[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/qst/ - Quests


File: World34.png (346 KB, 1512x1053)
346 KB
346 KB PNG
Semi-Freeform Nation RP Classic™ Hex Edition™

Create a nation/civilization and RP in the fantasy themed world.
Each player starts with 7 tiles and a capital. Choose a location to start and your color. You may post immediately.
New players are welcome and may join at any time.

Previous Thread >>3188317
===============================================================
Rules and Information:
Read the OP before you ask dumb questions. (Rules Updated)

The goal of this is to create an enjoyable story through gameplay and RP, remember that there is no winning or losing, only enjoyment, also "losing" can be good.

Be reasonable. (Most important rule)

All players may post 2 actions (one turn) once they start, after this they may post another turn after 5 other players have posted their own turns after you, or you may post once per day.
Diplomacy does not count as an action.

Claimed hexes signify the land occupied and patrolled/controlled, farms/cabins/scouts/etc (Varies by player)
Players can only actively see the land bordering their claimed lands. Everything else should be unknown until scouted.

OP may retcon certain posts if it is required

DMed Wars: If players request, or it is needed due to OOC conflict, OP may moderate wars through both players posting an attack and/or defense to which OP analyzes and comes to a conclusion.

Players inactive for 3 days or more will be removed from game if their absence is not explained beforehand.
===============================================================
Creation Template

Please include a SMALL screenshot of your desired start location as well as your preferred color or it will be chosen for you.

>Civilization/Race Name:
>Capital Name:
>Brief Summary of Nation:
>Optional Fluff:
===============================================================
>Discord https://discord.gg/JwQMAZ6 highly recommended to improve flow of the game, plus there's free memes and nudes.

Reminder: DON'T shit up the thread.
Also PLEASE do not join if you cannot post at least once every other day.
>>
File: 15431.png (428 KB, 640x648)
428 KB
428 KB PNG
To keep things organized, please direct any and all questions and concerns to this post.
>>
>>3220318
forgot my roll
>>
>>3220355
All attempts at communication fail. The wasps only hear total gibberish, while the dwarves are met with series of clicks and clacks
>>3220376
Get a gold pass instead of a gay ID
>>
>>3220355
A last envoy , consisting of 3 worker bees and 3 wasps, carrying with them the golden Jew, is sent to the Uwuin'taipa. The Queen seeks to find out more about their voodoo talk
>>
>>3220385
One dwarf attempts to pet a bee while the others try to seem to want to exchange the gold coins in their pockets for more honey.
>>
is this the new thread?
>>
>>3220355
Reposting

>Actions

1. Territory expansion
>Same thing. Keep spreading south.

2. New magical boons are discovered. It Is discovered that catalysts can be soaked In the practitioners blood and mixed with Pale essence to deepen their connection to It. Early tests showed side effects of the unprepared seizing up upon using an 'attuned' catalyst for the first time, but steps have been taken since, other practitioners now helping to stabilize spiritual outflow until new practitioners can safely manage and control their new output.

>Pale attunement. Magus Potential has been Increased for Military purposes and otherwise.
>>
>>3220436
The bee doesn't even notice the dwarf approaching it from the side until his hands lay on its thorax. If it weren't feeling so good, the meeting would have ended with a nasty sting and a life lost on both sides. The bee lightly buzzes its wings until the dwarf stops.

As the Hive has no concept of money, the dwarven attempts at trade fall on deaf ears(?)
>>
>>3220355
>>3220213
(To the diplomat of Emi)

Diplomat Kanos understands full well their trepidation In diving Into the arms of another, and promises them time and peace of mind. In the meantime, he states he will help them by offering them supplementary food and medicine, (are they still suffering at all from the plague?) and respectfully asks them of their political situation, what they would need to be freed of Uwuin'taipan rule.

The Diplomat does not immediately promise them weapons to arm themselves, but says In the future they would ensure they had ample means to defend themselves on their own terms, though should they need weapons sooner to free themselves of their captors the council may agree to such a thing.

(I have to go Into work now, don't expect me to reply to anyone for some hours.)

(And I know I still need to finish with the Cyclops and the Gorgons too, I'll continue that once I'm home.)
>>
>>3220272
His ceramic face twists into a smile. "Please, waste my time some more, I've been looking for an excuse to try this new trick with the human liver. Where are the chosen?" Reflected in golden eyes, the man can see himself rot alive.
>>
>>3220355
> Rewrite of action 2 from last turn
With the Crussade a victory and time to recover the Uwuin'tai[an nation stands strong and proud once again. Now with 2 nations under it's comand. (I will include them in some of my actions as I don't get any additional actions for them)

> Uwuin'taipan
The "White Rats" become a thing we learned how to fight in Sarinthia and more so in Calderia a new elite army is established by training skaven to have ridiculous amounts of morale and discipline. Training Skave usually only works torugh pain as such any mibehaviour grants one an acid bath and then healing, the process leaving their fur white and coarse. They are equipped with Enchanted Bronze equipment armour, helmet and a glave. The Soldiers can hardly be recognized as Skaven anymore. The White Rats become the core of the new Uwuin army.

> West Calderia
The tactics and fighting style of the dornians who fought alongside them has really influenced the forces. Digging trenches, standardised equipment and training in morele and discipline become standard. The soldiers are taught to shoot spells like Fireball and Tiny Sun with decent succession while manouverin trenches. Of course in the old calderian way ones with high magical potential are assigned into special units instead and operate the old way.

> Action 1:
Invent Boats. They are simple primitive boats out of chitin and bronze, but really big because Uwuin are big and need to fit on it.

> Diplo-Action
The High Priest of the Sun starts mumbling angrily as he takes out his money-pouch from underneeth his cloak.

The Dwarf would not understand what the Uwuin is saying, but the fammiliar word "Elf" would come up a bunch of times.

The High Priest would pay him the appropriate amount for passing trough and the crussader army would finally arrive back home comfilly settling down in their homes in the tower.
-------------
West Calderia gives a polite no thank-you to the Dwarves as the poppularity of the book "On The Elves and their Lies" makes them averse to trading with Elves unless it is very needed.

Action 2:
A new High Priest of Fire is elected. The old one died of Plague during the crussade.

The new High Priest of Flame is decided trough a combat tournament in the arena on the 5th floor. The flame is the most offensive of the aspects of God and as such it's high Priest decided trough combat ability alone.

>>3220483
A messenger is sent to the Lost Soul (Queen of insects) wanting to know if he could talk to her now.

He seems somewhat distressed as it seems that she decided ignore or forgot her holy duty.
>>
Rolled 60, 43 = 103 (2d100)

>>3220384
>>
>>3220483
While standing around, a dwarf quickly purchases a goat from someone nearby and offers it to the bee.
>>
>>3220502
The man backs up, loses his balance, and falls out a window. The fall is not immediately fatal, the man is not getting up any time soon. "Help! I've be-" The man's words are cut off by an arrow. There is movement in the nearby woods.
>>
>>3220490
Minor plague cases would occur naturally but overall it is mostly a non-issue at this point.
Food would be greatly appreciated.
The diplomat explains that most men are sent to mine for gems and that there are not enough of their people to cause any sort of meaningful defense against the Uwuin'taipa even if they were all armed.
>>
>>3220645
"Ah, that's much more fun." Grevel pulls his knife free and leaps down, sprinting for the treeline.
>>
>>3220660
As he reaches the treeline, he feels a sharp pain in his chest. A man to his side whispers"Almawt lilkifaar" into his ear, before 3 arrows fly towards his head.
>>
>>3220650
> * metanote
If you at least accept most of the popplation having gone crussading and having returned later it was stated that most were Soulgranted for their service.

Soulgranted are physically repulsed by the idea of betraying the Uwuin'taipan and the hatchling which replaced their heart and left lung will first release poison and then die with the host if this is upheld of course the Soulgranted ones do not know why they are experiencing the symptoms.

Thought I'll mention this now as for you not to claim that I didn't earlier.
>>
>>3220355
>>
>>3220685
Grevel grins, inhuman speed having the man pinned to a nearby tree before the arrows pass through the space he was just a moment ago, "oh, you are going to tell me how you snuck up on a fae." A sharp blow collides with the assassin's head before Grevel charges the archers, a sharp whistle calling his fellow huntsmen.
>>
>>3220751
"Stupid infidel" The man coughs up blood. "You don't understand the power of the True God" he laughs a bit before he recites a prayer, and blinding light envelops the forest, blinding the fae. The archers are nowhere to be found, and the man lies in a pool of his own blood, having killed himself.
>>
>>3220761
Grevel smirks, "stupid mortal, you don't understand the power of the fae." He waves over Minerva of the Winter court. She kneels beside the corpse, and her power flows into it. The man finds himself alive, and impossibly cold. "What is your name." Much to his horror, he finds the cold sifting through his mind, searching for the answer the Faerie asked for.
>>
File: 2019-01-31 15.24.10.png (29 KB, 377x314)
29 KB
29 KB PNG
>>3220355
1.Expand to the marked places
2.With a suitable number of wing horses, the Gorgons build a huge near Marché so they tame, breed, and care for them. Hopefully in time, a domesticated breed will be born suited to ERS needs.
>>
>>3220848
*raunch
>>
>>3220837
The fae finds a block however. One he cannot seem to penetrate. Whether by the act of the True God, or by shear fanaticism, it cannot be breached. Suddenly, the fae are horrified to find the man's belt buckle and boots had iron in them.
>>
>>3220865
As the other far flinch back, Grevel rolls his eyes, fear belongs to the autumn, not the other way around. He takes his knife to the offending articles, treating the harsh burns on his hand with salt from his pocket as Minerva makes another attempt.
>>
>>3220893
"T-try all you want heathen, We are powerful. More powerful then you could ever imagine. Allah Akbar." He laughs as he pulls a cord out of a bag. The explosion deeply wounds the Fae, if not outright killing them. It seems they must wait for a new opportunity.
>>
>>3220909
Grevel sits up, a shard of his face falling to the dirt. "Looks like we're tracking then the old fashioned way. Next time, be sure to forbid any action you don't ask." Minerva looks appropriately chastised.
>>
>>3220084
A letter is returned with a trio of men.. "Sarinthia only has one mage, a sorceress gifted to us by the Dread Emperor. She's currently busy with research. We've sent these three to observe the proceedings."

>>3220272
The garrison at Coldport takes notice of the sudden appearance of a fleet. The garrison command messages central command at Castle Hirukia for orders. Not long after, a single ship is launched from Hirukia to meet with the fleet's commander.
>>
>>3220980
A ship is sighted. Many just want to blow it out of the water, but the fleet's admiral calms the men. If they can talk the situation out, then they will be all the better. If not, then they can watch the fireworks as Coldport is shelled. The fleet waits for the ship.
>>
>>3221053
The situation aboard is tense between the pair. Elf stares down at Human. He questions the admiral as to who he is, where he came from, and what his intentions are in Coldport waters. He is kind enough to inform the Dornish that the area they are in belongs to Sarinthia, that the Jarldoms have been extinguished, and that the Elves protect this territory against the Undead of the east, who put many Northmen to the sword before the army of the Ironmistress was able to stop them.
>>
>>3221081
"You will relinquish the land you have seized from it's rightful Dornian Inhabitants, or there will be war. There is no compromise. The men of the north are weak and pathetic, no wonder you could take them. Return the land, and there will be no further actions taken." He states, returning a cold, harsh stare. Marines have already come on deck, aiming their crossbows down at elven sailors, waiting for an order to be given.
>>
>>3221134
The Elf is pulls a scrying mirror from his side and activates it. A rapid fire back and forth takes place between the Elf and the hand mirror. Leaving it active he flatly he informs the Dornish that they are unaware of any place called "Dorn" or people called "Dorn" and don't really recognize the difference between various types of pale round ears. The area the Dornish are in is being defended from the undead threat, and will not be relinquished to an unknown element. The Dorn may do what they wish east of Knuelldeg but they are also informed that if they attempt to force entry they will be fired upon from Coldport and any land conflict will be contested by the army garrisoning the area.
>>
>>3221148
The man looks down, raises his hand, and lowers it swiftly. Marines fire upon elven sailors, and many on deck at the time are cut down by the fire, Simultaneously, The ship's broadsides open up, and the cannonballs tare great holes in the hull of the elven vessel, which takes on water at an alarming rate. (Whether you want me to take on elven POWs from the ship or not is up to you)

With this, the rest of the fleet advances on to Coldport, where a blockade is established, and naval weapons rain fire down upon the port. Cannons roar as their deadly ammunition is sent spiraling into homes, shops and people, which are ripped apart from the supersonic speeds the balls impact them at. Tri-Ballistae launch log sized Bolts, which burst into flames upon impact, adding to the destruction. Marines sing the State Anthem of the Dornian Council and cheer on the gunners.
>>
File: 1548966563325 (1).png (417 KB, 1512x1053)
417 KB
417 KB PNG
>>3220980
The people of Shangri-La, the human's, the perhaps few elves and other assorted undead races and mutated creatures welcomed the three with a delight, a curiosity in many's eyes.

The living were...a curiosity despite their trading that may come through Shangri-La. Different then them almost intrinsically. The elves found themselves before a large being.

Before the god, the being on the mountain quietly staring down at the canal. Reached forward, a gleam from it's tendril, a pulsation and the undead around them noticably twitching. Some of their mouths opening and closing, wordlessly chanting, eye's dilated, trembling, not a trace of thought, a trace of disunity in this moment.

Combined action.

((Using both my actions to make sure this works essentially.))

The water gleams a soft gold, as life is directly changed and molded, spreading rapdily out of the canal, as fish grow plumper, as scales sheem and gleam. As tendriled creatures rapidly begin to form, mutating from predatory species and crustaceans, some staying the same size, while others begin to grow to more signifcant sizes.

The rebirth of the water has begun, a direct touch, a direct show of power by the rebirther himself! Let all those who drink upon it know that it is he who has made the water so grand!

Has perfected it~

Has reborn it~
>>
File: 1548966563325.png (357 KB, 1512x1053)
357 KB
357 KB PNG
1. Expand to capture as much northmun and unoccupied coastline as possible

Resettlement efforts, reinforcements, and proper prospecting all go into resettling the plague-emptied territory of the North. The coastline, seen as vital for future conflict in the north, is rapidly claimed, with waystations appearing along the coast to put a physical testament to the claims.
>highlighted areas

2. Arcane Research

The Sorceress sent by the Dread Emperor is finally put to use researching and improving the spellpaper the Sarinthians use for so much. While she does not necessarily tamper with their one-use nature, she does make refinement to the arcane structure of their function. They are further removed from the original Uwuin workings, no longer requiring trigger words but merely a trigger intent to function, with the ability further enhanced by both verbal and proper somatic components. The result is spellpaper that is more effective and resilient, and definitely less obnoxious to use.

It's application is many-fold, but chiefly it makes both food and water purification strips more useful as they don't constantly need to be shouted at to work and it has military applications. Long vexing the Sarinthians had been the inability to marry an explosive wrap with a combustive wrap. The combustive wrap would either burn away the explosive runes, or the explosive runes would be too far away to activate when commanded. The end result was an awful lot of duds or misfires. The new paper, working on intent instead of command, circumvented at least one part of the problem and reduced misfires dramatically. It's applications in other scrolls were also nice, but overall the sorceress's mastery in magic was more than welcome.

>>3220937
A letter and series of delegations arrive from Sarinthia, thanking the Dread Emperor for his generous gift of a sorceress so talented. Given to the Emperor are rich spices like garlic, cloves, honey, saffron, pepper, cinnamon, and nutmeg. He is also given several cows, a fearsome Vica bred for war, and a dozen fireloques.
>>
>>3221202
The Elves had come concerned. They left pretty pleased. The rebirth had actually seemed to improve the lake. The fish looked better, crabs looked better, squid was tasty so some of the creepy predators being turned squid-like was okay. Overall there was a general mood of pleasure surrounding it. The consensus was that when the Eldritch weren't literally exterminating races of Men they were pretty cool dudes, and expressed a hope to their hosts that all that northern business just be shuffled away. The Church were still trade partners, they still liked them (outside of creepy church land) and expressed that the members of the Cult were still welcome to visit provided that they wore charms against smelling.
>>
File: 273111372.jpg (459 KB, 1280x1024)
459 KB
459 KB JPG
>>3221255
The people seemed pleased by that reaction, the northern buisness being something that perhaps caused a bit of a confusion. A soft murmuring, it came across as them not showing remorse, even approving of the slaughter and conversion of the norsemen they had grabbed.

Unflinching, almost joyous that it happened. Nonetheless that they were trade partner's still and that borders had been...opened at least in the south seemed to please many.

The elves may find in time perhaps a small undead visiting population, with any that settle if they are allowed such most likely along the coast of the lake, preferring to look with reverance towards their god clearly moving about their former homes lands.
>>
>>3220737

action 1

Connect with a stone road Fort Neso to Fort Nora.

action 2

Modify our bows for give them more punch.
>>3219453
Cor accept this and invite them with a delegation to hold council in the capital, for speaking of this matters. The scourge will pay their debts, forever.


>>3219366
this new part of the trade proposal is accepted.


>>3219047
ok. (Remember that is in the past.)
>>
>>3221177
The fleet shelling Coldport is met with return fire from the shore bombards. The Elf had not been lying. The return fire was less, as there were simply fewer artillery pieces in Coldport to return fire with, but their power was impressive. The return fire matched the distance of cannon, and as those ships closed in to ballistae distance the counter-fire took its toll. Large iron balls, weighing between eight and twelve pounds, slammed into the sides of Dornish ships, splitting wood and killing men. Some ships went down to the deep. The aim was spotty and it was clear that the shore gunners really had no idea where to aim at on the ships. After nearly six hours of back and forth shelling the shore guns abruptly fell silent. The city had not burned as the Dornish had intended because teams of men with arms full of paper constantly fought fires with the paper that burst into a spray of water when thrown. What had happened though was the seeming abandonment of the from the docks. The Dornish could land their troops on what remained, but it was virtually assured that there remained a sizable garrison in the city itself if it could withstand a naval barrage for so long, and return fire as it had.

------
>>3220490
>>3220483
>>3220355
>>3220837
>>3220693
>>3221337

Elsewhere in Sarinthia there was great consternation. Random Paleos appearing from the sea to shoot at a city they were honestly defending from a genocidal threat? It made no sense. Neither did the callous execution of a messenger sent in good faith under a flag of truce. Word is sent out to every nation the Sarinthians were in contact with, seeking information about the vagabonds attacking Coldport, and showing in visceral detail the murder of the messenger recorded on the scrying mirror.

----------
During a Council meeting over scrying mirror the hands agreed: There was little need for the Hands to send more forces north. Already they had put nearly 80,000 soldiers in the area, 45,000 of them being hardened professionals with the best equipment available. For now, they would suffice until more information was available. Caslte Hirukia was on guard, and the canal blocked with chain and defended by heavy shore bombards to put a stop to any ship trying to force the canal. More troops would be called out of reserve household units and prepared for the trip north if it proved necessary, but for now they would merely be on stand-by drills. There was a realization that this would simply need to come in two waves. The first, units that had been disbanded as the Eldritch threat retreated back to its fortresses could be called back into the field with financial incentives. The mobilization of the household reserve units would be slow, especially as so many of the first wave had already been called up to go north and the others were on stand-by as reinforcements. It would be months before a second wave was properly trained.
>>
>>3221337
like this

>>3220355
>>
>>3221232
Gray takes the gifts, redirecting the cattle to Idyllic corruption, where they could be more easily maintained(what are those other things? Vica and fireloques?) While he idly wonders what happened to the other eleven Calderians sent their way, he doesn't linger on the thought.
>>3221202
Delax visits again, wishing to discuss the skaven, and a certain mutual threat, this "one god" that cannot coexist with other faiths.
>>
>>3221343

The news of the murder of the scryer was...not taken very well by the population at large. Perhap's an extension of the rebirthers feelings or merely just the undeads, the people of the churches genuine belief.

A letter is sent quickly.

>>"We are willing to assist in the defense of Coldfort, we are also more then willing and happy to revive those of your troops who have died that you wish to bring to fight for their homes again.

In exchange we would merely ask for permission to use the canal as well for our own eventual Navy and to build a road inbetween Knulldeg and Avalon and our fortifications on the border.

-Your clear friend, Lizzy, The right hand of the Rebirther.
>>
>>3221391
Lizzy had just finished sending off a letter, when the man was invited into the grand hall of Avalon, the city had grown much, some of it made of stone, bigger walls and it had two districts, New and Old Avalon.

Old Avalon being the city he knew well enough. New Avalon being a clear enough expansion.

"Friend! Okay..take it a bit slow, what...are you dealing with exactly?"

Intent, a bit excited clearly enough, pumped up clearly.
>>
>>3221396
A return letter is sent back.
>Provided that the Northmun and Sarin populations are left unmolested and dead unless expressly stated otherwise in their will, your conditions are agreed to. The canal is for all of us to use, with appropriate toll tax for its upkeep of course.

>>3221391
>Vica are very large carnivorous raptors, make excellent mounts. Very loyal, similar mentality to dogs. Love to be scratched in the soft part between scales.
>fireloques are ranged weapons that use enchanted paper to propel a solid iron bolt at speed comparable to a very early bullet
>>
>>3219371
>>The Kamadani Cyclopes

>Cyclopean Clockwork (in progress)
>Companous Dockworks

With the gorgon clocks fresh off the docks, a new era in cyclopean development occurs. The practicle, intended use of a time-piece is largely lost on the cyclopes. They have long moved at their own pace; shipments coming in early or late depending on the individual chosen, meeting times varying by hours, days or even weeks completely missed spent in their workshops. The introduction of clocks doesn't change much if anything in this regard. But the beautiful craftsmenship put forth draws many cyclopes to experiment. While frowned upon by some, a few delicate cyclopes do dismantle the clocks to get to their inner-workings. What they find astonishes them; hundreds if not thousands of tiny moving pieces all working in tandem to achieve full functionality.
Cyclopes are unmatched craftsmen, but even they have their physical limits. With their current tools and giant hands, they have little way to properly replicate the Gorgon's unparalleled art. For now, they begin to manufacture gears and springs to test out the same concepts on a larger scale.

With so many different boats all landing at once on their untouched soil, the Seer Filos sends in requests for masons and stone-workers to construct a proper docks for Companous. By the dozens, cyclopes flock to Companous, eager to build a new structure. Jetting out from the town, a flat circular shelf is raised from the sea. Sticking out like spokes on a wheel, several long, sturdy piers are constructed, each with different riggings and at different heights, meant to accommodate just about any ocean-going craft. The main shelf, meanwhile, has numerous buildings erected to support visitors, loaders, and the general populous when the trade-town is in operation. The lookout-tower is heightened, with several telescopes and signalling lanterns placed to help gather cyclopes when ships are seen incoming.
While built for practical use, aesthetics did not fall to the wayside. While stone is the main building material, marble is often used as an accent. Each Pier is also delicately detailed; with the cobblestones designed to look like snake scales, and the ends of each pier roughly forming the heads of snakes. The eyes are even lit to help show the edges of the piers. Meanwhile, Rene's statue is adorned with several others in a ring around the central plaza of the docks.
The cyclopes go the extra mile to make it as if the pier were a gorgon head, feeling a sense of wounded pride and competition when informed that a statue of a cyclopes was built as Unoeil's lighthouse.
>>
>>3221411
he waves a hand in the air. "Ratlings are causing trouble in the wastes, not really your concern, they're land locked and separated from you. This 'one god' on the other hand, is rather problematic, as it lacks the inclination to work with other gods, unlike your god, who has never shown any sign of displeasure at working with the Spire." He furrows his brow, "I apologise, I've forgotten about the courtesies, how has existence been treating you?"
>>
>>3221470
Their is quiet for a few moments, mentions of ratlings causing a clear confusion. Another religion, fingers folding over each other as she thinks, green hair being adjusted and ruffled.

Before the pleasent greeting interrupted her train of thought, a small smile being given.

"I've...been great really, were changing the occeans finally, though was a bit scared really..Uh, did some diplomatic stuff with some islanders and they really, reallly diden't trust or like us. Managed to get some kind of agreement luckily, but yeah.

As for that religion, maybe we could get them to perhaps back down..or perhaps...we shall see what we can do, just point us to the right place alright friend?

Is their anything else you might need by the way?"
>>
>>3221494
He smiles, "thanks for the concern, but I just wanted to make sure you weren't in the dark about these things. Speaking of Darkness, would you mind asking your god if he knows a 'shadow king' I've noticed some similarities between their methods."
>>
>>3221518
Their face flickers for a moment. A small hum leaving them, leaving their throat. Smelling of perfume, relaxed before they speak outwards, rushing from their throat.

"The Rebirther comes from below, from one of our Mountains. I do not know what the shadow king is, noir does he..or at least he has not informed me such. But, yeah, happy to see you...to have you around, more of your people should visit sometime, maybe we can make some sort of road, a split off from the one we have with another nation perhaps?
>>
File: 1548966563325.jpg (86 KB, 232x231)
86 KB
86 KB JPG
>>3220650
Diplomacy. Propose the pictured plan to take out the Skaven horde to all nations effected.
Action 1. With abundance of food, public schools are founded, so a larger population might have the skills to become artisans, engineers, or even Sorcerers.
Action 2. Gray missionaries are sent around the continent, preaching not from churches, but working alongside farmers, giving away hot meals on street corners, providing healing in brothels and secrets among peasants. Nobles are contacted as well, the powers and greatness of Calderia being used as an example. Not a single word is spoken about denouncing other gods, the Spire in particular encourages holding many gods in favor.
>>
>>3221343
The cannons focused their efforts on the docks, splintering them, rendering them unusable. There would be no ships form those docks any time soon. Troop ships held off, as the shelling would continue. Cold Port would be no more by the time marines would land. Those men throwing papers would be targeted by Ballistae, skewering 4-7 people on a successful hit.

Back on Dorn, the Council receives word of the attack, and Conscription notices are to be distributed. There will be no shortage of Patriotic men willing to serve the nation. Shapers mold Armor and weapons, Artificers enchant Ammunition and weapons, Shipwrights craft new vessals in the span of days, and the Torian Mines pump out sulfur by the ton, which are brought to alchemists, which create Black Powder, which is bagged in silks and cloths to be put into cannon. Sargents whip Farmers, laborers and minor nobles into proper Dornian Infantrymen, teaching them tactics both new, Like anti-magic trenches, and old, like anti-cavalry formations. The Military-Industrial Complex of the Isles is rolling again...
>>
>>3221819
A silver shod boot bursts through the veil in the midst of the extremist camp, the monster that steps through is a prince of Autumn, his very presence piercing the hearts of mortals with fear. Horns sound in the woods, a sound that leaves no doubt that these things don't see you as heretics, nor political enemies, nor any sort of people, you are their prey, and they your hunters. Arrows fly through the air with uncanny precision, even when they do hit steel, the silver tips punch through as if the armor were but paper. The Prince lays into the men with a sword that is the very concept of sharpness made thing.
>>
>>3221857
In the end, 10 men are dead. 2 From suicide bombing, the rest from the fae. The Fae don't come out unscathed either, as some men coincidentally wielding inferior Iron weapons get lucky hits, while others die from point blank explosions or burning pitch. The have taken out one of hundreds of cells, a number that grows as the days grow on. Many are content to live their lives as hermit colonies, but many more are radicalists bent on the death of the Spire.

Over the past few days, a few missionaries have gone missing. No one has scene a hair of them since. Parties of concerned people look to the woods for their whereabouts, most returning empty handed, and some not at all...

In Idyllic by the sea, a group of pilgrims have taken refuge for the day in an inn, but one of their number is missing. They search for him, in the streets, in the alleys, and in the market. They catch sight of him talking to a Calderin missionary, before he stabs him, and pulls the cord. In the aftermath, these pilgrims would be shaken by the events, but their resolve stays, and they assist the injured...
>>
>>3221910
Raids just like the first continue to sweep, the faerie method shifting to favor archery, as melee combat with these is the wrong combination of dangerous and unchallenging. Not a single one of these are worthy duelists, making it better to taste the fear as death comes from a distance. As for the missionaries, they start traveling with extra-planar guards, Fae with sharpened senses, demons with some power, angels with different powers, even a few of the Starless folk volunteer, though their presence is too counterproductive in most regions to justify accepting.
>>
>>3221953
If I may, did we ever officially open trade? I remember establishing It way back at the party at Idyllic by the Sea, what In particular would you tend to purchase from our merchants?

Food? Metal? Ships? Weapons? Other?
>>
>>3221953
Eventually, the fear gives way to fanaticism, the men no longer fear their death. They die martyrs, so they don't fear a hell. Now, with the destruction of a few neutral camps, The Chosen actively hunt the fae, with tales passed around on how Iron works the best from those who lived to tell the tale. Many fae die in suicidal attacks, the last thing they feel off the humans is pure bloodlust and fanatic devotion. Every camp that falls allows for two more in distant areas to spring up, and it now seems that the hunters are quickly losing numbers to their plentiful prey. Successful hunters bring back the heads of fallen fae as trophies.
>>
>>3221973
Three days prior to the Winter solstice, the attacks stop, the last one leaving a frozen, undead, mortal behind. He can only scream in agony over the words carved into his chest. "Eternia is reborn at the dawn of the next court, our people are disposable, our gods are replaceable, our will eternal. Despair comes, mortals, whether you fear it or not."
>>
>>3220355
>Actions

1. Refine enchantments via Runes. Runic engravings allow for metal works that have undergone Pale Smithing techniques (They are able to store spiritual energy that can be tapped into) to be Interacted with In more complicated ways. Glyphs and runic symbols allow for more than one kind of energy to be stored or released, or Interact with energies In specific ways depending on the rune. Somewhat slowly, this process Is applied to personal weapons of practitioners and able captains.

>Acquire Runes

2. Begin creating a prototype for a new weapon based off the Gale Ballista.

>Prototype 1/2 ? complete.
>>
>>3222009
Something about excited jihadists bombing more cities and killing fae and shit.
>>
>Months earlier
Plague, both a new concept and not. When the Sarinthians moved into Northplace the Northmun there were riddled with it. It was, mercifully, easy enough to spot. That didn't stop flare-ups in the army camp, but it was something that could be mitigated. The real question was what to do with the survivors and with the victims. The only real solution was to move them out of Northplace. Construction teams would be there soon to begin work on the canal, and the constant influx of troops and workers would make the city a charnel house if the problem wasn't solved. Adding to that problem was the simple fact that a massive camp of sick people so close to the front line was idiotic. The solution then was to move them as far away from everything that mattered as possible. That meant Coldport, which was the only urban center in the area that wasn't strategically important. Frankly, Coldport was irrelevant and that was perfectly fine for this purpose. Coldport serving as a hospital was, in some respects, ideal. Any hospital would need to be far enough away from an undead advance that the corpses could not be used again, and Coldport was at the time a city that was still in good repair. There was also a fortress between Coldport and the frontline, so the place was hardly undefended even if the worst came to worst.

Plague rippled through the army none-the-less, but its effects were less than if the precautionary measures had not been taken. With Coldport the designated hospice location it was given a decent guard in the event of an attack, but with only four bombards and less than five hundred soldiers, it was far from a veritable fortress. In truth, the most important element the city had was a wall. The Grey Death was contained to one city, out of the way, but still within easy travel. It was, frankly, no worse than the constant cholera outbreaks in Ebonhawke and Sendaria. The final tally in Sarinthian forces that succumbed to the plague was about nine thousand, spread out between reserve units coming across plagued camps and the initial wave of infections. A smaller flare up did occur in Sendaria from a unit returning on leave, but it burned itself out quickly after destroying a district hard hit by an earlier Cholera outbreak. The bodies in all situations were incinerated, the ashes mixed into clay, and bricks formed from the remains of the fallen. It made Coldport a mildly ironic place, as it was the hottest location in the north with the constant cremation fires. In order to keep fire from accidentally destroying the city, a large cache of water scrolls were kept there for emergency fire use.
>>
Sarinthian forces moved what walking wounded they could to Waterfort. By now a larger force was mustering to handle any Dornish incursions, but for now the important thing was to get the cannon and supplies away from the indefensible city and someplace was walls that actually faced the ocean, and where proper coastal batteries could make easy work for Dornish naval vessels. Left behind in Coldport were a dozen apothecaries to tend to the plague victims and maintain the hospital. The Dornish were savages, it is true, but even they would not be so savage as to destroy a hospice full of plague victims and their tenders.

Waterfort was better defended, but the defenders there were not so foolish as to just let in the plague camp guards. Being informed by mirror of their coming, a camp was set up outside the walls for the soldiers to rest in for the next two days to be sure of no plague, then allowed inside to barracks while the entire lot awaited orders from Northplace.

>>3222008
PReviously, few ships of Sarinthian make had traveled to Tythian. Now, another one arrives. NOt carrying goods or services, but a chance for open dialogue between the Hands and the Prophet. The messenger came with gifts: A plump cow, a crate of fireloques, a fearsome Vica, and an assortment of rich spices. He also carried with him paper, both spellpaper and regular paper. He offers these to the Prophet in the interest of making a good first impression.

It is admitted that part of the reason they had come was to find out more about the Paleos. The discovery of more than one human nation was intensely surprising, as before they had only known about the northmen. These dark skinned Elves question why it is that all Humans are so pale and ghostly. He also explained that was the reason for the name Paleo.
>>
>>3220632
The bee doesn't care, the wasps however inspect the goat closely.
>>3220550
He is allowed in, accompanied by roughly a hundred wasps and bees. Even though the tunnels were dug wide, the Uwuin would have trouble traversing them. On their way, the messenger gets a glimpse of what life is like down here. Countless chambers filled with plants, others functioning as hatching chambers, covered from one end to the other in sealed honeycombs.
Deep down in the Hive, after what felt like hours, they finally arrive at their target destination: the Queens' chamber. There they both reside, next to eachother, the wasp queen along with the queen bee.
The Queen allows the messenger to speak.

>>3221343
No member of the Hive knows of anything, and frankly, they don't care.
>>
>>3222153
The Diplomat looks extremely surprised that there is more than one Lost Soul now. The Holy book never mentioned this, but infact never explicitly stated that there is "one" either.

"Queens of the Hive,

I've come with a message from the followers of the One True God. Your comming to this world has been prophetised for millenia by our prophets. A single soul different from all others chained down by a fake God.

My Queens there is only two types of beings in this world with souls and with special graces from God. It is us the Uwuin'taipan and you the Lost Sould of myth, the saviour of the world and her kin.

We wish to humbly welcome you back into the world of great Lost Soul."

The Uwuin'taipan is kneeling with it's head held down.
>>
>>3220355
> Action 1: Penal Colony
Unlike old Calderia we do not burn people alive for their faith... and maybe that is a mistake when dealing with terrorists.

In the Frigid North we found a penal colony with a prison constructed at the edge of a mountain with mines carving into it.

(tell me what is in the mountain)

> Action 2: A moat 1/3
The Uwuin decided that there is no such thing as too many defenses. So we are building a moat filled with the most toxic substance know to Uwuin'kind... water!

It will be built on all our land provinces with sharp flint stone at the bottom. The moat is made wide enough to fit a ship and exactly so deep that a ship can sail in during high tides, but will get destroyed on the flint during low ones.

Alterations in the wall are made to quick streams of acid can be released temporarily turning the Moat into an acid moat. Though due to a direct connection with the ocean the acid is very quickly dispersed. Maybe in like 2 hours completelly so.

>>3220645
A proposition is sent to build a commemorative Church to the brave Dornian Crussaders in Tore. It would be a grand cathedral bound to attract pilgrims and tourists.

>>3221585
Grays missionaries are permitted to work alongside our slaves, but their converting seems to have no effect. Instead the slaves seem to constantly bring up arguments invalidating and questioning the Gods of the brought up religion, like.
"How can your Gods be true if you accept heathen ones as true?", "Why would there be multiple omnipotent beings if they are omnipotent? If they are not why do they deserve praised as Gods?"

>>3221518
Request for purchase of slaves is sent out.
>>
File: Yutyuru.png (55 KB, 314x685)
55 KB
55 KB PNG
>>3222500
forgot picture
>>
1. Joint stock ventures
The new canals has made long distance trading possible. The problem was that it was so inherently dangerous and risky. The concept and administrative capabilities to spread out risk among many merchants makes ventures easier to fund, and thus more profitable. A stock exchange is set up in Sendaria to facilitate the new development.

2. Weapons development
The new spell paper made by the Dread Sorceresses is turned toward weaponry. The outbreak of a new war necessitated it. Most progress was made in artillery. More reliable, and with a lighter barrel, it could be transported by a smaller team of horses. Fire paper was replaced with an explosive scoll triggered by intent of the gun leader.

A similar change was made to fireloques. The old fire paper was replaced by a smaller explosive paper. The arrow that had previously been used was shortened and made lighter for better distance. Penetration remained the same. What did change was ergonomics. The new fireloques could be better aimed from the shoulder, instead of vaguely pointed from the hip.
>>
>>3222153
Inspection of the goat is allowed.
>>
>>3222500
Salt and iron

>>3221585
Dwarves are curious to know why the Skaven are a problem.
>>
File: World35.png (350 KB, 1512x1053)
350 KB
350 KB PNG
>>
>>3220557
The Mesians notice a group of riders crossing the desert along the road toward Nalhuz. They ride on swift moving raptors, and before them is chased a small herd of cattle. When they arrive at the city, or if thry are intercepted before, they offer the csttle as gifts to their neighbors. They are Sarinthian elves, servants of the local cattle baron, and they want to open a dialogue between their employer and the Mesian people.
>>
File: Expansion 5.png (106 KB, 584x648)
106 KB
106 KB PNG
>>3220355
1. As our nation expands the areas around both Nahuzan and Tukaah both need to be consolidated in order to strengthen our hold on both areas, as while our nation continues to grow we need to consolidate more Nahuzan Sand so we may be able to invest in the economy of Tukaah.

2. Attempt to perfect theoretical K’i’ik Metal Alloys.

Current Population trends by territory:

Hytza-Nohoch: 52,000~ 42,000~ (migration) 62,000~

Hytza-Chichan: 28,000~ 24,000~ (migration) 33,000~

Bsieltol: 16,000~ 29,000~ (stabalized)

Konykol: 13,000~ (stabilized)

Cholmikol: 17,000~ 15,000~ (migration) 20,000 (stabalized)

Nahuzan: 28,000~ 34,000 (migration) (stabilized)

Tukaah: 10,000~ (migration) 18,000

Other: 1000~ (stabilized)

Total: 155,000~ 210,000~

Approximate growth: 35-40% Increase (55-60% modified by stabilized areas)

*not all growth is local, state supported migration programs can cause unequal growth as new opportunities arise

*stabilized regions decrease the increase of population
>>
>>3222009
Mutilated beasts, undead pale as can be excitedly rushing forward come from behind. Coming from the fortifications around Knulldeg. Invited in, terrifying any northmen they may see, with small laughs and their undead northmen brothern and familys rushing to defend old homes.

Armed with steel, with claw and tooth, with axe and spear and blade. Clad in the armor of chain and iron, simple, an army, with hauks overhead, every unit moves synchronized, moving to flank, to integrate into the units that were for the current assault.

Thr invaders of Coldport, would taste the sting of the undead~
>>
>>3222663
The earth rumbles and shakes in Irontown.
Fissures rip through the mines and into the surface wherein magma emerges setting aflame buildings and what few vegetation lies on the hill.
>>
>>3222965
The Second Dornian Assault Fleet moves to join the first near Coldport, bringing Logistics ships, more Marines, and more warships. Accompanying them is also the First of the Mageships, who's weaponry consists of State Mages, True God priests and clerics to call down the wrath of arcane and the Divine upon the foe. The First fleet will still have to wait.

The first fleet sights reinforcements arriving. The men smell the stench of death on them. A few men recognize it as those belonging to the Eldritch. It appears more explosive bolts will need to be made. For now, the ships adjust their fire to blow apart these undead constructs, as Tri-Ballistae Load An Incindiary bolt, Frost Bolt, and Acid Bolt with every volley to counter the undead nature of the foe.

1. Muskets are to be made.

2. Combat drugs.

The battalions push to the coastline of the island sea.
>>
>>3222965
It is winter time in the north, although the harsh cold is common in this place, this winter would set itself apart from all others.
The temperature drops sharply months before it would normally, and harsh blizzards become a daily occurance, with anyone not indoors during the storm being frozen in place.
Entire villages are concealed in up to 30 feet of snow.
This lasts until summer, and the weather would gradually return to normal.
>>
>>3221973
>>3221463
>>3220864
> Diploaction: We have ships and we gonna use them goddamit!
Uwuin'taipa get on their new ships and start testing how ships work.
Basically it's just swimming back and fourth in random directions because they can all come back as they sense the big tower where it is.

Along their shipfaring adventures they might end up in foreign land and if they discover any creatures they did not meet before they might just decide to talk.
Infact they would talk 'cause POTATIAL CONVERTS

(we do not know how Dornian islands look so we might just bump into one and then leave when told)
>>
File: 2019-02-01 09.45.07.png (30 KB, 300x364)
30 KB
30 KB PNG
>>3222925
1.The Gorgons don't know what caused the wave to hit Unoeil. Some say Reqin is angry at them,others say some far off monster created it while academics theorize an earthquake on the other side of world did it. Whatever the case, something must be done in case more monster waves happen in the future. The fanatics are the first to act. They start to build a colossus in the form of Reqin. (if it can be part of this action, ERS makes into migration/trade permission point like Ellis Island. If not, I'll do it next turn)
2.It was a chore to bring in water to the cities. While they try to be clean, sewage was still a problem. Rivers carry away the filth but the Gorgons don't want to pollute their drinking water. Teams of engineers worked tirelessly to find a solution. After much testing and help with blacksmiths, they created plumbing pipes. Who knows what else this can lead to?
>>
File: 1549042205535 (1).png (421 KB, 1512x1053)
421 KB
421 KB PNG
>>3223002

The intial volley hits a mark at the very least, many mutated creatures are shot, their riders forced to scamper, nonetheless the majority of the large force makes it to the city, makes it within the ravaged city.

A small exchange of fire, from spears thrown like javelins and small bows grasped from the armory make it so the first day of combat is not bloodless for either side.

Though perhaps the undeads enemy may only suffer from a few wounded at most from this intial assault.

It is during the late hours of the night, that undead sneak deep beneath the waves, prepared to strike, planning to sink ships from below, a deadly ambush was set and more was to come.

>Action 1.
The people of coldport and the enemys of it had something to fear. The rebirthers gaze turns upon them and his power is unleashed. As the land is changed forcefully, a direct intervention, as tendrils grow forth from the ground to lash out at ships.

As eldritch squid like creatures emerge, as gigantic crabs begin to form and as the water gleams a beautiful amber during the day and glows emerald green during the night, concealing any activity beneath the waves both night and day.

Action 2.

The expansion of our territory moves ever onwards, we push to the west, to grab as much as we can once summer sets, people being thawed next to fire, hazy headed and confused beyond most likely belief.
>>
Rolled 9, 82 = 91 (2d100)

>>3222950
The Raptor Riders are approached by a group of militiamen, headed by a Mesian Noble, the Noble speaks with a voice of authority, in an accented Sarinthian Tongue.
"What are you Elves doing so far from your border, and why have you chased these cattle so far."
>>3222958
roll
>>
File: BiggestOfGays.png (180 KB, 781x1005)
180 KB
180 KB PNG
>>3223025
Kinda how we swim arround.
>>
>>3222503
>Diplo
A lone figure in the summer comes forth, walking toward's the prisoner's camp. Armored and with a gleaming skull, a jolly almost certainly terrifying visage as it swaggers forward.

Eye sockets gleaming a soft purple, matching the land they could see, the tendrils they could see in the far distance, the guards are spoken to, in a...common trade language for hopes of comprehension.

"Verify thineself, thou friend, for thou have entered the land of another, nonetheless introduce yourself and I shall introduce my home many leagues yonder behind me."
>>
Fèlix and his crew were just finish with unloading the clocks when they saw scaleless Gorgonoids on the port. How strange? First, it was stout creatures, now pale scaleless ones?! The world is going mad! Reqin save us! Although, it's always inspiring to see new people. So mustering up all his courage, Fèlix went to talk to them. In the trade tongue, "Greetings, friends. I am Fèlix of ERS. Where do you come from?"
>>3223039
It was a lazy day patrolling the Sáe sea between the one-eye and ERS waters. When out in the distance, a captain saw a ships of weird designs approaching. Immediately, the captain ready the patrol fleet to stop these foreigners.
In trade tongue, "Stop! This is cápitan Vinec of the ERS Gráce. State your business, strangers."
>>
>>3223035
The riders explain that they're here to open proper trade with the Mesians. They had much to trade from weapons to spices to paper to yes even fat cattle such as the ones here.
>>
>>3222888
It doesn't take long for the wasps to conclude that the goat would make for an excellent meal. It appears however that the small men want something in exchange for it. One points its antennae at the bee's honey before looking back at the dwarf, tilting its head to the side.

>>3222268
While the Queen thanks the Uwuin for welcoming them, there is one thing bothering her.
"Who is this one true god you speak of?"
>>
>>3223056
Diplo.
After the cold winter months thawed and the diplomat was quietly unthawed. A letter of purple papyrus, made from reeds, local clearly to Shangri-La.

>>I apologize, for not being able to send this letter sooner. We had to transform coldports ruins into proper rebirther land to properly defend it, but don't worry, the sea is much more bountiful there now, so well, when you rebuild it will be a better city then before.

-Lizzy, Right hand of the Rebirther, recently unthawed.
>>
>>3221463
>>The Kamadani Cyclopes

>Zinc Mining
>Elsight-Cyclopes/Seers

Among all the digging that had been done, that would eventually lead to gold and gems, the cyclopes passed many other metals not known at the time. The most prevalent of these would be Zinc, often the only other thing found in the tin mines besides more tin. While fairly dull, some ore-smiths had been inspired by the bronze found from visiting foreigners, and wanted to see just how these came to be.

Elsight Cyclopes, an uncommon and troublesome breed. Their particular true power allows them to see through the eyes of another, essentially trading the visible sight of their target with their own. This has resulted in many Elsight cyclopes either disorienting themselves constantly, or sequestering themselves and never talking with another of their own kind. Because of this unfortunate situation, most all Elsight cyclopes come to the monetary to become Seers.
An Elsight Seer has the potential to see anywhere in the world, but there are limits. To properly far-sight, one must have an established connection with the person they are trading sights with. Second, they must also carry something meaningful to the subject of their sight, cyclopes believe they must have a part of their target's soul with them to properly trade vision: hair, something they made or carefully handled, or a relative are usually the first picks. Finally, the sight is just sight, no hearing or scent or anything, and its two-way. Elsight Seers are more or less able to do this without headache or disorientation, but their targets might not always be so trained in its effects.

>>3222008
>>3222925
>>3223028
>DIPLO WITH DWARVES, TYTHIANS, AND GORGONS
Current situation is:
Gorgons just docked in the currently-being-renovated-dockworks, they probably saw the Tythian ship beached nearby. Up to them if they want to engage.
Tythians are having awkward times chatting with autistic Seer. Might've seen the Gorgon boat come up. Still waiting for response.
Dwarves being led by Kefales towards Companous. Will pass by Tythian boat and the diplo going on.

>>3223039
>Diplo with Uwuin unfortunately doesn't happen, they mainly pass by uninhabited land or too far from the coast to be seen.
>>
>>3223040
The Soulgranted guard starts also flexing by having soft exorcist-aura surrounding it's body.

"I am Prison Chief Sebestian Yelov, what can I help you with? Also send a letter next time when you come, you know seing someone walk in and out so freely might give the prisoners some ideas.

You are also mistaken this land was empty and barren and chosen as a Prison for being empty and barren it is you who infact walked into another's land."

The way the guard talks is upbeat almost silly, but it is clear he wants to relive the tenssion, even though he is annoyed at the undead claiming the land to be his, when it clearly is not.
>>
>>3223057
Sarinthians love honey, but today they come to their winged friends with other offers. They offer more cows, and through pictures try to direct the wasp armies toward stinging everything in meadfort to death. More cows, fatter cows, fat fish, and other food for the death of Dornish settlers. They even suggest it would be a good place for a new hive.
>>
>>3223054
"We came from the mainland, we just constrcuted our first boats and are seeking to figure out how they work in practice. We are happy, yet surprised to find another tribe of soulless ones.

If you could set it up I would like to talk to someone who is a representative of the state as a diplomat for mine."

A 6m bug with a clok on his head answers screaming (translation magic) clearly excited to be on a ship.
>>
>>3223057
The dwarf simply outstretches his arm and gives the wasp a thumbs up.
>>
>>3223078
The undead...blinks a bit strangely, the little lights in their holes blinking in and out. A silence of sorts overcoming their features before a soft sigh, their weapon was thankfully sheathed, though they looked confident, if slightly twitching at the strange feeling of the aura.

"It is indeed mostly barren, long fields of gleaming grass the color of my eye's are in the distance, a city is just south, a canal called Shangri-La. This land here we've always considered our's due to proximity and lack of other claimants, you stand near the church of the Rebirther's land.

The hero of our people who brought salvation to all those who had died tragically or had been stricken down unrightfully like myself, who was stabbed dishonorably by a bandit in the back many years ago.

Nonetheless, I'd wish for a more formal meeting, then this and would want to invite you to either our humble home Avalon, or to our grand canal city Shangri-La."

Jolly in sound, gracious, the feeling of someone immensly pious, of someone who holds love for this rebirther, gratitude and joy.

For one who must not according to Uwuin not have a soul, it would perhaps make sense to be immensly happy at being alive again, they had nothing after all but the cold void of oblivion waiting for them after all without this second chance!
>>
>>3223012
A delegation of Elves arrive from the north. They come with gifts and a desire to open trade relations. They have many things which they express in gifts: Cattle, weapons, spices, paper, and magic scrolls.
>>
>>3223057
"It is the One True God and for he is one he has no name. He is all-powerful and all-knowing. He created all that is and all that is comes from him.

For he is allmighty, omnipresent, perfect and allknowing as such he is one. For if there were multiple beings like that they would be indistuingushable by action and mind and thus still one.

He is the essence of existance the first thing to exist and what it means to exist. To exist means to be descended from him as he is the root of existance.

He is the kindling flame, the roaring fire and the shining sun. The one true God, one before all.''

The Uwuin stards explaining eagerly as it is rare for someone to ask for them to talk about the faith.

He would continue telling basically every myth in their holy book and theological truth for hours on end unless stopped.
>>
>>3223087
"Well I am the man in charge here so I'd be happy to visit your city there and do some tourism. I know not a thing about whatever revived you, but you should thank them might just give you one more chance to convert to my faith.

You see I'm a hobby painter so if you wanna have a diplomatic meeting in Shangri-La tell me like a few days before so I'd stay there for 4 days or so to also do some touristing and painting afterward is that ok?

Ah, also. Could you please not spread your salvation to this land? The people here are to be punished so having the nice and cuddly holy land of your supperior spreading here would kinda defeat that purpouse, in exchange you can have their corpses if they die of overworking or in a brawl or something."

The warden seems to be extremely upbeat, but the undead might be turned off a bit as he seems to have some sort of mental disorder.
>>
>>3223098
He certainly seemed a bit insane, it was a bit worrying, but nonetheless terms were being given.

"We shall expand around this colony, but we shall leave it intact, we may even make it less hospitable if that is what is wished, we will be glad to take any corpses that your willing to offer, come within the next season or so to Shangri-la, the gleaming sea will help distinguish it easily enough, our more formal diplomat will be there.

As for our hero, merely go a few miles west and you should be able to see him casually watching over Avalon like usual atop his mountain."
>>
>>3223103
"Oh, nice. That means I can just casually stroll over there? I'm kinda free now, so might just do that. You can make the land less hospitable. Like why not, just don't touch the mountain the salt is for sale. So no touching of that, ok?

Nice, glad we agree. Gonna prepare my canvas and paints and stroll over to that hero of yours. Who knows maybe hes free and we can talk directly?"

Within a short amount of time the Warden packs his stuff while humming religious songs and strolls over to the mountain to see the Hero.
>>
>>3223121
....it's a long walk. A rather long walk, the purple grass beneath their feet cool and smooth, tendrils flickering and coming about, moving about.

A wagon eventually comes on over, reaches forth for them to come onboard. If he went on it was only a few more hours until they reached Avalon. Till they saw in full the glory of the hero.

Of the god of this church.

A singular gleaming eye turning downwards. Staring upon them, with a hint of curiosity, what they might say perhaps. A singular undead moving to represent them, a small horned child, casually scratching at their scaled cheek.
>>
>>3223081
"Soulless ones?" What on Reqin's green earth is this bug creature talking about? And how is it speaking our language? Ugh, he wasn't paid for this.
"Well whatever your excuse, you're trespassing on our waters. If you wish to speak with Congress, sail back east then south until you see Reqin Island. There you will processed and detained until you are deem safe to meet Congress. If you agree to these terms that is."
>>
>>3223056
"Alright, we have no interest in purchasing or acquiring your cattle, though perhaps you may be able to sell a long lasting brew containing their milk if your nation can muster such a thing. Though we do have an interest in your weapons, spices and paper, could you please show me what fine wares and spices you have on you to me? As if I am impressed by what you have to offer I could get the Traders and Merchants of Nahuzan to flock towards trade with your people, as new fine goods, especially new and exiting goods can often fetch high profits upon their initial entry into the market."
>>
>>3223145
"The detention part does not seem very reassuring. But if they wil guarantee our savety during detention then it is fine."

The Uwuin would ask for some sort of quick doodle or map and then would very slowly head in that direction as it is his first time swimming somewhere non-on-rando, but with a goal in mind.
>>
>>3223140
The guard looks with shimmering glee at the Hero while gently touching it's tentacles. He asks the little girl if she is the voice of the hero and as she affirms he starts cleaning his uniform and fixing up his appearance.

What he sees before him not only is beautiful, but also immensely interesting.

He violently bos donw, stand up upright and says:
"Hello my name Sebestian Yelov, you are the most beautiful creature I ever lies my eyes uppon. I fell in love on first sight.

And while I know this might be inapropriate. I want to ask you to please go out on a date with me!"

He screams out in an upbeat honest tone.
>>
File: 2019-02-01 12.23.25.png (84 KB, 422x727)
84 KB
84 KB PNG
>>3223159
"Well when you constantly get foreigners trespassing on your land then you'll understand. Here's a route you can take. May Reqin provide a calm sea for you."
>>
>>3223162
Their is a quiet as a tendril descends upon their head. Large and massive, but holding a quiet gentleness, a massive amount of restraint, as a pat on the head is simply given.

The rumbling sound of some sort of distorted chuckle rushing through the beings mind. A small laugh trying to be held back from the young girl, amused, warmed by the scene.

She speaks for her god.

"Thank you for saying that, it uh, makes him happy to hear such kind words honestly, but..considering differences and his massive size and well that you've just met he's going to say No.

Sebastian, your name rings true, it rings as a name that is existent in our culture, The rebirther as we call him, as his name is well...not possible to pronounce by our throats is glad to meet you, your friendlyness is welcomed~"
>>
>>3223165
Like said the Uwuin travels the proposed road at a slow pace untill he reaches the small island.
>>
>>3223187
"It's not the size that matters, but the skill! Though it is true that we just met. As such I would like permission to come here regularly, so we can get to know each other better maybe become friends.

Also I'd like some way of direct communication. I don't mind if you directly acess my brain telephatically I can controll how much acces you get trough exorcism magic anyway.

Now please don't mind me I am here if you want to talk, but I now shall paint a picture of you my darling. I hope you like it."

The human does not seem discouraged at all, he seems to be even ejoying the Eldrich God acting Koi at first. He has not seen such combination of beauty and power in his life yet as such he will not give up."
>>
>>3223031
It seems that the Undead now have taken the town. Judging from our previous encounters with them, any casualties they may have suffered wouldn't be cared about. On the admirals orders, the fleet turns to meet up with the second Fleet and take the fight to the land.
The dead may claim these ruins. Meanwhile, the First Gunners Company, and the first Combat Mage Company run off their ships onto the continent to join their brothers in arms in the 1st Colonal Protectorate Army. They start their march to the Coast on the morning, singing aloud the State Anthem:
"On our Noble home of Dorn
Island where the fields grow golden
We sing on to it's glory!
May God's (The Gods) grace always be with us!
Hail to our Home,
We will fight for victory for Dorn!

In the war which we were tested,
We showed our noble conviction!
Our will is that of all!
May God's (The Gods) grace always be with us!
Hail to Dorn,
We will fight for victory for Dorn!"
https://www.youtube.com/watch?v=6OA2V4482FM
>>
>>3223204
In Dornian
"Na nossa casa nobre de Dorn
Ilha onde os campos crescem dourados
Nós cantamos para a sua glória!
Que a graça de Deus (os deuses) esteja sempre conosco!
Saude ao nosso Lar,
Vamos lutar pela vitória de Dorn!

Na guerra que fomos testados,
Mostramos nossa nobre convicção!
Nossa vontade é a de todos!
Que a graça de Deus (os deuses) esteja sempre conosco!
Salve a Dorn,
Vamos lutar pela vitória de Dorn!"
>>
>>3223203
A small nod is given, by the giant tendriled god. By the thing that seemed to relax, seemed to settle onto the mountain.

"It, he will consider it genuinly, he will enjoy such paintings, the paintings and art of his citizens and others is admired and we share such admiration.

It is one of the things that shows we are well...alive and our revival is his art."

>>3223204
The small sounds of victory are wonderful for the undead, the ruins, the small survivors their first real military fight victorious as can be!

Cheers rushing forth, a party is held, the land has been grasped and their elven friends have seen their might!
>>
>>3223216
>Victory
""""""""Victory"""""""
>>
>>3223216
After many hours of what seemed like erratic painting the painting is finished.

I is a suprisingly good painting. And resembles the works of real-live Van Gogh

"Please keep this as a gift."
He puts the small string you usually hang paintings by at the end of the creature's tentacle and gently strokes it before letting go.

"See you in a few days!" ~ he happily exlaims and wanders of into the wilderness.
>>
>>3223227
A small retraction of the painting, strange, but rather nice, rather delightful, a wiggle of lts tendrils, a slow rise and a wave as the human leaves, most likely heading along the road.
>>
>>3221988
The men who find it shrug, and move on. All camps are ordered to fuck off to some area and cover their tracks. When the Fae do indeed return, they can't find anyone, or anything.
>>
>>3223192
The guards on Reqin Island received a message about bug creatures wanting to speak Congress. Bugs? They steel themselves to what's to come. The bug ships arrives three days later and port their ships.
"Welcome, travelers, to ERS. For everyone'ssafety, you are be search for undesired plants and animals. You will checked by our doctors for any diseases. Until you're cleared, your stay here will be two days. We will provide you any supply you need."

I'm going somewhere so I will reply tonight.
>>
File: based.png (78 KB, 638x393)
78 KB
78 KB PNG
>>3223089
The bee queen listens to all of it, while the wasp queen is tired of hearing the stories 5 minutes in and retreats to her own chamber.
>>3223086
The dwarf witnesses the wasps and bees exchanging various clicking sounds among eachother, accompanied by wing buzzing and body gestures humans can't interpret. One wasp would cling to the goat's back and deliver a sting, causing the goat to panic and run wild for a minute until the venom does its part. Afterwards, the bunch leaves, one wasp carrying the goat to the hive.
A few hours later, one bee returns, dropping off another jar of honey.
>>3223079
It's a wasp's natural instinct to fuck shit up, and now they were even offered a huge reward for doing so!
A swarm of 500 assembles and makes their way to Meadton, taking a longer route to hide their origin.
>>
>>3223254
The Uwuin agree, but point out that he requires the barrels of acid on board or at least one of them as due to their Unique diatary needs he needs to drink that and if served water he'll die.

None of the Slave on board carry any desiese. What the gorgon might find interesting are the few Tanigaki on board. Which are an albino very humanoid looking reptilian species.
(like Krill from the Orville)

On board there are no animals or plants except already prepared Tapa'tapa Schrooms.
>>
>>3223267
... well yea, but what does she say after hearing it?
>>
>>3223273
She thanks the Uwuin for sharing his knowledge with her before informing him that it is time for her to rest and he may return home for now.
Once back on the surface, he is given as much honey as he is able to carry back home.
>>
>>3223267
By the time the wasps reach the town, Tens of thousands of men are camped outside, surrounding it. They quickly take notice, and man defensive positions.
>>
>>3223296
Like a child not caring about a Kinder Egg's chocolate until they got the toy, the wasps frankly ignore the army and go straight towards attacking the townspeople, starting from Meadton's center.
>>
>>3223337
wasps truly are, tiny (tho these ones are big), flying, assholes
>>
>>3223337
The men quickly take notice, and begin to fire their crossbows, muskets, and some mages even lightning magic, which arcs between wasps, cooking them from the inside out. While it takes more bolts to kill a wasp, then bullets, the accuracy can’t be underestimated as artificed bolts set wasps alight, begin to dissolve their exoskeletons and freeze them, sending them plummeting to their deaths.

On the ground, the fight is much more even for the massive wasps, as their stingers pierce through steel armor fairly easily, and mandables snap at limbs, occasionally severing them. The soldiers, for their part, do fight back. Hacking and stabbing at exposed leg joints, thoraxes and antenna, which when cut send the wasps into a frenzy attacking anything within the immediate area around them. Someone spills a barrel of sweet-wine, which draws in some wasps...
>>
>>3223449
Roughly 80 of the remaining 150 wasps end up gathering around the spilt wine, while the other 70 enjoy whatever food was served in peoples' homes they got access to. Completely ignoring their surroundings, they'll now only attack when provoked once more.
>>
>>3222500
"Drawing a line between god and 'godlike' is like classifying unimaginable power, a fine intellectual exercise, but ultimately irrelevant. The concept that gods cannot coexist is a uniquely Uwuin'taipan idea. If you would like to argue the definitions of 'omnipotent' we can certainly do that."
>>
>>3223501
The soldiers, seeing the wasps not actively trying to kill them, take the opportunity to escort colonists to the dugout rooms underground in the trenches. The town is left empty for the time being, Company Command staff knowing a sign from their respective God, gods, goddesses, etc. when they see one.
>>
>>3223292
He thanks for the honey and will return in a few days.
>>
>>3223086
Action 1. Public works part one: bath houses.
Action 2. Public works part two: police stations.
>>
>>3223558
"An Omnipotent creature can do all if there are multiple cretures that can do all it would be plain unnecessary and illogical as 1 would at some point remove all or they would become all.

Meanwhile does a creature which is not omnipotent deserve worship? One which requires worship?"
>>
>>3223623
"Your definition is self defeating, I could come up with multiple logic problems that invalidate it. For example, under that definition and omnipotent being could preform the activity "produce construct of finite weight you are incapable of lifting" any man can do that, but when you apply the same to an "omnipotent" being he suddenly becomes incapable of lifting an object of finite weight. We prefer to use the definition that they are capable of manipulating creation based on arbitrary whims. Which leave them well into the region of "worth worship" which is to say something of equal or greater worth can be obtained, while not necessarily being able to overpower one another.
>>
>>3223689
After a months long reprieve, the Chosen strike. A series of Suicide bombings rack the various towns and cities around the twin Claderin nations.
>>
>>3223689
"You are applying logic from inside our universe to a being outside it. He created this world and thus is not restricted by it's rules and logic for it is merely a cage allowing us to exist. Like the glas of a fishbowl to a fish it holds the water in and let's it exist. The creator of the fishbown could not fit inside it and as such the fish belives it cannot exist. The logic of this world is like the fishbowl, a limit for us, but not for him."
>>
>>3223086
> Action 1&2 (3/3)
Finish Moat (as described before)

> Diploaction
>>3223073
While retuning from the expedition there was a bit of wind andt he unexperienced uwuin captain got conuzed and instead of heading straight back the ship ended up crashing near the Proving Grounds of the Cylops.

If approached he would heavily apologize, while claiming it was not his fault and asking for time to repair the boat. In the meantime he'd be willing to engage with the locals,
>>
>>3222958
Because I'm not going to be home or have much access to the internet if at all during the duration of my trip I will post this now, but never again for the next two-ish days
(due to no pop growth I’m using two actions in order to empower one action)

Since the Research into K’i’ik alloys has been completed, thusly we must open the gates to the development of a Mail system by engineering creatures capable of good speeds in both the air and water in order to streamline the transportation of goods and information across the Empire.

Current Population trends by territory:

Hytza-Nohoch: 62,000~

Hytza-Chichan: 33,000~

Bsieltol: 29,000~ (stabilized)

Konykol: 13,000~ (stabilized)

Cholmikol: 20,000 (stabilized)

Nahuzan: 34,000 (stabilized)

Tukaah: 18,000

Other: 1000~ (stabilized)

Total: 210,000~ (no growth)

Approximate growth: none

*not all growth is local, state supported migration programs can cause unequal growth as new opportunities arise

*stabilized regions decrease the increase of population
>>
>>3223733
"Then the same would apply to your own statement on multiplicity, there are always multiple gods and simultaneously only one, in which case all faiths are simultaneously true and false. This idea has long been known in Calderia, and we find the arguments irrelevant, as only measurable results are of importance. We can measure the presence of many different gods so it serves creational purposes to act on that measurement. While we're on the subject, it might be incorrect to translate our respective words as sharing meaning. The misunderstanding could root from a mistranslation."
>>3223727
Sigh, just, stop giving them publicity. It only helps them. In fact… >>3223775 if you disapprove of these extremists, release a public statement stating as much. If you don't, we will be forced to assume you are compliant with these blatant criminals.
>>
>>3223254
>>3223073
Both of you get diploed. Sorcerers in flying towers land on your shores. (I've still got a fleet)
>>
>>3221359


1 Action

The great spears used in hunts in the forests of the realm are reworked for war purpuose.


2 Action

A stone road is made for connect Fort Neso and Leafania.
>>3222008
The payment for buying another small fleet with ballistas is offered.
>>
Dark Clouds gather over all Dornian territories. Purple bolts of lightning dance across the sky as an strange, but all too familiar feeling overtakes all of Dorn. The State does all it can to prepare its citizens for the event, and to gather all knowledge and technology they can, and within a week, it happens.

Simultaneously, all Dornians, from the Fleets, to the Armies to the villages in the forests, along with most of their cities Vanish in a magical maelstrom. Time and Space had fucked with Dorn once again.

They leave behind great trench works, weapons and technologies in what was once their lands. However one thing is left in what was once Toria. The ingredients needed for gunpowder, and a warning to be wary of any magical anomalies in the area. Dorn is gone, and many riches lie in the vacuum.

(Yes, I’m leaving. Yes, I’m a faggot for doing so, but between a lack of interest and IRL collage shit, I don’t have much time anymore. See y’all in the next game.)
>>
>>3223945
Within a fortnight, half feral Calderian scavengers are seen scampering about the ruins, amusing each other with Skaven impersonations.
>>
>>3223945
Altering this to improve RP:
The island of Dorn vanishes and all those within it, however, the continental holdings and their people still remain.


>>3223267
Another goat is swiftly hauled to the bee in order to repeat the process.
The dwarves are quick to work and while the bee is gone after taking the goat, a building is constructed and fences are arranged where they would begin to herd goats and store honey for lucrative honey trade.
>>
File: World36.png (347 KB, 1512x1053)
347 KB
347 KB PNG
>>3223945
>>3224052
OP will now control Dorn.
>>
The Army of the North as it had come to be called was a massive force of eighty-thousand soldiers. It's composition was split between 200 cannon, 55,000 infantry - split 35 to 20 on line troops and fireloqueers respectively, and 25,000 cavalry - split 18000 to 7000 light cavalry and heavy. Unlike most, it was a professional army. Training and drill was a daily task, rigorously enforced by a draconian policy of discipline and punishment. It was rewarded with good reliable pay and solid benefits in addition to free housing off campaign. An enviable position, and one very expensive for the Hands to maintain out of pocket.

Their equipment varied depending on rank and position. Fireloqueers were lightly - if at all - armored. A few wore a steel breastplate or cloth jack. Some had helmets, but most simply wore hats and tabards colored with their unit colors and rank. Their compatriots wielding sword, pike, or halberd, were universally equipped with at least a solid steel breastplate, tassets, and a sloped steel helmet but there the design varied based on the foundry that produced them.

The cavalry was better equipped. The heaviest cavalry were the lancers. They wore a full plate harness of steel. Their Vica mounts were similarly armored. The large raptors were encased in articulated steel plating on the front and flanks, but jointed as to leave their terrifying claws and mouths free for use. Both vica and rider were further protected by a wrapping of healing cloth around torso, limbs, and crown. Should they be wounded and not immediately killed they would recover from their wounds in time to see service in the next battle. Equipped with: lances, swords, maces, axes, and explosive scrolls their offensive output was terrifying.


A major advantage of thew New Model Army was an emphasis on maneuver, combined force drill, and strong support elements. The expedition traveled with a mobile hospital equipped with plenty of healing wrap for serious injuries. It had its own quartermaster and food was stored in specially made containers to ward off rot and plague. No expense had been spared.

The force that went south to intercept the Dornish advance had several advantages. The biggest was in communication. The army was well aware of Dornish positions and troop strength from extensive scouting, and their settlement and observation of the coast gave them a good idea of where to pin the Dornish to the best advantage of the more mobile Sarinthian army. The general battle plan was to take advantage of the Dorn's inability to defend their flanks or supply lines without any cavalry. Light cavalry will take a circuitous route around the Dornish army, and awaiting word on scrying mirror, will prepare an assault on the supply and baggage trains. The infantry will work in coordnation with the light cavalry to halt the Dorn advance and drive them close together for the cannon to take their toll. When the Dorn begin to try to dig in, hit them with a concentrated charge.
>>
>>3224071
Gay nigger
>>
>>3224096
If the Dorn manage to dig in before, or if the army commander feels that they have not been put into sufficient disarray by infantry and artillery fire, then there may be a decision made to simply starve the Dorn out. The superior numbers and cavalry of the Elves mean that they can pin down the Dornish infantry and prevent them from leaving in good order, and with their flanks crushed by the cavalry the entire army can simply wait them out while intercepting supplies and relief forces.
>>
>>3223269
They didn't find anything that infect ERS;they only found pale reptilian slaves. People still practice slavery? That is so ancient history. Besides the weird request for a barrel of acid to drink, the Bugs were clear to port in Laméise to meet Congress
"No weapons are allowed in the city. May Reqin paved your path." The bugs were sent to the Congressional Building.

>>3223873
Bugs, Humans, and now flying towers? The Gorgons have completely given up hope of normal foreigners. A message sent by scout on a winged horse to the biggest tower.

"You are trespassing on ERS territory. State your buisness. We already bug people to deal with."
>>
>>3224143
The robed man makes a gesture of peace, "I must apologize for the fright, this is, as absurd as it must sound, the least alarming way I could've arrived. You mentioned bugs, I know how much of a pain they can be to deal with. We only wish to establish trade, perhaps after we demonstrate that a great stone monolith won't have to accompany each shipment, we thought that stepping through a Fae gate on the way in would be quite startling.
>>
>>3224194
"Very well. Please...*gestures at the towers* go to Reqin Island to the south so you made be processed and clear for an audience to Congress. They are busy with bugs first so please be patient for your turn." By Reqin! Will Gorgons ever have peace again? The Cyclops were much bearable and enjoyable.
>>
>>3223337
"Hello friendly insects,
there has been a BUZZ about you lately hasn't there?

Anyway, to the point. There is this really special person fell in love with. But it is a very big one. I wanted to ask if you could sell me like a dozen of the biggest flowers you have? The biggest and prettiest, as a gift to her.

In exchange we can gve you a few tons of salt or Iron or stone. I really, really, really, really, really need those flowers. Please help me get the girl of m Dreams.

With regards,
Sebestien Yelov of Impel Prison

*the message is infused with Uwuin'taipan translation magic as such the contents of it are authomatically understood.
>>
>>3224143
The Uwuin ship-captain and a few of the better-looking slaves would go to the Congressional building.

"Greeting to you little Soulless ones of this nation. We stumbled uppon this land while exploring the sees arround ours. We've come to trade and if you don't mind spread our faith."
>>
>>3224071
> Action 1: Mass Convert Dorn
We have Churches there, many believers and heroes who served in the Crussade.
Even the non-religious folk would probably see it "Who better to currently lead the nation than the men who outnumbered 100:1 survived a war in hell and ended it with mutual peace?"

In the Dorn core continental land a huge push happens to put the people of the 400 in office as heads of the new council.

> Action 2: Relations with the Golden Republic
The nation now prospers after the crussader money came in, but the Doge reports that there are people who might wish to seceede to the neighbouring nation.

A natural migration of loyalist West Calderians takes place into the lolands arround Ukuru to create working farms and possibly swey the vote and demographics in the future, in addtion small amounts of Salt are shipped regularly to the nation as a token of good faith and so to-say "tax" for using their port in trade..

General messages of loyalism and being appreciated by the Uwuin'taipan are blased all over the nation.
>>
>>3223811
"The Church of the One True God has condemned the self proclaimed "Chosen of the One True God" as heretics after their first attack.

If you wish we can disevow them again and again. For they are heretics and we wish for them to be purged more than you."
>>
>>3223501
The Diplomat returns to talk to the queens with something interesting. Two sets of armor made out of bronze and heavily enchanted and tailor mde for the Queens.

He wishes to continue the talk from a few days ago as he got distracted and started talking about the faith in general not the issue thhey came here with.
>>
>>3224831
"Very well, again, apologies for the confusion." The head south, the tower gliding through the air.
>>
File: World37.png (405 KB, 1512x1450)
405 KB
405 KB PNG
>>3220367
At some point during the Great Disappearance of Dorn, a new landmass had appeared in previously thought endless waters.
The mysterious land is ripe with resources and new hidden peoples.

>More land for more players
join ples
>>
>>3225350
Fèlix told them that the Bugs would p call them "Soulless Ones". How very rude! Just because they were politicians, it doesn't mean they don't have souls. It must be a religious custom. Ignore this transgression;they another group to deal with later.

"Yes, welcome to our land, sirs. Trade might be considered if you have desirable resources but for spreading your faith. It is not permitted. We are conent with our god Reqin and the people are in a bit of religious frenzy due to a giant wave damaging our northern port."
>>3225576
Bug people were one thing, now flying towers? Sometimes Trade and Customs overseer Demos wish they close their borders. The flying tower lands and out comes its owners.
*in a obvious bored and rehearsed tone*
"Welcome, strangers, to ERS. You are be detained for a day while we examine you for diseases and undesirable plants, animals, and materials. If you agree to these terms, you will provided supplies for the duration of your stay. No weapons of mundane or magical effect are allowed in the city. Have a wonderful stay."
>>
>>3226172
The Bug seems to not understand the logic of being content with their God if he let's a huge wave hit their shore, but the giant bug does not say anything.

"We have many trade goods. Magic scrolls, Acid, Gems, Salt, Stone, Bronze, Enchantment services as well as our local cuisine."
>>
>>3226172
"Ooh, fancy!" The Sorcerer enthuses. "Of course, I wouldn't expect anything less. Please, come in, I'm sure you're going to want to ensure we don't have any doomsday rituals prepared in there."
>>
1. Land Development

The Sarinthian lands have largely remained the same for the past 100 years. The construction of the Grand Canal has linked the placid shores of Lake Elune with the Silent Sea and out further to the Northern Ocean. What happens now in Sarinthia over the course of the next ten years is a combination of resettling the North with Elves, restoring the surviving Northmen population to a semblance of security in Coldport and its surrounding areas, and building up general infrastructure across the now expansive nation.

The infrastructure deal includes roads between larger towns and their surrounding villages. Farms are updated with new tools. Loggermasters with a vested interest in maintaining a high supply of rice, spices, and processed cattle products, spread the knowledge and supply of preservation spell paper to many farming communities. Food and milk that will not spoil for months replaced food and milk that spoiled in days. With the issue of spoilage solved from the source the population could continue it's upward explosion and outward migration. The Northmen were treated to Sarinthian luxuries for the first time. Beef, milk, butter, spices, and honey were all readily available in Sarinthian cities. Sarinthian cavalry patrolled the roads, keeping banditry down to the lowest point it had ever been.

Of special interest was Irontown. The sudden eruption of a calm, but still dangerous volcano, in the mines outside the city had rendered much of it unusable. The armories were evacuated, and surprisingly few people died outside of an entire shift in the mines and the distinct the iron was processed in. It was a hard loss, particularly for the Ironmistress who lost the seat of her Sarinthian power base. Metal production in Sarinthia dropped precipitously until the other mills in the east and in Ebonhawke could pick up the slack. Iron came in from other mines and soon from the north as well as their own mines were restarted.

2. Ship development
The Northmen and Dorn left behind interesting ships. We should learn lessons from what they have made to create our own ocean-going navy. The longships of the northmen are fantastic for the Silent Sea and Canal traffic, as they are sleek, light, and can move easily over the shallower canals. The Dorn had fierce ocean going vessels of enormous power but slow speed. Those would make for good trade and warships on the open ocean. We try to learn how to make both types of vessel.
>>
File: 2019-02-02 10.38.08.png (32 KB, 413x446)
32 KB
32 KB PNG
>>3226168
1.Expand land
2.The ruins were certainly interesting but you must move. A large number of construction workers and artists went to the south to restore and remodel the ruins into something worthy of ERS. It took some time with all the clouds, rain and tall buildings but in the end, it was a beautiful city mixed with the previous occupants' and Gorgon aesthetics. It was named Cielnas.
>>
>>3226187
Acid? No need for now. Salt? Sounds interesting though they get salt from the sea. Gems? A boon to get different types of them. Stone and Copper? We have plenty of stone and Cyclops have copper.

"Hmmm, gems and salt are the most desirable i this instant. For now, we will trade for just those things. What do you wish in return? We have iron, variety of fruits/herbs, statue commissions, cows and for trading."
>>3226229
Other than strange books, hideous decór, and weird inhabitants, there wasn't much to see that they would be able to bring in.

"You are cleared to enter Laméise. Please wait until Congress finishes their meeting with the bug people. Have a pleasant stay."
>>
>>3226346
"We would be willing to trade salt for herbs. It is mined rock-salt so it should taste different from yours from the sea."
>>
>>3223073
>>The Kamadani Cyclopes

>Brass smelting
>Cyclopean Clockwork (#2)

After many tests trying to fuse the various kinds of metals the cyclopes had available, success was finally found in a blending of zinc and copper. This new metal alloy had a wondrous sheen and interesting acoustics. It was also easy to work with, but capable of holding its form well. Brass soon became a popular material for all sorts of products: ranging from housing furnishings, to tools, to personal accessories.

With the discovery of this new, easy to work with material, as well as work being done on creating an optical scope to see small, close things, further development went in creating clockwork. Still sometimes struggling with their big hands and tiny pieces, the clockwork artisans would soon master their crafts after staying weeks straight obsessed with the concepts of gear ratios, springs, sprockets, levers, pins, and other such components. While still few in number, these masters would hone their craft to an unknowable degree.
>>
>>3226355
"Very well. On this day, trade is established with your kind. Salt for herbs. Have a pleasant stay, good sirs. Bailiff, bring in the next audience."
>>3226229
"Sirs, Congress will now see you."
>>
>>The Kamadani Cyclopes
>>3223775
>Diplo with Uwuin 'taipan
The Uwuin boat had managed to land in a relatively out-of-the way cove of the island, east of the Proving Grounds. They'd managed to get to rebuilding, and were nearly done with repairs when they were finally found.
Two Primes, going farther than normal for their daily jog, stumbled upon an alien sight. Some giant craft similar to a whale, but hard and metal lay, in the cove. This must be one of those "BO-ATs" that have been seen coming in and out of Companous. The Primes were further removed from the rumor mill that circulated the island, only hearing bits and pieces from the haulers they bullied into delivering goods to the Proving Grounds. But what the rumors had never mentioned was the existence of giant crabs that walked on two feet. A single one of the giant crustaceans was standing outside of the craft, delegating a bunch of tiny-men that swarmed over the craft.
The two Primes bickered about what to do:
>"Should we inform the Primarch? It looks big and dangerous."
>"She's been wanting a new challenge, but..."
>"What?"
>"I want to wrassle it!"
>"That thing looks like it has natural armor, and a bunch of tiny-men that could swarm us."
>"We just barrel through the tiny-men, just like a herd of sheep. And that's exactly why I want to wrassle it, it looks like it could put up a fight."
>"Yeah... it could put up a fight. The Primarch wouldn't care about it if it isn't a threat."
>"Exactly, we should see how good of a challenge it is first!"
Suddenly, from the edge of the jungle, a pair of giant 20ft (6m) tall cyclopes brimming with muscle and the barest of sheepskins for clothing rush the boat. They move with purpose, low and fast, like when they charge one of the rhino-tigers. The men on the boat start feeling the earth shake under their feet. The men on the ground have to dive and run out of the way, lest they get stomped or thrown aside by the charging giants. The cyclopes pay the tiny-men no mind, tunnel vision focusing solely on the crab-man.
One cyclopes goes for a right hook, and adopts a boxing position, while the other swoops in behind to deliver a suplex while the beast is distracted.

>>3223873
>Diplo with Calderia
The tower was far from discreet. Gracefully touching down on the shores by Seculous, the resident Seer called for a few to follow him to see what it was about. After an hour of arguing, drawing straws, and gentle encouragement, a small band of cyclopes were convinced to follow him. As always, they brought a sheep along with them as an offering.

When they got to the base of the tower, there was already a little activity surrounding it. Strange, small men were exiting the strange tower and scouting around. They quickly noticed the band of cyclopes standing in the middle of the open. The Seer of Seculous took a step forward and offered a subdued hand in welcome, as the cyclopes craned their necks to look at the tower.
>>
>>3224096
The Dorn prepare themselves for a fight, but messengers arrive with terrible news of their capital being attacked and destroyed. While they would be heavily skeptical of the island simply "disappearing" commanders decide to retreat to face whatever threat is truly attacking their island, Northlund can wait.

The army swiftly packs up what essentials they need, leaving behind supplies they deem unimportant as they head west with spearmen on their flanks and crossbowmen peppering the Elven cavalry.
They head to Northeastfort and would attempt to occupy and defend there until either ships can be sent or more information sent to them.

>>3225370
While a few of the 140 crusade survivors could be candidates for the council, chaos washes over the realm and there is no time to handle such things until order can be established.
For now, Cordova is named capital and a temporary council lead by the cities lord and village mayors is created.

The life of the Emi begins to improve but most will never forget the actions of the Uwuin as well as the recent influx of migrants.
>>
>>3226445
The Captain organising the slaves outside the boat pays little attention to his surroundings as he knows they need to get out of this island as quickly as possible. There could be natives and this could be cause to a massive diplomatic crisis.

Suddenly the slaves started screaming... and there the crisis arrived. The slaves are used to evading 6m abominations and it's not like the Cyclops want to harm them so except for minor scratches there are no injuries.

The Uwuin Captain noticed 2 attackers close by one in the front and the second one moving behind him. As the one in the front hits him in his face, he throws of the white cloak behind him on the suplexing Cyclops and uses minor sun magic to make his body shine for a second giving off blinding light as he throws his glave asside.

He uses the distraction of the Cyclops to move in and attack the creature with a hit to the bottom of the jaw.

As soon as they heard comotion 2 other Uwuin would run out and subdue the Cyclops struggling with the cloak, while the captain would intensely stare at the Cyclops as this would be the first time encountering a fleshy one as big as an Uwuin.

Their first impression of the Cyclops is as a primitive, agressive and ferocious species.
>>
File: Untitled drawing (1).jpg (64 KB, 960x720)
64 KB
64 KB JPG
>The narsics
>capital city: Vandala
>It is a cold land, but not desolate, the inhabitants have formed it in their image and live in harmony with it, as it is their image.
>A highly efficient culture, distant descendant of humans, having left the great cultures at the beginning of time, displeased with the inefficiency of the cultures of the time they set across the endless ocean in hopes of finding land to start their own culture. For the sake of efficiency everyone is taught basic algebra, literature and common magic(such as closing cuts and mending small tears, to being able to light a candle with their finger), beyond that they are put into specialized schools based on their future careers(such as wizards and seers, druids to assist with the Management of the surrounding environment, scientists to maximise the efficiency of the surrounding interment, fisherman, lumberjacks, jewelers, blacksmiths, architects miners, soldiers etc.). their chosen career is what they will most likely follow for the rest of their lives. Some dabble in other sections of work beyond their own assigned job, but it rarely becomes more than a hobby. Outside of work life is more chaotic, they believe that in matters of importance it must be efficient but their lives are not that way. They enjoy the chaos of the world and causing it without harm to others is something that is quite enjoyable.
Also, they have slowly adapted to there world around them, the harsh environment of the north has left them with resistance against the cold and skill at traveling the woodlands and ocean. They all have an affinity for some part of the world, that being the trees the ground or the sea. The way this manifest varies for every individual, some feeling that the land must be conquered for rapid development while others believe in nurturing it so it can yield better fruits in the future. Overall these 2 mentalities have made peace with each other with the natures of the land coming into a section to revitalize an area after the strippers of the land have taken about 40% of the previous resources from that area. At a time of conflict more resources may be taken from an area.
>>
>>3226732
also, they have a blue tint to their skin
>>
>>3226732
the grand elder feels that there are grand events on the horizon. The king having listened to him, orders and expansion of their territory.
>spreading over native island
a metal unlike any other is found in the mountains the king starts a mine there
>iron mine established.
>>
>>3226397
The colorfully robed individuals who enter are quite diverse, one would think they came from different parts of the world if they didn't speak with the same accent. "Good evening, we were going to start right into the trade agreement, but it seems that you've been in contact with the Uwuin'taipan. I won't go into all the spiritual subtleties, but I would warn you to be wary of ovipositors."
>>
>>3226445
A Sorceress argues with her fellows for a moment in high Calderian before stepping forward. "Greetings from Calderia. We must apologize for our method of transportation, it must be frightening."
>>
>>3226760
small edit due to the new entry and op permission, the island is already inhabited, instead, I send out a ship to find other civilizations.
>>
>>3226558
> Action 1
Try to mediate on ways to find the name of the God who trapped the Insect Queen in a rock for some time.

> Action 2
Try even more to get more of the Golden Republic to like us. Like reduce work hours and give them free healthcare os something.
(those damn spoiled brats)
>>
File: abcd.png (26 KB, 168x154)
26 KB
26 KB PNG
>Civilization/Race Name: Tarnsled
>Capital Name: Ladlemin
>Brief Summary of Nation:
>Optional Fluff: The outer slopes of the Dwarven Mountain are a harsh land, a place where the dry inland wind parches the soil and cleanses the mind. Here, between the great empires of the elves and the dwarves, a small clan of men has emerged, carving a city from the bare rock of the mountain slope. As they turn their gaze outwards, what they see, nobody knows.
>>
>>3227016
We were talking about it on the discord while you were still there. Held it to a vote to see if all your area disappeared, all your people got rapture'd, or if just the central island poof'd away.

We figured just the central island made the most sense, as that was what originally warped into this world, it'd make sense for just that small area to warp back out. Plus having literally all of your people just leave the game would be both really silly, and be fairly lame to all the people you were currently acting with, ie Uwuin and Sarinthia mainly.
That way they don't just lose out on a bunch while you quit, and you still get your main people and capital out for another game in the future.
>>
>>3223600
Full from their feast, the wasps simply return home.
>>3224052
retcon. (the bee doesnt give two shits about goats, only wasps eat them)
>>3225340
The Hive has no use for minerals or salt. Maybe there is something better you can offer?
>>3225385
The Queen is confused by the armour. What's a second, much heavier set of carapace for?
Back on topic, after getting the nogging jogging, she vaguely remembers humans with pointy ears having been the ones to have asked of the wretched God to banish her.
>>
>>3226991
Action 1: The people of Tarn turn their gaze inwards, towards the center of their mountain home. They begin to tunnel, looking for both minerals and the mythical heart of the mountain, the place where the great Stonemother resides.
Action 2: The People of Tarn send out some scouts to investigate the land directly south of them.
>>
>>3227076
"Umm, yea. We could also sell some magic. You seem like the type whod have use for sun magic."
>>
File: World38.png (413 KB, 1512x1450)
413 KB
413 KB PNG
The Gorvak had been searching the waters for some time, and after being turned around by the mysterious storm around the surrounding area, the ship approaches an island which appears to have a mountain. The dwarves decide to build a settlement here as they make some repairs to the ship, resupply and figure out where they are so that they can return home, but for now, they make use of what the brought with them including their goats to breed and dig into the mountain and make shelter there in the new home they call Dunzkat.
>New Settlement

The Dorn struggle to reassemble order in their nation. Cordova tries its best to reform the council but soon more ambitious men take this incredibly rare opportunity.
Across the islands and continental holdings, people rise up and recruit members to their cause in attempt to form a new government.
Wealthy and respected lords attempt to convince others of their divine right to rule, attempting to form a monarchy.
Religious fanatics in the Gresh promote a former crusader to become a religious head of state, while in the east, the soldiers in forts seek their commanders as dictators.

>>3227076
Dwarves fight over what little honey they maintain in the initial jars.
>>
File: images (2).jpg (33 KB, 259x194)
33 KB
33 KB JPG
An image posted in many cities by Calderian missionaries.
>>
>>3226168
Civilization/Race Name: The Entomantic Conclave/ Modified Humans
Capital Name: Talza
Brief Summary of Nation: A group of Mages with a passion for Biomancy and entomology (Insect studying).
Optional Fluff: In Talza, The City of Chitin, resides a group of so called Entomancers. These men use magics to shape and create insectoid life to use as they please. Even their city is technically on the back of a giant, legless beetle created with a ring of chitin that would regenerate itself if harmed. From labor to medicine, everything is gathered, produced by, or made from insects. Their human population is content, with most manual labor done by servant bugs, and Human War Leaders having living armor and weapons grown in or on them with the help of mages skilled in grafting Human flesh and Insect Chitin.
>>
1. Diplomacy

Now that the Dornish government has all but collapsed, it was time to possibly end the conflict before it really went any further. If nothing else, it may be possible to divide the existing colonies. We could fold them and what Northmen territory we give them into one single province lived in and administered by Paleos so we don't have to deal with them anymore.

It was realized that this would likely need to be done through a combination of political, economic, and military incentives. The new colonies, especially the northern ones, would be hard pressed in food, medicine, and personnel given how new they are. The southern colonies, more Uwuin than Dorn, were de facto independent before. Perhaps against the better judgement of some, new diplomats were dispatched to Northeaston to hash out a peace arrangement that would leave the new Republic susceptible to political maneuvering. If they could manage it, they would turn the northern provinces of the new republic into a puppet state to defend their flanks.

2. Claim Northerner Territory
Plenty of territory left is unclaimed by the Republic or the Sarinthians so that needs to remedied. Take the remaining Jarldom hexes.
>>
>>3227088
Oh wait, I started with that southern Tile, nvm.
In that case new Action 2: The People of Tarn begin to fortify their capital, using the rubble from the mines to build thick and resilient walls..
>>
File: Untitled.png (44 KB, 647x461)
44 KB
44 KB PNG
Starting position
>>
>>3226168

Action 1

Build several catapults near the border north wall.


Action 2

Raise and train an army of men, as auxiliarys they become free men. Send them to the north border wall.
>>3221337
>>3220490
Cor suggest that the tythians could excell in ending the trade by sea of the scourge. And to attack them from the west, perhaps even helping the sun elves on the north border.

The Emi will be helped and avoid any more suffering under the scourge.


The tythians are offered the possibility to become friends of the sun elves, and the offer of having a small neighborhood and an embassy in the capital, is given.

>>3226772
the calderians are informed that time for war
is arriving. They are asked on the battles they have fought with the Uwuin'taipan.


>>3226237
Our cousins are informed that a time of war will arrive. They are ask how they have deal with the Uwuin'taipan forces in their civil war.
>>3226168
The dwarfs are informed that war could arrive soon from the north. They are ask to slowly prepare for sell us their weapons once again.


>>3226991
some humans are spotted to the border south east of Fort Neso ......
>>
>>3227156
Their exorcists make bringing magic to the field a pain. I'd suggest heavy infantry.
>>
>>3227140
Action 1. Idyllic wastes into fort?
Action 2. Medical sciences.
>>
>>3226772
"Oh, don't worry. It was a small trade deal. They sort of creep us out anyways. So, what exactly do you wish trade?"
>>
>>3227205
"We have mostly luxuries, gems, art, spices. Alchemical reagents as well. And as you likely have guessed by now, magic items and services."
>>
>>3227140
1.A road connecting Gateau, Merché, and Cielnas is finally being built.
2.It was wonderful! Gorgons could bend the very earth to their will. But they may be able to move, mold, and grow the earth, they didn't have the ability to bring life to it. Being inspired by the wing horses, if a creature that weighs the near same weight as a herb cow could fly then why not a stone creature? The most skilled mages start to research ways to breathe life into stone constructs.
>>
>>3227219
"Hmmm, we're interested in your spices and art. Our art and food culture need a bit of boost lately. The ERS has iron, stone, marble, herbs, cows and cousins, jewelry, and fine wood."
>>
>>3227255
"Iron and stone would be ideal, we have yet to establish mines or quarries of our own."
>>
>>3227264
"On this day, trade is established with your people. Your spices and art for our iron and stone. *slams gavel* May you have a pleasant stay in our fair city. The time for audiences is done for today. Any other will have to wait until tomorrow. Reqin bless you."
>>
>>3226237

The Sarinthians during their development campaign at least around coldport would find it to be much swifter, with large tendrils to help with rebuilding and an undead army that some who have lost limbs or been injured in the volley too much seem happy enough to settle within cold port.

As such, cold port may be built up faster noticably and now likely houses an undead population.

>Action 1.
Giant crabs and eldritch squids, all for the taming of the Rebirther. Their minds granted docility, many are now used as a form of naval transport, some being grown purposefully to the size of ships, allowing the first underwater naval force!

Action 2.Development has been...too scarce in our great land, it's time for the land to floruish, for great jungles of eye'd trees and tendrils to begin to form along our roads, a means of defense and a way of beautification of our land.
>>
>>3226558
The Dorn found their retreat cut off. Now with even less supplies than before, they faced a massive force of Cavalry that swarmed around them, peppering them and harassing them with arrows. If the army was fool enough to engage the cavalry simply broke off until they tried to regain the order to move. If detachments of spearmen or crossbowmen were sent to stop them, it was easy enough for the vastly overwhelming force of cavalry to simply surround and eliminate stragglers while the main body of the mobile force kept the Dornish pinned and down slow. Eventually, no more than a day or two later, the main body of the Sarinthian heavy cavalry and forward infantry elements would arrive to do battle as well. Those units would follow a similar battle plan to the first. Keep the Dorn pinned down and slowly pick them apart until they wavered enough for a decisive heavy cavalry charge. Eventually retreating toward the coastal colonies would be simply impossible given the nature of the cavalry's mission. They would either be forced toward Meadton and picked apart piecemeal, or turn to fight and be overrun.
>>
with the iron mine the narsics begin to forge new engines, they began to tinker with gears and the like to create all sorts of contraptions, it's not long before they began to make machines to assist the miners in their endeavors.
>>
File: World39.png (413 KB, 1512x1450)
413 KB
413 KB PNG
>>3227156
The dwarves offer their war materials once more, though the price is higher than it was prior, but still a fantastic deal.

>>3227307
Realizing the hopeless situation they find themselves in, the leader of the army after losing nearly half of his men, orders them to surrender. White flags fly and men drop their arms when not locked in combat, praying that the elves will offer mercy.
>>
>>3227587
The Elven commander arrived the following day after the surrender of the Dornish Army. The two commanders sit down to hash out a surrender arrangement. The Dornish command would be allowed back into Pikkfort, but the fortress would be surrendered to the Elves afterward. The Elf impresses on the commander the futility of resistance but expresses that provided the terms are met the Elven army would not loot the cities or towns and that all surrendered soldiers and civilians would be free from harm. The Elf expresses that the Dornish and Northmen should have their own territory in the north as an ally and that if the Dornish commander would deliver to the Elves the northern colonies and Pikkfort, that he may be the person to lead this new state after the Elves had taken it. With Elven advisers, of course.

The two may come up with a plan to infiltrate the fortress, using Elven soldiers dressed in Dornish uniforms to ensure that even if the fortress refuses to surrender that it can be easily taken. The rest of the then defenseless north following along soon afterward.

If the Commander is unwilling to be turned into an Elven puppet, or refuses to surrender the remaining Dornish fortresses in the north the entire army will be rounded up and marched north.

Then given to the Eldritch Church. We don't need anymore Paleos.
>>
File: 1385961383621.jpg (121 KB, 900x735)
121 KB
121 KB JPG
>>3227587
1. Worker bugs are sent with Entomancers to grow Outpost grub eggs in the surrounding areas, expanding the Conclave's influence.

2. Burrower worms are sent into the mountain to investigate the possibility of metals in the area.

Worker Bugs: Walking on short, stubby legs, these 3ft tall bugs who aren't made for combat. The arms on their backs are used to carry materials, such as eggs, lumber and other such thing. Most work, like digging and woodcutting are preformed with their sharp, shovel like front claws.
>>
>>3227737
Within the mountain they find copper and lead.
>>
>>3227587
>1.It's Alive
They did! They finally did it! Like the legends of old, a statue was given life! It took much blood, sweat, and pain but they found a ritual to breathe life into inanimate constructs. One of the first beast created was a winged monster called a gargoyle. They were made to guard important buildings and keep an eye on the streets. Vicious creatures who will tear asunder any who dare trespass.
>2.Something to Write About
For most of the time, Gorgons wrote on stone tablets to make lists, record history, and so on. But over the years, the stacks of heavy tablets were getting taller with less room to store them. One day in a forest near Gateau, Gwenaël, a boy who loved exploring nature, was playing and looking for interesting animals. He wanted to write down what he saw every day so he could remember but the stone tablets were too heavy and made too much noises when chipping on them;scaring the animals. While picking pieces of fallen wood, he found out if the wood was smooth enough, you could write on it with ink! But it took forever to write. Gwenaël took some wood to his father and asked him if he could make the wood easier to write on. Böily was a lumberjack but he worked as a alchemist on the side. He wasn't sure how he'll do it, but he was determined to make his son happy. Experiment after experiment, it ended in failure but that didn't detered him from stopping. After a while, he figured it out. He smashed wood into a pulp, mixed in water and a special chemical mixture, press out all the water, dry it and then cut the dried pulp into thin sheets. By Reqin, he invented paper!
>>
>>3227142
Bit metagamey this information is hidden from everyone
>>
>>3228296
(Both Dorn and Rat quit... just fucking kill me. No allies in this world.)

> Action 1&2: How to kill a God >>3227076

Human with pointy Ears, overly long lifespans. Wreched cursed creatures... it all makes sense. The Elves in the South believe in a Sun God while those in the North-East in Gods of Sun and Moon. This clearly makes the Sun one so ancient that the two groups venerated that one before they even split appart. The magic patterns from when the magic crystal exploded are compared to magic patterns of 'blessings' which the Sun Elves claimed to have during our early diplomacy... it's a match.

Preparations are made. While we did not rot out the worshippers of the Sun God, we did learn it's ancient history and posess the physical remains of his former emissary to the mortal plane, King Rekat.

The 60 Sarinthian refugees which survived Orthas's rebellion are breainwashed with their memmories reverted to the state before Orthas. They are 'permitted' to build a temple to the Sun Twingod it is set close to the Tyrany border. The temple is made out of wood which was bought but never used still during the times of Orthas's uprising.

Soulgranted humans bring the remains of Tyrant Rekat (some bones) and put it on the altar. His retinue of 40 (with some Dwarf bone mixed in) would be placed below the altar.

The Humans would leave and chain up all the exits to the temple with the Sarinthians inside.

People from across the faith would be invited to a religious event. Obviously the Doge of Emi and his crussaders, King Cian of West Calderia and any of the Dornian Crussaders which would want to come.

After weeks of starving and suffering inside the Church would be set afflame with brightly burning remains of Rekat being the last thing to burn up. Out of the blackened earth, flaming chains would start emerging as every believer of the faith present would be chanting to make them do so.

They would spread over the ground expading the burned area and then reach into the sky. The Godslayer Tower can be felt resonating with the spell. The chains would extend into heaven as if piercing the sky itself with the spots they pierced emmiting radiant heat.

Suddenly they would tighten as they wrapped themselves arround the deity and pulled him to the moral realm. The Sky would shatter as if it was a wall of glass and the diety would be dragged to the earth chained up, while a huge rift in the sky would eminate intense heat.
>>
File: Untitled drawing (2).jpg (68 KB, 960x720)
68 KB
68 KB JPG
>>3227423
>with the newfound technology of engines the scientist turn their work over to the magicians, they take the previously hand-operated machines and experiment with ways to make them automatic. It is not long before they began to make steam engines
>the king orders the construction of a new town this city is to be a trading port, seaside fortress and a library of all of the knowledge available to them. The mages and scientists applaud this as it will allow them to advance their technology even faster than they could before due to the proximity with which they will be working.
>>
>>3226886
my ship lands at solitous, a wizened old man looks around and goes to the nearest living being he sees, grasps his shoulder and says we come to trade. who is your leader?
>>
>>3229649
>Diplo:
i found out that its the cyclops is talking to, so ima edit what I do.
The old man walks up to the nearest cyclops, in wonder and awe of it reaches out an touches the leg, and begin to speak to it in the cyclops native tongue, as he looks at the marvelous specimen in front of him.
"My arent you fascinating, I'm wondering if we may speak to your leader, we have good we wish to trade."
>>
>>3226383
>>The Kamadani Cyclopes

>OverSeer Training
>Cyclopean Clockwork (#3)

The Council of Singulous was the original administrative group for Kamadani. It served its purpose well enough, managing the trade and logistics of all the small villages scattered around Singulous and the island. Unfortunately, as population expanded, villages got farther and farther away from Singulous, and eventually the creation of new trade-towns that needed there own councils, the Council system has grown weaker and more inept. More and more cyclopes ignore the summons to join the Council, leaving the current members on board far longer than they wish. With so many resources flowing around now, it becomes harder and harder for the cyclopes on the council to care about every single detail that doesn't interest their hobbies. Finally, because it is just normal cyclopes on the council, their ability to properly command with authority is severily lacking, meaning some more stubborn cyclopes simply don't listen to what is being ask of them.
The Seers were originally intended to take over the role of administration from the council, and now that particular aspect is being realized. While not in service yet, many Seers are being trained to act as OverSeers, Cyclopes capable of running a town and working together to see everything runs more smoothly on the island.

Clockwork continues its developments. Now that things have been properly miniaturized, work is being done to make more and more complex machinations. While still more niche than other hobbies, clockwork grows in popularity as a hobby.


I'll get to work on the diplo later today. A busy weekend irl leaves not as much time as I'd like to work on things, unfortunately.
>>
>>3229307
The Dread Emperor walks into the west Calderian royal breakfast room and drops a corpse on the table. "Good morning, this mutilated carcass used to be Lord Feral. He brought something to my attention after his latest failed assassination attempt. Or rather, his physician did. Go on, make a guess."
>>
>>3227646
The commander simply wishes to return home, or whatever is left of home, with his men, and suggests being allowed to send word to all Dornish forces in Northlund to fall back into the borders prior to the invasion.
The elves would have access to all of Northlund.

>>3229155
Completely possible for at least one body to have been discovered with a suspicious giant bug inside of them, it's not too hard to but two and two together.
Of course it probably wouldn't make much sense to anyone else.

After repairing and resupplying the ship, less than half the crew stays behind as they further build on their settlement.
The Gorvak eventually finds its way back on track home after quite a while navigating the various new islands.
They return home and speak to their peole about what had happened before deciding to pack the Gorvak to the brim with more supplies and send it to Dunzkat to grow the settlement along with migrants.
Map information from this journey is reviewed and changed to better understand the world as well.
The ship would continue supplying the settlement with vital goods and migrants until it is needed elsewhere.
>Gorvak's New Purpose
>>
>>3227587
Action 1. Tie the gray church into public services, particularly the schools
Action 2. More schools.
>>
>>3229307

Thus the Uwuin make a mistake, an error that has grevious consequences. Lizzy the right hand of the rebirther is called forth. Upon a tendril of the rebirthers they are brought forth to the highest of peaks.

They are brought forth with a trembling in their heart as from high above on the mountain tops, they see what has become of the sun. Of the golden orb in the sky suddenly and inexorable changed.

Stilling the undead's thoughts, before a twinge of fear, a clarity of sorts enters their eyes. As tendrils wrap around, pierce her body and she is pulled forth into the depths of her god.

With just a scream, For but a moment rendered free of the ceaseless worship they've had over the years. Confronted with the terror of being pierced, being grappled and then?

With a sickening crunch, her thoughts go dull, her body goes slack and something new begins.

((Going to be a three parter.))
>>
>>3230112
Over the next hour, the slick crunching, the flow of blood purple and crimson exude from within the rebirthers horrific embrace. Resulting in someone truly and utterly Reborn.

Something horrifically truly alive, an eldritch being is created, gleaming and shimmering, the being known as Lizzy becomes Elizabeth, The Rebirthers Consort.

A fell screech emitting, a burst of flame ushering forth from their creation, a mind warped, a new truly eldritch being created.
>>
>>3230046
As his cousin eats some Tapa'tapa Schroom soup the corpse flings onto the table. She thought she got away from this Imperial insanity, but in the end Calderia is Calderia be it east or west.

"How should I know? Did the plague mutate again? Let's talk things over calmly brother, before we start another bout of unnecessary bloodshed, ok?"
>>
File deleted.
>>3230123 (You) #
With that finality, a fell chorus leaves Elizabeth's throat, a hearty chuckle echoing alongside it and the rebirther channels itself well and truly.

People cease what they are doing, to the point of letting themselves be killed if they were in combat and they scream. Like lunatics anywhere and everywhere they may be found.

Screams of joy, of primal instinct and of most of all victory. As something opens within that rift, as a domain is seized

The hour, the time of Rebirth is inevitable~

>>Actions 1 and 2.

True Ascension is occuring, the rebirther has made a true power play, their right hand turned into an eldritch being like itself, a domain seized and an ominous almost portal gleams as tendrils grasp at the rift around it.

The time of Rebirth is close, so very close~
>>
>>3230190
((Correct pic.))
>>
>>3230167
"Your husband, along with all these other soulgranted, as was apparently discovered during the civil war, host an Uwuin'taipan larva. There is no saving him from that fate. The creature has already replaced not only his heart and one of his lungs, but his mind as well." He slaps down the medical journals from a dissection of multiple soulgranted.
>>
>>3230190
1 and 2. Well, the sky is fucked. Time to go underground. The City-Beetle digs itself under the ground, closing it's chitin top. Sun-Flies dart around, providing light via their glowing thoraxes.
>>
>>3230249
Moraine looks at him confused.

"Borther, but I know. Me and the King share everything with each other. At least among the ones which were Soulgranted it is common knowlage that they have a smbiot inside their body. Also you know better than anyone else that a Great can't be mindcontrolled, he'd just break out of it using power of will."

She starts stroking her stomach.

"Those Children you removed from the corpses. Those people wanted them there and they did their best to carry them in their life. I am carrying a life inside me as well right now, trust me it's not so bad. I bet though that their souls not cry out in their afterlife seeings as what they carried has been killed. Brother, please don't do anything rash. The King will be back in a bit, then you can talk."
>>
>>3230272
"Moraine, you and I both know that not all monsters are irredeemable. But these things, they cannot coexist with us. Not through any fault of mine, the theocide demands the death of our gods, their physiology demands the death of our lands. Even the worst of daemons in the Pit are not so destructive."
>>
>>Diplo

Sarintha is greeted quite simply by someone flying down. Feet arched and moving to land, gleaming armor softly shimmering, veins of lavender, of purple eldritch blood.

A head without a true face and with a long white mane, strips of flesh gleaming and sparking with sheer power. It lands, the wind almost trembling in It's presence.

Standing upon the docks, as undead rush over to fall to their knees and pray, some children gasping and sputtering before doing the same. Low inaudible mutterings and then a pulse of energy as a message is delivered across the city.

>>"I have ascended, I have been truly rebirthed. I was Lizzy, right hand of the Rebirther and now. Now I stand here in a perfect form, as Elizabeth consort of the Rebirther, elven friends, the time of rebirth is upon us all, the rebirthers work is clear as day, join us, stand beside us and bask in the reward of such friendship that we can have~"

An offer extended, a hand held out for a leader, for someone to come out to the docks and shake. An expectation, will they prove themselves as the rebirthers friends?
>>
>>3230284
"It has been millenia since they expanded their land and while a world filled with acid frightens me as much as anyone... so does them one filled with water. If I see any intention of them trying to expand I will support you, but I don't.

Brother... our Gods. Do you like them? They demand betrial and bloodshed. You see what that faith has done to Calderia. An attempted coup every week, people being burned alive for no reason. Look at this country, people live free... or at least freeer. The Uwuin are not different to humans, some are monsters and some are kind. Also brother I know you house one too... a creature inside you no different or worse than an Uwuin hatchling. You're the avatar of one of the gods aren't you?"
>>
>>3230317
"Is that really what you see, looking at what I've built. I've made peace and you see sacrifices. I hear the whispers and you think they control me? Girl, they are the outsiders! IT IS THEY WHO DO NOT BELONG!" He takes a breath. "Moraine, please, I don't want to loose you."
>>
>>3230341
"I don't want to loose you either brother... but I don't want to loose Cian either."

She becomes silent for a while maybe even desperate, takes a few deep breaths and continues.

"I know it does not controll you brother, but so I know it does not controll Cian. Let's keep the status quo at least for now. A bit more at least, I don't want to bring my child into a world torn by war."
>>
>>3230365
"…There may be no choice, but I will leave it in Cian's hands. If there is one thing I cannot allow, it is a theocide." He turns around and walks away.
>>
>>3230315
the elder looks at the disturbance at the sky spits on the ground and says that those fuckers are fighting again, The island continues under the softer menacing glow of this new sun, uncaring or unmoved by its presence. Gawking would be inefficient.
>>
>>3227088
As the miners dug into the mountain, they would find caverns of various gems. However, within some of the farther reaches, deadly scaled beasts prowl.
>>
>>3230315
The Elves are confused by Lizzy's sudden appearance from the sky. They shrug and continue on with their day. Lots of odd shit keeps happening, but absolutely none of it seems like any of their business, and they don't really understand any of it anyway. They are hospitable though, and Lizzy is treated to a nice teriyaki beef dish with rice and fresh vegetables.
>>
>>3230476
Liz-Elizabeth is silenced to a large degree at the food, at the gifts that were brought forth. They consume it in what appears to be a strange way.

Their mouth, a hint of an old face contorting and distorting and showing through, before their head returns to something...akin to Lizzy again.

Eating quickly, before their face and head shift again. The being, Elizabeth taps a nearby citizen and asks for simple directions to talk to someone in leadership.

Seemingly a little embarassed.
>>
Action 1: The People of Tarn know of the basic metals of the Earth. They know of steel and gold and electrum, how the nations far wealthier than themselves adorn even their paving stones with materials of unimaginable luxury. And yet, they have never seen anything quite like the substance leaking out of the walls of the tunnels they have just constructed. It's flows like water, yet shines like silver. When a metal touches it, it absorbs like a sponge to water. And most curiously of all, when they stare deeply into it's surface, they can catch glimpses of the other tunnels, even when separated by miles of solid rock (Discover quicksilver)

Action 2: The People of Tarn possess a few of the inquisitive sort. They attempt to befriend the deadly scaled beasts, putting out offerings of raw meat to accustom them to human presence. (Domesticate beasts)
>>
>>3230460
> Action 1&2 to kill a God
The gathered armies keep the captured diety at bay. The main component in this is the hero Cian as both a Great and Soulgranted he is the only present creature rivaling the fallen God in power.

Meanwhile the 4 high Priests manifest the presence of the tower. The giant tower inspire of being an astral projection would be possible to see as a giant spear of light in the sky. It would pierce into the Sun God. The God dies, the only True Death of a God.

> Lore
In the underground just to kill the Tanigaki Gods the Uwuin'taipan had to fight wars lasting more than 50 000 years. As for when a God died he would be reborn from the prayers of his believers. As such it was an endless battle against an immortal enemy. One eventually won, but at the cost of the collapse of the nation.

> Result ( >>3227646 >>3227156 )
After finding out that a God can be revived by the prayers of the faitful the deisgn of the tower came to be. A spell which truly can kill a God for good. The "thoughts" which could potentially revive a God are traced and destroyed.

All monuments, scluptures etc of the God would break appart while paitings, holy books etc would burn up.

Now... Usually the memories of the God would be deleted... just deleted. But due to Eldrich >>3230315 interfering... instead him replacing the Sun God in his spot also replaces the sun God in his spot in the memmories of the believers.

In Other words the Sarinthians would believe a God like Eldrich to be the Twin God to the Goddess of the moon and the Sun Elves would believe it to be their God.

Important to not. Both groups would know something is not right, they would feel like an alzheimers patient seeing their family. As if they lost something very precious and they would know something is not OK.

ADDITIONALLY all races which knew the faith of the Elven races would havet heir memmories changed too to believing that the Elven Faith is the Eldrich one. The only exception I can think to this would be Emperor Gray himself who as an avatar of a God would be immune.
>>
File: Untitled drawing (4).jpg (69 KB, 960x720)
69 KB
69 KB JPG
>due to newfound industrial power, the small island that the narsics resided on is becoming cramped, they sail northeast to colonize that island, this is to provide supplies to the research and development of the new machines
>>
>>3230557
its called kratamer
>>
File: World40.png (417 KB, 1512x1450)
417 KB
417 KB PNG
>>3230502
The beasts are highly aggressive and kill anything in sight. Their toxic maws clasp onto prey with enough force to sever the average human in two. They have excellent dark vision and are seen consuming mushrooms or any cavern critters unfortunate enough to come into contact with them.
>>
>>3230048
The Elven commander agrees. The Dornish retreat from the north is acceptable. Their territory down to Pikkfort would be turned over to Elven administration. They are, of course, informed that they are welcome to settle once the territory has been turned over as the Elves forge a new friendly Northlund.
>Gib land
>>
>>3230513
The Divine council, made up of the Dread Emperor (representing the whisperer) the Pit Tyrant, the Shadow King, and the Fae Sovereigns, all know there is something terribly wrong, the deicide has struck. The forces are arrayed swiftly. In less than a fort night, a fleet is loaded up in some Eternian sea, not to attack any Fae shore, but to end the Deicide.
>>
With the Dorn soldiers retreated westward back into their original forts, they are demoralized and disorganized, as would the religious sect further west attempting to form a new government having difficulties as well.
However, on the islands, Dorn lords have both access to wealth, power, and the organization of the islands, allowing some lords to begin to be noticed among the realm and start to gain traction.
>>
>>3230750
King Cian I Nashet while on a boat heading back to West Calderia suddenly hears a mirror buzzing in his pants. It's his pregnant wife frantically screaming into the phone.

"DREAD IS ATTACKING!!! DREAD IS ATTACKING!!!"

Cian does not even have the power to comfort her. The mirror drops on the ground and shatters and he in a futile attempt triest to put it back, but fails.

His desperate expression soon changes into righteous fury as he thinks "Just a few days ago he promised her prace, yet as soon as he came back he prepared for attack."

Cian clenches his chest and uses a pecial "skill" which is a result of being both a Great and High class Soulgranted Sun Mage, it's called 'The Sun King's Roar'.

He screams out into the sky and this message is heard everywhere in both Calderias where the sun shines (he does it during the day, duh)

"Gray! You lying swine. No matter what you do I still don't wish for bloodshed, but if you want a united calderia I propose we do it the old-fashioned way! A duel, hero versus villain, just you and me over the fate of Calderia! SOldiers on both sides I beseech you, put down your weapons. There is no need for there to be more bloodshed among Calderians. In two weeks when my ship arrives I chellange you Gray to a duel to the death, over the fate of a united Calderia!"

The King ends his transmission and hopes both for some common sense on Gray's part and the pressure from both whole countries hearing this to facilitate a duel and for there to be no more bloodshed amongst brothers.
------------------------------------
> Metanote:
I propose we do the duel like this, at roughtly the same time both of us roll a 1d100. Depending which number is higher that one wins the duel. The closer the numbers, the closer the fight.

If I win Cian becomes the Emperor and my faith the official state religion. The controll of the nation is handed back to you as it would be plain mean if I ursurped your nation from you over a roll. I just expect you then to RP the new Calderian Empire as a nation freindly to mine as that'd make sense.

If you win all of Calderia is obviously under your rule.

I think both sides want to avoid another slaughter and a duel sounds cool. Obviously who won the rolls describes the battle.
>>
>>3230750
A Fae gate opens in the middle of an acidic lake, then another, and another. The ships come from a world where ideas and things are one and the same. As such, though they look to be made of pale wood, the acid does nothing.
>>
>>3230601
>1. A Show of Strength
With the world seemingly seeking them out, the Gorgons felt scared. They know they're the most cultured of this world but that means nothing if you don't have the power to back it up. Their way could be destroyed! ERS's only ally they felt they could trust were the One-eyes but they weren't sure if they would aid them if enemies attacked them. They didn't want to presume anything. ERS needed to get stronger and fast. ERS began conducting military exercises, building more ships, and so on.
>2.Path of the Earth
Their earth magic was strong but it was slow. It didn't matter if you were stronger;speed was needed too. Mages research a way to meld into the earth and travel through it.
>>
>>3230838
In answer, Calderian forces man the walls about the Spire. Towers hang in the air, waiting to hold the line until the Deicide can be dealt with. Archer Greats from both sides, demons, for whom hellfire is a bodily function, not magic, and the latest spawn of Calderian engineers, manning the finest seige equipment on the continent.
>>
1. Complete the subjugation of the north

The surrender of Dorn's northlund colonies has allowed us to finish by capturing Hillfort, then reorganizing the territory from Coldport south into a new puppet state for our Human subjects to live in. Elves will maintain important roles as administrators and advisers, but the state will provide for itself in most respects and provide raw materials for Elven industry and markets. There will be a large military garrison of about 15,000 spread throughout the northern forts to support the human auxillaries and provide law enforcement for the area.

2. Construct Dockyard
If a new navy is to be created it will need a place to be built. The lessons we've learned from the Northmen and Dorn is that a ship need to be built in a specially made area. We'll build the facilities, staff them with some ugly Paleos too important or smart to ship off to the puppet state, then build large trade and warships to wrest control of the ocean.
>>
>>3227587
The deal is accepted, alongide this the sun elves for pay in a better way both the dwarf effort and dwarf mercenaries propose until the end of the war to buy less dwarf goods.
Action 1

Build more catapults near the border north wall.


Actions 2

Raise and train an army of skaven, as auxiliarys they become free rat men. Send them to the north border wall.


>>3230601
dwarfs are informed.

>>3222008
tythians are informed and can join too, destroy the scourge ships and bring your fury upon them.
War is declared on the Uwuin'taipa, a great bombing of their border wall with our catapults starts.
>>
>>The Kamadani Cyclopes

>>3226729
>Diplo with Uwuin
The boxing-cyclops' head whips back from the upper-cut to the jaw. He stays there for a moment, as if contemplating the sky, before his mouth spreads wide. A shit-eating grin is plastered on his face as he meets the crab-man's stare. A challenge, a true challenge. Oh, the Primarch was missing out. He rolls his shoulder, and charges forth. A right hook, which the Uwuin captain blocks with his own right claw. While the Uwuin blocks his right fist, his left flies in from below and makes contact with the Uwuin's chest, almost lifting the crab-man off the ground. The Uwuin captain takes several steps back to recoup, while the Prime reestablishes his stance.

The grapple-cyclops is none the worse for ware. The Primes don't often have 'fair' or 'honorable' duels. Combat is rough, bloody, crafty, and primal. 2-on-1 or even 3-on-1 isn't too rare, and the ubiquitous pocket sand that litters the Proving Ground's main arena forces many Primes to rely on more than just sight to fight. While still wearing the cloak over his head, the grapple-prime hears the ground shake from the other two Uwuin approach. He performs a leg-sweep to knock down one. Then he crouches, bull-rushes at the other; he tackles the Uwuin at the hip, lifting it over his shoulder, and throws it onto the ground behind him. He then pulls the cloak over his head and drapes it behind his shoulders as a trophy.
While his companion doesn't appreciate the art of grapples, this cyclops understands just how much it hurts for something as big as them to get thrown to the ground.

>>3226806
>Diplo with Calderia
Similar to Filos, the undercurrents of multiple disembodied voices from translation magic sends the Seer of Seculous on edge. Wringing his hands nervously, the Seer nods when the Sorceress says the word "frightening".
After building up the courage, he finally steps forward, gets onto his hands and knees. Now as close to eye-level as possible, the Seer's deep, quiet voice eeks out: "H-hello... Can we... help... you?"
A second cyclops slowly comes from behind him, and appears to offer a sheep to the strange, multicolored people.

>>3229649
>>3229779
>Diplo with Narsics
The cyclops hardly notices anything around him, as he herds a small flock of sheep off the coast of Solitous. The old man just barely gets his hand on the cyclops' leg, before the cyclops notices him and nearly jumps out of his own skin. The old man managed to get one or two words out; before the cyclops quickly waffles back and forth on his feet, grabs one of his sheep, hands it to the old man, and picks up the rest to hurry them on home.
The old man easily sees where the cyclops is headed, and can just make out the presence of what appears to be a circular village at the top of the valley.
Meanwhile, the cyclops runs his way to the plaza of Solitous to tell the Council that a strange tiny-man touched his leg.
>>
>>The Kamadani Cyclopes

>>3230601
>>3230895
>Diplo with Dwarves (and Tythians and gorgons)
Kefalés finally arrives at Companous; she isn't used to stopping so often for the fluff-puffs' tiny legs.
Completely oblivious to the growing crowd at the edge of Companous, she leads her little herd of fluff-puffs right up to Filos. Now, the Tythians, Gorgons, Cyclopes, and Dwarves are all meeting at the edge of Companous. Thanks to the Tythian tongue-spell, everyone is able to understand each other.
Kefalés, upon realizing so many new people are here, is absolutely gob-smacked, and quickly starts jumping around, staring at people disconcertingly.
Filos, meanwhile, is currently trying not to faint from all the sudden commotion and new faces staring at him.
>>
>>3230491
Lizzy is eventually directed to the new seat of the Ironmistress in Northplace.
>>
>>3232002
>diplo
the old man goes back to the ship and begins to touch every person on the ship. he takes the sheep and some of the fruits and meats brought with them to go to the town he saw. About 15 people ender the town. When they enter the town he bows to every cyclops he sees, offer food and saying we come as friends. He heads to the center of the town to speak to the leader
>>
>>3232007
One of the dwarves pipes up, tugging on Kefalés' sheepskin (or just poking her) and simply asks for some wood to repair their ship, or ale, if the cyclopes have any.
>>
>>3232002
Neira looks at the creature that is brought forward, there is nothing nearly that hairy in her native swamp. Her acute senses catch on to the discomfort brought by the translation matrix and adjusts the formula for more Eternian methods, it takes a bit more of her attention, but a glamour of shared language will be much easier on their host. "Yes, we come to speak of trade agreements. I assume by this creature, part of what you might offer is it's fur?"
>>
Rolled 48 (1d100)

>>3230601
Because of the completion of the 2nd Generation Beasts the centralization of the Empire has increased dramatically, but with this development new ideas are spreading, the Alchemists of Hytza have made massive new developments, and out of their ideas have risen two schools, the Yax’bans and the Cha-Ya’potans, the cult of Boron and the Cult of Potassium, these schools of fire are represented by the colors of Green and Purple respectively, as that is what the products of their elements are capable of coloring fire.
The Yax’bans, lead by Petin Xantal have exiled the Cha’Ya’potans of Hytza to Nahuz, as their cult is seen as mildly heretical to the Yax’bans.

Along with the development of these new cults, we must search the Mountains of Nahuzan for any new metals that we can come across, hopefully we may be able to find stores of Bismuth, as the growth of our Magician class must be invested upon, though stores of zinc, copper or iron may also be found to be useful.

Current Population trends by territory:

Hytza-Nohoch: 62,000~ 124,000 (Boronic)

Hytza-Chichan: 33,000~ 84,000 (stabilized)

Bsieltol: 29,000~ 58,000 (stabilized)

Konykol: 13,000~ 26,000 (stabilized)

Cholmikol: 20,000 32,000 (stabilized)

Nahuzan: 34,000 60,000 (stabilized) (Potassic)

Tukaah: 18,000 36,000~ (stabilized)

Other: 1000~ 2000~ (stabilized)

Total: 210,000~ 438,000 (no growth)

Approximate growth: 100-105% (compensation)

*not all growth is local, state supported migration programs can cause unequal growth as new opportunities arise
>>
>>3232477
Zinc is found in the mountains.
>>
>>The Kamdani Cyclopes

>>3232035
>Diplo with Narsics
Whatever few cyclopes are in Solitous at the time quickly back away from the procession of strange, ankle touching, tiny-men. The ability to understand them is met with some confusion, especially since they have never reportedly been seen before. As they continue on their way towards the town plaza, a few of the cyclopes bend down to inspect the food offerings.
When the old man reaches the center of town, the Council is waiting for him. The cyclops herdsman he met earlier is quietly gesturing on one of his sheep's hind-legs, trying to show where the old man touched him to get his voice.
The entire council ogles the tiny-ankle-men, and largely seem to be waiting for them to do something. Should any of them get too close, the cyclopes would back away to maintain their personal bubble.

>>3232036
>Diplo with Dwarves
Kefalés, surprised that the fluff-puff men can talk, immediately squeals with glee, and starts introducing herself.
>"Hi I'm Kefalés and I like to pet things especially small fluffy things like you why are you so small and fluffy and what was that thing you came out of is it a boat the gorgons have boats but yours is different why is it different are you gorgons under all that fluff gorgons don't have fluff but their snakes are still fun to pet -"
The dwarves likely lose track of her rambling, and their eyes probably glaze over about half-way through. Able to empathize with the tiny fluff-puff men's feeling of overwhelming sensory overload, Filos is quick to put a hand on Kefalés. After getting her mind back on track, he sends her down to fetch a few trees and some awls.
As Kefalés goes on her quest for friendship, Filos quietly introduces himself to the dwarves. He then asks if they need any help with their boat, or if they would like to dock it in Companous for the time being.

>>3232317
>Diplo with Calderia
The Seer of Seculous looks down at the sheep, then at his own sheep-skins, and then back to the sheep. It never occurred to him to *take the fur off* the sheep. But thoughts for later.
The Seer explains, in his slow and methodical way, that while Seculous is a logistics hub for the cyclops villages in the area, it usually doesn't have *all* the stuff they offer for trade, at least not in the quantities usually desired. Or in a timely manner for that matter. He gestures down the island's highway, to the south west.
>"Companous is... usually where... the Gorgons do trade with us. They have... a dock... you can park your... tower in. Filos... is more used to dealing with... outsiders. He should treat you well,... at any rate. I could send a... messenger to inform him of your... imminent arrival."
>"I hope... you have a... good day?"
>>
>>3229889
>>The Kamadani Cyclopes

>Sheep Pelt Processing
>Gem-tipped tools.

Thanks to the insightful conversation held between the Seer of Seculous and Neira, the cyclopes learn they can do more with their sheep than butcher them for meat and pelts. Two main things come from this: wool and parchment.
Wool is finally sheared off separate from the rest of the pelt, allowing the sheep to live and grow more wool. This results in some cyclopes herdsmen specializing their herds: either fattier and meant for butchering, or fluffier and meant for shearing.
Second, when the wool is sheared off the pelt of a butchered sheep, the cyclopes are able to tan the hide and let it sit out to grow tougher. More resilient than an untreated hide, this sheepskin is soon used as a parchment of sorts, to mimic the kinds brought in for show by the gorgons. While not often used across the island as a whole, the Seers begin to quickly adopt this sheepskin parchment for writing down various scrolls or tomes for future Seers and acolytes alike.

Many cyclopes that work in the mines or with small-scale craftmenship often complain of the quality of their tools. Copper and brass, while plentiful and pleasant to look at, are not necessarily the best to maintain their form over long periods of use. The large collection of gemstones the cyclopes possess are known for their hardness, and since they are not used for much else at this time, some cyclopes begin incorporating these gems into their tools. Picks and axes are able to cut deeper and last longer against the tough conditions. Small-scale instruments; especially needles, tweezers, chisels, and clock-work related tools; also benefit from the ability to maintain a small and consistent point.
>>
>>3231421
You should actually tag me when you declare war so I can respond.
>>
>>3232002
As the Grappler Cyclops is carrying away the Uwuin the one he knocked onto the ground uses his glave. Not to cut him, but to swipe at it's legs so it falls down.

(Uwuin have hands now claws)
The boxer and Uwuin Captain keep slugging at each other like mad. Without magic both parties are matched and the Captain seems to be enjoying himself way too much to use it.
>>
>>3230891
I am a bit salty over the "teleports behind you" spell, epecially as it was not pre-established. I will in that case not accept you complaining what I am about to do especially as it was pre-established.

> Action 1: Castles belong on the Ground
"The Late High Priest of the Flame was the strongest in individual combat among us. Possibly the greatest among us, even while plagueridden he won a battle we expected him to loose. Now his last discovery will be what let's us fight just a little bit longer."

The High priest of the sun says as the 4 High Priests get together in the tower. They perform the Spell which dispells the floating abilities of the Flying Castles and amplify it's power using the tower as a magic conduit.

What seems to be a magic pulse errupts from the tower. The flying castles suddenly start falling. The one which fall into the acid cause massive waves to hit the shores and tower as they disappear under the acid and the ones which impact the ground shatter as giant craters appear arround them destroying the crop-fields. Then something akin to a "reverse puls" occurs signalling the end of the spell.

Even Greates having to swim in and under the acid so long would find themselves with severe chemical burns while escaping the castles flooded in acid.

> Action 2: Analyse the Fae Gates
It is a dangerous and extremely convenient spell especilly for one not foreshadowed, as such the Uwuin'taipan exorcists develop counterspells to the Fae Gate.
>>
File: PreestablishedFaggot.png (21 KB, 1718x196)
21 KB
21 KB PNG
Rolled 4 (1d10)

>>3233084
Forgot PIC Related
>>3230891
>>3231421
> Battle at the Border wall
The Catapults are far away from the wall as there is also a Moat inbetween which could easily fit a ship.

This coupled with the inherent stability of the walls andt heir magical enhancement makes the bombardment a slow process. Especially as combustion magic is used to have a decent portion of the projecttiles shatter before impact.
While fireballs are shot at the catapults to set them afflame. While the wall is being slowly wittled down it will be a long process.
---------------------
> West Calderia and King Cian
King Cian rushes back to his wife as he finds out the attack was not on his nation. He decides to do the unthinkable and go against the Uwuin in this case accepting the proposal and not interfering in Gray's war against them. West Calderia won't intervene in his war and he is expected to not attack them either.
-------------------------------------------------
> Calderian Magic is Calderian Magic
King Cian I Nashet while content with safeguarding his nation against their stronger Eastern neighbour would not abbandon those who saved his people twice. War against the Cor Tyranny is declared, but not trough letter, but trough action.

Moraine and other West Calderian sorcerrers are gathered to perform a weaker form of Fae Gate. (Moraine is half-fae right?)

A large West Calderian descends from the skies above into Rekatiania. Each Roachidian is carrying two West Calderians as they descend except Cian who just lands on the ground. As the forcess proceed trough the Capital they kill only people hostile to them without harming civilians.
--------------------------------------------
> The Golden Republic is still a thing
Will give the route of their march next post, but the people of Emi are called to arms. Those loyal to the faith (30%) and the Army commanded by the Doge loyal to us, as well as the imported Calderians loyal to us so I'd say 50-60% of Emi march out. And Surprise attack Fruitania prioritising isolating them and thus not letting them call for reinforcements.
>>
File: Amarch.png (15 KB, 347x180)
15 KB
15 KB PNG
>>3233090
They walk on the area between the plains and the mountain so the mountain should not be that steep there yet.
>>
>>3227076
Uwuin arrive with the corpse of the God.
The Bee Queen is shown the God's pointy ears.

The Uwuin propose:
> we give you the corpse which is basically great resources and a reserve of magic energy
> for a fuckton of mercenarries for our current war
> in addition it is proposed that one of the Bug Gueens joins the faith and becomes a Soulgranted
> in exchange you get an Uwuin to eat the growth-juice to create the 160m Battle Titan.

Of course if both Queens want to convert you will get 2 Giant Uwuin Battle Titans.
>>
>>3233084
My castles are at my capital, for a defensive measure.
>>3232811
Niera curtsies and moves on towards the trade hub.
>>
>>3233084
To old can't delete, but there are no castles:
> Action 1 Redo: Ships on Acid

While the ships are resistant to acid, it is still a storng acid as such over the hours it would start eating away at the ships.

From under the acid Uwuin'taipan wuld sneak up. Make wholes in the shis and under-acid return back into the tower. This would sink a few ships, but the attacks would stop once the Calderians found a counterattack.
>>
>>3233111
"The first attack is met by a magical working that flash freezes the water, before it is set back, and acid immune dragon blood and shogoth troops are deployed to deter further attacks, in response to the acid biting through, many Fae begin the hard work of changing the structural components of the ships. Within the first hour most of the ships have a light coating of bronze, silver or gold.
>>
>>3230491
Recent developments has drawn the Shadow King's attention, he arrives with a cohort of Calderians, kin of the Starless folk who hope to gain similar power here.
>>
>>3232036
>send a ship far south, eventually landing on the island of the gorgons
>tinker with the engines in an effort to make the engines sustainable, new ways of creating charcoal are developed allowing for the engines to run for longer
>>
>>3232811
Hello, great one-eye's we come with gifts and knowledge, we wish to learn your ways and form peace with you, so we may both benefit.
>>
>>3233154
The stepping, the desire of another to meet them. Causing an Angel, causing the being that is Lizzy, that is Elizabeth to still on their way and turn to approach. To head to meet them with a shimmering gleam around them.

A pulse, a greeting.

>>"Those of grey, I'm happy to see such faces. What is it which you desire?"
>>
>>3233249
The Shadow King speaks, "those with me seek to carry your gods blessings to their offspring. I will speak directly with them about their Apotheosis."
>>
>>3233267
A soft smile crossing almost invisibly before becoming visible as a face changes, as green hair and a vibrant face is revealed, as geen eye's tremble and shudder.

A voice sweet, warm and happy without a doubt.

"That's something, that I would indeed be happy to give. Come forth and I shall bestow upon you the rebirthers grand gift."
>>
>>3230895
a ship of strange blue people roll up to Unoeil, a fellow of sizable build walks up to the nearest dockhand and reaches out to shake his hand.
>>
>>3233477
Dulce was stacking boxes to ship when a ship came into port. A large blue Gorgonoid walked up to him with his hand out.
"Q'est-ce qe c'est ?"

Reluctantly, Dulce reached out with his treser (longest snake hair) to touch the strange blue thing's hand.
>>
>>3233513
in your native tongue sarnda says, "I'm sorry could you repeat that? I must have missed, it. wonderful island you have here."
>>
>>3233532
"I said what is this and more importantly, how are you speaking our language?! Why didn't you go to Reqin Island? All foreigners must go there."
>>
>>3233580
We are explorers, as for how we know your tongue, I am rather adept at learning languages. Why we didn't go to reqin island, well, we had no knowledge of its existence, we had only heard rumors of the earth people and we wished to meet them, to learn your ways become your friends."
>>
File: 2019-02-04 10.01.15.png (111 KB, 422x726)
111 KB
111 KB PNG
>>3233618
"Strange but friendly;just like the one-eyes.", thought Dulce.
"That's besides the point, sir. You must go to Reqin Island so Congress will grant you an audience. We have been having too many foreigners waltzing in our land. You seem friendly so please heed my advice and follow this route. "
>>
>>3230601
The People of Tarn host a particularly foolhardy bunch, who decide to attempt to drink the silver liquid. Out of the ten who do, 9 go to kneel, but one, one alone manages to survive, albeit crippled by the experience. His skin gains a silvery tint and he develops the ability to perform acts that contravene the laws of nature. (Develop Magic)

The People of Tarn culturally cultivate only a few plants, one of which is a tuberous vegetable that can grow nearly anywhere. It was bland eating, but was very hardy and provided nearly all the calories a Tarn could need. As the Tarn look outwards, this plant shall be the foundation of all their future advancements. The lands surrounding the Tarnish capital prove quite rich, and huge fields of these plants quickly cover the former fields.
>>
>>3233662
"very well then, I'll see you later", he boards his ships and talks to his men, they cast off and follow your map, exited to mean these new peoples.
>>
>>3233676
the ship travels along the coast for a few days before arriving at the island that was mentioned before arriving at the island. Happy to arrive at this island they go to talk to Congress.
>>
>>3233324
The first two reaching the end of their usefulness in this life, step forward. The one on the left, an old man, asks, "Will I be able to form a bloodline?" The whole lot of them seems to await the answer.
>>
>>3233685
"Welcome, bluekind, to ERS. What brings you to our fair land?"
>>
>>3233700
"a lust for travel and a love of others. We come to learn your ways and assist your endeavors, we seek an alliance with you for we have heard legends of your power from the past."
>>
>>3233714
There was muttering among the senators at this statement. Gorgo, head senator, held up his hand to silent them.
"Well, we didn't know our reputation reached beyond our shores. What do you have in mind?"
>>
>>3233733
"my people are recorders of the whispers of the world, people as unique as you are known to exist, but we knew almost nothing of you before now. Now then, my people are great at easier and development of technology. If you wish we can work together to develop your technology and increase both of our countries wellbeing."
>>
>>3233747
research not easier*
>>
>>3233747
"Hmm, you make a desirable offer though what would you want in exchange?"
>>
>>3233766
"simple really, for our help we wish for your alliance and your knowledge of magic so we may develop it further. We simply want to have access to your technology and magical skill as well. Is there anything you would have of us?"
>>
>>3233780
"It sounds like a even trade, but keep in mind we won't share our most powerful magical secrets for we wouldn't ask for yours. Does this sound fair?"
>>
>>3233789
"yes that sounds great, we are still new to each other, I wouldn't expect everything at first either. If you have any request for traveling or mercenary work we are more than willing to assist you in that rea s well."
>>
>>3233789
we brought a highly reputed scholar with us to assist in your studies if you accepted out alliance, we can send him with you if you allow us to bring one fo you mages to teach us your lesser magics."
>>
>>3233793
"On that note, if you're willing, we need you scout the mainland in the east for us. We heard terrible things happening over there and we must know what."
>>3233801
"Hmm, very well. Your scholar for ours. His name is Jacqes. Please treat him well. On this day, an allianceis created. *slams gavel*"
>>
>>3233814
we would be delighted to scout the east, knowledge is power and we will bring you some. If you could provide a map of the east for us we will travel there as soon as we take your scholar back to our homeland. Also, our scholar is named Vaninas"
>>
>>3233814
be nice to him, he is one of the prized in society, know as a seer
>>
File: 1548814804114.png (104 KB, 900x700)
104 KB
104 KB PNG
>>3233824
"Here is a old map made by a curious stout and short Gorgonoid. It isn't detailed but it gives a general idea."
>>
>>3233874
thank you, we are headed back to our island, keep in touch. We will return after we scout the mainland and see what's going on there.
>>
>>3233789
>>3233695
>>3232002
>>3232477
>>3232020
>>3231421
>>3230787
>>3227076
>>3221973
> The last breath of a nation
A letter is sent to every nation the Uwuin'taipan have made contact with. Except Eldrich, duh.

"Dear fellow leaders,

The Uwuin'taipan Holy State under the One True God hereby informs you that a ritual of ours has gone wrong due to the interferance of a godlike being known as "Hero" which originally resided in the cursed land in the North-East.

Previously a minor evil diety it has ascended and taken the place of a powerful Sun God. It is a creature which poses immense threat to the existance of this world as it shall kill and revive all that lives and make it it's puppets. All dead will be risen all living killed and risen, the land made inhospitable ad free will stripped away.

"Hero" has grown too strong for us to deal with it alone as it has a domain in the heavens and in the mortal realm.

The Uwuin'taipan therefore propose a period of peace. No nation shall fight another untill the threat is dealt with. While we fight one another it grows in power and noone among us can defeat it alone. Even us who specialise in killing fke Gods.

Hereby we will hencefourth keep what we propose ad we will reffrain from fighting back in any way against the hostile nations which decided to invade us. If it shall mean extinction of our kind so be it, for if we do not end infighting and unite all which lives will be dead soon anyway.

With regards,
The Four High Priests of the One true God"

> Consequences
1. The Uwuin'taipan lock themselves in the tower and don't repond to any attack anymore
2. King Cian I Nashet and his troops while grinding their teeth drop their weapons, but their hands behind their back and suddender themselves to the Sun Elves in Rekatia
3. No retaliations are made against the Sun Elves bombarding the walls with the troops just hiding inside the walls away from the bombardment areas.
4. The Emi'an army stops their attack in southern Cor Tyrany and just return to the Golden Republic.
---------------------------------
If war ends then it ends and we unite against Eldrich.

If not the Calderian troops will enter the tower evnetually and Sun Elves break the wall. Once that happens the High Priests will disable all spells and the tower will collapse on itself. I will write a dedicated lorepost describing it more in detail once it happens.

> this post chronologically is after or during the next action of Eldrich >>3233324
>>
>>3233695
The answer that comes forth is simple qs can be. A hand moving onto their head, fingers curling softly, a soft slow and small pulse of energy.

A feeling of rejuvenation, of change as flesh ever so slightly warps just from a touch.

"I was of the undead, I am alive again, fully functional, I am confident that my everything works, I am much more confident that you will retain and have your other functions enhanced.

To a lesser degree then mine own, merely due to me of course, being only the right hand of my lord, the rebirther.

But..that is enough, friend do you accept?"
>>
>>Action

The domain of the sun, had been left open by this point. Time was taken to transform, to alter the sun to a gleaming green.

Tendrils wrapped around the sky, the alteration of the world itself was what was intended, the changing of the world day by day, plant by plant into an eldritch realm, as they absorb the power of the sun and gradually the world shall change.
>>
Yup my message (>>3233895) is sent after... this >>3233921
>>
>>3233895
The Calderian host in Taipa'u beach their ships, dragging them away from the lake. Their commander, one of the Starless folk, makes it clear they will not make a move until the more imminent threat is dealt with.
>>3233903
Heck yiss, eldritch kin! What about the meeting between the Shadow King and the Rebirther?
>>
>>3234042
"It is acceptable, you may meet with him in the city of Avalon happily."

With that, the transformation is rapid, it is quick and it comes with no lack of disturbing sounds. With feelings of for a moment terror and primal fear, with the feeling despite their being little pain of their body being violated.

Just like that, they stood transformed. Robes of excess skin, flesh pale underneath hoods that hid their forms changed and fitted to be streamlined. Limbs that fit both the ability to walk on land and the ability to swim and manuever in the deepest seas.

Simple, with differences depending upon the individuals features, molded around them, not directly overriding them and beneath those, their old face rejuvenated, alive younger, could be pulled forth at their wish.

Rebirthed~
>>
>>3234064
The Shadow King steps into the city of Avalon. Even this deep in the gods domain the scent of Creation lingers. A pleasant thing he would hate to be rid of. The sun above casts a warm green scream, wait, wasn't that supposed to be a golden glow? He can hardly remember.
>>
>>3234087
The lingering eye of the being atop one of Avalon's mountains ushers down upon them. A young girl atop it's head, swishing their feet back and forth, over and over, a small wave of a tendril, a quick gesture.

A yell from the little girl amplified by the gods might.

"Were up here!"
>>
>>3234132
The solid black silhouette opens a single eye facing the direction of the sound, large and red. A nearer shadow opens a razor toothed maw, "Ah! Hello, I am of the Starless lands. They call me the Shadow King, but betwixt us perhaps you can pronounce K'le'E'na'vl correctly." The very stones beneath their feet shudder to hear his name.
>>
>>3234146
It's pronounced awkwardly, slow and perhaps close to stuttering overall, but the horned perhaps draconic speaker manages to get it out.

The Eldritch god adjusting themselves, wrapping tendrils around themselves, a lack of a face leading it hard to figure out emotion, but one could say they seemed bemused as their speaker spoke out.

"Yes, yes, were happy to meet you. What are you here for friend? It's a first for us to be in the presence of another god."
>>
>>3234148
The maw twist in the corner in a way that could be taken as a smirk. "I've been where you are now godling, as a voice of experience, let me tell you, it is only a matter of time before some shepard digs up a blade made of starlight, wades through your armies and puts an end to centuries of hard work in a matter of hours." The bitter undertone suggests he's faced that exact senario multiple times. "Only this time it might just stick. There's a god killer down there. And as difficult as it may seem, the ruins of the old empire can still be found. It'd be just the sort of luck we'd have if your name is written in some journal hidden in some long forgotten citadel just meters beneath their feet. It is best to find contentedness with being here at all friend."
>>
>>3234255
A quietness utter and complete, a silence over the air before an adjustment of tentacles and a more direct force.

A direct speech given to the god.

"That shall not be."

Simple, clear and feeling perhaps alien to any being not of such divine or powerful nature. A harshness clear in that tone, as well as a curiosity underneath it all.
>>
> Action 1:
Expand the prison colony by those 3 provinces west of it and make them into farms

> Action 2:
Try to set up a meeting spot for the world conferece regarding taking out the Eldrich horror. Probably in some neutral nation as Cor wouldn probably not want in mine. Doing it at your place seems fine Dorf, or West Calderia.
>>
File: World41.png (418 KB, 1512x1450)
418 KB
418 KB PNG
>>3232811
The repairs needed are quite minor and the dwarves are capable of fixing it themselves, all that is needed is some timber.
The dwarves do ask if they may dock their ship once repaired so that they may resupply and trade with the locals.
>>
>>3232500
Actions 1&2. With the use of magic, cutting stone and ore from the mountain side is the easy part. Actually moving tonnes of material is quite another thing, roads are built between Idyllic Mount and Idyllic Wastes, while mines and quarries are started on the mountain.
>>
>>3234273
"Do not for a moment believe that what power you possess can subvert Fate, "Lo that even should you be an unstoppable force, Fate bends the very space you pass through that you only strike yourself." Is that not so?"
>>
>>3234277
>1. How Enchanting
The ERS put good use of Vaninas' help by researching ways to store magic hidden in mundane looking stones that no one, other than the Gorgons, can detect.
>2.Locations Locations Locations
While they discover ways to meld into the earth and travel through it, one of the weaknesses was the caster cannot see exactly where they were going. They needed to plan ahead and use luck. This won't do. Much work was put into researching ways to see with the earth
>>
1. Repair Irontown

Now that the magma has cooled we can relocate some of the destroyed parts of the city elsewhere.

2. Exploration
Ocean-going ships set sail going west and hoping to circumnavigate the globe!
>>
>>3234276
The dwarves would be open to hosting a conference.
Being neutral for as long as all can remember and having a central position on the continent would make them an excellent choice.

As opening up their tunnels to allow everyone in would be too costly, instead, they can start construction on a building at the surface crossroads specifically for the meeting and complete it by the time everyone can arrive.
>Construct World Meeting Bunker (If dwarves are not chosen, they build their walls thicker or something)
>>
>>3234277
1. A vast series of tunnels are dug underneath Conclave territory by Burrower Worms and Worker bug.

2. A new species of warriors is created. If what's happening above is affecting anything, then we will be ready to face it with waves of chitin jaws and spikes.
>>
>>3234298
"I believe in Utopia. In the disruption of fate if it would stop me. I am the hero that my people espouse, nothing more and nothing less.

I will do what I know is correct."

A curling up, a quietness as the undead atop them grows worried, grows openly concerned at seeing their god in what must be an upset state.

"...My god worrys, the rebirther worrys that people may get the wrong idea with the sun, may you keep an eye on any news about how people are reacting so we can explain ourselves sometime soon?"
>>
>>3234340
The horizon glows with the blue of sorrow, "I too thought the world would be better off consumed. Evidently, Fate disagrees. Fight it if you must, I will not stop you. But consider yourself warned, they will try to end you if you continue as you are. And things will land in their hands to make it easier. I am content, I hope you learn the same." His influence withdraws, leaving a silhouette to walk away, a mere hole in existence, where a Starless sky peeks through.
>>
>>3234277
The two rival factions of the Mesians must now look for new sources of their respective materials by sending out prospectors to look for sources of boronic salt and potash respectively.

The new green sun has caused the crime rates and separatist ideas to pop up in overseas territories, though thankfully for now this has not been a very large problem, so we should connect the city of Tukah to the main road system.

Current Population trends by territory:

Hytza-Nohoch: 124,000 159,000 (Boronic)

Hytza-Chichan: 84,000 (stabilized)

Bsieltol: 58,000 (stabilized)

Konykol: 26,000 (stabilized)

Cholmikol: 32,000 (stabilized)

Nahuzan: 60,000 (stabilized) (Potassic)

Tukaah: 36,000~ (stabilized)

Other: 2000~ (stabilized)

Total: 438,000 473,000

Approximate growth: 5-10% (45-50% modified by stabilized areas)

*not all growth is local, state supported migration programs can cause unequal growth as new opportunities arise

*stabilized regions decrease the increase of population
>>
>>3234475
roll
>>
>>3234475
Potash is found near the northern grasslands.
>>
Rolled 60 (1d100)

>>3234479
fuck
>>
>>3231421
Some effects . All of them are mostly negative for my entire civ.

>The new feel of cold and the old feel of warmth.

the Feel of cold is a sensation that is spreading in some sun elfs, their minds are shatter and their recover will be impossible. Still their principles are the strongest and they will not see the work of their fathers crumble. They can feel more than others that something is wrong. The fields and forests are not like the past, voices and other unnatural things have appear. Something must be done, even if the Uwuin are our greatest enemy and until now the only thing they have wanted is our death . Cor guide us.

The Old feel of warmth is a sensation that keep becoming more present. For a moment we haven t feel the old normal warmth on us. But it was a mere moment, the light to the north was a sign. A sign of love for us. He embraces us all. This feeling is not true and it keeps expanding, it search for minds fill with neverending hate, the wounded and the hopeless. Eide the messenger, one of Cor sisters likes the old warmth and has find a shelter in it .

Both this feelings are expanding, they are the result of both rituals.


>Corrupted Land

In some parts of lands, the eldritch god was able to finish some sun elves with old feeling of warmth. This rural lands are now open to is minions, they will take whatever they can here and then move out of them. Abominations birth from melting animals and plants will born here.


>Raise from your tombs Warrior Kings

The old tombs of the ancient battles of the Sun elves, if find and devasted by the eldritch servants can raise small but elite armys of undeads. The older they are the better.


>The truth of cold

In citys and on the front some captains and governors reorganize. Their duty comes before their pain, and they sense something that shouldn t exist.

This sun elves despite not grasping what they are going to face, will stop it at any cost.


>Our Lands

The homeland is an important thing, organized groups with the sensation of cold will fight, with incredible tenacity.


>The lies that envelop the world

Not understanding the truth or fully grasp it, is something that makes the presence of warmth only stagnant. But would be the truth enough ? Lies and Sins stilll needs to be payed and for all to be seen.

>The ones without sensations

Some sun elves are still effected by the 2 rituals, for now they can t feel the cold or warmth.
>>
>>3234277
the narsics learn how to meld the earth in the visual form the gorgons, they begin to study the fascinating method of transmutation that the gorgon ambassador uses. They make an effort to understand how this world to help both the gorgons have better abilities and possibly be able to transmute the ground they walk on.
>>
>>3234277
1 Action

Building stone walls in citys without them.


2 Action

Recruit and train an army in Fruitania.


The dwarfs are informed of current situations, and of strange presences in our lands. More guards will be given for their caravans.
>>3233895

The troops and the king will stay for the moment in a small prison, they have several eyes and weapons on them. They are given simple food and water, and some wood baths when it s visible that they are not clean. pelts are given as well. They will not suffer cold, inside here.

Their weapons and armors will be stored away.


the bombardment with catapults doesn t end, but it s reduced.
The message send by the north is not understand, and most of it doesn t seem even possible. Especially on regard of the death of a god and the existence of such an enemy doesn t seem likely.
Fighting alongside each other seems like insanity after the events of the past.

Proof is requested and too be seen by many and different peoples, and a public explanation on why and how they did so.

If the sun elves partecipate at the "meeting", the west calderian king and some of is guards can go with the diplomatic delegation.
>>
>Diplo

>Sun Elves and Dwarves
A pair of human males approach, hailing from the east/west. Their clothing is studded with gems yet is still clearly of low quality. One is carrying a small wooden box. They introduce themselves as representatives of a new nation, Tarnsled. Within the box are gems, roughly cut but far more valuable than those adorning the clothes of the diplomats. To each nation, they ask for a simple favor: a request for information about the kingdom to the north and for endorsement to expand northward, into the lands which seem long abandoned.
>>
>>3234855
>>3234488
The Meeting will be held in Dwarf land. Anyway tagging all the nations invited again:
>>3234489 >>3234709 >>3234488 >>3234388 >>3234309 >>3233874 >>3232002 >>3227076 >>3220466
> Information given by the Uwuin'taipan
"We have killed the Elven Sun God as per request by the Bee Queen, as it aligned with our prophecies.

During the ritual an Evil being calling itself 'Hero' took it's place and thus reshapedthe sun. This is the difference between an active fake God and a content one. The old Sun God was content doing nothing and being praised. This one wishes to reshape the world in it's image as we see in the land it owns in the mortal realm. It revives the dead and can controll the revived bodies as it wishes.

We do not know if your lands faced any symptoms of the change so far, but after the sun turned green the changes won't stop. The dead will start rising, the living will start dying all the reborn creatures will their prayers to their new master. Slowly the land itself will mutate becomming inhospitable to anything alive.

We've come here to devise a plan to stop it."

The masterplan
> A bandaid on a shredded heart
We are capable of creating seals on the land that if properly maintained (by our clergy) can stop the power of the 'Hero' from affecting the land and spreading.

We do know that Sarinthians ( >>3232020 )
were capable of recreating our magic for use by Soulless creatures and we are willing to cooperate with them on creating a verssion of this spell using their method.

> Capture and interrogate
There is a certain piece of information we need to obtain to kill a God. This diety inconveniently has hidden it. We do know though that the most high ranking members of it's church have that piece of information otherwise when leading prayers the false God could not feed of them. As such this we ask of you Calderians ( >>3230935 )as we know you have good relations with the 'Hero', help us capture such a servant of his.

> Kill and Conquer
This Diety both has an astral and material vessel if both are not killed it will keep living on and if we want to get to it's physical form an invassion of the country is needed. Here I request everyone present to state what forces they can offer to the invassion.

All soldiers parttaking in the expedition will have seals given to them which sever the 'blessings' of a God. Those are to be applied to oneself so they will not revive as a puppet of the enemy and to defeated enemies so they may not be restored.

> Keep the Churches
For the ritual we require a place of worship to the diety. As such those have to be left untouched. If we destroy them we break their connection as we are non-believers, this does not apply to them so if they destroy their own temple it can still be used for the ritual.
---------------------------------------
After that the Uwuin would request any information anyone else has on the Eldrich here Sarinthia, Dread and Northlund would probably have more information
>>
>>3235136 >>3234479
> Action 1&2
Secure the Uwuin'taipan Holy State, West Calderia and Emi with holy seals to keep Eldrich influence at bay.
>>
>>The Kamadani Cyclopes

>>3233044
>Diplo with Uwuin
The boxer Cyclops (now named Pygmáchos), is having the time of his life. The weird crab-man in front of him is giving him a better fight than nearly any other cyclopes he's met. He matches him blow for blow, block for block, feint for feint. Completely enraptured with his brawl, he doesn't notice when Arpázon (the other Cyclops), is way-laid by the Uwuin on the ground.
Arpázon throws the Uwuin he is carrying, the impact sending sand and rock everywhere. About to bask in the glory, a great force swings into the back of his legs and brings him to his knees. Glancing back, he sees the crab-man he'd just leg-swept holding an odd looking tree, thin yet strong, and tipped with an odd fixture at the end. As the glaive wielding crab-man tries to rise to get into a better swinging position, Arpázon lunges forth to grab a hold of the polearm. They wrestle over it, neither willing to let go of the small pole that separates them. Until Arpázon wrenches the glaive towards his chest, bends at the knees, and falls back. The Uwuin, unfamiliar with the tactic and caught off guard, is pulled forward, ontop of Arpázon, whose legs extend to catch him in the gut, and lever him over. The Uwuin is forced to let go of the spear when he is sent flying from the judo throw.
With the moment of respite Arpázon, always the more cautious of the two, soon realizes the situation he and his brother are in. While the two crab-men he was fighting are still on the ground, they seem more stunned than out. Easily able to get back up and join the fight again. Meanwhile, on the boat, a 4th crab-man is beginning to disembark, along with a railed group of tiny-men, all of them wielding various instruments and poles.
Looking back, he sees Pygmáchos recieve a jab to the gut, before returning the favor with a solid punch to the captain's face. The exoskeleton these crab men seem to wear is some serious stuff; Pygmáchos has several bruises starting to form across his body, but any internal damage done is hidden beneath the crab-mans clothes and plating. The only hint of things changing, is in terms of endurance. The crab-man might be able to give a blow as well as he can take it, but he simply doesn't have the constitution to keep swinging his fists like this for as long as his brother can. While the crab-man is starting to breath heavily, Pygmáchos still has more than enough breath to laugh heartily in sheer joy.
Thankfully for the captain, it doesn't seem like this fight will last long enough for it to matter. Arpázon, still wearing the cloak thrown at him, runs over to pick up the glaive the captain had thrown at the beginning of the duel. Then, with both spears in hand, yells at Pygmáchos to fall back. Pygmáchos, is about to throw some cutting remark at his brother's expence, when a loud booming voice is heard. All members present pause, and Arpázon takes advantage of the situation to pull his brother away.
>>
>>The Kamadani Cyclopes
>Continuing just a bit with the brothers from Uwuin's diplo.
Arpázon struggles to drag his brother away from one of the best fights either of them have ever had. When Pygmáchos is about to try to head back, the sky suddenly changes hue. The once golden light they had always known on their little remote island, was now a sickly green. Unsure if this was a result of punching a magic-crab-man or not, the two brothers quickly decide it would be best to inform the Primarch of what just went down.

>>3233104
>>Diplo with Calderia
Tower touches down in one of the open docks in Campanous. Filos considers an early retirement. And trade negotiations begin before being interrupted by the sun changing color. Cyclopes begin to rightfully freak out, and Filos is really in need of a drink. Up to Dread if they know/want to inform Filos of whatever the fuck is going on.

>>3233190
>Diplo with Narsics
Unfortunately, right when the Council is about to talk to the little, blue ankle-touchers, a Prime rushes down from the head of the valley. He yells about strangers on the coasts, and of booming voices in the skies. Solitous has always been the logsitics hub to deal with the Primes the most, and more often than not a Prime will shoulder his way into the councils' dealings rather than a Seer. The Prime, quick to anger, says he is here to keep any new strangers from getting on their lands; orders from the Primarch he says.
The Narsics are soon forced back by the lone Prime, while the other Cyclopes awkwardly watch from afar.

Before they get on their boat, the old man is approached by the same Cyclops herdsman he originally met. While shy and bumbling his own words, the Cyclops informs the blue-ankle-touchers that the port of "Companous" is usually where foreigners seem to head, and they might be more responsive than the Primes. He is willing to send a messenger down too, to help with first-introductions.

>>3234277
>Diplo with Dwarf
Dwarves are permitted to dock in Companous, and a cyclops even heads down the coast to help un-beach the craft. The cyclopes are happy to provide some basic necessities, mainly sheeps and some wood for repairs. The dwarves see a floating tower descend and land in the pier next to theirs. Trade is about to happen when the sun turns green and cyclopes start panicking. All except for Kefalés, who asks a fluff-puff if she can pet him.
>>
>>3232837
>>The Kamadani Cyclopes

>Claim the rest of the island
>Prime Martial Arts

Sorry if any of the lore/diplo posts are short and or lower quality. Writing this shit late at night/in the morning. So need to get this done fast and short.

With shit going down in the skies (giant booming voice in the distance, sun turning green and tentacle-y), the Primes quickly take action to patrol the rest of their land, even extending into 'neutral' cyclopean territory to make sure everything is normal. The Seers likewise do the same, with many more going out to patrol every inch of the island. News has spread that odd things are growing out of the ground, and once-dead things are occasionally rising back up. With the reports of the sun changing, many Seers are on edge. While still refraining from showing outsiders their eye-powers; the Stoneborne-Seers turn any eldritch matter they find to stone, while the few Balor Seers are called into completely rot away the more stubborn ones, which then are petrified for good measure.

With their time spent training against both cyclops and nature, a variety of martial arts schools rise from the Proving Grounds. The Primarch is expected to excel in all of them, and is indeed challenged by all the various schools for her title. Meanwhile, minor primarchs form as masters of their respective schools. (In general this improves over all Prime melee combat, the rest is more just for fluff. I'll post the different schools of combat later, when I have more time.)


>Diplo/Administrative-action
>Closing borders
While often in contention, both the Primes and the Seers agree that these last few months have been nothing if not crazy. A whole new world visiting them, both in terms of new people, and the world itself changing. Coastlines and roads are more frequently patrolled, as well as general sweeps across the countryside. Strangers are encouraged either through words, or more aggressive means, to go elsewhere.
Only the trade-town of Companous is officially allowed to have visitors, and any ships are redirected there. Visitors are restricted to the town itself and the hot-springs bathhouse on the neighboring mountain.
>>
>>3235210
They shout into a mirror for a few moments before telling the cyclops that it's an issue with Divine meddling on the continent. Well beyond the capacity of panicking to solve.
>>
>>3235136
"Let's clear a few things, first of all, we know evil, this thing isn't evil, misguided perhaps, but it is pleasant company and honestly believes it's doing the right thing. This gives it a danger quite different from simple evil. Second, we would prefer not to destroy them utterly if it isn't absolutely necessary.if reason can reach them, perhaps after a single harsh lesson. Then we are all bettered for it."
>>
>>3235278
The Calderian delegate glares meaningfully at the Uwuin'taipan.
>>
>>3235278
>>3235280
"If you do believe it can be reasoned with as you are an ally in this operation we will consider this option.

If we leave it's physical body intact while destroying the astral vessel it will survive and return to it's previous state, but weakened.
I can tell you though that if you claim it is misguided not malicious that makes it a 100 times more dangerous.

The decission on whether or not we should let it live will be done in a simmilar way to how the Golden Republic does their bidding, trough voting by the involved parties."
>>
>>3235291
"Let us leave it that we will not aid your invasion if the creature surrenders."
>>
>>3235317
The Uwuin'taipan does not even respond. He just looks at the Calderian. He does not even comprehend the stupidity of the idea.

"What do they mean by surrender? We re not talking about a nation or something which can be reasoned with" he thinks to himself.

He quickly stops staring at the Calderian as he snaps out of his shere surprise and decides to stay silent untill the other leaders speak up.

>>3234855
>>3234488
>>
>>3235210
He thanks the herdsman, and leaves him a gift of fruit. The sailors sail around to Companous, excited to meet the heads of the great one-eyes.
>>
>facinated by the gorgon ambassadors ability to turn organics to stone, mages begin to develop a method of transmutation on the ground, they begin to be able to turn small parts of the ground into metal.
>The steam engines are able to work now, without too many problems, the scientists are working on a way for it to take less fuel so that is is a viable method of working.
>>
>>3235375 >>3233874
also, the gorgon scholar is shown to the great library and is informed that any myths or legends of his people which he wants to be immortalized may be recorded here. He is shown to a plush room and told the library is his to explore
>>
the boat after, dropping off the gorgon scholar heads to the mainland following the map. They land at the reach, and the captain gets off to shake the nearest man's hand.
>>
>>3235416
slight change, instead of visiting the reach they cruise to the purple looking nation to say hi
>>
>>3235452
The Narsics as they arrive see a huge wall at the shore with a small post pertruding from it. Even from behind the wall they can see a giant tower stretching beyond how far their eyesight can reach.

On the port there are mostly primitive-looking bronze-chitin boats and 6m Insectoids with blankets on their heads surrounded by rat-people and humans doing stuff.

The Narsics are reffered too as "Little Soulless Ones" uppon meeting and asked to identify themselves and statet heir intentions in an otherwise calm but somewhat bored tone by one of the giant insects.
>>
>>3235455
the captain looks at you, and reaches out in a friendly gesture, trying to shake your hand.
>>
>>3235460
The Uwuin has seen this gesture performed by other little creatures. He shakes the little ones hand using it's clawlike chitin finger.
>>
>>3235463
the captain smiles and says "we are here to make allies and find out about this large island. Your feats of engineering here are quite interesting and we would be willing to learn of your ways as well."
>>
>}Action 1

It's now that am explanation comes from a god itself, comes from a pulse high in the sky, from a gleaming mountain and from the shimmering sun. Clear as water, crystal a voice shouted out to the world.

With the sweet voice of the angel Elizabeth as their mouthpiece, as their way to format their speech.

>>"I am the Rebirther, savior of thousands, of villages and town's. Worshipped by those who've lost their lives, who've suffered and I've ended that suffering. Saved and revived so they may frolick with their children and the one's they love, the cruelty of death vanquished.

>>Yet, I speak to you today as I witnessed a murder of someone who helped keep life on this planet, this miracle ball of life and joy was murdered by the Uwuin'taipa, or more accurately a man who helped keep it functioning, a god of my neighbouring elven friends. I stepped in, I take his place with his murder, with the reckless foolish action of killing a being central to all life, to joy, to everyone's existeance is unforgivable.

>>I plead with the people of this world, with all of my friends, with those who could be to stop the Uwuin'taipa before they murder again, before they conquer another nation, before they leave more mothers and fathers crying over the corpses of their children.

>>You disgust me, you sicken me at the core of my being, the church of rebirth declares war upon the Uwuin'taipa for their atrocitys!

>Action 2.
Forces from Shangri-La comprised of all the corpses that have been given to us, that were worked to death by the Uwuin'taipa are armed and ready and we charge forth to take the Uwuin'taipa prisoner colony!
>>
>>3235466
((Redact action 2. Six in the morning brain, is wrong, makes no sense, better action below.))

>>Action 2.

The creation of a true army begins, of legions, of knighthoods and holy orders, of industry to support it, mines being dug out quickly and efficently by beings that need no sleep or rest or food.
>>
>>3235465
The Uwuin translation magic kicks in and the insect nods:

"You seem to be a new peoples. That is rare, we shall bring you to an official. Ask him anything you wish."

The Little Soulless Ones are lead trough a purple landscape irrgated by acid. And lead to the shores of the holy lake where Elven-Looking boats which completelly don't fit here are docked.

He can talk to a diplomat there.

>>3235466
This post has a lot of infomation Eldrich should never have had. I will wait for OP to decide if jumping the shark like this is OK.
I personally disagree with it.
>>
>>3235345
"Let's recap, there's a thoroughly inhuman being that indoctrinated humans into their faith, converts are made dependent on them for life. This being changes the landscape to suit their purposes and seeks to spend their faith in distant lands. Oh wait, there's two of those. Ok, are we after the one who assassinates, lies, spreads plague, sends armies to enforce their faith and kills gods? Or the one who took an empty seat?"
>>
>>3235480
King Cian speaks up

"Of course you speak up for the fake diety literally changing the whole world into a hellscape ready to kill everything living.

You're one of his kin aren't you? Do you think my wife wouldn't have told me? You are just affraid as you are of one kin."

The Uwuin representative tries to calm both sides.

"Emperor, your claim is unsubstintuated. For one we do not kill people to convert. They do it willingly and none are dependan on us for living. This is ignoring you being the one calling anyone inhuman, few men are as cruel as to burn their own citizens alive just for following another faith. We only changed as much land as we needed to survive ourselves, but the corrupted land of 'Hero" has already spilled out of his land and is continuously expanding.

Now please both of you stop derailing the conversation. Especially you Gray, let other's speak up first."
>>
>>3235476
>>3235477
Now it's fine
>>
>>3235477
The captian walk to the offcail and greets him, "My name is leon, I am a represnetative of the peoples of the northern islands. We come here to make allies and find out what is going on in this land.
So, first, we are wondering if we could have a map of this continent.
Next, if we may form an alliance of mutual benefit Third, if there is any way we could assist you, my people are extremely good scholars and could increase your technological or magical skill with some effort.
All we ask is that you also share your knowledge with us.
Also, we hope to start a small trade business so if you need anything transported, just let us know."
>>
>>3234855
Dwarf says that only his West Gate is big enough for an Uwuin to squeze trough. As such my high priests can only attend personally if you let them trough your land.

Otherwise only a representative of ours would be there.
The Uwuin high priests would of course follow any instructions given by you while in their land, like beng escorted by your army.
>>
>>3235490
He ignores the Uwuin'taipan, "What would happen if I were to remove their influence Cian? You'd die, wouldn't you. Are you even alive, do you even have free will? That is why I burned the church, because I knew you "soulgranted" would pick them over your own kind. Would you even hesitate to FEED THEM MORAINE?!" At that he slams his hands down on the table. "I deny nothing, I only ask that the bugs do the same."
>>
>>3235490
>>3235521
>>3235549
The sound of some soft arguing outside, before with the sarinthian elves congregation walks in the prophet of the rebirther.

Right as grey speaks, a quiet blink frpm glimmering green eye's, eldritch head split open revealing the human, lively face of Elizabeth, a small smile coming to her lips, as casually...leisurely a seat is taken and her voice comes out.

>>"My friends the elves have brought a servant of the Rebirther, their right hand to attend. Now then, I'm sure from what grey is saying, the Uwuin'taipa have something they wish to say to me right?"

A smirk, relaxed as they cross their legs. Confident, actually slowly breathing and happy enough.
>>
>>3235549
Cian slaps Dread and tell him to shut up.

"You know better than anyone else I would never hurt her. When I accepted the little Soul into me I knew the risks and I knew the benefits, I was not forced into anything or killed and revived.

And I would not hurt Moraine nor our child, but you don't care do you? Throwing a mutilated corpse in front of her face while eating. You know much better than me that Fae are dependant on the nature surrounding her. The green sun will have our Son and your Nephew be born as God knows what, so know one thing. If I have to Slay 'Hero' with my own hands and alone I will do so so that my child will be born healthy."

As this fight happens Elizabeth would enter the room. >>3235565

>>3234488
The Uwuin representative (or high priests if let in) whispers into the Dwarf King's ear.

"Honourable King of the Dwarves, that is a representative of 'Hero' the creature which turned the sun and will revive all dead... and also what we need to capture as the most important part of the ritual to defeat 'Hero'."

Due to Exorcism magic Elizabeth would nto be able to listen in on the conversation.
>>
>>3235521
"Hmm, hello Leon I am Tl'ufluim a representative of the Uwuin'taipan Holy State. You comming here to make allies truly is a blessing from the One True God.

You may be granted a map:
> hands him a map not very detailed, but includes all the nation the Uwuin'taipan met

We can Share our knowlage with you, of course not everything, but this for now:
> the Uwuin'taipan holy book
> a history book from our side of history TL;DR: Elves are bad an did a terrorist attack on us and we dindu nuffin
> a book called "On the Elves and their Lies" a short booklet describing all the reasons why elves are evil and not to be trusted. Interestingly it seems to have been translated into nearly every tongue of the continent.
> tons of books on our theology
> some basic explanation of our magic and martial arts

Captain Leon, we greately welcome your help with our technology and you are welcome to send scholars to work alongside ours, but as for magic we consider it an holy act and not to be shared with people outside the faith. We are happy to have found Little Soulless Ones as freindly as you.

As you see the sun has turned green and Eldrich. And evil diety has taken it over and it needs to be slain or all that lives will be killed and reborn as it's puppets. Your rulers are welcome to attend a conference in [Dwarf Country name] which will be discussing how to get rid o this worldending dissaster I hope your scholers have some wisdom to share."
>>
>>3235136
This is most troubling news, but it does explain why the sun is green. ERS sends group of ambassadors to meet the Uwuin'taipan to discuss a plan of action.
"So, how do kill this abomination in the sky? It's an insult to Reqin."
>>3235385
Jacqes looks the library for any valuable information he's allowed to find.
What does he find?
>>
>>3235600
leon, thrilled at the wealth of knowledge given to him sails back to the homeland. There he adds the books he was given to the great scholars of his people. They look at it and feel that the take on the elves is a bit one-sided but choose not to question it for the time being(also they begin to decipher the languages of the great continent), the green sun was concerning but now that they have an avenue to at least begin to understand it that and are thrilled. They send about 100 soldiers to go to the conference along with a sage prince. there are 30 earth warpers and of those 30 about 10 are able to turn the earth into metal(iron atm). 20 or so elemental wizards and the rest are soldiers with basic magic(some healing and shit like freezing hands) They arrive at the dwarven city about a week later.
>>
>>3235616
He finds a history of the people he is staying with(i can flesh that out if you want) A large amount of basic elemental magic and also some basic diagram to gears. Cool cooking recipes as well.
>>
>>3235616
The Uwuin representative says:

"As just explained once the conditions are met we perform a ritual which causes true death to a diety. In detail it looks like dragging it down from the heavens using flaming chains and then stabbing it with the astral projection of the tower you've no doubt seen when passing trough our nation to get here.

In short, we need a piece of important information, a temple built by it's believers and the mortal body defeated. Those are all the conditions."

> this is an answer to an earlier post thus Chronologically before Lizzy's arrival
>>
>>3235565
The sage prince walks into the council. He left his troops outside, telling them to come if he calls. Unknowing of who anyone really is he attempts to shake Elizabeth's hand.
>>
>>3235638
Elizabeth blinks softly, green hair softly being adjusted, warm hand gently grasping tightly onto the sages hand, warm, a flash of purple through the eldritch beings bodys.

Flickering gleaming fire of a sorts on parts of their body.

Before they speak.

>>"Evening, happy to meet you, I am Elizabeth, right hand of the Rebirther. You seem like someone we've not met yet unfortunately.
>>
>>3235638
>>3235565
"So Elizabeth, the servant of the Rebirther 'Hero' who turned the sun green. (wink wink at Blu Bois doing stupid thing)

We meant to ask you that. What will happen to those which are dead and burried. Like our relatives which died?"
>>
>>3235646 >>3235648
NIce to meet you too, I'm here to see if I can stop the big old green sun. It's starting to hurt our crop output on our island. With that, the prince walks over to the table to talk to everyone else there.
>>
>>3235648
"...Hm"

Quiet for a moment, leaning on back in her chair after her hand moves back from the man she shooks hand.

"Personally, I'd hope to revive them, to bring them back to a life of living with their relative's, laughing and smiling with the ones they loved.

I personally was glad to be revived, overjoyed to be saved from the death I had faced, crushed underneath an avalanche. The Rebirther saved me and everyone I loved, he recently...made my form like this, I'm, well, I like it really, I feel strong, confident, happy in this state of power and holding an ability to protect the people of the church"

Warmly smiling at the representative, before responding.

"But, I'd like to ask you a question, your nation a question, what makes it fine for you, right for you to slay another living being and leave them dead on the ground? To do any wars whatsoever, when people will truly die in the conflict unlike any conflict me or my lord commit to.

How do you justify the murder of the sun god? The slaying of someone who merely helped everyone on this world?"
>>
>>3235660
Elizabeth blinks softly, after finished her tirade, she throws in a quick quip.

"Uh, we can talk about that no problem to try to fix your crops. We certainly don't intend for your crops or people to suffer certainly."
>>
>>3235661
"You've come into our conference unnannounced and uninvited, I think there is more appropriate times to judge someone.

With your roundabout way you did admitt though that you plan on reviving the dead. What if we refuse to have our dead revived? What if we choose to not have our land changed to how the 'Hero' wants it?

Just as the Little Blue Ones said. Will you change the sun and world back to how it was?"
>>
>>3235673
"She came with us. Praise Solaria, praise the Reborn Sun! If you stand against the Reborn Sun you stand against all of Sarinthia. We have defeated the Uwuin before, humbled your god before ours and now our Goddess walks again, a testament to her power and proof of your powerlessness. Like the coming or spring from a long winter the world will be reborn anew! Praise the Reborn Sun! P R A I S E
>>
>>3235673
Elizabeth's nose crunches up in clear...disdain.

"I came with the elven delegation, which they said was fine and they were alright with having me, so I came with permission of one of the participants of the meeting.

Furthermore, you avoided our question immediately and furthermore I made it clear this was my personal opinion to a large degree. Our nation's will clash, yours and mine due to the murder you commited, though perhap's blows can be stopped by concession, if unlikely.

The sun will likely be changed as needed to support life, to make sure people are not harmed. We care about the preservation of people, we do not agree with the idea of murdering people in any situation.

As for the world, we've not changed anything outside of our land yet, your the only one who has effected the outside world, we merely stepped up to make sure the world would not be harmed by the death of the sun god. You put everyone, every life at risk by doing what you did, while my lord stepped up as the reborn sun and I, an extension, Solaire as the elves say.

My Lord, truly is the hero we claim him to be, he is my hero..my hero."

A blush, crossing their face, a look of want for..but a moment, an almost spaced out look gently overtaking their form, before a soft whisper.

>>"My hero."
>>
>>3235661
>>3235673
The prince perks up at the idea of the revival of the dead, "revival you say, why not let the bodies sleep, they have found rest after having been batter by this world. Would it to be an unnecessary cruelty to drag them from their repose. One so powerful as yourself, "nods to Elizabeth, "surely does not need to waken what has already passed. Although, one may ask of the dead question if they will return to their sleep soon afterward. I do not like your methods, or what you intend to great, as I feel it would be harmful to us all. Why not merely ask them if they wish to return, instead of forcing this on unwanting souls. Also, all those dead would surely cause for too many logistical problems for it to ever truly be practical."
>>
>>3235686
"I see... the spell broke them. They even think we were at war. Ignore the crazy person"
> The diplomat thinks to himself
"Just a tiny question, don't you find any contradictions between the teachins of "Solaria" and your Sun Goddess?"

The Uwuin sais calmly and turns away.

>>3235693
"We don't think the invitation had a "+1" on it, but very well.

You're blatant lies are amusing. What we did never endangered anyone and you illegally interfered in our religious rituals.

We know there are other nations which practice ritual sacrifice.
> diplomat turns towards the Mesian representative
Yet you seem to completelly ignore it when it suits you.

When war between West and East Calderia waged you did not attempt to stop the slaughter, you sent soldiers to help us drive it on and bought corpses from the West Calderians.

Elizabeth, what is 'Hero''s true name? You know the names of all our leaders, it is rude that we do not yet know his."
>>
>Entering meeting
A shoddy-looking pair of diplomats hustle into the meeting room, disheveled and clearly out of breath. As soon as they had heard about a conference to decide the fate of the world, they had sprinted from the dwarvish embassy to the meeting room. As the door slams shut agonizingly loudly, the diplomats briefly goggle at the sheer number and variety of nations represented. Some were clearly human, some-were human-adjacent, and still others had an entirely unique appearance. At the center of attention (and tension) was a being clearly attempting to seem human yet also very clearly not.
The world was far larger than either had even dreamed. And all of its people were currently staring at them, wondering who had created such a disturbance. The Tarnish diplomats shrunk against the wall and tried to hide behind one of the other delegations. Perhaps if nobody else could see them, people would forget the faux pas.
>>
>>3235694
"...Almost everyone in my nation is dead, an undead. Logistically, as I have helped lead my nation for a long time, I've found that it is very simple, due to the things we do not need, food is something of a pleasure and so is drink, done if you wish to.

As for people letting the dead lie, I know that I wanted to live, that the people, that the children my lord has revived and the ancients, the skeletons we've brought back are happy to be alive. You speak from a place of ignorance in what people after death want, which is mostly to be alive again.

It...it was pitch black, dark, nothingness for me when I died, when I was risen back up, I remembered that near nothingness and I am overjoyed that I was freed from it."

Theirs a passion, a quiet trembling as they managed to take ahold of themselves, eye's softly watering, before >>3235699

Elizabeth's hand slams down upon the table and they rise. A bit of venom entering their eye's, a trembling of energy in their palm.

"How fucking dare you, you lying bastard. Killing, murdering a spirit of the sun not once in your mind, you never thought Coulden't be dangerous? We never sent any troops, we took those corpses and they live happily in Shangri-La now. Free from what happened to them and able to live good lives.

You will not hear my lords name, he entrusted it to me personally, to his speaker as well, as signs of deep trust and caring towards us. I'll not betray the being, the one who saved me by saying such things out, when most of my nation does not even know his name!"

Elizabeth, looks...angry, affronted to a degree, upset really at what must be lies if they were so visceral about their reaction.

>>3235703
Thankfully she diden't notice this poor delegation yet.
>>
The prince shrugs and sits back, opens his coat and takes out a roll of rastacha(it look to be a leaf of some kind rolled up), puts it in his mouth and lights it with his finger. He takes a long drag and swallows the smoke. His eyes glow a little at the inhalation of this.
>>
>>3235573
"I-I" the emperor sits down and pours a glass of Calderian Sin Wine (swamp grown narcotics are mixed into it during fermentation) he offers a glass to Cian and drinks from his own glass. "I'm sorry, I worry for her too. It's a curse of my office to be looking for danger everywhere. I'm honestly trying to forge only peace for Calderia, but the whole world seems to fight me every step of the way. I didn't mean to say that the Rebirther be allowed to move unmolested. Only that we keep peace with them on the table."
>>
>>3235703
The Uwuin diplomat and Cian look at the poor delegation awkwardly.

>>3235716
"Of course you sent troops for the Crussade against Gray. We still have the original contract in the West Calderian files if you want proof.

You clearly do not ask the dead if they want to rest nor their family. Even with all that Emperor Gray claim about the Uwuin, they at least give us a choice."

Cian walks in front of the exit just standing tere leaning against the door-frame.

"Calm down young lady. You came to a meeting in which we discuss how to kill the wreched vile creature which your master is and you act up as if it were your home. You broke the poor Dwarf's table.

Your 'lord' is hiding his name and as such his past crimes. We are open and gave our names give us his so we can check our libraries and ancient legends to see if his benevolence is true. If it is then there should be no fear in revealing it."
>>
>>3235716
>Almost everyone in my nation is dead, an undead.
>people after death want, which is mostly to be alive again.
Hearing these things, the Tarnish diplomats recoil. By Tarn, a real necromancer! Tearing people away from the Knelt, puppeting them around, all the things they heard in the stories were real. And what's more, one of its creations walking amongst them, pretending to be a real person, even as it lied about what lay beyond the divide. How could people be so casual about this, this abomination? The diplomats feel a deep-seat sense of rage and terror in union. They hold their tongues for now, still unsure of the lay of the land. But inside their minds, its clear what side they have chosen.
>The Tarnish are now enemies of the Eldritch
>>
>>3235725
"I'm sorry, I overrected as well. You know my people wish for nothing more than peace either, but sometimes we need to take up arms to protect what is important to us. And to me there is currently nothing more important than my family and nation."

Cian is holding the cup playing with it with his hand as if half in thought half nervously.
>>
>>3235729
>>3235730
>>3235725
>>3235716
>>3235686

The prince step outside for a second, The prince comes back with some rastacha for everyone. He hands a roll to everyone he sees and says "my people do their best thinking with this stuff, now seems like a good time to have some clear thinking with calm tempers."
>>
>>3235727
>>3235727
The table was fine, the clearly alive woman managing the faintest sound of relaxation. Angry, clearly enough at being misrepresented, at being misconstrued, at lies being told, her voice ushering forth.

"Yet, why? Because you say that he's a threat? When yet, he's done literally nothing wrong, when he's harmed no one, when I have document's that prove that such things of invading Grey did not occur.

I came because you wish to harm, the being who gave my life purpose, because you speak open lies and call him evil and wicked, because you slander his name, slander and wish to via killing my god potentially murder every last woman, man and child, to commit genocide upon everyone I love. .

Yet you call my god vile, when you even think of such a thing, think of the death of thousands, stolen from them just like that."
>>
>>3235735
It's in her mouth quick enough. It's lit within the next few moments.
>>
>>3235735
Gray drops the leaf into his glass, where it dissolves in the potent magic, joining the other narcotics already in the calming brew.
>>
>>3235735
Cian takes the drug and plays arround with it the same way as with the wine.

The Uwuin delegates keep it for later.

>>3235736
"Tell me Elizabeth, if I tell you right now and I do. That I wish to not be revived uppon my death what will your God do?

You do not preach life you preach undeath and endless servitude. You wish to hide your master's name to hide his crimes and his vile nature. We do know that your land was not dead when he arrived, but he changed it killed all who lived there and revived as his servants without free will. We have reports of him speaking trough your kind like trough puppets without free will.

I infact do not believe a 'Lizzy' exists, it's all you 'Hero' isn't it? Like a lonely child putting on corpses like a lonely kid puts socks on it's hands to pretend it has friends."
>>
>>3235735
The diplomats inspect the roll dubiously. The Tarnish were theoretically against drug use, but then again, alcohol was a drug of sorts and people drank that all the time. Besides, who knows what kind of customs these peoples had. Maybe not smoking it would cause offense?
Deciding the rule was more of a guideline anyways, the head diplomat carefully places the roll in his mouth, borrows a flame, and lets it hang limply. He thinks he feels more clear headed, but he's not sure. He certainly feels cooler.
Oh. He's supposed to breath in. Oh yeah, that makes sense. The drugs take effect quickly, clearing his mind as the rage and fear become less potent, allowing his rationality to take over.
The second assistant decides to stash his roll for later.
>>3235736
Oh Tarn, it's pretending like it's breathing
>>3235742
What kind of a silly question are the bug people asking? Quibbling over matters of consent while ignoring the far greater heresies? The rest of what it's saying makes sense though.
>>
>>3235742
Elizabeth's eye's gently gleam, soft, alive, intelligent, singular.

Green staring as fingers softly tighten around their knees. Their voice low and quiet, perhap's for a moment...holding uncertainty.

"I'd, I'd think...hope that he would let you lie even though it would sadden him to have you be gone, be dead and unable to enjoy the world around you."

It's a genuine answer, an uncertainty, a humanity to the person who breaths in and out, who seems so writhed in her gods essence. A shake of the head, a genuine counter, stronger coming forth.

"No, I preach life, undeath is merely a step, a step that can be skipped over now towards this" towards me, I am free, I pick my actions, I choose to come here even though my lord did not wish it, because he lov-cares for me greatly. I wished to avoid conflict that he has already certain will come!

Our land is not dead now, you can see forests, you can see sprawling grasslands, animals frolicking and huge fish in our rivers and in the canal of Shangri-La. The people of the church, have free will, they choose to worship the being who saved so many!"

She's, genuine, oh so genuine. Truly believeing what she says, these are her thoughts, these are her feelings, whether she has any control or not over her ultimate will.

"Lizzy does exist, I am her, stop insulting me, my faith is genuine, my joy at helping, at being alive is genuine, everything that the rebirther has done for me, gave me the opportunity to keep on living, makes me loyal, makes me lov-care for them."
>>
>>3234905
Their endorsement is accepted, alongside giving knowledge on the north and neighbours.
>>
>>3235761
"In other words not even you his right hand could guarantee me a rest? All you can do is hope or answer in a way to avoid giving a yes or no.

I just want to clap. A great performance from your side 'Hero'. Now please tell me your master's true name Lizzy. Why do you insist on hiding it so much. What will it do to you if you reveal it? It does not want it's name revealed, it wants to hide it's crimes... but you have free will right? So you can tell us it's glorious name, right? Proove it's innocence and proove your free will in one go."
>>
1-2 prepare for TOTALER KRIEG
Solaria, our goddess reborn, is under threat! Everyone is to contribute to the war effort. Mines, smithies, forges, gunsmiths, paper makers, and shipyards work around the clock. Those that die in the preparations are reborn by the goddess and continue to serve tirelessly. Harvest and produce until it is done. Solaria Invicta, Solaria Revitas!
>>
File: 2019-02-05 11.31.43.png (47 KB, 455x627)
47 KB
47 KB PNG
>1. Expand land
>2.Shake with Strength
Their earth magic had grown vastly since the simple stone gaze but now it's time to unlock the true powers of the earth; Earthquakes
>>
>>3227105
Then you shall recieve.

>>3227140
The wasps would occasionally return with honey jars though, demanding more in return every time however, thus increasing the price of honey on the world market.
>>3233101
All Uwuin'ian demands shall be met. Both Queens shall convert to secure the Hive's survival.
>>3235776
Wasp scouts spot the paper makers and try to offer making it for them in exchange for lasting food sources to expand the Hive.


>>3235136
For obvious reasons no queen is present at the meeting, instead however an assortment of various specimen residing in and around the Hive, ranging from a worker bee and wasp to an assassin spider, arrives.
If there's a buffet they'd start decimating it unless stopped, otherwise they'd begin crawling up the walls and inspecting (and intimidating) everyone present, except for the bee, which is the closest to a diplomat the Hive possesses.
>>
>>3235823
of course they bring with them ludicrous amounts of honey for everyone, the only social act they are capable of
>>
>>3235828
the prince goes, "hell yeah." and takes some honey. He takes 2 pots out to his soldiers cause they are a bit bored outside.
>>
>>3235775
"What if I were to ask Cian to betray you to prove his free will. Would he do it, would his refusal prove the converse? Don't be absurd."
>>
The main diplomat realizes that having two men here is unecessary; it's far more important the People hear about this so that they can decide what actions needs be taken. He sends the secondary diplomat home, reminding him that haste is paramount.
>>3235761
"I have...noticed...something odd," The diplomats voice sounds strange even in his own head, echoing as though its coming from far away, "This - person - is breathing. It pantomimes emotion. Yet it is undead. It needs neither air nor food nor water. Every movement it makes is calculated and conscious, devoid of soul and humanity. Why does it continue to put up the farce of life? Does it hope to lower our guard by pretending to be just like us? I cannot help but feel that it is preying on our weaknesses, intentionally putting on a show of emotion in hopes of convincing us that it is just like the living. It lies to us in body, even as it professes to tell the truth in words. What is it trying to hide behind facade? What is it's true nature?"
A pregnant pause.
"Until we know the answer to those questions, I see no reason to believe a word of what she's telling us."
>>
>>3235828
This "honee" is ridiculously good. The diplomat's fingers, still slightly trembling, are smeared in the stuff as he attempts to swallow it as fast as possible. Thank god he'd sent his junior home, now he doesn't have to share. If this is what the Tarnish had been missing out on all this time, they needed to open their borders immediately.
>>
>>3235775
>>3235839
Elizabeth...seems utterly grateful as she had gotten frustrated. Clearly enough pointing at Grey.

"This is a matter of loyalty as he says, you would not yell out a secret of a close friend or leader to a full room would you? No, because that is foolish and betraying the trust of the person who told you that secret."
>>3235842
Lizzy blinks, genuinly a bit baffled by the newcomer speaking up.

"...I'm litterally alive now, my god fully made me a new form, a body with working organs, with new flesh, I am quite frankly, well damn alive now, I do breath, I can eat and drink and gain energy from it, my everything works.

Either way, all of the undead of the rebirther have emotion, because they are undead that are the previous person. That do not rot like traditonal undead, because the rebirthers energy is not in any way, shape or form traditonal necromancy. Their are no necromancers for example in my nation, my lord and his energy, my god is the one who provides the energy for the undead to function much better and retain their mind fully.

She gives an explanation, clear as day, explaining, happy to seemingly.
>>
File: World42.png (417 KB, 1512x1450)
417 KB
417 KB PNG
For whatever unknown reason, perhaps the death of a leader or even madness from warpstone abuse, the Skaven had split apart into hundreds of tribes below the ground, with small numbers of huts above ground to search for supplies.
The Skaven nation is no more.

>>3234905
Dwarves do the normal basic first contact routine with the new people.
The dwarves explain the Skaven to the best of their ability. They are a simple rat people that dwell beneath the earth mostly, though they had been unable to contact the nation for some time.
The dwarves would ask the Tarnsled if they have any goods worth trading or would seek to purchase fine dwarven ales for their people, though the Tarnsled would first need to request permission into Elven land to access the dwarven west wall, or gain a route through skaven land to the east, though it would be a longer route.

>>3235210
The dwarves are thankful to the giants, they would offer ale but their stock is only just enough for the dwarves to use on their way back.
Seeing a big flying blob land in the pier which seems to be some sort of tower, the dwarves sigh in unison and tell whatever cyclopes that is not panicking that they will return with goods to trade at a discounted price for these kind giants.
The giantess is granted pettings from the dwarves shortly before they leave and return home.

>>3235703
Currently there are no embassies belonging to tarn or dwarves in either nations.
>>
>>3235136
>>3234489
>>3234709
>>3234388
>>3234309
>>3227076
Conference attendants are met on either the east or west wall.
The west wall "Thaigar" is more lavishly adorned on its gate, which is large compared to most dwarven gates and pathways.
The east wall "Dazag" is simpler, usually for travel to farmland or pastures, but most would be able to enter.
Both walls would be manned by many guards, and gatekeepers which hold a list of all attendants and their descriptions, they let all on the list through and request a fee for entry. Should guests not have currency in the form of gold or silver, they also accept jewelry or weapons and armors.

Attendants are led down the fine stone road to the crossroads where they would find a dwarven surface building that is three stories tall. It is just large enough to fit all races (except the Uwuin, they must lean into the top portion to speak)

The entrance to the building would lead down to the first floor which is below ground and where the main meeting is held. Large long tables are adorned with literal tons of food; smoked goat, goat cheese, ale, surface fruits and vegetables, and variants of these along with some unique dwarven dishes combining the foods.
Stairs lead up to the second floor where large quantities of ale are lain out for all the guests, courtesy of the ever expanding dwarven brewery. The selections should suit all races.
The third floor is designed for private discussions, dwarves prevent anyone eavesdropping at the door. With partial walls, they get access to a nice view of dwarven scenery such as the rolling grassland in the valley with mountains on either side.

Hammerdwarves and Axedwarves stoically (about as stoic as a drunken guard can get) watch over the guests. Each doorway and stairwell is guarded, and many more dwarves direct guests and answer questions outdoors.
Mountain Lords attend the meeting, all followed by their cohorts and speak to the many guests.
The Mountain king stands out among the attendants with his ancient dwarven regalia, protected by dwarves in full suits of mithril armor and wielding mithril greataxes, where he spends his time at the bunkers wall where he drinks the finest of ales.

>>3235573
>>3235549
A dwarf lord is sent to speak with the angelic being and asks if it is true their people resurrect the dead.
>>
>>3235823
> Flowers
The Prison Warden recieves the oversized flowers... like waaaay to late. Still might find some use though, possibly.

> Soulgranting and converssion
Exorbant amounts of Acid for the creation of the Uwuin Titans is brought to the Bug Capital.

Two Uwuin are designated for the ceremony, not exceptional in any way except their deepseated faith. They enter the Queens chainbars and each proceeds to do Soulgranting to one of the Queens. Who after the procedure happens feel a surge of joy and euphoria.
> Effects on the Queens
1. Uwuin'taipan magic both Queens having been soulgranted become capable of using Uwuin'taipan magic and spells. They each need to choose one school of magic to specialise in: Sun (leadership), Flame (power), Heresy (Dialogue), Exorcism (Faith)
2. Incresed physical streangth, stamina, speed and durability. Being who they are it'd probably increse the speed of birthing babies.
3. Immunity to all status effects. They can't be magically poisoned or marked for death, but in exchange can't have healing spells used on them.
4. Uwuin'taipan hatchling. Very quickly inside the Queens a little Uwuin hatchling grows it is the symbiotic organism granting them a soul. It has no drawbacks and trough hormones it emits it makes the host like it. It replaces organs which are considered vital and usually have acess to a lot of oxygen so the equivalent of the lung and heart. The hatchling thus cannot be removed not doest he host want that. The hatchling has a strong sense of community with the Uwuin (they are a very social species). If the hatchling sense hatred or repulssion by the host towards the Uwuin it will slowly poison the host and then die alongside it as it replaces vital organs. Again the hatchling does no harm when alife and enters it's latest stage of development uppon the host's death.

The Queens due to burial rights are then after a potential death to be burried in Taipa'u.

The Titans:
> the Titans are under full Bee controll, but also will get sick if going against Uwuin because of their social nature.
> One Titan uses Sun magic the other Combustion magic
> both are 160m tall, but due to the size need to probably walk on all fours
> their biology relies on acid so bees need to sell us honey for acid to keep them alive, them drinking water will kill them
>>
>>3235854
1. With the relative success of our Warriors, some have taken to adding things to their legions. One alteration that is rather useful are a pair of wings. The main method of attack they employ is to scythe the heads of opponents off or to impale them with their frontal claws and carry them off elsewhere to finish off. Due to this, they have been nicknamed "Hoppers" The one pictured was of a Entomancer who rather fancied the color green, and thus the Hopper's coloration.

2. So far, we have not hit any sort of water, but that changed when a worker colony burrowed into a cave which opened up to a tunnel leading to the open ocean. A small group of Entomancers have taken their charges and established a hatchery, and are working on a Bug suited aquatic travel. (Expansion to the water)
>>
>>3235839
"Your allegiance is indeed on a certain side, Dread." the Uwuin diplomat says

"If the Uwuin'taipan truly desired my death and the death of my nation and if their actions were causing to have my child be born deformed... I would betray them. No offense Uwuin diplomat." - Cian says that knowing that eventually the hatchling inside him would kill him, but he knows it does not controll his mind

>>3235849
"While we certainly do doubt your free will as you have not demonstrated anything disprooving it, it is a debate of little importance.

What is important that your intentions are clear you declared war uppon us. How can your intention be so pure if you wish extinction uppon us? Why do you condemn us for sacrificing a life in our rituals, but completelly ignore the Mesian nation doing the same? Are some lifes worth more to your fake God than others? You describe life with him as endless joy, but a life without sadness and loss is merely half of a life..."
>>
>>3235858
More details.

The building is constructed of fine stone, but some may notice the hasty construction in certain parts.
Stone tables and chairs vary in size and are lined along the walls where guests may pick whichever fits them best.
Brass and silver silverware is mostly dwarven size, but still useable by most races.
Sconces light most of the rooms as well as candles on tables.
The floors are smoothed stone with some areas being carved much like the walls, depicting various dwarven stories or simple art.
Goat hides are used as padding for the seats, and a large fireplace is central in the building, starting at the first floor, it warms and lights the center of the room, then leading to the second where more firewood can be placed atop a mithril grate, and the same with the third floor, finally having a chimney atop the roof.
>>
>>3235858
The Uwuin high priests ask from time to time for food trough the small wholes the Dwarves made for them to look trough.

They fell kinda left out.
>>
File: 1549398486115.png (15 KB, 191x220)
15 KB
15 KB PNG
>>3235854
The diplomat thanks the dwarves for the information. They state that while they do not have any goods that could quite rival the quality of the products they see around them, they do have strongly fermented vegetable drink, "kadov". It does not taste terribly good, but it is strong enough to start a fire and can help to sterilize wounds. And of course, they have plenty of gems. The diplomats express their well wishes for the dwarven people and hope to work with them in the future.
As the official conversation draws down, the senior diplomat notices that the dwarves use some sort of animal skin, stronger than plant fibers and clearly processed in some way. They inquire as to the specifics of this material(Leather? or animal skin in general)

Actions:
Action 1: The People of Tarn begin to mine the next mountain over. They unearth a orangish rock, which when melted yields a black metal.(Discover Iron)

Action 2: The People of Tarn begin to expand North. They discover the remnants of an old civilization, but hear odd skittering noises. The settlers of this new land cluster together and remain on guard. This land might not be empty.
>>
>>3235873
"...Extinction, you claim that we wish such a thing? No! I do not want a fight, I do not want a war, I do not want to risk people being stabbed and hurt and lives being lost. The rebirther however...my lord wishes to defeat you, because they are angry, they don't want to annihilate your people however, that is something you wish not him. You wish to kill ours, by killing our god.

I condemn you and the Rebirther does because of the risk you put at the world, because of the amount of blood and lives that have been lost because of you. We don't know as much about the Mesian nation, my god is not all seeing or knowing.

I describe life as joyous, because it is much of the time. But sadness, anger, other softer emotions are common enough, the undead, my rebirther and myself and the sentient animals among us are people with real emotions.

You dehumanize us, think of us as something that we truly are not. We are people, I wish to avoid conflict and even the Rebirther is not happy about any of this, he is angry and upset and I don't blame him."
>>
>>3235854
It's the same two diplomats from earlier. They met with the dwarves earlier, heard about this thing happening, and rushed over to the meeting rooms to see what was happening. You can refuse to seat my people if you wish, but I hope that, as a tiny, new nation, I can get a free pass this time.
>>
>>3235136

"We still don t understand, what you are saying. And if such act is true, we can t acknowledge why you don t go in your ... "usual" ways when say it. And to be honest even if it the sun seems different, it could be just another way to see it."


>>3235544

Your allowed to pass with your priests and a small retinue of soldiers.

In the part where you pass there will be no bombardment.

Some wood carts are given so you can put supplies, tents and some pieces of your acid to drink.
Your equipment will be controlled before enter the gate.
Malfunctions will not be tolerated.
A retinue of Cor will take you through the realm, and join with Cor itself at the dwarf border.

Citys will be avoided. Any hostile interactions is strictly forbidden. Magic will not be used.
There is no need for talking with the retinue, conversations will remain basic.

The questions on strange voices and unnatural things receive the same answer the sun elves know : we don t know and this has started the day of the great north light.
In the pauses you will be put in clear fields and surruonded by the retinue.

It will be enough space to put your tents.

Several scouts groups will keep walking near, controlling any movement around and of the delegation.


-------

Cor ask what is happening. And if an explanation can be given.
Him and all the retinue have more complex fur beards, than the simple ones of some time ago.
It has become a simple tradition for all the sun elves to have at least a couple of them. Creating complex beards it has become a great profession, and if the prey slayed was a great foe during the hunt it becomes a sign of prestige.


The uwuin are offered some of this beards free. Even if they should be taken by themself only in hunts, and then deliver to a beard crafter.
>>
>>3235902
"We do not wish your death... but if you say your whole kin will die if he is killed how can you say you have free will? How can you say that if he holds your life in his hands at any time.

If you do not wish for war then why did the skies open up and the rebirther himself proclaimed he declares war uppon my kin? Are your words more important than his?"
>>
>>3235915
>>3235874
>>3235872
>>3235839
>>3235862
The prince goes to seek out each of you, one by one, To give a greeting from the north and ask for an alliance of knowledge and wellbeing.
>>
>>3235919
The Uwuin agree to all the Sun Elf demands when marching trough their land and in exchange for letting it be so pay them a tax for passing trough their land.

While marching they do sometimes ask if the bombardment could be stopped completelly, but don't insist as with the lowered rate it is just enough to repair damage as it appears. A fair way so to say the Elves don't damage it more, but the Uwuin can't fix it completelly.
>>
>>3235930
specifically, he is trying to find that king dude for you.
>>
>>3235923
"He holds others lives in his hand, undead, not mine because his energy is what allows them to function. I say we have free will because I trust him, because I believe that he wouldn't just do something like that, just do a 180° on his whole morals and what he's done ever since he woke up.

...My words are one of the only things that can convince the rebirther, as in if I am successful, if your willing, I can indeed get him to stand down all right?"
>>
>>3235878
Platters of goat meat are shoveled into the Uwuin's mouth.
>>
>>3235925
The prince who comes to meet the Narsics seems to fall into the human-adjacent category. He looks like a normal man in every way, except for an odd bluish coloration. Still, it's nice to see a real human again.
"It's good to see a friendly face. I believe you were the one who distributed the rolls? If so, those were quite excellent, and I thank you for their generosity. My people and I are new to this world, and suffice it to say, this has been a quite dire introduction. I must confess, however, that I still don't understand entirely whats going on. If you could quickly bring me up to speed, I would greatly appreciate it."
>>
>>3235854
>1.Building Something Great
Gorgons have always loved sculpting and gazing statutes. Capturing and immortalizing that moment forever but now, it's time to turn that passion into something else. Mines and quarries were built to supply a secret project near Gerner
>2. Stone Face
Gorgon scales and armor protected them well enough though one can always improve. Stone was strong so why not imitate it? Of course, turning to stone kills living things but what if stone gaze could preserve than completely convert living things? Turn to stone but still be alive and moving? Gorgons, along with their foreign scholar, went to work to discover it.
>>
>>3235941
The Uwuin'taipan are happy, the food is not sour enough, but otherwise great.
>>
>>3235940
"Very well, if you get the 'Rebirther' to end this war, wabbandon the domain of the sun God and restore the sun, pay reparations for interferance with our ritual and to promise to never again revive anyone who did not willingly convert to his faith while alive, then we can have peace.

But that is our opinion if other nations still wish for war we will follow for only we can truly kill him. This proposal is the only one and only made our of kindness to Emperor Gray and his ways."
>>
>>3235858
A common favorite among the dwarves which is being served on the tables is goat sausage, filled with aged cheddar and mushrooms, which is then fermented in ale for weeks until ready to be eaten.
It is normally cooked on a pan, boiled into soups, or diced up to put into any other foods.

>>3235967
Mushroom vinegar drinks would be served to the Uwuin.
>>
>>3235919
The small Eide keeps playing with the boar beard of is brother Cor, watching time to time the heated discussion.

Sometimes it stares at the human lady of the so call "Rebirther".


>>3235930
That will be thinked upon.
>>
>>3235973
This is heaven first time outside their land they encounter sourness to their taste letting them enjoy the food to the fullest nearly making them forget that the meeting was about stopping the end oft he world.
>>
>>3235858
For the record, the Emperor's payment was a mud brick the size of his torso that had previously been transmuted to solid gold.
>>3235925
>knowledge and wellbeing
Well look here, someone worth speaking with.
>>3235947
Gray take an opportunity to introduce himself to someone new. Aside from an almost metallic texture to his blond hair he is fairly human. "I don't believe we've been acquainted."
>>
>>3235972
"Restoration and reparations. The peace of the dead. But this whole mess was started so that the sun wouldn't be unmastered. The King of Summer would be a perfect match for tutoring the Rebirther in proper management of a Mother Star."
>>
>>3235989
"You know the nature of the fake Gods. If the Sun God of the Elves is displaced the sun would stay stagnant as it is and if the ritual was not disrupted his domain would have disapeared along with him/her.

Him disregarding the domain is necessary."

The High priest of the sun says trough a whole in the wall while eating dwarven food.
>>
>>3235975

King Cian slowly heads towards Tyrant Cor and the little Sun Elf girl he is playing with. And assumes her to be Elven Royalty.

"Daughter? I will be father soon too, only in a few months. I was really scarred when I had to surrender to your people, but you treated me kindly and with dignity, ay better than the rummors say. Rummors I personally dislike for I don't believe any peoples are inherently evil and require extermination.

Magic has revealed my future child to be a boy and an heir to the West Calderian throne. I know it might be early to make such proposals, but seeing a child play so happily made me instantly think she'd make the perfect wife for a son of mine. I wish for my son once of appropriate age to be able to visit your ocurt and your daughter mine and if they indeed get along as well as I anticipate then I would like to propose a marriage between the two."

Cian sits down besides Cor and tries to calm down a bit, playing with the little girl too if allowed to do so.
>>
>>3235210
>>3235196
The Uwuin'taipan fix up their boat, but wait on it not far from shore. Uppon such curious sight the One Eued equal-sized creatures were bound to return to the spot.

The Uwuin'taipan wait for that throwing a net into the sea in between them and land so they can get away if the One Eyd ones decide to attack them again. (it'd not stop, but slow them down)

Uppon the arrival of any one-qyed ones this proposal would be made by the captain:

"Your people are strong and my people are strong, but together we can get stronger. We fought many wars with many people and learned how to fight them. We wish to learn your martial arts and will teach you ours in exchange.

There won't be any loss in this only gain as both of our kin will get stronger. You also will be able to learn of tales of creatures far stronger than you and me which we encountered before."

The Uwuin'taipan says that with humility as he aknowlages that in this relationship he'd be more of a student than teacher. He truly wants to learn the way the locals fight and does not mind teaching them.

(the muscleheads could obviously be hiding the Uwuin fro the authorities which don't allow foreigners)
>>
File: Arachnids.jpg (64 KB, 800x640)
64 KB
64 KB JPG
>>3235925
The prince is halted when a hole opens up infront of him, and a massive creature emerges, staring him down
>>
>>3235940
> Love is in the Air
Yelov goes o a second journey to see eldrich. This time with a few thousand prisoners all carrying the mammoth-tree sized imported flowers. The journey is long, but the prisoners are hardy and all arrive at the place where the physical form of hero resides in one piece.

"Hello there Hero I've come to talk again. i missed you, but prepared something very special for you. Flowers just right for your size, ain't I romatic?

Usually they say flowers don't last forever, but in your case they will I hope. Congratulations on you becomming a Sun God by the way."

He pauses for a bit

" Could you please pose for me with them? I'd like to make another painting and you'll look lovely while holding those flowers and if you want to discuss something I am open to it."

Except for the awkward pause everything is in his usual upbeat happy-go-lucky tone.
>>
>>3235973
Fuck nearly forgot actions before sleep:
> Action 1: A better army
A reform within the Uwuin'taipan forces is performed the slaves are tained and new tactics of better utilising them are perfected.

> Action 2: Acid Machines
Use a mix of magic and technology to create machines capable of transforming sea-water into acid. The by product is a very soft metal which starts bruning very brightly uppon encountering water. The Uwuin priests see potential in putting enchantments on it though that will take another action to experiment with.
>>
>>3235874
The Sun elves take their seats and start enjoy the dwarf food and Ale, similar to the one in the capital .... if the that one was so varied, stronger and different in tastes.

Crafters and nobles don t seem to take it without problems, while soldiers and diplomats go with a simple pace having experiences already with dwarf ale.

>>3236053

"No sister. The small jewel of our family. I m happy for you King Cain, childrens are always a blessing in familys. I didn t know someone of your religion could have other opinions on that."

Eide use the lower part of the boar beard for avoid being seen. She was a bit spooked.


"An interesting propusual . And a bold one. There are many obstacles for see them playing in a field, but i like you in a way Cain. I don t see malice in your eyes. Still .... Eide do you want to play with someone else now ?"

".."

Peeking out Eide says.

"... i want is furret beard.."

"But you have already your fox one. Instead what about going around from the top of is head ?"

like a lightning, Eide goes out of is refuge, trying to arrive on the top of Cain Head.

"above ! above !"
>>
These are all diplos that occur at around the same time. Order and timing is flexible for continuity reasons. I'd also like to talk to Sanctus, but I don't know if their delegation is here or not. If I missed any delegations present, just let me know and we can meet.

>>3236076
There appears to be a insectoid creature staring down the bluish man. In both a show of solidarity and a friendly approach, the diplomat approaches.
"Hello, I'm assuming you're kin with the bees and the giant bug-things outside? I'm from a new nation, the People of Tarn. Who are you?"
He moves to touch the creature armor, but stops short: "Do you mind if I-"

>>3235981
"No, I don't believe so. I'm a representative from the People of Tarn, the first delegation from a new nation. We seek mutual peace and prosperity for all. Who's people are you?"
He notices the emperors silver hair, and smiles in recognition.
"Ah, a magic user as well, I see? We have one of those as well. Though I admit he looks less...put together than you do. How'd you refine the dosing process?"

>>3236116
The diplomat approaches the Sun Elf and her sister.
"You are our neighbors to the west, no? I believe that another delegation is meeting with your people as we speak, but I wanted to take the chance to introduce myself personally, however. I noticed some tension between you and the bugmen outside. I take it you two are rivals?"

>>3235979
The ringleaders of the abomination opposition seem as good a people as any to meet with. They seem to be another nexus of tension, left outside, separated from the larger proceedings yet still clearly commanding influence. The diplomat heads over to one of the holes.
"You clearly command power in this chamber, despite being split away from the whole. I am a representative of the people of Tarn, and [he drops his voice] I'd like to offer you a preliminary, conditional agreement against the abominations."
"We are a small nation, and in normal circumstances, would not even consider breaking neutrality. But this is not a normal circumstance. "So in this case, I'm willing to draft an agreement."
"In exchange for a peace agreement extending until 10 turns after the completion of the war and a supply of iron, we will break our neutrality and join the war effort. I must warn you, I'll have to get the whole thing formally ratified, but I am optimistic about that matter at least. The People of Tarn understand that abominations must be cleansed for the good of all."
>>
>>3236167
The creature makes a low growling noise as the hand approaches. A small bug carrying a throne of sorts with a man in pointy hat sitting upon it emerges from the throne. "Hold it outlander! They get real stabby if strangers poke at them. I am Archmage Trallis, and you are above my fiefdom. Quickly, get in the tunnel before it's too late!" A second worker approaches with a chair grasped in its back, and lowers itself for him to get on.
>>
>>3235947
Tarn diplo:
"My people are new to this continent as well, but I can tell you what we know. The sun turned green because apparently a god was killed and the person in the room who you seemed to have despised so greatly is the new sun god. Also, there seems to be talk of going to war. That about all we know. But that out of the way, I'm wondering if you would be willing to start an alliance, my people are building a grand ship and you could be a good mutual trader overland, considering your location."
>>3235981
"Why, I don't believe so either, I am a sage prince from a land far north. My people are collectors from knowledge, and we have ventured beyond our border to collect other knowledge so we may add it to our great library. We wish to assist our allies with an army of astounding researchers, who can comprehend about anything and improve it. This is why we seek the alliance. We are master of sharpening swords, but we prefer to borrow others because they usually specialized in that sword, if you catch my meaning. By the way, I love what you are doing with your hair."
>>
>>3236116>>3236070

the sage prince approaches you as well, offering peace and alliance for knowledge
>>
>The narsics master the steam engine, it works without problems and can be fuelled by fire magic if need be. They cheer at this breakthrough and make a small mining machine to test it out. It works amazingly.
>>
>>3236202
The diplomat doesn't know much about the world of international relations, but he knows enough about common sense not to jump into a hole he can't get out of. He smiles and says, "I'd rather speak out here, if you don't mind. You seem to have great knowledge of this..creature?" He trails off, unsure of the proper way to address the insectoid. "Also, you seem to have broken a hole in the floor, and in the two floors below those, as well. The dwarves are OK with this, I presume?" The last carried an accent of lighthearted banter.
>>3236248
The diplomat seems receptive. "An alliance, I cannot promise. Such an act will take time and trust, and more importantly, have to be approved by the People. I can, however, work with you to perhaps draft a preliminary agreement, which I can get ratified and serve as the foundation for further negotiations. But enough about the dry stuff. Tell me about your peoples. I'm eager to know more. What is your homeland like? What is a ship?"
>>
>>3236167
A moment of confusion, "Oh, my hair, I didn't do this, winter touched my bloodline relatively recently."
>>
>>3236285
"Are you mad?! Have you not seen the sun! Get in the tunnel! I will take you to my personal palace. If you want, you can just walk down here, the slope is shallow enough." The man leaves his chair and walks up the rest of the hole. "Also, what in the hells is a dwarf? and no shit I know about this bug, I made her!"
>>
>>3236299
"Ah, my apologies, I thought the silver was..well..."
"Anyways, good day to you! I trust the journey over was not too taxing?" A simple formality, intended to break the ice and smooth over the previous faux pas. "What nation do you represent?"
>>
>>3236248
"A sage, wonderful, well, I'd talk more, but I should probably interfere before someone gets hurt."
>>3236011
"You listen here sonny, we've explored the planes, we know what happens when a Mother Star goes without management. Poison in the light. It ranges from accelerated aging to melting from the inside out. We'd all die a slow and painful death under a free sun."
>>
>>3236285
My culture is one of knowledge, we have a great library, dedicated to the immortalization of all knowledge that is known. As for a ship, that is a thing we use to travel across great bodies of water."
>>3236076
My, aren't you a marvelous specimen, I wonder if you have free will or are controlled by a higher being. We have book son insects back home, maybe I could meet your head."
>>
>>3236313
"Calderia, or I suppose it's 'East Calderia' now, maybe I'm getting on in years but I still can't get my head around my nation splitting over a single mistake…" He seems sad and bitter, though there is no outward sign of advanced age.
>>
>>3236330
A man in pointy hat being carried on a throne by a 3ft tall bug. "Hello outlander!I am Archmage Trallis, and you are above my fiefdom. Quickly, get in the tunnel before it's too late!" A second worker approaches with a chair grasped in its back, and lowers itself for him to get on.
>>
>>3236322
"Alright, I would love to speak more with you. Please join me at the table later."
>>
>>3236322
"Alright, please join me at the table later so we may talk."
>>
>>3236360
>>3236313
"It would seem there's been a lull actually, might spare a word."
>>
>>3236389
wonderful, to cut to the chase, you seem to be a man of power and knowledge, and my people would be delighted to be your allies if we may learn of your ways and your knowledge. We could develop what word you have to a blade so fine it is invisible from the side."
>>
>>3236397
"There's a few swords like that in our histories, supposedly they were brittle to the point of uselessness. A trade in knowledge though, is always a good idea."
>>
>>3236409
it depends on the metal the sword is made of. but your right, maybe a better analogy would be to put spikes on a mace. What type of knowledge would you wish for us to work with and immortalize?
>>
>>3236416
"If peace, there is a ritual of fertility. In many ways it could be done with much less, but those would require sacrifices of a different sort. An end to the festival and to the hard won companionship of disparate peoples. It could be shared with you, to see if there a new take to be had on the movement of that much magic. Or if war, we would need to learn much of these Uwuin'taipan 'souls'."
>>
>>3236330
"Ah, like a lake! I understand now, and I'm sure that our people will be happy to help you with this endeavor, to the extent we are able. Our culture is nascent and still defined by the harshness of daily life, but I think that we will grow to love knowledge as much as your people do. What sorts of materials do you need for a ship? If it's anything like a raft, I assume you need lots of wood."
"Have you heard of leather? It seems to be some sort of cured animal skin. If your people know anything like that, we'd be more than happy to trade that knowledge for some wood."
[He lowers his voice] "By the by, what's your thoughts on the...issue...at hand?"
>>3236338
The diplomat seems sorrowful as well. "In many ways, a country is not too dissimilar from a family. It is always a great tragedy when either is separated, no matter how trivial the reason. I wish you and your people well, wherever this path leads you. Is there anything the People of Tarn might be able to assist you with?"
>>
>>3236500
He laughs, "There is much I need help with, though I am not sure what you could help me with."
>>
>>3236489
"My people are very willing to take any magic, history or technology and at the very least record it, but I would not underestimate our people's ability to find hidden meaning in anything.
>>3236500
Ah still fighting nature I see. My people had to carve a place in our island as well. Legend has it that we slew the local god by piercing his mind and stealing his knowledge. But that level of power has left us centuries ago. As for leather, we know how to make it, but we see no harm in finding more ways to make it. We can give you some seeds to trees form the north that is extremely hardy and sturdy, yet the wood is light if you fee that is a fair exchange."
>>
>>3236525
"Wonderful, and don't swindle our friend here, seedLINGS, that they might more easily raise them."
>>
>>3236524
"Do not underestimate us, my friend. My people have had a rough go of it, true, but we are steadfast allies. At the very least, it wouldn't hurt for you to try, would it?"
>>3236525
"Oh, I apologize, I must have misspoke. I intended to offer you wood for knowledge of leathermaking. Since you have wood already, perhaps I can interest you in some gems or the recipe for kadov? It's a harsh alcohol, good for cleansing wounds and lighting fires.
>>
>>3236525
>>3236536
true, I will grow his plants for him before I give them. and I will teach him how to grow them.
I turn to the ambassador and ask, "Do you wish to learn how to grow these trees tall and strong?"
>>
>>3236543
also, we will happily grant you knowing how to grant leather. My people will happily learn your recipe for kadov.
>>
>>3236543
The two diplomats quickly hash out a deal. Wood will be delivered to the Narsics posthaste, and exchanged for the seedlings. The recipes are far easier to swap, each diplomat simply jotting down the recipes and trading.

Gained: Knowledge of Leathermaking
Obligation: Wood to narsics
>>
>>3236543
"I meant no offense, only that I don't know what you are capable of."
>>
Every half hour, guests are met with dwarven maidens giving them large mugs of ale specifically designed for overworld races and explaining that the dwarves have much of it to export and that the nations present for the conference would receive a discounted price for their attendance should they seek a trade deal.
>>
>>3236566
"this won't do," says the prince, "come here ambassador" he puts his hands on the ambassador's shoulder "think only of your alcohol and empty your mind" with that the ambassador can feel something pulling at his mind, but then it stops. "Now for your gift" and the knowledge of leatherworking and how to raise the trees rushes into the ambassador. While this is happening the sage turns a shade deeper of blue, but returns to normal promptly.
>>
>>3236567
"None taken, I suppose I'm simply expressing some of my own insecurities about my homeland. We can trade, raw materials, knowledge, perhaps even a military agreement? Admittedly, we have little to offer today, but we grow fast. Even as I left, our wiz-researchers are working on new technologies, some that I haven't seen even here. Perhaps we can work out an agreement about that?"
>>
>>3236572
The prince seeks a trade deal with you
>>
>>3236581
The diplomat staggers back , clutching his head. His mind spins with the intricacies of leather working, learning far more that the crude drawings could have ever taught him. He looks at the prince, "What in Tarn's nation was that?"
>>
>>3236572
The People of Tarn don't seek a trade deal for ale, but perhaps we can come to a separate agreement about a new gate and border town?
>>
>>3236603
"knowledge, in its purest form, put into you. OUr minds bridged for a moment, and we exchange what we wished to be exchanged. I know how to make kadov and your people have been given a great boon."
>>
>>3236572
Above Dunzkat, a few Hoppers circle the town, one with a Entomancer mounted on it. They ultimately begin to descend, and land outside the town. The wizard, with his wizardly beard and pointy hat walks to the town.
>>
>>3236613
"Just the kadov? You didn't take anything else? Or poke around in my head? How would I know?"
>>
>>3236639
"Your head would hurt alot more if I poked around past where you allowed me. Like taking a club and battering my way to information and you will know what that feels like and the information that has been tampered with. If you want me to demonstrate think of something not that important and I can cut to it, then you will know what it feels like to your thoughts stolen"
>>
>>3236646
"Sure, that would work. Try to find my memories of the time I ...umm... broke my arm."
>>
>>3236655
"Alright, come here," he put your hand on your should and you can feel your mind being batter like an ogre swinging a club. The prince cut through to what he wanted and found it. He let go, a bit paler and said, that should hurt, probably worse than that time you fell down those stairs when you where 13, ice is a real bitch. But you will notice that memory is the only thing that feels like it was handled, everything else was just roughly brushed aside.
>>
>>3236665
"Ouch, that's gonna leave a headache," He's understating, it feels like someone's punched a chili pepper through his skull. At least the feeling is unmistakable. "Well, thank you, for the knowledge and for the cool mind swap. I hope this is the start of a prosperous friendship."
>Friends with Narsics
>>
>>3236322
Lizzy had been...brooding to say the least, frustrated, thinking about everything. Everything said, about the anger of the rebirther back home towards her, she speaks.

>>"Grey is right, the domain of the sun is necessary to be in someone's hands. I trust his experience, the rebirther shall not relinquish such domain in the interest of survival of the world and it's people. Repairing the sun will be trivial, I however cannot pay reparations for the ritual, as we did not do anything to it or effect it in anyway. I have no problem instituting a system for people who do not want to be revived, to simply fall back into death if they die in the land of my lord. Though it is greatly uncomfortable.

>>3236116
The sun elves get a bit of a look, from Lizzy, from Elizabeth, a soft look of sorts, a soft senteance brought forth.

"I hope we can talk soon, we have much to talk about."
>>3236085
The visit is good, the rebirther tense on the mountain, seemingly without a translator today. It's pulses quiet and giving off more raw emotions, of anger, of being upset. The flowers taken with some gratitude, a pose being held, tentacles softly flickering. Before something coherant comes forth.

"I am angry."

>>3235858
Finding the angelic being is easy and she responds with a simple sentence.

"Yes, I can get into the details if you need to know how it works."
>>
>>3235735
"Thank you kind stranger, but i never find any use of such things ..... and since i have just arrive here i miss some much needed explanations. Anyway i will still keep your product, if is a gift. Could you introduce yourself ? I m Cor Queden, second Tyrant of the Sun Elves. "

>>3236263
"It s a great request, sage prince. We are certainly interested in such a thing, and we can discuss about it later with our diplomats. For now could you tell us about the story of your journey ?"


>>3236167

"Yes we are. We are the sun elves and i m their ruler Cor. I did read some messages of your people seen in the east, still i didn t think that your kin could arrive here today. And i m happy to know that you wanted to present yourselfs. ..... in regards to that i wouldn t define it a simple "rivalry", most people outside of our two races would probably say that there isn t anything similar on this world to the hate and actions done to each other. But let s change subject ..... tell me it was a wild ride arriving here ?"


>>3235854

1 Action

Build a great forge in Rekatiania for permit to forge numerous weapons and armors.


2 Action

Connect Fruitania and Beania with a stone road.
--------
>>3236116

Eide thinks that everyone without a beard should have at least one made by the sun elves, with that the dwarfs would probably be far more happy .

Find any unbearded and give it a fur beard.

prime targets are important people of the different nations.

After that a small compensation for the great diplomatic effort from the Mountain King . Such as a dwarf sweet or a small drop of Ale.

Then Cor again, for receive is praise.


>two soldiers will join Cain and Eide, bringing some fur beards.

Beards at the moment here.

- porcupine , strange and difficult to make. The result is imposing.

- rabbit , tender and simple. It s color depend on where is hunted (brown, white, black and yellow straw).

- ferret , sinouos and smooth. The fur can be worked enough for create longer pieces.

- fox , the tail is keep and becomes the longer part. Red and White .

- wolf, one of the furs that permits great beards with just one piece. Grey , Black.

- squirrel , similar to the rabbit ones but even more soft at the touch. And like the rabbit ones they are used usually by childrens.

- badger , the black lines and the white on the head, makes the resulting beard rather different from others.

- deer , the soft but durable leather has become one of the most widespread beards .

-fallow deer , this fur is usually perfect for ladys since it can imitate, with enough work there hair.


-boar , the beard resulted by this fur are strong and durable and can even protect by small melee weapons. prestige.


- lion , the fur alongside the mane is most of the time only used by nobles.


- bear , diffused by great hunters and later by officers, it can permit a beautiful & great beard.
>>
>>3236572
Chugs entire tankard "this is missing some of my favorite things about good Calderian vintage."
>>3236581
In the flare of magic his eyes take on an appearance more like goat eyes, before settling back into a slightly vibrant blue when it's done. "Fascinating, never seen anything like it."
>>
>>3236587
Yiss
>>
1. Settle the Atheistic Elves on a new colony in the newly discovered northern. Don't need em for T O T A L E R K R I E G

2. M O R E T O T A L E R K R I E G
MORE TROOPS, MORE GUNS, MORE TRAINING. MORE.
>>
>>3236701
I do this when everyone is gone. "My people are collectors of knowledge, You seem to have powerful magic, and I am wondering if I can send some ambassadors your way to learn your ways."
>>
>>3236715
Gray has evidently mimicked this practice, wearing an exotic (or not so exotic in his own lands) beard of black jaguar fur. A single piece of fine black fur.
>>
The dictatorship had faded away while the religious organization took its place.
The colonial lands of Dorn choose a new leader for their people: one of the few crusaders from Dorn is appointed religious head of state of the Theocratic Union.

Meanwhile on the new Dorn homeland, a very charismatic and wealthy lord has gathered enough followers to support his claim to become the rightful ruler of Dorn and is granted the title king of Dorn.

>>3236590
Given the location, the dwarves will need to first construct a new ship capable of reaching the Narsics, unless they themselves have available ships to transport goods. In either case, due to the range, the cost will be increased but it is still a fair deal considering the amount of ale available and the fact that the dwarves hold a monopoly on the specialized beverages.

>>3236607
The dwarves see no purpose for a new gate or town and would inquire why it is needed.

>>3236620
Sighting a flying beast and a tall robed man rapidly approaching after circling above, the dwarves flee and hide within Dunzkat, raising the drawbridge in front of the entrance which descends to a pit.

>>3236701
The dwarf simply concludes the conversation by saying he needs a drink of ale.
Shortly after, hammerdwarves shuffle past the crowd of guests and hone in around Elizabeth and while she is distracted by whatever is in front of her, one dwarf would strike her knees with his mithril maul as others would soon follow suit until she is immobilized, and if such actions occur, they then shackle her in chains and drag her off outside the bunker to the High Priest.
Everyone else would be reassured all is well and given more ale.
>>
File: World43.png (421 KB, 1512x1450)
421 KB
421 KB PNG
>>3236804
With the establishment of new nations, many small fights are had and most people of the continent not being acceptive of the Uwuin faith migrate to the islands of Dorn, and likewise, any Uwuin fanatics flee to the continent.
Overall most Dorn would return to the islands along with the vast majority of their soldiers.
>>
File: WaterTigerConcept.jpg (761 KB, 1000x770)
761 KB
761 KB JPG
>>3236856
1. With water open to us, a new breed has been created. The "Water Tiger" is about the same size as Warriors, but much fatter.They have a venom that causes near instant paralysis, and also have claw-spikes as well as claws.
>>
File: Vlcsnap-197393.png (80 KB, 300x225)
80 KB
80 KB PNG
>>3236874
2. With the advent of naval warfare within our grasp, massive Transport Bugs are born, their sole purpose is to transport bugs and Entomancers across the sea. While unarmed, it carries Water Tigers and is very armored.
>>
Reforms in the military are made to adapt to new knowledge of warfare. Much is learned from a recent conflict between rivaling goat herders, as they used hordes of slaves riding their goats to combat each other as well as formations of spearmen to hold vital pasture grounds from advancing forces.
>Military Advancements

Miners continue to dig and learn from the earth and their tools. Mithril pickaxes increase the efficiency of discovering new mithril veins to supply the demand from both foreign and domestic buyers.
>More Mithril
>>
>>3236607
>>3236613
>>3236567
>>3236116
>>3235979
>>3235948
>>3235902

What looks to be large insects are seen either swimming, or flying around the area, accompanied by a man of some kind.
>>
>>3235854
A Potash mine must be established in the northern grasslands where they were found. (add a misc to that area)

Establish the military based of Maikaah in the unclaimed wastes of the far north, which we have found out about due to ignored diplomatic requests which contained maps of areas uncharted by us, excess population from each of our provinces will be transported there in order to allow old inefficient buildings to be replaced by newer ones along with allowing us to better develop cold weather fighting in order to combat hostilities that may one day arise from the north.

The areas near Nahuzan are now partially Potassic due to the news of the Potash found in the northern plains.

Current Population trends by territory:

Hytza-Nohoch: 159,000 189,000~ 187,000~ (Boronic)

Hytza-Chichan: 84,000 82,000~ (stabilized) (Minority Potassic)

Bsieltol: 58,000 56,000~ (stabilized)

Konykol: 26,000 24,000~ (stabilized)

Cholmikol: 32,000 30,000~ (stabilized)

Nahuzan: 60,000 58,000~ (stabilized) (Potassic)

Tukaah: 36,000~ 34,000~ (stabilized)

Maikaah: 0 14,250~

Other: 2000~ 1,750~ (stabilized) (Minority Potassic)

Total: 471,000~ 503,000~

Approximate growth: 5-10% (45-50% modified by stabilized areas)

*not all growth is local, state supported migration programs can cause unequal growth as new opportunities arise

*stabilized regions decrease the increase of population

(diplo)
>>3236804
The nation of the Mesians would like to request from the noble nation of the Dwarves for the permission of the most Wise King of the Dwarves towards establishing an archeological dig within the ruins south of Avkurg, as it is important for the citizens of Cholmigaah to know from what nation their city is named of, for the records of that dead nation have been lost to the annals of time, if such a request is accepted then allow any information or lost technology discovered in the excavations will be fully available to your most Glorious Kingdom.
>>
File: new military colony.png (4 KB, 158x146)
4 KB
4 KB PNG
>>3236955
we will allow* excavations to be*
>>
>>3236804
"WHAT THE TITBISCUTS! Stop your needless violence or I will be forced to resort to violence!" With that he pulls a warhammer from, hell? He reaches through a hole in space and there's fire involved.
>>
>>3236804
This ends any hope for a peaceful conclusion to the meeting. This result of a smaller being attempting to strike at her, strike at the woman, the prophetess known as Elizabeth. A being changed by a god itself, one who can quite litterally fly.

One strike hits, the writhing of flesh made clear as day and the ground beneath them cracks and trembles. A blast of energy crashing through the cieling, through firm stonework.

A sentence given out, as they ascend, as they race upwards, to escape, to be empowered by the sun's light for flight.

"Assault! I shall not stand for such actions! For such indecency, for an attack on my person!"

>>The prophet flees upons such an insult to her being, upon a crude attack!
>>
>>3236973
Seeing this, the head diplo decides that he's fucking done with this place and skedaddles.
>>
>>3237083
As he runs out, he sees an odd bug thing circling and shouts after it: "You're late! War's started man, best pick a side! Nice to meet you by the way"
>>
>>3236116
Cian happily plays with the little girl, but after he is done he quickly explains to Cor that his people were to beb urned alive for their faith at some point as such West Calderia practices reigious freedom with even their current Queen not following the One True God.
>>
>>3236167
We cannot supply Iron but we can supply weapons made out of bronze which while on their own worse are much better than Iron Ones when enchanted.
>>
>>3236263
The Uwuin diplomat seems hesistant, but after a nod from the high priest agrees to a deffenssive allaince and the sharing of knowlage between our peoples.
>>
>>3236322
The Uwuin simply laugh

"This is a lie and you know it, our history books descibe us killing plenty fake Sun Gods. Besides the Sun Elf faith is not the only one, your faith has a Sun God, Presumably the Mesian ones does, even in our one the One True God likes to externalise itself as the sun.

A powerful being can alter the sun, but it has a default state. That is obvious as you see our Sun Magic has not changed with the sun changing (showes off hand glowing with the radiance of the old sun) once Eldrich id dead the sun will go back to normal and if truly not, then your Sun God can just step in, right?"
>>
>>3237134
The diplomat, after having the basics of metal enchantment explained to him, responds
"Very well, we will accept the bronze."
He leans over and whispers something quietly into the ear of the giant bug.(Uwuin, see discord)
>>
>>3237149
It's me, IDK why my trip got changed and I lost my name.
>>
>>3236701
"I see that you are angry, but why is that? So many good things happened lately. Is something the matter?"

He asks in a kinder and less joyfully insane tone than usual and continues painting.
>>
>>3236701
"We do infact believe that he is not. There is dozens of fake Sun Gods in this world if he was properly killed his domain would be gone and the Sun Unchanged. Your 'Rebirther' has changed the sun and our crops are of course having problems growing with that crop.

Your kind is not truly alive and you do not require food, but we do. While we belive your God to be an evil devilish being you belive it to be kind, but that does not matter. What matters is that it's actions will kill us. As such our demands stand the sun can't be his."
>>
>>3236715
The name is ''Cian'' not ''Cain'' and he has a natural beard, but if Eide was to give him one he would not be averse to putting a beard on his beard.
>>
>>3236732
>>3236701
"Morover dear Lizzy you again telk of peace yet the Sarinthians with whom you came not only walk arround screaming about tottal war with us but actively want our kind exterminated.

Why is it that your words do not match the words of your God not his actions?
Why is it that they do not match the words and actions of his other followers?"
>>
>>3236912
Well... we are giant insects of sorts so we say hello.
>>
>>3236912
See >>3237088
And >>3236973
>>
>>3236973
> well there is a roof, but anyway

The High Priest of Exorcism binds Elizabeth as she tries to fly her wings are bound up by glowing white chains all while the High Priest of Heresy puts a ton of debuffs on her weakening her phsycially and mentally.

Cian I Nashet jumps out of the building the same way she flew out slapping her to the ground and trying to subdue her.

The High Priest of the Sun and the Flame come rishing to assit him in case something happens.
>>
>>3236856
The Uwuin'taipan would send a request for an alliance to the new Dornish Theocracy in the North. (their capital would be in Gresh probably)
>>
>>3236856
>1.Grounds for Life
In the mountains at Gerner, a giant plot of land was being converted intoa ritual ground.
>2.Bless Reqin
Many churches, shrines, and cathedrals were built in honor of Reqin.
>>
>>3237205
^^^
>>3236899
Cian screams towards the nearby Dwarves that they need help capturing her.

Emphasis on capturing not killing. ("killing")
>>
>>3235220
>>The Kamadani Cyclopes

>Clockwork Amusement Park
>Cyclopean Helms

Many outsiders are disappointed when they are constantly redirected to Companous. Despite fears running high and tensions even higher, the cyclopes always have a hard time turning away any outsider. Its usually so awkward to enforce the isolationist policies that only Seers can pull it off with any semblance of constancy.
In order to reduce the strain on the Seers, and make Companous more of a draw than the rest of the island, the cyclopes design and construct an elaborate theme park right outside of Companous. Using the wondrous clockwork they've been working on, it is designed to delight and splendor any visitor that comes their way; a tourist trap to keep them completely preoccupied in Companous and away from the rest of the cyclopes. Full of various rides, Ferris wheels, and clockwork animatronics; the park itself is almost an elaborate machine in itself, as various gears and platforms circulate over the course of the year.

Cyclopes have long been using lenses to enhance their eyesight. Yet one of the biggest hurdles they face is keeping their eye protected in less amiable conditions. To this end, the cyclopes have developed specialized helmets of hide and bronze, which clasp around the head to stay in place. At the front, thick and hardened glass is placed over the face, forming a see-through but protective mask. While the glass can still shatter if hit with a substantial force, it is otherwise very solid and lets the cyclopes roam around with less of a fear of poking their one eye out.
As always, many cyclopes put their own personal touches on their works; some have a cap coming off of the brow to keep the sun out of their eye, others have a sweeping brim on both sides to keep rain off, and others still have thicker, angled surfaces to better deflect projectiles.


>Diplo with everyone
Hey, sorry again. I'll try to catch back up on any diplo sent my way.
If anyone was just looking to trade for now, and didn't have any on-running diplo/stories, then just reference this post and tell me what your people are willing to trade. Bare in mind, cyclopes are rather slow to trust, so they'll probably start off trade with: copper, tin, sheep, stone, and commissioned craftsmanship. If you want to hash out particular things, just message on the discord.
If we had some sort of diplo running, like Uwuin and the Primes, please bare with me. I'll get to it soon I hope.
>>
Rolled 5, 85, 96 = 186 (3d100)

>>3237205
>>Action 1 and 2.

A God intervenes in full. A foul screech filling the air with a pulse, a spasming from the grasped at angel, from Elizabeth as her body is flooded with the power of a god, with the strength to destroy armies.

>>"MY CONSORT SHALL BE UNHANDED!"

With the strength of the gigantic being that is the rebirther, the undead of the nation for a moment, struggle going utterly comatose, collapsing against walls and in the middle of their work, as the rebirthers angel.

Moves to escape, to break their way free, to shatter limb and bone in a maniac fashion, head closed up and blasts of flame ushering forth. Their will not be failure here, Elizabeth will escape, as the sun gleams gold and illuminates her form.

Like a shining sun in of itself, all stops have been pulled. The Rebirther refuses to allow what is clearly precious to them to be harmed even at the cost of harm to their nation. At the inabilty for their nation to act for a turn after this, having to recover from a near loss of complete function

((me and Uwuin agreed to roll on this shit. Whoever has highet combined numbers wins.}}
>>
Rolled 36, 22, 3 = 61 (3d100)

>>3237364
> 2 Actions as well
Seeing the shere overpowering might of the Angel the high priest of exorcism channels all his magic to sever the link between her and her God. To exorcise the blessing and this devilish strangth she aquired.
>>
>>3237371
She wriggles two hard and his exorcism misses her completelly.

F for me and my shitty rolls
>>
>>3237371
>>3237375
The resulting clash is scary, the energy gathered, the desperation as spells fling at them, as chains attempt to fully constrict them.

It's with a snap of bone and a tearing of flesh, a scream as purple blood splatters across the floor that her right arm below the shoulder is ripped off. That she gleams and glistens and rushes at speeds that splatter blood.

Delirious, clearly having a destination, to return home, to head to Avalon. To head to their cozy home and the embrace of the Rebirther.

A large portion of her right arm is now in enemy hands and maybe something can be gleaned from It's study.
>>
File: AAAAAAAAAAAAAAAAaggotry.png (799 KB, 3260x1448)
799 KB
799 KB PNG
Did a map.

Left shows where my religion is practiced.
> Purple is my religion

Right is the Factions in the world war:
> Red is Pro Necromancy and Edrich side on the war
> Pink is leaning towards their side (I am unrue about Sun Elves, but Eldrich claims you support him)
> Blue is Anti-World-End-Faction
> Light Blue is nations leaning towards their cause
> White is completelly univolved and not knowing what is going on
> Gray is undecided
--------------------------------------
I'd say the outcome of the war depends on these things:
1. Will Gray and Sun Elves fully support Eldrich?
2. How much support will the French Gorgons send?
3. If or Which side Mesian Chooses
>>
>>3237386
>>3236715
The roof has burst tentacles descended from the sky and a roaring voice decended from the heavens.
The Young man with 2 beards standing next to Eide jumped out of the building while deflecting a few stones from the collapsing roof that could have hurt her.

Screams and thunderous sounds can be heard from the outside. Cian and the High Priests are back defeated.

Cian as if traumatised sits down in the corner of the room, behaviour not befitting of a Great.

The High Priest of the Sun while clenching the ripped away limb of the angel speaks up.

"Tyrant Cor... as the representative of the Uwuin'taipan Holy State I want to apologize for our early interactions. We were an arrogant and stubborn peoples and only with time we learned humility.

Our crops are withering and our children are born sick (looks at Cian) and a devil in the sky descends it's tentacles to play with us hoever it wishes.

We came here to make allies to fight it. Indeed our past has been rough. A lot of pain has been caused on both sides. But you've also shown kindness in tiem of need you lowered your attack and let us march trough your land to the meeting. You treated war prisoners with respect and humanity.

As such we wish for peace and I know neither you trust us nor we do you. As such here among those leaders of all nations the Uwuin'taipan Theocracy Primises that if it is to ever again betray the Trust of the Sun Elves then we shall be struck down by all of you present here.

I wish for a simmilar promise from you Tyrant Cor and if possible to join us, the People of Tarn, the Narsics, the Dwarves and the Gorgons in the war against the grave threat the Eldrich Sun poses."
>>
>>3236729 >>3237429
Walks up to Gray.

"I do not know if you have chosen a side yet or not. But do me one favour. Even if our people are to fight no Imperial soldiers are to enter our soil nor any of my Soldiers will yours.

I would also want to know if you have any way to offset the reults that the green sun will have on my child and your nephew."
>>
>>3237142
"The King of Summer has duties in his own kingdom, namely handling the Eternian sun. What I just told you is that the sun's 'default state' is a toxic fireball."
>>
>>3237431
"The summer king will be visiting the Rebirther, other than that, I can only suggest that she rest in Eternia until either the child is born or the sun is restored. It's a shame you support the god killers in this. Let us leave our lands out of it." He nods.
>>3237429
"Peace could've been had, but you couldn't set down your sword, could you? For you, I only have contempt."
>>
>>3237386
The Summer King, a Fae in the mantle of a god, arrives in Avalon, a brief flash of heat in the wilds his only announcement. "It has come to my attention that you are inexperienced in managing a Mother Star." Beneath his grim facade the Fae look of a child pretending yet lingers.
>>
>>3237487 >>3237471
(this remark makes no sense because it was not us who attacked Lizzy it was the Dwarves, but all the Uwuin saw was Lizzy blowing up the roof a giant tentacle and her trying to escape.)
------------------------
The Uwuin look at th Dread Emperor withutter contempt.

"Dread Emperor Gray... we understand you might be going senile due to your age, but this borders retardation. The Uwuin high Priests were outside, the skies itself screamed that they declare war on us and 'Lizzy left be building destroying the roof in a flash of light.

What agression have we shown? We gave them terms to negociate peace. Lizzy just left and in a way that put most of our lifes at danger."

>>3237487
> Cian
"Of course I asked her to go to Eternia, but after the corpse incident she fears that if she is not there you might really declare war next time. She refuses to go, maybe you can talk some sense into her or calm her because I can't."
>>
>>3237501
"Excuse me, who are you and why are you interrupting us in the middle of our date?"

> the Fae thing would see a man dressed as Prison warden painting a picture of the Eldrich Diety as it's holding flowers.

(I'll try to not interrupt more, but he really was there on a date right now and would have reacted like that)
>>
>>3236715
I come from an island in the north, We traveled here over the cold sea at the behest of the great bugs. Our travel was largely uneventful, aside from the eyes of the malevolent sun above us the whole time.
>>
>1. Using the ability to turn earth to metal, the narsics construct a steel ship and put the steam engine in it.
>2. With all this new magic, the Elders begin to see a pattern in it. They begin to unravel the thread of how magic works.
>>
>>3237502
>To Cian
Of course
>To Uwuin'taipan
Your "terms" were a think veiled insult. >>3237503
"A tutor, nothing more." Says the being of fire and wrath.
>>
>>3237597
The dread Emperor leaves, a corpse proxy in his wake.
>>
>>3237597
> Yelov
"Emm... a tutor huh. Please sit and wait 'till we're done here then."

He points to where the prisoners are sitting as if recomending a suitable spot.

> Uwuin Diplomat
"You really love defending your kin don't you? All is fine even if all life dies as long as you two evil fake Gods get to hang out and have pleasant chats."
>>
>>3236912
A few guards come over to the docks and attempt to capture the bug, as they have never seen anything like this
.>>3236899
"We do have ships ready for large transport but we are more interested in a different trade." At this, the prince pulls his fist up fast and an iron spike shoots out of the ground. "As you can see my people have master metal in one way, but we do mot command metal to the fine degree that you do, We would greatly appreciate it if you would allow us to learn how to smith with the some of the finesse that you do, so that we may be able to serve in this coming war with greater effectiveness."
>>3236725
"Legend has it that this was a gift from a god, that we slew for its knowledge after its first gift."
>>
>>3237314
my ship rolls up on companous, ready to say hi and trade.
>>
>>3237314
Their foreign scholar told them that his nation wants to meet with the One-Eyes. Don't they know the One-Eyes are tensed at this time? Before they arrived, ERS sends ambassadors to tell theCyclops that one of their associatesis coming to meet them. Hopefully this will calm the One-Eyes down.
>>
>>3236955
The Mesians are allowed access to the ruins and dig freely, any artifacts uncovered will belong to the Mesians and the dwarves would only seek a simple tax on the archaeologists during their stay.

>>3237206
For now they would seek a NAP.

>>3237815
The dwarves would offer affordable prices on dwarven crafted tools and weapons, but not teachings of smithing.
>>
>>3237855
The prince is willing to trade a large lump of iron(about as big as a dwarf, and pure) for a suit of dwarven crafted armor, a sword, and a shield. "It will be for our champion."
>>
>>3237867
They agree, and within a week they would recieve a masterfully crafted suit of armor as well as a shield and sword (though the sword would be lacking due to their inexperience in such weapons)
They use human slaves and any measurements given to them based off the prince to design it and many dwarven runes and artwork is engraved into it.
>>
>>3237883
The prince is delighted to have this and will take it back to his people.
>>
>>3237883
Operation DOOMWHEEL! Big wheel full of skaven with more skaven riding on top. This is our deal with the rat tribes. Down payment of DOOMWHEELS to attack the dwarves and to allow passage through their lands, and further DOOMWHEELS to keep doing that.
Action 2. Enlistment of dragons.
The forces already in Taipa'u start recking shit. They are elites, dukes and princes of Fae, black knights and white knights of old, even the starfolk are the smarter, better reflexes shogoths.
Fae gates are opened in the wilds, far from cities, where the chances of running across something capable of countering are slim. Fae and demons raid Uwuin'taipan farmlands, but this is just a cover. Undead filled with destructive magic and glamoured to look like peasants flee to cities where they explode near granaries and in the midst of crowds. Yet others remain hidden, spying more closely than scrying ever could, directly linked to some sorcerer back in Calderia.
>>
>>3237619
>>3237906
You should probably have a look at this.
>>
File: d44.png (739 KB, 539x557)
739 KB
739 KB PNG
Most would have missed it, but those speaking with Elizabeth would likely have seen the dwarven guards attempt to apprehend her. Failing in the process as she uses magic to propel herself through the floors and roof of the building.

Luckily due to dwarven design the entire building does not fall, however, those speaking to her at the time and those around her including Emperor Gray, Uwuin Soulgranted, Narsic Prince, Cian, and other guests would be subject to the magic blasting through the structure, killing many from it as well as the ensuing debris. In total, 73 guests are killed and many more injured including those speaking to Elizabeth at the time.

Through divine intervention she had escaped a near impossible situation. The dwarven lords are quick to calm everyone down and dwarven guards aid the injured.
Mountain King Huthilaz Jortgundz of Heidegen would gather the attention of those invited and issue a speech.
He explains that he had ordered her capture which sadly failed, but it was through the demons will that the guests were gravely injured and killed, proving the true danger that the Church holds.
While dwarves openly care little for the surface world, only using it to better supply their mountain homes, and would not be affected by the changes the Church would make unto the world, even they realize the threat of this necromatic nation that seeks the earth dead, then risen in its own image as slave, and barring them from the paradise of eternal afterlife, therefore they would make their first declaration of war against the Church of Rebirth.
This statement is not made lightly, all would hear the power and sincerity in his words.

He hopes that the leaders and representatives attending would at least think on his words, but ideally uniting together as one to end the threat imposed upon the world.
A temporary alliance between nations is offered. All that sign to take part in this pact are guaranteed peace between each other during this conflict with dwarves ending any hostilities.
Any that do not sign or oppose the alliance are demanded to leave the dwarven realm at once, no harm will befall them but they must take no more time than necessary within dwarven lands.
>War
>>
>>3237908
The High Priest instantly inform the great tower of Gray's betrial.

The Magic tower is booted up and Anti-Teleportation Exorcisms activted in the are of the country.

The Slaves calmly working the fields as if in a fit of rage instantly swarm the boats with have been calmly docked at the shore of the acid lake. Slaughtering them inside and making them fall over.

Even if the fae fought back bravely the attack being a surprise and the shere difference in numbers would have made this a onesided slaughter not battle.
>>
>>3237912
The Uwuin'taipan, West Calderians and the Emi Mayor obviously all instantly join the Dwarven proposal... afterall it was originally their idea.
>>
>>The Kamadani Cyclopes
>>3235220
>Expanding upon current Cyclopean martial arts fluff

>School of the Rhiger - Based off of the horned, skinless felines that prowl the jungle, this school focuses on quick offense and parrying blows. Jabs, punches, and headbutting are trademarks of this school. While similar to the Stone and Shark, it is a more balanced approach to fighting, with an emphasis on speed and avoiding attacks.
>School of the Turtle - Based on the spiked turtles of the islands' beaches, this school focuses on redirecting opponent's momentum or changing their position. It is the grapple and throwing focused school, one which Arpázon eventually becomes the primarch of.
>School of the Shark - This school is for the most vicious of the Primes, learned from wrestling the voracious sharks of the sea. Pure offense, with little regard to their own wellbeing. More brutal and primal than Rhiger, tearing into and ripping apart enemies is a trademark. Usually one of the most feared schools for other Primes to engage in.
>School of the Tree - This school is the only one to currently use any kind of weapon, mainly logs or large branches of trees. These 'staves' are incredibly simple, and are either used in CQC, or as throwing projectiles. These cyclopes practice good spacing, cautious combat, and are more likely than the others to pick up on actual weapons.
>School of the Stone - Perhaps the most straightforward of the schools. They are all about sheer weight and strength, preferring to block and power through blows rather than avoid them. Their skin is the toughest of the lot, and are the most likely to challenge the Sharks to duels. Pygmáchos is the primarch here.


>>3236070
>Diplo with Uwuin Captain
The captain doesn't have to wait for long. With news of giant-enemy-crabs circulating in the Proving Grounds, the Primarch herself marches forth towards their last known sighting. Acompanied by the brothers Pygmáchos and Arpázon. When they get to the coast that the Uwuin had landed, they see the boat nearly finished, with Crab-men and tiny-men all staring at them. When Pygmáchos starts to grin and charge, Polemistís thrusts an arm to close-line him. She slowly makes her way towards the beach. When a reasonable distance away, she bellows out in both Cyclopean and the trade language they've been using with the gorgons. A challenge, she requests a proper duel in the Proving Ground's main arena. Not just for her, but her fellow school-primarchs and any other Prime that feels up to the challenge.
While the borders are technically closed, the Proving Grounds are Prime territory, not Seers. The Primarch Polemistís allows the 4 Uwuin to follow her to the Proving Grounds if they accept her challenge, but the remaining tiny-men must stay here under watch. They are not permitted to leave the beach, but will be brought some sheep and drink if their reserves run low.
>>
>>The Kamadani Cyclopes
>>3237828
>>3237849
>Diplo with Narsics
The blue humans, known colloquially as the ankle-touchers, soon come into Companous' dock. With a good word from the Gorgons, they are allowed initial trade. After seeing the wonders of the Clockwork Amusement park, the Narsics express great interest in commissioning a clockwork device of their own. While their specifics are a bit ambitious, the cyclopean clockwrights are quick to take it as a great challenge, and strive prove the wonders of their craft.
>Narsics trade Iron for a Cyclopean Clockwork Automaton.
>>
>>3237912
The Pact of Eternal Rest member list as now:
The Dwarves
The Uwuin'taipa
The Emi Soulgranted
West Calderians
Theocratic Union of Dorn (If the Uwuin sign the NAP and ask them to join the Pact)
>>
>>3237948
The Uwuin gladly follow her and ask if they are permitted to use magic for the sparring.
>>
>>3237954
This will be a wonderful proving grounds, You have at least legion form us.
>>
>>3237954
The Uwuin indeed sighn an NAP and offer a "guarantee of independance" aka. if someone attacks we gonna help you fellow members of the faith.

The Theocratic Union of Dorn is obviously asked to join in on the Pact of Eternal Rest as the War Against Eldrich is declared a holy Crussade.
>>
>>3237956
The prince notices the high priests holding the arm of Elizabeth. Do you mind if I touch it? I might be able to glean some information from it. My people can take the knowledge of others by touch.
>>
Total war begins.

1. Scout Uwuin tilapia
2. Scout the western theocracy of dorn

By ship and by rider we scout the land and coasts for places to march and camp as the army of Sarinthia prepares for the Great War.

It is truly a nation under arms. Children as young as twelve and elderly elves approaching four hundred all shoulder muskets and fireloques or ride on the cannon carriages. There hadn't been enough metal for everyone to be armored, so many simply wore a green or red uniform depending on unit and battlefield role. Few had been left behind. Children too young for battle and elderly too old or wise that would now care for the only generation of Elf that would be left.

Only the colony of Imreldys was safe from this total conscription. Their atheism or other faiths or simple disbelief in the reborn sun had regulated them to a harsh new land. The puppet state of Northland was likewise spared the conscription. It was kept under the same military occupation as before.
>>
>>3237974
Using the magic the Narsics wield, they can easily use it to the fullest of their ability on the arm, though it would need to be restrained as it would still be active and attempt to escape, albeit blindly.

They would be able to reveal all the knowledge Elizabeth knows and vague details of what she continues to learn unless her will is capable of fighting back, but this is somewhat unlikely.
>>
>>3237974
Of course, but only under the condition that you tell us some of the information. Speciffically the true name of the God of Undeath.
>>
>>3237984
Your scouts see that there is a big moat arround the big wall. By boat you would also see wall, but your ships are bomberded with fireballs and destroyed.
>>
>>3237984
Dorn waters are patrolled by both Dorn nations and would work together to intercept any elven ships within the waters.

>>3237906
Skaven slaves are sent to the north where they would dig pits along the border of the grasslands in attempt to have the doomwheels become trapped and immobile. Dwarven Goat Riders and spearmen are tasked with protected the slaves as they do this.
>Border Pits

War is declared, and the Mountain King and Mountain Lords raise their armies.
Equipped with mostly mithril armor and weaponry, along with advanced tactics, the dwarves are well prepared, in addition to their surplus of supplies and wealth.
The soldiers are mustered and sent to camps along the borders to prepare for any attacks and be able to launch an assault.
>Armies Mustered
>>
>>3237957
The ERS wasn't quite ready for a full scale war but their cold blue allies were. Gorgons gave them homing rocks so when they're ready, they can join them.
>>
>>3238032
I tie the arm down and bring in my lieutenant. I touch his arm and our minds become 1. We then touch the arm and enter into the twisted mind of the arm.
>>3237991
What do I find?
>>
>>3238032
A hated name from the past. STEVEN THE UNDYING has returned to the world and paluges us all.
>>
>>3238060
actually, the name is unpronounceable. I touch the Uwin and give them the name
>>
>>3237984
Wood Elves have ragequit the game, they will now be controlled by either OP or the Eldritch Cult.
>>
OP is a faggot. I objected to being god moded into playing a nation I didn't want to. When I asked to play my colony or puppet state he kicked me from the discord. Not like he'd be a neutral party in the war anyway considering he's one of the combatants.
>>
>>3237912
The insects leave, taking their honey with them

Action 1
The Queen sends out mosquitos to gather human blood, and with it, their DNA. She has a keikaku
>blood for the blood god

Remains of magic substances underground have made the worms tasked with expanding the Hive's ever growing tunnel system capable of chewing through all solid matter. Digging deeper each day, it was now only a matter of time until they'd find some objects of interest hidden deep down. (OP decides)
>treasure/artifact hunt
>>
>>3238103
You were not kicked you left yourself you faggot.
>>
File: 1530565971489.jpg (91 KB, 718x519)
91 KB
91 KB JPG
>>3238103
>OP is a faggot
True

>I objected to being god moded into playing a nation I didn't want to. When I asked to play my colony or puppet state he kicked me from the discord
False
>>
>>3238109
I didn't leave anything, dipshit. I got kicked from the channel and left the server myself afterward because there's no reason for me to stay on a server i'm not using. Everyone who "leaves" gets kicked, except I hadn't actually left the game when he booted me out.
>>
Action 1: Iron and quicksilver are combined, creating an amalgam that is somehow darker than black. The others can't feel anything special about it, but the Crippled is quite interested, and commands that arrows, swords, and armor made of it be forged at once. Mass production of these weapons begins.

Action 2: The same process which created the first Crippled is recreated, this time intentionally and with more people, and with the Crippled healing magics at hand. The results are still brutal, but far better than the previous time. 40 die to the quicksilver or the healing magic. 10 have their minds destroyed, slipping into a permanent coma or going insane. Another 40 turn into the Crippled, with destroyed bodies but minds which are whole. And 10 turn out to be the first successes of the procedure, with whole bodies, whole minds, and a limited amount of magic.

The People of Tarn ready for war. Crude swords and arrows are forged, most of stone and iron, but some of the new material as well. Small complements of archers and swordsmen are formed. An envoy is sent to the Uwuin and return with talismans that prevent corpses from reanimating. The People begin a march along the Ratlands, with an aim to lay siege to Ebonhawke. The crippled are separated into two complements of 20 each, shielded by their own complements of swordsmen. They reach the northern point of the Dwarven wall, where they wait for Dwarven reinforcements, if they arrive.
>>
>>3238113
Fine, you can play your puppet nation, but at least finish the fight. Surrender to the Eldritch or stand down or something, don't just whine, play the card your dealt before starting the next game
>>
>>3238113
>he kicked me from the discord
>left the server myself afterward because there's no reason for me to stay
gets the noggin joggin

You could have stayed, just not in the NRP channel, (Could have just kept playing too if you RPed your nation instead of quitting) you had plenty of chances to avoid this end but you railroaded yourself into it, don't blame others for your problems.
>>
The ERS will need all the help it can get. Maybe the strange bug people will have something? The Gorgons sends a ship to them.
>>
>>3238119
You do know a channel isn't a server, right? The channel is what we're talking in and the server is what hosts the channel. If I'm not in the channel there's no point to using the server for games I'm not playing. I like how it's fine for other people to quit and restart but I wrote myself a method to continue and you had none of it. I asked you to intervene on my side repeatedly and you ignored me so I went along with what you obviously wanted to have happen until I could write myself out.
>>
>The first major breakthrough in the work to unravel magic, they are now masters of elemental magic and begin to train their battle mages in this
>>
>>3237501
Elizabeth stumbles lightly as they finally land, in Sarnithian land most likely, tredding ground quickly, tiredly. Before they are grasped by fanatical cultists, by elves who grasp and grab and help bring home.

Tentacles grasp, holding tight, holding her tight as the summer fae arrives, a trembling eldritch form grasping another.

Elizabeth is the one who speaks.

"Y-You...thank you, for coming...Warden, Summer fey..your assistance is useful in these times...when so many are, unreasonable as my arm has shown."
>>
>>3238052
>>3238071
((I reject not being the one to fluff this shit up.))

It's strange being in Elizabeth's mind, being in someone's mind who feels genuinly angry, who's in active pain, who's mind holds confusion and yet unlike what is expected, their mind is singular.

Telling of a being with indeed free will. The grasping of names, the attempt to grab them first grabs Lizzy's own. Lizzy Verity, then Elizabeth, The consort of the Rebirther.

A singular flash of sensation, of pain, of terror and an image of walls of flesh. Of an avalanche, of eyes opening again. All this history, these important moments needed to be seen before one found the God's name.

Truly unpronouncable, but it meant something. Simply enough it meant Guardian and it was clear that Lizzy believed with all her heart in the beings goodness.

A true believer, one with free will and perhaps to others someone foolishly ensnared by what must be an abomination.
>>
>>3238191
The Warden is visibly Jelous that you embrace someone else during your date.
>>
>>3237932
Elites, as in, used to fighting vastly outnumbered.
>>
>>3238114
Sarintha Actions.

Action 1.
Build up had been immense and huge, fanatics filled the streets, the undead swell amongst elven army's and mutated fearsome cavalry and hawk scouts join the elven forces moving to protect Ebomhawke.

Action 2.
While another force moves from the north to head on down towards Hillfort, meant to be a flanking force and to watch the west.

((Sarinthia, I'm happy to work with you towards you having like freedom if ye want it.))
>>
>>3238240
It's a surprise attack on boats they had for weeks in harbour from farmers standing meters away from them elites or not most of them would be dead before being able to grab a weapon meanwhile the Slave Hordes would keep piling on as Uwuin'taipan would endlessly heal them using healing magic.

They are cut of from supplies, surprised and naval people unable to use boats to their adventage. They are in unknown terrain and vastly outnumbered. With the majority of them only needing to have their ships thrown over for them to dissolve in the acid.
>>
>>3238230
"Dude, she's like, it's daughter. Anyways,
>>3238191
I am always available to those in need. Now, if you can spare a bit of your attention for the lesson?"
>>
>>3238243
I already wrote myself a path to freedom. Op doesn't want me to do anything but what he wants me to so none of it matters.
>>
>>3238243
The People of Tarn push forward, reaching about three quarters of the way towards the Sarithian border. What do they see?
>>
>>3238258
They were transported and the boats beached. Regardless, there would be casualties on the enemies side. Third, a portion of them are winged and armed with warhammers specifically for the purpose of knocking down the tower, the moment their escape route is cut off that portion would be airborne and striking the side of the tower with all their not inconsiderable strength.
>>
>>3238258
Let's try again.
>>3237932
A few take flight, hammering at the side of the tower attempting to topple it. The rest are eventually defeated, but only after being exhausted from days of battle.
>>
>>3238263
I could give you some cold iron, that'll break you out of this weird fanatic thing I bet
>>
>>3238261
"I know she is... but this was supposed to be a special night... between the two of us. Yes people keep butting in and interfering. This is no-good at all."
>>
>>3236755
the sun elves are pleased in see someone else wearing this beards.

>>3236912
other strange insects are seen.

>>3236701
Eide can t manage to get a fur beard to the human lady. She was the last one of the diplomats, filled with shame the small sun elf doesn t go to the Mountain Lord for get her reward.
Cor sense some words but he is not sure.

>>3236732
We don t manage to speak with our north cousins.

>>3237132

Cor takes interest, especially because he didn t expect this faith to have different doctrines. And the people of the west, the Tythians have tell him that in Emi the situation seems fairly different.

When leaving Cor will send an order to take the west calderians troops from the prison and send them to join the Uwuin'taipa delegation back to the north.

>>3237522
"You as well speak like this.. we must don t see something if all of you say this."

>the deal is accepted, alongside trade. Our knowledge will be given with time, we expect you to give it yours as well.

>>3237163

Eide makes a small bow with the head, for the mispelling. She looks on the back of Cian head for see if there is any attachments. Even if humans live and serve in the sun elves realm, they are still too new for her. Not finding any she gives with the helps of the 2 previous soldiers a lion beard to the human king.

--------
What happens after is incredible, with this north lady escaping away and several weapons being unsheathed; the place is in dissaray, even with the solid dwarf construnction and whatever has happened it wasn t something most where thinking it could happen.

>>3237429

Eide moves out in fear to Cor almost jumping on him, she is reassured by the brother and wants to leave, nothing of this was fun : people hit by debris, food wasted and blood.

Cor before speaking, quickly send some medics of is own to civilians hitted, and telling is soldiers to help the dwarfs with the debris.

"My father never asked for your end even with the hate he feeled for you. We agree in part to this even if there are several things i still don t understand of what happen here. The bombardment will end, and a white peace will be signed after your delegation leaves my realm. and we will partecipate in the dwarf side, against this foe. Still we can t give all of our armys because we sense something in our lands as well."

>>3237912
Cor agrees sending soldiers from the north wall : 3 armys of sun elves, all the dwarf mercenaries, several auxiliarys of skaven and humans and 1 of the 2 great groups of catapults.

They join the dwarfs armys with general Volen guiding them.

>>3234709
>The new feel of cold and the old feel of warmth.
>The ones without sensations

>Corrupted Land
>> 2 rural hexes are infected.

Eide only likes the old warmth because of losses, and needs to be taken alive to be corrupted. Dead Kings if find are much better than her, for be eldritch minions.

currently
>The lies that envelop the world
is being beaten back by the current events.
>>
>>3238291
As the days of battle rage on slaves are shifted in and out keeping the enemy on it's toes and the hurt slaves from dying. Still inpite of all those adventages the losses are in the tens of thousands. Not much considering the amount os slaves but way more than expected considering the circumstances.
>>
>>3238315
*Eide only "likes" the old warmth because of family losses (rekat dead and is mother becoming mad)
>>
>>3238261
The Eldritch deity gives a small nod of the head, seemingly to a degree settling down for a lesson.
>>3238271
They hear an army flanking them before they see it. Rushing towards them, a horn being blown, elven bows being drawn and mutated mounts roaring, hawks and undead knights atop giant creatures. Human and elven undead with utterly clear and synchronised intelligence and movements.

A warning is given, it is singular.

"You will not tread upon our elven friends land if you do not wish for battle. We will allow any who wish to not battle leave now and not shoot upon them. If you wish to proceed in battle?

Ready yourselves."

Honorable, faster then your own army by the amount of strange Cavalry, by the speed of the undead, uncumbered by exhaustion or fatigue even in armor. This is a fight that will be unpleasent.
>>3238315
A letter is sent to a neighbour, a long time neighbour, written by Elizabeth's hand.

>>My close neighbour, you saw what happened at the meeting to me. How I suddendly had a hammer swung at me and people attacked me to the point of ripping one of my arms off. People march upon our lands on false pretenses, on things that those who are knowledgeable about like Grey have informed them are not true. Yet they wish to murder my people, slay my god, after they murdered a sun god and my god out of concern for everyone took up the mantle of the empty seat.

>>Please, help us. You remember the young girl who came to visit your kingdom as our meeting, you know that the other kingdoms would bash her skull in and murder and destroy so many familys. Please help us.

-Lizzy, your hopeful friend.
>>
>>3238341
He speaks a language of ideas and images, not words. Of the fire beyond flame, of wavelengths and depths. Of intensity and influence, a whispered temptation in the height of Summer, that none will find fault in the god for the actions of mortals. In words, "you have millennia, use them wisely."
>>
>>3238317
The landscape is burnt and frozen and corrupted, the sheer weight of the magic too much for your exorsists at times. Most of the corpses fade away or melt or shatter, only shogoths revealed to be made of flesh. The boats, being of winter, return to ice, though it melts more slowly than ice should, a trace of winter lingering.
>>
The World has changed and all contact was lost with the Rattakians. A suprisingly trustworthy people, fellow Crussaders and only ones who supported us in times of our greatest needs.

We hid our "White Rats" army well. There is many of them and they are competent, but we found another better use for them.

Hencefourth their leader "Rufus" will be the first and only Skaven Soulgranted and Chiftain of "Clan White Pelt" ruler of the secret puppet of the Uwuin'taipan "White Rattakia" with their capital being "Bwel'rattakia".

The well trained White pelts subdue the local Skaven tribes. Letting them obtain way more slave soldiers than any form of recruitment could have gotten the Uwuin'taipan.

The White Pelts as a powerful clan enformce at least acces trough the tunnels of old Rattakia being able to maneuver underground and report on any findings reliably in the red market area. (old Rattakian land).

> I am just way to sentimental on died out nations, if anyone wonders I won't havet hem expand those are their final borders.

>>3238341
>>3238300
>>3238119
The location of the battle is noted and taken to the Dwarves along with a declaration of White Rattakia wanting to join the Pact.

The rogh location of the battle is given and an estimation that the Dwarves might be able to turn it arround if they depart quickly.
>>
File: ZeBiggestOfGays.png (418 KB, 1512x1450)
418 KB
418 KB PNG
Rolled 4 (1d10)

>>3238439
Forgot pic 'cause tard
>>
The conference between nations would end shortly after the Mountain King's speech. All wounded parties would be aided by dwarven medics and give complimentary carts to haul the dead and wounded back to their homes.
Donations would be asked to repair the building and construct a memorial for those fallen and commemorate the creation of the Pact.
(Players can take their time to finish up any diplomacy they had during the meeting.)

>>3238341
Dwarven armies march north through the forests and grasslands along the mountain range into Wood Elven land to the southeast.
Goat rider scouts patrol ahead to inform the army of any important details as remaining skaven slaves cover the flanks primarily towards the Ratlands to prevent any Doomwheel attacks.
Axedwarves make up the bulk of the army, with Speardwarves covering the outer layers and goat cavalry along the flanks.
Being experts in tunnel combat, naturally they have an advantage along the narrow lands between the lake and mountains.
The dwarves march until stopped or until they reach the Elven capital which they would lay siege to.


Current War List

Pact of Eternal Rest:
The Dwarves
The Uwuin'taipa
The Emi
West Calderians
Theocratic Union of Dorn
Kingdom of Dorn
The Narsics
The Gorgons
Sun Elves
White Rattakia

Eldritch Alliance:
The Church of Rebirth
Wood Elves
East Calderia
>>
>>3238456
The sun beams down upon the world, staring at the army moving for the elven capital. The knowledge is moved down to the undead knights stationed, elves and undead speak with each other and mutated mounts are the elves rides.

Mutated hauks come from the east, dropping rocks and stones and pieces of jagged metal, as from their front alive elves charge forth on humongous mountain goats, on skinless mountain lions and on living horse steeds.

It is when battle lines collide that the full effect comes, from the lake the undead charge, clad in iron, with spear and sword they crash at the dwarven forces. Tireless, unrelenting and uncaring of injurys.

This is a dual pronged attack with air support in the sky agasint the dwarfs. It's certain to be a hard fight for the dwarfs who are slower and will tire much quicker then their foes. No move can be hidden from the sun's gaze, this is a test of dwarfen might and the elves and undead demand they be found lesser.
>>
>>3238315
Alright, we will hammer out the details later.

>>3238051
The prince and his troops leave and go to the Gorgons. They tell the gorgon of all that is happening on the mainland and to get ready for a fight

>they then go back to the home island and learn of all that has happened since they left. They give the knowledge of kadov to the elders along with the arm Elizabeths arm, to be studied. and the troops are prepared for war. The steam engine is learned by everyone leaving for the war going with the mastery of elemental magic and turning the ground to iron. Around a thousand soldiers are sent out. Also, they bring about 5000 rolls of rastacha and the homing beacons along with other various goods.
>>
The arm is put in a steel container and tied down, then shut in a soundproof area, it will be investigated later
>>
>>3238341
Oh god.
It was true. The dead did walk once more. The commander bit back a feeling of revulsion as he surveyed the scene.
The Tarnish army was smaller than their opponents, who were decked out in odd garments and more familiar iron implements. The sides were more closely matched that it would seem at first sight, but still, this is not a fight that the Tarn's would win. The commander looked behind him, hoping against hope that a dwarven battalion would magically appear, but all he saw were green fields and the forest from which the army had just emerged. His choices were clear: Retreat back to the dwarven wall, and beg for reinforcements, or meet the enemy here and quite possibly be destroyed. He gritted his teeth. Today would be a bloody day indeed.
The Tarnish army repositions to meet the challengers, archers nocking the new arrows into crude but serviceable bows. On their flanks, jagged rocks begin to emerge from the ground as one of the Crippled complements begins to work in unison. The army is now boxed in, lake behind them and these spikes promising to tear the feet and slow the progress of any deserters. The other complement begins to weave counter-magic spells, designed to hammer the weak points of an incantation and play havoc with the caster's concentration.
>Pre-Battle Turn 1 Complete
>>
>>3238535
The dwarves are pelted with debris but overall not affected other than a slight moral decrease from the occasional unhelmeted dwarf being struck in the head and killed..
The elven cavalry would at first be successful but once the experienced goat riders engage and surround them while spearmen strike the elves, they would be on equal footing if not better than the elves.
The dwarves are taken by surprise as they notice the attack by water and the formation is unable to reform to better defend the attack, though, with their superior armor and weapons, they would do well to stand against the undead blows.
Attempts would be made to push west to force the undead to fight in the water while dwarves remain on the shore with better footing. Their center of mass would likely allow this, and as most every dwarf mines for their entire life at nearly all waking hours of the day, prolonged combat is very much possible for them.
>>
>>3238559
The lack of retreat clearly makes many undead uncomfortable. Helmets are adjusted, armor is checked one last time and a breath is given by those living. Archers can see the undeads veins flickering with hints of lavender, certainly not normal undead of any capacity.

Perhaps an arm or two can be seen severed or fallen off clearly and ready to crawl across to grasp and constrict. Sword and shield, spear and bow are all prepared.

A stand off is here, cavalry has moved to leap and pounce and tear them apart, mountanous creatures mostly with the rare horse. Mutated and wrong, the intimidation factor is strong.

The undead foe even offered seemingly to spare those who run, to not do battle if they turn back. A battle of fear and of endurance, of the undead and the living.

Of two idealogys, of a people working for what they believe to be Utopia and another working agasint what they believe to be wicked.

>>Pre-Battle end.
>>
>>3238581
It's an interesting fight and one the undead and dwarfs would find that neither are exactly sure how to fight each other.

The undead take blows from superior weapons, yet seem to refuse to yield, it is harder for an undead to fall then a dwarf, one good hit to the head or face or any vital region can equal a death for the dwarf.

While the undead seem to mostly keep going unless they can't even move anymore. The elven cavalry in parts falters, horses dying the easiest, but it is the rending claws of mountain lion able to pounce and the larger forms of the mountain goats then the dwarfs own that makes it a loud, violent and bloody front.

Hauks swooping down to grasp at weaponry and drop them at commanders of the dwarven forces. It was quickly becoming chaos, bloody angry spiteful chaos.
>>
>>3238627
Three elders come in and link arm in arm. They touch the arm together and push feelings of food and fine drink and the warmth of a hearth fire to it, calming in it. With the care of a librarian going through old books, they begin to go through the thoughts and knowledge of the creature finding and preserving what they may.
>>
>>3238590
>Turn 1
"Men, I will not lie. The army facing our swords outmatches us in size and strength. The abominations which they have fielded are affronts to the natural order, unnatural in the extreme. Those of you who die today may well face the living hell of being torn from your blissful sleep, forced to toil for evil incarnate, unable to ever truly rest again. This is the fate that we all must look in the eye as we stand here today. But we have one advantage which these monsters do not. We possess something that they will not and will never have. We have souls, real souls, not the parodies of undeath or the emptiness of heretics. We are immortal, like Tarn and his angels before him. Even as they strike down our bodies, we will ascend, liberated from the pains of mortal flesh, to join the eternal congregation of Tarn. Our bodies may lay crumpled on the ground, but we will kneel in eternal bliss, bliss that our foes will never know! This fight is nothing more than a distraction, this pain is just one more test of our faith! Raise your swords and nock your bows, brothers, let them sing the songs of blood and fury one last time!" His voice thunders. "LET THEM KNOW THE POWER OF TARN!"
"FOR TARN!"
The archers let fly their arrows, blotting out for one moment the eldritch sun. The distraction casters redouble their efforts, a constant hum beginning to develop in the ears of the enemy, irritating and distracting. The other set of casters begin working on the ground on either side of the army, generating small holes, spikes and divots to trap feet and twist hooves. The swordsmen adopt a defensive position, the ten among them wearing armor stepping forward to cover their comrades.

>Turn 1.5
As the arrows hit enemies, they begin to glow red, then white, absorbing the magic that powers the undead, converting it into brilliant heat. Not nearly enough to break the chains that bind the dead, but enough that all of a sudden, the God has to start allocating far more concentration to continue the spell.
>>
>>3238679
It's an immeasurable success. As the arm relaxes, as it gently spasms and loosens. As they look through the first thing they see is an image of the owner of the arm. Seemingly relaxing, a smile tugging at their lips.

An image of Avalon, of a city, of a town comes into view, people gently patting each other, undead smiling and living their lives. Children frolicking, worry hugging so many faces.

Worry, fear, despair is felt from the undead who's arm they had. Comfort soothing rushing over them, they witness the tentacled god of the undead caress the owner of the hand.

They know that she used to be a guard, they saw and almost felt a brutal death by an avalanche, they saw and felt her revival. It's through all these life memorys that they eventually find out a bit about eldritch magic.

Three basic rules.

1. High Determination and willpower and a goal that one strives for are what is required to utilize it effectively.

2. It is a magic based in the school of alteration and destruction. Altering flesh, reviving the dead and being able to inflict damage by being utilized as pure force. Expermentation could result in many interesting applications that could be positive or negative.

3. Eldritch magic is a magic that for the most part deals in the permeant rather then the temporary. Trying to half-ass things results in likely failure and possible death and what you have in mind must be solid before you cast anything.

>>A flicker of Eldritch magic looking like a flame appears in the hands fingers.

>>Something able to be scopped up with proper equipment. It's warm, like a simple fire.

>>It's purpose is to delight and provide amusement to small children by providing safe entertainment.

>>You have gained a sample of magic and an eldritch spell.

>>Name: Delight Child
>>Appearance:A small purple flame fit for a childs palm.
>>Purpose:To entertain a small child or multiple children with a warm, beautiful safe flame.
>>
>>3238710
>>3238627
100 of my scouts come flying up on your battle, having heard from the earth of bloodshed. !0 go running back to tell the rest of the legion of the battle.
>>3238051
They drop one fo your homing rocks
>turn 1.5
half whip of a wall of cutting wind in front of the tarnish people. and and the other half fills it with flame
>>
>>3238759
With a unified voice they shout, you are not to die here, so young in your civilization. Today is not the day to die, or to throw you live away against such a force.
>>
>>3238627
Seeing the success of the cavalry on the elves, but susceptibility to the mountain lions, they are ordered to attack the flanks of the undead to the west while spearmen attempt to hold back the large cats.

The dwarves are worried by the durability of the undead, but as most of the dwarves have well over a hundred years of experience due to their life spans they are quick to realize the best way to strike the foe. With most of the army using greataxes, they would be utilized efficiently in this battle to dismember the undead as they continue to try and push them westward with their cavalry assisting them.

Anger begins to fill the hearts of the dwarves as they fully realize the hell of undeath these enemies have been forced into; unable to live peacefully in the afterlife. They attack fast and hard, disorderly while the commanders struggle with the avian forces.
>>
>>3238710
>>Turn 1.
A speech is held clear as day. Strong and trembling, warbling from a woman rider, from a fanatic! From someone who truly believes in their goal and who is an undead elf.

"Men and woman! Humans and elfs, animals and undead! Today we stand together, united as one agasint people who yell slander!

Who hate you just for existing~ Who want to pull you away from your family's while we intend their ultimate salvation! While we intend to reunite them after this war is over! The people of the church have never killed a soul!

For those who rise once more are no different then those who are alive. TODAY WE MAKE THOSE FROM TARN FRIENDS IN ARMS!"

A chorous, screams of loyalty, roars of animals and elven cheers. A chant as they charge, as pouncing mountain lions rush forward with riders atop.

As mountain goats with spiked legs charge forth mounted by undead and as horses scramble struggle to get through rough terrain.

>>"WE ARE JUST! PRAISE THE REBIRTHER!"

The charge of overwhelming undead who's armored forms care little, who a fews legs may twist and contorts, yet painlessly they keep charging.

>>Turn 1.5

The archer barrage from the few archers among them will start to come close, is rushing for them and both sides barrages likely hit at the same time.

For the undead it's a slight stop, a slow down for those who are actually pierced and they notably stop before restarting and rushing forth once more! The Rebirther has placed his eye tentatively on the battle.
>>
>>3238759
this doesnt happen till turn 5
>>
>>3238773
It's hard fought without a doubt. Blood stains the fields and the tears and croaks of the undead who have been beaten down tells of the true unpleasentness of this battle. The terror of seeing your body split in half, of seeing a friend get their arm chopped off.

The fight goes fierce, open fists being thrown at points as undead grasp at their dismembered comrades. The mountain cats tear apart many dwarfs and the avians suicidally dive bomb commanders, to tear out their throats to help their undead comrades.

The undead, once they grasp at as much of an injured comrade they can. Actually do to a degree make a clear sign of retreat, make it obvious that they don't want to fight this battle any longer, that their morale is cracking.

The undead fight with ferocity to grasp injured and harmed comrades who cannot fight any longer and then flee into the waves. This is a fighting retreat, one where the dwarfs enemys do not tire or stop in their pursuit of their current goal. Purple and crimson stain the ground, dwarven body's lie in place and the crys of the undead are universal in their meaning.

>>This is your fault, you started this.
>>
>>3238779
>Turn 1.5
A dozen of the unarmored swordsman fall, some dead instantly, others simply crippled. The swordsmen advance a few steps, but overall stay put. They don't want to risk their own legs in the spiky, pockmarked mess that is the forward battlefield. A swordsman in armor sees the person next to him fall, taken in the abdomen by an arrow. As the man crumples, he tears the arrow out and heals the wound in one smooth motion, palm plate glowing ember with the exertion.
>Turn 2
Seeing the enemy charge, the archers let loose one last volley of the cold iron arrows, aimed directly at the charging horde. From this point on, they will only have regular iron arrows. The casters cease trying to alter the battlefield and go for the more straightforward route, attempting to unbalance enemies with sudden gusts of wind or just tear them apart with brute magic. The distraction magic amps up even more, the buzzing throb making it difficult to hear orders or even think straight. All the swordmen but for the ones protecting the Crippled meet the charge head on, hacking and slashing without regard for their own safety. Most of them have normal iron swords, but roughly a 5% have swords plated with cold iron. These begin to glow as even more magic is diverted and wasted. The men in armor charge into the fray, their armor beginning to glow red hot as they nimbly take on the cavalry riders, unbalancing them with unexpected strength before stabbing mount or rider. By all rights, they should be cooked alive like a lobster in a pot, but somehow they aren't.
>>
>>3238886
Two of the casters succumb to their own attacks, torn apart by the magic they tried to unleash.
>>
>>3238886
God dammit, forgot one more thing: The amount of magic needed to maintain the undead armies is rapidly increasing, requiring nearly all of the gods concentration.
>>
>>3238886

>>Turn 2.

Brutality came forth, terrifying and strong. Archers of the undead sort falling unconscious as arrows hit the main force. In Avalon, a child and their family along with one or two others pass out, their energy being used to keep concentration on the battle. This was the stage of the battle were undead superiority over normal humans was shown most.

Swords piercing undead flesh, only to find the human with a throat cutting off one of his limbs throwing them into shock, where they swiftly die. People impale themselves on spears if only to shove their sword through their enemys head or cut off a limb.

The mutatated creatures trample over unarmored forms or bite into them or rend them into pieces. The elven undead commander wielding a curved blade is charging through, for their commander and leader.

>>Turn 2.5

The elven commander is rushing forth, to slice at the tarns own, a moving of the hand, to say simply enough whispered forth.

"Come on~"

Someone that needed to be stopped by armored troopers or would get through with their speed and agility and force a fight between themselves and their leader.
>>
>>3238832
Dwarves seeing the undead shaken boosts their morale, those commanders that are not in combat with the hawks order the men to continue the assault, specifically denying the enemy to assist their wounded.

They would fanatically strike at the routing enemy, suffering many more losses than if they simply allowed them a peaceful retreat. Much ensuing bloodshed turns the shore red, only halting their assault when they retreat into the waters and/or treeline to the north.

With many dead on both sides, dwarves would take what limbs and remains of the undead that they can and pile them into a bonfire, granting them final peace in the afterlife, while the deceased dwarves are carted back home to be buried in warrior's tombs with many receiving statues commissioned by their families.

The battered army remains south of the battlefield, tending to the wounded and hugging the mountainside until further notice.
>>
Rolled 1, 5 = 6 (2d5)

>>3238958
>Turn 2.5
With an agility that seemed impossible in a full suit of armor, an armored swordsman stabbed an undead mount through the heart and used the falling corpse as leverage to vault into the air, landing in front of the elven commander. The duel was on.

>Turn 3
The battle is beginning to take it's toll on the undead as well. Undead lie fallen, pockets of molten metal sapping away the magic which animated them. Those who come into contact with armor are stunned or knocked unconscious by the even larger pieces of cold iron. About half of the mounts have been felled, their magical reserves destroyed by cold iron blades. The thrum turns into a painful howl as the distraction casters make life unbearable for the remaining soldiers. The other casters begin focusing their energy on the enemy archers, tearing them apart or simply breaking every bone in their body. The archers continue firing their iron arrows, aiming for the elves rather than the undead now. The swordsmen, greatly reduced in number but still a threat, continue to attack the undead, chopping their arms off before moving on to the next target. Four of the armored swordsmen are incapacitated, one catching fire inside his own suit, another barely clinging on to life with his chest caved in. The battle continues to require nearly the full concentration of the god.
>>
Rolled 6 (1d10)

>>3238993
>>
Rolled 4, 1 = 5 (2d5)

>>3238975
The undead sunk into the waves and elves and their mounts fled into the northern treesides. Leaving behind dead mounts, their corpses mutated not undead, not able to rise once again. Most undead who fell, thankfully did not lose their most important parts like the head and torso.

But many arms, chunks of flesh and even eye's and other pieces quivered as they were burned into ashes. It was this way they killed an undead, who's parts had all been strewn. Who stammered and sputtered, the head of a young looking man.

Despite not feeling pain, the sensation of disappearing, the sensation of their skin and muscle being flayed away. The desperation that they held where they had to be smacked back into the fire as they desperately struggled.

During the hours that came, he yelled and pleaded, until his skull was turned into ash and his being, his existeance was sent into the oblivion that the undead believe in. The darkness that is all encompassing, a death in a fire, existence burned away like they diden't matter. Like the dwarfs view that his existence was wrong and had no purpose.

No matter how much the man himself felt otherwise.

((Rolling for next post.))
>>
>>3238993
>>Turn 3.
The unarmored swordsmen will fall. With the ground slick with blood and dismembered limbs grasping at them at all corners. With mountain lions thrashing around them and massive mountain goats still crashing through them and rushing the armored forces.

It was likely an inevitability. Elven archers dodge and weave and some fall. Reduced to a small contingent, the undead force is still more numerous, by far most are still moving in some way, with another battle over and this being the only one they need to focus on.

People are faster, more relentless and seem to go for any hit, slam into the enemy and use the corpses of their mounts as safe footholds.

The undead archers awaken, spring to life and arrows fly for the casters throats.

>>Duel
It's a fight that goes by swiftly, the exchange of blades, the heat of clashing body's, one armored and one not. A blade hits the armored swordsmen and just like that, her blade slips past and leaves her wide. Her blade having almost bounced off the mans own.

Turn 3.5

Arrows fly, towards the throats, over the battlefield towards casters. A surprise volley, that might end the battle.
>>
Rolled 5, 1 = 6 (2d5)

>>3238993
Six casters combust spontaneously, leaving charred bones and pools of quicksilver soaking into the ground. There are 32 casters remaininn

>Duel
The two combatants circle each other, searching for weakness. The swordsman is internally surprised by how alive the abomination appears. It even seems to be panting slightly. Still, heresy is heresy, and every stain must be purged. The two lunge forward at the same time, matching each other blow for blow. Both are expert swordsman, buoyed by arcane forces enhancing their strength and stamina. The two seem perfectly matched, neither able to land a hit on the other. But as the battle progresses, the elf begins to slow imperceptibly. Unbeknownst to her, the proximity of the cold iron gradually wears away at the commander's reflexes, pushing her back towards her natural state. She makes a mistake, one which is quickly exploited to land a glancing blow on her sword arm. Then-
She watches as her hand loosens, no longer in control, releasing her sword.
She registers with horror as the swordsman clinically removes her other hand as she goes for a dagger.
Then her head flies off and she watches him drive the sword through her neck--
The black pulls---
Oh God she doesn't want to go--
nononononono--
Then nothing.

The swordsman pulls the white hot blade from the smoking body, a fire starting withing the corpse. He finds his next target and moves on.

>Turn 3.5
The swordsmen so their part, raising their words and taking many of the arrows themselves. Still two casters fall, and 6 are injured. Four caster stop their actions and start tending to the wounded. The gusts of wind and spontaneous explosions stop, but the howling noise continues to get stronger. The undead ears are starting to bleed and their bones are rattling.

Turn 4:
The remaining unarmored swordsmen, about 25 in total, fall back around the casters and archers. The archers begin firing sporadically, then join the fight with small curved daggers. Another armored swordsmen falls, his body combusting and taking a group of undead with him. The remaining five destroy the rest of the mounts.
>>
>>3239099
>>3239038
100 battle mages come flying over the lake, having heard from the earth of the shedding of blood here.
10 fly away to get the rest of army.
20 focus on creating wind wall around each of the mages and 40 create a massive wind tornado in the center of the mass of the dead and 20 fill the tornado with fire.
>They drop a rock in the center of the battlefield
>"This is no place to die, people of tarn, to die in this field, we have greater battles to fight. Your actions will go down in legend."
>>
>>3239123
that was move 4
>>
>>3239099
>>Turn 4.

The undead rise slowly from amongst corpses. From people unable to move, hands twitching and this was where the battle would end. The undead seeing their commander fall, the rebirther seeing so many fall is done.

Done with this fight, with these deaths that they strived so hard to avoid. This bloodshed that needs to be ended, the drawing of daggers and blades as people suddenly halt.

Javelins and swords and daggers are suddendly finding themselves flung. Straight, rigid and perfect as Avalon goes quiet, as can be. As the rebirther directs each sword towards a person. Towards a caster, towards a soldier.

>>Turn 4.5

A wall of steel, of swords blades and javelins and arrows from archers are more numerous then all of them. More rushing forth with pure precision, thrown in split seconds.

This is meant to in all ways be a deathblow, to either kill them all or make them retreat then and their.
>>
>>3239123
now for fluff
A strong Gust of wind flows over the battlefield as they fly in from above. Some split off and shoot over the lake. They begin to spin in a circle absurdly fast while a few stay out of the circle waving their hands at the other mages, then some split off and fill the tornado with an inferno casting the havoc onto the battlefield. throwing bodies left and right, incinerating all it touches.
>>
>>3239146
The caster allow the tornado to spin where it will, instead, they throw a wall of shredding wind directly in front of the people of tarn.some of the tarnish loose limbs in the wall, but it wipes the weapon aside or shreds them on the spot.
>>
>>3239146
>Turn 4.5 and 5
The remaining casters switch from their distraction magic to constructing hasty barriers, buts it's too little, too late. Humans turn into living hedgehogs, a thousand quills sticking out of their bodies. The swordsmen take the brunt of it, all but a dozen wounded or killed, as well as one of the armored ones taking a javelin through the abdomen. 6 of the casters a killed instantly and 2 more are wounded, leaving just 16 fit for battle. These 16 focus on building a barrier, more robust this time, to hopefully stall the undead and give time to recover.

As the tornadoes appear, every living person's heart leaps for joy. They had been prepared to die for the cause, but now they just mmight not have to.
>>
>>3239187
Correction: 24 swordsmen remain, 3 caters were killed and 1 caster was wounded, leaving 19 casters fit for battle.
>>
>>3238341
Guards inspect the letter, the seals that it has are unknown. Caution is the rule. It reaches Cor, it seems familiar and rather strange at the same time. The ruler begins to write another one, sending letters to the near members of the pact as well (dwarfs, tarn and uwuin) for giving this information.

>>We have seen, indeed what happened. But even if we fully know the harshness of the Uwuin'Taipa we have seen your use of magic. You didn t give a warning to civilians and too the many people that where there. For a moment i could have lost people close and important to me alongside many that where there just for celebrate. I don t think what the Uwuin have done to that god was neither necessary or easily forgivable. But for the moment i have put aside my differences with them. I can t give you anything that you ask, i m afraid other than a quick death. If the voices are true you could be a far greater enemy that anything else we have fight. And like the dwarfs we hold dear to our deads and lands, anything that will change them is a menance for us. I have seen with my eyes that night our lost cousins of the north being a people that we wheren t able to understand. They didn t even approach us for speaking taken by their religious frenzy. Their change was worrisome, our few interactions when we have found them where something important for us. If you want our help, retreat from Sarinthia lands and ask for peace to the whole pact. If not the field of battle would be our next place of meeting.

-Cor Queden, second Tyrant of the Sun Elves

>>3238456

Action 1
Reorganization for the north campaign :
Volen prepares the armys send to the north : other wood carts, plans for move in the great plains, clothing ideal to the climate, fast supply lines. An organized logistic is vital.
( 3 armys of sun elves, all the dwarf mercenaries, several auxiliarys of skaven and humans and 1 of the 2 great groups of catapults).

Action 2

Reformation for the north campaign :
Putting togheter all this troops will not be easy, they are trained more than usual and to fight like a single force.
--------------

The North Great Army march outside of Fort Neso, (They will not be able to join the battle Tar is doing) moving in the central plains in direction to Ebonhawke with the gold, green and white flags moved by the wind.

The members of the pact are invited to send them messages of enemys movements so the army will be able to strike and tear them apart.

- a delegation is send to the trusted Tythians, they are informed of what is happening and of this great foe. Dwarf diplomats are asked to join too for talk about this with them. If they can their fleets would be of great help in the north seas, and an army to the east joining with our forces in Fort Neso. If neither of the 2 can be given, the sun elves will be interested to at least take a mercenary army with some of your deadly ballista.
>>
>>3239232
A letter is returned, it's stained a bit. With tears and perhaps a hint of blood. Purple, lavender something tells one it's obvious the writer is...upset.

>>How could I have given a warning when I was slammed to the ground, when I was assaulted without warning. When people attacked me without a single explanation and my god screamed for me and did all they could to try to protect me.

>>I regret what happened, that people were hurt as I came to try to avoid a conflict that my god was convinced was inevitable, because I did not want anyone to be hurt and came with noble intentions. The changing of your fellow elves is solely a result of the Uwuin'taipa's meddeling.

>>Me and my god are incapable of fixing them when he cannot focus for a moment, because he is trying to keep as many people alive as he can in battles that are already clashing. Our nation is indeed of the dead, but our nation is at the same time stagnant.

>>We do not add more living into corpses, we live with our population who are happy to exist. Who choose to exist and wish to keep existing and others do not have the right to steal that from them. The Uwuin'taipa speak constant lies, they threaten my home, my family, every family and every child within my nation who wishes to merely enjoy their existence.

>>We have been your neighbours who have left you in peace for many years, we have been honest in our dealings and have no record of treachery or deception. Please, take heed of my words and realize the truth of the matter.

>>We are not your enemy, our god has not raised the dead of other lands! He is in tutoring to help take care of our great sun after the Uwuin'taipa's deed! The Uwuin'taipa claim we have done foul deeds, yet their is no evidence and he has never set foot in our lands!

-Elizabeth, The rebirthers consort.
>>
Rolled 11 (1d100)

>>3238456
A troop of a hundred or so archaeologists and associates are sent to work on the archaeological process in the ruins south of Avkurg.

We shall send Quetzalkan scouts armed with advanced marriage sorcery support towards new war zones in order to study the nuances of modern warfare along with collecting specimens of examples of weaponry looted from dead combatants in order to understand such technologies.

Current Population trends by territory:

Hytza-Nohoch: 187,000~ 191,000 (Boronic)

Hytza-Chichan: 82,000~ 86,000 (stabilized) (Minority Potassic)

Bsieltol: 56,000~ 60,000~ (stabilized)

Konykol: 24,000~ 28,000~ (stabilized)

Cholmikol: 30,000~ 34,000 (stabilized)

Nahuzan:58,000~ 62,000~ (stabilized) (Potassic)

Tukaah: 34,000~ 38,000~ (stabilized)

Maikaah: 14,250~ 26,000 (stabilized) (majority male military base)

Other: 1,750~ 3,000 (stabilized) (Minority Potassic)

Total: 503,000~ 541,000~

Approximate growth: 5-10% (30-35% modified by stabilized areas)

*not all growth is local, state supported migration programs can cause unequal growth as new opportunities arise

*stabilized regions decrease the increase of population
>>
>>3238448
The Hive expands to secure more food sources. The hills to the north and plains to the south are claimed, and all surrounding land turned into forest.
>expansion

With the worms being now able to dig through solids, it is no rare occurence for them to chew down ore deposits. When they are excreted, they come out as solid, fist sized chunks of pure ore. The Queen remembers the inhabitants of the overworld fancying these, and decides they are to be piled up outside to garner people's interest, and subsequently sold to them at a decent price (that is anything useful to the hive, no coins).
>ore chunk market
>>
>>The Kamadani Cyclopes
>>3237948
>>3237956
>The Crab-man Duels
>Results were rolled in the discord, and Uwuin's poor dice luck strikes again

When the Uwuin Captain and his 3 subordinates reach the Proving Grounds, they discover a large series of pits, arenas, small colosseums, and warehouses; all of which designed for people their same height. In the center lies the main arena, where the duels will take place. Word has already spread, and many Primes have gathered to bare witness to the contest of strength.
The duels are to take place in a series of 1-on-1 bouts. No magic, just pure martial prowess. The primarchs from each school step forth, along with Polemistís herself. The Uwuin will choose their own representative to face each challenger, working their way down from Rhiger, Turtle, Shark, Tree, Stone, and finally the Primarch herself.

The first duel, between the Primarch of Rhiger and the Uwuin captain is a quick wake up for the Cyclopes. The Rhiger school had always been rather full of themselves, claiming to be a master of moves all the other schools practiced. But the primarch was not ready to face a seasoned war vet, nor one freshly acquainted with Cyclopean might. While the primarch was careless and foolhardy, the Uwuin captain was determined and here to learn as much as he could. The captain played with the primarch to figure out just how he moved, the speed of his punches, and the thickness of his skin. The duel concluded when, goaded into a poor position, the Rhiger Primarch tried to headbutt the captain. Underestimating the hardiness of an armored exoskeleton, the primarch concussed himself and the captain delivered a final blow, toppling him to the ground.

The second duel goes far differently. Arpázon, the primarch of the Turtle school, was already well acquainted with the Uwuins. His challenger was the same Uwuin whom he had judo-flipped earlier, clearly looking for a second go. Unlike the first duel, both combatants in this one were on the defensive; cautious and not quick to commit to an attack. Finally, the Uwuin made the first move, charging in while keeping his ceneter of mass as low as possible. Unfortunately for him, Arpázon's Turtle style had been perfected for combat against the cyclopes' weight, and by extension the equally large Uwuin. The Uwuin made it a serious effort not to get grabbed, but once Arpázon got his hands on him, the duel was a good as over. Throw after throw resulted in the Uwuin cracking the ground in the parts where bare rock was exposed, until finally he had to tap out lest his shell start to crack.
>>
>>3239716
The third duel was perhaps the most anticipated by the primes. The Shark school was famous for its ruthlessness, a trait often abused by the other Primes to easily predict and outmanuver them. But to warriors unfamiliar with the single-minded offence of the Shark Primarch, it was a different story. The moment the battle began, the Shark Primarch erupted from his position, already on-top of the Uwuin before he could process what was going on. The next thing the Uwuin saw was the face of a screaming autist, as the primarch body slammed into the thing and tried to bite into him. There on the ground, the duel devolved into a brutal, no-holds barred, slugfest. The Uwuin got several good hits in, even breaking a few ribs in the primarch. The Primarch was in a dire strait, he was a punch away from colapsing in agony, but the way of the shark had trained him to push far and beyond any sensible limit, and before the final blow could put him down, he smashed his head into the Uwuin's, which left a small crater in the pit of the arena. The Shark Primarch tried to rise from his fallen foe, but his own legs gave out. Primarch and Uwuin alike had to help the two out of the pit, and provide medical aid.

For the forth duel, a slight modification to the rules was made. The school of the Tree were the odd ones out of the Primes, using logs and branches to help fight, rather than relying on their fists alone. The Tree Primarch requested the Uwuin fight him with one of their own glaives. Padded down with wool and leather to prevent them from doing any serious damage, of course. It was quite clear from the get-go, that the primarch was unfamiliar with the elaborate weapon; using long sweeps that left him open to quick jabs from the Uwuin. Where the Primarch treated the weapon like a long, thin club, the Uwuin's glaive swung much like a paintbrush, painting strikes all over his opponent. While this duel did not end in such a spectacular fashion as the last one had, the Primes were more impressed than ever. So much so, that a short intermission was held. Both to let the Uwuin rest up (as all four had fought once thus far), and so the Primes could obsess over these new instruments of combat.

After the intermission, Pygmáchos lept straight into the arena. Always the brash of the two brothers, the primarch of stone was aching to fight the Uwuin again after his taste against the captain. To his disapointment, the Primarch herself claimed the Captain as her opponent, leaving Pygmáchos to fight one of the other legendary war vets instead. His duel went much like it had with the captain: simple, straightforward boxing. The simplicity of punches and blocks was a forefront of the School of Stone, and the Uwuin seemed to be exceptionally adept at it. The audience cheered as each punch left an audible blast. Each fist that connected left the opponent staggering back. But much like the fight with the captain, the end result was decided through endurance.
>>
>>3239716
>>3239756
From the descriptions you gave of their fighting style:
Captain is obviously a sun Mage
The one fighting Arpäzon sounds like a fire mage.
Shark-School-Guy fought a Fire or Combustion mage
The Tree Primarch quite obviously fought the Heresy Mage
The One Pygmachos fought would deffinetly be a Combustion mage.
>>
>>3239099
>>3239146
> Action 1: Out of Hope and Desperation
It may be to late even way to late, but King Cian I Nashet has decided. We are gonna at least try.

From the reports of the White Pelts we know where the battle is taking place. A Fae Gate is opened and a barrage of Fireballs and Tiny Suns is flung at the back side of the enemy.

As soon as the Undead realise what is going on and start chasing the army which seemingly appeared out of nowwhere the "Military Foxtrott" is engaged a military manouver which let's the soldiers walk backwards in line formation at jogging speed letting them keep up distance as they continue their ranged attack. King Cian himself would use his great mobility to deal with enemies comming closer.

The West Calderian army is rather small compared to other nations because they are a small nation, as such this alone would not change the outcome of a lost battle. But the surprise and flung arround flames would cause a lot of damage to the undead.

(no worries I won't use this every turn y rule is that this can be done only when they are back in West Calderia)

> Action 2: Fancy Amulets
>>3239166 >>3239187 >>3239232 >>3238773 >>3238123
The Uwuin'taipan create a smaller verssion of the seals they put on their land to surpress Eldrich influence. They are small talismans made out of Tapa'tapaschroom Papyrus and Bronze. They are loaded up with holy Energy to last for 3-5 days when opposing the power of the Eldrich God.

These talismans prevent the dead from reviving. They are handed to any soldier wishing to have one. They can be put on themselves in case they die or on enemies which have been sliced up, but you are affraid they might stand up again.
>>
>>3239756
The final bought was between Polemistís and the Uwuin Captain. Throughout each of the fights, Polemistís had been watching from her elevated stand. She had not moved a muscle the entire time, her eye barely blinking lest it miss some crucial detail. The Primes followed their Primarch for her combat prowess, but most simply did not understand how she managed to win every challenge, no matter how strong the opponent. How she managed to be 3 steps ahead of her peers.
Before she had lead the Primes to form the Proving Grounds, before she had denounced the Seers and chosen her own path, Polemistís had been once been a Seer acolyte herself. Despite never figuring out her own eye-power, nor getting to the point where she could consistently use it, she had learned much in the ways of analysis and the importance of observation. A strong body and indomitable will could get you far in the Primes, evident enough by the Rhiger and Shark primarchs. But to truly grow stronger, you needed more than pure brawn; you needed the ruthless cunning that had put Polemistís at the top.
This entire time, Polemistís had been observing these strange crab-men. She noted their range of movement, the places where their exoskeletons were thinnest and hardest, their individual tendencies and favored approaches. She was even the first to conclude that perhaps these were not crustaceans at all, but rather insectoid in nature. Perhaps this was Polemistís' true hobby, combat analysis, as she did it with the same obsessive meticulousness that every other cyclopes exhibited when engaged with their hobbies.
>>
>>3239819
When the time finally came, she leapt from her raised platform, and smashed into the arena floor below. Polemistís was a beast of a Cyclopes, standing a full 2 feet taller than her fellow Primes. Her single eye staring down at the Uwuin captain's four. She had noticed that he too had been carefully analyzing the fighting, and learning from the way the cyclopes fought. For this, and his earlier victory, she gave him a nod of approval.

When the match began, Polemistís adopted a Rhiger stance and went on the offensive. The Primarch and the captain tested each other with a few feints and practice swings. But unlike the Tree or Turtle, this tense lull did not last long. Polemistís snapped forward to deliver a cross-punch straight to the captain's abdomen, where the plates met. The captain was quick and familiar with the move, however, and already adjusting his body to absorb more of the blow. This was when Polemistís took overextended, and adopted a Shark stance; catching the captain off-guard and delivering several solid blows to his chest. Realizing that he couldn't face the same slug-fest the shark stance was known for, the captain tried to grapple with Polemistís and toss her away. Unfortunately, while he had learned a good deal from watching Arpázon, Polemistís had actively sparred with the Turtle school for years. She managed to get her arms under the captain's, and pulled; using his own weight to fuel the throw. The ground beneath them nearly gave way, sand blowing away and rock cracking from the impact. Still resolute, the Uwuin made for an attempt to stand, but Polemistís was already on top of him. Using the Stone school's double fist hammer, she slammed both of her meaty fists onto the thickest part of the captain's skull. The captain met the blow and remained elevated for several long moments; the entire arena was silent; before he finally collapsed to the ground and admitted defeat.

After the official duels had ended, the Primes happily engaged the Uwuin with all manner of celebrations, friendly competition, and sharing stories of battles well fought. The Primes were particularly interested to hear of wars on the other side of the world; where great nations duked it out for, as far as the cyclopes could tell, no other reason than to see if they could. They also learned off the great magic that the Uwuin and many other nations wield. This final part in particular caught Polemistís' attention, and she herself requested that the Uwuin challenge the Primes to a few duels with their magic fully unleashed...
>>
>>3237314
>>The Kamadani Cyclopes

>Clockwork Golems
>Anti-caster maneuvers

While never before considered, the unique commission posed by the Narsics spurred Cyclopean imagination and innovation. It took several iterations, branching off of the simple animatronics of the amusement park, and in the end the cyclopes were less than pleased with themselves. They had perhaps been a little too ambitious, as they had originally imagined a full autonomous and self-operating construct. For now, what the cyclopes were able to construct were full-sized golems. Constructs able to read and interpret orders given by an operator, usually by being 'fed' orders printed on strips of iron or metal, but unable to do more versatile actions outside of those specified beforehand. Clockwork is an often finicky and delicate craft, but thanks to cyclopean craftsmanship, the numerous, tiny parts that make up the innerworkings of the golems are not at risk of being damaged, jarred, or jammed. Only extremely strong impacts can hope to gum up the works, and nothing short of removing the master drive gear will stop the golem.
>>3237951 >>3237828
While normally made with brass, the Narsics provided iron for both payment and as a building material. As such, for each shipment of iron, the cyclopes provide either a single cyclops-sized golem, or 3 ankle-toucher-sized golems made entirely out of iron. While more durable and long-lasting than brass, these iron-based ones are heavier and require oil to be applied occasionally to prevent rust and squeakiness.

While the Primes had been victorious in the purely martial duels, the Uwuin had proven a much tougher foe when magic was involved. Fire and combustion mages delivering explosive punches and throwing Primes across the field. The heresy mage blinding and saping the strength from their combatants. The sun mage having versatility in both offensive and debuffing magics. In the end, only The Primarch Polemistís was able to consistently fight and win against the magic. The revelation that the world at large used magic was distressing news to Polemistís. As such, she used this time to develop several stratagems and techniques for combating casters and supernatural powers. Not actually anti-magic or countering a specific type of magic, these were general physical techniques. Like predicting when someone was about to cast something, figure out where it might hit, and having the reaction time to throw something in the way of the spell, physically force the caster to redirect the spell, or otherwise avoid it.
>>
>>Eldritch Action 1.
The sun flickers to a yellow color. The knowledge that the summer fey had given them used well. Eldritch energy's flicker and gleam and then all around the world. The water begins to change, rapidly, swiftly and quickly into the beautiful water of home, increased bounty of fish, sentient giant crab mounts and eldritch squid will become common under the control of the church.

But either way, this is likely to improve the quality of life of most people and make the occeans for most normal people much safer and kinder!
>>Eldritch Action 2.
>>3238975
The dwarfs have hidden by a mountain, have nestled agasint it with hope of defende in mind. This is something that the rebirther shall say no to.

>>Name:Supreme Eldritch Lance.
>>Appearance:Gleaming gold and purple, a spear flickering and glimmering with energy.
>>Purpose:Destruction on a terrifying scale, not capable of being casted every turn.

This gleaming lance is fired at the mountain they rest at. Slamming into it and causing a terrifying explosion of force, an avalanche and death follows most likely for that entire force.

>>Sarintha Action 1.
Mass recruitment and enlistment occurs. A slow change is occurring, as the angel Lizzy begins the creation of eldritch priests out of willing Elven volunteers. Weaker then her and the Eldritch god. They nonetheless shall hold their own purpose with helping the eldritch god keep concentration on other more important matters.

>>Sarintha Action 2.
Let's get all these people to work on building a grand moat around the elven capital. Fill it with giant crabs, and eldritch squid and be prepared for a fight with what fortifications can be made.
>>
>>3238975
Action 1. Phycology
Action 2. The Scribe and the Inquisitor, between the two of them a remarkable ability to sort through information. But spy work isn't what they are doing now. Instead, they are doing the delicate and complicated work of spreading anti-war sentiment among opposing nations.
>>
>>3239187
>>3239146
The rest of the arm appears on the other side of the lake. They yank the water apart like Moses parting the great sea. Then the mages, leaving the tornado to lets itself die out, blow the people of tarn through the alley, closing the lake behind them. When the tarnish people arrive on the other side, a bit battered. The champion comes forward and below "The hell are you doing, you are worth more to us alive than you are dead, if you die, you only strengthen him."
>>
>>3238975
>Needing more diversity in their ores, the people being to dig deeper into the hills, hoping to find gold or gems
>Thye investigate the arm and use the knowledge they gained from touching it before to learn more of eldritch power, they begin to be able to reach beyond their mortal realm.
>>
>>3239985
army, not arm.
>>
>>3239985
The waters parted, and for a moment, hope for a retreat, for survival was in sight. The people could leave this battlefield and hope to fight another day. But what would be the cost? All their kin, rising up against them. The army they had fought so bravely,reanimated and stronger then ever. All the bloodshed here would be a waste if they stopped fighting now. An armored swordsman stepped forward, speaking for the rest of the force. He takes his helmet off, and onlookers gasp. The mans entire face is one huge burn, only just barely healed. His appearance alone was a testament to the Tarnish fighting spirit.
He spoke with the force of heaven.
"Many thanks, great commander. But the fight is not yet finished. If we leave now, we resign our comrades to hell on earth. We will fight till the enemy is destroyed, or until we are. Will you join us, to finish this army once and for all?"
>>
>>3239891
Cue GM rage
>>
File: World45.png (428 KB, 1512x1450)
428 KB
428 KB PNG
>>3239988
Silver is found.
>>
>>3239891
Mass enlistment is unnecessary because every available able bodied elf has already been recruited. You've even got child soldiers serving on cannon crews and in light infantry units.
>>
File: ZeBiggestOfGays.png (441 KB, 1512x1450)
441 KB
441 KB PNG
>>3239891
> Action 1: Secure the Tower
Seeing the utter descructive power of the sky-spear which annihilated the dwarven army in one blow the Uwuin'taipan are utterly terrified.

Arround them the water turns shiny and the sun yellow again. The creature they are up against is clearly gaining power with each passing day and with every corpse collected.

The deffenses of the tower are drastically incresed with it now having built in self-deffense machanisms. If the mechanism fully activates the tower can't be used for God-Slaying or amplifying Uwuin magic for 2 turns.

> Action 2: It's time to march out
The Uwuin'taipan Army marches our to war along the thickly red-marked path.

The army walks in close 2-layered formation. The White Pelts, their slave forcess and a portion of Uwuin Slave forces march underground while the core Uwuin' force is above ground. Thus presenting themselves as if it was a smaller force and having underground troops ready for a surprise assault.

> Lore Note
Due to the water randomly chaning and acid too Uuwin'taipan and followers oft he One True Fiaith would first treat their water/acid with exorcism magic before drinking it.
>>
>>3239844
> Tales from the mainland
The Uwuin'taipan tells the Cyclops lady all about the mainland.

About the wars they fought about powerful beings like Cian, Gray or 'Hero' a being the size of the mountain.

(I'm sorry I don't have time to write up a well written post. But essentially he tells her about all the wars on the continent with our perspective as well as about the one currently going on)
>>
File: Expansion.png (221 KB, 479x449)
221 KB
221 KB PNG
>>3240424
Action 1 and 2: The scrambling of such a large army has left the People of Tarn low on population and resources. They begin to expand out, searching for new lands to raise crops and rebuild the population.
---------------------------------------------------
I'm basically crippled at this point, so I'm just going to spend two actions on expansion.
>>
File: dgfr15.jpg (386 KB, 700x849)
386 KB
386 KB JPG
>>3239891
The dwarves had no reason to participate in this war other than to free the undead from their cursed immortality on the surface world, mostly as an act of kindness and as a holy war.
They were content with staying within their mountain homes while the surface changes at no inconvenience to them.

However, seeing the destructive might of the eldritch god laying waste to the mountain the dwarves nestled beside for comfort, the dwarves now know not even they are safe and cannot simply wait out this war.
Half the army is destroyed in the avalanche (So sayeth God blessed rolls) but they must push forward to save their homes and families.
>Sleeping Bear Awoken

The dwarves had set their eyes on the east and planned to deal with the Calderian threat, but with news from the north, the prepared armies and newly levied soldiers are mustered to join their allies and assault Ebonhawke.
>Legions Gather
>>
File: Tanker_TV.png (794 KB, 1202x917)
794 KB
794 KB PNG
>>3237193
The Hoppers land, and a man in a pointy hat gets off of the saddle one has on it's back.
>>3237088
The man looks at him confused after demounting his Hopper. "A war? What do you mean a war?"
>>3237815
A man in a pointy hat emerges on the back of a Water Tiger. "DONT TOUCH HER! THAT'S A VERY, VERY BAD IDEA!" He spurs his aquatic mount forward towards the docks.
>>3238315
The Hoppers land, and a Pointy hatted man demounts his mount. "Hello! Do you know what in the hells is going on with the sun?"
>>3240424
1. News of a war has reached the Conclave. We must prepare if we are at risk! Hundreds of thousands of warriors, hoppers and water tigers are born to protect our lands.

2. A new breed of bug is devised by a particularly mad Entomancer. Dubbed, the "Tanker", this tick-like bug is massive, adept at burrowing, and can shoot flaming acidic compounds from it's head by a chemical reaction. They are intended to disrupt enemy lines and sow discord in the ranks by allowing lesser bugs to strike from below.
>>
>>3240532
The Uwuin look clearly confused, but greet the man kindly. They learned their lesson to not upset people at random anymore.

"Greetings traveler... may we know who you are? We are currently at war as such can't offer huge hospitalities.
> (he looks arround to see the battlefield with frozen acid and huge craters after the battle with Gray)

But are happy to talk and get to know your kind."

The Uwuin is a bit confused on if the Insect companion also is a Sapient species.
>>
>>3240543
"What, the hoppers?" He points to the bright purple and blue bug he just got off. "Nah, they're technically magical constructs, but they're alive. Kinda. But with that out of the way, I am Flurbac Graybeard!" The Entomancer had no beard. "The, uh, The last name is a family name. I am here as an envoy of the Entomantic Conclave! What is this war you speak of?"
>>
>>3240547
"We do not know of your nation and we are happy to meet you. It is a war against a diety of supreme evil. One which insists on reviving the dead and subjugating the world. On it's whim it can change the oceans and sun and obliterate whole armies.

A truly mad creature that if not stopped will end the world and change all of us into it's mindless sockpuppets which it uses for amusement to soften it's trough insanity induced agony."

The Uwuin looks at the hopper again.

"As you see my people are a rather big kind and it is highly impressive that you can just create creatures such as these. We are to big to ride any natural mounts. Would it be possible for you to produce mounts suitable for us to ride? Of course you will be greately recompensated for your effort, would be good i they could drink acid too."
>>
>>3240532
"It's a buncha necros versus the rest of us normal people, apparently," the diplomat says, slightly hysterical. A huge lance of light shoots down from the sky, impaling the meeting building with a catastrophic clash of mana. "Listen, I'm happy to catch you up, but uhh I'd rather get as far away from here as possible. Mind if I hitch a ride?"
>>
>>3240556
The man rolls his eyes and groans.

"Fucking necromancers. Talent less hacks with no appreciation for the time and effort it takes to master biomancy as we have. That, or they're "rebelling against the system" or some Bugshit like that. Trust me, for every undead that thing makes, we have a Warrior bug who could take 12 of them on before going down."

The man ponders the request for mounts. "Well, we could breed a batch of upscaled warriors, but they're rather, how do I put this, Temperamental things."

He begins to pace infront of the Uwuin.

"You see, with us, they imprint at birth, and we use magics to do most of the finer things with control. If we just left you a bunch of oversized warriors, they'd either fuck off to a dark place to nest, or try and stab/bite you in half. I'm sure we could try though. What do you have to offer?"
>>
>>3240569
The man mutters something about "Fucking necromantic faggotry", and motions you onto his Orange and green hopper.
>>
>>3240577
"We can offer you magic scrolls in exchange. Fire, Sun etc. What we recomend though is buying our exorcism seals it prevents things which dies from being revived other than that we can offer bronze acid or other enchanted goods.

We will manage to tame the creatures you bring us we have powerful magic of our own.

Please remember to not underastimate the necrotic being. It may be a necromancer, but the raw amount of magic power makes up for any inconsistencies in it's arts... morover it's necromancy is rather advanced."
>>
>>3240480
The Crussader force of the Dorn Theocracy marches along with us. With them being mostly used for scouting.
>>
>>3240582
The diplo climbs on and points in the general direction of Tarnsled. As the two fly there, he catches the new man up on the situation.

>Wanna talk about something?
>>
>>3240594
The man snorts out a laugh.

"Advanced, and necromancy go together about as well as a knight in plate goes up against a warrior. Er, uh, well, they don't go together. Not at all."

The Entomancer clears his throat.

"As for preventing the bugs from rising, or being used against us, well, he had a "minor" disagreement a few years ago, some guys tried to take control of a few swarms, so we have our safeguards. Mainly the other swarms will sense the change in allegiance and wipe them out. But we'll take the magic scrolls! It's always good to learn new magics!"

>>3240640
"Yep, necromancy. Plain and simple. A stiff is a stiff. Doesn't matter if it has skin or not. Besides, we're probably the best people to come to when the dead rise!"
>>
>>3240786
"We'll keep that in mind that you."
>>
>>3240786
"Oh it gets worse. Apparently there's something wrong with the sun, and things are getting mutated. Some sort of eldritch abominations."
The diplomat looks down. "Hey, is this thing like a bug bug or like a person bug? I mean, like is it alive?"
>>
>>3240799
"Well no shit something's wrong with the sun, that's why our city burrowed down! We unnaground now! As for the Hopper, It's a Living Magical Construct. Without our Biomancy, they wouldn't exist."
>>
>>3239813
my dudes stop but and get about 1001 of them for their legion.
>>
>>3240806
"Cool, wonder if we could buy one. Seems useful for traveling around and stuff"
>I'd like to buy like 6 or seven of these.
>>
>>3240823
"That may not be the best idea...."

The man thinks for a bit.

"Well, the bugs are fairly stubborn, violent, and well, I mean you could try, but I'd have any expendables try and tame them. We've never had to, they imprint on us, and we use magic, but Hoppers are a particular breed of nasty. You mess with one, and you're either getting decapitated, or impaled and carried off at around 80 miles an hour at worst. They tend to toy with their prey if left alone. No offence"

He pats the Hopper on it's side.
>>
>>3240859
"Men to spare, I'm afraid we don't have many of those. Perhaps there are some who are more docile and controllable?"
>>
>>3239813
>>3239813
>A letter, Moraine at least would recognize the unique human skin parchment as the official statuary of the Summer Court.
It has come to our attention that you have trespassed upon Eternian soil, the King of Summer wishes to inform you, "Next time I will crush your armies beneath the full weight of the sun!"
With regards,
The Prince of Sundered Steel
>>
>>3240884
The man laughs, hard. The hopper actually slows down as if concerned about him.

"You, you what docile bugs!"

He bursts out laughing again.

"Yeah, yeah, no, that's not how it works man. If there's one thing we cant breed out or control, it's these thing's violence, and man are they violent!"
>>
>>3239187
turn 5
They yank the ground upward, throwing all the undead and elves off balance and meld the ground around the falling people loosely
turn 5.5
The turn the ground to iron, sealing the attackers in place.
>>
>>3240906
We are kinda in the back so we just keep hurling projectiles at the undead. Fireballs and Tiny Suns. But stop marching backwards when we see the enemy trapped.
>>
An example of how Hoppers prefer to fight.
>>
Rolled 4, 3 = 7 (2d5)

>>3240906
>Turn 5
The Casters resume amping up their distraction magic. Many of the undead and elves begin to scream as their brains and bodies shatter. The armored swordsmen leap into combat once more, slaughtering trapped undead and helping cover for the casters. The rest of the soldiers try to find a cold iron sword and get back into the fray, those who cannot stay huddled behind the shield.
>>
>>3240898
Still, we'll take a few, see if we can't control them.
>>
>>3240959
"Fair enough. Let's land and get things sorted out."

The hoppers begin to descend down to Tarnsled...
>>
It was time. Their blue allies needed them now! Immediately, ERS sends its best ground warriors, and Pegasus knights to the battlefields. They turn to stone and meld quickly to the homing stone where the Narsics were fighting. Instantaneously, they pop up from the ground and attack the enemies.

Then there was a tremor. From the ground where the ERS army came, rose three colossus towering over everyone. They were in the shape of a Gorgon, Cyclope, and Dwarf.
>>
>>3239279
Once again letters are send to the other leaders of the pact. Cor express concern about this letters, but more so of the recent battles the pact has fought.

>>As much your figure was attacked, the dwarfs did have their reasons. And to them you are something that shouldn t exist. Your regret still doesn t change what happen, lady Elizabeth. And even if the Uwuinìtaipa could be
the creators of many of this problems, it was obvious that they where under you. So you admit that they are husks of themself now. We haven t see so far what you have fully done to the living or the dead, but soon enough our current allies will inform us. And then we will see it ourself. What we have learn so far on you is something that would make each of us take us weapons in hands. Your existence shouldn t be possible, what rights has someone that go beyond their natural life ? why they should live more instead of joining their loved ones in the after life ? Even if you claim this, the uwuin taipa alongside others where hit in some way just by your existance.
We don t see many things and others are completly unseen by us, but you are against our principles. Take my words too Elizabeth and put them in your heart, we will not betray our allies and i will never allow that this allies will suffer, neither that the deads will not have their sleep. Even if you don t claim that we are enemys, your armys are marching south and many have claim that their dead where under your banners. What your god has done is even worse of the act made by the Uwuin'taipa, if both of this acts are true. We will soon see the nature of the claims from Taipa'u, and the claims of the ones that will fight you in the coming days.

-Cor Queden, second Tyrant of the Sun Elves

>>3240158
When passing in tarn lands, general Volen notice that they are defenseless and there are not many soldiers. After some days the north great army can see why : a great battle where the tarnians didn t give a single inch of terrain was fight .

The dead tarn soldiers are bring back to their capital, if any warriors that has survive the battle want to join the north army on the path to Ebonhawke they are allowed.

the north great army keep marching to Ebonhawke.
>>3240424

Seeing the condition of Tarn, general Volden decide that they need to be helped; avoiding they will become a easy prey of undead forces is important. A fort is build in the new east borders of the human nation by the passing army of the sun elves, and a road is build to connect it to Fort Neso. It will be given to them after the end of is construction, alongside the right of name.

>>3240521
(the fort is your so decide the name.)

Action 1

A fort is build for the Tarnians in their new north west lands.

Action 2

A stone road connect this fort to Fort Neso.

>>3240532

"We barely know stranger"
a guard answers
"Many claim that a deity of the sun has been slay and was replace by an unkown deity from the north."
>>
>>3241062
The Tarnish people thank the elves deeply for their generosity. They decide that the fort shall be known as Fort Elwenmin, in honor of their most generous neighbors. The fort serves as a physical symbol of the friendship of elves and men.
>>
File: wat.jpg (10 KB, 186x190)
10 KB
10 KB JPG
>>3241131
>>
>>3241062
"Eh, neither does anyone else I guess. So, who are you fellows? I am Philbert Gindenteeth, and I am here to represent the Entomantic Conclave!" The man does a curt bow, and his pointy hat almost slides off of his head.
>>
>>3241177
The two work out an agreement. Twenty cold iron swords in exchange for two bugs and the training to care for them. Five swords were given in advance, with the remaining fifteen to be delivered with the exchange of bugs. May this be the star of a long and prosperous friendship.
>>
>>3241289
A day later, a group of hoppers returns with 2 of their kind in cages. They seem calm for now. The bugs drop them off, and leave. (Roll 2d100. on a 85+, one is tamed)
>>
>>3241311
Well, 85 on one die
>>
Rolled 98, 89 = 187 (2d100)

>>3241311
>>
>>3241731
THE DICE GODS ARE WITH HIM!
>>
>>3241731
Dootoodoo...
>>3241311
The beetles seem docile enough. The Tarnish trainers receive instructions about how to care for the beetles, and hand over the remaining 15 swords.
As the Entomancers are about to leave, the diplomat runs out "Hey, wait, I've got a question! Do you guys sell narcotics?"

>I need narcotics.
>>
>>3241755
"Only fags and bitches do drugs!"
He takes off with the rest of his Hoppers.
>>
>>3239988
>>3239279
due to my need for specifications apparently, They begin to be able to hear the whispers of the dead when they concentrate while touching a dead body.
Name: Whispers of the dead
Appearance: Just the dude touching a dead body
Purpose: to hear the whispers of the past and find out what has happened in the time before, but they are unable to talk back.
>>
>>3240532
They yell, "halt, who are you and what do you seek to hear, more importantly, how did you find us."
>>
>>3241813
"My name is Trevald Fizzledik! Before you ask, yes. That is indeed my actual last name. I am here to represent the Entomantic Conclave! As for how I found you, I just kinda did. So, who are you?"
>>
>>3240158

The fight ended at this point, at the point of where the other side was pushed across the lake, where the undead were given the opportunity to simply enough leave.

Gathering their dead, their alive and their mounts alongside Tarn bodys was in essence not hard. They had several fast paced minutes.

They'd had enough of the fight. Something had to be done with the bodys of undead, with actually dead undead. It was a new situation, an uncomfortable one.

The enemy force had been mostly ahhnilated, yet they came quickly back towards them.

The force fled to EbonHawke.
>>
>>3241813
The ERS sends a envoy to the Blues up north for negotiations.
>>
World Diplo post.
A pulse of eldritch energy flickers and gleams. It radiates and shimmers with the rebirthers words.

>>The Sun gleams yellow once again, with the help of the summer Fey, it is stabilized by myself properly. I have done much, the occeans gleam with fresh fish, with new foods, safer for all!

>>"Yet, you still assault me. You commit the first murders on undead kind and grow angry when I retaliate. I want this fighting to end, it sickens me, defiles my senses. The pain, the terror of my people as you slay them, as you harm them is monsterous.

Dwarven kind, you burned one of my people alive, while he begged and pleaded not to die. You've instated a grudge, committed murder most foul.

>>Turn back or I will destroy the army you send forth to assault my elven friends city's down to a man."
>>
File: World46.png (431 KB, 1512x1450)
431 KB
431 KB PNG
>>3241931
The dwarves would not so easily be tricked.
Knowing full well that turning back would only have them greeted with death and destruction.
It's almost laughable that the demon would suggest a path to peace while simultaneously killing thousands of dwarves not engaged in any combat.

The enemy calling for the dwarves to turn back can only be two things, either a pathetic attempt at fooling them, or the undead are wavering at the thought of the dwarves attacking. Both realities can only receive one answer.

Once the legions are combined around the rubble of the avalanche, they march forth, leaving behind most weapons for spears and axes with the knowledge of how best to defeat the undead foe.
They march in column formation, mostly to simulate the travel within their tunnels, calming and focusing the dwarves better, but also being a decent way to avoid mass amounts of soldiers dying from falling objects.

All the dwarves are told of the mountains destruction, as well as having seen it themselves, dispelling any belief that this is simply a holy war to leisurely save the undead from their curse.
They are decisive in their objective, to end this demonic threat clearly seeking their demise.
Warriors march north towards Irontown.
>>
>>3242245
if worded poorly, I mean that they swap out hammers for example for more axes.
>>
Rolled 5 + 1 (1d6 + 1)

>>3242245
A lost tribe that was apart of the city of Telmigon, culturally and genetically intertwined with the Mesian Peoples were discovered in a massive tomb complex, these people had survived off of mushrooms and magic ever since the city died. This people exhibit an unusual genetic ability, though it takes effort for any individual among them to activate it, and thus we must take them to Hytza in order to integrate them into Mesian society, only time will tell what comes from this unusual tribe. Along with these things many cultural artifacts and information related to the lost city of Telmigon, and after months of work the archeologists leave, beyond satisfied with their finds.

Possible Dominant Tribe wide trait.

1-Stealth Field Projection

2-Elemental Transmutation

3-Inherent Biomancy

4-Superhuman Fitness and senses (at the cost of sight)

5-Extremophilic

6-Blank Soul (passive but can be amplified by willpower) (nullifies nearby psychic powers)

We have obtained the genetic material of every known race off of corpses, and we have obtained fully functional weaponry from every race involved in the war, we shall now study these things in order to better understand the world and how to defend ourselves against these beings if they should ever try to harm us.

Current Population trends by territory:

Hytza-Nohoch: 191,000~ 198,000 (Boronic)

Hytza-Chichan: 86,000~ (stabilized) (Minority Potassic)

Bsieltol: 60,000~ (stabilized)

Konykol: 28,000~ (stabilized)

Cholmikol: 34,000~ (stabilized)

Nahuzan: 62,000~ (stabilized) (Potassic)

Tukaah: 38,000~ (stabilized)

Maikaah: 26,000 (stabilized) (majority male military base)

Other: 3,000 (stabilized) (Minority Potassic)

Total: 541,000~ 548,000~

Approximate growth: 0-5% (10-15% modified by stabilized areas)

*not all growth is local, state supported migration programs can cause unequal growth as new opportunities arise

*stabilized regions decrease the increase of population
>>
Rolled 42 (1d100)

>>3242374
ok, good stuff, the perfect explorers and elite units for my army in hostile environments. I screwed up that d100 so I'll roll that properly
>>
>>Eldritch Action 1.
Their is a quiet, a near silence as eldritch tentacles leave the sky. As a soft sound leaves from atop a mountain. A frustration, then a trembling of the sun.

For a moment an eclipse occurs. Light dies in the world and then it reignites, gleaming yellow. A new being within the sun.

>>The eldritch god has split a small part of itself off to keep the sun running, to make sure the world is not extinguished.

>>Eldritch Action 2.
>>Name:Peaceful Mist.
>>Appearance:A rolling mist soft and gleaming gold.
>>Purpose: The cessation of violence.

Across all of the eldritch and Sarinthian land, a mist rolls through, to disable violent impulses, to end this conflict that rages on their soil and to attempt to prevent anything in the future.

>>Sarinthia Action 1.
Children are forced from the armys and in large being evacuated from most citys, moved to more safer citys such as Avalon and Shangri-La.

Fish and other mutated creatures are used to feed them. Edible and unable to harm their digestive systems.

>>Diplo

>>"The sun is no longer under my influence. Claims of apocalypse, of me attempting to end the world are unfounded, are wrong and lies. I found a replacement, the sun lies under new sovereignty.

Let this conflict end here and now."
>>
>>3242596
A decent portion Uwuin'taipan forces are immune to all status effects and tricks alike. They use the tactically adventageous situation to push in and slaughter the undead with heavenly flames.

The forges affected by it are dragged along so they may parttake in the fighting once the the mist is removed. The Uwuin'taipan would push towards the Sarinthian capital.

> Action 1: Bombardment
Spells of various sorts are used to bomberd the capital of the Wood Elves

> Action 2: More metal enchantments
New forms of enchantable metals are found, Natrium and Quicksilver and methods to exploit that are worked on.
>>
>>3239844
>>The Kamadani Cyclopes

>Seer Foci-lenses
>Beginning of Cyclopean armaments

The cyclopes have used lenses and optics for a long time, but never before for combat. These specialized glass foci are designed specifically for Seer use. While a Seer; through long, arduous training and mediation; is able to gain a fair degree of control over their eye-powers, the use of these foci-lenses enhance that ability to a whole 'nother level. Focusing the rays of power such that they do not decay over long distances, narrowing a beam down into a fine point of increased magnitude, or fracturing the beams to cover a wide area; any Seer is able to greatly improve their beam-spam performance with these new technologies. Foci-lenses are often affixed to the face-plate of Cyclopean Helms.

The Seers are not the only ones to improve their equipment. The cyclopes have, in one way or another, been exposed to a wide variety of weapons and instruments of war from visitors. As such, many craftsmen draw inspiration from other nations' weapons, and begin to make their own artistic interpretations. Many from Companous create spears and claws with clear Gorgon imagery. Some copy the stout axes and hammers seen on the dwarves. And those from the Primes' territory develop long-reaching glaives, based on the 'procured' ones from the Uwuin expedition.
While this would normally be the time of great military enhancement, in actuality, most of these weapons are meant more as show pieces than proper tools. Many cyclopes would decorate their weapons to be exceptionally pretty or dangerous-*looking*, yet when actually taken to the Proving Grounds or similar mock battles, their performance was less than stellar.
Many Cyclopes also choose to create their own personal weapon, rather than using one made by someone else. This is largely due to the idea of having a part of their own soul in their chosen weapon, allowing for greater performance than using someone else's work.
>>
>>3242245
1. TANKERS! A SHIT TON! NOW! The sun may be yellow again, but by the gods we still don't fucking trust it!

2. In the notes of a wizard who recently passed away of old age, we have discovered his magnum opus! The called it the "rippler"! They shoot spikes from their mouths which exude a corrosive venom which burns flesh and destroys equipment. Upon their deaths, they violently explode! This should be perfect against those edgy necromancer fucks!

Diplo:
>>3242596
Large insects can be seen over Northeastton, with what appears to be a man riding one.
>>
>>3242790
They send 14 large lumps of iron, 12 for payment and 12 to be turned into golems the size of the narsics.
>>3242596
Diplo:
The army rises up, seeing a new sun and believes that they have won. They send 101 men to the Land of the eldritch, o talk to the great being they were so prepared to kill a day before.
>Action 1
Continuing their studies of eldritch powers they are now able to talk back to the dead
Name: Speak with dead
Appearance, Still just a blue dude touching a dead body
Purpose: to bring a dead person's mind back into their body so they can be spoken with(and have their knowledge taken from their mind.)
>Action 2
With the help of the gorgon scholar, they begin to take apart a clockwork golem to learn how it works, They now have a basic understanding of clockwork.
>>
>>3242972
Those men find people who seemingly enough as they head into the land of the Eldritch hold great...hatred for them. A spite that's clear as day, a desire to harm, to hurt for the injustices down upon them. For the men and woman who were burned into ashes by their forces.

They would be spit upon, perhap's even litterally at times. But violence would not be shed and as they approach Avalon. The grand being, the tentacled being atop the mountain stares down at them. It's words simple, a pulse of energy that holds anger.

>>"What is it that you want those who have murdered with fire, those who have burned at my people and left them in despair as I was forced to witness your abominable acts and inform loved ones of what had occured. What right do you feel you have to be here and why are you here."
>>
>>3242980
"We apologize for the death of others, death does not give us joy as well. We did what seemed necessary at the time, Our friends where under attack, They may have been the aggressor but it was not of our own choosing that they attacked. If you remember, we stopped the fighting as fast as we could, else the day would have shed many more lives. We apologize for your loss none the less."
>>
>>3242989
The Eldritch being is quiet, tentacles rising up in a gesture of contemplation. It's singular eye diden't leave much room for a display of emotion, a trembling child atop it's head softly staring down at the world.

It speaks once more.

>>"You are the first to acknowledge what has happened as wrong or a conflict that should not have occurred. I think it is blatant that the Uwuin'Taipa speak lies, that my attempts at constant peace said loud and clear and my right hands attempts wherein she was assaulted and only through my intervention did she escape maimed. Yet, you realize yet that helping the others is merely assisting people who wish to commit a genocide upon a people that have done nothing wrong, but simply exist and wish to live."

It's clear, it's genuinly...angry, distraught, distressed. A bit of an unhealthy stress to it's tone that tells that this has indeed been taken incredibly personally. But what else is to be expected.
>>
>>3242937
It's a bowman who responds to the flying man first. To the man atop a flying steed, a hawk of sorts glittering on the bowmans shoulder, large and holding exotic plumage with a hint of intelligence in it's eyes.

"H-Hey!"

A wave, the man young looking, a bit pale overall from what the insect rider could see and wearing rather obvious animal training clothes from what can be seen though he looks like a rather tall man if a bit lanky.
>>
>>3243002
>The captain(another sage btw) takes a seat on the ground and thinks,
>>"We are a new people to this land, young in fame but great in knowledge, We came to explore this continent and learn its knowledge, we had no quarrel with you when we arrived. We spoke with your diplomat civilly, however, when one of our sage princes was talking with the others of this continent, a great explosion happened, killing one of our own. We had no knowledge of what happened beyond the death of our own kind. We fled back to our island to wage war in vengeance of our fallen comrade, In our eyes you where the génocidaire. An aggressor that must be stopped, but your recent actions have changed our opinion in that matter."
>He is apologetic, but defensive of how his people acted but none the less sad for the loss of life.
>>
>>3241843
"We are the narsics, a proud people, collectors of knowledge and rarities. What brings you to this corner of the world."
>>
>>3241898
They great the gorgons with joy
"How are you my friends, What brings you here, what do you seek from us."
>>
>>3243022
Simply nods, Elisabeth, said diplomat seemingly flying onto the scene, clearly having been rather busy with something or another.

An almost twitch at the presence of others, before she's the one to respond, having been given a bit of a status update clearly enough.

>>"it's good to hear that, I am truly sorry for your friend as I meant to harm no one. But I was in panic and in pain, as one is after being suddendly attacked and then slammed into the ground. That...I..I hate immensly that people were darn hurt, damn hurt in my escape when I came with peace in my heart. But, I suppose the real question is now that you know...whats really going on...are you going to actually do anything to make up for what you've done or just leave us and our people to our possible second deaths?"
>>
>>3243037
>"Well, we can start by evening the score."
He brings forward 10 men and whispers in each of their ears. They then stand in front of the god and burst into flames and seem to melt into the ground.
>"As for The rest, I have no great love for the Uwuing, and their magic is not staying allied to them for. We may fight with you, on a few conditions."
>>
>>3243042
An ally was needed by all accounts, Grey was stuck amongst likely beuacracy of realms, Sarinthia was filled with fanatics to a large degree though seemed to have mostly "toned" down with the churches guiding hand and as such they had little people to look for assistance from.

The rebirther and elizabeth spoke as one. For a moment freaking out at the melting, before the mist reassured them that it must not have been...violent. Must be some kind of symbolic magic.

>>"We are in great need of allys speak."
>>"Yeah, that sounds great!"
>>
>>3243047
"First, we may be able to dissuade Some people from fighting. We will negotiate with the people of the land to attempt to stop the war on many fronts. Second, We seek to learn the knowledge of each culture. For every battle, we fight we want to have time to look over and learn the opponent weapons and magical ability. Also with your revival ability, we wish to take the masters of That culture's power, and for you to lay bare their minds so we may take their knowledge. Also, if you could teach us some of your magic that would be greatly appreciated. Lastly, to not revive all of the opponents of you and allow them to take their dead back to them and to return the soldier of tarn to their grasps, else they will pursue to the ends of the world weak though they are."
>>
>>3243062
A proposal handed out, a quiet coming forth as the rebirther turns their gaze to the men.

Before being the first to speak.

>>"I remember...oh so long ago people who sought such great knowledge. It's an admirable pursuit, one that I encourage. Elizabeth, my consort shall come back with you and teach you what she can and receive any knowledge that she needs to answer questions, shelter her well."

The tentacle over her mouth telling that she may not reject this proposal, a clear bit of anger, of suprise at this request at this demand given onto her. A quiet as they take in the men.

Before an eventual nod.

>>"Hopefully your people will not strike at me."
>>
>>3243073
"You have gained an ally today, but tell us, will allow us to return the dead of tarn back to them. It would most likely dissuade a potential enemy from continuing his attack,"

He turns toward Elizabeth. "We have something of yours back at the island."
>>
>>3243077

A simple answer given, a wave of a tendril telling the answer.

"Tell those of Tarn that they can indeed get them back...though it pains me. I did not want any of them to die. Other nations acceptance of death...is...juvenile and the afterlife is ultimately unimportant. The material realm, the feelings one feels now, the world they live in are meaningful. Lives are meaningful and using the justification of after life only tells me that one did not care enough about that person."

Elizabeth, knew this rheteroic. Agreed with it having seen an afterlife. The strangling, nothingness. The sensation of coldness and the inability to move. Something of hers was to be gained...possibly.

An eyebrow raised, a faintly hopeful smile as her upper arm missing the companionship of most of the rest of it's limb twitched faintly.
>>
>>3243021
The man looks down at the lanky man.

"Who the hell are you?"
>>
>>3243027
"I am here to learn of the wider world and what goes on in it. I hear there is a war going on against some necromancers."
He gives a rather distasteful tone when he mentions the necromancers.
>>
>>3243119
"Necromancers... I suppose you could call him that, surprisingly, he is not the aggressor here in this war. But what could you want to gain from speaking with us? Come now, are you hear to trade or just to say hi."
>>
>>3243133
"That I seriously doubt, but trade is always a good thing! What do you have to offer?"
>>
>>3243136
"Iron in vast quatities, and what do you have? we seek the novel in items and knowledge."
>>
>>3243094
"Thank you, we will come back."

He turns to Elizabeth take her by her hand, and lift off. with rapid jerking motion the 10 burnt soldier pop out of the ground, fine. They take to the skies and return to their island.

Once there, they take Elizabeth to her arm and release it from its container. We lack the knowledge fo how to repair put this back on you, but you might ba able too."
>>
>>3243149
>>3243153
The entomancer goes silent for a bit.
"Is-is that, no... Do, do you practice necromancy here? I could swear I felt the presence of necromantic magic."
>>
>>3243159
"I do not believe so, we have a grand library full of ancient knowledge tho, maybe you feel its presence in there. By the way, how are you controlling this bug."
>>
>>3243169
"A mix of them imprinting at birth and Biomancy for the more complicated stuff. I could swear I felt some sort of Necromancy here."
>>
>>3243116

The man that comes forth holds a small smile as he takes off his hat. Eye's softly dulled, a bit pale with a faint hint of lavender able to be seen if they stare at his veins close enough. Hair a bit of a duller color, they smell fine enough, a hint of perfume but no rot underneath and the man is intact and looks functioning.

But...its still kinda clear that they are in a way undead. Even if it's very human, even if its something impressive and they seem rather normal, a full range of emotions being displayed in that flickering face.

His response comes from a bit of a chipper voice.

>>It's Arthur....I'm just taking a bit of a look around with my hawk, seeing if I can maybe find something or another that he'd want to make a go at hunting."

He's a bit nervous honestly, but mostly remaining aloof, a hint of sweat telling that at least some innards and complicated systems must indeed work and well at that and mental or physchical degradation seems...non-existent?

It honestly seems like a lot of thought was put into how he must function and that body must operate.
>>
>>3243153
>>3243159
Elizabeth had been ushered into the farback of the Library. It certainly wasen't necromancy however that they would really feel. Something a bit different, strange perhaps.

Really hard to put ones head entirely around it. As Elizabeth picked up her arm, hidden from view as they were most likely in a sealed room. In a room that contained her twitching arm that she seemed oh so happy to have back.
>>
>>3243094
The People of Tarn are incensed. To be given such an ultimatum by someone they thought was their friend. But as they look around, they realized that they themselves are in no position to fight. The charred remains of their dead represent nearly the whole army, lost in a single battle. The economy of the small nation was in no place to build another force this large. There was no real choice at the end, just bitterness at the person they thought was a friend.
"Very well, Narsic. We will accept your offer. But don't think that just because you got what you wanted that that you succeeded. Both you and your filthy necro owners will face justice, in this world or the next."

>War with Eldritch ended
>Relations with Narsic: Poor
>>
>>3243194
The man looks at him disdainfully.
"Huh, it thinks it's people" He mutters to himself.
"Ok, I don't much care for the name your talentless hack of a sorcerer gave you, What country are you from?"
>>
>>3243201
I apologize for the seeming betrayal and tell him that we did what seemed best for both parties. With that, we fly off.
>>
>>3243193
"Fascinating, you should teach us that sometimes, we have powerful magics of our own, but this is something unique."
>>
>>3243209
Also, we leave behind a large boulder of iron, for you to use as you will
>>
>>3243198
"Do with it as you will, we have no more need of it as you will be teaching us from now on."
They show her to a large plush room, with all sorts of tools and instruments of science. Here is your room, Do with these as you will. If you need anything just call for us.
>>
>>3243202
"...Sir, that is my real name. I do not come from a sorcerer, but from god. Revived strong and with skill, sorcerers using normal necromancy would not be allowed to practice, as their arts are in my opinion shameful and useless."

A quick rebuttal from the man, stroking the Hawk with a soft sound. Before actually deigning to answer the man.

"Your in...Sarintha's land, though I am from the city of Avalon personally and rather new to this area really."

One thing was for certain, traditonal necromancy felt different from this man before them, was much more sloppy, inefficent and without a doubt lesser compared to whatever magic must have been used to reanimate this arthur.
>>
>>3243232
"Necromancy is necromancy. Piss off corpse."
The man flies off with his squadron of hoppers inland.
>>
File: 1549600440640.png (40 KB, 399x291)
40 KB
40 KB PNG
>>3243209
Actions 1 and 2: Expanding even more

The People of Tarn curl their lip up in disgust. at the temerity of these people, to infringe upon their sovereignty then act as though they did them a favor. The iron is taken and stowed silently, for purposes unknown.
>>
>>3243247
Emissaries are sent to the Uwuin'taipan, SunElves, Dwarves and others, explaining the situation and that the Narsics were allies no more.
---------------------------
The five armored swordsmen, 24 armored swordsmen, and 24 casters are still out on campaign. There is no way for the Tarnish to reach them, and to be honest, they don't really want to reach them anyways. Unless the Sun Elves pass on the information to them, they will fight at the Battle of Ebonhawke.
>>
>>3242245
The Hive expands south to connect to the forest southwest of Sarinthia. These territories shall become forest as well.
>Expansion

Their former trade partners are of no use anymore, as such the Hive starts planting enchanted seedlings throughout the west-Sarinthian plains, turning them into forest ready for takeover.
>planting
>>
File: World47.png (432 KB, 1512x1450)
432 KB
432 KB PNG
>>3242596
The army ceases once the sun shifts and the powerful voice is heard calling for peace.
Once more this could be a trick, but at the moment it does seem truthful that the sun is returned and the power of the god is diminished.

But with no way of confirming, the dwarves instead wait and set up an encampment, careful to design it so that no mountain may fall atop them again, at least not as devastatingly.

For now, the dwarves will stay put until new information is given.
>>
>>3243447
Do you mind highlighting the tile that you expanded into/modified?
>>
File: 2019-02-08 13.17.36.png (45 KB, 411x647)
45 KB
45 KB PNG
>>3243455
>1.Expand Land
>2. Nature's Purity
The sun shines a sickly artificial yellow and the sea is murky. This dampens the spirits of the Gorgons. They want the world to be naturally beautiful again and they want it now. Mages work tireless to create a way to purge their land of this unnatural energy. The earth and sky must be cleansed.
>>
>>3243455
1. Territorial Expansion!

2. Ready the swarms for war! We have found probably where these necromancers are, and we have more then enough bugs to (hopefully) wipe them out! That’ll teach them for attacking random people and raising their corpses!
>>
>>3242603
The retaliation is...unflinching. The corpses of small children littering the floor. Burning and being grasped by mothers, some thrown in the water to be put out while others run and children are grasped.

The barrage of arrows from undead, from controlled undead is clear. Elven archers yelling out shots and adjusting aims whenever necessary and the eleven undeads shots ring the most true.

A rain of arrows flys through the mists.
>>
File: Bez tytułu.png (75 KB, 506x469)
75 KB
75 KB PNG
>>3243847
Some of the Uwuin and slaves are hit and quickly retreat. It is clear some areas are more defended than others. The Slaves are made to return to the mainland as the mist neuters them.

> Action 1: Fucking Cavalry
The beasts of war from the Entomantic eclave arrive. Pretty things they are at a beight of 8 meters easily carrying an Uwuin. Though brainwashing they are made managable to ride. Spacial Lance-like glaves are created being able to stab and sweep trough.

The Rider sits atop the creature with it's head at 12 meters in height.

> Military Meneouvering: Raid, Raid Raid

The Red marked areas are subjugated to raiding. The poppulation present there is being slaughtered and and their corpses burned. The Uwuin cavalry is scattered and extremely fast. Aboiding any armies or centers of poppulation which seem defended. It is a rampage and slaughter.
Any direct military engagements are to be avoided.

> Action 2
> thanks dorf for giving the Ratlands fucking hideous borders really apreciated
Expand their land into the 6 provinces which form a 3-angle to their East.

> Diploaction!
>>3243735 >>3243455 >>3243447 >>3243254 >>3243229 >>3243202
"Dear Comrades,

We are sad to inform you that the previously uninvolved nation of Northlund has been taken over by the Eldrich menace. Their lands, the lands of the Sun Elves, the lands of the Evil God himself have been convered in a purple mist which seems to deem all Soulless ones who enter it docile and unwilling to oppose any harm inflicted on that... that is of course with the exception of the wicked undead themselves.

This is clearly, pacifying their kind. Making them unable and unwilling to resist the horrific eldrich mutations which will inevietably and painfully transform them into undead or worse all into the type of beast like Elizabeth we saw before.

For now none of you dear freinds can fight within the Eldrich land as such we ask you to focus on the Posessed Emperor Dread Gray.

The despicability of the Evil God is truly unprecedented. As we tried lying side to his city he did not have the army march out but a force of a thousand Sarinthian children. Clearly true life is worthless to this creature which ravels in undeath.

Take care and keep on fighting,
High Priest of the Sun"

Those fancy letters are sunt to everyone. No worries Konna they have authomatic translation imbued and yes Dorfs are explained first what a letter is.
>>
>>3244188
obviously I don't raid Bee's just use it to walk over ast hey are my frens and fellows in faith.
>>
>>3244188
>>3244249
Everyone I tagged in the letter you asshole why would I send it to you?
>>
Retcon: The People of Tarn receive their dead back from the Narsics, along with a plea to stop throwing their people into a charnelhouse. They are touched by their friend's care, but refuse to back down.
>Relations with the Narsics are Excellent
>War is still on.
>>
A tragedy had just occured on a grand scale and the response is swift, quick and outraged. A weaker voice ushering forth. Yet amplified, yet holding a shuddering tremble. A true sincerity in their voice that speaks and most likely rings true.

>>"Today the Uwuin'Taipa assaulted the capital of the elves while we were evacuating children. While we were moving people to the city of Shangri-La away from the elven battlegrounds! Hundreds of children were butchered by your sick fucking hands! Yet you feel no guilt, yet you will likely parade around this "accomplishment."

Your despicable, genuinly one of the most abhorrent peoples on this contient. One who engages in slavery, who kills children and lies near fucking constantly.

Why are you doing this? Why do you keep assaulting us when we have done everything we can do to avoid further conflict?! What in the name of all that is just is fucking wrong with you?"

Poignant, strong, accusing and leaving no room for doubt or unconfidence in her tone. Leaving a feeling of out rage, raw grief and hatred, burning hatred towards the Uwuin'taipa, towards the murderers of children.
>>
>>3243455
We must use the knowledge gained from scavenging in order to fully modernize our military in case any foreign power were to decide to invade.

Along with this the Last of the Telmigons must be encouraged to reproduce with Full Blooded Mesians in order to pass on their genes, and after we have learned about the time and way to tell when a child has developed their hardy powers we will sacrifice any children who do not exhibit this trait, and over time this sequence of life threads will strengthen our people against the horrors that lie in the dark and in the lands of the foreigners.

The discovery of Gunpowder weaponry has strengthened the Potassic Faction due to the discovery of Potassium Nitrate within gunpowder, though due to the expensive nature of Elemental Transmutation magic since no known sources of Sulphur exist within the Empire or are sold at reasonable prices from the Dwarves or the Calderians, and the fact that melle tactics seem to be more important within the modern form of warfare.

Current Population trends by territory:

Hytza-Nohoch: 198,000~ 212,000~ (Boronic)

Hytza-Chichan: 86,000~ (stabilized) (Potassic)

Bsieltol: 60,000~ (stabilized)

Konykol: 28,000~ (stabilized)

Cholmikol: 34,000~ (stabilized)

Nahuzan: 62,000~ (stabilized) (Potassic)

Tukaah: 38,000~ (stabilized) (minority Potassic)

Maikaah: 26,000~ 39,000~ (stabilized) (majority male military base)

Other: 3,000 (stabilized) (Potassic)

Total: 548,000~ 575,000~

Approximate growth: 0-5% (40-45% modified by stabilized areas)

*not all growth is local, state supported migration programs can cause unequal growth as new opportunities arise

*stabilized regions decrease the increase of population
>>
>>3244363
>f-word in a fantasy setting
my immersion has been BTFO
>>
File: large.jpg (35 KB, 500x500)
35 KB
35 KB JPG
The slaughter of thousands, of an entire people. The desperation of so many people terrified beyond their minds. The corpses of children feebly gasping for air, missing limbs, their vicera staining the ground.

Toddlers laying in chunks, grieving mothers screaming. Country sides being pillaged and familys being killed and burned, undead being burned alive as they watch an unspeakable evil be commited and aren't able to scream loud enough.

The trembling of a god, the widened eye, the tentacles tensed and a consort gasping for breath at what she was seeing on an entirely separate island, away from the continent of slaughter.

The roar bellowed down the mountainside, bellowed across the plains of the elves and broke trees in it's wake. A primal bloodlust, a rage that had been utterly awakened. A desire for vengeance.

It blossomed in the hearts of nations.

>>As a god leaped down a mountain with a horrifying crash and rushes for the elven plains.

>>Action 1.
>>THE REBIRTHER ENTERS THE FIELD. THE MIST FADES AND GATHERS AROUND HIM, A NEW WEAPON!

The people of the church, every animal, every man and every woman capable of fighting has been raised. Free will intact, ready to stop the foul massacre, the monstrous deed before them.

>>Action 2.
>>Avalon and Shangri-La are emptied of people. Only children and those too maimed or injured to fight do not leave instead hiding and taking shelter beneath the mountains as with avalon or beneath the waves as with Shangri-La. A force hundreds of thousands strong is mobilized and equipped with the finest weapons available, sturdy Iron.

The elves are the ones who are being slaughtered and murdered. With the mist fading, it is the full might of the elven armys that Sally forth. To protect their children, their home and their very existence.

>>Elven action 1.
>The full might of the elves is rallied, across the country, thousands rise up, with blade, pitchfork and whatever is on hand. Prayers on their lips and hope for tommorow is all that propels them. The fight for a tommorow!

It is the eldritch mages who have been among the elves for many moons who take the next step. Who are the ones to animate brickwork, to animate dead elves bodys that make up the elven citys.

This is their fight as well.

>>Elve action 2.
In the brunt of the fighting the two citys most under siege, most under attack animate, each building, the very foundation of a city rises up only possible through the deaths of these eldritch mages to give the citys a true consciousness, Ebonhauk and the elven capital have become Guardian citys!

Last, comes one often ignored. One who has stayed quiet. Grey, they do not stand by any longer. They are not silent for a moment longer.

>>Grey 1&2
>>Flying castles rise, their intent singular to rush towards citys and evacuate all non-combatants! To provide a future for the children of elven kind if all fails! Giant crabs rush forth to assist and ward off mages and protect the castles and innocents.
>>
>>3244521
Green hair is brushed aside, a rushed hand and mercenarys, from their new dear friends are to be had. Elizabeth offers to buy all of them, to buy and use every pound of gold they can scrounge to pay for as many men, as many mages and as many people as possible.
>>
>expansion.
due to the dangerous nature of the narsics work. The king declares an expansion and an island for experimentation. A town is built hastily with the necessary tool for experiments there. It is called rachapa
>>3244188
the arm is moved here
>>
File: Untitled drawing (7).jpg (73 KB, 960x720)
73 KB
73 KB JPG
>>3244578
>>
File: pic4324319.jpg (30 KB, 500x214)
30 KB
30 KB JPG
>>3244521
Off the shore of northeastton, several large black ovals emerge from the depths of the sea, and begin to beach themselves.
Large circular holes in the Transport bug's side open up, and thousands of warrior bugs emerge, shrieking and begin to burrow into the ground, hoppers and ripplers take to the skies, moving towards population centers to scout out resistance.
Tanker bugs lumber out, and quickly dig tunnels where warriors pour into, abandoning their own holes in favor of the fast digging tankers'.

Near the former Dornian port town of Deran, Water Tigers emerge and crawl up the nearby beaches to capture the town.

The Bugs are given a simple command. If it resists, or is a "stiff" (I.E. reanimated) to wipe it out, and ignore any still alive and non hostile.
The hatcheries in the Conclave's proper territory begin their breeding cycles, Queens laying thousands of eggs a day, the Nymphs inside being changed into whatever the Conclave needs them to be...
>>
>>3243455
>Action 1 &2

Expand south of Beania and Fruitania (and take that single piece of swamp land south of my capital).


>>3241177

"We are the sun elves subjects of the Tyrant Cor, Philbert of the entomantic conclave. Take your mount with you and follow us, you will have an audience with our ruler."

the royal guard said.

in entering a garden you find Cor waiting for you, on a throne of wood and stone. There are some fruit baskets, bread and some meat on a table and a near chair for you. Some water, wine and dwarf ale is served as well.
You see some childs running in other parts of the garden, simulating a hunt for have fun.


the ruler give a you small bow with the head.

"Greetings stranger, I m Cor Queden ruler of the sun elves. Feel free to eat this food and drink from my table, and if you want some for your mount ask and it will be given. Now .. what you offer to us ?"

>>3241131

Volden informs that Cor and many in the realm are happy to know about this. It s suggested that a stone road could connect Ladlemin with Leafania. The Tarnish people are also informed that the north great army will leave in the coming weeks their lands for attack the calderians to the east. Before doing so Cor would like to know from the Tarnish, if they would prefer instead that the army stayed more time for protect the territorys from undead incursions.
>>3244188

"A mist ? is possible for you to stop it s effects ? We while move south to engage the calderians if this undead sorcery is too strong.. still the Tarnish people would be vulnerable and the eldrich forces could attack them in this time."

-general Volden of the North great army.

>the north great army will move (now they are in Tarn nord east lands) south east to siege Idyllic Mount.
>unless the Tarnish ask for the north great army to stay and protect them until they are able to have an army once again for help the forces of the pact.
>>
>>3244717
The man, in his late 20s, but sporting quite a wizardly beard, looks around the area, impressed at the scenery. He takes a bow as well, catching his Wizard's hat as it falls off, quickly putting it back on.
"Well, this place seems quite lovely! My people most of all appreciate life and it's wonders, being Entomancers, and biomancers after all. We can offer magics of sorts, and we have had some success with exporting a few bugs, mostly Hoppers like the ones I rode in on and Warriors. Do you know of the Necromancers to the north?"
>>
>>3243159
With that, one of the guards jerks his hand up and swamps the bug with water knocking the rider off, another one releases a pillar of fire, cooking the bug to a crisp. Then the catch the entomancer with the wind and slam him into the earth, then meld the ground around him and turn it into iron leaving his head exposed so he can breathe.
>>
>>3244810
Feeling the distress of their master, the 4 other Water Tigers leap onto the guards, taring them to pieces with their claws and razor sharp teeth. One begins to dig it's master out as the rest move to secure the area from others.

"HELP! THIS IS FIZZLEDIK! I'M BEING ATTACKED BY THE NARSICS! SEND HELP NOW!" He screams back to the council via his messaging magics.
>>
>>3244851
Seeing what's happening the guards on the tower above release a giant ball of fire, burning the bugs and fizzldik to a crisp.
>>
>>3244363
> I deffinetly don't know about the letter just by coincidence I send a letter adressing all it's arguments towards all the same people

kys
>>
>>3244363
Completelly not knowing the letter exist just wiring another letter towards all who happened to read this letter:

"Despicable as expected from the lying undead. Sneding children as soldiers into their death just to use as prophaganda to war. Taking over and mindcontrolling the poor people of Northlund just to make them into mutated beasts.

One would expect from you to not blow up mountains and commit slaughter in the thousands if you truly want to avoid war. You declared this war yet you claim to not endorce it. You play and manipulate the sun as if it was a toy just to manipulate us and decieve us."
>>
>>3244717
"We can't stop it's effects as of now, dear General. We highly recomend your people to not enter the mist... but that mist is gone. The Edrich diety has absorbed it and revived all the dead it had claimed and all the dead of all his lands. Forged an endless army marching towards our borders and you know our nation is close to your's. If you can we ask your people for assistance in this deffenssive battle.."
>>
>>3244529
> sabotage gold delivery
The Gold the Eldrich scraped together is attacked by bandits (or pirates) on it's way to the Narsics. The Pirates/Bandits being secret troops from the Prison colony. They destroy the ship/wagon transporting the gold prioritising destruction over theft.
>>
File: 2019-02-09 09.41.47.jpg (194 KB, 1076x1279)
194 KB
194 KB JPG
>>3243455
The Hive begins with the peaceful settlement in Sarinthia. All marked territory is turned into forest and settled in.
Both actions are spent on this
>expansion
>>
File: 1549654358080.png (39 KB, 357x302)
39 KB
39 KB PNG
Action 1: Two alluring fields are discovered and settled on the northern border. In addition, the manpower and logistics to quietly take over and occupy the canal system between Ebonhawke and Sendaria are gathered and organized.
Note: This turn should be assumed not to occur until the end of the day. If it turns out that Eldritch win the Battle of the Ratlands, then I will forfeit those five tile of expansion.
Action 2: The forges, armories, and darkrooms of the great fortress-city, Ladlemin are thrown into high gear. Every able bodied man and quite a few women are drafted into the new army, dwarfing the previous one in size, if not quality. Roughly a quarter of the swords and arrows supplied are of cold iron, an accomplishment that runs the quicksilver mines nearly dry. In addition, the soldiers are given a new sort of weapon, a long spear with a core of cold iron, good for throwing or for emergency defense. A hundred and fifty destroyed bodies are quietly disposed of, and new complements of armored swordmen and casters trained. The Army of Vengeance is marched out to battle, to avenge their friends so callously destroyed.
-------------------------------------------------------------------------------------------------
PS: Hey OP, can I change my color to blue? I now border the hive and have difficulty telling our borders apart.
>>
>>3244521
> Action 1: Raid, Rape, Destroy

The people of the prison colony smelling opportunity conquer Shangri-La and land connecting them to the homeland

> Action 2: Cyclops Martial Arts
The Uwuin return bringing knowlege of the Cyclops martial arts to us. Higher combat efficiency.

> Army movement
The high-speed giant cavalry units leave Samrinhian and Northlundian land and trough a tactical retreat reutn to Allied lands (whichever closest).
On our way leaving we set everything aflame to slow enemy pursuit.
>>
File: Untitled.png (58 KB, 583x381)
58 KB
58 KB PNG
>>3244702
Invasion paths
>>
>>3242790
>>The Kamadani Cyclopes

>Encapsulation of Companous
>Clockwork Haulers

The outside world has become a scary and dangerous place. While the Primes enjoyed the tales of warriors, heroes, and war the Uwuin brought them (few if any caring about the larger picture or the reasons for these conflicts), The Primarch was more reserved upon hearing these tales. While never a proper Seer, she was still able to appreciate the wider world and causality more than her fellows. Combined with the bi-polar sun and constant booming voices heard from across the seas where these wars were aparently waged, she decided to swallow her pride and meet in secret with the Seers. Together, under the cover of night, they discussed Kamadani's foreign policy and the possible futures they foresaw. The Primes would properly monitor their boarders, and if not able to send any and all craft to Companous, then to sink their ships.
The large decision, however, would be the modifications to Companous. A large, wide wall would be constructed from the mountain range to the end of the beaches; completely blocking Companous from the rest of the island. Trade and outsiders would still be welcomed with open arms by Filos and the Cyclopes of Companous, but foreign influence in the rest of the island was strictly frowned upon.

Hauling is perhaps one of the least enjoyed jobs of the cyclopes. No one's hobby is hauling large chunks of raw material day after day, nor seeing everyone else enjoying their hobbies while going about the the thankless duty. After the clockwrights constructed the first clockwork golems, however, and the first feedback came from the Narsics, new ideas began to circulate. The construction of dedicated hauling-golems began. Their shapes and locomotions wild and different from traditional animals, usually using wide wheels to mimic the carts and wagons the cyclopes already used. Soon, hauling largely became the job of the golems, with sorting and management of goods falling to the Seers and their underlings. The occasional cyclopes would still need to patrol the highways to ensure a golem did not break down, or to re-wind them if they stopped mid-way.
>>
File: World48.png (434 KB, 1512x1450)
434 KB
434 KB PNG
>>
>>3244742

"I thank you for your compliments Philbert. Many of your friends like to visit our gardens, and if you like this place we will let you stay here for sometime. What you offer is worthy of note, we didn t think that such creatures could exist and that a people could tame them. My realm offers are more simple in nature, but i doubt you will not want them if you didn t make this long journey."

While drinking some dwarf ale, Cor stops at your question.

"Yes we know of them. Most of the realms on this lands have decide to form a pact against such foe. It wasn t even that long ago .... just think Philbert for decades and centurys nobody didn t have knowledge of them, without knowing our fathers have let them "live". Two entire realms where taken, and a god was killed and then replace .... but even then nobody know of them until they have talk to the realms themself."


"As of now the pact has already lost many soldiers in two great battles, in one the great dwarfs have stand shoulder to shoulder to their kin cutting the advancing undead, and in the other the proud tarnish have take courage in their hearts and send the eldritch army back to their lands. But messangers inform us that what we have done so far is not enough, words of a great army being created is coming south. This tide is rumored to be without end. But we will not feel fear when they arrive and neither the rest of the pact. "

>>3245769

"The Mist is gone but what about the great forest on the sarinthia borders some of our scouts have report about ? Is that the craft of the eldritch once again ? If they are coming we shall move near your eastern borders, but we will still remain near Tarn because it s likely that they will strike to one of our weakened members of the pact, not to mention that the great plains with the graves of the rat men are something that if taken by them would make their numbers even greater. Send further messangers for tell us of their movements and size, so we will able to strike them."

- general Volden of the north great army

>the north great army will move to the west, but will still be in tarnish lands.
>they will wait for further informations of the undead armys, from the uwuin taipa and the tarnish.


--------

Action 1

Build a stone road that connects Leafania with Beania.

Action 2

At the center of this road a new city shall rise Teyania, between Leafania and Beania.
>>
action 1 Factories,
USing clockwork and steam engines, robot soldiers are developed, in the factories, pumped out quickly and durable, they become the main force to the narsic army. Capable of swinging a sword, blocking with a shield and shooting a bow. they react to certain calls but without any other calls, they continue to do what was yelled at them.
Action 2: A strange combination of metal and elemental magic has allowed the narsics to create explosive packages that can be detonated on command. Thes bombs are put into the robots to explode if they are opened up by anyone other that narsic peoples.
>>
>>3246648
this concerns you:
5 narsic sages approach the body, an touches it, ripping fizzlediks former consciousness back to the present, but not giving it any mobility. They then penetrate the mind of fizzledik stealing his knowledge of
Long distance communication
Entomancy
And most importantly, the location and layout of your homeland.
He then releases fizledick back into the void.
>>
Rolled 81 (1d100)

>>3244495
roll
>>
>>3247604
1. Much progress was made in purifying their land but it wouldn't matter since the "sun" kept shining its cursed light on them. They needed a shield. Mages research magic shields.
2. Carlotta begins a holy ritual on the highest peak there is on the ERS Island in hopes in being empowered by Reqin.

The Gorgons send a group of mages to the One-Eyes to see if they wish their purifying skills.
>>
Rolled 59 (1d100)

>>3244495
We must continue the modernization of our military.

Along with this we must research into advanced Elemental Transmutation Techniques in order to figure out cheaper sources of metals and chemical weapons.

Current Population trends by territory:

Hytza-Nohoch: 212,000~ 264,000~ (Boronic)

Hytza-Chichan: 86,000~ (stabilized) (Potassic)

Bsieltol: 60,000~ (stabilized)

Konykol: 28,000~ (stabilized)

Cholmikol: 34,000~ (stabilized)

Nahuzan: 62,000~ (stabilized) (Potassic)

Tukaah: 38,000~ (stabilized) (minority Potassic)

Maikaah: 26,000~ 39,000~ (stabilized) (majority male military base)

Other: 3,000 (stabilized) (Potassic)

Total: 575,000~ 627,000~

Approximate growth: 5-`0%% (80-85% modified by stabilized areas)

*not all growth is local, state supported migration programs can cause unequal growth as new opportunities arise

*stabilized regions decrease the increase of population
>>
>>War.

The Uwuin, those invading Sarinthian lands in general would struggle, would face volleys of archers that blotted out the sun. Would face storms of fire and pacifiying mist. Would face massive tentacles and elven and undead hordes.

Would face two literal city's rampaging and destroying all that they saw. This was the might of an entire nation bearing down upon everything that would come at them.

>>Eldritch Action 1.

The rebinding of the sun is simple. Unlike before it's color does not change. As it is harnessed, easier, more skilled by a being with the fury of the sun behind them.

>>Eldritch action 2

A lance, the lance known as the supreme eldritch lance that had nearly destroyed a mountain is fired at the uwin'taipa tower. Almost certainly damaging and tilting it. One more would end any hope of defeating the Rebirther most likely.

Sarintha actions 1&2

>>The evacuation of civillains, if children into Grey's castles continue until all children and unfit are rescued. The making of more eldritch mages begins to occur as elves flock to the rebirther for power to protect their homes.

>>Grey's actions

The evacutation goes off without a hitch, heading off to evacuate those in Avalon and hidden underneath the waves of Shangri-La their destination the northern islands after this. To give the undead and elves a new chance in case it all goes wrong.

On the homefront, fariys are raised, rifts are opened and the sieged lands are going to be vigorously defended.
>>
>>3248064
Yeah, because you can totally do that with a cremated body. Just touch the ashes which are probably already scattered. Sure.
>>
>>3248246
i already went over this in the discord
>>
>>3248246
also, yes i can
>>
>>3247604
1. We haven't heard back from Fizzledik in quite a while. This is rather concerning. Has be been captured by the necromancers? We must find out. We shall send a contingent of Entomancers and their personal swarms in a transport bug in the direction he went in last. we hope for the best, but we must expect the worst...

2. To our far east, we establish a new city, named Blezna, in unoccupied lands to establish our control in the area. The hills seem like a good place to set up.
>>
>>3248223
Rumbling is heard and felt near Northeastton, and strange creatures have been reported to have been see, and strange beasts have emerged near Deran...

>>3247647
"Well, you may like to know that we have deployed swarms to the coastline where we encountered a corpse controlled by the necromancers. Dead bodies can be destroyed, but our swarms can replenish their numbers in days. That's the beauty of Biomancy! Unlimited creation. Necromancy requires a finite resource in bodies, where as we can just make our own!"
The man beams a genuine smile at the elf.
>>
>>3248353
The narsics, knowing the location of your home, send an army of mages and the first war robots to be tested in the field. (we need to establish a battleground in discord)
>>
>>3248064
also, they head to the inside of the island, open up a massive pit and throw all the bodies in it, and repair the docks, erasing the signs of the skirmish.
>>
>>3248454
the areas is also cleansed with fire
>>
>>3248465
A single Water Tiger with an Entomancer approaches the docks.
"HELLO? I AM LOOKING FOR A MAN, ABOUT YEH BIG, HAS A HAT. DO YOU KNOW WHERE HE MAY BE?"
>>
>>3248470
"Well no my good sir, I don't know where he is now, but we did see someone kinda like how you describe going past ere on a massive bug on the horizon a few days ago, he went that way, he points towards the east. Be careful, the water are might strange around here."
>>
>>3248491
"Hmm, really? The last thing we were alerted to what that his bugs had found a civilization on an island, and that he was going to investigate. Not to mention he was riding a bug like mine."
He pats the side of his own Tiger.
"How do I know you're not lying!How do I know he's, he's not your hostage!?"
He shouts, accusingly.
>>
>>3248509
"How do I not know that you are not here to rape and pillage my people and this a scouting mission. Keep your accusations and be on your way. Also, if he was on a different beast we would have known that and said our story accordingly."
>>
>>3248521
The man ponders the stranger's sentience for a few minutes.
"Ok, then I guess you won't mind if I take a look around? You can keep watch on me for as long as i'm on your land. After all, If you've done nothing, you shouldn't have to worry, right?"
>>
>>3248549
"We may go to the council to consider it. We have had many strange things happen recently and times are dangerous." he lowers his voice, "we have heard there is a necromancer on the loose."
>>
>>3248582
"I felt the necromantic energies when I approached, and their getting stronger as I come closer. What did you do to Fizzledik. Is he one of you're little corpse puppets now? You're just stalling for time."
The man glares at the one on the dock.
"If I am not allowed to search for him, the I will have to report back that your people are suspects in his disappearance. So, Let. Me. Look."
>>
>>3248755
"Very well then."
>>
>>3247604
1. Mobile balistae
2. Dragon riders of Calderia
The armies of Calderia have been gathering mass for quite some time, seige engines constructed, infantry armed, calvery raised. Now the time has come, they march north from idyllic mount, heading for Ebonhawke. Towards elven allies and a despicable foe. To an Evil that the Pit Tyrant himself could not match. Insenced at the death of Innocents, for the laughable "crime" of knowing a second life. Because some few don't truly know the scope of reality. For worse yet, refusing to acknowledge their ignorance. This isn't murders that they are guilty of by the laws of the Spire and the Light, it is the symbolic denial of a people's right to live. A symbol of unfettered Hatred, not to be rid of them in one's own empire, but to destroy them utterly. By Calderian ways, wherein all who knew the swamp should know, this is the absolute worst crime one can commit. And so we go to war.
>>3248223
"Where do you need me?"
>>3246004
Cian is berated for working with such evils, "Not even the worst of the Demons slay children in such numbers, and working besides them is an act of desperation. You work with these as your FAITH!"
>>
>>3248867
The man reaches the docks, and looks around for a second. He them makes a few hand motions, and mutters a few words in a strange language. He casts a detect magic spell, and paths of green mist appear, along with ones of purplish-black where the eldritch representative once walked. Though faint, they're still there.
"You fucking liar. If he wasn't here, why are there arcane traces of Biomancy? Tell me, I'd love to know."



Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.