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We welcome everyone but for the moment we are handling more than 35 individual players. Thank you for your consideration.

This is still an experiment. It will develop similarly to a Civ or a Skirmish, but the setting is a Low Fantasy Victorian-era world where magic is present. Similar to an Isekai, your character has died in the real world, having lived an unfulfilled life. Perhaps you gave your life to save someone else's. Perhaps you missed the chance to do something while you were alive. Perhaps you simply ended your life, uncontented with its many facets.

To your surprise however, you've awoken in a strange, yet familiar world. You feel fundamentally different, as if there is a new power stirring within you. You know this feeling as the gift of magic, with potential far greater than many of the people in this world. You are an Outsider; a person whose soul had been wrought from another dimension.

You're not alone, either. You've awoken alongside other Outsiders from Earth, too. Whoever you were back in the old world is mostly inconsequential now.


You were greeted by several humans with clothing that looks similar to what someone from the 19th century London would wear. They then introduce themselves as members of an organization called the Xerenith Order.

Your summoners have brought your soul here to help fight against threats that they cannot fight against alone. The Order promises to give you funding, safety, and a roof over your heads, so long as you continue to work with them.

Ultimately, there is no explicit way to 'win'. As a player, you are encouraged to set your own goals. Maybe you'd like to amass power, or return to Earth, or even rebel against your summoners. The choice is yours.

Keep in mind that this is an experimental thread; there may be radical changes to the game as a whole, later down the line.
>>
>>2280916

How to join: - Currently closed.
Make your character. It can be a male or a female. Post your full character info in each of your Action posts like in a regular civ or skirmish.

You have 3 "Skill points" from your backstory. Skill points can be used to gain Skills, which are categorized into six different archetypes: Might, Finesse, Sorcery, Resolve, Inspiration, and Industry.

a. Name (trip/namefag yourself)
b. Give a short description of your character. Pictures are also appreciated.
c. Allocate your skill points. These can be skills that you knew in your old life on Earth(i.e. Mathematics, Firearms Proficiency, etc), or gained when you became an Outsider(i.e. Magic Missile, Lightning Bolt, etc). Do note that these skills can be as general or as specialized as you like, but must be within reason(i.e. Magic Missile is an acceptable starter skill, but Create Matter isn’t).

How to play: - New rules
To start you post your character sheet with actions for each turn.
a. Action Economy. Each turn you will be given 5 [Action Points]. Post your character sheet and your chosen actions. Major actions use 2 [Action Points]. Social and minor actions only use 1 [Action Point].

Examples of major actions: Training, spellcrafting, building, etc.
Examples of minor actions: Social interactions, resting, etc.

For every action(whether it be major or minor), you must roll.

-General formula uses [General Dicepool] + [Archetype Bonuses]
-[General Dicepool] is 1d100
-[Bonus] are added to the action you are making.

[Bonuses]
Each tier into an archetype related to the action now grants a +5 Bonus.

Example:
If you have Bread Baking (Industry) and your action is to Bake Bread you roll 1d100, and add a +5 to your action.
~~
If you had 12 Finesse, you had a Well-Rested Status that gave you a +10 bonus, you had a skill that gave you +5 to actions related to Stealth and you posted an action related to stealth, you'd roll a 1d100 and get a total boost of 25:
10 from the Finesse, 10 from the Status, and 5 from the related skill

b. All players must wait for the "TURN GO" post before submitting any action posts. After which you must post your actions only to that post.

c. After all actions are processed and a new turn begins, update your character sheet.

Links:
Discord: https://discord.gg/XWb8hdB
Detailed Rules: - https://docs.google.com/document/d/1ZBCNA9jh-dqVZllbqO4EVunLAlrNjWOWGNbr9-FhMAE/edit?usp=sharing
>>
[Turn 1]

You are all rounded up by the members of the Xenerith Order, who answer your questions to the best of their abilities before leading you to a large, rundown factory. Inside the factory is… a lot of empty space. To put it bluntly, the entire factory floor is cleared of any production lines or machines, leaving nothing but a large, blank space. The Order explains their proposition to you all; they would pay you, protect you, and supply you with things you need, so long as you help them out.

They tell you that there are beings of magic, like Demons and Old Ones who seek to sow chaos in the world. Aside from them, there are also criminals and rival organizations who want to gain power through their own unscrupulous means. The Order tells you that it is your job to stop them. Whether you agree or not, this is happening. You might not like it, and you might not agree with it, but it’s in your best interest to follow them for now and see where this leads.

[Stronghold:]
The Factory
An old metal processing plant that was closed down decades ago. Chosen for its proximity to the city of Burhtic, this building is close enough to get to the city, but also far enough to make sure that if something were to happen, the Xenerith Order would have ample time to stop it. The factory floors were cleared of machinery, meaning that there is plenty of space for development. The lack of comfortable amenities might leave something to be desired, however.

Default Buidling:
>Sleeping Quarters
>Kitchen
>Dining Hall
>Armory
>Free Space for Development (9/15 left)

Expansion Units: 4/15
Structures: Forge, Library, Spell Repository, Chemist Lab,

=====[Xenerith Order News]=====
There has been a breach!

A small demon has spawned in the Library! Major Action Required! Alerting all Outsiders!

Dinner is served at 7 p.m.
Great opportunity for Outsiders to catch up and talk after a long week.

==========
>>
>>2280969
[Argus]
>>2259152
The effects of your Skills are as follows:

Blacksmithing: Grants a +5 to all actions involving Crafting (Blacksmithing).
Block: Costs 1 TP. May be activated as a Reaction in response to an attack. Grants additional damage reduction equivalent to your DEF against that attack.
Sunder Armor: Costs 2 TP. As a Major Action, make an attack against an adjacent target. On a hit, reduce their damage reduction by your ATK for 3 turns. You cannot reduce an enemy’s damage reduction past 0.

>13
>Build a forge
Building a forge takes time but lucky for you, when you tell The Order about your plan, they approve instantly and decide to fund you and provide blacksmith tools and even give you an unused building. The only condition being it public to other Outsiders. It takes some building refinement as you fireproof the walls and set things up, but with patience and a few days time your blacksmith is ready. Looking at it, it's not the best looking workshop, but it is functional and ready to use, so you’ve got that going for you.

>Structure constructed: Forge. Allows the use of Crafting(Blacksmithing).

>7
>Train Blacksmithing

With the forge fixed, you head out to increase your knowledge of smithing. With the available materials and scraps that the Order provided, you take it as a test and try different things, forging anything from ornaments to household materials. By the end of your practice, you realize that you’re out of materials, but now you have a newfound skill.

>Learned [Salvaging - Industry]. Allows you to create materials from junk and equipment, for use in later crafting.

>11
>Train Blacksmithing.
You begin to practice smithing some more. By disassembling some metal parts from the nearby scrap heap, you set yourself to practice. This time, you start working on refining the metal you have further. After all, materials can go a long way; scrap metal can only do so much. You heat the forge to high temperatures, and then remove the impurities of the metal.

>Learned [Metallurgy - Industry]. Allows you improve the quality of metallic materials you have.
>>
>>2280972
>>2259161
[Lawson]


The effects of your Skills are as follows:
>Magic Steal: Costs 2 TP. Has a range of 30 feet. You use magical energy to teleport a nearby object to your hand. If you target an opponent, you make a contested Subterfuge or Magical Aptitude check against their Arcane Intuition. If you succeed, you may steal something from their possession, though you must know the existence of said object.
>Pickpocket: Grants a +5 to all actions involving Subterfuge(Pickpocketing).
>Stealth: Grants a +5 to all actions involving Subterfuge(Stealth).

>11
>Train to hide
You find solace in the dark alcoves of these empty halls. A man follows you around as you train, likely worried about the fact that you’re trying to hide. He must be afraid that you’re attempting to escape. Once you assure him that you’re practicing though, he eases up, but nevertheless keeps his eye on you. It makes for good training.

>Learned [Lurk - Finesse]. Costs 3 TP. As a Shift Action, you attempt to blend into the surroundings. Make a contested Subterfuge(Stealth) roll against the closest enemy target’s Perception roll. If you are obscured by something, you have advantage on the roll. If the enemy is within 30 feet of you, you have disadvantage on the roll. If you succeed, you are Hidden from all enemies and cannot be attacked unless an enemy makes a successful Perception roll to find you. Attacking, casting a spell, or otherwise drawing attention to yourself removes this condition.

>9
>Create a Find Animal spell
Having recently been reborn with the gift of magic, you find it difficult to mold your magical energy into producing what you want. You try your best to focus it into locating animals, but you can’t quite get the spell shaping correct. When you cast the spell, it instead points you in the vague direction of the nearest plant. You sigh. Back to the drawing board.

>9
>Learn to Tame Animal
You go look through some books on animals. It seems that the fauna is about the same here as it is on Earth. It takes a bit of time to read through the techniques in the book that are listed for animal obedience, but you have a feeling that this might be fairly helpful when the time comes.

>Learned [Tame Animal - Industry]. Grants a +5 to all actions involving animal taming.

>6
>Find Gossip and info about this world
You head into the city to try and gather some information about this world. As it turns out, this large island you’re on is known as Oshaelys’ Tail, named after the landmass that stretches towards the ocean. The city you’re in is apparently known as Burhtic, and is a constitutional monarchy. The queen is known as Queen Margaery II. You ask around about Outsiders, and most people are confused. Looks like Outsiders are rare, if they exist at all. Perhaps you’re all the first?
>>
>>2280979
>>2259178
[Jameson Ciregna]

The effects of your skills are as follows:
Summon Familiar: Binds 2 TP. As a Major Action, you summon a magical companion to your side. You are free to describe its form however you like. Its HP is equivalent to your AP*3, and the remainder of its stats are equivalent to your AP. Your familiar acts on your turn, and may take any actions you may normally take. When you cast a spell, your familiar may use a similar action(if a spell used a major action, then it also uses its major action, etc.) spend the same amount of TP from its own pool to duplicate the spell. Whenever your familiar takes damage, you take half of that damage(rounded up). If your familiar falls to 0 HP, it is dismissed and cannot be summoned until 3 turns have passed.
Social Skills: Grants a +1 to Social rolls.
Stealth: Grants +5 to Subterfuge(Stealth) actions.

>8
>Requisition Equipment
You ask for some equipment from the Order and they happily end your way to a arms dealer in the city. You’re greeted with a bald, tough looking man. A sleeveless shirt and a thin vest covers him that reveals his large frame and buff arms. “Hey! The Order sent you? I’ll give you what you want then!”
>Gain [Studded Leather armor] Gain +3 to DEF
>Met Gurdis, the Armory man

>6
>Train Sneaking
You tiptoe around the building, trying to avoid the attention of others. You manage to make your way past a few people, but the majority of people discover you and ask about you intentions. You claim you’re practicing.

Few believe you. Regardless, you feel that you’ve learned a few things that allow you to move unnoticed.

>Learned [Lurk - Finesse]. Costs 3 TP. As a Shift Action, you attempt to blend into the surroundings. Make a contested Subterfuge(Stealth) roll against the closest enemy target’s Perception roll. If you are obscured by something, you have advantage on the roll. If the enemy is within 30 feet of you, you have disadvantage on the roll. If you succeed, you are Hidden from all enemies and cannot be attacked unless an enemy makes a successful Perception roll to find you. Attacking, casting a spell, or otherwise drawing attention to yourself removes this condition.


>9
>Train Familiar Summoning
Over the next few days, you practice your newfound ability to summon your Familiar. You improve on the art, somewhat, at least you think so.

>Learned [Strong Familiar] - +1 to attack rolls and defense rolls made by your familiar.

[cont.]
>>
>>2280985


>1
>Explore the city in an attempt to find information and become even a little knowledgeable in our surroundings.
The city of Burhtic is the capital of this small island called Oshaelys Tail. As you enter the city, you can instantly tell the buildings are from the Victorian Era from your world, you see statues and people in petticoat skirts and vests. You learn Burthic is rich and rarely has any low class. Lurking around, you can tell the the people look at you different, with a sort of curiosity but a strange look, mostly with the clothes you in in at first. After a few days time, you acquaint yourself with the city and find a few common places.

You learn much culture about these people. Many appreciate realism and nationalism in their art and stories but the recent fads have been of romanticism and abstract art. Painters come and go to make a name of themselves and to anyone it was a delicacy to have such skills. Architecture is complex and varying with all types of buildings can be seen everywhere. Jewelry was also marveled as it was a sign of wealth.


>>2259202
[Muko]

The effects of your skills are as follows:
Mechanical Engineering: Grants +1 to all rolls related to Mechanical Engineering.
Confusion: Costs 2 TP. As a Major Action, select a target within 45 feet of you and make a ranged spell attack against them. On a hit, the enemy is Confused until they pass a Focus roll, or until 3 turns have passed.
Speak to the Dead: Costs 2 TP. As a Major Action, you may speak with the body of a recently deceased being. You may ask them up to 5 questions, but they are under no compulsion to tell the truth. This only reanimates the spirit; it does not bring back the soul of the person. Corpses under the effect of this spell cannot feel, speculate, or otherwise obey you.

>15 CRIT
>Ask about a library and if there's one nearby, read up on engineering. It'd be nice to see how advanced this world is, in that regard.

You ask one of the members about a library, and they tell you that while there is no library here, there is one in the city. They promise to start the construction of some archives here in the factory so that you all have information about this world in general. As you read through the information in the library, you find that the technological level has a striking similarity to Victorian-era technology back on Earth. Steam engines seem to be their main form of power. You spend a long time learning about these, and now you’re fairly certain you can make one for yourself.

>Structure Constructed: Library. Grants a +1 bonus to all Knowledge rolls inside the Stronghold.
>Learned [Knowledge: Steam Engines]. Grants a +5 to all actions related to Steam Engines.

[cont.]
>>
>>2280989

>14
>If the Library also has books on magic, read into that. We've been hearing.... odd things since we've got here, almost sounds like pained screeches.
The Library is quickly constructed, and you begin searching there. What you find is… interesting. Most people do not have the capacity to harness mana on their own. People need to use Artifacts to cast magic. However, other methods include a deal with the devil; literally. A Contractor is someone who can use magic, but only because they have signed a contract with a demon, an Old One, or some other being of power. Other than Contractors, there are also demonspawn; half-human, half-demon hybrids.

The weirdest thing is that there are no spell tomes. No knowledge on magic other than objective viewpoints on them. As it turns out, magic is mostly feared here, mostly because it is attributed to the many evil forces that control it. Humanity has compensated with technology that they’ve developed, but aside from that, magic-users here are few far in between.

It seems that if you want to develop your own spells, a Spell Repository or similar structure would make things easier on you and every other outsider here. A place to store magical knowledge for yourselves, so to speak. With that in mind, you ask the Order to provide you with some supplies to do that. This should make things easier on you all.

>Structure Constructed: Spell Repository. Lowers DC for Spellcrafting.

>7
>Finally, to take full advantage of this library, see if there have been studies in combining the so called magic of this world with technology. Magitech? She thought that's what it was referred to.
Unsurprisingly, you find that with the lack of magical presence in the world, the fusion of magic and technology is rare, if at all possible. The closest thing to a Magitech construct is a Fellforged; a machine forged and powered by infernal energy. Even then, the machine is only mentioned in name, never truly explained(and likely for good reason). So while you’re certain that Magitech is possible, the lack of diagrams and examples makes it hard-pressed to properly recreate it; trial and error will be necessary for creation.

>5
>Ask if anyone else was summoned along with her. Perhaps any fellow craftsmen?

From the personal introductions of everyone you learn some things about your fellow Outsiders, at least things relevant to your craft:

[cont.]
>>
>>2280992

>[Argus] - Was a Blacksmith in his past life, he still enjoys it in this new setting.
>[Evin] - He woke up with an idea and some knowledge of Golemancy
>[Vira] - She has retained her past knowledge of Biochemistry.
>[Fredrick] - Old Librarian and Academic. Exceptional knowledge of History and Medicine
>[Isaac] - An electrician. He has retained his knowledge of Electricity.
>[Jim] - College Student. Almost graduated of Chemical Engineering. Has exceptional knowledge of physics.
>[Akhmed] - Tons of past jobs, exceptional knowledge in Accountability, Management and Worker Exploitation.
>[Ned] - A Gardener with some botanics and gardening knowledge.
>[Cedric] - Knows about gunsmithing and marksmanship

And finally
>[Taku] - He can make anime figurines.

>>2259211
[Priere]

The effects of your Skills are as follows:
Dungeoneering: Grants +5 on all actions related to Dungeoneering.
Summoning: When summoning creatures, the TP cost is reduced by 1(to a minimum of 1).
Charisma: 1 TP. As a Minor Action, you rally an ally’s strength through your force of will and speech. Grant an ally a bonus equivalent to your Inspiration to their all rolls for a single round.

>3,4,2
Map

>Minor 1) Ask for a map of the known world (3)
Not knowing anything about this world, you make the right step to inquire about the world and a map. The Order answers you by bringing you to a cartographer in the city. The cartographer being a wobbly headed man. He walks around you quite often interested in an ‘Outsider’ and even asking about you and your tailbone. Rumors have it that it is the way to tell the difference from Outsiders and Locals. After learning what he can from you, he provides you with a map of the island. A list of cities and you learn the island is called Oshaelys Tail.

Currently, you find yourself in Burthic, the capital and largest city in the Island of Oshaelys Tail. Burthic is home to a large amount of Nobles and working middle class and is located in the middle of the island and control the lands and manage it toward the other cities. Their current government system functions as Constitutional Monarchy The long standing royal family declines as the queen’s influence diminishes. The current Queen is Queen Margaery II, a newly appointed one to the throne.

[cont.]
>>
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>>2280994


The other cities/lands other than Burthic is Tatedil the traditional city which holds mostly forests and uses some land to the west of Burthic for farmlands and mostly agriculture. Swadedal the most technological city holds tons of power and many inventors and builders live here. Many educated painters and stone carvers from Burthic end up here to create something original in hope to bring it to Burthic and advance society. Luteshvia the mountainous and rugged city though small territory, holds the largest bays and coastal defense. They manage other posts around the island and from the shore, can be often seen scouting. Goyavetland the dry lands have a more lower land area and is more arid and hot. Forest fires are common here and stop settlements from spreading. Then there is the mines of Nauerndern to the far west of the Island that holds high rock formations. Entering caves usually ends up into lakes inside or tunnels around the island.

>Met Haydus the Queer Cartographer
>Gain Map!

>5,1,5
Major 2-3) Experiment with summoning magic

With no one knowing about magic except the order, you have barely any info of magic you can use. Instead, you take a gut feeling and try your hand at it. At first, nothing comes but as you put more time into it, you feel a spark inside as if a small jolt goes through your body. Focusing on that feeling, it gets stronger until you open your eyes to a small blue wisp of some type. It doesn’t seem capable of much and only lasts for a few seconds. You eventually gain the ability to hold it for awhile longer and more hours training even grants you the ability to use the wisps vision.

>Learn [Summon Wisp - Sorcery]. Costs 1 TP. As a Major Action, allows you to summon a wisp and look through its vision. Its HP is equivalent to your AP*2, and the remainder of its stats are equivalent to your AP. It acts on your turn, and has a speed of 45 feet. It may use a Major Action to detonate itself, dealing damage equivalent to its remaining HP + ½ of your AP.

>4,1
Minor 4) Search for a Library (2)
You inquire about the Library and it seems someone has already done so, as The Order is currently in the works for one right now. As you see a few people banging some shelves together, you see box and with the chance, you take a few books to kill your down time. You find something about pottery. The proper ways to pottery and molding. You learn that it's not just about keeping your hands steady, and you have to move your hands to a new position to move the turning clay.

>Learn [Pottery - Industry]

[cont.]
>>
>>2281007

>2,6
Minor 5) Buddy up with the Order (3)
You don’t know much about the Order so it was a wise decision to start and talk with them. The one man you meet is Joseph, a man in a red vest and nicely fit coat around him. He tells you what the Order wants with the monster slaying and possible peacekeeping. While he was telling you about it, he gives you a pack of clothes and a thin vest for small protection.
>Met Joseph
>gain [Leather Vest] Light Armor
>gain [Commoner Clothes]


>5,6,2
Major 6-7) Get some martial training. (2)
Being brought into a nice new non polluted earth gives you no excuse to lazy around. You start your practice throughout the week and martial train on the trees and you gain the courage and exercise not just to keep your body healthy, but your mind as well.
>Learn [Martial Arts Proficiency] When using Martial arts, add a +1 to you Might/Finesse(Martial Arts proficiency) rolls

[Malcolm York]
>>2259224
The effects of your skills are as follows.
Cure Wounds: Costs 2 TP. As a Major Action, you can select a target within 45 feet to heal them for your General Dicepool + AP*1.5
Haste: Costs 3 TP. As a Major Action, you can select a target within 45 feet to give them an additional Major Action and Shift Action on their next turn. However, on their following turn, they are Slowed, as they must recover from the sudden burst of speed.
Leadership: Grants a +5 to all actions related to Social(Leadership).

Major Actions:
>3,1,4 =8
>Train on his Cure Wounds
With the ability to Cure Wounds, you head to town and try to help cure the sick, with your cure wounds healing, you get quite exhausted but instead learn the ways of their medicine.

>Learn [First Aid - Industry] Grants +5 on all actions related to Knowledge(First Aid).

>5,5,1
>Train Haste
As you train haste on yourself, you find not much to improve in the spell already. Instead you end up creating a spell that increases a target within 30 ft to increase their speed exponentially for a turn.
>Learn [Longstrider Spell - Inspiration] Costs 1 TP. As a Minor action, you can select a target within 30 feet to give them an increase to their speed of target by your AP*2(multiples of 5, rounded up).
>>
>>2281012
Minor Actions:
>3
>Seek out the lore of the world.
With a new library just set up in the Factory, you set out to learn about this world. Currently, you find yourself closest to Burthic, the capital and largest city in the Island of Oshaelys Tail. Burthic is home to a large amount of Nobles and working middle class. Their current government system functions as Constitutional Monarchy. The long standing royal family declines as the queen’s influence diminishes. The family continue to hold power and hope gain influence to bring back the power they once had centuries ago. Today, instead of holding the responsibility of making day to day decisions for the entire country, she is often there simply to give advice to Parliament and the Prime Minister which was an elected official that now made the calls on the day to day tasks. The current Queen is Queen Margaery II, a newly appointed one to the throne.

The other cities/lands other than Burthic is Tatedil the traditional, Swadedal the most technological, Luteshvia the mountainous, Goyavetland the dry lands and the mines of Nauerndern to the far west

>4
>Find out about the people of this world
After research and talking, you learn that with the Outsiders appearing have bought up quite mixed feelings from the locals. Dangers and imminent fear of war have been appearing whether it be the city rivalries, the noble and gov’t and factions like the Xenerith Order gaining more power. The locals are however curious about you, though fearful of your capabilities cannot just wonder when they see a different face in town.

Culturally, the Inhabitants of this island are cultured and appreciated realism and nationalism in their art and stories but the recent fads have been of romanticism and abstract art. Painters come and go to make a name of themselves and it was a delicacy to have such skills. Architecture and clothing was simple and reminded you of the late Victorian period where it was advanced and all types of buildings can be seen at the time. Jewelry was also marveled as it was a sign of wealth.

>2
>See if guilds are a thing here.
You investigate and learn that this world actually seems to lack guilds that most Isekai settings would have. There are still some mercenary guilds and worker unions, but no true “adventurer guild”. Perhaps there’s not many places to explore now?
>>
>>2281014
>>2259256
[Evin Thyme]


The effects of your Skills are as follows:
Golemancy: Grants +5 to all actions related to Golemancy.
Mana arrows: Costs 2 TP. As a Major Action, you may make a ranged spell attack against a target within 90 feet of you. If the attack hits, you deal additional damage equal to AP*1.5 (rounded up).
Barrier: Costs 1 TP. May be activated as a Reaction in response to an attack. Grants additional damage reduction equivalent to your AP against that attack.

>Acquire a wizards workshop I'll probably need one
>4
A wizard's workshop is quite difficult to acquire. Even with the help of the order, they seem to have other resources on the other outsiders or on the current library they are setting up in the factory. They do tell you to work on the library first, make do with your magic, research and documenting. They themselves can’t provide with that as their summoning magic is different from what you Outsiders have.

>Requisition some equipment and supplies for myself
>5
After some talk with the Order, they agree to provide you with bedding and new local clothes that can help you fit right in. THey tell you they’ll have a proper bed for you and the others by night. They then lead you to the city. People stare as you take every. Some look angery but others look closely at you as if more curious than anything else. Finally, you enter a shop where you see a set of clothes. The man that brought you here talks to the girl working there and she heads to you to take measurements. In a few while minutes, they provide you with a few fine threaded light clothes and even a leather vest.
>gain [Commoner’s Wardrobe]
>Gain [Leather Vest] provides +2 DEF

>Explore the area
>4
The city of Burthic. As you entered the city, people started but with the new clothes, less people seem to notice you as an Outsider. You explore the area and find a high rising castle located in the middle of the city. Places littered with shops and everyone walking elegantly and carefully. You spot boys playing football and young girls playing with waxed dolls. You would even see the occasional cycling on the old underdeveloped bike and penny farthing men with their oversized trousers. You eventually get your hand on one and a well groomed man with a nice curl-up moustache ends up teaching you. He introduces himself as Olive and he teaches you how to ride the thing. He was quite pushy about it and once you get the hang of it after his directions, he cheers on as you circle the roundabout and come back to him. He catches the wheel as you get off. He shakes your hand and tells you to come back sometime and have a chat.
>Learn [Penny-Farthing], +5 to actions when riding a High Roller cycle
>Met Olive, the Penny-Farther

[cont.]
>>
>>2281015
>I'll ask around the city to know about recent going ons and events.
>7
Recent Events are always something to be updated with. You learn much about the town and the city but one of the more notable things you have learned are the following

>Queen Margaery I’s death and new daughter Queen Margaery II crowned at 22(now 23)
>Fear rises as cities think war may come between Tatedil and Swadedal rivalry getting worse
>Demons and Old Ones scary scary
>Their arrival temporarily calmed down people and summoning magic may have scared cursed beings.

>>2259257
[Zoot]

The effects of your Skills are as follows:
Firearm Proficiency: Grants +1 to damage and accuracy rolls made with Firearms.
Speechcraft: Grants +1 to all Social rolls.
Time Slow: Costs 5 TP. May be activated as a Minor Action to immediately gain a second Major Action. May also be activated as a Reaction to gain advantage on a Defense roll.

>Try to calm down a bit.
>7
With the panic over your upon dying and arriving here, you calm down and meet the chill friends to distract you as you talk and listen to them talk about lifesies and be chillsies. You eventually find the time to relax by yourself and just take in everything. You just end up looking at the world from the Factory that was left, through an open window, a great view of the grass and a far city just relaxes you and puts your mind at total ease.

>Gain [Relaxed] Gain +5 for your next action
>>
>>2281018
>Go up to the closest weirdly clothed guy and demand answers.
>9
You head to the weirdly clothed guy you see coming from a distance heading toward the party. A man isn’t as weirdly clothes as you it's completely different from what you have and has 1800’s clothes quite formal and tight slacks and red vest that seems nicely sized and a long coat and hat to top it off. You ask the world about it and he introduces himself as Joseph, A member of the Order. He then tells you that you were summoned here by their magic in hope to help them(in different ways). Explaining everything, he leads you to the factory, an empty building where he tells you and everyone else will be staying at.

>Learn [Gather Information - Industry] Add a 1d6 when gathering information
>Met Joseph, Low rank of the Order

>Talk to some of the other normal looking people around me.
>6
You talk to the other Outsiders and this makes you feel confident.

>Gain a +1 next turn to a social action.

>Explore this place.
>9
After the factory and some relaxation time, heading to the city, you are greeted by the young man who then provides you with clothes to wear to avoid too much attention in town. (Whether or not you use it), you enter Burthic. Many people notice you and some look willing to engage you but yet reluctant. A few kids did the same, hesitant to call you out as an Outsider. They know nothing about you yet. The city, as you enter looks wondrous as you see pointed houses with varying frames and rising land with a large building in the highest point. From what you gather, the nobler and richer you are, the higher up. The Queen herself lives in the castle at the top as per tradition of royalty. Roaming more, you see the market and from what you can see, there dresses can be puffy or gracious. You see a few young women dancing in the street and walking the streets higher up, you hear laughing and see silhouettes of painters and people drinking wine from their windows.
>Gain [Commoner’s Clothes]
>Gain [Vest] +1 to DEF

[cont.]
>>
>>2281020
>Find some weed to ease my mind.
>11
Luckily, in this day and age, weed isn’t banned but instead looked down upon sometimes.. Weed in this time, was used to treat tetanus or a relaxant to death and some great ass celebrations.. When the smell came from someone, it was assumed the user is going to die in a few days or they came from a great party. On the other hand, the vendor also tells you of another drug which was scorned but is now used medically, Opium. They had something of an aspirin with 10% opium and it was addicting and a relaxant just like weed. For free, Virgil, the clerk of the medicine store gave you a free bottle to test it out yourself. For the weed, it is great as well as it as uncommon, but he sells you for a cheap price being a first time customer
>Met Virgil, The medicinist
>Gain [Small bottle of Opium Aspirin] As a free action, Taking a drink from the bottle removes the pain and gives you temporary double (Resolve) and +3 damage reduction for a turn
>Gain [3 Rolls of Weed] As a free action, smoking a roll grants you temporary double inspiration but halfs your social actions with strangers until the end of one turn

[Vira Vesperia]
>>2259267

The effects of your Skills are as follows:
Freeze: Costs 3 TP. As a Major Action, you may make a ranged spell attack against a target within 30 feet of you. If the attack hits, the enemy target takes additional damage equivalent to your AP. All damage dealt by this spell is considered as Cold damage. An enemy hit by this spell is Slowed.
Cast Light: Costs 1 TP. As a Minor Action, you summon a small ball of light that illuminates the area in a 30 feet radius. This ball of light moves with your character.
Biochemistry Knowledge: Grants +5 to all actions involving Knowledge(Biochemistry).

>4, 3, 2
>I wake up in a field.[...]

You don't feel like becoming the leader of this pack, but you are demonstrating more leadership and initiative (and composure) than the other Outsiders they have summoned. The members of the Order are quickly to recognize this and they promote you as the leader of the Outsiders.

As a Major Action you can suggest to the group something to do or command them to. Is up to them if they accept. You can suggest the reward of an action to the Order for consideration.

[cont.]
>>
>>2281023
>6, 1, 6 - Critical
>At some point I notice I have... an "ability" [...]

You start to play with what you call “Magic” and indeed, depending on how much energy you put into it you can make things more colder. And you start to feel two ways in which your magic pulls you. You could go for colder; not only freezing grass but extinguishing a flame completely with your own power; or you can try to go and make the area larger and make it hit more targets. After you have made a choice, you train the rest of your days in that new spell.


Choose a path to follow:

>Deep Freeze - Costs 3 TP. As a Major Action, you may make a ranged spell attack against a target within 30 feet of you. If the attack hits, the enemy target is frozen solid for the next turn of combat and takes additional damage equivalent to your AP. All damage dealt by this spell is considered as Cold damage. An

>Area Freeze - Costs 3 TP. As a Major Action, you may make a ranged spell attack against up to 4 targets within 30 feet of you. If the attack hits, the enemy target takes additional damage equivalent to half your AP. All damage dealt by this spell is considered as Cold damage. All enemies hit by this spell is Slowed.

>At any rate, the most important thing is a shelter. Hopefully we can find some kind of civilization. I'm not sure how we'll be able to pay them. If it comes down to it, it seems warm enough to sleep outside. But I do not want to ruin these clothes. They're the only thing left that reminds me of home.
>8

Considering your previous meeting with the Order of Xenerith and knowing that they will provide housing and commodities, you feel more calm. The part about fighting demons and the Old Ones scares you a little, but seeing that the team has build a library in a few days, you start to feel confidence in your own abilities, skills and your team.

Gain:
>[The Factory] - You have your own bedroom at The Factory. Showers are still shared.
>[Commoner Clothes] - Clothes appropriate to the era.

Minor:
>Later, I think back about everything I left behind. How I never got to say goodbye to Father. How I didn't even have anyone else worth saying goodbye to. How I was murdered by people I've never had anything to do with, just for a ransom. How I spent my life studying books and going to lectures that no longer exist. That biochemistry probably doesn't even apply in this stupid fantasy world. I notice my cheek is wet. I quickly wipe it off, lest anyone suspect I cried, and then tried to console me. Fuck that kind of false sentimentality. I'm fine, damnit. This is nothing to me.
>9

You manage to make control yourself before anyone has an opportunity to see you cry. You are strong, you are fine and this is a new beginning: you will make your father proud and you will use the things you have learned in a past life for good here.

You are Vira Vesperia and you can do everything.

>Add a +5 to an action of your choosing next turn.
>>
>>2281025
[Laurence Barton]
>>2259342
>>2259316

The effects of your Skills are as follows:
Sailing: Grants +5 to all actions related to Knowledge(Sailing).
Uncanny Balance: You have advantage on rolls to resist being pushed or knocked prone.
Heavy Strike: 2 TP. As a Major Action, make an attack against an adjacent target. On a hit, you deal additional damage equivalent to your AD*1.5.

Major:
>Laurence decides to see just how good his new balance is and practices it (Finesse)
>3,3,5

You try your new athletic abilities on a lamp pole. You climb one of the lampost outside of the The Factory and stand on it. You start to feel bored before you even realize you are only holding yourself by the tip of your left toes. Guess that your new found balance it’s pretty good.

>Laurence also decides to practice his own athletic ability to see how the magic is powering that up
>5,6,5

You begin to go through the motions of practice and training to see magic has any effect on it. You’re mostly disappointed to find that your athletic ability is mostly the same. Maybe you need to put in some more training. Regardless, an idea strikes you: what if you used your magic to empower your physical ability? The mana flows through the conduits of magic in your body before circulating, much like blood would. You feel… lighter, and seem to strike with more force. It admittedly doesn’t do much right now, but you’re certain it’ll be stronger, later down the line.

>Learn [Empower Self - Sorcery]. Costs 2 TP. As a Minor Action, you may fill your body with magical energy. For 3 turns, your AD and SPD stats increase equivalent to your AP

Asks the summoners if they know what happened to his boat, he had a good 5 years salary invested into his baby.
>5, 2

The Summoner's of the Order don’t have any access to knowledge of the other side. They don’t even know about the summoned. So they have no idea what happened to your boat. Considering what you eavesdropped on the other Outsiders, you think that your boat will be a coral reef. It is a bummer.

The Order mentions that they have currently a small fleet of boats to defend against sea demons and creatures. They mostly have galleons and other sailing ships, but they do have a few steamboats.

>After his fairly exerting workout [...]
>4

You find yourself a nice spot to rest and relax. The beds here will do, but they are a little harder than expected. Still, having slept in a boat’s bunk once or twice, this is fairly easy. You know what you miss, though? A break room, just like they had back in the office. Or better yet, a bar or something. Maybe if you got it, you’d be able to relax even better, and you’re certain that the other Outsiders would appreciate it. You do recall the Forge, Library, and Spell Repository was a request from the other Outsiders, so you know it’s possible.

>Gain [Relaxed] Gain +5 for your next action

[cont]
>>
>>2281031
>Laurence also sees about having these guys from the "Xerenic or whatever they call themselves show him where he can get a drink to work through the whole dying and then appearing in front of some wizards thing.
>3

The Xenerith Order answers your questions, but when the topic of a place to drink comes up, they suddenly become a lot more reluctant to tell you. Eventually, with enough prodding, they direct you to a tavern where ale, beer, and other liquor is sold. You’re about to go, when you realize that you don’t actually have any money to pay for these drinks. This revelation puts you in a foul mood for the next few days. You need a job… Maybe the Order will give you all a mission some time soon?

[Tabatha Ofelia Nana]
>>2259359
The effects of your Skills are as follows:
Small Blades Usage: Provides a 1d6 when handling small blades
Cooking: Provides a +1 when cooking
????: Skill locked.

Actions:
>2,5
>Try to wake up
You open your eyes without any difficulties. Well then, at least you’re alive… Are you ? Somehow, you feel weird, almost as if you’re… Different. The weird feeling passes, and you notice something else. This isn’t the orphanage ! What is going on here ? You fell asleep last night, and now, you woke up in an unknown place.

>2,3
>Look around
You stand up, and give your surroundings a quick look. Trees, rocks, some weird symbols carved in the earth, people dressed like they’ve escaped from some sort of Renaissance fair. Oh no. You’ve been kidnapped by a sect. Or maybe the orphanage sold you to them. One of them comes closer. He is a large, bearded man with way too many rings on his fat, stubby fingers. “Greetings, Outsider. I am Alan of the Xerenith Order.” You calm down a little. His voice is polite, his tone a little reassuring, you can even hear… What sounds like respect ? This is a first for you. “You must be confused. I’ll try to explain the situation. You’ve been called from your world by us, to help us. We of the Order will provide you food, shelter, and protection, as long as you work alongside us. Your powers will prove invaluable to our cause.”
>met Alan, summoner of the Xerenith Order

>5,1
>Look for the nearest town.
When you enquire about a town, your new acquaintance and his comrades decide to lead you to it. Along the way, they explain that they used an old summoning site deep in the woods to call you. Before long, you reach a city. You learn that it is called Burthic, the capital of this country. You’re escorted to a building belonging to the Order. As you walk the streets, you notice a few passersby speaking in hushed tones while looking at you.

[cont.]
>>
>>2281041
>2,1,
>Look for a nice kitchen knife in town
You ask your escort for a knife. They give each other uneasy looks, then Alan asks about your intentions. “A-a knife, Outsiders ? You don’t need to arm yourself just yet.” You insist that you’d like a kitchen knife. “Well, if that’s what you desire. Go see the quartermaster of the Order, he must be in the kitchen now.” You thank the nice men, and look for the place they told you about. It takes you a while, but you reach the kitchen. There, you find a shriveled old man, wearing an eyepatch and a pegleg. He seems busy mixing something with a wooden spoon, and mutters profanities in his beard for seemingly no reason. You clear your throat to get his attention, and his unique eye pivots to meet yours. “What’chu want, yer one of them Outsiders, lass ?” You confirm that you are indeed an outsider, and that you’d like a kitchen knife. He rolls his eyes and grumbles, but finally hands a knife. “Here, lass. Don’t go hurting people with that.”

>You met Alrid, the Quartermaster.

>[Kitchen Knife] - 1d6
Quality: Fine
Small Melee Weapon
Martial Weapon
Damage Type: Piercing


>2, 6, 5
Volunteer as a worker in the nearest Inn kitchen.
While you’re at the Order’s kitchen, you decide to ask the quartermaster if he would let you help with the cooking. He gives you a dumbfounded look, then starts grumbling. “Whatever lass. Just don’t get in me way. And don’t try anything funny.” Despite his gruff tone, you somehow feel like he’s little grateful down there. Maybe. You find a pile of vegetables, and your reflexes return. Soon, you’re dicing them up. Once you’re done with that, you throw them in a pot with a little water, and before long, you’ve got soup. The quartermaster looks at you, a little impressed. “Well I’ll be damned, an outsider that can cook. Usually, you buggers can only kill and destroy.” He takes a sip of the soup you made. “Nice.”

[Frederick]
>>2259418
The effects of your Skills are as follows:
>Academic Knowledge of History(Industry) Grants 1d6 on all rolls related to Knowledge(History).
>Academic Knowledge of Medicine(Industry) Grants 1d6 on all rolls related to Knowledge(Medicine).
>Fireball Casting(Sorcery) - Costs 2 TP. As a major action. Make an attack that deals AP*3 damage on target


Major Actions
>2,2
>Find a map
Not knowing anything about this world, you make the right step to inquire about the world and a map. The Order answers you by bringing you to a cartographer in the city. The cartographer being a wobbly headed man. He walks around you quite often interested in an ‘Outsider’ and even asking about you and your jawline. Rumors have it that it is the way to tell the difference from Outsiders and Locals. After learning what he can from you, he provides you with a map of the island. A list of cities and you learn the island is called Oshaelys Tail.

[cont.]
>>
>>2281043

Currently, you find yourself in Burthic, the capital and largest city in the Island of Oshaelys Tail. Their current government system functions as Constitutional Monarchy The long standing royal family declines as the queen’s influence diminishes. The current Queen is Queen Margaery II, a newly appointed one to the throne.

The other cities/lands other than Burthic is Tatedil the traditional city which holds mostly forests and uses some land to the west of Burthic for farmlands and mostly agriculture. Swadedal the most techonological city holds tons of power and many inventors and builders live here. Many educated painters and stone carvers from Burthic end up here to create something original in hope to bring it to Burthic and advance soceity., Luteshvia the mountainous and raged city though small territory, holds the largest bays and coastal defense. They manage other posts around the island and from the shore, can be often seen scouting. Goyavetland the dry lands have a more lower land area and is more arid and hot. Forest fires are common here and stop settlements from spreading. Then there is the mines of Nauerndern to the far west of the Island that holds high rock formations. Entering caves usually ends up into lakes inside or tunnels around the island.


>Met Haydus the Queer Cartographer,
>Gain Map

>2,3
>Find out who's in charge
From what you gather asking around and reading some books, Burthic is home to a large amount of Nobles and working middle class and is located in the middle of the island and control the lands and manage it toward the other cities. Their current government system functions as Constitutional Monarchy The long standing royal family declines as the queen’s influence diminishes. The current Queen is Queen Margaery II, a newly appointed one to the throne. A year ago, Queen Margaery passed away peacefully and passed the crown to her daughter. Prime Minister Lizia who leads her political party in passing bills and laws against most noble families.
>Learn [Gather Information - Industry] Add a +5 when gathering information

>4,1
>Find a job in a bookshop or a library

When you mention to the Order that you would like to work in a Library or a Bookshop they point right in the direction of the newly constructed library in The Factory. They assign you as head of research.

Promoted:
>[Head of Research] - The Factory Library and Spell Repository - You now have control of the Library and Spell Repository. You are now in charge of getting new tomes and books that could help other Outsiders and when more than 2 Outsiders are working together in the Library you grant a +5 to their Library rolls.

Minor Actions

>5
>Throw a book at some annoying kind

You throw a book at Aziz. It lands with a plop!
>>
>>2281049
[Isaac Thorne]
>>2259446

The effects of your Skills are as follows:
Lightning Bolt (Sorcery) Costs 2 TP. As a major action. Make an attack that deals AP*1.5 damage in a straight line
>Toughness (Resolve) Costs 1 TP. As a major action, gain bonus health equivalent to your DEF*3 for 3 turns or until broken. (can’t stack)
>Electricity Knowledge (Industry / Might) Grants a 1d6 when to all rolls involving Knowledge(Electricity)


>So... I've just died, huh? I didn't even get to do anything yet though. Might as well take a look around. (2)
6,1 = 7

You take a look around the place. There are a lot of people in this empty grassy field and they loo pretty confused. There are some guys in VIctorian Attire that wave your way. You think they might be responsible of something.

>I feel strange, like I have a familiar energy inside of me. I'll test its limits and see what I can do with it. (3)
5,1,5 = 11

Feeling this strange energy, you start to play with its feel around your body. You move it from limb to limb, from one hand to another and then you accidentally make a pointing gesture and a bolt of light shoots from the tip of your finger. You try this again but the result is not as impressive as the original bolt.

Large Lightning Bolt (Sorcery) Costs 4 TP. As a major action. Make an attack that deals AP*2 damage in a straight line. It can pierce through multiple enemies dealing the same damage to all enemies hit.

>Go and ask the Order if they can help us out with supplies and such. I'm not exactly keen on spending the next few days hunting for food or anything. (2)
3,4 = 7

The members of the Order say that they got everything covered for the arrival of the Outsiders. You don’t have to worry anymore.

>[No Worries] - +5 to an action of your choice next turn.
Minor
>Go and see what this Xerenith Order wants. They sound pretty important.(2)
2,4 = 6

They sound and they are pretty important. By their power and influence you draw parallels to the Catholic Church and a Dictatorship Goverment; but there’s a key difference: the Order fight to protect it’s citizen from the grasps of Demons and Old Ones. As an Outsider, you have more fighting potential against them. You think this is your moment to shine.
>>
>>2281052
[Simon]
>>2259545
The effects of your Skills are as follows:
>Magic Missile (Sorcery). Costs 1 TP. As a major action, shoot 3 bolts of magic to chosen target(s) each dealing 0.5*AP damage
>Endure (Resolve) Costs 1 TP. May be activated as a Reaction in response to an attack. Grants additional damage reduction equivalent to your DEF against that attack.
>Cure Wounds (Inspiration) Costs 2 TP. As a Major Action, you can select a target within 45 feet to heal them for your General Dicepool + AP*1.5

Minor Actions:
>4
>Ask about any starting equipment that'd be good for a mage, and equip any free equipment (if any) available.
You find what seems to be a shop. Inside, a balding, mustachioed man is combing his facial hair. When you ask him about what would be useful for a mage. The man frowns, looking at you like you’re some kind of madman. “A mage ? Boy, are you daft ? Wizards aren’t real.” When you then ask him about free gear, he groans. “This ain’t a charity ! Shoo, shoo ! Go bother someone else ! Adults are doing important stuff here !” And with that, he goes back to combing his mustache. Looks like you aren’t getting any freebies.

Major Actions:
>3,2
>Search nearest town for a guild hall or any small quests that would grant money or xp.

With the nearest town being Burthic the capital of the place, you head there and you meet this long coated red vested guy with a hat. He introduces himself as joseph and gives you what looks to be common clothes. You inquire about Quests for money and experience and he gives you a nice look.
“Well good to know, some of ya got the initiative. The Order would love to have yer help handlin the small jobs that pop in all the time. Stuff like lookin' for lost pets, subjugatin' monsters, that sort of thing. We can handle that sort o' thing ourselves, but we appreciate any help ya can offer us. An' whenever somethin comes up we can't handle alone, that's when we'll alert all a' you.”

>Gain [Commoner Clothes]

>1,6
>Practice magic missile on any weak monsters nearby.
With some practice, you find some wild pigs and take a few shots but not much to improve in the spell already. Instead you find youself with one dead fat pig
>Gain [Dead Pig] As an major action, you may cook it or find a buyer. Body rots every turn, if you don’t sell it.

6,6 - Crit success
>Practice magic missile on any weak monsters nearby.
As you train your magic missiles in hope to grow larger, you focus too much and as the your other hand expands to create a fireball of flame that find their target on a lone tree causing it to explode and break down burning with missiles around it
>Learn [Dual Cast-Sorcery] - Costs 3 extra TP. as a minor action, you next action can be cast with another spell
>Learn [Firebolt(Sorcery)] - Costs 2 TP. As a major action. Make an attack that deals AP*3 damage on target
>>
>>2281054
[Jim Farmer]
>>2259580
The effects of your Skills are as follows:
>Chemical Engineering(Industry. Grants 1d6 on all rolls related to Knowledge(Chemical Engineering).
>Physics(Industry). Grants 1d6 on all rolls related to Knowledge(Physics).
>Enchanting(Industry). Grants a 1d6 on all rolls related to Knowledge(Enchanting)
Minor:
>2,3
- Talk to the people of the Xerenith order and see what the world I was dragged into is like.
Upon arriving, you make the logical decision to ask where you are. This world must be fundamentally different from what Earth was, after all. They tell you about the world, and as they describe it to you, you realize that this is a Low Fantasy world set in the Victorian Era. Steampunk, is what some people would refer to it as. It turns out magic is a bit of a rarity here, and you were summoned to help rectify that.

>1,6
- As well talk to them about this 'threat' they can not face alone and had to summon random assholes to defeat.
You ask as to why you were summoned, and the summoner begins to explain. They had performed an ancient, long-forgotten ritual. The intention of this rite was to summon heroes from another world. They must’ve made a misstep somewhere along the way, because it pulled you and a bunch of these… people. From what you know, however, is that they could only pull souls over if they had recently passed. This passage through life, to death, to life again brings forth a new power: the gift of magic. Perhaps this is fate’s way of giving you a second chance.

You then ask about these threats in question, and the robed figure continues. Despite the world lacking most whimsical creatures found in many fantasy settings, demons and eldritch beings still exist. Demons and Old Ones, they call them. They have immense magical power, and have been known to meddle in the affairs of mortals. Under many of these meddlers, are Contractors, humans who have sealed a pact with a being of magic; trading something of value in exchange for magical power. Besides Contractors, there are Demonspawn, which are half-human, half-otherworldly being. All of the threats he mentioned, although rare, do exist, and may wreak havoc upon the world if left unchecked. That’s where you come in.

[cont.]
>>
>>2281055

6,6 CRITSUCCESS
- Then get some directions around the place. Going to need to know my way around.
Not knowing anything about this world, you make the right step to inquire about the world and a map. The Order answers you by bringing you to a cartographer in the city. The cartographer being a wobbly headed man. He walks around you quite often interested in an ‘Outsider’ and even asking about you and even asking about your leg to arm ratio. Rumors have it that it is the way to tell the difference from Outsiders and Locals. While talking to you, you watch him seam out and start creating the island map. With a list of cities and places, you learn the island is called Oshaelys Tail.

Currently, you find yourself in Burthic, the capital and largest city in the Island of Oshaelys Tail. Burthic is home to a large amount of Nobles and working middle class and is located in the middle of the island and control the lands and manage it toward the other cities. Their current government system functions as Constitutional Monarchy The long standing royal family declines as the queen’s influence diminishes. The current Queen is Queen Margaery II, a newly appointed one to the throne.

The other cities/lands other than Burthic is Tatedil the traditional city which holds mostly forests and uses some land to the west of Burthic for farmlands and mostly agriculture. Swadedal the most technological city holds tons of power and many inventors and builders live here. Many educated painters and stone carvers from Burthic end up here to create something original in hope to bring it to Burthic and advance society. Luteshvia the mountainous and rugged city though small territory, holds the largest bays and coastal defense. They manage other posts around the island and from the shore, can be often seen scouting. Goyavetland the dry lands have a more higher land area and is more arid and hot. Forest fires are common here and stop settlements from spreading. Then there is the mines of Nauerndern to the far west of the Island that holds high rock formations. Entering caves usually ends up into lakes inside or tunnels around the island.

Haydus still curious about you continues to ask about you with wild assumptions and as you just go along with absurd questions about your hair growth and body temperature while he does finishing touches, Eventually, the topic then shifts to the problems of the capital Burthic. As of the moment, you learn about the police and the terrible authority system in place which in then gives them sort of a thuggish authority than anything else. He then tells you about the black market of opium and the common crime happening. From what you can gather, crime and the justice system don’t affect the lower middle class and below. Poverty arises and these small things are left unnoticed.

[cont.]
>>
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>>2281057
He then gives you a few locations in the city. Once he brings the map out, he starts pinpointing the sites and gives details about different settings that you will need to know if you stay long. Abbey Market is the most popular place in town where almost all exchanges are done. A few ‘police’ look around the area and assist when fights and problems arise. A library and school can also be seen being quite often seen. You were told that the library may not welcome outsiders and may be scorned from entering. Recently, you hear the library indeed commission books for a library made specifically for the outsiders.

>Met Haydus, Cartographer
>Gain Map
>Gain [Applied Cartography - Industry] Grants a +5 on all rolls related to Knowledge(Cartography)


Major:
>4,4.2
- The head to the library and start learning more about what is different in the world with the chemistry. Mainly see if there are any fantastical materials and their properties.
Luckily, as you come back to the factory, the assigned place for the outsiders, you come intime just as the large structure to be fixed up. The books are unsorted and the Order leaving a note an eventual librarian to be hired. It takes a few hours but you gather all the books and find your own cozy table to start. The books your borrow aren’t as well written and is difficult to read but you learn some basic chemistry and history. The documentations and concepts given are quite similar but the names vary. The information varied, with info about the recent discovery of noble gases, formulation of Dalton’s Law and Graham’s Law up to the conception of the modern Atomic Theory. Many chemists had their own lab for tests of diffusion and effusion of gases, classification of noble gases and other tests that started. With the new rise of chemistry and the understanding of chemicals, the Royal Burthic Academy have given notice and say that in a year or two, any publications and aide in this new industry will be recorded and be given a Burth Nobel Award. Your search did not find any new materials special to the world but you hear, that there may be a few rare resources that aren't available to every chemist. A few things weren’t discovered yet.

>Gain Applied Chemistry Chemistry (Industry. Grants +5 on all rolls related to Knowledge(Applied Chemistry).
>>
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>>2281060

[cont]

>6.6 CRITSUCCESS
- Finally see about getting myself some tools to work with.
After learning what you can, you inform the Order about your skills as they provide most of your items. With some talk, they know about the growing industry instantly and start sending for the materials. They take a few hours bringing breakable and equipment for testing. You go ahead and start testing and start to learn more about the processes and how to use this items.

Eventually a young man comes to you and starts helping around. You learn that he himself is a chemist. He works as a medicinist in Burthic and from how he presents himself and talks, you can tell he has passion for the art of chemistry. He talks about the apparatus and the cycles and things you need to know when starting in this industry. The information is welcome so you take note and he then tells you to remember him and come visit if he needs anything

>Met Virgil, The medicinist
>Gain Experimental Chemistry (Industry. Grants 1d6 on all rolls related to Knowledge(Experimental Chemistry).
>Structure Constructed: Chemical Laboratory. Allows the use of Crafting(Chemistry).

>>2259806
[Ned, the Gardener]

The effects of your Skills are as follows:
>Spade Attack (Might) Costs 2 TP. As a major action, Using a Spade, make an attack equal to AD*2
>Make Plants Grow (Sorcery) Costs 2 TP. as a major, action, you can create the growth of plants around a 30 ft area.
>Gardening (Industry)

Major Actions:
>3,2 = 5
>This looks like an unfamiliar place. Wander and explore around.
As you wander, you find a place to find equipment for yourself - “Azalea’s Pot”, a gardening store with ties to the Order. Of course, this wasn’t exactly the most productive use of your time, given how you had in mind to go get the stuff anyways, but regardless, you found that encountering this place was somewhat of a worthwhile find anyways. The young woman who was behind its counter was quite beautiful.


>6,3,4 = 13
>Requisition some equipment for myself.
From Azalea’s Pot, and via her recognizing you as one of the Order’s, she provides you with a Combat Spade, nonchalantly. Like if you were just another customer, really.

The Combat Spade is a fairly standard issue weapon of its kind. It has no special powers nor grants any particular bonuses, but it’s extremely sturdy. A tool you could rely on for a lifetime.

[Combat Spade] - 1d6
Quality: Fine
Small Melee Weapon
Martial Weapon
Damage Type: Blunt
>>
>>2281070
[cont]

5,2,2 = 9
>Try doing some plant magic. Make grass grow.

At the store, you ask if you could try our your magic. Azalea shrugs and lets you check out the back, where you find a small garden. She then shows you a neglected small area with grass and weeds and mentions that she lets you practice your whatevers there.

You try to train your abilities there, managing to learn not much in the progress of your studies. Perhaps if you had more information...

Minor Actions:
2,6 = 8
>Find people to ask and talk with.
You go to Azalea for a chat, as she seemed to have ties with the Order or at least be knowledgeable enough about it all to casually let you in and out of the back of her store without much of even a bat of her eye.

After asking her about why she let you do all of this, she admitted that the Order sponsors her little store, because having one was her dream, and these people gave her the initial investment needed to start it up. And so, she would be able to have her own store, but also need to now and then be an additional support station for Order activities, such as manage logistics for getting seeds for certain plans or special equipment.

[cont
]
>>
>>2281074

>>2260219
[Taku Weebson]

Skills:
Figurine Making (Industry/Finesse) - Grants a +5 to rolls related to Figurine Making and delicate crafting activities.

Animate Object - Tiny (Sorcery) - For the duration of a combat, you can select an object, that is not beign carried or worn, to come to life at your command. Each target animates and becomes a creature under your control until combat ends or until reduced to 0 HP. - You can only animate Tiny objects and they have the following stats:

HP: 15
TP: 2
AD: 2
AP: 2
DF: 1
MR: 0
SD: 2

Haste (Inspiration) - Costs 3 TP. As a Major Action, you can select a target within 45 feet to give them an additional Major Action and Shift Action on their next turn. However, on their following turn, they are Slowed, as they must recover from the sudden burst of speed.

Runes aren’t a Skill/Spell they’re items

>1, 6
m. Ask the Order about facilities particularly the library for arcane purposes.

Thanks to your collaborative efforts, the Library with a Spell Repository has been created and it is available for everyone.

>6, 2
M. Borrow some reading materials on runology and animation.

At the moment there are no reading material about animation and you feel disappointed.

However you find a small handbook about Runes. The book is somewhat damaged and hard to read. It takes you a good few days to read and understand the first rune they talk about: Anzus the Rune of Inspiration. This rune came to existence as a gift from the Gods: the passing of breath. This rune, when carved properly, makes communication and the passing of knowledge easier and more effective.

Knowledge: Rune Crafting - Lets you carve runes from spells you know. Grants +5 to rolls related to runes.

>5, 1
M. Build a Sculptors Workshop for the figurines.

Right now, they don't have the enough resource to build directly a Sculptor Workshop for your dolls. But they have taken your request into consideration. For the moment, they have left you a Wooden Table and a basic sculptor toolkit.

>3, 4, 1
M. Practice Figurine Making

With your temporary workshop you start to practice your craft. You start getting used to your new tools and materials and you start working on a basic human base. This comes to you with ease and after a few hours you have completed it.

[Small Doll] - Tiny - She is a basic female doll.
>>
>>2281089
>>2260571
[Cedric Daniels]
Marksmanship (Finesse) - +1 to accuracy and damage rolls when using ranged(but not thrown) weapons.
Persevere (Resolve) - Once per combat, if HP would fall below 0, HP becomes 1 instead and cannot fall below 1 until the end of your next turn.
Gunsmithing (Industry (Finesse)) - Grants a +5 to all actions involving Crafting(Gunsmithing)

Major Actions:
>5,6
>Search for any sort of weaponry store, preferably one with firearms. If this world is at the level of technology of the Victorian Era, they're bound to have some. (2)
You head over to any weapon store nearby. As it turns out, the art of blacksmithing is a little rarer nowadays, since metal can be processed with machines. It’s considered to be more of an artisanry, if anything. Thankfully, that makes finding stores that peddle firearms all the easier. Most are normal ‘hunting gear’ shops, tailored to the more aristocratic men and women of the city who seek to hunt beasts for sport. You shrug, and enter the building.

Rifles and other hunting pieces hang from the walls. A few stuffed animals are up for display. Knives and pistols are underneath a glass counter. The whole place is very cozy. The man at the counter greets you, and tells you to be free to look around. Most of these weapons seem to be about the same level as most Victorian era firearms would be at, but you unfortunately do not have any money to purchase any of it. Perhaps the Xenerith Order can give you a job, or maybe you can take on a mission of your own.

2,2
>Scout out the city. (2)
You get lost, and end up just wandering in circles around the Order’s main building by accident. You don’t make much progress, aside from realizing that the buildings here are pretty nice.


Minor Actions:
>2,1
>Confront the Xerenith Order, and question them as to the specifics of why the hell they summoned us. (2)
You meet a hooded figure who just sneers and chuckles at you smugly. “That’s none of your business, *minion*.” he tells you “Your job is to do as told - that’s why you have our generosity here. The reasons *why* are of little your concern.”

You insist, and he eventually gives in.

“For the same reason we have any sort of *tool*. To solve *problems*. You, all of you, are part of our toolbox. Varied, powerful. Well-maintained. And as such, I’d appreciate if you didn’t bother me with more irrelevant questions. So, I bid you adieu.”

[cont]
>>
>>2281090

5,2
>Question the Xerenith [...]
As that hooded figure rudely walks off, another younger one strides into view.
"Don't mind Arsen. Or Arse, as we call him. The Xenerith Order wants to maintain a friendly relationship with all outsiders if at all possible. Regarding housing, we emptied out an old factory near town. A metal processing plant closed down a long time ago."
He gives you directions to your new Stronghold.
"About funding, if you let an Order representative such as myself about what you're planning and what ya need, we'll pass it on to the higher ups, and they'll usually help you out."


>3,1
>Question the Xerenith Order about this new world they summoned us into. (2)

You meet up with a fairly young Order member who seems a bit confused about your question. “It’s… Just the world.” she then said. “It’s just the normal world.”

“Oh!” she then chuckled. “Of course, this place seems very different to your own place, huh? Well. Uh. We’ve got… Steam! And Magic! It’s pretty cool. Technology’s great. But - dangerous, you know. Man. All kinds of screwed up stuff can happen. Especially with demons - I don’t like them! Anyways, I got to go - classes and all! See you!”

>>2260778
[Bobby Li]
Martial Arts (Might) - When using Martial arts, add a +1 to you Might/Finesse(Martial Arts proficiency) rolls
Cooking (Industry) - Provides a +1 to all cooking actions
Fire Breath (Sorcery) - Costs 2 TP. As a major action. Make an attack that deals AP*1.5 damage in a cone in front of you.

>1, 1, 5
M - Investigate

While exploring the surroundings of The Factory, you got attacked by a Lesser Demon! All of your years of training did not prepared you for a fight like this. As you see him prepare for the Final Blow, a group of Members of the Order start shooting him with Blunderbusses. The Demon gets away…

“Oh boy, we are not sure if he is going to make it…”

That is the last thing you heard before waking up in a bed covered in bandages.

>[Wrecked] - You are at only 5 HP left.
>[Corruption] - You start to feel the powers of the Old Ones flowing through your own body.

>2, 2, 5
M - Any bounties for criminals or vicious animals.

In the local pub, a few block away from The Factory, you found a newsboard with a few posters scattered around. Some call for simple need tasks, such as searching for Mittens, the orange tabby cat. Other are Wanted posters for local thieves loose in the area and the bigger ones call for action for a raid on the local demon dungeon, signed by the Order of Xenerith.

With your injuries you are unsure if you can complete one of these tasks.

>Choose a quest to complete. Each one requieres a number of Major Actions to complete.

>[Rescue Mittens, the orange tabby cat. ] [2 Major Actions: Locate and Catch]
>[Catch Evelyn, the local jewelry thief] [3 Major Actions: Track, Locate, Fight and Catch]
>[Report to the Order and Explain you would like to Join the Raid.] [1 Major Action]

[cont.]
>>
>>2281096
>6, 3, 2, 6 Crit Succ.
m - Meditate

Some say that meditate only heals the soul, but in your case something feels different. As you begin your meditation session you start to feel reinvigorated and the pain from your wounds starts to fade away. Are you healing from within?

>[Heal Status] - You have recovered half of your HP.
>Gain: [Meditate] - As a Major Action, you can meditate and recover up to 10 HP.

>>2261540
[Hubrecht Minett]
Shield (Inspiration) - Cost 1TP - Lets you cast a Magical Shield that absorbs Magical Damage equal to your current AP.

Haste (INS) - Costs 3 TP. As a Major Action, you can select a target within 45 feet to give them an additional Major Action and Shift Action on their next turn. However, on their following turn, they are Slowed, as they must recover from the sudden burst of speed.

Imbue (INS) - Cost 3 TP. As a Major Action, you can imbue a target within 30 feet to give them double the Effects/Potency of a spell on their turn. However, on their following turn, they don't recover TP from the sudden burst of magic.


Major Actions:
>5, 2, 1
>Train Haste(3)

You find not much to improve in the spell that you already know. You feel close to coming to something, but nothing comes in the end.


>1, 3, 3,
>Train Haste(3)

This second session of Haste training is fruitless and leaves you frustrated. You start to wonder if you should do something else.

>6, 5, 3
>Train Imbue(3)

You take a moment to slow down. You start to think and feel in a more poetic way. You are not a racer, nor a speedster; you are a poet. What do poets do? They Inspire people! You start to feel this spell, and you try it on the tall fatty guy fighting a pig on the outside of the city!

Poor piggy. He died from a single hit from a magic missile. Was this the nature of your powers?

>Learn [Longstrider Spell - Magical Booster] Costs 3 TP. As a Minor action, you can select a target within 30 feet to give them an increase to their AP of your target by your AP*2(multiples of 5, rounded up).

Minor Actions:
>6, 4
>See if I can join the order and have someone teach me how to use my spells better(2)

They look at your request of trying to join the order as silly since you were, technically, a part of the Order from the moment you were summoned. They say that magic is rare; spellcasters even more. But they recommend you to get close to other Outsiders since they seem to have an idea of what they are doing.

Gain:
As a free Minor Action, you can choose another Outsider to RP with and gain knowledge from them. Rewards will be processed from the results of the RP.
>>
>>2281100
>>2261566
[Gabriel]
Sword Proficiency: Grants +1 to damage and accuracy rolls made with Swords.
Shield Proficiency: Grants +1 to Defence rolls made with Shield.
Shield Bash: Cost 5 TP. It negates an attack from an opponent and gives you an advantage on your next attack.

Major Actions:
>6 2
>Leave this Godless place.

Disregarding the Order and leaving The Factory it's easy enough. There's no one to stop you and you go on your merry way only wearing your Templar Knight Armor and nothing else.

The normal noises of the city are often accompanied by wailing, screams, and pain. The growl of the machines sets a really somber tone of this place. Some people recommend that at least you stay inside the city for safety. Others say that you are never really safe from the Old Ones.

>4 4
>Try to spread the word of the Lord. Convert and save as many souls as you can, as is His will.

You stand in the middle of a park, preaching the word of the Lord. Some people think that what you are saying is something worthwhile to hear and you gain a small number a followers.

>5 5
>Try to find a fellow Christians in these forsaken lands to aide you in these dark times.

Looks like in this realm there are some parallels to Christianity. The same tale of sacrifice for the peace of the world. Some even theorize that the first Savior, the one who was sacrificed for the well being of the world was an Outsider. They have a different name for this religion and your followers point you in one direction: the Order of Xenerith. Composed mostly of nobles, preachers and leaders. They preach the word of their Lord, a protector, the Light in the Darkest of Times. Some members of the Order believe that these might be the Darkest Times that their Holy Book mentions.
>>
>>2281104

>>2261571
[Neo]

Skills:
>Sword and Board (Might) - Lets you use your shield in combat. You can now block as a reaction costing 1 TP
>Sapping Strikes (Resolve) - For every 2 successful hit you make, heal for a third of the damage dealt.
>Otherworldly Toughness (Resolve) - For every third hit you receive, gain an extra 1 MR and 1 DEF

Major Actions:
>5 1 2
2+3. Try to take some hits to see how resistant he actually is. (Train Otherworldly Toughness.)

You ask one of the most strong looking Order members to punch you as a test of endurance. He punches you hard enough to knock you out of your breath. You take a moment and get back up. He looks absolutely confused. He swings back and gives you another one. This time you feel it harder: he hits like a truck. But with your resolve you manage to stand back up again. He tries a third time and you are back on your feet again.

He cannot believe his eyes. He helps you out and decides to invite you a round of pints at the local pub. You learn that his name is Everett and that his punches are legendary around here. One punch could knock someone out. And you managed to endure three of them with no trouble.

Met: [Everett, the Muscle.]

>1 2 6
4+5. Practice the healing ability to top up his health. (Train Sapping Strikes)

Since The Factory doesn't have a proper training facility, nor anyone was willing to be punched to test your theories of your powers, you ask the Order for some fresh hay bales. They comply.

As you punch through them you feel reinvigorated every few hits. As the energy you have spent is coming back to you. When you finish your training, you notice that the once green bales are now completely dry and yellow.

>4 3 5
Find something to fight if anyone else will come along, otherwise practice more. (Train Sword and Board).

You find a wild boar at the outskirts of the city. With your trusty sword and board you go to grind some fighting experience against them. This might or might not have been a great idea but you succeed over the wild animal.

>Condition [Battered] - You are now at half HP.
>Gain [Dead Boar] As an major action, you may cook it or find a buyer. Body rots every turn, if you don’t sell it.

>3 4
Ask the Xerenith [...] how I can help[...]

They tell you about the troubles of recent demons and the Old One’s existence. They mention that you are here to eventually help in whatever ways you can, be with powers, your might and resolve or as a supporter to other Outsiders. They point out to a thin girl wearing a bright yellow jacket.

“See that girl? She was summoned as you were and she's now helping in the kitchen. Every little bit of work done helps the cause.”

They mention that they have the means to cover for whatever you may need. They point out to where the Order Armory is located. “You can find there whatever you may need.”

Regarding a training area, they just shrug. Maybe you could start working on creating one inside The Factory...
>>
>>2281109

>>2260520
[Jestre]

Skills:
>Summon Familiar: Binds 2 TP. As a Major Action, you summon a magical companion to your side. You are free to describe its form however you like. Its HP is equivalent to your AP*3, and the remainder of its stats are equivalent to your AP. Your familiar acts on your turn, and may take any actions you may normally take. When you cast a spell, your familiar may use a similar action(if a spell used a major action, then it also uses its major action, etc.) spend the same amount of TP from its own pool to duplicate the spell. Whenever your familiar takes damage, you take half of that damage(rounded up). If your familiar falls to 0 HP, it is dismissed and cannot be summoned until 3 turns have passed.
>Dodge: Costs 3 TP. - You may use it as an action in your turn, this prevents you from attacking this turn. You dodge and negate all incoming damage for 1 turn
>Swordsmanship (finesse) - Grants +2 to Accuracy rolls made with Swords..

Major actions:
>1 4 2
>Summon one (1) fairy [3]

With very little to no knowledge of Fairy Summoning or any summoning at that, (you aren't even sure if fairies exist in this world at all), you give it your best but nothing sticks, you do this for days almost having it, but too much time went for nothing without anything to bring forward.You feel like you summon something for a second but losing concentration destroys the unfinished form into nothingness.

2, 1
>Get equipment [2]
You get pointed to the Order Armory. You get handed out a Rapier. It flexes more than you are used to. But you think it will work for now. The Armory Man also hands you out a light armor vest and some commoner clothes. You question his fashions sense.

Gain:
>[Rapier] - 1d6
Quality: Fine
Small Melee Weapon
Martial Weapon
Damage Type: Piercing

>[Light Armor] - Gain +2 to DEF
>[Common Clothes]

1 6 1 Critfail
>Summon one (1) fairy [3]

Frustrated by all the days you spent trying to summon a fairy, you take your practice into the library. You find a strange journal with red markings and a face on its cover. The journal is mostly handwritten but it details different types of summoning and binding of familiars. You follow the instructions of one of the simpler rituals.

After the ritual, in front of you lies a small creature. It looks like a small human with wings and red blood eyes. You try to communicate with it but the creature starts to run and fly around the room looking for a way out.

Uh oh.

Gain:
>Summon [Imp] - A small familiar. It spreads corruption and malice. It feeds on fear and freshly reaped souls. Threat Level: 2

>Your Skill [Summon Fairy] gets Transmuted into [Summon Familiar]

Minor actions:
4,1
>Idle gossip [2]

Right now, the current gossip going around is who are the Outsiders and who could have possibly summoned an Imp in the Library. Everyone has a suspect in mind but no one is daring to point any fingers yet. You feel uneasy with the Summoner's of the Order.
>>
>>2281111

>>2259152
[Melchior Santos]

Skills:
>Nullify Magic - (Inspiration) - Cost 3TP - As a reaction, you can nullify an incoming spell or bolt of magic. The spell fizzles out in mid air.
>Transmorph (Inspiration) - Costs 0 TP - Parts of your body randomly transform into other things. You have no control over the transformation or the duration of the transformation.
>Persuasion (Industry) - 1 TP. - As a major action, suggest a course of activity (limited to a sentence or two) and influence a person you can see within 30 feet that can hear and understand you. The suggestion must sound reasonable to the target.


Major Actions:
>Train Transmorphism to see how far it goes, see if I can create new limbs, spit acid, get stronger, copy other people's faces and whatever…
>1,3,3 = 7
>Train Transmorphism.
>5,5,4 = 14
>Train Transmorphism.
>5,6,2 = 13

Noticing how your body is morphing on its own, you try to gain a sense of control over the random altering that is happening to you. It takes a couple hours of focus but with some time and a calm mind, you stop the random changing.
Now that your back to normal, you decide to see what you can really do. Focusing on your right hand you imagine having the claws of an eagle. Slowly but surely your fingers grow into sleek sharp talons. They only stick around for a few seconds before your focus starts to give out. You continue to fixate on changing your fingers to talons for a while until your brain becomes sapped. While playing around with it, you found out these talons could actually cut objects such is blades of grass, so they weren't just a cosmetic illusion.
You spend the better part of the next few days experimenting with different ways to shape and mold your body to your will, and you are quite pleased with the results.

>Learned [Eagle Fist] Costs 3 TP. As a major action you may cast this spell and melee attack an enemy within 10 feet of you. All damage done by this spell is considered as Slashing or Piercing damage.
>Learned [Craft Mutant Limb] Costs 2 TP. As a major action, you get a third arm (or leg, your choice). It's a very ugly arm, and your control of it isn't too great. While you have this third arm, once per combat round you may reroll 1 die for melee combat, but reduce the result of the re-roll by 2 (to a minimum of 1).
>Learned [Acid Spit] Costs 2 TP. As a major action, spit some acid at 1 target within 30 ft. Deals AP*1.5 in Acid damage.

Minor Action:
>Go talk to the Xenerith Order to discover whats going on.
Questioning the Xenerith Order, they tell you the troubles of recent demons and the Old One’s existence. They tell you about the recent events and the eventual order of the Prime Minister and the Queen of results from us. It led them to the summoning and seemingly, its effective and no recent attacks in the city or the area had come, they think it has to do with the large amount of magic used in the summoning.
>>
>>2281112

>>2259152
[Alejandro Valencia]

Skills:
-Read Surface Thoughts (Inspiration): - 2 TP. As a Minor Action, learn the surface thoughts of a visible target within 30 feet.
-Minor Suggestion (Sorcery): - 2 TP. As a major action, suggest a course of activity (limited to a sentence or two) and infuence a creature you can see within 30 feet that can hear and understand you. The suggestion must sound reasonable to the target. If it fails a Focus roll, it pursues the course of action you described and thinks it was its idea.
-Business (Industry) - Grants +5 to all actions involving Business

Major:
> Practice this weird "Suggestion" power on *myself*. See if I can force myself to believe that apples are the greatest thing ever.
>1,6,6 => 13, + CRITICAL SUCCESS
That's strange. You attempted to suggest to yourself that apples were the greatest thing ever. But why would you need to convince yourself of such an obvious fact? You may be alone in your belief that apples are the single greatest object in the universe, but it's the belief you've held your entire life, right?

>Learned [Implant Belief] - 2 TP. As a major action, implant a single belief in a willing or unconscious target. If this contradicts with something they already know or strongly believe, it will fail. There is a random chance for their beliefs to revert.
>Gained [Loves Apples]


Minor:
>4
> I could get filthy rich here, with my modern knowledge.They probably don't have Fordism yet - and with my charisma, I could get huge. Scout around for corset businesses.
>5
> Repeat the action above
You decide that you could probably get rich, with your modern knowledge and business acumen. You ask around town for a business that manufactures corsets. You definitely get some strange looks asking around for a women's underwear business, being "not a woman." But you find one, Mabel's Mystery.

>2
> Look for modelling agencies (if they exist at all here) and get acquainted with the people there - make leisurely small talk with them.
>6
> Repeat the action above.
You have a harder time tracking down a modelling agency, as the concept of a modelling agency is rather new. Most people you ask had no idea what you were on about, and it was only by dumb luck you stumbled upon T. W. Browning Co. Alas, it was late by the time you found them, and have not yet had the opportunity to introduce yourself to the business and staff.

>1
> Look for someone who could help me with these... Psychic powers of a sort that I have, whatever they are.

You get confused looks and shrugs from the Order of Xenerith. For now, there’s no one that can help you with your unique Outsider powers but yourself.

>>2259152
[Cerulian Faite]
No rolls. Please roll for your actions!
>>
>>2281119

>>2262457
[Daftash]

Skills:
>93-Hit Shitpost Power Combo (Finesse) - Costs 2 TP. Make 93 attacks equal to AD*0. The amount of damage dealt by these attacks is not affected by any other skills.
>Moorish Martial Arts (Finesse) - Grants −5 to all actions related to Martial Arts.
>Kiss of Loli Death Punch (Might) - Costs 10 TP. Make an attack dealing instant death, but only works 1% of the time.


>8
>(Major) Wait hol up [...]

Daftash shielded his pale, acne bespeckled skin from the sunlight bleating down upon him with his arm, flabs bouncing as he moved to do so. He licked his lips to moisten their chappend form, his body devoid of water and instead fueled entirely by his drink of choice, Mountain Dew.
Seemed as though he was in sort of faggoty fantasy land full of swords and soyboys. It was a too much for Daftash to process, and he began to slam his fists against the sides of his head violently, calling out to no one in particular, “WHERE’S MY BASEMENT SHITLORDS? I’M NOT A TURBOFAGGOT LIKE YOU, I BET YOU DON’T EVEN HAVE ANY GOOD BOY POINTS!”
After around thirty minutes of hyperventilating, crying, and violently screaming at passersby, Daftash began to calm himself.

>7
>(Major) It's logical that I try to find some sort of weapon around [...]

No you fucking tard just find something lying around. I hope the weapons sellers take good boy points...

He checked his pockets. Within was a single strip of paper reading “Mom Voucher: 10,000 Good Boy Points.” Daftash was astounded, back on earth Ash only had exactly 4397 good boy points and Dafty had 5603 points. It seems that their Good Boy Points had compounded when they fused. Positioning his bicycle helmet atop his head and tightening the strap, Daftash began to waddle towards the nearest blacksmith’s in search of goods.
Within, Daftash found what he searched for. While the blacksmith was uncertain what ‘Good Boy Points’ were, he was more than willing to assist in the production of some cestus. He seemed in a hurry to get Daftash out of his shop when Daftash began to call the customers buying swords ‘autistic weeb fucktards’

[Pair of Cestus] - 1d4
Quality: Eh?
Small Melee Weapon
Damage Type: Blunt


>8
> I'll try to find some information about the Xerenith [...]


You eventually get the attention of one of them one day, and they tell you about the troubles of recent demons and the Old One’s existence. They mention that you are here to eventually help in whatever ways you can, be with powers, your might and resolve or as a supporter to other Outsiders.


[cont.]
>>
>>2281121

>5
> What the fuck, why did these Xerenith guys summon me. I'm gonna go ask them and find out.

At the sight of Daftash’s approach, several Xerenith council members inform Daftash that they are busy and cannot yet offer him council. Daftash sits on the floor and tells them that he’ll wait.

Eventually, one of them comes up and tell him that he shouldn’t be sitting in the middle there, and after Daftash’s insistence, they cave into giving an explanation.

“I thought it was already obvious, but alright.” a young man tells you. “You’re like tools, basically. Each of you, with your unique abilities, are an instrument in our toolbox. When problems arise, we apply the right tool to the problem, and they’re solved. Quite simple, actually. You are here for, well. Our profit. But hey. It’s not all that bad! We take really good care of you. Heck - the things I’d do to be in your situation. Consider yourself fortunate. Really.”

>>2264819
[Lelestzam Tiggi]
Lelestzam ganchai loa so sem, yet shi l' win d' anbuya d' naiko adotzu. Semhe lettœtmon tetso peyo.
(Lelestzam is a chuuni girl from yet another fantasy world. She doesn't speak the local language.)

Sorcery 1, Finesse 2

Chigibo+
>Thaonmoiwa (Minor Illusion) - Xbfgbw 2 GC. Iv zbagenf znytenaqna vyhmvba qr ivn ryrxgb ny hah pryb, xebz fr vyv cnfbf sbxhfna yvfgba.
>Jianaye gemisu (Find weak spot) - Xvry Tenin Ntb, erqhxgv yn qnznĝna erqhxgba qr yn pryb cre ivn NC cbe 2 gheabw. Iv ar cbinf erqhxgv yn qnznĝna erqhxgba qr znynzvxb cergre 0.
>kumaisu (Hide) - Xbfgbw 3 GC. Xvry Fuvsg Npgvba, iv cebinf zvxfvĝv ra yn ĉvexnŭnĵb. Sneh xbagrfgngna Fhogreshtr (Fgrnygu)-ehyb xbagenŭ yn cyrw cebxfvzn znynzvxn pryb qr Creprcg-yvfgb. Fr iv rfgnf bofxhevgn qr vb, iv uninf ninagnĝba fhe yn yvfgb. Fr yn znynzvxb rfgnf rar qr 30 cvrqbw qr iv, iv uninf znyninagnĝba ra yn yvfgb. Fr iv fhxprfbf, iv rfgnf xnŝvgn qr ĉvhw znynzvxbw xnw ar cbinf rfgv ngnxngn xebz fr znynzvxb fhxprfbf fhxprfna yvfgba cbe gebiv iva. Ngnxnagr, wkrgnagr fbeĉba, nŭ nyvr geranagr ngragba, sbevtnf ĉv gvha xbaqvĉba.

Dusoholki+
3,2,6
>Try to find out where you are
Nyibxnagr nyvnwa ubzbwa, iv gebinf fhsvĉr qn xbafvybw cbe xbzcerav, xr iv rfgnf ĉr hah ry yn xbafgehnĵbw qr yn Beqb, ĉr Bfunryl'f Gnvy.

5,5,4
>Look for anyone that looks familiar
Iv ar gebinf vha nwa orqnŭevaqr! Ĉvh crefbab rfgnf ceravgn qr gvn znyfnzn ybxb, xr ĝv fhsvĉr arroynf gebiv vha irer xbangna ncnegr qr xbvapvqragn nfcrxgb.

2,1
>Try not to despair because you cant understand what people are saying
Iv znyfhxprfnf xnw xbzraph ehyvĝv ra ebaqbw, xevnagr. Iv onyqnŭ zbegvtnf xnw qbeznf, cbe irxv onyqnŭ cbfgr.

6,1
Thosoholki+
>ask everyone you meet "Chenhe Hajetmon tetsho no?"
Vyv erfcbaqnf cre ŝrepb nŭ ĉhcb. Vyv ar xbzceranf iva, arx ŝnwanf cerpvcr mbetv cev vyv.
>>
>>2281125

>>2261433
[Tits Felt]

Chigibo+
>Keihisu (Maidwork, Finesse) - Ehyv +5 ny ehyvĝbwa xbaprear Znvqjbex.
>Bong l' medmayatzo (Well learned, Industry) - Xhev +5 yreavagr abina fpvyna fpvba cbe yn hahn sbwb.
>Sem t' nom (A true woman's heart/manner, Resolve) -Vi havas koron de virino. Ruli +5 kiam protektante iun dum batalo.

Dusoholki+ (Major Actions)
1,1,1 (CRIT FAIL)
>(I)Search around the locale for reference points, anything really. Ascertaining an understanding of the local geography, economy, culture, etc..
Xha aravh, Xvh cnebynf ivna yvatiba, Rfgnf ger znysnpvyr fpvv, Xvb bxnmnf. Wr vh nwa chaxgb iv rfgnf cyracyran xhar xha yn nyvnw Bhgfvqref xnw zbagenf ny ĉv gvh fcrpb qr znycyran snoevxb. Iv cebinf, frq xryxnw nyvnw ubzbw unygvtnf iva cre xryxnw ibegbw, Xvh iv irer ar xbzceranf.

2,6,3
>(I)Try to find a source of food or income by demonstrating usefulness as a worker. Perhaps there is an important kind of person in need of homeservice?
Cre yn hmb qr cnagbzvznqb, iv cbinf xbzhavxv ny yn beqb, xr iv rfgnf qbzznfgevab. Iv aha rfgnf yn ivethyvab qr yn Beqbab.

5,1,1 (CRIT FAIL)
>(I)Attempt to communicate with members of the Order. If any can understand what I say, or myself them, then perhaps future goals can become easier.
Iv cebinf gebiv vha xbzhavxnqba xha zrzoebw qr yn abzb Krarevgu Beqb, Frq iv ar cbinf xbzcerav, Xvb vyv qvenf. Qr yn znavreb, Xvnz vyv cnebynf xnw xryxnw znytnwnw cnagbzvzbw, Iv fragnf, xr iv vagrapvf rfgv vn zntvn genqhxnqb frq znyfhxprfvf ra ivn xnmb xnw aravh fpvnf xvny nŭ uninf ynobeba. Ra yn zrmn grzcb, Iv fvzcyr qribf nxvev irer obana ĉr cnagbzvznqb.

Nagnŭravtvgn:
> [Rqmvab qr yn Beqbab] - Yn Snoevxb - Iv aha mbetnf cev chevtnqb xnw qbzb. Tnwah +2 ny evyngnw ehyvĝbw.

Thosoholki+ (Minor Actions)
6,1,6 (CRITSUCCESS)
>(R)Obsessively clean the room and board provided by the order to me to keep sane under the crushing weight of culture shock and lack of verbal communication. Hopefully I do not end up mute.

Iv snenf ynobevfgbwa cranagr xbafreiv ivna cehqragba. Iv snevĝnf cyv genaxivyn xnw xncnoyn nxprcgv ivna nxghnyna fvghnpvba cre gvb.

>Nxveh +1 ny ntb, xvha iv ryrxgnf ghw cbfgr
>>
>>2281129
>>2273604
[Ark]

Your skills:
Meditate (Inspiration) - As a Major Action, you can meditate and recover up to 10 HP.

Supernatural Martial Arts (Might) - Costs 3 TP. As a Major Action, make an attack equal to 3*AD. Only usable while unarmed.

Feng Shui Arts (Industry) - Grants +5 to all actions in rooms with good Feng Shui.

>1, 2
>I should probably search fresh water and food, fruits and a river, otherwise I may die. (Minor Action, 1 point)
You fail to find any around the Order building you were summoned at. A old man approaches you and asks you why you’re looking for food if the Order is going to provide you with that. He hands you a banana. You feel somewhat more at peace.
>3, 5, 3
>If I do manage to find such sources, maybe finding any sort of civilization would be good. (Major Action 2-3)
You don’t manage to find those resources, but you do find civilization. It’s all around you. It always has been.

>4, 2, 3
>Try to know more about this place, if this is really outside of Samsara, I will know soon. (Major Action 2-3)
You head into the city to try and gather some information about this world. As it turns out, this large island you’re on is known as Oshaelys’ Tail, named after the landmass that stretches towards the ocean. The city you’re in is apparently known as Burhtic, and is a constitutional monarchy. The queen is known as Queen Margaery II.

>>2274628
[Julius Krieg Meadows]

Skills:
-Weapons Manufacturing [Industry (Might)] - Grants +5 to actions involving Weapons Manufacturing
-Regeneration [Resolve] - Passively restores 1 HP at the end of every 5 combat rounds. +1 to recovery actions.
-Absorption [Resolve] - Costs 1 TP - As a reaction, you can absorb an attack and make it deal less damage.

[Major]
2,2,6
1. Test [Absorption]
+Absorption [Resolve]
You test out absorption. It turns out you can absorb some attacks; this makes you able to soak up damage received and you can feel that you are storing some of the energy that you soak up

[Absorb Charge] - This ability can be used after successfully using Absorption, by spending an amount of TP less than or equal to the amount of damage reduced by Absorption. You gain the unique status [Charged X], where X is the amount of TP spent to activate this ability. (You may give up [Charged X] at any time to instantly regain X TP; you may not hold multiple different [Charged X] statuses).

[cont]
>>
>>2281132

6,3 CRITSUCCESS
2. See about procuring equipment.
You procure some equipment
>Gain [Studded Leather Armor] gives 3 defense.
>Gain [Iron Sword]

[Iron Sword] - 1d6
Quality: Fine
Small Melee Weapon
Martial Weapon
Damage Type: Slashing/Piercing


3,3
3. Look into setting up a workstation and/or procuring lodging.

With the Generosity of the Order you have been procured a small bedroom with a bunk bed in The Forge sleeping quarters. At the moment, there’s not enough resources for a dedicated workstation for yourself.

[Minor]
5,6
1. Check in with the Xerenith Order
Questioning the Xenerith Order, they tell you the troubles of recent demons and the Old One’s existence. They tell you about the recent events and the eventual order of the Prime Minister and the Queen of results from us. It led them to the summoning and seemingly, its effective and no recent attacks in the city or the area had come, they think it has to do with the large amount of magic used in the summoning.

They welcome you and you are part of them now.
>>
>>2281136

For Consideration:

Aziz/Daftash: Choose the one you'd like to keep playing as. Only one character per PC.

We are posting Aziz because it was done by the time you posted Daftash.

[Aziz]
>>2259319
Detonate(Sorcery): Costs 6 TP: As a Major Action, you focus your magic into a single point within 60 feet, before causing that energy to detonate violently. Deals 2d6 fire damage + AP*2(rounded up).
Preaching Islam(inspiration}: Costs 4 TP: As a Major Action, you preach the word of Islam to all who can hear. All allies within 30 feet gain +5 to all of their actions for until the beginning of your next turn, having been inspired by the holy words. Allies must be able to hear you to benefit from its effect.
Magical Aptitude(Sorcery): Grants +1 on all rolls related to Magical Aptitude.

>Oh 72 virgins, where are yoooou? Aziz must find and collect all 72 of his promised virgins!
>6,5,5
With Victorian ladies swarming, you head to the locals and find what is sweet good looking women, many are in light skirts and entering town with a crazed looks some scare away but you eventually find a women for you. A woman who doesn’t run.You can tell just from her reaction, she is indeed virgin. What happens next is up to you

>Met Rose
>Learn [Gathering Virgins - Inspiration] while looking for virgins gain a 1d6 to help you for your search

These people are letting their wives walk around scantily clad and without the accompaniment of their husbands! This must change! I will preach the word of Islam for all to hear!
>2,4,4
At first, No one takes you in but after awhile, some take notice and you speak louder and become better at telling people what they want and how to take the way of islam. Only a few take attention but barely anyone stay. Now you know a bit of the way to talk, you realize that selling them directly might not be the best way.

>Learn Knowledge(Charisma) Grants a +1 whenever you talk Social(Industry}
I will find myself a weapon, no holy warrior of Islam can walk around without a weapon!
>5,2
A ton of time to learn from mistakes, you find a weapon and are led to the Armory of the town. Not many people but you saw some other Outsider come out with a weapon. You come in and ask for something, and the bald thick man comes out with a nicely crafted dagger that fits your islam ways.

>[Machete] - 1d6
Quality: Fine
Small Melee Weapon
Martial Weapon
Damage Type: Slashing

I guess I'll see what these Xenerith guys want....
>2
Questioning the Xenerith Order, they tell you the troubles of recent demons and the Old One’s existence. They tell you about the recent events and the eventual order of the Prime Minister and the Queen of results from us. It led them to the summoning and seemingly, its effective and no recent attacks in the city or the area had come, they think it has to do with the large amount of magic used in the summoning.
>>
[TURN 2 - GO!]
>>
Rolled 88, 71, 28 = 187 (3d100)

Name: Priere
A victim of the mighty Japanese truck, Priere was a pen and paper otaku.

Skills
Dungeoneering (industry) (Resolve)
Summoning (Sorcery)
Charisma (Industry) (Inspiration)

Finesse: 1
Sorcery: 2
Industry: 3

CL:1
HP: 30
TP: 5
AD: 3
AP: 6
Def: 1
MR: 1
SPD: 3

Skills

Dungeoneering
Archetype: Industry
Timing: Passive
Range: --
Stamina cost: --
Effect: Grants +5 on all actions related to Dungeoneering.

Summoning
Archetype: Sorcery
Timing: Passive
Range:--
TP:--
Effect: When summoning creatures, the TP cost is reduced by 1(to a minimum of 1).

Summon Wisp
Archetype: Sorcery
Timing: Major Action
Range: ??
TP: 1
Effect: As a Major Action, allows you to summon a wisp and look through its vision. Its HP is equivalent to your AP*2, and the remainder of its stats are equivalent to your AP. It acts on your turn, and has a speed of 45 feet. It may use a Major Action to detonate itself, dealing damage equivalent to its remaining HP + ½ of your AP.

Wisp
HP 12
Stats: 6


Charisma
Archetype: Industry
Timing: Minor Action
Range: Speech
TP: 1
Effect: As a Minor Action, you rally an ally’s strength through your force of will and speech. Grant an ally a bonus equivalent to your Inspiration to their all rolls for a single round.

Pottery
Archetype: Industry
Timing: Passive
Range: --
Stamina cost: --
Effect: Grants +5 on all actions related to making pottery

Martial Arts Proficiency
Archetype: Finesse
Timing: Passive
Range: --
Stamina cost: --
Effect: When using Martial arts, add a +1 to you Might/Finesse(Martial Arts proficiency) rolls


Inventory
Map
Leather Vest: Light Armor
Commoner Clothes
Earth Clothe [Schoolgirl uniform]

Contacts
Haydus the Queer Cartographer
Joseph

1. (major) Time to go help killing that demon.

2. (Major) Try to get someone to introduce myself to nobility and an etiquette teacher.

3. (minor) I might As well show up for Diner every night.
>>
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Alejandro Valencia was at the Dinner hall, eating some apples he had made himself woefully addicted to via his abilities. He had a notebook in front of him, and he was noting down plans for making himself rich.

He would need allies though.

And for that, he used his Read Surface Thoug- but it wasn't working. What?

He looked at the man he was tried to read if he was a worthwhile business partner. Why would'nt he read him?

"Hello there." he then said, greeting the man. "From your looks... You're an Outsider, yes? I'm Valencia. Alejandro Valencia, a pleasure. I used to be an attorney, business attorney to be exact. And you? "
>>
Also, we are counting

>>2280472
>>2275742
>>2275613

in the Turn 2 Update.
>>
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>>2281204
"I assume you are the one who was poking my brain for the last few minutes... This isn't the most reasonable way to treat people, you know?"
>He frowns at valencia faking some anger, trying to get a read on the psychist personality.
>But then he just smiles and extends his hand to him.
"Melchior, Melchior Santos, I... Wasn't that much important in the last life...I mean... I would be if I had survived to assume my father's bussiness, but it seems that now it won't happen anymore."
>You almost sense some feeling coming from him, but it's like as if with a twitch of an invisible muscle he snaps the connection between your minds.
"Its a pleasure to meet you too, Its kind of funny that even with most of us living in the same building we don't see to find time to get to know everybody... So, do you always reads everyone's mind like that? From where I came we at least usually went on a date first before trying to get inside someone."
>He gives a large smug smile.
>>
Rolled 45, 80, 93 = 218 (3d100)

>>2281147
Knight Templar, Gabriel Logan

>Continue to preach to the people. Teach them the evils of magic, and that this Order of Xenerith are heretics, for no God serving man would use sorcery.

>Try to procure a sword and shield. A warrior of the Lord must always be ready to smite the forces of Satan.

>Pray. May the Lord hear our prayers in these accursed lands.
>>
>>2281226
He chuckled. "I have no regrets in using them if they've found someone as surprising as you, Melchoir!"

"And, your father's business? Interesting. You see, I'm looking for allies from our world. People who know technology, you know? It's a rare talent around here, and the Order doesn't seem to have noticed its full potential... Yet."

"Oh, I do!" he laughed. "But, only because I can't entirely control this thing yet. Heck, I even accidentally gave myself addiction to apples."

And he took a bite from one.

"Anyways, Melchoir... Would you like to partner up with me in a journey to riches? I want to want to make it big in the fashion industry, and you seem like a great lad. And, no need to commit just yet - I don't want to yet either, to be honest. But, let's give it a shot, yeah? A test run. It could be great for the two of us."
>>
>>2281225
Even if they don't end up showing up?
If they don't, I'd suggest dropping them.


>>2281023
>>2281025
I had been appointed as the leader of this ragtag group. This was because, they said, I had acted calm, and to the untrained eye, it appeared as though I knew what I was doing. Well, that, and the lack of suitable alternatives, I suppose. I'm not sure how I feel about the other Outsiders. Half of them don't even seem fazed by the fact that they just died (!) and were transported to some fantasy world out of a children's book. I make a mental note to speak in depth with each of them. To get to know them. I mean, that's what a good leader would do.

I'd also made developments with my "magic." I had focused on concentrating the cold, making a [Deep Freeze]. I still have no idea how any of it actually works. Based on the others' abilities (Mental note: make a note of everyone's new and old abilities), it's anything goes. For the sake of my prolonged sanity, I think I should not consider exactly how magic works, but simply take "magic works" as an axiom.

It's been a few days now. Bit by bit, I'm getting used to how things are now. I wonder if things will ever return to the way they were before.
>>
>>2281226
>>2281244
Neo walks into the dinning hall and waves to Melchior when he sees him.

He walks over and says "Yo, check out this boar I got!", pointing to the huge boar he is holding on his other shoulder.
>>
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>>2281244
>Melchior sits down in the same table to talk to him while drinking from big mug of juice.
"You should be carefull with that, thought, it could be that you are just absorving thoughts like your eyes computate light, but it looks more like an active sensor... I don't know if thats is the technical name... to resume, its like you're sending signals and receving a response, like a sonar."
>takes a sip
"I know that those minor things are impossible to really control, I mean, at this moment I'm emmiting a bunch of energies that are reaching you even if I don't have any specific powers that do that, like the heat from my body, but some people are probably not going to be as okay as I am with getting their minds probed... and you don't know yet who may be aware of it."
>He chuckles,
"That apple thing sounds dangerous too, last thing we would want is a legion of apple eating zombies!"
>He laughs loudly at this.
"About your proposal... Sooner or later I would have to ditch this place anyway, I cannot say that I'm tired of the adventure but... Have you seen the way those guys just "'assumed" us as part of their organization "liking it or not"? Even if they have their motives to think like that I'm way too tired of people of think they know the absolute good for everybody... I'm not angry at them or whatever... but I fear where this may lead on the long run... So I'm tottaly okay with giving a shot in helping you, what exactly do you have in mind?
>>
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>>2281273
Valencia grinned.

"I want to wield the most powerful thing - the opinion of the masses! How? Advertisement. If they're as Victorian-like as they seem, then photography should be in its early stages. Somewhere. Advertisement so far seems to just drawings, and I want to take it to the next step:

Having it feature *real* people! With real examples of the product and real emotion.

And for that, we'd need photography of course."

He took another bite from his apple.

"I've already found a budding model agency and a promising corset store. What I want to do is figure out what unique talent that store can give, some kind of hook, as well as figure out a way to do photography. Magic seems like a thing here though, so perhaps there is a shortcut towards it. I need to look more into it all still. But yeah, that's the idea."
>>
Rolled 74, 40 = 114 (2d100)

>>2281147
>>2281041

Tabatha Ofelia Nana
Or as it was written: Nana, T. O.

Tabatha lived a solitary life in a North Yorkshire orphanage. Small and shy, Tabatha was often bullied by the other kids. She usually took refugee with Amelia, the cook. Tabatha helped Amelia to make the meals in the Orphanage and she teached Tabatha how to use the knifes and blades of the kitchen.

Tabatha died misteriously in her sleep.

>Skills:
Small Blades Usage (Finesse) - Provides a +5 when handling small blades.
Cooking (Industry) - Provides +5 when cooking.
??? - Skill Locked.

>Inventory
[Kitchen Knife] - 1d6
Quality: Fine
Small Melee Weapon
Martial Weapon
Damage Type: Piercing

>NPCs Met:
Alan, Summoner of the Xenerith Order.
Alrid, the Quartermaster of The Factory

Actions:
>M. Help out with the dinner. Try to make it extra special for the heroes that fought the Demon. (+5 Cooking)

>M. Practice with the knife in the Field. Try swinging it and slashing with it.

>m. Reserved for after RP.

RP:
>>2281255
"Hey Vira, why are you eating dinner alone? Was the soup bad?"

>>2281272
"Oh wow, that's a pretty big boar, I think Alrid would appreciate something like that in the Kitchen."
>>
>>2281272
>Melchior was tottaly absorved in the conversation with mind-reading corset maker.
>Looks at the boar.
>...
>"Motherfucker got game before me even if I have Devilman tier powers!"
>Do not envy him, but starts blaming myself for not taking training seriously enough... Why the fuck did I even created that "mutant arm" thing? thats USSELESS
>Decides that i have to hunt I even bigger thing now.
"...How did you even get THAT?!"
"I bet the kitchen would be happy with it... I don't see where you could sell it or whatever... but I could probably check around if you want... Hey, why don't you asks for our 「ICE QUEEN」to frozen that for you?
>>
>>2281255
Two of them are active in the Discord. I'm not worried. And they are free to join the RP.
>>
>>2281291
"The soup was fine. I prefer eating alone," I say. "But you have a point. I should take this as an opportunity to get to know all of you."

>>2281272
I mutter to myself: "Do I even want to know the story behind that?"
>>
>>2281292
>>2281291
"I got it just outside the gate. It was pretty tough, but nothing compared to my teacher, especially now that I have magic! I wonder if it got me any EXP or anything? Do you think it works like that here?"

He looks over to the kitchen at the mention of it. "Good idea, I'll go see if they want it later." he says putting it on the ground nearby for now and taking a seat.

"So what are you guys up to?"
>>
>>2281289
"Hmmmm... You are forgetting something more direct but equally important, direct people influence over one-another... How was the tern... "Chitchatting"? Meh, you get it. There is more than just photos and public presentations, we should go direct to our possible buyers and get the approval of influential people in order to use the natural progression of fashion trends in our favor."
>looks at the man with the boar.
"Oh... Ah, thats my friend neo, we have been praticing our newfound powers together since we were Isekai'd here... Neo, this is Alejandro Valencia, former bussiness man and future entrepreneur."
>>
>>2281301
"That is true, but... I guess one of us could handle that. Could you?"
>>
>>2281299
"I didn't see a game menu yet, so I don't think exp is really a thing... Oh, we were talking bussiness here, he seems to have a idea of how to get a living without having to rely on the order... I don't know if I told you yet of how suspicious I'm getting with this whole thing(Whisper this last phrase)
>>
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>After changing into the clothes common for this location Priere shows up to the communal dining room
"Hello, anyone know if we got a tailor? If I have to wear those things for the rest of my life I'm going to go crazy."
>>
>>2281307
"It would take some time, but it could be done, in the meanwhile we could use the resources in our favor at the moment... And there is two of them, the Order and our outsider brethren."
>takes another sip.
"Oh, I also need fancy clothing."
>>
>>2281311
>Melchior looks at her.
"KEK."
>>
>>2281298
As Hubrecht entered the dining hall he noticed the "leader of the outsiders" as appointed by the order and figured she would probably need some reassurance in her role and would be prudent to get to know her.
"Ah if it isnt our new fuhrer! I am sure we will be fine under your leadership, because when I saw you practicing that icespell I saw a look of determination I have only saw on fuhrer Hitler and I cant imagine anyone but him would have the ability of finally bringing Deutschland and Austria into one country. It was the push needed for me to finally make a breakthrough with my own spell. "
>>
>>2281298
"Glad you liked it! Alrid thought I was a good for nothing. He even called it good!"

>>2281299
Tabatha turns around as she hears a loud "THUMP" and sees the Boar dropping to the floor.

"Well, that's impressive. Did you fought him to death with your fists?"

>>2281311
"Oh... "

Tabatha proceeds to hold her laugh.
>>
>>2281147
>>2281109
Name: Neo

Character sheet:
https://docs.google.com/document/d/1evE1LFsRXxJv2NzDo3daUm4gTHg8DBYjbuIs4ZMgnmU/edit?usp=sharing

Actions:
1(Minor) Give the boar to someone in the kitchen.

2-3(Major)Go get a Sword, Shield, and some Heavy Armor from the order's Armory since they just said they are covering whatever we need.

4-5 (Major) Go help kill the demon in the library now that he is properly armed and armored.

>>2281307
"Nice to meet you Alejandro, just call me Neo."
He says sticking out his hand after Melchior introduces him.
"Unfortunately I doubt I will be able to help much with your business. Only thing I did for work was Uber. Unless you count merching in games as experience that is. "

>>2281308
"Eh, however it works, getting used to fighting cant hurt at least." he says with a shrug.
"Eh, they seem like good enough guys to me? If they are the ones that brought me here, that's already enough of a favor for me to consider them allies." he whispers back.

>>2281311
"Sorry, no clue."

>>2281298
>He didn't hear you.

>>2281323
"Yep. I used to do all kinds of fighting, so its not that out of the ordinary for me. First time I ever went big game hinting without a weapon though, so that was pretty fun."
>>
>>2281318
"I'm glad to hear that. I always try to be the best I can be." Is this guy serious? Hitler is the comparison he makes? Wait did he say he saw Hitler personally? (!) And he's not even the weirdest one we've got.
"I don't think we've had an opportunity to talk. Why don't you tell me a little about yourself? Where you're from, what your plans are, anything, really." Come to think of it, what was his name again?

>>2281323
"You cooked this?"
>>
Rolled 14, 77, 56 = 147 (3d100)

>>2281328
forgot rolls
>>
>>2281318
"Are you from /pol/ or something?"
>>
>>2281328
"That sounds so awesome!"

Tabatha takes a look around.

"I never did much back in the Orphanage, but I helped Amelia cook things for the other kids. I know how to handle me knives, tho."

>>2281330
"Yes! Alrid can be a little grumpy old man but he lets me help wherever I can."
>>
>>2281346
"Alrid?"
>>
>>2281358
"The Quartermaster. Maybe you have seen him around the Factory. He has a peg leg, an eye patch and a beard."
>>
>>2281363
>Melchior is questioning himself about how a pirate became the quartermaster.
>He only gets more worried
>>
>>2281363
I imagine an old man in Xenerith Order garb with a peg leg and eye patch. The imagine I conjure compels me to let out a girlish giggle. "He sounds like a pirate! I don't know how I could have possibly missed someone like that, but I guess I did." I remember myself, and return to a neutral expression.
>>
>>2281372
>>2281373
Tabatha laughs with Vira
"Hahaha, I don't think he looks like a pirate, specially with that stained old apron he wears. Also, he doesn't talks too much, or gets out of the kitchen area too often. But he usually asks the summoners for things he sometimes needs in the kitchen"
>>
>>2281346
“Thanks, it’s probably not as cool as it sounds, most of the fighting I did was just boring matches or hunting, but at least it was something I guess.” he says scratching his head. “I like it a lot more this way, it’s more like when I just started. Lots of exciting new stuff to learn and the fighting actually feels like it matters again!”
>>
>>2281373
>Be surprise that the 「ICE QUEEN」can laugh.
>Nah, thats a joke, I never really thought that she is as hard inside as she shows.
>realize that I'm staring her while doing that weird thing with my eyes, the "I'm going to eat your soul"-effect again.
>Turn to look another way before she notices.
>>
>>2281330
"My apologies mein fuhrer for not introducing myself, I am Hubrecht Minett, born in 1914 and raised in Vienna all my life...well until I died. Which really put things in perspective, because I spent all my time hidden away writing poetry that shall never be seen or cared about by anyone. I guess I shall remember to publish this time?"

>>2281339
Pol, as in politics?
>>
>>2281381
"...Pfff, its too soon to scoff at our matches, when I show you my new techniques I will probabaly even have to restrain myself to not kill you."
>He smiles in a smug, but friendly, way.
>>
>>2281387
>>2281381
>>2281378
>>2281373
>I give everyone that look of "its probably not a good idea to tell him that they lost the war at this moment".
>Its too complex of a look to be sure that someone other than the mind reading guy got it.
>>
File: Tea time.jpg (694 KB, 900x1273)
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Rolled 9, 96, 37, 92, 68, 33 = 335 (6d100)

Since my actions were disregarded due to malfunctioning brain juice, GMs have given me super powers. Eat shit losers.

Cerulian Faite, Nyaa nyaa mother fuckers

Skills:
>Minor Illusion (Sorcery)
>Bartering (Industry)
>Charm (Inspiration)

Major actions:
> Now that I'm not longer freaking out about having the last thing I remember be a barrel against the back of my head and the slam of the hammer as a bullet entered the back of my skull, time to learn a little abo- Really? A demon? Fuck, gonna have to take care of that if I want to learn shit...
>Also test out my magic and prank some guys.
>Other than that... Try and find some sewing gear, time to test out the finesse of this new body.
>Since the library is occupied, scrounge around for any helpful books that I can to gain information of how this world works.
Minor actions:
>Socialize a little too at dinner, see if I can strike up some chats.
>In the meantime, chat up some women using my charismatic cat-like form.
>>
>>2281387
"Did you die before or after the annexation of Poland?"
>>
>>2281378
"I'll try to remember that." I've finished my soup.

>>2281387
"I believe that even if you don't show anyone else your work, as long as your poetry was meaningful to you, it was worth it. Oh, and, well... it might be wise to tone down the political references... just in case... someone here might not have a very high view of Hitler. I don't want our relationship in this world to get bogged down by the politics and history of our old one." He seems nice enough, considering. Eventually, we'll need to let him in on the whole HITLER = BAD thing. But he probably won't take it too kindly if we just tell him outright.
>>
>>2281381
"At least it sounds more interesting than what we did at the orphanage. "

"And I understand! I have been working like never before in the Kitchen!"

>>2281394
"Creepy~"

>>2281395
"Cat ears!"
>>
>>2281396
Austria annexed Poland?
>>
>>2281396
>FACEPALMS VISIBLY
>try to change subject.
>>2281373
"Excuse me my queen, but isn't you the one with frezing powers? I think that the boar could really use some help to stay fresh."
>>
>>2281387
“More or less, if I tried to explain it, it’s probably not something you would really understand if you are actually from the early 1900s... Basically, in the time I come from, 2018, it’s a place where a bunch of people go to talk about nazi stuff over the internet, a technology we made that does all kinds of things like store almost any information or talk to people around the world instantly. I didn’t realize people were from all different times when I asked.” He half explains.
>>
>>2281402
"This make it easier then. After you died Hitler did manage to unify Austria and Germany. Then he took back the German territory that were given to Poland after the great war. Long story short America came in and beat germany ass again and people don't really like to talk about it. Austria is doing relatively ok nowadays."
>>
>>2281388
“They were nothing to scoff at, we are still figuring out what we can do, so that’s part of the adventure! I meant like martial arts back on earth.”
>>
>>2281406
"Its... probably too soon to go into that, we should take it one step at a time... Also, didn't you guys saw the Crusader guy? I wonder where he went off to."
>CHANGE SUBJECT
>>
>>2281403
>my queen
Seriously? Why can't anyone here just be normal.
"Melchior, right?" Some names just stick. With all due respect, I'm a person, not a refrigerator... is what I want to say. Instead, I just ignore him.
"Yes, that's one of my powers. I can also make a light. You had shapeshifting, right? I remember you having a lot of trouble with that early on. But you're better with it now, I see."
>>
>>2281413
“Ooh? You have ice magic? What can you do with it?” He asks you curiously.

“Oh, also my magic basically made me tougher and lets me lifesteal by the way. It’s probably not fair if I ask you without saying mine first.”
>>
>>2281413
"I don't know if I could call it just shapeshifting... But its something like it."
>Distracted by the conversation going on, expecting the austrian to do something stupid.
"I'm sorry to disturb your dinner..."
>Focus his attention at her.
(Talks quietly)"... I'm just worried about hos this conversation can go wrong, but its seem to late now. Tsc."
>>
File: librarian.jpg (47 KB, 340x270)
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Rolled 92, 20, 93 = 205 (3d100)

Name:Fredrick Helmharden, current Head of Research
An old librarian and academic who has a secret goal of creating the Laser Book. Is also grumpy
Skills:
>Academic Knowledge of History(Industry)-Grants 1d6 on all rolls related to Knowledge(History).
>Academic Knowledge of Medicine(Industry)-Grants 1d6 on all rolls related to Knowledge(Medicine).
>Fireball Casting(Sorcery)
>Gain Information(Industry)-provides +5 when gathering information

Inventory:
>Books, such as dictionary of ten different languages and so on.
>Map of the island

NPC's met
>Haydus the Queer Cartographer

Actions:
>M. Find out more about demons in the library
>M.Find out if there are more than one sentient race in this world
>m.Throw book at whoever is running in his domain
>>2281395
Truly curious
>>
>>2281417
"I freeze things. By making them really cold. That's all I can do. For now, anyway. You can actually develop your powers. They're like a muscle, the more you use them the stronger they become. Or something like that. I haven't yet figured out the exact mechanics of the process."
>>
>>2281413
>Melchior doesn't seem really into the queen thing, its as if the tone in which he spoke to completely changed and didn't care anymore about pleasantries after noticing that the bait didn't work.
>>
>>2281400
Who would dislike Hitler except for a bunch of communists and monarchists? I will however acquiesce to your command.

>>2281406
It is reassuring to know that my ideals are strong enough to hold the test of time if it has worldwide appeal.

>>2281407
Sounds like communists managed to subvert america for their war. I always knew that their democracy would fail.

>>2281412
An actual crusader? Do you which crusade he is from?
>>
>While exploring the place with his newfound curiosity, Cerulian comes across a small gathering of people.
"Woah, what's going on here?" He peers over the other's shoulders at the boar, scratching his chin a little.
>>
>>2281429
“Really? That’s good to know, if you figure it out, I would definitely appreciate it if you tell me! I’m Neo by the way, what should I call you?”
>>
>>2281436
Don't worry about communism, nowadays it can only be found in backwards countries, especially after Soviet Union collapsed
>>
>>2281438
"My name is Vira Vesperia. Please, call me Vira," I say. "I'll be sure to let you know if I make any breakthroughs. This 'magic' we have fascinates me. I mean, it just doesn't make any sense, physically speaking."

"Also, would you mind telling me a bit about yourself as well? I'm trying to get to know everyone as leader, but I'm not really a 'people person', if you can believe it."
>>
>>2281403
>Facepalm

>>2281412
"There was an actual crusader?!"

>>2281428
"Fredrick, nice to see you here!"

>>2281437
"Some of us were getting for dinner, some other already ate. Feel free to join in!"
>>
>>2281453
His tail sways slowly from side to side at the prospect of dinner, "Why I might as well. Haven't had a bite to eat since I got here."
>>
>>2281453
Good day Ofelia
And yes, there seems to be a crusader here
>He points at a man preaching outside >>2281237
>>
>>2281436
“Yah. The commies and other assorted radical leftists are pretty bad in America these days. I think the country is headed in the right direction though now... Recently we got a new president who is basically fucking all their commie plans and shit up.” He says.

>>2281449
“Thanks Vira.” He says while he seems to mull over what to say about himself.

“I’m not all that special of a person, I just want some adventure.” He says after a bit. “Before I came here, I used to do a lot of fighting until I realized how empty it was. After that, I relied mostly on gaming for that feeling. Now that I am here though, I am ready to go! I haven’t get this excited in years!”
>>
File: Nekopara.jpg (152 KB, 800x800)
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>>2281436
>>2281453
"I don't know, I recognize a Templar armor when I see one, though, he is probably no mere crusader... Maybe even more of an actual hero than we are, in a way."
>He is relieved to see that this guy didn't went into depression or worse, beserk.
>>2281442
*Sadly smiles at this while sighing*
>"As if things were so simple."

>>2281449
"I would love to stay and chat with you guys, but I've already finished for today and I still have things to try out... Good Night for everyone.

>>2281437
>Pass near him while leaving.
"Oh, are you better now? Don't be shy of talking to your fellow outsiders in case you need some help man, maybe we can help."

>>2281453
"Thanks for the soup, it was delicious!"
>Smile at her and give her a wink while leaving.
>Maybe he could even look cool if he wasn't wearing a nekopara shirt
>>
>>2281459
He nods to Melchior, "Oh yeah, I'm fine. It's just being shot in the back of the head and waking up a cat man takes it's toll on people."
>>
>>2281459
Please, those neer do wells who preach about it are nothing but little tools to whom no one will listen.
>>
>>2281459
“See ya” Neo waves as he leaves.
>>
>>2281459
"Don't get yourself killed now. There might not be another Isekai after this one."
>>
>>2281458
"That's good to hear you have a goal. Seems to line up pretty well with what the Order wants us to do." I frown. "I'm not too keen on fighting demons and Lovecraftian horrors myself. It's way too scary, I was just a student before I got here, I never even got in a fight, and now they want us, me to fight monsters?! I'm not—" I return to a confident expression. "Anyway... Let me know if there's anything you need. We're all in the same boat from now on."

>>2281459
"See you around. Don't be a stranger." I say mechanically.
>>
>>2281456
"Great! We have some delicious soup! Let me fix you a bowl."

Tabatha goes back to the kitchen and pours a bowl with the still hot soup. She comes back swiftly.

>>2281457
"How could I not notice him?"

Tabatha peeks

"Is he an outsider? Do you think we should bring him in?"

>>2281459
"Glad you liked it!"

Tabatha ignores the obviously chinese comic book shirt

"Good night, Mel-choir?"

>>2281467
"Hold a minute. They expect us to fight against what?!"
>>
>>2281469
"...you didn't hear?"
>>
>>2281463
He finishes up his dinner as well and heads off with a wave to everyone at the table.

After a few minutes, he comes back, picks up the boar he forgot, and leaves again.
>>
I'm sorry to ask this while he is not here, but why did he have such a queer shirt with girls that had cat ears?
>>
>>2281469
"Demons and dimensional horrors. There's a notice about one in the library and I'll give it a shot to test out my little minions."
>>
>>2281469
Let him do his own thing for now. Bring him inside once you see a large angry crowd gathering
>>2281473
I suspect they like it in Japan
>>
"Oooo food!"
>>
>>2281473
"They're likely the imaginary character he fell in love with. A disease of the mind that became common in your future."
>>
>>2281467
“Yep. That’s probably why god brought me here. If there is any fighting, leave it to me!” He exclaims smacking a fist against his chest. “Aside from that, I’m not sure how useful I will be, but feel free to ask for anything you can think of and I might be able to help.”
assume he said this before leaving sorry
>>
>>2281460
"Are those ears real?" I don't think I've seen the cat man before. Could I really just have missed him?
>>
>>2281473
>>2281456
"Don't you think the girls in that picture kind off look like the cat person?"

>>2281475
"Okay. I'll keep that in mind. But let's hope that he does not brings the angry mob in here"

>>2281471
"No, I was too busy cooking. I just saw Alrid drop a pot and run towards the Library..."

>>2281474
Eeeeks audibly

"What?! Are you joking? Right? Right?! I just recently turned sixteen!"
>>
>>2281487
It all really depends on how quickly we notice the mob.
>>2281474
There's one where!?
>>
>>2281487
"Why would they summon us if not to use us as soldier? I wouldn't worry I'm sure they expected some of us to be less useful and won't mind if you keep helping around."

>>2281490
"Minor Demon in the library, someone must have been playing around with their power and fucked it up because I have no problem with my own summons."
>>
>>2281456
*Hubrecht stares intently at Cerulian before exclaiming*

"Oh mein Gott you are a cat, how are you a cat!?!?"
>>
>>2281490
"In the library. We have some capable fighters on it already, so I'll sit this one out. Sorry, but I really don't like fighting."

>>2281492
"Are you implying that the only use a human being has is as a weapon?"
>>
>>2281496
"The majority of them likely don't view us as human. We're alien and we were summoned to solve a problem. Assuming society is also at the same level as technology they likely only ended slavery two or three decades ago if they did at all."
>>
>>2281486
>>2281487
After accepting his bowl, Cerulian quickly downs it, but finds his tongue quite sensitive to heat. The ears certainly perk up at Vira's questioning, making him turn to her, "Mm? Oh yeah, they are. Wanna touch?" This could be good experimentation for him.
>>
>>2281496
Neither do I as I'm too old for it. But I'll have to since I'm in charge of it
>>
>>2281492
"Maybe we were brought here by mistake? I'm not sure. At least I remember Aldir mentioning something about, us Outsiders being only good for fighting and murdering."

>>2281501
"So, we are only fodder to them?"

>>2281502
Tries to pet
>>
>>2281502
I suppress my immediate urge to attack his cute, fluffy ears with the ferocity of an unbridled little girl.
"Yes, if it's alright with you." I rub the cat man's ears in my fingers and note his reaction. He seems to be enjoying this. Too much. I retreat my hands to my sides.

"I don't believe we've been acquainted. My name is Vira. Vira Vesperia. But you can call me Vira. Before this I was a college student, studying biochemistry. First-year. Uhh, what else. From the year 2016; the United States. And since the 'transfer' I can freeze things and make a light. What about you? Did you always have those?"
>>
>>2281514
>>2281515
He shudders gently and his tail sways faster, melting into the attention of the two girls. "O-oh? I'm Me- Cerulian. Cerulian Faite." Almost used his old self there. "I used to be an extremely influential businessman from the beginning of the year 2018, but that sorta ended when a bullet passed through one side of my head and out the other." The ears twitch once more before settling down, "And no, I wasn't always a cat man. Which is why I spent the first few hours here having an existential crisis, but I'm better now. Oh! And I can make illusions and stuff, though they aren't very powerful." He smiles wide, seeming to have an odd charm about him that drew her into conversation with him.
>>
>>2281516
"You were human? I wonder why your body was changed when none of ours were. At least, I don't think any of our bodies were changed. At least, we're all human, anyway."

"Anyway, I can empathize with you. I was really shocked when I first arrived here, too. And my cause of death was the same as yours, a shot to the head. No doubt under different circumstances."
>>
>>2281518
"Well, this is only speculation, but likely a government agent from a rival country, seeing as I was about to strike a deal between two nations." He shrugs, taking a seat, "Also keep petting if you like, it feels nice like a massage."
>>
>>2281514
"That just mean that we're not the first one summoned. My theory is that the went for quantity instead of quality since the power we receive, if we receive any at all, is random... This my be too complicated, in simple terms we're likely less fodder than convenient existences and we're here to provide them an edge over whatever they're battling. From what I've gathered they can't use magic without tools or making a pact with the devil or a dimensional horror."
>>
>>2281520
"I'm fine for now, thanks," I lied.

"Umm. So you're from 2018, right? Since you're a businessman, by any chance do you know anything about Panakeia Technologies? It was the company where my father worked. I'm not sure if there would have been news about my death, or what happened to my father afterward, but..." I try, but I can't form any more words, nor can I wipe the pitiful frown that invaded my face.
>>
>>2281520
I can relate, I had heard russian before being stabbed to death, so I can only imagine it was a soviet assassin.
>>
>>2281526
"Panakeia Technologies? Not really... I've only heard of a group that was working towards improving medical technologies, but other than that nothing much. I generally played in the game of dealing internationally as a mediator and dealer. Think the next in line when a parliamentary delegate isn't required."
>>
>>2281531
"Right. No, you're right, normally, people wouldn't know anything about some daughter of some employee of some medical company who got killed in a kidnapping. Right. Sorry, I shouldn't have asked in the first place."

I can finally force myself into a neutral expression once more.

>>2281529
"What would an assassin want with an unpublished poet?"
>>
>>2281534
He reaches over and pats her shoulder, "Sorry about that. I never really payed much attention to the world around me outside of my job, which is likely why I got killed in the first place... Also I was in China for the vast majority of 2016, so I didn't hear anything about America or back home during then."
>>
>>2281534
Hey! Even if I never published my work does not mean I did not do my duty for my country. Those filthy slavs in the apartment next to mine were obviously all communist spies. When I confronted them and threatened to reveal their plot one of them stabbed me!
>>
>>2281147
Melchior
HP: 30
TP: 9
AD: 1
AP: 5
DEF: 1
MR: 5
SPD: 1

Skills:
>Nullify Magic - (Inspiration) - Cost 3TP - As a reaction, you can nullify an incoming spell or bolt of magic. The spell fizzles out in mid air.
>Transmorph (Inspiration) - Costs 0 TP - Parts of your body randomly transform into other things. You have no control over the transformation or the duration of the transformation.
>Persuasion (Industry) - 1 TP. - As a major action, suggest a course of activity (limited to a sentence or two) and influence a person you can see within 30 feet that can hear and understand you. The suggestion must sound reasonable to the target.
>Learned [Eagle Fist] Costs 3 TP. As a major action you may cast this spell and melee attack an enemy within 10 feet of you. All damage done by this spell is considered as Slashing or Piercing damage.
>Learned [Craft Mutant Limb] Costs 2 TP. As a major action, you get a third arm (or leg, your choice). It's a very ugly arm, and your control of it isn't too great. While you have this third arm, once per combat round you may reroll 1 die for melee combat, but reduce the result of the re-roll by 2 (to a minimum of 1).
>Learned [Acid Spit] Costs 2 TP. As a major action, spit some acid at 1 target within 30 ft. Deals AP*1.5 in Acid damage.

Actions:

>Melchior at first didn't know that they ended up here by dying... And has been keeping himself occupied training since he got here to not succumb to this terrible feeling eating his heart... It didn't manage to allow him to avoid crying himself to sleep since he got here everytime he went to bed... But this morning he spent hours alone in the nearest woods, mourning the life he will never see again, his parents, his friends, his animus, and even his irresponsible sister that now is probably going to get everything that he as the first child would have got... He tries to found his peace with this, and discover in his heart the resolve he need to keep living without wondering about it the rest of his life... Even if he is still curious about how he died, the last detail that still eludes him.
>(Minor)Come to terms with his loss and mourn his last life one last time.

>Now I finally know what was that strange feeling that heppened every so often... there was a psych-guy trying to read my mind... now that I noticed that I can cancel this its time to focus on this feeling just to be certain.
>(Major)Create new "Nulify Magic" sub spell: "Snap mental link"(reactive block against mental intrusions)

>It seems that everyone is panicking because of a demon or something... It may be my chance to surpass Neo in our hunting competition! But lets play smart here, I will call my best boy to go with me in this hunt.
>(Major Action-Hunt the Imp with Neo)

>FREE ACTIONS:

>Store his Nekopara shirt in a safe place that he hass acess to. Its the biggest remainder of his life.

>Give his rainbow-acid-spit to and Outsider scientist to analyze.
>>
Rolled 31, 34, 78 = 143 (3d100)

>>2281545
>>2281147
Forgot roll
>>
>>2281522
Hmmm I should read up on how magic works in this world
>>
>>2281538
I reach around myself and grab my recently touched shoulder.
"Thanks. Really. Don't mention it. Really, don't mention it."

>>2281538
>>2281542
"Well, I think it's much past time for dinner." I stand.
>>2281555
"Remember, there's a minor demon in the library. You might want to wait until that's handled. Join me in the Spell Repository?"
>>
>>2281562
>>2281555
"Alright..." He lets it go before overhearing the two in conversation, "I need to do some reading on that too. I can do a little bit, but if I want to get any better I gotta study."
>>
>>2281562
I am planning on dealing with that demon along with the others, would you mind if you could teach me something similar to that ice spell? It would be helpful if I needed to cast something offensively.
>>
>>2281562
Hmmm yes, that sounds like a good idea
>>
>>2281573
"I can demonstrate it for you, but I can't explain it, nor can I guarantee you'll be able to cast anything like it. One thing I did notice about the powers we received—it's tied to who you are as a person. So if there's anything you feel some kind of affinity for, you'll probably have a better shot with that than trying to replicate someone else's ability."
I start walking toward the Spell Repository.
>>
'So I don't really reached Nirvana, well, that was expected, no one said the journey to the truth would be easy.' Ark feels his own body, he did take a time to meditate and was surprised that he could heal himself with it 'My spirit had freed itself for what it does seem, as he walks he does notice a door that seemed to be open for some reason.

'I guess that I would warn then, keeping doors open like that is not really a good idea, or maybe this land's ruler manage to keep everyone safe, well, I am not to jugde...' Walking in the room he says.

"Hello!" He lifts a smile.

'Hm? Oh, a dinner...maybe one of this land's traditions? To keep doors opened when are they eating? Interesting...'
>>
>>2281516
"Nice to meet you Cerulian. May I...?"

Tabatha makes a scratching motion with her hand.

>>2281520
Petting Continues

>>2281522
"That's a pretty plausible theory. Do you think the other Outsiders were stronger and more powerful than us?"

~~~

>>2281573
>>2281562

"Friends, do you think you'd need help after fighting the Imp?"

~~~

>>2281589
"Hello! Are you an Outsider too?"
>>
>>2281591
"I don't know how 'outsider' powerlevel work in this world so I can only make educated guesses. They were likely too powerful and thus too hard to control. As for us? We're just the right kind of clueless that doesn't need too much babysitting while not really having the ability to openly revolt. They'll feed us and lodge us because most of us don't have the ability to do so alone and in exchange we'll fight and make new magic tools for them."
>>
>>2281589
Good day
>>
>>2281591
If you can continue providing good meals like that soup than that will be all the help I need.
>>
>>2281591
He nuzzles into Tabitha's scratching, mouth slackening and opening a little as happy noises leaked from his throat.
>>
>>2281591

He does a short nod "For what I can muster I guess that I am one too Miss, my name is Ark, may I have the pleasure to know your name?"
>>
>>2281599
"Well, that makes some sort of sense. I mean, we basically crafted a library in the first week. And I think most of the other Outsiders are educated."

>>2281601
"Well, I was planning on doing a special dinner after the Imp is dealt with. Just so everyone can recover their strengths."

>>2281603
Scratching intensifies

>>2281612
"Nice to meet you, Ark."

Tabatha extends her hand

"I'm Tabatha Ophelia Nana. And I'm working at the kitchen, at the moment. "
>>
Rolled 55, 33, 60, 24 = 172 (4d100)

>>2281147
[Hubrecht Minett]
SD: 4 Inspiration
CL: 1
HP: 30
TP: 13
AD: 1
AP: 9
DEF: 1
MR: 9
SPD: 1

Skills

Shield (Inspiration) - Cost 1TP - Lets you cast a Magical Shield that absorbs Magical Damage equal to your current AP.

Haste (INS) - Costs 3 TP. As a Major Action, you can select a target within 45 feet to give them an additional Major Action and Shift Action on their next turn. However, on their following turn, they are Slowed, as they must recover from the sudden burst of speed.

Imbue (INS) - Cost 3 TP. As a Major Action, you can imbue a target within 30 feet to give them double the Effects/Potency of a spell on their turn. However, on their following turn, they don't recover TP from the sudden burst of magic.

Magical Booster (INS) - Costs 3 TP. As a Minor action, you can select a target within 30 feet to give them an increase to their AP of your target by your AP*2(multiples of 5, rounded up).

Major

1. Since I am about to go demon hunting I hope the order can provide me with some armor and a staff

2. Go deal with that demon in the library

Minor:

F. I cannot help but be reminded of the fuhrer's advice when I watch her cast her spell. It is true that I feel no real affinity to her magic, however I do see that same determination again. That determination which inspires a dying nation to embrace life once more and will fight for their place in the world. That determination is a sacred thing and I feel a burning desire inside of me to curse those who would dare stand in the way of our inevitable victory.
>>2281576
>As a free Minor Action, you can choose another Outsider to RP with and gain knowledge from them. Rewards will be processed from the results of the RP.

1. Sign up for the demon dungeon raid
>>
>>2281617
He suddenly finds himself in the odd position of nearly falling over onto Tabitha, but unable to do anything about it from the pleasure. (Also falling asleep, nini)
>>
>>2281617

He shakes her hand "Sorry for entering all of sudden, I am still a bit lost and well, I didn't found water or food beyond a banana." He scratches his head "I was a bit fazed."

He looks around the place, stretching his arms "So, this is the Order...interesting, well, I thought for a second that I had achieved Nirvana, but it seems my journey doesn't ended yet, I was a monk, was you always a cook?"
>>
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Rolled 56, 58, 96 = 210 (3d100)

>>2281147
Malcolm York
Avid gamer and Otaku from America. Finds it cool that Isekai was an actual thing, though disappointed he couldn't be in a world with Elves or Nekos.

Skills:
-Cure Wounds: Costs 2 TP. As a Major Action, you can select a target within 45 feet to heal them for your General Dicepool + AP*1.5

-Haste: Costs 3 TP. As a Major Action, you can select a target within 45 feet to give them an additional Major Action and Shift Action on their next turn. However, on their following turn, they are Slowed, as they must recover from the sudden burst of speed.

-Leadership: Grants a +5 to all actions related to Social(Leadership).

-[First Aid - Industry] Grants +5 on all actions related to Knowledge(First Aid).

-[Longstrider Spell - Inspiration] Costs 1 TP. As a Minor action, you can select a target within 30 feet to give them an increase to their speed of target by your AP*2(multiples of 5, rounded up).

Actions:
[Major]
>Having a Healing spell and a Speed spell is great, but I'm going to need more than those two buffs if I'm going to keep myself (and whoever is my wall at the time) alive. In that regard, I try to develop a defensive spell to make incoming blows hurt less, if not hopefully nullify entirely.

>A minor demon huh? Sounds like an opportunity to get some work in experience with my spells and scope out what exactly I'm working with here in regards to the others here. Needless to say, I won't be directly fighting myself, but I can keep any of these other sods from biting it to soon. Their deaths would be a waste.

[Minor]
>As a way to build up a rapport with the citizenry, I'll go around and, with my healing and first aid knowledge, helping the sick and injured as best I can.
>>
>>2281631
INTENSITY INTENSIFIES

>>2281647
"I was an orphan in my past life."
>>
>>2281631
>>2281675
Uhhhh...
>>
>>2281675

He widens his eyes, closing and bowing his head sightly "I am sorry, I think that I shouldn't have asked that."
>>
*Munches on soup*
>>
Rolled 80, 8 = 88 (2d100)

>>2280972
Noticing that the demon seems to be some manner of concern, I'll attempt to create arms (-2 AP) and armor (-2 AP) for everyone else to use.
>>
Rolled 85 (1d100)

>>2281793
And I'll also spread word that I'm creating some more weapons and armor.
>>
Rolled 13, 16, 17 = 46 (3d20)

James Ciregna
A young adult that just wanted some goddamn peace.

Skills:

Summon Familiar: Binds 2 TP. As a Major Action, you summon a magical companion to your side. You are free to describe its form however you like. Its HP is equivalent to your AP*3, and the remainder of its stats are equivalent to your AP. Your familiar acts on your turn, and may take any actions you may normally take. When you cast a spell, your familiar may use a similar action(if a spell used a major action, then it also uses its major action, etc.) spend the same amount of TP from its own pool to duplicate the spell. Whenever your familiar takes damage, you take half of that damage(rounded up). If your familiar falls to 0 HP, it is dismissed and cannot be summoned until 3 turns have passed.
>[Strong Familiar] - +1 to attack rolls and defense rolls made by your familiar.

Social Skills: Grants a +1 to Social rolls.

Stealth: Grants +5 to Subterfuge(Stealth) actions.
>Learned [Lurk - Finesse]. Costs 3 TP. As a Shift Action, you attempt to blend into the surroundings. Make a contested Subterfuge(Stealth) roll against the closest enemy target’s Perception roll. If you are obscured by something, you have advantage on the roll. If the enemy is within 30 feet of you, you have disadvantage on the roll. If you succeed, you are Hidden from all enemies and cannot be attacked unless an enemy makes a successful Perception roll to find you. Attacking, casting a spell, or otherwise drawing attention to yourself removes this condition.

Equipment:

[Studded Leather armor] Gain +3 to DEF

NPCs Met:
Gurdis, the Armory Man

Major Actions:

>James, highly intrigued by the ghostly wolf he can summon, takes it upon himself to improve his brand new pet's ability, and thus trains his Familiar Summoning.
>He decides to work many odd jobs for the people of the city in order to gain a lot of whatever currency this place uses.

Minor Actions:
>He decides to play with his Familiar so see it's capabilities.
>>
I walk throughout the factory, letting just about everyone know that I'm making new arms and enhancing our old ones (via a combination of salvaging and metallurgy).
>>
Rolled 69, 79, 24 = 172 (3d100)

>>2281147
Name: Zoot
You know what, I can't even remember my last name. Actually there's a lot I can't remember. I know for a fact I'm a stoner, and I'm pretty sure I got hit by a train, but that's about it. I don't know where I was when I got hit by a train, or even where or when I am from. I've also been having these strange fragmented dreams. In them I see this girl with blue hair. Maybe these are my memories? I dunno.


Skills:
Firearm Proficiency (Finesse)
Speechcraft (Industry)
Time Slow (Sorcery)
[Gather Information - Industry] Add a +5 when gathering information

Buddies: Joseph, Low rank of the Order, NanaT.O., Vira, Virgil, The medicinist

Stuff: [Commoner’s Clothes],[Vest] +1 to DEF, [Small bottle of Opium Aspirin] As a free action, Taking a drink from the bottle removes the pain and gives you temporary double (Resolve) and +3 damage reduction for a turn,[3 Rolls of Weed] As a free action, smoking a roll grants you temporary double inspiration but halfs your social actions with strangers until the end of one turn

Modifiers
[Relaxed] Gain +5 for your next action
Gain +1 next turn to a social action.

Major Actions
>Get a coolio revolver pistol from somewhere.
(+5)
Minor actions
>Ask around and see if slavery is a thing in this world.
(+1+1+5)
>Ask around and see where I can get an extremely comfy couch. Cause every cool hangout needs a comfy couch.
(+1+5)
>I've been hearing about how we need to fight these demons and old ones and I heard some the xenerith dudes talking about a half human half demon kind of people. Learn more about that from the xenies.
(+1+5)
>>
Rolled 45 (1d100)

>>2281943
Forgot 4th dice I-im high
>>
>>2281855
Ah shit, we need d100s?

I ain't rolling again, those were some good bloody rolls.

Just calculate and bring them to the equivalent in d100 please.
>>
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Rolled 8, 4, 76, 12 = 100 (4d100)

>>2281147

Alejandro Valencia, former business attorney, now psion.

Skills:
- Read Surface Thoughts (Inspiration): - 2 TP. As a Minor Action, learn the surface thoughts of a visible target within 30 feet.
- Minor Suggestion (Sorcery): - 2 TP. As a major action, suggest a course of activity (limited to a sentence or two) and infuence a creature you can see within 30 feet that can hear and understand you. The suggestion must sound reasonable to the target. If it fails a Focus roll, it pursues the course of action you described and thinks it was its idea.
- Business (Industry) - Grants +5 to all actions involving Business
- Implant Belief - 2 TP. As a major action, implant a single belief in a willing or unconscious target. If this contradicts with something they already know or strongly believe, it will fail. There is a random chance for their beliefs to revert.

Other:
- LOVES APPLES: Self-implanted belief.

-[MINOR] I go to Mabel's Mystery, the corset store, and suggest myself as an investor to them, who wishes to help grow their business. Mention photography advertisement to them - no more drawings! *Real* people! That's the gimmick that can make us stand out.
-[MINOR] I got to T. W. Browning Co., the modelling agency, and request an initial overview of what we can arrange. Tell them that I'm a budding investor in the fashion industry (corsets, specifically) and looking for the most eye-catching and attractive young woman for advertisement purposes. Yes, I'm that ambitious.
-[MINOR] Make some small talk with the corset store owner or the model I manage to get (if I get a prospect at all), whichever I seem to get along with the best.

-[MAJOR] Fuck, a Demon? In the library? I guess I'll research photography later. I attempt to use Minor Suggestion against it to suggest to it to attack the bulkiest, tankiest looking Outsider here, and then warn everyone of what I've done so that they can strategize accordingly.
>>
Jim finally leaves the lab for a bit and settles down to eat. Looking at the other outsiders that haven't left yet. "Alright. Did anyone else do some research on this world, especially on magic? Best to share any information we get our hands on."
>>
The quest looks interesting, and I'd love to join, but I have a few questions for OP.

How do we know when character creation is available? Did I miss a post?

Are we limited in our characters backstory? I've seen people from Holy Knights to Islamic terrorists, so I'm just a bit confused there.

And lastly, is there a list of skills we choose from when character creating, or do we just improv?
>>
>>2282481
Archetypes are all in the complete rules doc.
Character creation is open at all times.
>>
>>2282481
We have multiple QMs, I'm one of them and can answer instead of Nanato because I'm available :P

- We can open them again when we start to get people ditching the quest or more QMs. We're saturated as it is (this update took a bit more than a week to make, more people would mean even more delays.)

- Not really. There's a lot of leniency with that. Go wild.

- Improv. We make the mechanics for you, but the concept and intent is all yours.
>>
>>2282517
As per post #2 >>2280964, they're currently closed.
>>
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>>2282393

Alejandro Valencia chuckled and rose a hand. "I've done some, on... Myself. If that counts."

He then rose an apple and took a bite.

"I'm addicted to apples - I *made* myself addicted to them. I've got these mind-powers, apparently. If this is magic, then it looks pretty Vancian: I could feel some fatigue after using it, and I don't seem to be able to use any other abilities than these ones, ones I'm sufficiently familiar with."

"How about you? Any findings?"
>>
>>2282527
>>2282521
I See. I'll just lurk for now then. Thanks for the Info.
>>
Rolled 37, 70, 52 = 159 (3d100)

>>2281147
[Taku Weebson]

Skills:
Figurine Making (Industry/Finesse) - Grants a +5 to rolls related to Figurine Making and delicate crafting activities.

Animate Object - Tiny (Sorcery) - For the duration of a combat, you can select an object, that is not beign carried or worn, to come to life at your command. Each target animates and becomes a creature under your control until combat ends or until reduced to 0 HP. - You can only animate Tiny objects and they have the following stats:

HP: 15
TP: 2
AD: 2
AP: 2
DF: 1
MR: 0
SD: 2

Haste (Inspiration) - Costs 3 TP. As a Major Action, you can select a target within 45 feet to give them an additional Major Action and Shift Action on their next turn. However, on their following turn, they are Slowed, as they must recover from the sudden burst of speed.

Rune Crafting - Lets you carve runes from spells you know. Grants +5 to rolls related to runes.

Resources:
Wooden Table and a basic sculptor toolkit.
[Small Doll] - Tiny - She is a basic female doll.

M(+5 Sorcery) - Use animate object on our doll, while Taku doesn't want to fight he is really pissed that the demon had intruded the library, after all the library is of strategic importance. However he focuses on making the doll dodge and distract as it is not big enough to sustain a good offence.
M - While it is distracted look into sneaking into the library, checking for useful books. If he could find the spells section he would be happy, an offensive spell would be useful to know.
m - If Taku survives this mission he must learn from the people of this world, the order sees us as people with incredible power but do they realise we are human all the same as them?

Try and ask about the root cause for outsider involvement, and have they done this whole summoning thing a long time ago?
>>
>>2282557
"Not much on magic. It seems there are outsiders, like the one currently running around in the library, that are highly magical and one can get power from pacts with them. As well I haven't found any references to magical materials such as mithril or adamantine yet but that doesn't rule out their non-existence."
>>
>>2282602
"I see. Aren't... *we* Outsiders too, though? Heh. And yes, mithril and adamantine could be a thing. Or some equivalent, I suspect. Why do you ask? I'm Alejandro Valencia, by the way. I used to be a business attorney."
>>
>>2282608
"I mean spiritual beings like demons and old ones kind of outsiders. Possibly more that don't make themselves apparent. Also, Jim Farmer, used to be a chemical engineering student. Mainly just trying to sate my curiosity and figure out what I can do in this world."
>>
>>2282626
"Chemical engineering? Whoa. Nice. You see, I'm very interested in developing photography. They don't seem to have that technology yet here - could you help me out with that? I'm looking to use them for advertisement you see, photography is much more eye-catching than just drawings. Heh, I want to get rich. So, maybe we can arrange some mutual benefit. How could I help you with your own endeavors?"
>>
>>2282648
"I can probably make you some film but the camera mechanisms you will need someone else for. As for my own endeavors I was given knowledge of enchanting objects when we came to this world, so I am going to see how far I can push that ability."
>>
>>2282706
"Enchanting objects... Maybe if we have the film, we can just shortcut the mechanism with an enchantment? I have no idea how enchantment works, unfortunately. Do you have an example of what you can do?"
>>
>>2282739
"Unfortunately no, I do plan on experimenting with it soon."
>>
Alisa walks into the dining room, grabbing a bowl of soup for herself. Noticing the cat man currently melting under the touch of a little girl, she sneers slightly in disgust and moves to the far corner of the room.
>>
>>2282811
>After you're done for the night Melchior will search for you in the lab, and in your quarters if he doesn't found you.

>>2281576
>Someome knocks on your door when you are preparing to go to sleep.

Reply to this post when and if you guys are free to roleplay.
>>
>>2281666
>Around the time for dinner you cross paths with a guy in Nekopara shirt in some corridor.
"OH SHIT! ITS THE TRACKSUIT GUY! Oh, i mean, errr.... I'm Melchior, another otaku that ended up here in Isekai-land... I saw you around in the day we were summoned but didn't get time to talk, you are...?"
>>
>>2282811
"OK. Well, I look forwards to it."
>>
>>2282838
Hearing someone come into the lab Jim says "Grab gloves and something to protect your eyes before you come in too far."
>>
>>2282838
>>2283063
On my way from the Spell Repository to the Chemical Lab, I spy Melchior already at the door. The outsider who got the lab built, what was his name? The chemistry student, he's inside.
>>
I shouldn't have started three conversations AT THE SAME TIME. But I guess that is what lack of sleep does to people.

>>2283063
>Melchior opens the door, his figers now ends in long talons and his hands are covered by scales, while is eyes have a white membrane covering them.
"Goodnight, may I have a small bit of your time? I may have something of interest to you... If we can reach a mutually beneficial agreement."
>>2283133
>He doesn't notice you, but you overhear the coversation.
>>
>>2283226
Jim turns around and sees the talons and scales. "Jesus, the hell happened to you?"
>>
>>2283226
>>2283238
"Good evening, gentlemen."
I walk into the Chemical Lab.
"Am I interrupting something? I wanted to get to know the facilities."
>>
>>2282863
"..." I find myself quite at first as the guy had yelled out to me. Not to mention the Nekopara shirt he wore threw me off too.

"...It's Malcolm," I finally got the words from my throat. My eyes drift, looking for something to say.

"...Nice shirt."
>>
>>2283245
"...."
>He looks ashamed of himself for a second.
"I'm sorry, I just overeacted to the tracksuit, as far as this types of stories goes, tracksuits tend to be quite symbolic... You are not some kind of OP protagonist... Are you?"

>>2283238
"What? You said that I should protect my hands and eyes!"
>Notices Vira
>>2283243
>He keeps silence for a long second.
"Not... Not really, just solving some curiosities with my chemist friend here... But if you need a guide to the lab I can come back later."
>>
>>2283269
"So you got the magic of shapeshifting? Neat, but doesn't help help against acids. Now what do you need?"
>>
>>2283269
"Curiosities?"

>>2283238
"Vira Vesperia, nice to meet you. Where did you get those goggles you have on?"
>>
>>2283297
Jim points towards the rack with other goggles.
>>
>>2283295
"....Yeah, shapeshifting, uhum... Nice of you to mention that, actually what I wanted to talk to you about was about acids, in a way."
>"I might be an eldricth abomination as far as I know, but its better to not mention that."
>>2283297
"I can really come back later..."
>points to the goggle rack.
>>
>>2283304
"Ah! Thank you."
I grab a pair and put them on.

>>2283312
"No, no, please, just pretend I'm not here."
>>
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>>2283325
>"Why are you spying on me?! WHYYYYYY? Am I that suspicious? Is this because of what happened at dinner? Do you really think I won't notice that? C'mon, who the fuck goes "I'm just really interested on admiring this shelf near your conversation"!? Is she really taking her "LEADER" role that serious? This can't be serious, whaaaaat."
>Melchior's face when.
>>2283295
"Sooo... Why exactly my powers won't help against acid? Isn't there any type of organic material resistant to it? Maybe I could copy it on my skin."
>>
>>2283363
"We can discuss that later, what is it you need?"
>>
>>2283372
"I want to know more about organic options against different types of damage, can you help me with that?"
>"GO AWAY VIRA REEEEEEEE"
>>
>>2283269
"Me? OP?" I find myself chuckling at that. "Unless this is one of those settings where the overpowered skill is dormant deep inside me, I doubt I can be considered OP at this stage of the plot."
>>
>>2283378
This guy...
I wonder if I should bring up my biochemistry expertise. No, I don't think he likes me. He seems likely to take it as bragging. I'll just look at the different equipment we have here like I planned to do in the first place.
>>
>>2283372
I decide to break the awkward silence.
"I don't believe we've been introduced."
>>
"Who the fuck are you people?"
>>
>>2283568

"Heh, who the fuck are you?"
>>
>>2283651
"I'm asking the god damn questions here. Why am I not dead? I got hit by a fucking Semi going 80mph. Speaking of which, where is my ak?"
>>
>>2281752
>>2282834

"Don't worry. In the orphanage we had a stary kitten that roamed the patio. They love this."

>>2281757
"Don't be sorry. Life it's just tragic as it is."

Tabatha looks up

"At least here I'm not getting bullies around by the other kids."

~~~~~~

Tabatha stays in the Dinning Hall waiting for everyone to receive their meal.

>>2283568
"Hey! Be quiet! We already have enough yelling with the crusader outside!"
>>
>>2283704
"The fuck you mean "Crusader"! No one has answered my question!"
>>
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>>2283722
"Your where in a coma for your whole life and finally woke up. But Seriously didn't you listen when they explained you were summoned to fight demons and dimensional horrors?"
>>
>>2283730
"What explanation?! I just fucking woke up you Kurwa! Now where is my damn AK?!?!"
>>
>>2283704

Oh, I can see that he loves it. What bothers me is the fact that he's getting so... personal... With a minor like yourself. I would watch yourself around him, who knows what ulterior motives he might have...
>>
>>2283738
"In the world you died in before getting here, I hope you have gunsmith skills and knowledge because at most they have breech or early lever action rifles."
>>
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>>2283748
"You! Where am I? And have you seen anything that looks like this?" *Roughly sketches akm on paper*
>>
>>2283751
"Yeah I can gunsmith, I made my own AKM after all."
>>
>>2283760
"Well you get to do it again! With almost no modern tool this time too, congratulation."
>>
>>2283770
"No need to be a condescending asshole."
>>
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>>2283778
"I'm sorry, I guess you don't want the rest of your question answered Mr. 'I ask the question here'."
>>
>>2283819
"Fuck off faggot. I'm out." *Exits building*
>>
>Priere waves as he exits
>>
>>2283843
>Sean Flips him off as he exits
>>
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>When she's sure that the AK person is out earing range Priere slouches on the table
"Someone fucking kill me again already, this new world is going from bad to worse."
>>
>>2283888
>Kicking in the door
"YOU CALLED?!"
>>
>>2283722
"Didn't you saw him outside? He's preaching about our Lord and Savior."

>>2283748
"He's a cat. Don't worry about him, he probably can't control himself."

Tabatha stops petting and scratching Cerulia's head.

>>2283778
"Well, he's being serious. I think we are pretty much in a Victorian-Like era."

~~~

>>2283895
"SOMEONE HELP ME TO HOLD THE DOOR!"
>>
>>2283939
"FOR THE /K/UBE!!!! DIE FILTHY HERETIC!!!!!" *Tackles crusader, but is dragged back inside* "LET GO YOU FUCKING MEDIEVAL NEETS!"
>>
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Rolled 50, 56, 56 = 162 (3d100)

>>2280916
Name:Kuro Sengen
Kuro was a member of the japanese fashion movement known as Gyaru, He also belonged to a biker gang by the name of "Policeman" which is how he died when he got shot in the back, Being in a gang means he was no stranger to fighting and was very proficient at it. His nickname, while he was in the gang, was "Galish Man Gal"

Skills:
Brawling (Might) Proficiency with unarmed attacks
Flame Fist(Might) Fire effect on unarmed attack
Galo Sengen (Inspire) Self buff

Actions
[Major]
>Yo this bitchass demon in the library needs to be taught a lesson, I'll go there and beat the fuck out of it with nothing but my fists, it'll regret messing with Galish Man Gal!

>Go try and find a pair of brass knuckles!

Minor actions

>go try and find a kickass leather jacket and some new boots, also gold jewlery like chains, we gotta look kickass!
>>
Rolled 31, 13, 42 = 86 (3d100)

>>2281147
Vira Vesperia
In a literal way, Vira Vesperia lived in a luxury apartment with her father, a respected researcher in the field of biochemistry. But in many, many more ways, she lived her life alone. To her, others are an annoyance and a bore. She much preferred being absorbed into one of her many textbooks. In the middle of her first year of college, she was kidnapped for ransom, and subsequently killed in a rage when the police arrived.

Skills:
Freeze (Sorcery)
Deep Freeze (Sorcery)
Cast Light (Inspiration)
Biochemistry Knowledge (Industry)

Items:
Commoner Clothes

Other:
Leader of the Outsiders
(+5 to an action of your choosing next turn)

Major:
>I spend a good deal of time in the newly constructed Spell Repository. I'm very interested in this 'magic' we have, and precisely how it operates. To that end, I practice with the other of my original two spells, Cast Light. With any luck, I think I should be able to form a spell that brings forth a blinding flash of light. That's the plan, anyway. (Sorcery)
+[Spell Repository]
>I also spend time in our newly constructed chemistry lab. It reminds of my life back on Earth. I mean, biochemistry was closer to biology than chemistry, and I was only a first-year student so I mostly was in classrooms, not labs, but... Anyway, I want to perform some basic experiments to see if chemistry works the same way here that it did back home. If it does, I can infer that other things, like the structure of DNA, cell theory, germ theory, genetics, and other modern concepts also hold in this world. In the best case scenario, we could introduce this entire world to a significantly higher standard of living. (Industry)
+[Chemical Lab], [Biochemistry Knowledge], +5 from being awesome

Minor:
>Lastly, I spend more time getting to know my fellow Outsiders. We're all in the same boat from now on, so I'd best make a note of their names, their quirks, and... which ones are likely to cause problems for the group. (Industry)
>>
>>2283378
(D&D night, couldn't really post)
"You are going to want a biologist, sorry."

>>2283529
"Jim Farmer, I was a university student."
>>
>>2284251
>>2284223
"Hmmm... thats okay then, I don't know if we have a biologist, but maybe I can get some info from this world's books... Oh, do you know anything about demons? It seems that there may be one in the library."
>>
>>2284265
"I didn't get to read up on anything about demons in this world besides the fact that they have a lot of magic power."
>>
>>2284251
"So was I. I was a first-year at Johns Hopkins when it happened."

>>2284265
"Sorry, I don't know anything about demons."
>>
>>2284275
>Sounds interested now.
"What did you study?"
>>
>>2284290
"Biochemistry. To follow my father's footsteps. He was a researcher at Parakeia Industries. But I also love the field."
>>
>>2284324
"Hmmm... I see."
>He sounds intrigued.
"Oh well... I think that is it then, thanks for the attention and sorry for anything, I see you guys around."
>He leaves the place while turning his mutations off.
>>
[Live Action Mode - Librarian Imp Fight]

Fighters: (by roll order)
This is the order in which the actions will be executed against the Imp. But you can post them in whatever other you'd like; if time is a constraint.

====================
Critical Actions
92 - Fredrick
~
88 - Preire
78 - Melchoir Santos
70 - Taku
58 - Malcolm
56 - Neo
50 - Kuro
33 - Hubretch
12 - Alejandro
====================
Cutscene:

You, the small group of Outsider, walk towards the front door of The Factory's Library. Your newly constructed compendium for information. The door is locked and two members of the Xenerith Order are in front of the door. You recognize that one is a Summoner from his robe and the other one is a higher rank than the Summoner from the insignias in his chest.

- Xenerith Summoner: We don't know how and when it happened; but it there's a small devilish creature inside our Library.
- Xenerith Commander: We have locked the Library so the Devil doesn't escapes or calls more of his friends.
- Xenerith Summoner: We have our theories of how it might have entered but...
- Xenerith Commander: Hold.
-Xenerith Commander: Outsiders, we need your help to control this pest in our base.

====================
Critical Action
As you the door opens, Fredrick, the Head Librarian sees the small devilish creature and with his quick book handling and reflexes throws a book to the head of the small Imp. The Small Imp gets stopped but angrier.

The Imp focuses it's anger onto Alejandro. The closest one to him.


====================
Turn 1:

Outsiders:
Roll Xd20 for the effectiveness of your actions.

You can roll how many actions as you'd like to. But each action/skill costs either a single TP for unspecified skills or the TP it's marked for.

You recover 1 TP each new turn of Combat.
>>
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Rolled 7 (1d20)

>>2284378
CL:1
HP: 30
TP: 5
AD: 3
AP: 6
Def: 1
MR: 1
SPD: 3

Equipment:
Leather Vest: Light Armor

>Priere uses the fact that she's not the center of attention to summon a wisp.

Summon Wisp
Archetype: Sorcery
Timing: Major Action
Range: ??
TP: 1
Effect: As a Major Action, allows you to summon a wisp and look through its vision. Its HP is equivalent to your AP*2, and the remainder of its stats are equivalent to your AP. It acts on your turn, and has a speed of 45 feet. It may use a Major Action to detonate itself, dealing damage equivalent to its remaining HP + ½ of your AP.

Wisp
HP 12
Stats: 6
>>
>>2284378
====================
As a reminder; the d20 combat system will only be used for experimental/testing purposes.
====================
[Neo] -
(As a requirement; since you posted this before the Imp.)

You have received:

[Iron Sword] - 1d6
Quality: Fine
Small Melee Weapon
Martial Weapon
Damage Type: Slashing/Piercing

[Small Round Shield] - 1d6
Quality: Fine
Small Shield
Block Type: Slashing/Piercing/Blunt

[Medium Iron Armor]
Quality - Fine
Full Body Armor
Block Type: Slashing/Piercing/Blunt
====================
>>
Rolled 5 (1d20)

>>2284378
Name: Neo

Char Sheet:
https://docs.google.com/document/d/1evE1LFsRXxJv2NzDo3daUm4gTHg8DBYjbuIs4ZMgnmU/edit?usp=sharing

HP: 18/36
TP: 3/3 (2 bound)

>Neo charges the imp!

>Neo attacks the imp with his Iron Sword!

>Neo Prepares to use his reaction to activate Sword and Board in case he is attacked.
>>
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Rolled 1 (1d20)

>>2284378
Skills:
-Read Surface Thoughts (Inspiration): - 2 TP. As a Minor Action, learn the surface thoughts of a visible target within 30 feet.
-Minor Suggestion (Sorcery): - 2 TP. As a major action, suggest a course of activity (limited to a sentence or two) and infuence a creature you can see within 30 feet that can hear and understand you. The suggestion must sound reasonable to the target. If it fails a Focus roll, it pursues the course of action you described and thinks it was its idea.
-Business (Industry) - Grants +5 to all actions involving Business
-Implant Belief - 2 TP. As a major action, implant a single belief in a willing or unconscious target. If this contradicts with something they already know or strongly believe, it will fail. There is a random chance for their beliefs to revert.

"Weeeell, interesting situation we got here" Alejandro chuckled to himself as he felt the growing waves of putrid breath of the demon upon him.

He was nervous. But he wouldn't left that show on his face. This was the moment for heroics and getting some major early good rep.

"Prepare the medics!" he then called out and held his hands in front of him, ready to brace for impact. "I can try to lock this guy down on me - get his weak spots while he's distracted!"

HP: 30/30
TP: 0/3

>"COME AT ME!" he then commanded to the demon, with his Suggestion power... [2 TP]
>...as he braced himself for impact! [1 TP]
>>
Rolled 66, 16, 82, 47, 88 = 299 (5d100)

>>2284487
I suspect I need to roll for my second action. Additional dice added in just in case I'm missing anything.
>>
Rolled 1, 11, 12, 14, 7 = 45 (5d20)

>>2284494
>>2284487

1d20's, sorry. I am silly.
>>
Rolled 5, 8 = 13 (2d20)

>>2284462
>>
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>>2284487
>>2284498

>1 and 1 on the d20s

My butt is ready.
>>
>>2284516
>implying you get lube
>>
>>2284521
True that, lol
>>
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>>2284378
HP: 30
TP: 9
AD: 1
AP: 5
DEF: 1
MR: 5
SPD: 1

>Melchior is shirtless.
>Melchior is somewhat entranced by being in a real live-or-die battle for the first time and bu seeing a real magical creature in his front for the first time(Even if he may be considered a magical being too), but something of his new biology helps him to focus as the adrenaline pumps through his body.

"YOSH! IKUZOOOOOOO!"

>Somewhere inside him the primal joy of the hunt as been awaken.
>(Major Action) Create Mutant Limb(Re-roll unlocked)-
>An arm almost as big as his torso, purple with translucid skin and several darkened spots through its surface that ends in a big hand with dirt-looking nails and seven fingers sprout from his back while he rushes for the closest shelf.

>(Minor)Activate Eagle Fist(+3 AD)- As he runs his hand transform into humanoid looking eagle talons.

>(Shift) He runs to the shelf most close to the imp and climbs to the top of it with his claws and giant arm.

>He smiles, his teeth now pointed and his eyes turned to look like so predatory cat, while he takes a recovers his stance over the top of the shelf.

5TP SPENT
>>
>>2284378
>>2284406
====================
[Hubrecht Minett] -
(As a requirement; since you posted this before the Imp.)

You have received:

[Ironwood Staff]
- Passive - Let's you charge a single spell in a turn and unleash it on the next one.
Quality: Excellent
Magical Staff
Damage Type: Magical / Melee

[Leather Vest]
Quality - Fine
Full Body Armor
Block Type: Slashing/Piercing/Blunt

====================
>>
Rolled 19, 20, 10, 1 = 50 (4d20)

>>2284378
[Hubrecht Minett]
SD: 4 Inspiration
CL: 1
HP: 30
TP: 13
AD: 1
AP: 9
DEF: 1
MR: 9
SPD: 1

Skills:
Shield (Inspiration) - Cost 1TP - Lets you cast a Magical Shield that absorbs Magical Damage equal to your current AP.
Haste (INS) - Costs 3 TP. As a Major Action, you can select a target within 45 feet to give them an additional Major Action and Shift Action on their next turn. However, on their following turn, they are Slowed, as they must recover from the sudden burst of speed.
Imbue (INS) - Cost 3 TP. As a Major Action, you can imbue a target within 30 feet to give them double the Effects/Potency of a spell on their turn. However, on their following turn, they don't recover TP from the sudden burst of magic.
Magical Booster (INS) - Costs 3 TP. As a Minor action, you can select a target within 30 feet to give them an increase to their AP of your target by your AP*2(multiples of 5, rounded up).

Gear:
[Ironwood Staff]
- Passive - Let's you charge a single spell in a turn and unleash it on the next one.
Quality: Excellent
Magical Staff
Damage Type: Magical / Melee

[Leather Vest]
Quality - Fine
Full Body Armor
Block Type: Slashing/Piercing/Blunt

Actions:
>Cast Magical Booster on Priere to increase her AP by 20 (3 TP)
>Cast Imbue on Priere to double her spell power (3 TP)
>Cast Imbue on Priere to quadruple her spell power (3 TP)
>Cast Imbue on Priere to octuple her spell power (3 TP)

Seeing that Priere summoned a pure magical construct Hubrecht knew that his empowering talents would synergize perfectly. With thoughts of exploding piggies running through his mind it was only after he finished casting if they were going to be the pigs in this situation.
>>
Rolled 7, 4, 18 = 29 (3d20)

>>2284378
CL:1
HP: 30
TP: 7
AD: 3
AP: 5.5
Def: 1
MR: 3
SPD: 2.5

Haste (Inspiration) - Costs 3 TP. As a Major Action, you can select a target within 45 feet to give them an additional Major Action and Shift Action on their next turn. However, on their following turn, they are Slowed, as they must recover from the sudden burst of speed.

M(3 TP) - Seeing as Hubrecht is buffing Priere it would be a good idea to cast Haste on Priere as well.
S - Try and find the demonology or summoning section of the library, Taku suspects the demon may have a weakness to be abused.
m - Quickly scan through the books in this section.
>>
Rolled 15, 16 = 31 (2d20)

>>2284378
Malcolm York
Avid gamer and Otaku from America. Finds it cool that Isekai was an actual thing, though disappointed he couldn't be in a world with Elves or Nekos.

HP: 30
TP: 9
AD: 1
AP: 5
DEF: 1
MR: 5
SPD: 1

Skills:
-Cure Wounds: Costs 2 TP. As a Major Action, you can select a target within a 45 feet to heal them for your General Dicepool + AP*1.5

-Haste: Costs 3 TP. As a Major Action, you can select a target within 45 feet to give them an additional Major Action and Shift Action on their next turn. However, on their following turn, they are Slowed, as they must recover from the sudden burst of speed.

-Leadership: Grants a +5 to all actions related to Social(Leadership).

-[First Aid - Industry] Grants +5 on all actions related to Knowledge(First Aid).

-[Longstrider Spell - Inspiration] Costs 1 TP. As a Minor action, you can select a target within 30 feet to give them an increase to their speed of target by your AP*2(multiples of 5, rounded up).

>I cast Haste on the person the imp goes for first (3 TP)
>I fall into my old MMO player days and start calling out how to attack it in an orderly way.
>>
Rolled 48, 18, 1 = 67 (3d100)

>>2281055
Name: Jim Farmer
Description: A young man from the united states with short blond hair and brown eyes. A university student studying chemical engineering and almost ready to graduate he died in an accident involving a faulty elevator.
Archetype: Industry 5
Skills: Chemical Engineering (+5), Physics (+5), Enchanting (+5) Applied Cartography (+5), Applied Chemistry (+5), Experimental Chemistry (+5)
Met: Virgil (Medicinist), Haydus (Cartographer)

Minor:
1. Speak with people of the order about magic in the world beyond demons, old ones, and their contractors.
Major:
2. Begin experimenting with making basic enchantments such as lights, creating and removing heat, and the like. +10
3. Request/ collect some samples of base elements, as many as I can get of each type.
>>
*Finishes munching on soup*
>>
>>2286226
*Walks back inside after brutalizing passing priest* "Hey, what did I miss?"
>>
Rolled 54, 4, 64 = 122 (3d100)

>>2281147
Jestre

Major:
1. Replace sword, a longsword is better for a weaker warrior, something a proper armorer would know.
2. Dismiss the imp, unless he can help me get what I was actually looking for.
Minor:
Take a hot bath, the all around incompetence on the part of myself and others is very stressful.
>>
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Rolled 2, 15, 19 = 36 (3d20)

>>2284378
HP: 30
TP: 7
AD: 6
AP: 3
DEF: 2
MR: 3
SPD: 1

>Kuro sees the imp, he doesn't like it at all, in fact, the mere sight of it enrages him, how dare such a creature exist in the library
>He cracks his knuckles then his neck and bullrushes the imp intending to beat the shit out of it with his bare hands and is fully confident he can do so.

>(Major action) Kuro shouts out "GO GO GO GO GO GALO SENGEN!" As he rushes towards the imp activating his Galo Sengen transformation

>(Minor) Activate Flame Fist (Unknown amount because I don't have stats for skills) As Kuro bullrushes the imp his fists become cloaked in flame

>(Brawling) As kuro reaches the the imp he draws back his fists and starts throwing punch after punch, a flurry of punches in an attempt to literally beat the devil out of the imp and murder it using nothing but his fists
>>
>>2286232
"Oh, some people are fighting a demon now."
>>
>>2283397
"I guess I wasn't wrong in assuming that you knew what I was speaking about then."
>Melchior smiles.
"But then, this could be the scenario in where you discover some absurd power on the long run, we can't just risk that possibility... Can we?"
>He chuckles.
"Should I call you "protag-kun" then?"
>>
>>2287184
>*MUFFLED JAPANESE BATTLE SCREAMS*
>>
Rolled 83, 27, 96 = 206 (3d100)

>Name: Nico Abrera
A smuggler and drug dealer from the Orient who had a lot of run-ins with the authority. Born and raised by a family of low-class farmers and grew up with a little sister who contracted Leukemia lately, Nico did all he could to provide for his family and eventually turned to the Drug Cartel in desperation. Witnessing the senseless murder of his family by vigilantes one night, he managed to escape them with heavy injuries and an even heavier grudge.

Skills:
>Firearms Proficiency (Finesse)
>Chemistry Proficiency (Industry)
>Dimensional Pocket Inventory (Sorcery)-Storing a limited number of items in a pocket dimension.

>Stats
CL: 1
HP: 30
TP: 5
AD: 5
AP: 4
DEF: 1
MR: 1
SPD:4

>Skill Distribution
Finesse 2 (Industry 1)
Sorcery 1

>>2281147
>>2280969
This is just too much. Upon death, you get the chance to be spirited away to some world to fight for some authority: To be given your life back so you can just give it back to them. How perfect. The human life is, after all, just another resource, right? Especially for this Xenerith Order: who is capable of literally doing just that. Nico leaves the area, refusing to see or speak to anyone.
Still, he thinks about the meaning of this, entertaining the thoughts of an afterlife. If there is an afterlife, then why can't Nico join his family there? He misses them so much that it's perhaps the sole reason why he had religion in the first place. But then this happens to him.
The Xenerith Order isn't giving people their lives back; they're stealing them.

>M: Find work as a bartender in this world. Working for the Order is the last thing he'd want to do right now, and the same goes for accepting anything from them including food and a place to stay.
>M: Find some reading material related to this world so he can learn about it more.
>m: Interact with some customers that pass by (contingent on finding a job).
>>
Rolled 89, 50, 100 = 239 (3d100)

>>2281147
Cedric Daniels
A tired, unsociable man with a peculiar sense of justice. He died confronting a mugger trying to rob a woman while walking home from his office job. Relatively unamused with most everything, and willing to do anything in order to save the most lives.

Skills:
Marksmanship (Finesse) - +1 to accuracy rolls when using projectile (but not thrown) weapons.
Persevere (Resolve) - Once per combat, if HP would fall below 0, HP becomes 1 instead and cannot fall below 1 until the end of your next turn.
Gunsmithing (Industry) - Grants a +5 to all actions involving Crafting(Gunsmithing)

Cedric sighed. Based off his limited interactions with the Xenerith Order, most of them were either assholes or pretty unhelpful. All he managed to glean from them concerning the whole world they fucking lived in was that they maybe used steam power and magic, the world was dangerous, and something about demons. Yeah, the girl was going to class or whatever, but still. At least he managed to find out where they'd be living and that he could just ask them for whatever.

Major Actions:
>Ask the Xenerith Order for a rifle and a pistol, and maybe some common clothes as well. If there are demons and shit, it'd be a good idea to be able to defend myself, and I don't want to stand out too much.
>Help out around the city, whether it be through volunteering time up or trying to stop petty crime. With what seemed like every one of my fellow Outsiders going to fight that demon, they probably had it under control. If they didn't, I wasn't going to be of much help, and I might as well try to do something productive with my time. It'd be good for distracting myself from, well, my death.

Minor Actions:
>Eat dinner. Might as well take advantage of the free food. Be sure to stay the hell away from the literal Crusader, the guy furiously eating apples, the guy who literally just dragged in a goddamn boar, the guy talking about Hitler in some German accent, the guy with cat ears, the guy with the very colorful anime shirt, and most definitely the guy autistically screaming about guns. Actually, it seemed like safest option to just stay away from all of the other Outsiders. He didn't really care all that much about reporting in to their leader anyway. Pick up a conversation with someone from the Xenerith Order and learn a bit about them.
>>
[Live Action Mode - Librarian Imp Fight]

====================
Turn 1:

>>2284487
>>2284498
[Alejandro]
>nat 1
>nat 1
Due to a strange power surge in the ley lines; your [Suggestion] Power comes out 3x stronger than it should be. The Imp takes this Suggestion as a direct command to attack Alejandro.

The Imp is much quicker than you expect and your face is now being clawed and scratched by the Imp.

>[HIT] - Take -5 HP from its first attack.
>[Facehug] - The Imp is holding hard to your face. DC16 for trying to remove it. Others: DC12 for hitting the Imp and not hitting Alejandro. The Imp cannot make other attacks this turn.
>[Clawed] - Take -5HP every turn while

>>2284403
[Priere]
While Alejandro is getting clawed to Death; you manage to sneak the summon of a Wisp. It fills the Library with a warm blue Light.

>>2284534
[Melchoir]
Good thing you took off your Nekopara shirt before this.

The process of transformation and growing a mutant limb out of your back it's pretty gruesome. So is the Transformation of your hands into Claws.

You gain an advantage from being at the top of the shelf getting ready to attack.

>[High Ground] - You have an advantage ver the Imp next turn.

>>2285119
[Taku Weebson]
You imbue Priere with Haste.
Also, with the distraction of the Imp clawing away Alejandro's face, you don't have time to make a proper query at the library section. But, from what you can see from your current position it's a purple tome with a face on its cover.

[Superspeed] - [Priere] - You can make up to 3 movement actions between your normal actions.

>>2285295
[Malcolm York]

You cast Haste on [Alejandro], you think this can helps.

Also, you start calling out orders.

>[Speedy] [Alejandro] Your own DC to get the Imp off your face is lowered to DC13
>[Commander] - RP some orders to the other Outsiders. If they follow your order they gain a +1 to their d20 roll.

>>2284462
[Neo]
You charge the Imp and you are now closer to him and getting ready to strike.

You slash against the Minor Imp. It's not a pretty hit and you manage to hit both Alejandro [dice roll]+4 and the Imp for [dice roll]+4.


>[Hit] [Alejandro] takes damage equal to [Dice Roll]+4
>[Hit] [Library Imp] takes damage equal to [Dice Roll]+4

Player Input
>[Dice Roll] - Make a dice roll for the weapon damage.

>>2286743
[Kuro]
QM Note: Since you fought the Imp before asking for equipment, you are getting the knuckles after the Imp fight. Also, since we are reworking skills; we will improvise your hits. Expect a proper skill sheet soon.

You bullrush the Imp, but you miss him. You hit yourself at the shelf behind him.
Even though you almost manage to stun yourself, you start screaming into your transformation and you activate you flaming fists!

With the power of your transformation and your flaming fists you manage to hit and whack the Imp on it's back. The Imp screeches in pain.

[Hit!] -2 HP for Kuro
[Hit] -10 HP for the Imp.


[cont.]
>>
>>2287656


>>2284967
[Hubrecht Minett]
You start to imbue your own spells and powers unto Priere. She starts to glow and levitate with unimaginable arcane powers never seen before.

>[Turbo Supercharged] - [Priere] - Priere's AP is increased by 30 and her Spell Power is tenfold.

>[Magical Shutdown] - [Priere] - Priere's body cannot cope with this amounts of magical power.
Player Input: Priere. Save yourself. D20. DC15.

>[Arcane Forces] - [You have successfully escalated Priere's powers tenfold. But, at what cost?]
>>
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Rolled 17 (1d20)

>>2287659
>[Magical Shutdown] - [Priere] - Priere's body cannot cope with this amounts of magical power.
>Player Input: Priere. Save yourself. D20. DC15.
Hurt Hurt Hurt Hurt Hurt Hurt
Pain Pain Pain Pain Pain Pain
>>
>>2287662
[Proceed as normal]
>>
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>>2287664

CL:1
HP: 30
TP: 7
AD: 3
AP: 8
Def: 1
MR: 3
SPD: 3

>[Major] In a desperate attempt at saving herself from the pain she's experiencing Priere pour everything she has in the only spell she knows
[Summon wisp]
HP: 760
Stats: 380
>Move: Even with her mind barely working priere knows one thing, this isn't going to end well. ESCAPE the library

Wisp order
>Get some vantage point so that I can still keep an eye on thing even after I run

"Hggggg.. Ge.. Out..."
>>
Rolled 12, 14 = 26 (2d20)

>>2287656
[Hubrecht Minett]
SD: 4 Inspiration
CL: 1
HP: 30
TP: 2/13
AD: 1
AP: 9
DEF: 1
MR: 9
SPD: 1

Skills:
Shield (Inspiration) - Cost 1TP - Lets you cast a Magical Shield that absorbs Magical Damage equal to your current AP.
Haste (INS) - Costs 3 TP. As a Major Action, you can select a target within 45 feet to give them an additional Major Action and Shift Action on their next turn. However, on their following turn, they are Slowed, as they must recover from the sudden burst of speed.
Imbue (INS) - Cost 3 TP. As a Major Action, you can imbue a target within 30 feet to give them double the Effects/Potency of a spell on their turn. However, on their following turn, they don't recover TP from the sudden burst of magic.
Magical Booster (INS) - Costs 3 TP. As a Minor action, you can select a target within 30 feet to give them an increase to their AP of your target by your AP*2(multiples of 5, rounded up).

Gear:
[Ironwood Staff]
- Passive - Let's you charge a single spell in a turn and unleash it on the next one.
Quality: Excellent
Magical Staff
Damage Type: Magical / Melee

[Leather Vest]
Quality - Fine
Full Body Armor
Block Type: Slashing/Piercing/Blunt

Actions:

>Cast Shield on Alejandro
>Cast Shield on Alejandro again

>make a strategic withdrawal from the library now that I have done my part

While Hubrecht is exuberant that Priere did not end up like a piggy he was not so sure that would last long considering the blinding sun of a wisp that was summoned. Using the last of his magic he shields Alejandro from the imp and whatever is going to happen. Soon after he beats a hasty retreat while he recovers far away from the library.
>>
Rolled 33, 18, 60, 54, 89, 40 = 294 (6d100)

>>2287656
First two rolls are the attack, the next three is the taunt(with the last one of them having -2), while last is for the last action(I'm moving my head around, does it counts? Taku did it so I'm assuming that searching counts as Shift)
>During a brief moment Melchior wonder why the hell alejandro(who is clearly no fighter) come here to help.
>"...So thats what protag-kun can do, huh?"(about Malcolm)
>*Notices Nazi and Priere and decideds to keep away from them*
>But you know, all the anime battle music, animalistic instinct caused by mutagenic hormones going through his veins and this alien cold racional focusin his head tottaly muffled all that.
>Specially this last part, the part that was calculating everything he should do right now, going through mentals motions he never had felt before and wasn't used to yet as it tried to take every information possible into account in the span of milisecond, in a chaotic order that ended up making sense when it reached suddently obvious conclusions that he didn't even suspected before... this part that he didn't know if was always part of him(some primal recess of the human mind that the civilized man doesn't usually use) or was caused by some strange and unexpected interaction of his powers... The same part that suddently alerted that Taku was focusing his attention to something out of the usual specter of what it would consider "the fight" and assumed that there should be some hidden threat worthy knowing about in this... If Taku isn't just an idiot.
"...Nani?"
>(Major)[Acid Spit] Costs 2 TP. As a major action, spit some acid at 1 target within 30 ft. Deals AP*1.5 in Acid damage.
>He focuses on the fight again, and like a true ugandan warrior he "SPIT ON THEM" while the Imps back his turned to him and his favorable position let him use his acid without risk of hiting the shelfs(I assume he is turned to the entrance, as Alejandro didn't mentioned moving anywhere.)

>(Minor) Taunt the Imp to come at me by throwing books at him with my mutant arm, the cold hunter in me says not to, but the beast wants to go wild.

>(Shift) See if I can find out what my Otouto(Taku Weebson) is looking at from my position.
>>
Rolled 17 (1d20)

>>2287656
>First two rolls are the attack, the next three is the taunt(with the last one of them having -2), while last is for the last action(I'm moving my head around, does it counts? Taku did it so I'm assuming that searching counts as Shift)
>>
Rolled 10, 3, 20, 18, 12 = 63 (5d20)

>>2287681
>>2287687
>>2287656
>>
Rolled 14, 11, 10, 15 = 50 (4d20)

>>2287656
Skills:
-Read Surface Thoughts (Inspiration): - 2 TP. As a Minor Action, learn the surface thoughts of a visible target within 30 feet.
-Minor Suggestion (Sorcery): - 2 TP. As a major action, suggest a course of activity (limited to a sentence or two) and infuence a creature you can see within 30 feet that can hear and understand you. The suggestion must sound reasonable to the target. If it fails a Focus roll, it pursues the course of action you described and thinks it was its idea.
-Business (Industry) - Grants +5 to all actions involving Business
-Implant Belief - 2 TP. As a major action, implant a single belief in a willing or unconscious target. If this contradicts with something they already know or strongly believe, it will fail. There is a random chance for their beliefs to revert.

Well, this is sort of what I wanted to happen. The only issue is that I'm likely dead unless I do something quick.

Time for some Hail Mary plays!

HP: 20/30
TP [6/8 - > 0/8]

>Try to remove self from Imp! [1 TP]
>Try to remove self from Imp! [1 TP]
>Try to Suggest to it to surrender [2 TP]
>Try to Suggest to it to surrender [2 TP]
>>
>>2287668
Make that move x3 I almost forgot about haste
>>
Rolled 3 (1d6)

>>2287656
attack roll for sword
>>
Rolled 5, 9, 3 = 17 (3d20)

>>2287656
Major: Try to pull the imp off if it is still stuck on the poor guy, otherwise attack it again.

Minor: Taunt the Imp.

Shift: Take a defensive stance.
>>
Rolled 8, 14, 16 = 38 (3d20)

>>2287664
M(3 TP) - That wisp looks powerful, maybe it will cause some collateral damage. Might as well haste myself, gotta go fast you know.
S - Move to a different section of library, hoping for demonology or summoning books.
m - Look through books, and see if the imp has an exploitable weakness.
>>
Rolled 1, 24, 90 = 115 (3d100)

>>2280979
>>2281147

Name: Lawson
He just wanted a woman

Skills:
>Magic Steal(Sorcery)
>Pick-pocket(Finnese)
>Stealth(Finnese)
>>Magic Steal: Costs 2 TP. Has a range of 30 feet. You use magical energy to teleport a nearby object to your hand. If you target an opponent, you make a contested Subterfuge or Magical Aptitude check against their Arcane Intuition. If you succeed, you may steal something from their possession, though you must know the existence of said object.
>>Pickpocket: Grants a +5 to all actions involving Subterfuge(Pickpocketing).
>>Stealth: Grants a +5 to all actions involving Subterfuge(Stealth).
>[Lurk - Finesse]. Costs 3 TP. As a Shift Action, you attempt to blend into the surroundings. Make a contested Subterfuge(Stealth) roll against the closest enemy target’s Perception roll. If you are obscured by something, you have advantage on the roll. If the enemy is within 30 feet of you, you have disadvantage on the roll. If you succeed, you are Hidden from all enemies and cannot be attacked unless an enemy makes a successful Perception roll to find you. Attacking, casting a spell, or otherwise drawing attention to yourself removes this condition.
>[Tame Animal - Industry]. Grants a +5 to all actions involving animal taming.


Major Action
>Learn Parkour! (finesse)with the trees or buildings in Burthic
>Practice sprinting in hope to get more fit with fluent and speedier movements. (finesse)

Minor Action
>Ask for a list of specific jobs or anything needed to be done from the Order.
>>
Rolled 11 (1d20)

>>2287656
Malcolm York
Avid gamer and Otaku from America. Finds it cool that Isekai was an actual thing, though disappointed he couldn't be in a world with Elves or Nekos.

HP: 30
TP: 9
AD: 1
AP: 5
DEF: 1
MR: 5
SPD: 1

Skills:
-Cure Wounds: Costs 2 TP. As a Major Action, you can select a target within a 45 feet to heal them for your General Dicepool + AP*1.5

-Haste: Costs 3 TP. As a Major Action, you can select a target within 45 feet to give them an additional Major Action and Shift Action on their next turn. However, on their following turn, they are Slowed, as they must recover from the sudden burst of speed.

-Leadership: Grants a +5 to all actions related to Social(Leadership).

-[First Aid - Industry] Grants +5 on all actions related to Knowledge(First Aid).

-[Longstrider Spell - Inspiration] Costs 1 TP. As a Minor action, you can select a target within 30 feet to give them an increase to their speed of target by your AP*2(multiples of 5, rounded up).

>That one bastard sure is taking a brunt of the assault. Better try and stop him from potentially dying. I cast Cure Wounds on Alejandro.
>>
Rolled 16 (1d20)

>>2287656
Get out of my library you little fiend!
>Fredrick throws largest book he can find, since he's afraid of setting his library on fire with fire magic

>Stats
HP:30
TP:5
AD:1
AP:3.5
DEF:1
MR:1
SPD:1
>>
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Rolled 10 (1d20)

[Live Action Mode - Librarian Imp Fight]

====================
Turn 2:

Critical Action
>>2287668
[Priere]
With the combination of power from Hubrecht and Taku, you have created a Giant Wisp. A wisp that illuminates the whole library and part of the Factory. It's bright glow blinds the ones looking directly at it.

You only feel what thing. That huge thing maybe won't last long. And if it does, it will go with a huge bang. You can feel that the this huge wisp, compared to the normal smaller one, it's sapping energy from your body. But as it saps it you start to notice it's strength diminishing. It's like its trying to hold itself to the life you have given it.

The smaller Wisp moves to the ceiling of the Library, illuminating it completely.

You ran to the other side of the Library. But you can still feel your energy being sapped from you.

>[Summoned Wisp] - Loses half of it stats each round of combat, while it saps energy from its creators. If someone fails it's saving roll,

Player Input
>[Dice Roll] - Priere - Make a MR save roll. DC15

>>2287673
[Hubrecht]

You use your remaining TPs to cast Shield on Alejandro. It surely works to keeping the Demonic Corruption out of him, but it doesn't shields him from the damage he's receiving from the claws of the Imp.

The energy flow that connected you and Priere flowed back. You can feel that The Giant Wisp is also sapping energy from you. No matter how far your run from the Library.

Player Input
>[Dice Roll] - Priere - Make a MR save roll. DC15

>>2287720
[Taku]
You cast hast on you trying to escape the inevitability of the explosion of the Wisp. But you start to feel connected to Hubrecht and Priere.

You hop into the newly created section of the library about demonology and summoning. There are like 3 books and most of them are about the mythology and not fact books. You can't find something really useful: principal weakness Holy Water.

Player Input
>[Dice Roll] - Priere - Make a MR save roll. DC15

====================

>>2287833
[Fredrick]
You successfully hit the Imp, knocking him off the face of Alejandro.

Remove:
>[R: Clawed] - You no longer take 5 HP of damage while he fiend claws your face.

>>2287681
[Melchoir]
You spit acid and it hits the Imp. He didn't even saw it coming.

While the Imp still tries to recover from the book hit and the acid corroding his dark scales skin, you taunt him by throwing books at him. Probably nobody cares about the self-help section! He changes his focus from Alejandro to you. He springs backs into action, spreads his bat-like wings and jumps toward your face. You taunted him and changed his attack focus.

From your position, you see that Taku is trying to find some kind of book, but he's using the index and the codes!

>[Hit!] - It hits the Imp for 8 HP.

Player Input
>[Imp Jump] - He flies directly to your face. Beat the dice roll.

[cont.]
>>
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>>2287868

>>2287799
[Malcolm]
You cast your fancy magic and try to cure Alejandro's wounds.

[Alejandro] - Heals him for 8 HP.

>>2287705
[Neo]
You try to pry the Imp off the face of Alejandro with your sword as a lever; it doesn't work.

You try to taunt him, but Melchoir did a better job at taunting the Imp.

You take a defensive stance with your shield in front. Getting ready to block everything he might throw at you.

>>2287689
[Valencia]
Your attempts to remove the Imp from your face are futile since he already come off. It only took you getting hit in the face with a sword and a well placed book.

You try to suggest him to surrender, but it is too late since it's already enraged and flying towards the guy with the big purple arm on his back.
>>
Rolled 20 (1d20)

>>2287868
>Fredrick throws another book
Shoo you abomination of nature, get out!
>>
Rolled 12 (1d20)

>>2287868
MR save
>>
Rolled 8 (1d20)

>>2287868
Save roll
>>
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Rolled 12, 7, 8, 6, 4 = 37 (5d20)

>>2287868
>"Serious, Otouto? this is no time to be reading!"
>Seeing the people running and the bright levitating sun over our heads gives me mixed feelings of fear, atracttion and peace... the raw magical energy tempts me to consume it, to rejoy on it while merging it to my being... The light and magical flames make me feel like a vampire staring at the sun... but its size and presence... Feel like a living being, something alien to my human nature but not to my magic, something... It reminds of the whale and the bowl of petunias, huh."
>My distraction costs precious time, because when I look at the imp again he is already kicking the floor under him to fly at my direction.
>But instead of panicking... I... SMILE.

>(Shift) After defending the attack(As this is my third turn and the Imp attacked me on his second turn, so before I could act) I change my stance to Attack Instance.

>(Major)Claw Attack!- I'm taking his head from off his neck.

"WRYYYYYYYYYYYYYYYYYY"

>(Minor)Intimidating Glare.

First two roll are defending(As it still is under the effect of the turn 2 [High-Ground] buff as the Imp attacked happened during that turn)

Then Aggressive Stance is Activated(no Rolls)

Next two rolls are attack(The second being from the arm at -2 modifier)

Last roll is intimidation.
>>
Rolled 5, 5 = 10 (2d20)

>>2287868
>Doomwisp order
Order it to do the only thing it knows to do and blow up the imp
>>
Rolled 3, 6 = 9 (2d20)

>>2287869
If the imp is still alive, Neo will go and attack it again. Otherwise, he is gonna put away his weapon and shield and hopefully not die to the wisp that he doesn’t actually know explodes.
>>
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Rolled 73, 22, 72 = 167 (3d100)

>>2280964
Name: Blümelein Von Abentrot.
Bio: She was a genius child who learned war tactics with her parents. she was born in the fall of Kiev during the beginning of the German invasion, his father was a German General her mother a pilot, her mother was taken down by the Germans and taken as a prisoner of war, her father ended up felling in love and tried to flee with her just before the battle of stalingrado, unfortunately her father died with a shot and she and her mother of hunger while they were trying to flee to spain. Is cute, but can't speak anything but german well.
Skills:
>Blitzkrieg (Finesse)
>Burned Land (Might)
>Marksmanship(Finesse).
>Ask the order for guns to defence of german invasion(Major)
>Ask the order for a personal stock of food to not die of starvation (Major)
>Eat as much I possibly can stuff in my belly(minor)
>>
>>2280964
It's my first time ... Do not be so stiff.
>>
>>2283888
"you know where is the food?"
>>
>>2288859
She is in the fight, try other people.
>>
>>2288869
i don't care i just want a breakfast
>>
>>2288875
>serching food
>>
>>2288898
"i need food"
>try to sleep to forget the food
>>
Rolled 11, 15 = 26 (2d20)

>>2287656
HP: 28
TP: 7
AD: 6
AP: 3
DEF: 2
MR: 3
SPD: 1


>Kuro continues to violently beat the shit out of the imp, he didn't plan on stopping until it was dead!

>Major: Kuro activates his flaming fists again and starts to violently beat the shit out of the imp aiming for it's face and other sensitive spots

Minor: Kuro shouts out at the imp calling it every name under the sun except black, he's attempting to piss it off and agro it onto himself so he can beat its ass easier.
>>
Rolled 16 (1d20)

>>2287341
My eyes simply lower to a half open state as I stare at him, unamused at that comment. "Yeahhhh, no. Just no. You wouldn't want me calling you Neko Shirt-kun, right?"

Though remembering the shirt, it reminds me an important question that has yet to be asked. One that can determine so much on how his view of this guy will be.

"And by the way..." I indicate back to the shirt, "out of curiosity...who would you say is best girl in the series? Hmm?"

>>2287868
Malcolm York
Avid gamer and Otaku from America. Finds it cool that Isekai was an actual thing, though disappointed he couldn't be in a world with Elves or Nekos.

HP: 30
TP: 6/9
AD: 1
AP: 5
DEF: 1
MR: 5
SPD: 1

Skills:
-Cure Wounds: Costs 2 TP. As a Major Action, you can select a target within a 45 feet to heal them for your General Dicepool + AP*1.5

-Haste: Costs 3 TP. As a Major Action, you can select a target within 45 feet to give them an additional Major Action and Shift Action on their next turn. However, on their following turn, they are Slowed, as they must recover from the sudden burst of speed.

-Leadership: Grants a +5 to all actions related to Social(Leadership).

-[First Aid - Industry] Grants +5 on all actions related to Knowledge(First Aid).

-[Longstrider Spell - Inspiration] Costs 1 TP. As a Minor action, you can select a target within 30 feet to give them an increase to their speed of target by your AP*2(multiples of 5, rounded up).

>Considering there doesn't seem to be a great need of my skills as the moment, I'll stay at the ready in case one of the others overextends and gets themselves in dire straights.
>>
>>2289116
"Hmmm... hard question, you see... I didn't really went into this for the waifus... I don't really care about that, I don't know... Maybe as you age you lose that innocence that usually allows people to indentify with 2D waifus so easily... I mostly just got into this series for its popular memetic value."
"... I usually watch things for good story and complex themes or shitposting value... I'm not really the *moe-moe-kyun*-type."
>Then I copy his eyes to the point of imitation their eye color along with his "half-open-stare" gesture...And give a smug smile.
"But how would you know what my answer would mean without watching it too?"
>"Two can play this game, my friend."
>>
>>2288932
i have found food , and its not moldy bread i am soo happy
>>
>>2289116
Both Alejandro and Neo are hurt, can't you change your action to healing one of them?you are already needed.
>>
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>>2289172
"Hmm?" I hum back in reply. Guy thinks he a wise guy, eh? "Quite the reply, friend. I only asked out of curiosity since those who wears merchandise like that usually like the show to such extents." I shrug my shoulders. "I apologize if my question made you uncomfortable. I simply didn't come to mind you were just a *casual* viewer."

"But even if you don't have a...what was it you said? A 'Waifu'? Surely there is one on said shirt you would may like the most, if only off appearances, right?"
>>
>>2289252
I healed Alejandro last turn, so he should be fine.

Also, it's really hard to know who to heal when they don't keep track of hp that I can follow. Seriously, people really need to keep that stuff tracked in combat like this.
>>
>>2289256
"...That would be just a shallow judgement, but I guess I would have to choose Vanilla in that case."
>"Casual".
*Facepalms*
"...Look, I was just joking with you, no need to go that far. I was just having the trip of my life by going to Akihabara for my birthday when something happened... I don't usually play the weeb but I'm not exactly an normie too... Are we really staring like this to each other because of a shirt and waifu choices...? I Feel like I'm in konosuba."
>Melchior looks hurt, ashamed and serious.
"I swear too you that everytime I tried to talk to anyone who got the Isekai premise in this situation it aways end up with some sort of rivalry begining... I'm already feeling like that gut with the magic sword... And I don't even have a harem or a magic sword!"
>Looks sadly at him.
>>
>>2289268
Neo is at 22 hp, its on my character sheet, but thats behind a gdoc, sorry about that.
I will put it in the actions from now on i guess
>>
>>2289268
Neo is at 18HP(Already began that way)
Alejandro is at 21HP(-10+8-7=21)
>>
>>2289299
You gain 2HP at each 2 hits, and you didn't hit 4 times yet.
>>
>>2289300
>>2289306
I hit twice (sure one was accidentally a teammate, but thats still hitting someone) and gain 2 hp per hit since they agreed that 1 per hit was too low. At least that is the version i know at the moment, i dont know the new update yet.
>>
>>2289310
They have, but the new rule is incompatible with this interactionwe are using for the battle. But the oficial old rule listed in the compedium was:Sapping Strikes: For every 2 successful hit you make, heal for a third of the damage dealt.
>>
>>2289283
I sigh. Perhaps I jumped the gun on what this guy was.

"Look," I start, "I didn't mean to get all asshole-ish there, alright. Back where I came from, all those who dressed like you were the worst kind of anime fans. I.E. super weebs. I figured you'd be just like them. Sorry."

I put my hand out for a shake. "How about we forget this conversation and start fresh? No hard feelings?"
>>
Meanwhile Atom was enjoying the factories library, the doctor was enjoying some books that this world has to offer. In the time that Atom expended in this world he occupied himself with the task of learning about the world he was bought in, more than learning about the other Outsiders.

Going through books of the library, the doctor noticed that this world's medicine still extremely backward, with most of this word's sick people being treated with either quackery, low quality medicine(when the family or the person has the money for it) or magic, but they would be exclusive only for a few people.

Taking that to heart, Dr. Atom new self taught the duty has been decided, by impriving this world's medicine he could save more lives than he would with a gun or sword.
>>
>>2289328
>Melchior still looks somewhat hurt, but more like tired.
"Yeah, yeah, I know, its okay, we didn't really had many weebs were I lived, or at least I didn't really got time to spend with them so I might not be as traumatized as you are... Don't worry, I'm not some sort of super-weeb who is having his field day by being sent to another world..."
>Shakes his hand.
"I really should ditch this shirt as soon as possible, it doesn't cause a good impression AND is one of my only souverniers from Earth... It may even end up in some museum in a few centuries if it survives until there."
>he forces himself to smile again,"Damn, I'm getting too soft, but maybe thats what isolating myself from human company will does to me if I keep just trying to be as if like nothing happened... Maybe I'm still human afterall.".

"So... What is your story, how has it been for you?"
>>
>>2288932
Zoot notices a girl walk into the dining room with lots of food. "Oh, hey. Uhh, you look hungry... also young. Where are your parents kid?"
>>
>>2289512
"they are dead"
>starts to cry
>>
>>2289525
"Oh, huh. Welllllll..." Searching for something to make the girl stop crying he says whatever comes to mind. "How did you die?" nailed it!
>>
>>2289534
" i think because me and my mom dont have food"
>>
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>>2289534
"is what you call "starvation" ?
can i please eat something?"
>stops the cry
>>
>>2289584
"Uh yea, eat if you want. I got hit by a train. I think. I'm Zoot by the way. I can't remember my last name for some reason. What's your name kid?"
>>
>>2289691
My Name is Blümelein Von Abentrot
Blümelein means flower or little flower i don't know How can o put It in english.
>>
>>2289691
>>2289704
When I walk into the cafeteria for supper, I spot the stoner (I think he was called Zoof, or something?) talking to a little girl. I don't remember a little girl among the outsiders. Could she be from the capital? But what business could a little girl have here except as an Outsider. I could have just missed her, among all the confusion. I notice that I've been staring at them, and so I just walk past to get some food. Actually, now that I think about it, I should have introduced myself in either case.
>>
>>2289754
"Yo what's up Vita."
>>
>>2289704
"Huh. That's a nice name. I think my name had a meaning to it. Eh, can't remember. Are you from world war two or something?"
>>
>>2289775
"Good morning." I say automatically.
"Er, good day, I mean. Who's that you're talking to?"
>>
>>2289794
"Her name is Blume. This girl came out of nowhere, like you. Now I'm talking to her. That's about it. What do you wanna talk about?"
>>
>>2289704
>>2289798
I extend a handshake toward the blonde child in what I hope is a friendly and polite manner.
"It's nice to meet you, Blume. My name is Vira."
>>
>>2287868

[Live Action Mode - Librarian Imp Fight]

====================
Turn 3:

====================
Critical Action:

>>2287873
>nat 20

With a good throw of the "The Complete Touristic Guide to Burthic!" you smash the cranium of the small Imp as it flies towards [Melchoir]. It spills into the concrete floor of the Library in a black mess.

You throw the now useless book into the Garbage Bin.

>[Imp is dead] - RIP

>>2287876
>>2288030
>>2288115
>Fail
>Fail
>Fail

>Detonate

The Giant Wisp loses power every second. There's no way it could sustain that amount of power by itself. Its power level goes down by every second until it downsizes into a regular sized wisp.

To exactly
>HP: 12 Actually 11.875 but I'm rounding it up.
>ST: 6 Actually 5.9375 but I'm rounding it up.

The Wisp then detonates itself by the command of your frail voice. It deals 18 [minus MR] damage to [Alejandro], [Kuro], [Melchoir] and [Neo]*. It deals 12 HP to [Priere], [Taku] and [Hubrecht]. It sears the corpse of the Imp.

====================

>>2288108
[Melchoir]
With ease, you manage to decapitate the Imp with your bare hands. It offers no resistance. Since it's dead.

You tried to intimidate a Corpse. Then the magical sun that filled the library with light explodes.

[Explosion] - It hits you for 18 - MR

>>2288446
[Neo]
You actually manage to see that the book thrown by Fredrick kills the Imp in one feel swoop. You block with your shield as soon as you realize that the Imp is exploding.

[Explosion] - It hits you for 18 - MR - Max Shield Block

>>2288969
[Kuro]
Even after seeing the Imp dropping dead, you decide that it's not time end it's suffering. You punch away until the charred corpse of the Imp it's a pulp. You angrily shout at him every name you can think off.

[Explosion] - It hits you for 18 - MR

>>2289116
[Malcolm]
By backing off, you manage to avoid the explosions. After the explosion, you realize that two of your fellow outsiders are beating the corpse of the Imp.

[Valencia]

[Explosion] - It hits you for 18 - MR

====================

Cutscene
Congratulations summoners, you have neutralized the threat and left an mess in the floor of the Library!

[COMBAT END.]
>>
>>2290055
>Fredrick looks over the mess
...JANITOOOOR!!!
>He then leaves the library grumbling
OnceIgetthatsummonerIwillteachhimalessonaboutmakingsuchexperimentsinmylibrary
>>
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The past few days have been quite a blur for Isaac. An information overload, in a manner of speaking. He remembered driving home in his car, and then swerving to avoid a kid who thought he could beat the red light. Moments before the crash happened, Isaac could recall the wooden electric post in front of him. The resulting crash must've caused a blackout, considering the city's shoddy electrical grid. Of course, he would not get to see it; the crash was lethal on impact, after all.

But like all good stories, he didn't see the pearly gates, nor the fiery brimstone; instead he was greeted by a profound sight: another world, just like the one he had just departed from. The green grass, the blue sky, even the smell of the earth and the sensation of the breeze was something that was more than just familiar.

Hunger dug at the pit of his stomach as he coiled from his position on one of the bunk beds. He'd have to reminisce and ponder on his current situation another time, now was the time to eat.

Isaac scanned the mess hall with an inquisitive glance. It had quite a few people chatting and eating inside. Understandable, given the current time. The electrician had mostly spent his time away from the other 'Outsiders', as the folks in the Order refer to them as. This time though, it seemed like he couldn't avoid it for much longer.

He walked up to the young girl at the counter. She couldn't have been any older than sixteen. The thought of such a young girl dying and ending up in a place like this was... saddening, to say the least. Isaac grabbed a tray, plate, bowl, and utensils before walking towards the counter. The young man forced a smile.

"Evening." Isaac said. "Got any soup left for me?"
>>
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>>2290162
"Good evening. We still have plenty of soup left!" Tabatha ends with a warm smile.

Tabatha takes the ladle from the pot and serves the Outsider bowl. He has a look of suffering in his face. Tabatha can not resist to ask him about.

"Excuse me, but are you alright?"
>>
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>>2290188
"Thank you." Isaac said as the girl poured soup into his bowl. It looked like he didn't hide his expression well enough, since the girl managed to see right through him and ask him a question. The electrician's false smile gave way to a somewhat neutral expression.

"I'm alright." He said, holding the tray with one hand and scratching the back of his head with the other in a pensive gesture. "I just... Everyone here has..." Isaac pauses, searching for a euphemism that wouldn't be too blunt. "...Met their end, in one way or another. Which is why it's especially sad to see someone as young as you end up here." He finishes.

He briefly considered the possibility of simply leaving and eating his soup in silence, but to be completely honest? Isaac was a little starved for human contact. The only people he's talked to these past few days were these Xenerith Order folks, and they don't even see him and the others as humans. He might as well keep it up; maybe she needs to talk too.
>>
>>2290221
"Oh, I see."

Tabatha fiddles with the ladle for a moment. She stirs the pot a little before replying.

"I still don't know what happened to me. Or at least I don't remember. The last thing I remember was falling asleep at the orphanage."

Tabatha takes a look at the dining hall.

"At least this is refreshing. A new opportunity to make stuff I couldn't have done in my" past life. Don't you think the same?"
>>
>>2290188
Wanting more soup to cure his unending munchies, Zoot yells out for the young girl, uhh what's her nuts, to bring him some more. "Hey Tabitha, can I have more soup."
>>
>>2283939
I just hate to think he was taking advantage of you is all. Anyways, I don't think I've asked for your name yet. I'm Alisa.
>>
>>2290232
The girl at the counter made an interesting point, perhaps this was a second chance to do something good with his life? Isaac's memories returned to his old life: the routine management of the city's electrical grid. He'd clock in day after day, giving orders to his subordinates, taking orders from his superiors, and doing some electrical work on his own. It kept him fed, and it was decent pay... but he was never truly happy.

Isaac eventually composes himself. It must've been a good few moments of silence there. "...Maybe you're right." He says in reply. "It does seem a little on the whimsical side for my tastes though." He quips, recalling the fantasy novels he had read in his youth.

There was a moment of silence before the conversation continued. A deliberation was made, to which Isaac figured... 'why the hell not?'

"I'm Isaac. Isaac Thorne." He introduces himself to the girl, holding his calloused hand out for her to shake.
>>
>>2290273
"My name is Tabatha Ofelia Nana. Nice to meet you Isaac."

Tabatha extends her right hand and shakes this man hand. It feels hard and has a pretty strong grip. Maybe he's just squeezing it too hard.

"Have you met the other guys? There's this girl, I think the Order pointed her as our leader, and she can freeze things!"

>>2290238
Tabatha hears her name and the order.

"Sigh. Some things never change, don't they?"

Tabatha excuses herself to Isaac. She takes the bowl in front of the skunk smelling guy and takes it back to the counter to serve him more soup.

"There you go."

>>2290246
As she goes back to the counter, she realizes the comment.

"Well, it's his nature. I don't think he wants to do harm."
>>
>>2290293
Alright, I suppose so... Just be careful around him, ok? Anyways, I still haven't gotten your name little one.
>>
>>2290293
"Tabatha, hm?" Isaac says, giving the name a few cursory attempts. "I've never been too good with names... Do you mind if I call you Taby?" He asks. There was some truth to his story. In his six years of working in the city power company, he had yet to personally learn every single employee and coworker; unless he knew them personally, he usually referred to them with a nickname.

Having sensed that this conversation would take a while, Isaac took a seat at the counter. He would've preferred the table, but since he's talking with her, there's no real reason to break off and find a table for himself. His spoon moved from the bowl to his mouth. The taste was noticeably creamy, yet rich and flavorful.

"This is pretty good soup." Isaac says in passing. "My compliments to the chef."
>>
>>2290293
"Aww, you're the best you know. Thanks chef girl." Zoot yells back. *Munches on more soup*
>>
>>2290309
((Forgot to post this part. It'll go between the first and second paragraphs.))

In response to Tabatha's question, Isaac shook his head. "I've mostly been keeping to myself these past few days. Heard we had a leader, but I never really met her, myself." He answered honestly. "And if she can freeze things, that means she's got a better grasp of magic than most." He adds, while pondering to himself. It might be prudent to meet her at some point.
>>
I turn my attention away from the girl who still hasn't returned my handshake (does she not like me? I could never tell, with kids).

>>2290342
"That would be me. I'm Vira Vesperia." I smile. "You are?"
>>
>>2290342
>>2290356
Zoot watches these people as he continues to munch on his soup.
>>
>>2289584
"What's with the loli? Why does it have a soviet tankers hat?
>>
>>2290356
Isaac blinked as the supposed leader stood in front of him. She must've been nearby and overheard the conversation. She looked fairly young, likely seventeen or eighteen when she passed. After introducing herself as Vira, the electrician turns to face her.

"Isaac Thorne. It's nice to meet you, miss Vira." He said, adopting the business-like manner he had grown accustomed to in his years of service to the city's power company. "You're the boss then, huh? Just let me know if you need any electrical work done and I'll see what I can do." He stated crisply, before returning to his soup.
>>
>>2290446
"Will do. And if you need anything, don't hesitate to ask me."

I fetch my own soup and sit down at an empty table to eat.
>>
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>>2289800
"nice to meet you too"
*still shy*
>>
>>2290435
"call me blume, this hat my mom found in krakow and gived to me"
>>
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>>2289787
I lived in the second war, but not as a soldier, my parents were the ones , my daddy a german general and my mom a pilot sovietc , they escaped the war with me, or tried ...
>>
>>2290578
"Krakow? Czy mówisz po polsku?"
>>
>>2290615
"no i speak just german a little of soviet and a little of english"
>>
>>2290627
"Soviet. Right..."
>>
>>2290635
do you know something about the geo-politics of this nation?
>>
>>2289512
*While searching for the guys who ran away from the fight, Melchior finds the “Giant-Wisp” duo catching their breath in a corridor... And thats when a strange little girl in old winter attire shows up.”

Blümelein Von Abentrot- “Anyone knows heinz or katyusha?”

Melchior-“There is a lot of Heinzens and Katyushas”

Blümelein Von Abentrot-“I need to find my parents”

Melchior-“Don't worry, you will meet your parents sooner or later, just... Lets not make it quicker”

Melchior- “SOMEONE PLEASE HELP”

Melchior- “Hubrecht! DO SOMETHING!”

Blümelein Von Abentrot-“Can someone give me food to i forget my parents?”

Hubrecht-“Holy. Shit. Melchoir... I just realized... The wisp really did summon nazis.”

Blümelein Von Abentrot-“I would like a head pat too”

Melchior-“Its your fault, Hubrecht.”

Blümelein Von Abentrot-“i gonna find myself”

Melchior-“did you lost yourself?”

Melchior-“Don't worry, I'm sure you can find yourself”

Melchior-“Look in a mirror, it usually works”

Hubrecht –“But what if she's a vampire”

Melchior-“Fuck”

Blümelein Von Abentrot-“I am? I dont know...”

Melchior-“Loli is condemened to never find herself”

Melchior- “Do you even know what a vampire is?”

Blümelein Von Abentrot-“You are insulting me?”

Melchior-“Its like a bear, but more human, and instead of eating people it drinks people. You know, usual siberian stuff.”

Blümelein Von Abentrot-“Myдaк”

Melchior- “Hubrecht, She is searching food, can you direct her to the dinner?”

Melchior- “Sorry kid, I don't speak "bear" or whatever you commies speak.”

Priere-“If I get the confirmation that the fight ended, I'll take care of it”

Melchior-“If you take too long it'll be too late for our beverage stash... But we will finnally lean how many bottles it take to take down a loli”

Blümelein Von Abentrot-“Loli? on russia we call this a мaлышкa”
>I'm going to try to sleep, crying will not change anything.

Melchior-“Can anyone here speak "bear"? I can only roar! Hubrecht, Please translate loli!”

Blümelein Von Abentrot-“Why you call sovietks bears?”

Melchior-“Yeah, I'm sorry that wasn't right...It is an offense to the bears”

Blümelein Von Abentrot-“I am a half german”
>Starts sobbing.
>>
>>2290660
Melchior-*Whispers to Priere* “Fast, give me german jokes, I don't know their fauna!”

Blümelein Von Abentrot-“Melchior strange name , you are from? Before you died”

Melchior-“From distant lands where bananas grow... Thats all you need to know for now”

Blümelein Von Abentrot-“Australia? America? Africa? Asia? Give me a clue!”

Melchior-“HI-MI-TSU!”
>Give headpats to loli

Priere-“Japan, here though much later than when you died.”

Melchior-“Nah, I'm not from there, I DIED there”

Priere-“But I'm from there”

Blümelein Von Abentrot-“Ah, ok, I like to be patted”

Melchior-“She was talking to best bro, Melchior! Didn't you listened?”

Priere-“I'd call the cops but they likely wouldn't care”

Blümelein Von Abentrot-“ "cops"?”

Melchior-“I have no such interest in loli, you can have her if you want”
>gives space for Priere
Melchior-“Dosou”

Blümelein Von Abentrot-“is like Stalin soldier? my mother told many stories about gulags in Siberia”

Melchior-
>”Loli won't just shut up about stalin and bear-culture....”

Melchior-“Oh crap, she is worse than Hubrecht...”

Blümelein Von Abentrot-“ok just pat me again”

Priere-“Oh, yeah it's like the NKVD. Except I don't know if they have gulags here.
>pats loli

Blümelein Von Abentrot-“How old are you ungle?” “I miss my p08...”

Priere-“They don't even have Mosin here.”

Hubrecht-“Good thing there will be a celebratory feast made by that orphan girl! You two should bond nicely”

Blümelein Von Abentrot-“Germans ungles tried strange things to me , but i had my p08, I dont like germany except my father and the guns.”

Hubrecht-“Germany is everything great about the world”

Blümelein Von Abentrot- “You dont know what things i have survived in germany”

Hubrecht- “Must have been the fault of the soviets and their american slaves”

Blümelein Von Abentrot-“Wait... usa are indepent before you died?”

Melchior-
> “Loli is discussing geo-politics with nazi”

Melchior-“it keeps getting crazier”

Hubrecht-“They lost their independence when they were subverted by communism

Melchior-
>”wtf are they even speaking about”

Blümelein Von Abentrot-“My mom said to me to not let strange ungles touch me”

Hubrecht-“Ok, but do you want to go to the cafeteria for some food?”

Blümelein Von Abentrot-“What? usa was a alied of soviet union , what year you died?”

Hubrecht-“1936”

Priere-“They pretty much provided the soviet with weapon, food and fuel for the duration of the war.”

Hubrecht-“This just confirms their serfdom”

Blümelein Von Abentrot-“Must be a what you call ? "misunderstanding"?”

Hubrecht-“I am just going by what people from 2018 told me”
>>
>>2290666
Melchior-
>USA
>Allied with USSR

Melchior- “The irony in this is so funny that will just let it be.”

Melchior- “Don't you dare stop them Priere, I want to see how this goes.”

Blümelein Von Abentrot-“I dont remenber the year i died, but usa was a strong nation”

Priere-“Assuming Stalingrad was about to happen? Around 1942.”

Blümelein Von Abentrot-“Wait france of vichy declared war on reich correct?”

Priere-“Wrong timeline”

Blümelein Von Abentrot-“Because of reich annex all of France, africa got big problems... if we lived in diferents universes?”

Priere-“It might actually be the case. So I guess my knowledge of history doesn't apply, sorry.”

Blümelein Von Abentrot-“Wow whats the expression? " mindblow"”

Melchior-
>”THE LOLI THICKENS”
>”Oh, wait, I mena... The LORE Thickens”

Blümelein Von Abentrot-“Here we say vodka bylat, or was what my mother said”

Melchior- “You seem to know too much for a 8-year old who can't talk very well”

Priere-“Sorry, this more of an English city. You'll likely have to get gin or brandy.”

Melchior- “I'm sorry loli... You probably won't see vodka for a long time.”

Blümelein Von Abentrot-“My father teach me little things of geografy geo politcs”

Melchior- “Unless we go to this world equivalent of Commie-bears siberianland”

Melchior-“Hey, Priere... What is there out of IsekaiEnglishland?”

Blümelein Von Abentrot-“He died before he teach me everything. I miss him and i miss my mp40”
>Start crying while hiding it behind her arm

Melchior-“....”
> pushes Priere onto loli

Melchior- “Make it stop”

Blümelein Von Abentrot-“here we have mp40s?”

Priere-
>Priere hugs the loli while explaining how things work

Priere-
“No, at most you'll find a Zündnadelgewehr.”

Melchior-“We're about 50 years in the past... What is a Zundwhatiisit?”

Blümelein Von Abentrot-“Zündnadelgewehr?”

Priere-“Needle-gun, the Prussian repeating rifle”

Melchior-“Prussian... huh”

Melchior- “OH GOD WE'RE IN THE TIME SLOT FUCKING PRUSSIA EXISTS.”

>Facepalm while facing a wall, depressed.

Blümelein Von Abentrot-“50 years in the past ... i can see my daddy born, and my mom too, i can help them scape germany”

Priere-“We're not on Earth and it's more like a century in the past for you two”

Melchior-
>I pretend that I didn't hear that about her parents

Melchior- “Isn't this like 1890s? Its just 50 years for her, 130 for me.”

Priere-“I'd say more like 1840's”
>>
>>2290659
"The language isn't soviet. Its Russian. The soviet unions dead, so is communism almost everywhere. And thank god I might add."
>>
>>2290669
Blümelein Von Abentrot-“We can stop the war before begin”

Priere-“Indoor plumbing isn't a thing.”

Melchior-“Do you really cares about stopping it? Maybe it has too happen.”

Priere-“Or relatively recent”

Blümelein Von Abentrot-“The things i see in the war ... the starvation people dying , germans gulags”

Melchior-“....”

Melchior-“Don't know, timeline jumping sounds messy...What if we scramble something up and your parents aren't born? Did you thought about that?”

Blümelein Von Abentrot- “My dad told me histories about panzers and my mom got crazy on him”

Melchior-“What can I say? bitches loves cannons.”

Blümelein Von Abentrot-“Ow that mens i never saw my dad or my mom again ?”

Melchior-
>Do an Alucard Impression

Priere-
>priere pats the small girl

Priere-“I don't think anyone here will see their parents again.”

Melchior-“Don't say that... She will just... look! She is almost crying again!”

Blümelein Von Abentrot-“Ow”
>starts crying

Melchior-“Oh, crap, someone call Hubrecht to talk to her about slavs or something.Where is that fucker, he keeps running away!”

Blümelein Von Abentrot-“I'll try anyway I'd rather die than not see my parents again, when i get older”

Priere-“That's a good goal”

Melchior-“Sooo.... If it was impossible to see your parents again... Would you prefer death?”

Blümelein Von Abentrot-“Eureka , if my parents died too they are here, maps of this city?”

Hubrecht-“You are german, you should embrace adversity and lose as it was the instrument that brought about greatness.”

Blümelein Von Abentrot- “Melchior, sorry i just sad”

Melchior-*Whisper to Priere* “Do we tell her that not everyone ends up here...Or...?”

Blümelein Von Abentrot-“Hubrecht, lose and death are different things someone can give me a map of the world please?”

Melchior-
> “I don't even have a map yet and loli is already getting it”

Blümelein Von Abentrot-“My dad was a general he has to be here”

Melchior-
>”"Sorry I just sad"... FUCKING KAWAII... DO NOT BLUSH”
> Starts Blushing

Blümelein Von Abentrot- “My mom has a important pilot too”

Priere- “No map of the world, at most a map of the island.”
>Shows the map

Priere-“It is mine though so you'll have to get your own if you want one.”

Blümelein Von Abentrot-“What? wheres europe asia africa”

Priere-“We're not on Earth”

Melchior-“Alternate timeline with slightly different geography”

Blümelein Von Abentrot-“slightly different?”
Melchior-“By my estimations this is the equivalent to England”

Priere-“Totally different geography”

Melchior-“Probably some earthquakes and vulcanos didn't went as they did back in earth... Slightly modification in a very early time period could cause a LOT of changes... Also, lets not interfer with fucking prussia, they're crazy, they are always crazy”

Blümelein Von Abentrot-
>”hopes leaving me”
>>
>>2290675
Blümelein Von Abentrot-“Stalin exists?”

Melchior-“In this timeline something went wrong and the UK was never unified, I won't be surprised if we have an unified Italy being the mos powerfull country”
Melchior-“Stalin doesn't exist YET”

Blümelein Von Abentrot-“I dont like italy”

Melchior-“Some things look like they tend to reapeat”

Priere-“Italy might not exist either”

Melchior-“I wouldn't bet on that... I have this teory...”

Melchior-“I don't think or summon was entirely random”

Melchior-“ “Probably we have something in this world that ressonates with us.”

Melchior-“ “An anchor”

Melchior-“ “As you see, the laws of physics aren't that different from our world, and no fishmen or something that would instantly die was summoned”

Blümelein Von Abentrot-“Wow thats too much to me”

Melchior-“There is probably an equivalent of our usual countries out there... Or at least something that went close enough to make our existence not too out of place, as far magic goes. But its just a theory.”
Melchior-“There is probably some very crazy version of japan out there, also... Because all the japanese related people here are waaaaaaay out of the usual.”

Blümelein Von Abentrot-
>my stomach growls

Blümelein Von Abentrot-“Do you know what we were doing to forget about hunger? we sing katyusha and Erika, i love these songs”

Melchior-“My wild estimative is that they are citie states like this, part whatever the equivalent of christianism here is, with a strong culture that allows trading to work, but otherwise very centered in personal objectives.”

Melchior-“ ...Sorry, I went too far with my estimations, didn't I?”

Priere-“Buthric is the administrative capital while the other cities are more like states or Germanic free cities.”

Priere- “The communal dining room is down the hall to your right.”

Blümelein Von Abentrot-
>Goes into the dinning room

This happened in the discord server and the QMs allowed to be posted here.

>And thats how Blumelein got into the dinneroom
>>
>>2290674
Stalin dead too?!
>>
>>2290684
"Well, yeah. I died in 2018."
>>
>>2290305
Tabatha turns around.

"Pardon me, Alisa. My name is Tabatha Ofelia. Now, if you excuse me, I have to get back to the counter. There are a lot of other Outsiders that are hungry."

>>2290309
"I'm okay with Taby. Amelia, the orphanage cook, used to call me that."

Tabatha looks as the man takes at seat in the counter in front of her. She notices how the other outsiders prefer to find a table for themselves, like in the case of Zoot and Alisa.

"I met her while we were in the summoning field. She showed me how how to freeze the blades of grass, but I don't think I have her same powers." Tabatha looks at the eating man. "Maybe you should try and meet the others."

She hears the compliments.

"Thank you very much. I personally made the soup!" Tabatha says with pride.

>>2290341
A loud voice distracts Tabatha for a moment.

"Oh, thank you Zoot!" Tabatha replies with a smile.

>>2290356
"Vira, hello! Would you like another bowl?"

>>2290480
"Here you go, enjoy it!"
>>
>>2290687
Wut , and the Reich ?
>>
>>2290696
>Fredrick sits by the table, obviously angry and frusterated, and grumbling
ThatsummonerwillhavetosortouttheencyclopediasectionforanentiremonthonceIgetmyhandsonhim
...Ofelia, may I have some soup too. Hadn't eaten in a long time
>>
>>2290707
"AHAHAHA! Oh god, the nazis were wiped out in 1945. That faggot hitler offed himself."
>>
>>2290721
"what? they were so powerful!"
>>
>>2290728
Everyone has their limits, especially if they are fighting in two fronts
>>
>>2290728
"Not really. And the largest amphibious invasion in history didn't hurt either."
>>
>>2290733
"Oh hey. where are you from?"
>>
>>2290739
I hail from Great Britain child
>>
>>2290740
"So a brit bong eh?"
>>
>>2290733
what you do overhere?
>>
>>2290721
>>2290736
>>2290747
I can hardly believe how much a douchebag this guy is being.
Would it kill him to show an ounce of decency as a human being?
>>
>>2290747
>Fredrick seems a bit confused over the phrase
I guess so?
>>2290750
I'm at the moment head of research and head librarian
>>
>>2290753
"Wait, What year did you die?"
>>
>>2290752
"Oh, sorry for mocking a genocidal regime which forced my grandparents out of their homes. You some neo-nazi stormfag?"
>>
>>2290736
>>2290740
"do you guys know where is the water? i need to take a shower"
>>
>>2290756
In my estimations...2018
>>2290760
Sorry, but I'm not yet that familiar with this factory
>>
>>2290762
"Oh. ok then. Islamists get ya?"
>>
>>2290757
"I didn't even say anything. Stop being so aggressive. We're all friends here."
>>
>>2290772
"Right. "Friends" Of course."
>>
>>2290772
It's so hot here, I think I'm going to die.
>>
>>2290770
Islamist? My boy I hadn't seen any muslims in a long time, much less become one.
>>
>>2290775
"you guys are my friends?"
>>
>>2290776
"Eh? just go outside then. Its like, what, 50 degrees out?"
>>
>>2290783
"No no no, I meant to ask if you were killed by one."
>>
>>2290775
I give the rude jerk a mean look, before turning my attention to Blume.

>>2290776
"Are you too hot? Do you want some water? Maybe you should take off some of your outer layers."

>>2290784
"Well, some of us are, anyway." I say, directing another glance at the jerk.
>>
>>2290786
"after i will go, you go with me ?"
>>
>>2290791
"You got a problem motherfucker?"
>>
>>2290789
Oh, no I wasn't...it was a stray bookshelf that fell on me. I knew I should've repaired it earlier...ah well, at least I didn't die young
>>
>>2289116
>>2288969
>>2288446
>>2287876
>After the fight Melchior calms himself, and compliment everyone for a sucessfull mission in where no one died, asks Malcolm to heal everybody and says that he has to recognize everyone who actually got into the fight as true warriors.
>Then he goes away to find the two runaways, not hesitating to tell Taku "This was no time for research..." before leaving.

>>2287689
>he passes besides Valencia in his way to the exit.
"Alejandro, my bro, its was nice to have you here helping us... But even if you have the body for it, maybe you should pratice your power to more... Direct uses before stepping into a physical fight, I don't say this as an insult, but you need to be alive in order to us become rich someday.
>He gives a friendly wink to him before softly pushing him in Malcolms general direction.

>>2290772
>>2290783
>>2290770
>Melchior goes back into dinner room, there is some red patches of skin all over the skin of his naked torso, he seems to be in a little bit of pain but managing to ignore it. Luckly his upper body has taken the most of the blast and his jeans are almost intact.
>Melchior looks at the loli.
"Ah... So you have met the loli, Hubrecht accidentally summoned her or something, he is out there somewhere having a blast on knowing that he can "SUMMON NAZIS!" or something."
>>
>>2290797
Summon nazis? That's a new one...wait, what's a loli?
>>
>>2290797
"What the fuck happened to you? You alright?"
>>
>>2290801
"Loli, from the French ""Lolita"", means little girl."
>>
>>2290804
...why couldn't you call her...nevermind...getting used to these new slangs will take time
>>
>>2290803
"Had I run in with a demon, the monster in itself wasn't much of a problem, didn't even managed to touch me and I was actually scarier than him... But then my "very caring"(he says in a ironic manner with some anger) older sister and her nazi boyfriend trying to some high level summoning shenanigans and almost killed us all with a small sun.. Luckly it shrinked exponencially before managing to explode, but those crazy bastards didn't even trie to stop it... Noooo... The dropped the magical nuke and started running while everyone was inside... WITH A DEMON."
>At the begining of the monologue he is staring into the horizon with a stony expression and blank eyes who seem like ready to eat someone's soul, the eyes go redder and redder as he continues to speak, ending in bright red car eyes.
>>
>>2290797
"Hubrecht did? What do you mean by that?"

>>2290795
"........."
>>
>>2290820
"Nazi boyfriend? I might need to remove of that filth later..."
>>
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>>2290791
"my layers? It's true, it's really hot*
>remove the clothes
>>
>>2290820
"Sounds like an interesting story. You'll have to tell me about it someti—"

>>2290832
"D-don't get naked!"
>>
>>2290832
"NOPE! Put that shit right back on! I'm not having any of that!"
>>
>>2290832
>Fredrick throws his suit at her
Cover yourself child! Or at least do it in private
>>
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>>2290820
>Cat eyes*
>>2290822
"Hubrecht boosted Priere's summoning magic with all his powers, without anyone asking, and probably just to test some of his crazy theories or to satisfy his giant nazi ego... Then things went sour and both left us to die."
>>2290832
>Tottaly ignores loli
>>
>>2290838
>>2290834
"Okay, so I'll just wear the skirt and bra. what means do in private and im not having any of that"?
>>
>>2290847
No, put on appropriate clothes
>>
>>2290839
"hey melk why are you with that face?"
>>
>>2290849
"I only have coats"
>>
>>2290847
"Put a shirt on for christ's sake!"
>>
>>2290797
Its always time for research, what if that Imp was immune to most melee and magical attacks, we would all be dead!

That is why you have to know your hellspawn enemies, besides I have no cool techniques to solo the demon with anyway.
>>
>>2290855
We will need to find a tailor from the looks of it...but until then, put on the coat
>>
>>2290856
>looking for clothes that are not hot
>>
>>2290858
"Use a gun. a 7.62x39 round at supersonic speeds will put almost anything down."
>>
>>2290860
"ok then"
>>
>>2290851
"I'm angry. Its none of your loli-bussiness, kid. Just go play with Mr.Aznable there or with our Ice queen, I need some time to cool down to avoid killing those two "nice human beings" you met earlier in the corridor."
>Goes to pick something to drink.
>>
>>2290865
Noted, if I used an inverse velocity spell on a resting bullet do you think it would go really fast?
>>
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>>2290870
>follow him
"what they do for you?!"
>>
>>2290870
"Nice? I'm a cynical faggot. I have no friends, nor family here. I could care less about almost all of you. Especially that Vira cunt. To be quite honest, i'm fairly depressed about the whole no family thing. I'm going to cry myself to sleep now."
>>
>>2290710
"Sure thing, Fredrick!"

Tabatha fixes a bowl for the old man.

"How was the thing with the demon?"

>>2290820
Tabatha eavesdrop the conversation.

"Oh my."
>>
>>2290696
>>2290446
>You see Melchior, shirtless and with appear to be almost fully recovered but still painfull burn marks all over his torso coming to your direction, his eys are red and his hair is longer and darker than the usual... There is a little girl in old military-looking winter attire following him, wearing a tank-helmet too big for her head.
"Do you have any booze here? I could use some wine, at least I didn't tested if it still works me yet... You should also probably put it in the higher shelves, because someone just managed to summon this little piece of russian winter..."
>>
>Faint crying is heard from Sean's room
>>
>>2290886
"I was talking about Hubrecht and Priere, we met them in the corridor, but I had to go wash myself and didn't stayed to look for the little one."
>He tell Sean while going in Nana direction.
>>
>>2290901
Children these days
>>2290897
Thanks Ofelia
Well the demon is now dead, but the library floor is now covered in it's blood, and one book was ruined benyond recovery...do you happen to know who was the summoner who got that imp there?
>>
>>2290898
"Booze? You mean liquor? Uh, let me check"

Tabatha goes and looks at the pantry. She only finds a few bottles of Ale.

"Is this okay?"

>>2290912
"No really. I have various people enter the library through the week; but no one in particular that could have been responsible for the summoning of the imp. "
>>
>>2290898
" My name is B l ü m e l e i n.
But How did you get those scars? was it because you did not plant rice right? are you oky now?*
>look worried for melk
>>
>Sean's door opens as he steps out of his room
"Well, that's that. Time to "Socialize" again."
>>
>>2290923
>Look at loli
>>2290919
>Look at Nana
"...Do you know how to deal with children? She looks very traumatized and I don't want to make it worse..."
>Looks somewhat sad... But also takes the bottle of Ale from Nana-chan.
"Thank you, it will help."
>>
>>2290932
"Yo, this where we get drinks?"
>Glances at loli
"Oh, hey."
>>
>>2290932
"I... Uh... Not really... I mostly kept to myself..."

>>2290923
"Excuse me, Bloomelein; are you okay?"
>>
>>2290932
"stop ignoring me Melk i am here"
>>
>>2290943
" its My B l ü m e l e i n and i guess i am , but uncle melk does not seem well."
>looks at melk
>>
>>2290943
"And yet another walks into the bar! Christ this is starting to sound like a shitty joke..."
>>
>>2290937
"Looks like it."
"...Itadakimasu."
>Starts drinking from the bottle voraciously.
>>2290946
>stop drinking for a second.
"...I'm not ignoring you kid... Look, I'm not your father and I don't know why you choose me to follow around... But I already have to deal with myself and can't just go adopting every little girl who is summoned by our nazi colleagues... I'm not paragon of child raising and I'm also a transmorph, I don't know if its a good idea for you to stick around."
>>
>>2290971
"Jesus you sound like a weeb. Well, time to drink my problems away."
>Sean sits down at the bar and orders a nondescript beer.
>>
>>2290961
"But I was already here... I was here even before you came to The Factory."

>>2290976
Tabatha gives the rude man an Ale.

>>2290954
"I'm so sorry. Is it Bleumelain? Is that correct?"
>>
>>2290979
"Thanks."
>Sean drinks the ale
>>
>>2290976
"Eh... I'm not much of an weeb really, but trying to make fun of the Isekai trope helps me keep my sanity."
>>
>>2290984
"Ha. Amen to that."
>>2290979
"Oh, sorry. Guess I didn't notice you until now."
>>
>>2290971
"I do not want you to be my daddy, my dad is the only one I bet he'd beat you up for talking to me like that! and summoned by a Nazi? is there a Nazi here?"
>>
>>2290979
call me blue if is more easy for you ....
*happy face*
>>
>>2290994
"That nice poet ina trenchcoat in the corridor? Thats Hubrecht, he was from austria before it got absorved into germany."
>>
>>2290993
"You tried to kick down the front iron door..."

>>2291002
"Sorry, Blue."

Tabatha realizes she hasn't introduced herself.

"You can call me Taby. Would you like another bowl of soup?"
>>
>>2291008
"And succeeded! So, I actually never got your name."
>>
>>2291004
for a German it must have been a dream to live in Germany
>>
>>2291025
"Not in modern Germany. Merkel let way too many immigrants in and now their having a massive violence epidemic because of it."
>>
>>2291008
"can you give me vodka Melk? I'm not going to do anything bad."
>>
>>2291008
"As I said to Blue, Tabatha."

>>2291036
"I don't she knows who Merkel is."

>>2291039
"Blue, aren't you like 8 years old? I'm sorry, but I don't think I should give liquor to a kid."
>>
>>2291036
"Merkel? wow i can imagine modern germany , do you have bread in the modern ages?"
>>
>>2291045
ok then can i get Milk Melk?
>>
>>2291048
"Well, merkel is the present chancellor of Germany, and yes, of course we have bread. but the germans are too afraid of anything right leaning 'cause thy don't want to be called Nazis"
>>
>>2291008
>>2291014
"From which year you two came from...,?"
>>2291025
"You... Are actually pretty calm even after the things I told you... Did you realize in which type of situation you are in? You really shouldn't expect that this is as simple as getting free food from strangers... You just marched right in the headquarters of some shady organization who is at war with a race of magical beings they call "demons" and other stuff.
>>
>>2291058
"2018 my dude. The year of trump."
>>
>>2291056
>Sigh
>>2291045
"Nana... Would you kindly get milk for the little piece of winter?"
>>
>>2291056
>>2291068

"Sure thing."

Tabatha brings back a crystal bottle of milk.

>>2291058
"I think it was 2018; but we didn't had much access to things. I mostly read about her on the papers."
>>
>>2291066
>>2291080
"2020."
>Drinks more, already gaving going through half of the Ale.
>>2291056
"Happy? What should you say for the nice lady?"
>>
>>2291058
"My mom always told me : -when the winter smile for you smile back at him
and i can do nothing to change that reality , for a while...
>>
>>2291093
"now i am happy ... a little"
>>
>>2291093
"No shit! what happens?"
>>
>>2291080
"thank you"
>starts to drink the milk
>>
>>2291058
I suppose nobody is interested in the grim future I come from where anime nearly died thrice!
>>
>>2291105
"Gah! Who the hell are you!?"
>>
>>2291105
>Smile
"...You're assuming I didn't came from there... But you're overexaggerating it, way too far also."

>>2291107
"Hmmm... I'm not sure that we won't go back, so it might not be a good idea to give spoilers to you guys..."
>>
>>2291112
"Aw come on! I'm dead already so I sure as hell aren't going to change anything.
>>
Rolled 3, 9, 6 = 18 (3d9)

>I should probably try to meditate and try to 'tap' in the natural energy of a garden, maybe I can gain a better understanding of my own abilities. (Major Action)

>Well, I should hone and see if my martial knowledge, corporeal fitness is still good.

As such I do search a sort of fighting academy in this city to test my abilities. (Major Action)

>Then, maybe I will fetch an apple and meet everyone in the building called 'Factory', why? Well, I've seen a lot of people here that seems to be from other worlds.

Maybe I can get an idea of why we did end up here.
>>
>>2291112
"this is a lose lose situation if we go back ... at least for me"
>>
>>2291107
Just a passing otaku.
>>2291112
>Live action Evangelion
>Isekaipocalypse
>Kyoanus loses da way
It was the worst timeline
>>
>>2291116
"Fine... I will give you only one question, though."
>>2291119
"Are you reeeeeealy sure that you prefer to stay here with god-knows-what out there wanting to eat us?"
>>
>>2291112
>ends the milk and sleepy lies on the shoulder of the uncle melk
>>
>>2291127
"Do we have a mars colony yet? or moon?"
>>
File: 480px-Hellhound256.jpg (33 KB, 480x600)
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33 KB JPG
"Hey, are there monster girls here?"
>>
>>2291127
>sleepy still responds
"The only monster I know is hunger and winter."
>and sleep
>>
>>2291123
"Ehhhhhh... That live action was shit but I've never cared about evangelion to begin with... You can ignore the never ending isekai, i also think they were the reason we ended up here, it must have "anchored" the two universes by oversaturation of isekais.... But Violet Evergarden was just bad, as the other Kyoani shows always here... Man, japan never was baited by that hype to begin with, did you see the approval rates? It was on the last rankings of every popularity pools... Seriously, you cannot just slap pretty graphics in everything and expect it to be a hit."
>>
>>2291138
"Damn. That's all kinds of fucked up."
>>
>>2291134
"No, not any worth of notice at least."
>>
Rolled 100, 94, 56 = 250 (3d100)

>>2291117
Correcting my own roll.
>>
>>2291136
"No idea."
>>2291141
"Thats exactly why we should glue her on someone who knows better how to deal with that... She seems to have gotten too much attached to me and Priere."
>>2291148
WHAAAAAT, MONK TOO OP, PLEASE NERF.
>>
>>2291152
"Well then I need to find out! Hellhounds here I come!"
>>
>>2291159
>wake up with fear and hug melk
"hel...ll...bound?!"
>>
>>2291171
"No, you misheard me. All is well smol one."
>>
>>2291136
"Only if you count Cerulian. Half cat."

>>2291171
Hugs the liquor smelling girl.

"There, there..."
>>
>>2291176
"Cat girls are normie tier garbage. Dog girls are where its at!"
>>
>>2291175
"This reminds me of be...ars."
>hold on tightly melk
>>
>>2291185
"Who said anything about girls? Cerulian is a man."
>>
>>2291197
"My point still stands. Now where is that summoner guy?"
>Leaves the bar to look for the man who summoned the loli.
>>
>>2291185
"There is a special place in hell for your kind of people."
>>
>>2291206
"Your waifu is shit tier!"
>>
>>2291190
"Don't worry kid, I think that most of us here can fight a bear."
>Look at Nana.
"...Oh, so... What is your magick power?
>>
>>2291152
" melk i will sleep in the bed i found here , when you live wake me up"
>go sleep
>>
>>2291230
"Thats not a bed... Thats a barrel with some tablecloths..."
>>2290834
"Can you please take her to the quarters? She already eat... If you could get some girl to bathe her to would be good... She stinks of liquor and bears..."
>>
>>2291229
"I don't know yet."
>>
>>2291252
Ark walks in "Good night everyone." He seemed in a good mood, unlike the detached behavior of before, he finds an apple "Do you mind if I take an apple? I am kinda hungry now."
>>
>>2291252
"Do you want to find out? I was planning on doing some experiments... But they may be a little "viceral", so I'm warning you upfront."
>>
>>2291261
"You are...? Oh, do you know how to raise children?"
>>
>>2291293

Ark blinks 'Children? I remember helping the kids in the Temple...but what would be happening here?' He then walks towards then "Well, raising kids? Well, I did took care of the younger monks back in the community...is the kid ill? Or feeling some sort of sickness?"
>>
>>2291261
"Go ahead and eat it."
>>
>>2291317
"....Errrr she just came from WWII if it makes sense to you... The nazi guy may have accidentally summoned her... She seems a bit traumatized, talking about hunger and the winter, getting hurt for not planting enough rice and missing her parents."
>>
>Sean walks back into the room
"Hey, um, anyone know where that summoner guy is? and hello mr. monk."
>>
>>2291334

As he munches the apple, he seems to think whilst looking to the girl 'That explains the negativity.' When he finishes eating the apple he proceeds "Well, she was tired, right? Let her to rest a bit."
>>
>>2291340
"Oh, hello, I am Ark, what is your name Mister?"
>>
>>2291372
"Sean, now anyone know where the summoner is!? I need him for... reasons."
>>
>>2291372
"I'm Melchior... But most people seem to insist in calling me Melchoir."
>>2291390
"It seems like summoning has a ressonance factor involved, he probably can only summon people who both have a certain level of things in common with him and who have some link or mirror to some aspect of this world... If this is even his fault, could be just a matter of someone forgetting to turn off the "summoning-stove" or the portal cooling down slowly."
>>
>>2291390
>>2291414
"What do you even need him for? I thought you hated nazis as much you hate commies."
>>
>>2291417
"I have need of his services for purposes. Now where is he! I need of dog girl waifu!"
>>
>>2291426
>Sigh
"Whatever, good luck, tell me if you find any kemonomimi already living in this world."
>>
>>2291459
"Right. Just the ears and totally not monster girl."
>>
>>2291471
"I said Kemonomimi, not furry."
>Stares into the hroizon a bit.
"But... You know... Maybe there is a faster way to one AND I could help you with that... But lets keep that conversation for one time with less people around, wouldn't want any xenerith spies meddling with our affairs..."
>>
>>2291501
"Alright. Lets go to my room. I managed to get the bugs out."
>>
>>2291506
"Nah, I need to experiment with a few things... Them I will call you for a walk."
>He give a small machiavellic smile to his partner in crime.
>>
>>2291514
"Da tovarich. Terra Invictus."
>>
>>2291414
>wake up
>search for melk
"i found you ! what are you doing?"
>>
>>2291517
"TERRA INVICTVS"
>Heavy roman accent, his voice even changes to a deeper tone.
>Puts his closed hand over his heart... That is on the wrong side.
>>
>>2291520
"Rest, child, tomorrow we go do things, for now take a rest, I bet it was a long way for you."
>>
>>2291530
"what we will do tommorow?"
>>
>>2291535
"Shhh, its a surprise, loli. Now, please rest."
>>2291252
"Could you please arrange with Vira that this child is taken care of? I'll leave it with you then and... Ah, anything you can call Hubrecht, he is probably guilty for this and should take responsability over this."

>Melchior leaves to his quarters until the party begins.
>>
>>2291553
"ok melk, i will go to bed and tomorrow we do this surprice!"
*happy face*
>>
>>2291574
>sleeping
>>
File: Herr_Doktor.png (599 KB, 776x1030)
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Rolled 3, 4, 5, 6, 3, 6, 3, 4 = 34 (8d6)

>>2280916

Name: Helsing Ludwig

Bio: A Doctor from Stuttgart Germany, in an Era where the Hippocratic Oath was a Hippocratic suggestion. However, what he lacks in Human Empathy, he compensates for in his Efficiency.

Skills:
>Medicine (Inspiration)
>Surgery (Inspiration)
>Cure Wounds (Inspiration)

Actions:
>Ask around to find out where he is (Minor)
>Panic (Minor)
>Gain Information on the Current Eras Medical Knowledge: (Major)
>Requisition Medical Tools and Supplies (Major)
>>
Rolled 86, 61, 88 = 235 (3d100)

>>2291847
Alright I've been Informed I fucked up.

Rolling the Correct Dice, and Correcting the Skills

>Medicine (Industry)
>Surgery (Industry)
>>
>>2291879
>>2291847
Oh, and Ditching
>Panic (Minor)
As an action, as I misread the allowed AP.
>>
>>2291553
I return to the dining room just as Melchior makes this comment.
"I talked it over with the Order. Apparently it's not uncommon for outsiders to get summoned into this world later than the others. Something about a sustained rift. Anyway, there are some spare rooms prepared, and she can have one of them." I speak in a hushed tone.

>>2291603
She's so adorable, resting in that barrel. I'm careful not to wake her.

"I'll carry her to her room."
>>
>>2291603
I lift the girl as gently as I can. I expected her to be heavier than this. Is it just because she's young, or is she malnourished?
And then I slowly and quietly make my way to the sleeping quarters so I can put her to bed.
>>
>>2