com/requestqstinterface.html Fill out the request form to archive a thread.Threads are also automatically archived by other websites, such as archived.moe Formatting guide:Only the thread's OP can format.Remove the spaces between the  brackets and the letters:Bold: [ b ]text[ /b ] textItalics: [ i ]text[ /i ] textRed: [ red ]text[ /red ] textBlue: [ blue ]text[ /blue ] textGreen: [ green ]text[ /green ] textPrevious Thread:>>4203224>QM questionDo you prefer to write action or milder things like dialogue?>Player questionHow many quests have you played?
Quest Discord: https://discord.gg/dZavHuK
What are some quests where the punishments are fair for fuckups?
>>4242533>Player question>How many quests have you played?maybe 9-10
Who'd win in a fight, Solomon of Makuria or Emille ''The Bear'' Andrei?
>>4242533> QM questionI haven't run anything in something like five years but my longest quest had almost zero "action" so I guess I prefer character and dialogue. > Player question. When I was active in the /tg/ days a few dozen. Only returned to the board about three months ago so about fifteen since. Not counting ones instantly abandoned that I dabbled a post into.
>>4242565>greatest living swordsman>is met on thread 1 in a random sheltertalking bout convenient
>>4242568>SolomonCoptic nubian formely a tribute warrior to the egyptian Caliphate turned CrusaderCrazy good with a shotel>Emille AndreiRomanie Knight who beats men with a shield for their insolence.>>4242573with the number of crits he rolled he deserves it
>>4241319GuP Quest: QM is a cool guy, the mechanics are fun with all that research done and generally just reminds me of those questing days back in /tg/. Kind of lacking in prose, as these sort of quests goVC: Pacific TheaterExplores the part of the world that the original series did not bother going to. The three main characters are written in a way that fleshes them out, and the QMs seem very dedicated to polishing their craft. The story however goes at a snail's place because of that.
New thread for Eldritch Horror, a multiplayer strategy game. The last thread was a lot of fun.>>4242683
What op image do you like the most right now?
>>4242729taking a quick scan of the catalog I like the OP images of Drowned Quest and Kobold Quest most
>>4242736For me, its Strikers 2016, it clicks well to me.
If your quest fails here chances are high it will do well on Sufficient Velocity.
>>4242533Come check my quest, plzkthx. It's about animal fight club on a galactic scale after humans disappeared.>>4218751>>4218751>>4218751
>>4242807I tried joining in a little while ago, but it doesn't seem like you have the last thread archived, so I don't have any way to catch up on what was missed.
>>4242810Found it on archived.moe https://archived.moe/qst/thread/4178483/
>>4242704An anon after my own heart.GuP quest will be running in a couple of hours where we'll take on St. Gloriana's newest tank.>>4237903
>>4242781If this were true, I think the only logical conclusion is that the community of players on Sufficient Velocity necessarily value elements that are generally unpopular here. And since that encompasses a tremendously wide variety of elements, that conclusion would lead to the correlation that the Sufficient Velocity community is extremely welcoming of a tremendously wide variety of elements in their quests. Yet, everything I have heard about the community, a tiny portion of which has been objectively confirmed, indicates exactly otherwise.Therefore, I am forced to conclude that you are, in fact, entirely full of shit.The phrase "chances are it might do well" would have been sufficient (heh) while still being a shill, but you got overzealous and your hyperbole has cost you all credibility.Good day.
>>4242807>Indonesian GentlemanI almost remember you from something.All I can vaguely recall is that you really seemed to know where your towel is.I will check it out.
don't forget to r8 the current drawquests
>>4242533> QM questionAction scenes are much easier for me to describe. My dialogue always gets bloated and I have to trim it down. Also I find it difficult to write different kinds of characters dialogue. At least I know what I have to work on!>Player questionI'm a grognard from /tg/ days, I've stopped counting. It really did slow down when the transition to /qst/ happened. Everyone here posts like, once per day if that. Fkkn kill me, sometimes.>>4242565Heretics and infidels would lose as they bro down.> https://www.youtube.com/watch?v=WoudYNeVn5E
>>4242912For non-draw quests, does anybody photoshop hints and clues into the pictures that the post along with story updates?Do players like that sort of thing, or should I stop wasting my time planning on doing so and just grab vaguely relevant pictures?
Dialogue is hardest for me to write, because it's easier to think of action scenes in terms of cause/effect.>Maybe played 3-5 questsCurrently playing Tintin's Bizarre adventure-- fun quest overall. There were two finished quests that I've really enjoyed. One was about a shark girl, never got archived. The other was about a woman made of gum. QM quit but it was fun while it lasted.I'm more interested in QMing my current quest rather than playing
>>4242966That's gay and time consuming but if you feel like doing it go for it, players will enjoy and will expect more of it in the future.Also stuff that wasn't clues and just happened to be there in vaguely relevant pictures you grabbed online will also probably be seen as clues, so there is that. Maybe you can roll with the punches and come up with interesting developments for the players ideas on the fly. That's what QMing is all about right?
>>4242533QM question> I barely write dialogues, I mostly write combat, when I can I come up with reasons to just summarize the important points of a discussion instead of writing the whole thing. I'm in it for the strategic planning and the action I guess.Player question> I don't stick around very long on any quest, I lurk on a bunch of quests and throw random votes now and then but I'm not a regular player in any
>>4242912where's psychic chuunibyou ?
>>4242533>QM QuestionAction is taxing. Dialogue is faster, easier, and more fun (for me). I like writing jokes in. >Player QuestionPlayed? Very few, and none at the moment-- they seem to all die on me. Read? 20 or so. inb4 lurker: no, I just used the archive for years. Couldn't vote if I wanted to. >>4242966I don't photoshop hints in, but there's symbolic meaning in some of the photos I use. You may want to inform the playerbase that you're doing this, as if I read a random quest I wouldn't necessarily look at the photos at all, let alone closely enough to see hints.>>4242912These are all the same ones from last thread, and you already got a full review. What more do you want?
>>4242533>QM questionAction, without a doubt. I feel like I often fail at giving characters highly distinct voices, and it bothers me immensely. Violence is much less stressful. Mind you, nothing is as satisfying to me as writing some good dialogue.>Player questionFuck me, 100? There's a guess. I've been questing for five years now and honestly can't remember every quest I've played.>>4242565idk who the hell Solomon is, but if he's the best in the world probably him. Emile is "only" really damn good.
>>4242999>What more do you want?More reviews
>>4243008It's interesting to read more perspectives of the same subject.
>>4242986> Also stuff that wasn't clues and just happened to be there in vaguely relevant pictures you grabbed online will also probably be seen as clues, so there is that. Maybe you can roll with the punches and come up with interesting developments for the players ideas on the fly.Has already happened, actually lol.
What's the consensus on continuing a quest after a several month long (announced) hiatus? Continue, start over, or start a brand new quest?
>>4242912Anything with Pimp Lord Howie in it gets an 888/10 for me.
>>4243044Plenty have done it and picked up where they left off. It depends on how far into the story you were. If your players were deep in it for a few months and you pull it out from under them with a reroll, then enjoy the saltfest.
>>4243044Start over or brand new unless you had a seriously large playerbase
>>4243044Try continuing and see if anyone cares enough to come back.
>>4243044Continue where you left off. If people remember and play then good. If not you can always start something new.
>>4243057>>4243058>>4243069>>4243074Some conflicting opinions here...To clarify the quest in question, it was Elf Lord Quest: http://suptg.thisisnotatrueending.com/qstarchive/3966654/It was only run for a month or so total.
>>4243101Start a new quest then. There wasn't that many players.
>>4243101I continued a quest I left standing for like 8 months, I think you're still in time.
>>4243101Dammit, I got briefly excited. Thought you were the QM of Civlet Quest: http://suptg.thisisnotatrueending.com/qstarchive/3143003/Why do all the good civs die? Looking at you, Dark Lord.That being said, if you're attached to the setting, make another thread and see how it goes. Worst case, nobody bites and you make another one.
>>4243225>Looks at the two quests on multimonth hiatus I followI am cursed.
Jannies are nannies, they keep deleting harmless comments in the /qtg/ all the goddamn time.
>>42431011 month isn't a lot of time, you should probably just start over unless you're heavily invested in the narrative choices already made
If your players vote to rape someone do you write a lewd pastebin describing it, do you veto the option or do you do something else?
>>4243289Do you want to encourage your players to rape people? Smut pastebin. Do you not want to encourage it? Veto the vote.
>>4243289Is the raping in character? Is it a write in or a choice? If it's out of character then it would be vetoed just like voting to take your pants off, do a handstand, and shit all over yourself would be.
I'm secretly happy because my favorite player voted more this morning.
We are planning an assault on the Inquisition to save a Vestal before she becomes a Firekeeper. Is it time to face the Champion of Sol?>>4243589>>4243589 >>4243589
Are quests on the board like dungeons and dragons?
>>4243972In what way?Being like Dungeons and Dragons could mean any number of things. Theme? Setting? Mechanics?
Quest about a porn actress making it into Hollywood. You must scheme to meet the right producers, get invited to the right parties, invest your time and money in acting classes and workshops that may or may not give any results, and perhaps even fuck some film directors and other people to get good roles and favors in the industry, all the while fighting the stigma from other actors from being a former porn actress - or maybe not so former, if you run out of money you might resort to doing another interracial gangbang movie to raise some quick cash...
>>4243225I remember that civ, the concept is interesting, to be an underling of a major faction and have obligations towards it is an unusual take
What you guys have to realize is that questing is more than just roleplaying, it is a form of artistic expression, that's why we preserve our quality quests for posterity. In centuries to come sages will look back at questing as one of the distinctive art forms of our time and the most superb ones will be required reading by school children.
>>4244021God help us all then.
Is posting about your quest in the qtg worth it? Does it bring in players or get you helpful feedback?
>>4244047No. But do it anyway.
>>4244052why? If it serves no purpose why do it?
>>4244059So we can at least make fun of it, obviously. Post your quest feggit
>>4244059Because you wanna do it, that's why you asked in the first place. Maybe someone will make a review of your quest. Maybe someone who didn't get interested in it looking at the catalog will like it reading about it here. Probably won't happen, that's why I said no. But could happen, you know.
>>4244066>>4244059Also if it is shit we can laugh at it, yeah.
>>4244047>Does it bring in players or get you helpful feedback?Yes. Actually.But you certainly can't count on it happening.More like winning a church raffle than winning the lottery.
You gotta support the efforts of all the brave men and women who are building the new /qst/ a world in which all people no matter their paraphilias are welcome into questing and feel represented and portrayed in a positive light through the use of this liberating tool of freedom fighting the pastebin to escape the clutches of the oppressive nazi moderation which seeks to curb and eliminate the beautiful diversity which is our true strength.
>>4244144You're really quite dedicated to your persona, but you're trying to hard. You need to space the bait out not just toss it in handfuls like you're chumming the water. learn to troll m8.
>>4244144>>4244172Fucking this, cut the entry level act dude, you sound like a 10 year old on a gmod darkrp server trying to rouse and shock people with how absurdist you are by running around repeating 'nigger nigger nigger'
That's it, I'm going to do it! I will put some anthropomorphic creatures in my quest, maybe some lolis, a bunch of giantesss for the size and vorefags, I will even try to figure out a way to put someone wearing diapers at some point. It is not much, but is a beginning. It will be glorious, you will see!
alright do i do fanfiction or the OC i have in my head
>>4244322Neither. Why don't you make a quest for this person >>4244236? That's a guaranteed player.
>>4244322Run a fanfiction about an OC setting
>>4243225>>4244016>Was the sole voter on that quest a few times.He said he was going to college.>>4243972Trying to recreate dnd is not advised.
How few is too few players to simply continue running a quest? I think I fucked up mine due to the character creation being shit, should have just thrown them into the world properly instead.I don't really intend to give up either though, as some of my favourite archived quests had fuck all interest in the beginning. Still, I'm excited to run and having few voters are definitely slowing things down if I bother waiting for more than 3. Hell, sometimes more than 2.
>>4244566>How few is too few players to simply continue running a quest?How long is a piece of string? If you feel you don't have enough, then you don't have enough. Putting a ad in here can't hurt.
>>4244577Not a bad idea. (Same person not on mobile)>>4241503Please come check out Entity Quest. Unlike what the character creation seemed like, it isn't all pretentious cockwaffle. Come kill things and begin the ascent to becoming a damn god.
>>4244322It depends entirely on why you want to run a quest in the first place.Seriously.
>>4244607Honestly? To tell a story based off of the choices of others. Don't really want much more than that. At the same time feels like I should try to get others involved and what have you.Feels like half of it is being a dumbshit and not creating proper scheduling, though. When the thread ends the next one will be.
>>4243225I'd be more than happy to see Elf Lord Quest coming back - I was honestly a huge fan of it whilst it was running, and I'd be interested to see where it would go in the future.
Ok so i need opinions for this potential evo thread, because so far it's good but i asked a guy and he said that this shit is slightly too complex, he recommends me to remove the limit of how many times you can evo from an unit, i think it's a good idea but i want keep the limit to not increase it more than 4, i am open to feedback on it.Pick is pretty much the first version.
>>4244614>To tell a story based off of the choices of others. Don't really want much more than that.Then it boils down to which idea compels you more.What do you think will happen after the starting scenario resolves? What about after that? Will you want to keep writing about that?Many QMs come up with a beginning scenario they find interesting but once they move past it, they lose interest or don't know where to go. Figure out which idea is more likely to generate continued generate that are interesting for you to write about.>Feels like half of it is being a dumbshit and not creating proper scheduling, though. When the thread ends the next one will be.Oh yeah.Historically, consistency and reliability is king.
>>4244614I feel like we really can't answer the question without knowledge of the original setting or where you plan to make your fanfiction about. The best you can get is simply "what compels you more?" which I know can be unhelpful when you don't really know that answer.
>4244733If anything, I am the most confident about the primary arc that comes after. But I get what you mean, in terms of longevity this shit had been in development for such an autisticly long time. If this can get off the ground and find it's pacing, I am kinda confident it can keep going for far while.>>4244744I think you may have linked the wrong person? If not this post confuses me desu.
>>4244751>this post confuses me desu.You replied to my post replying to a question about OC versus FanfictionIt was unclear if you were the same anon or not.
Kobold Quest is running.A ghostly presence wants to enter your mind for reasons you're not aware of. Though you don't sense any evil intent, *should* you allow it?>>4244781
which quest MC has the best tiddies
>>4244998Shotasniffer of coursh
QMs, when do you make a new thread? When yours goes over the bump limit? Before that?
>>4245057Page 8 at least
>>4245057Usually a week after the last one falls off the board. Basing off of bump limit is dumb, even after it passes you usually have a week or more of life from the thread, if not two weeks. The only reason you'd make a new thread before that is if you hit image limit, which is unlikely.
>>4245085Or the rare occasion in which the thread gets so long loading or scrolling it is painful.
>>4245097Just click [Bottom]
>>4245107Doesn't help if you need to scroll back in the thread for whatever reason. Even if you have a direct link to the post or the end and have to sit drumming your fingers while the page renders. Get over a couple thousand posts and page elements can break, typing is delayed and captcha can fail.
>>4245139>>4245139>>4245139Catalyst Quest is up, and will be live for the next couple hours! Come join our favorite holy men and heathens in their dark fantasy search for a veritable freak show.
>>4245061This. Remaking too early is douchey to other QMs.
>>4245338Or qms could just do what they want instead of worrying over bumping a page 10 thread nobody has touched in weeks off.
An Elf Commando gutted you like a fish but you were saved by two street urchins who stabbed him while you held him despite your wound. On the verge of death, you were saved by a healing potion and slept for a day.>>4245434>>4245434>>4245434
>>4245057>QMs, when do you make a new thread?>>4245061>Page 8 at leastThis is about right.It just looks awkward to have multiple threads hanging out on the catalog for a week.I usually plan on it around Page 9.>>4245338>Remaking too early is douchey to other QMs.>>4245391>qms could just do what they want instead of worrying over bumping a page 10 thread nobody has touched in weeks off.As someone who has worked on a final, closing update for an active quest near the top of page 10 and had it suddenly bumped off the catalog by a rush of new quests, I can honestly say that my first thought wasn't "You bastards!" it was "Welp, what did I expect, it was on fucking page 10."
Star Wars Interregnum?More like Star Wars Enter Rectum.
oh god I gonna coom
I just coomed to a doujin of ranma, quality stuff, genderbender is my favorite and you can't go wrong with this timeless classic But I wonder...Have you ever coomed to a quest character?
>>4242966The QM for Body Horror Quest will sometimes put hints in filenames. One of his favorite tricks is to put subliminal psychic communication in the filename, hiding it behind the name's length so that it only shows up when you hover over it. That's made for a few trippy moments when we've noticed it, looked back, and realized that it had been going on for a while. Sometimes it's been creepy, sometimes it's been darkly humorous.
>>4246639Cringe and weak
>>4246737you never coomed before? are you 12?
Pheonix Elf Queen Civ quest when
>>4246720When there's actual porn of her it's hard not to.
>>4246720Thank you for insightful discussions
>>4246639Actually typing out those words and posting them here is sad, pathetic and utterly lacking in self-awareness even for 4chan, no matter how they were intended.It is truthfully a depressing reminder of the lowest states that humanity persists in that somebody thought posting that was worth the energy of a finger click.>>4246720This is at least discussion of quests and therefore on topic.It's almost as if something happened to clear whatever the equivalent is of "thoughts" that the poster has.
>>4246904>mmm mwhy yes milady I do own the most posh and dapper if fedoras, how could milady tell?
>>4246904The reaction he hoped for.
>>4246758I'm in a discord with OP. Elf queen is currently writing the next chapter of her people's adventure. Soon!
What's the civ quest you enjoyed most, /qtg/? Jyoti's Ghouls? Civlet? Cyclops? Ogres?
How essential do you believe being a drawfag is to a quest? Is the edge in being able to produce okay to good art so powerful that it inherently makes a quest better than one that may have slightly better writing? Do you feel more drawn to or attached to quests that are ran by drawfags? Or do you really not give a shit and hold other aspects as far more important?
>>4246960>How essential do you believe being a drawfag is to a quest?Not at all...? Art enhances a quest undoubtedly but it doesn't need to be drawn by hand by you...
>>4246960Although I personally only pay attention to draw quests I wouldn't consider it "essential", it looks like there are more text quests dominating the top end of the catalog
>>4246948I made something so check it out.
>>4246960>How essential do you believe being a drawfag is to a questNot at all.The OP image matters when drawing in new players, but all other imagery is just extra frosting on the cake.>Is the edge in being able to produce okay to good art so powerful that it inherently makes a quest better than one that may have slightly better writing?No. But there is a slight edge in that quality OC art is more instantly absorbed than quality writing. Quality writing has a harder time grabbing anons from the catalog.>Do you feel more drawn to or attached to quests that are ran by drawfags?Yes.That might seem hypocritical compared to what I said previously, but it's just my personal, subjective position that I can't really defend or explain.Maybe I'm subconsciously just still waiting for Drew to return.>Or do you really not give a shit and hold other aspects as far more important?Subject matter and execution are by far the most important to me.For example, Skeleton Island Thing seems solid, but it's not my bag and I'd rather play a text-only quest that rings my chimes.
Last update for Kobold Quest this weekend.You allow the spirit to enter your body, but you restrict its access to your mind.>>4247006
>>4246735>hints in filenames>put subliminal psychic communication in the filename, hiding it behind the name's length so that it only shows up when you hover over itSTEALING IT FOR MY QUEST!!!!!!!!
>>4246720Actually, yes. Ouro has a disguised giantess fetish that I appreciate very much.
Remember to take a break from questing today to spend time with your mother.
>>4247101Whatever you say, American.
>>4247101What am I doing for Mother’s Day? Not a damn thing!
>>4246960>EssentialNot at all. Unless, of course, you run a drawquest. They're different.>Inherently BetterI'd say no, but being capable of producing art will definitely lift two quests with comparable-quality prose imo.I think that I'm attached to quests which can produce more than one image of the protag and main characters. Being a drawfag obviously facilitates this.Of course, being a competent writer whose subject material isn't autistic is most important.
>>4246827Thank God for Ushi... and her abs!
>>4247101>Being a burger
>>4247101I played a D&D 3.5 campaign with my mom today. She introduced me to tabletops. Thanks mom.
>>4246943anything by civshitter is great!
Anyone else still waiting for Ogre Civ Quest to continue?
>>4247144>Mom in the hobbyBased
>>4247172Why would you? It's been dead for six years. Blorp's been dead for four. Give it up, anon.
>>4247172I have some bad news for you, anon.https://forums.sufficientvelocity.com/threads/for-the-dark-lord-for-the-horde-for-malacath-to-waaagh-orc-fortress-dwarf-fortress-34-11-masterwork-6-02.60911/
>>4247201>SVnot clicking the link lol
>>4247143>not appreciating your mother.
Blorp defected to SV who wudda have thought Guess we won't see any more of his civs any time soon
>>4247238>burger ignoranceUS mother's day isn't the global day for mother's day you fool.
>>4247256I know that, but you should still take some time to appreciate your mother anyway. What harm will it do?
>>4247201I think that's the exact opposite of bad news.Also I was already reading it when you posted it lol
civ games have an appearance of a low effort requirement to run but you actually have to do some serious book keeping and unless you establish some very clear boundaries early on complexity will just escalate until things are completely unmanageable Kudos to the rare QMs that manage to run civs for a long time
What makes a QM whore themselves out to SB/SV?Are they such sluts for having their dick sucked that they have no integrity?
>>4247282Motherfucker are you shit-talking Blorp? Show me your quest. Show me your stuff. Come on.
>>4247274Or how about. You start a promising CIV and then drop it on the first thread when all the players are excited for it.ahahahahahaha
>>4247296Fuck off I don't even know who you are, Blorp.Now stop samefagging to advertise your trash SV quest and fuck off.
>>4247304Where's your quest? Come on slut put your dick on the table.
>>4247296Is that where Blorp went?
so I wanna run a quest first mistake where you're a mad scientist transforming kidnapped little girls into monsters/pets for various elite clientelewith the focus being on the mcs egomaniac goals as they branch deeper into mad science in an "original" worldsince I'll have fun no matter what, how do I make it not fetishy?
all attempts to make a generic civ running guide throughout the years have failed even though it should be relatively simple (here be your civ, here be some enemy civs, here be random creatures to meet and places to explore, here be random events that happen to your civ over time, map may or may not be necessary, have fun)It probably would have to focus more on the note taking aspects of the civ game than most guides that I've seen over the years but that's also a delicate question It is a subject matter that is not much discussed, most QMs do not explicitly describe how they keep notes because the notes are just for themselves and much of it isn't even formalized, they just jot down a few words that will make them remember a concept and that's itStill it would be interesting to know how QMs handle their notes, specially in longer quests where you need to keep track of hundreds of characters, monsters, places and civilizations which in theory would be interacting with each other but obviously aren't because QM can't keep track of a billion interactions per turn since he isn't a computer so it would be interesting to see what kind of abstractions QMs come up with to control the complexity hikes.
>>4247428Not trying to antagonize or anything but that looks like a fetish in itself.
>>4247448i definitely like it too much probably, not sexually but it's an idea i can't seem to kill. something about mad scientists and misery just makes gets me mentally excited and there's no quests quite like that currently able to sate my definitely not a fetish questing desires.
>>4247428maybe take it to akun friend, this sounds very fetishy
Persona : Moonless is live!>>4247454>>4247454>>4247454
>>4247428That's a blatant fetish.It would be less horribly awful if the MC kidnapped and modified anybody they could get their hands on, but solely little girls? Fetish as fuck.Go to Akun, you disgrace.
>>4247428It's Faggotkun for you, friend.
>>4247455>something about mad scientists and misery just makes gets me mentally excited>not a fetishSeems like a fetish to me.But not to worry, nobody here would ever read a quest written by a fetishistic faggot who doesn't even capitalize his 'I's.Please go and never return.
>>4247428try to focus more on the mechanics/gameplay? make it deep so to speak. though I admit, the idea is too fetishy
Any quests for opportunists where you dont play the good guy just do the most pragmatic and beneficial thing?
>>4247578Every quest. Anons always play MCs like that.
>>4247578this is a Lawful Good board pal
How do you make a MC that is heavily addicted to some drug and the drug gives strong penalties to him but don't have the players instantly go "just quit it lol"
>>4247639Have it also give big bonuses. Write the MC as having no desire to quit.
>>4247639"You decide enough is enough, it's time to quit. Just after one last dose..."
>>4246963>>4246967>>4247025>>4247119Thanks for all the input boys.
>>4247466I guess it doesn't just have to be little girls, it would be a bit limiting. Actually the little girls could even be an upgrade, that'd be a lot better. Thanks anon.>>4247499Yes I think I'll need them. Robust mechanics would be necessary for a mad scientist quest since players usually hate passive research and it's never been a joy for me either.>>4247458>>4247466I ain't gonna write sex silly anons, this is a blue board.
>>4247768Something can be completely without sex and still be weird and fetishy. Not limiting it to little girls would be a step in the right direction.
>>4247768C'mon anon, we all know that this mad scientist sooner or later will be making the lolis into quad amputees with big titties and huge buttplug enemas of some mind altering drug or another into them just like in those sadpanda galleries you like you perv. Gotta take this thing to Akun.
>>4247768I'll be up front, honest, and without any insults whatsoever.It's literally entirely the fact that you're focusing on little girls. That's the whole problem. You said that even if you'd reduce the little girl aspect, you'd make them an 'upgrade'. That's a Problem, and smacks of a fetish. You'd need to turn that out and focus SOLELY (not primarily, SOLELY) on the mercantile and likely lawperson-avoiding aspects of it to remove the fetishes and make it something possible to be played and appreciated here. Otherwise, everyone's just going to insult you.That's just how this place is, simple as that. If you're dead set on the little girl part of it, you really would be better off in Akun/Fiction.live; people may be saying so insultingly, but the fanbase on that site is, indeed, FAR more receptive to such quest types.
>>4247866You know what? You're right. It's gotta be little boys!Nah for real though, you're right. It's too much even for bait.The lore reason was going to be war orphans since they're children people won't miss but letting the players determine their source stock, their quality and acquisition risk, is far better. No point in taking a good choice like that away to focus on only little girls.
do you guys think there is a need for a civ thread general right now in the board? there are maybe six minor civ type threads going on right now, not sure if it is enough to warrant interest on a general, civ generals are only made once in a blue moonI'm not gonna make it by the way, just throwing the idea out there
Has anyone tried Co-Qming to produce better content? I would think having somone to bounce ideas off of and strip some of the fat or inspire more ideas when the tank is empty would drastically lower the chance of so many 3 thread QM's that start great and vanish or 15 thread QM's with great ideas but less than 50 replies due to poor execution.That QM that does Mass effect has fucking great potential and drive but he posts such HUGE text walls that could very easily be cut down into really well written bite size pieces that include players more frequently and increase response time. There are other QM's in a similar situation that could really benefit from having another writer just come in and organize/offer advice and story ideas. I think /QST/ could really boom if QM's new and old had something like this.Or does that sort thing just not work?What do you guys think?
>>4247924Civ thread generals always descend into bullshit civ graph shitposting in my experience, and six civ threads is not quite enough to make a general. Most of them are probably already dead.Won't stop you from making it if you want to though.
>>4247938I don't want someone else mucking around with my story and characters.
A voodoo doll leads you to the potential house of the organ harvester. You have to sneak inside and find evidences against him/her.>>4247941>>4247941>>4247941
>>4247938Hunter Command and Cain Labs do it. They are pretty good at it actually.
>>4247947But if your quest was failing and a second set of eyes could objectively make it better and more streamlined wouldn't it be worth sacrificing your "Muh story and characters" ego?
>>4247958My quest isn't failing, but no, that wouldn't be worth it. If I can't run something on my own, it doesn't deserve to exist.
>>4247938I seem to recall someone did do that once upon a time, but they had difficulty trying to do it at the same time. This is just a very vague memory from a passing mention so I could be wrong.
>>4247960What quest are you running?
>>4247968You think I'm attaching a name to my QTG posts? Are you crazy?
>>4247969All I'm saying is some Qm's could really benefit from a helping hand, not a creative takeover but just a creative nudge to keep them going or to improve writing abilities and produce better content for anons and strengthening the overall board. I'm sure anons have a lot of great ideas but either never have the balls to run them or run them and fall flat on their face, either way they just become lurkers or abandon ship altogether.Equally i'm sure there are a lot of Vets that are running quests that just aren't as popping as they used to be and would benefit from a creative reboot to get them going again.If that's crazy then fuck it
>>4242898He is dare I say something of an oldfag now.I know I used to see him in the replies to HQQ threads when that was a thing.
>>4247977>All I'm saying is some Qm's could really benefit from a helping hand, not a creative takeover but just a creative nudge to keep them going or to improve writing abilities and produce better content for anons and strengthening the overall board. Well come on then put some names to that statement, maybe said names would be willing to hear it if they knew it applied to them. That said just having *a* co-qm or editor or the like isn't the same as having a *good* editor or co-qm, for the cases of if people best suited for such would be willing to invest so much without compensation, and whether the people most willing to do it for a person would be well suited to such either.
>>4247977I take no issue with the concept of a co-QM. If QMs want to collaborate with somebody else, that's cool. If that helps their motivation, brainstorming, etc. all the power to them. I take issue with your condescending attitude. You seem to believe that all quests could benefit universally and objectively from having a co-QM, and that the only reason someone might not want one is because of "ego"(???). Isn't there an equal chance a brand new co-QM could cause massive issues? That they could butt heads with the original QM and make it unfun to run/introduce public shitstorms? That the players dislike the new plot directions/characters/voice introduced by the new QM? That enforced collaboration could lengthen update times? Why would "veteran QMs" suddenly want to induct somebody they don't know into the creative work they've been running for months or years? Who says this random "other writer" is even any good, or knows better than the person who had the vision in the first place? Why must all quests universally be "saved"? Are you a QM? Real question.
>>4247768Pretty sure this is already a horror TTRPG anyways. You play "dolls" that wake up in an apocalypse and really everything you describe except you are the creepy little girl instead of the creep using little girls, and is therefore objectively better.
>>4247938I tried to do an Exquisite Corpse style quest. The first thread was good. None of the others took off.
I think co-qming could be hellishly fun actually, but both qm's have to agree on what the quest is trying to accomplish. Otherwise, a meltdown will come sooner or later. Look at Magical Girl Noir Quest for example; a fuckton of write-ins got non-cannoned because they introduced elements that the original QM didn't agree with.Otherwise, hell yeah, I'd co-qm.
>>4248021Nechronica, that's the one.
>>4248024To be fair, a ton of the write-ins were also shit.
>>4248027Yeah I agree lol
>tfw you’re less than a month away from qming for three straight years>tfw you’re still a one-quest qmWhere did all that time go?
>>4248094Was it worth it?
>>4247938The guys who run Maverick Hunter quest do, and they produce one helluva quest. Of course, I don't know if I'd want to do that...
What is this shit? I can post normally on threads and the one time I want to start a decent Quest my IP range is blocked for abused.How is everyone day going? My day was good visited your mum.
>>4248135ur a faggit that's whymods caught you ban avoiding by turning your modem off and on again one too many times and range banned your ass
>>4248018>You seem to believe that all quests could benefit universally and objectively from having a co-QM, and that the only reason someone might not want one is because of "ego"(???).M8 I literally said SOME Qm's could benefit from a co-QM and listed examples for you lol what are you on about? Also I don't think everyone that wouldn't want a co-Qm has an ego at all. Quite the opposite, if you can successfully run a quest on your own more power to you!However I think YOU don't want one because YOU have an ego, you literally said you wouldn't hypothetically want objective help for your HYPOTHETICALLY failing quest just because you "don't want someone else mucking around with my story and characters" Which considering I don't know nor do I care about your quest sounds like you have a shit quest anyway.>Why would "veteran QMs" suddenly want to induct somebody they don't know into the creative work they've been running for months or years?Again I already gave you an example m8. If a vet Qm has a quest that isn't popping and wants to revive it a co-QM could be the new set of eyes that are needed to get the creative juices flowing again>Who says this random "other writer" is even any good, or knows better than the person who had the vision in the first place?>Why must all quests universally be "saved"?I don't know why you are so defensive about this? No other writer is better than another. Everyone brings something different to the table. I think your problem is that you have never had someone sit down with you and help you with anything. And that's not a bad thing it just sounds like you don't know what it means to help a fellow writer with projects. It isn't this corporate "YOU NEED TO CHANGE THIS THIS AND THAT" kind of thing I think you have in mind. It's just one writer making suggestions and ideas to another. There is a reason there are writing teams, editors, etc. I'm just trying to start a conversation about getting QM's to collab more so the whole board grows dude lol >Are you a QM? Real question.Of course. I shared Ideas with another Qm recently and he pointed shit out to me that I hadn't even thought of for my setting, few mechanics and character ideas. I'm speaking purely from experience, I needed outside eyes on my ideas and it helped big time
>>4248113A hundred percent. I don’t regret my time here in the slightest, and have no plans on stopping anytime soon.
>>4248017I already mentioned the one I think who could benefit most, the dude who runs the mass effect quest. He has a great idea on his hands but it's ruined by these massive text walls that could easily be cut down to manageable and fun pieces. He doesn't get many replies (Usually under 100) but is on like part 12 which shows that he has the drive to put out content despite not getting a lot of attention
>>4248136That's wrong kiddo. Some faggot got on my IP range and did the shit you said. Thank you for the answer Anon.Enjoy the rest of the day sucking cock fag.
>>4248135Put it on a pastebin and let someone from here post it.
>>4248145Some implies more than one, so I was rather hoping for more, but fine.
>>4248139Hell yeah nigga. I don't read your quest but good for you sticking along and keeping a high playerbase.So who wants to co-qm?
>>4248148Good idea Anon. Thank you for that. If things don't work out, I'll go down that route. If things work than hopefully I make a quest that is halfway decent.
>>4248159Snail has been image range banned too since god knows when yet he still keeps on making quests by asking someone here to post the OP.
>>4248157>So who wants to co-qm?What kind of quest are you looking at?
>>4248165Anything not fetishy lol, I just like making up characters.
>>4248173>Anything not fetishI'll be willing to co-qm to get back in the game. I like making settings and when Summer come along I'll have more free time at my hands.
>>4248173>>4248180One of you likes making characters, the other likes making setting.I think you guys would have fun making a fantasy adventure based quest. Maybe centered around bosses (character anon) and it could be boosted by strong lore/lairs from (Setting anon). Mc would have to form a team (character anon) and travel to different locations (setting anon) to stop the destruction of the world. Have a set amount of bosses and an in-game timer until the world is fucked and you've got a fun engaging quest that has a foreseeable ending that you guys can complete by the end of summer.Just throwing out ideas
>>4248180Count on me then my niggra, I did a quest about therapy a while ago. What do you like to quest about?
>>4248197It can be about anything, but I must say I like fantasy shit or future shit. It could be something light just to test the waters
>>4248216Sure, hit me with the setting when you feel like it. I'm @_meatbags_ on tweetshit, dm me when you feel like it.
F in the chat for "From Now On: A Pokemon Quest". Was interested in it since the art was pretty good, even if the take on pokemon was really, really.. strange. Looks dead though.
>>4248245>dm me when you feel like it.I would if I could
>>4248265wut, dms are open
It’s time to leave.
>>4248173What do you mean by not fetishy?
I'm looking to test out my polished up combat system for a future quest. I can post some lore, but there won't be much in the way of story-choices. Is that something I can do here in the general or should I create a separate thread for that?
>>4248351>Is that something I can do here in the general or should I create a separate thread for that?Here should be good enough. If you want to specifically target your followers for said discussion it might be good to tweet out a temporary discord to talk about it.
>>4248356That's not a bad point, though I am wary about discord and separate discussions. I could also test it out in the tail end of one of our usual threads.
>>4248365Discord is bad. Then again in qst you will get people from both side of the discord discussion.Discord is cancer and puts a wall for new players to join. As the discussion is moved to discord rather than the thread so new players are in the dark. And discord you get ton of shit posts.
>>4248365Tail end of a thread would be best IMO.Or a teaser opener. Your players Stan BCQ *hard* so there's no way they would be upset no matter where in the thread you put it.Fuck, toss it up on a day you can't or don't feel up to making a StV update.
>>4248351>Is that something I can do here in the general or should I create a separate thread for that?Here is good but a separate thread would work as well and might get more of your followers that don't come here.
>>4247455>>4247428The fact that you seemed to be unaware of the fact that focusing solely on little girls intrinsically makes a dark idea seem like a fetish, gives me zero confidence in your ability to run a quest with dark concepts and not push it into your fetishes.And just because your fetishes might not involve actual sex means nothing.Your posts reminds me of another idea that was run up the up flagpole here where they took a dark idea and wanted to push it edgier.If you want to run a dark idea of mad scientists and misery, then run those ideas but let the ideas, characters, and events pull the story in the direction that excites you. It will happen without you pushing it, because you want it.It's like wanting to write sex without writing smut. You don't start with a little smut and try to work out how to keep it from becoming "really bad smut". Start with romance and trust that the sex will happen, because it will, because you want it.Start with a quest about mad science and trust that the misery and darkness will happen because you want it.If you immediately push for the aspects you desire to write about, it always comes across as fetish-fuel, as if the only reason you are writing anything at all is so that you can one-handedly type about "X".But also yeah, if you focus solely on little girls, children, or the attractiveness of the victims, it immediately screams fetish.
>>4248478>>4248478>>4248478Sworn to Valour #23 is up!Country knight come to the big rotten apple edition.
any updates on Pheonix Elf Queen Civ quest?
>>4248328Like turning little girls into monsters
>>4247639What if it's not a drug, but something else that isn't quite as physical or tangible?
>>4248455I'm surprised it took this long for someone to mention best dad.>>4248446Thank you for the feedback anon. I'll be able to apply this.
what do you guys think about the harassment some QMs are suffering lately from TLD
>>4248455>Rumble of Scientific Triumph intensifies
Man, there's a lot of civ quests popping up lately. Seem to be two specific types, too. The kind that start out with a specific race and setup already in mind, and the stock 'choose everything' minimalist start type.Will be interesting to see if any last and for how long.
>>4248773Only a grand total of one QM is “suffering”. At best, TLD is just wasting his time. Anyone who would describe getting called out by strangers on an anonymous board “suffering” wins the Sheltered Bitch award.
>>4248773Isn’t it like 2 QMs that often seek attention anyway? Why should I care?
>>4248805Am I like the only person out of this entire board to utterly despise the "civ thread pick race and location" shit? It feels like shitposting inexplicably. It's like those Questy or NotQuesty threads that get literally single digit replies and keep being made anyway, what the fuck is the deal with both of these shits? Who keeps making them? Why won't they stop?
>>4248826I kinda agree with you, actually.
>>4248826I find it kinda creepy, but oh well. Melancholic Quest kept going for like 4 years at that rate. Maaan.
>>4248826the pick race and location shit is mostly one guy who been doing it nonstop since /tg/ timesthere are many other guys who copy him now and then, but he's been doing this the longest, he either finishes a thread and starts another right away or more often just drops it with no explanation given and just starts another, sometimes he disappears for awhile but he always comes backpeople call him civshitter, because he shat countless civ threads over the yearshis threads are not exactly bad, some are pretty good even, it is just that we never know if he is going to stick with it or he'll just randomly abandon it again
What's the rules of Civ?
Chapter Master Quest is currently running>>4248911>>4248911>>4248911Help command a chapter of adeptus astartes as they struggle against xenos, heretics, and corruption both within & without.
At least civshitter isn't Myrmidon - he might've been messing up boards professionally for years at this point but at least he's using a coherent civ pic to do it rather than the surrealist art thing Myrm rolled out for his autistic shitfits over "original fantasy".
>>4248938He's still a wanker, though.
I don’t know why people join civ threads when civ threads in general have a history of being dropped quickly.
>>4248992Fun while it lasts, I suppose. Pretty low commitment anyway.
Starting an isekai quest tomorrow, premise is you died, reincarnated, and got given the cheat skill "Miracle Gatherer", which increases the quality of items you pick up, things like ores, plants, monster bits etc.One question: Is character creation something people might want or do people want a blank slate "Average Guy" which I make the backstory for? I would want people vote on things like name, age, general build if they wanted to vote but normal guy works too.
>>4249240Chargen is death. Unless you are playing Code Vein; then it's half the game.
>>4249240It depends. Do you want people to literally fill out a character sheet, or write-in everything? It's death. Is it a narrative with compelling choices? It'll be fine.
>>4249240>>4249245>>4249256You know, I used to think that in depth and boring chargen is a death sentence too, but then that guy ran that L5R quest and the entire first thread was by the books chargen. It was a pretty popular quest too.No idea how he did it, but I've never seen it happen like that ever before.F
Persona: Moonless is live!>>4249365>>4249365>>4249365
>>4249279>that guy ran that L5R quest and the entire first thread was by the books chargen. It was a pretty popular quest too.Link it or something and maybe we can deconstruct it when we get bored.>>4249240>blank slate "Average Guy" which I make the backstory forBlank slates are only interesting if the events of the quest quickly give the players a chance to grant characterization to the mc.iI would want people vote on things like name, age, general buildThis *can* be done well, but often feels like votes that don't really matter.Names in particular. Write-in names are generally awful, with occasionally awesome exceptions.The best chargen is built into the narrative. I want to deconstruct how HeroQM did it for Quirkless Quest. Other anons might have been in it for the fanfic, but I never saw the source IP and got sucked in by the chargen and it felt like every choice mattered.Honestly, my objective appraisal of my limited and biased exposure to quests is:Well defined MCs are bestCharacter selection of premade MCs is a close secondNatural and organic character creation is third but not effortless to achieve Chargen of relevant character features is okayBlank slate is okayChargen everything is badRandom is worstAll that said, deconstructing anything would be, like, fourth down on my quest ToDo List.I'm just killing time while on hold.
>>4249438http://suptg.thisisnotatrueending.com/qstarchive/3946808/Was one of my favorite quests while it was running.
elf civ quest of edella the pheonix queen thread 2 when?
Do any qms write on other sites?
What are some underused minions I was thinking Kobolds
>>4250367Honestly one of the best quests I've ever read. I can only hope Fudo manages to make it back somehow.
>>4247231I've got a stonking great bowl of porridge in front of me, let's get Dwarfy lads. Come on down. >>4250477I can solidly reccomend Olms.
>>4250511When we completely honest with you I have no idea what those are
>>4250544These weird little cave-salamander dudes. They live exclusively in caves and exist entirely in their underwater, juvenile form unless they eat like a half-dozen other Olms and become unsettlingly large terrestrial salamanders. This happens so rarely that their adult form is counted as a different species. Main thing is that they're weird, fleshy, pale and cave-dwelling in a way that makes really nice unsettling enemies.
New thread of Valkyria Chronicles: Pacific Theater is up! Alongside overall revamps to the combat>>4250632>>4250632Speaking of which, it's been quite a while since we're thrown into a battle scenario.
>>4248714And that's a bad thing?
Is it better to be consistent with the amount of time between updates, or take longer than usual because I want a larger vote turnout before moving on?
>>4250873>Larger vote turnoutSometimes all that waiting will be for nothing since some Anons don't vote until a new update comes along
>>4250873Consistency is king, but I've waited for more votes before if the only vote is an iffy write-in or I know my couple regulars haven't responded for whatever reason.But I announced that I was holding off closing the voterather than leave the players to wonder.General rule is to never let your players speculate if you're dead.
>>4250872It's a fetishy fetishy thing.
>>4250954Just have a fetish that so deep in the fetish zone that people don't know it's your fetish. Like tile fetish, people will just think QM is good at describing the room. But really it's a fetishy fetishy thing
>>4250963The tile fetish thing is still out of this fucking galaxy. Makes you wonder what a fetish actually is.
>>4250433Nope. Qst is the best questing place in my opinion...
>>4250433Nowhere else really has the combination of activity and discrimination that /qst/ does
>>4250978>>4250978>>4250978Curse Avoidance Protocols have been successful - Sands of Nowhere Redux has returned.Join the Rune-Plague Ridden Researcher and their Mechanist companion as they uncover the secrets of some ancient ruins uncovered out in the desert.
Do you prefer wat do quests or quests with prompts?
>>4251094Prompts. It shows the qm has something approximating a plan. Write in should be an option though, imo.
I started a new thread, and immediately realized that I should not try to do big fights with my system, and need to consolidate my shit better. If you like half life, and you like spies, come on down: >>4250994
>>4250547Have you just invented these things or are they from some setting?
>>4251157Those are real, anon.
>>4251168You can't make this shit up. Nature creating the most bizarre monsters for your quests. This thing totally looks like a made up creature.
>>4251094Is this an actual question?
>>4251206There are a few wat do quests in the catalog right now that are even popular anon, some people like them better. Most people seem to like prompts though.
>>4251211A wat do style quest being popular and not a complete shitshow is an anomaly and far from the norm.
>>4251087Neat!>>4250432>elf civ quest of edella the pheonix queen thread 2 when?Short answer: TonightLong answer: after spending most of yesterday cleaning and tapping away occasional notes on the update, I took a muscle relaxer for a pain I had in my left leg. I feel better for a few hours so last night I took two to keep it from hurting all night. The update with 90% and I figured I hammer it out and post it last night as I rested in bed. A few hours later, I woke up and ren to the bathroom to projectile vomit. I made it as far as the hall in front of the bathroom. Spence the next 2 hours cleaning up the hallway and vomiting some more. Then I passed out for another 8 hours and dizzily rushed about getting ready for my day as I had overslept. It's been about 20 hours since I took those pills and I'm still dizzy. I'll be operating heavy machinery for the next few hours but I will post the update, which might be finished by then when I get home. I want the OP to be from my home IP.Lesson Learned: Exercise caution when self-administering muscle relaxers given to you by someone who used to tank Soma and 100mcg of Fentanyl.I'm sorry the new thread got delayed but it is honestly quite flattering to get the Crusader Quest Anon treatment.
>>4248882>What's the rules of Civ?There are none.None whatsoever despite the classic image clearly implying their existence. I mean, if a racial perk grants you an "Animal Companion" or a bonus to "Stealth", it implies rules governing those mechanics. But none exist.This is half the reason I started mine. I wanted to create a new set of universal Civ rules.Unfortunately, universal rules need to be intuitive, easy to follow, and able to used by people different people.My rules, despite so far working exactly as intended, are pretty much the exact opposite of all that.I'm working on them.>>4251257Just to clarify, that spoiler was the product of speech to text phone posting, not a drug-addled brain.
>>4251211What's the difference between wat do and prompt?Isn't wat do just prompting with a 'wat do' above it?I prompt, but always include the wat do there.
>>4216114>>4216114>>4216114Orcs, blood and war
>>4251346"Wat do?" Is the classic question without prompts or options. As in: "Elf slave. Wat do?">>4251094>Do you prefer wat do quests or quests with prompts?Unless they're a very strong visual elements, like Fungeon Crawl, I prefer some prompts. Text only quests without prompts usually seem extremely lazy and often get flaked on.
>>4251020>>4251028I saw a site for story's that has patreon and paypal links, some get good money on patreon.>>4251340Which thread? Any link to the rules?
I legitimately feel really good starting a fourth thread. Nothing I ever make gets this far.
>>4251585>Which thread? Any link to the rules?http://suptg.thisisnotatrueending.com/qstarchive/4203084/Second image has the rules that are obtuse, counterintuitive, and less than 100% complete.
>>4251589Cool beans.Good job!
>>4251589Congrats OP!!!Starting my fourth thread soon, but want to plan out the finer details of the arc before I post!!
>>4251653Are you still using the rules? Do any anons understand the rules?>>4251667>This enemy will self destruct in 3 hits.
Post little joys in quest-prepping QMs>Autistically compiling names for randos to be killed by/alongside the PC
>>4251698>Are you still using the rules? Do any anons understand the rules?Nobody understand his rules because they make no sense. Population grows 15 times without nobody being born. No matter how much food you gather, more and more people starve, despite them not starving with lots less food. Technology advances leaps and bounds in a spam of months with no good explanation. There are lots more weird things about his system but these are just the more obvious ones that come to mind. Don't expect his system to be widely adopted by anyone. In fact, don't even expect him to reuse it after his thread is done without plenty of adjustments.
>>4251809Man I make shit up on the fly way too much.
>>4251810He did say it was an evolving system so expect plenty of changes and improvisation in the coming threads. In any case creating a simple, intuitive and sensible game system takes time and a lot of playtesting.
which one is the archive that saves everything real time, even deleted posts?I'm pretty sure there was at least one archive like this but I can't remember the name
>>4251872There's probably a few others, but archived.moe is the usual go-to.
>>4251872Wait, no, not in real time or deleted posts.But you can vote on it so there's that.
which QM would you troll if you had a lot of proxies to burn and were pissed off?forgotten91m10granddragonbodyhorrorother?
>>42520102020... I am Forgotten
>>425201091m10 for sure, fucker lost his way. Speaking of trolls, I’m actually considering running a semi-serious quest with TLD as the MC. Somebody send help.
>>4251810I largely agree, but I do think there's credit due to the system. It's nonsensical, sure, but it does manage to codify and add structure to a lot of things you'd try to do during a civ. It doesn't sound like a big thing, but a lot of civ's I've seen just completely wing it without any fixed rules at all. How technology or magic is developed is kind of a weird thing to model in this kind of medium, and I think the system is a decentish first go at it. Food, population growth, and shit like that can be a nightmare to figure out right, as the game has shown.I really think a lot of the problems come from the problem of simulating long time frame developments such as the emergence of technologies like selective breeding while also being able to tell a more personal story about individual characters doing things. It's a tough problem to solve. I feel like sci fi games have the best chance at dealing with it, since it's reasonable to assume a very fast pace of technological innovation and technologies that extend lifespans and shit. In a low tech/fantasy game you'd have to rely on long lived fantasy races and make liberal use of timeskips, I guess.>>4251872>>4251900A word on archived moe is that it doesn't update real time perfectly, so it's possible for a post to get deleted by a jannie before the site archives it. I've seen it happen
>>4251698>Are you still using the rules?I am, absolutely. They work well so far. >Do any anons understand the rules?In that, some have reliably demonstrated that they can predict outcomes, do the math, and catch me when I occasionally forget something or screw it up, yes.Those players are awesome.In that they understand its functions and could or would it themselves, I don't think so.The system is all about making the players work to gain the ability to do more actions whole making racial stats and perks relevant but less important than developments.>>4251810>Population grows 15 times without nobody being born. No matter how much food you gather, more and more people starve, despite them not starving with lots less food.I have successfully replicated the confusion of D&D's "Hit Points" not being the amount of damage a PC can take and "Damage" not being actual damage to a PC.Truly horrifying.I gotta rename "Population", still thinking of changing it to " Workforce".>Technology advances leaps and bounds in a spam of months with no good explanation.1. They are rebuilding civilization, not ascending from primitives.2. This is actually an intentional design element and not a problem of the system. A Civ can be presented slowly with the narrative events having immediate weight and consequence or it can be presented rapidly, with the only consequences that matter being those that reflect on the civilization as a whole. I chose the former which necessarily slows the progression of the civilization due to the more granular passage of time. Slowing it even further by only allowing developments to proceed at an arbitrary rate was undesirable. In other words, progress was slow enough already because I chose to focus on the effects of events and actions from an individual perspective.3. An elf did it. Elves are superior!>In fact, don't even expect him to reuse it after his thread is done without plenty of adjustments.So far, it's working fine. Combat was a little hairier than expected between tiers, but that was intentional. Fighting unknown or stronger enemies is going to be dicey.I feel that presentation is the biggest issue with what's been used so far.A big thing it's missing is conveying the general idea that the system is a big chugging obstacle in the way of the players' getting more Actions each turn and that they are not intended to ask for permission from it, but instead, modify the system with their developments, hacking into it and changing the numbers in their favor.>>4251822>He did say it was an evolving system so expect plenty of changes and improvisation in the coming threads.Yeah, that hotfix of granting ten pips to the base Development worked out well. Otherwise races with low stats would take years to develop anything.>In any case creating a simple, intuitive and sensible game system takes time and a lot of playtesting.Definitely.
OK /qtg/, what would be a better arc for a protagonist: >A character that's basically a fish out of water and has to lie, cheat, steal and bullshit everybody and everything to achieve their goals? >A character that starts off strong/compitent, gets their shit rocked, has doubts, but then ends up being a better person than who they were when the quest started?Pic Unrelated.
>>4252077Sounds like a webnovel protag instead of a PC.
>>4252077That second one is just Irue.
>>4252042>the problem of simulating long time frame developments such as the emergence of technologies like selective breeding while also being able to tell a more personal story about individual characters doing things.I can only imagine one way to both, and the closest examples I can think of would be like "being Human" or "Isle of Woman" where short stories are told at various points throughout the life of civilization from the perspective of "reincarnated" characters. I might try that eventually, but the little signs of progress as a civilization forms are too interesting for me to gloss over.
>>4252081Well, I haven't thought about being a QM in like four years and never actually went through running one, plus I don't really read those so...?>>4252085Ah.
>>4252010Just switch from home wifi to 4g and have yourself a blast!Or hijack your neighbor's wifi. I'm joking bros... don't take me seriously
>>4252090It's mostly how you've planned out already how the characters are going to develop, instead of letting the players develop them.
>>4252114Huh. I guess times and tastses change, because when I seriously thought about being a QM doing things like that was basically tantamount to "Railroading" and a sign of a bad/innexperienced QM.
Explain the villain of the quest you're reading right now and their motives.
>>4252153> Letting players decide character choices that determine how the character grows is railroadingU wot?
>>4252167I dare not speak his name but from what I can tell what he wants to do is control the clones, preserve his cult, and build a throne.
>>4252153I also just want everyone to take a moment to remember Snake Catcher Quest, and the best Evil PC to ever be done accidentally by the players.
>>4252167Dad is gonna break our ass for letting Grandma out.
>>4252167We haven't encountered a villain or confirmed (surviving and actively) evil faction yet. The closest bloke who could pass as an antagonist is just lurking around somewhere we don't know and hasn't been confirmed as doing anything evil (yet) beyond being a massive asshole back in the day. He tried to take over the world years ago for some lebensraum, failed and is now hiding out and presumably still quite salty about it and may be trying more underhanded means, or more of his (unaffiliated) lot might well turn up and have another go. It's all very enigmatic and readers have slowly become pic related trying to join the dots, probably much to the amusement of the QM. You know who you are.
>>4252192Well that’s one way to describe you know wu without drawing unwanted attention.
>>4252217>tfw you know which quest this isFeels good man
Hid something in the background my quest and the readers have yet to catch it. Made a notion to it twice and even gave them a pretty decent hint as to what it was at the end of the thread (I almost spilled the beans about it, mind you), but now I'm just waiting for that 'oh crap' moment from all of my readers.
>>4252252Now everyone's going to be paranoid and jumping at shadows, thinking you mean their quest.
>>4252266>>4252267Not a super popular one. But if I said which one, my readers would know instantly what who it was...
I wanna see a human civ thread, I'm tired of monsters, next time I gonna vote for human
>>4252272It’s not Skeleton Island Quest...That’s my final hint.[/spoiler]>mfw I made all of /qst/ paranoid[/spoiler]
>>4252276I bet you don't even have a quest.
>>4252034>>4252010You can't just namedrop 91 and not explain. Let me in this juicy drama please
>>4251257>Short answer: TonightD E C E I V E D
>>4252061The biggest problem I have with your system is that if you don't use one of the actions on gathering food, the food stored goes negative. I think it should be always done in the background. I also don't like how civilian/economic units are lumped in the same pop cap as military units but I guess thats not a big deal at higher pop caps.
>>4252193More like Simpcatcher lmao
>>4252193>the best Evil PC to ever be done accidentally by the playersWhat happened?
>Do you prefer to write action or milder things like dialogue?I like writing action, but it can be kind of hard to write about fighting enemies that you've already fought before. There's only so many ways to describe shooting a marine in the head. It's kind of exacerbated by the fact that my players are reluctant to use anything other than the gun that shoots bees.
What would your advise be to someone trying to draw people into a quest of an established setting who might not normally be interested/know nothing about it? I'd already planned to explain things in a bit more detail than someone already familiar with the setting might need.
>>4252459How much do you need to explain?
>>4252459Give a quick rundown on the basics at some point or gradually introduce concepts slowly so people don't get overwhelmed. What kind of quest are you planning on running depending on the setting I might be able to give more advice.
>>4252459Fish out of water approach.
When are the best times to run a quest, UTC?
>>4252579Depends. How often are you going to update it, and are your votes timed?
>>4252579I find I get the most responses from about 1700 UTC to 0400 UTC
>>4252763I think that's gibberish in any language, anon was just testing which special characters show up here.As you can see it's most of the actual linguistic ones, although things like a star just get turned into a blank space.
Gatherer Isekai Quest is running now! Currently waiting for rolls and how badly to lie to your co-worker.>>4250491
>>4252562Touhou>>4252571Pretty much the premise, fairly typical "outsider lost in Gensokyo" plot, although I plan for it to be more a mystery story and no meta-gaming.
>>4252436In short, the players waifued the hot mega evil snake girl so hard that they blindly helped her (spoilers) create a snake evil empire, with her in charge and the MC as her assistant/vizier.
QST idea (let me know if it's cringe):The player just killed himself as is now in a special afterlife just for people who committed suicide. Upon realizing how awful it is there, the player wants to escape. In order to do so, he must team up with other people who killed themselves like Kurt Cobain, Robin Williams, and Adolf Hitler.
>>4252854It's only evil if you aren't the one banging her snake pussy
>>4252869I've been thinking about the same theme. I like the idea of Riverworld also.
>>4252889What, like the book series where the afterlife is a giant river? Because I haven't heard of that since the 90s.Good taste if true, though.
>>4252334This only reaffirms that I’ve successfully made you paranoid.
>>4252869Good idea anon, you should give that a try. After you figure out how the afterlife is shape and what's in it. Including what the fuck were the others doing waiting years to break out before you come along.
>>4253046>>4253046>>4253046Black Clover:Parallel Story updated. We continue exploring the dungeon.
>>4252399Technically, it's always "tonight" somewhere?Right?My ears wilt in shame. I fell asleep waiting for the phone with the update on it to charge enough to power on.
>>4252034There’s a good bit of story potential wrapped in this drama.
>>4253570eta on the next time?
>>4252869I like it. Give it a sort of silly, Grim Fandango esque vibe and it could work.
The woman you fed only half a healing potion to went into miscarriage and her new arm, now fully fleshed is still at a baby size. You have to save her from a death camp with her husband now that they are infected by the Stage Three of the Plague.Also, Elven Commandos are turning the plague relief effort operation into a full scale occupation of a sovereign nation and started executing 'terrorists'. Alfonso Barbatti, now a Devout of Charon and considered a heretic by the Church has fallen into despair. Will he be able to use the Dark Miracles to fight now?>>4253754>>4253754>>4253754
>>4252854Wait, that's actually how it ended?...was the MC at least happy?
>>4253877I mean, it was about as happy an ending as people could realistically expect.He did get magical snek pussy and to become the best Alchemist who made soul potions tho, and kinda save the world. Admittedly, he was significantly responsible for dooming it.And he did make Snek less evil, and they truly loved each other, so I would say solid 8/10 ending.
Thinking about making a quest inspired by Greek Mythology but don't wanna get bogged down with timeline shit, just kinda wanna free form shit where you go on famous adventures that other Greek heroes went on and team up with them
>>4252869that's fucking hilarious, i'd read
>>4253998>don't wanna get bogged down with timeline shitgive the MC a fucking timemachine then, easy peasy
>>4254045>>4253998> Bill an Ted's Opa! Adventures.Dude, the Spartans have a bad rap, but they seem REALLY into the Big Brother program. Totally tubular, waNana waanaNA widdly widdly weeeeeng wanananNanaNa
>>4252579Burgers are the majority of the board and play mostly at night, yuropoors are a mixed bag you get a steady amount at all times but there aren't too many of them at any given time except perhaps at night, there aren't too many russians but they usually play at night in their own timezone too, asian NEETs masterrace play all day, south american shitposters come about the same time as the burgers.
>>4253998Don't you steal my quest anon. Actually, that depends. What do you mean when you say "greek mythology"
>>4254082I'm probably not even gonna do it, just trying to keep my head on straight and remember that the Trojan War can't happen if the Argonauts are still sailing around and also remembering that Perseus can't be running around if Hercules is doing his labors is too much of a headache. Whats your quest idea?
>>4254092A quest where the PC is the unheralded son of one of the Seven Against Thebes, gets recruited to take a vacation in Troy, and if her survives that gets to experience the FUN of all the strife in Hellas following the war Emphasis is more on "historical"/human elements than mythological/divine, where I'm basically treating Homer as canon and cobbling together the restI've already worked out the timeline issues for the most part.
>>4254098*and if he survives
>>4253812My plan is to set aside time in about ten hours to close the vote, write the update, and make a map if need be.My original goal was to have the update posted at 1500 UTC every day with extras on the weekend. I'd like very much to be able to get back to that, occasionally closing the vote early so I can chew on the rolls for a while.As far as I am concerned, posting after that time is a failure.
>>4254101>>4254098definitely not what i had in mind, your quest sounds fun though
>>4254105Good to hear it. I'm basically going with the idea that most of the monster slaying and god fucking occured during the last three or so generations, hence the human emphasis for the "current" generation. Tbh it really isn't that bad making the timelines work as long as you remember that everyone who mattered was on the Argo, and that Perseus seems to have been way the fuck before everyone else.
>>4254111yeah i'm probably just gonna use my Greek myth quest for another quest I've had in mind, that's what i've been doing for a while desu, every idea that seems too hard or too limited to deal with gets added to the OC Quest bin
What better programs/apps are there for drawfaggotting (free)?Not that good but can at least draw a face and a shitty facsimile of a body with a mouse. Do I need to procure a tablet for better results (out of curiosity)?Pic of terrible drawfaggotting related. If you couldn't tell, it's a guy... holding a teapot...And spare the mockery. I've long come to accept my lack of artistic talent. But, shitty as it is, it adds a little pizazz to my quest...
>>4254184Tablet is a must. Take some time to learn but it'll be like drawing on paper mspaint is good for a quest. most anons will like the effort
>>4254186Wat app. I have one.
>>4254187I don't have MS paint though, so I use the tegaki app. Macs suck.
>>4254187Try out kritaFree
>>4254184>shitty facsimile of a body>pic of terrible drawfaggotry related>spare the mockery. I've long come to accept my lack of artistic talent. But, shitty as it isdude, chill out with the self-disqualification
how many choices is too many for starting options for a character?
>>4254194Thanks senpai!>>4254203Wasn't disqualifying myself. Had some nice words from some jerks on oekaki a while ago so felt the need for that preamble. I hate that place.
Doing the groundwork for quest initially grounded in a Civil-War era Strangereal setting; Anyone seen quests or material in that technology era?
>>42542064 is minimum 10 is probably too much
>>4254206Options for character customization or for choice in characters?If you're establishing a character, 3-5 choices is probably fine. If you're choosing from a roster, don't dare go above 4
>>4254060Scholar anon, do you know what is the favorite quest subject for each group?
>>4254335I don't think there's much in terms of data to lay the foundation for any assumptions pertaining the preferences for players grouped by geographic characteristics. However, if you wanted to make an assumption no matter what, then you might want to look at the defining characteristics of boardgames coming from each region:>Burger games are colorful, easy to set up, light on rules and can be played, on average, with a group of four people. Themes are light-hearted, and incorporate mechanics of randomness to even the playing field, sometimes to the point of making the game devoid of tactics. The major components are made of cheap materials, like plastic and flimsy cardboard.>A Eurofag game is a rules-heavy, economically driven game that can lack any and all aesthetics. Themes can be arbitrary, but are more likely to be much more realistic. Randomness is replaced by rigid systems that allow for extensive strategizing, players are more often than not pitted against each other without direct means of attack. Instead, denial of actions, resources or opportunities are your weapons. Material quality is king: Woodwork, heavy cardboard, detailed prints, weighted chips - the works. >NEET games are... rare, honestly. They combine elements of the two, however seem much more experimental in their theme and execution. If you have ever held a japanese OINK game, you know what I mean. Minimalist design seems paramount, however. Easy and concise rules, high-quality materials - but no piece without purpose.With his, you could theorise about a type of quest that will do well for each of the three groups as outlined by the current day design philosophy of boardgames:>Burgers would enjoy a drawquest most - a unique art style is a huge plus. Theme is very important, having a well rounded story will carry you the extra mile - a bombastic powerfantasy could also do the job. On the flip side, keep rules to a minimum, use arbitrary dice rolls instead. >Yuro's will appreciate your speadsheet autism. If your rules make sense at the very least, they will go along to outplay you, their imaginary foes and themselves with glee. Encourage long term planning, rope them in with well-crafted responses to their actions. Story is nice to shake things up, but is not the focus here. >NEET-Lords need a bit of both. Give them something novel, a new spin on established themes with a pinch of yuro-autism while putting on a good show, and they will flock to your quest. Bonus points for minimalist design: no rule too complicated, no NPC without a purpose, no option without your passion behind it.With all this said, please collect your metric tonne grain of salt at the exit, so you can appreciate how I pulled all of this out of my very own ass.
>>4254184Krita is good. You don't *need* a tablet, it helps but you can use a mouse just fine.
>>4254355I wonder if rule lawyers are more attracted to spreadsheet autism.But how do you avoid the players who whine and spam when things don't go their way?
>>4254206If you put in too many, it is possible to slow it to a crawl as players choose different options.>>4254355>NEET games areThat rulebook where you could roll for anal circumference?
>>4254405>I wonder if rule lawyers are more attracted to spreadsheet autism.I wouldn't be surprised if that was the case.>But how do you avoid the players who whine and spam when things don't go their way?Don't think there's a bug spray you can use for that. Just run a smaller quest, keep things on a low simmer, not a roaring boil. Would mean getting less of an audience, but that's the price for peace and quiet.>>4254406>>NEET games are>That rulebook where you could roll for anal circumference?>Pic related
>>4254406>QM's are now going to use FATAL artwork to recruit the Asian NEET master race.
>>4254405You should drop your ego first.
Would a comfy Terrace House QST be a good idea?
>>4254457People are always in the market for comfy.
Has anyone thought of doing another Konoha/Naruto Clan Quest?
Do you prefer isekai, or the character to be native to the world?Why?
>>4254601Native. Isekai is not compelling in the slightest and does not tend to have goodn characterization
>>4254405>But how do you avoid the players who whine and spam when things don't go their way?Avoiding whiners is easy.It's called "ignoring".Spammers are rare.The righteously incoherent ones even more so.Generally, if you are gracious and upfront about how the quest will go, and stick to it, players don't pitch too much of a snit.A classic example is the first thread of Sworn to Valour. Oh, they might still whine sometimes, but that's normal. It has been said that screaming is the only truly objective measure of a quest.The only method to ensure that no players will whine is to not run in the first place.Haters gonna hate.
>>4254601>Do you prefer isekai, or the character to be native to the world?Native.>Why?Native instantly makes sense and doesn't come with a lot of questions that need to be addressed intelligently but instead often instead ignored under the pretense that mindlessly adhering to bullshit nonsense tropes is somehow a good thing.That said, isekai fits questing very well as players are already inserting themselves in another world. And isekai *can* be done well, just not when the creator insists that the audience ignore them handwaving away all logic and basic human emotional responses in order to move past the setup and get into the story.Imagine an action story where the mc has an assault rifle because it's an action story, and no in-story explanation is given for the presence of the weapon, even if it's Conan. That's most isekai writing.
>>4254255Closest is probably the Boshin War quest. Assuming you meant American Civil Wat.
>>4254763Yeah, thanks, I'll take a look.
>>4254404Well I fired up the tablet for the first time in ages and rigged a stylus out of a sponge and foil— so far so good!Thanks kings!
>>4254672This is a lie, but I know you're hoping that if you repeat it often enough in the /qtg/ it'll become truth. There are plenty of valid criticisms of the average isekai. Why dodge them to point at a bogeyman of non-explanation that doesn't exist in most of the genre?>>4254601Either is fine, so long as you're not writing in a thinly veiled D&D, Warcraft, or Warhammer setting pretending to be OC.
>>4254408>>4254429>>4254623He’s not worried about spammers and “whiners”. He’s worried about people calling him out on his shit. Pic related is a good example. In case anyone wants some background, the anon in the pic was accused of being the notorious TLD or some guy named Terry, I can’t be arsed to go back through the archives and check. Anyway, Wuxian posted some paranoid conspiracy pic along with his accusation and anon fired back with this.
>>4254867Wuxian givens me too much credit by accusing me of such a thing. I’m nowhere near as entertaining and paranoia inducing as TLD.
It's pretty sad to click on a dead thread and see that it died because nobody replied to the qm's update. Especially if people kept up before.
>>4255010Link, I will revive it
persona : moonless is live!>>4255003>>4255003>>4255003
>>4255015This one >>4218751
>>4255010>>4255030Huh. Wonder where those readers went.
>>4254977Where is our edgy bro hiding? Did he get permabanned?
Is STANDO still alive?
>>4255030We shall wait for Indonesian Gentleman's update now.
We need another snek quest, been too long since Lamia Daughter Quest and Lamia Legacy Quest just wasn't as good.
Girls und Panzer Quest is running now!>>4255061>>4255061
>>4255040The guy gets permabanned every week. At this point he’s pretty much proven himself to be a master of ban evasion. My guess is that he’s either cooking up something new or he got bored.
this is bullshit, I was going to start a fun oneshot quest for the lulz and I'm ip range blockednow I have to search all the interwebs for a working free proxy just to start the quest, the first three ones I tried out of spite are also ip range blockedthis is just too much work, I started my usual quest normally a few days ago, do they ip range ban people at random or something, it gonna be harsh when I need to make the next thread of my quest even if I don't go ahead with the oneshot one
>>4255459How did you get banned? Are you TLD?
>>4255467I'm not banned, I'm still posting you see.I'm ip range blocked, which is also very annoying.It means you can still post all you want, but you can't make new threads.It is a thing mods do to catch people that keep switching their modems on and off to avoid bans or cycling through their 4G.Problem is they catch a whole bunch of unrelated people in their wide nets too.
>>4255459You might be sharing your IP with a ban evader, since this is how they try and scattershot them. I've been repeatedly rangebanned from Wikipedia editing because I share my IP range with a vandal, so it happens anywhere.
>>4255470Oh. Can you appeal for that or what?Because that's unfair and I know shittons of people who have to switch between 4G and regular wifi cause the Internet sucks so bad in my area due to quarantine.On an off-topic note, I'm starting to think this virus is an elaborate govt experiment, because shit's reopening rather quickly and startlingly so.
>>4255482That's not a conspiracy, it's just incompetence.
>>4255482>Can you appeal for that or what?There's no channel for appealing to an ip range block that I'm aware of, there isn't an interface for it like when you are banned for instance.Shit sucks m8
>>4255487Just restart your modem.
>>4254861>This is a lieNah, it *is* a biased inaccurate statement though.I should have said:"That's most isekai writing [that I have been personally exposed to and nearly 100% of isekai quests and resurrection isekai I have been exposed to.]"That's much more accurate.>I know you're hoping that if you repeat it often enough in the /qtg/ it'll become truth.Nope. I just forgot to change the hyperbolic "most" to "many"."Most" requires me to actually be aware of 51% of the subject, whereas "many" is far more vague.>There are plenty of valid criticisms of the average isekai. Why dodge them to point at a bogeyman of non-explanationBecause the major issues I have with isekai stem from the lack of explanation, which in turn stems from bad or lazy writing.In hindsight, I have to admit that much of my issue is predominantly with resurrection isekai, which has a lot more to explain. Many standard isekai do explain the travel and at least attempt to mention the questions that would immediately arise and portray the mc as something resembling a functioning human being.The only exception in my memory is isekai powers. In stories where the isekai gets powers just for showing up, I can't recall any solid explanation for why it happens.Resurrection isekai is much, much worse and literally the only decent version of it I an aware of was already mentioned in the thread and actually didn't initially explain anything, but strongly hinted that there *were* explanations to be had if you read the later books, which I should do.This is all worsened by defenders who explain things by offering non-explanations like variations of "It's okay because it's just the trope!" Or like the time an anon explained isekai from other worlds showing up by saying that it was normal because it happens all the time in that world.>that doesn't exist in most of the genre?See how now it sounds like you're suggesting that you are intimately familiar with at least 51% of the entire genre?Do you even know how many works that is? I sure don't."Many" is our friend.
>>4255459You're probably the civ shitter or the guy who spams shitty peepee quests. Good riddance.
>>4255512hey, I never made a civ thread ever, I don't even know how they workalso I think the two silly peepee quests in the board were made by different guys, the text is the same but the stick figure art style in the OP looks different in them, just a guess though
>>4255041We got confirmation that he was alive last time on the 5th of April from his twitter. He has thankfully recovered from the disease but he is busy. One of the core symptoms of the Rona is headaches and mental fatigue so him recovering from it in spite of his condition is promising. But with some of the detailsthat surfaced in King Crimsion quest we learned that he is of asian decent and lives on the east coast of the US one of the most hard hit areas. With rumours of reinfection of the virus being more lethal than the initial infection until he updates we are left with one of several possibilities. 1. Stando is in a work binge unlike any he's ever experienced, his particular vocation has heavily increased demand from the pandemic and he barely has time to sleep and eat, let alone update his twitter.2. Stando got reinfected and died so quickly he couldn't even tell us he was dying. 3. Stando was never supposed to return, but the ungodly powerful meme magic from the hoppening and Simi posting was strong enough to bring him back for one last thread. 4. Stando's spirit has been consumed by the product of our hubris just as Mic's spirit was consumed by the first great ritual. Stando was cosumed by the second great ritual, known as the hoppening and it's power has taken root in the new MHA quest which is getting insane gets and rolls just as we did. In turn that quest will be reduced to a pitiful half-life by another great ritual of meme magic consuming the spirit of its QM. I'm hoping for the best but I have deep fear in my heart. Has our god sacrificed Stando's soul to create the unending mountains of glorious Miruko porn we now find ourselves in? Is this the cost we pay so that snu-snu may bring itself to the unenlightened? As we speak plague rides across all the lands of earth and great swarms of locusts ravage the middle east and africa soon to bring a great famine projected to kill 258 million people. Will the third horseman soon be upon us? Is this our doing? Have our memes begot the return of Christ and thus the great catastrophes that proceed his return?
>>4255582>>4255582>>4255582Fighting a 50-foot demon with a lot of friends on your side. Catalyst Quest will be running all weekend. Session this Sunday. (Dream interpretation not required, but it's always an option.)
Post your favourite meme from a quest
>tfw broken sky online is actually dead and nobody else is still here to play itsylvetican come back, you promised you'd never drop the quest.
>>4255622>implying that quest actually involves combatlmao
>>4255592There were signs that he began to fear the product of his creation. It is a pretty good chance that he is so disturbed by this power that he won't run the quest anymore. All I wanted was a quest of vampires, secret societies and conspiracy, why did you /x/ niggers have to ruin it by creating a minor god? I suppose it's for the best. We can ruminate in the ashes of what was but it changes nothing. Even if he never comes back Stando will live on in our memories. There never has been and never be a quest like SQR ever again for better or worse. If Stando's accomplished anything it's that he's made something that won't easily be forgotten. The fact that people go out of thier way to check if he's alive every single week says something. So many great quests have mysteriously been cut short without explanation and not a word has been spoken about them since they've vanished. I doubt people will stop asking soon. Anons will be waiting, weeks, months, even years just for a single utterance from his lips that he even lives. See you guys at the 4555555 and 5555555 gets.
>>4255622What quest is this?
>>4255482The answer is a lot simpler anon, they just don't care if people die.
>>4255495Won't get him out of the ip-range he's in, unless it's a really tight range - which they probably are not.Can't one try to catch a mod in the IRC-channels? Of course, one must consider the possibility that this is a scheme to sell more 4chan passes.
What are some other /qst/ like sites. /qst/ is great and all but its slow
>>4255982anonkun/fiction.liveif you avoid the smut quests with hentai thumbnails you can find some pretty good stuff there.A Ninepenny King Quest is pretty legit if you like A Song of Ice and Fire
>>4255982Akun and TGChan. Akun's site mechanics take some getting used to and it's prinarily filles with smut. Tgchan's more drawquest friendly but has a sizeable furry presence.There's also MS Paint Fan Adventures but you'll lose the "live QM" factor quests have. And many of the adventures there are homestuck ripoffs.You could also try Spessbattuls or SufficientVeloQM if you can tolerate forums but the crowd's fond of Worm so they'll insist on overthinking anything for an advantage.
>>4255508I've read a shit-ton of isekai reincarnation fiction and only encountered a single work where the method and reason for the reincarnation, as well as any divine boons granted, weren't explained. This forces me to conclude that either you've only read isekai quests and not other isekai fiction or (my original guess) that you're talking out of your ass. If you have a lost of these "many" I'd be happy to be proven wrong, but somehow I have the feeling you'll just turn it around and say the burden of proof is on me because you can't be arsed.
>>4256007>but has a sizeable furry presence.By this do you mean "My big-tittied fox-plane hybrid sonic OC quest" or stuff like Kobold Quest?
>>4256085Both but leans towards the latter. I think. Keep in mind I've only glanced at that site once and that was years ago.
Would anyone be interested in a quest set in League of Legends verse? I feel like it's also important to mention that that MC wouldn't be overpowered nor would there be any lewd content.
>>4256363Mostly depends how narrow you want to make it.A "pre-league" story would be interesting, as would a "post-league" setting with a majority of champions retired.The biggest barrier to fan-fiction quests is the amount of prior art making it incredibly difficult to satisfy your reader's versimilitude: You have a lot of characters you need to maintain characterization of and/or invent new characterization for without flanderizing or debasing them.The simplest solution is to escape that problem entirely: A prequel story with no bearing on the main continuity or a sequel story that leaves current material as historical record.
>>4256008>I've read a shit-ton of isekai reincarnation fiction and only encountered a single work where the method and reason for the reincarnation, as well as any divine boons granted, weren't explained.I can't really recall many standard isekai with bs isekai powers, honestly. Probably due to my personal interests skewing away from that. I think El-Hazard was the one I was thinking of. Which I remember because I found it very enjoyable. The problem is that, unlike many QM-haters, if I don't like something, I specifically don't put thought into it or effort into remembering it.Once a story introduces death, has the mc wake up and shrug it off, I stop reading and move on. I don't write the name down in a hate journal.But if you are so well versed in explanations for isekai reincarnation explanations, can you provide a top ten list of different explanations? Or maybe a top five?Just the explanations, no need to cite the source or give full details. Just the why and how if an mc being reincarnated in another world (power explanation optional)
persona: Moonless is live!>>4256468>>4256468>>4256468
>>4256363C'mon, make a lewd pastebin now and then, everyone wants to titfuck the foxlady.
>>4256538 I have no skill when it comes to writing lewds, but if someone were to write them I would be the first one to read this pastebin
>>4257068Well jesusfuck, who wouldn't be?
>>4254258>>4254259>>4254406alright 4 is my lucky number then
You rescued two relatives from a camp where infected are left to die. Now you have to find the Organ Harvester, a serial killer going after Demihumans or maybe terrorists from the Cult of Charon.>>4256976>>4256976>>4256976Right now, you are facing the Elven occupation force slowly conquering the City bit by bit under the pretext of fighting the plague.
I’ve got two questions with the second being a bit more complex1) On a scale of 1-10 with 10 being absolutely retarded, how bad of an idea is it two run two quests simultaneously?2) I’m thinking about doing an isekai quest but I guess what you would call the prologue covers an entirely different genre and has a more serious tone to it. If I lay out the wall of text prologue immediately I might chase players off, but if I let them play it I’ll pretty much end up railroading them to their deaths and once they get into fantasy land, the shift might be too jarring. To anyone who answers this, which option would be the lesser of the two evils? I’m also willing to listen to solutions that don’t involve the two that I thought up.
>>4256704writing lewds is how you learn anon
>>4257233>1) On a scale of 1-10 with 10 being absolutely retarded, how bad of an idea is it two run two quests simultaneously?7, you can't really run them both daily unless they aren't really very time consuming and you can do one update a day sort of deal or you are a NEET so you gotta bullshit both your audiences to split your time and run your quests on different days, or maybe run one of them on weekends. It is totally doable, lots of QMs done it before, even more than two even, but it is a lot of work.>2) I’m thinking about doing an isekai quest but I guess what you would call the prologue covers an entirely different genre and has a more serious tone to it. If I lay out the wall of text prologue immediately I might chase players off, but if I let them play it I’ll pretty much end up railroading them to their deaths and once they get into fantasy land, the shift might be too jarring. To anyone who answers this, which option would be the lesser of the two evils? I’m also willing to listen to solutions that don’t involve the two that I thought up.Just put "Such and Such Isekai Quest:(Prologue)" in the thread's name and nobody will mind you railroading people to their deaths. Just don't make it take longer than one thread, for fucks sake.
>>4257233>>4257249This anon is correct on both questions.An alternative approach to the "railroaded" prologue would be to write it up as an optional short story and include it attached in a pastebin or something at the beginning of the isekai quest.It's hard to say which would be objectively better, but I think players would probably get more invested in playing the prologue.
Mutant!Quest is live!!>>4252203>>4252203>>4252203
Anons of /qst/ how do you find threads to join, by bump order, last reply, most replys, or how new the thread is.For me it's last reply since some threads can be still going on even on page 10.
>>4257671for me it's sort by creation date and skim over every new quest that's come in since last time I checked the catalog. If I like any of the new threads I put them in the thread watcher
>>4257671Last reply. Bump order isn't relevant on this board where things can be in sage for a week but still active. Last reply lets you see active quests regardless of how old they are. It's easy enough to see by reply count if they're new etc
STANDO WHERE ARE YOUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>4257846Come join the dwarves of Donsiz Grond to kill Olms, mine iron and trade with morbidly obese satyrs.
>>4257671Last reply. Activity is king, although on occasion I will flip over to bump order to catch little quests that slip through the cracks
>>4257249>>4257298Thanks for the tips. I’ll keep them in mind.
Black Clover: Parallel Story continues in new thread. Join and help us out with some riddles.>>4256883>>4256883>>4256883
GuP Quest is running! Join us as we curb stomp waffle academy
Test atrocity please ignore.
which quest inspired you to start QMing?
new quest starting inside a dead quest lol, might be worth a peek>>4258388
>>4258385none, the premise is interesting and I am somewhat adept at making up somewhat coherent paragraphs and interesting choices.though theres quite a bit of quests i learned from and get influenced by that being said its been awhile since I really qmed
>>4258385Various half-baked Naruto quests that I thought I could do better than. Also the Zoids quest that I loved back in /tg/ MOLGA STRONG. And AC quest (OH AND DENIABLE ASSETS QUEST OBVIOUSLY)
>>4258420There was an Armored Core Quest?
>>4258385A one-time QM had a quest that ended up unarchived-- it happened to be one of my favorites. That quest and the knowledge that my dream quest wouldn't show up on its own gave me the ambition to start my own.Where do you go to find threads that ended up unarchived (this one was about eight months to a year old...)?
>>4258473You cant.If you could I could finally finish my autistic space spook quest i made so long ago.
>>4256721It's The Last Defender, he is a homosexualhttps://archived.moe/qst/thread/4228670#p4239362He posted the same in ShortTrip's questhttps://archived.moe/qst/thread/4245808/#4250350>>4248135>>4255459>>4255467>my IP range is blockedYou've been blocked because of the person above. Where do you live?
>>4258473What was that quest about btw maybe i can help you look idk
>>4258473>Where do you go to find threads that ended up unarchived>>4258509>You cant.>If you could I could finally finish my autistic space spook quest i made so long ago.Archived Moe or yuki.laI once found a quest from 6-7 years ago on /tg/ based entirely on the phrase "space is the place".There is hope.Some super old unarchived /tg/ quests got deleted forever.
>>4258517Shark girl plays super hero. It was a one-shot.Might've been titled Beach Town Beat Down or something similar, and, if I recall correctly, the QM's name was Sea Breeze.
>>4258533Oh shit i found it thanks!
>>4258551You're welcome.Quest on, anon!
THE DUTCHMAN'S TREASURE!!! https://yuki.la/qst/3522864#p3523371https://yuki.la/qst/3522864#p3523371
>>4258385>which quest inspired you to start QMing?Drew the Lich and the dozens of half-assed drawquests I saw when I first checked out /qst/.I felt I could do something in between.
>>4258533THANK YOU ANON!!!
>>4258516If it was TLD, he would’ve posted with his name like he always does. >It's The Last Defender, he is a homosexualPic related
>>4258385House Harrock quest, I think.
>>4258772All apologies.The preceding post was the perfect summation of my opinion on "TLD posting" that just occurred to me.For anyone unfamiliar with the /tg/ meme and is curious, here's an explanation:>Autist hates the term "BBEG" for valid reasons>/tg/ continually uses it because it is a known, brief term for a main antagonist>anytime any OP on /tg/ uses the term, autist rants and rages offtopic>repeated arguments confirm that the same anon is on a crusade to stop anonymous strangers on the internet from using a term he hates>autist continues for months>starts responding to all spotted uses of the term with just "Ugh.">anons pissed at his useless autistic derailments start getting triggered>trolls spot easy bait and start mimicking autist>it becomes a repeated, varied, and tired meme to respond to X with:>XUgh.So now, we have had the idiotic autist on a pointless crusade, we have had the imitators wringing out whatever amusement they can from pretending to be retarded, and soon we'll be left with just the sad, limp joke of an individual, doggedly unaware that nobody ever cared that he didn't like a thing and that his smearing feces on himself and trying to ruin the enjoyment of others was always simply pathetic.
>>4258775You’re reading far too into it. TLD is just the hero /qst/ deserves, but not the one it needs.
>>4258787I think there are two or three terms in your post that you are either misusing or unaware of the actual meaning of.
>>4258819You seem filled with resentment anon. Care to talk about it?
>>4258865>You seem filled with resentment anon.Not at all. I just know what words mean.>Care to talk about it?Sure?What do you think the terms "hero" or "deserve" actually mean?If you really feel like picking it apart, you could also explain what you imagine "TLD" is. But that matters even less than everything else.
>>4258943>If you really feel like picking it apart, you could also explain what you imagine "TLD" is. But that matters even less than everything else.This is what I’m talking about. Why the vitriol? Why do you hate? You went on a rant over a handful of people who have done nothing against you and now you’re attacking me simply for the crime of not hating them as much as you.I don’t understand why you act this way, but I just want you to know that there is help out there for people like you.
You know what would be awesome?A Monkey Island Drawquest.
>>4258979This is what I feel all quests should aspire to.
>>4258972Wow.>vitriol>hate>rant>attackingMore words you need to go look up the actual meaning of.The only "crime" I'm accusing you of is not understanding what the words you are using actually mean. And I stand by that accusation.Regarding the part you quoted:Your opinion of what some anon is matters less than what your perception of words mean because it is your subjective imagined opinion and unverifiable, whereas your perception of what these terms you mean and your use of them can be objectively compared to their actual meaning to determine exactly how wrong you are.This *also* doesn't matter because we're just some strangers on the internet and proving that you don't have any idea what you're talking about doesn't really matter.Therefore, it's only worth getting into if you particularly feel like "picking it apart", because then it would be worth it to you.No anger.No hate.No emotional involvement whatsoever.Just a basic knowledge of what words mean and the idle observation that you were misusing them either intentionally or out of ignorance.If you don't stop being so oversensitive to criticism and seeing hatred where there is only a statement of fact, it will continue to make you look silly.But you do you, silly anon.
My internet sucks ass. I can't post a update without my internet crashing time and time again
>>4259070Use NEET-bucks to upgrade PotatoeNet, anon.
>>4259061>No emotional involvement whatsoever.The amount of effort you’re putting into this crusade says otherwise.
>>4259070Could be the corona. Everyone who's really committed to the self-quarantine bull is sucking up the wifi.
>>4259086That may be the case because it's the weekend and people in quarantine got to have their 4k streaming shows. While I get dicked from being able to post
>>4259078>crusadeAnother word to go look up.Mistaking my trapped boredom for emotional involvement is at least a reasonable and understandable mistake. But if you look at my words, and actually understand them, it's pretty clear that I'm just nitpicking something intellectually with the illiterate anon and don't really have any emotional attachment to him.(I'm not sure if you're the same anon and keep cycling through IPs or not.)Once I can go do something else, this discussion will end immediately.
>>4259095Streamcucks are fucking annoying.
>>4259107>Once I can go do something else, this discussion will end immediately.The fact that you started it undermines your statements. You’re ranting on a single thread, located on a board, located on a site that hosts dozens of boards, on the World Wide Web.You and I can agree that you have better things to do with your time, but you don’t becuase you have some investment in all of this. Deny it all you want, but if you really didn’t care you would do what 99% of anons are doing in this thread and simply not bring it up.
>>4259164>You’re ranting on a single thread, located on a board, located on a site that hosts dozens of boards, on the World Wide Web.You and I can agree that you have better things to do with your time, but you don’t becuase you have some investment in all of this.>every shitposter in the /qtg/ is doing so out of emotional investmentNot for nothing, but it would hardly be the first time an anon came here for quest discussion and instead started shotposting."If you can't be with the one you want to shitpost, shitpost the one you're with" and all that.I dunno. Just saying.
>>4258943>I just know what words mean>implying words have intrinsic meaning
>>4259236>words have no intrinsic meaningHeh.That's funny, but I don't see what potato salad has to do with anything sideways apparatus well so all of stub puffs web.Frazzled dingo.
>>4259236There IS a convention. If I say 'chair', you think 'sitting'. We all give words our own meaning, but communication requires common ground.
>>4258385three kingdoms quest
All I ever see in here is “TLD this” and “TLD that”. Do any of you motherfuckers even remember who the fuck I am?
>>4259322Fuck you, sloppy bodypillow having ass bitch.
>>4259319Did I ever care?Flarefags fuck off. At least Flare made (shitty) art and was fun to laugh at.BrazilianAnon and that other guy who made the song tracks for MSPQ were alright, too.What the fuck have you done.
>>4257603>>4257609>>4257647>>4257650>>4257710>>4258723>Baron's keepThe castle.. that Baron had to see the smoke.. You don't recall ever seeing the baron, but you do remember seeing his men stopping by for taxes, meals, and just regular abuse of power... You curse at your situation, now those cruel men are the closest thing to salvation at this point. Are they going to be enough to defeat the green creatures?If any survivor has probably escaped for to the keep, once the garrison knows about it surely they will put an end to this nightmare.You struggle as you push with for arm and legs to get up, your limp arm moves around causing making you bite tight from the pain, finally, you are standing. Your sanity is tested as you get a better look at the ruins.The whole sight sends a chill down your spine, what sort of animal could've turned what was once a peaceful place into butchered corpses, ashes, and collapsed houses. The putrid smell starts to melt with the burned wood aroma that flows through the air.You turn around to the exit, climbing the hill will take a lot of endurance, pushing your body more than necessary wouldn't be too wise wouldn't? No, you need to do this, waiting here or going slow makes no difference. You are still going to have to climb.Perhaps you can use one of the logs as a crutch or a walking stick? You are gonna have to do some digging or exploring to find something small and large enough, making one is not an option with a bad arm. That reminds about the broken bone, you could try fixing it up yourself, pushing the bone inside your arm, holding it tight with a stick tied with rags or you can just wait until a healer takes care of you.Time is of the essence, those monster could be anywhere.. the woods are not safe anymore.>Climb the hill>Spend time looking for a branch to use for a walking stick>Splint your broken arm>write in
HOLY SHIT I AM RETARDI POSTED THE UPDATE ON QTG AND THE LIVE NOTIFICATION ON MY QUEST
>>4259377>Climb the hill
>>4259377Surprising choice to actually run your quest in the /qtg/.
>>4259383it's a bold tactic to bring more viewers>>4259382you climb the hill >>4257572>>4257572>>4257572>>4257572>>4257572peasant trying to not to die (again) to orcs
>>4259377>Spend time looking for a branch to use for a walking stick
>>4259373He’s a shitty SoundCloud rapper who decided to shill his music here for some reason. He was also planning to start a thread but didn’t get enough support.
So me and >>4248265 have actually been working on a quest. It's a witch raising sim. Should be up in two weeks. Opinions?
Here's a question. Got an idea for a quest, but drawn between two different MCs. Which would be better, an MC I personally think would be more fun to run as (at least for me to portray), or an MC who would have a better story/plot for the quest itself?
>>4259502Go for the fun one, often you will have to decide between running your quest or watching anime or jacking off or whatever and if running the quest feels like a chore you won't do it. Always pick the fun option for you.
Seeker Quest is runningwatch out for the skeletals>>4259550>>4259550>>4259550
Do ya'll remember that one time anons overwhelmingly voted for the option that killed the MC, then were astounded when the MC did die?Well it fucking happened again.
>>4258453Yeah man, it was pretty good toohttp://suptg.thisisnotatrueending.com/archive.html?tags=AC%20Guy
>>4259638Holy shit. I have to admit I was fully prepared to snub you after having it be revealed to actually have been Assassin's Creed.This is awesome.
>>4259641Fuck yeah, enjoy it
>>4259638>>4259641I'm annoyed that it's not assassins creed. I haven't seen that before.
Why don't I just run a Quest (or even a tabletop session) in VRchat?OR...Why not do it as a Vtuber?
>>4255592Speaking of Present Mic, what happened to them? They've been gone for a while now.
>>4259734>Why don't I just run a Quest (or even a tabletop session) in VRchat?Or you could run it in tabletop simulator.
What are some quests with no waifu shit?
>>4259793Hmm, No Waifu or No Romance?
>>4259793>>4259857Or just no waifu wars?
>>4259734There are some key fundamental differences between quests and tabletop sessions, primarily centered around the increased focus on the QM leading the narrative independent of the players all showing up or showing up at the same time, as well as live sessions played in real-time.Ignoring that, vrchat or vtuber seem like they would be good for live sessions, but tabletop simulators and such might be better for ttrpgs, and quests are heavily dependent on I of previous updates. I have no idea how readable and savable the chat logs of those would be.That, and the heavy focus on live sessions, would be the only issue.If you had a solid group of dependable players, it would totally be viable. But that's also true of running a quest in a Discord.If you don't have the players, you are basically trawling for randos and might as well run here, another questing site, or roll20 or some site with a player base.>Why don't I just run a Quest (or even a tabletop session) in VRchat?So, in short, the answer is because nobody likes you.Or maybe they do, but can't be assed to play live sessions with you for whatever reason.
>>4259870I dunno. But there are plenty without waifu wars. I personally consider it a great quest when I can find a group of anons to play alongside that find fun in shooting the shit between updates about various things we want to do without it detracting from the quest.Like Artificer Quest, where we had people who wanted power Armour, golems, centaurs and a shop. bit of back and forth banter that eventually grew into a few plans to make it happen. I miss StoryT....
The Free Company has returned to active duty! Lead a mercenary company in a sci-fi future. >>4254522
Our hero has returned!>>4260136
Persona : Moonless is live!>>4260243>>4260243>>4260243
>>4260238How can we verify that this is one is not an imposter?
A New Mutant Quest is back filled with regrets in a world of blood. Let's move forward to putting the past at rest. It's time, at least it will be>>4260362>>4260362>>4260362
>>4259687> Muh EnzoAwsum Assasin duhurVs> Muh RavenGame so epic it doesn't need a shitty protagonist and bullshit storylines. Kill mechs, make money.
GuP Quest is running, join us as we take on Maho Nishizumi!>>4260826>>4260826>>4260826
what time is it best to start a quest? I wanna go for it soon
>>4261278I run from 1700UTC to about 0400 and get plenty of activity
>>4261278at night in burgerland is best timezone, you will get most players
>>4261342You can never guess until you try.
>>4261342have fun writing it and it won't feel like a waste anon, that's what i'm about to do
>>4261364Im one of the losers who gives nearly every new quest at least a reply or two, go for it
>>4259402Sounds gay and when will Anons be able to rape the witch?
>>4261413We are running it here, fuckface, not in Akun.
>>4261426Yes and that don't change anything
>>4261426Witches are for rape and burning. Sorry anon but that's the rule now.
Speaking of Akun, I doubt anyone here cares, but Exalted Quest is set to end soonish.
>>4259402how is that not fetishy
>>4261298Can confirm. Brugers are majority of questers.
>>4261426there are literal furry quests on this board right now, with smut and fetish quests popping up in the catalog every now and then, how are you going to act like depraved shit never shows up here. could've just said no to him like a normal personsometimes this board gets so far removed from 4chan I forget where I amit's like reddit-lite or somethingt. proponent of quest rape
>threads are staying on the board for 20+ daysDamn this place is dead.
>>4261553As has been said before, this shit's a lawful to chaotic good board. It's really quite a disconnect from the rest of 4chan.
Last update for Kobold Quest this week. See you in 2 months.>>4259499
>>4259886Looks like we spoke too soon. Vtubers having TRPG sessions. Shirakami Fubuki and Natsuiro Matsuri in the lineup.I guess this is it. I've seen podcasts having TRPG sessions before anyway.As for running sessions inside VRchat, there are many comfy campfire worlds to chose from. Probably engage the audience for input via a chat stream. I wonder how to choose or manage having VR guests(via invite) in the same world.
>>4261626Sorry, forgot the event link. https://twitter.com/papavip_trpg/status/1261849046727061509
>>4261626What a time to be alive
>>4261605It’s hardly dead.
>>4261553>like a normal personIt was a good try until that
>>4261605A decrease in new quests being churned out, and likely abandoned, is not evidence of decreased activity.You're using the wrong metric.That's like saying an update is good because it has over 3000 characters.If some dickwad suddenly cycled his IP to crank out 40 shit quests, that wouldn't make /qst/ bustling with active anons.If you are going to shitpost, do so with accurate and appropriate metrics.
>>4261628>Moon runesOkay then. There's probably a twit switch I could flick, but I ain't gonna get into it.>>4261626Well, like I said, if you have decent a group, it's completely viable.Shit. Anons used to run quick ttrpg sessions in the prison on /tg/'s SS13 server. The station would blow up and they would all respawn and reconvene.It's far from shocking to me.But quests don't usually have groups that contact each other and get together for sessions and mostly depend on the players all showing up, like ttrpgs do.Quests are usually run by one QM and a variable audience and often require new players being able to read what's happened so far without slogging through chat logs.Is that viable on those venues?Is there a pool of interested players to draw from?These are the relevant questions regarding quests.People playing live sessions of ttrpgs over unique internet venues isn't revolutionary, really.
>>4261797Tell Doom more.
>>4261797>■■■□□Oh man, I like this.
>>4262067Is there a way for me to type these ■□■□ while on an actual computer and not on my phone?
>>4262188In a word document: can be typed by holding Alt and typing 11035 in the numpad can be typed using Alt + 11036■ can be typed using Alt + 9632□ can be typed using Alt + 9633
>>4262241As you can see, not all alt-coded symbols make it on the board.
>>4262243I wonder if the chess symbols made it in.Time to test what symbols are allowed.
>>4262259Oh wow.Neither the Chess symbols or the playing card symbols
>>4262241This can be fun for some types of quests.Some QMs don't mind text editing autism so they will happily type the alt codes even if copypasting didn't work.
>>4262266I made the attempt, but a number of them don't correspond correctly in the post editor.á comes out of 9632 and í comes out of 9633 for example.
Chapter Master Quest is currently running!>>4262184>>4262184>>4262184The Chapter has detected a renegade fleet near Imperial space. Only time will tell the destruction that results.
O̻̟̱̜͍̖̖h?̗ ̟̼̙̥͖̼͓Y̗o̖͍̜̠̣̙̰u͔̟̰͈̪̮ͅ'̭r͉e͍̪̙̫ ̦̣a͚͖̠̟̺p̖p̠̯͈͙̤̗r̮͖̬̦o͚̰ͅͅa̰͚̠̥c̼̪̖̤̭̝͍hi̮̬n̻̹̞̬̞g͈̘̰̺͖̗̬ ̦͈m̤e̗?̱̰̻̠̞̗̗ ̦̝̭͓̹ͅI͕͙͇͉͈̭̱ṇ̖̘̺s̬͉͚͕̗t̬̞e͙̖̫͖a̗̺̖̺d͈͙͓̬ ̰͓̜̹̙͉o̼̭͙̻̣f̮͉ ̙͙r̟̗̳̩̩u̺n͇͕̦̤̦͔n͙̰̫̻i̪̘̫n̼̬͈g͎͖̞̤̭̦͖ ̳̳a̝͓͈w̬̩͎a̤͇͈y̫̩,̱̟̝͖̦̻̺ ̪͖̙ͅy̱͕ọ̼͕̞u̖̜̟̙̦'r̤̦ͅe̩͉͕̬͉ ̣c̺͔̞o͖͖͇̱̬m͖̹͕̜̗ḭ̱̹̝̤n͎̱̟͕͉g͙̮̟̹̤ ͉̠̯͍̗̣r̖̦͓͙̖ig̟̺͈̱͈̬h̦͔̹͚t͍͙̻ ̤̮̝̪͖ṯ̳͚͕̹ͅo̜͍͓̪͇ ̼̰̝̩m̙e̞͇̪?͍̮͙̗͓̗ ̠̝͍Test
persona : Moonless is live!>>4262593>>4262593>>4262593
http://suptg.thisisnotatrueending.com/qstarchive/3234351/Work and life killed me before I could run this again anybody interested?
>>4262582Be polite with zalgo text.
>>4262862rate my quests>>4254699>>4248098
Made a goblin quest. Hope you guys will enjoy it. >>4261473>>4261473>>4261473
>>4263139>>4263139Earning an alliance with the Father of Knowledge has not come easily. In an attempt to learn more about each other, you quickly realize it may take a Goddess, and over 700 years of experience with a demon.Catalyst Quest is updating daily, until our session this weekend.
>>4262842What quest? I'm getting an error page.
ᵗʰᵉ ᵠᵘᶦᶜᵏ ᵇʳᵒʷn ᶠᵒˣ ʲᵘᵐᵖᵉᵈ ᵒᵛᵉʳ ᵗʰᵉ ˡᵃᶻʸ ᵈᵒᵍ ₜₕₑ ᵩᵤᵢcₖ ᵦᵣₒwₙ fₒₓ ⱼᵤₘₚₑd ₒᵥₑᵣ ₜₕₑ ₗₐzᵧ dₒg
>>4261693good try? what's a good try? you mean the part where instead of actually talking like a normal person you bumble around like an angsty retard?lmao have fun with your duo quest, I'm sure neither of you are giant flakes
IT KEEPS HAPPENING
>>4251340>None whatsoever despite the classic image clearly implying their existenceHaha. I had missed you response. You don't even vaguely follow the rules of the video game?
Why do quests always inevitably decline?
>>4263623Only quests that have no beginning have no end.
>>4263623Always seems a bit strong.
>>4263560Each civ QM is free to develop his own system. Some do a better job than others. Some merely copy the external indicators from some other more established QM and call it a day, half-assing a system. Usually these copycats civ fail because the copied system is too unwieldy for the inexperienced QM who not having developed it himself lacks a finer understanding of its features and mangles it until it becomes unusable, or because it just looks good but actually isn't very good and only worked because the other QM was very narratively focused and hand waved a lot of stuff.But basically you gotta choose between a system that attempts to simulate things realistically with hard numbers for population and things, or one that deals with things abstractly with things like units and groups and battalions and detachments. Both approaches work, both have pluses and maluses, and you can even have hybrid approaches.Designing a civ system doesn't take too long nor is too difficult, but there can be no ultimate civ system because ultimately it boils down to preference. I particularly prefer a more "realistic" approach to things like pop growth, so I don't like much civs that start with like 5 or even 100 people because you will need ridiculous amounts of time skips to get to any appreciable size. I think if you have a large civilization, it is reasonable for its population to grow only a few percent per year if at all and it is fun to model that.As for combat system for civ type quests, combat in quests is always problematic, but in civs particularly so because you want the fight to be "fair", so it is difficult to design a good combat system. Usually simple is better so you don't slow down the quest too much, but complex enough to allow a variety of tactics and multi turn combats instead of one roll battles. Combat systems for civs are far harder to design than the rest of the civ system and are often neglected and unbalanced.
>>4263623Which quests are you referencing anon?
is suptg.thisisnotatrueending.com down?
>>4263747so it would seem
>>4263747Yes. The Internet Archive has a copy saved from the 29th April in the meantime.
It's up again.
>>4263766how often is that site down, first time i have seen it
>>4263763It's only been ninety minutes, calm your tits. Look, I'll even give you a vote>>4263768Not often. On a side note, 1d4 is back up but.....different.
>>4263770Sorry, I just like posting that image.
>>4263688There's some decent civs running nowadays. All at the same time. They all feel like they could be in the same world, too, despite the difference in mechanics.
Space Force Director Quest Continues! Those dirty REDs have a satellite staring down at our sacred ground!>>>4264459>>>4264459>>>4264459
>>4242533>QM questionAction, dialogue feels a bit clunky when I do it>Player Question15-ish? It's hard for me to remember cause since some quests I never stick around long enough to see finished. I do like going into the archive and reading finished ones tho.
I keep wanting to do a ck2 civ but I can't quite strike a good balance between rules that would be satisfying and at the same time wouldn't drive primarily me and secondarily the players completely insanealso I can't draw maps for shit, I've tried before and I just suck at it big time. a civ can work perfectly fine without a map, but having one would be more fun. shit like hexographer for instance might work in a pinch, but would look a bit fugly. Since I'm not good with maps I'm probably just going to assign regional sectors to each province and list what exists in that province (castles, towns, villages, resources, dungeons, etc.), sounds complicated but it is just a nested list, solves the lack of map for all practical purposes.I considered making it multiplayer, but then I would need a rock solid completely fair combat system, also I'd probably have to restrict it to just humans because there is no way in hell to balance properly units from all those weird races from the usual civ chart, and tone down magic a lot or deal away with it completely so people don't raze battlefields with fireballs and tear down castles with earthquakes or meteors and shit like that. But at that point it would be pretty much "just" ck2, no longer a civ thread. If I don't do that I'd end up running a builder instead of a ck2 civ attempt.Another possibility would be playing as a duke or something and players being able to have their own factions withing the civ (counts, barons and such vassals of the duke). The duke would be trying to become king, while the counts and barons would be scheming for more power within and outside the duchy. Would be ridiculously complicated to run, but at least in theory sounds interesting. It kinda has the drawback of being possible for factions being easily extinguished so "weaker" players could be "kicked out" of the game rather easily.There are just too many problems with trying to adapt a game which makes full use of the capabilities of a computer for dealing with massive amounts of data about thousands of characters, locations and interactions in real time to a QM which will struggle to update even a few dozen parameters every turn. It is absolutely essential to make as many things as possible irrelevant so that you don't need to bother generating them neither for yourself nor for presenting them for the players, so you gotta choose what is absolutely essential to keep. Combat for one is essential of course, but what else? Everything else is a bit up for grabs. Is trade essential? Should I bother with micromanaging the economy of every province? Will the players care? Is diplomacy essential? Should I bother creating courts for every noble? Will the players care? Is intrigue essential? Should I bother creating plots in every court? Will the players care? Is research essential? Should I make a huge tech tree and maybe even complex tech spread rules to reduce research times of already discovered techs? Will the players care?
In The Quarantine, you are Alfonso Barbatti, a simple butcher, former sailor trying to survive and protect your mates from the Plague.The corrupted Militia is arresting everyone with black spots and blood stains to put them in concentration camps. The Elven Commandos, the benevolent benefactors, are putting 'terrorists' inside tree-cage along with infected. The Inquisition is fuelling the hatred toward non-Humans calling the disease a curse.Armed with a pistol, a dagger and a set of alchemical potions, you befriended a Witch of the Cult of Charon and a Mermaid with hypnotic powers. Your best ally, the mysterious inventor by the name of Don Giovanni wants you to find a cure with the help of an Alchemist you just freed out of the Citadel.>>4264770>>4264770>>4264770
>Stando announces his return on twitter and Mic come back within 24 hours of each other right before spoiler day. THE VEIL OF THE EMPHERAN THINS BROTHERS!! AT LAST OUR FAITH IS REWARDED!! OFFER YOUR TITHE OF SEMEN TO THE GODS FOR THIER CONTINUED FAVOR!!! CUM UNTIL YOUR LOINS ARE ASH!!! PUSH THE ENDURACE OF YOUR MEMBER TO THE BREAKING POINT!!! SHOW THE DIVINE YOUR FAITH AND THIER EYES WILL FALL UNTO YOU AS WILL THIER MIRACLES!!!! AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>4255041I had no absolute clue who Stando was, but I found the first thread on suptg and now I'm hooked.
Will Tim Quest come back again, or is it dead for good now?Place your bets.
>>4263560>You don't even vaguely follow the rules of the video game?I hope by now you've realized that Civ threads are not based on Sid Meier's Civilization, just like the movie "Porky's" is not based on the Warner Brothers cartoon character.
>>4263688>combat in quests is always problematic, but in civs particularly so because you want the fight to be "fair", so it is difficult to design a good combat system.The thing about combat in quests is that there are infinite ways combats can resolve, but only two questions (per faction) that any combat system needs to answer:Did the faction achieve their goal?What did the battle cost the faction?If the combat system can reliably determine the answers to those questions, then it works and it's up to the QM to present it in a way that is fun and engaging for the players.Quests are never going to be good at being simulationist and shouldn't try.Too often, QMs obsess over the fiddly bits when autistic tweaking with numbers is not the strength of quests.The strength of quests is narrative freedom. Players in quests can do things that they imagine up and add into the quest, the way they can't in video games.Video games need structured combat and excel at elaborately detailed combat.Quests do neither.>>4264594>There are just too many problems with trying to adapt a game which makes full use of the capabilities of a computer for dealing with massive amounts of data about thousands of characters, locations and interactions in real time to a QM which will struggle to update even a few dozen parameters every turn.This.Figure out what will actually happen in quest and focus on what will facilitate that.
Reminder if you're purely making things up as you go along, you're doomed to write yourself into a corner
>>4248135>>4255459>my IP range is blockedYou've been banned because of a spammer.Where do you live? That will help to know where the spammers live.
QMs, I need a way to put symbols representing the MC and the enemy on a map, in a way I can move them around, do you guys know any software I could use for this?
>>4265656Any free graphics editor, like GIMP or Krita. You need the layers feature.
>>4265504How do you devise a plot without railroading, though?
In really broad strokes.Also, you don't need to devise what _will_ happen, you need to devise what _might_ happen. If the players steer the plot away, just repeat the devising process again in similarly broad strokes.It is also important to have an ending in mind, not to railroad players into it, but to know when to say "the players have reached this point, so the quest is ending."
>>4265672I usually just come up with a bunch of different webs for the plot and let the players take the paths that appeal to them the most. You need some sort of plot or you'll end up meandering with boring votes. It needs to be adjusted for write-in ideas sometimes, but it's pretty kino. Those can be more fun anyway. I think the key is to not get too invested in any one path and find enjoyment in the possibilities of the different directions you craft.
>>4265672>How do you devise a plot without railroading, though?>>4265677>>4265674>you don't need to devise what _will_ happen, you need to devise what _might_ happenThis.These anons are correct.I like to, usually, come up with a story of what would happen if the mc/players never existed. It's usually a "bad" end with a sort of stagnant evil. "The evil that is Aku rules all and there is no joy in Mudville" kind of thing. Then I let the players change everything as they tear through the "plot" like a bull in a china shop.Being paranoid about "railroading" leads to weak quests that go nowhere. Also, premise-defined rails are actually good and expected. If the QM is running a Teen Titan quest and the players keep pushing really hard to Refuse the Call and avoid superhero life, they're still going to encounter the Titans, because that's what it says on the tin, and that's fine.Actual railroading is when the players want to pull away from the expected plot and a different direction and the QM doesn't allow it.Imagine the QM initially wanted the MC to be a heartless bastard, but various actions taken and efforts of players have established that the MC cares about X and then the QM decides that MC is still a heartless bastard and overrides the characterization to make the MC *not* care about X.That would be worse railroading than the players not being able to implement the plan they want to because of new obstacles appearing in their way.
>>4265743> Imagine the QM initially wanted the MC to be a heartless bastard, but various actions taken and efforts of players have established that the MC cares about X and then the QM decides that MC is still a heartless bastard and overrides the characterization to make the MC *not* care about X.This is what went wrong with Necromancer Quest, and what Body Horror quest avoided. That being said, it was BS when the QM plot-armored the waifu to keep her from dying.
>>4265672quantum ogre everything
Pitch me a quest to run, anons.
>>4265980Undersized weapon quest.Barbarian fighter wins a tournament in a foreign land with the prize being a magical weapon.But it's a tiny dagger. He's magically bound to only be able to fight with it, and so he goes on a quest to defeat magical monsters to grow the dagger into a HUGE SWORD.All the while being chased by the original group who he won the dagger from, other magical weapon hunters, and whatever mess a Barbarian more used to solving his problems with a big axe can encounter in civilization.Steal shamelessly from the original Conan stories where Conan is more of a thief slash fighter than a straight up D&D fighter.Work in a ton of "tiny weapon" jokes.
>>4265990Maybe make the Barbarian be a slave in the tournament who was supposed to be an "easy but impressive win" for the intended reciepient of the magical dagger, who was a woman hence the whole "smol weapon". The original supposed to be winner can be like a sorceress antagonist and whatnot chasing him down, bitter he won because of some stupid fluke.
>>4265994Very opportunistic, anon.But I'm already working on an outline for that quest.
>>4265980Minecraft, fallout, elder scrolls, anime
>>4264504Meanwhile at the Space Force the navy tried to fit a round peg in a square hole, missiles make the man and REDFOR launches grow more mysterious.>>4266003>>4266003>>4266003
>>4265980a fire emblem quest
>>4265990>>4265994>>4266005>>4266009Thanks, but no.
You almost decimated a gang of ransacking punks in the Water City and you are now confronted with a hostage-taking situation.>>4266062>>4266062>>4266062
>>4266063I like your style
>>4265980How about a quest in which a BNHA character got their hands on a stone mask or some other interesting JoJo artifact. Because we already have had a quest of Deku getting a stand. I thought it would be slightly interesting for something else. Unless of course Jojo or BNHA isn't your thing, in which case I wasted my time typing this out.Good luck finding a quest, king!
Corporate Cyber-Samurai Quest continues into a new story as Cyberpunk Princess Quest.Our main character is Kaguya Suzuki, the young illegitimate daughter of a powerful plutocratic family.>>4266087
>runs a niche quest for a limited audience>consistently gets two voters>gets to re-run quest idea that was botched when it was first run>pic related
Small time gangster tries to make a name for himself by taking down anyone in his way, usually to varying success. >>4255093>>4255093