[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/qst/ - Quests


File: Delinquent Swag.gif (856 KB, 500x694)
856 KB
856 KB GIF
After vanquishing the source of the plague in the fantasy city of Prontia with a little help from a friendly lizard-man, our ill-mannered delinquent hero, Billy "the Bat" Iwo has had another adventure in his sleep. Apparently he had walked across the city while reliving a nightmare from his past. Unfortunately, today he is scheduled to fight in a city-wide battle for control against a gang that calls themselves the Unbreakable Brotherhood, who have amassed a bunch of very large guns to defeat the factions that would protect the city. Without the help of his hungry, plucky little sidekick, Charlotte, who currently recovers from a bad case of near-death, It's up to Billy to join forces with his least favorite knight in shining armor and top enforcer of the law in Prontia, Knight-Captain Blackwell. However due to the circumstances of Billy's nocturnal escapades, he faces a social and moral dilemma of great importance.

So I'm in my room in the Guild Hall, which is not the worst thing. The worst thing is that I also stole some girl's panties in my sleep. They are very tidy looking, pearly white colored, with a little red bow on the front. They look expensive, which makes me worry I stole from someone with money. A little more than just a little worry, actually. I've got the sweats right now. What if I get in trouble? Nobody can find out about this...but what shall I do about these panties then? It's bound to ruin my tough reputation, people don't see perverts as anything but weirdos. Better figure it out quick, I have to run halfway across town before the battle for Prontia begins...

>I'm going to keep these hidden on my person. I pity the fool who thinks they can get close enough to find them
>I'll stash them in my room. It should be safe here
>Write In


_________________________________________________________________________________________________________________________________


Truck-Kun here. I'm finally back to continue the story of a delinquent lost in another world. Can the might of a Banchou defeat Billy's well armed gangster foes and save the city!? Time to find out.
>>
>>2002666
>>>I'm going to keep these hidden on my person. I pity the fool who thinks they can get close enough to find them
>>
>>2002666
>>I'm going to keep these hidden on my person. I pity the fool who thinks they can get close enough to find them
>>
>>2002666
>>I'll stash them in my room. It should be safe here
>mfw it's Blackwell's room
>>
>>2002666
>I'm going to keep these hidden on my person. I pity the fool who thinks they can get close enough to find them
>>
>>2002666
>I'm going to keep these hidden on my person. I pity the fool who thinks they can get close enough to find them
>>
>>2002666
oh, also, QM, this thread is also 5, just letting ya know.
>>
Don't forget the links to the archives for posterity Truck
>>
>>2002666
>Write In
Return them.

Nothing will go wrong....
>>
>>2002666
Delinquent Isekai Quest 5.1: Top of the Ninth
Truck-Kun dun goofs again edition.

First Thread: >http://suptg.thisisnotatrueending.com/qstarchive/1883765/

Previous Thread
>http://suptg.thisisnotatrueending.com/qstarchive/1966034/

William "Billy the Bat” Iwo
STATS: ??? (Hurry up already!)
Class: None
Gelt: 2756

>Background: Banchou
>Ability: Strongest
>Bonus to Intimidate Checks
>Bonus to Strength Checks

>Weapon: New York No Shinbatsu
>(Studded Club with Chain)
>Magical Enhancement:
>Durability +
>HP<, ATK+

>Delinquent Traits Scores
>Clever: 37 (+8)
>Manly: 37 (+2)
>Code - Honesty: 31 (+3)
>Fight'n Spirit: 22 (-2)

Delinquent Traits 1.0.1
Theses are the character traits that make you who you are, and with them comes both benefits and drawbacks that are befitting of your brash, trouble-making personality.

>1) Your traits are kept track of through points, a Trait Score, which will rise and fall as you chose your options. Such traits unlock special dialog prompts that are unique to you. Often times it is a high-risk, high reward option that requires a roll for success and other times a bonus just for maintaining it. The modified prompts is not necessarily beneficial or harmful, simply the embodiment of a trait.
>2) Successful rolls will give great benefits in the story, while failures might complicate things. Regardless of success or failure, choosing the modified prompt will cause a gain in points dependent on the situation (+3 or greater), while choosing not to use the prompt given will result in a loss of points (-2).
>3) You may use your points to modify your “Write in” responses with your traits, which will give bonuses to the results if the response is appropriate to those traits, at the cost of (-2) points.
>4) You may modify a response with more than one trait if appropriate for increased chances, and I encourage “Write in” responses, awarding particularly good responses by potentially refunding points spent. You lose this ability for a particular trait if you have a Trait Score of 2 or less.
>5) Higher Trait Scores increase the likelyhood of modified prompts appearing. Lower scores do the opposite. The relative difference in numbers has some affect towards which type of modified prompt is given.
>6) You may burn any of these points on given prompts as well to gain an additional bonus, provided the prompt does not already have the modifier on it already. Spend your points carefully, and try to find a balance, for once a trait score hits 0, your ability to take advantage of that trait is gone forever, having “gone soft.” I will make sure you are aware of the Trait Score values at all times as well as clarify any questions and feedback if necessary.

________________________________________________________________


As a clarification, due to the relatively shorter length I plan to make this thread, this is effectively "Thread 5.1".

I forgot the ".1". Somebody help me pls.
>>
>>2002666
>I'm going to keep these hidden on my person. I pity the fool who thinks they can get close enough to find them
>>
>>2002666
>>2002695
>>2002706
>>2002721
>>2002730
>>2002731
>>2002736
>>2002743
>>2002747
>>2002788
>I'm going to keep these hidden on my person. I pity the fool who thinks they can get close enough to find them

Shit man, you're probably the scariest dude in Prontia, of course you'll be fine if you keep them on your person. I'll just wait until Charlotte wakes up. She knows what my sleeping is like and understand the situation. She'll also know how to get rid of these without you having to incriminate yourself. I dunno, maybe they'll fit her?

Attempting to reason away the hiding of the stolen panties you then realize you have no regular pant pockets you can reach as you search for a place to put the dangerous white cloth. You're still wearing this goddamn diving suit!

Looking around, you easily find your clean, neatly folded High School uniform outfit. Thankfully Charlotte has a good number of talents and skills that involve the refurbishing of items, or else your clothes would have become a complete wreck by now after so many fights. They are almost as good as new. The baseball shirt with the slightly shorter-than-normal sleeves that show off your impressive forearms have been re-knit, the only noticeable difference.

Taking the diving suit off is easier than putting it on, thankfully. You won't have to limit your movement now. Evasion over protection was always your personal preference anyways, and now you can save this suit for later. Maybe it will be worth a quick buck?

Looking into the mirror, I'm fully changed now. Thank goodness. I was worried I wouldn't get the chance to change out of that shitty disguise and cumbersome gear. Making sure to secure the panties in my left pocket, I slap my hands across my face to get hyped up. It's about time to get moving.

Running down to the Guild Hall main lobby, I can see word of the attack has gotten out. It's completely deserted in here! Everybody must have gone to fight on the front lines, or fled. There are many quest papers at the desk, but no receptionist. I hope Henrietta will be okay...

Heading outside, it is unbearably quiet. Anxiety sets in as I wonder when the shells will begin to fall on the city. It's still dark outside, Will I be able to make it back to the southwest quadrant? I have to approach from there or else I won't be able to slip through Brotherhood lines unnoticed. Time to really leg it!

Roll to sprint. Best of five.
>>
Rolled 77 (1d100)

>>2002874
>>
Rolled 68 (1d100)

>>2002874
>>
Rolled 62 (1d100)

>>2002874
>>
Rolled 4 (1d100)

>>2002874
>>
Rolled 80 (1d100)

>>2002874
>>
>>2002874
Rolled 80 - I came here just in the nick of time, I think.

Taking a deep breath, you proceed to go all out in a sprint with all the power in your body. The injury you had sustained from the shrapnel still hasn't fully healed yet, so there is some discomfort as you tear up the city streets. Your footsteps are loud, and echo as you slam yourself forward in the empty Prontia. Maybe the people have been evacuated?

It's just a few blocks away from the former Clan 13 territory where Captain Blackwell has decided to attack from alongside you now. The proximity to that location is fairly close to where you need to be when you hear an odd, faint cranking in the distance. You can't see anything from your position, but whatever the source of the sound is, you can't see anything. It's a little out of the way of where the rendezvous point is.

>You need to keep going, Or else you'll have to fight that bastard Blackwell too
>Going to follow that sound. It can't be good
>Maybe scaling the building will give a better view?
>Write In
>>
>>2002990
>Maybe scaling the building will give a better view?
Spider Banchou, Spider Banchou, does whatever a Spider Banchou wants~
>>
>>2002990
>Maybe scaling the building will give a better view?
>>
>>2002990
>>Maybe scaling the building will give a better view?
>>
>>2002990
>>Maybe scaling the building will give a better view?
>>
>>2002990
>>2003004
>>2003008
>>2003024
>>2003075
>Maybe scaling the building will give a better view?

Looking around, there is a nice, tall, flat apartment-like building. Using the steps, it is very easy to scale due to it's blocky-ness and you are able to get to the top, which is about five stories high. The cranking sound has stopped long before you make it to the flat and empty rooftop. From this distance, a vast majority of Prontia is beneath you. With your hand above your eyes, you search to find where that cranking sound has come from.

Oh shit!

From here you can't quite see it well due to the darkness, but the gleam of firelight reveals the gleam of a very long bore. It's one of the cannons you had seen earlier! That's really peculiar though, why would they take it all the way out here? Aren't you supposed to keep the big guns far away from the fight and in back lines? It doesn't matter now, this gun is pointed towards the south Prontia. That's where everybody you had set to meet is.

You can't hear yourself thing as there is a terrible rumbling blast that fills the air. It's so loud! From this distance it makes you want to cover your ears.

The cannon has fired! I can't tell exactly where this thing is being fired. Fuck, this isn't good.

>Run down there and smash it to bits
>I can't tell what part of the South they're shooting at, I have to just get a little closer really quick. I don't want to lose someone again because I was stupid.
>Go to your allies and tell them where this artillery piece is
>Write In
>>
>>2003126
>>Go to your allies and tell them where this artillery piece is
Running alone is a good way to get killed
>>
Why not bury the panties, it's the safest option.
>>
>>2003126
>Go to your allies and tell them where this artillery piece is
I'd rather keep Blackwell alive. It looks good for us if he stays standing, since he and V-kun are like the only competent warriors in Order.
>>
>>2003126
>>Go to your allies and tell them where this artillery piece is
>>
>>2003126
>>2003178
>>2003192
>>2003260
>Go to your allies and tell them where this artillery piece is

Dashing down from the rooftops is difficult. I almost fall down as I drop to a shorter building. Hitting the ground, I've cut out some of the distance from point A to point B. After only a half a minute or so of running, I've managed to get very close to where I'm supposed to be. I can tell by the way the scenery changes to that of a ghetto. As I leave the ominous sound of cranking fills the air again. Why change the trajectory?

As I run there is the sound of something falling through the air at high speeds, like a high pitch screaming. Don't tell me...

It's impossible to tell the trajectory of the shell. Wherever it's going to hit, you can safely say it's nearby.

Roll for proximity. Taking the first roll.
>>
Rolled 94 (1d100)

>>2003310
How about we just burn th epanties or just throw them in a cannon before smashing said cannon to bits?
>>
>>2003326
Brilliant.
>>
>>2003310
>>2003326
>>2003340
>Rolled 94 - Nowhere near here.

The sound of ammo whizzing through the air at high speeds continue to do so. It doesn't seem to be anywhere near your location. Thank the lord. Where in the hell were they aiming?

Huffing and puffing from the exertion, you end up making it to the ruined area where you had just been the previous day, meeting Kauss and saving Prontia from the plague. You are just above the sewers where the lizardmen currently reside after being all but run out of town by the Brotherhood. The knights of the Order of the Silver Crown are hidden if they are out here like Blackwell said they would. You try to look around to find your allies among the broken down buildings. They must have heard the first volley already and went into cover.

Another shot penetrates through the air as you flinch a little from the sound. And they say you're loud!

Just as you get your wits back about you, someone grabs your non-Shinbatsu hand and pulls you down to the ground behind a piece of wall. You are about to smash the shit out of the fucker who thought the surprise you, but then you realize the person your about to smash doesn't deserve it as much.

It's Captain Blackwell who pulled you into cover. After thinking about it, you reconsider smashing the shit out of him. He lets go of your arm quickly before getting a annoyed, whispering with some anger in his voice as he reprimands you.

"You are late. Where have you been?! I thought they'd killed you already with that first shot. I'll have your head for this if you don't start talking..."

Wow, he's actually pretty upset you almost didn't show up. This is totally different from the collected, authoritative Blackwell you're used to. You would think he'd "be okay with" you getting a big fucking hole blasted into you. Did he actually begin to worry about you? It's getting uncomfortable to you and now it's time to get away from here, or else. That cannon could have been shot into your location, for all you know.

>[Manly] Grab Blackwell by the arm to drag him and rally everyone to the first cannon
>Explain the situation quickly and calmly to Blackwell and make a strategy
>Tell him where the first artillery piece is and get him to go take it with you right now
>Write In
>>
>>2003544
>>[Manly] Grab Blackwell by the arm to drag him and rally everyone to the first cannon
Check that shit there
>>
>>2003544
>[Manly] Grab Blackwell by the arm to drag him and rally everyone to the first cannon
>>
>>2003544
>>[Manly] Grab Blackwell by the arm to drag him and rally everyone to the first cannon
>>
>>2003544
>>2003556
>>2003568
Manly +3
[Manly]Grab Blackwell by the arm to drag him and rally everyone to the first cannon

You know these guys hate you for fucking up their beloved captain a week ago, but now is not the time to hold grudges. The city is under siege! They'll listen if I'm convincing enough.

Roll to inspire like a boss. Best of five.
>>
Rolled 11 (1d100)

>>2003643
Follow me to victory, Blackwell!
>>
Rolled 60 (1d100)

>>2003643
Nat 1
>>
Rolled 53 (1d100)

>>2003643
>>
Rolled 15 (1d100)

>>2003643
>>
Rolled 64 (1d100)

>>2003643
>>
>>2003643
Can we spend manly points to boost the roll?
>>
File: CHARGE.jpg (696 KB, 1024x724)
696 KB
696 KB JPG
>>2003643
>>2003648
>>2003649
>>2003652
>>2003659
>>2003742
>DC 60: Rolled 64 - Everybody's on board. Let's fucking go.

It's not easy to make the perfect speech under this much pressure, but you manage to move even the guys who don't like you. And these guys really don't like you.

"These Brotherhood assholes have been fucking shot up for far to long. They're goal is to blow your precious Prontia to the ground. Are you going to sit behind cover and let them? or are you going to get your weapons, come out of cover, grow some fucking balls and come at them head on and show those artillery-shooting pussies how a man charges into battle. Who's with me!?"

At first there are a few murmurs amongst the hidden, but a voice you know very well chimes in.

"I AM WITH YOU!!! PRONTUS WILLS IT!!!"

Oh shit, it's fucking Virgin-Kun.

Before you say hello, these horseless knights all find their balls and come out from their hiding places, shouting "God wills it!" as they begin to move.

You waste no time shouting yourself, raising Shinbatsu, and then proceed to dragging the surprisingly quiet captain towards the first cannon as quickly as possible, his men and Virgin-Kun charging behind you with their swords in the air.

As you leave the sanitation complex the lizardmen live safely beneath, there is a huge blast behind you. Your hair is whipped from the massive shell hitting the ground as it explodes, just out of reach of you and Blackwell's retinue. Good think we moved in time...

Blackwell's men are a little shook from the heavy impact. Before you get to say anything, their Captain speaks up, finally overcoming his speechlessness.

"Y-you heard the man. Ch-charge goddamn it!"

Something seems to have gotten Blackwell's tongue it seems, but that doesn't matter now. Everyone is back to running after you and shouting "God wills it!" again. Good. Everyone's on board. Let's fucking go.

>Cont.

_____________________________________________________________


>>2003751
I will begin to allow it in the future, but instead of adding points, I will subtract however many you would have received.
>>
File: deus vult.gif (383 KB, 462x498)
383 KB
383 KB GIF
>>2003875
>horseless knights all find their balls and come out from their hiding places, shouting "God wills it!"

Deus Vult motherfucker
>>
>>2003875
You're almost there. You can see the top of the cannon blasting away as you run towards your enemy. It's started to fire at an increasing rate since you first started running out here.

Turning the corner, you come to find an ass-load of Brotherhood goons guarding the cannon and feeding it ammunition. They outnumber you about three to one. You only have a little more than ten men with you, including you, Blackwell and Virgin-Kun. The rest must be at the blockade, waiting for the rest of the Brotherhood to attack from the front lines. There are some civilian-looking folks that have been press-ganged into assisting them, with heavy shackles on their arms and legs as they help man the mortar.

Seeing you coming, the ones who haven't already drawn their weapons do so. About a third of the Brotherhood warriors have a flaming sword, which are mainly curved from what you see. They begin to shout and counter charge. Blackwell throws your hand off of him, raising his own straight arming sword into the air and shouting.

"A-ATTACK!"

You have to clear them out! It's time to fight hard. There are two men who are charging at you right now, one of them has that flaming blade...

Roll to fight. Best of five.
>>
Rolled 46 (1d100)

>>2003997
Nat 1 again
>>
Rolled 8 (1d100)

>>2003997
>>
Rolled 62 (1d100)

>>2003997
>>
Rolled 12 (1d100)

>>2003997
>>
Rolled 8 (1d100)

>>2003997
>>
Rolled 77 (1d100)

>>2003997
Rip
>>
>>2003997
>>2004013
>>2004041
>>2004043
>>2004059
>>2004078
>>2004167
>DC 65: Rolled 62 - Damn, I better pay the fuck attention!

Leaping into battle, you are quick to clash weapons with the guy with the flaming sword. The burning weapon's heat washes over you. It makes you feel tired just being in it's presence. You have plenty of time to break off and duck the other guy, hitting him squarely in the back with Shinbatsu after he misses. Looking around as you square off everybody else seems to be off to a good start.

Virgin-Kun also squares off against his foes. He wields an arming sword in one hand and a shield in the other, and seems to be holding his own, cutting down a single Brotherhood swordsman in two strokes before blocking another with his shield.

Blackwell is fighting quite well. He is obviously very well practiced in swordsmanship, his arming sword whips around in a very disciplined, text-book way as he takes out three men with ease, cutting them down with well placed strikes. The last foe he downs by veering to their side after a missed upswing, grabbing their arm above him and moving through his opponent slicing right beneath the armpit, sword glowing blue as the small strike turns into a much larger one, severing the limb in only a small strike. Watching him attack, he's a completely different fighter in comparison to you as far as style goes...

Everyone else is fighting hard, most of them scoring a kill already and doing a pretty good job as blades clash against blades and the silver armor of the Ordo knights.

Whipping your head around, you realize you were paying attention to everyone else and not your own attacker. Dodging backwards on instinct, one of the flame-less blade carrying fighters runs up to you and manages to get a fairly painful cut into your side. It isn't deep, but he did cut you enough to make you bleed on your freshly repaired baseball shirt. It can be felt just under you ribs on your right side. Shit! my underling just fixed that.

Now there are two guys standing in front of you again. One with the flaming sword, and the other with your blood fresh on his blade. You can feel your grip becoming uncomfortable, signaling to you Shinbatsu has grown just a bit stronger. And heavier.

The Red cloaked man with the fiery sword runs at you to finish you off. His asshole friend does the same. As fucking if!

Roll to counter attack. Best of Five.
>>
File: get bent.gif (828 KB, 500x281)
828 KB
828 KB GIF
Rolled 73 (1d100)

>>2004266
Time for fightin
>>
Rolled 99 (1d100)

>>2004266
time to parry
>>
Rolled 91 (1d100)

>>2004266
>>2004270
>>2004274
Get parried scrub
>>
Rolled 49 (1d100)

>>2004266
>>
Rolled 19 (1d100)

>>2004266
Nat 1 time
>>
>>2004266
>>2004270
>>2004274
>>2004294
>>2004305
>>2004349
>DC 70 - Rolled 99 - Piece of shit! YOU RUINED MY SHIRT!

All of a sudden, anger takes hold of you as it hits you: your going to have to go to court later today with a fucked up shirt.

You start to see red again, and not because the guy with the fire-sword is running at you with his weapon above his head. Taking two steps forward, you make a huge, fast lunge across your body, right into his dome.

*CRACK!!!*

You smash his jaw and orbital beneath his eye. It is a familiar feel after bashing the shit out of so many people with an aluminum bat. You know it well. And it feels good.

The guy you creamed is sent tumbling over as you knock the fuck out of him in a single blow. The next guy comes up with the same idea. This is the asshole who fucked your shirt up.

"ORRYAAA!!!"

Rolling your Rs, you smack his weapon to his side and follow up with a blow to the gut with the end of your bat, bringing him to his knees. You bash his head and back in a couple of times for good measure, feeling Shinbatsu smash his bones underneath his skin with unnatural ease.

Turning around, you wallop another guy who thought he could take you from behind, sending him into another one of his allies before the momentum slams them towards Virgin-Kun, who catches the both of them with a shield strike and runs them both through with his blade after stopping them.

Three more well placed baseball bat swings later, and you've taken out another burning sword guy, and one more regular blade wielding red-cloaked crusader. That's much better.

The combined lot of you have taken about over half of them, without casualties through staying in formation. You make up in fighting strength for what you lack in numbers, though the foe is not armed poorly. You notice Shinbatsu has some marks on it from blocking those flaming swords. It might be best to be careful blocking that shit. They are sharp as all fuck.

The slaves they seem to have captured have been herded away so that they are not involved and slow down the combat. There are some big dudes with multi-tailed whips among them standing between them. I wonder if I should smash them now or smash them later. They are a little out of the way and it might be a bad idea to go in there right now. You will say you thought you saw someone you knew...it's hard to tell now that you're fighting.

>[Fightin'Spirit] I've still got guys in front of me that need to be smashed, I'll get there soon enough
>[Manly]I'm going in towards the slaves now, This will be easy
>I'm going to stay closer to Virgin-Kun and Blackwell, we'll fight more efficiently together
>Write In
>>
>>2004501
>[Fightin'Spirit] I've still got guys in front of me that need to be smashed, I'll get there soon enough
>>
>>2004501
>>[Fightin'Spirit] I've still got guys in front of me that need to be smashed, I'll get there soon enough
Gotta keep those traits up!
>>
>>2004501
>>[Fightin'Spirit] I've still got guys in front of me that need to be smashed, I'll get there soon enough
https://www.youtube.com/watch?v=WDmUd8qyJOI
Lets smack sum bitches
>>
>>2004501
>[Fightin'Spirit] I've still got guys in front of me that need to be smashed, I'll get there soon enough
>>
>>2004501
>>[Fightin'Spirit] I've still got guys in front of me that need to be smashed, I'll get there soon enough
>>
>>2004501
>>2004535
>>2004507
>>2004512
>>2004525
>>2004571
>Manly - 2
>Fighting Spirit +3
>[Fightin'Spirit] I've still got guys in front of me that need to be smashed, I'll get there soon enough

I'm going to get over there eventually, I just have to keep cracking skulls. I keep pressing on, not particularly close to my allies or my enemies, right on the front lines. Gotta stay in he fight!

Roll to fight! Best of three.
>>
Rolled 47 (1d100)

>>2004585
>>
Rolled 67 (1d100)

>>2004585
nat 1?
>>
Rolled 77 (1d100)

>>2004585
>>
Rolled 22 (1d100)

>>2004585
>>
>>2004585
>>2004586
>>2004587
>>2004589
>>2004602
>DC 60: Rolled 77 - Beat the hell out of them.

https://www.youtube.com/watch?v=n6GrHnOLb-Y

These mooks ain't shit. With the knights behind me, I can focus on the red-clad warriors ahead. Swinging with big, meaty arcs, I'm able to utterly blast these anarchist bastards away at a rate of about two sings per man. They fight fiercely with their fancy swords, but my hits are just too much for them. Every time I swing, I can feel bones breaking. Bobbing and weaving, then coming up for a hit towards the upper body serves me well enough. Before I know it, I've made it to the slaves and those guys with the whip.

Not long after smacking the crap out of some more dudes, I'm standing against the big guys with the whips. Virgin-Kun has managed to catch up with me, parrying and taking down one more guy. There are only a few left as Blackwell and his men clean up the rest. Time to finish this and save these people.

The two slave masters that are here are very aware of that, and crack their whips in the air, which sets them ablaze. Wait a minute, are those actually whips? The weapons they wield are flat and metal, it's almost like a long and floppy sword with three ends each. What the fuck is that?

Virgin-Kun runs next to you and levels his shield, barking out an idea while not taking his eyes off his opponents.

"I'll go in first and give you an opening, okay?"

Wow, Virgin-Kun has been pretty on the ball today so far. It's almost commendable.

Should I take him up on his offer?

>[Intimidate] Good idea, but I'll do the distracting. I'll look like the bigger threat. You go and finish them
>Yeah, go for it pal
>No bro, cover my ass. I got these guys
>Write In
>>
>>2004658
>[Intimidate] Good idea, but I'll do the distracting. I'll look like the bigger threat. You go and finish them
>>
>>2004658
>>[Intimidate] Good idea, but I'll do the distracting. I'll look like the bigger threat. You go and finish them
Im bigger and meaner than you
>>
>>2004658
>>[Intimidate] Good idea, but I'll do the distracting. I'll look like the bigger threat. You go and finish them
>>
>>2004658
>>2004664
>>2004668
>>2004699
>[Intimidate] Good idea, but I'll do the distracting. I'll look like the bigger threat. You go and finish them

It's a good plan, but it's time to put your war face on and let someone else have some of the glory. Let's see if you can work the old banchou magic again.

Roll to intimidate. Best of five.
>>
Rolled 67 (1d100)

>>2004701
>>
Rolled 39 (1d100)

>>2004701
>>
Rolled 46 (1d100)

>>2004701
>>
Rolled 67 (1d100)

>>2004701
>>
Rolled 13 (1d100)

>>2004701
>>
File: Intensity.jpg (100 KB, 1280x720)
100 KB
100 KB JPG
>>2004701
>>2004704
>>2004721
>>2004723
>>2004726
>>2004748
>DC 65: Rolled 67 - It was par for the course, I guess
>DC 50: Rolled 67 - I am not a fan of sneak attacks, but I shall do what I must

It's time to up the scariness. Not turning to address your shield wearing friend. You amend his strategy before telling him to go.

"Good idea, but I'll be the distraction. I'm bigger and meaner than you. They won't see you coming."

Cricking your neck seems to be the signal for Virgin-Kun, who heads back into the fray for but a moment to set up your little plan.

Seeing him run off, you try to put on your scariest face. It's not very easy to focus on the din of battle while giving somebody the stink eye. You have to bat away some of the blokes assaulting you using your battle senses and peripheral vision. The big guys aren't impressed that much. One of them tries to whip you, which you easily dodge. Someone else tries to take advantage of your off-balanced movement.

"Tch."

Ducking under another swing from a flaming blade after sticking the landing, you stand up after doing a quick Yanki-style squat to dodge the horizontal swing this idiot telegraphed a mile away on your right and proceed to choke his dumb ass with your free hand. You never take your eyes off of the whip-wielding guys, who were about to attack again a moment ago. They seem to be intrigued by your ability to choke the life out of this guy and make a statement. His scrabbling at your arm and choked gargling combined with your death stare seems to get to one of them. Taking a step back was all he needed to do, as Virgin-Kun was waiting for the opportunity to strike.

One shield bash later, and the opponent is on the ground. Virgin-Kun then makes short work of them. You drop the unconscious moron and start to go in to help

His buddy turns to your virgin friend and attempts to lash his blade-whip at his foe, before getting run through the chest from behind by none other than Captain Blackwell, who then kicks the big guy off of his blade. All of the slaves back up as the body hits the ground hard. Looking back, the last few guys are getting picked off now by Blackwell's full-strength forces. Not bad, but this is only the beginning.

"Are you alright, Mr. Iwo?"

It's Captain Blackwell, who's armor is covered in quite a bit of blood now. Blackwell has shown some concern for your health...or maybe he's mocking you for getting messed up by some small fries. Holding the wound on your side to hide it from the obnoxious knight captain, you notice it's pretty bloody now, but you've been able to ignore it thanks to the thrill of combat.

"Yeah, whatever. Mind your own business."

Blackwell says nothing in response. Good. Maybe he's learning to fuck off. Finally.

"That was a good one, sir."

Virgin-Kun kisses some serious ass, but also acknowledges your distraction by giving you a big nod. He was talking to you as well, you guess.

Time to free these poor citizens.

>Cont.
>>
>>2004827
Scanning the crowd reveals the poor condition the slaves are in, having been forced to help load the cannon by constantly feeding it shots to fire. There's already one missing their hand, likely from not being fast enough to work the mortar. You notice Blackwell has already begun to break their chains. He slashes through them easily by charging up his blade with that glowing blue shit again. That's a pretty useful trick. It makes you wonder what it actually does.

Your quiet contemplation on Blackwell's magical powers causes you to jump when you hear a very, very familiar voice. More than you'd like to admit.

"Hello my sweet Billy! I was hoping you'd be the one who came to my rescue!"

"Sh-Shara!?"

It is Shara. She's sitting down on something like a big anvil that's raised off of the ground enough so that she can kick her manacled feet. She's as cool as a cucumber, like always. She seems to be very happy to see you.

As much as you're glad to see her okay, you worry that your little affair with her might cause you some embarrassment. You'd be fine with telling everyone you smashed some girl, any girl but her. She seems like the type to blab about your sex life in gory detail.

Looking around, the freed prisoners are being taken care of by the Ordo knights, who are probably asking them about their leader, and his whereabouts. Virgin-Kun is looking at the map the infected lizardmen drew up to navigate the underground sewer tunnels, and Blackwell is...

"What's the matter, aren't ya happy to see me?"

Shara has gotten up and pressed herself against you playfully. Oh boy.

"What are you doing here, Shara?"

"Weelllll. I had a disagreement with the Brotherhood's leader and they forced me to help. Vosough was being a huge jerk this morning."

What is her relationship with them anyways? She's such an oddball. Maybe you should ask her about what the hell they're doing?

"Mr. Iwo, you know this...ungainly woman? What is your relationship with her? Does she know anything about the Brotherhood?"

"Holy shit. Calm down. You sound like my nagging mother. Fuck!"

Shara chuckles with her odd little "Kihihihi~" sound, and your little reunion is interrupted by several loud blasts that travel through the city. The sun can be seen creeping over the horizon in the distance as the mortars are being shot. You can practically hear the shouting and clashing of war, and the panicked screams of civilians across town.


________________________________________________
That's it for tonight. Thanks for participating everyone. Like I said, this thread will be shorter than the others by a fair amount. It should get done in a couple more days or so. I'll be back to continue at 12:00PM tomorrow. Hope to see you all there.

I was so off today, not happy about it at all. Thanks for bearing with me. Because you were patient with me, I'll finally be able to deliver stuff tomorrow. Thanks everyone. Looking forward to the conclusion of this chapter.
>>
>>2004882
Thanks for the run Trunk-kun. See you soon. Also god dam Shara the fuck you are doing gurl.
>>
>>2004882
Night T-kun
>>
>>2004882
After the volleying stops, the delay gives everyone time to react after the thunder made by big guns.

"Mother of god...We need keep moving down their lines. Immediately."

"But sir, what will we do with the captives?"

Blackwell is pensive right now, somewhat unsure of what to do in this situation.

Meanwhile, Shara is still up against you acting innocently flirtatious. She lets up a bit, putting her elbows into the air and her hands behind her head and taking a step back. She looks a little bored now. Surprisingly, she hasn't made another outfit change, deciding to stay in that raggedy-looking costume.

"So that's the leader of the Silver Crown knights? What a bore. At least your here now, lover."

This isn't good, you've got Shara here and a bunch of civilians sitting around. You need to figure out what to do with all of these people. they probably wouldn't be a help in the battles to come, being at risk for getting injured or killed in the fighting. You could potentially have them escape through the sewers, or maybe have them hoof it towards the south-west. Even having someone escort them wouldn't be good since you'll lose your fighting strength as a unit. This is quite the conundrum. So much so that Blackwell is asking for input from YOU of all people.

"Mr. Iwo, do you have any ideas how to expedite the captives safely?"

This will a tough decision.

"What's the matter, Billy?"

>Let them head to the southwest on their own, they know where it is, they're all west-siders
>We have to send someone to escort them to safety through the sewer complex
>Just take them with us for now, there might be more prisoners to help later
>Write In

__________________________________________________________________________________________________


Truck-kun here. Welcome back everyone.
>>
>>2005337
>We have to send someone to escort them to safety through the sewer complex
>write in: "Shara dear would you like to come with me and have revange on your captor? Yes? Good girl."
>>
>>2005337
welcome back!

>We have to send someone to escort them to safety through the sewer complex
Its too dangerous to keep them here and it would slow down our efforts if we try to bring them with us. Even if we sent them on their own, there's the chance that they might wander into Brotherhood booby traps.
>>
>>2005337
>We have to send someone to escort them to safety through the sewer complex
>>
>>2005337
>We have to send someone to escort them to safety through the sewer complex
>>
>>2005337
>>2005356
>>2005359
>>2005417
>>2005431
>We have to send someone to escort them to safety through the sewer complex

It's time to take advantage of our resources.

"We have to send someone to escort them to safety through the sewer complex"

Blackwell nods his helmet and answers with his tin-can voice.

"I was thinking of the same thing. My only concern is the idea of diminishing my forces. I should have anticipated the Brotherhood would be big enough scum to take prisoners. Who shall we send?"

You hate to admit it, but Blackwell has a good point. You could have someone escort the prisoners back, but no matter what, you'll be missing out on an extra hand.

Who am I going to suggest to bring these civilians to safety through the sewers?

>Blackwell. The most likely one to get the job done
>Virgin-Kun. I trust him enough
>One of Blackwell's men
>Shara. She seems reliable enough to stay calm under pressure
>Write In
>>
>>2005441
>Shara. She seems reliable enough to stay calm under pressure
>>
>>2005441
>>Shara. She seems reliable enough to stay calm under pressure
Plus, I doubt those knives I saw you with a short while ago were just for show.
>>
>>2005441
>Shara. She seems reliable enough to stay calm under pressure
I'm still a little hesitant. There is something a little suspicious about her casual demeanor in this situation, but nothing that would harm these people.

New theory: Shara s the same kind of entity as Doc Corvus
>>
>>2005441
>Shara. She seems reliable enough to stay calm under pressure
>>
>>2005441
>>2005459
>>2005467
>>2005471
>>2005495
>Shara. She seems reliable enough to stay calm under pressure

Looking around, you consider your options.

Blackwell would certainly get the job done, but that blue glowy shit has been pretty clutch. It would be a waste to have him not here to command his own men.

Sending Virgin-Kun would be a good choice, but he's decent in a fight too. It would be a bad idea for the same reason as Blackwell.

Sending one of Blackwell's cronies is not a terrible idea, but there are only about eleven here. You need all the help you can get.

There's only one person you trust in a situation like this.

"Shara, would you be able to bring these people to safety? You could go through the sewers to safety in Clan Thirteen territory."

Shara looks into the air, at no one in particular, to think it over, putting a finger over her dark lips. much like a child.

"Mmmmm...Okay! I'll do it. But only because you asked, okay?"

Some of the citizens have doubts about that as soon as you mention Clan Thirteen.

"C-clan Thirteen? They'll kill us!"

"I assure you, miss, Clan Thirteen has been formally disbanded as of yesterday."

The rest of the knights try to smooth things over while Blackwell comes over to create a little triage between you, Shara and himself.

"You never answered my question earlier, Mr. Iwo. Who is this woman to you?"

Aww shit, you were hoping to avoid this question. This is the last person you want to know about that.

Shara seems ready to say something to answer for you. What do I do?

>[Honesty]This is Shara...she's my...
>I'll trust Shara to answer for me
>Fuck off Blackwell
>Write In
>>
>>2005564
>I'll trust Shara to answer for me
>>
>>2005564
>I'll trust Shara to answer for me
>>
>>2005564
>[Honesty]This is Shara...she's my...
>Get embarrassed and let Shara finish the sentence.
>>
>>2005564
>I'll trust Shara to answer for me
>>
>>2005564
>[Honesty]This is Shara...she's my...
>Get embarrassed and let Shara finish the sentence.
>>
>>2005564
>Write in
>I have no fucking clue, you got a better idea?
>>
>>2005564
>>2005578
>>2005579
>>2005588
>>2005590
>Honesty -2
>I'll trust Shara to answer for me

You look at Shara with a pleading face, and she seems to understand the situation with a wry smile. Maybe you're just incredibly thankful, but her down-to-earth nature and her sweetness are very desirable in a girlfriend, at least that's what you tell yourself this second.

"Oh, me and Billy here are just friends.

She punches you in the shoulder casually and then looks into your eyes. Her own peepers have a depth you've only seen a couple of times, and only for a moment. Like a pair of cascading whirlpools.

"Very close friends. He saved me from being killed earlier this week when that serial murderer-kidnapper-guy was on the loose. He's a hero."

She played it off like nothing. You might have to be careful of her. She's a pretty good actor.

Blackwell, who seemed to be pretty fucking annoyed that you have a girl all over you in this time of crisis, loosens his grip, which he had been clenching hard in a stressed-out manner.

The cannons fire again, shaking the earth as they do. The lot of you realize you need to get the hell out now.

"EVERYONE. MOVE. NOW!"

Blackwell is out of patience, just like in the hospital, he hollers with authority.

Shara, after being freed from her shackles and rubbing her arms, runs back to you and gives you a big hug before going off to help with the other freed men and women. She takes a slightly self-satisfactory tone with you as she whispers in you ear. You can practically feel her tongue touch your skin she's so close. Her voice is a little pouty in a joking way.

"You owe me for this, Mister. Promise you'll pay me back? Hmmmm? You left me hanging the last time."

You don't know whether or not you have much of a choice in the matter. You shouldn't leave a girl in want like this...

>[Manly] Yes, of course. I owe you that much
>I'll think about it, now is not exactly the time
>No, I'll pass
>Write In
>>
>>2005691
>>I'll think about it
Never make a promise with a girl
>>
>>2005691
>[Manly] Yes, of course. I owe you that much
>>
>>2005691
>[Manly] Yes, of course. I owe you that much
>>
>>2005691
>[Manly] Yes, of course. I owe you that much
Gotta take responsibility
>>
>>2005691
>[Manly] Yes, of course. I owe you that much
>>
>>2005691
>>I'll think about it, now is not exactly the time
>>
>>2005691
>[Manly] Yes, of course. I owe you that much
>>
>>2005691
>>2005697
>>2005700
>>2005728
>>2005734
>>2005736
>>2005740
>>2005789
>Manly +3
>[Manly] Yes, of course. I owe you that much

Hell no, now is not the time to act like fucking Virgin-Kun, especially when he's in eyeshot! This girl has done quite a lot for you, even though your little affair could be easily described as a one-time thing. It's like she's trying to get closer to you, you think. It would be pretty rude to decline her offer, although she is most likely asking for a rather...intense reward. Whispering into her ear, you confirm that you'll meet her demands, even if they'll be very much the thing that only a man can provide a woman. Gotta take responsibility, after all.

"Yes, of course. I owe you that much"

"Then you owe me a little date. Nothing fancy. Just like the last time. You know. Action-y."

"Alright. I promise."

She isn't vulgar, but you wonder how it's so easy for her to just ask for it like that. Whatever, that's just the way she is I guess.

Breaking your hug and looking at you again, she gives you a toothy grin. A knowing, wicked smile. She seems to already be fantasizing or something.

Hearing Blackwell shout again causes Shara to run off, to go do as you'd asked her to do. She meets up with Virgin-Kun, who has the map of the sewers. He's probably telling her the plan to evacuate the civilians. If there are more, hopefully, she will be able to handle it.

"It's time to leave, let's go!"

You are about to turn and leave when Virgin-Kun stops you for a moment.

"Just a moment. Billy, how do you think we should approach the emplacements?"

The plan so far is to approach the emplacements after going underground to find them and popping back up again to prevent It won't be hard to find the artillery in the city streets, but perhaps it would be better to approach from a certain angle of attack?

>Let's just keep on trucking from south to north, it will be the fastest
>We'll keep out approach random and keep them guessing
>We'll head all the way north and then come South

Next, you'll have to decide what to do with this battery that you've liberated here right now. Maybe it could be utilized? Or perhaps it's better off destroyed. Nobody seems to be adept with machinery of this sophistication in this magical realm. What to do...better think quickly.

>[Fighting Spirit] Destroy it, smash it to bits, there's no time for this
>[Clever] Take a few pieces out so it doesn't work anymore
>Try and turn it on the enemy
>Write In
>>
>>2005691
>>[Manly] Yes, of course. I owe you that much
>>
>>2005817
>[Clever] Take a few pieces out so it doesn't work anymore
>>
>>2005817
>>We'll keep out approach random and keep them guessing
>>[Fighting Spirit] Destroy it, smash it to bits, there's no time for this
>>
Rolled 1 (1d2)

>>2005817
>>2005838
>>2005847
>[Clever] Take a few pieces out so it doesn't work anymore
>[Fighting Spirit] Destroy it, smash it to bits, there's no time for this

Rollin and Writing.

>We'll keep our approach random and keep them guessing
>>
>>2005943
>Fightin Spirit -2
>Clever +3
>We'll keep our approach random and keep them guessing
>[Clever] Take a few pieces out so it doesn't work anymore

There is another barrage of cannon fire. It's time to move. The city is getting destroyed.

"We'll strike randomly. Better to keep them guessing."

"Got it!"

I had the best idea just now. This contraption has a chamber that can be removed. Why not just take that out or break it? It might save some time.

As much as you'd like to smash the thing to bits, this might be even faster to disassemble it. You take a minute to explain the idea to Blackwell, whose ready to leave. At first, the captain is in a big rush and is ready to get upset at you, but realizes there need s to be something done about the cannon and hears you out.

The two of you walk up to the big, black, wrought iron mortar. It's muzzle eclipses most of the buildings with ease. Blackwell seems to have an idea to take the chamber out. His sword turns blue again, and he ends up using it much like a can-opener. It only seems to make his sword harder, instead of actually cutty-er. Tearing the thing open, the two of you pull the huge ass chamber out and smash it to disfigurement. Shara watches you smash it to pieces as she leads the citizens to safety, enjoying the show. The knights cheer after taking down the first mortar. That's that. Time to move. There are less than ten left.

As you leave, there is a dull, heavy smash from above. Looking back, pieces of building that was nearby are now falling where you once were a safe distance away. Good thing you destroyed only the chamber, you might have had to dodge that shit.

___________________________________________________


After a short while of trudging through the sewers, you end up coming to the designated area you followed using the sound of the mortar to trace its location. It's close.

"Look alive. It's time to take the artillery again. God will it!"

You are ready for another battle. Better not slack off. These knight's lives are on the line.

Roll to battle. Best of five.
>>
Rolled 61 (1d100)

>>2006011
>>
Rolled 12 (1d100)

>>2006011
>>
Rolled 79 (1d100)

>>2006011
>>
Rolled 49 (1d100)

>>2006011
>>
Rolled 40 (1d100)

>>2006011
>>
Rolled 45 (1d100)

>>2006011
K
>>
>>2006011
>>2006014
>>2006019
>>2006023
>>2006024
>>2006025
>>2006038
DC 70 - Rolled 79: That went even better than the last time!

The next mortar was placed in a rundown neighborhood. It's time to crush everyone and break it.

The battle is decisive. Your charge was absolutely unanticipated and brutal. Of course, they wouldn't be prepared for an attack like this while safe in their own territory while the battle is going on much farther away. The Brotherhood maintaining the oversized weapon are overrun.

They are completely overwhelmed by you this time. You utterly cream the resistance, and you end up pulping everyone in about two swings again this time. Probably even less. The other cut through with equal tenacity. Virgin-Kun slays the slavedrivers himself with ease, and Blackwell continues to make a goddamn mess all over his well-polished armor with the blood of Brotherhood footsoldiers. There are no casualties as everyone does their damned job. It was quick and clean. Pretty good. At this rate, everyone will survive this special operation. The Silver Crown knights rally and huzzah after you and Blackwell fuck the cannon up by pulling out its lynchpin parts. They are even more excited when you try to fire the mortar by activating its trigger and it does nothing afterward.

"On to the next one!"

"IKU ZO!"

The lot of you huddle back into the sewers to prepare for another attack.

Roll to fight. Best of five.
>>
Rolled 97 (1d100)

>>2006107
>>
Rolled 5 (1d100)

>>2006107
FOIT
>>
Rolled 26 (1d100)

>>2006107
>>
Rolled 21 (1d100)

>>2006107
>>
Rolled 86 (1d100)

>>2006107
>>
>>2006107
>>2006111
>>2006115
>>2006126
>>2006130
>>2006139
The next place you hit up is the old stadium, which Charlotte had told you was used for a test firing or something. Thinking about her reminds you of the mine incident, which puts you over the edge. You are the first one to run out of the sewer, with Blackwell trying to get you to hold.

They have two of the big long guns here among the massive craters they made. This time there is a large crowd of Brotherhood and their slaves.

The first guy who comes out to attack you as you wade into the combat takes a hit so hard, you swear it bashes his fucking eyes out of his damned head. It's just you making the charge at the moment. You left the slowpokes behind as you dashed in to beat the fuck out of these flaming sword assholes. Tearing through the opponents proves to be incredibly easy this time. Everyone goes down in one swing, their weapons prove ineffective, only dealing grazes and tiny cuts as you rip through them with New York no Shinbatsu and weave through their attacks. You've already handled about two-thirds of all the gangsters before everyone else shows up to give aid. They all charge into melee with the Brotherhood gang members, whose forces have been depleted, but not yet outnumbered. They will certainly lose in attrition against us.

Turning back around, you notice that a small group on the cannon farthest from you has decided to try to fire the damned thing into this fucking combat. It was released from its hinges, so it fires directly upwards. These guys are suicidal! Virgin-Kun manages to cut them down, but not before you are all nearly knocked off of your feet by the mortar shot. Blackwell is the first to react, attempting to save his men.

"FALL BACK!!"

The command falls on deaf ears. There are just too many of these fucking bastards running around to stage a successful retreat without slaying them all. They are going to take you with them!

You don't have a huge number of options to save the knights from getting killed from the potentially lethal impact. You should run and save yourself and whoever you can grab...

No, I can't run! I won't be a coward. Inner strength fills you with power and confidence. Maybe I can...deflect it?

The sun isn't too bright yet this early in the morning, so you can easily tell the direction of the pop-fly ball. It will land somewhere in between you and where Virgin-Kun sits. He looks skyward in dread.

"We need to go. NOW!!!"

Blackwell barks, hand on your shoulder. You brush him off, letting him know that he needs just cover you while you save the day again.

"Stand the fuck back. I've got this!"

Walking over to your baseball-educated estimate of where it will land, you get into batting position. This is an incredibly stupid, boneheaded move, but well, fuck. This is the only thing that makes sense to you right now in this fucked up fantasy world. If there were a time to live up to your name, that time is now.

Roll to swing. Best of seven.
>>
Rolled 67 (1d100)

>>2006294
Let's keep on high rollin'
>>
Rolled 4 (1d100)

>>2006294
>Scream Charlotte's name as we dismantle these fools
>>
Rolled 13 (1d100)

>>2006294
>>
Rolled 10 (1d100)

>>2006294
Batta up!
>>
Rolled 78 (1d100)

>>2006294
I hope we get fighting spirit points for all these group fights
>>
Rolled 30 (1d100)

>>2006294
>>
Rolled 96 (1d100)

>>2006294
>>
>>2006330
The dice gods are a tease tonight.
>>
>>2006330
At the last freakin second! So clutch.
>>
>>2006330
Nice
>>
>>2006294
>DC ??: Rolled 96 - What the fuck did I just do?

https://www.youtube.com/watch?v=eoMrkPLBuCs

It's time to put up or shut up.

"Madman!"

Virgin-Kun is currently holding Blackwell, who has lost control of themselves attempting to resist. Clearly he doesn't trust you'll survive this.

Honestly, I'm aren't sure of this myself. I'm going out on a limb here. The ground is kicked to clear the imaginary home plate, where are my damned cleats?. Taking a few very light, low semi-swings with my left, I prepare my target. I'm going to aim it directly at the mortar that shot the destructive sphere. No, scratch that, I have to aim through it, of course. Setting up, I look up to where the ball is heading, right towards me.

Actually getting a hit on the ball won't be an issue. It's simply dropping, so this is only a minor step above tee-ball. The issue will be if I can crush this big fucking cannonball, or at least break it's momentum so that it doesn't kill everyone with the shrapnel the impact will create. Sounds easy enough. There just has to be enough power behind the swing.

Exhaling, I think about my family again. They'd be pretty pissed off at me for attempting something so reckless. That is the key. It's not reckless if I know what I'm doing! Maybe if I think about something that pisses me off, I'll have enough strength to pull this out of my ass. I think back to Charlotte getting blown the fuck up, since that one's still fresh in my mind. I swear to god, when I find that guy that had the mines set, I'll kill him myself!

That's it! I'm ready.

Time crawls to a halt as the heavy metal projectile comes down directly in front of me. It's just above my strike zone. Time for a big fly! I take my step and let this power flow through me and into the cannon shot.

The collision between Shinbatsu and this huge metal sphere causes every bone in my body to buckle and my muscles to twinge. Fuck does it hurt! Gritting my teeth, I keep pushing, not letting up even a single bit. The ball is a little less than half my size, which is still an enormous fucking bore for a cannonball, at least in the real world. Everyone's lives are in my hands right now. I'm not going to fail to protect the people I want to protect again. Giving it everything I've got, I drive through the grapefruit and shout my lungs out.

"CHARROTOOO!!!!!"

The sound of the hit itself drowns out everything, leaving a ringing in my ear. It was like an explosive version of a satisfying "Ding" Sound. Shit! I drop Shinbatsu. The stress on my body from doing that was far too great! My left shoulder is fucky now. Damn it!

Fortunately, the dinger I hit has flown away from here without exploding. You can't hear anything right now, but you can assume the way the shot strikes the mortar was also very loud, deforming the cannon and knocking it over, kicking up dust everywhere. The cannonball simply flies deep into right field. That's approximately where the lake is if I remember correctly...

>Cont.
>>
>>2006602
Ohhhhhhh, Shara is so getting it tonight, it feels so good doing this shit in front of witnesses.
>>
>>2006622
Grade-A1 Badassery right there. I think I need a smoke just reading that.
>>
>>2006631
We shall use chew as the great Babe Ruth did you heathen. Though you are right, we do need to celebrate after this, I would recommend against anything that shortens our breath though. We're gonna need it to satisfy Shara.
>>
>>2006602
Collapsing to your knees, you hold your left shoulder, grabbing Shinbatsu with the other hand to make sure you aren't unarmed.

Everyone is somewhat stupified after you did the impossible. Its surprising they react that way, to you anyways, that shit is happening all the time in this game-world. The dumbfoundedness doesn't last long, the Brotherhood sees their last opportunity to make something happen and continue trying to repel us. The Silver Crown Knights waste no time reciprocating. You are about to jump up and bash some fucker's head in when they think they can beat you to the punch while you're on one knee here. His face gets punched in by Blackwell, who slices him open and pulls you out of the fight so you can recover.

"Did you just...use a skill!?"

"...Ehhhhhhhh?"

>Skill Unlocked: ????

Damn, It would be really nice to know what you just did! I don't have my card on my right now! I submitted that shit for evidence earlier.

There is a faint sound of blasting in the distance. Whatever it was, it wasn't the cannon. I came from where the lake is. It is followed by a great deal of smoke in the distance that fills the horizon. What the hell blew up now?

____________________________________________________________


>DC 65: Rolled 97 - It was an easy victory

The battle went on without a hitch, other than your noble sacrifice. The Brotherhood guys were routed with ease, and the freed citizens were taken back to the sewers, to be assisted by Shara.

Thankfully, your shoulder recovered for the most part. It's mostly just sore from pushing so damned hard. The strain was quite painful. It might affect your ability to fight, but at least you were able to do what you did and save everyone.

Blackwell gives a brief explanation of these "Skills" he spoke of. They are abilities to be used by adventurers and other warriors of equal caliber, in accordance with their class. It can extend from magic spells, that glowing blue shit that the Captain himself does, or something minor, like Charlotte's shopping and appraisal abilities. You can only use a few of them at a time, and depending on the "skill" there are requirements and drawbacks to be used. Whatever I used, put a lot of pressure on my body to perform. Is that what it was? Or was I just weak? Time will tell, I guess. I might have to use "that" again today.


_________________________________________________________________________
After the whole batting fiasco, the lot of us go back into the tunnel after Blackwell disassembles the intact cannon that wasn't smashed by that crazy "Skill". You wonder what's in store for you, after suddenly developing strange powers of your own.

I don't feel too hot at the moment, but everyone was quite amped up after crushing the Brotherhood yet again. We are nearly halfway through their artillery. It's time to go again. Blackwell makes sure I go out last this time from underneath the ground.

Roll to battle the Brotherhood again. Best of three.
>>
Rolled 7 (1d100)

>>2006745
C'mon, crit please!
>>
Rolled 69 (1d100)

>>2006745
Die
>>
Rolled 88 (1d100)

>>2006745
IKU ZO!
>>
Rolled 100 (1d100)

>>2006757
Nice.
Inb4 100
>>
Rolled 66 (1d100)

>>2006745
>>
>>2006761
Fffffffuck
>4th roll
I'm so sorry
>>
>>2006761
YOU
>>
>>2006761
......why cant we bank crits when shit like this happens? Also fuck you, roll sooner.
>>
>>2006769
Hopefully 88 will suffice... but still rip crit.
>>
>>2006778
It better fucking work, that's the highest I rolled in a while.
>>
Ok truck.
What do I gotta do to make this crit work
>>
>>2006750
>>2006752
>>2006757
>>2006761
>>2006766
>>2006767
>>2006768
>>2006769
>>2006778
>>2006789
>>2006792
>DC 70: Rolled 88 - I continue to put the team on my back.

Bringing Shinbatsu down, I smash the head of my red hooded foe. I'm fighting on the rooftops that hover around another massive mortar. We're in the middle of a residential district again. Clobbering another flame-sword wielding asshole, he falls all the way down two stories after getting shoved off. Ther reason I'm so high off the ground is because these pieces of shit thought it would be smart to hurl firebombs at everyone below as we came in. Fortunately, nobody on my team was hurt. I'm still a little exhausted after the last derring-do I whipped out to everyone's surprise. A little longer and I'll be okay. Whatever. I'm just going to keep hammering these guys until we can disable the cannon and free the prisoners. The others are fighting quite hard still. The Ordo Knights have only gained more momentum as we continue to make short work of these bastards. Virgin-Kun and Blackwell fight back to back and proceed to make a mockery of the resistance force defending the big gun. I think I know where the last guns are positioned now...oh shit! Another fucking cannonball is coming towards me while I'm isolated. I'm dodging this one for sure. Fuck that shit!

Roll to move onto the next fight. Best of three again.
___________________________________________________________________________________________________________________________________________
Worry not anons. I am keeping track of your 100s after experiencing so many crits in this quest. I have plans
>>
Rolled 16 (1d100)

>>2006978
Thanks truck-kun
maybe we'll get another 100?
>>
Rolled 33 (1d100)

>>2006978
>>
Rolled 11 (1d100)

>>2006978
>>
Rolled 99 (1d100)

>>2006978
nat 1 here we go
>>
Rolled 61 (1d100)

>>2006978
Well shit. I am curious as to what you plan to do though.
>>2006982
Heres hopeing
>>
>>2006986
Shit... I shouldn't have rolled.
>>
>>2006985
DAMN YOU WHY?!
>>
>>2006986
FUCKING AGAIN
>>
File: illumi.png (58 KB, 200x194)
58 KB
58 KB PNG
>>2006986
it keeps happening
>>
>>2006996
No shit
>>2006983
Stop rolling.
>>2006978
AND WHY ONLY THREE?!
>>2006999
Everyone is as disappointed as you mister trips
>>
File: the only redemption.jpg (205 KB, 680x961)
205 KB
205 KB JPG
>>2006997
forgive me...

>>2006999
Also nice trips.
>>
>>2006999
>99 roll
>999
the dice gods are fucking with us
>>
We need to exercise for an extra roll
>>
>>2006978
>>2006982
>>2006983
>>2006985
>DC 65: Rolled 33 - They really got us this time.

I'm fighting off three guys at once this time. I can feel my shoulder recovering nicely, but now we are severely outnumbered. It seems fatigue has finally set in and Blackwell's boys have started to tire a bit. Squaring up to these guys hasn't been so bad. We're at the tavern, "The Rosey Squatter". There are two mortars in place here. Shouldn't be too much of a problem. I beat back two of the attackers with my bat easily enough.

Ahh shit!

Falling to my knee, I had ended up taking another sword slash into my side again. The same side that was bleeding earlier is now even worse. I'm bleeding like a motherfucker now. This was one bad cut that I just took...

"SHI'NE!!!!"

The shithead who slashed me tried to overhead chop on me. I'm able to block easily with Shinbatsu, in spite of the pain. The weapon has grown quite heavy, and much, much stronger. The studs have become fairly spiky again.

"AAUGH!!"

That fucker just knee'd me in the side. Fucking hell...

As I unsteadily clash, I hear the sounds of hooves clopping against the cobblestone streets. Who in the fuck is that?

There are several men approaching. All of them are way better dressed than the rabble defending the cannons. They have gold and other precious metal adorning much nicer sets of red. Alongside even nicer weapons, these guys are definitely the elite. They must have come from the front lines. A man with a large black beard leads them into a lance charge. One that you're in the way of.

"NANI!?"

The man trods his own men down to get to the center of the fight and stab you with his spear, and the spears of the group behind him. It's a goddamn cavalry charge!

The guy who you were trying to block has taken your state of distraction to put you int a clinch. Shit!

His bones break under your knob blows. Any other hit is too difficult to do with him on you like this.

Just as you're about to be trampled, one of the Silver Crown knights dashes over and stabs the guy on top of you with his blade. Right to the throat, getting blood all over your chest.

"Jesus!"

He hurls you out of the way just in time, sacrificing himself. He is run through with two spears and trampled. There is a yell from one of the other knights, after seeing his ally fall, flies into a righteous rage. Another one of Blackwell's knightly brethren is mowed down attempting to avenge his fallen comrade, but not before toppling a horse and it's rider with a length of steel to the chest.

"Stand down!"

>Cont.
>>
File: Vosough.jpg (41 KB, 547x640)
41 KB
41 KB JPG
>>2007427
Blackwell doesn't want to see any more of his men killed by idiotic bravery and sacrifice. The knights are able to back away from the fight momentarily, to which the assault stops, and the assailants look down upon you from horseback. All of the unoccupied members of the Brotherhood bow to the new mounted man with the fancy duds. He addresses the preeminent captain of this retinue.

"Knight-Captain Rowan Blackwell. What an unpleasant surprise to see you in my territory. What's the matter? No horse? Perhaps I should just call you Captain Blackwell instead?"

"You are the "Venerated" Brother Vosough. Is that right? I was wondering when you would appear. The front lines are the other way. Have you already begun to flee after losing your artillery?"

Spitting the dirt you just ate from your fall, you find this banter somewhat amateurish. Holding your side in pain, you crumple up after getting slashed in the side and then knee'd, clutching the injury. You're bleeding all over the ground right now from your side-wound. It's going to take some energy to get up right now. Fuck!

"Don't make me laugh. Where have you been? Sneaking around my backlines like the snake you are. Your men need you, you know. So does everyone else fighting at the center of town, They are lacking in manpower right now."

"...!?"

There's some clicking in your brain as you look this asshat over. You've heard his name before a few times...

>[Fightin' Spirit] Get up
>Can you both shut the fuck up!?
>You. I need you to tell me something...
>Write In
>>
>>2007492
>[Fightin' Spirit] Get up
>You. I need you to tell me something...
>>
>>2007492
>[Fightin' Spirit] Get up
>You. I need you to tell me something...

You ever dance with the Devil in the pale moonlight?
>>
>>2007492
>[Fightin' Spirit] Get up
>You. I need you to tell me something...
>>
>>2007492
>[Fightin' Spirit] Get up
>You. I need you to tell me something...
>>
>>2007492
>[Fightin' Spirit] Get up
>>
>>2007492
>>2007499
>>2007508
>>2007530
>>2007535
>>2007554
>[Fightin' Spirit] Get up
>You. I need you to tell me something...

"You."

You are ignored as the two continue going on about shit you don't care about.

It's hard to talk while your bleeding like a wounded animal. You have to get up.

Roll to get up. Best of three
>>
Rolled 40 (1d100)

>>2007560
>>
Rolled 15 (1d100)

>>2007560
>>
Rolled 29 (1d100)

>>2007560
>>
Rolled 68 (1d100)

>>2007560
>>
>one failed roll and we're down so hard that we need another roll to get up.
Wew
>>
>>2007620
To be fair, its about time we were downed. dudes been running around without binding his wounds.
>>
>>2007635
Yeah sure, failing 2 of our eleven total battle rolls is quite a lot.
>>
>>2007560
>>2007563
>>2007567
>>2007581
>Fightin' Spirit +3
DC 60: Rolled 40 - I was hurt worse than I thought.

Trying to get up proves difficult. You manage to get onto one knee trying to stand before slumping back down. Your bleeding badly right now. It's only a matter of time until you bleed out, unless you dress this injury properly.

There is laughter from your enemies around you as they see you've tuckered yourself out.

Fortunately, you can still yell from here, though standing was just too hard right now.

"You!"

Blackwell and Vosough turn to you after your rude interruption. The leader of the Unbreakable Brotherhood seems to recognize you.

"Oh, is this the ogre in Prontia I've been hearing about!? Not as terrifying as the rumors said. Just some child with strange hair."

There is more laughter, much stronger now. While you'd already have been over there with Shinbatsu over your head by now, this shithead has to answer a very important question...

"You, tell me right now. Where you the one who had the mines set up behind the dried out lake?"

Vosough looks you over a moment before answering. Something just hit him now after putting something together in his head.

"So it was you who infiltrated my encampment two nights ago."

You can feel the blood-curdling in your veins, this guy is responsible for what happened to Charlotte! That fucking-!

"I see now. What the maker said was true about the explosives. They weren't designed to be used as landmines, apparently. Would you believe the one refused to make me a proper trap to protect my assets from those who would take away my vision? Madness!"

You can feel your quickly cooling, bleeding body increasing in temperature again. It seems to be a result of your incredible white-hot anger surfacing. Pain burns in your chest as you try to get up.

"You can try to pursue, Captain Blackwell, but there's a losing battle calling you right now. I'm afraid we have you outnumbered."

The leader of the Brotherhood turns to leave, headed further west. Where the fuck does this bastard think he's going? You are overcome with emotions as you try to figure out how to stand up. You had blamed yourself for not protecting the weak little girl, but it's really all his fault!

"KISAMAAA!!!!!!!"

[Manly] You're exhausted after coming down from your battle high. Hit yourself in the side right now. The adrenaline will give you the strength you need to get up.
[Fightn' Spirit] Get up
[Fightn' Spirit] GET UP!!!
[Fightn' Spirit] BAKA YAROU!!!!!
>>
>>2007770
>[Fightn' Spirit] Get up
>[Fightn' Spirit] GET UP!!!
>[Fightn' Spirit] BAKA YAROU!!!!!
Can I just have this count as one? I don't mean for a triple boost, just an epic scene.
>>
>>2007770
>[Fightn' Spirit] Get up
>[Fightn' Spirit] GET UP!!!
>[Fightn' Spirit] BAKA YAROU!!!!!
>>
>>2007770
>[Fightn' Spirit] Get up
>[Fightn' Spirit] GET UP!!!
>[Fightn' Spirit] BAKA YAROU!!!!!
>>
>>2007770
[Fightn' Spirit] Get up
[Fightn' Spirit] GET UP!!!
[Fightn' Spirit] BAKA YAROU!!!!!

Can we throw in an Intimidate for what should be the patented Ogre Death Glare?
>>
>>2007770
>>2007782
>>2007792
>>2007793
>>2007794

Roll to get up, run and fight. Best of three.

It's just a plain old loss of control boys
>>
Rolled 6 (1d100)

>>2007840
Failed
>>
Rolled 7 (1d100)

>>2007840
Too Stubborn to Die
>>
Rolled 76 (1d100)

>>2007840
>>
Rolled 39 (1d100)

>>2007840
>>
>>2007844
>>2007847
why tho

have we committed some sin against the Dice Gods?
>>
Rolled 58 (1d100)

>>2007840
>>
>>2007864
You really need to stop rolling today. Luck just isnt on your side
>>
>>2007860
You gave us our best chance Anon. Let's hope it's enough.
>>
>>2007840
>>2007844
>>2007847
>>2007860
DC 70: Rolled 76 - URAAAGH!!! KAKATTE KOI!!!!!

_______________________________________________________________


That disgusting scumbag of a human being Vosough is leaving on horseback. He jokes of pursuing, but there is no doubt I will attempt to capture him. There is probably a trap set up for my men. How shrewd that cowardly cunt he is.

Damn him. Even if I went after him now, there's no way to chase him down while he's on horseback. Not bringing my horse to the west side itself was a mistake. One which will quickly be in my favor, if everything goes according to plan. This will be a most difficult detainment. I might end up killing him myself, paperwork be damned. I should be fine though, I always figure out a way to get my man, though I would prefer not relying on any of these filthy plebians...I despise commanding anyone without sufficient competence. They may not be gifted, but they are still good men, undeserving of this fate. Looking away from the bodies of my fallen knights, I make sure to keep my eye on the village idiot.

Mother of god. That stupid foreigner is about to go apeshit again. I'm afraid I've become quite acquainted with that look. When will this poor dumb bastard learn to control himself? It's not that difficult. There he goes, screaming in his nonsense language again.

...

I have never seen a man bleeding out like that move so damned quickly. And I have seen quite a few. He knocked down a rider after breaking the horse's neck with that stupid looking weapon. Now he's beating the rider who was knocked off. Even if I tried to save that man now, he's probably crippled for life. Once again, it seems to be up to me to calm him down. Ugh. Damn you "Billy". That reckless barbarian scared off the cunt brigade with his wild swinging and screaming. I am not okay with this at all. Everyone has continued fighting and we're two men down. Not at all as planned.

I'd best be careful about this. My spinal injury was quite grievous the last time. I'd better do it quickly too. There's no telling how much longer he has left before he loses consciousness from spilling all that blood. We need his freakish strength to finish cleaning this bloody fucking mess we've all caused.


______________________________________________________________________________________


>Cont.
>>
>>2008072
"FUCK!!!!!!"

"Please, hold still."

I'm feeling a little groggy now after redding-out again, bent over this dead horse with Blackwell and Virgin-Kun here. On top of me. Oh god, my fucking side!

I went off the rails again. Looking over at the guy I beat to a bloody pulp, it's not that Vosough guy. Fucking hell! He got away!

"Be still, or else we won't be able to finish stitching your wound."

"Can't you fuckers heal it away? Why does all the magic get used against me! SON OF A BITCH!"

That shit hurts while the two of them are on top of you. Looking around, the knights are covering your ass as you are being dressed. I need to fix this quickly, I am not somebody's liability! Alright, I think they're almost done now that I've stopped struggling. I effectively have a sarashi now after they wrapped the bandage around me.

Hefting the bloody, spiked Shinbatsu after the rough treatment, it's time to get to work.

>[Fightin' Spirit] Let's clean this mess up
>I better cool it, I don't want to undo my field treatment
>Fight with the other two in unison
>Write In
>>
>>2008129
>>Fight with the other two in unison
>>
>>2008129
>I better cool it, I don't want to undo my field treatment
>>
>>2008129
>Fight with the other two in unison
>>
>>2008129
>>2008154
>>2008156
>>2008160
>Fight with the other two in unison

I'm still a little fucked up, but the three of us should be able to shred through these guys if we cover each other.

Roll to fight. Best of five.
>>
Rolled 70 (1d100)

>>2008213
Dice dont hate me
>>
Rolled 77 (1d100)

>>2008213
>>
Rolled 71 (1d100)

>>2008213
>>
Rolled 12 (1d100)

>>2008213
>>
Rolled 25 (1d100)

>>2008213
>>
>>2008213
>>2008214
>>2008215
>>2008221
>>2008226
>>2008229
DC 50: Rolled 77 - Excellent teamwork.

You nod to Virgin-Kun who acknowledges you and deflects an oncoming flaming sword. Blackwell parries his own opponent, gutting them in a single fluid motion. Not to be outdone, you pound two opponents down with two quick swings. Their bodies are practically pulped by your magically enhanced weapon. The other two make it very easy to find openings.

Continuing this pattern the three of you block, slash and wallop your way over to the mortar until there's nothing left. That's much better.

Nursing your side, you allow Blackwell to destroy the mortars with Virgin-Kun. You feel a little better after being taken care of, but there is still a huge red stain on your side now.

Alright, there should be two more left, you estimate. Hopefully, they're in the same place. You end up leading the last of the civilians to the sewer since the others are taking care of the artillery. Looking at the map, the only place you really haven't looked at is the lake.

"Well hello again, lover. Are you alright?"

Shara greets you while holding her nose, looking up from a manhole. She speaks nasally because of it, which puts a grin on your face. You try to act tough and downplay your injury.

"Hey Billy, when do I get to evacuate? Is that the last of them?"

That's most likely not the last of them, but your brown lover has been so ever so helpful to you. You feel bad about relying on her so much. She hasn't shown any particular special abilities besides dancing, drinking a lot, and making love. The civilians get ready to pile into the sewers to get to safety.

The other guys could probably take care of the rest of the civilians when you're done afterward. You and Blackwell will probably have to survey the frontlines now that it isn't being bombarded.

Should you give her the okay to evacuate?
>Yes, flee to safety
>No, finish the job
>Write In
>>
>>2008354
>>Yes, flee to safety
Better safe than sorry
>>
>>2008354
>Yes
>>
>>2008354
>Yes, flee to safety
>>
>>2008354
>Yes, flee to safety
>>
>>2008354
>>2008361
>>2008392
>>2008396
>Yes, flee to safety

Shara deserves to be thanked for being such a good sport. She's been quite good to you. You're are genuinely polite for the first time in a while.

"Yeah, you need to flee to safety too. Better safe than sorry. You've been a really big help. Thank you"

It is a little off-putting when Shara puts on that weird, focused face she does sometimes. The one that looks really serious and stares deeply into you. Like that time you refused her advances earlier. She reacts very strangely sometimes. Before you can remark on her odd behavior, she goes back to her usual, enthusiastic and perky self. She gives you a nice big smile and licks her lips before helping everybody to safety.

"You'd better make good on your word, Mister Billy."

Her care-free sweetness and consistently pleasant demeanor make up for her peculiar behavior, you guess. It won't be long before the two of you hook up again to do as she says.

You head back to the now-deactivated mortars. Blackwell approaches you as soon as you get back.

I need you to come with me. We need to forge ahead and try to chase Vosough down. I have a plan.

This better be good, Blackwell.

_______________________________________________________________________________________


That's it for tonight. Tomorrow I'll be back at 12:00PM EST again. Hope to see you all there. Thanks again for participating.
>>
>>2008476
Good night T-kun
>>
>>2008476
Walking alongside the knight-captain while his men recover from the setback of Vosough taking you all by surprise, Blackwell discloses his "plan". Before he does anything, he pulls out a small whistle, in which he opens his gorget slightly and blows into it quite hard. There is a very inaudible note to it. Probably not on our frequency. The flesh around his jaw is quite pale, and he has a small mouth with surprisingly well-developed lips, of course with a very noticeable pull towards frowning. Judging by the glimpse of his face you got, he would probably be quite popular with the ladies, that is if he didn't wear that helmet all the time. Not letting others judge him based purely on his aesthetics seems like something completely his speed. Re-adjusting his armor, the knight addresses you again.

"I have the feeling Vosough is up to something. I want you and I to scout ahead right now. I had my horse positioned not too far from the abandoned southwest district where we had begun this operation. He will be here soon so that we can expedite ourselves. I'll have my men approach on their own in one more surprise assault. I have a hunch that we're headed in the same direction."

It sound like Blackwell wants to chase down the leader of the Brotherhood. It seems that we'll be headed to the dried up lake. Are you on board with that? You kind of want to crush his skull, but you're worried about leaving the other guys behind, despite the captain's apparent confidence.

>Yeah let's go
>That sounds like a bad idea. Do it Alone
>Write In

____________________________________________________________________________________________________
Welcome back everyone. Sorry I'm late. Time to continue the attack on the Brotherhood.
>>
>>2009721
>>Yeah let's go
>>
>>2009721
>Yeah let's go
>>
Last session was dope Truck
>>
>>2009721
>Yeah let's go
>>
>>2009721
>>Yeah let's go
>>
>>2009721
As much as you'd hate to admit it, Blackwell has a good plan. You're going to have to trust his judgment, and admire the fact he has a horse on call in a clutch time like this.

"Yeah, let's go"

Blackwell just starts to run. Following him, you are, headed toward the farthest reaches of the west side of Prontia. There is a lot of battle damage on this side, with heavy cannonballs embedded in the ground and tons of rubble everywhere. Again, it makes you wonder if the gunmen had any idea what they were doing. That artillery is some highly advanced technology in an environment where magic seems to take precedence over everything. It's like a crude version of the industrial revolution in progress.

After running a few blocks, there is a very fast paced galloping that fills the streets. It's heading towards you from your right. The horse that approaches is big and white. It's the same one that Virgin-Kun brought when you and Charlotte were horrifically injured in that mine incident. It looks quite regal as it stomps its way towards you. The steed slows down just a little as it gets close.

Blackwell wastes not a single second mounting, allowing his horse to run at him, and quickly hops on to it like it was nothing. Running alongside the beast after them yourself, Blackwell extends his hand out to help you on while the ride is in motion and currently not yet at high speed.

Your turn mounting the horse goes rather sloppy. You end up grabbing onto Blackwell's armor all over trying to hang on, to which he grabs your hands, lowers them to his hips, and then elbows the fuck out of you right under the ribs on your good side while mumbling to himself. Your flailing ceases as you buckle over, in the saddle. Fuck! I'm ready to throw this asshole off of his own ride!

Before you even get to contemplate the mutiny, you are approaching the died out west lake.

"What the hell!?"

Behind the lake looks like a cratered wasteland. There was a something that happened right behind the empty gorge that caused a tremendous landslide. The simple landmass of green and a natural dirt ditch has been reduced just to blasted apart dirt and a large incline. Did the mines go off or something!?

"What in the name of Prontus is that!?"

The mortars are still intact, which is unfortunate, and there are plenty of Brotherhood members still. Less than you were anticipating, perhaps due to the wall of the lake collapsing? That's when you see what Blackwell was freaking out about.

As you look over the lip of the lake while approaching on horseback, there is a massive black box, about the size of a small house from here. The morning sunlight gleams off of the cold, dark surface of the pitch black metal: the same material that makes up the giant mortar cannons. Two huge guns adorn the front, One of them attached to the hull, and the other mounted on a swiveling head. The bores will surely destroy anything it shoots, regardless.

"That's a fucking tank!!!"

>Cont.
>>
File: The Tank.jpg (107 KB, 736x546)
107 KB
107 KB JPG
>>2009869
That is a tank. A genuine murder machine from the 20th century if you've ever seen one. Which you have, but decommissioned in a history exhibit of course.

This one proves to be a little different, proceeding to roar to life with a roaring engine. It sounds like the screams of the damned as smoke and fire billow from several exhaust points. If you have to stop this thing, then it won't be very easy. It looks massive and dangerous.

There is a blast of steam that comes out from the top of the tank. The hatch opens exposing none other than the bearded man you had come here to defeat. Brother Vosough.

"Tell me, Blackwell, are you ready to die with the rest of your corrupt city?"

Blackwell doesn't look at you, but makes his words only audible enough for your ears. Then he responds to the arrogance of his foe.

*I need a little bit more time before my men get here.*

"Why are you doing this, Vosough! I thought you cared about the welfare of Prontia? You were a minister in the church at one point. A public servant."

Oh god, he's another one of those holier than thou types. After the Sixth Asshole of the Demon King and his ramblings about purity, I've had enough of this shit. Now that I think about it, these Prontians are a devout bunch, aren't they?

"For too long the common man has been oppressed by those in power. The Guild, the Morrcocks, and even you and your "righteous" knights Blackwell. You scions have lived the good life while the impoverished live in squalor and take everything away from the citizens of Prontia. It's time for a revolution! We shall take back the city and give it back to those more deserving of it!"

The Brotherhood that are present have begun to shout and cheer at the demagogue's short speech. It just makes you sick. Why blow the place you want to live in to the ground? Is he that blind in his fanaticism?

Judging from the sound of Blackwell's mumbling, he needs more time. Maybe I can help stall this douchebag a little longer...

>Where did you get all this shit from? there's no fucking way you made it yourself
>What do you actually plan to destroy with this big fucking thing?
>How the hell did you manage to give this thing power?
>Write In
>>
>>2009966
>Where did you get all this shit from? there's no fucking way you made it yourself
>>
>>2009966
>>Where did you get all this shit from? there's no fucking way you made it yourself
>>
>>2009966
>Where did you get all this shit from? there's no fucking way you made a tank by yourself
>This comes from the robotic faggot right?
>>
>>2009966
>Where did you get all this shit from? there's no fucking way you made it yourself
Eitherway, I'm stealing a tank.
>>
>>2009966
>>2009972
>>2009979
>>2009982
>Where did you get all this shit from? There's no fucking way you made it yourself

"Where did you get all this shit from? There's no fucking way you made it yourself. You didn't happen to get it from some faggot, hood wearing, automaton-man? Did you?"

There is no way such technology could be devised by a person like Vosough. You don't want to believe it.

"Automaton-man? Don't insult me. All our gifts were given to us by an angel of Prontus himself to smite our enemies. Thanks to such a blessing we have been able to fight evenly with our high-born adversaries. Perhaps I should begin the demonstration. I will start by destroying the festering place of corrupt business, Guild Hall. Then I shall annihilate the Ordo's outpost. After that, the Morrcocks, and finally the Prontian Magistrate itself. None shall stop me in this armor directly from our most gracious god!"

A tank certainly may as well be the armor of god in this scenario, but that doesn't mean you should allow him to. Who in the hell crafted this tank though. Vosough's answer just raised more questions due to its ambiguity.

Thankfully, you don't have to waste another minute listening to this asshole. Blackwell yells at the top of his lungs

"CHARGE!!!!"

Down the incline of the empty lake's walls come his men, who are now on horseback. They catch Vosough's own men flatfooted as they listen to his preaching. They are torn asunder, yelling and screaming as the Brotherhood members in front take the brunt of the charging Silver Crown knight's lances and are trampled underfoot. Surprise motherfucker!

"Damn you Blackwell! My holy mission will not be stopped!"

https://www.youtube.com/watch?v=BCuOjfyUHnA

Vosough retreats into his armored war machine and immediately gasses it towards the center of the city, which is behind you. The treads of the tank grind against the dirt as he pushes forward at a scary enough pace. You have to stop him!

"You seem to have an idea of what that..that thing is. What shall we do to destroy it?"

That is a good question. A monstrosity like this was made to defeat weapons that footsoldiers normally wield in battle. You'll have to be very crafty about this.

>Get down there and attack now
>Let the tank come up from the lake first, let's not box ourselves in there with him
>Write In
>>
>>2010082
>Let the tank come up from the lake first, let's not box ourselves in there with him
>Write In
If it is like the ones I know, We should be able to flip it as it comes up. Also, break the firing barrel and it will explode when they try to take out the Guild Hall.
>>
>>2010082
>>Write In
>Blackwell try to force open the tank's hatch with his blue magic sword
>We provide a distraction
>>
File: tegaki.png (3 KB, 400x400)
3 KB
3 KB PNG
>>2010102
Do you mean this? It would be fun, Billy and Blackwell putting all their strength together
>>
>>2010143
Exactly that, but with a bat
>>
>>2010082
>Let the tank come up from the lake first, let's not box ourselves in there with him
Let's steal a tank.
>>
>>2010148
I mean, we are 10 or more strong men in a fantasy world
If everybody put their strength in this, it is doable I think
>>
>>2010082
>>2010102
>>2010122
>>2010143
>>2010148
>>2010150
>>2010152
>Let the tank come up from the lake first, let's not box ourselves in there with him
>If it is like the ones I know, We should be able to flip it as it comes up.

The cavalry that has come are currently fighting the Brotherhood footsoldiers and horsemen in the lake, farther away from you towards the center of the lake, to which the mortars currently lie. The tank continues to push forward.

"I've got an idea."

Blackwell is currently looking at the oncoming metal behemoth as it comes forward towards you. It's about to try to clear the hill atop where you stand.

"I'm listening."

"If that tank is like the one's I know, we should be able to flip that shit over as it comes up the side of the lake."

Blackwell murmur in his helm before answering you.

"That sounds like a good plan, but what about them?"

There are a number of Brotherhood goons that have broken off from the blob further out in the lake to assist their master by following the big tank. They are able to get in front of it and are coming up the hill first. There are about a dozen of them.

>We'll clear them out before this thing gets up the hill
>Keep them off of me, I'll flip this thing myself
>Let's kill them, then go back to figuring out how to destroy this thing
>Write In
>>
>>2010218
>>Keep them off of me, I'll flip this thing myself
This but
>Send your men, we'll flip this thing you and me
>>
>>2010218
>>2010223
I'll back this but shouldn't we try to block the exhausts and choke the engine? seems like a simpler plan than trying to flip a fucking tank
>>
>>2010218
>>2010223
>Keep them off of me, I'll flip this thing myself
>Send your men, we'll flip this thing you and me

"Send your men, you and me will flip this thing together."

Blackwell seems to have his doubts, hesitating for a moment before popping his top to show his pretty-boy lips again and blowing out an almost ear-splittingly loud whistle with two of his fingers. Thankfully by now, the mounted forces have made fairly short work of most of the Brotherhood forces. A few of them seem to come this way.

The tank continues to climb the incline, having slowed down significantly. It will be a moment before it gets up here. In that meantime, you're going to have to fight off some of the first red-cloaked cronies that have come up to meet you with flaming swords held high.

Shit looks like your going to have to fight at least a little bit, regardless. At least there's only a few here. The cavalry should be here soon to take care of the rest while you defeat this tank.

Roll to fight. Best of five.
>>
Rolled 52 (1d100)

>>2010289
>>
Rolled 22 (1d100)

>>2010289
>>
Rolled 59 (1d100)

>>2010289
>>
Rolled 74 (1d100)

>>2010289
>>
Rolled 52 (1d100)

>>2010289
I got this
>>
>>2010289
>>2010296
>>2010298
>>2010300
>>2010304
>>2010313
>DC 55: Rolled 74 - We got this, just need to stay focused.

Getting rid of the four guys that came up was easy. You simply smash one guy on the temple, swinging across your body and then strike the next guy in the arm, who withstands the strike and the two of you clinch.

Blackwell guts one guy with a quick sidestep, then parries the next one and slices his unarmored throat as thanks for making the fight very simple with his reckless charge. Knocking the guy you had blocked away, the captain then kicks him square in the chest, which puts him in the way of the tanks mighty tracks. You can see the cavalry has made it in the distance, they will likely cut down the stragglers momentarily.

The brotherhood guy Blackwell kicked is gruesomely crushed under the treads of the tank, which has leveled its gun to aim at you. The tank makes strange sounds as the huge muzzle pivots, it's grinding is like the sound a person makes when they are in pain. Is it just an illusion of the senses?

"Watch out!"

Oh shit. It's going to fire.

>Get out of the way
>Try to use "that" again to deflect the oncoming attack
>Write In
>>
>>2010348
>>Try to use "that" again to deflect the oncoming attack
>>
>>2010348
>>Get out of the way
Keep our strength for the tank flip
>>
>>2010348
>Try to use "that" again to deflect the oncoming attack
>>
>>2010348
>>Try to use "that" again to deflect the oncoming attack
>>
>>2010348
>>Get out of the way
>>
>>2010348
>Get out of the way
We need ALL our strength if we want to topple a tank
>>
We're using "that"?
Are you mad!
>>
>>2010348
>>2010358
>>2010363
>>2010370
>>2010371
>>2010373
>>2010413
>>2010466

It's difficult to decide whether or not I should conserve my stength, or if I should use "that". I need to practice it a little more, I think. Now would be a pretty damned good time...

...

I really need to figure out the name of that so-called "skill", as Blackwell put it. Perhaps I can do some damage if I shoot the projectile back from whence it came. It reminds me of the rare few times I retired a couple of pitchers from the game by swatting their pitches right back at them. It's called a "Comebacker", simply put. I sent that one kid who kept beaning me whenever I went up to bat into the hospital with a busted face. Good times.

Oh shit, let me wind up real quick before this tank blasts the shit out of me. It might fuck the tank up pretty good since it's climbing this hill.

Roll to do "that". Best of three.
>>
Rolled 45 (1d100)

>>2010500
>>
>>2009869
Following him, you are
Hello Yoda
>>
Rolled 84 (1d100)

>>2010500
Nat 1
>>
Rolled 64 (1d100)

>>2010500
>>
>>2010541
This better do it.
>>
>>2010573
Sc was an 85 :v)
>>
>>2010500
>>2010518
>>2010541
>>2010546
>DC --: Rolled 84 - I've created a weakpoint!

Winding up, I'm a little worried. I haven't seen how quickly the projectile is ejected from the muzzle of the large cannon mounted on top of the tank. I can't time this one. Letting my instinct take over, I ignore the deafening blast of the main gun and lay into it while smoke veils my vision.

The shell is not as big this time, but nonetheless, it puts strain on my body. Once again, I push myself to follow through with the swing as I work to deflect all the power of the cannon shot back at the shooter. There is a shriek that comes from no-where after hitting the corner of the tank.

I am pushed back by the explosion that occurs after the successful return-to-sender while this close to me, cut shallowly in several places where the shrapnel flies out, but otherwise unscathed. Ouch?

Looking over your handiwork, the tank has been pushed back slightly by the reflection, but most interestingly, you managed to scrap the corner of the tank. It's small, the heavy armor able to repel much of the force you sent back into it, but there is now a weak point in the metal monster that is exposed. You can hear the tiny sound of cursing coming out of it as well as see bursts of steam. It has slightly opened up the cockpit, apparently. If you want to use that to your advantage if you can't flip this death machine. Whatever. Gotta celebrate fucking up a goddamn tank!

"Fuck yeah!!! KOMUBAKKERU!!!"

You feel okay right now after returning the shot, much better than before, but shouldn't risk doing it again. Time to quit while you're ahead, for now at least.

Blackwell has hit the dirt face down with his hands over his head, which is an unusual, but fitting position for him considering he had just been shot at with a high caliber round. He needs to be ready to flip this tank. It's still coming up! You grab your unlikely ally to haul him over.

"Come on! Let's go finish it off!"

The tank is just about up the hill after you got Captain Blackwell up. Time to flip this motherfucker!

Strength check: Roll to flip. Best of seven.
>>
Rolled 53 (1d100)

>>2010653
>>
Rolled 73 (1d100)

>>2010653
Flipping the tank with no survivors
>>
Rolled 53 (1d100)

>>2010653
>>
Rolled 99 (1d100)

>>2010653
>>
Rolled 13 (1d100)

>>2010653
We got a 99 but I want to see a hundred.
May Kek bless my soul.
>>
>>2010671
Dammit anon, that's too hard, we probably made the tank flip all the way back around to right side up
>>
>>2010671
>>2010684
360° flip
>>
Rolled 15, 10, 62, 69, 56 = 212 (5d100)

>>2010653
>>
>>2010653
>>2010663
>>2010664
>>2010668
>>2010668
>>2010671
>>2010682
>DC 80: Rolled 99 - We can fucking do this!
>DC 85: Rolled 69 - Th-this is impossible!

Getting to the front of the tank is a bit of a hassle. We almost have a serious problem, that secondary gun in the front is actually a flamethrower! Fortunately, I'm able to get under the damn thing without getting burned to a crisp and move the metal box out of the way enough for Blackwell to join.

The two of us attack the underbelly of the mechanical monstrosity to flip it over as it belches fire ineffectively and moans creepily, tracks trying to push itself upward on a place it cannot ascend. It's been halted. You can hear the clashing of weapons behind you, which is drowned out by the burden you currently bear upon you.

After only a few seconds, you realize you've seriously misjudged the sheer weight of this thing. You know that even a smaller tank is many, many tons, but Jesus! this is so damned heavy. You feel like your going to get a goddamned hernia lifting this bastard up! Even with the incline in your favor right now to get this thing on its ass!

Clenching your asshole, you manage to make this fucking thing budge to a very impressive degree for the average banchou. It's a fucking tank for goodness sakes!

Unfortunately for you, Blackwell seems to be struggling with his side. As much as you'd like to call him weak, you apparently gave him quite a back injury not long ago. You don't want to give him excuses, but this will probably be very hard to do for him. He is breathing heavy, body shaking under stress from the immense load. It's hard to tell how he fares hidden in that metal cage...

You are able to get your side up pretty well and find purchase, but the captain hasn't. Using all your might, you manage to pick up his side enough to get him near your level. It's still not enough to get the job done. Unless you really dig deep here, you aren't going to be able to do this on your own. Get it together Rowan!

"C-come on! We've...stopped th..this bastard!...Push!!"

Roll to keep pushing. Best of seven.
>>
Rolled 52 (1d100)

>>2010808
MAX POWER

MAX POWER
>>
Rolled 60 (1d100)

>>2010808
>>
Rolled 40 (1d100)

>>2010808
BATTA UPPO
>>
Rolled 97 (1d100)

>>2010808
>>
Rolled 58 (1d100)

>>2010808
>>
>>2010845
We are excellent at this now!
>>
Rolled 29 (1d100)

>>2010808
>>
Rolled 18, 8, 39, 94, 82 = 241 (5d100)

>>2010808
>>
Blackwell doesn't seem all that bad y'know. Now I'm really wondering how the doc saved his life
So we're wrath
He's pride
Charlotte is gluttony?
Shara is lust

Envy and greed will prolly be fucks
>>
>>2010808
>>2010826
>>2010828
>>2010840
>>2010845
>>2010846
>>2010846
>>2010926
>>2011054
>DC 75: Rolled 97 - Excellent, we're almost there!
>DC 80: Rolled 94 - I have to...remember who I am!

I can't believe this idiot convinced me to do something so stupid! How could I be so stupid to trust him...This strange metal carriage is clearly over seven tons at least! Nay! Seven times seven tons! I can practically feel my back shattering beneath the murderous weight. It's like trying to stop a cuntish-giant from crushing you underfoot. If I stop even for a moment, I will certainly be killed. And yet...

I watch this barbarian, this rude, idiotic brute manage to lift this tank, as he calls it. He's sweating like he's melting, his muscles strain and his skin reddens. I can see the veins popping in his arms like snakes as he hefts the immovable object. He turns to me to speak, even as he exerts such effort. I can't hear anything with such a weight upon me, as if I went deaf from trying to make it move.

I can barely make out his words. He wants me to keep pushing!?

This fool of a man, I can't believe he's actually bloody doing it! Even as I falter, he pulls the weight enough to compensate for my weakness and prevent me from crumpling underneath this insurmountable mountain of metal. Where in god's name does he find such strength!? What drives him to such extremes?

Maybe it has to do with what he's thinking of. Like a goal? A purpose? Yes, that must be where he's able to pull such an ungodly amount of strength right out of his ass. That little Demi-Human, don't tell me that's where he gets such stupid power! I have to focus on my own goal. I have to remember why I joined the Order of the Silver Crown.

I wanted to learn what it means to be a hero!

https://www.youtube.com/watch?v=EgIdizdNIKo

Yes, a hero. One deserving of the name as my not so distant ancestor. The one who saved Prontia before. I still have to prove I am worthy of House Blackwell! To do that I must capture Vosough and put an end to this madness once and for all! God wills it!

"HAAAAAA!!!!!!!!!"


_____________________________________________________________________________
Motherfuck! I might just be a fucking genius. Even I can't believe this is actually working! I manage to heft this stupid fucking tank and show it who's the boss. Just you wait Vosough, I'm going to fuck you up for what you did to Charlotte! My gritted teeth become very much a slasher's smile as I lift my side up. The one that the killer makes when he's about to get his prey...

You know what? Nevermind, Blackwell isn't doing so hot still. I don't think I have it in me to heft this thing on my own...Maybe this wasn't such a good idea. Any more of this, and either we will drop it, or one of us might get crushed. I should plan us making a break for it right now. I better explain the situation to Blackwell so we can escape with our lives. We'll just open up his stupid hiding place.

"HAAAAAA!!!!!!!!!"

>Cont.
>>
>>2011314
maybe vcard is envythen again I'm not sure what counts as envy
>>
>>2011370
What's this! The captain that I saw crumbling under pressure is suddenly able to keep up with me? He manages to get just about where I am as far a shoving this piece of scrap!

Well shit. I wasn't expecting this. There's something about him that's completely different. I can practically see his aura, his fighting spirit as he continues to push far beyond what he was doing. Even I'm impressed. If we continue this, we might actually do it. Blackwell just needs a little bit more to go, and then we've got this shit. My arms are fully extended right now, elbows almost locked. I've already done my part, and pushed as far as I can go. Maybe I should try to encourage him? Not to sound negative, but I'm not like my father - I'm a terrible coach...

But I have to try! Any encouragement he might have given me was enough to get me through the hard times. I will be enough for this asshole!

"COME ON YOU KNIGHT-BASTARD!!! YOUR PEOPLE NEED YOU TO FUCKING PUSH!!!!

Roll to Blackwell.
>>
Rolled 21 (1d100)

>>2011402
Deus fuckin' Vult!
>>
Rolled 53 (1d100)

>>2011402
>>
Rolled 73 (1d100)

>>2011402
Kill all mudslimes
>>
Rolled 93 (1d100)

>>2011402
Huh, inspiring Bancho activate. until we give the Good guard the ax
>>
Rolled 24 (1d100)

>>2011402
>>
Rolled 74 (1d100)

>>2011402
>>
>>2011402
>>2011412
>>2011416
>>2011418
>>2011419
>>2011423
>>2011424
"FIGHT THROUGH THE PAIN, I KNOW YOU CAN DO IT!!!!"

Blackwell's armor is practically shaking as he continues to glow with determined power. It's about fucking time! Let's finish this!

"HAAAAAA!!!!!!!"

"ORYAAA!!!!!!!!"

With our combined strength, the massive hunk of metal is pushed only slightly past the tipping point. There is an ominous creaking as the huge machine stands upright, crushing itself with its own weight. With one last big breath, I yell at the tank and kick the shit out of it, having finally relieved myself of the spine-destroying weight.

"SATTENDO KORE!!!!!!"

The sound of the tank tumbling down the side of the dry lake is about as explosive as the rounds it fires. There is a horrible, pained shrieking that reverberates painfully through your skull as the thing tumbles, crushing itself under its own weight. Looking over to the knight who helped you, it can be safely said his strength has been exhausted. The captain has collapsed to his knees and supports himself with his arms while sucking in air like Charlotte sucks in dessert. You can see his men have cleaned up the last of the Brotherhood and now rush to his aid as he lies, broken, but victorious. Thank fuck. It's over. You shift your weight to your other foot as you recover your own breath after working like a dog with super-strength.

There is an earth-shaking boom as the tank stops rolling and lands flat on the lake-bed. You grab unto Blackwell to prevent him from falling over the cliff you had been standing on. Not long after flopping over, a figure seems to fall from the flipped vehicle, crawling pathetically along the uneven ground. You aren't about to miss this opportunity!

With a newfound rush of energy after flipping that tank with such ease, you rush down to confront the asshole who's been fucking shit up for you.

Vosough, the leader of the Brotherhood attempts to hobble away before falling down as you approach him. Cracking your knuckles, you look down at him with rage behind your eyes. He's pretty badly injured and bleeding from the head from being tossed around as the tank fell down the hill. Too fucking bad.

"P-please. No more. You've won. L-let me go. Please!"

"Not today asshole! This is what you get for hurting my underling!"

I'm not breathing hard enough to stop myself from smirking with false mirth.

What do I do to this piece of shit? He hurt your adorable, chubby little luggage carrier. Nobody gets to do that...uh...except for me of course! Cracking my knuckles, I decide on how I'm going to hurt him...

>Ground and pound his face until one of you stops moving
>Strangle that piece of shit
>Rip his ugly fucking beard off
>Write in
>>
>>2011625
>Tiddy twisters. Twist that shit right off.
>>
>>2011625
>>Rip his ugly fucking beard off
Let's put our boot to his face, then pull his beard off while pushing with our leg.
>>
>>2011625
>kick him in the balls as hard as you can
>>
>>2011665
>>2011691
Its time to be school yard bully again.
>>
>>2011625
>Rip his ugly fucking beard off
>>
>>2011700
Make him eat dirt! Pee on him!
>>
>>2011625
>>Ground and pound his face until one of you stops moving
>>
>>2011721
Wet Willies! Wedgies! Swirlies!
>>
>>2011745
An atomic wedgie.
Hang him from the tree and let everyone get a few punches to the face
>>
>>2011765
Hang him from the remains of the tank by his undies.
>>
>>2011772
And after that drag him through the dirt, but don't let him die.
We need info on the demon lord
>>
>>2011785
Also, don't let him out of our sight, else he goes the way of the murderer
>>
File: Spoiler Image (647 KB, 500x289)
647 KB
647 KB GIF
>>2011665
>>2011691
>>2011700
>>2011745
>>2011765
>>2011772
>>2011785
>>2011791
Clever, but still waiting for a tiebreaker
>>
>>2011625
>Rip his ugly fucking beard off
>>
>>2011625
>>2011665
>>2011668
>>2011691
>>2011740
>>2011857
>Rip his ugly fucking beard off

You've had it with this fucking asshole. And you've had it with his ugly fucking beard too!

Stomping on his head with your size 16s, you bend down with a vile grin on your face.

"This is for Charlotte, you piece of shit!"

You grab him by his black, somewhat unkept beard, making sure to get as much into your mitt as you can before starting to squeeze tight and pull. You don't give Vosough the satisfaction of ripping it out quickly, like tearing a band-aid off. It is ripped off slowly and deliberately to cause as much suffering as possible.

"Aauugh!!!"

He yells in pain as the hairs are torn from his chinny-chin-chin one by one. Keeping your slow and steady pace, you punctuate the liberation of his facial hair with an escalating yell of satisfaction.

raaaaaaaAAAAAAAHHHHHH!!!!!!!!!!!

Now you have an ugly, crinkly bunch of hair in your left hand while an emasculated man lies on the ground crying like a little bitch. Ugh, gross. They look like pubes!

"Here, have these back asshole. Fucking shave next time."

You further humiliate the once-arrogant leader by shoving what was once his beard into his mouth as he continues to weep. That's what you get for messing with my underling, you asshole! To keep him down, you kick him right where the sun doesn't shine, causing him to groan weakly through a mouthful of hair and crumple. Grabbing the un-bearded man by the collar, get ready to abuse him some more.

"That's enough!"

You drawing back to lose your hand upside this shithead's face when Blackwell commands you to cease. He is being assisted by Virgin-Kun, arm slung over the younger boy's shoulder. There is a line of knights on each side of the two of them as they walk, prepared to escort the prisoner. Blackwell continues after seeing that you've stopped from being distracted by him.

"He needs to come with us. The fighting should stop once we've shown the Brotherhood's leader has been captured. Then he needs to be processed."

You're really not on board with this. You still want to continue to unleash a humiliating, brutal dose of your own heavy-handed justice. You'll do Blackwell this one favor.

"Fine."

Kicking him in front of the knight-captain, you put your hands into your pockets and slouch. This has been quite a long morning and you're still in a bad mood about the whole thing. You've still got a couple of hours before noon. Your trial will be soon.

"Mr. Iwo. I need you to come with me. I have received news from the front lines of the fighting in the streets. The bulk of the conflict is in the northern part of Prontia. We shall present this cur to his followers and then we shall end this. Let's do this right."

>No thanks, smell you in court later, asshole
>FINE!
>I want to go check on my underling
>Write In
>>
>>2012008
>FINE!
>>
>>2012008
>FINE!
>I want to go check on my underling

Just quick meet and greet before we check in on Charlotte and tell her how we flipped a MOTHERFUCKING TANK!
>>
>>2012008
>>FINE!
>>
>>2012008
>>2012050
>>2012061
>>2012246
>FINE!

You want to go check on Charlotte to make sure she's okay, but not only is that counterproductive to stopping the fighting, but I'd have to probably wade through that fighting to get there.

"FINE!"

Blackwell mutter something under his breath again. You can't tell due to the resonation through his helmet distorting his voice.

They slap the cuffs onto Vosough and read him his rights. After taking care of the last two mortars, the whole lot of you continue to move on the outside of Prontia. Thankfully, everyone has their horses, so getting around shouldn't take too long if you all hurry. You end up riding with Blackwell again, who seems to be fit enough to guide his horse. Good. Because you have no fucking idea.


________________________________________________


Reaching the northern entrance to Prontia is surreal. This was the first place you had entered into Prontia. The difference between then and now is baffling. Damaged has caused the once posh city to look like a giant broken ghetto. Dilapidated buildings line not only the east side of the streets, where the brotherhood had shittily aimed, but also the west side. The volume of bodies, including many civilians, has caused the ground to run red with blood and ruins continue to leak rubble over the layer of corpses. Cannonballs litter the ground, and well, everywhere else. You've never seen such widescale destruction. It's chaos!

The guild hall still stands quite tall, mostly untouched. They must have plenty of money to afford that level of protection while being so close to the fight. Hopefully this has stayed mostly in the center of town and not all over the east and south districts as well. Especially not the South, Charlotte's still resting there now.

The sounds of steel striking steel continue as there are still people fighting in the streets in a very long battle line. A very big mob of Brotherhood footsoldiers continues to fight against Silver Crown knights, Morrcock associates, Prontian guards, and Guild Hall guards. It's an absolute mosh pit of a skirmish. Bloody sand continues to pick up off the ground as a strong breeze kicks. Everything is surprisingly even. Neither side will budge.

"Captain! You've captured their leader, just as you said you would."

There are a number of new knights who appear, surprising you that they had this many still ready to fight. And fight they did. much of their armor is scuffed and rent and warped from the battle underway. You numbers have increased almost sevenfold! Blackwell is certainly auspicious with his men.

"We make a charge to stop the fighting. Get their attention. Then we have them surrender."

"Yes Milord."

>Cont.
>>
>>2012274
The mighty charge by the Knights of the Silver Crown causes both sides to part after ripping through the center. Only weapons on the left have been braced to mow down some additional Brotherhood warriors and get them to let up enough to get through. You ride in the center of the group of knights with the captain. Virgin-Kun rides to the right of you with Vosough all tied up and looking pathetic.

Once the battle congregations have separated, the grow silent, waiting for the next opportunity to attack their enemies on the other side. Blackwell leans back, causing you to back the fuck up before he violates your personal space.

"Unbreakable Brotherhood. I am Knight-Captain Rowan Blackwell. By the authority of invested in me by the Prontian Magistrate, I am here to address you on behalf of the fair people of Prontia. You have lost. Your artillery has been destroyed. Your war machine toppled. And your leader captured..."

The knights move away to present Vosough like a bad show and tell subject.

"...You shall drop your weapons, fall to your knees, surrender and turn yourselves in. Do this immediately!"

There is a long pause before the first weapon clatters. The rest follow quickly as the members of the Brotherhood have been beaten. You'd think they'd have more heart than that being fanatics and all.

"Cowards"

You overhear Vosough make a very hypocritical comment, and try to stop yourself from laughing and ruining Blackwell's speech. You're going to be a huge ass to him when you go to court later, so you might as well behave now.

Cheering fills the war-torn air as the protectors of Prontia celebrate vocally. They are ecstatic the fighting can finally end. A very surprising visitor manages to slip through the guards while on horseback.

James Morrcock Junior, the business-oriented leader of the biggest crime syndicate in town and doer of a couple of favors here and there for you has appeared, alongside plenty of guards. He doesn't seem like the type to participate in a battle, let alone be anywhere near one. His lack of weapon suggests he hasn't killed anyone and was merely observing.

"Mr. Iwo, I don't know how, but you've managed to have done it again. Thank goodness! I thought I was dead as soon as the bombs started dropping."

Before he gets to continue, someone else ends up muscling their way through the guards. With a ferocious tenacity that makes them level their weapons at them.

"Come no closer, Demi-Human!"

It is shocking the newcomer got so far without being stopped earlier. They are quite tall while on foot, have a pair of short horns that sweep straight back, and scales. It's a lizardman! You recognize those features, including the prominent hips.

What the fuck!? This is your lizardman friend, Kauss' wife, Vassah! What the hell is she doing here, completely out of breath?

"Billy! The...The underground. Bad. Really bad. Everyone. Leave..."

>Cont.
>>
>>2012274
Before you can tell everyone to flee, you begin to find it hard to keep balance all of a sudden. In moments, there is brutal jack-hammering bass that rattles your bones with it's volume. Mounted knights lose control of their horses as the ground roils beneath them. Brotherhood gangsters that were on the ground already seem to pray to the heavens to save them from the cataclysmic earthquake occurring. Buildings that had barely been standing from mortar fire blasting them are collapsing, sending stone tumbling down nearby, and flattening some of the guards that were unlucky enough to stand beneath them.

"What is going on?"

It feels like the ground beneath is being shaken from below. Whatever is doing this-

"Something is coming! Something big..."

Wasting no time, you hit the ground unsteadily before you fall off of Blackwell's horse. You can tell exactly where this is going. You had thought you had won, and now bad shit is happening again.

Before you end up losing someone again, you attempt to act before someone dies. The problem is you can only save one, maybe two of these people with your body. Who will it be?

>Blackwell
>Virgin-Kun
>Vosough
>James Morrcock
>Vassah
>>
>>2012503
>Virgin-Kun
>Vassah
Shit is never easy in this town
>>
>>2012503
>Virgin-Kun
>Vassah
>>
>>2012503
>Virgin-Kun
>Blackwell
>>
Rolled 8 (1d100)

>>2012503
>Virgin-Kun
>Vassah

wish we could save them all... damn
>>
>Blackwell
>Virgin-kun

The sound of the tank tumbling down the side of the dry lake is about as explosive as the rounds it fires. There is a horrible, pained shrieking that reverberates painfully through your skull as the thing tumbles, crushing itself under its own weight. Looking over to the knight who helped you, it can be safely said his strength has been exhausted. The captain has collapsed to his knees and supports himself with his arms while sucking in air like Shara sucks dick. You can see his men have cleaned up the last of the Brotherhood and now rush to his aid as he lies, broken, but victorious. Thank fuck. It's over. You shift your weight to your other foot as you recover your own breath after working like a dog with super-strength.
>>
>>2012503
Blackwell
Vosough
>>
Rolled 1 (1d2)

>>2012503
>>2012516
>>2012521
>>2012522
>>2012554
>>2012613
>>2012646
>Vassah
>Blackwell

Rollin
>>
>>2012503
>>Virgin-Kun
>>Blackwell
>>
>>2012678
>>2012666
oh well the outcome would have been the same if the dice gods are right
>>
File: Megatank.jpg (67 KB, 616x494)
67 KB
67 KB JPG
>>2012503
>>2012666
>Virgin-Kun
>Vassah

Grabbing these two will be easy. They're almost right next to each other. Knocking Virgin-Kun and Blackwell off their horses and brushing past Vassah's large body, you manage to get several bounds away before jumping towards an already ruined building as everyone begins panicking and screaming.

"Billy! what the h-!?"

"W-what are you doing! L-let go of me!"

Looking back before you take cover, you can see Lord Morrcock being pulled away, covered head to toe by his retinue. Vassah attempts to follow you, but is kicked in the back by a frightened horse that bucks in the confusion.

"Hurk!"

Her scaly ass get walloped to the same ruin where you are, slamming through the shin-high rubble with her upper body. She lays there motionless now.

There is a massive explosion that kicks sand and dust into your face as you keep your head down. It's quiet now, the air filled with a quiet whirring noise The three of you sputter a bit before turning to see what has silenced everyone so thoroughly.

Where there once was a rather large group of people, there is a bunch of unconscious or dead men all over. You can't find James among those who were laid out after the explosion. Quickly do you discover that there was no explosion, rather an upheaval of the ground on a massive scale. There is only one other thing you can see, and it takes up all of your vision. "Huge" cannot accurately describe the thing that has risen from the ground.

Where there once was a very wide main road for a street there is a huge, black, wrought iron menace of a towering tank. It is several times larger than the one you had toppled just earlier today. So much so that it requires three sets of track to compensate for its weight. This tank will not be flipped. Rather, it will flip your brittle bones to dust.

The giant screaming metal death trap not only makes the other tank you had claimed victory over seem like a toy in size, but it is far more heavily armed. Far more. To the point of comic overkill. Guns upon guns upon guns adorn the hull and sponson mounts of the ginormous tank. There is a shitload of vents and exhaust ports all around it. The smallest gun this thing has is the size of the average cannon and appears to be able to swivel, and the largest makes the mortars you had taken apart look a little small as they spear out of the tank. Most noticeably, there is a fuck-huge drill that sticks out of the front of the thing. It's still slowly spinning to a halt, bodies that were unfortunate to be in its path as it came up through the ground were pulped by it and fall off. Beneath the drill is a large, spiky plow to mow down whatever this thing runs over. Whatever this thing collides with will be destroyed.

Who in god's name would construct a thing like this? It is excessive in the extreme. You want to believe its the Sextant, but his designs are different, and far more economical. The weapon platform roars to life for a brief moment.

>Cont.
>>
>>2012731
>>2012678
>Virgin-Kun
>Blackwell

Fire and smoke are belched from the horrible nightmare machine as you peek from behind your cover. For a second, you had thought it was all over, believing it would open fire. The sound it made was like an unholy combination of a machine's fire ejection and a human sigh. This evil thing makes uncanny sounds, just like the last tank.

High atop one of the only areas not loaded up on cannons, there is a shitload of steam that spews from the hatch. There is a soot-covered person that very casually walks over some of the smaller cannons and out towards the end of the machine, high in the air. It's a woman, not easy to tell because of a layer of black shit caked over her. The pilot of the monstrosity takes a deep breath, taking in the sunshine like it wasn't fucking judgement day. She wears goggles over her eyes and a cloth over her mouth.

"Ahh. I love the smell of blood and steel in the morning."

...

The woman turns her gaze to you after sensing your presence. Removing her goggles and mouth cloth, her features are revealed and you are staggered by your own ignorance. The burden of the empty, abyssal eyes weighs heavily on your soul as try you to kick yourself for not being more certain about this!

"Don't you agree with me, darling?"

There's no mistaking that sunny disposition and enthusiastic voice, or that pretty, carefree grin and the deep thousand-yard stare.

It's Shara.


_____________________________________________________________________________________


I took too long for this session. I'll be back to finish this on Friday at 1:00PM EST. Hopefully, I can make up for being behind schedule. Thanks for participating everyone. Have a good night.

Those last-minute changes tho. I always go by votes over the dice gods if I can help it. I still dun goofed again
>>
>>2012773
OH SHIT.
>>
>>2012773
>It's Shara
I hope im not the only one who saw this from ten miles away. I mean this shit was so obvious...
>>
>>2012828
it was obvious to everyone, with the whole 7 sins thing going on, but i didn't think she would revell herself in a fucking tank.
>>
>>2012835
Didn't she call that one mad max-esque outfit her favourite though? But yeah i was expecting some sort of truck thing with loads of guns on it in a later encounter in some desert, not a full blown tank the size of an aircraft carrier.
>>
>>2012839
To be fair, almost all people have an outfit they enjoy more than the rest, is case in point with Billy.
>>
>>2012845
But isn't billys outfit also a reminder of his past baseball career?
>>
>>2012851
i was a bit skewed in making that comparacion, but my point still stands, its his favorite outfit and he won't take it off unless absolutely necessary
is the Banchou outfit a baseball thing?
>>
>>2012773
Fucking goddamn
>hey you won
>just kidding now yo guys are dead and shara wants to kill you

Is this because we sucked in bed?
>>
Rolled 6 (1d100)

>>2012773
>I still have a thing for qt engineer girls
Roll to seduce the demon lord

What happened to those pantsu anyways, and the enchantment we woke up with
>>
I KNEW WE SHOULD HAVE BONKED HER HEAD BACK THEN
>>
>>2013139
No anon, there's still a chance to turn her, we need every sin
>>
Nat 100 beating the wartank to shit while hate fucking shara.
>>
>>2013145
What is this sin thing?
>>
>>2013153
Basically this
>>2011314
>>
>>2013157
So we're literally Asura's wrath now?
>>
>>2013165
i'm not educated on what that is, although the name popped up once or twice, so i guess?
it's all speculation and coincidences so don't get your hopes up
>>
>>2013173
Yeah I'm not convinced she is (or will be) part of our group. I'm more thinking that she is one of the twelve demons
>>
>>2013258
So what I'd she was the robot mans creator?
>>
>>2012773
Prontia has seen better days, buildings falling apart from the aftermath of an artillery barrage in a city-wide civil war. After believing this stupid revolt was finally done, having captured the enemy's leader - Vosough and putting an end to his little crusade, it turns out you were wrong. Horribly, horribly wrong.

Now, after the utter annihilation of the city streets, a gaping hole has been created. An absolutely monstrous armored fighting vehicle stands in the wake of the destruction, now standing taller than most of the ruined buildings. It has burrowed through the ground to the surface with an absurdly large drill and brings with it enough firepower to fight off armies.

Your first lover, Shara, stands atop the dull, black superheavy tank, having happily turned to start a conversation with you after looking at the carnage from her perch as you hide behind cover. Virgin-Kun and Blackwell lay down on their backs, drinking in the sight of this strange turn of events in shock and silence. Anyone who has managed to survive the dynamic entry of the tank also hides in cover, silently attempting to grasp the arrival of this strange metal creature.

The soot-covered woman faces her body towards you, stopping her stride to tap her foot upon the war tank. The huge thing makes a big sigh and releases fire and steam and smoke from its porous armored surface. The "smaller," swivel-mounted cannons seem to jump to life, moving about on its hinges and spinning about like darting eyes. As pipes and vents discharge, She walks through one of the clouds of hot watery clouds, and much of the dirt clinging to her is removed, dribbling from her tight physique, revealing her brown skin. The girl sits down nonchalantly and crosses one leg over the other while hanging off the edge of the roof of her ride and leans back.

"Don't be shy, lover. Come and talk to me."

Her tone remains unchanged from the sticky sweetness she seems to speak to everyone in all the time.

>Stay where you are
>Leave cover and approach with caution
>Just stand up between you and the people you've saved
>Write In

___________________________________________________________________________________________________


Welcome back everyone. Sorry to keep you waiting.
>>
>>2015817
>Just stand up between you and the people you've saved
>>
File: truth.jpg (63 KB, 800x450)
63 KB
63 KB JPG
>>2015817
>>Stay where you are
>>
>>2015817
>Just stand up between you and the people you've saved
"Hey Shara, where are the prisoners that were with you?"
>>
File: thot.png (314 KB, 556x511)
314 KB
314 KB PNG
>>2015817
>Just stand up between you and the people you've saved
>>
>>2015817
>>Just stand up between you and the people you've saved
You're not getting anything later
>>
>>2015817
>>2015827
>>2015842
>>2015845
>>2015849
>>2015944
>Just stand up between you and the people you've saved
>Hey Shara, where are the prisoners that were with you?

Standing up to body block the two knights that are currently in awe of Shara and her massive toy. You can see very few warriors from the skirmish still alive and breathing, but they do stir, not having entirely been killed off. You could probably hear a pin drop if it wasn't for the humming and coughing of the huge engine in the street.

Looking briefly to your right, Vassah lies in a small chunk of wall, motionless after having taken a hard fall. You aren't sure if you could reach her in time once the guns start firing before she is tagged, considering the potential volume of fire.

Shara hasn't reacted to you standing at all. It's as if her guard is completely down. Taking the opportunity, you ask her a very important question, worried about the people you had rescued earlier this morning.

"Hey Shara, where are the prisoners that were with you?"

She makes an exaggerated "thinking" expression, putting her finger over her dark lips as she looks to her left and breaks eye-contact.

"They're all outside of Prontia. I think the evacuation site was farther north of here?"

...Ehhh? after suffering that sadistic robot-man-guy earlier, you had thought Shara would have ate them all or something. She really did do as you said...

"So when do I get my reward for being such a good girl?"

You can feel Blackwell's eyes burning a hole into you after that remark. He hasn't been able to make words yet, fortunately. If it weren't for how menacing that tank was, you wouldn't think for a second that Shara was going to blow this place to Kingdom come.

But why?

After hearing about evacuation, many of the warriors attempt to slowly flee the scene. Shara either doesn't notice, or doesn't care.

One of the two people behind you slowly drags themselves across the ground. You can't really tell what's happening back there without taking your eyes off of the brown girl.

Shara seems absolutely engrossed in me right about now. Maybe I should use that to my advantage?

>Approach cautiously, get closer
>Are all these weapons your doing?
>Ask what her motivations are
>Who are you really?
>Write in
>>
>>2015956
>>Who are you really?
>Ask what her motivations are
>>
>>2015956
>Approach cautiously, get closer
>Are all these weapons your doing?
Got to stroke the ego, then the big question
>>
>>2015956
>Approach cautiously, get closer
>Ask what her motivations are
Keep her talking.
>>
>>2015977
Support
>>
>>2015956
>Who are you really?
>>
>>2015956
>Ask what her motivations are
>>
>>2015956
>Walk right up to the tank
>Demand what the hell she is doing here
>Tell her we were worried
>Proceed to pick her up and take her inside the tank
>Confuse the shit out of her by driving home and saying we need to have a talk
But, above all else
>DO
>NOT
>GET
>MAD
>Pat her head while we're at it.
>Maybe and a few hugs
>>
>>2016148
>>DO
>>NOT
>>GET
>>MAD
>implying it's possible
>>
>>2016148
>go into tank
>she tries to kick us out but can't
>she challenges us to combat through snoo-snoo
>we win and convert her
>>
>>2015956
>Approach cautiously, get closer
and
>Ask what her motivations are
>Who are you really?
>>
>>2016178
>wanting to fuck her even now
No.
>>
>>2015956
>>2015969
>>2015971
>>2015977
>>2015997
>Approach cautiously, get closer
>Ask what her motivations are

Creating a distraction while talking worked so well the last time when you helped Blackwell buy enough time to get his men close enough to charge. It should work again this time.

Shara doesn't seem to be threatening you yet. Unfolding her legs, the woman playfully kicks her feet off the side of the black ledge before turning her attention back to you. A few steps forward, and she still does nothing.

"Shara."

"Mhmm?"

"What are your motivations for doing this. You don't just blow up the city for no reason. Do you have some kind of religious or political motivation?"

Shara does not seem to enjoy the question, taking that serious expression that she sometimes makes. Once again, her eyes are deeper than the darkest depths of the ocean, inviting you to fall in forever. She looks like she is about to answer, but is interrupted by the sound of a body hitting a hard surface.

Vosough, having partially freed himself from his bindings is in the middle of climbing the giant gunship on treads. He answers for Shara, who drops down about one story and walks towards the leader of the Brotherhood.

"...Were you not listening the first time, boy? Our motivation is to finally destroy this flawed system of government and have this city ruled as Prontus truly dictates. He has sent this most glorious angel of judgment to perform his reckoning so that we may all be saved. Isn't that right, my dearest mistress."

He puts his hand on Shara's shoulder in acknowledgment. Though she has that serious expression on still, now she's smiling sweetly like she normally does, creating a strange contrast. It's like she's unsure what to do in this situation. She looks both you and Vosough over as he continues. She does not respond to his prompting.

"...You should have known that it'd be impossible to stop our most holy mission. It is the will of god himself. Let us go now, my dear, we shall destroy these enemies together."

Shara finally speaks, her voice just as pleasant and calm as before, in spite of her awkward expression.

"You know what Vosough? You are really boring me!"

>Cont.
>>
>>2016193
I'm on the sharatrain until she's rotting in the ground, or someone we like is
>>
>>2016250
.....waaaait a second. She's just a loony that likes blowing shit up.
>>
At this point im pretty sure we stuck our dick in crazy
>>
>>2016250
She's totally gonna kill Vosough now. My guess is that Red Lady is her. It makes sense.
>>
>>2016298
She's the demon lord with the really long name that could be abbreviated to 'shara'.
The robot guy namedropped her when we asked in the church
>>
>>2016308
So she's a succubus? Shit we had sex with her
>>
File: tegaki.png (6 KB, 400x400)
6 KB
6 KB PNG
>>2016320
When did they ever imply a succubss?
>>
>>2016415
How do you call a lusty demon girl?
>>
>>2016250
The once-bearded man does not react before he begins to choke. Shara has begun to strangle the zealot, one hand wrapped tightly around his neck. He attempts to makes sounds of surprise, but the grip around his collar is far too tight.

"First you wouldn't let me join in the fun today, and now you're telling me what to do again? Do you know how long I've been waiting for this? You were very lucky my Batty Boo found me before I found you, or else I would have done this sooner."

Batty Boo!?

Those trivial thoughts are stifled as you watch the scene unfold. Her face twists a bit, trying to find a middle road between her usual demeanor and anger. It's like her brain is malfunctioning or something. The muscles in her toned arm bulge much more than any normal lady would be able to flex them. Vosough's feet leave the ground as he is hoisted into the air as easily as one would pick up a child. She's going to kill him for sure.

"That's enough!"

Blackwell has jumped to his feet and shouted at Shara to stop harming his perp. The girl on the tank heeds Blackwell, but ignores the command.

"Nah."

Blackwell's fists ball up. All the hard work he had done to capture the leader will have been for not.

"Why are you doing this! There's no reason for this violence. For this weapon! Too many people have been injured, and will be forced out of their homes after this needless, wanton destruction!"

Shara's already strange behavior becomes even more peculiar by the second. The girl begins to break down. Not in tears, but in laughter. There is not a single shred of manic self-gratification, nor is there any maliciousness in her voice. It is a genuine, happy laugh, different from her signature hoarse chuckle. That only makes it all the more unnerving. She drops Vosough, who tries to inhale after having the life squeezed out of him. Shara manages to stop her laughter enough to speak. Gone is the facade of trying to be serious, replaced with her toothy, harmless grin from ear to ear.

"No reason? Needless? How can that be true if it's what I feel like doing?"

>Cont.
>>
>>2016436
A lusty demon girl?
A succubus is a demon, but not all female demons are necessarily succubi.
Still probably a terrible person and it won't work out unfortunately
>>
>al-Tufan Sheherezade bint Alshawaash Sharara al-Tadamir al-Efreeti
>elfreeti
So she's prolly a fire demon
>>
>"Decima, the Tenth Seat. The Chaos Lord. One of Twelve. My colleague: Scheherazade. They were exiled from the domain of my master for being far to brash, destructive and without discipline. A free spirit. I was sent here to receive you just as well as instruct Scheherazade as a liaison to further our goals. Scheherazade is a powerful Djinn of sorts, with an acumen for engineering that comes close to my own, although far more crude in design and execution. An expert in the creation weapons and war-machines. I find them exhausting to deal with and their obsession for sowing chaos and destruction. Why create tools used only used to destroy?"

>free spirit
>good with machines
>brash
Definitely her
>>
>>2016458
So she's on our targets list? Fortunately we got our new bro with us right now
>>
>>2016467
I'd prefer if not, but I'm expecting nothing else.
F
>>
How are we solving this Corvus Blackwell mess? Assuming Blackwell survives, he has been pretty based in the last few hours, its not his fault being a lawful stupid pally
>>
>>2016437
"Madness! You can't endanger the lives of tens of thousands because you "felt like it"!! That makes no sense. You are crazy!"

Having recovered from a fit of laughter. Shara calms down to her usual level, almost undetectable level of insanity before continuing.

https://www.youtube.com/watch?v=eqLHWhWyMBo

"This is why I really don't like you. You are the biggest hypocrites of your mortal kin, following your little rules like your insignificant lives were one big game. And you call me crazy! Most of you thankfully aren't boring enough to think about such silly, abstract things. Especially you humans, always squabbling over which one of you is "right" and which of you is "wrong". Don't you hate being told what to do? You eat food when you want to eat food. You make love when you want to make love. Can't you see!? You just do whatever you want! Why does anything have to make sense!? It's freedom! It's not like anything you do in your pathetically short existence matters in the grand scheme of things.You're better off trying to enjoy it! It's you who is crazy for limiting yourself!"

Blackwell has gone quiet. The knight is silenced by the ramblings of a madwoman as she traipses around on her tank.

"So then why should it matter when I want to build the biggest weapons. When I want to topple civilization itself? When I want to destroy everything until nothing is left! One big-!"

Shara has retained her eerie, enthused playfulness the whole time, but has just stopped herself abruptly. She has interrupted herself in her own monologue.

"...Oh man! To think you really had me going there! Why do I even bother trying to explain this kind of thing to you! It's not something can be explained. You have to feel it! I don't need any motivations for what I do! I just do it!"

Vosough has managed to crawl away a bit from where he was dropped. Shara wastes no time in coming back picking him up by the scruff of the neck. Gripping him tightly by the shoulder, the girl doesn't bat an eye as she grips him by the top of the head and then twists as easily as one would open up a bottle of soda pop. There is a sickening crack as the woman's muscles bulge out again and Vosoughs neck breaks, followed by Shara picking up his ragdoll body and hurling him into distant ruins, creating ugly thump. It was all done swiftly, in one fluid motion. She turns her attention back to you, her eyes are a deep crimson color.

"Darling, I'm getting a little lonely up here, why don't you come up and join me?"

Virgin Kun has retrieved Vassah's body now, checking it out. Shara has hopped back the level with to the one hatch that goes into her monster tank.

I'm really regretting having this person taking my virginity from me right about now. At least she's very good looking, even when revealing she's anarchy incarnate...

>Try to reason with her. I'm probably the only one she'd listen to
>Join her on the top of the huge tank. I can at least get close up to her.
>Reject her
>Write In
>>
>>2016488
>>Write In
SO YOU'RE THE ONE WHO MADE THE LANDMINES
>>
>>2016500
>>Write In
Dubs lead the way.

What are the odds of us fighting another tank with a baseball bat and our Bachou brand of grit.
>>
>>2016488
Ask V-kun if Vassah is alive, then
>Join her on the top of the huge tank. I can at least get close up to her.
>>
>>2016500
This
>>2016488
She's fucking dead now.
>>
>>2016488
Frig off decima, you hurt charlotte
>>
File: rage'.png (1.33 MB, 477x729)
1.33 MB
1.33 MB PNG
>>2016511
>PAY in my ID
>double dubs
She'll pay alright.
>>
>>2016507
I sure hope we play a perfect game.
One missed shell and someone is going to die
>>
>>2016521
>fire demon
>you'll burn alright
>>
>>2016488
Crashing this tank WITH NO SURVIVORS.
>>
>>2016544
We've gone from Delinquent to Ogre. Hopefully we'll be starting on our way to Force of fuckin' Nature.
>>
>Try to reason with her. I'm probably the only one she'd listen to
It's still worth a shot
>>
>>2016488
>Reject her
THOT BEGONE
>>
>>2016500
>You hurt Lotti
>>2016488
>Black out from confused incoherent rage
>>
>>2016488
>>2016500
>>2016507
>>2016508
>>2016511
>>2016512
>>2016587
>SO YOU'RE THE ONE WHO MADE THE LANDMINES

After a bit of thinking, you realize that the landmines that were emplaced by Vosough and hurt Charlotte that night were likely created by Shara. That bitch!

"SO YOU'RE THE ONE WHO MADE THE LANDMINES!!!!"

Shouting at Shara does not change her smiley disposition very much. Cocking her head and raising an eyebrow, she answers your accusation with confusion.

"Landmines?"

Is she playing dumb!? What the fuck Shara! I thought we were cool! Bending down and furrowing her eyebrows a bit, she tries to address the fact you seem to be angry with her.

"You seem upset Batty Boo. Why don't you come up here and let's talk about it? Pretty please? Let's hug it out!"

This would be a good opportunity to get close to her so you could continue. But fuck! You are pissed! Mad enough to ignore the otherwise adorable kissy faces she makes in your direction. Actually, that might be worse!

Feeling a hand on your shoulder, Blackwell has stopped you. He seems very concerned with the current situation. He sounds a little miffed about the whole Shara thing.

"Before you end up losing your mind in rage, do you have a plan? We need to stop your insane little...friend from destroying my home. Now."

I guess.

>I'm going to head up there stay out of harm's way and find a way onto the tank while I distract her
>I'll stay here, just get your horse
>Help everyone else get to safety I'll take care of this
>Write In
>>
>>2016639
>>Help everyone else get to safety I'll take care of this
>>
>>2016639
>I'm going to head up there stay out of harm's way and find a way onto the tank while I distract her
>>
>>2016639
>I'm going to head up there stay out of harm's way and find a way onto the tank while I distract her

Teamwork makes the dream work. And right now that dream is curbstomping Shara into the dust.
>>
>>2016639
>Help everyone else get to safety I'll take care of this
>I am almost completely blind right now from pure rage
>This is now personal
>Get yourself and everyone out
>I am about to start swinging my bat, and I don't know if I will be able to stop.
>"Shara, think about Lottie, did you forget that she is in the hospital? I want you to know I made a deal with Doctor Crow to fix what your bombs did to her."
>"You now have approximately 1 minuet to explain everything you know before I smash that toy into pieces."
>Proceed to have a eye twitch that gets worse an worse as the conversation goes on throughout
>Ausra's rage
We don't fight with others when we have a stake in something. we just smash things wildly, kinda like how Shara wants our D.
>>
>>2016639
>I'm going to head up there stay out of harm's way and find a way onto the tank while I distract her
I got a feeling every angel wants billy's bat
even roboman
>>
>>2016661
Can we at least wait until we know she did it, it might have been beardy too
>>
>>2016639
>>2016649
>>2016661
>>2016678
>>2016673
>>2016649
>I'm going to head up there, stay out of harm's way and find a way onto the tank while I distract her

Without taking your eyes off Shara, you answer the very irate Blackwell.

"I'm going to head up there, stay out of harm's way and find a way onto the tank while I distract her

The knight says nothing and leaves. He better get on before this thing starts shooting. Virgin-Kun seems to be struggling to pick up the lizard-woman, who is significantly larger than him. He should have enough time to get away with Vassah. It would be really bad if you let Kauss' wife get killed up here while he's quarantined.

Letting out a big breath, you try to contain your anger long enough to get up the huge tank.

Climbing up the gigantic war machine takes some time. While it is certainly solid, the way it seems to pulsate beneath your hands and feet is disturbing. It releases it's toxic fumes and steam into the air as you climb up the side of the ungodly contraption. After a hop, skip and a jump with plenty of climbing in between, you've made it to the top. Shara has disappeared from view waiting for you to get to her level.

You are finally on the topmost platform now. You are greeted at first not by Shara, but by and incredibly heat. Son of a bitch, not this again! You already feel fatigue as your body begins to swelter.

Roll to stay woke. Best of five.
>>
Rolled 9 (1d100)

>>2016748
Press F to pay respects
>>
Rolled 26 (1d100)

>>2016748
>>
Rolled 35 (1d100)

>>2016748
Stay on target.
>>
Rolled 85 (1d100)

>>2016748
crit fail
>>
Rolled 82 (1d100)

>>2016748
>>
Rolled 27 (1d100)

>>2016748
>>
>>2016760
>>2016764

You beautiful bastards
>>
We could always bash ourselves over the head to stay awake
>>
>>2016767
Words will be had, whether or not they will be interspersed with screams of rage and pain remain to be seen.
>>
for real tho, our rolls have been pretty bad lately
I kinda love it, adds challenge
>>
>>2016748
>>2016755
>>2016757
>>2016758
>>2016760
>>2016764
>>2016755
>>2016757
>>2016758
>DC 75: Rolled 85 - Not about to repeat what happened the last time.

This is the same bullshit that happened in the Rosey Squatter when you were on reconnaissance. That Red Lady came out and danced and you were overcome with exhaustion. The last time you weren't able to resist the effects completely, almost succumbing to the dancer's clutches. With a great deal of effort, you pull yourself up onto the tank. Your knees shake a bit as you stand, finally able to come face to face with someone you once trusted.

Shara has revealed herself to you, standing expectantly as you find the strength to confront her.

Putting her hands on her hips and widening her stance, she looks up at you, that big stupid smile still on her face. She seems positively thrilled to see you now.

"What's wrong baby? What did you want to talk about?"

Don't even get me started.

>[Fightn' Spirit] KISAMA!!!
>You blew up my friend, remember?
>At the tavern, that last night, that was you who attacked me!?
>Write In
>>
>>2016839
Hug her and stab her with whatever pointy thing we have
>>
>>2016839
>At the tavern, that last night, that was you who attacked me!?
>[Fightn' Spirit] KISAMA!!!

I'd tell you to eat a dick, but I know you already do that.
>>
>>2016839
>At the tavern, that last night, that was you who attacked me!?
>>
>>2016839
>>[Fightn' Spirit] KISAMA!!!
>Write in
>Don't you DARE talk to me like that. I'm here to destroy you, that's all there is to it. There is NOTHING we need to talk about!
>>
>>2016863
This and
>>2016839
>You blew up my friend, remember?
>At the tavern, that last night, that was you who attacked me!?
Then maybe make a pun about seeing how much of our bat we can fit inside her.
>>
>>2016839
Who made the landmines
>>
>>2016876
Oh and that too, we need to find out who was directly responsible for the mines.
>>
>>2016839
>>2016845
>>2016847
>>2016853
>>2016863
>>2016874
>>2016876
>>2016884
>[Fightn' Spirit] KISAMA!!!

Getting over the heat is easy enough. Shara seems to be responsible for Charlotte's fate at the hands of the landmine. She's the only one with the know-how to create such a destructive trap like that. How can she stand so smugly like that, calling you pet names after what she did? You've never felt like bashing in a woman's head quite like you do now. It's time for her to pay!

Roll to attack Shara. Taking the first roll.
>>
Rolled 48 (1d100)

>>2016928
1
>>
Rolled 64 (1d100)

>>2016928
Fug
>>
Rolled 43 (1d100)

>>2016928
>>
Rolled 36 (1d100)

>>2016928
>>
oh wait just first roll
>>
>>2016928
>>2016931
>Fightin Spirit +5
>DC 85: Rolled 48 - Damn it all to hell!

Raising your mighty weapon, New York no Shinbatsu over your head, you dash towards Shara, ready to wipe that perpetual smile off of her face.

"Don't you DARE talk to me like that! I'm here to destroy you, that's all there is to it. There is NOTHING we need to talk about!"

Shara lets her arms hang at her side as you charge directly at her. Her smile simply grows and her dull red eyes light up a bit. That's not the reaction you were expecting at all!

You let loose a mighty blow right down over her head. What the he-!?

My thoughts are lost as I struggle to breathe. My muscles strain as my bones begin to crack just a bit beneath the colossal force. I feel like I'm about to fold in half as easily as one folds paper. There is a horrific scorching as the curves of her body press up against me. I feel like I've been lit on fire.

Shara saw me coming. She simply blocked Shinbatsu, her arm rippling with strength once more as she matches my attack with only a single arm. I guess I really pushed my luck this time...The average sized brown woman has me in a crushing bearhug now after repelling my attack with ease. Shit! It's like getting squeezed by a fucking gorilla!

The girl still has a big fucking smile on her face as she squeezes the shit out of me. Her eyes once again swirl like a chaotic storm, an infinite pool of swirling red. It's just like before when she nearly had me at the tavern. She rests her head on your chest as you are held in the air, being crushed by her.

"This is what I love about you, my Batty Boo. When you want to let loose, you don't even bother thinking about it! You just charge at whatever's bothering you and try to smash it to pieces. Such an urge for mindless violence! No thoughts but destruction! You're just like me!"

Are you fucking joking? I'm nothing like you. You crazy bitch! That's what you would have said if you could breathe right now.

Going back to being a little less turned on, Shara apparently figured out why your so mad all of a sudden and attacked her. She doesn't seem fazed at all.

"You said landmines, right? I remember now. I think you were talking about my demolition charges! Of course!"

Demolition charges!? What the fuck is she talking about? She reads your perplexed expression and explains what had happened.

"You see, the Guild Hall is one of the biggest buildings I've ever wanted to collapse. I wanted to set a new record and destroy it in a single shot. Due to its size and my resources, that would have been impossible! So I came up with the idea of using explosives that were sensitive to pressure changes. If I did it right, the whole building would have come down! Like a bunch of dominoes. Psssh-Boom! But then Vosough stole my charges and buried them underground behind the lake after he saw me accidentally set one off. That paranoid jerk!"

Shara's expression of anger is unconvincing.

>Cont.
>>
>>2017106
>that nickname
>compared us to her
>wanted to blow up the guild hall
>did in fact create the mines
She's fucking DEAD.
https://www.youtube.com/watch?v=peVLto54RfM
>>
>>2017106
Your body is heating up to a degree that you are ready to fall asleep. Noticing this, the girl loosens her grip on you a bit.

"When I heard that you and that adorable little animal girl, I couldn't help but feel responsible for making you upset! I...I haven't felt something like that for a long time. I came to see you and cheer up my Batty Boo with some special action, but you didn't want any, especially after seeing your friend all blown apart...I had a feeling that would be the case, so I made a deal. A deal with someone who could have easily healed either of you."

...No fucking way! As you reflect on the repercussions of not accepting the help you had been given from an unlikely source, droplets run down Shara's face. Her expression still hasn't changed from that happy-go-lucky and somewhat manic grin. Is she crying!? It's hard to tell. Tears that run down her face do not fall off, they simply to evaporate as her cheeks emanate hot steam. Her sniffles are audible as she breathes between sentences. You've never seen someone break down in such a bizarre and unsettling way.

https://www.youtube.com/watch?v=Ew3--XVFioU

"I was really disappointed that day. Not only did you not want to lay with me, but I had to promise to give up something really precious between us, Billy. To him! How could you let him take away something like that without making him even work for it! I had to beg for him to even consider helping your little friend out, and only if you gave him permission. He was much more interested in looking at you instead. He's so selfish! I...I won't let him take it away from me!"

You are dropped as Shara loses her cool for the first time. I cough as she wipes the tears away from her face and turns around. What the fuck is "it"? I never give you shit woman! Gasping for air, I notice her heading towards the entrance hatch. I won't make it over in time in this condition. Looking around, I don't see Blackwell anywhere. Shit! Maybe I can distract her for a little longer...

>So you're one of them. One of the twelve?
>There is a presence nearby, like someone is behind me. Better turn around.
>Tell me what you promised to give up. Maybe we could fix this?
>Write in
>>
>>2017361
It's time for a wildcard move. Throw the panties at her while checking our backs.
>>
>>2017383
KEK
supporting
>>
>>2017361
>So you're one of them. One of the twelve?
>Tell me what you promised to give up. Maybe we could fix this?
>There is a presence nearby, like someone is behind me. Better turn around.
>Your apologizing to Lotti, then your rebuilding the city.
>After that you can come and watch me smash your boss into paste, the robot dude too.
>>2017383
>Possibly Shara's panties.
Excellent idea....although in the state she is now she might consider it a rejection. You know, semen demon and all.
>>
>>2017390
>she might consider it a rejection
She fucking should. We made the mistake of sticking dick in crazy, a mistake we rectify here and now,
>>
>>2017383
>>2017390
Oh and before I forget
>Remind her our dumbass promised we would protect her.
>>2017395
Wrong, we dick her so hard she turns sane, and uses her skills for good....or at least in home renovations.
>>
>>2017390
>>2017395
On the bright side she would probably chase us out of anger, which we could use to lure her as far away from any civilization as possible.
>>
>>2017412
Then angry hatefucking until she calms the fuck down and she explains what the hell is going on. Perfect solution, she will be our Harley to our Joker. Kinda. Well, she'll be our Harley Quinn anyways.
>>
In all fairness, she should have trusted Billy to make a quick recovery. Also she's obsessive and would want Billy all for herself, or at least obsessive enough to pull of a school days moment. In other words, her love is poisonous to Billy and those around him.
>>
>>2017445
Why do you think our weapon is a bat with a chain on it? When she gets out of hand, tie her up and bonk her, kiss it better when she learns her lesson. Rinse and repeat until resembling something like sanity.
>>
>>2017383
>>2017389
>>2017390
>>2017395
>>2017407
>>2017412
>>2017432
>Clever +2
>It's time for a wildcard move. Throw the panties at her while checking our backs.

This may quite possibly the STUPIDEST thing you've ever done in your life, or by far the most brilliant. Reaching into your pocket, you ball up the slight frilly white panties you were trying to get rid of and get ready to hurl them at your crazed first love. It's quite the wildcard play.

"Hey Shara! Catch!"

"Huh?"

shucking the panties hard to compensate for how light they are, Shara catches the, totally off guard by the pair of pristine, but now slightly wrinkled pair of panties. She takes the time to open them up and inspect them. She sounds a little giddy, which is strange after having some semblance of heartbroken sorrow.

"Whaa-! Are these...for me!"

While she is distracted you take the time to look behind you. Who in the fuck thinks they can sneak up behind you? You don't see anyone in the immediate vicinity. Damn it, I have to focus! The only thing behind me is the fucking Guild Hall in the distance!

Roll to perceive. Best of five.
>>
Rolled 86 (1d100)

>>2017492
nat 1
we're blind
>>
Rolled 95 (1d100)

>>2017492
THE PANTIES WORKED!!!
>>
Rolled 2 (1d100)

>>2017492
ORAAAAAA
>>
Rolled 18 (1d100)

>>2017492
>>
Rolled 93 (1d100)

>>2017492
>>
>mfw it worked
>mfw I almost rolled a 1
>mfw sixwingzombie rolled 95
>>
>>2017506
Oh my fucking god you did it. You saved the day with Panties. On top of being able to catch a fucker sneaking up on you.
>>2017521
Very rarely will we Anon's ever get to win a idea we made ourselves, be glad we did it.
>>
>>2017506
What can you see with those special eyes
>>
>>2017506
Noice
>>
>>2017492
>>2017506
>>2017507
>>2017512
>>2017513
DC 70: Rolled 95 - I'm a fucking genius. Why wasn't I this smart in the hospital!?

Squinting as the morning sunlight hits my eyes, I cup my hands above my brow towards the Guil Hall. I could have sworn I saw a metallic gleam and blue light flicker in the distance.

Zooming in as much as your human eyes allow you to, you are able to make out a figure standing atop the very high roof of the Guild Hall. It seems to be a person. It's a man. They have a hooded cloak on, and they stand up straight as they look off into the distance upon the precipice. The wind, which has been fairly breezy today, kicks up his cloak and his hood. Glowing blue eyes project from his head, which is shiny and chrome.

Holy fuck. It's that fucking lunatic robot man! Why the fuck is he here now? This is the worst time for this bastard to be here.

You are startled as his head snaps towards you. He's noticed you. Looking you over with the glowing, pitiless eyes of an unfeeling monster, he looks down in your direction.

Shara had apparently made a deal with that...that bastard, and has made a rather large sacrifice so that he might have helped you or Charlotte. Bitting your lip, you realize you may have really messed up. She actually cared enough to convince this evil motherfucker to help you. It makes you wonder what she could have possibly given up to force his hand to do that. When you had spoken to him about it in the Order of The Silver Crown outpost, he had put it ambiguously as "+VITAL RESOURCES+" What could he possibly get from Shara that he can't get himself? He already believes his methods are superior to hers. It doesn't make sense. It feels like your missing a very simple thing between you and Shara. You almost feel a little bad about hurting the sociopathic engineer's feelings. It's especially egregious confirming that you've pretty much pledged your soul to someone else instead of accepting her help.

Coming back to reality, the Sixth Seat of the Demon King is gone from his precarious perch. There's no doubt he was watching the two of you.

"These are really expensive. Wow, so nice! The only thing is that I wish it was black instead of white...The bow is really cute though! Me likey! I'm...Sorry about your friend. I really wanted to help. This makes me feel a little better but..."

Shara is enamored with the panties you've thrown at her. She's turned around again, but seems to be in a better mood, humming softly and rubbing the panties on her face. Fuck she's still headed towards the cockpit of her warmachine!

>So you're one of them. One of the twelve?
>Tell me what you promised to give up. Maybe we could fix this?
>Try to convince her out of destroying Prontia
>Write in
>>
File: Spoiler Image (1.93 MB, 504x336)
1.93 MB
1.93 MB GIF
>>2017540
>>2017521
>>2017506
POCKET PANTIES!!!
>>
>>2017676
>>Write in
HEADBUTT
>>
>>2017676
>Write in
Tackle her off the tank
>>
>>2017676
>Try to convince her out of destroying Prontia
>>
>>2017676
>Try to convince her out of destroying Prontia
>>
>>2017676
>....Shara, we need to talk. You can come down off that tank yourself, or I will carry you down. That choice is up to you. But I'll tell you now, that Gearhead is watching us.
>What you do next decides whether I try to kill you or not.
>Please, stop. Its been a long enough day and I am really fucking tired for this emotional bullshit. Fighting you would just finish this day off into being too shit to deal with.
>>2017687
You cheeky fucker, I see that.
>>
>>2017742
Oh and this>>2017724
>>2017713
>>
>>2017676
>Tell me what you promised to give up. Maybe we could fix this?
>Try to convince her out of destroying Prontia

You know what'd be a real hoot? Destroying those demon assholes that want to remake the world after exterminating it. I'll buy you a lacy, black pair if you help me.
>>
>>2017742
Support
>>
>>2017676
>>2017688
>>2017706
>>2017713
>>2017724
>>2017742
>>2017746
>>2017752
>>2017754
>Try to convince her out of destroying Prontia
>....Shara, we need to talk. You can come down off that tank yourself, or I will carry you down. That choice is up to you. But I'll tell you now, that Gearhead is watching us.

This is a longshot considering who you're attempting to reason with, but you have to take it if you can. As Shara approaches the hatch, bending down to open it up, you ask her to cease her destructive rampage.

"Shara. Please, stop. It's been a long enough day and I am really too fucking tired for this emotional bullshit. Fighting you would just finish this day off into being too shit to deal with."

She stops, having already opened up the way into her tank, which becomes even more lively as she sits in the entryway.

"You think you can stop from doing what I want huh?"

"Shara, we need to talk. You can come down that tank yourself or I will carry you dow-"

Shara interrupts you. It's clear she had made up her mind long ago. It seems that at least she acknowledges your effort.

"If you think this is something that can be stopped, by all means, go right ahead. I'd like to see you try to undo all the hard work I did!"

She wasn't sarcastic at all! It seems the pleasure of things being destroyed doesn't extend just to everyone else's things, but hers as well. It will certainly be a challenge to stop a giant tank like this from destroying everything. Before she makes good on her word, she turns around to you and winks.

"I'll tell you what. I'll run this place to the ground like I planned to do for years. Do what you want. Buuuuut...Since you got me these wonderful undergarments, I'll give you a head start, and I'll leave the Broken Axle alone for now. If you're still around after everything else is gone, I'll put these cute little panties on and we can make good on the promise you made earlier at the tavern."

Oh shit. Running as fast and hard as I can, I try to catch up and grab her before it's too late. I'm not fast enough to reach her before she sticks out a long, angular tongue at me and slides into the chamber of her tank. Steam blasts out and the hatch seals shut tightly. I end up hitting the top of the tank, able to grab nothing after diving.

"SON OF A BITCH! SHARA I WILL KILL YOU FOR THIS!!!"

Slamming my fist on the closed door while I lie on my stomach, I stand up as the huge tank roars to life, spewing out smoke and fire. It's starting to move.

"Damn it all William, You better have a better plan this time you, cunt!"

Blackwell made it up here in time just to see you fail to get Shara away from her tank.

FUCK!


_____________________________________________________________


Thanks everybody. I'll be back tomorrow at 12:00PM EST. We'll wrap this up soon enough!

This is taking longer than I'd like. Gotta be better prepared. Thanks for sticking with me guys!
>>
>>2017907
Good night T-kun
>>
Waifufags once again ruining a quest. Fuck off to SV or A-kun already you thirsty cucks.
>>
So this thing seems to be coverd in vents and shit. If we smash all the vents it should overheat/over pressureize itself inside and break.

Also Shara is still billys dream woman, considering she can kick his ass on an equal playing field.
>>
>>2018663
Well she did bring a tank to the fight so that's a little unfair, though she did make that thing....so your technically right? And considering she is a literal semen demon, fucking gives her an advantage, we smash things non sexually. Until we get better at the sexual portion anyways.
>>
>>2018668
Oh and seconding
>smash all the vents it should overheat/over pressurize itself inside and break.
>>
Rolled 85 (1d100)

Rolling to seduce tank
>>
>>2018576
This
What the fuck is this pandering "please stop shara I beg you" right after we entered our rage phase?
>>
>>2018721
Nah, we just want to give her an out to stop, but she wont so its time to see how long she can hold her breath after smashing the vents.
>>2018701
But dat tank game though.
>>
>>2018725
>Is part of the 12 demons we need to kill to go back home
>Abused our trust
>Hurt our Lottie

>Shara, we need to talk. You can come down off that tank yourself, or I will carry you down. That choice is up to you. But I'll tell you now, that Gearhead is watching us.
>>
>>2018727
>we need to kill to go back home
I don't remember hearing that
>>
>>2018727
>>2018728
Also, she might have made the mines, but she had nothing to do with using them in the forest, so how can you really say that's her fault, she even made a deal roll try to help us.
Don't get me wrong, I know it's for the best to end her rightly, but the blame is vosoughs. Not that blowing the guild hall would have better in anyway, then Henrietta would ded
>>
>>2018729
>Shara did nothing wrong
At least it shows T-kun wrote a good character
>>
>>2018876
Well she did just want to blow shit up apparently, its just that she didn't want to blow us up, or Lotti. She likes us...relatively speaking, for what that counts for her. Which might be a whole lot considering her reaction to helping mr robot. If we can stop her and maybe fuck her onto the right path, we may be able to turn her guns towards her demon buddies and ride into battle on a tank of our own. DRIVE ME CLOSER SHARA, I WANT TO HIT THEM WITH MY CLUB!
>>
>>2017907
There is a terrible, slow grinding as Shara's superheavy vehicle slowly advances. I may or may not be nigh invulnerable, but least it's not very fast. It hasn't started firing. Thank goodness.

You had failed to get Shara to stop. It was very unlikely she would have anyways. She had made up her mind years ago when she started her little project of destroying Prontia. Those panties proved to be quite useful, however. They've bought you some time you wouldn't have had otherwise. The tavern where you first met Shara is ways past the guild hall, which is coming up soon. It's a good number of blocks away. If Shara hadn't said she'd give you a head start you would wonder why she is holding back. Better act quickly.

"Now what do we do! You foolish man! Hurry up, before she destroys this place!"

Blackwell is getting impatient as the two of you are carried forward on top of the tank. Before you answer the question there is a blaring projection of a voice coming from the upper reaches of the tank, maybe one of the gun batteries.

"Hello Prontia! Welcome to Scheherazade's tank ride. The first stop will be the Guild Hall. On the right! My trigger finger is getting itchy already!"

The loudspeaker cuts off after Shara has made her little announcement from inside her mobile fortress. Her sweet voice and cheery delivery would make her an excellent airline announcement broadcaster.

Shit! Now is not the time for that. I have to figure how to stop this thing!

>Smash all the guns. She can't threaten anyone once we get rid of her cannons
>Figure out how to shut all the exhaust pipes and vents. It should overheat the vehicle
>There's gotta be a way to stop this thing in its tracks. Such a heavy vehicle can be halted if the ground can't support it
>Maybe there's a weak point in the hull? We can look for it and break this sucker open
>Write In
>>
>>2019161
>Figure out how to shut all the exhaust pipes and vents. It should overheat the vehicle
Things are about to get real stuffy in there.
>>
>>2019176
Supporting. We're going to stuff her stuff with stuff.
>>
>>2019161
>>Figure out how to shut all the exhaust pipes and vents. It should overheat the vehicle
Start to smash things
No Shara redemption allowed today
>>
>>2019161
>Figure out how to shut all the exhaust pipes and vents. It should overheat the vehicle
>There's gotta be a way to stop this thing in its tracks. Such a heavy vehicle can be halted if the ground can't support it
There is only one really movable gun, and its still the size of the main cannon we smashed last time. Stop it from moving or break the vents an its just a fancy piece of scrap.
>>2019187
Fill her up right?
>>
>>2019191
Like when we sucked at sex? This probably from that.
>>
>>2019192
To the brim.
>>
>>2019161
>Figure out how to shut all the exhaust pipes and vents. It should overheat the vehicle
Grab cloth, wet it if possible, a rock the size the exhaust and hammer it with our bat, repeat the prosses for any remaining exhaust pipes
>>
>>2019161
>Figure out how to shut all the exhaust pipes and vents. It should overheat the vehicle
This should at least slow this thing down down.

You know what, if someone could find a demo charge or mine,we could use it to take out a track to mobility kill it.
>>
>>2019161
>>2019176
>>2019187
>>2019191
>>2019192
>Figure out how to shut all the exhaust pipes and vents. It should overheat the vehicle

Getting all the ventilation in the tank to close will certainly cause the thing to overheat. There are so many fire-spewing smoke-stacks and other ways this warmachine keeps itself cool. That must be the key to demolishing it. Destroying the piping will be easy enough, at least. If you have to seal the vents, that might be a different story.

"You see all that steam and fire? We have to block it. The tank will overheat and probably malfunction!"

"Make haste then already!"

Blackwell goes off to do his own part. Setting your eyes towards where the hatch is located, behind it on the roof of the tank are several exhausts for the engine, like the big gaudy exhausts on a souped-up car. Scaled up of course. They are bigger than most of the others that adorn the armored transport, but this will make for a good start.

Roll to break shit, best of five.
>>
Rolled 85 (1d100)

>>2019256
I'M GONNA WRECK IT
>>
Rolled 30 (1d100)

>>2019256
CHOKE HER WITH THAT THICK BAT, GIVE HER SOME DISCIPLINE AND ATTENTION!
>>
Rolled 2 (1d100)

>>2019256
>>
Rolled 48 (1d100)

>>2019256
>>
>>2019259
Well that is a pretty good chance
>>2019273
Eh, could be worse
>>2019276
WHY, I WAS FUCKING JOKING
>>2019281
Much better, just not good enough.
>>
Rolled 42 (1d100)

>>2019256
>>
>>2019285
I prayed to RNG gods, don't tell me it was for naught.
>>
Rolled 84 (1d100)

>>2019256
>>
>>2019299
The 2 says otherwise.
>>
>>2019314
In a way they did heed my prayers, they didn't give me a 1
>>
>>2019325
Fair point.
>>
>>2019256
>>2019259
>>2019273
>>2019276
>>2019281
>>2019295
DC 70: Rolled 85 - I'M GONNA WRECK IT!

ORYAAA!!!

https://www.youtube.com/watch?v=8qk-jiaY11k

Wasting no time digging right in, you lash out at the metal smokestacks. The first crack of Shinbatsu reverberates through your entire body. Whatever black iron this tank is made out of, it's really fucking hard. A strong swing from you only manages to put a small dent into the metal. You'll have to do better than that!

The cannons that sit all over the edge of the tank suddenly turn on their swivels and train themselves on you as you destroy parts of its body. They don't fire, but they stare right through you. Better not forget about them.

Several harder swings later, you make short work of the larger vents, folding them enough that the pathways are blocked. The five of them were of a decent size. So far, so good.

"Our first attraction is on the right! Welcome to the Guild Hall everyone! It's probably the fifth or sixth tallest tower I've seen. In a city that is. Isn't it beautiful? This is where most of Prontia's money goes to. No wonder it's so big!"

...

"I usually have some feedback by now, or at least some panicked screams! Oh well. Next stop is the premier tavern in the north-central part of Prontia - The Broken Axle. It's my favorite tavern. It's coming up on the left!"

Fuck! My time is running out right now. Shara is making her way to the tavern right now. You can hear Blackwell plugging away on the other side of the platform as he swings his sword.

I have to keep smashing! There's another set of vents behind these, almost exactly the same.

Roll to keep smashing. Best of five.
>>
Rolled 4 (1d100)

>>2019457
Please work
>>
Rolled 63 (1d100)

>>2019457
I must break you now.
>>
Rolled 72 (1d100)

>>2019457
>>
Rolled 57 (1d100)

>>2019457
BILLY SMASH!
>>
Rolled 69 (1d100)

>>2019457
>57 ▶>>2019490 >>2019492 >>2019495
>>>2019256
>>>2019259
>>>2019273
>>>2019276
>>>2019281 (You)
>>>2019295
>DC 70: Rolled 85 - I'M GONNA WRECK IT!
>ORYAAA!!!
>https://www.youtube.com/watch?v=8qk-jiaY11k [Embed]
>Wasting no time digging right in, you lash out at the metal smokestacks. The first crack of Shinbatsu reverberates through your entire body. Whatever black iron this tank is made out of, it's really fucking hard. A strong swing from you only manages to put a small dent into the metal. You'll have to do better than that!
>The cannons that sit all over the edge of the tank suddenly turn on their swivels and train themselves on you as you destroy parts of its body. They don't fire, but they stare right through you. Better not forget about them.
>Several harder swings later, you make short work of the larger vents, folding them enough that the pathways are blocked. The five of them were of a decent size. So far, so good.
>"Our first attraction is on the right! Welcome to the Guild Hall everyone! It's probably the fifth or sixth tallest tower I've seen. In a city that is. Isn't it beautiful? This is where most of Prontia's money goes to. No wonder it's so big!"
>...
>"I usually have some feedback by now, or at least some panicked screams! Oh well. Next stop is the premier tavern in the north-central part of Prontia - The Broken Axle. It's my favorite tavern. It's coming up on the left!"
>Fuck! My time is running out right now. Shara is making her way to the tavern right now. You can hear Blackwell plugging away on the other side of the platform as he swings his sword.
>I have to keep smashing! There's another set of vents behind these, almost exactly the same.
>Roll to keep smashing. Best of five.
>>
>>2019490
I...I think I'm making progress.
>>
Rolled 94 (1d100)

>>2019457
>>
>>2019500
You did double it...so I guess?
>>2019503
WHERE THE FUCK WERE YOU?!!
>>2019498
Why?
>>
>>2019508
I honestly made a massive fuck up some how
>>
>>2019508
What are some good offerings for the RNG gods? Aside from the salt and tears from players.
>>
>>2019457
We just need to pumpkin scissors harder. Anyone got any giant shears?
>>
File: 351.png (295 KB, 500x416)
295 KB
295 KB PNG
>>2019515
How though? I cant think of a way to do that without specifically trying to.
>>2019521
I am pretty sure a few goats would do the trick....wait that's to bring back dead writefags, uh,,,,hang on. Leroy Jenkins?
>>
>>2019569
you ever accidentally doubled-clicked some words and it highlighted the entire page/post?
I think that`s what happened
>>
>>2019569
Might need to think of something then.
>>
>>2019457
>>2019490
>>2019492
>>2019495
>>2019497
>>2019498
>DC 70: Rolled 72 - There has to be a better way to do this!

Taking apart the second set of exhaust pipes does not go quite as well as the first. You manage to bend them all out of shape but are annoyed that one of them cant still breathe smoke, even if it's only a little bit. Have to keep smashing!

Blackwell seems to be doing alright still. He's using his glowing sword powers and punching into the pipes enough to close them. It takes a few hits for each pipe, and his blade acts more like a bludgeon than a cutting weapon due to the sheer resistance of the steel he strikes.

You've managed to block this set of vents. Now there are many small chutes that spew fire left, much more so now after blocking the others. These should be easier to bend out of shape.

"This is the Borken Axle. Probably the only place I won't destroy. Today at least! It's where I met my soulmate! Isn't that wonderful? I hope we can come back here together later and spend some quality time after I destroy this place. No hard feelings, of course!"

The oversized death machine starts to pass the tavern. You notice all the guns start to spaz out before finding targets. The bigger guns atop the tank look outward at the city beyond, and the normal sized guns mounted on the hull aim inward. She's going to start shooting soon. You can feel the tank take a deep breath to prepare it'self to unload.

Gotta keep smashing! Quickly! You won't have time before you have to lay low...

Roll to keep smashing. Best of three.
>>
Rolled 18 (1d100)

>>2019674
>>
Rolled 25 (1d100)

>>2019674
I'm running out of destructive quips.
>>
Rolled 3 (1d100)

>>2019674
>>
>>2019678
>>2019679
>>2019691
Uh oh...
>>
Rolled 24 (1d100)

>>2019674
afternoon nap roll, see ya guys
>>
File: Spoiler Image (223 KB, 723x1114)
223 KB
223 KB JPG
>>2019692
guess we didn't toten sie hard enough
>>
>>2019674
>>2019678
>>2019679
>>2019691
>DC 50: Rolled 25: Fuck! I'm a sitting duck here!

Low sweeps clear the way as I bend the shit out of the smaller pipes. They have been heated to the point that they are glowing now. Bending them is easy as the swings are loosed. Unfortunately, it does not keep going so smoothly.

After belting one of the vents, it shoots hot fire right into your shoulder, burning the shit out of you. Jesus! The pain is numbing as you drop to the ground and put the fire.

"Whoo! Time to open fire! Hold on to your hats everyone!"

Oh shit, being on the ground while putting yourself out is not the position you want to be in while dodging out of the way. You had managed to cream most of the vents here, but much of them are still operational after such a sloppy job. At least half. Now, these cannons have primed themselves to shoot.

"MOVE!"

I'm in no position to do anything else but get away, I have to get out right now!

Roll to dodge. Best of five.
>>
Rolled 91 (1d100)

>>2019919
DOOOODGE!
>>
Rolled 44 (1d100)

>>2019919
DOOOODGE
>>
Rolled 25 (1d100)

>>2019919
1
>>
Rolled 61 (1d100)

>>2019919
I mean if we dodge bye bye part of the city. Personally I'm still pissed at what happened to potato.
>>
Rolled 43 (1d100)

>>2019919
redemption time!
>>
>>2019919
>>2019922
>>2019965
>>2019980
>>2020005
>>2020013
>DC 75: Rolled 91 - DOOOODGE!!!!!

I am not about to be turned into Swiss cheese!

Jumping to my feet, I hustle down towards one end of the gunship. Flames erupt from the field of disfigured vents. Dodging out of the way of each one, I manage to evade getting burned again. Reaching the end of the platform, I leap off the balcony and get some air as I free fall to the lower level.

There is a tremendous pain as a cacophony of blasts explodes all around you. Cannon balls whiz past your head as you drop to down below. Your ears are bleeding as you deal with the residual tinnitus.

Slamming down, you manage to land on one of the turret-like guns and warp it underfoot before jumping down to solid ground. Rolling on the ground, there is a continues chain of blasting explosions all around the tracked gunship. It seems as though a fatal flaw in the design is that there are so many guns, not all of them can be shot at once. You can see each cannon, large and small, shot one after the other, much like people stand up in a chain to form a wave at a sporting event. You can see the nearby buildings of the city simply collapse from the oncoming volley of fire that shreds and then destroys each building. In the distance, entire housing complexes collapse as the fewer, but larger, longer reaching guns down them in two shots apiece. As you pass the area you once were in, entire blocks have been destroyed. At least ten on each side. There is a huge gap in the city now, having much of the grid of buildings blasted down to rubble

"Ka-Boom! Look at all that empty space I just made! That was fun! Get ready for the next volley!"

The big cannons are being primed once more. It seems like whatever mechanism was loading the cannons need a minute to do so to prepare each one

The tank tries to breath again and release it's heat into the air. The upper deck you leaped from bursts into flames for a moment before dying down. The metal behemoth wheezes and coughs as it ignites. All but the larger guns on top of the tank seem to have gone up in smoke.

You are on the second level of the tank. There is one more beneath you. Is this going to be enough? we're about to get to the center of the city.

>Keep attacking the ventilation system
>Find Blackwell and have him join you, maybe we'll work more efficiently together?
>Change my strategy and attack the cannons
>Write In
>>
>>2020258
>Keep attacking the ventilation system
>>
>>2020258
>>Keep attacking the ventilation system
>>
>>2020258
>Keep attacking the ventilation system
We could using any mortars leftover against the tank
>>
Rolled 65 (1d100)

>>2020258
Swing away, Billy!
>Keep attacking the ventilation system
>>
>>2020258
>Keep attacking the ventilation system
We're already this far in.
>>
>>2020258
>>2020269
>>2020277
>>2020285
"Next up is the Prontian town square! When Prontia was first built, this little area was all there was of the first neighborhood. Now it's a lively marketplace! Or at least it will have been once I'm done with it! Here, let me take the opportunity to show you the specs on this bad boy! Over 100,00 horsepower!"

Now that there is room to drive her ridiculous vehicle more than straight, Shara seems intent on showing off her driving skills. Your balance is shifted as it begins to turn to the right.

Gotta keep attacking, there are some more exhaust pipes here!

Roll to destroy. Best of five again.
>>
Rolled 67 (1d100)

>>2020347
>>
Rolled 70 (1d100)

>>2020347
Break through!
>>
Rolled 82 (1d100)

>>2020347
>>
Rolled 69 (1d100)

>>2020347
>>
Rolled 35 (1d100)

>>2020347
>>
Rolled 61 (1d100)

>>2020347
>>
>>2020347
>>2020358
>>2020360
>>2020365
>>2020368
>>2020375
>DC 70: Rolled 82 - I'm making some progress! Finally!

You are able to make short work of some of the piping down here. Prying open a grouping of pipes that rest underneath a grate in the side of the tank, pounding the shit out of them causes an engine-like stall as it shorts out and sputters. You've managed to take out another chunk of the ventilation before Shara does something else. She's driven around the town square's circular opening once, mowing down the bazaar underneath and crushing the abandoned goods. It seems that the area up here has been evacuated too, thank goodness. She continues to round the circle again. This time the bend is tighter. You can feel the force about to throw you off the vehicle.

I have to stay on! who knows if I'm going to be able to get back on in one piece! What should I hang onto? All there is around me are guns, more guns, exhaust pipes, vents, and armor.

>Grab onto whatever is nearby to stay on
>Rip open a vent and hang onto the handhold I make
>Latch onto a cannon
>Write In
>>
>>2020430
>Grab onto whatever is nearby to stay on
Latching onto the gun is asking for trouble and those vents have been burning hot.
>>
>>2020430
>Latch onto a cannon
>Write In
Use the chain of New York no Shinbatsu to grapple the cannon.
>>
>>2020430
>Rip open a vent and hang onto the handhold I make
>>
>>2020430
>>Latch onto a cannon
>>
>>2020430
>Grab onto whatever is nearby to stay on
>>
Rolled 2 (1d2)

>>2020430
>>2020436
>>2020440
>>2020447
>>2020454
>>2020517
>Grab onto whatever is nearby to stay on
>Latch onto a cannon

Rollin.
>>
>>2020562
>Latch onto a cannon
>Use the chain of New York no Shinbatsu to grapple the cannon.

This is the perfect time to use Shinbatsu's chain to help me not die. Swinging the weighted end of the chain after unraveling it from my arm, I whip that shit unto a nearby cannon emplacement. It wraps around nice and tight. Just in time too.

You try to hang on to the dull, smooth, black surface as you are dragged down by the force of Shara's tank picking up speed. You are launched as your chain is stretched out to it's maximum distance of several meters. The drag force is enough to launch you off as you hang by your chain as tight as you can, suspended in the air as you get a good view of what happens from the centrifugal force.

Shara seems to have decided to really show her ability to drive. The girl is attempting to demonstrate the impossible through burnout maneuvers on fucking tank treads. All six of them. Are you about to a donut Shara!? Are you shitting me!?

"FFFFFUUUUUUUUUUUUU-!!!!!!!"

It's really fucking hard to hold on tightly right now as you are flung through the air, anchored only by your chain. Shara is doing a goddamned donut now, spinning in a tight circle. You can see Blackwells' glowing blade on the other side from here. He's buried it almost to the hilt now into the hull of the armored casing as he also struggles to hang on for dear life with both hands. The lunatic in the tank has turned her donut into a wide, reversed drift, leading the front of the tank as she performs a sick spin-out. The cannons in the front fire and the giant mounted drill spins to life as her spinning is kept to the inside of the circle. Staying on the border made by the town square, her drill is buried into the buildings that create that enclosure and puncture the walls with ease. The buildings are torn apart like they were a dry sandcastle as the drill drills and the cannons fire, and she pulps the structures one by one, all while keeping enough momentum to drift through the town square. The sound is like roadside construction inside a car show, but 1000 times louder. The engine roars like a giant family of lions. Was this was all planned!?

"WHEEEEEEEEEEEEEEE!!!!!!!!!!!!!!"

You can feel your hands slipping on Shinbatsu as the tank whips you around with Shara's sick trick.

Roll to hang on. Best of seven.
>>
Rolled 100 (1d100)

>>2020599
>>
>>2020604
We're spiderman?
>>
Rolled 55 (1d100)

>>2020604
Well fuck Shara then, better to roll our shit rolls now then.
>>2020599
Speakin of which.
>>
>>2020604
Not even going to try to roll. Kudos, man.
>>
>>2020604
Well the dice chose this course of action for a reason. I trust the dice.
>>
>>2020562
>>2020604
No more rolling for me, chain perk/ability when?
>>
>>2020604
I guess that settles that.
>>
>>2020599
>>2020604
>>2020621
>DC 75: Rolled 100 - TORYAAH!!!!!

That bastard robot-man might have said that Shara's craftsmanship was crude and ugly, but her ability to destroy certainly isn't. Watching her plow through stone with her weapons has about the same effect on the many tall business district buildings as one would have dipping their hand into a pool of water and dragging through it as they spin around and kick it up. Stone and rubble simply splashes into the air with the consistency of liquid as it is annihilated by the destruction it's driver causes with her over sized tools. She's like a deranged artist.

"MORE!!! MORE!!! MORE!!!"

The force of the tank's built up momentum is enough to launch even Captain Blackwell off, having lost grip of his blade after getting hit by the whirlwind of rubble created by the drill smashing into everything in sight. It is very fortunate that you happen to be at this angle hanging off of the black iron juggernaut. You are able to catch Blackwell. Unfortunately for the both of you, as the armored monster continues to spin, it further lifts you up. You are about to be sent through the air that is currently occupied by various chunks of stone and metal as the buildings are thrown into the wind.

Blackwell let's out a rather girly scream as there is a massive boulder of debris thrown towards you. It is very large. You will both die from a head on collision while being flown like a pair of human kites.

"D-do something already! Before we die!"

"SHOUGANEE NA!!!"

I have no choice. Looks like it's time to use "that" once more. It can't be helped. I just hope I have enough strength for this.

Telling Blackwell to hang onto your waist, you yank your chain as hard as you can, dragging you closer to the huge hunk of rock suspended in the air and approaching you even more quickly now. A quick wind up is all you have time for now that you have enough slack in your tether to swing Shinbatsu effectively.

TORYAAH!!!!!

With a big swing into the oncoming pitch, you slam the shit out of the the hunk of rock, changing it's trajectory out of your direction and to the ground. At this rate...

There is a small impact into the hull of the battle tank amongst the ear splitting sounds from the drill and gun combination, but then a tremendously loud explosion on the area of the tank Blackwell had flown off from after the boulder hits it. You are brought back to reality as the chain grows taught again and you struggle to maintain your grip. Blackwell surges forward and grabs onto your chain as well.

"It's not over yet!"

Hunks of rubble continue to fly towards you. Using the oncoming debris as platforms, you hop from one to the other while hauling Blackwell again. How the hell did it come to this utter crazyness!

Leaping from stone to stone and making headway towards the battle-tank, you notice something shine among the chaos caused by asteroid-esque shards of business building sent flying by Shara.

"My sword!"

>Cont.
>>
>>2020898
Leaping back and forth, you are able to make it to a smaller rock that Blackwell's stone was embedded in. It's still hot from being shot like a bullet out of the hull it was stuck in before it'e owner flew off. You can't even tell what's left of that side through the smoke and flames.

Bounding a few more times, the tank finishes the destructive display after hitting every building in the circle, and those behind them deeper into the city. Other than the remains that had been thrown into the air by the insane spinning, there is nothing left but sand and pieces on the ground. She annihilated it all in one swift motion.

The whipping as the tank stills to a halt after gaining so much momentum causes the upper deck and the area you just launched a huge rock into to burst into flames. as it attempts to cool itself off. Shara would likely have been killed already if she was a normal human being, but clearly this is not the case.

Your free sky-sail trip is coming to and end after your pilot comes to abrupt stop. You manage to avoid being splattered as you Tarzan swing back to the part of the tank you had just slipped off. The two of you tumble and somersault as your momentum is imparted into the flat surface of the hard tank. The unexpected trip through the air has ended, but Shara's wild ride is far from over. It's a surprise her and her tank care still alive and breathing. It begins to advance again, but far more slowly than when it first started. This thing is showing signs of quitting after sustaining so much damage.

"WHOOHOO! THAT WAS AWESOME! I WISH I COULD DO IT AGAIN!"

Blackwell gets up, holding his helm after hitting the tank. At least he's got armor.

You believe he's trying to say something, but you can't hear him at all over the ringing in you ear right now. You feel like you might have some new bruises after splatting back down to the hard surface. Your arms are shot after smashing that boulder, but it seems you had more velocity than the big stone, which was drifting in the air after being popped up, making it easier to spike into the tank. It probably would have killed you if it was moving faster. Shit! What a fucking trip that was!

Whatever, we have to keep going. In a miraculous turn of events, the tank was damaged critically. Our victory is in sight after Shara pushed her engine past it's limits.

Roll to keep hammering away together. Best of five
>>
Rolled 66 (1d100)

>>2021008
Smash it bits!
>>
>>2021008
Taking a break. I'll be back in an hour
>>
Rolled 36 (1d100)

>>2021008
FUCK YO TANK!
>>2021015
See ya soon Truck
>>
Rolled 97 (1d100)

>>2021008
>>
>>2021025
Hot damn, we got it.
>>
Rolled 17 (1d100)

>>2021008
>>
Rolled 74 (1d100)

>>2021008
>>
>>2021008
>>2021014
>>2021021
>>2021025
>>2021070
>>2021091
>DC 70: Rolled 97 - Teamwork makes the dreamwork

Putting your differences aside, the two of you make an excellent team. Fucking up Shara's handiwork is like a breeze as the two of you combine your strength. The two of you manage to bash and cleave every exhaust pipe into non-use. Now the two of you have managed to completely ruin this level. The temperature has increased dramatically.

"W-we've almost...succeeded."

Blackwell isn't doing to good. The heat is getting to him Son of a bitch man, get it together.

Pulling him with you, the two of you are able to reach the lowest part of the tank.

He must be broiling in that armor right about now. I need to figure out how to rouse him to helping me finish this battle. I better hurry, Shara can pull the trigger at any moment and blow us to kingdom come.

>Try to coach this guy again, maybe he'll get his shit together
>Try to take his helmet off
>Slap the shit out of him
>Write in


_________________________________________________________________________________________________
Sorry about the wait lads.
>>
>>2021895
>>Try to take his helmet off
Isnt a lil bit hot inside that suit?
>>
>>2021895
>Try to take his helmet off
You're overheating like an idiot. Suck it up and take it off.
>>
>>2021895
>Try to take his helmet off
>Slap the shit out of him
>Blackwell if you don't get your shit together I will throw you off the fucking tank.
>>
>>2021895
>Try to take his helmet off
>>
>>2021895
>>2021899
>>2021908
>>2021918
>>2021922
>Try to take his helmet off

It's about time you saw this asshole's face, he clearly has something to hide. Taking a moment, you feel around the gorget to figure out how in the fuck your supposed to remove this thing. Better hurry, this guy might not appreciate it.

Roll to remove. Best of three.
>>
Rolled 39 (1d100)

>>2021964
Nat 1
>>
Rolled 29 (1d100)

>>2021964
>>
Rolled 69 (1d100)

>>2021964
>>
Rolled 76 (1d100)

>>2021964
Be cool bro.
>>
>>2021980
The sexiest success.

inb4 we've been Mulan'd the whole time
>>
>>2021987
It's a patchwork zombie face from corvus
>>
Rolled 98 (1d100)

>>2021964
nat one
he blushes at us
>>
>>2022001
Why not both?
>>
>>2021987
At this point I've been expecting it honestly.
>>
>>2021964
>>2021972
>>2021980
>>2021981
>>2022001
>>2022012
>DC 85: Rolled 69 - Damn I was close

This guy has been acting weird ever since I joined forces with him. It's time to unmask the man man behind the mask. Attempting to pull of his helmet you aren't sure where to start. He clearly picked this helm because it was difficult to remove. You are only able to get a gander of his effeminate lips after flipping his helm before you fail. If you weren't straight you would totally kiss this motherfucker right now. Ugh nevermind. Before you figure out how to open up this helm you eat a big gauntlet to the face. He drops his helm before you can hear his voice without his helmet.

"Don't... Do that."

You get shoved off of him. At least he'a awake now. Elbowing him back like a child, you both get your shit together. The two of you need to finish this. There's not much left to ruin.

Roll to finish this. Best of five.
>>
Rolled 91 (1d100)

>>2022293
KISAMAAAAA
>>
Rolled 47 (1d100)

>>2022293
ITS ALL OGRE NOW
>>
Rolled 98 (1d100)

>>2022293
>>
Rolled 33 (1d100)

>>2022293
>>
>>2022298
>>2022316
Yup not rollin on this one.
>>
>>2022324
I can smell your pussy from here
It smells rancid
>>
>>2022337
Rotten luck with rolls. I don't want to chance ruining our finisher.
>>
Rolled 70 (1d100)

>>2022293
>>
>>2022345
>>1986969
>>
F
>>
>>2022293
>DC 80: Rolled 98 - KISAMAAAAA!!!!!

It's about time Shara's awful little tour of Prontia ended. You and Blackwell tag team to foil Shara's plans to destroy Prontia.

"Next stop The Order of the Silver Crown-"

You are both not about to let Shara get to the outpost, for differing reasons. Nonetheless the two of you plow through the rest of the ventilation system. The temperature continues to increase as the two of you manage to destroy the the last few pipes and finally overload this stupid tank. It doesn't take much.

"We need to leave."

Blackwell has a good point. You can practically feel you shoes melting after ruining the tanks ability to cool itself. It's time to flee, this thing is going to blow.

The two of you hop off after foiling Shara's plans. She doesn't seem to care that her tank is going to blow. The only thing she's concerned about is firing again. As Shara releases another shitload of cannon fire Ducking behind one of the Morrcock Construction Company projects you end up in a trench. How fucking convenient.

"Let fly all gu- uh oh. I'm afraid we're experiencing technical difficulties."

You watch the tank burst into flames as the surface of the metal glows red hot. You and Blackwell duck behind cover as the tank bursts into flames ans explodes.

The aftermath of the explosion lights up the air so much that even you are blinded, even as you sit behind a make-shift bunker. You can feel the ground shake as the explosions rock the earth.

After a short pause, you look around. The massive earthquake was most likely caused by the tank flipping. It's finally over. I think I've killed Shara. There's no way any way anyone could survive that.

Contemplating mourning the loss, you walk out to the burning wreck. There is a somber calm as you come down from your anger. Walking out from cover, you make sure there is no chance your foe could come back.

Sure enough, there is a pounding on the tank. The sound fill up the empty city with it's force.

You watch as the metal deforms, followed by a burning, much like a blowtorch. The thick plating of the tank is cut, and out comes a woman. It's not the Shara you know.

Out from the hole, a much larger red figure drops onto it's hands and knees. It's a woman, but one that is unfamiliar to you. Red skin glistens in the sunlight as the figure drops outside the tank unto it's knees. It has an impressive rather impressive musculature, much like the Red Lady you had encountered on the west side that danced for you in the tavern. A tall pair of horns extend from the head of this red skinned girl. Her hair is white and unruly, and seems to coalesce like a flame. Her entire form seems to flicker in and out of this reality. The stranger looks up to you. The whites of her eyes are a disturbing black, and her eyes burn with a dark crimson. She smiles.

"Even though I had given you every advantage, I still hadn't expected you would be able to stop me! Well done."

>Cont.
>>
>>2022768
___________________________________________________________________________


Sorry about today. Something came up. I'll be back on Monday at 1:00PM EST. There won't be any more interruptions.

I'm really sorry guys. I don't know how it ended up like this
>>
BRING IT ON YOU DEMON FIRE SLUT
>>
>>2022768
Fuck it's the oni waifu you guys wanted a couple threads back. You guys happy now?
>>
>>2023001
Minus the sociopathic disregard for others?
Yeah pretty much.

In all seriousness though I dont think we can win a straight up fight with her anyway so might as well play the romance angle.
>>
>>2023067
>I dont think we can win a straight up fight
Go away with your bad spirit
>>
>>2023067
We could do both try to play it up while fighting her, aside from the sociopathic disregard of others I still like Shara and I'm sure Billy can keep her in line.
>>
Rolled 67 (1d100)

>>2023113
Roll to seduce
>>
File: stop.jpg (64 KB, 640x640)
64 KB
64 KB JPG
Stop falling for succubus
>>
>>2023229
She's not a succubus.
Succubus are demons but not all demons are succubi
If she was she'd be capturing the town for a slave dungeon
>>
>>2023399
Might be djinn
>>
>>2023415
I think so too.
Possibly an irift, but that's solely because the fire. Could just be a demon
>>
>>2023673
She's definetely an efreet, it's in her name
>al-Tufan Sheherezade bint Alshawaash Sharara al-Tadamir al-Efreeti

She's still going down
>>
>>2023781
B-b-but she did nothing wrong! Dindu! She didn't plant the mines!

These fucking teenagers rolling in this quest man, hormonal waifufags.

She's a mass murderer, this ain't the first or the last time if we don't stop her now. I wish everyone could just come to their senses there's no redemption from this.
>>
>>2023113
>>2023067
You two have to go back to Akun. Literally forgiving mass murderers for having a pretty face is how Columbiners are. Do you want to be like a Columbiner?
>>
>>2025721
If she can't be redeemed smash her into paste, simple as that. Wanted to do what jedi do give her a chance and try to talk her down and if that doesn't work than just beat her and capture her for information.
>>
>>2026068
>If she can't be redeemed
>try to talk her down
How fucking beta are you that you can't even assert dominance in an online role playing game titled "Isekai Delinquent Quest"?
>>
Fucking waifufags ruining everything
>>
>>2022768
You had just managed to stop the rampage of Shara, or rather Sheherezade. Or was it Sharara? Whatever! The girl with the stupidly long name is now on her hands and knees, mostly unscathed. Even now, as she struggles to hold herself up on the ground with that impressive new physique. Her red flesh shimmers in the daylight, glistening with sweat, and seeming to flicker like it was fire.

Damn! The fatigue of all your efforts to stop Shara's gigantic, armored, tool of destruction. The vehicle which just wiped out much of the business district and may other portions of the once beautiful and complete Prontia. If it wasn't for the efforts of you, Charlotte and Virgin-Kun, it is likely the people would not have been all but evacuated. The man who lead this revolt, Vosough had been killed by the deranged woman before you. This one is the last loose end you need to take care of. And yet...

You have developed an emotion attachment to this woman, in spite of her horrific crimes. It really upsets you that she could be so attentive to you while having such a warped sense of morals. It makes you angry, in fact. How could anyone care about you, but otherwise have a complete disregard for the lives of others? Her crazy behavior is just like her robotic friend. She is dangerous.

"Kihihihihihi~ I really did take a risk pushing the design that far. The magically infused crystal is quite unstable...but you know! It's hard to be able to fit enough firepower on anything! There's just never enough gun!"

The red girl simply laughs her stupid laugh and makes small talk with you in the wake of the terrible destruction she's caused. The entire city is in shambles because of her. This needs to be dealt with while the opportunity is still present. Shara still can't get up from her position. The catastrophic explosion of her weapon has exhausted her. It's almost surprising she's still alive.

Blackwell is tuckered out himself, he simply observes in the trench for now. He might hoist himself up to come and help you at any time, once he manages to catch his breath that is.

What do I do with Shara now?

>She isn't resisting, just help her up for now
>It's time that she answers for her crimes
>Ask her about her master
>Write In


__________________________________________________________________________________________________________________


Welcome back everyone. Thanks for waiting for me again. I'm glad that there's some serious thought being put into how to handle this next part.

With all due respect and no biases my good anons, disagreement is perfectly fine, but I don't think it's a good idea to continue too far down this path. Let's all try to keep getting along, yes?
>>
>>2026388
>>It's time that she answers for her crimes
>>
>>2026388
Use the chain of Shinbatsu to tie her up in a fashion that she can't escape from, and interrogate her. We need to know more.

Also, whenever she tries to talk about weapons, dismiss her since our world has bigger and dealier ones.
>>
>>2026388
>Ask her about her master

Probably the most likely out of the bunch to let slip info considering how little if a shit she generally gives.
>>
>>2026388
>>It's time that she answers for her crimes

>spoiler
Yeah right, I was getting carried away
>>
>>2026388
>>It's time that she answers for her crimes
>>
>>2026388
>It's time that she answers for her crimes
Time to purge
>>
>>2026388
>for the efforts of you, Charlotte and Virgin-Kun
Charlotte is here?
>It's time that she answers for her crimes
>>
>>2026388
I still hope we can make an ally of her yet, maybe get her to pump out some tanks to fight the demon lords armies with
>>
>>2026442
Charlotte has been resting for a while
>>2026442
She nearly killed everyone in town, I doubt anyone wants to be her ally
>>
>>2026446
I meant this one
Phoneposting sucks
>>
>>2026462
So QM's mistake?
>>
>>2026462
Well, considering we still have a demon lord and 11 gemerald, who are at least that ppwerful, I think trying to get more allies is a swell idea
>>
We still have our mystery purple gem, I wonder what it does
Also, stop trying to recruit Shara, she's a demonic nutjob
>>
>>2026388
>>2026397
>>2026399
>>2026410
>>2026414
>>2026419
>It's time that she answers for her crimes

Even in this strange new form, you have some residual feelings left over about Shara. Those thoughts go to the back of your mind as you unwind the chain from your arm again. You haven't figured out whether turning her in or pummeling some answers out of her is the best option. Either way, wrapping her up in this strong chain would help for now.

"It's time you answered for your crimes, Shara."

The girl manages to put herself into a sitting position, with her knees in front of her as she straightens her back and centers her body over her strong core and broad hips. She notices your coming to tie her up after righting herself.

"Oh Billy. I didn't know you were into this sort of role play. You are such an interesting guy."

Ignoring her inappropriate humor and honeyed voice, you go to grab her by the shoulder with your free hand, ready to control her movement before almost falling over. Your hand simply passes through her, like she's a mirage. Steam escapes her body at the point of contact. It was pleasantly warm to the touch.

Shara covers the part that you touched, as if trying to stop whatever is