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File: Macross OP.jpg (1.14 MB, 1030x1200)
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Twitter: https://twitter.com/MercCommand

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Macross%20Quest

Other Quests: https://pastebin.com/TrNWfAke

You are pilot HARRY NEUMANN, the newest of one of the New UN Spacy's Tactical Sound Units!

https://www.youtube.com/watch?v=NOaSh1-d9gc

"Excellent job!" Karla coos as she is presumably observing the Zentradi fleet falling apart. "Pilots, I expect you to follow up on her work!"

"I thought we were supposed to protect her?" You ask. You look back to the battle. None of the Zentradi looked to be getting anywhere close to your own fleet.

"Well, you see, yours and Lieutenant Williams' Valkyries have a few special modifications." Karla explains wistfully. "You have fold quartz broadcasters built into your planes, which serve to 'extend' the range of Amy's song!"

"So, you're telling me that the closer we are to the Zentradi-" You start.

"Her song gets stronger? That works for me!" Lara laughs as her engines flare up, her Valkyrie picking up speed.

"Hey, hold up there, Lara!" You grunt as you throttle up in response. "Do you even know where you're going?"

"To the big space battle...?" Lara points out.

"Well we need to have an objective, first." You sigh.

You give the battle quick look. The Zentradi fighters and battlepods were scattered in a number of isolated pockets, which your allied Valkyries were taking advantage of, rolling them up one by one. Missiles flared and lasers glittered in the void of space as Zentradi were mowed down in droves.

However, a side effect of that disorganization was that there were a number of Zentradi lingering on the periphery of the battlespace almost completely ignored. It would be a problem if they managed to rally.

Meanwhile, the main Zentradi capital ships well still somewhat organized. Their formation had become much looser and the rate of fire from their weapons had dropped, but they still remained credible threats. However, with their looser formation, that mean more gaps in their AA coverage you could exploit...

>Go for the fighters.
>Go for the capital ships.
>Other
>>
>>2060039
>>Go for the capital ships.

Disrupt C&C.
>>
>>2060039
>Go for the capital ships.
Time to cut the head from the snake.
>>
>>2060039
>Go for the capital ships.
>>
>>2060039
>>Go for the capital ships.
>>
>>2060039
>>Go for the capital ships.
>>
>>2060039
>Go for the capital ships.
>>
>>2060039
>Go for the capital ships.
>>
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>>2060039
>>Go for the capital ships.
Time to hunt some wild dogs
>>
>>2060039
>>Go for the capital ships.
>>
>>2060039
God damn it Merc, I was listening to that today.

>Go for the capital ships.
>>
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So when are we signing up the help of Schnee Squadron ?
>>
>>2060039
TIME FOR SOME DECULTURE!
>Go for the capital ships.

Meltrandi pilot/goddess/waifus when, Merc???
>>
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>>2060134
After we get SPANISH GUITAR, maybe.
>>
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>>2060147
[SAPINIAN GUITARS INTENSIFY]
>>
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>>2060039
"We're going for the big fish." You announce as you vector towards the cluster of Zentradi capital ships.

"Nice!" Lara whoops. "Wonder how big they'll make the kill marker on the side..."

You could see the larger cruisers being screened by smaller frigates and destroyers, which were providing the bulk of the close in defense. However, as you has observed previously, their formation had scattered to the point where gaps in their coverage could be exploited.

Those larger cruisers, while being tougher nuts to crack, were packing the majority of the firepower and the command and control. Taking out even one could probably break the Zentradi push for good.

>Take out the pickets and roll back their defenses.
>Head straight for the nearest cruiser.
>Other
>>
>>2060211
>>Head straight for the nearest cruiser.
>>
>>2060211
>Head straight for the nearest cruiser.
As Exsedol Folmo used to say, destroying fleet flagships will force the others to retreat.
>>
>>2060211
>Head straight for the nearest cruiser.
>>
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>>2060159
We need to make a romantic song
>>
>>2060211
>>Head straight for the nearest cruiser.
>>
>>2060211
>Head straight for the nearest cruiser.
>>
>>2060211
>>Head straight for the nearest cruiser.
>>
>>2060211
>>Head straight for the nearest cruiser.
>>
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>>2060232
Did someone say RABUU SONNGUU?!

https://www.youtube.com/watch?v=bMLNdrNGEFI
>>
>>2060211
>>Head straight for the nearest cruiser.
>>
>>2060211
>>Head straight for the nearest cruiser.
>>
>>2060211
>>Head straight for the nearest cruiser.
Get in front of the bridge and circus the hell out of it.
>>
Rolled 3 (1d20)

>>2060211
"All right Lara, we're going for the biggest one." You grin as you orient your Valkyrie's nose to point towards the nearest cruiser. "We're going to go in hard and fast."

"Just the way I like it!" Lara responds with a cackle.

Already, your flight computer was calculating the projects arcs of fire from the surrounding Zentradi ships, immediately marking a narrow corridor where you'd be statistically least likely to be shot down. At this point all you'd have to worry about was the cruiser's own defense weaponry.

>Roll 1d20
>>
Rolled 12 (1d20)

>>2060321
>>
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>>2060321
...
>>
>>2060321
FUCK ALL KINDS OF DUCK
>>
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Rolled 7 (1d20)

>>2060232
Pretty good pic of Admiral. We just need one of her in a suit.
>>2060321
>>
>>2060329
mah nigga!
>>
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Rolled 1, 13, 6 = 20 (3d20)

>>2060323
Ack, forgot the roll!
>>
Rolled 11 (1d20)

>>2060321
>>
>>2060335
>20
>>
Rolled 1 (1d20)

>>2060321
>>
Rolled 1 (1d20)

>>2060321
>>
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>>2060343
>>2060345
>>
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>>2060321
>>2060335
>>2060343
>>2060345
>>
And just like that, this thread heads right into Shit Roll Alley.
>>
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>>2060354
Jetfire does not approve
>>
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>>2060321
You see the surface of the Zentradi glitter and shimmer, the telltale sign that its defensive laser cannons were opening up. You only had split seconds to start weaving and juking to throw off the aim of the incoming artillery.

"Shit!" Lara curses when she's forced to pull up and away from your relative heading from a laser that passes by too close for comfort. "Why are they focusing on me?!?"

"Probably because of your magnetic personality." You muse.

"Very funny, Cap." Lara grunts.

More azure beams of light illuminate your cockpit as you bring your Valkyrie into a corkscrew dive, throwing off their aim long enough to get into their dead zone. Your Valkyrie flies just mere feet above the hull of cruiser, where the guns are unable to depress or rotate quick enough to track you. Lara follows close behind.

"So what's the call, Cap?" Lara asks. "This armor's pretty thick and we've only got the standard missiles..."

She was right. You'd have to hit a vulnerable section of the ship, and there were only three that came immediately to mind: the bridge, the hangar, or the engines. The bridge was the most vital part, but also the most heavily defended. The engines were big targets, but you'd have to fly to the other end of the ship. And finally, the hangars had the potential to inflict catastrophic damage, but you'd actually have to find and penetrate them first.

>Attack the bridge.
>Attack the engines.
>Attack the hangar.
>Other
>>
>>2060379
>>Attack the bridge.
>>
>>2060379
>>Attack the bridge.

Should have gotten the messiah. gotta love swappable mission modules.
>>
>>2060379
>Attack the hangar.
>>
>>2060379
>Attack the hangar.
>>
>>2060379
>Attack the hangar.
>>
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>>2060379
>>Attack the hangar.
Let's do the same thing they did in the Macross Gacha game!
https://www.youtube.com/watch?v=G_XQgMgLwoc
>>
>>2060379
>Attack the hangar
>>
>>2060379
>>Attack the hangar.
>>
>>2060379
>>Attack the bridge.
Stare the crew in the eye as they yakk the culture
>>
>>2060379

>Attack the bridge.
>>
>>2060379
>>Attack the hangar.
>>
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Rolled 20 (1d20)

>>2060379
"Let's hit their hangar!" You say as you roll your Valkrie down the underside of the ship, where the hangars were typically located. "One good hit and we can crack this whole ship apart!"

"Got it!" Lara says as her Valkyrie follows close behind yours.

>Roll 1d20+1
>>
Rolled 15 + 1 (1d20 + 1)

>>2060424

Well shit
>>
Rolled 16 + 1 (1d20 + 1)

>>2060424
Here comes the snow!
>>
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Rolled 17 (1d20)

>>2060424
TOBE WA TOBERU
TOBE WA TOBERU
TOBE WA...
GURI GURI
>>
Rolled 9 + 1 (1d20 + 1)

>>2060424
>>
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>>2060424
Unfortunately, as you crest the edge of the cruiser, you immediately see a big obstacle in front of you.

The hangar doors were closed shut, the large blast doors barring your way. What made things worse was that there was a small team of Regulds guarding the entrance, too.

If you unloaded all your missiles, maybe, just maybe you could blast a whole into the doors. But then that would mean you'd have to get inside with GERWALK or battroid mode to cause any sort of damage afterwards.

>Disengage and find another opening.
>Fire all your missiles.
>You and Lara both unload all your missiles.
>Other
>>
>>2060477
>Disengage and find another opening.
>>
>>2060477
>>Disengage and find another opening.

Unless we find a thermal exhaust vent big enough to fit our plane...
>>
>>2060477
>Fire all your missiles.
>>
>>2060477
>>Disengage and find another opening.
>>
>>2060477
>Disengage and find another opening.
>>
>>2060477
>>Disengage and find another opening.
back to the bridge then...
>>
>>2060477
>>Fire all your missiles.
ITANO CIRCUS
>>
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Rolled 10 (1d20)

>>2060477
"Lara, break! Break!" You yell as you veer away.

"Damnit!" She curses as she tries to follow your lead.

Meanwhile, the patrolling Regulds catch sight of your Valkyries and begin to open fire.

>Roll 1d20
>>
Rolled 5 (1d20)

>>2060548
>>
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Rolled 3, 5, 20 = 28 (3d20)

>>2060548
...
>>
Rolled 9 (1d20)

>>2060548
>>
Rolled 19 (1d20)

>>2060548
>>
Rolled 19 (1d20)

>>2060548
>>
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Rolled 11 (1d20)

>>2060548
Windermere guide me
>>
Rolled 6 (1d20)

>>2060548
>>
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>>2060548
Both you and Lara are able to successfully disengage, the Regulds apparently caught by surprise by your presence and being slow to react. You both boost away and loop back over to the "topside" of the cruiser.

At this point, though, the main NUNS fleet was starting to close in, and concentrated heavy laser fire was starting to get hits in. You could see several of the Zentradi pickets explode from direct impacts. One of the cruisers was already aflame with multiple missile and laser hits, drifting uncontrollably.

Just then, your flight computer starts screaming as it was detecting an energy buildup. The remaining Zentradi were trying to Fold jump out! At this point, the only way to stop them would be an all or nothing attack on their bridge. However, if you were too close to ship when it jumped, you might get yanked along with it to wherever the hell it was going...

>Retreat back to the fleet.
>Try to disable the cruiser.
>Other
>>
>>2060631
>Try to disable the cruiser.
>>
>>2060631
>Try to disable the cruiser.
No running away
>>
>>2060631
>>Try to disable the cruiser.
>>
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>>2060631
>>Try to disable the cruiser.
>>
>>2060631
>Try to disable the cruiser.
>>
>>2060631
>>Try to disable the cruiser.
>>
>>2060631
>>Try to disable the cruiser.
>>
>>2060642
That's not Ranka
>>
>>2060631

>Try to disable the cruiser.
>>
>>2060631
>>Try to disable the cruiser.
>>
>>2060631

>Try to disable the cruiser.
>>
File: 61321223_p0.png (1.96 MB, 1200x968)
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Rolled 10 (1d20)

>>2060631
"Lara! It's now or never!" You yell as you nose in on the cruiser's bridge.

"Right behind you, Cap!" Lara says confidently.

However, the defenders were not blind to your approach. Already, laser turrets and missile batters were rotating in an attempt to intercept the both of you.

>Roll 1d20
>>
Rolled 5 (1d20)

>>2060674

https://www.youtube.com/watch?v=q1feWsXW3uU
Time to dive into the fireworks.
>>
Rolled 16 (1d20)

>>2060674
>>
Rolled 11 (1d20)

>>2060674
>>
Rolled 15 (1d20)

>>2060674
ORE NO UTA WO KIKE
>>
Rolled 12 (1d20)

>>2060674
>>
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Rolled 10, 2, 19 = 31 (3d20)

>>2060674
...
>>
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>>2060674
Thankfully, the incoming defensive fire was hasty and disorganized, and it was easy to weave through the curtain of fire. Finally, your targeting computer whines and your HUD goes red, signifying a solid lock. You flip the safety off of your missile trigger and fire.

Lara follows up a split second later, unleashing a hail of missiles at the bridge. The incoming fire lightens up as the turrets begin prioritizing intercepting the missiles, but in this close, they simply don't have the time and the bridge is awash with explosions and light.

You see Lara's Valkryie shoot forward, switching to GERWALK mode and hitting thrusters in reverse to keep herself from slamming into the bridge, the legs of her Valkryie smash into the front viewport. The glass barrier explodes outward, and you could see the enormous bodies of several Zentradi get sucked out into space. Lara then brings her gunpod in line with the bridge and unleashes a storm of fire inside, the muzzle flashes briefly illuminating the shadows of her victims.

"One cruiser kill!" Lara cheers.

Your flight computer's sensor warnings then die down as the fold jump was apparently aborted. Farther out, there's a flash of light as the remaining Zentradi ships fold out, retreating so quickly they don't even wait to recover any of their deployed Regulds.

And Amy's singing finally stops, the transmission cut.

"Excellent job, Captain." Dorothea's voice says. Her voice was still calm and collected, but you swear you can detect a hint of pride... and maybe a little bit of relief? Maybe it was your imagination. "Come back in for debrief."

"Hey, we still got a lot of Zeds to mop up here." Kellerman groans. "You think you can loan 'em out for a little longer?"

"Mmmm, I don't see an issue with that." Karla responds, neither accepting nor denying his request.

>You better return to the ship.
>You can help out your fellow pilots.
>Other
>>
>>2060736
>You can help out your fellow pilots.
>>
>>2060736

>You can help out your fellow pilots.
>>
>>2060736
>>You can help out your fellow pilots.
>>
>>2060736
>>You can help out your fellow pilots.
>>
>>2060736
>You can help out your fellow pilots.
>>
>>2060736
>>You can help out your fellow pilots.
>>
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>>2060736
>You better return to the ship.
More kills
>>
>>2060736
>>You can help out your fellow pilots.
>>
>>2060736
>You can help out your fellow pilots.
>>
>>2060736
>>You can help out your fellow pilots.
>>
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>>2060736
You check your Valkyrie's readings. Ammo and fuel was still good, and there didn't appear to be any significant damage other than the normal wear and tear. Missiles were a bit low, but you think you could manage.

"We can help out a bit." You confirm. "Everything's still green."

"Yeah! More kills!" Lara says happily.

"That's what I like to hear!" Kellerman says approvingly. "Our guys are a bit stretched thin, so every bit counts! There's the normal mopping up of whatever pods they've got left. Or you can help our ground teams clear out that cruiser disabled. Or you can head out and recover the early warning satellite they trashed on the way in here."

>Mop up some pods.
>Clear the cruiser.
>Recover the satellite.
>Other
>>
>>2060773
>Clear the cruiser.
>>
>>2060773
>>Clear the cruiser.
I smell loots
>>
>>2060773
Mop up some pods.
>>
>>2060773
>>Clear the cruiser.
>>
>>2060773
>Clear the cruiser.
Find some Zentradi in stasis pods or something.

>>2060747
Pretty the first contact with culture must have been disturbing for the Zentradi fleet.
>>
>>2060773
>>Clear the cruiser.
>>
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>>2060780
>He doesn't know about the chaos in the Brisingr planetary cluster
>>
>>2060773
>>Recover the satellite.
>>
>>2060773
>>Mop up some pods.
>>
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>>2060773
"Well, we helped kill the cruiser, so I guess it's only fair we help clear it, too." You say.

"Gotcha." Kellerman affirms. "We've already got a team moving in on the hangar. You can meet them down there."

"Ah, Captain, perhaps you wouldn't mind bringing Amy along with you?" Karla's voice butts in yet again.

"Why would I want to bring the kid into a boarding action?" You ask skeptically.

"I believe her presence will keep the Zentradi on board demoralized and pacified." Karla explains. "They've already listened to her song and been exposed to her fold waves, so I believe they'll instinctively gravitate toward her."

"You mean to say you want to test if this actually happens." You growl.

"Well, if that's how you put it..." Karla chuckles. "Besides, your Valkyrie has an extra seat, doesn't it? So she'll be close by you at all times anyways!"

>The kid ain't coming.
>I guess it wouldn't hurt to see what happens.
>Other
>>
>>2060805
>>I guess it wouldn't hurt to see what happens.
!SCIENCE!
>>
>>2060805
>>The kid ain't coming.

Theres better ways to test something like that! Not in a live fire situation! Tests with POWs!
>>
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>>2060805
>>Other
Can't we just do a wide-band broadcast?
>>
>>2060810
Encore? Encore.
>>
>>2060805
>I guess it wouldn't hurt to see what happens.

As long as we're with her.
>>
>>2060805
"Only if you come along for the ride."

No risk, no reward, right?
>>
>>2060805
>The kid ain't coming.
>Other
Ask for broadcast encore.
>>
>>2060805
>>I guess it wouldn't hurt to see what happens.
>>
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>>2060808
>>
>>2060805
>>I guess it wouldn't hurt to see what happens.
But she better not touch any of the buttons in the back.
>>
>>2060805
>Other: Request a encire while refusing to bring the kid in.
>>
>>2060821
Just streamed a few eps of Nichijou with some friends earlier, holy shit. My face still hurts from laughing and smiling so much.
>>
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>>2060822
>But she better not touch any of the buttons in the back.
Good bloody luck
>>
>>2060805
>The kid ain't coming.
>>
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>>2060805
"Can't we just do another broadcast? Like an encore performance or something?" You wonder.

"And further strain the poor girl?" Karla tuts. "You do know she's been singing for practically this entire battle? I don't think she's got any more in her!"

You sort of suspect that she was just bullshitting you, but it was clear that your suggestion was not in the cards.

>The kid ain't coming.
>I guess it wouldn't hurt to see what happens.
>Other
>>
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>>2060836
>>I guess it wouldn't hurt to see what happens.
>>
>>2060836
>>I guess it wouldn't hurt to see what happens.
>>
>>2060836
>>The kid ain't coming.
Just pull out a Walk├╝re CD or something
>>
>>2060836
>>I guess it wouldn't hurt to see what happens.
If not !SCIENCE! then SHENANIGANS
>>
>>2060836
>>I guess it wouldn't hurt to see what happens.
>>
>>2060836
>>I guess it wouldn't hurt to see what happens.
>>Other
"You ride with Lara, can't have the kid take a risk if her *ahem* producer isn't willing to do the same, right?"
>>
>>2060845
This is good. Say this.
>>
>>2060836
>I guess it wouldn't hurt to see what happens.
>>
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>>2060845
Out of the frying pan, into the fire
>>
>>2060849
I just want to see Karla squeeze her cute butt into a pilot suit.
>>
>>2060845
Yeah, I'll go with that.
>>
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>>2060853
Every girl in this quest has to do it one of these days.
>>
>>2060845
I'm with this...
for the same reasons as >>2060853
>>
>>2060845
Supporting.
>>
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>>2060836
"All right, we'll bring her along." You sigh. "But on one condition."

"Oh?"

"Doesn't seem right for Amy to come along while her Producer stays behind." You grin. "You could tag along in Lara's Valkyrie, just to keep an eye on things."

"Ohoh, you certainly are the forward thinker." Karla chuckles with pure amusement. "We'll rendezvous with you in a few minutes, then."

Sure enough, a shuttle is dispatched from the Pacifica. You and Lara dock your Valkyries in order to transfer your new additions in.

"Uuuuuugh." Amy groans, her voice sounding hoarse. She settles into your rear seat. "Fucking kill me now."

"I see you're doing fine." You laugh.

"Bite me. It was such a shit show." Amy groans. "Let's just get this fucking over with."

>Just leave Amy to fume.
>Compliment her singing.
>Other
>>
>>2060859
>>2060858
>>2060853
Y'all realize that the only real tight flight suits are those used by Quaedluun-Rea pilots, right
>>
>>2060863
>Compliment her singing.
>>
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>>2060864
A man can dream...

>>2060863
>>2060863
>Compliment her singing.
>>
>>2060863
>Compliment her singing.
>>
>>2060863
>>Compliment her singing.
>>
>>2060863
>>Compliment her singing.
>>
>>2060864
Some Meltrans probably don't even bother with suits.
>>
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>>2060863
>>Compliment her singing.
>>
>>2060863
>>Compliment her singing.
>>
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>>2060863
"You know, Amy." You say as you carefully maneuver your Valkyrie down to the disabled cruiser's hangar bay. "Your singing was really good."

There's a brief pause of silence.

>Roll 1d20
>>
Rolled 17 (1d20)

>>2060891
>>
Rolled 15 (1d20)

>>2060891
>>
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Rolled 9 (1d20)

>>2060891
>>
Rolled 15 (1d20)

>>2060891
>>
Rolled 5 (1d20)

>>2060891
>>
Rolled 11 (1d20)

>>2060891
>>
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>>2060891
"Ummmm, thanks." Amy squeaks, but says no more. It didn't take a genius to figure out she was embarrassed as hell.

You finally reach the hangar bay, where you see a team of Valkyries in battroid mode, guns at the ready. There was also several Zentradi shuttles sporting NUNS colors, no doubt loaded with Zentradi marines. Finally, you noticed one Quaedluun-Rau Meltrandi battlesuit. Basically the armored combat suit female Zentradi warriors typically wore.

It sporting what looked to be a large riot shield on its left arm. The battlesuit turns its head to see your approach and waves cheerfully.

"Hi Laraaaaa~!" A cheerful female voice coos.

"Yo Julie, long time no seeeeee!" Lara returns the greeting, waving with her Valkyrie's arm.

"Who's the new guy? A boyfriend of yours?" The Meltrandi giggles.

"W-what? Of course not!" Lara laughs. "Why you always gotta assume I'm dating my wingmate?"

>Wait, we're not dating?
>Never knew Lara was such a naughty girl.
>No comment.
>Other
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>>2060911
>>No comment.
Be like the SMS's Michael Blanc and keep yer damn trap shut, hotshot
>>
>>2060911
>Never knew Lara was such a naughty girl.
>>
>>2060911
>>Wait, we're not dating?
Said in a shocked, mock serious manner.

Aww yiss it's Meltran Julie!
How many bathtubs worth I wonder???
>>
>>2060911
>Wait, we're not dating?

Wingman bants

Julie as a Meltrandi? That's a big shield.
>>
>>2060911
>No comment.
>>
>>2060911
>Wait, we're not dating?
>>
>>2060911
>No comment.
>>
>>2060911
>>Never knew Lara was such a naughty girl.
>>
>>2060911
>No comment.
>>
>>2060911
>Never knew Lara was such a naughty girl.

Not sure if we have ground to stand on seeing as we see her cute butt after we change.
>>
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>>2060920
>FOR YOU

Forgot to post pic in earlier post
>>
>>2060911
>Never knew Lara was such a naughty girl.

Was hoping more for Rin or Melissa, but a Julie is perfectly fine too.
>>
>>2060232
And now I can't get the image of our adniral smacking things with a broadsword.
>>
>>2060911
>>Never knew Lara was such a naughty girl.
>>
>>2060911
>>No comment.
>>
>>2060932
>Not focusing on the fact that Klan is taller than the average Zentradi AND Meltrandi, almost reaching Bodol Zer-tier height
She's got one heck of a genetic disorder alright
>>
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>>2060911
"Hah, I never knew that Lara was such a naughty girl." You laugh.

"Oh definitely. She is the worst." Julie chortles.

"H-hey, quit it, you two!" Lara whines. "It's not funny!"

"Nnnnnn, must be nice having such an open attitude to relationships." Amy grunts, playing along with the farce.

"Guuuuuuuuuys, quit it!" Lara whimpers.

"Captain, you can bully your wingmate later." Karla says cheerfully. "But we still do have a job to do."

Damn, she was right.

"Well, we're just about to breach the hangar!" Julie says as she knocks her armored glove against the closed blast doors. "Unless you guys want to take the lead?"

>You should take the lead.
>Let Julie take the lead.
>Other
>>
>>2060944
>>You should take the lead.
>>
>>2060933
We'll probably get a few more Meltrandis in the squad!

>>2060944
>>Let Julie take the lead.
>>
>>2060944
>Let Julie take the lead.
>>
>>2060944
>>You should take the lead.
>>
>>2060944
>Let Julie take the lead.
She's got the shield, after all.
>>
>>2060944

>Let Julie take the lead.
>>
>>2060944
>Let Julie take the lead.

>>2060947
There's that, yeah. I just really like the CIMQ characters a lot.
Binging through Merc's Quests in the span of a week was fun.
>>
>>2060944
>>Let Julie take the lead.
>>
>>2060944
>Let Julie take the lead.
>>
>>2060944
>>You should take the lead.
FIRST TO FIGHT
>>
Rolled 11 (1d20)

>>2060944
"You're the expert." You defer.

"Aw this I wanna see." Amy says as she leans forward, her head hovering over yours.

"Kid, get back in your seat and strap in." You grunt. "Things are gonna get rough."

"Fiiiiiiiine." Amy rolls her eyes and sits back.

"Ready, set, BREACH!" Julie cackles.

There's a flash as the shaped charges planted on the hangar doors explode, cutting a hole large enough for Julie's battlesuit to barge through.

>Roll 1d20
>>
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Rolled 3 (1d20)

>>2060965
Here's for Space Elves.
>>
Rolled 20 (1d20)

>>2060965
>>
Rolled 15 (1d20)

>>2060965
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Rolled 3 (1d20)

>>2060965
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Rolled 2 (1d20)

>>2060965
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>>2060967
Oh boy.
>>
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>>2060967
we operator now
>>
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>>2060967
>>
>>2060967
Excellent.
>>
>>2060965
You and the rest of the boarding team burst in, weapons raised, but quickly find that is unnecessary.

There, huddled in the hangar were hundreds of Zentradi crew, all seemingly in a daze and not putting up any resistance. However, you keep your weapons trained on them all the same, just in case.

"ATTENTION ZENTRADI FORCES." Julie bellows from her suit's speakers. "LAY DOWN YOUR WEAPONS AND SURRENDER, AND YOU WILL NOT BE HURT."

"Is... is She with you?" One of the Zentradi mutters.

"I... can feel Her! She's here, isn't She?!" Another one cries.

"Our Idol of Peace!" Another adds in.

"Wha...?" Julie hesitates, confused.

"The hell are they talking about?" Lara wonders.

You get an idea of what it is, and you can also picture Karla's smug smile.

>Let them know Amy is here.
>Better keep her presence concealed for now.
>Other
>>
>>2060978
>Let them know Amy is here.

"Here's your fanclub."
>>
>>2060978
>>Let them know Amy is here.
>>
>>2060967
MELTRANDI FRONTAL ARMOR STRONK
>>2060978
>Let them know Amy is here.
>>2060981
We'll have them waving lightsticks in synchronized unison soon.
>>
>>2060978
>>Let them know Amy is here.

Are we selling autographs at ridiculous prices?
>>
>>2060978
>>Let them know Amy is here.
>>Other
Standby pinpoint barrier
>>
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>>2060978
>"Our Idol of Peace!" Another adds in.
RANKA ACKBAR
>>
>>2060978
>>Other
Ask Amy what she wants.
>>
>>2060978
>Let them know Amy is here.
No running away from this, kiddo.
>>
>>2060978
Could there be anything more scarring than finding out you have a fanclub made out of giants? Should we risk exposing Amy to such horrors?

HELL YES!
>Let them know Amy is here.
We'll probably regret this later, but not now.
>>
>>2060990
They can be brought down to 1/8 scale though!
>>
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>>2060978
"You guys want your Idol of Peace?" You grin as you crack open up the cockpit canopy.

"Wait, Cap, what he hell are you-" Amy stammers.

However, by whatever strange space magic has entranced them, the Zentradi immediately pick up on this and rush forward to get a better look.

"It's Her! It's really Her!"

"I-I wonder if She notices us...?"

"DECULTUUUUUUURE!"

"Uh, um, uhhhhh...." Amy freezes, completely unsure of what to do.

"Jeez, it's just like how grandpapa used to tell it." Julie says as her battlesuit scans interposes itself between your Valkyrie and the crowd. "A girl sings and then everyone just freaking loses their minds!"

"Yes, yes. This is a very positive development." Karla chuckles somewhat ominously.

"Well, it looks like you've got your first fanclub, Amy." You grin.

Amy looks to you, and then to the crowd of obsessed Zentradi, and then back to you before the realization finally hits her.

"FUCK!" She groans.

>And that's it for tonight! As always, next thread is next week. And don't forget Frontier Knight on Saturday!
>>
Does the admiral also sport a mole on her chest?
>>
>>2060999
We can always do a bit of spywork if we get to know her more.

>>2060998
See you next time, Boss.
>>
>>2060998
Thanks for running Merc.
>>
>>2060998
Thanks for the thread, Merc.
>>
>>2060998
Thanks for the thread.

>>2060999
>>2061001
You mean like bedroom wrestling?
>>
>>2060998
Thanks for the thread OP!
>>
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>>2061007
Especially bedroom wrestling.
>>
>>2061007
Why wrestle in the bedroom when you can wrestle in the cockpit though?
>>
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>>2060954
I like to think that Merc's quests are actually shows in the Idolruns universe.
My headcanon says that Lara played Asashio, even though she didn't appear in the show.

>>2061037
Someone should have the idea of building one of those old Japanese style hot springs in the Macross Pacifica, communal and all that jazz.

Wonder what would be Julie's reaction be to being scouted as an idol.

Thanks for running, Merc! SEE YOU NEXT DECULTURE!
>>
>>2061069
...That'd mean CIMQ!Tarin eventually got into the show business.
>>
>>2061315
Speaking of our resident ninja girl, who do you think she'll be this time? Harry's old SF buddy? [SPOILER]Who has the same genetics as KlanKlan[/SPOILER]
>>
>>2061558
>Who has the same genetics as KlanKlan
Dear sweet Jesus please no.
>>
>>2061558
No idea, but that's more due to my unfamiliarity with Macross.




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