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As far as first days go, yours was pretty productive. Not only did you claim a Juggernaut as your mount, but you also successfully broke into the Materium. Securing your hold on reality was as simple as consuming a psyker’s soul. You then made the best of the cards you were dealt by allying yourself with a sect of a gang known as the Fleshcutters. Vicious and hyper-violent, their aim was to one day topple Hive Desoleum. They lacked knowledge of Khorne and the Warp in general, but that can easily be fixed. With any luck, you’ll have them properly offering up skulls to the Blood God in short order.

Though there is one small snag, as much as you hate to admit it. In “taking the gang out for a walk,” you encountered a daemonette of Slaanesh. She proved to be alarmingly fast, even for a daemon. Were it not for her reveling in the pain of combat, things might have turned out very different. Even though you “won,” the fact such a being now thinks of you as “Mistress” is disturbing. It makes you furious. But not as furious as She makes you. As far as you’re concerned, you’ll do almost anything, even ally yourself with a daemonette, if it means that one day you’ll be able to defeat Her.

But perhaps it’s best you not dwell on such matters. You’ve got a gang to corrupt and a hive to burn.

Welcome to Khornette Quest Redux
>>
Twitter: @ELHMk1

MC’s Character Sheet: https://docs.google.com/spreadsheets/d/1VXWZDf90yNXctCA3HlAlBuwKLc9xfhlVpkBXKmjvzB4/edit?usp=sharing

G-Doc Archive:
https://docs.google.com/document/d/17A2MqjN-BmHHIAYi6DwA9lsS_BvGlIPwcGqKfjrCQj4/edit?usp=sharing

Previous Thread: >>1293968

If you’re a die-hard lover of canon, I suggest you turn away now. Like all things 40k, the gauntlet runs from “worshiping the printed word” to “over the top silliness.” Most of the time it’s somewhere in between. Others it swerves hard to one side and/or breaks this model entirely. You’ve been warned in advance. I do try to keep things fairly reasonable though.

Alternatively, if you’re not at all familiar with canon or want more details on something, just ask! You don’t need to have played the original Khornette Quest to play and enjoy this one. I’m sure someone (or I) will explain any cameos that come up if you’re lost.

All rolls go against a specified characteristic in the style of Black Crusade. You’ll want to roll under the characteristic value in order to pass the check. The more degrees of success (every multiple of 10 counts as 1), the more awesome of a result. A 1 or an 8 is a guaranteed success, and a 100 is a guaranteed failure.

Best of three rolls when it’s called for, with a 1, 8, or a 100 instantly taking precedence. If multiple characteristics are being rolled for each 1d100 counts for its respective test. Any rolls prior to the call for one and those not linking said post will be ignored.

I realize that /qst/ is much slower than /tg/ ever was, but I’d like to keep things moving. Voting windows will be a maximum of twenty to thirty minutes after the first vote. Same goes for dice rolling. As far as quest start time goes, I’ll always begin writing at 8pm EST on Wednesday. I’ll keep posting updates in the thread through Thursday and Friday unless otherwise specified. It really depends on how active you guys are.

That’s it housekeeping-wise for now. Onto the quest!
>>
“...and then we grind blood and bone dust from dead members into the cut. The resulting scar is like a badge of honor among us. The longer and unwavering the wound, the more respect an initiate is given...”

You rub at your eyes as Rikiar continues to explain the nuances of the Fleshcutters while you lounge in his sitting room. From everything you’ve heard thus far, they certainly have qualities that would turn them to Chaos over time. They’re like a pack of bloodthirsty wolves, eager to inflict pain and draw blood. It’s a toss up whether they’d take more to Khornate or to Slaaneshii teachings. It’ll largely depend on your execution and whether Niazach decides to butt in.

Speaking of the daemonette, she’s remained eerily quiet since returning with you. Granted, no one’s addressed her directly, but she hasn’t even added a single word to your hour-long briefing from Rikiar. Instead, she seems content to slowly sip at her glass of blood and rotgut. That’s fine by you. She’s a tool to you at the moment, nothing more.

Speaking of tools, you do have one semi-pressing matter to attend to. You’ll need to find another psyker’s soul to feast on within a week’s time. Otherwise you’ll end up back in the Immaterium once more. Your new body may be powerful, but there’s still some kinks. Kinks that can be ironed out with both time and a proper summoning. Really the latter is the core of the issue. If you want to be able to run around in the Materium without a time limit, you’ll need to take a page from Her book and allow yourself to be summoned during a blood ritual. Unfortunately, the Fleshcutters as they are possess neither the skill nor the psychic power to perform such a ritual.

“...have I said something wrong?” asks Rikiar, interrupting your thoughts.

You lower your hand from your face and stare back at him, slightly annoyed. “I think I get the gist of it. You’re skilled urban fighters, especially in close quarters combat. And you appreciate your scars like any warrior would. That’s fine. What bothers me is that you seem to lack direction. You’ve said your goal is to topple the Hive, but I’ve yet to hear anything that I can use on that front.”

Rikiar bites his lip nervously and hides behind his own glass of liquor for a minute. Then he says, “Yes, yes of course. It’s just that you’ve yet to really tell me about this whole Warp and daemon thing. I don’t doubt your skill with a blade, but I know next to nothing about you.”

It’s true. He’s done most of the talking so far. Perhaps you should change that.

> [1] Start with the basics, focusing on Khorne
> [2] The more he knows, the more corrupted he’ll become. Is he sure he wants to take that risk?
> [3] You’re not exactly the best orator in the world. Let Niazach explain things.
> [4] All he needs to know is that he should offer skulls to the Skull Throne
> [5] Write in
>>
>>1315623
>> [1] Start with the basics, focusing on Khorne
>>
>>1315623
> [1] Start with the basics, focusing on Khorne
Honor
Worthy opponents
Skulls for the skull throne
>>
>>1315623
> [1] Start with the basics, focusing on Khorne
> [5] Tell him Khorne's "good" aspects, namely RULES OF NATURE and HONOR IN THE BATTLEFIELD.
>>
[1] it is. Back in a bit!
>>
>>1315623
“Fine,” you say, standing for effect. “Let’s fix that.” You point to your inner thigh where the black Mark of Khorne is visible against your crimson skin. “Do you know what this is?”

“Erm, some sort of tattoo?”

You narrow your eyes at Rikiar. “It is the Mark of Khorne. Etch its design into your memory. Any who bear it are among Khorne’s favored. Warriors capable of great feats, and/or ones who have contributed many skulls to the Skull Throne.”

Niazach looks at you excitedly, but Rikiar still seems to be playing catch up. “Right… and this ‘Khorne,’ how does he compare to the God Emperor?”

“For one, he’s not a false, dead god,” you practically spit. “Khorne is conflict made manifest. It is through conflict that the mighty rise and the weak fall. Perhaps more basically, conflict is the survival of one thing at the expense of another. Thus Khorne is eternal and omnipresent. With me so far?”

“I think so…”

You continue, “Khorne has but a few simple tenants. The first is acting with honor on the battlefield. Mainly by fighting worthy opponents without trickery. There is no honor in slaying the weak. Those that cannot raise a weapon or offer even a token resistance are not worthy to have their skulls donated to the throne.”

Rikiar rubs the back of his head thoughtfully. “So this throne thing… what’s that about?”

“It is the mighty chair upon which Khorne rests. It grows ever grander as more skulls are piled upon it. All skulls, no matter their form or what species they come from, are to be offered to Him. The same goes for blood spilled in His name.”

“Alright, what’s the next tenant?”

“She already covered it, if you were paying attention,” remarks Niazach. You look at her and raise an eyebrow. She says to you, “I’m sorry, my mistress, but I could no longer wait for permission to speak.”

> [1] Seriously, knock the “mistress” bit off
> [2] Oh please, do continue. You’d love to hear what a Slaaneshii thinks of Khorne
> [3] (Ignore her) Moving on…
> [4] Write in
>>
Rolled 36, 64, 25, 46 = 171 (4d100)

>>1315706
I'm wasting some rolls.
>>
>>1315730
> [3] (Ignore her) Moving on…

The slut of excess is obviously being a :3c~*glomps u*Haiii obnoxious faget for fun.
The best counter to this is ignoring it.
>>
>>1315730
>> [3] (Ignore her) Moving on…
>>
>>1315730
> [1] Zachary, please!
>>
>>1315730
You roll your eyes and ignore her. To Rikiar, you say, “The next tenant is close to the first. Worthy opponents come in many forms. So long as they are willing to make attempts on your life, they can be slain, and their skulls offered in His name.”

“So… Basically, don’t harm innocent bystanders. And if you have to, don’t offer their blood to this Khorne. That about right?”

“Simple, yet also correct. Becoming one of Khorne’s faithful means that your life will always be one of conflict and battle. There is no glory to be had in lying about like a daemon of sloth.”

Rikiar nods. “Alright. Now these ‘daemons,’ they come from the same place as Khorne, yeah?”

“Ooh!” ejaculates Niazach. “May I field this one, Mistress?”

> [1] (Ignore her) Yes, Rikiar
> [2] Fine…
> [3] Backhand her for calling you Mistress again
> [4] Write in
>>
>>1315795
>[4] There are lots of places in that place, Zachary can fill you in.
>>
>>1315795
> [1] (Ignore her) Yes, Rikiar

The slaaneshi whore WANTS to be backhanded.
Deny her the satisfaction.
>>
>>1315795
> [1] (Ignore her) Yes, Rikiar
>>
>>1315809
>>1315811
If we answer that way, we're implying that Niazach is from the same place as Khorne.
>>
[1] it is! Back in a bit.
>>
>>1315795
>ejaculates

nice.
>>
>>1315795
By Khornate standards, you have the patience of a saint. Going off half-cocked is what led to your defeat at Her hands more than once. You like to think you’ve finally learned the value of patience. Still, Niazach is making it hard to ignore her. Were you not on a roll (in a manner of speaking), you’d probably have to stop and address her.

“In a sense, yes. The Warp is an infinite realm of raw emotions and turmoil that lies beyond the Materium. The same realm that your Imperium so foolishly travels through in their starships. All daemons come from there. We cannot be killed like you mortals can, and we possess a strength and endurance far beyond your imagining.”

“So… You and her come from the same place?” asks Rikiar, motioning at Niazach. Niazach smiles at you in return.

You growl at him, “Not in the slightest. She comes from the twisted realm of Slaanesh, another Chaos God. One that likes to annoy Khornates like me.”

“Oh don’t mind her,” coos Niazach. “All Khornate daemons are like that: all stuck up and bursting with anger. We Slaaneshiis are different. We revel in excess, no matter its form. The scarring on you Fleshcutters, for example, is something we’d consider to be an art.”

> [1] (Ignore her again) What other questions did Rikiar have?
> [2] Scarring is fine, so long as it’s not done in excess
> [3] Glare at Niazach until she shuts up again
> [4] Take a brief walk to cool your head
> [5] Write in
>>
>>1315891
>[2] Scarring is fine, so long as it’s not done in excess

Scars as proof of battle=best
Scars as proof of dedication=good
Scars as proof of getting scars=WHOOOOOORRRREEE!!!
>>
>>1315891
> [2] Scarring is fine, so long as it’s not done in excess
>>
>>1315891
In an attempt to prevent Niazach from giving Rikiar any ideas, you quickly cut her off. “Scars as proof of battle and dedication are fine. Scars for the sake of scars is not. Are we clear?”

Rikiar looks down at his own body. It’s covered in various, multicolored scars of differing sizes. “I like to think I know the story behind each of these. They’re a form of living history that can be found on any Fleshcutter. I can only think of one or two wounds that were done in remembrance of a significant event or something similar. In fact, I was considering ordering my sect to carve the memory of this day, and of you, into their flesh.”

“That sounds positively delightful!” exclaims Niazach. She looks absolutely giddy. “What do you think, my Mistress?”

> [1] No.
> [2] Sure, whatever.
> [3] Write in
>>
>>1315966
>[3] Write in

Actually, that works. They are not scars for the sake of pain or indulgence, but a record of battle. A tome of a warriors flesh.
>>
>>1315966
No too much, only battle scars and scars earn through labors in the name of khorne are permitted. Self inflicted is un acceptable.
>>
>>1315966
> [3] Write in
This day is not yet complete.
How about I spar with all of your sect. at once. With weapons that aren't as likely to kill, but just as likely to mark flesh.
>>
>>1315966
>>1315978
>>1315990

this
>>
>>1315978
Hrmm you mean like stories chronicled upon flesh? If we do that a simple laceration scar wont due, a mark of khorne however...that would do.
>>
>>1315996
Yeah. Like each scar is a specific mark that says "I was there, I did the thing". Every member is a living history of the battles of their life, preserved in flesh. Great heroes could be flayed and become banners.
>>
“Some of what you say is acceptable,” you reply to Rikiar. “A tome of a warrior’s flesh. But self-inflicted scars outside of your initiation ones will not do. Is there somewhere that I might fight all of your sect at once?”

“Hm, I believe so, yes. What do you have in mind?”

You grin back at him. “Provide me a suitable weapon, one designed to mark flesh, and I shall give you all personal scars for which to remember me by.”

“That’s an excellent idea, Mistress,” says Niazach. “I would be more than happy to give you my whip-”

You cut across the air in front of you with your hand. “No. It must be a mortal weapon. I do not trust any weapon of yours to not be laden with toxins or other such chemicals. Surely Rikiar here has a weapon he can spare.”

“Um… Yes. I can easily give you anything from a sword to a dagger.”

“Two daggers it is then,” you reply.

Rikiar nods and rushes off into the hallway to gather the aforementioned weapons and inform his sect of what’s to come. As you wait, Niazach asks, “May I join you in this, Mistress? After all, if this gang is to become one of Chaos, the memory of two daemons will burn brighter than just one.”

> [1] Nope. You get to sit and watch.
> [2] Sure, but it’s every daemon for themselves
> [3] Fine.
> [4] Write in
>>
Aaaaa I forgot to link the previous post.

>>1315966
>>1316022
>>
>>1316022
>> [1] Nope. You get to sit and watch.
>Probably rub yourself obnoxiously too
>>
>>1316022
>[1] Nope. You get to sit and watch.

You will sit quietly, unless you choose to praise Khorne.

Or I will bind your limbs completely and lock you in a very dark, very quite, temperate room, utterly devoid of stimulation.
>>
>>1316039
>Or I will bind your limbs completely and lock you in a very dark, very quite, temperate room, utterly devoid of stimulation.
>Implying she wouldn't get off to that, too
>>
>>1316039
>>1316046
There isn't any Excess in that room at all.
In fact, there's a complete lack of Excess.
You might say, there's TOO MUCH lack of Excess.
An Excess of lack of Excess, if you will.
Oooh~
>>
>>1316022
“Nope. You get to sit and watch. And by Khorne if I catch you rubbing yourself or doing something vile and Slaaneshii…” You let the threat hang in the air. She can imagine whatever sort of punishment she likes. Unfortunately, this has the opposite effect. Instead of shutting up, bowing her head, and getting in line, she licks her lips.

“Oh that would be delightful~ But I shall do as you order, Mistress.”

“Whatever,” you half-sigh. “What’s taking Rikiar so long?”

“He probably has to relay the order to come fight you,” posits Niazach. “That finding you two daggers. But this gives us a little time to ourselves. I must ask, Mistress, how do you intend to use these Fleshcutters? Will they become your flock, so to speak? Or are they merely a means to an end?”

“That depends on them, I would think,” you reply. “I have no use for a tool that cannot perform its function. You would do well to remember that yourself.”

“Ah~ I’m simply a tool. How delightful.”

Fucking Slaaneshiis, you think to yourself. You almost leave the room in search for Rikiar, only for him to rush back into the sitting room. He’s got several daggers in his arms, all of which look like a series of shark teeth bonded to a strip of metal.

“I hope this will suffice, Ember,” he says, offering them out.

You reach out, take one, and give it a few practice swings. It’s definitely not the fine, balanced weapon your scythes are, but it will do. “This will suffice. Now, where are we to brawl?”

“This way, if you please,” he motions for you to follow him. You do so, with Niazach trailing behind. He takes you outside and along the dim, grimy streets that make up this portion of the Underhive. You draw closer and closer to the Spire that supports the Hive above, eventually arriving at a chain link fence. Beyond it is a vast area that might have, at one time, been a landing strip. There you see perhaps fifty or so Fleshcutters waiting for you.

> [1] Give a speech first (Write in) (Fel)
> [2] Jump straight into the fray, blade at the ready (WS)
> [3] Approach the crowd, but let them come to you (Ag)
> [4] Write in
>>
>>1316071
>[1] Give a speech first (Write in) (Fel)

Let them understand the purpose of this. This isn't a fight to the death. This is the new way of things.
>>
>>1316071
>> [1] Give a speech first (Write in) (Fel)
I'll make this Short. I am a servant of Khorne, lord of war, conflict, honor and battle. You and your boss have done enough to get me interested in you. So since you make yourselves with scars, we're going to fight in remembrance of this day. Keep up.
>>
>>1316071

> [1] Give a speech first (Write in) (Fel)
I'll just second whoever else's writein.
Then

> [2] Jump straight into the fray, blade at the ready (WS)
>>
Seems we're going with [1]. I'll combine the write ins best I can. In the meantime, roll me a 1d100 vs a 27.

Hopefully Ember can talk good better than before.
>>
Rolled 93 (1d100)

>>1316131
flarf
>>
Rolled 47 (1d100)

>>1316131
>>
Rolled 20 (1d100)

>>1316131
>>
>>1316135
>>1316143
>>1316144
Hey would you look at that. A 20!

Back in a bit.
>>
Rolled 31 (1d100)

>>1316147
I can get a 20 too. =[
>>
>>1316071
You approach the gathered men and women, clearing your throat. Their hushed conversations die out as you get within range to shout to all of them.

“I’ll make this short,” you call. “I am a servant of Khorne, Lord of War, Conflict, and battle. And now, by extension, so are you. If you have any problems with that, I suggest you run away with your tails tucked now. Otherwise, I understand you mark this sort of occasion with scars. Rather than let you inflict such wounds yourself, I will personally see to it each of you is marked by my own hands. Know that this fight is not to the death. But you should treat it as such.”

I doubt any of you could even mark me if you tried, you silently add. You watch the crowd for a reaction. Most seem to be nodding in approval and obedience. Only a few faces seem hesitant, and even then those quickly vanish. Satisfied for the time being, you put one foot in front of the other and brandish your daggers.

“Come then,” you shout. “Receive the blessing of one of Khorne’s chosen!”

With a great roar, all fifty humans rush at you. As they get within striking distance, you…

> [1] Let their blades harmlessly bounce off your flesh and armor
> [2] Expertly slice their thighs, avoiding any major arteries
> [3] Carve a design into their abdomen (write in)
> [4] Write in
>>
>>1316158
> [3] Carve a design into their abdomen (write in)
Mark of Khorne
>>
>>1316158
>[1] Let their blades harmlessly bounce off your flesh and armor
> [3] Carve a design into their abdomen (write in)
A simplified mark of Khorne that avoids any dangerous areas.
>>
>>1316158
>[2] Expertly slice their thighs, avoiding any major arteries

A good simple mark. Not THE MARK, but the first scar on the thigh shall be the Mark of Initiation. Those who wear it have joined our order. The next big step is earning THE MARK!

>>1316144
Khorne bless you, Anon.

>>1316150
Apparently not.
>>
>>1316163
This
>>
>>1316158
>Carve a design in their abdomen

Make...
>>
>>1316158
For a group of humans, they easily adapt to mob combat. You’re quickly surrounded and beset by jagged weapons from all angles. They come at you in waves, using their numbers to their advantage. But you’re still too fast for them. You expertly weave around their swings, like a dancer performing a waltz. As you do, you begin to mark those within range. An X across the belly, bifurcated by a horizontal line and a thicker one at the base, serves as a crude Mark of Khorne. It’s nowhere near the real thing, but should suffice for the time being. When you finish carving a person’s flesh, you grab them by the skull and toss them away, sending them soaring above and behind the horde.

It takes you perhaps eight minutes, all said and done. By that time you’re surrounded by gasping, bleeding Fleshcutters, including Rikiar. All of them sport an abdominal wound, while some have additional ones from landing the wrong way on the concrete ground. They begin to slowly pick themselves up and shuffle away, offering you thanks.

“My my, that was splendid,” say Niazach from somewhere on your right. You turn to see she’s trying to help up Rikiar. “Excellent blade work, Ember. They’ll be sure to fester and scar with cuts like these.”

“Aye,” grunts Rikiar, waving off Niazach offered assistance as he clutches his stomach. “We’ll treat the wounds with a dye that will make them turn bright red all said and done. For the glory of Khorne, I suppose.”

You nod and let him walk past you, away from the Spire and back towards his hideout. Once you’re alone with Niazach, she asks, “So, now that you have little toy soldiers, how will we be bringing this Hive to its knees? And if I may be so bold to ask, my Mistress, how do you plan to remain here long enough to see it through?”

> [1] You’re not sure yet, on either account
> [2] Well first you’ll find a psyker’s soul to munch on
> [3] Ask if she has any idea how to go about maintaining your form here in the Materium
> [4] Ignore her
> [5] Write in
>>
>>1316219
> [5] Write in
Those are good questions, but we don't give Niaz an answer. Instead, we just answer them internally.

Obviously we go find a psyker and eat them.
As for bringing the hive to its knees, it sort of already is.
I bet the only thing keeping it together is that the Trading ports and Shipping warehouses have too many guards for random hungry civilians to rush in.
Bit of violence should fix that.
>>
>>1316219
You have answers to those questions, but none that you vocalize. First on your priority list is securing a psyker. Either you’ll eat their soul or force them to commit an unholy ritual to solidify your presence here. The only trouble is you’re not exactly sure how to go about the latter. In any event, you figure the Hive itself isn’t that far away from collapsing in on itself already. From what Rikiar’s told you, the main populace of the Hive belongs to one “work brotherhood” or another. They’re not much different from organized gangs, devoted solely towards making profit for their noble-born benefactors. They don’t have much time or coin to spend on luxury or rest and relaxation. All thanks to their oaths that bind them into almost-slavery. Humans may survive in such conditions, but they don’t live. Perhaps you can exploit that with a little more violence.

For the time being, though, you return to Rikiar’s hideout. You find him already applying a thick red paste that smells strongly of spoiled blood to his new-to-be scar. He grunts as you poke your head into his bedroom, a small room only furnished with a cot bed and small wooden dresser.

“So, Ember, what is our next course of action?” he asks.

> [1] Finding a psyker
> [2] Gathering up more allies in the Underhive
> [3] Getting more sects of the Fleshcutters serving Khorne
> [4] Write in
>>
>>1316290
>> [3] Getting more sects of the Fleshcutters serving Khorne
>>
>>1316290
> [2] Gathering up more allies in the Underhive
> [3] Getting more sects of the Fleshcutters serving Khorne

Basically, get the other Fleshcutters in to our way of thinking and tell them to bring their non pervy friends.
>>
>>1316290
“We need to bring more Fleshcutters around to our line of thinking,” you say. “How soon could you have a meeting with another sect? Or perhaps an even larger group?”

He thinks about it for a moment, then replies, “I could call for a meeting of Blademasters. They’re a rank above me. Usually such meetings are held to discuss a change in territory, in relationship with another gang, or in leadership. Somehow I think this qualifies as all three.”

“Good. See to it then. I want this meeting held in eight hours time.”

“So soon? What’s the rush?”

You simply stare back at him and let the silence speak for you.

“Right… Well I’ve got messages to send then. If you’ll excuse me…”

He covers up, then brushes past you on the way out. Again alone, you debate what to do for the next eight hours. You could try finding a psyker on your own, but that could take some time. As loathe as you are to admit it, having another daemon along would speed things up. Otherwise, you can’t think to do much else but practice your forms with your scythes.

> [1] Go psyker hunting alone
> [2] Bring Niazach along to hunt for a psyker
> [3] Practice in the courtyard until it’s time for the meeting
> [4] Write in
>>
>>1316354
>> [2] Bring Niazach along to hunt for a psyker
>>
>>1316354
[2] Bring Niazach along to hunt for a psyker

Give her a collar and leash and use her like a bloodhound. She'll like it, but it may keep her distracted from doing other things.
>>
>>1316354
> [2] Bring Niazach along to hunt for a psyker
>>
[2] it is. As >>1316363 mentioned, collar and leash is an option.

> [1] No leash
> [2] Leash
>>
>>1316379

> [2] Leash
>>
>>1316379
Huzzah!

And damn my brain for this, but when I typed "bloodhound", I realized how perfect that name is for Khorne, and now Flesh Hounds sound like bloodhounds in my mind.
>>
>>1316379
>> [1] No leash
>>
>>1316354
If you’re going to do this thing, you’re going to do it right. You go to find Niazach, running across her in the sitting room drinking another blood liquor cocktail. Somehow she’s quite dexterous despite having claws for hands.

“Ah, Mistress,” she says with a reverent bow of her head. “Welcome back. Shall I fetch you a drink?”

“No,” you reply sternly. “You and I are going to go hunt for a psyker.”

She sets her drink aside, eyes twinkling. “Ooo! And what will we be doing once we find them? Flaying them alive? Forcing them to summon more daemons here? Eating their soul?”

“That’s for me to know and for you to find out. Now, come here.”

Niazach eagerly springs up and hops to your side. You summon forth a scythe and use its chain to fashion a makeshift collar and leash for her much like you did for Dheulos. All it’ll take is a strong tug in either direction to cause the sharp end of the scythe to dig into Niazach’s neck. As you might expect, this goes over well with her.

“Such a stimulating collar~ My Mistress is kind.”

“Shut up. I can’t have you running off or focusing on something other than finding me a psyker. This isn’t whatever perverted bullshit you’re thinking it is.”

A soft “ahn~” escapes Niazach’s mouth as she tests just how far she can pull before her purple blood is drawn. You growl and lead the two of you outside. You start your search…

> All choices will require a WP test
> [1] Around this layer of the Underhive
> [2] Deeper into the Dark
> [3] Higher up in the Hive
> [4] Write in
>>
>>1316418
> [3] Higher up in the Hive
>>
>>1316418
>> [3] Higher up in the Hive
>>
>>1316418
>[2] Deeper into the Dark

They've gone there to hide.
>>
Rolled 51 (1d100)

Seems we're going with [3].

Roll me a 1d100 vs 41. Don't worry about this roll I'm doing myself.
>>
Rolled 14 (1d100)

>>1316447
>>
Rolled 40 (1d100)

>>1316447

For KHORNE!
>>
Rolled 15 (1d100)

>>1316447
>>
>>1316418

>>1316460
>>1316465
>>1316491

As expansive as this part of the Underhive may be, you feel you might have better luck farther up in the Hive. Or, at the very least, you might find some fun in terrorizing the local Sanctionaries. They’re like Adeptus Arbites, except somehow more uncompromising and anal about making sure oaths are followed. Their reach is variable. In some places the line between the Underhive and Desoleum City depends largely on how far the Sanctionaries patrol. Or so you’ve been told by Rikiar.

You lead Niazach on, heading back into the tunnels that led you here in the first place and seeking a way up. A few times you have to stop and get your bearings, but for the most part you find your path with minimal assistance. Along the way, you cast out your mind and search for any psykers. Like candles burning alone in the dark, pinpointing them for you is mostly a matter of being close enough to sense them. You have Niazach do the same. By the time you reach the true ground level of the Hive, you think you’ve sensed two psykers.

“Do you feel them?” you ask Niazach, stopping on a staircase that leads up out of the tunnels like a subway station.

“I smell several psykers, Mistress. One is currently resting a few levels above us. Another is patrolling with a group of Sanctionaries. A third is currently trying to con his way past a guard outpost. Which in particular shall we hunt?”

> [1] The sleeping one
> [2] The patrolling one
> [3] The one using his powers to mess with minds
> [4] Doesn’t matter to you
>>
>>1316495
> [3] The one using his powers to mess with minds
>>
>>1316495
>[3] The one using his powers to mess with minds
>>
>>1316495
> [3] The one using his powers to mess with minds
>>
>>1316495
Although you yourself didn’t sense the psyker trying to weasel his way past a guard outpost, you decide that they shall be your prey. “The third,” you say to Niazach, tugging on her chain to pull her up the steps and out into the open. “Consider this a test. Lead the way and I shall reward you. Fail and… well, I need not say it.”

“Both sound absolutely divine, Mistress~ Come, they are this way!”

You have to practically run after her to prevent her from ripping off her own head. The roads are in severe disrepair, but at least the air is less stale and the light more abundant. There’s not much in the way of traffic here. You pass by a few homeless bums in an alleyway and duck off to the side of the road when a van goes by. Otherwise your jog takes you right up to a massive plasteel wall several stories tall without issue.

“This way,” calls Niazach as she darts towards an alleyway. You follow her and nearly slam into her back. “Careful, they are just ahead.”

The pair of you poke your head out of the other side of the alleyway to see a break in the barricade. There are two raised platforms on either side of a gate that could easily accommodate a Rhino. Both on the ground and on the platforms are several Sanctionaries, identified by their red armored outfits. A group has formed around a man that looks like someone who might be at home in a pleasure den.

“What shall we do, Mistress?”

> [1] Full frontal assault
> [2] Try to lure the psyker away
> [3] Send her out as a distraction, then steal the psyker in the confusion
> [4] Write in
>>
>>1316544
>> [3] Send her out as a distraction, then steal the psyker in the confusion
>>
Gunna take a 15-30 minute break to scarf some dinner down. Feel free to keep voting in the meantime.
>>
>>1316544
>[2] Try to lure the psyker away
>>
Rolled 2 (1d2)

Seems we have a tie between [2] and [3]. Flipping a coin.

1 = [2]
2 = [3]
>>
>>1316544
You point along the wall that seems to segregate this section of the Underhive from the Main Hive. “You’re going to run out and be a distraction. Meanwhile I’ll snatch up that psyker in the confusion. We’ll meet back up at the tunnel we just crawled out of.”

“Of course, Mistress~ Do I have your permission to, ahem, take some skulls?”

“I don’t care what you do so long as it causes a commotion and doesn’t harm the psyker.”

“Wonderful! But you’ll need to take this off me first.”

You roll your eyes and dismiss your scythe back into the Warp. Now unchained, Niazach hops from foot to foot a couple times before darting out into the open. As she runs, she lets out a siren call that seems to echo with the howls of multiple daemons. It causes pretty much everyone at the wall, save a few Sanctionaries and the psyker, to clasp their ears and freeze on the spot. The unaffected Sancitonaries produce shock batons and stub revolvers, while the rag-dressed psyker bolts in the opposite direction.

“Yes! Yes! Shock me with your sticks!” cries Niazach as she practically flies into their blows. You let out a snort of disgust.

You watch the psyker run along the wall for a bit, then dart out of hiding towards him. He takes one fearful look back at you when he hears your footfalls. His eyes go wide, and he begins to try and siphon energy from the Immaterium for some sort of psychic power.

> [1] Leap at him (Ag)
> [2] Stop him dead with your Scythes (WS)
> [3] Let him try. You’re a daemon of Khorne. Psychic shenanigans don’t bother you (WP)
> [4] Write in
>>
>>1316658
> [4] choke up so he won't scream
> [4] steal the power of the warp that the psyker is channeling and use it to empower yourself.
>>
>>1316658
> [4] Write in
Costanza.jpg at him with our best >implying face.
>>
Seems we're going with some write ins that are basically [3].

1d100 vs 41 please.
>>
Rolled 58 (1d100)

>>1316716
>>
Rolled 87 (1d100)

>>1316716
>>
Rolled 97 (1d100)

>>1316716
>>
>>1316734
>>1316741
>>1316792
Survey says nope. Something happens. Back in a bit!
>>
>>1316658
You come to a stop about ten meters away from the psyker as he halts as well. He continues to channel energy into his hands, forming a golden ball of psychic energy. Sweat beads down his face, as if the exertion is taking all of his concentration. You’re a daemon of Khorne though - specifically designed to resist and combat sorcery such as this. So you cross your arms and give him your best smirk.

“Really? A psychic bolt? You think that will do anyth-”

Your words are cut short as the psyker hurls the golden energy in your direction. It washes over you harmlessly. Or so you think. You immediately try to taunt him, only for a sudden pain to wrack your body. It’s as if every fiber of your being is being ripped back into the Warp. It really hurts (-4 wounds). Somehow you manage to stay together and fight through the pain.

It seems this psyker’s got a bit more fight in him than the one who originally brought you here. And he’s skilled in Sanctic Daemonology. Not good news for you, being a daemon. You’d normally expect such discipline from a Grey Knight. For a random psyker to possess such knowledge… Something is wrong here. Very wrong indeed.

> [1] Time for your scythes (WS)
> [2] Keep your distance, taunting him all the while
> [3] Leap at him the next time he tries to concentrate (Ag)
> [4] Write in
>>
>>1316823
> [3] Leap at him the next time he tries to concentrate (Ag)
> [4] CHEATER
>>
>>1316823
>[3] Leap at him the next time he tries to concentrate (Ag)
In b4 he's Draigo.
>>
>>1316823
>> [3] Leap at him the next time he tries to concentrate (Ag)
>>
>>1316823
>> [3] Leap at him the next time he tries to concentrate (Ag)
>>
[3] it is.

1d100 vs 45 please.
>>
Rolled 52 (1d100)

>>1316858
>>
Rolled 89 (1d100)

>>1316858
>>
Rolled 70 (1d100)

>>1316858
>>
>>1316866
>>1316868
>>1316871
RNGesus really doesn't want Ember to succeed right now. Poor Ember. Back in a bit!
>>
>>1316823
There isn’t time for you to dwell on why this psyker’s skilled in the anti-daemon arts. You only just right yourself in time to see your quarry begin channeling once more. You can’t afford for him to get off another banishing blast. So you dig your talons into the concrete, steel your muscles, then leap at him in one powerful extension.

Mid-air, you realize all too late that he’s readying himself for your attack. Instead of grasping his neck with your claws, you instead find yourself flung over his back and tumbling like a ball. If you weren’t pissed off before you certainly are now. No mere mortal like him should be giving you this much trouble. Either you’re much weaker than your worst fears, or this psyker is someone important. You pray it’s the latter. Because if that’s not the case, you’ll never be able to reach Her level.

“What are you?” you spit in his direction as you right yourself and lower into a crouch.

The psyker tears off his rags to reveal a bright white robe with red trimming. They shimmer in the twilight, as if spun from illuminated threads. He puffs out his chest, proudly exclaiming, “I am Asbad, acolyte of the most holy Inquisition. You have met your match, foul daemon.”

Well fuck you too, you think at him.

> [1] Scythes? Scythes. (WS)
> [2] Call for Niazach’s aid (Fel)
> [3] Taunt Asbad into using more of his power. Maybe he’ll fuck up (WP)
> [4] Write in
>>
>>1316899
> [3] Taunt Asbad into using more of his power. Maybe he’ll fuck up (WP)
>>
>>1316899
>> [1] Scythes? Scythes. (WS)
>>
>>1316899
>> [1] Scythes? Scythes. (WS)
>>
[1] it is. 1d100 vs 55 please. Might I suggest offering up prayers to RNGesus and/or Khorne.
>>
Rolled 61 (1d100)

>>1316929
loli liek khorme
>>
Rolled 97 (1d100)

>>1316929
BLOOD FOR THE BLOOD GOD!
>>
Rolled 23 (1d100)

>>1316929
Ember in charge of rolling
>>
File: Ember's FW.png (54 KB, 291x382)
54 KB
54 KB PNG
>>1316931
>>1316932
>>1316935
Yeah that wasn't close at all. Back in a bit!
>>
>>1316935
Finally! We did not deserve a decent roll like this, seriously, how are we not dead again...
>>
>>1316899
As far as you’re concerned, this guy’s earned the privilege of being torn a new one with your scythes. Even if you don’t get the chance to eat his soul, you’re at least going to make sure his mangled corpse is left as a warning to any who would stand against you. Plus his skull should make a worthy addition to the Skull Throne. So out come your scythes. They swirl into existence in your hands, ready to be hurled in Asbad’s direction.

“Met my match? Was that supposed to scare me?” you taunt him, preparing to strike. “No no no. I’ve fought gangers worse than you.”

“Empty words from an empty sou-”

You cut his words off by sending your scythes flying towards his arms. He deftly leans back, and one scythe soars harmlessly over him. The other embeds itself in the meaty part of his left arm, hooking around the bone. Asbad lets out a cry of alarm, loses his balance, and falls to the ground. He takes one look at his ensnared arm, then at you.

“This is nothing!” he claims. “The God-Emperor protects his faithful. You shall not be able to lay another finger upon me!”

Then he begins to chant litanies in high gothic in a voice that is not his own. It is a much more powerful voice, one that causes even you to cringe slightly. It’s definitely something you want to stop here and now before it gets worse.

> [1] Rip the hooked arm off (WP, S)
> [2] See if you can’t get the other scythe hooked somewhere (WP, WS)
> [3] Close the gap and silence him by grabbing his throat (WP, Ag)
> [4] Write in
>>
>>1316959
> [3] Close the gap and silence him by grabbing his throat (WP, Ag)
>>
>>1316959
> [2] See if you can’t get the other scythe hooked somewhere (WP, WS)
>>
>>1316959
>> [3] Close the gap and silence him by grabbing his throat (WP, Ag)
>>
I think we're going with [3]

2d100 vs a 41 and a 45
>>
Rolled 95, 59 = 154 (2d100)

>>1316979
time for some more adorable suffering for Ember
>>
Rolled 13, 79 = 92 (2d100)

>>1316979
Why do we even try?
>>
>>1316982
suddenly I just want Ember to be cuddled by Sempai.
>>
Rolled 99, 44 = 143 (2d100)

>>1316979
Pls a good roll
>>
>>1316981
>>1316982
>>1316984
A 13 and a 44. Both passes! Back in a bit.
>>
>>1316959
You have to consciously fight against the waves of energy that seem to emanate from Asbad’s mouth. It’s a struggle to approach him, but somehow you manage to put one foot in front of the other. Your only aid comes from the retracting chain of your scythe. It pulls the two of you closer, until finally you’re within grabbing range. Asbad tries to squirm out of the way (and nearly does), but the scythe in his arm prevents him from getting far. You eagerly grab his throat and squeeze, silencing the flow of holy words.

“Be. Quiet.” you snarl at him. He replies by trying to kick you repeatedly. You barely even feel the impact of his boots against your skin. “But by all means, keep fighting. It makes killing you all the more rewarding.”

“Y-You will never… never…” he gasps.

“Never what, worm?”

“There are others. They will… come.”

“If they’re as pathetic as you are, I’ll be able to best them without so much as lifting a claw. Now, as for you…”

> [1] Dinner time (Eat his soul)
> [2] Pop his head off of his neck
> [3] Keep him alive, for now
> [4] Write in
>>
>>1316989
> [1] Dinner time (Eat his soul)
>>
>>1316989
>Dinner time (Eat his soul)
>>
>>1316989
>> [1] Dinner time (Eat his soul)
As much as I'd love to keep him alive and make him fall to chaos. It just isn't Khorne's way to let Psychers be around.
>>
[1] it is. Back in a bit!
>>
>>1316989
“...know that your soul will sustain me in this realm. It will be your soul that shall allow me to see this Hive burn. Your soul that will let me tear apart everything you once held dear. Know that, and feel despair.”

“N-Never!”

“Hmph, still a bit of spirit in you then. Good. I like my meals still squirming.”

You begin to rip Asbad’s very essence from his body. Like with the psyker a day ago, the process starts with his body beginning to take on an ethereal glow. Said glow then coalesces and begins flowing into your hand that’s on his throat. You not only feel the power of his soul enter you, but also memories. Unknown faces and places flash before you momentarily. You suddenly are very much aware of what Asbad’s purpose was.

Apparently, Asbad was a part of an acolyte cell sent here by an “Inquisitor Ervig” to investigate problems with the world’s tithe. They had tracked several leads here in Hive Desoleum, most notably one surrounding the Shattered Foundry and another about the Ignaius Arms plant. The rest of Asbad’s cell are Tech Priests of some manner or fashion. He was their only connection to the Immaterium, and thus the only real threat to you and your plans for the time being.

Asbad dissolves as the life force is literally sucked out of his body. When you’re finished feasting, there’s only a pile of bone dust and ash left of him. You feel much more connected to this realm now. You’re not 100% sure, but you think he might have had a strong enough soul to sustain you for several months.

With that out of the way, you need to go collect Niazach. You retrace your steps, arriving once more at the vaulted gates separating this part of the Underhive from the Main Hive. There you find Niazach still engaged in combat with several Sanctionaries. Though perhaps combat is the wrong word. She’s deliberately letting herself be struck by their shock batons and bullets. Each impact elicits a moan of delight from the daemonette.

> [1] Yeah no. You’re not touching this one. Back to the rendezvous point to wait.
> [2] Get physically involved
> [3] Order her to stop being such a fucking M
> [4] Write in
>>
>>1317017
> [2] Get physically involved
She'll probably enjoy getting physically yanked back more.
>>
>>1317017
>[4] Stare disapprovingly at her. Act like a disappointed mom. "YOU'RE GETTING A TIME OUT WHEN THIS IS OVER."
>>
>>1317017
>>[4] Stare disapprovingly at her. Act like a disappointed mom. "YOU'RE GETTING A TIME OUT WHEN THIS IS OVER."
>>
I guess [4] has it. Back in a bit.
>>
>>1317017
> [1] Yeah no. You’re not touching this one. Back to the rendezvous point to wait.

All right. So:
The Fleshcutters are our minions now
They're gonna contact their higher-ups to expand our power.
The Shattered Foundry and Ignaius Arms plants are embezzling funds, might be worth getting them on our side.
(Not necessarily conquering them. So long as they aren't loyal to the Imperium, they're willing to sell our dudes weapons, and they will give us a cut of any profits they get as a result of our actions, it's fine)
>>
>>1317017
Also, question:
We currently have 11/20 Wounds.
How do we fix this and restore Wounds?
Is it just a matter of waiting over time?
>>
>>1317043
It's pretty much a matter of waiting for your daemonic regeneration to kick in. You haven't had much down time before now.
>>
>>1317017
As much as you hate to get involved in this, you need to make a point. Otherwise Niazach will keep doing stupid shit like this whenever she’s not within eyesight. So you cross your arms and tap your foot, waiting for her to notice your disapproving stare. Behind you, your tail flicks side to side in agitation.

AHEM” you finally cough after five minutes. The Sanctionaries stop wailing on Niazach to look at you. One of them bellows and beams a shock baton right at your face. It smacks you squarely on the nose, falling to the ground with a metal clang. “Good. Now that I have your attention: Niazach.”

“Yes, Mistress?” she gasps, using one of her claws to grasp a Sanctionary’s wrist and bring their shock baton closer to her skin.

“What did I say about doing disturbing Slaaneshii crap?”

“Oh I know. But I couldn’t help but indulge a little~ These mortals are fun to play with. Oo! Can we keep one? I’d love to keep one around to-”

“No. Now quit playing with your food. Either kill them or come along. Stop wasting my time.”

With that, you turn and begin walking back towards the tunnel entrance. You hear the sound of the Sanctionaries being force fed their own hearts from behind you. Moments later, Niazach falls in line behind you.

“I am sorry, my Mistress. You’ll have to punish me~”

You don’t have to look to know she’s probably drooling. But instead of giving her something to latch onto, you remain silent the entire way back to Rikiar’s part of the Underhive. By then, Niazach has cooled down and (thankfully) shut up.

You find Rikiar pretty much where you left him. He’s hastily preparing for the meeting of Blademasters, sending runners all over the Underhive to make sure everything is in place. He barely acknowledges you when you walk inside his hideout. It seems you still have some time to kill.

> [1] Wait patiently
> [2] Take the time to lecture Niazach
> [3] Pick Niazach’s brain on (write in subject here)
> [4] Write in
>>
That'll be my last post for the night. We'll pick up again around 5-6pm EST. I'll tweet as well. Feel free to vote and plan in the meantime.
>>
>>1317050
> [2] Take the time to lecture Niazach

Dude you know you can have excess in other stuff than being a faggot right.
An excess of drugs, an excess of noise, an excess of ludos electronica (video games), an excess of food, an excess of puns and jokes, an excess of mining ore.
Fuck it, name anything people have or do, and you can have or do an excess of it.
>>
>>1317050
> [3] Pick Niazach’s brain on the inquisition being on the planet.
>>
>>1317056
doesn't Slaanesh also represent Perfectionism to the extreme?
>>
>>1317061
Yes. There's all sorts of tales of artists and the like going mad and turning to Slaanesh in their quest to create the perfect work of art.
>>
>>1317050
>[3] Pick Niazach’s brain on the inquisition being on the planet.
>>
Man, we have got to start interacting with Niazach if we want to bring her along, it's like y'all have a gold mine of interactions in your pocket that you never use.
>>
>>1317061
Reminder that Slaanesh was birthed because Eldar hedonism grew so great that during a big major blood orgy they ripped a hole in reality and created it.
>>
>>1317074
I'm not a fan of the character so far, too submissive to be fun.
>>
>>1317211
Personally I don't like her and I'd rather have killed her in combat.
>>
>>1317287
I can not like characters and still think they're good characters, but Niazach presents nothing for the quest when it comes to interactions. So far, Ember's been ignoring her at every opportunity, and she gets no input or agency on anything we do. She's just a bad character we don't need.

Now, a Slaaneshi with an actual bite to them who bickers with our approach to things and has a goal? That could be interesting. subslut is trash
>>
>>1317306
Hell, we weren't even allowed do put a ball-gag on her, so we're limited in interactions from our end as well. Maybe ELH has a problem with writing Slaaneshis in his quests in general as opposed to preference? Returning to the ban wouldn't be so bad if he can't write them well.
>>
>>1317050
>[3] Pick Niazach’s brain on the inquisition being on the planet.

Personally I like the character, we just need to give her a chance to prove her worth to us and actually interact with her before people jump on the hatewagon. Give ELH a chance to let her grow and see what comes of her
>>
>>1317306
That's a problem with the anons and not the QM, we should vote for tsundere shenanigans. Ember ignoring the slanneshi is also in character, but pic related we seem to have gone past the point of no return in even allying with a slanneshi demon, so we might as well go balls deep and gain a few nervous ticks along the way

Kornette metabullying yay
>>
>>1317050
You know, you haven’t really had a full conversation with Niazach. Granted, she’s made that difficult with the way she’s been acting, but hey. If you’re going to keep her around you might as well try. Right?

“Niazach,” you say as the two of you return to the sitting room. It seems as if this cushy space has become your unofficial base of operations. “What would you think if I said there were agents of the Inquisition here in Hive Desoleum?”

“Well, Mistress, I think that means that there’s a chance for me to finally get a beating that I deser-”

You growl warningly at her. “Knock it off. I’m trying to be serious here.”

The effect of your words is quite surprising. Niazach straightens up into a perfect sitting posture, and her voice loses its sing-song quality. “Of course, Ember.”

“Wait a second. You mean all I had to do to stop you for good was tell you to be serious?”

“Of course! I was testing to see how far I could stretch that Khornate temper of yours.”

The words are out of your mouth before you can stop them. “Seems excessive.”

“I’m glad you noticed! But, hm. Inquisition eh? I take it this has to do with that psyker.”

You relax just a little. It’s nice not having to be on edge around her, though you doubt that will last long. “Indeed. In devouring his soul, I also gained some of his memories. He’s here at the behest of an Inquisitor called Ervig to investigate the world’s tithe. Apparently his group found something interesting concerning the Shattered Foundry and the Ignacius Arms plant.”

Niazach rubs her chin in thought with a claw. “I can’t say any of those rings a bell. But if there are other acolytes around, we must be cautious. They may be able to call in reinforcements if not handled properly.” She looks at you and smiles. “Meaning, that until we kill them, full frontal assaults on high-traffic places are out of the question.”

That makes a lot of sense. Almost too much sense coming from her. Yet you can’t really find fault with it. Fucking Slaaneshiis. “Perhaps one of Rikiar’s men can tell us more about the foundry and the plant.”

“Allow me.” She rises from her seat and steals into the hallway. Moments later, she returns with a very nervous looking woman in an outfit that shows off the abdominal scar you gave her earlier. “Now then,” Niazach says to the woman. “Tell us about the Shattered Foundry and Ignacius Arms.”

> cont
>>
>>1318082
“Well um… The Foundry has been closed for almost two decades. Apparently because there were too many deadly accidents. There’s all sorts of grim legends surrounding it. Most people avoid it like the plague.” She pauses, gulping, then continues, “Ignacius Arms is one of Desoleum’s chief exporters. They manufacture focusing lenses for las weapons. They’re all about the quality of their product. Some wonder how they manage to maintain such quality time and time again.”

Niazach gently rubs one of the woman’s arm with a claw. “That’s very helpful, thank you. Now run along, little mortal~”

The woman doesn’t have to be told twice. She nearly sprints from the room to be away from you two daemons.

“Well, does that connect the dots any?” asks Niazach.

> [1] Some, yes
> [2] Nope, you still have no clue what the Inquisition’s up to
> [3] Take a moment to grill Niazach further since she’s not being annoying
> [4] Write in
>>
>>1318087
>> [1] Some, yes
> [3] Take a moment to grill Niazach further since she’s not being annoying
>>
>>1318087
>> [1] Some, yes
>>
>>1318087
> [1] Some, yes
> [4] But not enough for my liking. Weren't there some hereteks down here as well? We should interrogate some of them on those accidents.
>>
>>1318087
“Some, yes,” you admit. “If these acolytes were looking into the tithe, then it makes sense that they’d check in on Ignacius Arms. These humans do love their las weapons, as pathetic as they are. I doubt we’ll find anything of use there. But this Shattered Foundry does raise a few questions. Were they simply trying to determine if it was safe to reopen? Or was something more sinister at play?”

“I hope it’s the latter,” Niazach says. “Far more interesting that way.”

“Didn’t Rikiar mention there were some hereteks down here? Perhaps they might know something more.”

“I don’t think I was yet freed from my soulcage at that point. But they sound like a good venue to investigate.”

“Then I suppose we have several somethings to do next time we venture out.” You look around for a clock to check the time, finding one above the threshold. You’ve got another hour to kill before the meeting with the Blademasters. So you…

> [1] Remain silent in meditation
> [2] Discuss battle tactics with Niazach
> [3] Go outside to practice your forms
> [4] Write in
>>
>>1318199
> [3] Go outside to practice your forms
>>
>>1318199
>> [3] Go outside to practice your forms
>>
>>1318199
> [3] Go outside to practice your forms
>>
>>1318199
>> [3] Go outside to practice your forms
>>
>>1318199
You’re not one to sit idle if you can help it. There’s nothing to be gained by doing nothing. So you rise from your chair and start to head outside.

“Where are you going?” asks Niazach.

“To practice,” you reply. “Stay here if you wish. Doesn’t matter to me.”

“Oh. No I think I’ll join you. It’s been far too long since I last stretched my muscles.”

“Fine, just stay out of the way.”

“Of course.”

The two of you walk out into the courtyard before the hideout. You each take up equidistant spots away from one another, then begin moving through different forms. Your movements are slower and more deliberate, valuing precise application of strength and proper weight distribution. Niazach’s movements are almost a frenzy. They favor speed and accuracy. Quantity over quality. You suppose that makes sense for a Slaaneshii. They may be faster than your average Khornate, but their blows aren’t nearly as effective.

After a while, you notice a small gathering of about five men and women watching from the edge of the courtyard. They seem to be trying to mimic your actions best they can. You doubt it’ll do them any good, but you do slow down just a bit to make it easier on them.

It turns out the mortals are quick learners. By the time the Blademaster meeting rolls around, you’ve practically got a full class going. You walk among the rows of Fleshcutters, correcting their stance and movements. Rikiar appears at the door to the hideout, calling, “It’s time, Ember.”

“Right.” Then to the group at large, “Dismissed.”

They disperse almost as quickly as they appeared. Niazach seems content to continue flailing about. So you walk over to Rikiar and allow him to lead you down into a basement. The walls are made of concrete, bare of any decorations. In the center of the area is a large wooden conference table. Four human males, all more scarred than Rikiar is, are seated at regular intervals around it. The only illumination is a single glow globe right above the middle of the table. The Blademasters all watch you approach, waiting for you or Rikiar to speak first.

> [1] Introduce yourself as their salvation (Fel)
> [2] You are Ember, and you have a proposition for them
> [3] Let Rikiar handle introductions
> [4] Write in
>>
>>1318082
>>1318087
>being served humble pie this hard
whoa nanny
>>
>>1318265
> [3] Let Rikiar handle introductions
I want to observe first.
>>
>>1318265
>> [3] Let Rikiar handle introductions
>>
>>1318265
You silently look to Rikiar and nod. He takes the cue to begin introducing everyone. “Everyone, this,” he motions at you. “Is Ember. Ember, this is Blademasters Arius, Respa, Osuin, and Thela.” Each Blademaster nods their head as they’re named. Arius is taller than the rest, and a bit more lanky for it. Respa and Osuin are built like weight lifters. Thela is short and stocky. All of them have very short crew cuts of varying colors.

“So, Ember,” says Respa. “What do you have to say that’s important enough to gather us all here?”

“It’d better be good,” adds Thela. “I had to cancel my weekly massage for this.”

“Like you need a message, Thela,” replies Osuin. “We all know you’re just in it for the happy ending.”

Arius cuts across all of them. “Enough. Speak, Ember. Tell us why we should listen to you.”

> [1] Because I’m a bloody daemon, that’s why (Fel)
> [2] Because I’m going to help you take down this Hive
> [3] Because none of you are strong enough to oppose me
> [4] Write in
>>
>>1318316
> [2] Because I’m going to help you take down this Hive
and
> [3] Because none of you are strong enough to oppose me
>>
>>1318316
>3
Might makes right
>>
>>1318316
> [2] Because I’m going to help you take down this Hive
>>
>>1318316
“Because I’m going to help you take down this Hive,” you respond levely. Then, after a short pause, you add, “And because none of you are strong enough to oppose me.”

“Hah!” shouts Thela. “A mutie that thinks she’s better than us? I hardly think so.”

Osuin raps Thela on the chest to get him to stop. “She’s no ordinary mutant. I’ve seen some sick and twisted mutants before, but none that ever hurt just looking at them.”

“She’s a daemon,” Rikiar says. “Not a mutant. Supposedly from a realm beyond on our own.”

Arius looks as if he’s seeing you for the first time. He carefully drinks up every inch of you, then posits, “A daemon? I’ve heard whisperings of such things before, but I’ve never so much as seen a picture of one until today. I suppose that would make sense, given how you tamed Rikiar’s sect and brought down Lioba’s.”

Thela doesn’t seem to be buying it. “I don’t care what she is. Unless I’ve been marked by her, I will not blindly listen to the ramblings of an unproven warrior.”

> [1] Backhand him so hard he falls unconscious
> [2] Fine. Let’s take it outside
> [3] Summon your scythes and quickly tear a gash across his chest
> [4] Insult him (Fel)
> [5] Write in
>>
>>1318416
>2
Don't want people around questioning our authority
>>
>>1318416
hesitating between [2] and [3]. I think I'll go with
> [2] Fine. Let’s take it outside
>>
>>1318316
>[2] Because I’m going to help you take down this Hive
> [3] Because none of you are strong enough to oppose me
>>
>>1318416
>[2] Fine. Let’s take it outside
>>
>>1318416
>> [2] Fine. Let’s take it outside
>>
>>1318416
“Fine. Let’s take it outside.”

“Hmph, this should be quick. Come along, lads, I’ll show you that this thing isn’t anything special.”

The six of you leave the basement behind and proceed into the courtyard. Niazach’s missing, but you’re sure she’ll turn up again in due time. Thela and you take up opposite ends of the space, facing one another. He bows mockingly, then produces a short chain knife that he must have had strapped to his leg. He depresses the trigger, causing the knife to rev and the motorized biting teeth to move.

“You first, ‘daemon,’” he says.

> [1] Make him come to you
> [2] Open up with overwhelming force
> [3] Show him just how weak he is by using only your claws and your tail
> [4] Invite the other Blademasters to join you. 4 on 1 would only be fair.
> [5] Write in
>>
>>1318472
>> [2] Open up with overwhelming force
>>
>>1318472
> [4] Invite the other Blademasters to join you. 4 on 1 would only be fair.
Leave them all scarred.
>>
>>1318472
> [4] Invite the other Blademasters to join you. 4 on 1 would only be fair.
Establish Dominance
>>
>>1318472
>> [4] Invite the other Blademasters to join you. 4 on 1 would only be fair.
>>
>>1318498
Fuck you motherfucker
>>
>>1318494
And you faggot
>>
>>1318472
>[4] Invite the other Blademasters to join you. 4 on 1 would only be fair.

We will rise to the top
>>
>>1318508
You will rise to my dick and suck it
>>
>>1318502
>>1318505
What's your problem?
>>
>>1318510
>>1318434
You hesitated and it pissed me off
>>
>>1318518
So you're pissy for no reason. Got it.
>>
>>1318472
You wag a finger at him. “Ah. But that would hardly be fair. Come, you three.” You point at Osuin, Arius, and Respa. “Join your fellow Blademaster. Come at me with all your strength. Or are you too afraid of being humbled where all can see?”

“Hardly,” says Osuin as he and Respa step forward to join Thela. Arius follows suit after a moment of hesitation. “But somehow I doubt you’ll be able to handle the four of us at once.”

The other three Blademasters draw their own chain knives and take up a fighting posture. Then, without so much as sharing a word, all four of them rush at you as a group. In response you…

> [1] Dodge all of their attacks (Ag)
> [2] Let the blades harmlessly hit you (T)
> [3] Parry all of their blows (WS)
> [4] Scar all of them in a similar manner from earlier today (WS)
> [5] Write in
>>
>>1318526
>> [4] Scar all of them in a similar manner from earlier today (WS)
>>
>>1318526
> [4] Scar all of them in a similar manner from earlier today (WS)
>>
>>1318529
oooo
>>
>>1318526
>> [4] Scar all of them in a similar manner from earlier today (WS)
>>
[4] it is.

4d100 all vs a 55. One for each of the Blademasters.
>>
Rolled 60, 35, 34, 89 = 218 (4d100)

>>1318580
Lets see how lucky I am today
>>
Rolled 74, 73, 32, 53 = 232 (4d100)

>>1318580
>>
Rolled 43, 83, 37, 99 = 262 (4d100)

>>1318580
>>
Rolled 31, 3, 5, 63 = 102 (4d100)

>>1318580
>>
>>1318583
>>1318588
>>1318594
A 31, a 3, a 5, and a 53. All passes! Back in a bit!
>>
>>1318595
Umm missed one ELH
>>
>>1318607
...So I did.

The actual count should be 43, 35, 32, and 53. So still passes.
>>
>>1318607
That one didn't set the lowest result for any roll.
>>
>>1318087
>"They manufacture focusing lenses for las weapons."
>“Well, does that connect the dots any?” asks Niazach.
these goddamn stealth puns
>>
>>1318526
You let the four Blademasters close the gap before starting to move yourself. Osuin reaches you first. He attempts a lateral slash at nipple-level, whirling on the spot. You easily avoid the blow, leaning back just enough that the teeth of his chain knife passes mere millimeters from your skin. As his hand moves past you, you lash downwards with your arm at his wrist. Either he wasn’t expecting you to retaliate so quickly, or he has absolutely abysmal grip on his weapon. The chain knife is knocked out of his hand and begins tumbling to the ground. You snatch it mid-air, then, with a series of quick flicks, carve a crude symbol of Khorne into his vulnerable flesh. Afterwards you slap him away, sending him sprawling to the ground.

Respa and Thela are up next. They opt for two vertical overhead strikes aimed at your arms. Rather than dodge out of the way, you reach up and grab onto the blades. The chain teeth grind to a halt almost immediately against your skin, despite Respa and Thela gunning the small motor in the knives. Again you rip the weapons out of their grasp and turn them into your instruments of wounding. It only takes you four swipes to carve the Mark on Respa, and another four for Thela. Once that’s done you swipe with your tail, tripping them up and sending them falling back onto their asses.

That just leaves Arius. He’s far more wary than the others. Rather than attack you straight out, he tries a series of feints. You see through all of them, already preparing for the actual blow that follows them. He lasts much longer than the others, but still not very long in the grand scheme of things. Rather than take his knife from him, you use your brass-hardened tail as your tool. It lashes out from behind you, whipping his flesh and opening up a semi-deep wound in his stomach.

“I trust that settles that?” you ask the panting Blademasters. “Or do I need to beat further sense into you?”

They all look at one another, then at Arius. You’re starting to gather that maybe Arius is the most senior of them. He shakes his head and heaves himself back to his feet. “No, no. I think that will do. Come along gents, best we hear her out.”

You all head back inside, where Rikiar hands out basins filled with the same red stuff he himself used on his mark earlier today. As the Blademasters pack their wounds, you start by saying…

> All options require a fairly easy Fel test (+20)
> [1] You serve Khorne now
> [2] How badly do you want to topple the Hive?
> [3] You expect obedience from all of them, or else
> [4] Write in
>>
>>1318649
> [1] You serve Khorne now
>>
>>1318649
> [1] You serve Khorne now
> [3] You expect obedience from all of them, or else
>>
Rolled 90 (1d100)

>>1318649
>You serve Khorne now
> How badly do you want to topple the Hive?
>>
>>1318649
Like a manager trying to make a point to his subordinates, you place both hands on the conference table and lean in. “Let me make one thing clear: You serve Khorne now. Everything you do shall be done in His name.”

“And just who is this ‘Khorne?’” asks Thela disgruntledly.

You glare daggers at him until he looks away. Rikiar pipes up from his spot along the back wall, “He’s a god of Chaos, supposedly. All about honor, blood, and battle. Honestly from what she’s told me, it’s not much different from what we do now.”

“Bah. Being a ganger is one thing. But openly worshipping someone other than the God Emperor? We’ll have the entire ecclesiarchy come down on our heads.”

“It sounds like someone’s a coward,” you growl at Thela. “If you don’t have the stomach for this, then run away now. Otherwise, shut up and do as you’re told.”

Thankfully he does so. Arius breaks the following silence to ask, “So, we’re cultists now? I guess it was inevitable. The Fleshcutters have always been known as the most violent of the gangs here. Only a matter of time before we started dabbling in the matters of Chaos.”

You look to him. “You know of Chaos then?”

He nods. “Only a little. We usually stomp out such cults as they draw the attention of the Inquisition. Last thing we need to do is give them an excuse to try and purge the Underhive.”

“It’d only come back twice as strong,” adds Respa. “You can’t erase something like the Underhive.”

“Still, to think that now we’re the cultists… It’s a lot to take in.”

“True,” you say. “But worry not. I can easily handle whatever is thrown in our path.”

“Alright then,” says Arius. “What’s our first move?”

> [1] Securing the Shattered Foundry
> [2] Uniting the Underhive under one banner
> [3] Seeing that every Fleshcutter receives a mark
> [4] Write in
>>
>>1318737
> [1] Securing the Shattered Foundry
>>
>>1318737
>> [1] Securing the Shattered Foundry
>>
>>1318737
> [1] Securing the Shattered Foundry
>>
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Something's come up, so I'll have to duck out now as opposed to at 10pm. I'll be back around 2am or 6 hours from now. Feel free to vote and plan strategy for taking over the Foundry.

In the meantime, here's a WIP of Niazach.
>>
>>1318737
>[1] Securing the Shattered Foundry
>>
>>1318772
In the words of Clara Peller, "Where's the bulge?"
>>
>>1318947
Might be a straight female. Or just have it retract.
>>
>>1318947
tucking is a miracle.
>>
We could use those cults. Also beware of the Redemptionists.
>>
Does Khorne care if the blood flows in his name or just in general?
>>
>>1318772
aww.... I wanted the slaaneshi to be a fuccboi.
>>
Sorry for disappearing last night. Internet was out. It's still being wonky, but I'll try to have something in place around 6pm (4.5 hours from now)
>>
>>1320084
Is there a chance for Malal?
>>
>>1320206
a 1/1 chance
>>
>>1318737
You’re quickly to reply, “Our first move is to secure the Shattered Foundry.”

This has not quite the effect you were expecting. Everyone’s face, even Arius’, immediately hardens. Thela seems the most put-off, his expression somewhere between fear and defiance. He’s quick to respond, “And why should we claim such a cursed place?”

“Because I said so,” you snarl at him. “And because we need a base of operations outside of the Underhive. There’s no progress in remaining down here in the dark. We need to expand, swiftly and violently.”

“We could probably get a small group of people close to the Foundry,” pipes up Respa. “But getting into the place proper with any sizeable force will be an issue. There’s half a dozen Sanctionary checkpoints between here and there no matter which way you go. Which is a problem since most of us are Oathless. Attacking them would mean a declaration of war.”

You fail to see his point. “And that’s a problem because…”

“Well it’s just that… you yourself can’t be everywhere at once,” replies Arius. “And we’re only human. You’re asking us to face down somewhere in the neighborhood of a hundred well-armed Sanctionaries with attackers armed only with blades and throwing knives. The Fleshcutters are skilled at close-combat, guerilla fighting. After the first checkpoint we’ll lose that element of surprise. They’d gun us down before we ever reached the Foundry.”

“It sounds like cowardice to me,” you say. “What better way to prove the Fleshcutters are worth my time then having them succeed against supposedly ‘overwhelming’ odds?”

The four Blademasters grumble and quickly exchange a few words in their ganger tongue. When they finish, you’ll…

> [1] Insist on taking the Foundry now
> [2] Solicit further feedback
> [3] Ask what gang down here might be more suited for ranged combat
> [4] Write in
>>
>>1320711
> [2] Solicit further feedback
Yes, Niazach, that means you too for once.
>>
>>1320711
> [3] Ask what gang down here might be more suited for ranged combat
>>
>>1320711
> [1] Insist on taking the Foundry now

Blood for the blood god, skulls for the skull throne
Niazach can cum too
dice+1d100
>>
Rolled 65 (1d100)

>>1320773
whoops
>>
Well, you can't do everything at once. I'll wait another 5 minutes, then flip a three-sided coin
>>
>>1320711
> [1] Insist on taking the Foundry now
Don't want to waste our time with weaklings
>>
Going with [1] then. Back in a bit!
>>
>>1320711
> [2] Solicit further feedback
>>
>>1320807
>Well, you can't do everything at once.
Blood clones when? Can we make them all some khornate cocktails to get them in a more agreeable mood?
>>
>>1320711
You’re not going to waste your time on weaklings. Either the Fleshcutters will survive the coming battle, or you’ll be rid of dead weight. If you have to, you’ll do everything yourself. Of course, you’d rather not, but as that saying goes: if you want it done right…

“We move for the Foundry,” you order, standing upright and crossing your arms. “How soon can we be ready?”

Osuin and Arius bicker back and forth for thirty seconds before the latter answers, “At least a day. Probably closer to two or three if you want this thing done right. Can you wait that long?”

You sigh. “I suppose I’ll have to find something to amuse myself with in the meantime.”

“You might try visiting the Ironmongers,” says Respa. “They’re a Tech-Gang that’s fairly prevalent down here. If nothing else, they may be willing to aid us in maintain our hold on the Foundry once it’s ours. They’ve gone to war over a single plasma pistol before, so reclaiming all that tech in the manufactorum should appeal to them greatly.”

“Fine. Unless any of you want a lecture on being proper Khornates, we’re done here.”

Arius nods. “Actually I’d like to hear that, if that’s alright.”

“Sure.”

You spend the next five or so minutes giving him the same spiel you gave Rikiar earlier, though without any interjections from the Slaaneshii peanut gallery. For the most part, the Blademasters seem to take it well. Thela only does so begrudgingly, but you’re starting to expect resistance from him. Either he’ll rebel in good time, or you’ll have to make an example out of him. You doubt he’ll ever truly fall in line.

With that, you dismiss the Blademasters. Though before they leave, they confer upon you the rank of “Scythe-Mistress.” It’s both silly and fitting at the same time. As far as you’re concerned, you don’t care what the mortals call you, as long as it isn’t something Slaaneshii. Speaking of which…

When you leave the now empty basement behind to go find Niazach, you actually nearly run straight into her. She’d remained out of sight for the entire meeting, though in what hidey-hole you can’t say.

“So, Ember, what would you like to do now?” she asks. “I heard the Blademasters talking about taking the Foundry.”

> [1] That’s right. Any suggestions?
> [2] Want to come with me to see the Ironmongers?
> [3] Let’s talk (Write in)
>>
>>1320853
> [2] Want to come with me to see the Ironmongers?
>>
>>1320853
> [1] That’s right. Any suggestions?
>I myself was thinking they could grab any equipment they needed off of these Sanctionaries as they went.
>>
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Let me go back and answer a few questions while I wait.

>>1320206
Maybe. I don't really even have characters planned out for Tzeentch or Nurgle daemon(ette)s should they crop up.

>>1319860
As long as it's not self-inflicted blood flowing, I think he's cool with it.

>>1318947
Schrodinger's Daemonette

Also - I've noticed a lot of drawfags I talk to prefer to draw Ember lewd over drawing her in armor. Hopefully that doesn't put anyone off. I know it's a little weird to have NSFW art of a Khornate of all things.
>>
>>1320853
> [2] Want to come with me to see the Ironmongers?
>>
File: TzeentchPinup.jpg (138 KB, 1300x921)
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>>1320867
Maybe we could walk a different way when it comes to Tzeentch and Nurgle? Like, flamer and beast of nurgle waifus.
>>
>>1320867
Did the Rogue Trader from KQ1 get all three daemonettes in his harem?
>>
>>1320853
>> [2] Want to come with me to see the Ironmongers?
>>
[2] it is. Back shortly!

>>1320897
It's been so long that I forget his name, but no. He struck out pretty hard once Cinder rejected him hardcore.
>>
>>1320902
We rejected him? I don't remember this.
>>
>>1320902
>He struck out pretty har
The only striking a Rogue Trader does is orbital. If he didn't persist, that's a sign of a bad Rogue Trader.
>>
>>1320853
“In time. First, you and I are going to go see the Ironmongers.”

She tilts her head to the side. “Ironmongers? Who are they?”

“Some sort of Tech-Gang. They might help us take the Foundry.”

“I see. Is that all you know about them?”

You pause for a moment before replying, “Well, yes. Is that a problem?”

Niazach giggles. “You may be a formidable warrior on the battlefield, but your social skills are severely lacking. Here, let’s interrogate one of the Fleshcutters before we go wandering aimlessly into what might be a deathtrap.”

She disappears off deeper into the hideout before you can interject. When she returns, she has the same woman she accosted earlier today. The poor mortal looks like she’s about to faint.

“W-W-What do you want from me this time?” she asks.

“Tell us about the Ironmongers,” whispers Niazach into the woman’s ear. “Then you can go.”

“Um. Umm. Umm… They’re a Tech-Gang. But you knew that already. Um. They really really like energy weapons. I think most of them carry some sort of hotshot lasgun or plasma pistol. No idea where they get that stuff from. Maybe they build it? Or steal it. Yeah. Gotta steal it. And um… oh! They have a bunch of bionic parts. Like, more than usual. And it’s never good quality. And… I’m rambling aren’t I? Oh god I’m rambling. Please don’t hurt me.”

“Why would we ever hurt you?” purrs Niazach. “You’ve done well. Now run along before you faint.”

“If it’s all the same to you, I think right here’s a nice spot to fa-”

And sure enough, down goes the woman. You and Niazach look at her for a moment, then at each other. At the same time, you both burst out in laughter.

“Mortals, am I right?”

“Mortals indeed.”

“So, will I be leashed like last time, or are we going to be a little more flexible?”

> [1] I see no reason to collar you so long as you’re not being a Slaaneshii idiot
> [2] Thanks for the reminder. Get over here.
> [3] Write in
>>
>>1320931
>> [1] I see no reason to collar you so long as you’re not being a Slaaneshii idiot
>>
>>1320931
> [1] I see no reason to collar you so long as you’re not being a Slaaneshii idiot
>>
>>1320931
>> [1] I see no reason to collar you so long as you’re not being a Slaaneshii idiot
>>
>>1320931
> [2] Thanks for the reminder. Get over here.
Just being a good friend here.
>>
>>1320931
> [3] I only use leashes on my pets. Speaking of, wanna see mine? *summon our Flesh Hound, ride it through all the barricades*
>>
>>1320931
“So long as you’re not being a Slaaneshii idiot, I see no reason to collar you.”

Niazach gives you a salute. It looks genuine, but doesn’t quite pass muster for you. “Yes Ma’am! I’ll be the perfect daemonette for you.”

You roll your eyes and turn to head outside. “Whatever.”

The two of you wander this encampment in the Underhive, occasionally shaking down passersby until you get directions to where the Ironmongers might be staying. You have to leave the cave you’re in currently and take about two miles worth of tunnels to arrive at another vast amphitheatre. This one is remarkably different from the shantytown you just left. Rather than a hodge-podge of rusting, corrugated metal and plasteel, this settlement is a sea of faded crimson. There even seems to be a bit of planning and forethought put into its design.

“So do you think it’s just the Ironmongers here, or all the Tech-Gangs?” asks Niazach.

“Only one way to find out,” you reply.

> [1] Aggressively ask for directions
> [2] Start causing a ruckus until someone with a plasma pistol shows up
> [3] Let Niazach “charm” the answer out of someone
> [4] Write in
>>
>>1320969
>[3] Let Niazach “charm” the answer out of someone
>>
>>1320969
> [3] Let Niazach “charm” the answer out of someone
>Go see if any streetlights could be jury-rigged into chainswords.
>>
>>1320969
> [3] Let Niazach “charm” the answer out of someone
>>
>>1320969
> [1] Aggressively ask for directions
>>
>>1320969
>[3] Let Niazach “charm” the answer out of someone
IT'S THE ONLY WAY
>>
>>1320969
> [3] Let Niazach “charm” the answer out of someone
>>
>Niazach compliments all the hardware they're using and say they have good taste in zappy guns
>works 90 percent of the time every time
>they all worship her feet and drool on them
>>
I miss the old Niazach
>>
>>1321014
I too miss segregated water fountains
>>
>>1320969
Niazach’s earlier words about you lacking in the social department echo in your mind. If you start knocking heads here in an attempt to get information, you might cause more trouble than it’s worth. So you turn to the daemonette and say, “Consider this a test. I want you to get an answer to where the Ironmongers are out of one of these people. Do it quickly and quietly.”

“Of course! Who do you think I am? Some loud Khornate?”

You stare at her blankly. “I’ll pretend I didn’t hear that.”

She giggles and leads the pair of you down into the red-colored buildings. The populace here ranges in level of bionics, from a simple leg replacement all the way to all four limbs. There’s even a few red-robbed tech priests, hereteks really, wandering about the place with their mechadendrites waving about. It’s one of these that Niazach approaches. She motions for you to hang back a bit, which you do.

“Excuse me,” she calls out to a passing heretek. “I’m a bit lost, can you help me?”

++I do not talk to mutants,++ he replies, not stopping.

“Oh but I’m sure you’ll want to talk to me. Right?”

You don’t see anything happen, but you do sense a bit of sorcery about Niazach. Suddenly the heretek turns around and walks up to her. ++What is it you wish to know?++

Niazach grins wickedly and caresses the man’s metal arm. He shudders in delight at the touch. Meanwhile, she asks, “We’re looking for the Ironmongers for something very important. Where can we find their leader?”

++Spire Fifteen Alpha. Go down this street for five blocks, then take a right for four more. They are in the tallest building.++

“Thank you. You’ve been very helpful. Now run along~”

The heretek grunts and turns to walk away as if nothing happened. Niazach returns to you like a lost puppy looking for praise.

> [1] Ask what she did
> [2] Whatever.
> [3] Scold her for her use of sorcery
> [4] Write in
>>
>>1321016
that's some dangerous words you're saying son.
>>
>>1321014
I mean, all you all have to do is collectively vote to tell her to stop acting like... whatever this is. Fucking Slaaneshiis.
>>
>>1321025
> [4] I don't have any treats.
> Give her a Khornate slap on the can.
>>
>>1321025
>[2]
Great success?
>>
>>1321025
>headpat
>>
>>1321040
>>1321025
I'll back this
>>
If Khorne really hates Psykers, then how come a sorceror and the psyker chapter commander of the Blood Ravens became Daemon Princes?
>>
>>1321045
https://youtu.be/31g0YE61PLQ
>>
>>1321045
Seconding headpat.
>>
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>>1321025
I don't know how you could possibly write this without being gloriously heretical/ out of character for a khornette daemon but...

>4 headpat
>>
>>1321068
Or some equivilent of such, doesn't HAVE to be a consentual giving of praise on embers part.
>>
File: UN0296.gif (1.43 MB, 320x240)
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>>1321025
> [4] Flick her for using sorcery.
>>
>>1321025
>> [3] Scold her for her use of sorcery
>>
>>1321025
>>1321040
Supporting. Headpat is fine too is not too far fetched for your liking.
>>
File: MFW Headpat votes.png (25 KB, 150x200)
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I think some sort of physical reward is in order. Hm.

1d100 vs 44 for shits and giggles
>>
Rolled 80 (1d100)

>>1321110
Shits!
>>
Rolled 18 (1d100)

>>1321110
100get
>>
Rolled 40 (1d100)

>>1321110
for khorm
>>
>>1321115
INTENSE FLUSTER BY 2 DEGREES
>>
>>1321114
>>1321115
>>1321122
An 18 works. Back in a bit!
>>
Rolled 36 (1d100)

>>1321131
Damn it I wanted to get an 8.
>>
>>1321025
“I’m guessing you think you’ve earned a reward,” you say exasperatedly.

“Yep!” exclaims Niazach.

“Fine. Here.”

You place one hand on the top of her head. She shivers slightly under your grasps, eyes wide. Of course, you don’t actually pat her head. Instead, you clench down on her skull and throw her into the nearest wall. The resulting WHAP sound reverbs down the street. So great is your strength that Niazach dents the titanium alloy in a good few inches. She’s left plastered against it like some sort of cartoon character.

“Ahn~ Mistress is kind…” she purrs as she begins to pry herself free.

You facepalm audibly. “Oh for fucks sake. Not this again.”

“Sorry, but I couldn’t resist~”

“So much for being the ‘perfect daemonette.’ Whatever. Let’s go.”

The two of you follow the heretek’s directions, going the aforementioned nine blocks without incident. When you take a look around, you see that this seems to be the Underhive equivalent of an Admech spire. It has a corrupted version of the Adpetus Mechanicus emblem on the front, a skull of pure metal as opposed to one of half-metal, half-skull. The spire itself is laid out like a series of massive cogs stacked on top of one another. There’s stripes of black on each of the four “spokes,” but for the most part the building is nice and crimson like the rest of the place.

At the front door are two hereteks chatting in what you assume is binary. They each have a rather impressive chain axe and a pair of plasma pistols hanging from their belts. For the moment, they don’t seem to be paying you any mind.

> [1] Introduce yourself, nicely (Fel)
> [2] Introduce yourself, Ember style (Fel)
> [3] Let Niazach do the talking
> [4] Write in
>>
>>1321176
> [2] Introduce yourself, Ember style (Fel)
>>
>>1321176
>> [2] Introduce yourself, Ember style (Fel)
>>
>>1321176
> [2] Introduce yourself, Ember style (Fel)
>>
>>1321176
> [2] Introduce yourself, Ember style (Fel)

What could go wrong?
>>
[2] it is.

1d100 vs a 27
>>
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Rolled 98 (1d100)

>>1321224
>>
Rolled 84 (1d100)

>>1321224
OH GOD.
>>
Rolled 40 (1d100)

>>1321224
>>
>>1321241
>>1321245
>>1321246
None of those are less than or equal to 27. Uh oh. Back in a bit.
>>
>>1321176
You can introduce yourself just fine. No need for Niazach’s help. Right? Right. You start to walk up to the two guards, tail swaying behind you. The movement catches their eye, for as soon as you step within ten meters they brandish their chain axes at you.

++Halt. Mutants are not permitted within this area,++ says one of the guards.

++Return from whence you came,++ says the other.

“Gentlemen, please,” you say, hands out in what you think is a placating gesture. “I’m simply here to take the skull of the Ironmongers.” It takes you a moment to realize you tripped up your words. “I mean talk to the head of the Ironmongers,” you hastily correct, but perhaps far too late.

The two guards look at one another, then each revs their axes.

++Leave. Now.++

Well, so much for the quiet entrance.

> [1] They’re just chain weapons. How bad could it be?
> [2] Use your scythes to remove their weapons (WS)
> [3] Attempt to calm them down (Fel)
> [4] Bail
> [5] Write in
>>
>>1321282
> [3] Attempt to calm them down (Fel)
>>
>>1321282
> [2] Use your scythes to remove their weapons (WS)
>>
>>1321282
> [5] -Take one of the axes- Huh, I remember using one of these in Khornergarten!
>>
>>1321282
>> [2] Use your scythes to remove their weapons (WS)
>>
>>1321310
>>1321282
supporting this.
>>
>>1321310
>back in the days we were just a red blood cell in Bill Murray's body
>>
Rolled 1 (1d2)

Flipping a coin I guess.

1 = [2]
2 = [5]

In either case we'll need two rolls. 2d100 vs ??? at the moment.
>>
Rolled 49, 74 = 123 (2d100)

>>1321356
>>
Rolled 11, 12 = 23 (2d100)

>>1321356
>>
Rolled 53 (1d100)

>>1321356
>>
Rolled 58, 77 = 135 (2d100)

>>1321356
>>
>>1321365
>>1321366
>>1321385
An 11 and a 12 are certainly less than the numbers I had in mind. Back in a bit!
>>
>>1321282
“You know, I’d much rather stay,” you bellow at them. You summon forth your scythes, earning you shocked whispers of “Witch!” from the guards. “Now either get out of my way or take me to your leader.”

Unfortunately for them, they choose the former. They rush at you with their chain axes, teeth carving through the air. You catch both with your scythes as you parry them in an X formation across your chest. The metal hooks into the spinning chains and strips the teeth right off of them. Before the guards can react, you twist your wrists and yank your arms out towards your sides. The chain axes are ripped from their grasp, spinning harmlessly to your sides.

++Pistols, brother!++ yells one of them as they leap back. On cue, their plasma pistols leap into their hands and point at you.

> [1] Plasma hurts. DODGE (Ag)
> [2] Tank it like a daemon (T)
> [3] Take away those toys too (WS)
> [4] Write in
>>
>>1321435
> [3] Take away those toys too (WS)
>>
>>1321435
>> [3] Take away those toys too (WS)
>If I wanted you dead i'd take kill you, now move already before I do.
>>
>>1321435
>> [1] Plasma hurts. DODGE (Ag)
>>
Guess [3] it is.

2d100 both vs a 55
>>
Rolled 82, 6 = 88 (2d100)

>>1321495
>>
Rolled 81, 85 = 166 (2d100)

>>1321495
>>
Rolled 9, 6 = 15 (2d100)

>>1321495
>>
>>1321501
>>1321508
>>1321523

A 9 and a 6 works! Back in a bit!

You guys keep rolling so well that I can't hit you as much as I'd like. Oh well.
>>
>>1321529
Give Ember her due. She's suffered enough. But still, make sure she still suffers while making gains.
>>
>>1321435
You frown at them. “Look. If I wanted you dead I would have already done it. So stop fucking around and get a move on.”

They look at each other, then at you. You can almost see the wheels turning in their heads. Actually wait, you can see gears through what you’re now realizing is a semi-transparent cranium. Huh. Weirdos. In any case, they take aim at you and try to steady their arms. But, as seems to be the case with any non-psyker thus far, you’re too fast for them.

Your scythes lash out, cutting laterally across their weapons in an interior sweeping motion. The two pistols on the outside are knocked free, while the inside ones have their aim disrupted. Two bolts of hot, green plasma shoot out wildly. The first bolt hits the opposite guard’s leg. The second barely avoids your abdomen. It tingles as it passes, but you’re not really any worse for the wear (-1 wound).

Before the guards can recover, you slice apart the remaining two pistols. The resulting backwash of plasma washes over their hands, causing them to yelp and cry out in alarm as they fling the weapon husks away. But instead of giving up, this just seems to piss them off even more.

++SHE HAS DESTROYED OUR SACRED WEAPONS!++ shouts the guard who got shot in the leg. Now that you look, the bolt seems to have slightly melted through his bionic knee.

++SKREEEEEEEEEEEEEEE++ screeches the other in a reverbing voice that seems far louder than even your best shout. You quietly hope that he didn’t just call the entire Ironmongers gang on you.

> [1] Silence them before anyone else comes
> [2] Give them one last chance to give up
> [3] Try apologizing. It’s not very Khornate, but hey, maybe it’ll work
> [4] Write in
>>
>>1321568
> [1] Silence them before anyone else comes
Time to talk to the heads of these two guards.
Wait
I mean take the skulls of these two guards
>>
>>1321568
>> [1] Silence them before anyone else comes
>>
>>1321079
This is the cinder way.
I second it.
>>
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Rolled 4 (1d100)

>>1321582
>>
>>1321568
“Fine, have it your way,” you spit furiously. You should have just killed them outright from the beginning. It would have saved you time and trouble. Now you’re just making a racket on the Ironmongers’ doorstep. Not exactly the best first impression.

The non-screeching guard joins his fellow, their combined wails probably audible all the way back at the Fleshcutters’ hideout. You really need to shut them up. So you do. More specifically, you lash out with your claws and tear out their throats. Tendons and bits of machine trail in your claws’ wake. The screeches warble and die down as there’s no longer any signal to the vox caster that used to be in their throat. As for the guards themselves, they die. Horribly. Well, probably horrible for a mortal. They fall to the ground twitching as they begin to bleed out.

“Was this part of your plan?” asks Niazach from behind you. “Because I must say as much as I enjoy a bit of mechanicus opera, I think they know we’re here.”

> [1] Getting caught was always a part of your plan
> [2] NO BUT WE’RE GOING WITH IT
> [3] Like she could do any better
> [4] Whatever. [Squall Intensifies]
> [5] Write in
>>
>>1321612
>> [2] NO BUT WE’RE GOING WITH IT
>>
>>1321612
> [2] NO BUT WE’RE GOING WITH IT

This will be extremely painful.
For them.
>>
>>1321612
“NO BUT WE’RE GOING WITH IT,” you reply. You take a look at the two soon-to-be corpses on the ground and decide to make it look less like someone attacked the Ironmongers spire from the front. By that, I mean you literally hurl the two bodies into a nearby alleyway. You leave the weapons where they fell, though Niazach stops to pick up one of the plasma pistols for whatever reason.

“Well then, shall we?” she says, pointing at the door.

Your response is to kick it open. It slams against the interior wall and firmly lodges itself there. Inside you see a somewhat dim (even by Underhive standards) workshop. There are countless medical beds and workbenches, not to mention all sorts of bionic and mechanical parts strewn about. But most importantly are the six or so Tech-Gangers in a firing line directly in front of you.

“Shit,” you swear, as you…

> [1] Dive backwards out of the way (Ag)
> [2] Dive towards them (Ag)
> [3] Tank it like a daemon (T)
> [4] Write in
>>
>>1321667
> [2] Dive towards them (Ag)
>>
>>1321667
> [4] Write in
"HELLO. I BELIEVE WE HAVE GOTTEN OFF ON THE WRONG FOOT."
>>
>>1321667
>> [2] Dive towards them (Ag)
>>
Think we're doing [2] after some write in flair.

1d100 vs a 45 please
>>
Rolled 46 (1d100)

>>1321761
>>
Rolled 65 (1d100)

>>1321761
>>
Rolled 90 (1d100)

>>1321761
2ez
>>
>>1321765
>>1321780
>>1321805
Welp. This is gunna hurt.

Lemme scarf down some food, then I'll get to writing. 10-20 minute break.
>>
Rolled 16 (1d100)

>>1321811
Back to the immaterium with us, eh?
>>
>>1321811
Wake up OP good morning
>>
>>1321667
“HELLO!” you exclaim. “It seems as though we got off on the wrong foot!”

The silence that follows is nearly defining. Luckily it’s short lived. You hear the high-pitched whine of hot-shot charge packs beginning to discharge. Even though you’re a daemon, any las weapon with one of those packs a punch. You don’t want to get hit if you can help it. Not by six at once, anyways. So you dive forward in an attempt to both dodge and get you closer to the firing line.

It doesn’t go as planned.

You’re not fast enough to dodge all of the shots. Three beams of intense energy strike you in your left arm, chest, and right leg. You can feel the skin and muscle there skald. It hurts quite a bit (-6 wounds). The shot to your leg sends you off balance, and instead of landing on all fours, you fall to your side. There’s a muffled thump as you hit the cold, hard rockcrete floor.

You’re thoroughly pissed off now. You got caught unawares. Were it not for the fact hot-shot packs are single shots, you’d likely be blasted to pieces. And yet you already see the Tech-Gangers rapidly reloading.

Before you can get to your feet, there’s another high-pitched whine from behind you. Then one of the Tech-Ganger’s head explodes. You look back to see Niazach in the doorway with her howler rifle at the ready.

“Stay down,” she says. “I’ve got this.”

> [1] Fuck that noise. You’re claiming some skulls (WS)
> [2] Let her whittle their numbers down first
> [3] Yell at her to use that plasma pistol she picked up as a grenade
> [4] Write in
>>
>>1321995
> [1] Fuck that noise. You’re claiming some skulls (WS)
>>
>>1321995
> [1] Fuck that noise. You’re claiming some skulls (WS)
>>
>>1321995
>> [1] Fuck that noise. You’re claiming some skulls (WS)
>>
>>1321995
> [2] Let her whittle their numbers down first
>>
>>1321995
>> [1] Fuck that noise. You’re claiming some skulls (WS)
>>
>>1321995
> [3] Yell at her to use that plasma pistol she picked up as a grenade
>>
[1] it is. 2d100 vs two 55s please.
>>
Rolled 49, 77, 74, 75, 74, 48 = 397 (6d100)

Don't mind me, just getting rid of these high rolls :^)
>>
Rolled 39, 77 = 116 (2d100)

>>1322058
Here you go boss.
>>
>>1322059
>>1322069
>>1322058
whose bloody holy number is 7, anyway
49 = 7x7
77
77
74
75
75 again
>>
Rolled 34, 45 = 79 (2d100)

>>1322058
>>
Rolled 73, 51 = 124 (2d100)

>>1322058
>>
>>1322069
>>1322081
>>1322081
That'll work! Back in a bit.
>>
>>1321995
You shout back at her, “Fuck that noise. You can shoot around me or over my dead corpse!”

“Hmph. Lucky for you I’m a perfect markswoman.” She shoulders the stock of the rifle and squeezes off another burst of destructive sonic energy. It causes the metal arm of one of the Tech-Gangers to vibrate so violently that it bursts into metal fragments all over him and his fellows.

This buys you a few extra seconds that you use to scramble upright with your scythes at the ready. You unleash their chains, sending them arcing at the group of gangers from the left side. The first ganger is bifurcated at navel level. The two halves fall to the ground spurting blood everywhere. The second has a bit more metal in him. Your scythes catch a few inches into his side, the wounds dribbling a mixture of oil and ichor. All it takes is one powerful rip backwards for the man’s entire left side from shoulder to pelvis to be torn from him.

The gore doesn’t stop there. You hear Niazach’s howler rifle, well, howl. It punches a neat hole about three inches in diameter straight through one of the Tech-Ganger’s chest. The two gangers that are still on their feet respond by firing at Niazach rather than at you. You don’t have time to turn around to look, but you don’t hear her moan in delight. She must have dodged the shots.

Another flick of your chain scythes cleaves the two gangers’ skulls in two. That just leaves one armless ganger writhing on the floor in pain.

> [1] Kill him too
> [2] Pump him for information (S)
> [3] Let Niazach “charm” him
> [4] Leave him to die where he is. You have bigger fish to fry
> [5] Write in
>>
>>1322134
> [4] Leave him to die where he is. You have bigger fish to fry

> [5] Write in
Look self
Look wounds
>>
>>1322134
> [1] Kill him too
>>
>>1322134
>> [3] Let Niazach “charm” him
>>
>>1322134
> [2] Pump him for information (S)
>>
>>1322134
> [3] Let Niazach “charm” him
>>
I believe we're going with [3]. Back in a bit!
>>
>>1322134
> [3] Let Niazach “charm” him
>>
>>1322134
You flick the blood from your scythes, motioning at the remaining Tech-Ganger with your chin. “He’s all yours. Find out where his boss is.”

Niazach twirls her rifle around its strap so that it now rests on her back. She enters the spire, walks past you to the ganger, and bends down. “Poor thing. That shot was supposed to kill you. But I guess you’re made of sterner stuff. Let’s not draw this out any longer than it needs to be, hm?”

The ganger literally spits in her face. She lets out a soft “Ah~” before licking up the saliva with her tongue. “Very well. I shall make this as painful as possible. Starting with this.” Niazach drives one of her claws into the man’s leg. He shrieks in pain and tries to pull away, but to no avail. Then Niazach’s other claw pierces his other leg. He begins babbling in techna lingua, a mixture of low gothic, binary, and other secret mechanicus languages.

“Where is your boss, hm?” Niazach says as she twists her claws in their puncture wounds. “Speak quickly.”

“He’s… He’s upstairs,” gasps the ganger.

“Good, see that wasn’t so hard, was it?” Again you feel the telltale whispering that all Khornates get when someone is practicing sorcery. You watch as the man’s anguish turns to one of contentment. By now you think you realize what Niazach’s doing. She overloads the senses with pleasure, creating a massive high. One that allows the target to ignore almost all pain. The man doesn’t even tremble when Niazach stabs him thrice more. “What is his name?”

“Visimar.”

Niazach looks back at you. “Well, anything else you want to know?”

> [1] Yes actually (Write in)
> [2] Nope, kill him.
>>
>>1322256
>[1] Yes actually (Write in)
Ask him if he has bodyguards or some other defenses.

Also, unrelated by I'm hearing Nazach as this one character from Kobayashi's Dragon Maid, Lucoa, for some reason.
>>
>>1322256
>[2] how well connected is he? what are his war assets?
>>
Sorry about the delay - I lost power there for a bit. I'll get to writing.
>>
>>1322256
“Yes, actually.” You approach the man, looking down at him with contempt. “How many bodyguards does Visimar have? What sort of defenses?”

“I don’t… what do you mean?”

Niazach sighs and gouges another few holes into him. You guess she released the euphoric trance on him because he immediately begins yelling again. “You heard her. How many of there are you and what sort of weapons do you have?”

“Six… Sixteen of us here today. Everyone has two hot-shot packs and a lasgun. Visimar… He’s got one of the backpack-linked pistols.”

“How well connected is he?” you ask. “What sort of assets do the Ironmongers control?”

The man opens and closes his mouth a few times, but says nothing. He begins to convulse, his eyes rolling back in his head. Then he lays dead.

“Well, at least we got something,” comments Niazach, rising to her feet. “Are you good to continue?”

You take a moment to look over yourself. You’re not bleeding or anything, but you definitely have looked better (Current Wounds: 4). There’s no way you could summon Dheuios to pull the same trick used on the pleasure cult den. Do you really have the stamina (and the luck) to make it through ten more Tech-Gangers and Visimar with only Niazach at your side?

> [1] Of course you do
> [2] Maybe you should let Niazach lead the charge for a bit
> [3] You came here to make a statement, and you have. Time to hit the dusty trail
> [4] Write in
>>
>>1322418
>> [2] Maybe you should let Niazach lead the charge for a bit
>>
>>1322418
> [2] Maybe you should let Niazach lead the charge for a bit
>>
>>1322418
>[1] Of course you do
Retreating from a worthy challenge makes Papa Khorne mad.
>>
Rolled 95, 81, 40 = 216 (3d100)

>>1322418
Rolling for luck (low = good).
>>
>>1322438
shiiet.
>>
>>1322075
Nurgle
>>
>>1322418
Climbing isn't an option?
>>
>>1322418
> [1] Of course you do
>>
Rolled 1 (1d2)

Flipping a coin

1 = [1]
2 = [2]

>>1322468
There really aren't any footholds in the smooth metal exterior. Nor are there any windows of sufficient size to accommodate you.
>>
>>1322418
The proper Khornate thing to do would be to gnash your teeth and charge blindly at your foes until either you or they are dead. But doing the “correct” thing hasn’t really ever panned out for you. Every time you tried to deal with Her in Khornate fashion, you were struck down like a wet blanket. You only ever made little progress by bending the rules. Still, you’re not about to let a daemonette of Slaanesh enter battle before you do. Nor are you about to recklessly advance and get shot again.

“Come on,” you grunt, motioning for Niazach to follow.

The pair of you proceed through the workshop area to a staircase in the back that curves along the circular outer wall. You’re guessing that the interior layout of this spire is much like stone towers of feudal worlds in the Imperium. Sure enough, when you reach the top of the staircase and peek out from behind the wall, you find yet another workshop area. This time there’s a plethora of energy weapons on the workbenches. For the moment you don’t see any other Tech-Gangers, but that could change in a second.

> [1] Advance slowly and carefully (Per)
> [2] Send Niazach in first and let her spring any traps
> [3] Yell for Visimar to come down and face you
> [4] Write in
>>
>>1322521
>> [1] Advance slowly and carefully (Per)
>>
>>1322521
> [2] Send Niazach in first and let her spring any traps
>>
Seems we've hit the dead hour. Probably a good point to call it for the evening. Feel free to keep voting and what not. We'll pick this up again around 10pm (20 hours or so from now). Dunno how long we'll go, but we'll at least get to a good stopping point.

Hope you all are having fun!
>>
>>1322521
>4 it's not very khornate but try your hand at a plasma rifle, specifically duct tape them together into a ball then throw it at a horde of rabid teckheratiks onelce things inevitably go south
See if you can get niazach to rig it to explode
>>
>>1322521
> [1] Advance slowly and carefully (Per)
>>
>>1322521
> [1] Ask Niazach what her eldar eyes see
>>
Is this still not archived?
>>
>>1323565
Changing to this, yay dialog
>>
>>1323565
>she just has a bag of still-working eldar eyes on her
>>
>>1322521
>>1323565
Support.
"Niazach, tell us, what do you see with those Eldar eyes of yours?"
>>
I think we're going with [1]. Why don't we go ahead and get the rolls out of the way so I can jump straight into writing in about 7 hours?

1d100 vs 33 please

>>1323617
It is now.
>>
Rolled 66 (1d100)

>>1324228
Here we go!
>>
Rolled 89 (1d100)

>>1324228
>>
Rolled 11 (1d100)

>>1324228
>>
Rolled 97 (1d100)

>>1324228
>>
Rolled 75 (1d100)

>>1324228
Woo-hoo, failure!
>>
>>1324230
>>1324233
>>1324277
An 11 is indeed less than 33. Yay success.

Back at 10pm!
>>
File: MALALUN.png (346 KB, 604x604)
346 KB
346 KB PNG
>>1324277
PRAISE MALAL!
>>
I lied. I think I can squeeze in a few updates before my DH2 game at 6pm.

>>1322521
The fact that there’s no one here to greet you after that debacle downstairs reeks of a trap. Before you take even a single step from the staircase, you give the workshop a thorough ocular inspection. It seems fairly innocuous at first. Then you realize that some of the guns are connected to nearly-invisible wires. You trace a few back across the tables, through hidden pulleys, and down across the floor. You see a whole web of tripwires now that you know what to look for. It might be possible to step around them, but it’ll require a bit of finesse.

You turn slightly to look back at Niazach. “Tell me, what do your keen eyes see?”

She creeps up to the edge of the staircase and peers around the bend. After a few moments, she says, “Ooo. Clever of them. It’s rather impressive they were able to set this up in such a short amount of time.”

“Maybe they were expecting trouble?”

“Maybe. How do you want to play this? Should I try and disarm them, or do you think you can avoid tripping the traps?”

> [1] You’re graceful as fuck. Avoiding tripwires will be easy (Ag)
> [2] Let her try
> [3] Use your scythes to trip all of the traps
> [4] Write in
>>
>>1324664
>> [3] Use your scythes to trip all of the traps
>>
>>1324664
> [1] You’re graceful as fuck. Avoiding tripwires will be easy (Ag)
https://youtu.be/tPelmIsYQQg
>>
Rolled 1 (1d2)

Flipping a coin

1 = [1]
2 = [3]
>>
>>1324740
Alrighty then.

1d100 vs 45 please
>>
Rolled 19 (1d100)

>>1324746
>>
Rolled 85 (1d100)

>>1324746
>>
Rolled 3 (1d100)

>>1324746
nat 100 inc
>>
>>1324772
>>1324775
>>1324778
Wow. You really are graceful as fuck. Back in a bit!
>>
>>1324664
You puff out your chest and grin toothily. “Watch and learn,” you say as you move into the room. Like a feather in the wind, you flow through the tripwires - stepping over some, ducking under others. Only a few are so meticulously placed that you have to somersault around them. You reach the other side of the room, and the next staircase, without so much as breaking a sweat.

“Come on,” you call to Niazach, beckoning her over.

She joins you in relatively short order. Her movements aren’t as elegant as yours, but you make no comment to that effect. As the two of you proceed up the stairs, she admits, “Well now. Here I thought all Khornates lacked grace. It seems I’ve been proven wrong.”

“I’m just full of surprises. Stick around and-”

You fall silent as your keen ears pick up on the sound of metal scraping against metal ahead of you. You creep forward, eventually reaching the next landing. This time when you peek out, you see what are essentially barracks. There’s about twenty or so metal-framed beds strewn about the place. At one point you guess they were in nice rows, but now they’re arranged to be more like barricades. You see five Tech-Gangers taking cover on the other side of three overturned beds. Each has a las weapon, with what you’re guessing is probably a hot-shot pack.

> [1] Niazach can go first
> [2] See about using that plasma pistol as a grenade
> [3] Attempt diplomacy (Fel)
> [4] Run in brandishing your scythes
> [5] Write in
>>
Alright for real this time, back @ 10pm!
>>
>>1324822
> [2] See about using that plasma pistol as a grenade
>>
>>1324822
>> [3] Attempt diplomacy (Fel)
if that fails
> [2] See about using that plasma pistol as a grenade
>>
>>1324822
What's the Fel scores of Niazach compared to us?
>See if we can attempt diplomacy with Niazech
If that fails
> [2] See about using that plasma pistol as a grenade
We could probably threaten them with grenades too if it comes to that.
>>
>>1324928
Backing this
>>
I think [3] followed by [2] has it.

1d100 vs a 27
>>
Rolled 26 (1d100)

>>1326416
Fallback plans help.
>>
Rolled 42 (1d100)

>>1326416
>>
Rolled 16 (1d100)

>>1326416
>>
>>1326517
>>1326526
>>1326529
A 16 works! Back in a bit!
>>
Would these heretechs be partial to raiding a factory that can make their lasers more shooty?
>>
>>1324822
The word “diplomacy” isn’t a part of the standard Khornate dictionary. Instead, there’s such words as “decimate” and “destroy.” But you didn’t come here to kill the Ironmongers. You came here to play nice and to get them to go on your Shattered Foundry raid. Things just haven’t panned out that way so far. Maybe you can change that.

“I want to talk to Visimar,” you call out, using the staircase wall as cover from the five Tech-Gangers. “Bring him here at once and the bloodshed will cease.” For now, you add silently.

++Visimar is busy,++ yells one of the gangers. ++He has no time to see mutants like you. Turn around now, or face oblivion.++

“You’re not making this easy. That’s what the guys at the door said, and look where we are now. Surely Visimar can spare five minutes. Or are the Ironmongers not interested in claiming a manufactorum of their own?”

There’s a hushed conversation among the gangers. You’re guessing they’re trying to figure out who’s going to draw the short straw and be forced to leave cover. Eventually, one of them bolts for the ascending staircase across the room from you. What follows is a tense silence. You’re pretty sure that if you were to stick so much as a single claw out, it’d get shot off. Not unless you were quick about it. But hopefully it won’t come to that.

Seconds stretch into minutes. It feels like half an hour passes before something breaks the tension. A heavily augmented heretek with four mechadendrites clunks down the staircase and emerges into the room. He walks towards you until he’s in the middle of the room, then says, ++Speak, mutant. Why have you come here? Why have you killed my men?++

“Okay that latter part wasn’t my fault. If they’d just taken my message to you instead of attacking me, we wouldn’t be here. As for why I’m here, I want to invite you on a raid in Desoleum City.”

++A raid? Why would we be interested in a raid?++

“Because it’s to reclaim the Shattered Foundry. Surely you Ironmongers must see the potential value in owning at least a part of such a place.”

There’s a pause as Visimar thinks. Then he states, ++The Foundry is surrounded by many ill omens. Although none from the Mechanicus can find fault with the machines, there is something wrong with the place. No. No I will not risk my charges on a foolhardy mission.++

> [1] Look, either you come along or I stab you repeatedly
> [2] Alright, cool. We’ll just be going then...
> [3] Niazach, do something!
> [4] Write in
>>
>>1326637
> [1] Look, either you come along or I stab you repeatedly
>>
>>1326637
>[1] Look, either you come along or I stab you repeatedly
>>
[1] it is. Back in a bit!
>>
>>1326637
You sigh and pinch the bridge of your nose. “Look. Either you can come along or I can stab you repeatedly. Guess which version of events ends in probably-not-your-death.”

++I knew this was a waste of time. Kill her, boys.++

“Not so fast, metal butt!” shouts Niazach as she leaps past you into the room. Overcharged las fire fills the air around her, but only two shots land. As she lets out a moan of delight, Niazach squeezes off three bursts of her howler rifle. You hear the sound of more mechanical limbs exploding into shrapnel.

“The fuck?” you ask her as she lands on the ground.

“I didn’t kill Visimar! Hurry up and get in here before they reload!”

You look around the corner to see that Visimar’s legs have been blown clean off at thigh-level. He’s rolling around on the floor, leaking oil. There’s also a perfect hole in one of the beds the gangers are using for cover. Through it you see one corpse sans heart. The rest of the Tech-Gangers are scurrying to reload.

> [1] Leap forward over the barricade (Ag)
> [2] Niazach’s got this
> [3] It’s just an overturned bed. Scythe time (WS)
> [4] Use the bed as an instrument of death
> [5] Write in
>>
>>1326834
>> [4] Use the bed as an instrument of death

Maybe throw it at Niazach after we're done, she's been very helpful. And if she can contain her Slaaneshi whore moans, all the better.
>>
>>1326834
> [4] Use the bed as an instrument of death
Are there any other uses a daemon of Khorne has for a bed?
>>
>>1326853
Well, she could powerbomb someone through it

>>1326834
> [4] Use the bed as an instrument of death
>>
I have no idea how a bed beats any metal construct unless it's forged by Ron Swanson.
>>
>>1326834
> [4] Use the bed as an instrument of death
smother them. SMOTHER THEM!
>>
[4] it is.

2d100 vs a 55 and a 44 for shits and giggles.
>>
Rolled 43, 46 = 89 (2d100)

>>1326912
>>
Rolled 61, 83 = 144 (2d100)

>>1326912
>>
Rolled 63, 48 = 111 (2d100)

>>1326912
>>
>>1326935
>>1326938
>>1326945
Only shits are had. No giggles. Hm.

Back in a bit!
>>
>>1326834
You rush forward into the room while the gangers are reloading. Instead of summoning your scythes, you beeline straight for the bed that they’re using for cover. You have to step over Visimar along the way, and you give him a swift kick in the side for good measure. Once you’re at the makeshift barricade, you reach down and wrench it up like a baseball bat made out of cardboard. The Tech-Gangers skreee in alarm as you then proceed to beat them with the metal frame.

For a simple bed frame it lasts much longer than you might expect. You get in a good five healthy whacks upside the gangers’ heads before the frame begins to bend and buckle. At that point, you slam the remaining four gangers together and twist the metal bars around them like rope. Crude, but effective. You then kick the ganger sushi-roll over and walk over to where Visimar has crawled to. He stops moving as your shadow looms over him to look back at you.

++Spare me,++ he says. ++I’ll do anything you want that doesn’t involve that accursed Foundry.++

“Anything~?” purrs Niazach.

“Shut up you,” you snap at her. To Visimar, you say…

> [1] It’s the Foundry or your head
> [2] Fine. I’ll figure out a list of tasks for you in time.
> [3] Say nothing and let silence speak for you
> [4] Write in
>>
>>1327050
> [3] Say nothing and let silence speak for you
PSYCHOLOGICAL WARFARE. LET THE WORM SQUIRM.
>>
>>1327050
>[4] Write in
Tell me everything about the foundry. Then I shall decide your fate.
>>
>>1327050
> [3] Say nothing and let silence speak for you
>>
>>1327050
...nothing. Silence can be deafening. When applied correctly in a conversation, it’s a form of psychological warfare. One that you take great pleasure in inflicting on Visimar. The longer you glare at him, the squeakier his modulated voice gets.

++T-Think! There has to be something you want other than the Foundry! Whatever it is, I can get it! ...No? But… You have to want something! Everyone wants something, even mutants!++

“She’s not a mutant,” Niazach comments dryly. “She’s a daemon. Everything she wants is taken by force.”

++So you want weapons then! I can get you those! Any you want! Even Inferno pistols! Come on, you have to want something!++

“...”

++Please don’t make me go into that place. The malevolent machine spirits will kill us all!++

“...”

++Please!++

“Niazach?” you ask.

“Hm?”

“Do you think his skull would look nice on a pike? I do.”

++W-Wait!++

“Or maybe a wall mount. Oh the possibilities…”

++Fine! Fine… we’ll help you take the Foundry. Just spare me, please.++

You lean down over him and drill him into the ground with your eyes. “Good. You’ll be coordinating with the Fleshcutters. See to it you send a runner or two their way within the hour. Otherwise I’m coming back here to finish what you started.”

++Eep.++

You roll your eyes in disgust and straighten up. “Let’s go, Niazach.”

The pair of you leave the spire behind without incident. On the way back through the tunnels towards the cavern home to the Fleshcutters, Niazach says, “Well that was productive. What are we going to do now? Sit around and wait? There’s at least a good day before everything will be ready.”

> [1] You’re not sure
> [2] Rest and relaxation
> [3] Let’s chat
> [4] Write in
>>
>>1327206
> [3] Let’s chat
So how in the warp did a Slaaneshi become a human's bitch of her own personal pleasure cult?
>>
>>1327206
> [2] Rest and relaxation
The best rest is fighting.
>>
>>1327206
What you really need in your current state is some good old fashioned R&R. You communicate as such, “Rest and relaxation, I think.”

“Wonderful. I look forward to chatting with you over Bloody Marys.”

> Housekeeping next post
>>
So yeah. Good place to stop and call it for this week. We'll pick it up same time as usual on Wednesday. In the meantime, feel free to ask any questions and collaborate on voting strategy in the future.

Hope you had fun!
>>
>>1327327
Thanks for running!
>>
>>1327327
Cheers for running
>>
>>1327327
thanks for the fun, boss.
>>
File: ELHNIAZACH1.png (475 KB, 966x766)
475 KB
475 KB PNG
Dunno if anyone's still around, but that picture of Niazach got finished.
>>
>>1331918
How terrified over aroused should we be of this image?
>>
>>1331918
I've never been too big into the chaos side of 40k lore but how the FUCK is one capable of operating a rifle with those fuckhuge claws?
>>
>>1332067
Magic.png
>>
>>1332067
>>1333239
One of the many blessings that Slaanesh gave to Niazach, truly she is a merciful god.
>>
>>1332067
I think of it like that RJ story where the devil gives him a magic guitar playing hand in exchange for his soul and his wife's life.
>>
Next thread:
>>1339953




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