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File: SwordBorneDark_Ch02.png (477 KB, 1032x649)
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The Table has been set. Let us Begin.

[SwordBorne is a multiplayer wargame where each player takes on the role of a mercenary. Fast phases will begin on the 6th at 6pm EST, and daily posting will follow from then on. Feel free to have your CO bot you in case you miss turns. ]

https://www.youtube.com/watch?v=DcwkD_e4MVk

Previous thread: >>3236339

> The Uncrowned marches into the Ghru swamp, the mist of waterfall, and an unmistakable scent of death followed. It waas clear that this was one of Ingram's lost keeps, lost to time and disenfranchisement.

Jeromis: In here, you need not worry about appearances, there are all manner of evils here and the wood cares not if you vanquish it with hellfire nor holy light. But hark ! A keep beyond the river. I thought it collapsed during Ingram's time, but there it is, the misty keep !

> Await deployment instructions.
>>
File: GhruSwamp_Cover.png (2.67 MB, 2150x1518)
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We deploy from the eastern clearing. And our friends will arrive at the north eastern clearing in a moment's time to meet with us.

https://www.youtube.com/watch?v=K5At-p6tROc
>>
File: SwordBorneDark_Sheet02.png (2.29 MB, 1447x2046)
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Report in.
>>
(Those who participated in the Scouting mission should also finalize sheet here. )
>>
>>3237148

Reporting as Blue Leader.
I declare Joy to be my Second.

Dark Hunters and Archers will be reporting to me and Joy, and be organized into "Blue Squad" and should mark such in their name as I have.

>requesting that for my patron reward tier the blue squads flag, which is related to flanking, be sewn into my cloak!

Hetros Jistin
Brave Norr Dark Hunter II (35/64xp)
VIT 5 | STR 5 | DEX 6 | INT 8 | CHR 3 | LUK 4
HP: 26/26 | SP: 14/14 | MOV: 4 | EVA: 6 | MEN: 6 | ARM: 1 | VIS: 5


Inventory (27s)
-Stranger's Coat (HP+6, Eva+1, Armor +1)
-Sapping Wire (RNG 8- Reach 2, ATK 10d6, Taut 12d6, Anchor Point / Taut / Hook & Pull / Entangle)
-Dry Load (10 Slices)
-Cleaning Stones (20)

Skills & Proficiencies
[Dark Hunter 2]
-Worn (Cloak, Helmet)
-Held (Dagger, Sword, Spear, Shield, Hammer, Axe, Wire)
-Reach Weapons 2
-Favored Enemy: Unmen 1, Mortals 1
-Dodge (Double Eva, Choose Direction, 1 Act)
-Imbue Element (8SP, Lightning)
-Slide (2SP, roll dex to slide attack in 3 tiles, go under units and obstacles)
>>
>>3237156
Sorry. Fucked up my tag.
>>
>>3237151
>>3237114
>Gain 35 EXP and take the Red Rosaries, assuming no one else has use for them
>Spend 30 EXP on Domain, if that is allowed

Ardene
VIT 8 | STR 7 | DEX 3 | INT 6 | CHR 8 | LUK 6
HP: 40/40 | ARM: 2 | SP: 30/30 | MOV: 3 | EVA: 2 | MEN: 7
Fair Oceania Ritter II
(+1 Melee Bonus, +1 Parley)
-Block: Roll Str + Def per incoming attack until next turn, ends turn.
-Parry: Roll Parry vs Attack to Counter, Act.
-Rushdown: Passive, Move into Enemy Space to Attack
-Domain: Passive, Enemies that enter melee are attacked
Longsword: +5 Slash, +2 Parry [Wide Slash], [Stab], 2* DMG+2, 3* Deep Cut
Redwood Targe: +5 Block, +2 Atk, -2 EVA
Ignyllian Mail: +10 HP, -1 EVA, 2 Armor
10x Bacon Bricks: +Fed, +2HP per meal, Spoils in 3 Days
4x Runner Eggs +Fed, +5HP per meal. Spoils on Blunt or Fire Damage
Gauss Strips: Stops bleeding
4x Red Rosaries: Useless
7 Gold
42(12) EXP
>>
>>3237168
Marking you as [R*] until you arrive. Final number will be determined based on roster before deployment.

Active Players

>Red Squad
R* Ardene

>Blue Squad
D1 Hetros Jistin

>Green Squad
>>
>>3237168
I'll allow it.
>>
>>3237148
"I shall see to some required bridge building. Leave such a task to me, as the elevation to the south appears to be quite irregular."

Botting permission granted if we hit speed processing today.

Tress Artier
[VIT 3 | STR 4 | DEX 5 | INT 7 | CHR 9 | LUK 3]
[HP: 18/18 | SP: 28/28 | MOV: 4 | EVA: 4 | MEN: 10 | VIS 5]
Fair Ignyllian Wyzhatt 1
<Gear>
+Worn+ Scholomance Hat (+4 HP, +4 SP, +2 M.DEF)
+Hand+ Shovel (+2 Atk [M1: Stone Break], +3 Parry, +2 Terra, +1 Darq)
=Carried= (5s, 2c) [ Max 6 Slots {4+1/2 STR}]
• Lumis Chalk (write Rune)
• x3 Cleaning Stones (x10 pieces/e. Cleans water sources. DO NOT EAT!)
• x3 Clear Water [Bottle] (10 sips/e. +1 SP)
• x3 Dry Loaf (10 pieces/e. +1 HP/meal. Exp: 1 Week)
• Spike Spirits (10 sips [mix with water]. +5 SP, can be used for Alqemy, raw consumption causes [Sloshed])

<+Skills+ & =Spells=> [13xp]
+Dodge+ Double EVAde. Choose direction, 1 Act
+Spellcraft 1+ (Spell prof., is added to pool when casting spells)
+Spellsaver*+ (Spells cost 1 less SP to cast)
+Draw Element+ (Draw element source with Chr+Spellcraft [10] to use for spells you possess no [Focus] for)
+Spellsupport+ (Allies within 2 tiles gain Rank [1] to Cast. 1 Act)
=Rock Jut= [2 SP*, {10d6}, Range: Plane, Target: Single Tile] (A [Success] HP rock appears! Can be Flat or Sharp)
=Rock Launch= [2 SP*, {10+RockHPd6}, Range: Touch~, Target: Bloq of Rock] (A Bloq of Rock is struck and sent 'falling' towards a direction)
>>
Remember, if you need to find your latest sheet:
https://docs.google.com/spreadsheets/d/1RAHef5RnjGthF6KL0xLBY1QEgHx1fDrpL5GLn_nOrXU/edit#gid=1356404511

This should have a direct link to it at the end of the row for you.

>Red Squad
R* Ardene (Scout)

>Blue Squad
D1 Hetros Jistin

>Green Squad
W1 Tress Artier
>>
>>3237148
Why is this swamp so dark and scare and... swampy. Why couldn't our mission be to a beautiful forest clearing?

>Deploy

Rungekutta - Brave (but also cute) Oceanian Archer
Rank 1 (21xp)
[VIT 4 | STR 5 | DEX 8 | INT 6 | CHR 3 | LUK 4]
[HP: 23/23 | SP: 14/14 | MOV: 6 | EVA: 6 | MEN: 5 | VIS 5]

Weapon: Varsian Bow (RNG: STRx2+2, ATK: DEX+2)
Armor: Skirmisher's Padded Tunic (+5 HP, +1 MOV)

Inventory:
-17x Fresh Arrows (+2 prc)
-10x Bodkin Arrows (+2 prc, AP 1)
-8 silver 8 copper
-10 sps Clear Water (1sp)
-10 pc Dry Loaf (1hp)
-Gauze Strips (stops bleed)

Skills:
-Draw Arrow (oncetap)
-Mark (1 act, INTd6, shoot outside of VIS)
-Dodge (Double Eva, choose direction, 1 act)
-Step (move 1 tile as a tap)
-Called Shot (target limbs for stat damage, 5 and 6 hit only)
-Adroit Fighting (use DEX instead of STR)
-God's Arrow (target a tile in up to 4 turns, +LUK pot per turn. 4sp)
>>
File: QuarterMasterIcon01.png (1.49 MB, 560x687)
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= CQ Office =

For those who don't know, Ctrl+F is a universal hotkey for searching text.
The title above is, as is the attached image, to assist in finding this post quickly.
Requests to withdraw or deposit to Company stores should link to them or a deputy of the Office.
We are willing to help with experimentation, but we do prefer you require items for a reason. If you loan something, can you try to make sure we get it back?

The current members of the Quartermasters are:
Tovani Rashinen (Company Quartermaster)
Alswith (Deputy Quartermaster)

The link to the Company Assets is:
https://docs.google.com/spreadsheets/d/1RAHef5RnjGthF6KL0xLBY1QEgHx1fDrpL5GLn_nOrXU/edit?usp=sharing

===

Supplies for the upcoming mission have been added to the stores and 4 Squire Porters have been hired to assist with transport of said supplies.
There should be enough provisions that each person shall have
• 2 Meals per Day for 3 Days, 1 Dry Loaf and 1 Sip of Water
• 1 Meal per Day for 3 Days, 1 pc of Bacon and 1 Sip of Water
• 3sips of Spiced Spirits in total for each person

In addition, our stores now have 10 Cleaning Stones, and 4 Panacea.
>>
>>3237215
Wow, that's some unexpected care from my employer! Thanks!
...Do you perchance provide medical insurance as well?
>>
>>3237221
" 'Inn-sewer-ants?' What are you talking about? If you're in dire need of medical attention, maybe one of our Clerics or Alquemists can be of assistance. We also have... 4 gauss strips on hand here. Though, if this is a medical emergency I think I can find a saw in a pinch."
>>
>>3237233
...a-a what?
>>
>>3237237
"I've find that cauterizing a wound also helps in a pinch! Don't hesitate to come to me if you find yourself in need of such services! I'll even do it for free!"
>>
>>3237248
I'll try to limit my injuries to an absolute minimum.
I'm always trying to do that, but I'll try even harder.
>>
>>3237250
"As you will, friend. Although I will say this: a little burning is better than a little dying! Keep that in mind!"
>>
>>3237237
"A saw! I met a doctor who would always say that a well applied saw can save many a life. I've watched him use it on a number of occasions and it seems straightforward enough. We're short on leeches but a splash of distilled spirits could help, I've been told."

>>3237248
"Oh yes, the Wyzards as well. Forgive me, the exclusion was unintentional!"
>>
>>3237120
Ready for action!

>6PM EST for me is 23:00 at night on a work day.

Oooooh, maybe not just yet.

>I cannot be there for those fast turns, I'll deploy when they are done.
>>
>>3237120
Damn, I didn't notice the 6pm time. That's 1am for me, so I'll have to skip the first few turns.
>>
Essiene has passed time recalling verses of a camp song. Slow going, much like the march, but she's hit a streak since the 32nd.

"... by the stones piled up so the sheep stay in,
By the beds of flowers either side of the walk,
To the bright-windowed house on a hill, and there we shall live as lords!

We'll pass -- Gloomy, isn't it?"

A walk in the woods is one thing. The keep, quite looking the part of sign of greatness come and gone, is another. Slightly put out, Essiene quietly begins the 37th verse, only whistling.

>>3237148
>Ready to deploy

Essiene, Rank 1 Squire
32/32 HP, 24 SP, 3 Mov
6 Vt | 5 St | 3 Dx | 6 In | 6 Ch | 5 Lk
4 Eva | 6 Men

Guild Sword/Buckler
9/5 Hit | 5/6 Blk | 7/7 Par
9 Silver
>>
>>3237148
>>3237156

"Reporting."

Alice
Fair Ignyllian Dark Hunter 2

Vit 5 | Str 4| Dex 8 | Int 6 | Cha 3 | Luk 4
HP 24/24 | SP 16/16 | Mov 5 | Eva 7 | Men 5 | Arm 1
Dark Hunter 2: +2 with Reach, +2 vs Hated
Proficiencies: Parry, Dodge, Adroit Fighting, Slide, Dagger Throw
Inventory:
Stranger's Coat (HP+6, Eva+1, Armor+1)
Weapon: The Harvest (+6 Attack, Ripping, Block 1)
Saw Form: Reach 1, Blocking hurts Attacker
Scythe Form: Reach only 2, strike 3 tiles.
Weapon: Crow Pick (+5 Hvy Prc, +1 Parry)
Supply Pouch: Dry Loaf, Bacon Bricks, Clear Water x2, Gauss Strips, Panacea
Money: 18g, 6s, 4c


Note: Not available until an hour or two after start time. Will deploy when able.
>>
>>3237148
"Reporting for burn duty, sah!"

Char Winthrop
Brave Lindlore Wyxhatt II (15/72xp)
VIT 3 | STR 4 | DEX 6 | INT 9 | CHR 8 | LUK 5
HP: 18/18 | SP: 26/26 | MOV: 4 | EVA: 6 | MEN: 9 | ARM: 0 | VIS: 5

Inventory (9s, 4c)
-Burnt Scholomance Hat (+4 Hp, +4 Sp, +2 Magdef)
-Poker (2 Atk, 3 Parry, 2 Reach)
-Lantern (+2 Fire Potency, +1 Light Potency)
-Lumis Chalk (can write Runes)

Skills & Proficiencies
[Wyxhatt 2]
-Worn (Hats, Cloaks)
-Held (Tomes, Hammers, Whips/Wires, Staffs, Swords, Wands, Shields, Medallions/Relics?)
-Spellcraft 2
-Draw Element (Draw element source with Chr+Spellcraft [10] to use for spells you possess no [Focus] for)
-Dodge (Double Eva, Choose Direction, 1 Act)
-Fireball (3SP, RNG 7, MAG ATK 13d6, Single Target is Burned)
-Emblaze (6SP, Roll Spellcraft (2), Weapon Gains +Fire Attack, 4 Turns)
>>
File: RulesPlusPt01.png (2.34 MB, 1736x350)
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I'm sure I'm missing one or two other things but this might be useful nonetheless.
>>
>>3237148
>Reporting in

Spending 10exp in Favored Weapon: Spears (+1Rank)
Placing 1x Guild Short Sword into Company Stores
Withdrawing 1x Cleaning Stone

Fair Ignyllan Squire II
VIT 5 | STR 4 | DEX 6 | INT 7 | CHR 4 | LUK 5
HP: 28/18+10 | SP: 18/18 | MOV: 4 | EVA: 6 | MEN: 6

+1 Rank Spears
+2 Support Bonus
-Block (Str+Def per Inc Atk until next Turn)
-Parry (Parry vs Atk to Counter)
-Dodge (x2Eva)

Adept's Mail (+10HP)
Guild Buckler (+1Block, +2Parry, Dmg: Blunt)
Guild Lance (+2Atk, +2Reach, 2*Dmg+2, 3*Back!)

Carry 7
8cp
1x Pyras Shard (Fire Rocks +2Pot)
1x Gauss Strips (Stops Bleeding)
1x Panacea (Cures Infected Bites)
2x Bottles (10 Sip Capacity ea.)
1x Cleaning Stone (Cleans a water source)

10/68 Exp.(Level48(Next56)/FavoredWeapon10)
>>
>>3237148
"Will that be alright, I wonder ? Breathe Tobias, I'm sure the nice bird lady will be here to help."
>Reporting in

Tobias
Brave Oceanian Quemist I
VIT 7 | STR 6 | DEX 3 | INT 5 | CHR 4 | LUK 6
HP 28/28 | SP 26/26 | MOV 3 | EVA 5+1 | MEN 5
Astrix Hood- +2 HP, +4 SP, +1 EVA
Instructor's Cane- Reach 2, +1 ATK, +3 Parry, +2 Block, Match 2 Counter, Match 3 Topple
Prometheus Lantern- +2 POT, Feed Ember
72 Silver

Parry- Roll Parry Vs Attack to Counter. Act.
Dodge- Double EVA, choose direction, 1 Act.
Nancy Toss- Throw Potion to Ally.
>>
>Deploy
>Request patreon flair

Evergreen, Brave Oceanian Squire
VIT 7 | STR 7 | DEX 7 | INT 6 | CHR 5 | LUK 6
HP: 35/38 | SP: 24/24 | MOV: 5 | EVA: 6 | MEN: 6
Vis: 5 | 6 silver | 25 Exp

Squire II: +2 Support Bonus
-Block (Str+Def per Inc Atk until next Turn)
-Parry (Parry vs Atk to Counter)
-Dodge (x2Eva)

Armor: Burnished Leather Armor (+10HP, +1ARMOR, -1EVA)
RH: Praetorian Arrowheads x6 (+4Atk, STR+2 Range, 2*ripping 3*tendon cut, pin)
LH: Praetorian Arrowheads x6 (+4Atk, STR+2 Range, 2*ripping 3*tendon cut, pin)

Bag:(6/8)
-Bandit's Handaxe (+7Atk, +1Parry, 3* +2 Dmg)
-Guild Buckler (+1Block, +2Parry, Dmg: Blunt)
-Adept's Mail (+10HP)
-Guild Shortsword (+4Atk, +2Parry, 2*Dmg+2, 3*Regain3SP)
-Soft Boiled Egg x1
-Dry loaf x10
-Cleaning stones x10
>>
>>3237148
At Your Service, Ser.
>reporting in

Groll
VIT 5 | STR 6 | DEX 3 | INT 6 | CHR 4 | LUK 1
HP 32/32 | SP 18/18 | MOV 3 | EVA 1 | MEN 5 | ARM 2
Brave Oceania Ritter 1
+1 Melee +1 Parley

Equipment:
- Warpick: +3 Hvy Blunt/Prc *Ignore Armor *Stat Damage
- Ignyllian Kite Shield: +3 Block +2 Atk *Topple *Counter Attack
- Ignyllian Mail: +10 HP -1 EVA 2 Armor
- Purse: 3 Gold

Proficiencies:
- Block: STR+DEF vs Incoming Attacks. Turn Ending
- Parry: Parry vs Attack to Counter. Act
- Rushdown: Passive, Move into Enemy Space to Attack
Exp: 28
>>
>>3237148
>>Report in, ready to deploy.
>>Claim Patreon Flair. Tricorn hat and bronze mask please, or just the hat is fine, as always thanks for running these Monday.
"Well Thomas, make sure to keep muck and grime out of the pack. We wouldn't want to be stuck eating just the rations provided by the quartermasters eh?"

{Hero}[U]Ghaston Skelter, Brave Lindlore Duelist
VIT 6 | STR 6| DEX 4 | INT 7 | CHR 6 | LUK 5
HP 24(30) | SP 24(28) | MOV 3 | EVA 5 | MEN 7
|Ranks| ARM 0 | VIS 5 | XP 0
Duelist 1: + Favored Weapon(Axes) +Charm +Realm Lore
|Equipment|
-Coins 4 Gold | 0 Silver | 14 Copper
-Skele's Face Takers (+5 Atk +3 Parry *2 Ripping) [Flurry]
-Estoc (+5 Prc/Sla +3 Parry Reach 2 *2 Man Behind *3 Armor Ignore) [Lunge]
-Dirk (+2 Sla +4 Parry *2 Bleed *3 Str Down)
-House Colors (+6 Hp +4 Sp)
|Skills|
Parry: Roll Parry vs Attack to counter. 1act
Dodge: Double Eva. Choose Direction, up to movement. 1act
Block: Roll Str+Def per incoming attack until next turn. Turn ending.
Adroit Fighting: Use Dex instead of Str for attacks.
[Lunge] Move 1 and Attack. 1act
[Flurry] ?Similar to triple swipe?

[Porter] Thomas
|Carrying|
x1 Bacon Brick 10pc
x1 Dry Loaf 10pc
x1 Cleaning Stones 10pc
x2 Clear Water Bottles 10sip
>>
Scouts: The Shape, Ardene, The Fox, and He-man.

>Red Squad
S1 Essine >>3237296
S2 Alswith >>3237394
S3 Evergreen >>3237496
R1 Groll >>3237499

R* Ardene >>3237168 (scout)

>Blue Squad
D1 Hetros Jistin
D2 Alice>>3237299
A1 Rungekutta >>3237213

>Green Squad
W1 Tress Artier >>3237177
W2 Charles 'Char' Winthrop >>3237310
Q1 Tobias >>3237496
>>
>>3237606
>U1 in Red Squad
>>
>>3237394
As deputy quartermaster, and highest ranking member in the team, until Claire is able to declare themselves active, you're incharge of Red Squad and the front line.
>>
>>3237148
>Use 30 Exp to get: [Ram] (I need some instructions on how it works since we removed the SPD stat)
>>3237607
>Deploy in the North Eastern clearing since I am a (scout) and will be late.

He-Man
VIT:7 STR:8(9) DEX:6 INT:6 CHR:4 LUK:4
HP:40/40 SP:22/22 Mov:4 Eva:5 Men:5
Male Oceanian Nomad II
-Proficiency lvl: 1
-Monster Lore +2
-Resistance +2
[Parry] [Monster Harvest] [Ram-4sp]
Iron Great Sword (3 Tile Cleave, 14(15) Atk, 11(12) parry)
Praetorian Arrowheads(6) (Str+2 arc rng, Str+4 dmg 13(14)-pin, m2=ripping, m3=tendon)
Wallet: 38 Copper coins, 3 Silver Coins, 17 Exp
-1×Bacon Bricks|1×Loafs of Bread|2×Runner eggs|1×Cleaning Stones|1×Water Bottles|1×Gauss Strips
>>
>>3237626
N* until deployment finishes
>>
Rolled 6, 4, 2, 3, 4, 6, 3, 1, 6, 1 = 36 (10d6)

>>3237148
>>
Rolled 6, 2, 4, 4, 4, 6, 2, 3, 2, 1 = 34 (10d6)

>>3237658
>>
>Deploy
VIT 4 | STR 5 | DEX 5 | INT 8 | CHR 3 | LUK 4
HP 20/20 | SP 18/18 | MOV 4 | EVA 5 | MEN 6
Brave Lindlore Quemist
Quemist Proficiency 2- +2 Alquemy, +2 Bio Res., +2 Mag. Lore
Astrix Hood- +2 HP, +4 SP, +1 EVA
Instructor's Cane- Reach 2, +1 ATK, +3 Parry, +2 Block, Match 2 Counter, Match 3 Topple
Prometheus Lantern- +2 POT, Feed Ember
Cut Citrine x 1
Cut Sapphire x1
Cut Onyx x1
Spiced Spirits x 100 sips
Runner Eggs x 20 pieces
Pyras Shard x 5
>>
>>3237148
>>3237658
> Deploy

Ffernfael, Brave Wylder
VIT 5 | STR 4 | DEX 6 | INT 4 | CHR 4 | LUK 6 | VIS 7
HP: 23/23 | SP: 18/18 | MOV: 5 | EVA: 6 | MEN: 4
Archer I
+ Dodge, Gods Arrow
Varisian Bow :: Quiver, 30 Arrows :: Range 10, Attack 11
Padded Tunic :: +5HP +1Mov
12 silver
>>
>>3237120

>Reporting in

I name squire Evergreen as Frontline second.

Vit: 7 |Str: 4 |Dex 4 |Int: 6 |Chr 7 |Luk 5
HP 32/32 |SP 28/28 |Mov: 3 |EVA: 3 |MEN 7 |Arm: 3

Fair NearEast Cleric
Cleric: +1 Divne Lore, +1 Chant (Luna the Second)
Armor: Ignyllian Knight+IW: +10 hp, -2 Eva, 3 Armour
Hand 1: No King's Scepter: +4 atk, +2 pot, reach 2
Hand 2: Ignyllian Kite Shield: +3 Block, +2 attack [Block], [Bash]
Purse: 4 gold, 8 Silver, 6 copper
Items: 1x dry loaf, 1x runner egg, 1x water, 1x spiced spirits, 1x panacea

Block, Parry, Luna the Second: Blood Moon

Chest: LongSword, Cleric Vestments, Ruewood Targe
>>
>>3237496
>>3237761
>accept the position and equip my axe and shield


Evergreen, Brave Oceanian Squire
VIT 7 | STR 7 | DEX 7 | INT 6 | CHR 5 | LUK 6
HP: 38/38 | SP: 24/24 | MOV: 5 | EVA: 6 | MEN: 6
Vis: 5 | 6 silver | 25 Exp

Squire II: +2 Support Bonus
-Block (Str+Def per Inc Atk until next Turn)
-Parry (Parry vs Atk to Counter)
-Dodge (x2Eva)

Armor: Burnished Leather Armor (+10HP, +1ARMOR, -1EVA)
RH: Bandit's Handaxe (+7Atk, +1Parry, 3* +2 Dmg)
LH: Guild Buckler (+1Block, +2Parry, Dmg: Blunt)

Bag:(6/8)
-Praetorian Arrowheads x12 (+4Atk, STR+2 Range, 2*ripping 3*tendon cut, pin)
-Adept's Mail (+10HP)
-Guild Shortsword (+4Atk, +2Parry, 2*Dmg+2, 3*Regain3SP)
-Soft Boiled Egg x1
-Dry loaf x10
-Cleaning stones x10
>>
" I guess there's no avoiding it. I guess I'm with the Greens today? Maybe I can slap some grass on my face"

>Deploy.

>>3237690
I have a trick, but to do it, I could use a Glacia Potion if possible. Is that something we can arrange?

VIT 6 | STR 7 | DEX 6 | INT 8 | CHR 7 | LUK 7
HP: 36/36 | SP: 30/30 | MOV: 4 | EVA: 7 | MEN: 8
Vis: 5 | 2s Coin
Fair Oceanian Squire, 17 XP

Squire 1
Wyzzhat 1 {FlashFreeze, Watergun, Boost}

Adepts Mail (+10HP)
#1x Predatorian Arrowhead (R9, D11, *Rip, *Tendon Cut, !Pin)
#The Bloody Blade (+6 RIP, +2 Parry) [13] !Wide, !Stab

=Bags Slots, 8=
3x Jar of Oil | Luminas Chalk | 7 Bottles of Water | 1x Cleaning Stone | 1x Panacea | 1x Gauss |11x Predatorian Arrowheads | 1x Guild Buckler (+1 Block/+2Parry)
>>
>>3237151
>>3237168
The Shape had won.

The armored one, the bear-cat, and the white-haired one all appeared safe. Their black-clad opponents lay dead.

The Shape was still concerned.

His kill, the singing one, had his face place open when The Shape gouged its throat out. The face it made appeared at first to be one of horror, but The Shape saw it for what it truly was.

Contempt.

It was not the same contempt that a man shows for his killer, either. It was darker and more primal. The Shape had seen contempt like this before, in the face of one with similarly pale skin and sharpened teeth. It was a contempt that mingled with pure rage and deep shame; the kind of contempt seen only by those of unfathomably high station to those deemed inferior.

The same face an immortal would show to a mortal.

Tap.

Midians.

Tap tap.

Fernand wouldn't be happy.

Tap.

The Shape regarded the armored one collecting the rosaries and bristled. He darted forward and placed his hand over hers, slowly closing it around the rosaries. The Shape fumbled for a moment on how to explain; he shook his head, pointed to the rosaries with his free hand, and then drew a line horizontally across his throat with his thumb.

The Shape hoped the armored one understood. He was the leader of the three, and he would not allow them to come to harm. If there was danger to assume, he would do it himself.

Fernand would know what to do with the rosaries.

Probably.

>Try to take the 4 Red Rosaries from Ardene
>Deploy wherever the late-comers will show up.

The Shape - Brave Oceania Dark Hunter II
VIT 5 | STR 6 | DEX 9 | INT 7 | CHR 4 | LUK 3
HP: 28/28 | SP: 18/18 | EVA: 8 | MEN: 6 | ARM: 1
MOV 6

Stranger's Coat (+6 HP, +1 EVA, +1 ARM)
Flying Confessors (ATK 15, PRY 1, 2* Bleed, 3* Tendon Cut)
- Boomerang [A]: RNG 6
- Triple Swipe [F]: Attack 3 times
29 Silver

Reach Weapons II
Favored Enemy II - Demons
Dodge [A]: Double EVA, choose direction
Adroit Fighting[P]: DEX for dmg

Slide! [A]: DEX to attack and slide 3 tiles
Dagger Throw [O]: 3SP, 13 ATK, 6 RNG
>>
>>3237148
>Reporting in

Stegall
VIT 4 | STR 8 | DEX 7 | INT 7 | CHR 4 | LUK 3
HP: 34/34 | SP: 16/16 | MOV: 5 | EVA: 5 | MEN: 6
Brave Lindlore Squire 2
+2 Support bonus
-Block
-Parry
-Dodge
Gear:
*Adept's Mail(+10HP)
*Ignyllian Kite Shield(+3Block, +2ATK), [Block], [Bash], match 2 Topple, 3 Counterattack
Guild Buckler(+1Block, +2Parry, Dmg:Blunt)
Guild Short Sword(+4Atk, +2Parry)
*2 War Hatchets(+7Atk, +1Parry)
*=Equipped
10 piece of Dry Loaf
10 sips of Clear Water(+bottle)
9 Silver and 5 copper
Exp: 6
>>
Everyone, please make sure that you are tagged properly. If I missed your deployment, please link this post and that one in your response.

Scouts: The Shape, Ardene, The Fox, and He-man.

>Red Squad
C1 Claire (Red leader) >>3237761 (Oh thank the gods you're here, you can be incharge until bossman gets back)
S1 Essine >>3237296
S2 Alswith >>3237394
S3 Evergreen (Red Second) >>3237496
S4 Tovani Rashinen >>3237776
S5 Stegall >>3237889
R1 Groll >>3237499

R* Ardene >>3237168 (scout)

>Blue Squad
D1 Hetros Jistin (Blue Leader)
D2 Alice>>3237299
A1 Rungekutta >>3237213
A2 Ffernfael >>3237723 (Will add you to the document)

D* The Shape (Scout ) >>3237818


>Green Squad
W1 Tress Artier >>3237177
W2 Charles 'Char' Winthrop >>3237310
Q1 Tobias >>3237496
Q2 Owl (Green Leader) >>3237690 (You need to declare a second and add [GL] to the front of your tag)
>>
>>3237148
Ready whenever you need me!
>>3237438
Are you nervous, dear? Don't be. You're in good company, and I don't just mean me. (She titters lightly at her own joke.) You do your duty, let them do theirs, and I assure you everything will turn out as best it can. (She lightly pats Tobias' back. Onlookers would likely find the image of the short, waifish woman comforting a man nearly twice her size humorous and endearing in equal measure.)

Fair Lindlore Quemist
VIT 6 | STR 6 | DEX 5 | INT 7 | CHR 4 | LUK 5
HP: 26/26 SP: 24/24 MOV: 4 EVA: 6 MEN: 6
Astrix Hood: +2HP, +4SP, +1EVA
Instructor's Cane: RCH 2, 1ATK, 3PRY, 2BLK [2 Counter, 3 Topple]
Prometheus Lantern: +2 POT, [Feed Ember]
Bottled Water x 3
Bottle of Spirits x 2
Gauss x 5
Panacea x 2
Cut Citrine x 2
Smelling Salts x 5
10 Silver 3 copper
Skills:
Rank 2 Quemist: +2 Alquemy, +2 BIO RES, +2 MAG Lore
Parry: Roll parry vs attack to counteract.
Dodge: Double EVA, choose direction.
Nancy Toss: Throw potion to ally.
Aide: Roll INT to remedy 1 Wound
Alquemy:
-Succor: 3SP, drinker regains (POT+INT+2) HP, but loses 1 VIT
-Fortifica: 3SP, drinker gains +Defense, but loses 1SP per turn til sober.
-Annul: 2SP, drinker is dispelled, see also: salt
-Pyra: 3SP, can be imbued to weapon or thrown, 5 tile
-Glaci: 3SP, can be imbued to weapon or thrown, 5 tile
>>
>>3237989
You are Q3
>>
As the game progresses, ensure that you have a shortform prepped for your character sheet. Normally this just contains info on:

Levels
Hp /Sp
Stats
Current weapons and their attack rating
Items on person.

+other relevant information such as skills used can be added to your act.

Normally everything else can be referred to your longform as processing takes place. This measure is to ensure reduced clutter.
>>
>>3238088
>Example Short Form

Hetros Jistin
Brave Norr Dark Hunter II
HP: 26/26 | SP: 14/14
VIT 5 | STR 5 | DEX 6 | INT 8 | CHR 3 | LUK 4
MOV: 4 | EVA: 6 | MEN: 6 | ARM: 1 | VIS: 5

Equipped
-Stranger's Coat (HP+6, Eva+1, Armor +1)
-Sapping Wire (RNG 8- Reach 2, ATK 10d6, Taut 12d6, Anchor Point / Taut / Hook & Pull / Entangle)

Carried (27s)
-Dry Loaf (10 Slices)
-Cleaning Stones (20)
>>
>>3238099
if preforming an act, make sure to describe the act (as well as any passive effects you got running) at the bottom of the character sheet.
>>
>>3237818
>Allow The Shape to take the rosaries
Ardene nodded and made a note to clean her gauntlet later as well. "Aye, you Dark Hunters are better equipped to handle potentially contaminated materials. We need to get these to Fernand as proof that we're not mad."
>>3238099
Does this look right?

Ardene
Fair Oceania Ritter II
HP: 40/40 | SP: 30/30 |
VIT 8 | STR 7 | DEX 3 | INT 6 | CHR 8 | LUK 6
MOV: 3 | EVA: 2 | MEN: 7 | ARM: 2

Equipped
-Longsword: +5 Slash, +2 Parry [Wide Slash], [Stab], 2* DMG+2, 3* Deep Cut
-Redwood Targe: +5 Block, +2 Atk, -2 EVA
-Ignyllian Mail: +10 HP, -1 EVA, 2 Armor

Carried (7g)
10x Bacon Bricks: +Fed, +2HP per meal, Spoils in 3 Days
4x Runner Eggs +Fed, +5HP per meal. Spoils on Blunt or Fire Damage
Gauss Strips: Stops bleeding
>>
>>3238141
looks right to me. Only that you're missing Vis. Which is set to 5 and increases only if you have Archer Ranks or the Wyld race.
>>
>>3238160
Ah, I was unaware of that. Corrected in my notes.
>>
>>3238088
>>3238099
Will this do?

Evergreen, Brave Oceanian | Squire II: +2 Support Bonus
VIT 7 | STR 7 | DEX 7 | INT 6 | CHR 5 | LUK 6
HP: 38/38 | SP: 24/24 | MOV: 5 | EVA: 6 | MEN: 6 | VIS: 5 | DEF: 1

Armor: Burnished Leather Armor (+10HP, +1ARMOR, -1EVA)
RH: Bandit's Handaxe (+7Atk, +1Parry, 3* +2 Dmg)
LH: Guild Buckler (+1Block, +2Parry, Dmg: Blunt)
Bag:
-Praetorian Arrowheads x12 (+4Atk, STR+2 Range, 2*ripping 3*tendon cut, pin)
-Soft Boiled Egg x1
>>
>>3238167
monday specified that HP and SP should go at the top, above stats.

In your long form that format is fine, but this is about making it easier for the processor, so HP and SP should be at the tippy-top of your sheet, only under your name/class/ranks
>>
>>3238088
>>3238099
Retaining relevant spells and skills given I'll likely be mobile posting and need that relevant information on hand. Also will help prevent errors if/when botted, hopefully.

Tress Artier {Fair Ignyllian Wyzhatt 1}
[HP: 18/18 | SP: 28/28 ]
[VIT 3 | STR 4 | DEX 5 | INT 7 | CHR 9 | LUK 3]
[ MOV: 4 | EVA: 4 | MEN: 10 | VIS 5]

<Equipped>
• Scholomance Hat (+4 HP, +4 SP, +2 M.DEF)
• Shovel (+2 Atk [M1: Stone Break], +3 Parry, +2 Terra, +1 Darq)

=Carried= (5s, 2c) [Max 6•]
• Lumis Chalk (write Rune)
• Cleaning Stones (x30 pieces)
• Clear Water [Bottle] (x30 sips)
• x3 Dry Loaf (x30 pieces)
• Spike Spirits (x10 sips)

+Known+
+Spellsaver*+ (Spells cost 1 less SP to cast)
+Spellsupport+ (1 Act, range 2 allies gain +1 to Cast)
=Rock Jut= [2 SP*, {10d6}, Range: Plane, Target: Single Tile] (Success=HP rock appears! Flat or Sharp)
=Rock Launch= [2 SP*, {10+RockHPd6}, Range: Touch~, Target: Bloq of Rock] (A Bloq of Rock is struck and sent 'falling' towards a direction)
>>
>>3238256
That's what the long form you post when deploying is for really. Short form is for the actual action posts. So not that big a worry.

So instead you'd post the spells you're using from turn to turn at the bottom.
>>
>>3238099
>>3238101
>>3238167
>>3238256
>>3238274
Look, you don't have to choke the thread with verbiage by constantly resposting information in a slightly altered way. Post the things when you actually need them, such as later, when you're doing stuff. Until then, keep some notes and alter things there. You don't have to post a character sheer 2 or 3 times per thread.

The more you repost, the more cluttered you make everything.

Instead, spend your time doing something useful and try to work out some plan or idea or tactic or banter.
>>
>>3238274
Mobile posting makes it a real problem to go back and forth between a full sheet and a shorthand while also looking at the map. This is compounded with an already bad short term memory.
>>
>>3237607

"I am ready for work. Where do my comrades need me?"

Gadara
Fair Wylds Nomad I (0 xp)
VIT 8 | STR 6(7) | DEX 3 | INT 2 | CHR 5 | LUK 4
HP: 38/38 | SP: 26/26 | MOV: 3 | EVA: 4 | MEN: 4 | ARM: 0 | VIS: 6

Inventory (42c)
-Journeyman's Garb (+10 HP, +1 STR at full HP)
-Lesser Mountain (2 Reach, +7 Crush, +2 Block, *2 MAX-HP Down, *3 Slam)
-Clear Water (Bottle, 10/10 Sips, +1 SP)
-Dry Loaf (10/10 Pieces, +Fed, +1 HP/Meal, Expiry: 1 Week)

Skills & Proficiency
[Nomad 1]
-Worn (Nomad)
-Held (Nomad)
-Monster Lore I
-Resistance I
-Monster Harvest
-Parry
>>
>>3238295
>You are N1 in Red Squad.

Anyway, plan isn't going to be easily established until we get a better idea of what's going on.

Right now the plan is more or less 'archers and dark hunters move into the flanks while the ritters and squires are to move forward. We chop down some trees, cross the rivers.

Stab any midians and bandits we meet.

Make sure to throw their bodies into moving water, which is inimical to them if I recall. Otherwise, stick them in a clearing and let the sun do the damage.

Might be smart to make a fire break and burn down part of the forest if we can insure there's nobody else around.

The Alq's and Wiz's hang back a bit, they operate as best to support the efforts of the other two sides as possible.
>>
People being placed on the map, making this for the Processor's convienence. Again. If I missed you, link this post immediately.

Scouts: The Shape, Ardene, The Fox, and He-man.

>Red Squad
C1 Claire (Red leader) >>3237761
S1 Essine >>3237296
S2 Alswith >>3237394
S3 Evergreen (Red Second) >>3237496
S4 Tovani Rashinen >>3237776
S5 Stegall >>3237889
R1 Groll >>3237499
N1 Gadara >>3238295

R* Ardene >>3237168 (scout)
N* He-Man >>3237626 (Scout)

>Blue Squad
D1 Hetros Jistin (Blue Leader) >>3237156
D2 Alice >>3237299
A1 Rungekutta >>3237213
A2 Ffernfael >>3237723

D* The Shape (Scout ) >>3237818


>Green Squad
W1 Tress Artier >>3237177
W2 Charles 'Char' Winthrop >>3237310
Q1 Tobias >>3237496
Q2 Owl (Green Leader) >>3237690
Q3 Strygid >>3238050
>>
>>3237438
sorry, this is Q1's sheet.
>>
>>3238336
Posting in short form for tags and being processed as starting with my weapon holstered.
Questions; what is the cost for Wielding a weapon? What is the Nomad's roll for Blocking?

Gadara
Fair Wylds Nomad I
HP: 38/38 | SP: 26/26
VIT 8 | STR 6(7) | DEX 3 | INT 2 | CHR 5 | LUK 4
MOV: 3 | EVA: 4 | MEN: 4 | ARM: 0 | VIS: 6

Equipped:
-Journeyman's Garb (+10 HP, +1 STR at full HP)

Carried: (42c)
-Lesser Mountain (-1 MOV when drawn, 2 Reach, +7 Crush, +2 Block, *2 MAX-HP down, *3 Slam three spaces)
-Clear Water (Bottle, 10/10 Sips, +1 SP)
-Dry Loaf (10/10 Pieces, +Fed, +1 HP/Meal, Expiry: 1 Week)

Stat Block: >>3238295
>>
>>3238050
The young man sheepishly scratch his head, an uneasy smile forming on his face. "Ah, I guess I'm a bit nervous, yes. First sortie and all. But I'm sure it'll be alright, I'll just do my best. Thank you." He gives the smaller woman a short bow, looking a little more confident.
>>
>>3237776
Tovani, you need to deploy as a Wyzhatt, not a squire, for the mission, in order to gain your wyzhatt ability. PLease post an updated sheet. You are W3, in green squad.
>>
>>3238396
Is that how magic works? No one told me how magic works. The Scholomance is real big on self facilitated learning.

How . . . does magic work
Anyone? Anyone? I don't know how the--- thing... works.

VIT 6 | STR 7 | DEX 6 | INT 8 | CHR 7 | LUK 7
HP: 30/30 | SP: 34/34 | MOV: 4 | EVA: 7 | MEN: 8
Vis: 5 | 2s Coin
Fair Oceanian Wyzzat, 17 XP

Wyzzhat 1 {FlashFreeze, Watergun, Boost}

Squire 1

@:Slightly Bloodstained Hat ( +4 HP, +4 Sp, +2Mag)

#1x Predatorian Arrowhead (R9, D11, *Rip, *Tendon Cut, !Pin)
#The Bloody Blade (+6 RIP, +2 Parry) [13] !Wide, !Stab

=Bags Slots, 8=
3x Jar of Oil | 7 Bottles of Water | 1x Cleaning Stone | 1x Panacea | 1x Gauss |11x Predatorian Arrowheads | 1x Guild Buckler (+1 Block/+2Parry)
>>
>>3238336
>>3238396
Readying/Deploying again, since I've been left off the list.

{Hero}[U]Ghaston Skelter, Brave Lindlore Duelist
VIT 6 | STR 6| DEX 4 | INT 7 | CHR 6 | LUK 5
HP 24(30) | SP 24(28) | MOV 3 | EVA 5 | MEN 7
|Ranks| ARM 0 | VIS 5 | XP 0
Duelist 1: + Favored Weapon(Axes) +Charm +Realm Lore
|Equipment| Left Hand Estoc | Right Hand Dirk
-Coins 4 Gold | 0 Silver | 14 Copper
-Estoc (+5 Prc/Sla +3 Parry Reach 2 *2 Man Behind *3 Armor Ignore) [Lunge]
-Dirk (+2 Sla +4 Parry *2 Bleed *3 Str Down)
-House Colors (+6 Hp +4 Sp)
|Stored|
-Skele's Face Takers (+5 Atk +3 Parry *2 Ripping) [Flurry]
-1x Bottle of Spiced Spirits 10sip
|Skills|
Parry: Roll Parry vs Attack to counter. 1act
Dodge: Double Eva. Choose Direction, up to movement. 1act
Block: Roll Str+Def per incoming attack until next turn. Turn ending.
Adroit Fighting: Use Dex instead of Str for attacks.
[Lunge] Move 1 and Attack. 1act
[Flurry] ?Similar to triple swipe?
>>
>>3238433
Scouts: The Shape, Ardene, The Fox, and He-man.

>Red Squad
C1 Claire (Red leader) >>3237761
S1 Essine >>3237296
S2 Alswith >>3237394
S3 Evergreen (Red Second) >>3237496
S5 Stegall >>3237889
R1 Groll >>3237499
U1 Ghaston Skelter >>3238433
N1 Gadara >>3238295


R* Ardene >>3237168 (scout)
N* He-Man >>3237626 (Scout)

>Blue Squad
D1 Hetros Jistin (Blue Leader) >>3237156 (You)
D2 Alice >>3237299
A1 Rungekutta >>3237213
A2 Ffernfael >>3237723

D* The Shape (Scout ) >>3237818


>Green Squad
W1 Tress Artier >>3237177
W2 Charles 'Char' Winthrop >>3237310
W3 Tovani Rashinen >>3238422
Q1 Tobias >>3237496
Q2 Owl (Green Leader) >>3237690
Q3 Strygid >>3238050
>>
>>3238437
>Scouts are
R2 Ardene >>3237168
N2 He-Man >>3237626
D3 The Shape >>3237818
>>
>>3238422
"Well that most certainly will not do. Use your focus to cast spells, with a lantern you can convert things on your person and in your reach into fuel to power your magic. This includes the lantern itself, but avoid this outcome. Make sure to observe the previous battle to gleam how the pyro wyzhatts accidentally performed this. Aside from that, draw element to cast a spell at a more potent casting. You can also do this to cast without a focus. Aside from that, you can use sp or hp to pay for casting, but since sp is less taxing ne sure to use that first. Other than that there's little overlap between our choice in vocation. Wish you the best."
>>
File: GhruSwamp_Turn01A.png (3.6 MB, 2508x1771)
3.6 MB
3.6 MB PNG
https://www.youtube.com/watch?v=B7-ZzfPbyDw

Act Phase.
" Hmmm there was once a bridge that trekked these rapids, but no more I suppose... Uncrowned, I leave it to you to decide the best path, and in best time. "
>>
>>3238520
Turn Expires in 30 Minutes
>>
>>3238520
>Move 4S
>Hook and pull self into trees

Hetros Jistin
Brave Norr Dark Hunter II
HP: 26/26 | SP: 14/14
VIT 5 | STR 5 | DEX 6 | INT 8 | CHR 3 | LUK 4
MOV: 4 | EVA: 6 | MEN: 6 | ARM: 1 | VIS: 5

Equipped
-Stranger's Coat (HP+6, Eva+1, Armor +1)
-Sapping Wire (RNG 8- Reach 2, ATK 10d6, Taut 12d6, Anchor Point / Taut / Hook & Pull / Entangle)

Carried (27s)
-Dry Loaf (10 Slices)
-Cleaning Stones (20)
>>
>>3238520
"Clair, what's the plan? For the moment my goal is to get into the trees, try to help some of the others into them as well to get a better vantage."
>>
Rolled 3, 3, 5, 4, 1, 4, 1, 6, 3, 4, 2, 1, 4, 3, 5, 6, 2, 5, 2, 5, 6, 3, 5, 4 = 87 (24d6)

>Concoct Darc Tinge+Pyras Shard into Pyra(8 Int+2 Prof+2 Shard)
>Concoct Lux Tinge+Pyras Shard into ???(Same dice)

VIT 4 | STR 5 | DEX 5 | INT 8 | CHR 3 | LUK 4
HP 20/20 | SP 18/18 | MOV 4 | EVA 5 | MEN 6
Brave Lindlore Quemist
Quemist Proficiency 2- +2 Alquemy, +2 Bio Res., +2 Mag. Lore
Astrix Hood- +2 HP, +4 SP, +1 EVA
Instructor's Cane- Reach 2, +1 ATK, +3 Parry, +2 Block, Match 2 Counter, Match 3 Topple
Prometheus Lantern- +2 POT, Feed Ember
Cut Citrine x 1
Cut Sapphire x1
Cut Onyx x1
Spiced Spirits x 98 sips
Runner Eggs x 20 pieces
Pyras Shard x 3
>>
no place left?
>>
>>3238533
roll a character, you're free to join up.
>>
>>3238537
just give an hour~to a day and i will read the previous posts and roll up a character
>>
File: Expression Mark.png (4 KB, 480x640)
4 KB
4 KB PNG
Note that our task today is to find the Bandits we encountered previously and attempt a Parley with these same.

There are likely to be others hunting them and beasts of the wood.

Ingram's lost keep lies to the other side of the river.

SECURE THE RIVERBANK.
If you spot the Robber Knights, HOLD FOR FERNAnDS INSTRUCTION.
>>
Rolled 5, 6, 6, 4, 2, 4, 6, 2, 5, 2 = 42 (10d6)

>>3238520
>Move 4W
>Rock Jut (Flat) N1

"I shall take to examining an optional route erected from below the water, and attempt to hasten our reinforcements return to ranks."

Tress Artier {Fair Ignyllian Wyzhatt 1}
[HP: 18/18 | SP: 26/28 ]
[VIT 3 | STR 4 | DEX 5 | INT 7 | CHR 9 | LUK 3]
[ MOV: 4 | EVA: 4 | MEN: 10 | VIS 5]

<Equipped>
• Scholomance Hat (+4 HP, +4 SP, +2 M.DEF)
• Shovel (+2 Atk [M1: Stone Break], +3 Parry, +2 Terra, +1 Darq)

=Carried= (5s, 2c) [Max 6•]
• Lumis Chalk (write Rune)
• Cleaning Stones (x30 pieces)
• Clear Water [Bottle] (x30 sips)
• x3 Dry Loaf (x30 pieces)
• Spike Spirits (x10 sips)

+Known+
+Spellsaver*+ (Spells cost 1 less SP to cast)
+Spellsupport+ (1 Act, range 2 allies gain +1 to Cast)
=Rock Jut= [2 SP*, {10d6}, Range: Plane, Target: Single Tile] (Success=HP rock appears! Flat or Sharp)
>>
>>3238544
Rock Jut (Flat) Success 10, Match 3
>>
>>3238540
You might miss a few turns, but your call!
>>
Rolled 1, 1, 4, 2, 1, 3, 6, 4, 6, 4 = 32 (10d6)

>>3238520

"Alright, into the swamp we go. Let's move SW till we get more of our bearings."

>Cast Blood Moon on S5 Stegall (10 dice) (does this have a SP cost?)
>move 1 S, 2 E

Vit: 7 |Str: 4 |Dex 4 |Int: 6 |Chr 7 |Luk 5
HP 32/32 |SP 28/28 |Mov: 3 |EVA: 3 |MEN 7 |Arm: 3

Fair NearEast Cleric
Cleric: +1 Divne Lore, +1 Chant (Luna the Second)
Armor: Ignyllian Knight+IW: +10 hp, -2 Eva, 3 Armour
Hand 1: No King's Scepter: +4 atk, +2 pot, reach 2
Hand 2: Ignyllian Kite Shield: +3 Block, +2 attack [Block], [Bash]
Purse: 4 gold, 8 Silver, 6 copper
Items: 1x dry loaf, 1x runner egg, 1x water, 1x spiced spirits, 1x panacea

Block, Parry, Luna the Second: Blood Moon

Vit: 7 |Str: 4 |Dex 4 |Int: 6 |Chr 7 |Luk 5
HP 32/32 |SP 28/28 |Mov: 3 |EVA: 3 |MEN 7 |Arm: 3

Fair NearEast Cleric
Cleric: +1 Divne Lore, +1 Chant (Luna the Second)
Armor: Ignyllian Knight+IW: +10 hp, -2 Eva, 3 Armour
Hand 1: No King's Scepter: +4 atk, +2 pot, reach 2
Hand 2: Ignyllian Kite Shield: +3 Block, +2 attack [Block], [Bash]
Purse: 4 gold, 8 Silver, 6 copper
Items: 1x dry loaf, 1x runner egg, 1x water, 1x spiced spirits, 1x panacea

Block, Parry, Luna the Second: Blood Moon
>>
>>3238520
>Move 4W
>Dodge E (Eva:6x2=12)

Fair Ignyllan Squire II
VIT 5 | STR 4 | DEX 6 | INT 7 | CHR 4 | LUK 5
HP: 28/18+10 | SP: 18/18 | MOV: 4 | EVA: 6 | MEN: 6

+1 Rank Spears
+2 Support Bonus
-Block (Str+Def per Inc Atk until next Turn)
-Parry (Parry vs Atk to Counter)
-Dodge (x2Eva)

Adept's Mail (+10HP)
Guild Buckler (+1Block, +2Parry, Dmg: Blunt)
Guild Lance (+2Atk, +2Reach, 2*Dmg+2, 3*Back!)
>>
>>3238520
"Now how are we gonna get across this river?"
>Move WWWWW
>Prep Block W

Stegall
VIT 4 | STR 8 | DEX 7 | INT 7 | CHR 4 | LUK 3
HP: 34/34 | SP: 16/16 | MOV: 5 | EVA: 5 | MEN: 6
Brave Lindlore Squire 2
+2 Support bonus
-Block
-Parry
-Dodge
Gear:
*Adept's Mail(+10HP)
*Ignyllian Kite Shield(+3Block, +2ATK), [Block], [Bash], match 2 Topple, 3 Counterattack
Guild Buckler(+1Block, +2Parry, Dmg:Blunt)
Guild Short Sword(+4Atk, +2Parry)
*2 War Hatchets(+7Atk, +1Parry)
*=Equipped
10 piece of Dry Loaf
10 sips of Clear Water(+bottle)
9 Silver and 5 copper
Exp: 6
>>
Blue Squad!
D2 Alice >>3237299
A1 Rungekutta >>3237213
A2 Ffernfael >>3237723

Your current goal is to get into positions of supporting advantage to the rest of the group. I'll help anyone into the trees that feels confident in taking up such a vantage point. We'll be moving south-west. Let the red squad deal with the water.
>>
>>3238557

>Should be 1 S, 2 W
>>
>>3238520
>Move 5W
>Move 2W 1S
>-look around

Evergreen | Squire II: +2 Support Bonus
HP: 38/38 | SP: 24/24
VIT: 7 | STR: 7 | DEX: 7 | INT: 6 | CHR: 5 | LUK: 6
MOV: 5 | EVA: 6 | MEN: 6 | VIS: 5 | ARMOR: 1

Armor: Burnished Leather Armor (+10HP, +1ARMOR, -1EVA)
RH: Praetorian Arrowheads x12 (+4Atk, STR+2 Range, 2*ripping 3*tendon cut, pin)
Bag:
-Bandit's Handaxe (+7Atk, +1Parry, 3* +2 Dmg)
-Guild Buckler (+1Block, +2Parry, Dmg: Blunt)
-Soft Boiled Egg x1
>>
>at 6:10 I'll begin botting folks in my squad
>>
>>3238520
>Move 3 West
>Dodge 3 West (Eva 5=10)
>-Tap Face North

{Hero}[U]Ghaston Skelter, Brave Lindlore Duelist
VIT 6 | STR 6| DEX 4 | INT 7 | CHR 6 | LUK 5
HP 24(30) | SP 24(28) | MOV 3 | EVA 5 | MEN 7
|Ranks| ARM 0 | VIS 5 | XP 0
Duelist 1: + Favored Weapon(Axes) +Charm +Realm Lore
|Equipment| Left Hand Estoc | Right Hand Dirk
-Coins 4 Gold | 0 Silver | 14 Copper
-Estoc (+5 Prc/Sla +3 Parry Reach 2 *2 Man Behind *3 Armor Ignore) [Lunge]
-Dirk (+2 Sla +4 Parry *2 Bleed *3 Str Down)
-House Colors (+6 Hp +4 Sp)
|Stored|
-Skele's Face Takers (+5 Atk +3 Parry *2 Ripping) [Flurry]
-1x Bottle of Spiced Spirits 10sip
|Skills|
Parry: Roll Parry vs Attack to counter. 1act
Dodge: Double Eva. Choose Direction, up to movement. 1act
Block: Roll Str+Def per incoming attack until next turn. Turn ending.
Adroit Fighting: Use Dex instead of Str for attacks.
[Lunge] Move 1 and Attack. 1act
[Flurry] ?Similar to triple swipe?
>>
>>3238520

"We swim, though your armor might prove too heavy."

>Move 2S, 1W
>Move 3W

Gadara
Fair Wylds Nomad I
HP: 38/38 | SP: 26/26
VIT 8 | STR 6(7) | DEX 3 | INT 2 | CHR 5 | LUK 4
MOV: 3 | EVA: 4 | MEN: 4 | ARM: 0 | VIS: 6

Equipped:
-Journeyman's Garb (+10 HP, +1 STR at full HP)

Carried: (42c)
-Lesser Mountain (-1 MOV when drawn, 2 Reach, +7 Crush, +2 Block, *2 MAX-HP down, *3 Slam three spaces)
-Clear Water (Bottle, 10/10 Sips, +1 SP)
-Dry Loaf (10/10 Pieces, +Fed, +1 HP/Meal, Expiry: 1 Week)

Stat Block: >>3238295 (You)
>>
>>3238520
>>3238565
Dw i'n deall.

> Move 5S
> Evade

Ffernfael, Brave Wylder
VIT 5 | STR 4 | DEX 6 | INT 4 | CHR 4 | LUK 6 | VIS 7
HP: 23/23 | SP: 18/18 | MOV: 5 | EVA: 6 | MEN: 4
Archer I
+ Dodge, Gods Arrow
Varisian Bow :: Quiver, 30 Arrows :: Range 10, Attack 11
Padded Tunic :: +5HP +1Mov
Purse :: 12 silver pennies
>>
Rolled 2, 5, 4, 6, 6, 4, 5, 4, 6 = 42 (9d6)

" Let's... see here... I'm a hydromancer. This is water. This can't be so hard."

>>3238520
>Use Luminas Chalk to sketch a rune in the soggy loam N!
>Draw Element from this quiet stream [Water, 9d6]

HP: 30/30 | SP: 34/34
VIT 6 | STR 7 | DEX 6 | INT 8 | CHR 7 | LUK 7
MOV: 4 | EVA: 7 | MEN: 8
Vis: 5 | 2s Coin

Wyzzhat 1 | Squire 1

@Slightly Bloodstained Hat ( +4 HP, +4 Sp, +2Mag)
#1x Predatorian Arrowhead (R9, D11, *Rip, *Tendon Cut, !Pin)
#The Bloody Blade (+6 RIP, +2 Parry) [13] !Wide, !Stab
>>
>>3238570
Leave them as a rearguard.
>>
>>3238591
not a bad idea.
>>
>>3238598
Of course not.

>>3238540
>>3238533
While admirably, hardly necessary. To get a character, roll 10d6 (twice, if you'd like) and read them in pairs where you take half the total. First dice highest? Round up. Second dice highest? Round down. 34 is 3, 43 is 4.

Then simply pick a class. Any class. Then you're welcome to join the fray (and die).
>>
>>3238565
Botting Alice
>Overwatch NE
>Dodge S

Botting Rungekutta
>overwatch W
>Dodge W
>>
>>3238532
>>3237761
https://docs.google.com/spreadsheets/d/1RAHef5RnjGthF6KL0xLBY1QEgHx1fDrpL5GLn_nOrXU/edit#gid=1356404511
I've marked the people who have acted this turn with X's by their tags.
>>
Phase Mark.
>>
"Recommendations for Wyzhatts- drawing a rune on a potential source of your element would be a good preparation. I will attempt to support by providing fire for those who need to draw on fire, and ice for hydromancy. We are lacking Mystics, so no plans for them at the moment. Quemists, you are free to investigate formulae, but do avoid imbuing your Prometheus Lantern, as that has shown to be a mistake."
>>
File: Tavros_Nitram.png (5 KB, 249x224)
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could someone explain this gay shit to me?
>>
File: GhruSwamp_Turn01B.png (3.61 MB, 2508x1771)
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Enemy Phase.
>>
Vision Expanded.
>>
File: 1409775274536.jpg (14 KB, 251x242)
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>>3238719
what does that mean?
>>
File: GhruSwamp_Event.png (2.44 MB, 1614x1688)
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>>3238726
Angus Expanded
>>
>>3238719

I should be 2E instead as my weapon is drawn.

Gadara
Fair Wylds Nomad I
HP: 38/38 | SP: 26/26
VIT 8 | STR 6(7) | DEX 3 | INT 2 | CHR 5 | LUK 4
MOV: 3(2) | EVA: 4 | MEN: 4 | ARM: 0 | VIS: 6

Equipped:
-Journeyman's Garb (+10 HP, +1 STR at full HP)
-Lesser Mountain (-1 MOV when drawn, 2 Reach, +7 Crush, +2 Block, *2 MAX-HP down, *3 Slam three spaces)

Carried: (42c)
-Clear Water (Bottle, 10/10 Sips, +1 SP)
-Dry Loaf (10/10 Pieces, +Fed, +1 HP/Meal, Expiry: 1 Week)
>>
>>3238714
>>3238727
Relatively straightforward: like the first post says, this is a skirmish. Every random anon controls a single unit on the map, which alternates between player phases and enemy phases.

then people play a game with and have adventures and die. the rules are all in the first post of this thread, too!
>>
>>3238736
that kind of stuff happens. What can do is, on your next turn, start by going

>course correction: I should be . . .
>>
>>3238745
Thank you, anon.
>>
>>3238741
lol that's fucking gay
dumb nerd
>>
File: GhruSwamp_Turn02A.png (3.78 MB, 2508x1771)
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https://www.youtube.com/watch?v=B7-ZzfPbyDw

Act Phase.
30 Minutes

.... The Scouting Party should be arriving soon...
>>
>>3238790

"A foul creature lies before us!"

>Move 2W
>Move 1W

Gadara
Fair Wylds Nomad I
HP: 38/38 | SP: 26/26
VIT 8 | STR 6(7) | DEX 3 | INT 2 | CHR 5 | LUK 4
MOV: 3(2) | EVA: 4 | MEN: 4 | ARM: 0 | VIS: 6

Equipped:
-Journeyman's Garb (+10 HP, +1 STR at full HP)
-Lesser Mountain (-1 MOV when drawn, 2 Reach, +7 Crush, +2 Block, *2 MAX-HP down, *3 Slam three spaces)

Carried: (42c)
-Clear Water (Bottle, 10/10 Sips, +1 SP)
-Dry Loaf (10/10 Pieces, +Fed, +1 HP/Meal, Expiry: 1 Week)
>>
>>3238801
*equips lance*
DODGE THIS FOUL THULIUM
*charges*
1000 damage inflicted the beast flinches
your lance has broken from the impact
>>
Rolled 3, 2, 1, 3, 6, 1, 5, 3, 3, 5, 6, 1, 1, 2, 4, 1, 6, 3 = 56 (18d6)

>>3238790
"GODS ABOVE!"
>Imbue Weapon with LIGHTNING (8 Int)
>Strike the foe with my lightning imbued sapper wire! (10 Atk+Lightning Successes+Unmen Loathing Bonus 1?)

Hetros Jistin
Brave Norr Dark Hunter II
HP: 17/26 | SP: 6/14
VIT 5 | STR 5 | DEX 6 | INT 8 | CHR 3 | LUK 4
MOV: 4 | EVA: 6 | MEN: 6 | ARM: 1 | VIS: 5

Equipped
-Stranger's Coat (HP+6, Eva+1, Armor +1)
-Sapping Wire (RNG 8- Reach 2, ATK 10d6, Taut 12d6, Anchor Point / Taut / Hook & Pull / Entangle)

Carried (27s)
-Dry Loaf (10 Slices)
-Cleaning Stones (20)

Used Skills:
Imbue Element (8SP, Lightning, imbues weapon with Int Dice)
>>
Rolled 4, 3, 4, 5, 5, 3, 1, 4, 2, 1, 1, 2, 2, 2, 3 = 42 (15d6)

>>3238790
>Attack S (15)
>Parry S (9)

Stegall
VIT 4 | STR 8 | DEX 7 | INT 7 | CHR 4 | LUK 3
HP: 34/34 | SP: 16/16 | MOV: 5 | EVA: 5 | MEN: 6
Brave Lindlore Squire 2
+2 Support bonus
-Block
-Parry
-Dodge
Gear:
*Adept's Mail(+10HP)
*Ignyllian Kite Shield(+3Block, +2ATK), [Block], [Bash], match 2 Topple, 3 Counterattack
Guild Buckler(+1Block, +2Parry, Dmg:Blunt)
Guild Short Sword(+4Atk, +2Parry)
*2 War Hatchets(+7Atk, +1Parry)
*=Equipped
10 piece of Dry Loaf
10 sips of Clear Water(+bottle)
9 Silver and 5 copper
Exp: 6
>>
Rolled 3, 1, 4, 3, 6, 6, 6, 4, 3, 1, 6, 3, 6 = 52 (13d6)

>>3238790
"Keep formation!"
>Move 1W, 1S
>Provide +2 Support (Total +6 Support)
>Attack Wolf(?) with Spear S (2Reach, 4+2+1+6=13Atk)
Guild Lance (+2Atk, +2Reach, 2*Dmg+2, 3*Back!)

Fair Ignyllan Squire II
VIT 5 | STR 4 | DEX 6 | INT 7 | CHR 4 | LUK 5
HP: 28/18+10 | SP: 18/18 | MOV: 4 | EVA: 6 | MEN: 6

+1 Rank Spears
+2 Support Bonus
-Block (Str+Def per Inc Atk until next Turn)
-Parry (Parry vs Atk to Counter)
-Dodge (x2Eva)

Adept's Mail (+10HP)
Guild Buckler (+1Block, +2Parry, Dmg: Blunt)
Guild Lance (+2Atk, +2Reach, 2*Dmg+2, 3*Back!)
>>
Rolled 3, 2, 2, 6, 2, 2, 2, 5, 1, 4, 2 = 31 (11d6)

>>3238790
"A beast? But... no. FACE ME AND FALTER!"
>Move South 2 West 1
>Attack the Lycan with Estoc (Str 6 + Wpn 5)

{Hero}[U]Ghaston Skelter, Brave Lindlore Duelist
VIT 6 | STR 6| DEX 4 | INT 7 | CHR 6 | LUK 5
HP 24(30) | SP 24(28) | MOV 3 | EVA 5 | MEN 7
|Ranks| ARM 0 | VIS 5 | XP 0
Duelist 1: + Favored Weapon(Axes) +Charm +Realm Lore
|Equipment| Left Hand Estoc | Right Hand Dirk
-Coins 4 Gold | 0 Silver | 14 Copper
-Estoc (+5 Prc/Sla +3 Parry Reach 2 *2 Man Behind *3 Armor Ignore) [Lunge]
-Dirk (+2 Sla +4 Parry *2 Bleed *3 Str Down)
-House Colors (+6 Hp +4 Sp)
|Stored|
-Skele's Face Takers (+5 Atk +3 Parry *2 Ripping) [Flurry]
-1x Bottle of Spiced Spirits 10sip
|Skills|
Parry: Roll Parry vs Attack to counter. 1act
Dodge: Double Eva. Choose Direction, up to movement. 1act
Block: Roll Str+Def per incoming attack until next turn. Turn ending.
Adroit Fighting: Use Dex instead of Str for attacks.
[Lunge] Move 1 and Attack. 1act
[Flurry] ?Similar to triple swipe?
>>
Rolled 5, 3, 6, 6, 1, 2, 6, 6, 5, 1 = 41 (10d6)

>>3238790
>Rock Jut (Sharp) S6 E4 (bump W) [10d6]
>Write rune N1 on rock

"Ah, tis but a beast which must abide by another fang, one of slate. Now, to make a means to prevent potential chasers on the tail of our scouts..."

Tress Artier {Fair Ignyllian Wyzhatt 1}
[HP: 18/18 | SP: 24/28 ]
[VIT 3 | STR 4 | DEX 5 | INT 7 | CHR 9 | LUK 3]
[ MOV: 4 | EVA: 4 | MEN: 10 | VIS 5]

<Equipped>
• Scholomance Hat (+4 HP, +4 SP, +2 M.DEF)
• Shovel (+2 Atk [M1: Stone Break], +3 Parry, +2 Terra, +1 Darq)

=Carried= (5s, 2c) [Max 6•]
• Lumis Chalk (write Rune)
• Cleaning Stones (x30 pieces)
• Clear Water [Bottle] (x30 sips)
• x3 Dry Loaf (x30 pieces)
• Spike Spirits (x10 sips)

+Known+
+Spellsaver*+ (Spells cost 1 less SP to cast)
+Spellsupport+ (1 Act, range 2 allies gain +1 to Cast)
=Rock Jut= [2 SP*, {10d6}, Range: Plane, Target: Single Tile] (Success=HP rock appears! Flat or Sharp)
>>
>>3238790
>CAREFULLY pour Pyra(3) onto the rune for the pyromancer to draw on the fire.
>Nancy Toss Vim(*13) to [W3] Tovani

VIT 4 | STR 5 | DEX 5 | INT 8 | CHR 3 | LUK 4
HP 20/20 | SP 18/18 | MOV 4 | EVA 5 | MEN 6
Brave Lindlore Quemist
Quemist Proficiency 2- +2 Alquemy, +2 Bio Res., +2 Mag. Lore
Astrix Hood- +2 HP, +4 SP, +1 EVA
Instructor's Cane- Reach 2, +1 ATK, +3 Parry, +2 Block, Match 2 Counter, Match 3 Topple
Prometheus Lantern- +2 POT, Feed Ember
Cut Citrine x 1
Cut Sapphire x1
Cut Onyx x1
Spiced Spirits x 98 sips
Runner Eggs x 20 pieces
Pyras Shard x 3
>>
>>3238817
Rock Jut (Sharp) 8 Successes, Match 2
>>
Rolled 3, 5, 3, 1, 2, 4, 6, 1, 6, 2, 3, 5, 5, 3, 4, 2, 6 = 61 (17d6)

>>3238790
>Attack with praetorian arrowheads right hand the "wolf" (7str+4atk+6support)
>Attack with praetorian arrowheads left hand the "wolf" (7str+4atk+6support)

Evergreen | Squire II: +2 Support Bonus
HP: 38/38 | SP: 24/24
VIT: 7 | STR: 7 | DEX: 7 | INT: 6 | CHR: 5 | LUK: 6
MOV: 5 | EVA: 6 | MEN: 6 | VIS: 5 | ARMOR: 1

Armor: Burnished Leather Armor (+10HP, +1ARMOR, -1EVA)
RH: Praetorian Arrowheads x12 (+4Atk, STR+2 Range, 2*ripping 3*tendon cut, pin)
Bag:
-Bandit's Handaxe (+7Atk, +1Parry, 3* +2 Dmg)
-Guild Buckler (+1Block, +2Parry, Dmg: Blunt)
-Soft Boiled Egg x1
>>
Rolled 4, 2, 2, 5, 1, 4, 3, 6, 6, 3, 4, 3, 5, 3, 4, 2, 3 = 60 (17d6)

>>3238826
>other hand
>>
>>3237299
Now standing E of cleric as depicted, if it please you to cut this thing up at +1.

>>3238790
>Move 3E
>Move 2S

Essiene, Rank 1 Squire
32/32 HP, 24 SP, 3 Mov
6 Vt | 5 St | 3 Dx | 6 In | 6 Ch | 5 Lk
4 Eva | 6 Men

Guild Sword/Buckler + 9 Silver
9/5 Hit | 5/6 Blk | 7/7 Par
>>
Rolled 4, 3, 6, 4, 6, 3, 2, 4, 1, 6 = 39 (10d6)

>>3238790
I'm going to Fuck You Up, beast.

>move 1E 2S
>attack creature SE (S after rock jut?) (6 + 1 + 3 = 10d6)

Groll
VIT 5 | STR 6 | DEX 3 | INT 6 | CHR 4 | LUK 1
HP 32/32 | SP 18/18 | MOV 3 | EVA 1 | MEN 5 | ARM 2
Brave Oceania Ritter 1
+1 Melee +1 Parley

Equipment:
- Warpick: +3 Hvy Blunt/Prc *Ignore Armor *Stat Damage
- Ignyllian Kite Shield: +3 Block +2 Atk *Topple *Counter Attack
- Ignyllian Mail: +10 HP -1 EVA 2 Armor
>>
>>3238811
1 success on imbuement
2 success on attack
+1 dice from imbuement
+1 dice (maybe) if this thing is an unman.
>>
Rolled 4, 3, 5, 4, 2, 1, 5, 4, 5, 1, 5, 4 = 43 (12d6)

>>3238790
>Concoct Succor with SP (5 int+ 1 prof)
>Concoct Pyra with SP (5 int+ 1 prof)

Tobias
Brave Oceanian Quemist I
VIT 7 | STR 6 | DEX 3 | INT 5 | CHR 4 | LUK 6
HP 28/28 | SP 26/26 | MOV 3 | EVA 5+1 | MEN 5
Astrix Hood- +2 HP, +4 SP, +1 EVA
Instructor's Cane- Reach 2, +1 ATK, +3 Parry, +2 Block, Match 2 Counter, Match 3 Topple
Prometheus Lantern- +2 POT, Feed Ember
72 Silver
>>
Rolled 1, 5, 3, 6, 3, 4, 2, 2, 4, 5 = 35 (10d6)

>>3238790

>Cast Blood Moon on D1 Hetros (10)
>Block SE

Vit: 7 |Str: 4 |Dex 4 |Int: 6 |Chr 7 |Luk 5
HP 32/32 |SP 28/28 |Mov: 3 |EVA: 3 |MEN 7 |Arm: 3

Fair NearEast Cleric
Cleric: +1 Divne Lore, +1 Chant (Luna the Second)
Armor: Ignyllian Knight+IW: +10 hp, -2 Eva, 3 Armour
Hand 1: No King's Scepter: +4 atk, +2 pot, reach 2
Hand 2: Ignyllian Kite Shield: +3 Block, +2 attack [Block], [Bash]
Purse: 4 gold, 8 Silver, 6 copper
Items: 1x dry loaf, 1x runner egg, 1x water, 1x spiced spirits, 1x panacea

Block, Parry, Luna the Second: Blood Moon
>>
Rolled 6, 2, 3, 2, 1, 6, 3, 1, 3, 6, 6, 2, 5, 1, 2, 2, 5, 4, 6, 3, 1, 2 = 72 (22d6)

>>3238790
Oh dear
>Concoct Succor (11d6)
>Concoct Succor (11d6)

HP: 26/26 SP: 24/24
VIT 6 | STR 6 | DEX 5 | INT 7 | CHR 4 | LUK 5
MOV: 4 EVA: 6 MEN: 6
Astrix Hood: +2HP, +4SP, +1EVA
Instructor's Cane: RCH 2, 1ATK, 3PRY, 2BLK [2 Counter, 3 Topple]
Prometheus Lantern: +2 POT, [Feed Ember]
Bottled Water x 3
Bottle of Spirits x 2
Gauss x 5
Panacea x 2
Cut Citrine x 2
Smelling Salts x 5
Skills:
Rank 2 Quemist: +2 Alquemy, +2 BIO RES, +2 MAG Lore
Parry: Roll parry vs attack to counteract.
Dodge: Double EVA, choose direction.
Nancy Toss: Throw potion to ally.
Aide: Roll INT to remedy 1 Wound
-Succor: 3SP, drinker regains (POT+INT+2) HP, but loses 1 VIT
-Fortifica: 3SP, drinker gains +Defense, but loses 1SP per turn til sober.
-Annul: 2SP, drinker is dispelled, see also: salt
-Pyra: 3SP, can be imbued to weapon or thrown, 5 tile
-Glaci: 3SP, can be imbued to weapon or thrown, 5 tile
>>
Rolled 6, 1, 4, 4, 6, 6, 4, 6, 6, 6, 1 = 50 (11d6)

>>3238790
> Move 5S
> Fire at the thing attacking D1
> - reload

VIT 5 | STR 4 | DEX 6 | INT 4 | CHR 4 | LUK 6 | VIS 7
HP: 23/23 | SP: 18/18 | MOV: 5 | EVA: 6 | MEN: 4
Archer I
+ Dodge, Gods Arrow
Varisian Bow :: Quiver, 30 Arrows :: Range 10, Attack 11
Padded Tunic :: +5HP +1Mov
Purse :: 12 silver pennies
>>
Rolled 3, 5, 4, 5 = 17 (4d6)

>>3238812
Forgot to add support bonus, also that parry would be a 15 instead of a 9.
>>
>>3238861
5 instead of 2, a decent improvement.
>>
Rolled 1, 1, 4, 4, 5, 6, 2, 4, 3, 6, 2, 6, 6, 3, 5, 3, 5, 2 = 68 (18d6)

>>3238790

Alice unfolds her sawblade and prepares to enter battle. "We'll see how these creatures bleed."

>>3238836

"It please me indeed, madam, my thanks."


>3S, 1SW
>Saw form attack the creature SE


[D2] Alice
Alice, Fair Ignyllian Dark Hunter 2
HP 24/24 | SP 16/16
Vit 5 | Str 4| Dex 8 | Int 6 | Cha 3 | Luk 4
Mov 5 | Eva 7 | Men 5 | Arm 1
Dark Hunter 2: +2 with Reach, +2 vs Hated (Lycan)
Proficiencies: Parry, Dodge, Adroit Fighting, Slide, Dagger Throw
Inventory:
Stranger's Coat (HP+6, Eva+1, Armor+1)
Weapon: The Harvest (+6 Attack, Ripping, Block 1)
Back: Crow Pick (+5 Hvy Prc, +1 Parry)
Pouch: Gauss Strips, Panacea
>>
Rolled 4, 5 = 9 (2d6)

>>3238868

>Favored enemy: Lycan?
>>
Rolled 2, 6, 6, 5, 3, 5, 4, 2, 1, 2, 3, 3, 1, 4, 4, 2, 1, 5 = 59 (18d6)

>>3237213
Botting RungeKutta [A2]

>Mark beast attacking D1
>Called Shot it's eye with fresh arrow
>>
>>3238868
Apologies, correcting movement to:
>4S, 1W
>>
>>3238790
>Sketch a rune north-west, in the watery loam!
>move 4West


HP: 30/30 | SP: 34/34
VIT 6 | STR 7 | DEX 6 | INT 8 | CHR 7 | LUK 7
MOV: 4 | EVA: 7 | MEN: 8
Vis: 5 | 2s Coin

Wyzzhat 1 | Squire 1

@Slightly Bloodstained Hat ( +4 HP, +4 Sp, +2Mag)
#1x Predatorian Arrowhead (R9, D11, *Rip, *Tendon Cut, !Pin)
#The Bloody Blade (+6 RIP, +2 Parry) [13] !Wide, !Stab

!11pot hydras element
>>
>>3238873
>Forgot stats

Rungekutta - Brave (but also cute) Oceanian Archer
Rank 1 (21xp)
HP: 23/23 | SP: 14/14
[VIT 4 | STR 5 | DEX 8 | INT 6 | CHR 3 | LUK 4]
[MOV: 6 | EVA: 6 | MEN: 5 | VIS 5]

Weapon: Varsian Bow (RNG: STRx2+2, ATK: DEX+2)
Armor: Skirmisher's Padded Tunic (+5 HP, +1 MOV)

Inventory:
-17x Fresh Arrows (+2 prc)
-10x Bodkin Arrows (+2 prc, AP 1)
-8 silver 8 copper
-10 sps Clear Water (1sp)
-10 pc Dry Loaf (1hp)
-Gauze Strips (stops bleed)

-Mark (1 act, INTd6, shoot outside of VIS)
-Called Shot (target limbs for stat damage, 5 and 6 hit only)
>>
>>3238861
//Not sure what your totals would be but you have a +6 Support Bonus at the moment -I think because you acted before me, the attack would get +4 and the Parry would get +6?
>>
Botting [W2] if they don't show up:

>Draw Element from burning Rune
>Draw Element from burning Rune

Char Winthrop
Brave Lindlore Wyxhatt II (15/72xp)
VIT 3 | STR 4 | DEX 6 | INT 9 | CHR 8 | LUK 5
HP: 18/18 | SP: 26/26 | MOV: 4 | EVA: 6 | MEN: 9 | ARM: 0 | VIS: 5
>>
>>3238898
I'm -- look -- err-- Owl it's just--

i appreciate the sentiment, but you understand I'm a hydromancer, yes? That's wet stuff. The rune is underwater. It's not going to burn!
>>
>>3238941
That just means I didn't use enough fire.
>>
File: GhruSwamp_Turn02B.png (3.8 MB, 2508x1771)
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Enemy Phase...
The Scouts Arrive..
>>
>>3239000
No rune or stone?
>>
Shall we dance?

>Arrive when fortune dictates.

The Fox - Fair Oceania Dark Hunter
VIT 6 | STR 6 | DEX 9 | INT 6 | CHR 4 | LUK 5
HP: 30/30 | SP: 20/20 | EVA: 8 | MEN: 5 | ARM: 1
MOV 6

Stranger's Coat (+6 HP, +1 EVA, +1 ARM)
3xOilpot
2x Flying Confessors (ATK 15, P1, 2* Bleed, 3* Tendon Cut, •Triple Swipe, •Boomerang, R6)
- Boomerang [A]: RNG 6
- Triple Swipe [F]: Attack 3 times
39Silv, 4Cop, 31 XP

Reach Weapons II
Favored Enemy II - Mortals
Dodge [A]: Double EVA, choose direction
Adroit Fighting[P]: DEX for dmg
Dagger Throw (13)
Imbue Weapon, Fire (6)
>>
>>3239028
D4 is your tag. You are in Blue Squad, but expect to work almost exclusively with N2, R3, and D3 until we can link back up.
>>
File: GhruSwamp_Turn03A.png (3.83 MB, 2508x1771)
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Act Phase.

The Creature whined like a dog before taking a bit out of its prey. Alice felt the sharp loss of blood as it fled along with its partner. For now - they have been fended off.

https://www.youtube.com/watch?v=B7-ZzfPbyDw

[30 Minutes!]

This is the last fast phase of the night : )
>>
DON'T ALL GO CHASING OFF INTO THE WILDERNESS NOW. YOU SHOULD KNOW A HIT AND RUN PROBE WHEN YOU SEE ONE.
>>
Rolled 2, 1, 6, 3, 4, 1, 3, 2, 5, 6, 5, 4, 2, 4, 3, 3 = 54 (16d6)

>>3239073
>-Heal 2
>Hurl sapper knives 4SW, 2W at the lycan (10 Piercing + 1 Lightning)
>Hook and pull Lycan 2NW closer to us. (5 Strength cause it's bigger than me I think?)

Hetros Jistin
Brave Norr Dark Hunter II
HP: 19/26 | SP: 6/14
VIT 5 | STR 5 | DEX 6 | INT 8 | CHR 3 | LUK 4
MOV: 4 | EVA: 6 | MEN: 6 | ARM: 1 | VIS: 5

Equipped
-Stranger's Coat (HP+6, Eva+1, Armor +1)
-Sapping Wire (RNG 8- Reach 2, ATK 10d6, Taut 12d6, Anchor Point / Taut / Hook & Pull / Entangle)

Carried (27s)
-Dry Loaf (10 Slices)
-Cleaning Stones (20)
>>
>>3239073

>Move 1W, 1S
>Move 1S

Gadara
Fair Wylds Nomad I
HP: 38/38 | SP: 26/26
VIT 8 | STR 6(7) | DEX 3 | INT 2 | CHR 5 | LUK 4
MOV: 3(2) | EVA: 4 | MEN: 4 | ARM: 0 | VIS: 6

Equipped:
-Journeyman's Garb (+10 HP, +1 STR at full HP)
-Lesser Mountain (-1 MOV when drawn, 2 Reach, +7 Crush, +2 Block, *2 MAX-HP down, *3 Slam three spaces)

Carried: (42c)
-Clear Water (Bottle, 10/10 Sips, +1 SP)
-Dry Loaf (10/10 Pieces, +Fed, +1 HP/Meal, Expiry: 1 Week)
>>
>>3239083
meant to hook and pull NE
+4 successes on the attack at it's back
+2 success on hook and pull

>>3239028
>>3237818
Orders are simple. Support the northern flank for the moment. Explore West if you can.
>>
>>3239073
>Move 4W
>Move 4W (Btw, how does Ram work?)

He-Man
VIT:7 STR:8(9) DEX:6 INT:6 CHR:4 LUK:4
HP:40/40 SP:22/22 Mov:4 Eva:5 Men:5
Male Oceanian Nomad II
-Proficiency lvl: 1
-Monster Lore +2
-Resistance +2
[Parry] [Monster Harvest] [Ram]
Iron Great Sword (3 Tile Cleave, 14(15) Atk, 11(12) parry)
Praetorian Arrowheads(6) (Str+2 arc rng, Str+4 dmg 13(14)-pin, m2=ripping, m3=tendon)
>>
Rolled 3, 6, 3, 3, 4, 1, 6, 2, 4, 3, 5, 2, 2, 6, 2, 6, 3, 6, 4, 3 = 74 (20d6)

>>3239073
>Concoct Pyra(8+2)
>Concoct Glaci(8+2)

VIT 4 | STR 5 | DEX 5 | INT 8 | CHR 3 | LUK 4
HP 20/20 | SP 18/18 | MOV 4 | EVA 5 | MEN 6
Brave Lindlore Quemist
Quemist Proficiency 2- +2 Alquemy, +2 Bio Res., +2 Mag. Lore
Astrix Hood- +2 HP, +4 SP, +1 EVA
Instructor's Cane- Reach 2, +1 ATK, +3 Parry, +2 Block, Match 2 Counter, Match 3 Topple
Prometheus Lantern- +2 POT, Feed Ember
Cut Citrine x 1
Cut Sapphire x1
Cut Onyx x1
Spiced Spirits x 98 sips
Runner Eggs x 20 pieces
Pyras Shard x 3
>>
>>3238868
Alice, you're the Blue Team MVP right now, don't get suckered into getting too close to it. I tried to pull it up close so you could use your scythe's reach without having to run as far!

>>3238857
You're more fragile than even me, stay back, pick your targets well.

I trust you both, just don't get too far out of formation my friends, these things can move FAR and it's a veritable certainty that there's MORE of them out there, if we get pulled too far out, then they'll pick us apart.
>>
>>3239073
>Move 2Southky, 4Westwards
>Move 5Westwards
>—Wonder: How rapid is the current? What is on the other side?

The Fox - Fair Oceania Dark Hunter
VIT 6 | STR 6 | DEX 9 | INT 6 | CHR 4 | LUK 5
HP: 30/30 | SP: 20/20 | EVA: 8 | MEN: 5 | ARM: 1
MOV 6

Stranger's Coat (+6 HP, +1 EVA, +1 ARM)
3xOilpot
2x Flying Confessors (ATK 15, P1, 2* Bleed, 3* Tendon Cut, •Triple Swipe, •Boomerang, R6)
- Boomerang [A]: RNG 6
- Triple Swipe [F]: Attack 3 times
>>
Rolled 5, 4, 5, 3, 5, 6, 6, 3, 5, 3, 5, 2, 3, 5, 6 = 66 (15d6)

>>3239073
The Shape heard the sounds of familiar songs and fighting. They were close. But The Shape also heard the snarls and yelps of large beasts.

Tap.

>Move 6S
>[Boomerang] Confessor 4SE 1S at Beast (ATK 15, RNG 6)

The Shape - Brave Oceania Dark Hunter II
VIT 5 | STR 6 | DEX 9 | INT 7 | CHR 4 | LUK 3
HP: 28/28 | SP: 18/18 | EVA: 8 | MEN: 6 | ARM: 1
MOV 6

Stranger's Coat (+6 HP, +1 EVA, +1 ARM)
Flying Confessors (ATK 15, PRY 1, 2* Bleed, 3* Tendon Cut)
- Boomerang [A]: RNG 6
- Triple Swipe [F]: Attack 3 times

Reach Weapons II
Favored Enemy II - Demons
Dodge [A]: Double EVA, choose direction
Adroit Fighting[P]: DEX for dmg

Slide! [A]: DEX to attack and slide 3 tiles
Dagger Throw [O]: 3SP, 13 ATK, 6 RNG
>>
>>3239073

Let's use this time to group up again, as our friends have finally returned.
>>
Rolled 4, 3, 2, 5, 4, 2, 4, 2, 6, 4, 5, 1, 5, 6, 1, 2, 5, 5, 4, 1 = 71 (20d6)

>>3239073
>Draw element (N1) [10d6]
>Rock Jut (Flat) N1 W9 (in case of matches, raise West) [10d6]

Tress Artier {Fair Ignyllian Wyzhatt 1}
[HP: 18/18 | SP: 22/28 ]
[VIT 3 | STR 4 | DEX 5 | INT 7 | CHR 9 | LUK 3]
[ MOV: 4 | EVA: 4 | MEN: 10 | VIS 5]

<Equipped>
• Scholomance Hat (+4 HP, +4 SP, +2 M.DEF)
• Shovel (+2 Atk [M1: Stone Break], +3 Parry, +2 Terra, +1 Darq)

=Carried= (5s, 2c) [Max 6•]
• Lumis Chalk (write Rune)
• Cleaning Stones (x30 pieces)
• Clear Water [Bottle] (x30 sips)
• x3 Dry Loaf (x30 pieces)
• Spike Spirits (x10 sips)

+Known+
+Spellsaver*+ (Spells cost 1 less SP to cast)
+Spellsupport+ (1 Act, range 2 allies gain +1 to Cast)
=Rock Jut= [2 SP*, {10d6}, Range: Plane, Target: Single Tile] (Success=HP rock appears! Flat or Sharp)
>>
Rolled 6, 5, 1, 4, 4, 1, 4, 2, 6, 1 = 34 (10d6)

>>3239073

>Cast regen on D2 Alice (10)
>Move 1 S, face S

Vit: 7 |Str: 4 |Dex 4 |Int: 6 |Chr 7 |Luk 5
HP 32/32 |SP 19/28 |Mov: 3 |EVA: 3 |MEN 7 |Arm: 3

Fair NearEast Cleric
Cleric: +1 Divne Lore, +1 Chant (Luna the Second)
Armor: Ignyllian Knight+IW: +10 hp, -2 Eva, 3 Armour
Hand 1: No King's Scepter: +4 atk, +2 pot, reach 2
Hand 2: Ignyllian Kite Shield: +3 Block, +2 attack [Block], [Bash]
Purse: 4 gold, 8 Silver, 6 copper
Items: 1x dry loaf, 1x runner egg, 1x water, 1x spiced spirits, 1x panacea

Block, Parry, Luna the Second: Blood Moon
>>
>>3239073
>Move 2W, 2S
>Provide +2 Support Bonus
>Dodge N (Eva:6x2=12)

Fair Ignyllan Squire II
VIT 5 | STR 4 | DEX 6 | INT 7 | CHR 4 | LUK 5
HP: 28/18+10 | SP: 18/18 | MOV: 4 | EVA: 6 | MEN: 6

+1 Rank Spears
+2 Support Bonus
-Block (Str+Def per Inc Atk until next Turn)
-Parry (Parry vs Atk to Counter)
-Dodge (x2Eva)

Adept's Mail (+10HP)
Guild Buckler (+1Block, +2Parry, Dmg: Blunt)
Guild Lance (+2Atk, +2Reach, 2*Dmg+2, 3*Back!)
>>
>>3239073
"I'm glad we caught up to you all, there are Midians in these woo....oh, looks like we've got more present issues."
>Move W-W-S
>Move S-S

Ardene
Fair Oceania Ritter II
HP: 40/40 | SP: 30/30 |
VIT 8 | STR 7 | DEX 3 | INT 6 | CHR 8 | LUK 6
MOV: 3 | EVA: 2 | MEN: 7 | ARM: 2 | VIS: 5

Equipped
-Longsword: +5 Slash, +2 Parry [Wide Slash], [Stab], 2* DMG+2, 3* Deep Cut
-Redwood Targe: +5 Block, +2 Atk, -2 EVA
-Ignyllian Mail: +10 HP, -1 EVA, 2 Armor

Carried (7g)
10x Bacon Bricks: +Fed, +2HP per meal, Spoils in 3 Days
4x Runner Eggs +Fed, +5HP per meal. Spoils on Blunt or Fire Damage
Gauss Strips: Stops bleeding
>>
>>3239136

>blood moon
>>
>>3239130
Draw Element 7 Successes, Match 1
Rock Jut (Flat) 4 [11] Successes, Match 0
>>
Rolled 1, 6, 4, 4, 6, 1, 5, 1, 2, 4, 1, 1, 2, 1, 6, 3, 5 = 53 (17d6)

>>3239073
>Move N 2E
>Attack with praetorian arrowheads right hand the "wolf" roughly 6SW (the one the other team attacked) (7str+4atk+6support) range 9


Evergreen | Squire II: +2 Support Bonus
HP: 38/38 | SP: 24/24
VIT: 7 | STR: 7 | DEX: 7 | INT: 6 | CHR: 5 | LUK: 6
MOV: 5 | EVA: 6 | MEN: 6 | VIS: 5 | ARMOR: 1

Armor: Burnished Leather Armor (+10HP, +1ARMOR, -1EVA)
RH: Praetorian Arrowheads x12 (+4Atk, STR+2 Range, 2*ripping 3*tendon cut, pin)
Bag:
-Bandit's Handaxe (+7Atk, +1Parry, 3* +2 Dmg)
-Guild Buckler (+1Block, +2Parry, Dmg: Blunt)
-Soft Boiled Egg x1
>>
Rolled 6, 1, 2, 6, 4, 4, 2, 4, 5, 4, 2, 1, 3 = 44 (13d6)

>>3239073
>Move 4S
>Fireball at Lycan 2S 1SE (13d6)

Char Winthrop
Brave Lindlore Wyxhatt II
HP: 18/18 | SP: 26/26
VIT 3 | STR 4 | DEX 6 | INT 9 | CHR 8 | LUK 5
MOV: 4 | EVA: 6 | MEN: 9 | ARM: 0 | VIS: 5

Equipped
-Burnt Scholomance Hat (+4 Hp, +4 Sp, +2 Magdef)
-Poker (2 Atk, 3 Parry, 2 Reach)
-Lantern (+2 Fire Potency, +1 Light Potency)
-Lumis Chalk (can write Runes)
-Pyras Focus x 3(?)
>>
>>3239148
>make that SE for the attack not SW
>>
>>3239141
>you are R2
>>
>>3239073

>Deploy

Vit 2 | Str 4 | Dex 4 | Int 9 | Chr 6 | Luk 4
HP: 16/16 | SP: 20/20 | Mov: 3 | Eva: 4 | Men: 8 | M. Def. +2
Brave Lindlare Aeromancer Wyzhatt 1
Equipment:
-Scholomance hat +4 HP, + 4 SP, +2 M. Def
-Sage branch: +2 Atk, +2 Parry, 2 Reach, +1 Earth Pot, +2 Air pot
-Lumis chalk
Purse: 8 silver, 3 copper
Skills:
Dodge
Spellsaver
+1 Aeromancy
Second Wind
14 xp
>>
>>3239115
Aye aye, just looking for a better angle I was. What was that thing? Never seen anything like it. Half man, half goblin, must've been 8 ft tall too. You don't reckon those things ate the knights we're after, and we can just turn around and go back now?

> Squint after the retreating monster
> Ready an attack if it decides to come around again

VIT 5 | STR 4 | DEX 6 | INT 4 | CHR 4 | LUK 6 | VIS 7
HP: 23/23 | SP: 18/18 | MOV: 5 | EVA: 6 | MEN: 4
Archer I
+ Dodge, Gods Arrow
Varisian Bow :: Quiver, 29 Arrows :: Range 10, Attack 11
Padded Tunic :: +5HP +1Mov
Purse :: 12 silver pennies
>>
>>3239160
>You are W4
>>
>>3239162
"Lycan I think, got me and Alice good, but with any luck we won't turn. It's hard to turn Lycan, you have to die for it first they say."
>>
>>3239163

Confirming assignment. Who should I be following?
>>
File: FlashFreeze.png (208 KB, 717x468)
208 KB
208 KB PNG
Rolled 6, 5, 3, 5, 4, 3, 5, 1, 1, 5, 2, 4, 5, 6, 5, 6, 3, 6, 1, 6, 1, 3, 6, 1, 1 = 94 (25d6)

" Okay Tovani. Okay. Deep breath. You've never cast a proper spell before but you read all the books. Twice. You've got this, Tovani. Rashinen might have been a better mage but this is your chance to do your Master proud! Proud!! You can do this. You've read the books, you're magicked up to the eyeballs in elemental energy and Owl made you some really really really good drugs. Saints-blessed those are some great chemikals, wooh.

Just gotta snap your fingers and make the magic work. Yeah. Yeah. Yeah!

Come on come on come on come on Iwannacastaspellllllll "

>Move 2S, 6W
>--dip finger in the water W
>--Cast: Flashfreeze: Freezing enough of the surface to make a bridge of frost [9+3+11] + Vim*Pot13 (Is that +13 dice or +13 effect?) (36 dice?)

HP: 30/30 | SP: 29/34
VIT 6 | STR 7 | DEX 6 | INT 8 | CHR 7 | LUK 7
MOV: 4 | EVA: 7 | MEN: 8
Vis: 5 | 2s Coin

Wyzzhat 1 | Squire 1

@Slightly Bloodstained Hat ( +4 HP, +4 Sp, +2Mag)
#1x Predatorian Arrowhead (R9, D11, *Rip, *Tendon Cut, !Pin)
#The Bloody Blade (+6 RIP, +2 Parry) [13] !Wide, !Stab

!11pot hydras element
!Vim* Potion, runs out on turn 6. +13MagPot
>>
Rolled 3, 2, 6, 2, 5, 6, 5, 4, 1, 4, 6, 4, 2, 3, 3, 6, 3, 1, 6, 5, 5, 5 = 87 (22d6)

>>3239073
Never hurts to prepare.
>Concoct Fortifica (11d6)
>Concoct Fortifica (11d6)

HP: 26/26 SP: 18/24
VIT 6 | STR 6 | DEX 5 | INT 7 | CHR 4 | LUK 5
MOV: 4 EVA: 6 MEN: 6
Astrix Hood: +2HP, +4SP, +1EVA
Instructor's Cane: RCH 2, 1ATK, 3PRY, 2BLK [2 Counter, 3 Topple]
Prometheus Lantern: +2 POT, [Feed Ember]
Succor (8, *Bone Glue)
Succor (3)
Bottled Water x 3
Bottle of Spirits x 2
Gauss x 5
Panacea x 2
Cut Citrine x 2
Smelling Salts x 5
>>
>>3238842
>>3238868
Holding just behind you. Might be Hetros brings that beast back to us. Note my Support if applicable.

>Course correct: Start 6E of current.
>-+1 Support all around
>Buckler Parry, 7+1
>Sword Overwatch, 9+1

Essiene, Rank 1 Squire
32/32 HP, 24 SP, 3 Mov
6 Vt | 5 St | 3 Dx | 6 In | 6 Ch | 5 Lk
4 Eva | 6 Men

Guild Sword/Buckler + 9 Silver
9/5 Hit | 5/6 Blk | 7/7 Par
>>
Rolled 3, 3, 3, 2, 2, 3, 4, 1, 2, 2, 2 = 27 (11d6)

>>3239175
>magic, what even is it
>>
>>3239162
"Also, everyone knows Goblins are a myth boy. Nothing that horrible exists. There's only normal moblins."
>>
>>3239073
>Block S
>Parry S

Stegall
VIT 4 | STR 8 | DEX 7 | INT 7 | CHR 4 | LUK 3
HP: 34/34 | SP: 16/16 | MOV: 5 | EVA: 5 | MEN: 6
Brave Lindlore Squire 2
+2 Support bonus
-Block
-Parry
-Dodge
Gear:
*Adept's Mail(+10HP)
*Ignyllian Kite Shield(+3Block, +2ATK), [Block], [Bash], match 2 Topple, 3 Counterattack
Guild Buckler(+1Block, +2Parry, Dmg:Blunt)
Guild Short Sword(+4Atk, +2Parry)
*2 War Hatchets(+7Atk, +1Parry)
*=Equipped
10 piece of Dry Loaf
10 sips of Clear Water(+bottle)
9 Silver and 5 copper
Exp: 6
>>
>>3239073
>Move 1 South 2 West
>Parry with Dirk South +4

{Hero}[U]Ghaston Skelter, Brave Lindlore Duelist
VIT 6 | STR 6| DEX 4 | INT 7 | CHR 6 | LUK 5
HP 24(30) | SP 24(28) | MOV 3 | EVA 5 | MEN 7
|Ranks| ARM 0 | VIS 5 | XP 0
Duelist 1: + Favored Weapon(Axes) +Charm +Realm Lore
|Equipment| Left Hand Estoc | Right Hand Dirk
-Coins 4 Gold | 0 Silver | 14 Copper
-Estoc (+5 Prc/Sla +3 Parry Reach 2 *2 Man Behind *3 Armor Ignore) [Lunge]
-Dirk (+2 Sla +4 Parry *2 Bleed *3 Str Down)
-House Colors (+6 Hp +4 Sp)
|Stored|
-Skele's Face Takers (+5 Atk +3 Parry *2 Ripping) [Flurry]
-1x Bottle of Spiced Spirits 10sip
|Skills|
Parry: Roll Parry vs Attack to counter. 1act
Dodge: Double Eva. Choose Direction, up to movement. 1act
Block: Roll Str+Def per incoming attack until next turn. Turn ending.
Adroit Fighting: Use Dex instead of Str for attacks.
[Lunge] Move 1 and Attack. 1act
[Flurry] ?Similar to triple swipe?
>>
Rolled 6, 4, 4, 6, 4, 4, 5, 2, 5, 3, 2, 4, 6, 2, 4, 5, 3, 6 = 75 (18d6)

>>3239073
>>3239115
I advance with caution.

>>3239136

"My thanks, cleric."

>Move 3S
>Attack creature, scythe form


[D2] Alice
Alice, Fair Ignyllian Dark Hunter 2
HP 19/24 | SP 16/16
Vit 5 | Str 4| Dex 8 | Int 6 | Cha 3 | Luk 4
Mov 5 | Eva 7 | Men 5 | Arm 1
Dark Hunter 2: +2 with Reach, +2 vs Hated (Lycan)
Proficiencies: Parry, Dodge, Adroit Fighting, Slide, Dagger Throw
Inventory:
Stranger's Coat (HP+6, Eva+1, Armor+1)
Weapon: The Harvest (+6 Attack, Ripping, Block 1)
Back: Crow Pick (+5 Hvy Prc, +1 Parry)
Pouch: Gauss Strips, Panacea
>>
>>3239073
30 minute mark passed, botting rest of blue squad

Rungekutta [A1]
>Move 3S 3W
>Overwatch SW

Rungekutta - Brave (but also cute) Oceanian Archer
Rank 1 (21xp)
HP: 23/23 | SP: 14/14
[VIT 4 | STR 5 | DEX 8 | INT 6 | CHR 3 | LUK 4]
[MOV: 6 | EVA: 6 | MEN: 5 | VIS 5]

Weapon: Varsian Bow (RNG: STRx2+2, ATK: DEX+2)
Armor: Skirmisher's Padded Tunic (+5 HP, +1 MOV)

Inventory:
-17x Fresh Arrows (+2 prc)
-10x Bodkin Arrows (+2 prc, AP 1)
-8 silver 8 copper
-10 sps Clear Water (1sp)
-10 pc Dry Loaf (1hp)
-Gauze Strips (stops bleed)
>>
>>3239199
OOCly. STOP FUCKING TAKING ALL OF THE GOOD ROLLS GAWD! D:
>>
>>3239199
>Match 4: INSTANT DEATH

"THE BLOOD! I SMELL IT IN YOU!"
>>
Rolled 6 (1d06)

>>3239073

>Bot R1 Groll
>Stab beast SE (10)
>Block SE (10)

Groll
VIT 5 | STR 6 | DEX 3 | INT 6 | CHR 4 | LUK 1
HP 32/32 | SP 18/18 | MOV 3 | EVA 1 | MEN 5 | ARM 2
Brave Oceania Ritter 1
+1 Melee +1 Parley

Equipment:
- Warpick: +3 Hvy Blunt/Prc *Ignore Armor *Stat Damage
- Ignyllian Kite Shield: +3 Block +2 Atk *Topple *Counter Attack
- Ignyllian Mail: +10 HP -1 EVA 2 Armor
>>
>>3239121
>>3239148
>>3239150
>>3239218
" You're all a brave and noble lot, but that there's an after-image. "

>You can tell because its mono-coloured and slightly transparent. Check your targets for that kind of effect, it indicates that the enemy did something then did something else. In this case, it struck Alice first - then fled. The after-image indicates the attack+healing from the murder effect.
>>
File: GhruSwamp_Turn03B.png (2.95 MB, 2508x1771)
2.95 MB
2.95 MB PNG
The beast was slain , neither midian , nor ghoul , nor lycan - but an abomination in between and the stench it wrought was just as foul...

Jeromis: Who knew such a beast with as black a blood existed so, that even low animals can be made to succumb to the midian hunger.

Enemy Phase
>>
File: GhruSwamp_Turn04A.png (3.6 MB, 2508x1771)
3.6 MB
3.6 MB PNG
Act Phase.
[Processing resumes in 12+ hours ]

https://www.youtube.com/watch?v=NjAYc7NShR8

" You killed your first fiend, or possibly more, judging by the state of your scouts.. "
>>
>>3239396
>-Heal 2 HP
>hook and pull self to the top of the tallest visible tree SW of my location
>Evade E

Hetros Jistin
Brave Norr Dark Hunter II
HP: 21/26 | SP: 6/14
VIT 5 | STR 5 | DEX 6 | INT 8 | CHR 3 | LUK 4
MOV: 4 | EVA: 6 | MEN: 6 | ARM: 1 | VIS: 5

Equipped
-Stranger's Coat (HP+6, Eva+1, Armor +1)
-Sapping Wire (RNG 8- Reach 2, ATK 10d6, Taut 12d6, Anchor Point / Taut / Hook & Pull / Entangle)

Carried (27s)
-Dry Loaf (10 Slices)
-Cleaning Stones (20)
>>
Rolled 5, 5, 2, 5, 4, 6, 4, 5, 6, 4 = 46 (10d6)

>>3239396
>Move S1 W3
>Rock Jut (Sharp) N4 W13 [10d6]

"Snipers in the dark, let us see if a blind stone thrown flies true."

Tress Artier {Fair Ignyllian Wyzhatt 1}
[HP: 18/18 | SP: 20/28 ]
[VIT 3 | STR 4 | DEX 5 | INT 7 | CHR 9 | LUK 3]
[ MOV: 4 | EVA: 4 | MEN: 10 | VIS 5]

<Equipped>
• Scholomance Hat (+4 HP, +4 SP, +2 M.DEF)
• Shovel (+2 Atk [M1: Stone Break], +3 Parry, +2 Terra, +1 Darq)

=Carried= (5s, 2c) [Max 6•]
• Lumis Chalk (write Rune)
• Cleaning Stones (x30 pieces)
• Clear Water [Bottle] (x30 sips)
• x3 Dry Loaf (x30 pieces)
• Spike Spirits (x10 sips)

+Known+
+Spellsaver*+ (Spells cost 1 less SP to cast)
+Spellsupport+ (1 Act, range 2 allies gain +1 to Cast)
=Rock Jut= [2 SP*, {10d6}, Range: Plane, Target: Single Tile] (Success=HP rock appears! Flat or Sharp)
>>
>>3239396
>Move WWWWW
>Block NW (11)

Stegall
VIT 4 | STR 8 | DEX 7 | INT 7 | CHR 4 | LUK 3
HP: 34/34 | SP: 16/16 | MOV: 5 | EVA: 5 | MEN: 6
Brave Lindlore Squire 2
+2 Support bonus
-Block
-Parry
-Dodge
Gear:
*Adept's Mail(+10HP)
*Ignyllian Kite Shield(+3Block, +2ATK), [Block], [Bash], match 2 Topple, 3 Counterattack
Guild Buckler(+1Block, +2Parry, Dmg:Blunt)
Guild Short Sword(+4Atk, +2Parry)
*2 War Hatchets(+7Atk, +1Parry)
*=Equipped
10 piece of Dry Loaf
10 sips of Clear Water(+bottle)
9 Silver and 5 copper
Exp: 6
>>
>>3239426
Rock Jut (Sharp) 11 Successes, Match 2
>>
General note, all. Please make sure to include your actions' ratings even if (especially if) you're not rolling for them. Processing has to calculate it otherwise. I personally shorthand most values at the bottom of my character sheet for quick reference.

>>3237213
>>3239162
Now standing S of our cleric as depicted, if you want Support.

>>3239396
>Move 2S E
>Block SW, 6+1

Essiene, Rank 1 Squire
32/32 HP, 24 SP, 3 Mov
6 Vt | 5 St | 3 Dx | 6 In | 6 Ch | 5 Lk
4 Eva | 6 Men

Guild Sword/Buckler
9/5 Hit | 5/6 Blk | 7/7 Par
9 Silver
>>
Rolled 1, 3, 4, 2, 4, 3, 4, 4, 6, 4 = 35 (10d6)

>>3239432

'Careful now, let's try not to over extend. Alswith, try and make sure his southern flank is secure.'

>>3239449

'I sadly need to move to reach our sharp tongued sword fighter.'

>Move 2 E, 1 N, face SE
>Cast Blood Moon on U1 Ghaston (10)

Vit: 7 |Str: 4 |Dex 4 |Int: 6 |Chr 7 |Luk 5
HP 32/32 |SP 16/28 |Mov: 3 |EVA: 3 |MEN 7 |Arm: 3

Fair NearEast Cleric
Cleric: +1 Divne Lore, +1 Chant (Luna the Second)
Armor: Ignyllian Knight+IW: +10 hp, -2 Eva, 3 Armour
Hand 1: No King's Scepter: +4 atk, +2 pot, reach 2
Hand 2: Ignyllian Kite Shield: +3 Block, +2 attack [Block], [Bash]
Purse: 4 gold, 8 Silver, 6 copper
Items: 1x dry loaf, 1x runner egg, 1x water, 1x spiced spirits, 1x panacea

Block, Parry, Luna the Second: Blood Moon
>>
>>3239426
>Shouts as loud as possible
"HOLD FIRE! NO ONE ATTACK THE HUMANOIDS UNTIL WE IDENTIFY THEM!"
>shouted to those firing the crossbows
"Unidentified forces! Cease your attack, we are here seeking to parlay with someone we were told could be found out here. We will offer you no further violence if you return the courtesy!"
>>
>>3239396
>>3239426
>>3239526
>Adjust Rock Jut to be an Overwatch if hostile?
>>
>>3239396
"Careful fellows, they could be the Marquis's men. They've Midians among them."
>Move S-S-W
>Move W-W-W

Ardene
Fair Oceania Ritter II
HP: 40/40 | SP: 30/30 |
VIT 8 | STR 7 | DEX 3 | INT 6 | CHR 8 | LUK 6
MOV: 3 | EVA: 2 | MEN: 7 | ARM: 2 | VIS: 5

Equipped
-Longsword: +5 Slash, +2 Parry [Wide Slash], [Stab], 2* DMG+2, 3* Deep Cut
-Redwood Targe: +5 Block, +2 Atk, -2 EVA
-Ignyllian Mail: +10 HP, -1 EVA, 2 Armor

Carried (7g)
10x Bacon Bricks: +Fed, +2HP per meal, Spoils in 3 Days
4x Runner Eggs +Fed, +5HP per meal. Spoils on Blunt or Fire Damage
Gauss Strips: Stops bleeding
>>
File: blue squad symbol.png (5 KB, 331x528)
5 KB
5 KB PNG
>>3239543
it's fine getting one shot off honestly, I just wanted to head off a shooting spree
SERIOUSLY EVERYONE READ THIS >>3239526
>>
>>3239396
>Move 1N, 2W, use Stegall as cover
>Provide +2 Support
>Tie Gauss to top of Lance, Wave it in the air while shouting "Parley!"

Fair Ignyllan Squire II
VIT 5 | STR 4 | DEX 6 | INT 7 | CHR 4 | LUK 5
HP: 28/18+10 | SP: 18/18 | MOV: 4 | EVA: 6 | MEN: 6

+1 Rank Spears
+2 Support Bonus
-Block (Str+Def per Inc Atk until next Turn)
-Parry (Parry vs Atk to Counter)
-Dodge (x2Eva)

Adept's Mail (+10HP)
Guild Buckler (+1Block, +2Parry, Dmg: Blunt)
Guild Lance (+2Atk, +2Reach, 2*Dmg+2, 3*Back!)
>>
Rolled 5, 4, 5, 2, 5, 5 = 26 (6d6)

>>3239396
What kind of a freaking monster was that? A jackal? A weasel? Some other unholy abomination?

>Move NW W
>Mark the archer 6SW who should now be inside my 6 VIS (6d6)
>-Draw arrow

Rungekutta - Brave (but also cute) Oceanian Archer 1 (21xp)
[HP: 23/23 | SP: 14/14]
[VIT 4 | STR 5 | DEX 8 | INT 6 | CHR 3 | LUK 4]
[MOV: 6 | EVA: 6 | MEN: 5 | VIS 6]

Weapon: Varsian Bow (RNG: STRx2+2, ATK: DEX+2)
Armor: Skirmisher's Padded Tunic (+5 HP, +1 MOV)

Inventory:
-16x Fresh Arrows (+2 prc)
-10x Bodkin Arrows (+2 prc, AP 1)
-8 silver 8 copper
-10 sps Clear Water (1sp)
-10 pc Dry Loaf (1hp)
-Gauss Strips (stops bleed)
>>
>>3239396
"I really should have bought some spirits... -Ahem, Lady Ardene, would you care to have your blade burn as brightly as your soul?
>Move 4W
>Move 2W
Char Winthrop
Brave Lindlore Wyxhatt II
HP: 18/18 | SP: 23/26
VIT 3 | STR 4 | DEX 6 | INT 9 | CHR 8 | LUK 5
MOV: 4 | EVA: 6 | MEN: 9 | ARM: 0 | VIS: 5

Equipped
-Burnt Scholomance Hat (+4 Hp, +4 Sp, +2 Magdef)
-Poker (2 Atk, 3 Parry, 2 Reach)
-Lantern (+2 Fire Potency, +1 Light Potency)
-Lumis Chalk (can write Runes)
-Pyras Focus x 3(?)
>>
>>3239396

"Good Tovani! You are hurt! Do not remove the arrow from your body, lest you are ready to cleanse and seal the wound! Wait while I make my way towards you."

>Move 1 S, 5W

Vit 2 | Str 4 | Dex 4 | Int 9 | Chr 6 | Luk 4
HP: 16/16 | SP: 20/20 | Mov: 3 | Eva: 4 | Men: 8 | M. Def. +2
Brave Lindlare Aeromancer Wyzhatt 1
Equipment:
-Scholomance hat +4 HP, + 4 SP, +2 M. Def
-Sage branch: +2 Atk, +2 Parry, 2 Reach, +1 Earth Pot, +2 Air pot
-Lumis chalk
Purse: 8 silver, 3 copper
Skills:
Dodge
Spellsaver
+1 Aeromancy
Second Wind
14 xp
>>
Rolled 1, 5, 5, 6, 3, 4, 6, 3, 2, 5, 6, 3, 3, 5, 5, 1, 6, 5, 5, 6, 2, 2, 5, 4, 3 = 101 (25d6)

>>3239396
it had worked! Impossibly, majestically, magically, it had actually worked and all that without the feedback turning her insides into worms! That was official magecraft! And no accidental spiders boiling from the yawning cracks in reality either! Owl was the best guide, no two ways about it. Drugs were the future! Maybe Tovani could shuffle some extra shards his way during camp... Tovani laughed and kept on laughing right until the projectile slammed into her cuirass.

"Ahaha-- gh"

>>3239808
"Aw. Yes. GOOD IDEA. Do I just-just-just wait HERE, within range of their archery-bolts-stones-slongs, or do you want me come closer??? Hey did you ever notice how the leaves are all subtly different SHAPES and the light breaks around each one in a different PATTERN these alchemical potions are great. HEY SPEAKING OF LIVES I see something over there SHOOTING at GHASTON.

>--Take 8 damage.
>--TapCast: Flashfreeze icebridge to reinforce, using runes for element [8+1+1+2+13]
>Fling Dagger 7S, 3E at shooter attacking Ghaston [ 11+13, outside personal vis. Penalty may apply. Weapon Arcs ]
>Prepare to dodge 4East! [14]

HP: 20/30 | SP: 26/34
VIT 6 | STR 7 | DEX 6 | INT 8 | CHR 7 | LUK 7
MOV: 4 | EVA: 7 | MEN: 8
Vis: 5 | 2s Coin

Wyzzhat 1 | Squire 1

@Slightly Bloodstained Hat ( +4 HP, +4 Sp, +2Mag)
#1x Predatorian Arrowhead (R9, D11, *Rip, *Tendon Cut, !Pin)
#The Bloody Blade (+6 RIP, +2 Parry) [13] !Wide, !Stab

!Vim* Potion, runs out on turn 6. +13MagPot
>>
Rolled 3, 2, 1, 3, 1, 1, 1, 5, 3, 2, 4, 3, 4, 1, 3, 4, 3, 5, 1, 2, 4, 2, 2, 4 = 64 (24d6)

>>3239866
>Knife
" This is the best drug fuelled trip of my life "
>>
>>3239396

A brutal blow from the serrated blade brings instant death to the creature. Exulting in blood, yet wary of the fiend's unknown characteristics -- is it midian? lycan? or entirely other? -- Alice stoops to sever a convenient piece and wrap it in a cloth which, hopefully, might muffle the foul stench somewhat. Owl seems to have some understand of the chemistry of dark creatures. Perhaps they can find some use for a sample of this unknown thing.

>Cut and pocket a sample from the creature for later study.
>Dodge N

[D2] Alice
Alice, Fair Ignyllian Dark Hunter 2
HP 21/24 | SP 16/16
Vit 5 | Str 4| Dex 8 | Int 6 | Cha 3 | Luk 4
Mov 5 | Eva 7 | Men 5 | Arm 1
Dark Hunter 2: +2 with Reach, +2 vs Hated (Lycan)
Proficiencies: Parry, Dodge, Adroit Fighting, Slide, Dagger Throw
Inventory:
Stranger's Coat (HP+6, Eva+1, Armor+1)
Weapon: The Harvest (+6 Attack, Ripping, Block 1)
Back: Crow Pick (+5 Hvy Prc, +1 Parry)
Pouch: Gauss Strips, Panacea
>>
Rolled 3, 5, 5, 4, 2, 4, 6, 4, 6, 6, 2, 5, 2 = 54 (13d6)

>>3239396
>Knife throw (preatorian arrowheads) 7S 2W at the enemy archer (7str+4atk+2support)
>Equip 2 more daggers, one on each hand

Evergreen | Squire II: +2 Support Bonus
HP: 38/38 | SP: 24/24
VIT: 7 | STR: 7 | DEX: 7 | INT: 6 | CHR: 5 | LUK: 6
MOV: 5 | EVA: 6 | MEN: 6 | VIS: 5 | ARMOR: 1

Armor: Burnished Leather Armor (+10HP, +1ARMOR, -1EVA)
RH&LH: Praetorian Arrowheads x10 (+4Atk, STR+2 Range, 2*ripping 3*tendon cut, pin)
Bag:
-Bandit's Handaxe (+7Atk, +1Parry, 3* +2 Dmg)
-Guild Buckler (+1Block, +2Parry, Dmg: Blunt)
-Soft Boiled Egg x1
>>
>>3239959
>tendon cut their right hand
>>
>>3239622
>>3239432
I don't recommend you to push west without support, wait till we have cleared the south
>>
>>3239372

> -reload
> Move WWWSS
> Ready attack SW if anything attacks

VIT 5 | STR 4 | DEX 6 | INT 4 | CHR 4 | LUK 6 | VIS 7
HP: 23/23 | SP: 18/18 | MOV: 5 | EVA: 6 | MEN: 4
Archer I
+ Dodge, Gods Arrow
Varisian Bow :: Quiver, 28 Arrows :: Range 10, Attack 11
Padded Tunic :: +5HP +1Mov
Purse :: 12 silver pennies
>>
>>3239396
>Deploy (near archer 1 if I can)
>Posting full sheet for reference

Wertrar

Brave Male Occeanian Archer

VIT:5 STR:6 (4+1+1) DEX:7 (5+1+1) INT:4 (2+1+1) CHR:3 LCK: 3 (2+1)
- - - - - - -
HP: 25/25 (20+5) SP:16/16 MOV:6 (5+1) EVA:5 MEN:3

Weapon: Varsian Bow (RNG: STRx2 + 2, ATK: DEX+2)
Armor: Skirmisher's Padded Tunic (+ 5 HP, +1 MOV)

Inventory:
-x35 Fresh Arrows (+2 atk)
-x20 Bodkin Arrows (+2 atk, AP on 1 match)
-x20 crossbow bolts
-Direbow (RNG:8 ATK: DEX+5)
- 7 silver

Skills:
-Draw Arrow (Once tap)
-Mark (1 ACT, shoot outside of VIS, +INTd6)
-Fire (1 ACT)
-Dodge (Double Eva, choose direction, 1 ACT)
-God's Arrow
-Step (tap, move 1)
-Three in Hand (Hold 3 arrows in hand)
-Called Shot (target a limb dealing stat damage)

Exp: 10
>>
Rolled 6, 1, 4, 5, 2, 5, 4, 6, 5, 1 = 39 (10d6)

>>3239396
>move 2S 1W
>block SW (6 + 1 + 3 = 10)

Groll
VIT 5 | STR 6 | DEX 3 | INT 6 | CHR 4 | LUK 1
HP 32/32 | SP 18/18 | MOV 3 | EVA 1 | MEN 5 | ARM 2
Brave Oceania Ritter 1
+1 Melee +1 Parley

Equipment:
- Warpick: +3 Hvy Blunt/Prc *Ignore Armor *Stat Damage
- Ignyllian Kite Shield: +3 Block +2 Atk *Topple *Counter Attack
- Ignyllian Mail: +10 HP -1 EVA 2 Armor
>>
The forest is alive with song of life but Fox hears the gaps were dark predators prowl. Foes corrupted by the Midians that the Shape had the foresight to lure out. That leader dashes ahead to strike. Fox runs a gloved hand through the cold river. The stream runs strong, clear and proud. A great barrier. But if the great Shape prowls this side it is well. There must be another hunting ground. Fox sends a spray of water at the nomad Heman to note her plan then runs!

>>3239655
“Worse, Friend. Infected, turned to the will of a monster that feeds on flesh. Ware teeth“

>>3239396
>Move 3South, brace, dash 3West
>Leap as far as possible at the end of my sprint! (6 Mobility)
>@KnifeThrow the first hostile target ( 13d6 )
>—8EV, 1Arm

The Fox - Fair Oceania Dark Hunter
VIT 6 | STR 6 | DEX 9 | INT 6 | CHR 4 | LUK 5
HP: 30/30 | SP: 20/20 | EVA: 8 | MEN: 5 | ARM: 1
MOV 6

Stranger's Coat (+6 HP, +1 EVA, +1 ARM)
3xOilpot
2x Flying Confessors (ATK 15, P1, 2* Bleed, 3* Tendon Cut, •Triple Swipe, •Boomerang, R6)
- Boomerang [A]: RNG 6
- Triple Swipe [F]: Attack 3 times
>>
>>3239396

>Move 5S 1W
>[Dodge] 2E

The Shape - Brave Oceania Dark Hunter II
VIT 5 | STR 6 | DEX 9 | INT 7 | CHR 4 | LUK 3
HP: 28/28 | SP: 18/18 | EVA: 8 | MEN: 6 | ARM: 1
MOV 6

Stranger's Coat (+6 HP, +1 EVA, +1 ARM)
Flying Confessors (ATK 15, PRY 1, 2* Bleed, 3* Tendon Cut)
- Boomerang [A]: RNG 6
- Triple Swipe [F]: Attack 3 times

Reach Weapons II
Favored Enemy II - Demons
Dodge [A]: Double EVA, choose direction
Adroit Fighting[P]: DEX for dmg

Slide! [A]: DEX to attack and slide 3 tiles
Dagger Throw [O]: 3SP, 13 ATK, 6 RNG
>>
>>3239432
I messed up the block number, it's actually 14 not 11.
>>3239461
>>3239963
I'm just trying to draw fire away from Tovani.
>>
>>3240032
Thank you. I don't want to get shot again
>>
Rolled 3, 3, 2, 2, 4, 2, 1 = 17 (7d6)

>>3239396

>Monster Harvest S (5d6)
>Block S with no proficiency (2d6)

Gadara
Fair Wylds Nomad I
HP: 38/38 | SP: 26/26
VIT 8 | STR 6(7) | DEX 3 | INT 2 | CHR 5 | LUK 4
MOV: 3(2) | EVA: 4 | MEN: 4 | ARM: 0 | VIS: 6

Equipped:
-Journeyman's Garb (+10 HP, +1 STR at full HP)
-Lesser Mountain (-1 MOV when drawn, 2 Reach, +7 Crush, +2 Block, *2 MAX-HP down, *3 Slam three spaces)

Carried: (42c)
-Clear Water (Bottle, 10/10 Sips, +1 SP)
-Dry Loaf (10/10 Pieces, +Fed, +1 HP/Meal, Expiry: 1 Week)

Stat Block: >>3238295
>>
>>3240053
Monster Harvest: +1 success.
Block: -2 success.
>>
>>3239396
>Move 2S, 2W
>Imbue the Earth Wizard's Rune with Pyra(5 potency)
"Maybe this time this will work better."

VIT 4 | STR 5 | DEX 5 | INT 8 | CHR 3 | LUK 4
HP 20/20 | SP 12/18 | MOV 4 | EVA 5 | MEN 6
Brave Lindlore Quemist
Quemist Proficiency 2- +2 Alquemy, +2 Bio Res., +2 Mag. Lore
Astrix Hood- +2 HP, +4 SP, +1 EVA
Instructor's Cane- Reach 2, +1 ATK, +3 Parry, +2 Block, Match 2 Counter, Match 3 Topple
Prometheus Lantern- +2 POT, Feed Ember
Cut Citrine x 1
Cut Sapphire x1
Cut Onyx x1
Spiced Spirits x 98 sips
Runner Eggs x 20 pieces
Pyras Shard x 3
>>
>>3239396
>>3239526

"Foul curr, I shant be cut down by bolts as my sister. Hav-"
The young man's face darkens beneath the bronze mask he wore as Hetros shouted to leave the crossbowmen be. Which while didn't sit well with Ghaston, the duelist knew that leaping after the man would lead to being caught out alone if the others did as instructed. And that would be a death sentence.

>Move 1 West 1 North
>Dodge 2 West (Eva 5=10)
>-Tap face West

>>3239461
(6 success, dang nice. Root of 2 then I believe. Since rounding 2.4ish up is odd.)
Ghaston, internally grumbling, begins moving westward again whilst ripping the bolt jutting out of his left shoulder. The young man doesn't at first notice the tingling of Claire's magic beginning to take hold. Her words barely even registering to him with more possible crossbolts coming, centered in his focus.
"Putrid beasts and now brigands with crossbows ambush us from behind trees and muck. What's next? Fools of the Cloth to corrupt my blood with their beastly machinations? Lady Friede, grant me the grit to muster through this and return to your side once more."

{Hero}[U]Ghaston Skelter, Brave Lindlore Duelist
VIT 6 | STR 6| DEX 4 | INT 7 | CHR 6 | LUK 5
HP 24(22) | SP 24(28) | MOV 3 | EVA 5 | MEN 7
|Ranks| ARM 0 | VIS 5 | XP 0
Duelist 1: + Favored Weapon(Axes) +Charm +Realm Lore
|Equipment| Left Hand Estoc | Right Hand Dirk
-Coins 4 Gold | 0 Silver | 14 Copper
-Estoc (+5 Prc/Sla +3 Parry Reach 2 *2 Man Behind *3 Armor Ignore) [Lunge]
-Dirk (+2 Sla +4 Parry *2 Bleed *3 Str Down)
-House Colors (+6 Hp +4 Sp)
|Stored|
-Skele's Face Takers (+5 Atk +3 Parry *2 Ripping) [Flurry]
-1x Bottle of Spiced Spirits 10sip
|Skills|
Parry: Roll Parry vs Attack to counter. 1act
Dodge: Double Eva. Choose Direction, up to movement. 1act
Block: Roll Str+Def per incoming attack until next turn. Turn ending.
Adroit Fighting: Use Dex instead of Str for attacks.
[Lunge] Move 1 and Attack. 1act
[Flurry] ?Similar to triple swipe?
>>
>>3239396

"I'm here, I'm here!. Highest apologies for being so late! I could hardly sleep last night from excitement for my first mission. Then next I knew the sun had risen and the company had left without me! Not that I blame you of course, a mission can't be delayed for a single person. I shall endevour to make up for my tardiness by-MOON ABOVE, WHAT IS THAT!?"

>Deploy

Fair, Near East, Cleric 1
HP: 26/26 | SP: 31/31
VIT 4 | STR 4 | DEX 5 | INT 4 | CHR 9 | LUK 2
MOV: 4 | EVA: 2 | MEN: 7

Equipment:
Cleric Vestments +10hp +5sp
Evening star +6 attack, reach 2
Ruewood Targe +4 block, -1 eva

Bag:
1 silver
1 Bacon Brick
2 Bottles Water

Gaia The Blue Moon
Thoom- 2sp, personal aoe, nonlethal force damage
>>
>>3239963
"I have my orders, take it up with Claire."
>>
>>3239396
I am now in a position where I can maybe do the posting.

>Deploy

Joy
VIT 4 | STR 5 | DEX 2 | INT 7 | CHR 4 | LUK 8
HP 23/23 | SP 16/16 | MOV 3 | EVA 5 | MEN 6
Fair Norrian Archer 2

Inventory:
-Highland Sling (Rng: Str+4, Atk: Str+3, 2: Stun, 3: Topple, 4: Ricochet, [Corner Shot]) *Equipped*
-Polished Stone (+1 Atk, Blunt)
-Skirmisher's Padded Tunic (+5 Health, +1 Mov)
-Crow Pick (+5 Hvy Prc, +1 Parry, 2: Ignore Armour, 3: Stat Dmg)
---
-8 Runner Eggs (+5 HP per meal. X Blunt, Fire)
-1 Clear Water Bottle (10/10) (+1 SP)
-1 Spiced Spirits (10/10) (+5 SP, Mix with water, or don't)
-1 Smelling Salts (Revives KO, Do Not Eat)
---
-11 Silver, 6 Copper

Skills
Highland Sling: [Corner Shot]
Proficiencies: [Called Shot], [Dodge]
Skirmishing: [God's Arrow], [Pounded Stakes]
>>
>>3239963
>>3240272
" Hey-hey now. We're not pushing west. We were here to arrange Parlay with the Bandits. They might be the lot that just - Aw - arrowed my chest. So the flag-waving.

We'll hold the bridgehead and see what occurs. It's a marvellous choke point and allows us to parlay with our Prospects if they are who lie ahead. Stegall, Alswith and along with Ardene can hold it. The rest of us can get aligned, secure the clearing. "
>>
>>3240272
Claire told you to make the southern flank secure not the western one see here >>3239461 I don't really mind really just being sure w don't split too much and get picked one by one, I know you guys will do your best!
>>
>>3240444
>>3239868
>>3240032

I just don't want you guys to be too seperated. Our ranged are currently not in the greatest position to fight archers from 2 fronts. The bridge is a great choke but the problem I have is you expose southern flanks to archers fire. Perhaps you can shape the bridge to give you cover? Or get our earth mage to make some walls?
>>
>>3240550
If I were to make walls for the bridge then I'd be pushing the waterfall across it as well. Even then, it'll take quite some time to raise them as the boon of Terra's Guidance is not a reliable one to acquire. (Took Match 3 to gain its effects, which is far from a reliable outcome)
>>
>>3239396
>Move 3S 1W
>Move 4W
HP: 26/26 SP: 12/24
VIT 6 | STR 6 | DEX 5 | INT 7 | CHR 4 | LUK 5
MOV: 4 EVA: 6 MEN: 6
Astrix Hood: +2HP, +4SP, +1EVA
Instructor's Cane: RCH 2, 1ATK, 3PRY, 2BLK [2 Counter, 3 Topple]
Prometheus Lantern: +2 POT, [Feed Ember]
Bottled Water x 3
Bottle of Spirits x 2
Gauss x 5
Panacea x 2
Cut Citrine x 2
Smelling Salts x 5
>>
>>3240135
"Owl, could you please declare a second? We're in the middle of battle and things are only going to get more hectic, your magic wielders and quemists need to know who to look too if you aren't about."
>>
>>3239655
"Rungekutta, I want you to keep moving west to support Red squad alright?"

>>3240247
You are C2, and part of Red Squad, though depending on where you deploy, you might end up moving more with Blue Squad.

>>3240335
>You are A3 and Blue Second in command.
Could you move with Rungekutta, the Shape, and Fox, they're your detachment and answer to you directly Joy.
>>
>>3239972
Depending on where you deploy you'll be answering to either me or Joy and moving south or west, use your discretion on where you think you're needed the most. Your move is strong enough that you could easily keep up with either of us.
>>
>>3240550
>>3240610
"The water won't allow it - don't damn the river, it'll simply rise! If you divert the flow off course, no telling where it will go!"
>>
>>3240797
"They could raise them as stepping stones instead?"
>>
That's right! Clean up ma swamp you that there kids!
>>
>>3240802
"Tis the plan."
>>
>>3239396
>Strafe 8S (facing West)

He-Man
VIT:7 STR:8(9) DEX:6 INT:6 CHR:4 LUK:4
HP:40/40 SP:22/22 Mov:4 Eva:5 Men:5 Vis: 5
Male Oceanian Nomad II
-Proficiency lvl: 1
-Monster Lore +2
-Resistance +2
[Parry] [Monster Harvest] [Ram]
Iron Great Sword (3 Tile Cleave, 14(15) Atk, 11(12) parry)
Praetorian Arrowheads(6) (Str+2 arc rng, Str+4 dmg 13(14)-pin, m2=ripping, m3=tendon)
>>
>>3240444
//I will follow orders to the best of my ability. To quote: 'Careful now, let's try not to over extend. Alswith, try and make sure his southern flank is secure.' - Claire said 'his' flank. I'm not jumping off the bridge to go into the water nor am I jumping off the waterfall, so this will have to do for the time being.
>>
Rolled 5, 4, 1, 3, 5, 6, 3 = 27 (7d6)

>>3239396
>Move 1S 2W
>Concoct Glacis (5 int+ 1 skill + 2 Pot)

Tobias
Brave Oceanian Quemist I
VIT 7 | STR 6 | DEX 3 | INT 5 | CHR 4 | LUK 6
HP 28/28 | SP 20/26 | MOV 3 | EVA 5+1 | MEN 5
Astrix Hood- +2 HP, +4 SP, +1 EVA
Instructor's Cane- Reach 2, +1 ATK, +3 Parry, +2 Block, Match 2 Counter, Match 3 Topple
Prometheus Lantern- +2 POT, Feed Ember
72 Silver
>>
>Deploy
>Check in with the Shape on mission completion
>Stop dying of fever

=====
VIT 5 | STR 7 | DEX 7 | INT 9 | CHR 4 | LUK 4
HP: 30/30 | ARM: 1 | SP: 22/22 | MOV: 5 | EVA: 7 | MEN: 7
Brave Lindlore Darkhunter II
- Favored Enemy: Midian II
- Slide
- Imbue Element (Fire)
Sapping Wire (RNG 10, ATK 11, Taut 13d6)
- Anchor Point / Taut / Hook & Pull / Entangle
36s 4c
29 XP
>>
>>3241649
>Verify with map that we're at the correct location for Milleuda's group
>>
I should have warned you kids about the monsters, but no one ever talks to old Bertrickymook. I bet you little mongrels don't even know where I am! Aim for the head! I just want to fish in my swamp...
>>
File: GhruSwamp_Turn04B.png (3.65 MB, 2508x1771)
3.65 MB
3.65 MB PNG
https://www.youtube.com/watch?v=DBXptfdL_7U

The enemies behind the keep unmasked ! The foul stench of death cloaks its halls. Abandoned men and feverish casualties turned to fodder for carrion creatures of the night.

[Enemy Phase.]
>>
>>3242341
Fuck'em up blue boys! Those bastards killed my pet croc 2 seasons ago!
>>
>>3242341
Everything that is undead, an abominable creature, or a serf to such a creature is fair game for killing. Make a corpse of one of those knights and verify their status for me.
>>
>>3242341

Alswith and Stegall form up on our side till Ardene gets there. Don't push against them till others can properly support that.

Essine, Groll and myself will form up to face these monsters in the south.

Evergreen, can you watch the southwest, as it seems there is something in the shadows there.
>>
>>3242370
>>3242341
>Report!
"On our scouting mission we have encountered knights bearing the black and red colours of House Eindorf. They seemed to be interogating one of the "bandits" after cornering him. One of the knights asked about somebody called "Stockpile"? The bandit started ranting about 13 swords and banners before he took a sword pummel to the face and got bit by one of the knights. They were midians and they are more dead then they already were. The Shape holds they're Red Rosaries we found on them. Dont think they are much use now. End of report.
>>
>>3242341
So we were parleying with undead! Ew, gross!
>>
"Southern detachment! I'm going to tangle up the opposition as much as possible, then pull taut on them! Do your best to nail them once they have been tangled and sliced into!"
>>
File: GhruSwamp_Turn05A.png (4.36 MB, 2508x1771)
4.36 MB
4.36 MB PNG
Act Phase !
Screams and howls could be heard from the keep ! Our Scout's heroic effort turned tragic in a single moment !

https://www.youtube.com/watch?v=6KCjgHrglpg
>>
Rolled 5, 2, 6, 4, 2, 2, 3, 6, 6, 3, 6 = 45 (11d6)

>>3242471
>-Heal 2
>Anchor line at point 2W, 6NW of current position (11 dice)
>Overwatch Pull Taut for when 2+ enemies are tangled inside of it on enemy phase.

Hetros Jistin
Brave Norr Dark Hunter II
HP: 23/26 | SP: 6/14
VIT 5 | STR 5 | DEX 6 | INT 8 | CHR 3 | LUK 4
MOV: 4 | EVA: 6 | MEN: 6 | ARM: 1 | VIS: 5

Equipped
-Stranger's Coat (HP+6, Eva+1, Armor +1)
-Sapping Wire (RNG 8- Reach 2, ATK 10d6, Taut 12d6, Anchor Point / Taut / Hook & Pull / Entangle)

Carried (27s)
-Dry Loaf (10 Slices)
-Cleaning Stones (20)
>>
>>3242482
+10 Successes
Match 4
>>
>>3242471

If an attempt to save Fox is made, Fox has to wait from acting till they get healed, as bleed will tick at the start of their act.
>>
Rolled 4, 5, 2, 1, 6, 2, 4, 3, 2, 1, 4, 5, 6, 2, 6, 6, 3, 4, 5 = 71 (19d6)

>>3242471
This turned real bad real quick!

>-Arrow drawn on the previous turn
>Mark dog biting Fox 17W 2N (6d6)
>Limb shot it to the jaw w/ fresh arrow (13d6 + mark, range 18 due to Adroit Fighting)
>-Draw arrow

Rungekutta - Brave (but also cute) Oceanian Archer 1 (21xp)
[HP: 23/23 | SP: 14/14]
[VIT 4 | STR 5 | DEX 8 | INT 6 | CHR 3 | LUK 4]
[MOV: 6 | EVA: 6 | MEN: 5 | VIS 6]

Weapon: Varsian Bow (RNG: STRx2+2, ATK: DEX+2, *3 dmg+2, *4 armor ignore)
Armor: Skirmisher's Padded Tunic (+5 HP, +1 MOV)

Inventory:
-16x Fresh Arrows (+2 prc)
-10x Bodkin Arrows (+2 prc, AP 1)
-8 silver 8 copper
-10 sps Clear Water (1sp)
-10 pc Dry Loaf (1hp)
-Gauss Strips (stops bleed)
>>
>>3242491
one of the matches was my lightning imbuement as well, just as a heads up.
>>
>>3240032
>Move 4E, Face W
>Provide +2 Squire Support (Total: 2+2=4)
>Overwatch with Lance W (Reach2, 4str+2atk+4squire+1rank= 11 )

Alswith fought the lump in her throat, "Stegall, I'm backing up, come with! Tovani! We're falling back!"

Fair Ignyllan Squire II
VIT 5 | STR 4 | DEX 6 | INT 7 | CHR 4 | LUK 5
HP: 28/18+10 | SP: 18/18 | MOV: 4 | EVA: 6 | MEN: 6

+1 Rank Spears
+2 Support Bonus
-Block (Str+Def per Inc Atk until next Turn)
-Parry (Parry vs Atk to Counter)
-Dodge (x2Eva)

Adept's Mail (+10HP)
Guild Buckler (+1Block, +2Parry, Dmg: Blunt)
Guild Lance (+2Atk, +2Reach, 2*Dmg+2, 3*Back!)
>>
Rolled 3 (1d6)

>>3242514
>If I understand this correctly, 3 successes on the mark give me 1 bonus die, so here it is
>>
Rolled 3, 4, 1, 4, 4, 4, 1, 1, 6, 4, 5, 2, 5 = 44 (13d6)

>>3242471
"Get them good, my Lady!"
>Move 1N
>Emblaze NW, R2 Ardene's Weapon (
Char Winthrop
Brave Lindlore Wyxhatt II
HP: 18/18 | SP: 23/26
VIT 3 | STR 4 | DEX 6 | INT 9 | CHR 8 | LUK 5
MOV: 4 | EVA: 6 | MEN: 9 | ARM: 0 | VIS: 5

Equipped
-Burnt Scholomance Hat (+4 Hp, +4 Sp, +2 Magdef)
-Poker (2 Atk, 3 Parry, 2 Reach)
-Lantern (+2 Fire Potency, +1 Light Potency)
-Lumis Chalk (can write Runes)
-Pyras Focus x 3(?)
>>
>>3240797

Please make your way towards me so that I can heal you.
>>
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>>3242471
//This might be something that can wait until between mission but I'm posting so I don't forget.
Question: (See attached image for examples) Are the weapon related skills in the boxes readily available to anyone who pick up the weapon with proficiency or are they bought with exp or otherwise class restricted?
>>
File: Sneaky lupe.png (989 KB, 1005x813)
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Hey team, watch out for the sneaky werewolf under the bridge. I would recommend getting a mage to maybe freeze the river, if we can spare the manpower.
>>
>>3242482
We figuring the wire is low enough to catch anything even though you're in a tree?
>>
>>3242533
"My thanks Charles, this will make things much easier!"
>>3242471
"Form ranks, these beasts are little different than men and hounds in practice!"
>Move W-W-S
>Block W (Domain if applicable)

Ardene
Fair Oceania Ritter II
HP: 40/40 | SP: 30/30 |
VIT 8 | STR 7 | DEX 3 | INT 6 | CHR 8 | LUK 6
MOV: 3 | EVA: 2 | MEN: 7 | ARM: 2 | VIS: 5

Equipped
-Longsword: +5 Slash, +2 Parry [Wide Slash], [Stab], 2* DMG+2, 3* Deep Cut
-Redwood Targe: +5 Block, +2 Atk, -2 EVA
-Ignyllian Mail: +10 HP, -1 EVA, 2 Armor

Carried (7g)
10x Bacon Bricks: +Fed, +2HP per meal, Spoils in 3 Days
4x Runner Eggs +Fed, +5HP per meal. Spoils on Blunt or Fire Damage
Gauss Strips: Stops bleeding
>>
>>3242583
"Take heed, my Lady, this boon won't last forever!"
(Emblaze lasts only 4 turns. I'll recast it in 3 turns in the hopes that it will be replaced with a better bonus, or in the case of a lower score, will simply replenish the timer.)
>>
>>3242592
"Hopefully that will be enough to take down the wolf at least. If not I feel we've larger problems than that."
>>3242583
>Noting that I want to Domain with my Longsword, which rolls 14 dice
>Noting that my block is 14 dice as well
>>
Rolled 5, 1, 3, 3, 6, 3, 5, 3, 5, 5 = 39 (10d6)

>>3242471
>Move W3 N1
>Rock Jut (Flat) W1 [10d6]

"Hm... perhaps there's a means around this limitation through use of rune work. For now, fortifications."

Tress Artier {Fair Ignyllian Wyzhatt 1}
[HP: 18/18 | SP: 20/28 ]
[VIT 3 | STR 4 | DEX 5 | INT 7 | CHR 9 | LUK 3]
[ MOV: 4 | EVA: 4 | MEN: 10 | VIS 5]

<Equipped>
• Scholomance Hat (+4 HP, +4 SP, +2 M.DEF)
• Shovel (+2 Atk [M1: Stone Break], +3 Parry, +2 Terra, +1 Darq)

=Carried= (5s, 2c) [Max 6•]
• Lumis Chalk (write Rune)
• Cleaning Stones (x30 pieces)
• Clear Water [Bottle] (x30 sips)
• x3 Dry Loaf (x30 pieces)
• Spike Spirits (x10 sips)

+Known+
+Spellsaver*+ (Spells cost 1 less SP to cast)
+Spellsupport+ (1 Act, range 2 allies gain +1 to Cast)
=Rock Jut= [2 SP*, {10d6}, Range: Plane, Target: Single Tile] (Success=HP rock appears! Flat or Sharp)
>>
>>3242601
Rock Jut (Flat) 5 Successes, Match 0
>>
>>3242581
that's the idea.
>>
>>3242471

The creature's tongue feels strangely viscous in her gloved hand. Alice wraps the severed part in a cloth and tucks it away, wondering what the chemists may learn from it. Then she turns her mind back to battle. There is still blood to be drawn. The harvest is sated, but why sate when one can gorge?

>2S, 2W
>Overwatch, Scythe form W


Alice, Fair Ignyllian Dark Hunter 2
HP 21/24 | SP 16/16
Vit 5 | Str 4| Dex 8 | Int 6 | Cha 3 | Luk 4
Mov 5 | Eva 7 | Men 5 | Arm 1
Dark Hunter 2: +2 with Reach, +2 vs Hated (Lycan)
Proficiencies: Parry, Dodge, Adroit Fighting, Slide, Dagger Throw
Inventory:
Stranger's Coat (HP+6, Eva+1, Armor+1)
Weapon: The Harvest (+6 Attack, Ripping, Block 1)
Back: Crow Pick (+5 Hvy Prc, +1 Parry)
Pouch: Gauss Strips, Panacea
>>
>>3242636
>HP 23/24
>Does regen continue until max HP, then end?
>>
>>3239964
>>3239978
>>3242379
"Hetros has drawn us a battle line. Shall we stand it together? "

>>3242471
>Move 3W 2S

Essiene, Rank 1 Squire
32/32 HP, 24 SP, 3 Mov
6 Vt | 5 St | 3 Dx | 6 In | 6 Ch | 5 Lk
4 Eva | 6 Men

Guild Sword/Buckler +9 Silver
9/5 Hit | 5/6 Blk | 7/7 Par
>>
>>3242471

"No archers in range to combat other Ghoul archers? Is no problem."
"YEET"

>[God's Arrow] the Ghoul Crossbow man 4N from Fox, 3 turn delay. (-4 SP, 11 Atk + 24 Pot)
>Move 3W

Joy
VIT 4 | STR 5 | DEX 2 | INT 7 | CHR 4 | LUK 8
HP 23/23 | SP 16/16 (-4)| MOV 3 | EVA 5 | MEN 6
Fair Norrian Archer 2

Inventory:
-Highland Sling (Rng: Str+4, Atk: Str+3, 2: Stun, 3: Topple, 4: Ricochet, [Corner Shot]) *Equipped*
-Polished Stone (+1 Atk, Blunt)
-Skirmisher's Padded Tunic (+5 Health, +1 Mov)
-Crow Pick (+5 Hvy Prc, +1 Parry, 2: Ignore Armour, 3: Stat Dmg)
---
Skills
Highland Sling: [Corner Shot]
Proficiencies: [Called Shot], [Dodge]
Skirmishing: [God's Arrow], [Pounded Stakes]
>>
>>3242734
I'm not A1 I'm A4 forgot to change that.
>>
>>3242471
The symbols are not known. An explanation?
>>
Rolled 6, 1, 5, 4, 4, 6, 4, 5, 3, 6 = 44 (10d6)

>>3242704
Aye, and Stand Firm we shall.

>>3242471
>move 2S 1W
>block W (6+1+3=10)

Groll
VIT 5 | STR 6 | DEX 3 | INT 6 | CHR 4 | LUK 1
HP 32/32 | SP 18/18 | MOV 3 | EVA 1 | MEN 5 | ARM 2
Brave Oceania Ritter 1
+1 Melee +1 Parley

Equipment:
- Warpick: +3 Hvy Blunt/Prc *Ignore Armor *Stat Damage
- Ignyllian Kite Shield: +3 Block +2 Atk *Topple *Counter Attack
- Ignyllian Mail: +10 HP -1 EVA 2 Armor
>>
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>>3242704
Ware my scythe, friends. I know not whether it can tell friend from foe in the heat of battle.
>>
"What a brave madman"

>>3241510
>>3240135
>>3240744
"Hey, fellas, if you want to help the poor fool bleeding to death, one of you can move west and overwatch a nancy toss of succour. Fox can fall off the walls unto my ice bridge and stumble east. Rungekutta has shot the dog holding them in the jaw. Hopefully claw down some succour before they bite it. It's a longtoss, so you decide if you want to risk it. The bleed is going to mean they need the option before they move."
>>
>>3242785
The Shoe is -Mov
The Expression Mark is -Act
The Red 3 is 3 Bleed Damage, which occurs as you act.
>>
Rolled 5, 4, 3, 4, 2, 2 = 20 (6d6)

The heart fails as I move. How exasperating. To be jealous of the Undead. The whisper of the Blood and the ache of bite from the Akademy. Too easy and tempting to give in. To join the addled in a march. Yet! Fox spits blood and smiles.

>>3242471
“ I will not join the Blooded. The Fox refuses. “

>Imbue carried Pot of Oil with fire ( 6d6 )
>@Oncetap shatter it. 13d6.
>—Bleed 3. 3 pots of oil on person. Burn.

Stats: >>3239028
>>
Rolled 3, 2, 2, 3, 4, 5, 1, 6, 1, 4, 1, 6, 3, 5, 3, 5, 2, 6, 1, 5, 4, 6, 3, 2, 6 = 89 (25d6)

>>3242471
The flickering tendrils of furious arcane competence flowing her heartbeats in liquid crystal form was coming to a grinding halt, maybe because Tovani had started spilling a fair amount of blood all over the forest floor.

But that still left time for just a few more spells...

>--Take 10 damage
>Move 3E, 1S
>---Stick hand 1S in water and cast FlashFreeze! Stream running south. Squires and Knight stands in the puddle downstream. [8int+1wyzz+2rune+5squire+13magpot]
>Face West and prepare to dodge 3East [14 EV]

HP: 10/30 | SP: 21/34
VIT 6 | STR 7 | DEX 6 | INT 8 | CHR 7 | LUK 7
MOV: 4 | EVA: 7 | MEN: 8
Vis: 5 | 2s Coin

Wyzzhat 1 | Squire 1

@Slightly Bloodstained Hat ( +4 HP, +4 Sp, +2Mag)
#1x Predatorian Arrowhead (R9, D11, *Rip, *Tendon Cut, !Pin)
#The Bloody Blade (+6 RIP, +2 Parry) [13] !Wide, !Stab

!Vim* Potion, runs out on turn 6. +13MagPot
>>
Rolled 4, 4, 1, 3, 1 = 13 (5d6)

>>3242872
>I wish awesome magical power in a bottle lasted forever, but alas, this is the last time I can use barely legal magical stimulants to get 30 dice.

>>3239808
>>3242554
>>3242562
I'm here! I'm here!
. . . Did you want me to freeze the entire river?
>>
Rolled 2, 4, 1, 4, 6, 4, 6, 4, 3, 6, 5, 6, 1 = 52 (13d6)

>>3242471
>once tap: draw 3 arrows. Arrows in hand: 3/3
>Shoot at the crossbow man at 7SW (11d6+2d6 from mark). Arrows in hand: 2/3
>step W
>Overwatch an arrow on the crossbow man at 6SW 1S from my new position (11d6+2d6 from mark). Arrows in hand: 1/3

Wertrar

Brave Male Occeanian Archer

VIT:5 STR:6 (4+1+1) DEX:7 (5+1+1) INT:4 (2+1+1) CHR:3 LCK: 3 (2+1)
- - - - - - -
HP: 25/25 (20+5) SP:16/16 MOV:6 (5+1) EVA:5 MEN:3

Weapon: Varsian Bow (RNG: STRx2 + 2, ATK: DEX+2)
Armor: Skirmisher's Padded Tunic (+ 5 HP, +1 MOV)

Inventory:
-x35 Fresh Arrows (+2 atk)
-x20 Bodkin Arrows (+2 atk, AP on 1 match)
-x20 crossbow bolts
-Direbow (RNG:8 ATK: DEX+5)

Skills:
-God's Arrow
-Step (tap, move 1)
-Three in Hand (Hold 3 arrows in hand)
-Called Shot (target a limb dealing stat damage)
>>
Rolled 4, 4, 1, 4, 2, 1, 4, 5, 6, 4, 2, 3, 2, 3, 5, 5, 2 = 57 (17d6)

>>3242471

> Fire into the sky, Gods Arrow 4S 3W 1 Turn
> -reload
> Shoot the SW midian sword squire if it gets any closer

VIT 5 | STR 4 | DEX 6 | INT 4 | CHR 4 | LUK 6 | VIS 7
HP: 23/23 | SP: 14/18 | MOV: 5 | EVA: 6 | MEN: 4
Archer I
+ Dodge, Gods Arrow
Varisian Bow :: Quiver, 28 Arrows :: Range 10, Attack 11
Padded Tunic :: +5HP +1Mov
Purse :: 12 silver pennies
>>
Rolled 3, 2, 1, 6, 5, 5, 3, 5, 4, 2, 1, 2 = 39 (12d6)

>>3242471
>>3242875

"Good Tovani! I do not think freezing an entire river will be good for you. But I digress! Be healed by the gentle winds of the spirits!"

>Move 2W, 1S
>Cast second wind (12 pot, 3sp) on [W3] Tovani (reach 2)
Vit 2 | Str 4 | Dex 4 | Int 9 | Chr 6 | Luk 4
HP: 16/16 | SP: 20-3/20 | Mov: 3 | Eva: 4 | Men: 8 | M. Def. +2
Brave Lindlare Aeromancer Wyzhatt 1
Equipment:
-Scholomance hat +4 HP, + 4 SP, +2 M. Def
-Sage branch: +2 Atk, +2 Parry, 2 Reach, +1 Earth Pot, +2 Air pot
-Lumis chalk
Purse: 8 silver, 3 copper
Skills:
Dodge
Spellsaver
+1 Aeromancy
Second Wind
14 xp
>>
>I actually just made a Pyra last turn but it's okay, no big deal.
>Nancy Toss Imbue Glaci(8 Pot) on The Shape's first Confessor
>Nancy Toss Imbue Pyra(5 Pot) on his next one.

VIT 4 | STR 5 | DEX 5 | INT 8 | CHR 3 | LUK 4
HP 20/20 | SP 12/18 | MOV 4 | EVA 5 | MEN 6
Brave Lindlore Quemist
Quemist Proficiency 2- +2 Alquemy, +2 Bio Res., +2 Mag. Lore
Astrix Hood- +2 HP, +4 SP, +1 EVA
Instructor's Cane- Reach 2, +1 ATK, +3 Parry, +2 Block, Match 2 Counter, Match 3 Topple
Prometheus Lantern- +2 POT, Feed Ember
Cut Citrine x 1
Cut Sapphire x1
Cut Onyx x1
Spiced Spirits x 98 sips
Runner Eggs x 20 pieces
Pyras Shard x 3
>>
>>3243081
these are one of those things that count as an "item" once they are concocted. If its not present in your sheet then it doesnt exist.
>>
>>3242471
>Move NEEEE
>Block W (16)

Stegall
VIT 4 | STR 8 | DEX 7 | INT 7 | CHR 4 | LUK 3
HP: 34/34 | SP: 16/16 | MOV: 5 | EVA: 5 | MEN: 6
Brave Lindlore Squire 2
+2 Support bonus
-Block
-Parry
-Dodge
Gear:
*Adept's Mail(+10HP)
*Ignyllian Kite Shield(+3Block, +2ATK), [Block], [Bash], match 2 Topple, 3 Counterattack
Guild Buckler(+1Block, +2Parry, Dmg:Blunt)
Guild Short Sword(+4Atk, +2Parry)
*2 War Hatchets(+7Atk, +1Parry)
* = Equipped
10 piece of Dry Loaf
10 sips of Clear Water(+bottle)
9 Silver and 5 copper
Exp: 6
>>
>>3242704
Be safe, chum. And stay out of reach of the one in armour! That jagged sword looks like it'd cut a painful wound. Likely as to get stuck as rip through too, I'd say.
>>
>>3242853
you need to keep track of your stats on every post, including for how much damage you've taken. The processor will mark things down, but this is just a courtesy thing. Granted you're about to die spectacularly but just something to keep in mind for the future.
>>
>>3243059
your tag is W4 this map, not W2
>>
>>3243084
>>3243084
So should I adjust like this and then keep that in mind for the future?
VIT 4 | STR 5 | DEX 5 | INT 8 | CHR 3 | LUK 4
HP 20/20 | SP 12/18 | MOV 4 | EVA 5 | MEN 6
Brave Lindlore Quemist
Quemist Proficiency 2- +2 Alquemy, +2 Bio Res., +2 Mag. Lore
Astrix Hood- +2 HP, +4 SP, +1 EVA
Instructor's Cane- Reach 2, +1 ATK, +3 Parry, +2 Block, Match 2 Counter, Match 3 Topple
Prometheus Lantern- +2 POT, Feed Ember
Cut Citrine x 1
Cut Sapphire x1
Cut Onyx x1
Spiced Spirits x 98 sips
Runner Eggs x 20 pieces
Pyras Shard x 3
Pyra(5 Pot)-throwing
Glaci(8 Pot)-throwing
>>
Rolled 1, 3, 5, 5, 5, 5, 5, 1, 6, 4, 1, 5, 2 = 48 (13d6)

>>3242471
>-Turn 2 of Regen 2^ from Claire
>Parry with Dirk (wpn+4, [s] bonus+2, str +6=12)
>Overwatch stab with Estoc NW (wpn+5, [s] bonus+2, str+6=13) (*2 Man Behind *3 Armor Ignore) Assuming Reach 2 can hit the square 2 West 1 North

"So the unliving face us as well, better that I didn't attempt to dive forward after the one whom shot me then. Now I should focus on this lot... what's this glow. Lady Friede, watch over me, I believe our foes may utilize magick as well!"
Muttering to himself as Claire's spell continued to work at mending the wound in his shoulder, Ghaston tugs the belt on his right thigh tight once more. Still unaware that the 'magick' he noticed wasn't some foe's spell and instead one of a comrade intent on aiding him.

{Hero}[U]Ghaston Skelter, Brave Lindlore Duelist
VIT 6 | STR 6| DEX 4 | INT 7 | CHR 6 | LUK 5
HP 24(24 to 26^) | SP 24(28) | MOV 3 | EVA 5 | MEN 7
|Ranks| ARM 0 | VIS 5 | XP 0
Duelist 1: + Favored Weapon(Axes) +Charm +Realm Lore
|Equipment| Left Hand Estoc | Right Hand Dirk
-Estoc (+5 Prc/Sla +3 Parry Reach 2 *2 Man Behind *3 Armor Ignore) [Lunge]
-Dirk (+2 Sla +4 Parry *2 Bleed *3 Str Down)
-House Colors (+6 Hp +4 Sp)
|Stored|
-Skele's Face Takers (+5 Atk +3 Parry *2 Ripping) [Flurry]
-1x Bottle of Spiced Spirits 10sip
-Coins 4 Gold | 0 Silver | 14 Copper
|Skills|
Parry: Roll Parry vs Attack to counter. 1act
Dodge: Double Eva. Choose Direction, up to movement. 1act
Block: Roll Str+Def per incoming attack until next turn. Turn ending.
Adroit Fighting: Use Dex instead of Str for attacks.
[Lunge] Move 1 and Attack. 1act
[Flurry] ?Similar to triple swipe?
>>
>>3243177
Also remember to put your HP and SP above your other stats for short form
>>
>>3242471

>Move 4 West
>Move 2 South

Fair, Near East, Cleric 1
HP: 26/26 | SP: 31/31
VIT 4 | STR 4 | DEX 5 | INT 4 | CHR 9 | LUK 2
MOV: 4 | EVA: 2 | MEN: 7

Equipment:
Cleric Vestments +10hp +5sp
Evening star +6 attack, reach 2
Ruewood Targe +4 block, -1 eva

skills:
Dodge, Parry
>>
Rolled 3, 5, 3, 4, 3, 4, 3, 2, 2, 6, 4, 1, 4, 3, 4 = 51 (15d6)

>>3242471
>Throw arrowhead at undead 7S2W (7str+4atk+4support) range:9
>Throw arrowhead at undead 7S2SW (7str+4atk+4support) range:9


Evergreen | Squire II: +2 Support Bonus
HP: 38/38 | SP: 24/24
VIT: 7 | STR: 7 | DEX: 7 | INT: 6 | CHR: 5 | LUK: 6
MOV: 5 | EVA: 6 | MEN: 6 | VIS: 5 | ARMOR: 1

Armor: Burnished Leather Armor (+10HP, +1ARMOR, -1EVA)
RH&LH: Praetorian Arrowheads x8 (+4Atk, STR+2 Range, 2*ripping 3*tendon cut, pin)
Bag:
-Bandit's Handaxe (+7Atk, +1Parry, 3* +2 Dmg)
-Guild Buckler (+1Block, +2Parry, Dmg: Blunt)
-Soft Boiled Egg x1
>>
Rolled 3, 3, 3, 5, 5, 1, 5, 5, 5, 4, 5, 1, 2, 5, 6 = 58 (15d6)

>>3243539
and the other arrowhead
>>
>Move 10W, cover behind tree W

=====
VIT 5 | STR 7 | DEX 7 | INT 9 | CHR 4 | LUK 4
HP: 30/30 | ARM: 1 | SP: 22/22 | MOV: 5 | EVA: 7 | MEN: 7
Brave Lindlore Darkhunter II
- Favored Enemy: Midian II
- Slide
- Imbue Element (Fire)
Sapping Wire (RNG 10, ATK 11, Taut 13d6)
- Anchor Point / Taut / Hook & Pull / Entangle
36s 4c
29 XP
>>
>>3242853
>>3243151
>>3242471

The Fox - Fair Oceania Dark Hunter
HP: No/30 | SP: 17/20
VIT 6 | STR 6 | DEX 9 | INT 6 | CHR 4 | LUK 5 | EVA: 8 | MEN: 5 | ARM: 1
MOV 6

Stranger's Coat (+6 HP, +1 EVA, +1 ARM)
3xOilpot
2x Flying Confessors (ATK 15, P1, 2* Bleed, 3* Tendon Cut, •Triple Swipe, •Boomerang, R6)
- Boomerang [A]: RNG 6
- Triple Swipe [F]: Attack 3 times
39Silv, 4Cop, 31 XP

Reach Weapons II
Favored Enemy II - Mortals
Dodge [A]: Double EVA, choose direction
Adroit Fighting[P]: DEX for dmg
Dagger Throw (13)
Imbue Weapon, Fire (6)

•Bleed 3
•Bites
•Burning
>>
>>3242471

"Just make sure either Groll or I face that armour clad monster as it's weapon will shred flesh from bone without armour Essiene."

>move 3 S
>block W 7

Vit: 7 |Str: 4 |Dex 4 |Int: 6 |Chr 7 |Luk 5
HP 32/32 |SP 16/28 |Mov: 3 |EVA: 3 |MEN 7 |Arm: 3

Fair NearEast Cleric
Cleric: +1 Divne Lore, +1 Chant (Luna the Second)
Armor: Ignyllian Knight+IW: +10 hp, -2 Eva, 3 Armour
Hand 1: No King's Scepter: +4 atk, +2 pot, reach 2
Hand 2: Ignyllian Kite Shield: +3 Block, +2 attack [Block], [Bash]
Purse: 4 gold, 8 Silver, 6 copper
Items: 1x dry loaf, 1x runner egg, 1x water, 1x spiced spirits, 1x panacea

Block, Parry, Luna the Second: Blood Moon
>>
>>3242471
>Move 1W, 2N, 1W
>Draw 1 Praetorian Arrowhead in my left hand (keep Iron greatsword in right hand)

He-Man
VIT:7 STR:8(9) DEX:6 INT:6 CHR:4 LUK:4
HP:40/40 SP:22/22 Mov:4 Eva:5 Men:5 Vis: 5
Male Oceanian Nomad II
-Proficiency lvl: 1
-Monster Lore +2
-Resistance +2
[Parry] [Monster Harvest] [Ram]
Iron Great Sword (3 Tile Cleave, 14(15) Atk, 11(12) parry)
Praetorian Arrowheads(6) (Str+2 arc rng, Str+4 dmg 13(14)-pin, m2=ripping, m3=tendon)
>>
Rolled 4, 6, 2, 2, 2, 5, 6, 1, 5, 4, 2, 3, 3, 1, 4, 5, 2, 6, 6, 6, 5, 3, 2, 6, 3 = 94 (25d6)

>>3242471
The dead walked. The dead were not supposed to walk. The Shape didn't like the walking dead.

An owl had given The Shape a present, though. The Shape would make sure to put it to good use.

>[Boomerang] Pyra Confessor 1SW 5S at Dead Guy (15+5 ATK, RNG 6)
>[Boomerang] Glaci Confessor 1SW 5S at Dead Guy (15+8 ATK, RNG 6)

The Shape - Brave Oceania Dark Hunter II
VIT 5 | STR 6 | DEX 9 | INT 7 | CHR 4 | LUK 3
HP: 28/28 | SP: 18/18 | EVA: 8 | MEN: 6 | ARM: 1
MOV 6

Stranger's Coat (+6 HP, +1 EVA, +1 ARM)
Flying Confessors (ATK 15, PRY 1, 2* Bleed, 3* Tendon Cut)
- Boomerang [A]: RNG 6
- Triple Swipe [F]: Attack 3 times

Reach Weapons II
Favored Enemy II - Demons
Dodge [A]: Double EVA, choose direction
Adroit Fighting[P]: DEX for dmg

Slide! [A]: DEX to attack and slide 3 tiles
Dagger Throw [O]: 3SP, 13 ATK, 6 RNG
>>
Rolled 6, 3, 3, 5, 6, 2, 4, 3, 6, 3, 1, 6, 5, 1, 6, 1, 4, 5 = 70 (18d6)

>>3244142
>25+18=43
>>
Rolled 2, 4 = 6 (2d6)

>>3242562

>Move 1S, 1W
>Block S (2d6) Am I doing this right?

Gadara
Fair Wylds Nomad I
HP: 38/38 | SP: 26/26
VIT 8 | STR 6(7) | DEX 3 | INT 2 | CHR 5 | LUK 4
MOV: 3(2) | EVA: 4 | MEN: 4 | ARM: 0 | VIS: 6

Equipped:
-Journeyman's Garb (+10 HP, +1 STR at full HP)
-Lesser Mountain (-1 MOV when drawn, 2 Reach, +7 Crush, +2 Block, *2 MAX-HP down, *3 Slam three spaces)

Carried: (42c)
-Clear Water (Bottle, 10/10 Sips, +1 SP)
-Dry Loaf (10/10 Pieces, +Fed, +1 HP/Meal, Expiry: 1 Week)

Stat Block: >>3238295
>>
>>3244632

If I don't have to come and heal you, then you're probably doing it right! Maybe.
>>
Late Processing notice. Woke up fairly late :(

(Will process deep in the morn,)

Processing Schedules and availabilities:
> If we can get sufficient actions turned in before these times in the next few days we can nail more turns over the weekend.

Processing gates.
> 6AM est- Saturday
> 12pm est - Saturday
> 6pm est - Saturday
> 12am - Sunday
>>
>>3242471
(Apologies for the tardiness, was rather busy today.)
>Move 2W 2S
>Move 3W

HP: 26/26 SP: 12/24
VIT 6 | STR 6 | DEX 5 | INT 7 | CHR 4 | LUK 5
MOV: 4 EVA: 6 MEN: 6
Astrix Hood: +2HP, +4SP, +1EVA
Instructor's Cane: RCH 2, 1ATK, 3PRY, 2BLK [2 Counter, 3 Topple]
Prometheus Lantern: +2 POT, [Feed Ember]
Bottled Water x 3
Bottle of Spirits x 2
Gauss x 5
Panacea x 2
Cut Citrine x 2
Smelling Salts x 5
>>
>>3242804
//Remember in future to note Support bonus from standing by a Squire!
>>
>>3244632
Block is Str + tool + applicable ranks. In your case, 7 Str + 2 Mountain
>>
>>3245649
Thank you, I thought Nomads needed the proficiency but that was just a bonus.
>>
Processing.
>>
File: GhruSwamp_Turn05B.png (3.66 MB, 2508x1771)
3.66 MB
3.66 MB PNG
The Uncrowned forms ranks , ready to clash, unmoved by enemy's provocation, and bolstered by their fallen one's resolve.

Such was life in Wysteria.

>Enemy Phase.
https://youtu.be/t-CNQVPMbWk
>>
>>3249169
enemy phase.
>>
>>3249189
Sorry.
>>
File: GhruSwamp_Turn06A.jpg (4.44 MB, 2508x1771)
4.44 MB
4.44 MB JPG
Act Phase.
Jeromis: A witch's voice in the mist ! The sorcery behind these walking dead ! It must be !

Act Phase !
https://www.youtube.com/watch?v=vSM9YLonOog
>>
Rolled 5, 3, 3, 6, 4, 3, 6, 6, 5, 6, 6 = 53 (11d6)

>>3249359
>-Regen 2
>Reset Sapper Wire Line
>Anchor Sapper Wire 4W, 1NW

"'Ware my wires, I've avoided cutting off the entire advancement forward this time, go for it. Now, we got another blooded creature that ran this way, it'll be coming for us, and it can move out from cover faster than we can see."

Hetros Jistin
Brave Norr Dark Hunter II
HP: 25/26 | SP: 6/14
VIT 5 | STR 5 | DEX 6 | INT 8 | CHR 3 | LUK 4
MOV: 4 | EVA: 6 | MEN: 6 | ARM: 1 | VIS: 5

Equipped
-Stranger's Coat (HP+6, Eva+1, Armor +1)
-Sapping Wire (RNG 8- Reach 2, ATK 10d6, Taut 12d6, Anchor Point / Taut / Hook & Pull / Entangle)

Carried (27s)
-Dry Loaf (10 Slices)
-Cleaning Stones (20)
>>
>>3249372
+13 Successes
match 5
>>
Rolled 3, 6, 5, 6, 1, 5, 4, 1, 1, 2, 6, 2, 5 = 47 (13d6)

>>3249359
Rest in peace Fox, you madman.

>-Arrow drawn on the previous turn
>Move 2W
>Limb shot fiend 3S5W attacking our Nomad to an arm w/ fresh arrow (13d6)
>-Draw arrow

Rungekutta - Brave (but also cute) Oceanian Archer 1 (21xp)
[HP: 23/23 | SP: 14/14]
[VIT 4 | STR 5 | DEX 8 | INT 6 | CHR 3 | LUK 4]
[MOV: 6 | EVA: 6 | MEN: 5 | VIS 6]

Weapon: Varsian Bow (RNG: STRx2+2, ATK: DEX+2, *3 dmg+2, *4 armor ignore)
Armor: Skirmisher's Padded Tunic (+5 HP, +1 MOV)

Inventory:
-15x Fresh Arrows (+2 prc)
-10x Bodkin Arrows (+2 prc, AP 1)
-8 silver 8 copper
-10 sps Clear Water (1sp)
-10 pc Dry Loaf (1hp)
-Gauss Strips (stops bleed)
>>
>>3249359
May I use my potions on adjacent units without having to roll as with Nancy Toss? Also, what is the status effect on on S2, Alswith, and can I use Aide to heal it?

HP: 26/26 SP: 12/24
VIT 6 | STR 6 | DEX 5 | INT 7 | CHR 4 | LUK 5
MOV: 4 EVA: 6 MEN: 6
Astrix Hood: +2HP, +4SP, +1EVA
Instructor's Cane: RCH 2, 1ATK, 3PRY, 2BLK [2 Counter, 3 Topple]
Prometheus Lantern: +2 POT, [Feed Ember]
Succor 3
Succor 8 *Bone Glue
Fortifica 11 *Kiln Proof
Fortifica 7
Bottled Water x 3
Bottle of Spirits x 2
Gauss x 5
Panacea x 2
Cut Citrine x 2
Smelling Salts x 5
>>
Rolled 5, 4, 1, 2, 2, 4, 4, 4, 6, 6, 3, 3, 4, 2, 6, 3, 3, 1, 2, 1, 3, 1, 4, 2, 3 = 79 (25d6)

>>3249359
>Rock Toss on W rock, send SW (S2 W2 intended) [15d6] (10+5HP >>3242604 )
>Rock Jut (Flat) W1 [10d6]

"Ah oh my. You'll do better riding into the fray on the most trusty of steed, I believe. Safe travels now."

Tress Artier {Fair Ignyllian Wyzhatt 1}
[HP: 18/18 | SP: 20/28 ]
[VIT 3 | STR 4 | DEX 5 | INT 7 | CHR 9 | LUK 3]
[ MOV: 4 | EVA: 4 | MEN: 10 | VIS 5]

<Equipped>
• Scholomance Hat (+4 HP, +4 SP, +2 M.DEF)
• Shovel (+2 Atk [M1: Stone Break], +3 Parry, +2 Terra, +1 Darq)

=Carried= (5s, 2c) [Max 6•]
• Lumis Chalk (write Rune)
• Cleaning Stones (x30 pieces)
• Clear Water [Bottle] (x30 sips)
• x3 Dry Loaf (x30 pieces)
• Spike Spirits (x10 sips)

+Known+
+Spellsaver*+ (Spells cost 1 less SP to cast)
+Spellsupport+ (1 Act, range 2 allies gain +1 to Cast)
=Rock Jut= [2 SP*, {10d6}, Range: Plane, Target: Single Tile] (Success=HP rock appears! Flat or Sharp)
=Rock Launch= [2 SP*, {10+RockHPd6}, Range: Touch~, Target: Bloq of Rock] (A Bloq of Rock is struck and sent 'falling' towards a direction)
>>
>>3249515
Rock Toss 11 Successes, Match 2
Rock Jut (Flat) -2 Successes, Match 0

Note: Forgot to mark SP to 16/28
>>
>>3249515
>>3249359
For Processing: Tress Artier is [W1]
>>
File: Capture.png (1015 KB, 717x717)
1015 KB
1015 KB PNG
>>3242804
>>3242811
>>3243475
Ward or weapon, I am with you all. Qsitina, see if you can crack him first?

/And don't forget +1 die when by a Squire!

>>3249359
>Move SWW
>-use stuck dead squire to prevent sliding further(?)
>Block SW, 6

Essiene, Rank 1 Squire
32/32 HP, 24 SP, 3 Mov
6 Vt | 5 St | 3 Dx | 6 In | 6 Ch | 5 Lk
4 Eva | 6 Men

Guild Sword/Buckler +9 Silver
9/5 Hit | 5/6 Blk | 7/7 Par
>>
>>3249460
// It's an infected bite. I believe I need Panacea for it. Other than that, I just lost around 2/3rd of my health D::

"Ah! AAAAAHH!" The infection burned as it spread beyond the bite and Alswith struggled to fight back the bile rising in the back of her throat.
>>
>>3249732
>>3249359
Don't worry, dearie, I've got you!
>Use Panacea on [S2]
>Use Succor 8 on [S2]

HP: 26/26 SP: 12/24
VIT 6 | STR 6 | DEX 5 | INT 7 | CHR 4 | LUK 5
MOV: 4 EVA: 6 MEN: 6
Astrix Hood: +2HP, +4SP, +1EVA
Instructor's Cane: RCH 2, 1ATK, 3PRY, 2BLK [2 Counter, 3 Topple]
Prometheus Lantern: +2 POT, [Feed Ember]
Succor 3
Succor 8 *Bone Glue
Fortifica 11 *Kiln Proof
Fortifica 7
Bottled Water x 3
Bottle of Spirits x 2
Gauss x 5
Panacea x 2
Cut Citrine x 2
Smelling Salts x 5
>>
Rolled 1, 2, 2, 6, 3, 1, 2, 4, 2, 4, 1 = 28 (11d6)

>>3249359

"Ow! What is this tree shaped object? And what is that very large dog man, perhaps dog man wants rock? Dog man will receive rock!"

>Move 1S, 2E
>Sling the Werewolf(?) 3NW, 5W (11 Atk)

Joy
VIT 4 | STR 5 | DEX 2 | INT 7 | CHR 4 | LUK 8
HP 23/23 | SP 12/16 | MOV 3 | EVA 5 | MEN 6 | ARM 0 | VIS: 7
Fair Norrian Archer 2

Inventory:
-Highland Sling (Rng: Str+4, Atk: Str+3, 2: Stun, 3: Topple, 4: Ricochet, [Corner Shot]) *Equipped*
-Polished Stone (+1 Atk, Blunt)
-Skirmisher's Padded Tunic (+5 Health, +1 Mov)
-Crow Pick (+5 Hvy Prc, +1 Parry, 2: Ignore Armour, 3: Stat Dmg)
---
Skills
Highland Sling: [Corner Shot]
Proficiencies: [Called Shot], [Dodge]
Skirmishing: [God's Arrow], [Pounded Stakes]
>>
Rolled 2, 1, 1, 1, 2, 2, 6, 1, 4, 5, 3 = 28 (11d6)

>>3249809
"AAAAH -oh. * cough * Oh? T-thank you!" Alswith blinked in surprise but there was no time for more words!

>>3249359
>Take 17dmg, get Infected
>Get Panacea, Get Succor8 (HP 19, Vit 4*)
>Provide +2 Support
>Attack Undead Squire W with Lance (Reach2, 4str+2atk+1rank+4support=11)
>Block W (4str+1Blk+4support=9)


Fair Ignyllan Squire II
VIT 5(4*) | STR 4 | DEX 6 | INT 7 | CHR 4 | LUK 5
HP: 19/18(16*)+10 | SP: 18/18 | MOV: 4 | EVA: 6 | MEN: 6
Status: SuccorVitDown1

Adept's Mail (+10HP)
Guild Buckler (+1Block, +2Parry, Dmg: Blunt)
Guild Lance (+2Atk, +2Reach, 2*Dmg+2, 3*Back!)


+1 Rank Spears
+2 Support Bonus
-Block (Str+Def per Inc Atk until next Turn)
-Parry (Parry vs Atk to Counter)
-Dodge (x2Eva)
>>
>>3249372
>adding one action because I have been informed that resetting wires is a tap action
>Overwatch Pull Taut for the next round (12 taut, 1 lightning imbuement), as final act.
>>
>>3250269
> Regen fell off once you hit full health.
>>
>>3250278
I hadn't hit full health yet, that'll be next turn. I'm at 25/26. But good to know.
>>
Rolled 6, 2, 3, 2, 6, 4, 4, 5, 6, 6, 3, 5 = 52 (12d6)

>>3249359

"My work shall be neverending tonight."

>Move 2W, 1N
>Cast Second Wind on R2 that is 2W of me (12, complexity 4)

Vit 2 | Str 4 | Dex 4 | Int 9 | Chr 6 | Luk 4
HP: 16/16 | SP: 17/20 | Mov: 3 | Eva: 4 | Men: 8 | M. Def. +2
Brave Lindlare Aeromancer Wyzhatt 1
Equipment:
-Scholomance hat +4 HP, + 4 SP, +2 M. Def
-Sage branch: +2 Atk, +2 Parry, 2 Reach, +1 Earth Pot, +2 Air pot
-Lumis chalk
Purse: 8 silver, 3 copper
Skills:
Dodge
Spellsaver
+1 Aeromancy
Second Wind
14 xp
>>
>>3249460
>Yes. Potion application is automatic (no need to roll; still have to spend action to use) on adjacent targets unless they are unwilling, which would still require a nancy toss roll.
>>
Rolled 5, 4, 3, 1, 4, 6, 5, 6, 5, 1, 1, 2, 3, 2, 3, 2, 1, 6, 6, 2, 5, 5, 4, 5, 6 = 93 (25d6)

>>3243059
" I feel better already! "

>>3244632
" Gardara! I freeze, you break! Shatter ittttttttt! "

>>3249359
>Move 1S, 2W, stick a hand in the water S
>--TapCast Flashfreeze on this werewolf soaked in water [ 8int+2rune+3squire+1rank+13Magpot ] (26d6)
>Move 4E, face back west
>-7EV
>-Vim Potion Wears Off :(

HP: 14/30 | SP: 16/34
VIT 6 | STR 7 | DEX 6 | INT 8 | CHR 7 | LUK 7
MOV: 4 | EVA: 7 | MEN: 8
Vis: 5 | 2s Coin

Wyzzhat 1 | Squire 1

@Slightly Bloodstained Hat ( +4 HP, +4 Sp, +2Mag)
#1x Predatorian Arrowhead (R9, D11, *Rip, *Tendon Cut, !Pin)
#The Bloody Blade (+6 RIP, +2 Parry) [13] !Wide, !Stab
>>
Rolled 4, 4 = 8 (2d6)

>>3250339
>I need more drugs.
>>
>>3249580
Wouldn't step into the Gods Arrow, if I were you
>>
>>3249955
>Move 1S, 2E,
Hurr dur I'm a big stupid

Let me attach this helpful diagram for my intentions.
>>
Rolled 5, 3, 6, 6, 5, 3, 6, 6, 6, 3, 1 = 50 (11d6)

>>3249359
Twould seem our Festering Foe is upon Us. Good.

>move 1S 2W
>attack knight W (6+1+3+1=11)

Groll
VIT 5 | STR 6 | DEX 3 | INT 6 | CHR 4 | LUK 1
HP 32/32 | SP 18/18 | MOV 3 | EVA 1 | MEN 5 | ARM 2
Brave Oceania Ritter 1
+1 Melee +1 Parley

Equipment:
- Warpick: +3 Hvy Blunt/Prc *Ignore Armor *Stat Damage
- Ignyllian Kite Shield: +3 Block +2 Atk *Topple *Counter Attack
- Ignyllian Mail: +10 HP -1 EVA 2 Armor
>>
Rolled 6, 2, 3, 2, 1, 1, 4, 4, 2, 4, 6, 6, 1 = 42 (13d6)

>>3249359
>>-Turn 3 of Regen 2^ from Claire
>>Move 2 West
>>Stab beast NW with Estoc (wpn +5, Str +6 S2 +2 =13)
"A few blood hungry beasts and shambling corpses shant push us back. Let us cut them down and press forth!"

{Hero}[U]Ghaston Skelter, Brave Lindlore Duelist
VIT 6 | STR 6| DEX 4 | INT 7 | CHR 6 | LUK 5
HP 24+6=30(26 to 28^) | SP 24+4=28(28) | EVA 5 | MEN 7
|Ranks| ARM 0 | VIS 5 | MOV 3 | XP 0
Duelist 1: + Favored Weapon(Axes) +Charm +Realm Lore
|Equipment| Left Hand Estoc | Right Hand Dirk
-Estoc (+5 Prc/Sla +3 Parry Reach 2 *2 Man Behind *3 Armor Ignore) [Lunge]
-Dirk (+2 Sla +4 Parry *2 Bleed *3 Str Down)
-House Colors (+6 Hp +4 Sp)
|Stored|
-Skele's Face Takers (+5 Atk +3 Parry *2 Ripping) [Flurry]
-1x Bottle of Spiced Spirits 10sip
-Coins 4 Gold | 0 Silver | 14 Copper
|Skills|
Parry: Roll Parry vs Attack to counter. 1act
Dodge: Double Eva. Choose Direction, up to movement. 1act
Block: Roll Str+Def per incoming attack until next turn. Turn ending.
Adroit Fighting: Use Dex instead of Str for attacks.
[Lunge] Move 1 and Attack. 1act
[Flurry] ?Similar to triple swipe?
>>
Rolled 3, 4, 6, 1, 3, 4, 4, 4, 1, 5, 5, 6, 1, 4 = 51 (14d6)

>>3250287
"My thanks as always Jose."
>>3249359
"Damn, it's still coming even after that. Just keep laying into it."
>Swing Longsword at Lupine W (14 Dice)
>Block with Redwood Targe W (14 Dice)

Ardene
Fair Oceania Ritter II
HP: 30/40 | SP: 30/30 |
VIT 8 | STR 7 | DEX 3 | INT 6 | CHR 8 | LUK 6
MOV: 3 | EVA: 2 | MEN: 7 | ARM: 2 | VIS: 5

Equipped
-Longsword: +5 Slash, +2 Parry [Wide Slash], [Stab], 2* DMG+2, 3* Deep Cut
-Redwood Targe: +5 Block, +2 Atk, -2 EVA
-Ignyllian Mail: +10 HP, -1 EVA, 2 Armor

Carried (7g)
10x Bacon Bricks: +Fed, +2HP per meal, Spoils in 3 Days
4x Runner Eggs +Fed, +5HP per meal. Spoils on Blunt or Fire Damage
Gauss Strips: Stops bleeding
>>
Rolled 4, 1, 3, 3, 6, 2, 5, 2, 4, 3, 6 = 39 (11d6)

>>3249359

> Mark the squire, 5(SW)
> Shoot them
> -reload

Ffernfael, Brave Wylder
VIT 5 | STR 4 | DEX 6 | INT 4 | CHR 4 | LUK 6 | VIS 7
HP: 23/23 | SP: 18/18 | MOV: 5 | EVA: 6 | MEN: 4
Archer I
+ Dodge, Gods Arrow
Varisian Bow :: Quiver, 26 Arrows :: Range 10, Attack 11
Padded Tunic :: +5HP +1Mov
12 silver
>>
Rolled 3, 1, 1, 3, 2, 3, 4, 1, 2, 1, 3 = 24 (11d6)

>>3249359

>Move South 1 West 2
>-Enjoy squire bonus (+1)
>Attack Ritter (11)

Fair, Near East, Cleric 1
HP: 26/26 | SP: 31/31
VIT 4 | STR 4 | DEX 5 | INT 4 | CHR 9 | LUK 2
MOV: 4 | EVA: 2 | MEN: 7

Equipment:
Cleric Vestments +10hp +5sp
Evening star +6 attack, reach 2, *3 armor break
Ruewood Targe +4 block, -1 eva

skills:
Dodge, Parry
>>
>>3250371
>>3242811
"...Explains that whistling. Mind out, Alice!"
>>
Rolled 2, 6, 5, 1, 2, 2, 5, 1, 6, 5 = 35 (10d6)

>>3249359

>Cast blood moon on W2 Tovani
>Overwatch blood moon S (10 dice) on ally that takes damage

Vit: 7 |Str: 4 |Dex 4 |Int: 6 |Chr 7 |Luk 5
HP 32/32 |SP 13/28 |Mov: 3 |EVA: 3 |MEN 7 |Arm: 3

Fair NearEast Cleric
Cleric: +1 Divne Lore, +1 Chant (Luna the Second)
Armor: Ignyllian Knight+IW: +10 hp, -2 Eva, 3 Armour
Hand 1: No King's Scepter: +4 atk, +2 pot, reach 2
Hand 2: Ignyllian Kite Shield: +3 Block, +2 attack [Block], [Bash]
Purse: 4 gold, 8 Silver, 6 copper
Items: 1x dry loaf, 1x runner egg, 1x water, 1x spiced spirits, 1x panacea

Block, Parry, Luna the Second: Blood Moon
>>
Rolled 2, 3, 6, 6, 4, 1, 2, 2, 6, 2, 3, 3, 2, 2, 1, 3, 6, 5, 1, 4, 5 = 69 (21d6)

>>3249359
>-According to Tress Artier's action>>3249515 she's sending me off in the face of the werewolf... so I think ill do a Dex save to end up behind the werewolf and his undead buddies?? or on top of him?? Unless I somehow rammed him? (PIC RELATED??) (6 Dex)
>-All of this is assuming I am behind the werewolf if not just slash at him and his nearest buddies (YES MONDAY, I HAVE NO IDEA WHATS HAPPENING)
>Cleave the werewolf and his buddies (3 tiles)(15d6)
>Parry North (If at the spot on the pic, rating: (12d6))

He-Man
VIT:7 STR:8(9) DEX:6 INT:6 CHR:4 LUK:4
HP:33/40 SP:22/22 Mov:4 Eva:5 Men:5 Vis: 5
Male Oceanian Nomad II
-Proficiency lvl: 1
-Monster Lore +2
-Resistance +2
[Parry] [Monster Harvest] [Ram]
Iron Great Sword (3 Tile Cleave, 15(16) Atk, 12(13) parry)
Praetorian Arrowheads(6) (Str+2 arc rng, Str+4 dmg 13(14)-pin, m2=ripping, m3=tendon)
>>
Rolled 2, 3, 5, 4, 6, 5, 2, 1, 6, 1, 2, 4, 3 = 44 (13d6)

>>3249359
>Equip bandit's hand axe in right hand and praetorian arrowhead in left hand
>throw knife 4W (7str+4atk+2supp)

Evergreen | Squire II: +2 Support Bonus
HP: 38/38 | SP: 24/24
VIT: 7 | STR: 7 | DEX: 7 | INT: 6 | CHR: 5 | LUK: 6
MOV: 5 | EVA: 6 | MEN: 6 | VIS: 5 | ARMOR: 1

Armor: Burnished Leather Armor (+10HP, +1ARMOR, -1EVA)
RH&LH: Praetorian Arrowheads x7 (+4Atk, STR+2 Range, 2*ripping 3*tendon cut, pin)
Bag:
-Bandit's Handaxe (+7Atk, +1Parry, 3* +2 Dmg)
-Guild Buckler (+1Block, +2Parry, Dmg: Blunt)
-Soft Boiled Egg x1
>>
Rolled 3, 6, 1, 2, 6, 4, 4, 4, 4, 4, 6, 5, 6 = 55 (13d6)

>>3249359
>Move 1N 2W
>Fireball on Werewolf 3W 1S (Mag Atk 13)
Char Winthrop
Brave Lindlore Wyxhatt II
HP: 18/18 | SP: 17/26
VIT 3 | STR 4 | DEX 6 | INT 9 | CHR 8 | LUK 5
MOV: 4 | EVA: 6 | MEN: 9 | ARM: 0 | VIS: 5

Equipped
-Burnt Scholomance Hat (+4 Hp, +4 Sp, +2 Magdef)
-Poker (2 Atk, 3 Parry, 2 Reach)
-Lantern (+2 Fire Potency, +1 Light Potency)
-Lumis Chalk (can write Runes)
-Pyras Focus x 3(?)
>>
>>3251041
Woh! Second best to drugs is magical fixatives!
>>
Rolled 5, 5, 2, 4, 6, 2, 1, 4, 6, 2, 3, 5, 4, 2, 4 = 55 (15d6)

>>3249359
>Since my overwatch didn't trigger, I'm at 2/3 arrows in hand
>tap: pull a third arrow. Arrows in hand: 3/3
>Mark the wolf at 4SW 4W (4d6)
>tap: step N
>Shoot one fresh arrow with the Varsian Bow at the wolf at 5SW 3W from my new position. Arrows in hand: 2/3 (11d6+mark)

Wertrar

Brave Male Occeanian Archer

VIT:5 STR:6 (4+1+1) DEX:7 (5+1+1) INT:4 (2+1+1) CHR:3 LCK: 3 (2+1)
- - - - - - -
HP: 25/25 (20+5) SP:16/16 MOV:6 (5+1) EVA:5 MEN:3

Weapon: Varsian Bow (RNG: STRx2 + 2, ATK: DEX+2)
Armor: Skirmisher's Padded Tunic (+ 5 HP, +1 MOV)

Inventory:
-x32 Fresh Arrows (+2 atk)
-x20 Bodkin Arrows (+2 atk, AP on 1 match)
-x20 crossbow bolts
-Direbow (RNG:8 ATK: DEX+5)

Skills:
-God's Arrow
-Step (tap, move 1)
-Three in Hand (Hold 3 arrows in hand)
-Called Shot (target a limb dealing stat damage)
>>
Rolled 4, 4, 2, 2, 4, 2, 1, 5, 3, 6, 1, 5, 4, 2, 1, 3 = 49 (16d6)

>>3249359
>>3249580
>>3250371
>>3251002

"My thanks, comrades. I shall endeavour not to be arrowed upon ..." Caught amongst a tangle of allies attacking, Alice decides to bypass the line altogether and attack from the rear.

>Move 2W
>Slide 3W, sawblade attack ritter E

Alice, Fair Ignyllian Dark Hunter 2
HP 24/24 | SP 14/16
Vit 5 | Str 4| Dex 8 | Int 6 | Cha 3 | Luk 4
Mov 5 | Eva 7 | Men 5 | Arm 1
Dark Hunter 2: +2 with Reach, +2 vs Hated (Lycan)
Proficiencies: Parry, Dodge, Adroit Fighting, Slide, Dagger Throw
Inventory:
Stranger's Coat (HP+6, Eva+1, Armor+1)
Weapon: The Harvest (+6 Attack, Ripping, Block 1)
Back: Crow Pick (+5 Hvy Prc, +1 Parry)
Pouch: Gauss Strips, Panacea
>>
Rolled 4, 3, 6, 4, 4, 3, 2, 2, 3, 1, 6, 1 = 39 (12d6)

>>3249359
>Concoct Pyra with Darc Tinge and Pyras Shard(8+2+2)
>Imbue A1 next to me's bow with Pyra

VIT 4 | STR 5 | DEX 5 | INT 8 | CHR 3 | LUK 4
HP 20/20 | SP 12/18 | MOV 4 | EVA 5 | MEN 6
Brave Lindlore Quemist
Quemist Proficiency 2- +2 Alquemy, +2 Bio Res., +2 Mag. Lore
Astrix Hood- +2 HP, +4 SP, +1 EVA
Instructor's Cane- Reach 2, +1 ATK, +3 Parry, +2 Block, Match 2 Counter, Match 3 Topple
Prometheus Lantern- +2 POT, Feed Ember
Cut Citrine x 1
Cut Sapphire x1
Cut Onyx x1
Spiced Spirits x 98 sips
Runner Eggs x 20 pieces
Pyras Shard x 2
>>
Rolled 5, 4, 4, 3, 1, 5, 6, 3, 3, 1, 6 = 41 (11d6)

>Anchor Point 4NW, 6W

=====
VIT 5 | STR 7 | DEX 7 | INT 9 | CHR 4 | LUK 4
HP: 30/30 | ARM: 1 | SP: 22/22 | MOV: 5 | EVA: 7 | MEN: 7
Brave Lindlore Darkhunter II
- Favored Enemy: Midian II
- Slide
- Imbue Element (Fire)
Sapping Wire (RNG 10, ATK 11, Taut 13d6)
- Anchor Point / Taut / Hook & Pull / Entangle
36s 4c
29 XP
>>
Rolled 4, 1, 6, 1, 3, 4, 5, 2, 3, 6, 6, 4, 2, 3, 2, 2, 1, 2, 6, 3, 5, 2, 2 = 75 (23d6)

>>3249359
The Shape witnessed Fox's final end from afar. She would never sing again. He had completed his mission and returned the scouts to Fernand safely, but her death did not sit right all the same.

The Shape briefly wondered what face she wore.

>Move 1W
>[Boomerang] Glaci Confessor 3SW 3W at Werewolf (ATK 15+8, RNG 6)

The Shape - Brave Oceania Dark Hunter II
VIT 5 | STR 6 | DEX 9 | INT 7 | CHR 4 | LUK 3
HP: 28/28 | SP: 18/18 | EVA: 8 | MEN: 6 | ARM: 1
MOV 6

Stranger's Coat (+6 HP, +1 EVA, +1 ARM)
Flying Confessors (ATK 15, PRY 1, 2* Bleed, 3* Tendon Cut)
- Boomerang [A]: RNG 6
- Triple Swipe [F]: Attack 3 times

Reach Weapons II
Favored Enemy II - Demons
Dodge [A]: Double EVA, choose direction
Adroit Fighting[P]: DEX for dmg

Slide! [A]: DEX to attack and slide 3 tiles
Dagger Throw [O]: 3SP, 13 ATK, 6 RNG
>>
>>3251519
>Processing note: This is meant for me
>>
>>3249359
"This is all very confusing."
>Defend W
>Overwatch Hatchet attack W

Stegall
VIT 4 | STR 8 | DEX 7 | INT 7 | CHR 4 | LUK 3
HP: 34/34 | SP: 16/16 | MOV: 5 | EVA: 5 | MEN: 6
Brave Lindlore Squire 2
+2 Support bonus
-Block
-Parry
-Dodge
Gear:
*Adept's Mail(+10HP)
*Ignyllian Kite Shield(+3Block, +2ATK), [Block], [Bash], match 2 Topple, 3 Counterattack
Guild Buckler(+1Block, +2Parry, Dmg:Blunt)
Guild Short Sword(+4Atk, +2Parry)
*2 War Hatchets(+7Atk, +1Parry)
* = Equipped
10 piece of Dry Loaf
10 sips of Clear Water(+bottle)
9 Silver and 5 copper
Exp: 6
>>
Phase Mark.
>>
File: GhruSwamp_Turn06B.png (4.26 MB, 2508x1771)
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https://www.youtube.com/watch?v=KHeMH314oAA

" Yes come closer. NO DONT COME CLOSER ! closer... closer... DONT DO IT YOU'LL ALL DIE.... HAHAHAHahahahahaah don't worry it's fine it's fine "

Enemy Phase.
>>
Her lance missed its mark, not surprisingly. Alswith would have frowned at the lackluster performance had HeMan not soared overhead, with tanned muscles flexing. First it was Fox and now HeMan.

"Maybe we really should have called ourselves the Sword Circus after all..," she wondered aloud. Just then, HeMan's cleave brought her attention back to the situation at hand.
>>
>>3251002

"Ow, ow, ow, ow. How could I be so careless I nearly-Luna above! Essiene! I am so sorry! I-I am not used to swinging my evening-star in these conditions. At the convent we had a nice packed dirt sparing area. Even on a rainy day your footing was sure, but here it's like the ground is made of mush. Frozen mush! No, that is poor excuse. A miss-step is only the start of a new path! I can only hope this new path does not lead to me looking even more clumsy."
>>
>>3252313
"I'll hold you to that, Sister, and stand by you yet!"
>>
File: GhruSwamp_Turn07A.png (4.38 MB, 2508x1771)
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https://www.youtube.com/watch?v=MlG0XKBeD2k

" Ohhohohohoh Ehehehehe Ahahahahah Oops Oops oops Caught Caught Caught ! The Wire is Taut ! But give a little push and maybe YOU will go FOOSH ! I fethed a ressurrection spell so I hope you don't mind the smell ! Surely it will be easy to quell ! "

" I wouldn't get close Dont Get Close at All ! Get away before it claims more bodies for land ! "

" Shut up ME. You Know Nothing You wander and pander and always AGREE. So Sit where you sit and let me have my SIP ! This Meat is Mine. And Soon Ingram's Three."
>>
>>3252592
Act Phase
>>
>>3252592
give then amount of sprite effects, I would ask clarification of who is caught in my wires.
>>
>>3252616
just the two intended targets
>>
Sniper, and claws far north, beyond the runes!
>>
Rolled 4, 6, 2, 5, 3, 6, 5, 2, 2, 5, 3, 2, 5 = 50 (13d6)

>>3252625
Thanks, sounds good.

>>3252592
>>3252592
>-Regen 1 point of HP
>-Lose Regen
>Pull Taut (12 Atk, 1 Lightning Imbuement)
>Overwatch pull taut (12 Atk, 1 Lightning Imbuement)

Hetros Jistin
Brave Norr Dark Hunter II
HP: 26/26 | SP: 6/14
VIT 5 | STR 5 | DEX 6 | INT 8 | CHR 3 | LUK 4
MOV: 4 | EVA: 6 | MEN: 6 | ARM: 1 | VIS: 5

Equipped
-Stranger's Coat (HP+6, Eva+1, Armor +1)
-Sapping Wire (RNG 8- Reach 2, ATK 10d6, Taut 12d6, Anchor Point / Taut / Hook & Pull / Entangle)

Carried (27s)
-Dry Loaf (10 Slices)
-Cleaning Stones (20)
>>
>>3252640
+9 successes, match 2
>>
>>3251519
>>3237438
Pyra explodes in a cross tile pattern, yes? It occurs to me we could hit 4 of those skeletons with some thrown explosives - aim for the middle. I have pots of oil to light the fire the Pyra starts.

Shall we?
>>
File: BlueBanner.png (315 KB, 194x390)
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"For the folks engaged in the southern engagement. I'd appreciate it if some attention was turned towards the midian-beast assaulting Gadara. It is frozen, and while I'd love to have some final support here to finish these two off, it might be overkill. We need to get moving along the southern route, and then sweep up into the ruins from below, to split the enemy's attention and allow the remainders of Red and Blue squads to push across the ice bridge."

>>3252643
Seems imminently sensible.
>>
File: 1549859981386.png (4.62 MB, 2508x1771)
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Areas of Focus for people I suggest.

The group of zombies are a blatant attempt to distract us from the main problem, and should be dealt with as locally as possible. We have a lot of fire power in that area, it wouldn't do to rock our momentum too far back.
>>
File: Capture.png (659 KB, 795x739)
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>>3252643
>>3251519
>>3237438
Trouble from the north. Be sure of your distance.
>>
>>3252710
Oh that is not good. Our quemists should move themselves, and quickly.
>>
>>3252592
Take your time, ladies. Perfection can't be rushed after all!
>Use Fortifica (11, *Kilnproof) on Ritter NW [R2]
>Use Fortifica (7) on Squire W [S2]
HP: 26/26 SP: 12/24
VIT 6 | STR 6 | DEX 5 | INT 7 | CHR 4 | LUK 5
MOV: 4 EVA: 6 MEN: 6
Astrix Hood: +2HP, +4SP, +1EVA
Instructor's Cane: RCH 2, 1ATK, 3PRY, 2BLK [2 Counter, 3 Topple]
Prometheus Lantern: +2 POT, [Feed Ember]
Succor 3
Fortifica 11 *Kiln Proof
Fortifica 7
Bottled Water x 3
Bottle of Spirits x 2
Gauss x 5
Panacea x 1
Cut Citrine x 2
Smelling Salts x 5
>>
Rolled 6, 2, 4, 2, 4, 4, 5, 2, 1, 3, 1, 6, 3, 1 = 44 (14d6)

>>3252592
>Move 2E 1S
>Fireball at Skelly 6E (Mag Atk 13+1 Squire Bonus)
Char Winthrop
Brave Lindlore Wyxhatt II
HP: 18/18 | SP: 14/26
VIT 3 | STR 4 | DEX 6 | INT 9 | CHR 8 | LUK 5
MOV: 4 | EVA: 6 | MEN: 9 | ARM: 0 | VIS: 5

Equipped
-Burnt Scholomance Hat (+4 Hp, +4 Sp, +2 Magdef)
-Poker (2 Atk, 3 Parry, 2 Reach)
-Lantern (+2 Fire Potency, +1 Light Potency)
-Lumis Chalk (can write Runes)
-Pyras Focus x 3(?)
>>
>>3252592

>Move 2 N
>Block NE (7)

Vit: 7 |Str: 4 |Dex 4 |Int: 6 |Chr 7 |Luk 5
HP 32/32 |SP 10/28 |Mov: 3 |EVA: 3 |MEN 7 |Arm: 3

Fair NearEast Cleric
Cleric: +1 Divne Lore, +1 Chant (Luna the Second)
Armor: Ignyllian Knight+IW: +10 hp, -2 Eva, 3 Armour
Hand 1: No King's Scepter: +4 atk, +2 pot, reach 2
Hand 2: Ignyllian Kite Shield: +3 Block, +2 attack [Block], [Bash]
Purse: 4 gold, 8 Silver, 6 copper
Items: 1x dry loaf, 1x runner egg, 1x water, 1x spiced spirits, 1x panacea

Block, Parry, Luna the Second: Blood Moon
>>
Rolled 6, 1, 4, 4, 2, 2, 1, 2, 4, 5, 1, 5, 5, 3, 1, 1, 2, 4 = 53 (18d6)

>>3252592
>>3252675

"Assistance for the mighty and fair Gadara. The creature shall be dispatched before it thaws."

>Move 3N, 2W
>Scythe attack the vambie W

Alice, Fair Ignyllian Dark Hunter 2
HP 24/24 | SP 14/16
Vit 5 | Str 4| Dex 8 | Int 6 | Cha 3 | Luk 4
Mov 5 | Eva 7 | Men 5 | Arm 1
Dark Hunter 2: +2 with Reach, +2 vs Hated (Lycan)
Proficiencies: Parry, Dodge, Adroit Fighting, Slide, Dagger Throw
Inventory:
Stranger's Coat (HP+6, Eva+1, Armor+1)
Weapon: The Harvest (+6 Attack, Ripping, Block 1)
Back: Crow Pick (+5 Hvy Prc, +1 Parry)
Pouch: Gauss Strips, Panacea
>>
Rolled 1, 6, 5, 5, 3, 3, 1, 2, 4, 3, 4, 3, 6 = 46 (13d6)

>>3252592
We're surrounded! Holy cod I don't want to die here!

>-Arrow drawn on the previous turn
>Shot skeleton 5E w/ fresh arrow (13d6)
>-Draw arrow
>Overwatch fresh arrow into any skeleton E that tries to move

Rungekutta - Brave (but also cute) Oceanian Archer 1 (21xp)
[HP: 23/23 | SP: 14/14]
[VIT 4 | STR 5 | DEX 8 | INT 6 | CHR 3 | LUK 4]
[MOV: 6 | EVA: 6 | MEN: 5 | VIS 6]

Weapon: Varsian Bow (RNG: STRx2+2, ATK: DEX+2, *3 dmg+2, *4 armor ignore)
Armor: Skirmisher's Padded Tunic (+5 HP, +1 MOV)

Inventory:
-14x Fresh Arrows (+2 prc)
-10x Bodkin Arrows (+2 prc, AP 1)
-8 silver 8 copper
-10 sps Clear Water (1sp)
-10 pc Dry Loaf (1hp)
-Gauss Strips (stops bleed)
>>
Rolled 5, 2, 5, 4, 4, 5, 6, 1, 1, 2, 2, 3, 4, 1 = 45 (14d6)

>>3252707
"Aye, if we can find the necromancer this will be over."
>>3252592
Second Wind did heal me 10, correct? I don't see a damage number near me.
"Advance, and beware that Deathknight's flail!"
>Rushdown the skeleton 3W (14 Dice w/ Longsword)
>Block W using Redwood Targe (Also 14 Dice)
>Noting Domain with my Longsword

Ardene
Fair Oceania Ritter II
HP: 40/40 | SP: 30/30 |
VIT 8 | STR 7 | DEX 3 | INT 6 | CHR 8 | LUK 6
MOV: 3 | EVA: 2 | MEN: 7 | ARM: 2 | VIS: 5

Equipped
-Longsword: +5 Slash, +2 Parry [Wide Slash], [Stab], 2* DMG+2, 3* Deep Cut
-Redwood Targe: +5 Block, +2 Atk, -2 EVA
-Ignyllian Mail: +10 HP, -1 EVA, 2 Armor

Carried (7g)
10x Bacon Bricks: +Fed, +2HP per meal, Spoils in 3 Days
4x Runner Eggs +Fed, +5HP per meal. Spoils on Blunt or Fire Damage
Gauss Strips: Stops bleeding
>>
>>3252710
It's looking like that yellow trail (which leads to Groll) may be from a God's Arrow instead of a sniper. Though, that doesn't make much sense because the marked GA square was E of Groll. Not sure how to read this. North's dangerous regardless.
>>
"Moving along. That pair's going nowhere. Whack it a good one, Gadara! Right on the snout!"

>>3250404
>>3250287
Groll, you'll have to be careful for a time. Following me NW may put you in range of Jose if he has time. Otherwise, help hold the N with Claire, I should think.

>>3252592
>-Snap off some frozen squire flesh. Maybe Quemists will find it useful?
>Move 3W
>Move W 2N

Essiene, Rank 1 Squire
32/32 HP, 24 SP, 3 Mov
6 Vt | 5 St | 3 Dx | 6 In | 6 Ch | 5 Lk
4 Eva | 6 Men

Guild Sword/Buckler +9 Silver
9/5 Hit | 5/6 Blk | 7/7 Par
>>
>>3252592
"Comrade Archer we have dealt with worse than this. Hold fast and keep the arrows in flight.

>Swap to [Crow Pick]
>Deploy [Pounded Stakes] 3N (-3 SP)

Joy
VIT 4 | STR 5 | DEX 2 | INT 7 | CHR 4 | LUK 8
HP 23/23 | SP 12/16 | MOV 3 | EVA 5 | MEN 6 | ARM 0 | VIS: 7
Fair Norrian Archer 2

Inventory:
-Crow Pick (+5 Hvy Prc, +1 Parry, 2: Ignore Armour, 3: Stat Dmg) *Equipped*
-Highland Sling (Rng: Str+4, Atk: Str+3, 2: Stun, 3: Topple, 4: Ricochet, [Corner Shot])
-Polished Stone (+1 Atk, Blunt)
-Skirmisher's Padded Tunic (+5 Health, +1 Mov)
--
Skills
Highland Sling: [Corner Shot]
Proficiencies: [Called Shot], [Dodge]
Skirmishing: [God's Arrow], [Pounded Stakes]
>>
Rolled 1, 4, 1, 3, 6, 4, 4, 1, 4, 2 = 30 (10d6)

>>3252592
>Draw rune N
>Rock Jut (Sharp) N6 E8 [10d6]

"Apologies for the abrupt introduction. I'll see to covering our rear flank, as I cannot seem to raise slate across the river."

Tress Artier {Fair Ignyllian Wyzhatt 1}
[HP: 18/18 | SP: 14/28 ]
[VIT 3 | STR 4 | DEX 5 | INT 7 | CHR 9 | LUK 3]
[ MOV: 4 | EVA: 4 | MEN: 10 | VIS 5]

<Equipped>
• Scholomance Hat (+4 HP, +4 SP, +2 M.DEF)
• Shovel (+2 Atk [M1: Stone Break], +3 Parry, +2 Terra, +1 Darq)

=Carried= (5s, 2c) [Max 6•]
• Lumis Chalk (write Rune)
• Cleaning Stones (x30 pieces)
• Clear Water [Bottle] (x30 sips)
• x3 Dry Loaf (x30 pieces)
• Spike Spirits (x10 sips)

+Known+
+Spellsaver*+ (Spells cost 1 less SP to cast)
+Spellsupport+ (1 Act, range 2 allies gain +1 to Cast)
=Rock Jut= [2 SP*, {10d6}, Range: Plane, Target: Single Tile] (Success=HP rock appears! Flat or Sharp)
>>
Rolled 6, 3, 2, 5, 5, 2, 3, 6, 3, 6, 6 = 47 (11d6)

>>3253318
Important facts not actually written on the sheet mean this action wouldn't work. Facts that I found out after it was too late to delete the post.

>+[Pounded Stakes] can only be deployed horizontally. Amending action.
>Move 2W, 1N
>Sling the skeleton 1NE, 3E
>>
Rolled 1, 3, 4, 4, 3, 4, 4, 4, 5, 4, 4 = 40 (11d6)

>>3252718
"Thanks!," she said, barely turning her head. She was too busy fighting and, despite Strygid's suggestion, rush the young squire did.

>>3252592
>Provide +2 Support
>Receive Fortifica7 (Def 7, SP17*)
>Attack Undead Squire W with Lance (Reach2, 4str+2atk+1rank+4support=11)
>Block W (4str+1Blk+4support=9)

Fair Ignyllan Squire II
VIT 5(4*) | STR 4 | DEX 6 | INT 7 | CHR 4 | LUK 5
HP: 19/18(16*)+10 | SP: 17/18(17*) | MOV: 4 | EVA: 6 | MEN: 6

Status: *SuccorVitDown1, *FortificaSPDown1

Adept's Mail (+10HP)
Guild Buckler (+1Block, +2Parry, Dmg: Blunt)
Guild Lance (+2Atk, +2Reach, 2*Dmg+2, 3*Back!)


+1 Rank Spears
+2 Support Bonus
-Block (Str+Def per Inc Atk until next Turn)
-Parry (Parry vs Atk to Counter)
-Dodge (x2Eva)
>>
>>3252592
"I believe the Ritter is well handled. I-I shall press forward."

>Clear foot status ailment
>Move South 1 West 3


Fair, Near East, Cleric 1
HP: 26/26 | SP: 31/31
VIT 4 | STR 4 | DEX 5 | INT 4 | CHR 9 | LUK 2
MOV: 4 | EVA: 2 | MEN: 7

Equipment:
Cleric Vestments +10hp +5sp
Evening star +6 attack, reach 2, *3 armor break
Ruewood Targe +4 block, -1 eva

skills:
Dodge, Parry
>>
Rolled 4, 4, 4, 1, 2, 3, 4, 2, 4, 4, 5, 3, 6 = 46 (13d6)

>>3252592
>>-Turn 4 of Regen 2^ from Claire (This will put me at max health theoretically ending the regen.)
>>Sheathe Estoc and Dirk, equip Face Takers instead
>>Strike the Skele-Squire NW (wpn+5, str+6, Alswith+2=13)
"Harumph, if finesse won't cut it, how about a little brutality?"

{Hero}[U]Ghaston Skelter, Brave Lindlore Duelist
VIT 6 | STR 6| DEX 4 | INT 7 | CHR 6 | LUK 5
HP 24+6=30(26 to 28^) | SP 24+4=28(28) | EVA 5 | MEN 7
|Ranks| ARM 0 | VIS 5 | MOV 3 | XP 0
Duelist 1: + Favored Weapon(Axes) +Charm +Realm Lore
|Equipment| Left Hand Face Ripper | Right Hand Face Ripper
-Skele's Face Takers (+5 Atk +3 Parry *2 Ripping) [Flurry]
-House Colors (+6 Hp +4 Sp)
|Stored|
-Estoc (+5 Prc/Sla +3 Parry Reach 2 *2 Man Behind *3 Armor Ignore) [Lunge]
-Dirk (+2 Sla +4 Parry *2 Bleed *3 Str Down)
-1x Bottle of Spiced Spirits 10sip
-Coins 4 Gold | 0 Silver | 14 Copper
|Skills|
Parry: Roll Parry vs Attack to counter. 1act
Dodge: Double Eva. Choose Direction, up to movement. 1act
Block: Roll Str+Def per incoming attack until next turn. Turn ending.
Adroit Fighting: Use Dex instead of Str for attacks.
[Lunge] Move 1 and Attack. 1act
[Flurry] ?Similar to triple swipe?
>>
Rolled 5, 2, 2, 2, 2, 4, 1, 6, 3, 4, 3 = 34 (11d6)

>>3252592
>once tap: Draw arrow. Arrows in hand: 3/3
>Move 4W
>Shoot arrow at skelleton at 6E (11d6). Reminder I have VIS=6. Arrows in hand: 2/3
>tap:step W

Wertrar

Brave Male Occeanian Archer

VIT:5 STR:6 (4+1+1) DEX:7 (5+1+1) INT:4 (2+1+1) CHR:3 LCK: 3 (2+1)
- - - - - - -
HP: 25/25 (20+5) SP:16/16 MOV:6 (5+1) EVA:5 MEN:3

Weapon: Varsian Bow (RNG: STRx2 + 2, ATK: DEX+2)
Armor: Skirmisher's Padded Tunic (+ 5 HP, +1 MOV)

Inventory:
-x31 Fresh Arrows (+2 atk)
-x20 Bodkin Arrows (+2 atk, AP on 1 match)
-x20 crossbow bolts
-Direbow (RNG:8 ATK: DEX+5)

Skills:
-God's Arrow
-Step (tap, move 1)
-Three in Hand (Hold 3 arrows in hand)
-Called Shot (target a limb dealing stat damage)
>>
Rolled 4, 2, 5, 5, 6, 6, 2, 6, 1, 4, 1, 6, 5 = 53 (13d6)

>>3252592

"Fair Alswith! I'll have you healed and ready to headlong into battle soon enough!"

>Move 2S, 1W
>Cast Second Wind on [S2]Alswith (13 pot, 4 complexity)

Vit 2 | Str 4 | Dex 4 | Int 9 | Chr 6 | Luk 4
HP: 16/16 | SP: 14-3/20 | Mov: 3 | Eva: 4 | Men: 8 | M. Def. +2
Brave Lindlare Aeromancer Wyzhatt 1
Equipment:
-Scholomance hat +4 HP, + 4 SP, +2 M. Def
-Sage branch: +2 Atk, +2 Parry, 2 Reach, +1 Earth Pot, +2 Air pot
-Lumis chalk
Purse: 8 silver, 3 copper
Skills:
Dodge
Spellsaver
+1 Aeromancy
Second Wind
14 xp
>>
Rolled 4, 3, 6, 2, 5, 2, 3, 5, 1, 1, 4, 4, 2, 2 = 44 (14d6)

"Hey, I thought the horde of monsters was supposed to be in front of me! I CAST FIREBALL.

BY WHICH I MEAN THIS CLAYJUG OF LANTERN OIL"

>>3252707
>--Regen 2 HP
>Chuck OilPot 6E, 1NE unto Skelly fireballed by Charles Winthrop (3x3, fire). Unsure of Pot...

>Pour Bottle of Water over my sword
>--FlashFreeze the sword [14d6]

"Charles, you think your Enflame spell is so cool, what with the brutal fire bonus and the charring of bones. Watch this: I call it Em.. Ice. Emice? I'm still working on this entire "magic" thing."

HP: 16/30 | SP: 11/34
VIT 6 | STR 7 | DEX 6 | INT 8 | CHR 7 | LUK 7
MOV: 4 | EVA: 7 | MEN: 8
Vis: 5 | 2s Coin

Wyzzhat 1 | Squire 1

@Slightly Bloodstained Hat ( +4 HP, +4 Sp, +2Mag)
#Empty!
#The Bloody Blade (+6 RIP, +2 Parry) [13] !Wide, !Stab
>>
File: OILPOT.png (202 KB, 728x515)
202 KB
202 KB PNG
>>3254303
This thing.
>>
>>3252592
> Move 4 tiles west 1 tile south
> Move 2 tiles southwest, then 1 west

Ffernfael, Brave Wylder
VIT 5 | STR 4 | DEX 6 | INT 4 | CHR 4 | LUK 6 | VIS 7
HP: 23/23 | SP: 18/18 | MOV: 5 | EVA: 6 | MEN: 4
Archer I
+ Dodge, Gods Arrow
Varisian Bow :: Quiver, 26 Arrows :: Range 10, Attack 11
Padded Tunic :: +5HP +1Mov
12 silver
>>
Rolled 4, 6, 5, 4, 5, 3, 3, 4, 1, 1, 3 = 39 (11d6)

>Anchor Point 1NW, 9W
>-Connect anchor points with wires

=====
VIT 5 | STR 7 | DEX 7 | INT 9 | CHR 4 | LUK 4
HP: 30/30 | ARM: 1 | SP: 22/22 | MOV: 5 | EVA: 7 | MEN: 7
Brave Lindlore Darkhunter II
- Favored Enemy: Midian II
- Slide
- Imbue Element (Fire)
Sapping Wire (RNG 10, ATK 11, Taut 13d6)
- Anchor Point / Taut / Hook & Pull / Entangle
36s 4c
29 XP
>>
Rolled 1, 1, 4, 4, 1, 4, 2, 3, 5, 5, 1, 4, 3 = 38 (13d6)

>knife throw 8E1N range:9 (7str+4atk+2support)
>Move 4S 1W

Evergreen | Squire II: +2 Support Bonus
HP: 38/38 | SP: 24/24
VIT: 7 | STR: 7 | DEX: 7 | INT: 6 | CHR: 5 | LUK: 6
MOV: 5 | EVA: 6 | MEN: 6 | VIS: 5 | ARMOR: 1

Armor: Burnished Leather Armor (+10HP, +1ARMOR, -1EVA)
RH:Bandit's Handaxe (+7Atk, +1Parry, 3* +2 Dmg)
Bag:
-Praetorian Arrowheads x7 (+4Atk, STR+2 Range, 2*ripping 3*tendon cut, pin)
-Guild Buckler (+1Block, +2Parry, Dmg: Blunt)
-Soft Boiled Egg x1
>>
>>3252994
Aye, as Much as it Vexes me to walk away from the Foe, your Words are Wise.

>>3252592
>-take 26 DMG: 6/32HP remaining
>move 3N
>move 1N 2W

Groll
VIT 5 | STR 6 | DEX 3 | INT 6 | CHR 4 | LUK 1
HP 6/32 | SP 18/18 | MOV 3 | EVA 1 | MEN 5 | ARM 2
Brave Oceania Ritter 1
+1 Melee +1 Parley

Equipment:
- Warpick: +3 Hvy Blunt/Prc *Ignore Armor *Stat Damage
- Ignyllian Kite Shield: +3 Block +2 Atk *Topple *Counter Attack
- Ignyllian Mail: +10 HP -1 EVA 2 Armor
>>
Rolled 3, 3, 6, 6, 3, 5, 2, 2, 5, 2, 4, 4, 6 = 51 (13d6)

>>3252592
The Shape had no interest in the already dead. Their faces were hollow and had nothing to tell him.

>-[Dagger Throw] at Red Ghoul 3E (13 ATK, 6 RNG)
>[Boomerang] Pyras Confessor at Red Ghoul 3E (15+5 ATK, 6 RNG)
>[Dodge] 3S (16 EVA)

The Shape - Brave Oceania Dark Hunter II
VIT 5 | STR 6 | DEX 9 | INT 7 | CHR 4 | LUK 3
HP: 28/28 | SP: 18/18 | EVA: 8 | MEN: 6 | ARM: 1
MOV 6

Stranger's Coat (+6 HP, +1 EVA, +1 ARM)
Flying Confessors (ATK 15, PRY 1, 2* Bleed, 3* Tendon Cut)
- Boomerang [A]: RNG 6
- Triple Swipe [F]: Attack 3 times

Reach Weapons II
Favored Enemy II - Demons
Dodge [A]: Double EVA, choose direction
Adroit Fighting[P]: DEX for dmg

Slide! [A]: DEX to attack and slide 3 tiles
Dagger Throw [O]: 3SP, 13 ATK, 6 RNG
>>
Rolled 6, 6, 4, 3, 4, 5, 4, 1, 1, 6, 2, 6, 2, 1, 6, 6, 2, 2, 3, 2 = 72 (20d6)

>>3254572
>Confessor hit
>>
Rolled 2, 2, 2, 5, 1, 4, 6, 4, 3, 3, 5, 6, 3, 4 = 50 (14d6)

>>3252592
>Cleave Northern Zomboid (14d6)
>Throw Pratorian arrowhead 6NW (13d6) (Procede to throw these please)

He-Man
VIT:7 STR:8(9) DEX:6 INT:6 CHR:4 LUK:4
HP:33/40 SP:22/22 Mov:4 Eva:5 Men:5 Vis: 5
Male Oceanian Nomad II
-Proficiency lvl: 1
-Monster Lore +2
-Resistance +2
[Parry] [Monster Harvest] [Ram]
Iron Great Sword (3 Tile Cleave, 14(15) Atk, 11(12) parry)
Praetorian Arrowheads(6) (Str+2 arc rng, Str+4 dmg 13(14)-pin, m2=ripping, m3=tendon)
-1×Gauss Strips
>>
>>3254553

I will get to you next phase. I should be able to reach you after moving, so please wait before acting.
>>
>>3254736
Understood. You have My thanks, good Ser.
>>
>>3254758

Don't forget your regen, 2/turn till you're full HP
>>
>>3252592
>>3249359
"I'm just going to... keep standing here. Dear Sol I hate being in a big formation."
>Defend W
>Overwatch Hatchet attack W

Stegall
VIT 4 | STR 8 | DEX 7 | INT 7 | CHR 4 | LUK 3
HP: 34/34 | SP: 16/16 | MOV: 5 | EVA: 5 | MEN: 6
Brave Lindlore Squire 2
+2 Support bonus
-Block
-Parry
-Dodge
Gear:
*Adept's Mail(+10HP)
*Ignyllian Kite Shield(+3Block, +2ATK), [Block], [Bash], match 2 Topple, 3 Counterattack
Guild Buckler(+1Block, +2Parry, Dmg:Blunt)
Guild Short Sword(+4Atk, +2Parry)
*2 War Hatchets(+7Atk, +1Parry)
* = Equipped
10 piece of Dry Loaf
10 sips of Clear Water(+bottle)
9 Silver and 5 copper
Exp: 6
>>
>>3254419
Processing accepted 2 southwest as 2S, 2W. It's good form to always write out movement cardinally, though!
>>
File: GhruSwamp_Turn07B.png (4.42 MB, 2508x1771)
4.42 MB
4.42 MB PNG
Enemy Phase.
https://www.youtube.com/watch?v=j-wZdptxfHM

" Gather Gaaather ~ ! Blade and Lather ~! "
>>
>>3255313
We have this well in hand! The main advantage of that Dead Knight is the range of its flail! And the Necromancer needs time to raise the fallen.

Press forward! ADVANCE!
>>
Can someone take credit for that -3- in the far north, or is someone working blood magic back there?
>>
File: GhruSwamp_Turn08A.png (4.84 MB, 2508x1771)
4.84 MB
4.84 MB PNG
Somewhere in the skies. The heavens open up ! A whistle from the northerlies and from Yggdrasil's yonder.

And then -yes ! The a report of red mist ! The sound of a move being Nerfed Very Soon !

God's Meteor , heaven sent - thrice polished and then patiently returned !

https://www.youtube.com/watch?v=PlJWyBthPdE

Act Phase !
>>
That claw's moved 3W. Or a friend of it has turned up.
>>
Don't let Ardene and Heman get too far ahead! It's ONE CORPSE, what are you all waiting for? PUSH UP.

And none of that "All of us stab that one corpse" business, either!

>>3254572
You! Shape! Beasts in the northern woods, two of 'em! Chase them out of there, you have the range.
>>
Rolled 3, 2, 6, 6, 6, 6, 3, 4, 6, 1, 3, 4, 5, 2, 6, 4, 3, 2, 6, 5, 1, 2 = 86 (22d6)

>>3255479
Don't rush ahead guys, the skeletons are still eating our Quemists!

>-Arrow drawn on the previous turn
>Mark skeleton 5E1N (6d6)
>Shot skeleton 5E1N w/ fresh arrow (13d6+mark)

Rungekutta - Brave (but also cute) Oceanian Archer 1 (21xp)
[HP: 23/23 | SP: 14/14]
[VIT 4 | STR 5 | DEX 8 | INT 6 | CHR 3 | LUK 4]
[MOV: 6 | EVA: 6 | MEN: 5 | VIS 6]

Weapon: Varsian Bow (RNG: STRx2+2, ATK: DEX+2, *3 dmg+2, *4 armor ignore)
Armor: Skirmisher's Padded Tunic (+5 HP, +1 MOV)

Inventory:
-13x Fresh Arrows (+2 prc)
-10x Bodkin Arrows (+2 prc, AP 1)
-8 silver 8 copper
-10 sps Clear Water (1sp)
-10 pc Dry Loaf (1hp)
-Gauss Strips (stops bleed)
>>
>>3255548
Mark is +2 dice, total 15 dice w/ 10 successes
>>
>>3255548
>>3255555
No no, DO rush ahead! The more time we give the Witch to raise the Dead the more Dead there will be. These Skeletons aren't that dangerous, don't all stall out now.

We've got this just fine, the rest can go!
>>
>>3255569
Once they've eaten the Quemists we're next!
>>
>>3255575
Yeah! But have you SEEN Tobias? That's a lotta eatin'!
>>
Rolled 3, 1, 3, 2, 3, 5, 5, 2, 5, 3, 2, 2, 3 = 39 (13d6)

>>3255479
"I see you there!"
>Move 1E 1N
>Fireball at Bogey 6N [Mag Atk 13]
Char Winthrop
Brave Lindlore Wyxhatt II
HP: 18/18 | SP: 11/26
VIT 3 | STR 4 | DEX 6 | INT 9 | CHR 8 | LUK 5
MOV: 4 | EVA: 6 | MEN: 9 | ARM: 0 | VIS: 5

Equipped
-Burnt Scholomance Hat (+4 Hp, +4 Sp, +2 Magdef)
-Poker (2 Atk, 3 Parry, 2 Reach)
-Lantern (+2 Fire Potency, +1 Light Potency)
-Lumis Chalk (can write Runes)
-Pyras Focus x 3(?)
>>
Rolled 1, 1, 3, 2, 6, 6, 5, 5, 6, 2, 4, 6 = 47 (12d6)

>--Regen 2
>Move 4North
>--Swipe my frozen blade through the water and cast FLASHFREEZE at the two wolves 3N and 2NE and all the water under them. [12d6] (+Pot if the frozen ice counts as hydropot)
>Run away 4S and look N

HP: 18/30 | SP: 6/34
VIT 6 | STR 7 | DEX 6 | INT 8 | CHR 7 | LUK 7
MOV: 4 | EVA: 7 | MEN: 8
Vis: 5 | 2s Coin

Wyzzhat 1 | Squire 1

@Slightly Bloodstained Hat ( +4 HP, +4 Sp, +2Mag)
#Empty!
#The Bloody Blade (+6 RIP, +2 Parry) [13] !Wide, !Stab

! I Froze a Bottle Of Water Over My Sword ??
>>
Rolled 5, 2, 5, 3, 3, 4, 2, 2, 4, 2, 4 = 36 (11d6)

>-Brace against tree/entangle tree
>Hook entangled zombie at 4NW 6W & Pull towards me into the river (11d6?)
>-Wires pulled taut, both anchors pulled into river?

=====
VIT 5 | STR 7 | DEX 7 | INT 9 | CHR 4 | LUK 4
HP: 30/30 | ARM: 1 | SP: 22/22 | MOV: 5 | EVA: 7 | MEN: 7
Brave Lindlore Darkhunter II
- Favored Enemy: Midian II
- Slide
- Imbue Element (Fire)
Sapping Wire (RNG 10, ATK 11, Taut 13d6)
- Anchor Point / Taut / Hook & Pull / Entangle
36s 4c
29 XP
>>
Rolled 5, 5, 6, 6, 2, 2, 5, 6, 3, 3, 1, 3, 6, 1, 6, 3, 4, 5, 1, 1 = 74 (20d6)

>>3255479
>Draw Element from rock N2 W1 [10d6]
>Rock Jut (Sharp) N5 E3 (bumpN) [10d6]

"Shadows beneath the leaves betray the deception itself. I see the darker shade cast by a clever beast most foul. Arise slate, and sink a fang deep into this fiend."

Tress Artier {Fair Ignyllian Wyzhatt 1}
[HP: 18/18 | SP: 12/28 ]
[VIT 3 | STR 4 | DEX 5 | INT 7 | CHR 9 | LUK 3]
[ MOV: 4 | EVA: 4 | MEN: 10 | VIS 5]

<Equipped>
• Scholomance Hat (+4 HP, +4 SP, +2 M.DEF)
• Shovel (+2 Atk [M1: Stone Break], +3 Parry, +2 Terra, +1 Darq)

=Carried= (5s, 2c) [Max 6•]
• Lumis Chalk (write Rune)
• Cleaning Stones (x30 pieces)
• Clear Water [Bottle] (x30 sips)
• x3 Dry Loaf (x30 pieces)
• Spike Spirits (x10 sips)

+Known+
+Spellsaver*+ (Spells cost 1 less SP to cast)
+Spellsupport+ (1 Act, range 2 allies gain +1 to Cast)
=Rock Jut= [2 SP*, {10d6}, Range: Plane, Target: Single Tile] (Success=HP rock appears! Flat or Sharp)
>>
Rolled 1, 3, 4, 2, 5, 6, 4, 1, 4, 3, 5 = 38 (11d6)

>>3255479
>>Move 2 North 1 West
>>Strike Skele-Squire South with Face Taker (wpn+5, str+6=11)


{Hero}[U]Ghaston Skelter, Brave Lindlore Duelist
VIT 6 | STR 6| DEX 4 | INT 7 | CHR 6 | LUK 5
HP 24+6=30(30) | SP 24+4=28(28) | EVA 5 | MEN 7
|Ranks| ARM 0 | VIS 5 | MOV 3 | XP 0
Duelist 1: + Favored Weapon(Axes) +Charm +Realm Lore
|Equipment| Left Hand Face Ripper | Right Hand Face Ripper
-Skele's Face Takers (+5 Atk +3 Parry *2 Ripping) [Flurry]
-House Colors (+6 Hp +4 Sp)
|Stored|
-Estoc (+5 Prc/Sla +3 Parry Reach 2 *2 Man Behind *3 Armor Ignore) [Lunge]
-Dirk (+2 Sla +4 Parry *2 Bleed *3 Str Down)
-1x Bottle of Spiced Spirits 10sip
-Coins 4 Gold | 0 Silver | 14 Copper
|Skills|
Parry: Roll Parry vs Attack to counter. 1act
Dodge: Double Eva. Choose Direction, up to movement. 1act
Block: Roll Str+Def per incoming attack until next turn. Turn ending.
Adroit Fighting: Use Dex instead of Str for attacks.
[Lunge] Move 1 and Attack. 1act
[Flurry] ?Similar to triple swipe?
>>
>>3255663
Draw element: 9 Successes, Match 3
Rock Jut (Sharp): 2 Successes, Match 0
>>
>>3244632
>>3254419
>>3252856
>>3253737
Right, Southers. An advance doesn't favor us yet, with them formed up and our legs none too fleet. We'll let Ffernfael set up a God's Arrow a ways west. The rest of us lure the enemy in where it will drop. Expect Mov 3 out of the enemy, possibly Rushdown from the Ritters, though perhaps they're too far gone for that. Meanwhile, be in position to form a line as soon as next turn. Arrange belongings, make your peace again.

>>3254503
>>3253753
"You're welcome down here, should the bridge prove too crowded!"

>>3255479
>Move 3S
>-Stow crossbow NW
>Move W

Essiene, Rank 1 Squire
32/32 HP, 24 SP, 3 Mov
6 Vt | 5 St | 3 Dx | 6 In | 6 Ch | 5 Lk
4 Eva | 6 Men

Guild Sword/Buckler +9 Silver
9/5 Hit | 5/6 Blk | 7/7 Par
>>
>>3255489
>>3255514
Two beasts north confirmed. They've been awfully patient.

>>3255663
Say, Tress, didn't casting stones beyond water trouble you before?
>>
>>3255688
"Earth connects to the intended destination this time. Only if there's a true sluice of river will it hinder spawning rocks."
>>
>>3255673
"I'm sure we could use the hands South, however."
The young man grins malevolently from behind his bronze featureless mask. Flourishing with his deceased sibling's weapons before slashing at the walking corpse still in his path.
"I believe this to be a quicker path toward something to face with brains. Or at least the voice in the mist, and I prefer a foe I can chat with than this lot."
Though he mumbles something to himself likely only audible for the people directly around him.
"Or beasts of the Church..."
>>
File: Capture.png (117 KB, 242x381)
117 KB
117 KB PNG
Fox's soul and attendant essence. Manifest, and drawn to neither Sol nor Luna's keeping. I begin to think that our puppeteer sits well behind her theatre. Southers, on your guard.
>>
Rolled 4, 5, 6, 1, 1, 3, 6, 4, 1, 4, 5, 1, 5 = 46 (13d6)

>>3255479

"Here! I am here!"

>Move 1S, 2E
>Cast Second Wind on [R1] Groll (13 pot, 4 complexity)

Vit 2 | Str 4 | Dex 4 | Int 9 | Chr 6 | Luk 4
HP: 16/16 | SP: 11/20 | Mov: 3 | Eva: 4 | Men: 8 | M. Def. +2
Brave Lindlare Aeromancer Wyzhatt 1
Equipment:
-Scholomance hat +4 HP, + 4 SP, +2 M. Def
-Sage branch: +2 Atk, +2 Parry, 2 Reach, +1 Earth Pot, +2 Air pot
-Lumis chalk
Purse: 8 silver, 3 copper
Skills:
Dodge
Spellsaver
+1 Aeromancy
Second Wind
14 xp
>>
Rolled 6, 4, 2, 4, 6, 2, 3, 2, 3, 1, 5, 2, 3, 6 = 49 (14d6)

>>3255479
"Off me you rabid thing!"
>Slash beast W with Longsword (14 Dice)
>Block W with Redwood Targe (14 Dice)

Ardene
Fair Oceania Ritter II
HP: 40/40 | SP: 29/30 |
VIT 8 | STR 7 | DEX 3 | INT 6 | CHR 8 | LUK 6
MOV: 3 | EVA: 2 | MEN: 7 | ARM: 2 | VIS: 5

Equipped
-Longsword: +5 Slash, +2 Parry [Wide Slash], [Stab], 2* DMG+2, 3* Deep Cut
-Redwood Targe: +5 Block, +2 Atk, -2 EVA
-Ignyllian Mail: +10 HP, -1 EVA, 2 Armor

Carried (7g)
10x Bacon Bricks: +Fed, +2HP per meal, Spoils in 3 Days
4x Runner Eggs +Fed, +5HP per meal. Spoils on Blunt or Fire Damage
Gauss Strips: Stops bleeding
>>
>>3255479
>Move 4W
>Overwatch W

Hetros Jistin
Brave Norr Dark Hunter II
HP: 26/26 | SP: 6/14
VIT 5 | STR 5 | DEX 6 | INT 8 | CHR 3 | LUK 4
MOV: 4 | EVA: 6 | MEN: 6 | ARM: 1 | VIS: 5

Equipped
-Stranger's Coat (HP+6, Eva+1, Armor +1)
-Sapping Wire (RNG 8- Reach 2, ATK 10d6, Taut 12d6, Anchor Point / Taut / Hook & Pull / Entangle)

Carried (27s)
-Dry Loaf (10 Slices)
-Cleaning Stones (20)
>>
Rolled 2, 2, 4, 2, 1, 2, 6, 6, 4, 2, 3 = 34 (11d6)

>>3255479

Chalk one dead Skelter and one dead Ghoul Squire.

"HAH! A most righteous of endings planned in advance!"

>Sling the Undead Squire 2NE, 1E (11 Atk)
>Evade 3S

Joy
VIT 4 | STR 5 | DEX 2 | INT 7 | CHR 4 | LUK 8
HP 23/23 | SP 12/16 | MOV 3 | EVA 5 | MEN 6 | ARM 0 | VIS: 7
Fair Norrian Archer 2

Inventory:
-Crow Pick (+5 Hvy Prc, +1 Parry, 2: Ignore Armour, 3: Stat Dmg) *Equipped*
-Highland Sling (Rng: Str+4, Atk: Str+3, 2: Stun, 3: Topple, 4: Ricochet, [Corner Shot])
-Polished Stone (+1 Atk, Blunt)
-Skirmisher's Padded Tunic (+5 Health, +1 Mov)
--
Skills
Highland Sling: [Corner Shot]
Proficiencies: [Called Shot], [Dodge]
Skirmishing: [God's Arrow], [Pounded Stakes]
>>
>>3255853
Damn amendments. I do have sling equipped not my Pick
>>
Rolled 2, 3, 2, 5, 6, 1, 5, 3, 3, 1, 1 = 32 (11d6)

>>3255479
>Provide +2 Support
>Receive Second Wind from Jose (Is that +11hp? I didn't get a green heart or am I blind? >>3253912)
>
> • If Skeleton Squire W is still alive:
>Attack Undead Squire W with Lance (Reach2, 4str+2atk+1rank+4support=11) Dice are for this
>Move 2W
>
> • Otherwise:
>Move 2W
>Overwatch W with Lance (Reach2, 4str+2atk+1rank+4support=11)


Fair Ignyllan Squire II
VIT 5(4*) | STR 4 | DEX 6 | INT 7 | CHR 4 | LUK 5
HP: 19/18(16*)+10 | SP: 17/18(17*) | MOV: 4 | EVA: 6 | MEN: 6

Status: Fortifica(Armor) 7
*SuccorVitDown1, *FortificaSPDown1

Adept's Mail (+10HP)
Guild Buckler (+1Block, +2Parry, Dmg: Blunt)
Guild Lance (+2Atk, +2Reach, 2*Dmg+2, 3*Back!)


+1 Rank Spears
+2 Support Bonus
-Block (Str+Def per Inc Atk until next Turn)
-Parry (Parry vs Atk to Counter)
-Dodge (x2Eva)
>>
Rolled 6, 3, 5, 5, 6, 1, 1, 6, 1, 5, 4 = 43 (11d6)

>>3255479
My word! Please forgive my lack of attention, Mister Groll!
>Nancy Toss Succor 3 SE to [R1]
>Concoct Succor [2pot+7INT+2=11]
HP: 26/26 SP: 12/24
VIT 6 | STR 6 | DEX 5 | INT 7 | CHR 4 | LUK 5
MOV: 4 EVA: 6 MEN: 6
Astrix Hood: +2HP, +4SP, +1EVA
Instructor's Cane: RCH 2, 1ATK, 3PRY, 2BLK [2 Counter, 3 Topple]
Prometheus Lantern: +2 POT, [Feed Ember]
Succor 3
Bottled Water x 3
Bottle of Spirits x 2
Gauss x 5
Panacea x 1
Cut Citrine x 2
Smelling Salts x 5
>>
Rolled 3, 1, 5, 3, 2 = 14 (5d6)

>>3255995
>Extra dice for the Nancy Toss because I forgot
>>
>>3255479

>Move South 2 West 2
>Block West (8)

Fair, Near East, Cleric 1
HP: 26/26 | SP: 31/31
VIT 4 | STR 4 | DEX 5 | INT 4 | CHR 9 | LUK 2
MOV: 4 | EVA: 2 | MEN: 7

Equipment:
Cleric Vestments +10hp +5sp
Evening star +6 attack, reach 2, *3 armor break
Ruewood Targe +4 block, -1 eva

skills:
Dodge, Parry
>>
Rolled 2, 3, 2, 3, 3, 1, 5, 3, 6, 5, 5, 3, 2, 1, 2, 2, 6 = 54 (17d6)

>>3255479
>Draw 1 Praetorian Arrowhead in my Left Hand
>Throw Praetorian Arrowhead at the ice tile 4W the Zombie-Morning-Star-Knight is standing on to BREAK IT (+support from Squire? +4d6 in case Alswith made it) (13+4support=17d6)

He-Man
VIT:7 STR:8(9) DEX:6 INT:6 CHR:4 LUK:4
HP:26/40 SP:22/22 Mov:4 Eva:5 Men:5 Vis: 5
Male Oceanian Nomad II
-Proficiency lvl: 1
-Monster Lore +2
-Resistance +2
[Parry] [Monster Harvest] [Ram]
Iron Great Sword (3 Tile Cleave, 14(15) Atk, 11(12) parry)
Praetorian Arrowheads(×4) (Str+2 arc rng, Str+4 dmg 13(14)-pin, m2=ripping, m3=tendon)
-1×Gauss Strips
>>
>>3255007
>>3255764
>>3255995
Ah, much Better. Saviours, I am In your Debt.

>>3255479
>-regen 2HP
>move 3W
>move 3S
>-face W

Groll
VIT 5 | STR 6 | DEX 3 | INT 6 | CHR 4 | LUK 1
HP 8/32 | SP 18/18 | MOV 3 | EVA 1 | MEN 5 | ARM 2
Brave Oceania Ritter 1
+1 Melee +1 Parley

Equipment:
- Warpick: +3 Hvy Blunt/Prc *Ignore Armor *Stat Damage
- Ignyllian Kite Shield: +3 Block +2 Atk *Topple *Counter Attack
- Ignyllian Mail: +10 HP -1 EVA 2 Armor
>>
I would like to ask every archer that can mark their targets to do when they can spare an action, since it allows the rest of us to shoot using our max range (14 in my case) instead of our vision, which is only 6.
>>
Rolled 1, 4, 5, 3, 5, 6, 4, 6, 5, 1, 5, 1, 5 = 51 (13d6)

>>3255479
>once tap: Draw arrow. Arrows in hand: 3/3
>Shoot arrow at skelleton at 6E 1S (11d6 + 2d6 from Rungekutta's Mark). Arrows in hand: 2/3
>Overwatch arrow in the direction of 6NE if any enemy appears (11d6). Arrows in hand: 1/3

>>3256371
It also gives the others a nice atk bonus.


Wertrar

Brave Male Occeanian Archer

VIT:5 STR:6 (4+1+1) DEX:7 (5+1+1) INT:4 (2+1+1) CHR:3 LCK: 3 (2+1)
- - - - - - -
HP: 25/25 (20+5) SP:16/16 MOV:6 (5+1) EVA:5 MEN:3

Weapon: Varsian Bow (RNG: STRx2 + 2, ATK: DEX+2)
Armor: Skirmisher's Padded Tunic (+ 5 HP, +1 MOV)

Inventory:
-x30 Fresh Arrows (+2 atk)
-x20 Bodkin Arrows (+2 atk, AP on 1 match)
-x20 crossbow bolts
-Direbow (RNG:8 ATK: DEX+5)

Skills:
-God's Arrow
-Step (tap, move 1)
-Three in Hand (Hold 3 arrows in hand)
-Called Shot (target a limb dealing stat damage)
>>
Rolled 1, 6, 6, 1, 2, 3, 4, 1 = 24 (8d6)

>>3255479

>Smack skelter NE 8
>Block N (7)

Vit: 7 |Str: 4 |Dex 4 |Int: 6 |Chr 7 |Luk 5
HP 32/32 |SP 10/28 |Mov: 3 |EVA: 3 |MEN 7 |Arm: 3

Fair NearEast Cleric
Cleric: +1 Divne Lore, +1 Chant (Luna the Second)
Armor: Ignyllian Knight+IW: +10 hp, -2 Eva, 3 Armour
Hand 1: No King's Scepter: +4 atk, +2 pot, reach 2
Hand 2: Ignyllian Kite Shield: +3 Block, +2 attack [Block], [Bash]
Purse: 4 gold, 8 Silver, 6 copper
Items: 1x dry loaf, 1x runner egg, 1x water, 1x spiced spirits, 1x panacea

Block, Parry, Luna the Second: Blood Moon
>>
>>3255673
Efallai, serrah, I'll see what I can do.

>>3255479
> Mark the midian ritter 8 tiles west
> fire a Gods Arrow into the skies, 6 tiles west 2 turns
> -reload

Ffernfael, Brave Wylder
VIT 5 | STR 4 | DEX 6 | INT 4 | CHR 4 | LUK 6 | VIS 7
HP: 23/23 | SP: 10/18 | MOV: 5 | EVA: 6 | MEN: 4
Archer I
+ Dodge, Gods Arrow
Varisian Bow :: Quiver, 25 Arrows :: Range 10, Attack 11
Padded Tunic :: +5HP +1Mov
12 silver
>>
Rolled 6, 2, 2, 2, 5, 1, 2, 4, 6, 1 = 31 (10d6)

>>3255479

>Move 1S, 1W
>Dagger throw zombie squire 4W 2S

Alice, Fair Ignyllian Dark Hunter 2
HP 24/24 | SP 11/16
Vit 5 | Str 4| Dex 8 | Int 6 | Cha 3 | Luk 4
Mov 5 | Eva 7 | Men 5 | Arm 1
Dark Hunter 2: +2 with Reach, +2 vs Hated (Lycan)
Proficiencies: Parry, Dodge, Adroit Fighting, Slide, Dagger Throw
Inventory:
Stranger's Coat (HP+6, Eva+1, Armor+1)
Weapon: The Harvest (+6 Attack, Ripping, Block 1)
Back: Crow Pick (+5 Hvy Prc, +1 Parry)
Pouch: Gauss Strips, Panacea
>>
>>3256680
Here's a cunning trick if you want one: You can throw those daggers as a >--oncetap, consuming no action. But only once.
>>
>>3256680
>>3256748

My thanks. Then, second action:

>Dodge E
>>
Rolled 3, 2, 5, 4, 5, 2, 5, 2, 6, 4, 6, 3 = 47 (12d6)

>>3255479
>Concoct Pyra with Pyras shard(12)
>Throw Pyra 2S, 1E onto that group of zombies
VIT 4 | STR 5 | DEX 5 | INT 8 | CHR 3 | LUK 4
HP 15/20 | SP 12/18 | MOV 4 | EVA 5 | MEN 6
Brave Lindlore Quemist
Quemist Proficiency 2- +2 Alquemy, +2 Bio Res., +2 Mag. Lore
Astrix Hood- +2 HP, +4 SP, +1 EVA
Instructor's Cane- Reach 2, +1 ATK, +3 Parry, +2 Block, Match 2 Counter, Match 3 Topple
Prometheus Lantern- +2 POT, Feed Ember
Cut Citrine x 1
Cut Sapphire x1
Cut Onyx x1
Spiced Spirits x 98 sips
Runner Eggs x 20 pieces
Pyras Shard x 3
Pyra(5 Pot)-throwing
Glaci(8 Pot)-throwing
>>
>>3256837
>If Tobias doesn't show up for this phase, botting him to
>Concoct Pyra
>Throw Pyra 1S, 1E
>>
Rolled 5, 6, 2, 1, 2, 5, 6, 1, 2, 2, 1, 6, 1 = 40 (13d6)

>>3255479
Beasts were not the only things that knew patience. The Shape knew patience as well.

>-[Dagger Throw] at Ghoul Squire 1NE 2E (13 ATK, 6 RNG)
>Overwatch N [Boomerang] Glaci Confessor against incoming creatures (15+8 ATK, 6 RNG)
>[Dodge] 3S (16 EVA)

The Shape - Brave Oceania Dark Hunter II
VIT 5 | STR 6 | DEX 9 | INT 7 | CHR 4 | LUK 3
HP: 28/28 | SP: 12/18 | EVA: 8 | MEN: 6 | ARM: 1
MOV 6

Stranger's Coat (+6 HP, +1 EVA, +1 ARM)
Flying Confessors (ATK 15, PRY 1, 2* Bleed, 3* Tendon Cut)
- Boomerang [A]: RNG 6
- Triple Swipe [F]: Attack 3 times

Reach Weapons II
Favored Enemy II - Demons
Dodge [A]: Double EVA, choose direction
Adroit Fighting[P]: DEX for dmg

Slide! [A]: DEX to attack and slide 3 tiles
Dagger Throw [O]: 3SP, 13 ATK, 6 RNG
>>
>>3255479
>Move 5S
>Dodge 2S2E (6Evax2=12+2support=14??)

Evergreen | Squire II: +2 Support Bonus
HP: 38/38 | SP: 24/24
VIT: 7 | STR: 7 | DEX: 7 | INT: 6 | CHR: 5 | LUK: 6
MOV: 5 | EVA: 6 | MEN: 6 | VIS: 5 | ARMOR: 1

Armor: Burnished Leather Armor (+10HP, +1ARMOR, -1EVA)
RH:Bandit's Handaxe (+7Atk, +1Parry, 3* +2 Dmg)
Bag:
-Praetorian Arrowheads x7 (+4Atk, STR+2 Range, 2*ripping 3*tendon cut, pin)
-Guild Buckler (+1Block, +2Parry, Dmg: Blunt)
-Soft Boiled Egg x1
>>
Phase mark.
>>
>>3255479

>Bot S5 Stegall
>Move 3 N
>Block NE (12?)

Stegall
VIT 4 | STR 8 | DEX 7 | INT 7 | CHR 4 | LUK 3
HP: 34/34 | SP: 16/16 | MOV: 5 | EVA: 5 | MEN: 6
Brave Lindlore Squire 2
+2 Support bonus
-Block
-Parry
-Dodge
Gear:
*Adept's Mail(+10HP)
*Ignyllian Kite Shield(+3Block, +2ATK), [Block], [Bash], match 2 Topple, 3 Counterattack
Guild Buckler(+1Block, +2Parry, Dmg:Blunt)
Guild Short Sword(+4Atk, +2Parry)
*2 War Hatchets(+7Atk, +1Parry)
* = Equipped
10 piece of Dry Loaf
10 sips of Clear Water(+bottle)
9 Silver and 5 copper
Exp: 6
>>
>>3255479

>Bot N1 Gadara
>Move 2 S
>Block W (9?)

Gadara
Fair Wylds Nomad I
HP: 38/38 | SP: 26/26
VIT 8 | STR 6(7) | DEX 3 | INT 2 | CHR 5 | LUK 4
MOV: 3(2) | EVA: 4 | MEN: 4 | ARM: 0 | VIS: 6

Equipped:
-Journeyman's Garb (+10 HP, +1 STR at full HP)
-Lesser Mountain (-1 MOV when drawn, 2 Reach, +7 Crush, +2 Block, *2 MAX-HP down, *3 Slam three spaces)

Carried: (42c)
-Clear Water (Bottle, 10/10 Sips, +1 SP)
-Dry Loaf (10/10 Pieces, +Fed, +1 HP/Meal, Expiry: 1 Week)
>>
File: GhruSwamp_Turn08B.png (4.77 MB, 2508x1771)
4.77 MB
4.77 MB PNG
Enemy Phase.

" Ooops ! " OOOPS ! Turns out, Turns OUT the Smell of death just happens to attract the lot of them ! Don't blame me. Don't BLAME me ! I didn't put those vambies here ! But they sure like the stench of rotting corpses ! "
>>
File: GhruSwamp_Turn09A.png (4.76 MB, 2508x1771)
4.76 MB
4.76 MB PNG
https://www.youtube.com/watch?v=0X2CeK01NUU

Act Phase !
Jeromis: All these bodies ! All these soldiers ! Were the rumours about this wood being a dumping grounds for the dead all the more true ? Lords below how we have only fed these gardens of madness !
>>
Rolled 2, 6, 6, 5, 5, 3, 1, 3, 6, 6, 4, 3, 2, 2, 2, 3, 3, 1, 4, 6, 4, 3, 4, 3 = 87 (24d6)

>>3258521
>Throw anchors to tangle all targets area between self and points (1NW, 1W) and (1SW, 4W): 10 Atk, 1 Lightning
>Pull taut: 12 Atk, 1 Lightning

"Odin Guide My Daggers, Freya Tighten My Strings"

Hetros Jistin
Brave Norr Dark Hunter II
HP: 26/26 | SP: 6/14
VIT 5 | STR 5 | DEX 6 | INT 8 | CHR 3 | LUK 4
MOV: 4 | EVA: 6 | MEN: 6 | ARM: 1 | VIS: 5

Equipped
-Stranger's Coat (HP+6, Eva+1, Armor +1)
-Sapping Wire (RNG 8- Reach 2, ATK 10d6, Taut 12d6, Anchor Point / Taut / Hook & Pull / Entangle)

Carried (27s)
-Dry Loaf (10 Slices)
-Cleaning Stones (20)
>>
>>3258536
On Laying Wires: 10 Successes, match 3 (four 6s rolled, 1 denatured a single 6). One success was a lightning die success.
On Pulling Taut: 4 Successes, no lightning die successes.
>>
Rolled 2, 4, 6, 5, 5, 4, 2, 6, 6, 4, 4 = 48 (11d6)

>>3258521

One more squire for the pile.

"Many dog men in these woods! This is exactly why we cremate our dead in Norr."

>Sling the more injured Wolfbeast 3NW, 2N (11 Atk)
>Dodge 3S

Joy
VIT 4 | STR 5 | DEX 2 | INT 7 | CHR 4 | LUK 8
HP 23/23 | SP 12/16 | MOV 3 | EVA 5 | MEN 6 | ARM 0 | VIS: 7
Fair Norrian Archer 2

Inventory:
-Highland Sling (Rng: Str+4, Atk: Str+3, 2: Stun, 3: Topple, 4: Ricochet, [Corner Shot]) *Equipped*
-Crow Pick (+5 Hvy Prc, +1 Parry, 2: Ignore Armour, 3: Stat Dmg)
-Polished Stone (+1 Atk, Blunt)
-Skirmisher's Padded Tunic (+5 Health, +1 Mov)
--
Skills
Highland Sling: [Corner Shot]
Proficiencies: [Called Shot], [Dodge]
Skirmishing: [God's Arrow], [Pounded Stakes]
>>
Rolled 2, 2, 5, 6, 4, 5, 6, 5, 6, 3, 5, 1, 2, 2, 4, 3, 3, 5, 4, 3, 2, 6 = 84 (22d6)

>>3258521
EEEEEEEEEEEEEEK!

>-Draw arrow
>Mark fiend attacking [W2] 4N1E (6d6)
>Limb Shot that fiend in the leg w/ fresh arrow (13d6+mark)
>-Step S

Rungekutta - Brave (but also cute) Oceanian Archer 1 (21xp)
[HP: 23/23 | SP: 14/14]
[VIT 4 | STR 5 | DEX 8 | INT 6 | CHR 3 | LUK 4]
[MOV: 6 | EVA: 6 | MEN: 5 | VIS 6]

Weapon: Varsian Bow (RNG: STRx2+2, ATK: DEX+2, *3 dmg+2, *4 armor ignore)
Armor: Skirmisher's Padded Tunic (+5 HP, +1 MOV)

Inventory:
-12x Fresh Arrows (+2 prc)
-10x Bodkin Arrows (+2 prc, AP 1)
-8 silver 8 copper
-10 sps Clear Water (1sp)
-10 pc Dry Loaf (1hp)
-Gauss Strips (stops bleed)
>>
Rolled 6, 2, 2, 6, 1, 3, 5, 2, 3, 2, 6, 5, 5, 3, 4, 5, 4, 6, 4, 2 = 76 (20d6)

>>3258521
>Rock Jut (Sharp) N1 E1 [10d6]
>Rock Launch (NE) Eastbound [10d6+HP]

"Accursed hound, allow this slate to cleanse you from this realm."

Tress Artier {Fair Ignyllian Wyzhatt 1}
[HP: 18/18 | SP: 8/28 ]
[VIT 3 | STR 4 | DEX 5 | INT 7 | CHR 9 | LUK 3]
[ MOV: 4 | EVA: 4 | MEN: 10 | VIS 5]

<Equipped>
• Scholomance Hat (+4 HP, +4 SP, +2 M.DEF)
• Shovel (+2 Atk [M1: Stone Break], +3 Parry, +2 Terra, +1 Darq)

=Carried= (5s, 2c) [Max 6•]
• Lumis Chalk (write Rune)
• Cleaning Stones (x30 pieces)
• Clear Water [Bottle] (x30 sips)
• x3 Dry Loaf (x30 pieces)
• Spike Spirits (x10 sips)

+Known+
+Spellsaver*+ (Spells cost 1 less SP to cast)
+Spellsupport+ (1 Act, range 2 allies gain +1 to Cast)
=Rock Jut= [2 SP*, {10d6}, Range: Plane, Target: Single Tile] (Success=HP rock appears! Flat or Sharp)
=Rock Launch= [2 SP*, {10+RockHPd6}, Range: Touch~, Target: Bloq of Rock] (A Bloq of Rock is struck and sent 'falling' towards a direction)
>>
>>3258565
Rock Jut (Sharp) 4 Successes, Match 1
Rock Launch (Eastbound) 14 (10+4) Successes, Match 2
>>
>>3258521
>Provide +2 Support
>Move 2W
>Overwatch W with Lance (Reach2, 4str+2atk+1rank+2support=9)


Fair Ignyllan Squire II
VIT 5(4*) | STR 4 | DEX 6 | INT 7 | CHR 4 | LUK 5
HP: 26/18(16*)+10 | SP: 17/18(17*) | MOV: 4 | EVA: 6 | MEN: 6

Status: Fortifica(Armor) 7
*SuccorVitDown1, *FortificaSPDown1

Adept's Mail (+10HP)
Guild Buckler (+1Block, +2Parry, Dmg: Blunt)
Guild Lance (+2Atk, +2Reach, 2*Dmg+2, 3*Back!)


+1 Rank Spears
+2 Support Bonus
-Block (Str+Def per Inc Atk until next Turn)
-Parry (Parry vs Atk to Counter)
-Dodge (x2Eva)
>>
>>3256680
>>3256034
>>3256222

Eyes front, all. Those Ritters will do us worse than any grave-bones; one trapped in ice gave us trouble enough. Ffernfael's arrow falls at our next turn's end, so we must lure in a target now. Together!

/And make sure you're noting Support. We need little edges now more than before.

>>3258521
>Move N 2W
>Sword Parry SW, 7+1 from D3

Essiene, Rank 1 Squire
32/32 HP, 24 SP, 3 Mov
6 Vt | 5 St | 3 Dx | 6 In | 6 Ch | 5 Lk
4 Eva | 6 Men

Guild Sword/Buckler +9 Silver
9/5 Hit | 5/6 Blk | 7/7 Par
>>
>>3258553
YES OKAY THEY MIGHT EAT US
>>
Rolled 3, 4, 3, 3, 6, 2, 6, 5, 2, 2, 5, 3, 3 = 47 (13d6)

>>3258521
>once tap: Draw arrows. Arrows in hand: 3/3
>Shoot arrow at the vambie at 2N (11d6 + 2d6 from Rungekutta's Mark). Arrows in hand: 2/3
>tap: step W
>Overwatch arrow to the other vambie at 3E 1N from my new position as soon as he does something (11d6). Arrows in hand: 1/3

Wertrar

Brave Male Occeanian Archer

VIT:5 STR:6 (4+1+1) DEX:7 (5+1+1) INT:4 (2+1+1) CHR:3 LCK: 3 (2+1)
- - - - - - -
HP: 25/25 (20+5) SP:16/16 MOV:6 (5+1) EVA:5 MEN:3

Weapon: Varsian Bow (RNG: STRx2 + 2, ATK: DEX+2)
Armor: Skirmisher's Padded Tunic (+ 5 HP, +1 MOV)

Inventory:
-x28 Fresh Arrows (+2 atk)
-x20 Bodkin Arrows (+2 atk, AP on 1 match)
-x20 crossbow bolts
-Direbow (RNG:8 ATK: DEX+5)

Skills:
-God's Arrow
-Step (tap, move 1)
-Three in Hand (Hold 3 arrows in hand)
-Called Shot (target a limb dealing stat damage)
>>
Rolled 1, 6, 4, 4, 6, 4 = 25 (6d6)

>>3258521
>Move 3E (prepare to receive healing from Jose>>3255764)
>Harvest Materials from undead corpse W (Luk+Monster Lore= 6d6)
>-Give materials to [Q3] Strygid

He-Man
VIT:7 STR:8(9) DEX:6 INT:6 CHR:4 LUK:4
HP:15/40 SP:22/22 Mov:4 Eva:5 Men:5 Vis: 5
Male Oceanian Nomad II
-Proficiency lvl: 1
-Monster Lore +2
-Resistance +2
[Parry] [Monster Harvest] [Ram]
Iron Great Sword (3 Tile Cleave, 14(15) Atk, 11(12) parry)
Praetorian Arrowheads(×4) (RNG:10(11), Str+4 dmg 13(14)-pin, m2=ripping, m3=tendon)
>>
Rolled 3, 3, 1, 6, 5, 3, 6, 1, 4, 6, 5, 4, 5 = 52 (13d6)

>>3258521
"Second time's a charm!"
>Fireball at enemy N [Mag Atk 13]
>Move 4S
Char Winthrop
Brave Lindlore Wyxhatt II
HP: 14/18 | SP: 8/26
VIT 3 | STR 4 | DEX 6 | INT 9 | CHR 8 | LUK 5
MOV: 4 | EVA: 6 | MEN: 9 | ARM: 0 | VIS: 5

Equipped
-Burnt Scholomance Hat (+4 Hp, +4 Sp, +2 Magdef)
-Poker (2 Atk, 3 Parry, 2 Reach)
-Lantern (+2 Fire Potency, +1 Light Potency)
-Lumis Chalk (can write Runes)
-Pyras Focus x 3(?)
>>
Rolled 3, 4, 6, 2, 4, 5, 4, 6, 1, 2, 2, 1, 1 = 41 (13d6)

>>3258521

"He-Man! You are hurt! But I amhere! But I may need to cast twice, okay?"

>Move 1N, 2W
>Cast Second Wind on [N2] He-Man (13 pot, 4 complexity)

Vit 2 | Str 4 | Dex 4 | Int 9 | Chr 6 | Luk 4
HP: 16/16 | SP: 8-3/20 | Mov: 3 | Eva: 4 | Men: 8 | M. Def. +2
Brave Lindlare Aeromancer Wyzhatt 1
Equipment:
-Scholomance hat +4 HP, + 4 SP, +2 M. Def
-Sage branch: +2 Atk, +2 Parry, 2 Reach, +1 Earth Pot, +2 Air pot
-Lumis chalk
Purse: 8 silver, 3 copper
Skills:
Dodge
Spellsaver
+1 Aeromancy
Second Wind
14 xp
>>
Rolled 5, 1, 5, 1, 5, 1, 4, 5, 6, 4 = 37 (10d6)

>>3258521

"These tin soldiers require a proper puncturing tool. Fortunately I happen to have just the thing."

>Dagger throw skelly 3S 2E
>Switch to Crow Pick
>Dodge N


Alice, Fair Ignyllian Dark Hunter 2
HP 24/24 | SP 11/16
Vit 5 | Str 4| Dex 8 | Int 6 | Cha 3 | Luk 4
Mov 5 | Eva 7 | Men 5 | Arm 1
Dark Hunter 2: +2 with Reach, +2 vs Hated (Lycan)
Proficiencies: Parry, Dodge, Adroit Fighting, Slide, Dagger Throw
Inventory:
Stranger's Coat (HP+6, Eva+1, Armor+1)
Weapon: Crow Pick (+5 Hvy Prc, +1 Parry)
Back: The Harvest (+6 Attack, Ripping, Block 1)
Pouch: Gauss Strips, Panacea
>>
Rolled 5, 3, 6, 1, 4, 3, 6, 2, 3, 6, 2, 6, 1, 4, 4, 1 = 57 (16d6)

If spellcraft can't carry the day then it might come down to brute force. Tovani hefted the rugged blade in her hand her, knuckles white around the grip. If you pretend the large monster with sharp teeth was just a very realistic looking target dummy, maybe it would be... okay?

Yeah. Keep telling yourself that, Tov.

>>3258889
" B-beautiful work, Charles! "

>>3257037
" Shape! Take the one on the right, the other one is heavily wounded! We can finish both! Chaaaargeeee! "

>>3258521
>--Regen 2
>Charge 3N, 1W
>Hit the [Beastblood] with icey ripping sword [16d6, RIPPING, works on 3. Target may be prone. Dice include support.]
>--Flashfreeze the blood in its gunky black veins for my final SP[13d6]

>>3258521
HP: 20/30 | SP: 6/34
VIT 6 | STR 7 | DEX 6 | INT 8 | CHR 7 | LUK 7
MOV: 4 | EVA: 7 | MEN: 8
Vis: 5 | 2s Coin

Wyzzhat 1 | Squire 1

@Slightly Bloodstained Hat ( +4 HP, +4 Sp, +2Mag)
#Empty!
#The Bloody Blade (+6 RIP, +2 Parry) [13] !Wide, !Stab

! I Froze a Bottle Of Water Over My Sword ??
>>
Rolled 3, 6, 1, 4, 3, 6, 4, 6, 2, 4, 6, 6, 2 = 53 (13d6)

>>3259317
>Ice dice
Well down to flailing arms, guts and violence.
>>
>>3258521
"Just have to break through these two and the day is ours..."
>Move S
>Block W with Redwood Targe (14 Dice, as well as Domain with Longsword for 14 dice)

Ardene
Fair Oceania Ritter II
HP: 40/40 | SP: 28/30 |
VIT 8 | STR 7 | DEX 3 | INT 6 | CHR 8 | LUK 6
MOV: 3 | EVA: 2 | MEN: 7 | ARM: 2 | VIS: 5

Equipped
-Longsword: +5 Slash, +2 Parry [Wide Slash], [Stab], 2* DMG+2, 3* Deep Cut
-Redwood Targe: +5 Block, +2 Atk, -2 EVA
-Ignyllian Mail: +10 HP, -1 EVA, 2 Armor

Carried (7g)
10x Bacon Bricks: +Fed, +2HP per meal, Spoils in 3 Days
4x Runner Eggs +Fed, +5HP per meal. Spoils on Blunt or Fire Damage
Gauss Strips: Stops bleeding
>>
>>3259348
>Noting Alswith's +2 Squire bonus on both those rolls, apologies.
>>
>>3258521
>>Move 2 West
>>Parry W with Face Taker (wpn+3, str+6=9)

>>3259348
"At your side, I'd like a word with our 'gracious' host anyway."

{Hero}[U]Ghaston Skelter, Brave Lindlore Duelist
VIT 6 | STR 6| DEX 4 | INT 7 | CHR 6 | LUK 5
HP 30(30) | SP 28(28) | EVA 5 | MEN 7
|Ranks| ARM 0 | VIS 5 | MOV 3 | XP 0
Duelist 1: + Favored Weapon(Axes) +Charm +Realm Lore
|Equipment| Left Hand Face Ripper | Right Hand Face Ripper
-Skele's Face Takers (+5 Atk +3 Parry *2 Ripping) [Flurry]
-House Colors (+6 Hp +4 Sp)
|Stored|
-Estoc (+5 Prc/Sla +3 Parry Reach 2 *2 Man Behind *3 Armor Ignore) [Lunge]
-Dirk (+2 Sla +4 Parry *2 Bleed *3 Str Down)
-1x Bottle of Spiced Spirits 10sip
-Coins 4 Gold | 0 Silver | 14 Copper
|Skills|
Parry: Roll Parry vs Attack to counter. 1act
Dodge: Double Eva. Choose Direction, up to movement. 1act
Block: Roll Str+Def per incoming attack until next turn. Turn ending.
Adroit Fighting: Use Dex instead of Str for attacks.
[Lunge] Move 1 and Attack. 1act
[Flurry] ?Similar to triple swipe?
>>
Rolled 5, 2, 6, 1, 2, 1, 2, 2, 5, 3, 6, 4, 2 = 41 (13d6)

>Move 2S 2W
>Anchor Point 3SW, 6S (11d6+2 squire)

=====
VIT 5 | STR 7 | DEX 7 | INT 9 | CHR 4 | LUK 4
HP: 30/30 | ARM: 1 | SP: 22/22 | MOV: 5 | EVA: 7 | MEN: 7
Brave Lindlore Darkhunter II
- Favored Enemy: Midian II
- Slide
- Imbue Element (Fire)
Sapping Wire (RNG 10, ATK 11, Taut 13d6)
- Anchor Point / Taut / Hook & Pull / Entangle
36s 4c
29 XP
>>
>>3259368
"As long as you let me get a couple in as well I will allow it."
>>
>>3258521
Did my concoction not work?
>>
Rolled 6, 3, 1, 5, 6, 6, 3, 1, 4, 1, 3 = 39 (11d6)

>>3258521

> Shoot the undead thing 1 tile SW of me
> Dodge

Ffernfael, Brave Wylder
VIT 5 | STR 4 | DEX 6 | INT 4 | CHR 4 | LUK 6 | VIS 7
HP: 23/23 | SP: 10/18 | MOV: 5 | EVA: 6 | MEN: 4
Archer I
+ Dodge, Gods Arrow
Varisian Bow :: Quiver, 25 Arrows :: Range 10, Attack 11
Padded Tunic :: +5HP +1Mov
12 silver
>>
Rolled 4, 1, 6, 6, 3, 3, 1, 2, 6, 6, 6, 6, 1 = 51 (13d6)

>>3258521
The Shape didn't like the way the twisted beasts looked. They were empty. There was no feeling inside of them.

Hollow husks of whatever they were warped from.

Tap.

>-[Dagger Throw] at Vambie 3N (13 ATK, 6 RNG)
>[Boomerang] Pyras Confessor at Vambie 3N (15+5 ATK, 6 RNG)
>[Boomerang] Glaci Confessor at Vambie 3N (15+8 ATK, 6 RNG)

The Shape - Brave Oceania Dark Hunter II
VIT 5 | STR 6 | DEX 9 | INT 7 | CHR 4 | LUK 3
HP: 28/28 | SP: 9/18 | EVA: 8 | MEN: 6 | ARM: 1
MOV 6

Stranger's Coat (+6 HP, +1 EVA, +1 ARM)
Flying Confessors (ATK 15, PRY 1, 2* Bleed, 3* Tendon Cut)
- Boomerang [A]: RNG 6
- Triple Swipe [F]: Attack 3 times

Reach Weapons II
Favored Enemy II - Demons
Dodge [A]: Double EVA, choose direction
Adroit Fighting[P]: DEX for dmg

Slide! [A]: DEX to attack and slide 3 tiles
Dagger Throw [O]: 3SP, 13 ATK, 6 RNG
>>
Rolled 1, 4, 6, 4, 3, 4, 2, 1, 4, 6, 5, 6, 1, 5, 3, 3, 2, 6, 4, 2 = 72 (20d6)

>>3259513
>Pyras Confessor
>>
Rolled 4, 5, 1, 1, 2, 3, 2, 6, 5, 4, 1, 4, 2, 3, 1, 3, 6, 4, 2, 5, 4, 6, 2 = 76 (23d6)

>>3259513
>Glaci Confessor
>>
Rolled 5, 1, 4, 6, 6, 6, 5, 3, 5, 4, 4, 2, 5, 1, 1, 6 = 64 (16d6)

>>3258521
>Axe the zombie south (7str+7atk+2supp)
>Dodge E (6x2=12+2supp?)

Evergreen | Squire II: +2 Support Bonus
HP: 38/38 | SP: 24/24
VIT: 7 | STR: 7 | DEX: 7 | INT: 6 | CHR: 5 | LUK: 6
MOV: 5 | EVA: 6 | MEN: 6 | VIS: 5 | ARMOR: 1

Armor: Burnished Leather Armor (+10HP, +1ARMOR, -1EVA)
RH:Bandit's Handaxe (+7Atk, +1Parry, 3* +2 Dmg)
Bag:
-Praetorian Arrowheads x7 (+4Atk, STR+2 Range, 2*ripping 3*tendon cut, pin)
-Guild Buckler (+1Block, +2Parry, Dmg: Blunt)
-Soft Boiled Egg x1
>>
Rolled 3, 4, 2, 6, 1, 2, 2, 1, 6, 3, 2, 5 = 37 (12d6)

>>3258521
>Concoct Pyra with Pyras Shard(12)
>Throw Pyra 1 N, 1 E

VIT 4 | STR 5 | DEX 5 | INT 8 | CHR 3 | LUK 4
HP 12/20 | SP 12/18 | MOV 4 | EVA 5 | MEN 6
Brave Lindlore Quemist
Quemist Proficiency 2- +2 Alquemy, +2 Bio Res., +2 Mag. Lore
Astrix Hood- +2 HP, +4 SP, +1 EVA
Instructor's Cane- Reach 2, +1 ATK, +3 Parry, +2 Block, Match 2 Counter, Match 3 Topple
Prometheus Lantern- +2 POT, Feed Ember
Cut Citrine x 1
Cut Sapphire x1
Cut Onyx x1
Spiced Spirits x 96 sips
Runner Eggs x 20 pieces
Pyras Shard x 1
>>
Rolled 2, 4, 2, 3, 4, 4, 3 = 22 (7d6)

>>3258521
>Botting Q1 Tobias

>Attack Skeleton to NE with Cane(7)
>Concoct Pyra

Tobias
Brave Oceanian Quemist I
VIT 7 | STR 6 | DEX 3 | INT 5 | CHR 4 | LUK 6
HP 28/28 | SP 26/26 | MOV 3 | EVA 5+1 | MEN 5
Astrix Hood- +2 HP, +4 SP, +1 EVA
Instructor's Cane- Reach 2, +1 ATK, +3 Parry, +2 Block, Match 2 Counter, Match 3 Topple
Prometheus Lantern- +2 POT, Feed Ember
72 Silver

Parry- Roll Parry Vs Attack to Counter. Act.
Dodge- Double EVA, choose direction, 1 Act.
Nancy Toss- Throw Potion to Ally.
>>
Rolled 4, 1, 6, 3, 6, 3, 5, 3, 5, 2 = 38 (10d6)

>>3258521

>Move South 1 East 1
>THOOM (10)

Fair, Near East, Cleric 1
HP: 26/26 | SP: 31/31
VIT 4 | STR 4 | DEX 5 | INT 4 | CHR 9 | LUK 2
MOV: 4 | EVA: 2 | MEN: 7

Equipment:
Cleric Vestments +10hp +5sp
Evening star +6 attack, reach 2, *3 armor break
Ruewood Targe +4 block, -1 eva

skills:
Dodge, Parry
>>
Rolled 2, 3, 2, 3, 6, 6, 2, 6, 6, 2 = 38 (10d6)

>>3258521

>Move 3 W
>Cast Blood Moon on N2 He-Man (10)

Vit: 7 |Str: 4 |Dex 4 |Int: 6 |Chr 7 |Luk 5
HP 32/32 |SP 7/28 |Mov: 3 |EVA: 3 |MEN 7 |Arm: 3

Fair NearEast Cleric
Cleric: +1 Divne Lore, +1 Chant (Luna the Second)
Armor: Ignyllian Knight+IW: +10 hp, -2 Eva, 3 Armour
Hand 1: No King's Scepter: +4 atk, +2 pot, reach 2
Hand 2: Ignyllian Kite Shield: +3 Block, +2 attack [Block], [Bash]
Purse: 4 gold, 8 Silver, 6 copper
Items: 1x dry loaf, 1x runner egg, 1x water, 1x spiced spirits, 1x panacea

Block, Parry, Luna the Second: Blood Moon
>>
>>3260168
I'd like Groll botted 3W, Block SW if he doesn't return in time, please. He'd have Regen 2 and Support 1.
>>
>>3258521

>bot N1 Gadara
>Withdraw
>>
>>3258521

>Bot R1 Groll
>-regen 2
>Move 3 W
>Block SW (11)

Groll
VIT 5 | STR 6 | DEX 3 | INT 6 | CHR 4 | LUK 1
HP 19/32 | SP 18/18 | MOV 3 | EVA 1 | MEN 5 | ARM 2
Brave Oceania Ritter 1
+1 Melee +1 Parley

Equipment:
- Warpick: +3 Hvy Blunt/Prc *Ignore Armor *Stat Damage
- Ignyllian Kite Shield: +3 Block +2 Atk *Topple *Counter Attack
- Ignyllian Mail: +10 HP -1 EVA 2 Armor
>>
Rolled 5, 1, 3, 3, 5, 6, 4, 3, 6, 5, 6, 3, 1, 3, 4, 2, 6 = 66 (17d6)

>>3258521

>Bot S5 Stegall
>Attack vambie NE (17?)
>Block NE (14?)

Stegall
VIT 4 | STR 8 | DEX 7 | INT 7 | CHR 4 | LUK 3
HP: 34/34 | SP: 16/16 | MOV: 5 | EVA: 5 | MEN: 6
Brave Lindlore Squire 2
+2 Support bonus
-Block
-Parry
-Dodge
Gear:
*Adept's Mail(+10HP)
*Ignyllian Kite Shield(+3Block, +2ATK), [Block], [Bash], match 2 Topple, 3 Counterattack
Guild Buckler(+1Block, +2Parry, Dmg:Blunt)
Guild Short Sword(+4Atk, +2Parry)
*2 War Hatchets(+7Atk, +1Parry)
* = Equipped
10 piece of Dry Loaf
10 sips of Clear Water(+bottle)
9 Silver and 5 copper
Exp: 6
>>
>>3259401
You need to act, heads up on that.
>>
>>3259401
it healed for three. the actual concoction was missed. its potency is the amount of successes.
>>
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Late Posting Notice: Need to adult.
https://www.youtube.com/watch?v=muGsPwdKM1o

Fast Phases will activate this Friday at 6-8pm est.
Which will hopefully bring an end to this dreadful encounter : )

As a notice from command:
Inactive players will be removed from the map for their safety so be sure to post actively once in a while.
>>
File: GhruSwamp_Turn09B.png (4.84 MB, 2508x1771)
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Enemy Phase.
https://www.youtube.com/watch?v=CvUmL8uaE48
>>
>>3261759
What is Martian Alignment?
>>
>>3261803
I'm sure that Match 4 has something to do with it.
>>
>>3261819
Which Match 4?
>>
>>3261830
The Blood Moon Claire cast.
>>
File: GhruSwamp_Turn010A.png (4.93 MB, 2508x1771)
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" Oh d-dear it's that dreaded Skree
It is time that I make like a flea ~
Judgement has struck sunset's bell.
Let us never meet again,

'xept in hell.

It's been fun "

Act Phase !
https://www.youtube.com/watch?v=XoyevcAnbb4

" There's more of them ! There's more of them ! Retreating east is no longer an option ! "

This is the last slow phase before fast phases begin. So be sure to have a strategy worked out by then.
>>
Rolled 3, 1, 2, 6, 5, 5, 6, 2, 3, 2 = 35 (10d6)

>>3261915

>Move North 1 Face West
>THOOM


Fair, Near East, Cleric 1
HP: 26/26 | SP: 31/29
VIT 4 | STR 4 | DEX 5 | INT 4 | CHR 9 | LUK 2
MOV: 4 | EVA: 2 | MEN: 7

Equipment:
Cleric Vestments +10hp +5sp
Evening star +6 attack, reach 2, *3 armor break
Ruewood Targe +4 block, -1 eva

skills:
Dodge, Parry
>>
Rolled 2, 2, 2, 2, 3, 3, 1, 2, 4, 4, 3 = 28 (11d6)

>>3261915
>>Move 3 West
>>Strike with Face Takers SW Undead Squire (wpn+5, str+6=11)
"Press now before whatever this Wytch speaks of comes to head! WENCH COME FORTH AND FACE THE WRATH OF GHASTON SKELTER!"

{Hero}[U]Ghaston Skelter, Brave Lindlore Duelist
VIT 6 | STR 6| DEX 4 | INT 7 | CHR 6 | LUK 5
HP 30(30) | SP 28(28) | EVA 5 | MEN 7
|Ranks| ARM 0 | VIS 5 | MOV 3 | XP 0
Duelist 1: + Favored Weapon(Axes) +Charm +Realm Lore
|Equipment| Left Hand Face Ripper | Right Hand Face Ripper
-Skele's Face Takers (+5 Atk +3 Parry *2 Ripping) [Flurry]
-House Colors (+6 Hp +4 Sp)
|Stored|
-Estoc (+5 Prc/Sla +3 Parry Reach 2 *2 Man Behind *3 Armor Ignore) [Lunge]
-Dirk (+2 Sla +4 Parry *2 Bleed *3 Str Down)
-1x Bottle of Spiced Spirits 10sip
-Coins 4 Gold | 0 Silver | 14 Copper
|Skills|
Parry: Roll Parry vs Attack to counter. 1act
Dodge: Double Eva. Choose Direction, up to movement. 1act
Block: Roll Str+Def per incoming attack until next turn. Turn ending.
Adroit Fighting: Use Dex instead of Str for attacks.
[Lunge] Move 1 and Attack. 1act
[Flurry] ?Similar to triple swipe?
>>
>>3261915
>Run 4 W, 3 S, 1 W
"I'm in a great deal of pain if anyone could possibly help me out. Please."

VIT 4 | STR 5 | DEX 5 | INT 8 | CHR 3 | LUK 4
HP 1/20 | SP 12/18 | MOV 4 | EVA 5 | MEN 6
Brave Lindlore Quemist
Quemist Proficiency 2- +2 Alquemy, +2 Bio Res., +2 Mag. Lore
Astrix Hood- +2 HP, +4 SP, +1 EVA
Instructor's Cane- Reach 2, +1 ATK, +3 Parry, +2 Block, Match 2 Counter, Match 3 Topple
Prometheus Lantern- +2 POT, Feed Ember
Cut Citrine x 1
Cut Sapphire x1
Cut Onyx x1
Spiced Spirits x 95 sips
Runner Eggs x 20 pieces
Pyras Shard x 1
>>
Rolled 3, 6, 5, 1, 1, 5, 4, 3, 6, 3, 1, 4, 6, 6, 3, 6, 6, 3, 2, 6, 2, 4 = 86 (22d6)

>>3261915
>Imbue Fire on wire (9d6)
>Pull wires taut (13d6+imbue)

=====
VIT 5 | STR 7 | DEX 7 | INT 9 | CHR 4 | LUK 4
HP: 30/30 | ARM: 1 | SP: 14/22 | MOV: 5 | EVA: 7 | MEN: 7
Brave Lindlore Darkhunter II
- Favored Enemy: Midian II
- Slide
- Imbue Element (Fire)
Sapping Wire (RNG 10, ATK 11, Taut 13d6)
- Anchor Point / Taut / Hook & Pull / Entangle
36s 4c
29 XP
>>
Rolled 1, 4 = 5 (2d6)

>>3261964
>Add 2 dice for squire support
>>
That fort across the ice bridge narrows the front! MOVE WEST. LEG IT.
>>
Rolled 6, 5, 1, 3, 4, 5, 4, 3, 4, 2, 5, 2, 1, 2, 4 = 51 (15d6)

>>3261915
I don't wanna DIIIIIEEEEE!

>-Step W
>Move 3N 3W
>-Draw arrow
>Shoot fiend 3N w/ fresh arrow (13d6 + 2 from mark)
>-Step S

Rungekutta - Brave (but also cute) Oceanian Archer 1 (21xp)
[HP: 23/23 | SP: 14/14]
[VIT 4 | STR 5 | DEX 8 | INT 6 | CHR 3 | LUK 4]
[MOV: 6 | EVA: 6 | MEN: 5 | VIS 6]

Weapon: Varsian Bow (RNG: STRx2+2, ATK: DEX+2, *3 dmg+2, *4 armor ignore)
Armor: Skirmisher's Padded Tunic (+5 HP, +1 MOV)

Inventory:
-11x Fresh Arrows (+2 prc)
-10x Bodkin Arrows (+2 prc, AP 1)
-8 silver 8 copper
-10 sps Clear Water (1sp)
-10 pc Dry Loaf (1hp)
-Gauss Strips (stops bleed)
>>
>>3261982
7 successes, I don't know if it's enough
>>
Rolled 3, 5, 3, 3, 4, 1, 1, 1, 6 = 27 (9d6)

"I'm out of ... juice! I'm coming down hard. Run!"

Unless. Tovani glanced at the sword in her hand, rimcoated patterns along the jagged edge. Unless . . .

Oh, this was a bad idea and the pain was burning star across her palm.

>>3261915
>--Regen 2
>Throw Oilpot 4SE, EE [3x3 oil - ignited from other oil]
>Draw Element from the [ZombieSquire] standing on my rune [9d6]
>--Stick my Cold Sword in the water and run a hand across the blade.
>---Pay 4 HP + 1 SP to overwatch [Flashfreeze] on any Vambies stepping into water to the North or the South East. -- [ 12d6 ]
>----The river I'm standing in connects.

HP: 18/30 | SP: 0/34
VIT 6 | STR 7 | DEX 6 | INT 8 | CHR 7 | LUK 7
MOV: 4 | EVA: 7 | MEN: 8
Vis: 5 | 2s Coin

Wyzzhat 1 | Squire 1

@Slightly Bloodstained Hat ( +4 HP, +4 Sp, +2Mag)
#Empty!
#The Bloody Blade (+6 RIP, +2 Parry) [13] !Wide, !Stab

! I Froze a Bottle Of Water Over My Sword ??
>>
Rolled 4, 1, 1, 5, 6, 2, 1, 5, 4, 3, 3 = 35 (11d6)

>>3261915

"How soon they fall! How soon they break! Come, COME! Joy has gifts for all men and beasts!"

>[Called Shot] the Vambie 7E targetting its Legs (11 Atk)
>Move 3W

Joy
VIT 4 | STR 5 | DEX 2 | INT 7 | CHR 4 | LUK 8
HP 23/23 | SP 12/16 | MOV 3 | EVA 5 | MEN 6 | ARM 0 | VIS: 7
Fair Norrian Archer 2

Inventory:
-Highland Sling (Rng: Str+4, Atk: Str+3, 2: Stun, 3: Topple, 4: Ricochet, [Corner Shot]) *Equipped*
-Crow Pick (+5 Hvy Prc, +1 Parry, 2: Ignore Armour, 3: Stat Dmg)
-Polished Stone (+1 Atk, Blunt)
-Skirmisher's Padded Tunic (+5 Health, +1 Mov)
--
Skills
Highland Sling: [Corner Shot]
Proficiencies: [Called Shot], [Dodge]
Skirmishing: [God's Arrow], [Pounded Stakes]
>>
Rolled 3, 5, 1, 5, 3, 3, 6, 4, 3, 5, 1 = 39 (11d6)

>>3261915
>anchor wires 5W (10 atk, 1 lightning imbument)
>Overwatch Pull Taut (12 Atk, 1 Lightning Imbuement


Hetros Jistin
Brave Norr Dark Hunter II
HP: 26/26 | SP: 6/14
VIT 5 | STR 5 | DEX 6 | INT 8 | CHR 3 | LUK 4
MOV: 4 | EVA: 6 | MEN: 6 | ARM: 1 | VIS: 5

Equipped
-Stranger's Coat (HP+6, Eva+1, Armor +1)
-Sapping Wire (RNG 8- Reach 2, ATK 10d6, Taut 12d6, Anchor Point / Taut / Hook & Pull / Entangle)

Carried (27s)
-Dry Loaf (10 Slices)
-Cleaning Stones (20)
>>
>>3262076
>Forgot to update my HP
+4 successes

Hetros Jistin
Brave Norr Dark Hunter II
HP: 13/26 | SP: 6/14
VIT 5 | STR 5 | DEX 6 | INT 8 | CHR 3 | LUK 4
MOV: 4 | EVA: 6 | MEN: 6 | ARM: 1 | VIS: 5

Equipped
-Stranger's Coat (HP+6, Eva+1, Armor +1)
-Sapping Wire (RNG 8- Reach 2, ATK 10d6, Taut 12d6, Anchor Point / Taut / Hook & Pull / Entangle)

Carried (27s)
-Dry Loaf (10 Slices)
-Cleaning Stones (20)
>>
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>>3261915
Blue Team. We have Vambies coming in behind us. We must push through. I'm very likely about to die, but I'll do my best to lock down the creatures who are likely to persue you. Break out, head west. If I manage to live through this turn then I'll join you, but they'll probably run me down."
>>
>>3237299
"Alice, you're our heavy hitter. There's a witch in the fog, look for the lines, don't go in blind, but she NEEDS to die. I'm declaring you the Blue Squad Second here and now."
>>
The beasts are drawn here by the smell of rot. So, Southers, crush west and leave them a trail of rotters.

Emphasis crush, and forget the skellies. Any more than one turn of cautious action, and the Ritters will bog us down until the beasts catch us. Strike now, or be scavenged!

>>3259703
>>3259454
Be advised that Qsitina's thoom >>3261938 likely places a skelly in your direct path W, but also removes that Ritter from your vicinity. Detour as needed.
>>
Rolled 3, 3, 2, 1, 4, 6, 6, 6, 1, 2, 6, 1, 5, 2 = 48 (14d6)

>>3261915
"We need to break through to allow Green to pull across, advance men!"
>Rushdown Squire 4W with Longsword (14 Dice)
>Block W with Redwood Targe (14 Dice)

Ardene
Fair Oceania Ritter II
HP: 40/40 | SP: 28/30 |
VIT 8 | STR 7 | DEX 3 | INT 6 | CHR 8 | LUK 6
MOV: 3 | EVA: 2 | MEN: 7 | ARM: 2 | VIS: 5

Equipped
-Longsword: +5 Slash, +2 Parry [Wide Slash], [Stab], 2* DMG+2, 3* Deep Cut
-Redwood Targe: +5 Block, +2 Atk, -2 EVA
-Ignyllian Mail: +10 HP, -1 EVA, 2 Armor

Carried (7g)
10x Bacon Bricks: +Fed, +2HP per meal, Spoils in 3 Days
4x Runner Eggs +Fed, +5HP per meal. Spoils on Blunt or Fire Damage
Gauss Strips: Stops bleeding
>>
Rolled 5, 2, 5, 1, 2, 5, 6, 6, 5, 4 = 41 (10d6)

>>3261915
>Move W4
>Cast Rock Jut (Flat) from N1 W4 to N1 W8 (ideally, an at level bridge) [10d6]

"Ichor, perspiration, and tears are the prices paid for working a field. While there was request to avoid a dam, I feel as though time is wanting and we may require a swift advance."

Tress Artier {Fair Ignyllian Wyzhatt 1}
[HP: 4/18 | SP: 6/28 ]
[VIT 3 | STR 4 | DEX 5 | INT 7 | CHR 9 | LUK 3]
[ MOV: 4 | EVA: 4 | MEN: 10 | VIS 5]

<Equipped>
• Scholomance Hat (+4 HP, +4 SP, +2 M.DEF)
• Shovel (+2 Atk [M1: Stone Break], +3 Parry, +2 Terra, +1 Darq)

=Carried= (5s, 2c) [Max 6•]
• Lumis Chalk (write Rune)
• Cleaning Stones (x30 pieces)
• Clear Water [Bottle] (x30 sips)
• x3 Dry Loaf (x30 pieces)
• Spike Spirits (x10 sips)

+Known+
+Spellsaver*+ (Spells cost 1 less SP to cast)
+Spellsupport+ (1 Act, range 2 allies gain +1 to Cast)
=Rock Jut= [2 SP*, {10d6}, Range: Plane, Target: Single Tile] (Success=HP rock appears! Flat or Sharp)
=Rock Launch= [2 SP*, {10+RockHPd6}, Range: Touch~, Target: Bloq of Rock] (A Bloq of Rock is struck and sent 'falling' towards a direction)
>>
>>3262323
Rock Jut (Flat) 8 Success, Match 1
Would expect the HP to be spread evenly with each rock having 2 HP.
>>
>>3256222
>>3259703
>>3259188
>>3259454
Going micro a bit because we're in trouble if we don't execute here. I need Evergreen S of me so that Alice and Groll can both attack the injured Ritter at +3, hopefully killing it. Depending on the outcome, I'll either move N to try to finish it off, or S to wall out the thoom'd Ritter and hold Alice's flank. Ffernfael, you've got your pick of targets, but mind the crossbowmen rising in the river.
>>
>>3262336
Sure I can move directly south of you but I will be between two ritters so expect me to use my other act to dodge unless you can secure one of my flanks
>>
>>3262343
Qsitina's thoomed the southern Ritter. It's likely standing 2S of the northern by now, and Alice or I will have its attention.
>>
Rolled 2, 4, 2, 3, 6, 6, 2, 4, 5, 6, 4, 6, 5 = 55 (13d6)

>>3262336
Then I'll take advantage of the Support while I can!

> Shoot the risen undead that was 2 south 1 west but is now probably south and east somewhere.
> Move 4W, 1N
> -tap to face East

Ffernfael, Brave Wylder
VIT 5 | STR 4 | DEX 6 | INT 4 | CHR 4 | LUK 6 | VIS 7
HP: 23/23 | SP: 10/18 | MOV: 5 | EVA: 6 | MEN: 4
Archer I
+ Dodge, Gods Arrow
Varisian Bow :: Quiver, 23 Arrows :: Range 10, Attack 11
Padded Tunic :: +5HP +1Mov
12 silver
>>
>>3261915
>Move 3W 1S
>Dodge 3N (6 EVA x 2 = 12 + 3 supp = 15)


Evergreen | Squire II: +2 Support Bonus
HP: 38/38 | SP: 24/24
VIT: 7 | STR: 7 | DEX: 7 | INT: 6 | CHR: 5 | LUK: 6
MOV: 5 | EVA: 6 | MEN: 6 | VIS: 5 | ARMOR: 1

Armor: Burnished Leather Armor (+10HP, +1ARMOR, -1EVA)
RH:Bandit's Handaxe (+7Atk, +1Parry, 3* +2 Dmg)
Bag:
-Praetorian Arrowheads x7 (+4Atk, STR+2 Range, 2*ripping 3*tendon cut, pin)
-Guild Buckler (+1Block, +2Parry, Dmg: Blunt)
-Soft Boiled Egg x1
>>
Rolled 1, 1, 5, 1, 2, 5, 2, 2, 4, 4, 1, 4, 2, 4, 6, 6 = 50 (16d6)

>>3261915
"I HAVE THE POWEEERR!"
>(Free: gain 6 copper and that sweet HP. Theres also regen, but unsure if 2 or 3)
>Move 4W
>Move 4W and using R2 Ardene as a batterin [RAM] the Undead Squire (4SP) and (16d6?) Str+Distance traveled

He-Man
VIT:7 STR:8(9) DEX:6 INT:6 CHR:4 LUK:4
HP:15/40 SP:22/22 Mov:4 Eva:5 Men:5 Vis: 5
Male Oceanian Nomad II
-Proficiency lvl: 1
-Monster Lore +2
-Resistance +2
[Parry] [Monster Harvest] [Ram]
Iron Great Sword (3 Tile Cleave, 14(15) Atk, 11(12) parry)
Praetorian Arrowheads(×4) (RNG:10(11), Str+4 dmg 13(14)-pin, m2=ripping, m3=tendon)
Wallet: 44 Copper coins, 3 Silver Coins,
>>
>>3262537
>(HP is incorrect sorry its now 31/40 HP and 18/22 SP
>>
>>3262537
"Wait what are yo-AAAAAA!"
>>
>>3262537
>>3262568
"Godspeed, son of Mars."
>>
>>3261915
>Fortifica ticking SP: 15/18
>Provide +2 Support
> [Tap1] Pick up Estoc
>Move 4W
>Move 2W, 1N, Face W

Fair Ignyllan Squire II
VIT 5(4*) | STR 4 | DEX 6 | INT 7 | CHR 4 | LUK 5
HP: 19/18(16*)+10 | SP: 15/18 | MOV: 4 | EVA: 6 | MEN: 6

Status: Fortifica(Armor) 7
*SuccorVitDown1, *FortificaSPDown1/T

Adept's Mail (+10HP)
Guild Buckler (+1Block, +2Parry, Dmg: Blunt)
Guild Lance (+2Atk, +2Reach, 2*Dmg+2, 3*Back!)


+1 Rank Spears
+2 Support Bonus
-Block (Str+Def per Inc Atk until next Turn)
-Parry (Parry vs Atk to Counter)
-Dodge (x2Eva)
>>
Rolled 2, 4, 2, 1, 6, 3, 5, 4, 3, 5, 4, 5, 1, 4, 1, 5, 4, 4, 4, 6, 3, 1, 1, 3, 1 = 82 (25d6)

>>3261915
You Will Die.

>attack Ritter W (6+1+3+1+2=13)
>block W (6+1+3+1+2=13)

Groll
VIT 5 | STR 6 | DEX 3 | INT 6 | CHR 4 | LUK 1
HP 16/32 | SP 18/18 | MOV 3 | EVA 1 | MEN 5 | ARM 2
Brave Oceania Ritter 1
+1 Melee +1 Parley

Equipment:
- Warpick: +3 Hvy Blunt/Prc *Ignore Armor *Stat Damage
- Ignyllian Kite Shield: +3 Block +2 Atk *Topple *Counter Attack
- Ignyllian Mail: +10 HP -1 EVA 2 Armor
>>
Rolled 4 (1d6)

>>3262824
One More
>>
Rolled 3, 5, 6, 2, 2, 6, 3, 4, 4, 6, 4, 5, 6 = 56 (13d6)

>>3261915

>>3261951

"You look like you need help."

>Cast Second Wind on [Q2]Owl (13pot, 4 compl)
>Move 3W

Vit 2 | Str 4 | Dex 4 | Int 9 | Chr 6 | Luk 4
HP: 16/16 | SP:5-3/20 | Mov: 3 | Eva: 4 | Men: 8 | M. Def. +2
Brave Lindlare Aeromancer Wyzhatt 1
Equipment:
-Scholomance hat +4 HP, + 4 SP, +2 M. Def
-Sage branch: +2 Atk, +2 Parry, 2 Reach, +1 Earth Pot, +2 Air pot
-Lumis chalk
Purse: 8 silver, 3 copper
Skills:
Dodge
Spellsaver
+1 Aeromancy
Second Wind
14 xp
>>
Rolled 6, 6, 4, 5, 1, 6, 3, 4, 6, 3, 1, 6, 3, 2, 5, 5 = 66 (16d6)

>>3261915

>>3262135

"Then die she shall. Once these knights are felled, I shall hunt for the witch."

>>3262336
>>3262394

"My thanks, young squires. With you at my side, I know I can fight at my full potential."

>3S, 2W
>Attack ritter NW with Crow Pick (+5 Heavy Pierce)


Alice, Fair Ignyllian Dark Hunter 2
HP 24/24 | SP 11/16
Vit 5 | Str 4| Dex 8 | Int 6 | Cha 3 | Luk 4
Mov 5 | Eva 7 | Men 5 | Arm 1
Dark Hunter 2: +2 with Reach, +2 vs Hated (Lycan)
Proficiencies: Parry, Dodge, Adroit Fighting, Slide, Dagger Throw
Inventory:
Stranger's Coat (HP+6, Eva+1, Armor+1)
Weapon: Crow Pick (+5 Hvy Prc, +1 Parry)
Back: The Harvest (+6 Attack, Ripping, Block 1)
Pouch: Gauss Strips, Panacea
>>
>>3261915
The Shape was concerned. He had not seen these beasts in the woods before. There should have been some sign of their presence, and yet there was none.

Tap.

Fernand should know what happened in the clearing.

>Move 1N 5W
>Hand [Fernand] the 4 red rosaries and a torn-out page SW

The Shape - Brave Oceania Dark Hunter II
VIT 5 | STR 6 | DEX 9 | INT 7 | CHR 4 | LUK 3
HP: 28/28 | SP: 9/18 | EVA: 8 | MEN: 6 | ARM: 1
MOV 6

Stranger's Coat (+6 HP, +1 EVA, +1 ARM)
Flying Confessors (ATK 15, PRY 1, 2* Bleed, 3* Tendon Cut)
- Boomerang [A]: RNG 6
- Triple Swipe [F]: Attack 3 times

Reach Weapons II
Favored Enemy II - Demons
Dodge [A]: Double EVA, choose direction
Adroit Fighting[P]: DEX for dmg

Slide! [A]: DEX to attack and slide 3 tiles
Dagger Throw [O]: 3SP, 13 ATK, 6 RNG
>>
"This is our moment of caution. Soon, we smash them or die."

>>3261915
>Move 2S W
>Sword Parry SW, 7+3support

Essiene, Rank 1 Squire
32/32 HP, 24 SP, 3 Mov
6 Vt | 5 St | 3 Dx | 6 In | 6 Ch | 5 Lk
4 Eva | 6 Men

Guild Sword/Buckler + 9 Silver
9/5 Hit | 5/6 Blk | 7/7 Par

>>3262824
Noting that players do not roll for defenses, merely state their defense rating, to be rolled later. If defenses were pre-rolled, it would be a valid tactic for processing to single out those who rolled low. Your defense rolls have not counted against you, but they do confuse dice counting a bit on processing's end.
>>
Rolled 3, 4, 2, 3, 4, 2, 1, 4, 1, 1 = 25 (10d6)

>>3261915

>mov 3 W
>Cast Blood Moon on Q2 Owl

Vit: 7 |Str: 4 |Dex 4 |Int: 6 |Chr 7 |Luk 5
HP 32/32 |SP 4/28 |Mov: 3 |EVA: 3 |MEN 7 |Arm: 3

Fair NearEast Cleric
Cleric: +1 Divne Lore, +1 Chant (Luna the Second)
Armor: Ignyllian Knight+IW: +10 hp, -2 Eva, 3 Armour
Hand 1: No King's Scepter: +4 atk, +2 pot, reach 2
Hand 2: Ignyllian Kite Shield: +3 Block, +2 attack [Block], [Bash]
Purse: 4 gold, 8 Silver, 6 copper
Items: 1x dry loaf, 1x runner egg, 1x water, 1x spiced spirits, 1x panacea

Block, Parry, Luna the Second: Blood Moon
>>
Rolled 6, 2, 2, 5, 4, 5, 4, 3, 6, 2, 2, 6, 6, 4, 5, 3, 1, 5, 5, 6, 5, 1 = 88 (22d6)

>>3261915
>Concoct Succor (11d6)
>Concoct Succor (11d6)
HP: 26/26 SP: 9/24
VIT 6 | STR 6 | DEX 5 | INT 7 | CHR 4 | LUK 5
MOV: 4 EVA: 6 MEN: 6
Astrix Hood: +2HP, +4SP, +1EVA
Instructor's Cane: RCH 2, 1ATK, 3PRY, 2BLK [2 Counter, 3 Topple]
Prometheus Lantern: +2 POT, [Feed Ember]
Bottled Water x 3
Bottle of Spirits x 2
Gauss x 5
Panacea x 1
Cut Citrine x 2
Smelling Salts x 5
>>
Rolled 4, 6, 1, 1, 4, 5, 2, 1, 1, 6, 4, 4, 2, 2, 4 = 47 (15d6)

>>3261915
>Attack E (15)
>Block E (11)

Stegall
VIT 4 | STR 8 | DEX 7 | INT 7 | CHR 4 | LUK 3
HP: 34/34 | SP: 16/16 | MOV: 5 | EVA: 5 | MEN: 6
Brave Lindlore Squire 2
+2 Support bonus
-Block
-Parry
-Dodge
Gear:
*Adept's Mail(+10HP)
*Ignyllian Kite Shield(+3Block, +2ATK), [Block], [Bash], match 2 Topple, 3 Counterattack
Guild Buckler(+1Block, +2Parry, Dmg:Blunt)
Guild Short Sword(+4Atk, +2Parry)
*2 War Hatchets(+7Atk, +1Parry)
* = Equipped
10 piece of Dry Loaf
10 sips of Clear Water(+bottle)
9 Silver and 5 copper
Exp: 6
>>
>>3263358
Health is actually 24/34 not 34/34. Sorry about that.
>>
>>3262608
HP correction 26/18(16*)+10 at from Jose's Second Wind
>>
File: asdfblackforestplan.png (4.98 MB, 2508x1771)
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I've drawn a simple map for fast phases. I don't expect the abominations to stop appearing from the East, (purple) based on that godawful racket they're making, so we'll need to move West (green).

Primary target is the sorcerer raising these corpses to fight us, who I suspect is in the red circle (due to the corpses being drawn in that direction). Kill this target on sight.

Anyone who can should clear this fortress and fortify it, this may be our best chance to deal with the oncoming threat.
>>
Rolled 5, 5, 3, 1, 6, 3, 1, 6, 1, 4, 1, 5, 4 = 45 (13d6)

>>3261915
>>3259317
"*huff* If only I weren't so exhausted... Take my advice, young one, don't spend all your time cooped up indoors. Your lungs will thank you! If anybody has a pick-me-up I would sure appreciate it!"
>Fireball at wolfthing 6E 1NE [Mag Atk 13]
>Move 3W 1N
Char Winthrop
Brave Lindlore Wyxhatt II
HP: 14/18 | SP: 5/26
VIT 3 | STR 4 | DEX 6 | INT 9 | CHR 8 | LUK 5
MOV: 4 | EVA: 6 | MEN: 9 | ARM: 0 | VIS: 5

Equipped
-Burnt Scholomance Hat (+4 Hp, +4 Sp, +2 Magdef)
-Poker (2 Atk, 3 Parry, 2 Reach)
-Lantern (+2 Fire Potency, +1 Light Potency)
-Lumis Chalk (can write Runes)
-Pyras Focus x 3(?)
>>
>Going to say Q1 Tobias should probably be Withdrawn at this point.
>If unable to withdraw, botting them to toss their Pyra 2N, 1 E, then
>Move 3 W

Tobias
Brave Oceanian Quemist I
VIT 7 | STR 6 | DEX 3 | INT 5 | CHR 4 | LUK 6
HP 28/28 | SP 26/26 | MOV 3 | EVA 5+1 | MEN 5
Astrix Hood- +2 HP, +4 SP, +1 EVA
Instructor's Cane- Reach 2, +1 ATK, +3 Parry, +2 Block, Match 2 Counter, Match 3 Topple
Prometheus Lantern- +2 POT, Feed Ember
72 Silver

Parry- Roll Parry Vs Attack to Counter. Act.
Dodge- Double EVA, choose direction, 1 Act.
Nancy Toss- Throw Potion to Ally.
>>
File: GhruSwamp_Turn10B.png (5.37 MB, 2508x1771)
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Every moment ticks by. The heat of battle warps and stretches each agonizing moment in steeped conflict.

World Phase ! [Act Phase Will Unlock Later Today at 6pm EST in FAST MODE. ]
>>
>>3263732
Wach, that--- stung. C-can anyone see if that skeleton still walks?
>>
File: GhruSwamp_Event02.png (7.23 MB, 2672x2904)
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Rumbus , Fungus , Singus , Fire ,
Create for me a Brilliant Pyre !

CORPSE BOMB ! CORPSEBOMB CORPSEBOMB CORPSEBO-

https://youtu.be/jFxhXpPwqic?t=64

> In an instant we saw our second life claimed, He-man fell through the collapsed bridge, as corpse fire expanded all around him.

> He-Man Slain, but not forgotten.
>>
"Over there! They're getting awa-!" Suddenly an explosion erupted behind them, crumbling the bridge.
>>
File: GhruSwamp_Event03.png (2.96 MB, 2106x1340)
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> In the shade we saw it, a friend catches their quarry's hand, locked in a desperate bid , the captive claws at its captor, and from behind a phantom undoes their good work.

> Hetros Slain, but not in vain.
https://www.youtube.com/watch?v=N9a8MITs908
>>
File: GhruSwamp_Event04.png (3.58 MB, 1924x1856)
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And in a flash we saw our Quemist get snatched by greedy claws. Torn limb from limb before a report of corpse fire put him out of his misery, but spared his attackers.

> Tobias will be avenged !
>>
No! My friends! Damn this swamp!
>>
Rolled 4, 4, 1, 1, 3, 5, 5, 3, 3, 3, 3, 4, 1, 6, 4, 5, 2, 5, 1, 6 = 69 (20d6)

>>3263748
(Its your turn now... good luck.) >>3208658
>Will roll next of kin
>>
Rolled 6, 5, 4, 6, 4, 5, 4, 3, 5, 4, 2, 3, 4, 6, 4, 4, 6, 3, 4, 1 = 83 (20d6)

>>3263815
>rolling next of kin. Will wait this map out.
transferring Int and Dex
>>
>>3264051

>First Roll Set:
(6, 5)= 6 Vit,
(4, 6)= 5 Str,
(4, 5)= 4 6 Dex,
(4, 3)= 4 8 Int,
(5, 4)= 5 Chr,
(two 6s)= 2 Luk

>2nd Roll Set:
(2, 3)= 2 Vit,
(4, 6)= 5 Str,
(4, 4)= 4 6 Dex.
(6, 3)= 5 8 Int,
(4, 1)= 3 Chr,
(Two 6s, One 1)= 3 Luk
>>
>>3264081
Not how base stat works. It's the value you rolled when you created the character that just died, so 3 for DEX and 5 for INT. Don't include the bonuses your prior character had from rank ups, classes, or gender. Otherwise you'll be double stacking INT to 11 at rank 1 or something here.
>>
>>3264237
I'm going to say that's rediculous, it expects players to potentially dig through dozens of threads.

I'll accept that you need to not include anything that can be easily reverse engineered from the stat sheets, but rank ups should be included unless you want everyone recording their starting rolls on their long sheets?

Also, I'm going to pick different stats if that's the case, because I know for a fact those weren't my best starting rolls.

>Otherwise you'll be double stacking INT to 11 at rank 1 or something here.
Also, I rather thought that was the entire point, so that players who died could keep up with the ones who survived and consistently ranked up? And that it was counter balanced by the fact that it ENORMOUSLY inflates the cost to rank up again.

Assuming I double downed on Int, boosting it to 11, it would cost me 88 XP to upgrade, which was more XP than anyone made on the previous map full stop.

and survivors still come out ahead because they'll not have 'spikes' in their stats. They'll be consistently more useful, since you can only transfer 2 stats at a time. Sure, if you die a bunch you can rocket your int into the stratosphere, but you can't do so on the same map you died on, cutting down enormously on the potential abuse right there, and further, you gimp your ability to bring any of your other stats up to par, making you a lopsided mess who will either be easy to kill, or be unable to contribute effectively while surviving (thus cutting back on your XP gains and preventing you from ranking up with your stupidly inflated XP costs).
>>
>>3264275
>oh, and because you can't rank up easily, you are stuck with whatever class abilities you STARTED with.
>>
>>3263786


"Hetros! No!" The wire-wielding hunter had nominated her as second, shortly before meeting his end to one of those creatures, the "vambies". With his death, leadership of Blue Squad fell to Alice. Slaying beasts was one thing. It came naturally to her. Blood and blades, she understood that. But seeing her comrades dying, feeling the sudden weight of responsibility for shepherding the rest away from the slaughter, emotions crept up inside her that she rarely felt. Confusion. Dread. Fear. "I -- I can't --" Pausing to muster her courage, she managed to say, "W-we have to keep moving west. Groll, guard our rear from that monster. Everyone else, to me! Forward!"

>Unfortunately I must request bot for the first few fast phases. Command is: Forward! Although actually I think I'm about to take a huge wound with bleed damage, in which cause my command is: use bandages and get healed, then forward!
>>
>>326427
It's not entirely possible to reverse engineer Rank Up stat 'growths' but it should exclude modifiers from base-class generation such as:

Gender
Nationality
Class,

of previous Kin.

After that, Keep Two Stats.
>>
>>3264684
cool. Thanks for clarifying. I'll get on that then.
>>
Phase Soon. Get Ready
>>
"The jaws clamp down, and we can only break one. Brace up!"
>>