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This city is Trenfel, a tradehub currently experiencing a period of growth. Prosperity has reigned across the land for quite a while now, and more people are flocking to our city to trade.

The city is part of a larger empire. Some freedoms have been granted to the city, since it is a tradehub and also part of the border territory to the north. There have not been any hostilities in a while, so the city enjoys the peace for now.

The vast majority of the populace are Ejudic, a subculture of the larger culture of Ejentelic. They like singing and dancing, and love a glass of wine with their food. Families live together, and usually only move out after marriage. Many families have their own small garden, where they grow produce either for themselves or for trade with others.

Trenfel is a council elective with very minor nobility oversight. In theory any man can be elected First Citizen, but it is much more likely the council either elects someone from the council, or a prominent member from a local trade family. Executive power is limited if decisions would directly benefit oneself and loved ones.
(1/2)
>>
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The term for the current First Citizen is over, and a new ruler must be elected.

What qualities does the newly elected First Citizen have?
(You have 12 points which you can put into any kind of skill. You may put a skill into the negatives to gain more points.)

A short explanation:
Internal Affairs
Statemanship - Skills and wisdom of managing public affairs: Good when dealing with subordinates and the public.
Enterprising - Initiative and resourcefulness: Good for problemsolving and noticing opportunities.
Coordination - Making sure things happen as intended: Good when managing projects and ensuring smooth progress.

External Affairs
Diplomacy - Managing relations with foreign actors: Good for improving relations and avoiding miscommunication
Espionage - Subterfuge and subversion: Good when external interests needs adjustments.
Trade - Ensuring profitable flow of goods: Good for importing and exporting wares at beneficial prices.

Personal
Drive - Effort applied in work
Flexible - Ability to change and adapt
Psyche - Mental condition
(2/2)
>>
>>5872090
>Statesmanship 0
>Enterprising 0
>Coordination 2

>Diplomacy 3
>Espionage 3
>Trade 0

>Drive 2
>Flexible 2
>Psyche 0

I want a mediocre statesman, who's really good with talking with people and "making" this just go his way. And since we are a trade hub and we have some freedoms, we are in a great position to leverage our diplomatic and unchivalrous ways to ensure further freedoms for our realm.
Now just to see if the voting will go my way.
>>
>>5872090

Internal Affairs
1 Statemanship
1 Enterprising
1 Coordination

External Affairs
1 Diplomacy
0 Espionage
1 Trade

Personal
3 Drive
2 Flexible
2 Psyche

Basically we’re a very ambitious, naive newbie but sort of bad at actually managing Trenfel. Lots of room to grow!
>>
>>5872090
Internal Affairs
Statemanship - Skills and wisdom of managing public affairs: Good when dealing with subordinates and the public.
>0
Enterprising - Initiative and resourcefulness: Good for problemsolving and noticing opportunities.
>+1
Coordination - Making sure things happen as intended: Good when managing projects and ensuring smooth progress.
>+1

External Affairs
Diplomacy - Managing relations with foreign actors: Good for improving relations and avoiding miscommunication
>0
Espionage - Subterfuge and subversion: Good when external interests needs adjustments.
>-2
Trade - Ensuring profitable flow of goods: Good for importing and exporting wares at beneficial prices.
>+1

Personal
Drive - Effort applied in work
>-1
Flexible - Ability to change and adapt
>0
Psyche - Mental condition
>0

The idea is basically someone chosen for their straightforward nature as someone who "works smarter, not harder", though in practice this just means they use their experience in trade, management, and affinity for finding opportunities to cover for their laziness. At least they're honest about it, no tricks, no espionage, and people know it.

I'm guessing Flexibility is a 'choose this to level up/shift around skills faster' skill and Psyche is sanity?
>>
>>5872112
That's cool, but where are the +12 pts?
You're supposed to apply the 12 points to it, rather than keep it at 0.
>>
>>5872090
>>5872112
Whoops, I misinterpreted the chart, no idea how, guess I'm just tired.

Internal Affairs
Statemanship - Skills and wisdom of managing public affairs: Good when dealing with subordinates and the public.
>+1
Enterprising - Initiative and resourcefulness: Good for problemsolving and noticing opportunities.
>+4
Coordination - Making sure things happen as intended: Good when managing projects and ensuring smooth progress.
>+4

External Affairs
Diplomacy - Managing relations with foreign actors: Good for improving relations and avoiding miscommunication
>+1
Espionage - Subterfuge and subversion: Good when external interests needs adjustments.
>-2
Trade - Ensuring profitable flow of goods: Good for importing and exporting wares at beneficial prices.
>+4

Personal
Drive - Effort applied in work
>-1
Flexible - Ability to change and adapt
>0
Psyche - Mental condition
>+1
>>
Im letting the vote run for a little while longer. In the meantime:
Do you prefer voting for one statchart, or that I mix one up from each one?

Feel free to ask any questions if there is anything unclear.
>>5872112
Flexibility is the characters ability to meet changes, unexpected and to a smaller degree expected, and appropriately respond or adjust.
Psyche is your characters mental fortitude when faced with stress and duress, or other mentally taxing situations
>>
>>5872108
+1

I like the idea of being absolutely shit at everything but being successful because of the effort.
>>
>>5872090
Statesmanship: 2
Enterprising: 2
Coordination: 2

Diplomacy: 1
Espionage: -2
Trade: 1

Drive: 2
Flexible: 2
Psyche: 2
>>
>>5872121
One stat chart, I think it is best that the whole chart that gets the most votes should be preferred over taking individual skills with the most votes, that way we get an actually coherent character out of this vote.

>stats
Oh. I guess that just makes it sound like Flex and Enterprising overlap a bit too much, the bit that distinguishes them being the personal versus city management aspect, I guess.

Okay, so sanity basically.

Would Espionage also cover counter-espionage?
>>
>>5872090
Statesmanship: 1
Enterprising: 0
Coordination: 3

Diplomacy: 3
Espionage: 0
Trade: 1

Drive: 3
Flexible: 1
Psyche: 0
>>
>>5872132
+1
This quest gives me an idea that a coherent character will do the best.
Also, maybe consider an reverse vote or an elimination vote, where people are voting for the character they want the least.
>>
>>5872132
Enterprising is more about opportunities, turning something that is already good or fine into something better
Flexibility is more about the unexpected and bad situations either negated or made into something good

But yes, there is some overlap

Espionage covers counter-espionage as well, in the sense of foreign actors meddling in our business.
If the actors are local, it falls more under statesmanship. Espionage will still have an effect in such circumstances too
>>
So far it seems most voters agree on a very driven character, with high focus on personal skills
I will call the vote on that unless there is any tiebreakers in the next ten or so minutes
>>
>>5872108
+1
>>
Marjun was elected First Citizen by the council!
Born and raised Ejudic, he knows the ins and outs of local culture. His humble beginnings and otherwise lack of connections to any of the big local political players made him a very attractive candidate to the council. Certain of neutrality and good intentions was what got Marjun elected over the competition.

There are currently not a lot of problems that needs solving, so the yearly budget can be spent more freely.

Available state budget: 5
(Monetary resources set aside for usage.)
Available personal budget: 4
(The characters own money.)
Budged is an abstract representation. State and personal budget is NOT the same amount. Unspent budget is saved. You may have negative budget.

The council has some suggestions for budget allocation:
>Incorporate and construct a watchtower on the north western hilltop. There are no conflicts going on right now, but it never hurts to be prepared. It is estimated this project will cost 2 budget if made with wood, 5 if made with stone.
>Create a library in the administrative part of town. Knowledge is handy for any upcoming statesmen, which will surely lead to better administrators. Estimated cost is 3 budget.
>Save the current budget for now. If times get tougher, the extra capital is sure to come in handy.
>Write in

(There will come a time to use personal budget later, dont worry :) )
>>
>>5872160
>Construct a stone Watchtower (5 Budget)

This may be a lot of budget, but what other time are we going to be able build this shit? We're inevitably going to be bogged down with administration and trade and other boring shit that'll distract us from preparing military when shit really goes down. This might be the only chance to spend budget all at once on a big project since we're newly elected.

Getting a solid, sturdy, military building to make it a issue for long-time so we can completely focus on the fun shit like trade.
>>
>>5872168
*non-issue
>>
>>5872160
>Build library.
>Build watchtower (2 budget.)
While a stone watchtower would be great and preparing for anything is the smart idea, I see no need to spend all our budget on an area with no current conflict when we can build a simple watchtower that gets the job done as well as a library, which would definitely help us all the time rather then just during conflict. I agree with the other guy that we should build what we can before we’re caught up in red tape though.
>>
>>5872160
Nice try QM, but I'm gonna need the following info before I can make any choices:
>Food sources (predominant and auxiliary)
>Broader political situation (within the empire and outside, as well as our regional neighbours)
>Trade route, what is being traded and where is it going and how it's going (naval I presume, but we may do overland trade aswell)
>Local produce
>State of our infrastructure (for an example, building a good harbor might be a massive boon)
>Social issues we are currently facing
>Political rivals within the town (very few medieval town republics turned out well when bickering internally)
>>
>>5872160
>Construct a stone Watchtower (5 Budget)
>>
>>5872168
+1
Fuck it

>>5872177
Kek +1
>>
>>5872177
+1 knowledge is power.
>>
>>5872168

I agree but maybe we can personally visit the site and see if we can’t scrounge back a point of wealth?

Seems like something our busybody Martin might do
>>
>>5872182
Yeah, sure if the QM lets us. I assume there's going to some wrinkles after this vote in how we deal with the watchtower.
>>
Im getting some food soon, and then I will be writing

I also wanted to clarify that our characters stats are based upon >>5872108 since this got the most votes, as well as other voters having a big focus on the personal skills

>>5872177
You will get some more info next post, regarding a lot of topics
>>
Broader political situation
Information result basis: Diplomacy (1) + Espionage (0) + Trade (1) + council assistance (basic information provided)
The empire is in a period of prosperity. There are no wars and no famines. There are a few conflicts between some of the imperial cities, but it is nothing major at this moment.
These conflicts revolve around borders and mining rights. It could be possible to attempt to negotiate peace between them, but there is little to gain from it, except for possible trading benefits.
There is currently a good amount of weapons and metal in circulation. Weapons are cheap, while trained mercenaries are more expensive. Many cities have hired mercenaries and turned them into a permanent military or militia, while others have gone through the effort of training soldiers of their own.
The free residents of the Redwood forrest have been quiet for the most part, upholding the deal with the emperor of providing safe passage in the Redwood territories to all travelers, in exchange money and promises of not subjugating them.
The tribes and petty kings on the northwestern side of the mountainrange are currently occupied with their own problems. Few news come south anymore, making some border cities paranoid.
There is an empirewide shortage of aged cheese, as the humid weather these past few months have ruined many wheels before they could ever be sold.
(1/?)
>>
Internal political situation
Information result basis: Statemanship (1) + Enterprising (1) + Coordination (1)+ council assistance (basic information provided)
We currently have a small but efficient harbor, built and partly funded by the empire, an administrative center with a spacious town hall, and a bunch of trader warehouses, some privately owned and some owned by the city.
The city earns the majority of its money on trade. Wares come and go by boat, and get shipped and sold into the mainland, with some wares being sold from the mainland and shipped onto the boats. The city taxes these transactions, while certain influential people also take part in the trading itself, making these citizens richer.
The city itself is currently not taking part in any city-to-city trade agreements, currently only serving as a hub for any and all to come and conduct trade. The emperor likes it this way, since this means we are as neutral as possible and not actively prioritizing anyone over others. Some of the more influential trader families argues it would be more profitable to establish some actual trade agreements, even if it may upset the emperor.
We also produce a good amount of crops along the city borders. These farms avoid many taxes on the produce, while only getting more taxed when their produce is sold out of the city. Most of what these farms grow is therefore usually sold to our town, making us more self reliant in regards to food. Combined with fishing off our coasts, the city has little need of importing more food.
There is rumor going around that certain freemen of the Redwoods are willing to sell some of their territory, even if they are not allowed to by the Redwood Commons Contract. Some argue that our city could profit heavily from the usage of the much desired crimson oak, which is very good for production of heavy duty ships. The Redwood Commons Contract states that the residents of the Redwoods, called freemen, are allowed to live there so long as they promise to follow and uphold any and all deals and agreements made between the Redwood representatives and the empire. Selling land is strictly forbidden, and could lead to trouble if we were to buy any.
While we are self sufficient in regards to food, we dont locally produce any trade goods. Sure, we sell some fish, but it does not provide that big of a profit. Some hope for investments, either from the city itself or from outside investors.
(2/?)
>>
(Internal political situation continuation)

There are several trading families in town, all of them competing fairly with one another. Whenever one of them seems to become more influential than the others, they either tend to come down to their previous level, or the other families gain more power to match.
The small nobility presence is here primarily as an observer on behalf of the emperor. They have some power over the council, but they tend to not get involved in city matters.
Since the city is a vast majority of Ejudic, there is peace and harmony between citizens. Certain traders cause some problems every now and then, but these incidents have been minor so far. There is some concern from certain townsfolk that too many foreigners could end up moving into town if our current economic success continues like this for too long. They dont mind the increase in wealth however.


I think I should also clarify, the current budget is going to last you the entire year. There will be instances where you can gain more budget (or loose more), but until the year is over, this is all you have for now
>>
Marjun orders the construction of a new stone watchtower. It costs the entire yearly budget, but it is probably prudent to be on the safer side. Peace cant last forever, after all.
Marjun decides to visit the construction to get a feel for the planning and the progress of the construction. Progress seems good, but upon closer inspection many of the workers seem to be rather slow in their work. Drive 3: Marjun knows exactly what this is, and he tells the project manager what it is: Lazyness. The allocated budget for the construction covers materials, wages, food and lodging for these workers. If they are just going to squander it like this, then there is no point in even hiring them.
After some angry discussions and a lot of negotiating, a new team is assembled to start construction. Progress is way faster now, and Marjun feels confident the project wont cost more than estimated. If things go well, it may even be lower.

Some months pass, and an offer is presented for the council. A local farmer has shown interest in starting grape farm, to produce wine. The required budget he asks for is negligeable and wont affect the overall budget, but the proposed plans suggest converting currently crop-yielding farms into grape producing ones. This will surely be a dent in our food production, making us more reliant on food imports.

Certain councillors argues that it would set a bad precedent to seize someone elses land for the benefit of others, even if it would likely provide huge economic gains. Someone suggests compensating for the seized land, but that would dip into our budget.
One prominent trader family asks that these plans are implemented, but under their control instead. They argue they know the ins and outs of the trade, and can easily net a profit. They could even offer some immidiate budget for the city right away for it.

How do we respond to this suggestion?
>Write in

(4/4)
>>
>>5872319
>Keep things as they are

I'd rather stay self-sufficient with our food production, and dealing with pissed citizens from eminent domain or empowering a trade family doesn't seem like something we can deal with currently.

Right now we're the safe and neutral pick, basically voted in for our blandness so shaking things up could get people pissy.
>>
>>5872319
Do we know how much budget the trader family would offer if we hand them control of the grape farm construction?
>>
>>5872319
>Give permission to all trading clans that want to make the grapes for can do so. No monopolies. Give the farmer a (non-budget) amount of money as compensation for plans and publicly recommend him as an advisor on the wine trade to prospective trading clans looking into it.

No budget but this means no trading clan gets too powerful since their will be competition. Land doesn’t get taken and food imports don’t go up and farmer doesn’t get fucked too bad. I’d say a good compromise.
>>
>>5872332
No, but you would estimate Trading 1 one budget up front. It would be hard to estimate a yearly budget addition from the farm, if any.
First it must be decided if the farmer is allowed to make this farm, if he gets a no, then the Trader may make another offer.
In theory, the trader may interject before your initial decision, then withdraw his suggestion after the fact. Some councillors do this to effectively block proposals and suggestions, that is to say if you say no to the farmer.
>>
>>5872341
>>5872319
+1
>>
>>5872341
+1
sounds like an interesting way to do things.
>>
>>5872341

Why not make the trading families pay an annual fee for wine-selling rights?

We can use the wine tax money to buy up crops for lean winters and so forth, and will also drive up local crop prices to support our farmers too
>>
>>5872355
I’ve been thinking that too but depending on how high the fee is, they might not consider it worth the price and then we’re left with nothing.
>>
>>5872358

Why not set the fee pretty low but slowly increase it over the next few years?
>>
>>5872361
I like that idea. Gimme a second. I’m gonna write up a combined proposition.
>>
>>5872319
>Give permission to all trading clans that want to make the grapes so they can do so. No monopolies. Give the farmer a (non-budget) amount of money as compensation for plans and publicly recommend him as an advisor on the wine trade to prospective trading clans looking into it.
>Make the trading families pay an annual fee for wine-selling rights. Initially it will start at 8% of projected annual profits.
>>
>>5872365
I dunno why I put projected in there. Scratch that.
>>
>>5872319
>Refuse the conversion of current arable lands into vineyards, but allow the interested parties to establish these vinyards in unused areas of the hills. The establishers will receive no funding, but no land-rent will be charged for these set-up vineyards for the founder's lifetime.
>>
>>5872341
+1
I’ll change to this. No taxes yet. Don’t want to box out smaller trading clans from the industry.
>>
>>5872365

Supporting, this is my actual vote
>>
We have a consensus then, winner is the following
>Give permission to all trading clans that want to make the grapes so they can do so. No monopolies. Give the farmer a (non-budget) amount of money as compensation for plans and publicly recommend him as an advisor on the wine trade to prospective trading clans looking into it.

Question is, do we want the extra annual fee for wine selling mentioned here >>5872365
If so, is this only applicable to the trading families (already established traders) or everyone? (including start-ups)
Also, is the fee just for the selling? Or production too?
Trading (1) You can leave this vague and open ended so it is easier to change later, or even just interpret it in your favour

I will start writing for the first part, and then include the last part if there is consensus on it when im done writing
>>
>>5872423

I would say the fee is:

1) only on sales (we don’t want to disincentivize production)
2) only on the traders who are actually selling wine

Basically, we want to avoid our whole agriculture switching over to wine all at once, and instead encouraged limited production. Then we use that money to buy up regular crops for storage in granaries and warehouses. This is sort of what the US does to prop up crop prices, btw
>>
>>5872423
1. Only on established trader families.
2. Only tax sales.
We wanna promote small businesses. If we don’t we risk having the trader families control the economy and if most of them decide to work together, that could be bad.
Also what the other guy said about limiting wine production.
>>
>>5872423
>No Tax

One things traders hate more than anything- taxes. Let's not shake things up for now until we're more established have a more than a >basic idea of the internal political situation.
>>
Marjun carefully considers the possibilities in his head. Skill Enterprising (1): He may not be the most versed in trading, but he knows from his experience that a general approval from a leader can have big effects on the wider populace mentality. Back it up with a formal permission to start one specific kind of business, in this case wine making, there is bound to be some aspiring entreprenours.
Marjun announces his decision, to some gasps and excitement from many. The traders seem like they are having a field day, anxiously waiting to leave and start raking in some money.
Before the council calls it a day, a document is drafted to make sure there is a plan, and that things dont get out of hand. Unfortunately, many representatives of the trader families leave early, leaving Marjun alone with some of the more dedicated councillors and the farmer. The fact the traders left early leaves a bad taste in Marjuns mouth. Unable to place what specifically is off, he continues making a draft with the others. Skill Driven (3) They spend many hours into the night working on this, while also dedicating the rest of the week to discuss possibilities and potential loopholes.

The key components of the draft are as follows:
>All those who wish it may start growing grapes, for the means of producing wine.
>For allocation of land and resources there will be no preferential treatment.
>No one person or group may monopolize the trade.
>There is a sales tax on wine. Production is not taxed.
>Only established trader families, at the writing of this document, pay this tax.
>The desire to switch their produce to grapes must first be announced to the council.
>Under the circumstances that the council believes too many are producing grapes, the process of allowing more persons or groups to produce grapes may be suspended.

The group looks it over once more, twice, before one of them decides to add one extra point:

>If allocated land is in the hilly terrain, there will be no land rent for the vineyard during the lifetime of the establisher.
He argues that if someone is willing to establish and develope difficult terrain, then there should be some reward to it.

Looks good. Or does it? This draft was made without much trader family influence. They will have to accept it if Marjun so chooses, but he has a hard time knowing for sure if that is the right call regardless.

Will there be any more alterations to the document? (If so, what needs to change?)
>>
>>5872453
Looks good. Ideally we would have a meeting with all the families to get their opinion but if even one family doesn’t show (likely) then it would be favoritism. This is the best we can do.
>>
>>5872453
>Approve

Why not. Seems fair when it's all written out.
>>
>>5872453
>Sign it
>>Add a caveat that once profit reaches a certain threshold the tax applies to non trade families

Just a little caveat to avoid future headaches
>>
Im going to sleep now, and I will probably be busy tomorrow.
I will see you all in a couple days

Vote stays open, feel free to discuss/alter/plan and etc. I will close vote when I am no longer busy
>>
>>5872462

Support, important to build in some contingencies
>>
>>5872453
>No one person or group may monopolize the trade.
>Only established trader families, at the writing of this document, pay this tax.
I feel like this is a mistake. Keep in mind, we're in some variant of a cast/class based society and the merchant class is the one that should be getting the preferential treatment, at least when it comes to trade. Yes, there is a noble class, but we're essentially a merchant republic. My proposal is that the merchant/trader families should pay less tax than the farmers (a small margin, 1/10th for the non merchants, 1/12th for the merchants), as by doing this, we're essentially granting a far in the future monopoly to the merchants while also benefitting from increased money and development. The merchants are happy because preferential treatment and they are more willing to invest more money into this (which is important as they have a lot more money than the farmers), as it will cost them less. We could also elevate the local farmer to a merchant if his project ends up being successful.
>The desire to switch their produce to grapes must first be announced to the council.
>If allocated land is in the hilly terrain, there will be no land rent for the vineyard during the lifetime of the establisher.
I feel like vineyards should only be allowed on hilly or unused terrain suitable for them. Yeah, money is fine and good and all, but food sufficiency is better. If anything, I feel like we should build them on the hills to the south east and east, close to the Redwoods (from which we could also start buying timber and making bows, crossbows and ships from, tying them closer to us and the broader empire, providing a boon for the empire and all in all, making ourselves more important).
>Under the circumstances that the council believes too many are producing grapes, the process of allowing more persons or groups to produce grapes may be suspended.
Also, I believe this is a bad clause, as vineyards take a lot of work and a lot of time to prepare, so adding a clause that is essentially casting doubt on the longevity of the whole operation strikes me as a bad choice.
>>
>>5872718
Now that I think of it, my version of this would be:
>All those free people who wish it may start growing grapes, for the means of producing wine.
>Any and all who wish to purchase city owned land in the southeastern and eastern hills are free to do so at a consistent rate. (Make us some money)
>Production of wine is not taxed.
>Noble, merchant and trader families will pay 1/12th tax on sale, farmers, peasants and such will pay 1/10th sale tax.
>No fertile land currently producing grain or other plants meant for eating by humans or animals may be switched to producing grapes.
>>
>>5872722
>+1 Sounds most excellent.
>>
>>5872722
-1
Don’t like the idea of merchants paying less.
>>
Whelp, my plans for tonight got cancelled, I might be able to get a session in today after all

So far it seems we agree on keeping it as is, plus what >>5872462 said
>Add a caveat that once profit reaches a certain threshold the tax applies to non trade families

There is also some interest in letting the trader families pay less tax as a boon, written by >>5872722
This means that while already established traders do pay more tax as of now, the council is willing to possibly change this in the future

I will eat dinner in maybe an hour, when I return I will end the vote and start writing.
So until then, vote stays open. Feel free to discuss/alter/add/remove anything until then.
>>
>>5872897
Im neutral towards the first proposition but I vote against the second one. The offer to put the grape farms on hilly terrain and leave the current farms as is I agree with but I don’t think the trading families should pay less.
>>
There is now an agreement. What started as a proposal from a local farmer turned into a larger citywide investment initiative. With some rules and guidelines decided upon, the council is hopeful this leads to more exports, and thus more city budget.

The final draft is as follows:
>All those who wish it may start growing grapes, for the means of producing wine.
>For allocation of land and resources there will be no preferential treatment.
>No one person or group may monopolize the trade.
>There is a sales tax on wine. Production is not taxed.
>Only established trader families, at the writing of this document, pay this tax.
>Once profit reaches a certain threshold the tax also applies to non trade families
>The desire to switch their produce to grapes must first be announced to the council.
>Under the circumstances that the council believes too many are producing grapes, the process of allowing more persons or groups to produce grapes may be suspended.
>If allocated land is in the hilly terrain, there will be no land rent for the vineyard during the lifetime of the establisher.

The draft is made into the Grape and Wine statute. Word spreads quickly, and many try to get a hold of unoccupied land. There is a general optimism around it, and since it is a time of prosperity, those who invest do not fear big losses if things dont turn out well.

Satisfied with the hard work, Marjun takes it easy a couple of days. Skill Drive (3): The workaholic that he is, he cant help himself from talking with citizens and try to gauge the general feel the populace have about his work. Many people seem to be more interested in finer wines, trying to learn all there is to wine making and correct storage.

Marjun is hit by a stray thought: Why does he not take the chance now, and get himself a vineyard? He has the capital, and if he bring some familymembers along he could very well be on his way to make himself a decent chunk of money. He believes such a business would profit the common Ejudic as well, so it would be a win for everyone.
There could be political ramifications within the council however. In the future it could be argued Marjun used his political powers to enrich himself. Many within the council already do enrich themselves this way, but the fact still remains.

Does Marjun decide to get himself into the wine business? If so, where? (You may mark it on the map, within the city borders)

(Note: Marjun has four (4) personal budget. He can afford to enter the wine business, but the total cost will depend on several factors)

Took a bit longer than anticipated, watched a movie with the family
>>
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>>5873074
I say we get in the wine business and put it along the location in picrel. How much would that cost us?
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>>5873074

>Yes, Marjun gets into the wine business

This is an easy win, people. I’ll leave it to someone else to select the site, but we should pick a site that elevated, dry, and good for growing grapes, so maybe by the northern hills closest to the mountains?
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>>5873074
>Do not get into the wine business

Nah, we're a nice motivated guy. We don't do corruption.
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>>5873076
>>5873074
Actually, there’s 2 locations I wouldn’t mind from an economic standpoint. I think either of these 2 hills would be good as the western one is close to the sea and bordering the large grasslands. If we end up expanding that direction the farm would be surrounded by people eventually. The other one is closer to Redwood so there would be plenty of business going through there as well.
>>5873077
I think we should consider how much traffic would be passing through there.
>>5873083
I see it as honest business. The wine farm reform is public knowledge and we’re using our own money to buy land.
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>>5873074
>Start a high quality cheese business

Eh, going into a soon to be crowded field is going to occupy too much time. If there seems to be a demand for high class wine that needs to be filled let’s just go into a related industry that will also benefit.

The winers are going to need charcuterie boards and moldy cheese to be really high class, and we have more plausible deniability about corruption since we’re not going to directly into the wine business we just endorsed. Build the cheese mill on hilly terrain where the land is cheapest idc which hill.

If anyone asks we just really like cheese.
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>>5873086
It's still a conflict of interest and a pretty bad look even if it's honest. We were pretty crucial in drafting the wine farm bill and even if it's innocuous it looks like corruption just from our involvement.

I could the see the trading families pointing to them being taxed and not independent businesses and then point straight at us for it being why the clause is there.

They can say we wanted to not be taxed so we left a loophole that looks like it's for small businesses, but was actually meant to save us money. It's bullshit, but it's an example of how it can be spun.
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>>5873094
If the cost of land is cheap enough, we could end up doing both actually.
>>5873097
Damn, you’re right. Perhaps the cheese farm might be a better alternative.
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>>5873094
+1

This is probably better than the wine business desu. It'll still probably lead to some grumbling eventually, but in the short term it'll be too overshadowed by the hype about wine for anyone to make a serious fuss about corruption. While in comparison the mayor starting a wine business in the midst of hype would be hot gossip.
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>>5873097

Couldn’t disagree more, anon - our participation in a public effort at the same time as everyone else isn’t corruption. If anything, it’s proof that Trenfall is serious about investing in viticulture and signals that we’re risking personal wealth in the process
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>>5873104
>>5873097
Could we not buy land for a cheese farm and claim we’re supporting the wine industry we’re propping up that way whilst also having plausible deniability if corruption accusations come our way?
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>>5873113
Yeah that's why I'm supporting the cheese farm. It's still going to be conflict of interest eventually but it's a little less transparent
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>>5873074
>Get into the Glassblowing Business.

In this way, we prosper from winemaking from all interested parties but remain neutral and perhaps even gain some measure of control over an important part of the winemaking process(if exerting our influence becomes a neccessity). Fragile glass sucks to transport-much less once to fill and then back while full- so why not make it here?
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>>5873131
Depending on how much it costs, we could build both that and the cheese farm. Probably won’t be 2 personal budget per farm though.
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>>5873074
Make it mandatory for women to wear blue on the first day of each week.
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>>5873076
Currently the land on the hills only has the downpayment price of purchasing the land. Afterwards, as has been agreed upon:
>If allocated land is in the hilly terrain, there will be no land rent for the vineyard during the lifetime of the establisher.
This clause was added since the hills are considered more difficult to cultivate. Marjun has not surveyed these hills himself, but he guesses the clause was added so the hills would not be overshadowed by the nearby grasslands, and to also enable more land to actually be developed

On the matter of a cheese business this is also fine and allowed. Be mindfull however that what was recently passed was worded in a way that applies strictly to grapes and wine. It is still possible to buy land and develope it, but it is unlikely Marjun can get the same benefits as if it was a wine business.
Marjun could try talking the council into making an exception, but it would likely be easier to rewrite the statute to include cheese, or to even make a new bill.
It would also be possible to do both, allowing you to argue that it is in fact a wine business. Then again, there may be some who oppose it within the council.

Then again, starting a cheese business and just not get any benefits would be easier. This could be more costly.

As for pricing, buying enough land to both grow grapes and produce wine, would be around two (2) budget. The northwestern hills and its surrounding grasslands is an exception, since some fear future wars and conflicts could happen here. Land here would total one (1) budget.
For the necessary infrastructure you would need one (1) budget for cultivating the land, and one (1) budget for equipment and buildings needed for winemaking.
It would be possible to construct a home as well, a humble home for one (1) budget, or a bigger house for two (2) budget.
There would also be a land tax (not the sales tax) which could make a dent in Marjuns yearly personal budget (if made on the hill, and it is indeed a wine business, Marjun is exempt for life). This tax may fluctuate depending on a variety of factors

Keep in mind, this is all an estimate. The actual end price may change.
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>>5873147
*It would also be possible to do both cheese and wine
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>>5873147
Still partial to cheese. I assumed it would be more costly and prone to regulation when I supported it, but since it should still get a residual boost from an increase in wine sales as a related luxury good it should still be profitable. Even if it doesn't have the specific law benefits.

How much would a cheese business in the northwestern hills cost? I'd assume around 4 personal budget.
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>>5873147
So if I understand our law correctly, any farm can be exempt as long as it’s on the hills and produces wine? Regardless of if it produces other products as well?
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>>5873147
Does hilly terrain affect cheese? It’s not really a farm so it shouldn’t right?
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>>5873147

Again, I do think starting up a vineyard in the northwest is smart business.

We can diversify into cheeses and glassmaking once we start producing Trenfallian nectar, lads, let’s not overcomplicate things
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>>5873157
The way it is worded, if there is production of grapes and/or wine, on the hills, it is thus exempt. As it is worded, yes. If this is intended however is not likely
This could be opening a can of worms. How much grapes/wine must one produce to qualify for these benefits, etc.
Councillors might not be too pleased if Marjun takes advantage of this opportunity to produce something *not* wine related, while claiming wine benefits.

>>5873160
Marjun has not surveyed the hills himself, but cheese as a byproduct from cows is likely not affected by the terrain. There is grass on the hills, so the cows can eat and produce milk without issue.

>>5873153
Marjun would need fences to keep the cows from escaping his land, and the needed infrastructure to turn the milk into cheese, as well as a means of aging it (if desired).
Land prices are the same as previously listed here >>5873147, while the cows would cost two (2) budget. Equipment would cost one (1) budget. This is an estimate, and is subject to change.
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>>5873182
So 4 budget and taxes for the cost. I think we could shave a budget off without personal skills so optimistically 3 budget and taxes . I’d say worth it to avoid the political headache of getting to wine or using the wine law.
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>>5873147
I vote for just simply building a wine farm. I’m sure we could beat any corruption allegations. Land on the northwestern hills & a small home would work. We can diversify into the cheese & glass industries later before any of the traders get the idea.
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>>5873188
*With our

>>5873179
What would complicate things most is dealing with political fallout. Cheese avoids that.
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>>5873188

Anon, literally everyone is about to get into the wine business, we’re not going to ruffle anyone’s feathers here
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>>5873191
Yes we are because we’re the mayor . We’re the reason everyone is getting in the wine business. You also think people getting in the business aren’t going to look at their competitors including the mayor?
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>>5873193

Anon, we’re the mayor of a merchant city, not the Pope. You’re significantly overestimating the political risks of doing what every major trading family and nobleman is doing.

I invite you to reconsider your stance - there’s nothing wrong with using the small business program that we co-wrote with the other important people (who are also using it!)
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>>5873208
We were specifically elected because of our neutrality and disconnection from the major trading families. We’re meant to be the clean, safe choice. Immediately starting off our term with this is a bad idea. I’m a cheesefag till the end.
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Can we just roll at this point? I don't think anyone's budging unless there a tiebreaker vote soon, anons are just going in circles now.
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If I counted correctly, there is currently

A consensus on the northwestern hills.
Two votes for wine
Two votes for cheese (+ one wine voter being partial to cheese)

We could discuss these issues with some other councillors, or even call the entire council to set more guidelines and caveats.
Lets do a vote for this first:

Will we discuss the problems that may arise from our business venture?

>Yes, consult some councillors, maybe they have some advice
>Yes, call in the council. These issues must be dealt with swiftly
>No, lets just get on with it, time is money

(If we decide to do this, I will note all votes and have them carry over until after we are done convening with the council. (Anons who change their mind will have their first vote altered to match the new one))
(If no wins this vote and there is still a tie for production, I will decide the outcome by dice)

Im going to bed. I will try to do a session tomorrow.
Until then the vote is open, for both the question in this post and the one here >>5873074
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>>5873074
>Does Marjun decide to get himself into the wine business? If so, where?

Yes. I leave location to the decision of others.
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>>5873274
Consult some councilors because why wouldn’t we need more opinions? That won’t make this even more complicated, I’m sure.
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>>5873274
>Yes, consult some councillors, maybe they have some advice
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>>5873274

>No, lets just get on with it, time is money

Let’s move on and select a hillside for our grapes, etc etc
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>>5873274
>>No, lets just get on with it, time is money
>>I vote for Cheese. Neutrality is important. I feel we may have mucked this up a little already with our lack of Diplomacy(meh) butcompounding it by getting straight into the wine business is too much social risk.
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>>5873274
>>No, lets just get on with it, time is money
>>I vote for Cheese. Neutrality is important. I feel we may have mucked this up a little already with our lack of Diplomacy(meh) butcompounding it by getting straight into the wine business is too much social risk.
>>>Build a small house as well.

We can rent the house until we’re in da green.
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>>5873357
Actually scratch da house on second thought
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Anons no, please. This is not how you do buisness. Do barell making and press making.
The people who make money in a gold rush are the ones who sell shovels.
Fuck the cheese farm, who gives a fuck about it and definetly fuck the wine making, we just let every toothless peasant living in the slums compete in that market.
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Also, QM, tell me more about the salt trade. It is crucial information. If there isn't an salt trade with the mountain tribes, we are missing out on so much money it's not even funny.
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>>5873380
Backing this anon - we need to get involved in the supply chain, but not in the primary end.

Owning a farm is notoriously hard due to the fickle nature of weather / crops.

Whereas barrels have multiple uses (including in the wine industry)

We should examine the current players in the supply chain and look to undermine them with new requirements in relation to ‘health standards’
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You have an extremely valid point, but the cheese thing is a compromise.
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>>5873301
Switching from this.
>>5873380
>To Barrels.
You convinced me. A Cooper is a great business to get into. Its thw most innocent, neutral thing imaginable.
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>>5873602
+1 SUPPORT

Cooper is the name, and barrels are the game.

Also Merry Christmas everyone. I hope you are safe and well, wherever you may be.
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>>5873380

Okay in the interest of comity, I will switch to barrels as well
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I’m backing barrels too. Whatever keeps us moving forward atp.
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I'm thinking with psyche being a stat maybe some sort of asylum might be a good idea long term too, but let's leave that for later.
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Still partial to cheese but fine with barrel making. It'll probably make more short-term with the wine bubble, but I don't see it being a profitable export like high-class cheese woul be.
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>>5873699
I actually disagree with this idea. Barrels are a expensive and (as close to as possible within the era) complex piece of industrial equipment and have unlimited export potential (even more so because we are close to mountains and the coastline, so we have basically infinite potential to barrel and salt both meat and fish), are a complex item that requires a workshop with specialized tools, equipment and skills.
Cheesemaking has been (and in some places still is) a family scale profession used to preserve milk so it doesn't spoil. Yeah, it's tasty, but food export, especially in the medieval times, tends to be local.
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>>5873711
The land use dispute in the Redwood could be a boon too. I expect more cheaper timber coming out of there
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>>5873716

Good point, anon - we’ll set up our barrel business now and then make sure we get cheap lumber next
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So the vote is now in favour of barrel making, totaling six votes
To make barrels, there is a need for wood. Most of the territory Trenfel covers is grasslands, with very little trees.
Just outside the border there is both forrest and the redwoods. Since the city is a tradehub, there are ample opportunities for importing wood too.

>Spot one:
North western border site, with woods right outside the city border. There is likely no problems with chopping wood here, as the woods are not claimed by any faction.
The land is cheaper here (one (1) budget), and the city is not too far off. Some fear that if there is any war or conflict in the future, it is likely that these areas could become dangerous.

>Spot two:
Eastern border location with the only woods withing the city borders. Since this is within the borders, it would be well within Marjuns right to use the wood here for any purpose.
This area is furthest away from both the city proper, and the most common land traderoutes.

>Spot three:
South eastern area close to the Redwoods. Right over the border the redwoods are dense with crimson oak we could buy from the freemen.
Close to a land traderoute, making transportation in and out of the city easier. Lots of empty land (currently).

>Spot four:
Southern coastal spot. Very close to city proper, city border, and the redwoods.
Coast would make it easier to transport wares by boat, with a land traderoute giving extra options of trading over land. Not very spacious, but there should be enough to conduct business regardless

Up until recently the freemen of the Redwoods have been very strict with their buying and selling of wood, as they deem their woods culturally important. Recently however there have been rumors that some freemen are abandoning some of their ideals, now willing to sell land and lumber.

Choose one of the four (or do a write in, but please mark it on the map)

>>5873411
I will tell more about the salt later, but right now I feel I need to get this vote over with first. A business dependent on wood, having difficulties in getting said wood could be a problem
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>>5873751
>Spot one:
We should incest in more military next yearly cycle to protect our barrels
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>>5873751
>Spot one:

Good thing we built that watchtower in the Northwestern hills. Makes this choice much more attractive. Redwoods are attractive too, but if we go there we'll definitely go into the red, and the red wood trees have their own political implications.

I'll take the discount over everything.
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>>5873751
Let's go by elimination.
Option one goes off immediately because businesses burned to the ground don't make us any money.
Option two goes off because we shouldn't be exploiting our own limited natural resources.
Which leaves option 3 and 4. I would prefer option 4, but I would cast my vote in with 3 aswell if it would be the deciding vote.
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>>5873751
how much would the barrel business cost to start?
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>>5873751
>Spot one:

We’ve just invested in our military, so should be fine

Even the operation is burnt down in a war, we can make it so the city loans out cheap money to ‘war-impacted businesses’ - which we would be
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>>5873751
Spot 1.
>>5873652
This is me btw.
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>>5873751
>Spot one:
North western border site, with woods right outside the city border. There is likely no problems with chopping wood here, as the woods are not claimed by any faction.
The land is cheaper here (one (1) budget), and the city is not too far off. Some fear that if there is any war or conflict in the future, it is likely that these areas could become dangerous.

Spot 1. We will eventually have to expand into the forest to fully secure our borders from invasion via hilly regions(see my thick black expanded border long term goal in the image. The hilly regions will be full of untaxed vineyards. Location, location, location. We'll be right there. More reward is likely to be had by pursuing the crimson oak of the freemen but its not worth the reward. The freemen selling crimson oak are breaking with tradition and that won't last nor is it worth angering established freemen powers and nobles by inserting ourselves into the conflict any more than we need to.
Spot 2 is further from the hills and will likely get some freemen action but who knows if it will last. The safest choice.
Spot 3 is going all in on sticking our nose in the freemen business, not worth without high Diplomacy or Espionage.
Spot 4 would work if we were poaching the wood and has good real estate value, rogue's choice.
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>>5873751

>Spot one:
North western border site, with woods right outside the city border. There is likely no problems with chopping wood here, as the woods are not claimed by any faction.
The land is cheaper here (one (1) budget), and the city is not too far off. Some fear that if there is any war or conflict in the future, it is likely that these areas could become dangerous.

We could always just abandon the site if it gets dangerous
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Im finishing up some christmas related stuff now, and will do a session after.
So far there seems to be a consensus on spot number one. I will leave the vote open, but I doubt there will be that significant change in opinion by the time I start writing
For now, here is some info

Salt is produced in large quantities further south within the empire. This trade good is distributed into the empire by land, as such there is no large quantities sent our way for us to earn money on. We do trade some salt bought from the south to some of our northern neighbours along the mountainrange. If any factions located even further north outside the empire were in need of salt, then Trenfel would be a perfect hub for bringing this good furhter up. At the moment, they have little interest in empire salt. Perhaps they have their own salt source?
Trenfel itself uses salt primarily to salt fish and to make a popular traditional Ejudic holiday meal: Stick salt lamb.
The lamb meat is served still attached to the bone, having been slowboiled over more than an entire day, with an assortment of mashed vegetables. The preparations are long: the lamb must be slaughtered, salted, and left to hang for more than an entire month before you can start the actual slow cooking. The bone in this dish is called the "stick".

>>5873771
Marjun needs land, infrastructure and wood for the business to work. It is estimated that construction of needed infrastructure is one (1) budget, while the land is one (1) budget. Since the wood is readily available just over the border, this wont cost anything. Manual labour would be done by Marjuns family, as this is the normal way for this kind of business to be handled. Naturally Marjun and his family would need a home, either a humble one costing one (1) budget, or a bigger house for two (2) budget.
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>>5873840
Oh then can I add to my vote? Might as build a big house, this is the senpai after all. We can afford it now since barrel making is cheaper.
>Build a bigger house
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>>5873840
Where is Marjun and his family living now?
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>>5873751
>Spot 2
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>>5873751
>spot 4

And big house
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Marjun decides it best to avoid the wine production itself, and rather take a role that is sure to make money from the industry taking off. He aquires the needed land, and arranges for the construction of a building for storing wood and to do the cooping process.

For housing, Marjun decides it would be best to have (choose one):
>1: A modest house. Not that spacious, but enough room for the entire family and one guest. (Costs one budget)
>2: A bigger house. Good space, possible to have more specialized rooms for different work and hobbies. (Costs two budget)
>3: Write in

Leaving his family to take care of construction, Marjun decides to check up on the guard tower before returning to his work.
The tower seems to be on schedule, and well on its way for completion!
With that taken care of, he returns to the city.
And oh boy, there is quite the wine rush. People talk about wine openly in the same way they talk about the upcoming holidays and its food. Public interest is at an all time high, and it seems to only be increasing. It is sure to become interesting when things have properly settled and production starts for real.

Back in session with the council, the days pass with little happening. Surprising, given the wine rush, Marjun felt sure there would be a lot of unforeseen things propping up rather fast. Maybe there will be some given some more time. Skill espionage 0: It is a bit unnerving that the trader families are so calm about the whole situation too. Marjun would have assumed there would be some protests in regards to them getting taxed more that the common man. Oh well, he has not even worked in the council for even a year yet, maybe this is just how they are.

1/2
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Some months pass, and the wine business seems to be doing good. Almost none of the wine sold has gotten that much aging yet, so the council estimates the economy might be booming after some more time.
One day the council gets visitors from the redwoods. A couple freemen representing the Redwood Commons are asking if the council can confirm our promise to follow the Redwood Commons Contract. As Marjun has been informed about, there are some freemen offering to sell land and oak to empire cities and provinces. These representatives have been sent to each of their neighbours to confirm their promise, by offering a signature.
Problem is, that is not something the council, nor any other city or province can do. This is an agreement made with the emperor, and thus one the empire must confirm. Trenfel, like every other city and territory, is supposed to follow the contract because the empire said so.
The noble supervisor that is usually relaxed and never interrupts, is now seemingly livid. By even suggesting that the council should confirm our position, he argues that the Redwood Commons are saying the city of Trenfel is entirely in charge of itself, in other words independant. If these freemen are going around to other places too, then someone might actually think the *are* independant, or at the very least *should* be.
The council is all over the place. A large majority thinks signing anything would be detrimental to our relation with the emperor, and could pose severe risk to our current freedoms. But there are those who believe signing is only formal, and to assure the freemen that the city wont break the contract. They also argue, that by *not* signing, there are risks of the freemen no longer protecting our land traderoutes guaranteed under the same contract, or worse things, like reprisals.

External Affairs total skill: 1 Diplomacy + 0 Espionage + 1 Trade = 2.
Marjun is a dedicated worker. With hard work and keeping at it, he has gotten far in life. But right this moment, there are crucial skills he is lacking to figure out how to manouver this problem. The noise is getting loud, Marjun cant hear himself think. The only solution he can see, is to sign, or not to sign. He makes a note for himself to improve upon a skill in the near future to become more prepared for moments like these.

But right here, right now, among the bickering council, a decision must be made.
And its all on Marjuns shoulders (choose one)


>A: Sign it
>B: Dont sign it

>>5873851
Him and his family are currently living in the city proper. When the new house is completed it is expected that the majority will move over to the new property, with a family member remaining with a house to start a new family.

2/2

Im going to bed for now, hopefully I can do a session tomorrow too

And also, I hope you all had a good christmas everyone :)
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>>5873905
>1: A modest house. Not that spacious, but enough room for the entire family and one guest. (Costs one budget)
Saves budget and would give off the image of us being just like the common folk.
>>5873907
Aight yall who do we fear more? The emperor or the freemen?
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>>5873907
>2: A bigger house. Good space, possible to have more specialized rooms for different work and hobbies. (Costs two budget)

>B: Dont sign it

This is above our payroll. If the Freemen take action against us that isn't our problem, that is the empires and the nobles problem and our noble supervisor better go to bat for us in getting aid should they attack or not hold up their bargain. We're a city of the empire so we should have the protections of our lieges.
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>>5873905
>2: A bigger house. Good space, possible to have more specialized rooms for different work and hobbies. (Costs two budget)

>A: Sign it
Lovely redwood timber for our barrels
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>>5873908
>>5873907
Don’t sign it.
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>>5873905
>2: A bigger house. Good space, possible to have more specialized rooms for different work and hobbies. (Costs two budget)
We can afford it. Also, I found this video on how wine barrels are made:
https://youtu.be/aCrkmyQtQIMsi=Z177w3wre1BSh1Bd

>>5873907
>B: Dont sign it
You could argue that any contract we make is void if it’s not allowed under the jurisdiction of the emperor.
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>>5873907
>>2: A bigger house. Good space, possible to have more specialized rooms for different work and hobbies. (Costs two budget)

>>Don't sign it.
Glad that noble is here to make his voice heard, we should thank him afterwards.
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>>5873907
This is actually great news that the freemen are doing this. If they are intentionally trying to mess with the empire then that means war with the freemen. They'll get wiped out and we can move in on their forests... assuming we back the empire. And we located our stuff as far from the Freemen as possible near the new watchtower. Perfect. We just need to keep these guys from moving into the smaller mountains to the North and setting up so they can raid us.
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>>5873905
>1: A modest house. Not that spacious, but enough room for the entire family and one guest. (Costs one budget)


>>5873907
>A: Sign it
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>>5873919

Supporting.

I think you’re interpreting this correctly, anon - we should ally with the emperor and seek war with the freemen
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>>5873905
>2: A bigger house. Good space, possible to have more specialized rooms for different work and hobbies. (Costs two budget)

>Don’t sign it

The Emperor is our liege lord and can snuff out our freedoms in an instant. Let’s not pass him off over something so trivial
>>
The freemen sigh, give each other a look, then promptly leave the council. The noble walks up to Marjun and gives him a firm handshake. The noble will soon leave the city to talk with the emperor. He feels there will be a major incident going down in the empire, and he needs to prepare and coordinate a response with the other imperial subjects. The noble promises Marjun that not signing was a good decision, which the emperor will be informed about.

With that, the council enters a period of time without nobility supervision. Marjun is surprised how fast certain branches of the council start discussing and propose things that are very much against the empires interests, the most extreme being to outright declare independance. The council at large is against this idea, as this would bring instability and hurt trade with the empire.

Interestingly enough, the part of council that Marjun spent many nights and days with to form the Grape and Wine drafts, are very pro-empire. Following the draft, many of these councillors have started to see themselves as the council core, which they regard Marjun as a part of. They feel the trader families are only trying to enrich themselves, and are only in the council to lobby for their respective businesses.

With some of the early incomes from the wine business is starting to trickle in, a proposal is put forward to give the council a holiday bonus, as reward for the shrewd lawmaking.

Does the council take out a holiday bonus? (choose one)
>A: Yes, it is well deserved. Marjun gets two (2) budget
>B: No, the state needs it. City budget increases by one (1)
>C: Write in

The market has seen an influx of crimson oak, which no doubt must have been imported from the redwoods. There have been construction of somesmall but sturdy fishing boats, and some carpenters have started fashioning furniture from the imported wood.

There are councillors who advocate that we start ramping up our imports of this crimson oak. Construction materials are in demand to make more housing and sea vessels, so it is argued prices would go down with more readily available materials. (One councilor makes a remark that the wood would make excellent caskets for wine. Skill espionage zero (0): Marjun feels this migh comment is adressed to him.) If there is hostilities in the future, the wood could be useful for defensive purposes as well.
The core councillors believe we should, for the moment, ban all imports from the redwoods. There are conflicts brewing, and it should be avoided to get involved for as long as possible. The Redwood Commons dont want their wood sold like this, and the empire could suspect we secretely signed anything.
A couple councillors believe keeping the imports small scale would be a good middle ground. As long as the city itself never trades it, while letting the civilian sector use it for their needs, then the council has deniability.

What stance should we take?
>Write in
>>
Oh, and
>Bigger house won the vote. Marjun currently has zero (0) personal budget.
>>
>>5874239

>Keep the imports small scale
and mix it with
>C: immediately invest it into a project - have the city start looking for experienced bow and crossbow makers, and if the money isn't enough, go around asking prominent, likeminded and wealthy individuals to invest into this (we'll pay them back later/for the wellbeing of our city)

Reasoning is multi-faceted:
We don't offend the redwooders and we employ their wood for a noble cause, for what is there that is more noble than warfare (but we also benefit from the current situation).
We strengthen ourselves, as bows and crossbows are very useful in warfare, battles, skirmishes and sieges.
We enrich ourselves, good weaponry is always a expensive item.
>>
>>5874239
>B: No, the state needs it. City budget increases by one (1)
>A couple councillors believe keeping the imports small scale would be a good middle ground. As long as the city itself never trades it, while letting the civilian sector use it for their needs, then the council has deniability.
>>
>>5874239

>B: No, the state needs it. City budget increases by one (1)

Better to show the city that we’re serious about reinvesting. Plus the city actually needs the money.

>take middle stance on redwood

I mean, preferably we’d buy smaller amounts of wood through middlemen, under a different name, and therefore we never make a direct transaction with the Redwood people. Sort of like how Russian gas is “banned” in Europe, but plenty of merchant ships just buy Russian crude and relabel it as something else for sale.

We’re pro-empire, sure, but let’s not forget the Empire is a big place and probably small amounts of deal making won’t be discovered
>>
>>5874239
>B: No, the state needs it. City budget increases by one (1)
The big house is already a little conspicuous wealth wise. We'll get blamed for diverting resources from defense when the killing starts. I like the crossbows idea, give everyone a fighting chance.

>Ban just the imports of crimson oak. Other bans might hurt Agreement-loyalist freemen.

The Empire loves us.
The people love us.
The Merchants seethe.

How do we solve the Merchant problem?
>>
>>5874239
>B: No, the state needs it. City budget increases by one (1)
>A couple councillors believe keeping the imports small scale would be a good middle ground. As long as the city itself never trades it, while letting the civilian sector use it for their needs, then the council has deniability.
>No crossbows

I think the crossbows are more than one budget. Just wait till we get till it’s time for a project next year with next years revenues for a military project. Trying to stretch one budget will just make it a shitshow of a project. And if we take investments that’ll be a massive shitshow in waiting, they’ll be asking for favors and while holding the debt over our heads
>>
>>5874239
>B: No, the state needs it. City budget increases by one (1)
>A couple councillors believe keeping the imports small scale would be a good middle ground. As long as the city itself never trades it, while letting the civilian sector use it for their needs, then the council has deniability.
>>
>>5874239
>B: No, the state needs it. City budget increases by one (1)

>A couple councillors believe keeping the imports small scale would be a good middle ground.

How much does our personal wealth replenish annually QM?
>>
It is decided that there will be no interfering with the civilian imports as of now. Most are fine with this, unlike the decision to not take out a bonus. Many were interested in replenishing their coffers after investing in the wine business. It is mostly grumbling from a select few, but there is put forward some suggestions as what to do with the extra money.

There is a suggestion to re-hire the workers from the watchtower, and have them work on another project next year. They are almost finished, and they are likely to be done within the year. Rumor is that the worker group has plans to travel further north to look for work, paying them now would prevent this.

From the council core it is preferred if we extend our administration, by looking for more staff. Advisors, diplomats, traders, master craftsmen, etc. By using the leftover budget, we could entice some to come work for the council. With conflict on the horizon, extra management is sure to be helpful.

A representative of one trader family thinks this money could help pay for the common mans holiday expenses. Paying for quantities of stick salt lamb and wine, would ensure that every Trenfel family has a good holiday. This would stimulate our market, while also give the council a popularity boost. The representative argues this popularity could be crucial, should we have to make any difficult decisions down the line

Or, the cash could be saved until next year. This budget could be important if something unexpected happens.

How do we spend this extra budget?
>Write in

>>5874267
Annual salary for being First Citizen is around one third the value of the annual city budget. It has been common to give out bonuses to the council every now and then, but this depends a lot on who is currently in the council. During this first year, Marjun has only ever had this proposed to him once. This bonus is based upon how big the state aparatus is. Right now, a bonus is converted at a ratio of one (1) state budget to two (2) personal budget.
Marjun and his family had worked up some funds ready for when he first took office.
>>
>>5874282
Extend our admin.
>>
>>5874282
What' the state of our defenses?
>>
>>5874282
>Pay for holiday expenses

The traders are pissed at us so let’s just give in to their suggestion. It’s still a good one anyways even if I’d prefer to expand the administration. We really can’t afford any plotting against us when our espionage stat is as shit as it is.
>>
>>5874290
I forgot the traders were mad so I second this instead.
>>
>>5874282
>Pay for holiday expenses
>>
>>5874290

Supporting, this would compete our first set of efforts and ensure that we have popular support
>>
>>5874289
Our defence has had some neglect, since it has been a time of prosperity. The northern tribes and petty kings have not caused any trouble in a while, and our land traderoutes have protection provided by the freemen of the Redwoods. Security concerns are on the rise, and the city does not have that great of a military. The empire provides some military, but the provided military has been on the decline since there were little conflict here.

Regardless, we have a tiny army provided by the empire, and a small militia. This militia is severely undertrained, and has for a long time functioned more like a combined police and firebrigade.

We do have a brand new (almost finished) watchtower made from stone. Placed on top of a hill on our northwestern border, we should be able to spot trouble from this direction and along the coast.
>>
>>5874282
>Save it. In times of uncertainty we need to be able to act.

We already met the merchants half-way on trade.
>>
>>5874308

To this anon’s point, we should focus on security for our next major moves.

Increase the size of army and militia both to better man our new watchtower, etc etc
>>
>>5874315
Drawing people into the militia, training the militia better, and finally equipping them better for martial and fire fighting purposes.

What doyou think?
>>
>>5874342

Support, I like the cut of your jib, anon.

We could consider creating a “first citizen’s brigade” as a standalone military force but that might be too controversial. Probably better to professionalize the militia and have them double as firefighters in peacetime as you suggest
>>
I really think we should see the options we have for military after discussing it with Councillors instead of doing a write-in right now. Professionalizing the militia is all well and good, but we probably need a lot help and funding to that.
>>
>>5874350
Something to accomplish across 2-3 years ut once its done, its a solid investment.
>>
>>5874353
Yeah, but let's get a meeting with advisors to ask about military instead of doing it as a write-in in a vote about spending 1(!) budget.

I agree our next project should be military again but let's see what they present first before deciding right now.
>>
>>5874308
Our noble goy better come help us
>>
Next post tomorrow hopefully, got some business to take care of
Vote is open until then
>>
>>5874345
>>5874354

To clarify, I’m voting to pay for holiday expenses in the short term but I generally agree with improving our military over the long run
>>
>>5874354
I agree. That post was more of a brainstorming session than anything.
>>
I was thunkin that we could use cavalry as a patrol and escort group more than a militia. The freemen seem like they would mainly be raiders pouring out the forest to interrupt trade more than a conventional army. Sponsor some ranches first then purchase horses at a discounted rate for the city to start a light cavalry squad
>>
>>5874442
Interesting thoughts. I'd figure the abandoning tradition faction of Freemen would get expelled and end up in the smaller mountains to our North but if they end up getting popular then I;d expect more coastal raids.
>>
>>5874342

I like this, but it can be amended:
>pay for the holiday expenses of citizens who serve in the city militia

This should only use 0.5 of a budget, will still boost local economic activity and will incentivise military service.

The locals won’t see war on the horizon after all
>>
>>5874459
I'll switch from >>5874310 saving it
to backing this. Kinda frees up money for our militia to prepare without beng an overtly aggressive signal. Might as well spend the whole 1 point though and really treat them.
>>
>>5874459
-1

Overcomplicating too much. Help the people don’t segment unnecessarily. Our militia is too tiny for it to boost economy.
>>
>>5874459
+1
Use it as a mixture of a recruitment drive and popular festival.
Like, any man who can show up with weapons and perform drills will get drinks and food for free.
>>
Merry Christmas City-Management quest
>>
>>5874282
>Pay for holiday expenses

Whoops forgor to vote
>>
Counting votes and preparing some food. Writing soon ish
>>
>Pay for holiday expenses, with an extra little bonus for the militia

The budget is spent on the citizens of the city, with an extra bottle of wine for the militia and the military. The general public has not yet felt any effects of the brewing instability within the empire, as such most citizens decide to spend their leftover money on other wares and services within the city. Money flow is good during the holiday, and most of the council takes the last few weeks of the year off.

Marjun and his family enjoy the time off. The house was completed first so everyone could move in, and the cooping business is ready to start up early next year.

Some family members ask if he would like to join chopping some wood and plan for the final constructions.
Marjun would like to sift through some literature from the new bookcase. It has a whole bunch of different literature, both fiction and factual texts. He could probably find a book about most any topic here.
Like the workaholic that he is, Marjun is also tempted to get back to work early to make preparations for the coming year.
Considering the mental note he made to himself some time ago, Marjun could also look at ways to improve a skill of his.

What does Marjun do during the holidays?
>Write in


(You may do a write-in that deviates from some of the suggestions above. If so, specify)
>>
>>5875796
>Some family members ask if he would like to join chopping some wood and plan for the final constructions.

With our personal skills, especially our drive, I smell a discount of personal budget if we help out in the construction.
>>
>>5875796
>Considering the mental note he made to himself some time ago, Marjun could also look at ways to improve a skill of his.
Our espionage skill is horrendously low.
>>
>>5875801

Supporting skill development, we need to shore up our weaknesses
>>
Also a heads up: I will not be able to make another update until the 30th at the earliest, as I am celebrating with my grandma and cousins

Until I return, the vote remains open
>>
>>5875796
>Marjun practices Wrestling. He may not be cunning so he'll just have to be ready for when someone makes their move on him.
>>
>>5875801
Supporting this
>>
>>5875796
>Develop Espionage

Caught up.
>>
>Develop Diplomacy

I don’t see the point of developing skills we have 0 points in. Going more specialized is better when we have skills checks, I doubt we’re going to pass much with 1 point in espionage. Let’s go for 2 diplomacy to get ready for asking stuff from mr. daddy emperor
>>
>>5875796
>>5875843
Changing from this to
>develop espionage
Marjun reads The Prince while squinting real hard and going, "I don't really get it but but OK."
>>
I am back, I will eat dinner with my family in a couple hours and then I will write

Happy new year!
>>
>>5879236
Cool. Happy new year.
>>
In bed at night, Marjun contemplates his first year as First Citizen. There have been instances where what people say and what people do are very different. There have been proposed changes and suggestions providing radically different outcomes than intended.
A feeling deep inside tells him there is a chance this might not be unintended.
After some nights spent pondering, he decides to go to the city to procure books that might help him. When Marjun arrives at the bookstore, he discovers he is not alone in his task of aquiring books, as he has to stand in line outside before he can enter. He stands outside for some time, while slowly but surely getting closer and closer to enter.

But at this moment, Marjun notices something. Two people talking somewhere behind him, words conveying meaning that Marjun hoped he would never have to hear. One of the prominent trader families are currently talking with the freemen, and they seek to establish an alliance of sorts. There are words of exchanging money and services.
As Marjun attempts to listen in more closely, it is his turn to enter. To avoid unwanted attention, he decides it best to just enter, buy the books, and discretely leave. Skill Espionage 0: Hopefully he did not stand out.

Marjun has problems enjoying his holiday properly, and uses most of his time introspecting and reading his books. His family wishes he spent more time with them, but they seem to understand Marjuns position as First Citizen.

Espionage skill: zero (0) -> one (1)

1/2
>>
With the holidays over, it is time to return to office. Marjun arrives early, so he can start work immidiately. Some others from the council core are there too, and they are currently busy discussing this years budget and other current news.

Year one of Marjuns term as First Citizen is over. Two more years until next election.

Budget:
State budget: 0 -> 6
Personal budget: 0 -> 2
Some of the councillors expect there to be some extra money for the state later into the year, as most of the vineyards have had the time to set up properly by now. They predict many bottles of wine is to be sold, driving exports up.

News:
The watchtower is complete! During the construction of the watchtower, there has been a rise in housing up to, and around the tower. This area can now be called a part of the city proper.
Certain petty kingdoms from the north west seem to have solved some of their internal and external problems. Their traders seem interested in our growing wine production, and are eager to buy from us.
The noble has not yet returned. It is expected to be several more sessions with "wild" suggestions being put forward.
The civilian sector is steadily increasing its use of crimson oak. There are fears this usage could increase in the coming months by too large of a margin. The council has not imported anything, but with larger quantities of crimson oak coming in, plausible deniability could become harder to prove.


How would Marjun like to allocate budget for this year? (You do not have to spend the entire budget now)

>1: Write in

With the conversation Marjun overheard during the holidays fresh in his mind, a course of action must be taken.
There are several trader families in council, and, as far as Marjun knows, one of them is making shady deals with the freemen. He heard there will be an exchange of money and services. Would freezing staff payment stop the family from doing their deals? Marjun is still new to these lines of thinking, but this problem must be solved somehow.

How does Marjun attempt to solve this issue? (It is valid to not do anything, if desired)

>A: Write in

2/2
>>
>>5879433

City budget
>Spend three wealth and increase the size and training of the city’s military

>Hire a spy amongst the freemen and try to collect proof of wrongdoing by the trading families

We can penalize the conspirators with a hefty financial penalty and use the money for the city.

Personal budget:

Start assembling a personal bodyguard of warriors (10 total?) and spend a point of wealth in doing so.
>>
>>5879433
>How would Marjun like to allocate budget for this year? (You do not have to spend the entire budget now)
Spend 3 budget on building that library we could’ve built earlier. We can spend the other 3 on improving our military, like I’m sure most people would agree on doing.
>How does Marjun attempt to solve this issue? (It is valid to not do anything, if desired)
What the other guy said. Hire a spy to collect proof of wrongdoing.
>>
>>5879433
>Spend 3 Budget on militia
>Spend 1 or 2 Budget to hire a mercenary military advisor to train the militia
Throwing money only does so much we need a man than can train discipline.

>Let a rival trading family know of our suspicions. They’ll do the work for us.
>>
>>5879444
>>5879433
How much would hiring a spy cost if we used our personal budget?
>>5879471
Telling a rival trade family could be risky. I’ve no doubt they would try to find dirt on them, but after that trading family is taken care of now they know they can try the same shit all over again.
>>
>>5879433
>Spend 3 Budget on militia

>Spend 1 or 2 Budget to hire a mercenary military advisor to train the militia

>Let a rival trading family know of our suspicions. They’ll do the work for us.

Hiring a spy is too much of a headache. Do we even know any freemen? Let alone one we can trust? Telling a rival trading family isn’t a perfect idea but it seems less likely to blow up in our faces in the short term. We can assemble a police or spy network later to deal with stuff like this.
>>
>>5879488
We could do both, in case one of the plans fails. Simply telling the rival family is completely free and hiring a single spy shouldn’t be more than 2 personal budget.
>>
>>5879433 #
Budget
>City budget
Spend 3 budget drawing people into the militia, training the militia better, and finally equipping them better for martial and fire fighting purposes.

> Personal Budget
Spend 1 budget on Family Security. Who knows what the Merchants might try.
Spend 1 budget on a Noble Advisor. Perhaps not of noble blood but someone loyal to the Emperor and knowledgeable.

Crimson Oak
>Ban all imports of Crimson Oak. Its what we should have done in the first place, we got a little benefit out of it but its now more trouble than its worth. We can declare ignorance of these imports no longer.
>>
>>5879433
>State budget:
> Spend 3 budget on building the library.
> Spend 2 budget on expanding the town hall. We can build more floors in the city centre that we can sell for private enterprise for a profit, with the same workforce that we used for the construction of the watchtower.
>>
I will do another session tomorrow hopefully. Vote is open until I return

>>5879479
Marjun is still very new to this, and has no idea how much hiring a spy would cost. He cant even make a proper estimate
He could ask a councillor or two, but that could make them suspect something
Alternatively, he could try to find a spy, and ask their price
>>
>>5879572

>Alternatively, he could try to find a spy, and ask their price.

I mean, this is a solved problem if we approach a normal freemen and just bribe them to tell us everything they hear. The freemen wouldn’t know what the asking price for spying would be either. We really just need contracts, books, ledgers proving that one of the trading families is cheating.
>>
>>5879578
+1. It’s corrupt but I don’t see any way to deal with this that ain’t.
>>
>>5879578
How is a regular random Freemen going to have contract, books, and ledgers lmao? Espionage isn't our thing yet, we're just going to end up embarrassing ourselves and causing a scandal.

A normal freemen is just going to take the money and tell on us, and not have any good info because he would be completely unrelated to the parties doing the deal. Marjun isn't a spymaster this is never going to work.
>>
>>5879586
>>5879578
Ah, damn. Guess I didn’t process the “normal” part of that post. -1. I still think hiring the right freeman from the inside is a good idea, though.
>>
>>5879564
Didn’t the workforce we use fuck off since we didn’t use the budget to keep ‘em around?
>>
>>5879586
>>5879590

Im not suggesting we hire a literal random freemen, lol. Surely there must be a master guildsmen who have working knowledge of the trading families and their local projects. We would have this person keep tabs on the families.

Once we know which trading families are cheating, we can hire an actual thief/burglar/spy to get the evidence from the cheater’s mansion.

This is not complicated stuff and Marjun now has Espionage 1, so this should be easily doable
>>
>>5879586
I must agree that Marjun is no Spymaster. Surely there are some official Diplomatic channels with the Freemen we can call upon who would want a peaceable solution and now we are canny enough to read between the lines and use that as a starting point to find more in-depth info on the Freeman factions and domestic situation.
>>
>>5879642
Poor Marjun all he wants to do is run the city well, but these trading families are being mean :(
>>
>>5879665
They are super greedy for Crimson Oak and ready to start a Freemen civil war+stir shit with the Empire over it and we tried to placate them but apparently they took that as a sign of weakness.
>>
So we got some factions on the board here

Emperor - runs shit, wants our obedience and for us not to stir up trouble
Nobles- don't run things but can snitch on us to the Emperor, want our loyalty to the Empire and preferential treatment.
Merchants - runs quality control for trade(important enough that we can't just kill them off and try to replace them since they are all about connections and leverage) and probably the banking too(DON'T GET IN DEBT) if they are like historical non tradesmen guild merchants. They want opportunities and preferential treatment but are greedy and can't be placated. Any deal we cut with them therefore has to be of the "you get this benefit as long as you stay in line and I hold the key to stopping the benefit" type. Currently they want Crimson Oak.

A solution has therefore presented itself to me that requires some minor corruption. I don't don't if Marjun is Tony Soprano enough to pull this off yet, though. Maybe next year.
Step 1: Ban the import of but not trade in Crimson Oak.
Step 2: Cut a backroom deal with the Merchants that Militia patrol routes for enforcing the import ban will be provided to the Merchants through one of our family members we trust, We get a taste of the profits from the smuggling(say20% of the net profits which we can drop as low as 10% to make them feel smart). We make sure they know that if we even THINK they aren't giving us our 20%, the deal is off(ergo, they must stay in line without losing face).
Step 3: We don't actually have the intel to know if we're getting our proper cut so we simply cut off the supply with our big ol' militia if they step out of line
Step 4: Figure out additional deals like this we can do so we have them thoroughly under our control.
>>
>>5879704
Addendum.

If the Emperor gets pissed that smuggling is supporting the Heretic Freemen Faction to move on the Traditionalist Freemen Faction, we can crack down any time we like and the Merchants can't do shit or they get revealed as the whiny babies we needed to do these deals with to be kept in line. As far as our cut goes? It looks suspicious to the Merchants to do this deal if there is no personal benefit. A neccessary evil.
>>
>>5879704
>>5879717

This is a bretty gud plan, especially if we keep grinding espionage to stay on top of this stuff
>>
>>5879704
Marjun would 100% fail unless we had like 4 espionage it’s not a short term plan for sure.
>>
>>5879799
It seems like something we could pull off with 2 Espionage, maybe 3. We can ban import of Crimson Oak, and should, right away.
>>
Why are we planning the spymaster route anyways? So far we’ve aligned ourselves with the non-corrupt empire loyalists and that could be a path forward easier than complicated schemes. Maybe to even possible nobility.

I assume 2 skill is average to good. I’d assume 3 is bare minimum for a multi-part scheme. Trading families have been scheming far longer.
>>
>>5879799
What's another way to control the Merchant's Guild if not by a combination of blackmail and bribery?
Straight bribery and compliance has not worked so far. Their greed renders them immune.
Blackmail? I mean I guess we can hire a Ray Donovan/ninja type to try and collect blackmail on the Merchants but using it to force compliance will surely piss them off.
Force? We gonna start an assassination war or just round them up and burn them at the stake? Who do we replace them with?

I'm open to ideas.
>>
>>5879820
What if we established a City Bank to chisel in on the Merchant Guild's business. From there we just need to diversify local industry by investing in new local guilds to maintain quality control of essential goods and invest in establishing a government run Better Business Bureau to analyze and put government muscle behind complaints of inferior/tainted goods and the Merchants are pretty much out of a job. Minimal Espionage required but we will need to Legislate like crazy. Statesmanship 2 at least will be neccessary to delegate these tasks to more qualified individuals.
>>
>>5879835
I like that idea better than the schemes too desu. Easier and we’ve already made progress with diversifying for small businesses with the wine tax.

Spy shit is fun and all but this character wasn’t really built for that lmao, we were elected because we’re a uncorrupt neutral party, and now our faction is basically empirefag bureaucrats. There’s a reason why we can’t just go ask for help in the council with spying right now and there’s because our allied would be appalled for the most part.
>>
>>5879841
*that's because our allies
jesus
>>
So if we go the beuracrat route then its a two part plan?

First, set up the city bank. This is easy and profitable once we hire an expert to oversee it. A bank is a bank is a bank. I think we can all agree to keep to a gold or silver standard and not do fiat currency shenanigans.

Second, set up the Better Business Bureau. We'll need another expert overseer here. Statesmanship 2 is a minimum here I think, just a lot of manpower being managed. We need to do some thinking on this one. How does this work? Like A-F rankings for merchants based on investigations into mass complaints? Update this info quarterly and charge for printed copy updated yearly? Do printing presses exist and do we have one? Eventual blocks on right to import for F class merchants(keep importing say stuff that is tainted and sickening people) or anyone we want to punish in particular.

Improving skills and hirelings to run the BBB without our direct guidance seems like a good long term goal but I'm sure other issues will pop up.
>>
>>5879444
>+1
Supporting this option. We need a literate, educated populous to bring our city wealth and innovation.
>>
>>5879890
Sounds good to me
>>
>>5879433
Don't know what to think regarding the current discussions. Not yet at least. For now I'll vote to...

>Spend 3 state budget on improving the size and training of the city's militia
>Tell a rival trading family about what we overheard and ask them to keep us in the loop

I'm also vaguely agreeable to hiring some kind of advisor with either the state or personal budget.
>>
>>5879433
>Spend 3 Budget on militia
>Spend 1 or 2 Budget to hire a mercenary military advisor to train the militia
>Let a rival trading family know of our suspicions. They’ll do the work for us.

>Make diplomatic overtures for a unofficial meeting to work things out with the freemen

Would much prefer to resolve diplomatically however I’ll vote for telling a family to prevent spy causing traders to be mean :(.
>>
>>5879433
>Spend 3 State Budget on militia
>Spend 1 or 2 State Budget to hire a mercenary military advisor to train the militia

Before we go and tell rival trade families our suspicions. QM - can we please have a breakdown of who the major trading families are and our relationship with each of them?
>>
So far the vote seems to be

>Spend three budget on military / militia
>Spend some budget for military advisors
and
>Inform another trading family

I can also see there is interest in solving the trader family problem beurocratically. Internal Affairs total skill: 1 Statemanship + 1 Enterprising + 1 Coordination = 3 Marjun estimates this would be costly, but doable. By hiring more advisors and staff, he could prepare the groundworks for an extensive project. Establishing the groundwork itself should not be too costly, but quality advisors and the infrastructure would be. If Marjun decides to take an active role in making sure the project succeeds, he is certain the results would be good

I will let the vote stay open until when I write tomorrow. Some extra information regarding the families could be important for this decision
As >>5880480 requested, there will be an infodump in a few minutes.


I am a bit tired, please excuse me if I misspell
>>
Ejudic society revolves around family and familial ties. Families split when they grow too large, but they still stay closely knit. Most families collaborate on certain jobs or tasks, resulting in several families passing on generational knowledge and skills.
Some families has had more luck than others, managing to amass more wealth. These families have over time bought themselves more power and influence, ensuring their spot within government. Families that manage getting this influential can make the government pass policies these families can gain more from.

These families are collectively called trader families. Currently there are four prominent trader families, each with their own businesses and areas of interest.

The Kerenj family cares about agriculture and crops. They have lots of land where they grow both regular and cash crops. With the recent interest in wine, the Kerenj has converted much of their crops to grapes. They currently trade wine within the city and along the cities east along the mountain.

The Kejero family has ties within many other imperial cities. With an extensive family network, they have managed to secure better tradedeals with outside traders. The Kejero has started looking into trading by boat, as the rising security concerns might harm their land based trading.

The Danju family construct fishing vessels and boats. They provide large amounts of fish, but since the winetrade has been lucrative for many, the Danju has decided to make considerable investments in this business. They have long upheld a tradition of keeping reserves of money in case of dire times.

The Boruoa family deals in various local goods and foreign luxuries. Honey, ink, exotic wood and ivory are some of their current bestsellers. The Boruoa family is not natively Ejudic, but they have existed in Trenfel longer than any living citizen can remember. Aside from some eccentricities, they behave like most Ejudic.

1/2
>>
Each of these larger families are in a sense rivals, as they all try to outcompete one another and get preferential treatment from the government.
There are other families with influence as well, but they are by no means as influential.
Most councillors are from one family or another, but this is unavoidable due to the way Ejudic society works. While a good chunk of the council has trader family representatives, the majority of councillors represent individual small families or businesses. Some of those present are just advisors or administrators.
When a family splits, the family usually ends up weakened, as those who split off might go off doing their own thing. They are still considered part of the larger family however, and is likely to help out when needed.

Marjun does not have any relations to any of these families outside of his work. He was elected for being neutral and not biased, so there are no personal problems present. Skill espionage 1: Marjun has a sneaking suspicion this is a nicer way of calling him easy to manipulate.

2/2
>>
We got elected to be the fall guy. lol. lmao.
I trust none of these merchants, that being said they don't seem nearly as scarey or as powerful as real life merchant guilds(yay!). I think those comments were whispered to mess with us and we should ignore them. We should ban the import of crimson oak to choke off the income of the Heretic Freemen so we don't get blamed for enabling them.
>>
>>5880718
Ok so we can solve it with our current skills nice. Let’s make that the next project after military. It’ll be hilarious when the downfall of the trader families is because they hired someone uncorrupt because they thought they could manipulate him
>>
Marjun announces for the council that militarizing would be the most prudent course of action. Several trader family representatives voices concern. The Redwood Commons could see this as Trenfel no longer believing in their ability to keep the traderoutes safe, believing the freemen as useless. Some argue that assembling a military could cause concern for aggressive expansion.
None of these are the reasons Marjun wants a proper military, and disregards these concerns. The safety of the city and its inhabitants is of utmost importance. The forces provided by the empire are not large enough if conflict happens, and as such the city must act accordingly.

The most optimal way to execute these plans would be to have Marjun coordinate each piece of the whole closely and ensure they follow the planned standards. Skill Coordination 1: Marjun finds the sheer amount of different moving parts too much, and decides it better to delegate this further down to other councillors and advisors.
Skill Drive 3: Instead, he personally makes sure that any and all necessary paperwork is handled properly and swiftly. Requests for funds, changing certain laws, militia rights, conscription rules and more, are sorted and fixed to make a better military possible.
There is a concerning amount of papers sent to Marjun for signing, with weird clauses and odd loopholes. If not for Marjun being thorough, these could have been signed and have some unwanted consequences down the line.

1/2
>>
Some aspects have been left open, to let the council send in their written suggestions on how to solve particular issues.
The major one is who will serve in this new military?
Some of the following suggestions:
1: Convert the current militia into a proper salaried military. This process would be quick, as they have the most experience, and would need only a little training to be soldiers. Since they would now be soldiers, establishing a new firebrigade and police would be necessary, but this should come second to Trenfels safety from outside forces. Suggestion submitted by a core councillor.
2: Mass conscript into the militia. This militia will not be an active fighting force, but they are all provided weapons and bound by law to come fight when summoned upon. By letting the common man still do his normal work, production should not be severely harmed by this push for a greater military. Suggestion submitted by a Kerenj representative.
3: Draft the willing into a military. Those who want to serve the city, should be encuraged and allowed to do so. By giving them extensive military training and the best equipment, we would have a motivated and great fighting force. This way we are sure to create proper Ejudic heroes we can all be proud of. Suggestion submitted by a core councillor.
4: Recruit mercenaries. Already trained and with good leaders, a hired military is formidable on the battlefield. As long as they are paid and fed, they are bound to stay loyal to Trenfel and its wise First Citizen. The common man wont have to worry about war, and the economy can continue to prosper. Suggestion submitted by a Kejero representative.
5: Let the Danju family establish the military. With their connections and their wealth, the Danju would make sure a proper military is arranged. The only ask is that they are given the rank of local nobiliy, and are given certain privileges. They are willing to pay for most if not all expenses, meaning the council is refunded a hefty amount of the budget. Suggestion submitted by a Danju representative.
6: Hire foreign military advisors to assemble a military. No living person in this city has fought in any war or conflict, making them all unsuited to make a military, or even a proper militia. By hiring a professional advisor, we can have them do all necessary steps to make a military from the ground up. Suggestion submitted by a Boruoa representative

How will this new military/militia function?
>Write in

(You may do a mixture of several options, if desired)

2/2
>>
>>5881470
>6
>>
>>5881470
>3: Draft the willing into a military. Those who want to serve the city, should be encuraged and allowed to do so. By giving them extensive military training and the best equipment, we would have a motivated and great fighting force. This way we are sure to create proper Ejudic heroes we can all be proud of.
>>
>>5881470
>Draft the willing into a military and hire foreign military advisors to assemble the military

A combo of 6 and 3

We absolutely need an advisor to get a proper military going, we can do a draft but they're not going to be very good if they don't have officers who know what they're doing.

We're a small city state so our army needs to small, but elite, or mercenaries. But I don't want to pay for their asses.
>>
For clarification, the council is already looking into aquiring military advisors. Suggestion number 6 is aimed at letting the advisor make the decision of which way to make the best military
>>
>>5881470
Ok I change my vote
>3: Draft the willing into a military. Those who want to serve the city, should be encuraged and allowed to do so. By giving them extensive military training and the best equipment, we would have a motivated and great fighting force. This way we are sure to create proper Ejudic heroes we can all be proud of.
>>
>>5881470
>3
Thought about it and people would be pissed to let foreigners lead them
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>>5881470
>3: Draft the willing into a military. Those who want to serve the city, should be encuraged and allowed to do so. By giving them extensive military training and the best equipment, we would have a motivated and great fighting force. This way we are sure to create proper Ejudic heroes we can all be proud of.

While foreign advisors are still a good idea, their tactics and procedures may not be appropriate for our threat matrix, or local climate and terrain.
>>
>>5881470
>Option 3 sounds good.

Note to self: spend 1 resource at some point celebrating the Emperor and Empire.
>>
>>5881470

3: Draft the willing into a military. Those who want to serve the city, should be encuraged and allowed to do so. By giving them extensive military training and the best equipment, we would have a motivated and great fighting force. This way we are sure to create proper Ejudic heroes we can all be proud of. Suggestion submitted by a core councillor.

Supporting this. Although again, we should emphasize the importance of a foreign military advisor (not in command!) who helps us train the troops to a high standard. It would be a good idea to ensure that a mix of people from all corners of Trenfell are in the military and the military itself is meritocratic. We don’t want any one noble family to dominate command positions.

Also, the oath of service should be to Trenfall itself and the rule of law - rather than to any one person. We shouldn’t let the military be used against us in a coup!
>>
I wont be able to make an update today, hopefully I can do one tomorrow
Vote is open until I return
>>
>>5881470
>Draft the willing into a military and hire foreign military advisors to assemble the military

Acquire motivated military with best advisors.

>Skill espionage 1: Marjun has a sneaking suspicion this is a nicer way of calling him easy to manipulate.

We are no one's pawn. Time to build a loyal army and become the IRS to put the fear of god in the trader families.
>>
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Marjun decides that a dedicated quality military is the way to go. Since the city did not previously have any proper military, quality advisors have to be recruited from somewhere else.
Getting volunteer seems to be easy, as there is a sizeable amount of people signing up at the newly established recruitment center in the city. Most of them are young, and have a good physique from working at their farms. Drunks and unwanted riffraff do not get accepted, as a certain quality threshold must be upheld.
Many advisors come by Marjuns office during the following weeks, each of them swearing allegiance to Marjun and his council. Marjun reminds them all that their allegiance is to Trenfel and its laws first, to Marjun and the council second.
With the large pooling of military men joining the Trenfel administration, the council almost unanimously wants there to be a limit to how many of them are submitted into the council. They likely dont want their own influence to be weakened in favor of military, even less so a foreign one. Marjun is given the choice of which person he will allow into the council, that will take care of all military matters.

What qualities does the newly appointed advisor have?
(You have 14 points which you can put into any kind of skill. You may put a skill into the negatives to gain more points.)


A short explanation:
War
Aggression - Ferocity when advancing: Good when attacking and delivering the final blow
Patience - Waiting for your turn: Good when defending and letting the enemy wear themselves out
Tactics - Strategy in the field: Good when fighting stronger foes and crushing weaker ones
Drill - Training the men: Good when improving the fighting force and instill discipline

Peace
Builder - Construct a base: Good when establishing fortifications and crafting siege engines
Eloquence - Speaking well: Good when talking to bureaucrats and make speeches

Personal
Physique - Bodily capability: Good when fighting for life or death, and to survive harsh conditions
Psyche - Mental fortitude: Good when faced with stress and duress, and horrors of war
Mystery - ???: Good when it is as high as possible. (If this skill changes value, you will not be notified)

(If anything needs clarifications, feel free to ask)
>>
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>>5882974
Something like this is my vote. We’re bringing in foreigners to train our troops first and foremost so Drill is the most important. I also don’t think we should invest into something that changes value, especially if we aren’t notified of its changes.
>>
>>5882974

Aggression - 1
Patience - 1
Tactics - 1
Drill - 3

Peace
Builder - 1
Eloquence - 1

Personal
Physique - 1
Psyche - 2
Mystery - 3



I think it’s better to focus on Drill given that we’re building from scratch here. Also, Mystery is too juicy to pass up, I think
>>
>>5882974

Aggression - 1
Patience - 2
Tactics - 2
Drill - 4

Builder - 2
Eloquence - 0

Physique - 1
Psyche - 2
Mystery - 0
>>
>>5882982
+1
>>
I wont be able to post during the weekend, I should be back by monday around this time ish

Note: Having a skill in the negatives might have adverse effects. Just a heads up
>>
>>5882974
War
Aggression - 1
Patience - 1
Tactics - 1
Drill - 4

Peace
Builder - 0
Eloquence - 1

Personal
Physique - 1
Psyche - 2
Mystery - 3

Personally I think there's a chance Mystery is actually loyalty and not some spooky magic stat. If it is, then I definitely don't want it to be low. I think that because it can change, that makes it more likely to a be a loyalty stat. If it IS a magic stat, then I'd also want it to be high, as this advisor's purpose is to train and perhaps accompany the army, not be its leader. Supposing that it is the case that the mystery stat is a magic stat, then it works out perfectly, gaining us a spellcaster. We don't need the war stats to be out of this world, as the advisor isn't leading the army, only drilling it and advising us.

My rationale behind cutting the builder stat is that we can always hire a different advisor for engineering. Our army doesn't need to be the Romans either, not with what we know of our likely threats at the moment. Being good in the field and on what fortifications we have is good enough, we don't need them to act as a free labour force. I'm tempted to cut it entirely.

Though if no one votes for this plan, then I'll support >>5882990
>>
>>5882974
>>5883119
I'm thinkin its loyalty. Your build is the closest to what I think is good so I'm gonna
>+1 to this
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>>5883004
+1
I’ll switch to this one I guess having a negative stat is a bad idea. I would prefer to have a high builder stat, though. I want to fortify the hell out of the outskirts of the city where the mountain tribes are (especially near our barrel farm).
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>>5882982
>>5882974
Revising this after some thought. This is my new vote.
>>
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When your Personal - Mystery score is -2.
>>
War
Aggression - 1
Patience - 0
Tactics - 1
Drill - 3

Peace
Builder - 1
Eloquence - 1

Personal
Physique - 3
Psyche - 2
Mystery - 2

Let's call this option... David.
>>
>>5883004
>+1
>>
I wont be able to do a large post today, but I did go over the votes.
After looking over them, there is a consensus on high drill.
These are the skills for the new character:

War
Aggression - 1
Patience - 1
Tactics - 1
Drill - 3

Peace
Builder - 1
Eloquence - 1

Personal
Physique - 1
Psyche - 2
Mystery - 2

I have here allocated 13 of the 14 points.
one point left, vote for one of the following:

>Drill
>Mystery
>One in both (state which skill to remove one point from)
>Some other skill

Session tomorrow around at around this time or a bit earlier
>>
>>5885765
Extra point goes to Tactics.
>>
>>5885765
>Builder
>>
>>5885765
>Drill

Though I'm fine with it going in mystery or tactics as well. Really anything since the skill selection is close to what I'd prefer anyways.
>>
>>5885766

I’ll support for the interests of moving things along
>>
>>5885765
Tactics
>>
>>5885765
>Eloquence

Get the fucking traders off our back.
>>
The council is joined by Dejid, the newly appointed military advisor. Chosen for his specialty in drilling and training troops, he is sure to make the Trenfel military capable of fighting its enemies.
Dejid was born and raised in Alanafel, which is further up along the northern mountains. This city is also majority Ejudic, which means Dejid has many shared customs with the common man from Trenfel.
Since the city of Alanafel is geographically well protected and has some distance from the Redwood Commons, the local military deemed it unneccessary to keep up a large chain of command. Dejid decided to leave before he was let go.

Now that the council has a man with backgrounds from the military, many feel content with the current situation. While there is still a conflict brewing on our borders, these councillors are of the opinion that Dejid should sort out this mess, so the rest of the council can focus on trade and growth of the city.
Marjun reminds the council that everyone has to work together to make the military formidable. There is no local production of weapons or armor, which must be bought from somewhere else.

Over a couple weeks while the council discuss the arms trade, Dejid arranges for a training field with some of the new recruits. Skill builder 1: A large area is flattened and the ground compacted. A steady footing is required for basic training. It would be better with an even harder ground made from rocks, but that would require asking the council for additional funding.
Dejid starts the preliminary training with the recruits. Skill drill 3: He asks every man to look at the person to their right, then to their left. Dejid reminds the recruits that the man on their left and right has a family, just like themselves. He then asks them all to swear on their life, that they will all be like brothers, and protect the family of their new brothers.

1/2
>>
Enthusiasm is high. It is only slightly dampened by the fact they are all practicing with sticks, and not real weapons.
Dejid returns to the council to demand an agreement soon. Any agreement is better than none.

Once again, the council is split. Where is the arms to be imported from?

Some of the arguments:
1: Buy surplus equipment from Alanafel. They are currently downsizing their military, and probably wont need all their equipment. This could be cheaper and give us more surplus, and delivery of wares should be quick. It is argued that since this equipment is their surplus, the wares might have varying degrees of quality.
2: Import from the empire by sea. Since the redwoods are no longer considered as safe, bypassing it completely would be much better. High quality equipment made with our military and enviroment in mind. It is argued that this could take some time to produce and transport, since the closest city within the empire that produces weapons are far away.
3: Ask a north western neigbour for weapons. The petty kings of the north west have large deposits of metal, which they make weapons from. They have shown an interest in our wine, making it easy to establish a trade from which everyone can benefit. It is argued that their weapons are foreign, and not suited for our needs.
4: Import only bare necesseties, invest in walls. A radical suggestion to spend allocated budget to gather stone from our northern mountain and construct walls. Arm the military with spears and bows, so they can fight off those who wishes to breach our walls. While everyone in the council agrees that a proper wall would be good, most argue that we would be unable to fight outside our borders with the proposed equipment.

What does the council decide upon?

>Write in

2/2

Sorry I didnt inform you yesterday, something came up
>>
>>5887401
>4

Build a wall and keep the redmen out.
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>>5887401
>1: Buy surplus equipment from Alanafel. They are currently downsizing their military, and probably wont need all their equipment. This could be cheaper and give us more surplus, and delivery of wares should be quick. It is argued that since this equipment is their surplus, the wares might have varying degrees of quality.
>>
>>5887401
>1: Buy surplus equipment from Alanafel. They are currently downsizing their military, and probably wont need all their equipment. This could be cheaper and give us more surplus, and delivery of wares should be quick. It is argued that since this equipment is their surplus, the wares might have varying degrees of quality.

>When we buy replacements, order them from the empire by sea, with all the haggling and preparation of warehouses, and stockpiling of specie for a armoury fund that such an initiative would entail.

Basically, buy what's cheap and readily available at the moment, since we just spend a load of cash on professionalization and an advisor, then set aside some cash for the replacement weaponry we'll purchase years down the line. We can add to the final sum over time, rather than all at once. Likewise we can tailor the purchases to our evolving doctrine as it develops and our military gains experience in battle. We'll eventually need new weapons and armour anyways, they don't last that long after being tested in battle anyways.
>>
>>5887401
4. Build a solid defensive line first, then we can work on building a solid offensive force after that.
>>
>>5887401
4: Import only bare necesseties, invest in walls. A radical suggestion to spend allocated budget to gather stone from our northern mountain and construct walls. Arm the military with spears and bows, so they can fight off those who wishes to breach our walls. While everyone in the council agrees that a proper wall would be good, most argue that we would be unable to fight outside our borders with the proposed equipment.

I don't see anyone invading us anytime soon. This is probably the low-risk low-reward option, but that's fine since the walls are a nice long-term investment since while armies die, walls typically don't.
>>
>>5887454

Supporting this, there’s no point in building walls unless we have armed troops to guard it. More important to put together a functional fighting force right away and then build on what we have.
>>
>>5887461
I would counter by saying that while we may not be invaded anytime soon, arguably the whole point of investing in our military was to protect the trade routes by land that go through the Redwood Commons now that it is uncertain whether the freemen will continue to protect them. Indeed, the freemen themselves could hypothetically be an adversary, they are the only one nearby that could pose a threat at the moment.

Not to mention there could be bad actors wanting to perform false flag raids on the trade routes to put the blame on the freemen, or us, or the empire. Bad actors that would stand to benefit, like say a trading family looking to arrange for completely open, and rapid redwood harvesting, or an expansion of territory.

Dealing with that would require a mobile field army, at least the military part would. The rest would require espionage and diplomacy, if the parts about false flags and stuff comes to fruition.
>>
>>5887401

4: Import only bare necesseties, invest in walls. A radical suggestion to spend allocated budget to gather stone from our northern mountain and construct walls. Arm the military with spears and bows, so they can fight off those who wishes to breach our walls. While everyone in the council agrees that a proper wall would be good, most argue that we would be unable to fight outside our borders with the proposed equipment.

Perfect. Anyone wary of our militarization would have their fears quelled and the Emperorwould have little desire to "borrow" these troops.
>>
>>5887401
>1: Buy surplus equipment from Alanafel. They are currently downsizing their military, and probably wont need all their equipment. This could be cheaper and give us more surplus, and delivery of wares should be quick. It is argued that since this equipment is their surplus, the wares might have varying degrees of quality.

A wall with no armed soldiers is meaningless
>>
>>5887401
1: Buy surplus equipment from Alanafel. They are currently downsizing their military, and probably wont need all their equipment. This could be cheaper and give us more surplus, and delivery of wares should be quick. It is argued that since this equipment is their surplus, the wares might have varying degrees of quality.

We need weapons not a wall for now to defend our trade lines.
>>
>>5887593
Spearmen and Bowmen are part of that package but have minimal offensive capability.
>>
>>5887401
4: Import only bare necesseties, invest in walls. A radical suggestion to spend allocated budget to gather stone from our northern mountain and construct walls. Arm the military with spears and bows, so they can fight off those who wishes to breach our walls. While everyone in the council agrees that a proper wall would be good, most argue that we would be unable to fight outside our borders with the proposed equipment.

I think turtling and making sure we aren't easily sackable is the priority. After that we can create a domestic arms industry.

I suggest we econ hard after the wall and I think we should ban redwood or make the lumber have seals burned into it or marked (similar to fire rated wood irl). Or better yet we make it so only our government can sell it and we only directly sell what their treaty says we should that we get directly from them. Then we confiscate any illegal wood for our own purposes.

>make sure we stack rocks on the walls. They're good to throw down on attackers.
>>
>>5887401
>4

Would like 3 but a wall is better than spotty equipment.
>>
The council agrees at last: The city is to have a wall built around it.
As radical as the suggestion is, the argument that Trenfel cant be looted with a wall around proves to be a deciding factor in why it was chosen. The council scrambles to gather builders and establish contracts to have the work done swiftly.

Marjuns cooping business is doing really well! Barrels are sold to vineyards within the city, netting Marjun and his family a pretty profit. With money comes influence, and the family is branching in many different directions with it. The family has split off into several other families, with close ties to Marjun and his nearest.
Some have decided to capitalize on the wine trade with the northern kings. With barrels bought at family prices, they sell wine at better rates than others attempting to do the same.
Others have started to request priviliges from the council, while others have asked Marjun personally. There is a slow, but steady drive from many of them to get included in the council directly.
This is starting to hurt Marjuns legitimacy. Some councillors are starting to actively block certain propositions, arguing on the grounds that Marjun benefits, and thus he can not act on them. There is a fear that Marjun is about to have his own proper trader family, which would be disastrous to the interest of the others on the council.

Marjun has to do something to stop, or limit the extent of these problems.
How does Marjun navigate these problems?

>Write in

Marjun gained six (6) personal budget from the cooping business!
Personal budget: 2 -> 8


I will not be able to post on friday. Next post saturday or sunday.
>>
>>5888351
Hmm. Guess we’ve done this to ourselves.

>Outlaw any family members from the sitting mayor to be able to sit on the council. For now and forever.

>Nationalize 75% of our cooping business for the city. Profits will still go to our family so they can live well, but the majority will be added to the city budget instead of being used for the families interests.

>Promise to be completely objective as we have always been for this council.
I’d say we’re probably one of the least corrupt mayors in this towns history given by how the traders act. Pricks.
>>
>>5888374
I’d say nationalizing is good because right now the business is TOO successful that it might become a legitimate trading family. We need to make sure not only in words but in action that that will never happen even with other ambitious family members.

We’ve already made a fortune so we can just bow out and still keep our family fed with city salaries and some profit from the business.
>>
>>5888374
+1. I’d prefer 50% but whatever.
>>
>>5888374
>+1

May I request an info dump on our familia?
>>
What a bunch of pansies you are anons
>>
>>5888473
Yeah yalls are pussies if the council and traders can profit off of internal "deals" then we can too since we need to have influence to keep up with the espionage. Also not like took front row seats in the wine tax we took a different business altogether. Also don't fucking apologize since no one accused us of corruption and is only the merchants shitting bricks.
>>
>>5888351
>Ignore them. Set up a reward to find out where the illegal redwood is coming from.
>Pit the families against each other.
>Have marjuns family members join the military.
>Invest in more lands. We are looking for a stone quarry and a mine (hopefully iron).
>Goal is to front run the interests of the council.
>We need to increase the family infighting.
>Tell that martial family if they can find the redwood smugglers we will open a internal affairs bench of judge's that they can lead.
>Tell the families we are going to make a treasury position. Basically someone comes up with a idea. This new council member min/Max's it so the city gets the best return.
>all to promote in fighting between them and less focus on us.

Indeed they are pansies. Go learn machiavellianism.
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>>5888379
Bro we ain't gonna lose control if... we've already control the military. No need to worry about other's. Especially if we start pinning crimes on the families and strip them of their lands and powers.
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>>5888507
>also start trying to marry off our family members into other families. (I prefer that martial family. )
They don't need to worry about our influence if we're allies.
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>>5888500
>>5888507
We're not machiavelliasts though lmao. Our Char gen set us up to be a mild-mannered bureaucrats not some espionage genius. It'll take so much extra effort to do shit like this for our character. You know we don't HAVE to engage in some form corruption. Why can't we just take our fortune while also setting up our family for life and ride off into the sunset with this business?

It is after all legitimately a conflict of interest.
>>
>>5888473
>>5888500
Anons mat I please have your support
>>5888388
>>5888390
>>5888374
Please rethink your vote.
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>>5888514
It's not corruption. We didn't do any wine making. You're kevtching
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>>5888514
>also we've recently been learning espionage... that's a false argument. We could easily continue down that path.
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>>5888519
Our 1 espionage that we learned is going to make a HUGE difference.

Anon we've already confirmed a bureaucratic way to deal with the trading families that is doable with our current skills. The espionage bullshit that's been cooking up in here is probably going to take two more learning opportunities and is way more roundabout than using our current skills.

>>5888517
No, we just used our position as mayor to drastically promote an industry that's related to the one we just started. And now as mayor where we're in position to pass laws relating to business our family is about to expand into a trading family. Not a conflict of interest or future one at all.
>>
>>5888528
Implying there's no other uses for barrels but wine... idiot
They're heavily used to transfer ANY good.
ABSOLUTELY KEY for ships to carry water and other dry goods.

I can tell you're an idiot because you're taking what jealous oversaturated winemaking traders and saying because their profits went down because too much supply not enough demand. I don't remember anyone else making a cooper business. Also if we're making too much money guess what. There's no barriers to entry (economics definition) so therefore others could join and *gasp* make money too. That's called *competition*.

Go read some econ 201. You being super dumb bruh.
>>
>>5888528
You missed the let the OTHER families do the espionage work for us. Idt reading and comprehension is your strong point. Virtue signaling doesn't work when you're closer to the mean. Look at Venice and it's families or Florence.
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>>5888374

Supporting. The good will of the council is more valuable than the money. More importantly, there’s nothing stopping us from creating additional businesses.

Also, we don’t need to become a trading family. We need to become the BANKING family
>>
>>5888562
Smh gotta have wealth to become bankers of we just keep handing cap ourselves we will never be able to loan money because we have no money. Smdh
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>>5888584

But anon, as the Mayor of Trenfel, we shall also oversee the Municipal Bank of Trenfell.
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>>5888593
Until we have no clout and they just vote us out... smdh. Gotta have power to retain power
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>>5888374
>Nationalize 75% of our cooping business

Are you fucking insane?

I can understand nationalising the entire industry - but why are you kneecapping our family specifically

>>5888507
Supporting this

We need to strengthen our family’s position

When somebody ELSE becomes mayor, they can 100% came after us - which is why we need family defences in place
>>
>>5888379
You know what happens when a business is successful and we don't bar entry? We get competition and capitalism. Don't nationalize our family companies because they are doing well then other people can join in. We can let our family stick their fingers into each pie to promote healthy competition.
>>
>>5888507
Lets not say we will add internal affairs or treasury seats as they can use that power against us or force us to scramble to open new positions.

>>5888668
This guy gets it. We deal with crimson oak, we don't enter our family to keep them under the radar to expand their power, barrels have many uses, help arm the military and get their favor, be friendly with the militia to get boots on the ground feedback, for infighting lets wait till we get more espionage before dipping our toes in that.
>>
>>>5888687
>Outlaw Crimson Oak Imports
We do this for diplomatic reasons officially but also as a punishment directed at merchants fucking with us here. It also legitimizes us.
Its a good win politically for diplomacy with establishment freemen too.

>Offer none of our family spots on the council.
We don't need to codify it. We just live our values.

>Argue barrels have many uses and these objections are political maneuvering for leverage to manipulate us. Don't apologize for success or legislate to increase personal wealth via corruption.
This is mostly true.

>Expand Barrel Business to also produce Shields and Bows. Donate equipment to the Military and begin exports.
We need to monopolize violence and expand our business.

>Train with the Militia.
In addition to warding off assassination attempts, it will keep us close with the militia.


>>5888687
Revising my vote to remove i fighting stuff. Can I get a +1?
>>
>>5888695
+1
Senator pink has my vote plus we can easily say that all trader families can easily enter the cooper business as this is a free market. We show to the council we don't give our family seats while preparing our banking and military plans in the background to prepare our defenses to undercut them. Have the traders worry about wealth while we look like a normal politician. Plus we need to get influence pools ready when they try to oust us in the next election now that they see us with espionage 1 and having foresight.
>>
>>5888695

Actually I’ll change to support this anon, nationalizing our personal barrel business is silly.
>>
>>5888695
Maybe we should personally speak to our family that we cannot give them a seat at the current time as corruption charges will be levied against them and us. But that we can slip hints that new businesses will be needed in other areas to pacify them at the loss of the seat. Nothing concrete than just rumors but we would need more espionage to handle that.
>>
>>5888695
I'll +1
Switching my vote
>>5888507

Thanks for stopping the socialists and commie trannies in the thread.
>>
>>5888716
I think we're already inadvertantly providing them with insider info, I think more is beyond our skills and we'll likely mess it up, I like the idea though.
>>
>>5874282
>unlike the decision to not take out a bonus. Many were interested in replenishing their coffers after investing in the wine business.

Kek. Lmao. We oversaturated the market with wine, burned a lot of merchant money, our family took over the north wine routes, and we refused to pay them a bonus. We fucked them up accidentally, and then going to ban wood to further strangle the fuckers dealing with stolen wood.
>>
>>5888724
Okay so talk down our family and break the news to them personally and hope them keeping the barrel and north wine routes would pacify them? Sucks that we can't help them out to fuck with the merchants more but better to go with your idea to avoid giving insider info.
>>
>>5888727
Our family should be fine, plus now we're diversifying the business. We just say no to giving our family seats or legislating to give ourselves any intentional advantages.
>>
>>5888695
Ah, fucksticks. I’ll change my vote to this too. I’m not entirely opposed to this and it seems to be a nice unifier.
>>
>>5888729
Salt trade, weapons trade, more land for timber, own a quarry, and a mine. I suggest we expand into those businesses. We should also start a school/ trade school. This will ruin the families monopolies on technology and information. If we can make more people winemakers, more textiles, more ect. It'll hurt them since they're not the only ones who know the information.

To keep fitness up let's have the army make some roman roads. And other civil projects. Of course we will give them fatty bonuses. Once we are ready for expansion we tell them the rule of 4ths. A fourth for the finder, a fourth for his superior officer, a fourth to the leader, a fourth to the government.

I'm thinking if you're a soldier your kids get free schooling aka taught to read and write and math. Let's focus on what capitalism does best making a robust middle class and lifting people up from abject poverty
>>
>>5888756
Salt trade, buying up woodland property, schools, all sound like good goals long term. I'm thinking schools sooner rather than later though to break the merchant monopoly.
Are tech levels too low to grow celery to harvest celery salt for the sodium nitrite and use that with glassware for canning?
>>
>>5888351
Changing my vote here >>5888617

To vote for this instead >>5888695
>>
>>5888756
>>5888767
Yeah we should go schools first to begin the process of cutting merchant power from upper to middle class. With our future banking system we could even give loans to help new business to get set up. Merchants won't be able to fight schooling and financial advice as to the public it is all good and give us more votes in the next election.
>>
>>5888534
>>5888538
I (economics definition) don’t (economics definition) think (economics definition) you (economic definition) understand (economics definition) what (economics definition) barrier (economics definition) to (economic definition) is (economic definition)… idiot


Also why are you being so hostile lmao? It’s just a discussion for this vote no need to get so amped up about it anon.

>>5888695
I’m fine with this for the most part, I’m little iffy on expanding the business into shields and bows, though. Immediately expanding into that after voting not to import weapons is definitely not going to assuage council concerns.
>>
>>5888965
Cause you're quite clearly a leftist. Only socialists or commies would come up with the brain dead idea of nationalizing our business. And you still don't get it google barriers to entry. Google econ 201. You obviously need to learn some shit. And read some history or even fucking game of thrones. What happens to all the nice people doing their best?

Utterly destroyed by all the Ruthless business men and lords. I believe the word starts with M and I believe I already stated it.

Idiot.
>>
>>5888534
When did I imply that caskets are only used for wine? I said it’s a related industry since y’know they store wine in caskets, not that’s it’s solely for that reason. So we’ve definitely benefited from the wine industry boom that we started. The QM even explicitly stated that.

>>5888538
So let me get this straight. We were going to manipulate the families into fighting each other and it wouldn’t use a singular point of espionage? We wouldn’t have to do the leg work of enflaming tensions, playing on existing conflicts, or verifying the family’s reports to us, and other stuff to make something as small as a reward for snitching enough to cause them to tear each other apart?


Sorry for shitting up the thread with argument QM. I’ll just explain my reasoning behind my votes and leave it at that from now on.
>>
>>5888971
Oh you’re a /pol/ guy who gets triggered by certain words, I get it now.

I wasn’t exactly espousing the benefits of nationalization or leftism in my post lmao.

It was more about getting most of the conflict on interest out of the way by giving it to the most neutral party within the city- the city itself. If we straight up sold it to the trade family, our family was now going to be on their payroll unless we bought them all out of the business, which would be a bad look and very prone accusations of bribery.

If the reason why you’re being such a dick because you think I’m a leftist you’re jumping at ghosts anon. Let’s just agree to disagree.
>>
>>5888965
I mean is it bribery if we are donating military equipment and taking a personal loss? Since we are not importing weapons other trader families can enter the market. No one can say we are taking kick backs from donations, and if we get accused we can say we want a strong military to defend our city since we live here. Hopefully that distracts people enough to not realize we want to have a lot of favor with militia and the brass when we need to do raids on "terror cells" to defend our city.
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>>5888982
I think I’m being kind of misunderstood when I say trading families will accuse of corruption, it’s not because they can’t go into the business above board just like us. It’s because it can look premeditated.

Let’s say we had plans to build a Bowery, and this proposal came to us to build a wall that would favor bows and prevent imports. While we haven’t done anything in action, we still have furthered our plans for our own profit using our position.

And because we already had plans on building a Bowery we’re already a step ahead even if the trading families have the same information about the proposal as us. They could also start a Bowery, we can definitely put it into action faster.

And the hypotheticals for conflict of interest is tenfold when you have an ongoing business.

My position is that we’ve made a fortune so now we can prioritize our mayorship and relationship with the council now. But most anons want to keep expanding business-wise and that’s fine. I’m just a little iffy consistently starting businesses right after we pass proposals about those type of businesses (or related).
>>
>>5888991
*but we can definitely

Fuck me I hate phoneposting.
>>
>>5888991
I think you are absolutely right that we need to stop starting businesses after legislating on things. Its a good point to keep in mind for the future.
>>
>>5888991
Okay so cut out the business expansion into weapons and bows and hope we get another budget session to buy weapons later. So focus on our banking plan and just avoid investing into business all together? Should we cancel our school plans or invest in things far from legislation like logistics and convoys?
>>
>>5889025
I’d say mainly just cut out the weapons business expansion for now, at least staying a couple feet away from the business for a medium amount of time. And keep the banking plan on the back burner to get it ready.


As for schooling I say we just legislate it into action instead of doing it business wise, the city budgets has 10x the resources to put it into action and it’ll help create an middle class at expense to the city rather than us. We probably should build a library first since that was an option in the beginning of the thread that we passed on and thats pretty in line.
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>>5888991
>>5888975
>>5888978

Bro. You just blatantly trust them that we're being corrupt or doing something wrong. THATS THE ISSUE.

barrels aren't just for wine. Strawman argument.

We need stone for more than just walls. It is used in ALL HIGH END CONSTRUCTION. again strawman argument.

Donations are not bribery. If we were donating weapons to our houses security forces. That would be cause for concern.

There are 0 barriers to entry on all of these proposed businesses. If we you know BARRED PEOPLE FROM COMPETING. Then there would be an issue. Oh sorry ONLY WE CAN MAKE BARRELS OH SORRY ONLY WE CAN MAKE BOWS OH SORRY ONLY WE CAN QUARRY, OH SORRY ONLY WE CAN PRODUCE SALT.. ECT

You understand it now?

You caving to some bullshit reasons cause there's a billion and 1 wine traders now and they over saturated the market AND their profits are low. IS NOT OUR PROBLEM THAT IS SOLELY THEIRS.

Not realizing your solutions to an issue are literally the definition of socialism and communism is not my fault. That's yours for being retarded.
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>>5880721
Hmm. Danju and kerenj both got weakend by the wine surplus and kejero is looking into naval power. All four already have a say in the government so we can look into boat production or construction companies to help undercut future expansions and avoid making any legislation near those topics.
>>
>>5889041
"In the other, socialism, the state owns the means of production, and state-owned enterprises seek to maximize social good rather than profits."
>>
>>5889048
Timber farms. Supply kejero with wood. Have them build ships. Now they're allies with us and until someone else starts a lumbermill we will have a temporary monopoly until others create their own lumber yard's. Especially if we ban the redwood.
>>
>>5888720
>>5888971
>>5889046
Is this guy fucking retarded? Stop being a spastic and go back to pol.
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>>5889124
Straight to personal attacks. Doesn't refute anything I said. Retard
>>
>Outlaw Crimson Oak Imports

>Offer none of our family spots on the council.

>Argue barrels have many uses and these

>Train with militia

Changing my vote to this. Just the other prompt without the expanding business.
>>
>>5888374
I vote against this stupidity, whatever other plan that has the most votes is what i vote for.

>>5889124

None of that changes you being wrong, financial illiterate.
>>
As a lurker I have to say this is pretty entertaining.
>>
>>5889193
Gotcha.
>>5889046
Ok, first off.
This entire post is completely incoherent nowhere did this guy say that barrels are just for wine or anything about stones at all. I guess your idea of refuting things is shouting STRAWMAN STRAWMAN STRAWMAN while doing it yourself.

Second off, you do not know what a barrier to entry is. It is not only regulations from a governing body, but many many things that make it impossible to have zero barriers to entry outside theory. For this specific case the barriers to entry are land cost, the cost of setting up the cooperage, and the cost of workers. Those are the primary barriers to entry. The ancillary/natural ones is the customer loyalty we've established through starting the cooperage first, and the market dominance through being the only cooperage discouraging new firms to compete with a firm that has a corner on the market.

Third off, in this specific case the concerns are not bullshit. Half the plans in this thread are intending to manipulate our authority for our and our family's own benefit... They are right to be concerned about the rise of a new trading family with such extensive ties to the current mayor. It is rife for abuse. It seems like you drank your own koolaid, fooling yourself instead of the council.

Fourth off, Nationalization while it does often happen alongside and in tandem as a step for a socialist agenda it is not always socialism. Implying that the state owning any type of business is socialism is completely absurd, and would make half the kingdoms and empires in history socialist if you use that broad of a definition.

>>5888534
Fifth off, writing (economic definition) and constantly talking about econ 201 is pathetic. Do you think anyone is impressed by that? Do you genuinely think misquoting what a barrier to entry is, and implying, a word that you absolutely love to use, that you've taken econ 201 helps any argument? I don't know why you're so proud of that but you need to stop talking about it, you can't even get what barrier to entry is right, I doubt the class taught you anything. Here's a few scary words like barrier to entry from beginner course for you. You can use them in the next argument. Marginal benefit (economics definition), Marginal Cost (economics definition), Average variable cost (economics definition), Market Demand (economics definition).

TLDR: You're a retard.
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>>5889255
"Common barriers to entry include special tax benefits to existing firms, patent protections, strong brand identity, customer loyalty, and high customer switching costs. Other barriers include the need for new companies to obtain licenses or regulatory clearance before operation."

Cost is only a barrier to entry if it is retardedly expensive. Like for example utilities. We can't just shit out a 4 billion dollar nuclear reactor. And all the infrastructure to get electricity to the consumer.

Coopers only require wood and knowledge. Aka no barriers to entry.
If we required someone to pay 10 city budget to be a cooper. Then we are introducing a barrier to entry. If we make it so there are 100s of regulations on cooper's. Like they can be only be made in rocky terrain, they have to be a trading family, you have to produce 10 million units ect.

Start up costs are not barriers to entry. Unless they're prohibitive in nature.

Temporary competitive advantage:
"If a firm has resources that are Valuable, and Rare, but are easy for its competitors to copy (i.e. not inimitable), then it's said to have a temporary competitive advantage. Competitors will look at what it's doing, copy it, and soon catch up."

Still a retard.
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>>5889255
"In this context, the goals of nationalization were to dispossess large capitalists, redirect the profits of industry to the public purse, and establish some form of workers' self-management as a precursor to the establishment of a socialist economic system."

It's why the usa became the giant it was. We actually followed true capitalism. Most countries did pseudo capitalism. So false equivalency argument.
>>
I for one welcome our new barrel overlords
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>>5889306

It's why the usa became the giant it was. We actually followed true capitalism. Most countries did pseudo capitalism. So false equivalency argument.

This is a hilariously incorrect statement, thanks for the chortle anon
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>>5889436
We might need QM's input for the final say over conflict of interest rulings but overall our plan is good. Can't wait till we get military backing and banking power to fuck with the merchants. I am imagining our MC is confronted by a merchant about all our movement and we just respond that you all expecting a puppet so now we have everything to prove to be the puppetmaster.
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>>5889306
>USA is True, Pure Capitalism
Kek
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>>5889450
>>5889481
If you disagree at least provide evidence for it.

We aren't pure capitalism anymore we now have corruption and crony capitalism. And the creation of welfare state (socialism). Hence everything going to shit. Fincialization was decisive blow to the usa.

Remember kids up until 1913 there was no federal tax. Fed reserve act was another killer of the usa. Basic facts about reality that everyone should know.
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>>5889495
https://journals.openedition.org/etudesrurales/22057

Clearly explains it happened after our civil war and why. Feel free to read it or not.
>>
>>5889495
>>5889499

I dare you to read this book

https://www.hup.harvard.edu/books/9780674430006
>>
>>5889436
I suggested barrels 50% for wine synergy and 50% because Pewdiepie. Nobody ius gonna convince anybody to change their deeply held beliefs on 4chan of all places.
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>>5889210
+1 Supporting
Just because we’ve made a profit doesn’t mean we need to spend it right away on bows and weapons. The idea of building our own power base that can counter the other factions through lending money to a new business-oriented class that can later become a new political regime sounds more interesting to me.
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>>5889210
+1
Oh fuck I forgot to change my vote. I switch over to avoid expanding into the bow and shield business for now.
>>
Don't tell me IRL politics shit killed this lit as fuck game.
>>
I have been sifting through the discussion, and I have tried to compile a list of votes and preferences from those voting.

Most agree that:
Marjun will not help his family join the council
Crimson Oak imports are to be outlawed
Marjun will argue his case for the barrel business
Marjun is to start training with the militia

A split in opinons:
Marjun is to expand his cooping business, and convert some of the wood into production of weapons
Let the cooping business be as is

If I missed your vote, please tag it to this post. I will let the vote run until my next post tomorrow.

For now im going to deliver some info as >>5888390 requested
It was also requested some information regarding conflicts of interest by >>5889458, so I will do that too.

Writing soon ish
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>>5890575
Based. Thanks QM
>>
Since Marjuns family is not regarded as a trader family, it does not have its own recognizeable family name. A family name is, in a way, a name for a dynasty of sorts. Only the prominent and actually important families get one. Marjun is important, and his family is growing more important by the day. But they have not surpassed the (sometimes arbitrarily defined) threshold for having a proper family name.
Currently Marjuns last name is the same as his title, "The First Citizen of Trenfel". When people refer to Marjun, they either say "Marjun" or "First Citizen".

There are some branches of Marjuns family that are currently doing their own thing. They are all very loyal to Marjun and the rest of his family.

The following persons are leading their respective branches of the family:

Marjuns uncle: Currently overseeing the cooping business. The uncle and his older kids do the cooping, while some hired workers chop down wood.
Since the cooping business pays well, the workers have been compansated well too. These workers have established their own little community close by, which are all very loyal to their employer, Marjuns uncle. (The employer is technically Marjun, but the uncle is practically their employer.)

Marjuns brother: Currently conducting trade with the northern kingdoms. With family prices on barrels, the wine sold to the kings are of a lower cost than his competitors.
The brother is gathering more influence up north, since he currently is the preferred wine provider there. One king has allowed the construction of a small house for Marjuns brother to reside in, indicating rather good relations.

Marjuns cousin: Oldest son of the uncle, the cousin has been paid lavishly for his work within the cooping business. He knows how, and where to spend his money.
Currently seeking friends and allies within the city, he has seemingly found some foothold within certain businesses and families. A small donation here, a small promise there, and certain people are working to elevate the interests Marjuns family might have.

1/3
>>
While there are many interests within Trenfel, not all of them can be catered to. To attempt to make sure many interests can get prioritization, there are many seats within the council. The amount of seats sometimes increase, other times decrease.

If someone is hired by the council as an advisor, they are automatically included in the council. The intention is to have qualified persons within their field to actually be included in decision making. The council can preemptively decide to not include someone in the council this way, if they first decide upon one or several people to instead represent the advisors. Most recent example of this is with Dejid, being in charge of the military and the hired advisors within this sector.

The First Citizen has the executive power, but he is wise in following the advice of his peers. If the council deems the First Citizen too authoritarian, they may have him kicked from his position. This rarely happens, as most First Citizens makes decisions with the city and its people in mind first and foremost.
It is much more common however, to provide favourable treatment to friends and close ones. To limit this, the council may limit the First Citizens executive powers if there are any obvious cases of abuse. This limiting of powers are based on common sense and what is deemed "obvious". The council can abuse its power of "blocking" anything the First Citizen attempts to do. It can be hard to do however, if the council finds the reasoning bad or unfounded.
2/3
>>
Currently the contentious issues are (as presented by councillors):

The cooping business controlled by Marjun and his family: Wood that could (and should) be used within the civilian and military sector is used by Marjuns family to enrich themselves. The woods are on the "safe" side of Trenfel, meaning Marjuns business can thrive in peace, while competitors have to harvest too close to the redwoods. With conflicts on the horizon, many simply decide to buy wood by sea, or buy any and all crimson oak that manages to get into town. This sentiment is backed by several trader family representatives. The Kerenj family is the most vocal about this issue, focusing more on the cooping than the wood.

The lacking presence of imperial oversight: The nobility representative has not yet returned, which is worrying to say the least. The council feels that something must be done to establish contact with the head of the empire, and soon. Too many have felt worrying words and comments regarding seperation from the empire, a thing which can not be allowed to happen. Diplomacy, trade, and security would be hurt severely if such ideas are allowed to propogate. This sentiment was submitted anonymously. It was signed "worried councillors". After it was read out loud, the Kejero declared that they agree.

The increase of migrants from the redwoods: There were only a few at first, but there is a growing amount of people coming into town. Given the nature of the Redwood Commons and the redwood it inhabits, it is a haven of people who wish to be their own master and stay free. As the council also knows, many of these people are independant hard workin people at best, and criminals in hiding at worst. There are fears, legitimate fears, that too many immigrating into town would cause problems for our city and its people. This issue was presented by a core councillor, and agreed upon by most councillors. The Danju was the notable exeption to this, arguing more workers would be good for the economy

Possible food shortage on the horizon: The Grape and Wine statute did wonders for the economy. However, there are still many that wish to enter the wine trade. The council has yet to temporarily suspend the allocation of land and benefits to those wishing to enter, meaning there are still new persons and groups of interest joining the wine boom. The problem now, is that with decreased opportunities of trade, the city cant possibly hope to buy back the crops sacrificed for wine. The city can still go strong for a year or two, but extending the trade even further must be stopped, at the very least temporarily. This issue was presented by the Daju. The Kerenj suggest assigning more land along the northern border to crops could solve the issue. The Boruoa believes trade should be increased over sea instead, or to even buy crops from further up north.
3/3
>>
Please excuse typos, im a bit tired :)
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>>5890745
Nah, this is great!
>>
>>5890575
>Let the cooping business be as is
We’re doing fine for ourselves so far and we should try to stay uncontroversial.
>>
>>5890862
No let's do crossbows. And we can move the immigrants to growing food. And tax them a hefty rate until x time (I'm thinking 1 year) we get a fat portion of their food (15%) that we can then have the city sell (increase supply) to stabilize food prices. And I'd say we should hire criers to help garner support for our policies. That'll fix food and immigration. We can even rent to own the land we appropriate for them. So they'll eventually pay the government back for the land. Say 20 years at 5%.
>>
>>5890862
+1
>>
>>5890742
Great summary!

>The lacking presence of imperial oversight
This is indeed worrying…

How about we outfit a small expedition (out of our personal funds) to travel to the imperial capital and ascertain the status of our noble representative / request a new one if our old guy is too busy

This would be a relatively cheap act, but it would be us using our personal wealth to help the city
>>
>>5890862

Support.

>>5890742

As for the migrants and food issue - the solution is clear - create a “migrants to farmers” resettlement program so that these people are partnered with successful farmers, and then granted small parcels of northern land as the Kerenj suggest. Basically, the successful farmers get free land, and free workers, and then eventually the successful migrant farmers will be given a chance to either buy out of the arrangement, become independent, or alternately sell their farm back to their farm partner. I’m hesitant to rely on food imports at all - better to self-sufficient.

Also, I have an ominous feeling about Imperial communications- my civil war radar is lighting up here
>>
>>5890742
>The cooping business controlled by Marjun and his family:
If someone wants to complain about this, I say we give them hell. When we set up, that was the area people were worried about outside attacks coming from. We took a risk and won't apologize for things turning out well.

>The lacking presence of imperial oversight:
I agree that we need to spend some money getting in contact with the capitol and getting a view of the real situation as well as trying to acquire a new/additional Noble advisor.
A plan for next turn might incluse building a secure guest house in town if we end up getting many Noble refugees of the civil war. If things go well, hospitality could be greatly rewarded and a guest house has many uses.

>The increase of migrants from the redwoods:
We should spend some money figuring out exactly why this is happening but I suspect a Freemen civil war between Imperial Pact Loyalists and a group of Free Market Freemen. Any Freemen coming into our lands to stay permanently need to be swearing fealty to the Empire and Emperor, if they won't, they need to Keep Moving because this is Empire Country.

>Possible food shortage on the horizon:
We could build a grainery and buy up grain at a somewhat higher than market rate to fill it as a "strategic reserve" and as a form of farm subsidy, to keep our food production tactically sound.
AND/OR
Marjun could buy up some land and start an apple orchard. Not terribly profitable right now but is a good excuse to buy up more land around his place that willl ikely only increase in real estate value.
>>
>>5891140
addendum. The City should build a grainery.
>>
>>5891151

>Granary

This is a solid idea and would help prop up the farm industry besides
>>
>>5891140
I agree with all of this. Build a marjun apple orchard to help stabilize the food supply, get the city to build a grainery, and ask the farms to grow grain. Just to make sure the fucking merchants don't complain about us taking advantage of the grain sales. Actually we could get into cannery and salt to preserve fish when the food imports begin drying up from the brewing wars. Imagine the merchants try to complain and we shut down their stupidity by pointing out that we saw the wars coming and prepared accordingly.

Also guys ban further wine businesses or we will run out of crops to feed ourselves if people try to switch over.
>>
>>5891140

Solid ideas here, support.

>>5891234

Speaking of fishing, what with our cooping business perhaps we should try our hand at building fishing boats?
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>>5891255
I say we supply wood to kenejo family. So they can build boats and be our allies.
>>
>>5891255
Not sure if we have the manpower for both boats and apple orchard. Or the placement. I really like the idea regardless though. Maybe with other anon input, hmmmm.
>>
>>5890862
Support
>>
In order to appease the council, Marjun gives his word that he will not hire or help any of his family members into council. The council may do so themselves, but it would be without any influence from Marjun.
Skill statemanship 1: Marjun makes sure to remind the council that this decision is uncommon for a man in his position, and this is something he does in good faith towards the council.

Skill statemanship 1: The cooping business was started and funded by Marjun and his family, on a location that was unoccupied. He is paying taxes to the government, and also providing necessary goods for the city. There are many workers that get paid too, contributing to lower unemployment overall.
Marjun argues that his business is to be left as is, since it is providing real value to the city in every possible way. Most councillors can get behind this, as it is "only fair".

But the next point Marjun tries to voice for the council is not met with the same reception. He wants to ban all imports of crimson oak, to avoid angering both the Redwood Commons and the empire.
Skill statemanship 1: No matter how hard he argues this is a good idea, the council wont have it. The city needs wood, and cutting access to even more, they argue would be disastrous for everyone. Except for Marjun and his family.

Skill enterprising 1: An opportunity presents itself. With the increase in freemen migrating to the city, would it not be possible to have these migrants both cultivate the land and participate in forestry? If no actors from within the city wants to risk chopping wood close to the borders, why not have the freemen do it instead?

Marjun presents the suggestion to the council. They are split on this, but they are mostly in favour for it. They do *not* like that the freemen are to populate a large area like this, within the city borders no less. But they can not deny the necessity for more wood.

The council is willing to ban the crimson oak under the following conditions:

For as long as Marjun is First citizen, and the ban on crimson oak is upheld, Marjun and his businesses must agree to the following
1: They are not allowed to use wood harvested by the city east of the northern mountain.
2: They are not allowed to invest or own businesses in any freemen settlements, if any are established.
3: If conflict with freemen migrants happen, Marjun must be held responsible.


These conditions are outrageous, which it is also called out as by Marjun and many councillors. But there is too much influence backing this, so fighting this back would require both time and monumental effort.
Marjun is also informed that the council is willing to budge on this in its entirety if Marjun allows other actors to harvest wood where his business is operating.

Does Marjun accept these conditions? (choose one)
>Yes
>No
>Allow others to harvest wood close to Marjuns business
>Dont ban crimson oak after all
>Write in
>>
>>5891485
>Dont ban crimson oak after all

I mean this choice was mainly done as a retaliatory one against the traders. Since we got our point across about the business it’s not really needed anymore.

>Let Freemen cultivate land and harvest wood, with STRONG preference towards farming.

This is a good idea even if we don’t ban redwood, we need more farmers but our citizens seem to be more interested in the wine rush. I would suggest a subsidy to incentivize farming for them, but that would piss off our regular citizens, so I guess we just verbally suggest the council would view it better. We are not personally responsible, though, make that clear.
>>
>>5891485
>no
>Tell them if there is such a dire need for wood. Then people should start forestry plots of land and more lumber mills.
>By the law EMPORER signed with the freeman states the law. Are you suggesting we ignore the will of the empire in this regard? I guess I will have to inform him on your illegal stance. I wonder what he'll think is appropriate punishment.
>Let them know this is not our choice but there's.
>Smile and then call a vote. We'll calmly note who votes for and against. Even if it's only us for it.
This should use our bureaucracy stat now.
>>
>>5891485
>>No

We can use this. Emperor or a representative shows up wondering why we're trading in Crimson Oak, well, we've got the recorded votes of who was for that right here. We've already won, just by TRYING to ban it. This actually might be better than actually banning it, though perhaps we level up our statemanship to 2 and try again.
>>
>>5891485
>No

>>5891495
>-1
Blatantly alluding to a purge when the noble representative isn't here to watch Marjun's back sounds like a recipe to get killed in our sleep.
>>
>>5891485
>No
>>
>>5891485
>Dont ban crimson oak after all

We’re keeping our businesses ticking - it’s not worth the fight
>>
>>5891485

>no

These terms are bullshit and we’ll be able to fuck these guys over when the illegal woodcutting operations come to light.
>>
>>5891507
We have 300 soldiers. That nobody but us really control. And we've made the city safer from the populaces perspective.

I mean we can even not say the quiet part out loud and just call for a vote for it to fail and note all the names. Then we can send it to the empire when we ask for our representative.
>>
>>5891495
>>5891503
I'll change my vote to this. We just need the names of the people who vote against it.>>5891485
>>
>>5891485
>No
i love woodcutting
>>
>>5891485
>No

>>5891503
Anon is right. We can definitely now fund a noble envoy and provide evidence of all council members that refused the ban and attempted to breach the treaty. We keep our business and have a way to legally damage enemy merchants. Also we need to create a house guard as when we blow the whistle the merchant will come after us.
>>
>>5891485
>Dont ban crimson oak after all

Forgot to vote that option too. We kept our business, handled migrants, and kept our goodwill. And even implicated multiple council members potentially running illegal harvests. We just need to invest in forestry operations with the freeman and when we get the noble back, we can start an investigation to gain a monopoly on wood. Imagine if we roll a nat 100 and the noble instead hires a marjun into the council to reward our loyalty.
>>
Cant make a post today, hopefully I can do one tomorrow
>>
>>5892421
Thanks for the update, qm.
>>
>>5891507
True, why make threats. Its counterproductive.
>>
>>5891485
>>Dont ban crimson oak after all

Also +1 on keeping records on these scheming merchants and acquiring some muscle. Surely there are a few capable men from our family that can begin training, perhaps we can take on a few freemen.
>>
>>5892757
We should try to create a list of suspects. Get a list of merchants that refused the ban, next get a list of merchants that made the retarded conditions on us, then make a list of people that suspiciously have a booming wood supply. From there we should have enough circumstantial evidence to bring to the noble to begin investigations.
>>
For those of you who voted
>no
Im assuming you decline the demands, while still wanting the redwood banned (as opposed to the other options)
If you had any other intentions you may specify them now, since I wont be writing just yet

I will be writing in an hour or so
>>
>>5893193
I think the consensus is we drop the ban on redwood but take note of everyone who was against it to build a suspect list for investigation since we got our point across about not being a push over.
>>
>>5893194
+1
>>
>>5893194
+1
>>
>>5893194

Also support
>>
Marjun has to put any attempts to ban the crimson oak for now. While the intentions of the ban are presented as good and in general accepted as such, the accusations of Marjun profiting cant be ignored.
The Kerenj is currently the first one out to deny most of anyhing proposed by Marjun. Every now and then other factions beat them to it, but it seems that the council has agreed that a ban on crimson oak is not happening given the current conditions.

Things not directly related to wood has an easier time being passed through council.
Certain military advisors were hired too swiftly before Dejid could manage to vet them, and now has to be fired due to lacking skills and poor performance. This could mean some of the alocated funds to hire advisors were not necessary, and might be added to state treasury, depending on just how many advisors get fired during the coming weeks
Migrants from the redwoods are to be relocated at the open fields north east from the city centre. This new settlement is rather close to the outer border, with space for farming and some forest to harvest wood from. Marjun argues that farming should come before foresting, but every trader family exept for the Danju want wood more. With majority backing, the settlement is currently set to prioritize chopping wood.
A granary must be constructed to help supply the city with food forwards. Plans for the construction are made, while funds must be gathered. With the current construction of a wall, there is no way to have both made at the same time. Either more workers and funds to pay them with are required, or the wall has to be completed first. A granary would also require wood, and the council seems real stingy when it comes to help provide this material currently

After some tough days of endless discussions within the council, Marjun decides it best to take the weekend off and have a look at the military training.

He is shocked at how well coordinated some of the men are! Spread out along a flat and open area, many men stomp and shout in unison, spears in hand. Dejid stands on an elevated position in front of them all, facing them. Anything he does, they do too.
Marjun has not seen a proper military before. He knows nothing about war, but he feels confident in his belief that this is a proper fighting force.

When the soldiers take a break, Dejid asks Marjun if he would like to train with him. Marjun agrees.

Marjun has never been this tired before. He tried the excersises the soldiers did just before him, but it proves incredibly hard. Mimicking Dejid for what Marjun believes is hours, Marjun eventually collapses on the ground, vomiting.
They both have a good laugh about it afterwards over some wine. Although sore, Marjun decides keeping up a training regiment like this could only be good for him.

1/2
>>
After work and certain weekends, Marjun will now go train with the military

One day after meetings with the council, Marjun is approached by a Danju representative.
The Danju are very interested in resolving the issue regarding wood as fast as possible, as they need it in large quantities for most of their future projects.
Marjun is asked if he would like to discuss this with the Danju. He may bring a small entourage if he wishes, but it is preferred this does not include any of the other trader families.

What does Marjun respond?
>Write in

2/2

Sorry for the late post, I fell asleep
>>
>>5893521
>Refuse any private dealings with Danju.

We literally just had a vote to start woodcutting and they specifically wanted no more wood. So Danju is up to something with these talks so better to avoid it for now.
>>
>>5893521
>we will of course hear a great family out.


Not that we will actually promise anything. But it would be good to have a great family as an ally.

Question did they vote against the redwood ban?
>>
>>5893576
Uh that wasn't what the vote was about. You're confused anon.
>>
>>5893521

Sure, but the Danju people have to come and meet with us in our office, and we will have a secretary there to take notes.

If they want a private meeting, they need to come us to us, not the other way around
>>
>>5893619
+1
>>
>>5893589
They did, just like the rest of the council. The council has established that Marjun would profit from the ban, more so than any other faction would. Even core councillors agree to this.
Skill Enterprising 1: If there was not a dire need for more wood, then the council would likely have a different tune
Skill Statemmanship 1: Marjun assumes not everyone is all that adamant on blocking the ban of crimson oak. It could be a case of principle and/or keeping good optics

>>5893619
The Danju would prefer having the meeting in a place of their choice. They want the meeting to be discrete.
Skill Statemmanship 1: Marjun could ask for a different location, but chances are that this could influence the discussion
Skill Espionage 1: It is likely that Marjun is allowed to have some companions with him to feel safer, and to have someone to consult with

Im going to sleep for now, next post tomorrow
>>
I love spelling mistakes lmao
>>
>>5893645
They can pick the location if they won’t come to us, but we should still bring a couple of people for security and consulting.
>>
>>5893619
+1
>>
>>5893521
>Refuse any private dealings with Danju.

Backroom deals? Classic corruption or slippy slope stuff. Nope.
>>
>>5893619
+1
>>5893589
I'll change mine.
>>
>>5893589
Supporting this

@QM, could you provide us with a list of allied individuals who we trust that we could bring to meetings like this?
>>
I wont be able to post tonight unfortunately. Next post tomorrow. Vote stays up until my next post then

Also, you may state now who you want to include for the meeting, should you decide to go


>>5894364
Marjun can bring just about anyone he wants. It was only specified that there not be too many accompanying him. Marjun could do a mix of people from different factions or interestgroups

As for who is the most loyal, Marjun believes any familymember to be the most loyal. Although they are not part of the council, that should not matter for this kind of meeting.

Marjun could also bring representatives from the trader families if he wants, but it was preferred if he did not do so
>>
>>5894408
>Bring Dejid

Let’s make him our right hand man. The gruff military man to our wide-eyed bureaucrat.
>>
>>5894442

And our best secretary for accurate notetaking, please
>>
>>5894449
>>5894442
+1
>>
>>5894442
+1
I like the idea.
>>
>>5894442
>>5894449
Supporting these

Make sure this secretary is loyal to us personally and not the council…

Ideally this is a secretary who we employ personally
>>
Although not preferred, the representative accepts that the meeting happens at Marjuns office. The following day after most councillors have gone home for the day, Marjun, Dejid and a secretary remains. They wait for around an hour, discussing work and other matters while they wait.

In comes the leader of the Danju, Danejer. He is an old man that founded the Danju family long ago. Although he rarely attends the council himself, he is always welcome to attend, and in general well regarded by most councillors.
Danejer brought with him the usual Danju representative from council, and a man with a large satchel. The man with the satchel takes out a big book, and plops it on the conference table.

After a few minutes with pleasentries, Skill drive 3but eventually Marjun wants to start discussing the reason they were all gathered there: The Danju wanted to discuss wood.
Danejer gives a quick wave to the man with the satchel, which then promptly opens it and prepares a pen and some ink. Marjuns secretary brings forth some papers and tools to write with as well, before Marjun manages to say anything.

Danejer explains his position:
There is a large demand for wood currently, and the Danju also need wood. Since the wood imports are dwindling, and wood prices are on the rise, we propose a solution to this problem. Ever since the suggestion of establishing of a settlement for migrating freemen, we have been very interested in helping out with this project.
The Danju has a lot of funds ready for moments like these, and would like to construct this settlement for the city. We can pay for construction of housing and employing the migrants, as well as gathering wood from the forrest.
What we ask in return, is to keep one fourth of all the lumber we gather. Dont worry, the remaining three fourths are handed over to Trenfel and its council. And if the council would prefer it, it may have an overseer at the settlement to make sure the correct amount of wood is sent back.
The way we see it, this way we all get what we want. The council gets its much needed wood without having to pay for it, while the Danju gets the means of completing its other projects.

1/2
>>
Before making a decision, Marjun consult Dejid and your secretary.

Dejid believes this is a good deal. If the Danju gathers wood for the city, the military should always have enough materials for any emerging needs. The Danju would likely be very grateful, and be more helpful in the future. It would probably be a good idea to include a clause letting the military recruit from within the settlement.

The secretary believes the deal is good, but this arrangement would be better if a limit is established to how long the Danju is in control of this settlement. They would probably not like that, but it would ensure the settlement is eventually returned to council management. Chances are they would agree, but under generally worse terms.

What does Marjun think of this arrangement?
>Write in


If it is decided to try and negotiate better terms, Marjun, Dejid and the councillors skills would be matched up against Danejer and his people.
The final deal could end up better or worse.

Skill enterprising 1: Marjun believes it possible to make a small extra addition in favour of the city, without too much extra negotiating.

2/2
>>
>>5895436
>Negotiate for a limit towards how long the Danju are in control of the settlement. And tentatively push for military recruitment while being willing to give in on that one point of negotiation.

Seems like we get one addition with our current, and it's a choice between recruitment from the settlement or a limit to how long the settlement lasts. In my opinion the limit is much more attractive and should be prioritized first.
>>
>>5895465
+1
>>
>>5895465

Supporting. we should pitch this as a “Danju get exclusive operating rights and a bigger share of profits for X number of years”
>>
>>5895465
+1
>>
From the way the proposal was worded, Marjun believes the original intent here is for the Danju to oversee the settlement in perpetuity. If the deal stands as proposed it would be much harder to alter in the future, should it be desireable

As such, Marjun, his secretary and Dejid agree that if there is to be a timed limit to Danju control over the settlement, it should be discussed not in years but decades, lest they risk insulting the Danju
Skill enterprising 1: That is, unless Marjun finds it more appropriate to give a larger share of the wood, or perhaps other means of compensation.

Next post tomorrow. Vote is open until then
>>
>>5895562
20 years.
>>
>>5895562
>Offer a 5-10 year ownership of the settlement with the same split of lumber, but at the end of the ownership period the City/Council must buy at a discounted (1/2 or possibly lower if negotiations don't go well) from market price rate.

I'd say this is fair. This way they get some of their investment back on the settlement at the end, and don't completely depend on lumber operations going well in the 5-10 years to turn a profit. Means less risk for them.
>>
>>5895578
Whoops didn't notice the decades part

>Offer a 20-30 year ownership of the settlement with the same split of lumber, but at the end of the ownership period the City/Council must buy at a discounted (1/2 or possibly lower if negotiations don't go well) from market price rate.
>>
>>5895578
>>5895579

This is good - baked-in discount for the city
>>
>>5895579
+1

In b4 pol anon starts ranting about communism because the city is buying it.
>>
>>5895579
I’ll change my vote to this. I take it we’re dropping the recruitment thing for the discount then?
>>
>>5895579
Supporting this
>>
>>5895579
+1
Sure two decades should entice them to agreeing. Also guys should we also you know invest into freeman food or lumber mills to expand our power in another direction? Also what are your guy's thoughts on a houseguard or will be relying on the military to cover us?
>>
>>5895436

There's a reason they aren't for running this past the council in the open- no competitive offers.

>We'll have to run it past the council in session.
>>
Marjun + Dejid + Secretary skills: Marjun is willing to let the Danju oversee the settlement and keep one fourth of the wood, if the Danju is willing to sell the settlement back to the city for around half the capital they invested after twenty (20) years.

Danejer + his followers: Danejer scoffs at the suggestion. He argues land rises in value as it is cultivated. If anything, the city should buy back at double the invested price. But as a sign of good will, he agrees to handing the settlement over at half price after thirty (30) years. But also under the condition that any wood the settlement itself would need, is deducted before the city gets its three fourths of the wood.

Skill enterprising 1: That would mean a big reduction in wood initially. At the very least this would also impact the one fourth the Danju get as well, ensuring they wont abuse this too much, hopefully.

What does Marjun think of this arrangement?
>Write in
If it is decided to try and negotiate better terms, Marjun, Dejid and the councillors skills would be matched up against Danejer and his people.
The final deal could end up better or worse.
>>
Bad formating, oops
>>
>>5896520
>Take the deal

I say we just take it, I don’t count on Marjun and his secretary arguing better than an experienced trader family head. Hopefully the overseers from the council (they offered) will stop most of the abuse from the settlement getting their woodneeds first.
>>
>>5896520
>25 years
And deal
>Or 30 years and we get some soldiers.
>>
>>5896520
>Take the deal
>>
>>5896531
+1. Having them approaching us alone for this must mean they’re pretty confident in themselves. It may not be perfect, but it’s still a good deal. Let not risk making it worse over something menial.
>>
>>5896531
Supporting this
>>
>>5896531

Support.

Plus, we could always simply take ownership of the foresting camp by military force (or threaten to do so subtly) at a future point if necessary, or make them forfeit the deal if they’re cheating later
>>
>>5896520
>Take the deal
>>
>>5896564
+1
Yeah while they did aim for total control we at least cut them off with a 30 year time limit and seeing that 3/4s wood abuse potential we can always investigate the shipments to discover they broke the deal and seize the settlement.
>>
>>5896521
QM so how do you like chat setting up plans with the better business bureau, hanging out with the military, and constantly planning to backstab the merchants? Did you expect a normal easy game of us doing trade deals instead of a thrilling game of corporate espionage?
>>
An agreement is reached. It stands as follows:

The Danju family is to oversee the freemen settlement for thirty (30) years.
The Danju get to keep one fourth of all the lumber they harvest.
The city of Trenfel gets to keep three fourths of all the lumber.
If the settlement needs wood, the amount needed is removed from the aforementioned equation.
When the thirty years are over, the city of Trenfel is to compensate the Danju.
The compensation is roughly half of what they invested in the settlement.
After the Danju gets their compensation, the settlement is returned to council oversight.

Written agreements are made and signed by everyone present. Danejer is pleased with the final deal. He hopes that next time these talks can be made at a place of his choice, for this talk he would have preferred to meet at a small restaurant.

The following days the council seems much calmer than anticipated. The notable exception is representatives from the Kejero, who believe that the city itself should be in control over the settlement.
They believe that if any other interest group takes control, it could become too profitable and increase the influx of migrants to the settlement. They are afraid this could cause problems with the Redwood Commons, and indirectly cause problems for the empire.
It has already been decided by the First Citizen, and there are no major objections from the council. Skill espionage 1: Marjun can hear some whisper among themself while supressing laughter. "Believing profit is bad? Thats a new one."

The Kejero and the Boruoa believes it is necessary to send one or several expeditions to the imperial capital. The noble has still not returned, and it is about time the city reestablishes communications with the empire.
Both of them have pooled some resources for this expedition, but they request the rest of the council to help out.

How does the council proceed?
>Write in
Available state budget: 1
Available personal budget: 8
>>
Im taking the weekend off, next post on monday (or maaaybe sunday)

>>5896666
I like that there is discussion here, it makes it easier to gauge what there is an interest in, and where the quest should go. The players are in control of the First Citizen, and as such I believe it natural that decisions on the personal level is important as well.
As a person that *conceptually* likes civ games, I feel too many of them are number crunching too much. I believe the story is what is important, and as such I am open to most write ins.
In that regard, I expected a chill city management quest, with interesting write-ins. So far, a big thank you to every voter so far for making this possible :)

Nice digits btw
>>
>>5896817

Chip in 2 wealth from our personal budget to assist with the diplomatic mission.

Spend another 2 wealth by having our new general train a “Marjun’s guard” for us soecifically. We should have personal bodyguards in addition to Trenfell forces.

I’m obviously believing that the Empire is about to blow up so we should invest in security
>>
>>5896817
>Add 1 state budget to the expedition the Kejero and Boruoa are starting for mercenaries and couriers as necessary. Try to use the minimum amount of militia in the expedition as possible as well. Something smells fishy and we need all hand on deck in case.

Looks like empire problems.
>>
>>5895562
"10% of all wood for 100 years. Your family will oversee the settlement for 100 years and retain 10% of all the wood collected. Afterwards, the settlement is given over to council control. Even after you are gone, your family will still prosper."

This should ensure that they don't try to overlog, don't gain too much influence too quickly, and don't try to screw the council over by having their projects completed and proceeding to ruin the settlement from mismangement.
>>
>>5896817
>send an armed delegation. Send a nice letter of the current affairs to the empire's new representative that our armed delegation honor guards back.

>Send couriers inviting all our neighbors to a large trade market. Set for the spring. Try to boost trade relationships and commerce.

>Spend personal budget on expanding cooping and add also wagon manufacturing. Start doing salt trade to the north.
Spend all 8 on the above
>>
>>5896817
Chip in 3 wealth for the expedition. I believe this will pay massive dividends and would suggest 4 wealth if I thought people would get onboard.
Spend 1 wealth fortifying our home/business "compound" area and an additional 1 wealth making it aestetically pleasing and not as alarming. No need to raise a personal army... yet.
>>
>>5896817
Damn. Thought I had more time.

Send Dejid with a strong show of arms to the imperial capital along the route most commonly used by the merchants with our banner to reestablish communication with the King, leaving a small garrison behind. He should clear out any banditry, foreign armies, rebels, or other riffraff along the way.
This will allow him to test out the new recruits, see how well of a military advisor he is, clean the roads for our traders, showcase our strength to both the King and our neighbors, and earn some favor from the merchant families and hopefully the King himself.
If this isn't free, spend our state budget to do so.

Give 1 personal budget each to our uncle, brother, and cousin to expand our/their businesses and influences. We will become Marjun Lastnamepending, a family with a name below no one on the council. Hopefully Aurelius or Drage.

Wine doesn't last forever. Spend 3 personal budget to expand our wares to include cheese. Muenster or parmesan if we can. No blue cheese.
>>
>>5896820
Backing

Spend another 2 wealth by having our new general train a “Marjun’s guard” for us soecifically. We should have personal bodyguards in addition to Trenfell forces.
>>
>>5896820
+1
Also give like two or three wealth to our family to expand into new business into either lumber or food as war is coming and we will need to start stockpiling resources.
>>
>>5896817
>2 personal budget towards the expedition

>2 personal budget on fortifying our compound and hiring a few guards

>2 personal budget on expanding our business ventures
>>
Marjun agrees to contribute some of his personal funds to the expedition. The Kejero and the Boruoa are pleased, and start making arrangements for a mission to the capital. Since the army has equipment more suited for defence, they decide hiring mercenaries would be best.

They send out two groups, to increase chances at least one makes it there and back:
One goes to Alanafel, where they can hire mercenaries and continue around the redwoods to the capital
The other leaves by boat, to look for a port where they can dock and continue inwards to the capital.

With conflict brewing, Marjun decides it best to use some of his funds to protect himself and his family. After some discussions with Dejid, Marjun is given a couple guards to follow him around. Dejid assures Marjun that he got some of the best soldiers he has, making Marjun feel secure.

Marjun now has a small detachment of personal guards! They will alternate daily, giving everyone time to train with the rest of the military. They also get extra lessons with Dejid to keep them sharper. There will be at least two guards with Marjun at all times, except when he is in a council session. This costs two (2) budget now, and approximately two (2) budget yearly

Marjun and his uncle discuss the topic of security at the cooping business, but apparently his uncle feels very safe. The growing township has developed a custom of sorts to have an axe per household, since everyone is in some way connected to the local forresting. Combined with everyone being loyal, his assesment is that everything should be fine.
Since security is covered, Marjun decides to give some money to the business and some small gifts to the family. His uncle is very pleased, and promises to repay Marjun back for his kindness.

1/2
>>
He had not considered it too much at first, but Marjun is starting to stick out among the crowd in the city centre. He is the only person to have guards following him, and they are equipped in a very ill fitting manner, compared to most citizens.
Since the military equipment was primarily for bows and spears, that is also what his guards carry around. They are not issued any proper armor or outfit, making them look like members of organized crime.

Skill statemanship 1: Marjun knows that this might hurt his public image. Something must be done.

Skill diplomacy 1: They could wear something fancy. Dyed fabrics bought from the Boruoa would project importance and prestige.
Skill espionage 1: Maybe just normal clothes, to keep a low profile. They would have to ditch the spears and bows however. Would cost nothing, as they use their regular clothes.
Skill trade 1: Perhaps buying proper armor and weapons instead. Something that would work better in the busy streets.
Skill psyche 2: Although Marjun has not had the time to think much about clothes before now, maybe he should get himself something too?

What would be best? (You can mix several options if desired)
>Write in


Cost depends on quality, *fancyness*, and quantity
Currently Marjun has two (2) personal budget
>>
>>5900408
>Normal clothes

Daggers should be good enough, we're not preparing for a coup against us, but an assassin. Also let's just keep normal clothes too, keeps us closer to the people.
>>
>>5900410
+1
>>
>>5900410

Supporting.
>>
>>5900408
>Maybe just normal clothes
This plus swords inside scabbards

Daggers don’t do much to deter an attack, their reach is too short
>>
>>5900438
>>5900408
QM, is keeping swords on you in public normal for civilians here?
>>
>>5900441
It is not common to use swords, no. Most people do carry knives, since it is a normal tool for many uses
Most people carry their knife on their belt.
If a person is of some status, they might display their knife on the left side of their chest. Every noteable member of the trader families carry knives like this.
>>
>>5900408
Proper armor and weapons for our bodyguards
Better clothes for ourselves. We are the First Citizen, we should project some sort of gallantry with the office.
>>
>>5900470
>support
>>5900408
>>
>>5900410
>+1 Support
This also sends a less aggressive message.
>>
>>5900470
+1
>>
>>5900410

Maybe have the guards practice with throwing knives and such?

Let’s not forget that Marjun himself is receiving combat training so we’ll hopefully be able to contribute to our defense, we’re not just a pencil pusher
>>
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Normal clothes shoulds suffice. Marjuns guards are now much more inconspicuous in the crowd, at the cost of no longer carrying their weapons. They still have their knives, just like Marjun does. Marjun asks Dejid to train the guards in close quarters combat in addition to their regular training. Dejid believes training the soldiers in too many fields at the same time can have a negative impact on technique, and decides it better to have the guards specialize in close quarters combat instead.

Dejid has finished his vetting process of the hired advisors! Unneccessary advisors and trainers are let go and will not recieve further compensation. City budget is increased by one (1).

The ship that was sent out on the expedition to the imperial capital returned early, not even a week has passed. The council is called for a special session to hear out the news. But instead of any of the council representatives, the council is greeted by the current First Citizen of the city Belenoor.

Belenoor is a coastal city located south east from Trenfel, and is cut off from the rest of the empire by the redwoods. They are Majority Ejeneer, another subculture of Ejentelic. They are considered a brother culture of Ejudic, sharing many customs. Their language could be considered a dialect, but there is many words, mostly nouns, that are very different from Ejudic.

(Pic related, Belenoor in relation to Trenfel)

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>>
Belenoor is desperate for the surplus weapons sold by Alanafel, and have come here as fast as they could when they heard the news. Apparently, Belenoor has gathered information from within the Redwood Commons that any city that is pro-empire is to be given a hard time.

They have not managed to find out what this means, but Belenoor can not under any circumstance let themselves be attacked from the redwoods. They have no protection from that direction, as they have long depended on the Redwood Commons cooperation and protection. As such they intend to declare themselves independant in a week or two, to not face the wrath of the Redwood Commons. Belenoor is attempting to aquire weapons in case war is inevitable.

The First Citizen of Belenoor asks two things from Marjun and his council:
1: Let Belenoor buy weapons from Alanafel. Since Alanafel is landlocked and north of Trenfel, Belenoor has no choice but to transport the weapons through Trenfel and onto boats from there.
2: Continue trade with Belenoor. Since Belenoor could be considered a traitor state and an enemy to the empire, chances are many would stop trade immidiately with them. Their position is precarious, and they must continue trade to some extent, or their city will collapse.

Since these two points are considered top priority, the influential factions have given considerable concessions to the Belenoor state. The city is willing to compensate Trenfel for any help they can get.

Skill enterprising 1: Taxing Belenoor would fill the city coffers, which would be invaluable to any future projects.
Skill diplomacy 1: Allowing the weapons trade should not harm the city diplomatically, as Belenoor has yet to actually declare themselves independant.
Skill trade 1: They could compensate the council with the rights to certain goods they produce. Alternatively, by donating money to Belenoor now when they need it most could make them an incredibly reliable trading partner in the future.


How does the council respond?
>Write in

2/2
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>>5901541
>if he has the money on him now. Arrest him confiscate the money for our city. If he doesn't have the money. Lie to him and say yes he can.

2. No we send a force of soldiers to retake the City under the Empires name. Kill their coward councilors. Instill loyal empire council then leave. We do it as a "Honor Guard" for Dejid that's bringing news from our city. Should gain them access to the council and past their guards.

For the Empire!
>>
>>5901541
>Promise our support should they stay with the empire, but let them know clearly that otherwise they will get no help.
>>Offer to take in some citizens or important people they want to protect into our walls where they’ll be safer than in Belenor. Such as his family or members of trading families.

Looks like walls was a good choice, this is far beyond raiding, but a full on war. We need to get ready for siege.


>>5901550
I severely doubt the militia we just started that has only spears and bows will be able to do much conquering.
>>
>>5901550

Hold your horses boss, we barely have the men to defend our own city. We could definitely contribute to a future Imperial assault on Belenor though.

In the meanwhile, we should try to profit as much as possible before they go rogue.

>allow weapons trade through our city from Aranafel to Belenor at a moderate rate
>offer to continue trade at a significant mark-up with Belenor. There’s a treason tax that they’ll have to pay. Further negotiation here might be possible depending on Imperial response.

it also seems like they’re declaring independence out of fear of the redwoods people, so maybe we could instead offer to fight alongside them against the Redwoods people?
>>
>>5901550
I will support this.
>>
>>5901541
While their city is still in the Empire

>allow weapons trade through our city from Aranafel to Belenor with a 10% transfer tax added

If the city leaves the Empire
>Immediately ban the weapons trade
>Impose a 50% tax on all non-military trade goods going there
>Offer to pay for the naval transit of any citizens or important people who remain loyal to the Empire

Their position is clearly not defensible from a military pov - we’d best profit while we can and enhance our status as a loyal bastion if they secede

We need the Imperial Army to realistically protect us after all
>>
>>5901541
I like >>5901652 idea but think we need to eventually cease all trade.
While their city is still in the Empire

>allow weapons trade through our city from Aranafel to Belenor with a 10% transfer tax added .
>Offer to pay for the naval transit of any citizens or important people who remain loyal to the Empire.

If the city leaves the Empire
>Immediately ban the weapons trade
>Impose a 50% tax on all non-military trade goods going there for a short but defined period, perhaps 1 month, before banning all trade.
>>
>>5901652
>>5901669

Guys, we should offer to pay for transit to Trenfell specifically - this is an Operation Paperclip scenario where we can poach loyalists from a neighboring city and become stronger for it
>>
>>5901560
Support
>>
>>5901676
I figured that went without saying but yeah, transport to Trenfell. These guys are culturally compatable so lets bring em in.

I wasn't thrilled about freemen in the city before but now, shit, we need to be ready to round them up if things go bad.
>>
>>5901676
>>5901652
+1
>>
>>5901669
>>5901652
+1
These two are good. Sucks that Belenoor will collapse but we can't afford secession rumors in our city.
>>
>>5901676
I should have been clearer with my post here >>5901652

I did mean naval transit to our city, not just anywhere in the world

Operation Paperclip is exactly right
>>
>The council will cooperate as long as Belenoor remains within the empire, at a small markup on weapons
>When Belenoor declares independance, weapons trade is stopped. All other trade recieves a significant markup
>Offer to take in citizens from Belenoor, with a priority on important people and Imperial loyalists

Writing for this soon ish
>>
The First Citizen of Belenoor is thankful for being allowed to buy the weapons, but he is disappointed in the decision to tax Belenoor so heavily. He expected more leniency and compassion, as independance was a decision made with the citizens of Belenoors safety in mind.
He is grateful that the council will both allow and pay for naval transit for certain citizens. Personally he hope his nearest family can live in Trenfel, and hopefully return to Belenoor when things have calmed down.

When the visitor from Belenoor has left, the council roars in talks and discussion. Those who some months ago voiced their concerns of imperial loyalty, have seemingly changed opinion, now believing Trenfel must fully commit to imperial cooperation. Those who were always pro empire, are now more than ever invested in furthering imperial interests.
Some still remain sceptic, but now that the council has taken a stance in regards to Belenoor, consensus is that the council should commit to imperial alignment.
Imperial sentiment in the council has increased!

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File: Map Updated.png (29 KB, 1100x750)
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There is a common agreement that the state as a whole need much more money the coming months. There is a consensus that every major trader family has to chip in more economically forward, but there are many things that need the extra money:

1: The wall has come a long way, but it has a long way to go. Still much stone is required, and there is a need for more workers to build and oversee the construction.
2: The council has put a temporary stop to the proliferation of wine producers, but much of what was agricultural land is now producing grapes instead. With the steady increase in freemen migrants, and the expected influx of Belenoor migrants, food production must be increased by a lot. Since imperial trade has slowed down to a crawl, food has become much harder to buy.
3: The city has many boats at its disposal, but most of them are small and meant for fishing. The amount of fishing has increased lately to cover for the lack of food crops, but fising vessels would have to be used to aid in naval transit of Belenoor citizens.
4: Many soldiers are being trained to proficiency. But there is some that fear that replacing soldiers would be hard, should a significant amount of the soldiers die in combat. And since the soldiers are to primarily defend the wall and fortified positions, the soldiers are neither trained nor equipped to fight in the countryside.
5: There is also the question of where to put Belenoor migrants. Culturally they have many similarities with Trenfel citizens, but there are doubts as to whether or not they should be sent directly to the crowded city proper.

There are many decisions to be made here, and delegating could be beneficial.
Skill drive 3: But like the workaholic Marjun is, he could make the decisions himself, if he wants to.

How to proceed from here?
>Write in


The councillors have pledged a total of five (5) budget to the state!
State budget: 2 -> 7


Also, here is an updated map of the city. City proper has expanded to areas where population has increased by a lot. City border has expanded near Marjuns cooping business up north, and at the freemen settlement in the east.
Note: There are people living in the city borders, not just in the city proper. Population is sparse, and most of them are farmers.
>>
>>5902459

Ez pz, Marjun gets to work:

>Belenor Resettlement Program: Four wealth to build basic housing in Trenfel farms to house many Belenor transplants and to provide financial bonuses to farmers who are growing food. The idea is to quickly increase the size and output of our agricultural labor force.
>Wall construction must happen faster. 2 additional city budget spent to speed construction. Marjun should personally oversee this process.
>1 point of city wealth to spend on construction of dedicated transport ships (2-3?) so that the fishing fleet is not hugely impacted by transport of Belenorians


Basically the idea is to spend a lot of money now and hopefully avoid huge problems later. Also, taking in Belenorians will increase the number of citizens who might fight for the city later.
>>
>>5902459
>Spend 4 wealth on improving the wall, importing stone, and hiring workers. And personally oversee it.

I think the wall will be the most expensive thing, stone isn’t cheap to come by and neither are the workers. If I had to guess it would need at least 6 or more wealth to complete it given that a much smaller watchtower made of stone was 5 wealth, but maybe we can swing it with Marjun’s skills.

2 wealth is definitely not making a dent, though.

>Delegate the food shortage to the Kerenj representative councilor with a budget of 3 (with a core councilor overseeing in a hands-off way)


I re-read the blurb on the trade families and the Kerenj are the ones with the most agricultural knowledge. They should be better at coming up with a solution and should work hard since it’s an imperial crisis with an imperial sentiment high. Frankly I don’t Marjun has the skills to solve the food shortage currently. So delegate.

>Ask the Danju to loan their fishing and trading vessels for Belenor transportation, in exchange for a 2-3year period of a better (1/2) split of the wood from the settlement after the potential war.

Danju are the fishing/naval family so a way to cut costs here is to modify our agreement a bit instead of paying directly to but ships.

>Have soldiers start fortifying key positions around the city’s countryside under Dejid’s supervision.

I knew we should have gone more building skills, oh well. If they’re trained to fight in fortification we just need to build more. It’s not like we’re exactly lacking in wood now.

>Appeal to the charity and patriotism of the common Eudijc people, to house Belenor refugees. Make a big show of taking in the Mayor of Belenor’s family into our mansion as a way to inspire the people.

The most important are the first two and they’re going both require a big budget if they’re going to be finished in time. The rest of the options is trying to get it done, but in a cost-effective way given limited budget.
>>
>>5902510
>+1
>>
>>5902510

I kneel before this superior write-in, supporting
>>
>>5902510
+1
>>
>>5902510
>support
>>5902459
>>
>>5902510
Support
>>
>>5902510
Support
>>
>>5902510
Supporting

>Danju are the fishing/naval family so a way to cut costs here is to modify our agreement a bit instead of paying directly to but ships.

If they arc up, we can always threaten to ‘nationalise’ the ships + crews for the duration of the military emergency
>>
>4 budget for wall improvements, aquiring stone, hiring workers. Marjun is to oversee it.
>The issue of a potential food shortage is delegated to the Kerenj. They recieve 3 budget. Hands-off core councillor overseeing the process.
>Ask the Danju to lend their sea vessels, for a better wood split (1/2 for 2-3 years) after the potential war.
>Soldiers start fortifying key positions in the countryside, supervised by Dejid.
>Ask the public to help house Belenoor refugees. Invite the mayor of Belenoor to live with Marjun.
Writing
>>
The majority of the added budget is dedicated to the construction of the wall around the city. As this is considered one of the more pressing matters, Marjun himself is to help out with overseeing the process.
Skill coordination 1: His skills are sufficient in coordinating, but for a project this large it would be better to not rush things too fast. Skill drive 3: If anyone starts slowing down without good reason however, Marjun is sure to find out.

The task of alleviating a potential food shortage is delegated to the Kerenj. The council agrees that the Kerenj is a good candidate for this task, and expects great result from them. The Kerenj representatives write down their tasks and allocated funds, before some of them depart to have the family start preparations right away.

Since there is expected many refugees from Belenoor, the task of transporting them naturally goes to the family with the most sea vessels. The Danju are not offered any budget for this task, and are instead offered a better wood split after the potential war. The Danju representatives believe this should be doable, but that the Danju coffers are strained after their recent investments. They are to consult the rest of the family after the council meeting before they decide whether they can do this task or not.

Since the countryside produces vital crops, there should also be some protection offered there. Dejid is to temporarily halt the troop training, and instead fortify key positions in the countryside. This is not Dejids area of expertise, but he believes he can do a serviceable job regardless.
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Now for the hard part. The citizens of Trenfel must be made willing to accept refugees into their homes. The state has no funds to compensate the willing, and not enough military to force the unwilling. Convincing the public is the only way, and Marjun believes this could prove to be a challenge.

The common Ejudic person is seen as friendly, but as a family they can come off as protective. (The person is nice to others in the city and at work, but as the familymember they value their family and its friends before strangers.)

Marjun discusses with the council how to best go around this issue (below are suggestions made by councillors):
1: Have council representatives and state employees go door to door and inform each family of the situation. It is argued that this could temporarily weaken the state apparatus, as most councillors not occupied with more pressing matters would be out in the streets.
2: Inform those who are most likely to accept refugees. This approach would be quick and effective, not costing the state anything while still giving results. If there are many refugees, this may not provide enough housing for everyone.
3: The First Citizen must hold a long and proper public speech. While this is regarded as the best way overall to convince large amounts of citizens, this would depend heavily on Marjuns ability to hold a captivating speech. If things go bad, results could be catastrophical.

How does Marjun navigate the refugee issue?
>Write in

2/2
Next post tomorrow
>>
>>5902895
Give them a pocketful of dreams and point them to the edges of the our territory, on the other side of the mountains from our cooping between it and the freemen settlement, and offer them a chance to build a settlement there themselves.

It's ridiculous to put refugees in people's private homes in the first place.
>>
>>5902895
>2: Inform those who are most likely to accept refugees. This approach would be quick and effective, not costing the state anything while still giving results. If there are many refugees, this may not provide enough housing for everyone.


It’s only the willing and it’s because this is our brother culture. We’ll be seen as callous if we don’t attempt to house them since they’re close to us culturally, and I’m sure it’s better than the alternative of having a bunch of homeless lurking around during a war.

We can send the Redwood people to the streets, but not these guys.


It costs nothing and will only help the situation.
>>
>>5902895
Marjun needs to make a speech:
We need more labor for woodcutting, farming, and building the wall. We need to focus on expanding the city on the side opposite the freemen with homesteads and logging camps. If we as a city are to survive the coming instability we must grow our food and wood supplies. The help and shelter we give these refugees is not charity, but an investment in our own future survival and prosperity. Those who can take in refugees, should. For those that remain, I believe a camp should be set up along our Northwest coast of tents and whatever structures we can hastily assemble while we arrange jobs and potential homesteading opportunities. Discounting land prices for homesteaders who commit to abstaining from grape growing on that lannd in perpetuity should be considered as well as other innovative solutions.
>>
>>5902935
>It costs nothing
Except the pride of our people, the cost of feeding, clothing, bathing, and heating them, the jobs of our countrymen, not to mention the fact we know nothing about them. This could all be a trick meant to lower our guard and slit our throats while we sleep.

We barely have enough to feed ourselves and now you expect us to feed strangers? Our children and family first.

We don't have a moral high ground in this affair, considering we're taxing them through the nose and shipping off weapons like a black merchant.
>>
>>5902943
Why would housing people of their brother culture willingly hurt their pride? It would probably make them prouder.


This entire thing is by volunteer, we aren’t forcing them, the only thing we’re doing is informing them that they can house refugees.


The cost is only paid by willing participants, and it doesn’t cost the city anything. They’re going to be here taking resources no matter what because of our agreement.
>>
>>5902895
>2: Inform those who are most likely to accept refugees. This approach would be quick and effective, not costing the state anything while still giving results. If there are many refugees, this may not provide enough housing for everyone.
>>5902943
I agree that having our willing citizens house the refugees for a longer term would hurt us more than benefit, but if it’s only a temporary measure until we can give them what they need to build their own neighborhoods and pull their weight and give back to the city, I think it’s worth a try. Refugees can be very hard working with the right incentive.
>>
>>5902921
>support
>>
>>5902895

>2: Inform those who are most likely to accept refugees. This approach would be quick and effective, not costing the state anything while still giving results. If there are many refugees, this may not provide enough housing for everyone.

I mean, this is the minimally disruptive plan and the immigrants are not going to arrive all at once - they’ll have to be transported in groups over several weeks by sea.

So hopefully we can save our public speech approach for now while we rapidly construct some low-income housing outside the city? I mean, it should be very cheap to build a temporary tent city for the overflow until permanent accommodations are made
>>
No update today unfortunately
Hopefully I can do one tomorrow
>>
>>5903639

no worries QM, thanks for letting us know!
>>
>>5902895
>>Write-in:
Ask for citizen donations to build housing for refugees and donate four personal wealth to help fund it.

If the citizens don't want to take in people we can lead by example by donating our own funds and even a little bit of money can go a long way to housing the homeless in tents.
>>
Those most willing to take in the refugees are informed. These are primarily councillors and traders, who hope to gain political favor or future economic influence. Several of the trader families agree to take in refugees as well.

Over the coming weeks ships travel back and forth between the two cities. People are transported into Trenfel, while weapons are transported back to Belenoor. The Danju agreed to lending their vessels for this transport, but they express that their family treasury has decreased drastically. The Danju claim they can not help with any additional tasks beyond what they have already agreed upon, unless they are given significant economic support.

It is now midsummer, and it was expected that wine exports would start to pick up around now. But with the increasing amount of changes happening to the city and government, not to mention strangers arriving in larger amounts than it has in a while, a sense of tension is felt within the populace. Instead of selling, many have decided to instead store their wine for better times or emergencies.
Most of the wine that does get sold, goes primarily to the northern kingdoms. Some of it manages to get to Alanafel. The state gets two (2) budget from the wine trade

The weapons trade is going smoothly! Surplus weapons are transported from Alanafel and into Trenfel, where it is taxed, and brought over to Belenoor. Since Belenoor currently is in the empire, the tax is relatively low. Still, the state is growing richer from it. The state gets one (1) budget from the weapons trade

1/2
>>
Along with some of these weapon shipments come workers, eager and ready to start working on the wall. Most of these already have experience with constructing walls in Alanafel, but unfortunately those who planned and coordinated those walls have left for the empire some time ago. If Marjun is lucky, he could find a person or two who have better knowledge from those constructions.
Marjun makes good progress on the wall! There are frequent, but very minor hiccups along the way. Currently the bigger problem is, again, a lack of wood. Right now there is some temporary rickety scaffolding for the construction of the wall. This must swapped for an actual platform the archers can stand on, so they can shoot incoming enemies from behind cover.
But it seems that the freemen settlement is taking up a lot of wood. When Marjun questions the council appointed settlement overseer, the answer is that everything is in order. The settlement is taking full advantage of the fact that wood is deducted before the wood is split between the Danju and the city. Since it is argued that the settlement needs fortifications, and they cant afford to make it from stone, they must naturally use wood.

While this means the settlement is getting fortified, it also means the city is getting almost no wood, and no archer platforms for the wall. While Marjun could have the wall built thicker so the archers have somewhere to stand, this would require much more stone and would take a lot longer to complete.

How does Marjun solve this?
>Write in

State budget 0 -> 3

2/2
>>
>>5904475
With our brother making inroads as a wine merchant in the north we should reach out to him about importing wood from the northern kingdoms, our current population does not allow for more expansion of the lumber industry. With the lower standards of living in the north the lumber should logically cheaper.
>>
>>5904488
Support
>>
>>5904488
+1
>Spend Two State Budget on wood.
>>
>>5904488

Support, this is just a good idea. Does Aranafel have a logging industry? They’re already shipping weapons through our city.
>>
>>5904488
+1
>>
>>5904488
+1
get dem woods
>>
File: Map larger.png (46 KB, 1100x750)
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Taking the weekend off, next post on monday (or maaaybe sunday)

>>5904500
Alanafel has some logging, but they dont really export any of it. The weapons they are currently selling is their surplus.
Marjun does not know where these weapons come from, since Trenfel has had little use for weapons, until recently

Pic related is a map the council has on hand. It is a bit outdated, but it has the terrain of the immidiate surroundings drawn out.
Some cities/factions are notched down, but not their territories
>>
>>5904475
>3 more budget on the wall for large stone platforms for the archers
>Expand cooping territory north. Cut down more wood. Start a Lumber Yard.

This is what ya get for getting such shit terms for wood.
>>
>>5904475

>3 more budget on the wall for large stone platforms for the archers
>1 personal budget. Expand cooping territory north. Cut down more wood. Start a Lumber Yard.
>1 personal budget. Hire someone to snoop around the freemen settlement and look at their wood useage and true sentiment towards the Ejudic.
>>
>>5905794
>>5904475
>support
Was
>>5905784
>>
>>5904488
>>5905784
Supporting these 2 actions
>>
>>5905784
>>5904488
+1 support.

>>5905794
I don't think we should dip our toes into espionage with our low stat. Better to focus on fixing the wood issue with trade and economy.
>>
>>5906698
Ignore I'll go with my original post.
>>
Unfortunately I will be unavailable for a couple days. Next post either thursday or friday

I also archived the quest
https://suptg.thisisnotatrueending.com/qstarchive/2024/5872086/
>>
>>5908165
Take care, qm.
>>
>>5908165
See ya friday qm
>>
Marjun consideres leveraging his family connections to get wood for the walls. Marjuns brother has established some trade connections, importing wood this way should be very possible. He decides to call the council to discuss this, and to see if there are other possible solutions as well.
The council is eager to spend more resources to better defend the more probable area of attack, which they believe is on the border closest to the redwoods. If that area gets stone platforms, then the rest of the wall can get the wood platforms, saving the state both money and resources.
There are some that believe if there are any plans of attacking the city, then surely the attack would happen where the walls are at its weakest. Dejid counters this, arguing that if such an attack would happen, the archers have an easier time defending when there is less foliage. He concludes that, all in all, it is wise to make the border wall thicker close to the redwood border.

A different concern is presented for the council. Apparently the amount of freemen migrants are increasing rapidly, making the settlement grow many times larger than at first anticipated. The issue is presented by the Kejero, who believe the likelyhood of criminals and political enemies of the empire could be making this their new hiding spot. There is also an issue of overcrowding and a seemingly very relaxed oversight.
The Danju denies this, arguing that they are following procedures they have established beforehand. They are currently hard at work making sure everyone is housed, and that everyone gets employment.
The two families discuss between themselves before the topic eventually is set aside. There are no pressing problems from the settlement, so the council lets the Danju continue on doing their thing.

The Kerenj reports that they have taken several measures to secure food for the city. They have cultivated some of the land north east of the city, planting several fast growing vegetables, mainly radishes and carrots.
The mountainrange casts shadows over this area for long periods of the day, making the land generally less attractive to farm on, but also much cheaper. The Kerenj bought a lot of this land for the state, and are still hard at work preparing more of the soil for farming. They would have preferred growing an assortment of grains here, but the area makes it hard to do so.

With no more issues raised during the council meeting, Marjun heads home to discuss with his family.

1/2
>>
He had not thought too much about it before now, but the growing community around his cooping business has seemingly developed their custom even further. While it used to be one axe for each household, now pretty much everyone is carrying an axe with them at all times. Several of these axes are beautifully decorated, and carried on the hip or on a sling either on the shoulder or the back. Marjuns uncle is no exception. Apparently it has become a trend of sorts, representing their belonging to the community that has grown around the forrest.
There are many newcomers to this community, many from Belenoor. Many of them have houses built for them, courtesy of Marjuns uncle, and given work in the cooping business. As promised, the Belenoor First Citizen family has moved in with Marjun in his big house. Most hobby rooms had to be refurnished with beds and such, but Marjun insisted his study be left alone. They seem to be enjoying themselves, partaking in Ejudic activities and sharing some of their own Ejeneer traditions.
After some discussion, it is agreed that the cooping business is to expand into lumbering. Not much is to change, except for the amount of trees that are to be chopped down. The wood is to be sold to the city.

Marjun also has a talk with his brother, in hopes of buying wood from up north. This should be possible, but most of the northern kingdoms prefer having guaranteed sales on wares they export, with few exceptions.
If the city is to buy wood, the city must agree to buying wood over an extended period of time. Most of the kingdoms prefer five years or longer, but they can easily be convinced with shorter plans on a higher markup.

How long is the city to import wood?
>1: Write in

I believe starting the new thread on the beginning of Marjuns third year in office is a good idea, so I will hold a vote for the rest of the year as well. After all, we are at page ten.

How does Marjun spend the rest of the year?
>A: Socialize with the new arrivals from Belenoor
>B: Work harder at coordinating construction of the wall
>C: Work and plan more with the council forward
>D: Train more and spend time with Dejid
>E: Write in

(Note: Marjun will still work on the wall and train with Dejid, regardless of which vote wins.)

2/2
>>
>>5913168
>1: Write in
5 years

>E: Write in
Work on Statemanship
>>
>>5913175
+1
>>
>>5913168
1. 5 Years
E. Learn about the Northern Kingdoms from our brother and the political situation there.
>>
>>5913175

Support. I think we’ll be needing wood for the foreseeable future so makes sense to commit for a longer period
>>
>>5913168
>5 Years

>B: Work harder at coordinating construction of the wall


I’d rather do everything we can to finish the wall before war time. That way should all else fill militarily we can hide behind them.
>>
>>5913168
>10 Years. We'll get a better deal, the longer we do this for.
>>A: Socialize with the new arrivals from Belenoor.

They are the new kids in class and already have non-empire tendencies, winning them over is critical to avoid future trouble they could cause by rebelling or siding with merchants and will expedite how fast they can be less of a burden and more of a help.
>>
>>5913168
>How long is the city to import wood?
5 years

>>B: Work harder at coordinating construction of the wall
>>
>>5913168
>>How long is the city to import wood?
>5 years
>B: Work harder at coordinating construction of the wall
>>
I will hopefully start a new thread either tomorrow or sunday (or maybe monday)
If thread is archived, I will post information in the qtg



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