[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/qst/ - Quests


File: WorldTree_COVER03.png (2.64 MB, 2800x1750)
2.64 MB
2.64 MB PNG
Midnight breaks and the weather clears- the battle may have concluded below but the feathers above shadow us still.

Previously.
>>1873194

But ride on we will...
https://www.youtube.com/watch?v=p8UqJKY_HVU


> [World Tree] is a raid party based skirmish where each player takes control of a single adventurer. As a successor to the Floors name, it uses a retouched system that will solve the problems its predecessor had. Players must work to explore the roots of the World Tree. New players may [Wander in] anytime however will be placed randomly.

> As player populations begin to grow, we approach the cap of 30 players in a field, there maybe those that require botting or those that can simply be dismissed. This does not stop one from creating an adventurer however.
>>
File: DunnDirk_Turn62ab.png (1.92 MB, 2504x1771)
1.92 MB
1.92 MB PNG
>Continuing Player Phase.

As storm clouds rumbled a handful of our best were taken to the skies to fight an infamous bounty who had her sights set on the [Knot] and was wanted by the Scholomance for violations of trans-mutative spells.

However this was not known at the time...
>>
File: DunnDirkRoot_Turn62a.png (1.43 MB, 2504x1771)
1.43 MB
1.43 MB PNG
> Continuing Act Phase** however wait until all 4 images are posted.

For at the time our business had been with the Knot that festered under the town's church. Their insistence to be built so close to it comes to mind when we saw what their private execution chamber had become...

though we didn't see firsthand what became of it, Harokem had scouted that it simply imploded on itself.
>>
File: DunnDirk_Turn62a.png (3.18 MB, 2508x1771)
3.18 MB
3.18 MB PNG
Our hands at the time, were busy catching frogs and dogs falling out of the sky, if you can excuse the term, whilst we were batting back an invasion force of Moblins too drunk on the recent news of Odin's death.
>>
File: DunnDirkHighwall_Turn62a.png (2.76 MB, 2504x1771)
2.76 MB
2.76 MB PNG
All while we await the return of a local threat what took up residence on top of that wretched knot. But that should not have figured in to our concerns at the time. Despite the absurdity of it all. The knot was no more after all, along with their reasons for staying. Unless we missed something.

> Well do as you will, Present Me, it's Act Phase for a while longer.
>>
Rolled 63, 1 = 64 (2d100)

>>1874635
>-2 Book Mana, 4sp
>Cast Boosted & Range Boosted [Vitas][Ball][Ring] 6E 1NE (At the Kashir 1NE of Harokem), Pot 17
>-6Sp
>Cast Boosted & Range Boosted [Vitas][Ball][Ring] at the Kashir again, Pot 17
"A gunboat runs low on munitions. Do we go n- Oooh, what is that!"

Perovskia, Frog Lorekeeper Rnk1/ Magi Rnk4/ Boatswaine Rnk0
[1Ins][Spell-Lore: Krista's Bolt?]
VIT: 3+1 STR: 2 RES: 3 INT: 6 SPD: 3 PER: 4+1
- - - - - - - - - -
HP: 28/28 SP: 21/45 ARM: 3/- M.RES: 6 MAG: 10/13 VIS: 5 MOV: 3

Hand 1: Traveler's Umbrella (1.5×MAG, 1.5×Blunt, 1×Rng, Weatherproof, Witch Flight)
Hand 2: Pupil's Leatherbound (2×MAG, +2POT, Vitas, Aerias, Ball, Ring)
Armor: Historic Rainment (+1VIT, +1PER, x2 Elem, xSP +1)
{260z} {Bank: 82z}
-Book Belt: Toadskin Treasure Map
-Perovskia's Wand (×2mag, ×2blunt, +2pot, ×2rng, BallCast, ExpandCast{1})
-Basoon Bottle (10oz Water)
-Bandages ×3
-Iron Shield (×2Blunt, +1Dmg, ×2Def(Front)
-Abalathian Spear
- - (2slots)

Machinery
Elementalism (2 SP/ 1 xtal/ 2 Mana), The Colorful Elements (4SP/2xtal/4Mana)
- Rune
- Aerias II
- Aquas I
-Terras I
Cantrips/Derived Elementalism
- Dispell
- 6-Tile Punch (cantrip) [Punch target 1Knockback per 2pot]
Runic
- Lore
- Ball [×Per, Pot+2 / Pot+2]
- Arrow [2×Per, Pot-1 / +1Rng×]
- Ring [3×3 from target, hollow / +1AoE, -int Pot]
- Vitas
- Luminas
- Flavor: Elemental Battery
>>
Rolled 31, 80 = 111 (2d100)

>My teeth bared in a perpetual smile I flourish my blade then then slam it through the skill of the orc I stand on with a single [Cut]
>I flick my sword as I draw it forth from its bloody sheath, flinging blood from it in an arc, marking my next target, the orc to my [Southeast,] breath in, and reach out to the soul of Uchigatana. [Lightning Draw]. We move as one and I let out my breath in a shout.
>-[Cut]

HAAAAAH.

=====
[Ro] Mizuno: Kerb Ronin 1

VIT 4+1 / STR 5+2 / RES 3 / INT 1 / SPD 4 / PER 4+1

HP 23/60 SP 25/25
ATK 27 / ARM 9 ][ 6 / MAG 0 / MGD 3 / VIS 4 / MOV 3

E: Uchigatana (x3 STR+6; +x1 Def, Mend, Breaks, Lightning Draw)
Ronin Haori (+1 Vit, +2 Str, +1 Per, +x1Def, +2 Weather Res.)

Draw Out / Ken-do
Insight : 1

Inventory:
1 Bandage
>>
>>1874777
"I spoke too soon about the gunboat!"

>>1874635
>-32-33+15= 14 HP
>Move 5W
>Row Boat 2S

Harokem Evist, Rnk4 LongCoat [Determination] 2 Insight
VIT: 3+1 STR: 2 RES: 3+1 INT: 2 SPD: 5 PER: 5
- - - - - - - - -
HP: 14 SP: 9 ARM: 6 RES: 4(8) MAG: 2 VIS: 6 MOV: 4

Hands: LR-1a Clear Out: R8 DMG 19+ pierce [Armor half] 4/5
Armor: Industrial Longoat +VIT, +RES, RESx2 vs Weat+Chem
Ammo Pockets: x25 Iron +3
x15 Rending Swallow +8

Inv: Bullet Press
Church Spear: x3 dmg, Deep strike
Magicked Flag
Bandages x3
Forall Bag

Evist
[Mind Permission]
Secret mission?

Skirmishing: [Mirage II] [Sneak Attack] [Spotting]
>>
Rolled 18, 43 = 61 (2d100)

>-Face S
>Yarido Jab SE (True Thrust, 18DMG) [Rope Mastery II (-2SP): Swing self under Krista & 2SE]
>Yarido Jab NE (Between the Knees, 18DMG) [Rope Mastery II (-2SP): Thread Luka & maid, swing Luka onto Krista's wing]
>-Rope Mastery II (-2SP): Swing self onto Krista's back
>-Threaded: Rabbitspaw (9r), Luka, Krista's lower torso, maid (6r)

"I am spent, we are not going to win this fight. Luka, can a gate get us out of here?"

=====
[J4]d'Alger: Kerb Jaeger 3/Ronin 1

VIT 3+1 / STR 5+1 / RES 3+1 / INT 2 / SPD 5 / PER 4

HP 21/48 SP 4/20
ATK 18 / ARM 10 / MAG 1 / MGD 4 / VIS 4 / MOV 4

E: Cavalry Spear (x2STR+6; Reach 2; Twist; DO: Windmill Stance)
Iron Mask (+1 VIT, +1 STR, +1 RES, +1.5x DEF)

Throwing Kunai x2 (RNG STR+2; x2STR+6; Hidden Sleeve);
Rope x1/4 (6-reach); Rope x0/1 (9-reach); Moblin Hide

Step Stance / Yarido
Rope Mastery II / Arbornaut / Trapping
E. Polearm Prof.
1 Insight
>>
File: MEIDOTHING.png (28 KB, 183x169)
28 KB
28 KB PNG
Attn: Luka

The following action has been nixed for the following: [Death was not achieved]

> Since ancient times, staves of this design-- Shakujō-- have been used by pilgrims and monks to frighten away dangerous creatures.
Hmm, this stick did not work as advertised. Additionally, I believe that the 30 minutes timer is up, so...

> Apologize to my family.
> Enter the cycle of reincarnation.
>>
Rolled 75 (1d100)

>>1874607

>mov 4 N
>Cut big orc (61 dmg)

Warrior V/Ronin I
VIT: 10 (6+4) STR: 6 (4+2) RES: 3 INT: 0 SPD: 3 PER: 3
_________________________
HP: 98/100 SP: 0/18 ARM: 6fr / 6fl M.RES: 1/2 MAG: 0 VIS: 3 MOV: 4

Hand 1: Oni Giri [24 dmg] (Str x4, Bleed, Guillotine: Paired blade, crit for instant death)
Hand 2: Yuki Ona [18 dmg] (Str x3, Paired Blade, Cold Mercy: Target embeded can't move, Drain 1 SP/turn)
Armor: Inheritor Clad (+3 VIT, +1 Def, +2 Str)
Acc: Offered Vitality Amulet (+1 vit)

-Kendo/Yarido, Step Stance
-Boost, Adrenaline II, The Knee II, Berserk

Buffs: Berserk (+5 dmg), Adren x5

Stats Boosted: +1 Vit
Inv: Instant Fire, 2x Riceball, 10x Fishball, Forall bag, Twin Man Cleaver, Blundered Sip (6 pot), -, -
>>
Rolled 31, 41 = 72 (2d100)

>>1874656
"Their lines are breaking. Anyone with no way of helping our comrades with Krysta should prepare to head for the knot, and carve out the rot within. Leaving it to fester beneath our own walls will surely ruin us."

>-Gather 6 Terras mana from assembled runes (green)
>Cast Terras Ball from below (POT 14) 1NE 7N to create rune. (Brown line)
>-Shape Spell (Brown, Create Rune)

>Cast Boosted Terras Ball at Orc (POT 20) 1NE 7N (Brown line)
>-Shape Spell (Brown, shape projectile into large fist)

Mordenkainen - 1 Insight
Male W̶i̶z̶a̶r̶d̶ M̶a̶s̶t̶e̶r̶ ̶M̶a̶g̶e̶ Magi IV / Lorekeeper I

VIT: 3 STR: 1 RES: 3 INT: 6 SPD: 2 PER: [1]6
- - - - - - - - - -
HP: 18/30 SP: 38/42 ARM: 3/3 M.RES: 6 MAG: 14 VIS: 7 MOV: 3
Learned Proficiencies: Firearms, Machinery, Swords(E)

Hand 1: Wand (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast)
Hand 2: Stone Press (x2 MAG, +12 POT, {L}{L}{Ab}{Ab}{S0d})
Armor: Historic Rainment (+1 VIT, +1 PER, x2 Elem, SP +1x)
Accessory: EMPTY

Elementalism (2 SP/ 1 xtal/ 2 Mana)
- Rune
- Aquas II
- Terras II

Runic (Luminas, Abysmas)
- Lore
- [Ball, Arrow, Sword]

Inventory - 0z (143z Bank)
- Rice Balls x5 (+10 HP while resting)
- Spirit Tree Sap x1 (+4 POT to book/rune)
- Magicked Paper x1
+ Book Belt - (1)
- Pupil's Leatherbound (x2 MAG, +2 POT, Blank [4])
>>
File: Turn.png (1.1 MB, 763x1353)
1.1 MB
1.1 MB PNG
>>1875597
>Image
>>
Rolled 88, 19 = 107 (2d100)

>>1874656

>[Castle] Botting Orders

[Castle][J]Cyvrn

I don't know what to do with you Cyvrn a lot of time, I will admit. But I am trying to let you stab things and not die so feel free to override this.

>-Take 26 Damage
>Backstab the Orc W of me [Twin Carvers, dmg 10x2(5x2x2) (Adroit Fighting, Knife Throw)]
>Backstab it some more, just to be sure [Twin Carvers, dmg 10x2(5x2x2) (Adroit Fighting, Knife Throw)]

Cyvrn, Kerbold Jaeger
VIT: 3+1 STR: 5 RES: 3 INT: 2 SPD: 5 PER: 4
--------------------------------------------
HP: 10/48 SP: 20 ARM: 5 (Flank: 5) MAG. RES: 6 MAG. POT: 1 VIS: 4 MOV: 5

Equipment:
- Right hand/Left hand: Twin Carvers, dmg 10x2(5x2x2) (Adroit Fighting, Knife Throw)
- Armour: Seasoned Robe (+1 VIT, +1 MOV, +.5 DEF, +1 MAG. RES)
Skills:
- Trapping
- Trap Sense I
>>
Rolled 63, 13 = 76 (2d100)

>>1874656

Cyvrn, Kerbold Jaeger
VIT: 3+1 STR: 5 RES: 3 INT: 2 SPD: 5 PER: 4
--------------------------------------------
HP: 23/48 SP: 20 ARM: 5 (Flank: 5) MAG. RES: 6 MAG. POT: 1 VIS: 4 MOV: 5

Equipment:
- Right hand/Left hand: Twin Carvers, dmg 10x2(5x2x2) (Adroit Fighting, Knife Throw)
- Armour: Seasoned Robe (+1 VIT, +1 MOV, +.5 DEF, +1 MAG. RES)
Skills:
- Trapping
- Trap Sense I

>Attack Moblin S1 [Twin Carvers, dmg 10x2(5x2x2) (Adroit Fighting, Knife Throw)]
>Attack Moblin E1 [Twin Carvers, dmg 10x2(5x2x2) (Adroit Fighting, Knife Throw)]
>>
Rolled 36, 12 = 48 (2d100)

>>1874621
>Crack knuckles
>[Hidden Sleeves] + Kunai Armstrong [Throw softly, 0 damage]
>[Hidden Sleeves] + Kunai Yngvild [Throw softly, 0 damage]
>[Rope Mastery] + Pull both to self.

WE
ARE
LEAVING

=Rabbitspaw Scalemask=
=Human, Jæger 3 / Brewler 2=
=Fatigue I=
=Grassy, 12Pot Firebrandy [ +6 DMG ] =
VIT: 3+1 STR: 5+2 RES: 3+1 INT: 3 SPD: 4 PER: 4
- - - - - - - - - -
HP: 30 / 40 SP: 18/24 ARM: 10fr 10flank 5Rear
M.RES: 3 MAG: 2 VIS: 5 MOV: 4

Hands: Meracydian, Greatbow of Thunder
*Descending Thunder - Levin Strike on targets struck during storms
[Rng 3x STR + PER] = 25
[Dmg 2x STR + Ammo] = 14+
( 39 Wood Arrows, +2 )
( 22 bamboo, +4 )
FEET: Wrong Neighbourhood
22x2, *KickBoxing (+1 if no hand actions)

Armor: Iron Mask (+1 Res, +1 STR, +1 Vit, +1Defx)
Accessory: Alquemy Kit, Potion Belt, Sticky Shoes, Rabbit Kabuto Mask, Mayoral Grass Cloak, Boar Amulet (+1 STR)

Distill, Brew, Nancy Toss
Rope Mastery 2 [P], Sprint [P], Trapping
[Arte] - Five Tile Punch
+1 STR

=Xtals, Alquemy, Pot 6 base=
1 Aquas ,4 Firas , 6x Lumen Caps(+3SP) , 2x Dry Root(+3Draugh)
49oz Spirit, 1oz 5 Pot Green, 1oz 12 pot Fire, 2oz 6p Draught, 4oz 8p Wyrd Potion
18x 10oz Bassoon bottles [5-->spirit,]
4oz 9Pot Heppa Green
2oz 11pot Heppa Green
= 6/ 8 || 4 Zny=
Alq Kit
Potion Belt
2x 9 Reach Rope
7x Kunai [ 20D, 9R, *hidden sleeves]
9x Fishballs (+4)
>>
>>1874621

==BOT, Hero, LUKA Ishibashi==

>>>1875239 D'algers frees me
>Cast [Gate II] - it is dawning - Encompas D'algers, Rabbit, Luka, Armstrong, Yngvild
>-Bind the gate to Dunnkirk gate
>Fall through.


VIT: 4(6) STR: 2 RES: 4(5) INT: 4+1 SPD: 2+1 PER: 4
- - - - - - - - - -
HP: 44/60 SP:20/24 ARM: -/5(6) M.RES: 4(5) MAG: 5(15) VIS: 5 MOV: 4
Spr: 8(10)

Hands: Offered Pilgrim of 2 Cycles (RNG(Perx1)+2 MAGx1(spirit) DMGx2(STR)+2 Crush)
Armor: Ceremonial Gi (+1 DEF, +2 VIT, x2 Spirit Res, x2 MAG)
Accessory: Offered Turtle Amulet (+RES)
Paper Wards x5 (Range +4(2), Magic-Conduit, Trigram)
Spirit Magic (establish harmony, aid spirits)
- Last Rite (send a corpse to heaven, gain SP)
- Kari II (4SP targets healed with MAG+pot, Confidence)
- Gate II (create connected gates at dawn and night, Aether Ticket)
- Kurushimi (1SP absorb the damage of an observed party)
- Weapon Commune (speak with the spirits of weapons)

Inventory
- Forall Bag
- Offered Harpy Feather x2
- 2x Rice Balls
- 1x Fish Balls
- 4 Slots Left
>>
>Go rest near the gumbo and partake

Jenny ; Level 1Warrior
- - - - - - - - - -
VIT: 5+3 STR: 4+2 RES: 3 INT: - SPD: 3 PER: 3
- - - - - - - - - -
HP: 21/80 SP: 6/18
ARM: 12 Front / 6 Flank
M.RES: 1/2* MAG: - VIS: 4 MOV: 4

Hand 1: - Mother's Spear (x2 Piercing, +2 Dmg, +1 Reach)
Hand 2: - Timber (x1 Blunt, +2 Dmg, +2 Def, Opening)
Armor: Inheritor Clad (+3Vit, +2Str, +1Arm)

Skills:
Fighting Instinct - Gain Skill/Day (Requires proper kill), [Rend] Monster Parts for Weapons and Armor,
Boost - Tap for 1SP to boost Dmg by 1
Aether Numb* -Effects from magic sources are halved
The Knee - Shoot forward 4 Tiles, taking the first victim with you. They are Stunned as well as the one behind. 4 SP Dmg: (Str x Spd)=18


Inventory:
Insight: 2
>>
turn end.
>>
File: DunnDirkHighwall_Event08.png (1.91 MB, 2504x1771)
1.91 MB
1.91 MB PNG
"We ARe LEAVINNGGGG !! "

https://www.youtube.com/watch?v=As23YZntpGo

Luka:
O four gods
And the father of my mothers
and the mothers of my fathers
and the spirits hath borne witness
and the friends whom hath never met
on this Pilgrim's Staff and all who beheld it
I beseech thee

Deliver us unto the morning home !

GATE !! "


World Phase
>>
File: DunnDirkHighwall_Turn62bb.png (1.94 MB, 2504x1771)
1.94 MB
1.94 MB PNG
-
>>
File: DunnDirkHighwall_TUrn62b.png (2.6 MB, 2504x1771)
2.6 MB
2.6 MB PNG
.
>>
File: DunnDirk_Turn62b.png (3.36 MB, 2508x1771)
3.36 MB
3.36 MB PNG
https://www.youtube.com/watch?v=bu2sztIxQko

The final foe falls. and for a time there was silence...
>>
File: DunnDirkRoot_Turn62b.png (1.34 MB, 2504x1771)
1.34 MB
1.34 MB PNG
The waters lap serenely as we were carried away from the screams growing lower and drowned out by the growls of monsters on the other side.
>>
File: DunnDirkRoot_End.png (1.57 MB, 2504x1771)
1.57 MB
1.57 MB PNG
A final flash from the knot at the center of the Innward keep signals the completion of this blighted mission. Blood and sweat shall follow... and perhaps a visit from a Saurian... perhaps they'll leave in time.
>>
File: DunnDirk_Ending2.png (3.21 MB, 2508x1771)
3.21 MB
3.21 MB PNG
With our bottoms back to Earth we regroup and consider our collective days saved.

It would come as news to us later, that many other towns had survived a similar onslaught, though none were as unfortunate as we who suffered it with a festering knot.

> Final Phase.
For record purposes, you may notarize any last actions you wish to perform. This won't be processed in image but rather soft processed for the sake of bookkeeping.

With the silence of the clouds overhead, Quill gives the okay and we drop down and conclude the battle at last.

[Day 5 Concludes in the first 3 hours of the morn.]
Quest: The First Knot Extermination Finished.
- All participants gain a Merit. Used to boost stats are gain a license in a new job.

Insight:
-Those who Engaged Krista at 5 zones in the aer gain it If they haven't already.

- Those who fought Moblins at the Wall gain it if they havent already.


Thanks for playing
>>
>>1876542
Thanks for running!

Mayor Rabbit has mayorally proclaimation-statement:

Gumbo from Abalathia! Qrloon rice! cavaiar! darkness stew!

All is served liberally-freely!

please enjoy your food responsibly-safely, and then help drag-carry mobolin-orc-harpy-sauhgin-raptor corpse to large corpse pile.

And someone help Yoko! Quick-quick! Mayor Rabbitspaw will do sensible thing and collapse Now. To sleep. And by "sleep" Rabbit means "drink Spirits until he sees quintuples"

>Thanks for running! This was a blast!
>>
>>1876542
>Move 4 W
>Mass distill corpses
>>
>>1876542
>Oh, final action
>Give the maid that rescued us a mayoral grass cloak of valorous commendation. Good job!

>>1876570
Rabbit does not like saying this - but your action-attempt is impossible. Corpses do not it in alquemy pouches. So you cannot do what you do intend to do.
>>
>>1876596
I've been doing it for nearly every action so it is. It's soft processed anyways so it's whatever's in reach
>>
>>1876542
>FastTravel to Yggdra's study
>Loot a kashir assassin's hood
>>
>>1876542
>Sail back to the Basement Dock
>Study a Harokem
>-Offer Abalathian Spear
"A frog brought a Harokem a spear, as requested. But! Now while it is still fresh in mind, tell me everything about the Knot, and what you did. Though I am afraid to know, I fear I *must* know.
It is far too fascinating to ignore."
>>
File: WorldTree_Meanwhilst03.png (1.26 MB, 2504x1771)
1.26 MB
1.26 MB PNG
https://www.youtube.com/watch?v=7xG3Rci-hA4

The Chimera reads the insignia on the ward...

" Of Heaven Tree and Roots into hell, Yggdra's Roots "

" Or so the Hongri ward says... my how poetic.. and annoying. ILL CRUSH THEMMMmmm "

" To think a lowly group such as they would DISRUPT my plans of holding dominion over a world... no matter. Our perfect heaven it awaits us and with this book I feel like I can do anything or my blood name isn't Florian. Ahe ahum. AHahahahHAhahahahahah.
>>
>Wander up to Highwall and watch the Knot burn.
>Page Clear and fill the Pupil's Leatherbound with all I can.

Now, now... what made you so special
>>
>>1876542
>Move 2S
>Cast Kaesu upon Yoko
"Directional Spirits, Shade of Yoko, all Spirits living and Dead. I offer this prayer and this apology to you both, to the spirits, for taking a soul from your cycle of elements and spirits, of memories and souls, to bring it back to this body that once contained it, and thus disrupting the cycel of Karma."

"To Yoko, I apologize for this transgression of your cycle, for denying you the Karma of your life, for not allowing you to pass on to a new life, where you might come closer to enlightenment and contentment and perfect peace. I apologize for bringing you back to this world, a dream within a dream, that is but a veil of tears, for your work is not yet done, and your comrades yet need you."

"To the spirits both living and dead, I apologize for not giving you this chance, either in the past, nor the future, for being unable to reach you and let you finish your time in this hell of hungry ghosts, this world of pain and suffering, so that you might move on more easily or redeam your karma for a better life."

"Too all three, my prayers and apologies go out, as I call the Shade of Yoko back to her body, and ask her to take up this fight once more."

Shrine Keeper V
VIT: 6 (4+2) STR: 2 RES: 4 INT: 4 SPD: 3 PER: 5
_________________________
HP: 57/60 SP: 31/30 ARM: - / 5 M.RES: 4(8spr) MAG: 8 (13 Pot) VIS: 5 MOV: 4

Hand 1: Bamboo Bow:9 Range (Str2x2+5per), 14 Dmg (Per 5x2+4 Bamboo Arrow pierce), *Arrow Carve
-Ammo: 11 Bamboo Arrows (+4dmg), 12 Wood Arrows (+2dmg), 7 Dried Bamboo Arrows (+4pot), 0 Pyras Xtal Arrows (+2dmg, Pyras), 2 Terras Xtal Arrows (???), 0 Pandoras Arrow (???)
Armor: Ceremonial Gi (+1 Def, +2 Vit, x2 Spirit Res, x2 Mag)

1 Insight
Inventory: 51z
-10 Paper Wards: Bomb, Range 6 (Str 2+4), Targetable by Magic When Placed, *Trigram
-1 Wind Potion: Unknown (Made from green leaves)
-3 Rice Balls: 10 HP (When resting)
-6 Fish Balls: +4 HP, *Stuff
-Key

Spirit Magic
-Last Rite (0 SP): Send the dead to the world beyond, gain SP (Insight Generator).
-Blessed Strike I (6 SP): Faced direction adds (Mag)Pot and an element from Cardinal Gods, lasts 1 turn
-Kari II (4sp): Target(s) heal with Mag+Pot, no need to roll
-Kyou Ka (sp>=10): Transfer HP or Spirit Willingly
-Bora No Atama (-/+1sp): Stance sets Int to 0 and gives Aethernull, builds "Mind Stacks" granting SP one stirred.
-Kaesu (10sp): Call a soul back to it's body, but must offer an apology.

Training:
-Esoteric Bows
>>
>>1876606
Then your every action has been in error, and Misunderstandings Have Occured.

FISH GUTS is a monster part, and so it is legal to distill.
Many-many CORPSES are not MONSTER PARTS.
Is not Legal. Cannot fit a CORPSE inside an ALQUEMY POUCH. No space. No work.

Rabbits has strong opinions on this subject.
>>
>>1876653
then take it up with the processor. I've been using a full action for looting and distilling whole corpses for a while.
>>
File: Pumpkin_Scholar.png (110 KB, 1237x1366)
110 KB
110 KB PNG
>>1876570

Action denied:
Current party policy itemizes corpses on the field before handoffs.

Resolution 2:
Placing a foot down that only items can be distilled. Get items from corpses. this can no longer be short cutted or improvised around.
>>
>>1876542
"Wow, okay time to start looting the dead enemies i suppose. You know what they say, recycling is good for the planet! Or tree i suppose...
>status update: Claim insight for moblin battle, and a merit for surviving this battle.
>action: Move: 4 west
>Action: Move 3 west and 1 north.
>sprint/arbonaut: Leap: 1 NW landing on top of a moblin corpse east of the harpy and south of a dead moblin.
>oncetap: Loot the harpy and the two moblins that are south to me and the one i am standing beneath.
Luney [Lv4 Jeager] (Kobold)HP: 36/60 SP: 20/20
VIT: 4+1 STR: 5+1 RES: 3+1 INT: 1 SPD: 5 PER: 4
- - - - - - - - -
HP: 60 SP: 20 ARM: 10 Flank M.RES: 4 MAG: 1 VIS: 4 MOV: 4

Iron mask: +1 vit , +x1.5 defence, +1 str, +1 resistance
Weapon: Spirit Oak (Dmg: PERx2, Range: STRx2+PER) [Dmg: 8+a / Rng: 16]
Accessory: [Frog trinket: +1 pot]
=Insight 0= =Merits 0= (+1 Vit)
Primal hunt: , Argonaut, Trapping, Sprint [2],Rope master, [Study]
Items: 1x machete, 30x arrows (+2 POT), heppa grass 1x
>>
>>1876659
Fine by me, but then how is distill resolved since it takes an action to distill something looted on the same turn? I can't reasonably assume I'll get an item from a corpse every single time. Or can I?
>>
>>1876658
No problem with you at all, but Some Things Are Not Done.

If the Things Are Done, even if it says repeatedly Not To Do Them, Rabbit becomes increasingly irate at harrowing world.

Problem is not you at all, and is not personal.

Problem is Misunderstandings Which Occur which will lead to Very Big Problems when happy-smart brewler distills 200 corpses and makes 100.000zny on xtal exchange-stock market.
>>
>>1876542
Are those giant green plants there to stay? Because that might be a nice sniping position!
>>
>>1876667
The question predicates that you loot from bodies 99 % of the time. Bodies have a % chance of not dropping anything. Visible resources and grounded materials on the other hand are readily available. Just like attacking an enemy there is a hit roll to determine damage , whether full or ineffectual. The two contradictory results are expected when performing this act.

It's an action to search a body and distill.
Theres a chance it wont work.
If that stops you then don't do it.
>>
>>1876685
Rabbit thinks they add great ambiance to soon-to-be-market-stall! And he did say he would bring up possible sniper tower construction effort at next council meeting.

Is also happy to say that green trees are here to stay as sniper nesting towers for Hero Fika! Effective mayoral beaucracy, is Rabbit.

And recent construction of internal Dunnkirk Gate-Port Network to Hot Bath facilities makes using them even more effecienct-nice! Please enjoy sniper nesting towers and cultural statues of Avdol that Cultural Councillor Mordenkainenny has put up everywhere.
>>
>>1876685
Suparna Trees require plent of water but they are famously known for twining out in distinct directions. Botanists cut off whole branches selectively in order to balance their twisting frames.
>>
>>1876692
So that hasn't changed for the most part. Can I do this then?

>move 4w
>loot and distill body
>>
>>1876734
no
>>
>>1876542
>Move 2W and jump on Supurna Tree
>Climb to the top of the tree
>-Admire the sights
>>
>>1876638
This was me. Will repost if necessary.

I'd ask that the eyes of the Moblins in the underground be removed and sold off and put into the coffers of the teams that slew them.
>>
>>1876734
>So that hasn't changed for the most part. Can I do this then?
>>move 4w
>>loot and distill body


Let's break this down.
> Loot: Looting a single target or tile is a once tap or act if more than one tile is being targetted.

> and distill: this is a different operation altogether but its being put in as the same act.
Furthermore we set up a system where you can distill any stack at the beginning of the turn for almost no act cost.
An act is procced for items done in the same turn. If one had to choose between 10 things converted all at once a turn later versus 1 thing converted at the cost of their energy right then and there which would you choose ?

>body: No.

There was a patch for this.
http://suptg.thisisnotatrueending.com/qstarchive/1765921/#p1781773

More to come
>>
>>1876692
A frog would like clarification of an edge case.
>Gained 1 Insight from completing [Fit for Kids], alongside many others, Day 4 >>1848665

>Witnessed a New Spell, cast by Krista, >>1861988
>I believe this means the spell can be [Derived], but does it also grant insight?
>If insight, the event happened as the clock moved from XI (Day 4) to Midnight (Day 5). This blurs the line on Daily Insight

>Did not Fight Moblins or Kristas, No insight, >>1876542

Does a frog have 1 insight, or 2?
>>
>loot second pair of Twin Man Carvers

Jenny, Yngvild, Kail or any other Warrior, Sworn or Jaeger want these? two pairs or 4 axes total.

Twin Man Carver: req 5 str, 10 str for pair
str x3, +5 pot damage, Axe Throw, Paired Attacker
>>
>>1876799
>A frog would like clarification of an edge case.
Oh no.


>>Gained 1 Insight from completing [Fit for Kids], alongside many others, Day 4 >>1848665


>>Witnessed a New Spell, cast by Krista, >>1861988
>>I believe this means the spell can be [Derived], but does it also grant insight?
Witnessing a spell gives a chance to learn it like a weapon arte that is there anytime so long as you equip it. However after one rest that memory is forgotten unless written somewhere.

>>Did not Fight Moblins or Kristas, No insight, >>1876542 (You)
Oh the Root Extraction mission. Get you bons for that then.

>Does a frog have 1 insight, or 2?
My working memory can only confirm the one you got for spiriting Harokem away to safety.
>>
>>1876827
Many thanks for the increase in knowledge!
>-Insight claimed
>>
>>1876542
>Try to hold onto the memory I had in >>1866199, when I first gained deep access to the Knot. Was it mine or someone else's? What were the new bolts going to solve?

>>1876614
"Did, I now? Yes, I must have."

>Have 2 spears now

"In the confusion of hiding from those restless dead, the Knot's influence reached my mind. An infidelity to my... my... hm? An infidelity I don't care to repeat.

"It was hazy after that, you see, and still is. To enter the Knot... I lived a history of extremes of passion. A simultaneous litany of melodrama, uncontaminated by the decay of time or forgetfulness. A tide that would take a mind in or splinter it at any sign of reluctance. Nothing I could do but dive in. I was at least still myself enough to remember my purpose when I reached the secret center.

"There I was offered a wish of my own, but I could think of no use for it. I would have pronounced the Knot's undoing right then, but I felt it trying to tempt me with a cause, and I was curious.

"It is said that Abal lies in a secret kingdom in the heights of the World Tree. Many lives were lost in search of it, and more still to the Knot and its promises of a direct route. Scapegoats and scholars, taking solace in the nobility of the road their blood would pave. I might have been made to join them. But nothing, I understand, lies at the end of the road. The kingdom is never-was or dead, and the Knot could not rebuild it. Such a waste of life for a pointless venture.

"You saw the rest, I think, the souls who passed on instead of staying bound to cold solace. Some spoke of another place a Wish could have taken them, another returned to the Feywood, with whose residents I'm sure first contact will be thorny."

"... Since the moment I had you send me into the dark, I've had only my Undoing purpose to distinguish myself against the experiences of so many lives. But I led a team once. Now. Didn't - don't I? You must reintroduce me. The details. I have to get them right."
>>
>>1876719
"Mayor, it appears my previous venture has left this old coot bereft of rope, without which I can not tender my duties. Mayhap I can count on your assistance once more, to replenish my supply?"
>>
File: KnightBits.png (67 KB, 295x245)
67 KB
67 KB PNG
>>1876542
>Loot Knight's Helmet and Shield at the High Wall (see pic)
>Bury whatever remains of him later
>If it's safe to go down there, I'd like to try applying Reap Harvest from the Jackal's Scythe to the Knot
>Recover Timber and Shield Pike if they're still around (I'm not sure if they're considered lost or not)?

.

- - - - - - - - - -
Yngvild Gullinskjǫldr, Human Warrior Lv.2, Jaeger Lv.1
- - - - - - - - - -
VIT: 5+3 STR: 4+2 RES: 3 INT: - SPD: 3 PER: 3
- - - - - - - - - -
HP: 33/80 SP: 3/18
ARM: 1[1] / Frnt 9/6 / Flnk 3
M.RES: 1/2* MAG: - VIS: 4 MOV: 4
•Fatigue I : Fall dead asleep (corrected from previous post)
( Fire Brandy: Pot 12Fire )

Hand 1: -Junk Buckler, +1 Frnt Def, 2H Wpn Okay
+ - Flying Killer (Spear, Slashing 2.5x, Reach 2T, *Extend: 2SP for x2Reach) Dmg: 15 Slash
Hand 2: -
Armor: Inheritor Clad (+3Vit, +2Str, +1Arm)

Skills:
Fighting Instinct - Gain Skill/Day (Requires proper kill), [Rend] Monster Parts for Weapons and Armor, Tap for 1SP to boost Dmg by 1
Aether Numb* -Effects from magic sources are halved
The Knee - Shoot forward 4 Tiles, taking the first victim with you. They are Stunned as well as the one behind. 4SP Dmg: (Str x Spd)=18
Adrenaline II - Str increased by 1 until Battle ends, Use 3 times, 3SP
Trapping - Spike,Snare,Bomb,Lure
Sprint - Extra Move if Moved Twice
Ancestral Flame (Weapon Arte), SP used to Boost Dmg is doubled and counts as Fire
Horse Throw (Spear Arte) - Flip creature your size behind you, Overwatched HT may flip larger creature
Machinery

Inspiration: 0/1
Kill Insight: (No) 0/2
Merit: 1/1

Inventory:
0z
• 2x Bassoon Bottles (10oz ea) with Water
• 3x Bandages
• Jackal's Scythe (Wild:Str 6+ Req, Counts as Gr Axe, x4Str Slashing, *Hi Crit) Dmg: 24 Slash, Hi Crit
*Reap Harvest. Lush meadows have a 20% higher drop for rare plants or abundant produce.
• 2x Harpy Talons
• Pair of Stalker Claws




(in ground?) Timber (x1 Blunt+2, +2Arm, * Opening) Dmg: 8
+Shield Pike (16Pot Hvy Prc, *Ground Brace: Holds Block, Holds Door, Works on all Shields)
>>
>>1877444
If i may, may i have that shield at least for now, I am thinking i could make use of it when I will engage in melee.
>>
>>1876542
"So this fight is won, it seems. I did not expect Krysta to flee, but I suppose that fighting and dying would not be in the nature of a creature as reasonably sentient as she. I am loathe to leave what remains of those strange undead things below, but I've only now begin to realize how tired I am."

"Are you alright little one? How do you feel, now that the knot is presumably undone? Have you had enough to eat?"

>-Gain Insight for fighting moblins
>Retreat to manor house.
>Check up on Runa.

Mordenkainen - 2 Insight
Male W̶i̶z̶a̶r̶d̶ M̶a̶s̶t̶e̶r̶ ̶M̶a̶g̶e̶ Magi IV / Lorekeeper I

VIT: 3 STR: 1 RES: 3 INT: 6 SPD: 2 PER: [1]6
- - - - - - - - - -
HP: 18/30 SP: 38/42 ARM: 3/3 M.RES: 6 MAG: 14 VIS: 7 MOV: 3
Learned Proficiencies: Firearms, Machinery, Swords(E)

Hand 1: Wand (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast)
Hand 2: Stone Press (x2 MAG, +12 POT, {L}{L}{Ab}{Ab}{S0d})
Armor: Historic Rainment (+1 VIT, +1 PER, x2 Elem, SP +1x)
Accessory: EMPTY

Elementalism (2 SP/ 1 xtal/ 2 Mana)
- Rune
- Aquas II
- Terras II

Runic (Luminas, Abysmas)
- Lore
- [Ball, Arrow, Sword]

Inventory - 0z (143z Bank)
- Rice Balls x5 (+10 HP while resting)
- Spirit Tree Sap x1 (+4 POT to book/rune)
- Magicked Paper x1
+ Book Belt - (1)
- Pupil's Leatherbound (x2 MAG, +2 POT, Blank [4])
>>
>>1876542
>>1877444
>Oh right.. if it's actually clear down below, recover Bardawulf's remains.
>Offer it to Raedwulf.

>>1877475
((We'll talk during the downtime. I don't even know if it's actually recoverable. Hopefully the stats are the same as Armstrong's. Fair chance I'd agree to it either way.))
>>
>>1877475
If you want a shield as Jaeger or Ronin, you'll also want to look into buying shield proficiency training, which has yet to be encountered.
>>
>>1876542
That... was one harrying experience.
Krista will return, I just know it. Her eyes contained the kind of dogged madness that makes people latch on to a single purpose.
Oh well. I did promise to turn her into a duster, so that makes things easier in some sense.

>-Claim insight
>Retreat to the mansion
>Have some gumbo with everyone.

Sir Armstrong, Human Sworn 5 (2 insight)
VIT: 5+3 STR: 3+1 RES: 5 INT: 1 SPD: 3 PER: 3
- - - - - - - - - -
HP: 42/80 SP: 0/18 ARM: 41f/10 M.RES: 5 MAG: 1 VIS: 4 MOV: 4 Chronos: 1

Hand 1: Black Iron Shield: 10 Dmg (str4x2.5 blunt), +2.5xRes front def, [Meteoric Tackle], Shield Pike (16 prc hvy, plant)
Hand 2: Blessed Greatshield: 8 Dmg (str4x2 blunt hvy), +3xRes+3 fr.def, [+5 hit, no misses], [*wide front], [*strong arm]
Armor: Knight armor (+3 VIT, +1def, +1str)
Accessory: Sword amulet (+2 to hit w/ swords)
Chivalry: [Block], [Shield Bash], [Blunt Edge], [Swing], [Sworn Oath: Saturn]
Artes: [Boomerang]
Spells: [Saturn's Pace] (Self or Contact - 1 chronos or 1 sp to move one tile more up to [Mag])
Family Tradition: +10 to hit vs dragons
4x riceball (10HP at rest); pickled yams (double food value for a day);
Short sword: 15 Dmg (str4x3+3 slashing)
Rope (reach 9), 2x Bandages
Abalathian Knight Records (Fortress stance, Shoulder roll)
229z in bank
>>
>>1874677
>-[Denote] Boulderhead claims Insight
>-[Denote] Doof claims Insight and Merit (participated with wall defense)
>-[Denote] Ping the map to remove the Sahaquin sprite that is currently South to either be looted or removed since I'm pretty sure that the corpse isn't there, as it should be the one SW a bit instead. Apologies for all of these denotation taps. ó( v )o`/
>Name the Boulderhead Horst, and command them to Ram 4W, 2N (4 Tiles West with 2 tiles elevation drop, and 2 tiles moved N to place head into wall for the attack, totaling 6 tiles moved or 2L) [dice roll]
>Loot the hidden treasure depicted in the Toadskin Map's hiding place

"IKUZO! Let us find fortune within the secrets bestowed by a good frog friend's findings! Bowl-headed saurian, I shall name you Horst for your blunt disposition yet valued presence in a frog's perspective. Strike the base of the bridge there, and I'll feed you the second moblin sphere to the pair. Let's hop to it!"


=Doof= [Fire Brandy +6 POT/DMG]
=Frog, Brewler 3 / Jaeger 3=
=11z=

VIT: 3+1 STR: 3x RES: 3 INT: 4 SPD: 3+1 PER: 4
- - - - - - - - - -
HP: 17/28 SP: 4/32 ARM: 6 Flank
M.RES: 6 MAG: 4 VIS: 4 MOV: 3
Race: +1 Pot, Water Resist x2

Hands: Arc Loader I (Dmg: SPDx2.5+Bullet [10], Ammo 2, Rng PERx2 [8], *Item Launch, [Firearm])
Unarmed: Hard Way (Dmg: STRx2 Blunt, 2 Hits, +1 Hit w/o movement [Kick])
Ammo Loaded: [Empty] [Empty]
Armor: Wayhouse Plains (2 Def, 2 MDef, +1 Vit, *Pouch [Alq x2.0])
Accessory: Saurian Heart Bone (Allows comprehension of Saurian language) [Bopper's Momento]

Main Skills: Brew [Get!], Expired License (J lv3), Distill, Nancy Toss (3 Rng). [Firearms Proficiency]
Sub Skills: Arbornaut, Rope Mastery [P], Sprint, Trapping [Get!]

=(8)Inventory(8)= [1 Insight; 1 Merit]
<For-all Bag> (20 Slots, shared space) {See [D4] Guild Bank}
<Potion Belt> x1 Hero Lite [+6 HIT /or/ Reveal 5]
<Alqemy Pouch> [In For-All Bag]
-x1 Rex Horn (Scares prey and attracts Rex)
-x2 Wafers (Wisp favourite. Bland for mostly everyone else)


<[D4] Guild Bank> (also an easier to keep up to date For-all bag)
>Note: No access is allowed to the bank while deployed!!!!
https://docs.google.com/document/d/1nOHFmYEGG0BVka9ovlW59VCQ1_uxPd-6EouWNKOcb9c/edit?usp=sharing
>>
This frog would like to also inform others that the <[D4] Guild Bank> has been properly updated as well!
>>
>>1877532
><Potion Belt> x1 Hero Lite [+6 HIT /or/ Reveal 5]
This frog would also like to note that this particular potion is not in their current inventory, and the <Potion Belt> is currently within the For-all bag as well. Apologies for this error.
>>
>>1876542
>Claiming 1 merit from the mission
>Claiming one insight if: >>1876638
goes through like I intend it too.
>>
>>1877514
Don't forget to
>-Claim merit
>>
>>1877281
"Into your mind? Hmm, a trait of the Knot or your Laborian heritage... both, perhops?
Ah, but a generation lived in an instant! Surely from the spirits taken. (And justly released.) The Mind of a Harokem must be a powerful thing indeed. A frog would have been tempted by many wishes.
Faewood, more secrets might be there to unearth. We will have to inquire with a Luka and the other Leaders.
...A Team? Why yes you- Oh! Cruel and thoughtless frog! Come, we will get you into the hotspring, to wash away this blood and sap and weary confusion. And I shall remind you of Steadfast Ryozo and Sly Lammergeier and all the rest of Harokem's high Tower."
>>
>>1876542

>-Do I get an insight? I spent the time that fight healing people.
>-Gain one Merit.
>-Reequip [Historic Remnant]
>-Locate Yorbas, hand him the [Heretic Hat] and the [Ashen Manacles]
>-Locate Cyvrn, administer healing.
>-Locate Kail, pat on back

"Good work"

>-Rummage through nearby Harpy remains for anything of magical interest

"I could use a new quill."
>>
Rolled 51 (1d100)

>>1876542
>-step stance SW
>Have a friendly chat with the merchant and offer his some /wisdom/. Perhaps he might be willing to show an ol' frog some kindness?
"And there she goes... Quite nasty looking, isn't she? Good thing we all were here. One simple bee cannot fight off the preying bear, but together, they become a mighty army!
Now young one, you can sell your wares and earn your riches, the world is your mollusk... While this old traveling frog fights, without earning riches and living from bread to water. Yes, the knowledge of doing the right thing is its own reward... Though I do accept donations..."

Fusius, rank2 Ronin / rank4 Brewler
=Wise=
_______________________________
VIT: 5 (4+1) STR: 6 (4+2) RES: 4 INT: 2 SPD: 3 PER: 5 (4+1)
-------------------------------
HP: 31/35 SP: 40/40 DEF: 17fr/ 13fl M.RES: 8 MAG: 2 VIS: 4 MOV: 3
ALQ: x2 WthrRES: x2 POT: +2

Hand: Eastern Uchigatana (3xSTR6+8pot= 26DMG; +1def)
Armor: Ronin Haori (+1Vit; +1Def; +1Per; +2Str; x2 weather res)
Access: Frog Amulet (+1Pot) / Alquemy Pouch (Alqx2)

Kenjutsu: [Kendo]; [Step Stance II](p)
Alqoholism: [Brew](3magx2alq+xtal; +5hit); [Distill]; [Hit for Hit](p); [Nancy Toss](p)
Artes: [Lightning Strike]; [Arrow cut]; [6 Tile Punch]; ["L" Hook]
Itemskill: [Mend];

Inventory: (7z)
-Black Pearl ("beware")
-Dry Root x2 (boil or mix for Earth Draught +3pot)
-Riceballs x4 (+10hp when resting)
-Orc Tusk
-4 oz Hard Green (14 pot)
-4 oz Spirits
-Filtered shaker (+5hit to brewing)
-Alquemy pouch (Alqx2):
-x1 Terras Shard
-x1 Firas Shard
-x2 Abysmal Shard
-x2 Aquas Shard
-------------------------------
Aloquated stats: +1 RES
1 merit
>>
>>1877533
Neat! Any plans on how they will be divided? Because anyone can benefit from xtalls or monster parts.
>>
>>1877577
Last time it was based on request and delivered on the final day of activity. Think this time there'll need to be a small fee for withdrawing items from it in order to stuff the coffers with enough funds for future adventurers, covering any possible fees for collateral damage, covering fees for emergency couriers, etc etc. The numbers are still in the air, but it'd be pocket change in effect. Something like 5z per item, or for every 5 small items (such as ammunition). Xtals will be 33% of their market price when reduced to a x:1 ratio (so say Firas is 45z for 3 shards, it'd be 15z per shard in effect, so 5z to withdraw one from the loot pile)

I would like to point out that these funds if they manage to stock up high enough will be put towards party-wide benefits, such as the tank for sale or For-all bag improvements (which does include getting additional bags so then leaders and lieutenants have access to it 'stead of just team leaders, unless that's a no-go.)
>>
>>1877532
That name is banned from use ' e'
>>
>>1877589
Would have figured it would be a [Hero] tag but I can understand. I'll ponder a new name then to slap on there.
>>
>>1877586
*thumbs up*
>>
File: mount and frog.jpg (15 KB, 480x331)
15 KB
15 KB JPG
>>1877532
>>1877589
>Name the boulderhead 'Ikuzo' but it was on accident.
>>
File: DunnDirk_Treasure01.png (793 KB, 1371x1212)
793 KB
793 KB PNG
>>1877532

=DunnDirk Smoll Adventures =
https://www.youtube.com/watch?v=9d3qCPcMgH4
The Saurian responds to the request questioningly but does it anyway, the resulting damage to the structure reveals a smoll hole.

However since it nears dawn, Cranidyne might return.

What do ?
>>
File: doof bombs.png (109 KB, 309x356)
109 KB
109 KB PNG
>>1877597
If allowed both actions:
>Give Ikuzo the second Moblin Eye and x4 Heppa Grass for bedding [from For-all bag] and let it go back to the nest with a request. (See below)
>Nancy Toss a Hero Lite [from For-all bag] down the hole? Just let it drop down and peek over from safety.

"Good Ikuzo. Make sure to tend to the nest with this grass while waiting for your alpha to return o-kero? I would like you to tell the Cranidyne that I want to negotiate a partnership between your pack and mine, but would wish to examine this new finding. Wait for me please, good saurian."
>>
File: DunnDirk_Treasure02.png (365 KB, 1797x1209)
365 KB
365 KB PNG
Inside is a weathered box and fastened iron gates to the waterways below... the screeches of moblins reach your ears. In time you figure that they will migrate soon but the stench of Root is strong here though not necessarily from the box.

https://www.youtube.com/watch?v=UkPH1NpZv5Y

> What do ?
>>
>>1877546
Cleared. Yoko recieves credit as an active participant upon waking.
>>
File: doof is into it.png (64 KB, 265x219)
64 KB
64 KB PNG
>>1877604
>Arbornaut down
>Overwatch to Arbornaut back up if a noticed enemy becomes aware of presence
>-[Sprint] to extend movement/height?
>>
>>1876638
That was one excellent apology.
>>
>>1877606
This is good to know

>Awaken
>-Claim insight and.merit.
>Send off the dead near the Knot entrance. Give them peace.
>>
>>1876812
They look quite nice, I'll take them if no one wants one. Thank you, Fleur.
>>
>>1876812
>>1877623
Actually, since no one has the strength to wield a pair anyway, I'd also like one
>>
>Claim insight for saving Yoko (Saving=Healing=Participating)

>Ask if anyone have a spare shield
>>
>>1876812
One pair for the weapons library please, thanks!
>>
>>1876542
Edgecase: claim an insight for day 5 for healing Jenny? Feel free to correct me if this is crossing the line.
>>
>>1877637
When we meet up next, would I be able procure the Caterpillar Mace from you? If there's a task or service I can provide for you I'd be happy to supply in trade.
>>
>>1877499
Can I request from you, as a team leader (in the abscence of mine), the Boar Amulet that's in the Forall bag?
>>
File: DunnDirk_Treasure03.png (355 KB, 2001x1332)
355 KB
355 KB PNG
Time Passes.
>>
>>1877640
No.
You are playing a ronin. Therefore your requirements for insight are clear.
>>
>>1877654
>-Load Rending Swallow into Arc Loader I
>Examine surrounding area for traps/mimics, including chest and door if valid, prioritize chest
>-face West
>Overwatch to loot chest when it's safe to do so (no traps, no enemies spotted)
>-[Clarification] What is the thing to the south? Tunnels?
>>
File: man it was a hard day.jpg (138 KB, 1024x798)
138 KB
138 KB JPG
>>1876542
Before anything else, thanks for running the game. I had a great time playing it :^)

>Do I get a insight for fighting the moblins or trying to save yoko? I attacked them but failed and helped securing her corpse, but she landed in the other location.
>Claim Merit
>Recive Soft Green from Fusius
>Recive [Heretic Hat] and the [Ashen Manacles] from Helga
>Congratulate the team and everybody for a well done job!
>If I still can, try to search the place for anything magical to learn about
>>
>>1877656
Right, very clear, my bad.
>>
>>1877665
To be more accurate, maining a combat class has weighed against considerations here despite having a support class subbed. It was definitely an edgecase.
>>
File: WorldTree_1920Wall.png (1.61 MB, 1920x1080)
1.61 MB
1.61 MB PNG
Hello everyone, since we have hit player cap it's clear that taking more would be a bad as processing time are getting longer however there is a sidewise solution for those wishing to get in or free up space for new buns.

Rotation: Taking off for a dungeon day allows one to train in a new license without a Merit.

Patreon: Making this a paid service compensates me for my time and it also rewards players who participate in it. Naturally player participation as well as vouching for new ones is possible this way. Again, while it is not required that one pays to enjoy this game -- it is required for me to make exceptions on an otherwise untenable situation. Furthermore this doesnt affect game balance.

It can be found here.
https://www.patreon.com/MondayDestroy


> Attached is a wallpaper sized image.
>>
>>1877674
>Rotation: Take a day off
Does this bypass the requirement to spend a dungeon-day as a class before spending insight on additional ranks in that class?
>>
>>1877683
Yes.
>>
>>1877661
you gain insight
>>
>>1877717
Thanks for the answer :^) I'll post the update sheet, I hope I don't miss anything.
>Claim insight

Yorbas: Level 2 Frog Magi
VIT: 3 (2+1) STR: 1 RES: 3 INT: 7 (6+1) SPD: 2 PER: 4
- - - - - - - - - -
HP: 21/21 SP: 38/40 ARM: 3/3 M.RES: 6 MAG : 13 VIS: 4 MOV: 2

Hand 1: Wand (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast)
Hand 2: Unlit torch
Armor: Wyzard Hat (+1 VIT, x2 Elem, SP +2)

Insight: 1 Merits: 1

Inventory(5/8)
-Spirit Tree Sap (x2 uses)
-Stone Press (x2 MAG, +8 POT, 5 pages)
-Soft Green (Pot 4)
-Ashen Manacles (+1 Magx to Fire magic, +1 Fire vulnerability)
-Heretic Hat (+1 VIT, +1 PER, +1 Magx, [Last Laugh])

Elementalism (2 SP/ 1 xtal/ 2 Mana)
- Rune
- Firas I
- Aquas I

Money
68 z
>>
>>1877674
> Retire, free slot
The Knot is resolved, I cannot go any further. Please stay safe, everyone.
>>
>>1877743
We will miss you.
>>
File: LUKA_MEME.png (220 KB, 689x914)
220 KB
220 KB PNG
>>1877743

=The First To Return Home.=

https://www.youtube.com/watch?v=2fTFc7hqpr0

" Luka Ishibashi
Honored re-founder of Dunndirk a town blighted by a curse, will be remembered as the first of many who would lead us to change the World for the better. Through him, the three Scholar Sisters of Abal were set free along with many other witches held in captivity of a curse. Or so the stories from that Humble Dunndirk wayhouse would retell in their halls.

Let this story reach the ears of new adventures wishing to brave the world under the Tree's shade, Yggdrasil's Roots or her winding Branches... "

The Self Writing book has spoken and more importantly, you did as well. Your future of a next generation has been assured, the treasure you gained should bring renown to many of the Ishibashi name.

" Well then... I suppose we need to find someone who can fill their spot.... Luka you dont happen to have any recommendations do you ? "

If there were any pressing reasons that brought up your reasons to retire we would gladly hear it, as well some feedback on what could improve. However if this is simply a temporary measure then we'll be glad to have you again !
>>
>>1877743
But you are the best person. Please don't go.
>>
File: YGGDRA_MEME05.png (216 KB, 678x900)
216 KB
216 KB PNG
>>1877783
Not as a scholar but as a friend- please don't go !
>>
>>1877743
You deserve better than a brutal death on the battlefield. Live. It's was an honor fighting at your side.
>>
>>1877743
This frog feels certainly sad for your departure and would wish you to remain , but that's a decission that's yours and yours alone. I wish you a long a happy life, Luka Ishibashi - you have earned it.
>>
>>1877783
I apologize deeply for my failings, but I am only human. I am no tactician and under my advice, three have already lost their lives and too many dodging their end by a hair's breadth. You too, Rabbitspaw. My heart cannot take any more.

I have gone against my nature to do what must be done but I cannot continue. This is as far as I can go.

But, come. I will not be leaving just yet. We still must send off these dead. Rest for now, it has been a long night. Yngvild, perhaps you would like to look at the guardian in the morning? Bardawulf's body must be located as well.

> Keep a Vigil
> Using my last Paper Seals, create 4x 'omamori' (insight)

The reason that I have been silent the past few days is that I was moving house. I will be starting my final year and will not be able to check on this as often as I would have to. Better that someone else is able to enjoy the game, I think. Thank you for everything.
>>
File: DunnDirk_Treasure04.png (623 KB, 2337x1370)
623 KB
623 KB PNG
>>1877657
https://www.youtube.com/watch?v=jsRw8SAn1J8

It should be noted that this space is simply in quest format however when battle occurs these orders will become necessary. It should also be noted that results will happen in narrative and therefore conform little to existing rules That said...


The box is inspected the surroundings scouted. This maybe your best opportunity to get what is inside or perhaps wait for a better opportunity later. The approaching footsteps of Cranidyne nears...
>>
File: AVDOLMEME02.png (149 KB, 550x567)
149 KB
149 KB PNG
>>1877805
i hope you like the image then, and good luck with life ' w')/
>>
>>1877811
>'pick' lock by expertly removing the pin
>loot contents
>check for false bottoms or hidden compartments
>place Bomb Trap inside once everything is properly stashed on person [4 Sp x 3 INT + 1 POT = POT 13, 3x3 AoE Bomb Trap]
>close chest and leave pin on floor in front
>arbornaut out through the ceiling hole
>nancy toss a POT 11 Earth Draught to plug the hole at the top
>launch item rope (reach 9) through bardawulf's tunnel and grab his soul weapon
>pull the catch to self
>Greet Cranidyne

"Cranidyne! How was the hunt? Could you grant audience to a frog? I wish to talk a deal for this pond, and have the means to know what you speak. The harpies and moblins made a mess of your highland nest, and this frog wishes to assist in your pack's recovery and protection. What say you, majestic alpha?"

Please forgive typos if present.
>>
>>1877562
It is not so bad to have many wishes to imagine. But my life is work, and one doesn't wish for more or less of that! A little rest would be welcome. My coat's rather in need of mending.
>>
>>1877836
Invalid. Since this is a story prompt I'll reduce the choices to:

> Take Contents and Go.
> Ensure Escape.
> Other.
>>
>>1877851
>take contents and go
>copy/paste dialogue for cranidyne?
>>
>>1877805

"There is no need to apologize. It's as you said, things must be done and everyone here understands the risks. Our honored fallen will continue their journey in the next world, knowing their sacrifice was not in vain. You carried yourself admirably, Gyðja, achieving great things. You will be sorely missed. Ásáheil og vána, ár og fríðr. Blessings and good harvest, dear Luka."

((It was a pleasure having you and good luck in your endeavors!))
>>
File: DunnDirk_Treasure05.png (638 KB, 1875x1527)
638 KB
638 KB PNG
The loot collected. Doof makes his exit soon after.
>>
>>1877645
// Feel free to put in a request in the Forall bag doc. If there's no other immediate interest during downtime, I don't see any reason to keep it from you.
>>
File: DunnDirk_Treasure06.png (1.89 MB, 2704x1360)
1.89 MB
1.89 MB PNG
As the frog hops out into the open. It meets the gaze of the Saurian terror. With 2 exchanges of breath and a tremor deep within in their bones Doof felt something like a primordial emotion. Out of respect, the Saurian terror continues onto its nest leaving the frog alone to get back to the town.

The language of Saurians were not like the words he thought they'd be.
Indeed, it was a language of power.

https://www.youtube.com/watch?v=sI7Acv12ssw

> If you haven't already, gain insight.
> Gain Loot.

HOwever upon turn to look at the Titan, Doof could make out deep gashes and cuts upon Cranidyne's form. Something bigger has bested this now wounded monster, and the blood from the knot was not the only thing staining the stones of the blackened church. . .

[End]
>>
>>1877889
>>1877876
>Insight capped for the day
>Loot is marked and will be added to personal inventory next sheet update
>>
>>1877889 #
Is it not possible to fish bardawulf's weapon from the tunnel before returning to town? It's sort of along the arbornaut way.
>>
File: FitForKids.png (57 KB, 354x470)
57 KB
57 KB PNG
https://www.youtube.com/watch?v=OkNYZyvA-v8

The Kerbold pounds an even bigger sign and a respectable rope barrier around the stairs, with the monsters being properly disposed of by the vigil the inspector takes a wet towel and wipes his thick neck.

" There, " he declares, " despite these damages , a small pond there, an obstructive tree there, and what seems to be far too much gumbo uncleaned bowls, I can now declare this place fit for Children "

He walks away , leaving the sign to block the stairs to the Highwall.

[Fit for Children] End
>>
>>1877922
Hurray!
Ponds and trees are very child-friendly environmentals features in my experience.
>>
>>1877912
No. We are in Cranidyne space, something we have to adhere to the spirit of.

Currently the remnants of the Knot fight a host of moblins. One will exhaust themselves to defeat while another will see fruitlessness in this struggle. Best not get in the way of their weird war.

Once a day or two pass. The tunnels will likely clear, else put out a quest ticket for it. You've done enough Doof, I'll not suffer another team leader flagging on us. Rest .
>>
>>1877928
By the way, [Hero] now needs a new leader.
I nominate Rabbitspaw.
>>
>>1877928
>Retreat to Blue's kitchen
>Rest
"I'll have you know I've stayed up far longer than this instance and I can manage an extra hou-" the frog finishes their sentence with a sudden thud as they fall limp to the ground. While it was true they stayed awake for almost two full days before, they actually haven't eaten food for almost three altogether. The high spirit intake has finally taken it's toll, and brought the small frog crashing down.
>>
>>1876542
>-gain Merit
>-sit in shade of Suparna Tree
>[Rest]
>-enjoy the fresh air

Thanks for running!

Lammergeier - LongCoat Lvl.3

VIT: 3+1 STR: 2 RES: 3 INT: 2 SPD: 4 PER: 6+2 (1 Merit)
- - - - - - - - -
HP: 26/40 SP: 41/50 DMG: 9+3 ARM: -/6 M.RES: 4(8) MAG: 2 VIS: 5 MOV: 5

Hands: LR-1a Clearout: RNG: 12 DMG: 12+4+3 Piercing Ammo: 5/5 [Armor Half]
Armor: Stranger's Hat: +1 VIT +1 DEFX +2 PER [Book It]

Inventory: 4z (Bank: 200z)
Iron Drop x21 +3 DPOT
Thumper x3 +10 Force/Crush
Rending Swallow x15 +8 DPOT
Diamond Bullet +20 DPOT
Bullet Press [Xtal to bullet]
Rope
Ferryman's Coin
Industrial Longcoat: +1 VIT +1 RES x2 W.RES x2 C.RES
Bandages x3
Water 9/10oz

Skirmishing: (1 Inspiration)
[Sneak Attack]
[Spotting]
[Doubletap]
[Mirage]
>>
>>1877941
Not just [Hero], Luka spoke for all of us. We'll need a new Grand Leader...
>>
>The battle is done. I take out a worn rag as I make my way to the center town, the smell of good food drawing me near. My belly grumbles, it had been a long walk followed by bloody battle. I sit near the fire and begin cleaning my blade. Before I eat I must make sure she ready and sharp. To let her rust would be the greatest of sins.
>I nod my head to those nearby, a fellow.Kerb with the look of a scholar, a woman wearing the face of a demon. Two priests, one fresh from death, the other helping her up. A man in a long coat, eye sharp and gaze steady. I bow to them.

"I am Mizuno, a pilgrim of the sword and this is Sakura Trees upon Distant Peaks, my dearest companion as I walk the path."

>My hands are busy as I finish wiping her clean. I then take out the oils, the stone and a clean scrap of cloth. These people will do nicely. I can see the blood spilling from their steps.like ripples in a pond. Sakura and I will learn much here. I smile.

>-Claim rewards
>>
>>1878008
>>1877941
Rabbit will need more grass for his cloak.
>>
>>1878451
"You are a fine candidate, mayor rabbit, but remember this proverb: it is but the vicious hyena that decides upon its leader by the force of the most well-hung female!
...
Surely you see my point?"
>>
File: NurseVeritySaysHello.jpg (53 KB, 316x177)
53 KB
53 KB JPG
>>1878574
>>
>>1877645
>Request accepted.
>Deliver Boar Amulet to Sir Armstrong (+1 STR Accessory)
>>
>>1877743
May the Directional Gods guide you in all things Luka!

Hope to see you again sometime!
>>
File: IMG_0339.jpg (1.4 MB, 3264x2448)
1.4 MB
1.4 MB JPG
With the conclusion of the first Chapter, World Tree will soon open a new chapter that will follow the adventures of Yggdra's Roots. With inevitable downtime the game will host a few more changes and additions chief of which is two fold;

Parallel Operations Deployment and linked Missions. (Smaller sized groups may tackle different maps in sequence.) This allows for increased player cap and faster processing times. As well as multiple stories to unfold.

Lunaria Calendar.
This feature will allow Dungeon days and weeks to be plotted out to the Lunar Weeks and Arbor Seasons, mapping out world events as well as operations.

More races ! Meet more interesting races that will soon find their way to Dunndirk.
>>
>>1878574
>>1878740
"My point is that we should opt for a democratic approach. A grassy coat is not an indicator of leadership."
>>
>>1880084
But what if it's a really stylish coat?
>>
>>1880090
"Well, if it's REALLY stylish... Wait. N-no! A /wise/ group as ours should not pick a leader on flashy visual appearances...
We should elect a leader and THEN pimp that person out with flashy visual appearances.
Hmmph, indeed."
>>
>>1877805
Is not what Rabbit meant, peaceful Friend.

Rabbit meant Do Not Leave. For you are welcome *here*. Rabbit knows the family shrine calls with inexonerable-mighty gravity, but Dunnkirk also has a shrine or two or eight, and small town will need a smart maiden, yes?

And if you go, we cannot meet your sister. Much too many people for a family shrine! But your sister, she can come to visit us!

There is no shame-pain in not seeking violence or death, for the first rule of the Ancient Law is also "Life Without Harm".
(Rabbit interprets this one somewhat loosely, at the best of times)

Also, Rabbit has ulterior-sinister motive. He has no clue how to appease kamis, gods, monsters or elemental forces of nature. Having local shrine maiden with diplomatic tendency is sure to benefit civilian infrastructure and cross-specias communication. Mayora Office will even supply title and badge and cloak.

but not right now

Mayoral Office being Rabbit has to first make badge and cloak from heppa grass and think of title. Supreme Nice Person is working commitee's first idea.
>>
>>1877922
Does the Offered Naginata have a hidden skill to draw out? I was thinking of subclassing into Ronin and I am curious.
>>
>>1880084
>>1880090
"The nomination was for Rabbitspaws as leader of Hero. Armstrong, would you like to add a nomination for Rabitspaws as the leader of Yggdra's Roots?"
>>
File: WORLDTREE_Hub_Day05.png (1.4 MB, 1771x1516)
1.4 MB
1.4 MB PNG
>>1880164

5th of Shadeleaf. [Yes I goofed the calendar but now it would have to stick]
After our battle it was not soon after that word had spread of our deeds. People began flocking to our town and refugees from Farmer's way began to increase in number. It was clear that DunnDirk was becoming a haven for many when months ago it was drying up as a dungeon town. As a result The Wayhouse Federation and Yggdra's Roots pooled our efforts squaring people away and arranging for space in the town for everyone willing to work for it.

At the end of the day, adding in Tributes from other guilds and Avalon the contributions evened out to a mere 18,000 zny up front. With much more squared away for the town to develop and for the Wayhouse Federation's continued patronage. Though Bruno insists that their job was not of profit. Odd...


" Ah so you must be the one fated to meet me n - o ? "

" Do not be alarmed though you approach me I am quite anticipating of this event in fact I have prepared a most suitable reward for your travels "

>The woman approaches.

" Ah I see I soo , I saw, did you avoid the pots like I advised ? Yes ? No ? There was a patch and we didn't get to test it out ? Bah nonsense ! NONSENSE. We have here three cards.

ONE

THREE

TWO !

" Aha. So they have spoken. An inverted priestess, a rather dashing magician with no resemblance to me whatsoever and a pondling frog with a Lee Einfeld Rifle too good for this world. Now let's see here.. "

The woman digs through the instructions muttering to herself at the glossary of meanings.

" AHA ! An inverted priestess beware the false gods or false beliefs or just ones that are kind of bad. BUT THAT WAS IN THE PAST. NO MORE ! "

" And here in the present iiiiis... hmm Magician is oh OK "
" The Magician presents you with Oppurtunity perhaps information on such an opportunity and KNOWLEDGE. DASHING KNOWLEDGE brought forth by talent and hard work however when turned upside down could mean overconfidence in one's own ability or an unwillingness to broaden horizons ... oh but that DIDNT happen ok.. "

"And this one iss... "

" Ah. The Fool, the ability to make the impossible possible. Be wary of tricks Or very very smart dinosaurs even at its best it could signify an opening from a misguided path. Yes. I am done here, may we never meet again "

> The woman checks in on the nearby wayhouse for a week.

> It would seem that you have been given 3 cards. Fate cards are granted to you by a mystic reading, however due to their power they are only given to the Guild Leader to use.
> The Priestess - Though Inverted it is a favorite of Monster Tribes , when one offers the card up to the gods, a [Monster Stampede] will occur. Useable once per day.
> The Magician - The magician is capable of summoning weather. However it must be used at the beginning of the turn, and will also affect your party. Useable once per day.
> The Fool - When used on a single party member, will allow them to act again.
>>
File: RunnerSCHOLARMEME02.png (97 KB, 500x556)
97 KB
97 KB PNG
It would seem after such a chaotic period I have decided to nominate Rabbitspaw Party Leader for Yggdrasil's Roots. Your actions yesterday brought many back home through heart and heroism. Though a bit of caution would not be amiss, friend.

Rabbitspaw, do you accept ?
>>
[Throughout the Day, Day 5 events will be updating throughout the thread, though you may access the Llama market presently more services will open up presently. As well, events that will require the Current Leaders' Decisions will begin to queue on the thread.]

On the Itinerary.
> A report of events and job requests.
> Shops and such
> Choice Events.

These may take a few days.
>>
>>1880196
Oh! Nice-pleasant to see you again, missterious fortune-salesperson. Rabbit thinks you got it /mostly/ right last time!

" AHA ! ITS DEATH ! BLACK AND ForeBODING Hands reach out and rend snakes in twain ! Avoid the GIRL ! Avoid the SNAKES! But What's THIS ?
A reversal of fates - a Choice Made ! A battle of scale and steel Hmmmm.."


Hands reach out! And Rabbit was pulled into the sky. Avoid snakes? Snakes live in grass. Rabbit only got pulled into the sky because he was in the grass. Avoid the girl? Krista was very . . . womanly. And Rabbit made choice to rescue Yoko instead of himself, so Yoko saved us all by burning away her Spells. And scales and steel is obvious, yes-yes. Scale into the sky, and D'algers comes with Steel to rescue everyone.

Good fortune for 100zny prophecy of doom-death. Except of course not dead (yet).

Can hold on to your cards for now? Luka has just gone off to talk to her sister. Only leader here is party leaders Doof-Fleur-Harokem-Helga. So is short a card.

>>1880199
.. !
....!!
... Or Rabbit can hold on to cards. Yes.
Just for a bit.
If there is no minding.
>>
>>1880220
*nods*
>>
>>1880196

Book Keeping:
>Claim Insight for the past 2 days (2 gained)
>Claim Merit (1 gained)
>Recovery of Timber-Pike (confirmed nothing else recovered from last post)

>Fall Dead Asleep and, after waking:
>Spend 1 Merit on RES 1

>Exit Hero

VIT: 5+3 STR: 4+2 RES: 3+1 INT: - SPD: 3 PER: 3
- - - - - - - - - -
HP: 33/80 SP: 3/18
ARM: 1[1] / Frnt 8/8 / Flnk 3
M.RES: ½Numb MAG: - VIS: 4 MOV: 4

Hand 1: -
Hand 2: -

Armor: Inheritor Clad (+3Vit, +2Str, +1Arm)

Skills:
Fighting Instinct - Gain Skill/Day (Requires proper kill), [Rend] Monster Parts for Weapons and Armor, Tap for 1SP to boost Dmg by 1
Aether Numb - Effects from magic sources are halved
The Knee - Shoot forward 4 Tiles, taking the first victim with you. They are Stunned as well as the one behind. 4SP Dmg: (Str x Spd)=18
Adrenaline II - Str increased by 1 until Battle ends, Use 3 times, 3SP
Trapping - Spike,Snare,Bomb,Lure
Sprint - Extra Move if Moved Twice
Ancestral Flame (Weapon Arte), SP used to Boost Dmg is doubled and counts as Fire
Horse Throw (Spear Arte) - Flip creature your size behind you, Overwatched HT may flip larger creature
Machinery

Inspiration: 0/1
Kill Insight: (No) 2/4
Merit: 0/2 (Jaeger, RES1)

Inventory:
• 2x Bassoon Bottles (10oz ea) with Water
• 3x Bandages
• Jackal's Scythe (Wild:Str 6+ Req, Counts as Gr Axe, x4Str Slashing, *Hi Crit) Dmg: 24 Slash, Hi Crit
*Reap Harvest. Lush meadows have a 20% higher drop for rare plants or abundant produce.
• 2x Harpy Talons
• Pair of Stalker Claws
•Timber (x1 Blunt+2, +2Arm, * Opening) Dmg: 8
+Shield Pike (16Pot Hvy Prc, *Ground Brace: Holds Block, Holds Door, Works on all Shields)
• Junk Buckler, +1 Frnt Def, 2H Wpn Okay
• Flying Killer (Spear, Slashing 2.5x, Reach 2T, *Extend: 2SP for x2Reach) Dmg: 15 Slash
>>
File: Bruno_Meme.png (65 KB, 354x470)
65 KB
65 KB PNG
Well the Wayhouse Federation now recognizes you as Mayor apparent of Dunndirk and Yggdrasil's Roots as its Proprietor under the Lost and Found provision now to some matters at hand , we've sorted through some of the applicants looking for housing, seems we got quite a few people, but surprisingly not everyone seems to have been keen on -

* Cranidyne Roars in the distance*

Keen on the locale. "

https://www.youtube.com/watch?v=mgKbyhdPwkA

> It seems some applicants have decided to sign up for housing in Dunndirk, currently property value is taxed at 10 zny per tile per Week, collected on Chronos. With that said, Penelope apprises you to the applicant list. You may keep them on refugee status, or accept their terms. Despite the minimum tax it is unsure if they will be able to make the payment each week.

1.Abalathian BlackSmith - Requires a 4 x 4 indoor space for smithing. Abalathians are superb for their sword Lore and bar jokes.

2. Hachibana Herbalist- Can open a gardening Shoppe that sells Heppa concoctions and pay extra on property tax. Will require at least 10 fertile patches and a 2x2 residence.

3. Hachibana Farmer - Can help around. Requires 3x3 Residence, has 2 children, will pay 300 zny up front.

4. Norr Warrior Hanz - Fought in the battle of Dunndirk last night. He's the Norr Warrior. Occupation: Defense.

5. Abalathian Warrior Gretel- Fought in the battle Dunndirk last night, He's the Dark haired one. Occupation: Defense.

6. [ForeRunners] Guild - A 6 man group who doesn't have a god to patronize them yet. The ... they owe the adventurer's guild money actually... Nevertheless they're preferred residence will be anywhere where there is a roof over their head. Or so they claim. Perhaps we can contain more of such people if we built a [Boarding House] but those require a cement foundation.

7. Ex Merchant- Caravan got destroyed during last night's attacks. Requires......
a 4 by 4 space for their cart to sell from. Will pay 2000 up front. He also wants a space that is bright and clean...

8. Hermit of the Tree - A wandering scholar wishes to take up residence here preferably somewhere indoors where they can read.

9. Wysterian Merchant- A merchant travelling with a very large pack filled with peculiar concoctions wishes to renovate the destroyed house to the north... but we'd have to pay the repair fee of 4000 zny....

10. Laborian Expatriot - A scientist would like to conduct experiments in a lab somewhere. They assure me their services suit you but im not sure. Aren't labs [Expensive] to maintain ?

11. A Frog Family that's Evacuated from their Pond ?? - They seemed very apprehensive but they seem to have travelled all the way here from the Other side of the Root. They say a [Draconic] army has attacked their VILLAGE. Th- there's about 7 of them but they can make do with any 5 by 5 spot with water.
As an added note.. it does not seem like they can pay for anything unless they work. But they did offer [Monster Parts]
>>
>>1880196
>>1878042
>>1879457
Since I've obtained a Boar amulet, I'm giving out my old Sword amulet (+2 to hit w/ swords) to any who might desire it. Mizuno comes to mind first of all, since Fleur and Kail already have amulets, and the rest don't use swords.

>Give Sword amulet (+2 to hit w/ swords) to whoever takes it
>Equip Boar amulet
>Withdraw 229z from bank
>Collect 1% interest (2z? Was it one day or two?)
>Chat with Melinde, ask if she's feeling well after plunging through earth.

Sir Armstrong, Human Sworn 5 (2 insight, 1 merit)
VIT: 5+3 STR: 3+2 RES: 5 INT: 1 SPD: 3 PER: 3
- - - - - - - - - -
HP: 42/80 SP: 0/18 ARM: 41f/10 M.RES: 5 MAG: 1 VIS: 4 MOV: 4 Chronos: 1

Hand 1: Black Iron Shield: 12 Dmg (str5x2.5 blunt), +2.5xRes front def, [Meteoric Tackle], Shield Pike (16 prc hvy, plant)
Hand 2: Blessed Greatshield: 10 Dmg (str5x2 blunt hvy), +3xRes+3 fr.def, [+5 hit, no misses], [*wide front], [*strong arm]
Armor: Knight armor (+3 VIT, +1def, +1str)
Accessory: Boar amulet (+1 Str)
Chivalry: [Block], [Shield Bash], [Blunt Edge], [Swing], [Sworn Oath: Saturn]
Artes: [Boomerang]
Spells: [Saturn's Pace] (Self or Contact - 1 chronos or 1 sp to move one tile more up to [Mag])
Family Tradition: +10 to hit vs dragons
4x riceball (10HP at rest); pickled yams (double food value for a day);
Short sword: 18 Dmg (str5x3+3 slashing)
Rope (reach 9), 2x Bandages
Abalathian Knight Records (Fortress stance, Shoulder roll)
231z
>>
Rolled 20, 30 = 50 (2d100)

>>1877574
>>1880196

>Monday says rolls required to loot some harpy corpses.
>Luney is looting one corpse and I see three on the lower map so, 2 rolls.
>Other then that putting my book keeping below this post.

>>1880354
>>1880220

"If it is negotiation we are wishing to deal with honoured sir, may I offer what little assistance I can to these matters?"
>[Detect Lie]

Helga - Kerbold - Lv.2 Lore Keeper

VIT: 4 (3+1) STR: 3 RES: 3 INT: 5 SPD: 3 PER: 5 (4+1)
- - - - - - - - - -
HP: 48/48 SP: 30/30 ARM: -/3f M.RES: 6 MAG: 11 VIS: 5 MOV: 3

Hand 1: Pupil's Leatherbound - Mag x2, +2 Pot, 4 Pages, *Page Clear
-P1: Vitas
-P2: Teras
-P3: Arrow - [Per]x2 Rng, -1 Pot
-P4: Leeches - Inflicts Health Drain
Hand 2: Empty

Armor: Historic Rainment - +1 Vit, +1 Per, Elem Res x2, Max SP +1
Accessory: None
>Bag 2/8
-Belt: Book Belt - For Books and Scrolls
-For-All Bag - 20 Guild Slots

Insight: 1 Merits: 1
>Runic
-Elements: Teras, Vitas
-Runes: Block, Ball, Arrow
-True Spells: Leeches
>Derive
>Study Alpha
>Detect Lie
>>
>>1880354
" Oh There's More !"

12. Sayaki- " I am at your service " He wants an underground cave next to the river. Uhm.. he has a criminal record too > >
13. Retired Performer - " He's raising his nephews after their homes got burned down in Farmer's Way " Family Registry says " Fortaigne. They want a property with outdoor space or something in nature 3 x 3 in size.

14. Quill Quagmire - She's the spotter in last night's battle. She doesnt have much but she's willing to do hunting and scouting jobs for free-- that is until she decides to leave.
Hudson and Sons - This is a construction company. They want to set up shop here and help repair the town. They'll build their own spot so long as its 18 tiles in size and they can reduce construction costs by NEARLY 50% !? Ah that's right. They're also fans of Abobo.

15. Hongri Foreigner - For whatever reason, they fled their home and is willing to help around. They've paid 500 zny up front

16. Avalonian Travelers- This advenutring couple wants to settle down. Both are capable of doing any job adeptly and the adventuring guild has vouched for their reliability.


Limits: Currently our Wayhouse can only provide for your guild and 10 Souls.Children dont count and are therefore included in the numbered tickets.

Construction: Construction is costly and going from foundation to roof is 50 zny per tile. But anything on a stone foundation is simply 25, and making grasslands to road is 10 per tile. You want a road so that you can fast travel from one location to another even during evacuations.

Costs: Townsfolk are obligated to pay the land tax each week but outside of that they maybe profitable to the town or stress its resources. To add more conditions to their tenure you may set your conditions and it is on them to turn you down or accept it.

Expansion:
Hmmmm having access to the Highwall would expand this town greatly and drive up its value if you intend to sell it. Some may even request missions to get them a leg up , you will of course be properly compensated for those.
>>
>>1880354
>>1880407
>Ask 4. Norr Warrior Hanz, 5. Abalathian Warrior Gretel, 6. [ForeRunners] Guild, 8. Hermit of the Tree, 10. Laborian Expatriot, 14. Quill Quagmire, 15. Hongri Foreigner, 16. Avalonian Travelers, how many "tiles" do they need
>Ask 9. Wysterian Merchant what hose are they talking about, is that house in the highwall?
>Ask Inspector Bruno if the way house limit of 10 souls is the max number of people they can take as refugees (no need for a house) or our total population limit, and how to improve that number
>>
>>1880491
4, 5. A Campfire is FINE
6. A campfire is Fine.
8. A Campfire is Fine.
10. A lab with 6 sides and 20 spaces.
14. 3x3 is fine. But I've typically camped outside of town.
15. A roof over my head even the stables if you must.
16. If we can get any outdoors space we can make a 4 x4 House on it no problem.


9. The North house where the cellar used to be. Or north of that.

The latter. And More Food + Hunters.
>>
>>1880520
Seconding not letting Sayaki in with open arms. Rubs a frog the wrong way, like fishing in a stream while a corpse floats by.
>>
>>1880520
I for one would not welcome Sayaki anywhere except a dungeon cell.
>>
((Argh! I decided to edit and my ctrl+c didn't work before deletion.. I'm just going to redo it sloppy))

We need to discuss a few things:
• A council to help govern the settlement
• Inspecting and replacing faulty earth that was affected by Shaping. It's not the best material for construction of permanency. Hudson and Sons is rumored to have a Geomage in their employ and their specialization -might- allow for better earthworks but I'm not an expert ((and didn't ask)) and would look to our resident magi about it.
• Cranidyne might need to be dealt with eventually when the population starts growing again. It didn't take long for it to grow last time though. Thought about the possibility of a hunters' lodge to cull their numbers but we should expect them to eventually do the same, if only out of instinct.
• Would like to throw a + vote for Quill and Hanz to stay but if not, then reward them for their contribution.
• We probably should get some city guards
• Layout and infrastructure is going to be important and we should plan for future growth. Contingencies for Crani.
• Sayaki might have some uses but we need to be careful if we take them in. I'd like for us to discuss them and possible future criminal elements.
>>
>>1880536
>>1880520
We have an empty prison cell, just saying
>>
Oh one last thing... it seems we've been invited to show up at the Noble Quarter of Avalon.. this is tomorrow. We may bring [2] Squads for it.

Yggdra: if it's what I think it is I do think the Gods are trying to rally some people together for a counter attack and.. I've been hearing from others that we've killed the most moblins of the other surviving towns.... not that it m-matters "
>>
>>1880533
>>1880530
"It's hard to say if Sayaki can even be trusted but as this settlement grows, so too might the criminal element. We could address this in more ways than one of course, but we're talking about Sayaki. It boils down to whether we can trust or even control them to some degree at any rate. Fusius still wants their money back, I believe."
>>
>>1880392
"Helga, would you mind interviewing Sayaki?"
>>
>>1880354
>>1880407

If we are making suggestions, I would personally suggest applicants 1, 3 and 8 to move into this town.

>We have a large contingency of swordsmen and women within our band, it would be wise to have a forge and complementary blacksmith on the grounds. There is always a market for swords and plows in this day and age.
>Food is a requirement, this man is the only farmer amongst these applicants, therefore we should take the only farmer offered to us to ensure we can keep the town fed. Land is plentiful around here now that we've cleared out the, unfortunate elements.
>There is nothing wrong with additional scholars, is this not so Yggdra?

>>1880571

"I have suggested this to our new leader, and I will extend this service to all applicants if need be, I have much free time right now.
>>
>>1880196
You linked my post however you didn't answer my question, was that by mistake?
>>
File: Dundy deeds dun dir cheep.png (2.08 MB, 2508x1771)
2.08 MB
2.08 MB PNG
While background checking [Delver] finds, I pieced together the most up-to-date overview of Dunndirk. Basement will follow soon. These should be used to reference accommodations and renovations.

That being said, this frog would not mind overseeing construction as it would be just another resource to manage.
>>
>>1880130
There is no shintai here, no mitamashiro. A splitting ceremony could be performed but I would need to discuss it with my sister. Further, I am loath to leave them alone to protect the shrine once again. Forgive me, but I will likely not be returning for some time.

If you have need of a spiritual advisor there is always Ryozo, Hetros, Yoko or even Melinde. Thank you for the offer, Rabbitspaw, but I must decline.
>>
File: Basement dwelling.png (1.58 MB, 2508x1771)
1.58 MB
1.58 MB PNG
>>1880603
Dunndirk basement had much less to work with. Should still function as a reference for construction and housing underground.
>>
>>1880603
can I help with that? I enjoy civgames AND tetris
>>
>>1880615
Help is always appreciated.

Given our limit is 10 people (children not included) and pre-construction housing is quite limited, we're going to need to renovate the mansion's housing quite a bit. Wayhouse and Blue's kitchen would be suitable expansions, especially if we can connect an overhang bridge between the two. We can also set the farmer's housing to be in the SW valley in order to have them the best protected. We're going to also want to spend money to fix the hole in the ground leading to the basement, as it remaining means easy access from the waterfall to the surface for any Sahaquin infiltrators.
>>
>>1880354
>11 inquiry: How many of the frog family of 7 are children?
>>
>>1880354
>>1880407
>Ask Hudson and Sons if they are capable of constructing a [Boarding House], and if that will let us save space should we accept the [ForeRunners Guild]. (6 people is a whole lot of slots used up)
>How many 'Souls' does the construction company take up?

"Not that my opinion on the issue explicitly matters as I am neither a squad leader nor the leader of the company, but my assessment of the issue is as follows:"

"Hanz and Gretel helped fight off Dunndrik's invaders at personal risk to themselves. There should be no question about allowing them residence by that reasoning alone. Still, they're both capable combatants, and with the Cranidyne there and possible moblin or cult remnants about we will need people to protect the town while we are away."

"By similar reasoning, Quill should also be granted residence. She did not risk harm to herself in the previous battle like Hans or Gretel, but she nonetheless aided us. Much like a town requires guards, a town also benefits greatly from a watchman."

"I would seriously consider accepting the request to zone Hudson and Sons. They will make reconstruction efforts much faster, provide jobs to citizens that do not currently have work, and most importantly their 18 tile office will pay us a very tidy sum in taxes. I trust that a corporate enterprise such as theirs will be able to pay their taxes as well."

"Next, the construction company should cut the cost of the Wysterian Merchant's house from 4000z to 2000z. If we accept the Ex-Merchant caravan and grant them their 4x4 space to sell from, we can pay for the cost of renovating destroyed house to the north AND have two capable vendors in town for both ourselves and any travelers passing through. I suspect that merchants will also be able to pay their taxes."

"Everyone else I feel is on fairly even ground from this point. My personal picks would be the Retired performer, the Hachibana Farmer, the Avalonian Couple, and the Abalathian Blacksmith."

"And lastly, I am interested in the [ForeRunners] Guild. We lack adequate space for 6 people, given our limitation, but perhaps Hudson and Sons can construct a Boarding House for them? If that is true I would consider them an option as well."

"I am not sure how many people Hudson and Sons will bring as part of maintaining their office, however, or if they are self-sustaining and will not count towards our population. Should we be exceedingly lucky and the company will not count towards our population capacity, I would personally like the Hermit of the Tree to stay around as well."
>>
I say we should welcome the groups who can outright produce things. The blacksmith, the herbalist, the farmer, the merchants, the carpenters, and the frog family. We also need people who are willing to defend those who settle here. I'd prefer 2-4 people. Of course given the rather harsh limits on population we'll probably not be able to fit everyone I'd like to see living here.
>>
File: DtmDzAAWRUCD5ZDbTM6tog.png (1.16 MB, 1316x883)
1.16 MB
1.16 MB PNG
>>1880631
I did some maths and I think we should accept applicants number 1, 3, 4, 5, 7, 8, 13, 14, 16.
-1&7 are merchants which will revitalize our economy
-4,5,14 are veterans that could help us protect the town, they don't require a lot of space so that is good
-8 is a scholar, I think that is reason enough to admit them
-3,13,16 these ones have potential, they either have kids or can help us with random tasks

Posible other candidates
-2 Herbalist aren't the most useful shops, maybe if they can feed themselves they could go over the 10 pops limit
-6 they are too many, we have a limit of 10 residents, they are welcome to join our guild tho
-9 4000z is a big investment, I'd like to have an interview with them before accepting their offer
-10 I can't figure out how to make a 6 sided building with 20 tiles of floor space
-11 too many frogs, see number 6
-15 we could accept them
>>
>>1880679
Beginning to think that the limit of 10 is by tickets and not by anything else. Otherwise we wouldn't be able to house more than a couple of options depending on the combination.

Can a frog get confirmation on this observation? >>1880553
>>
File: Basement dwelling.png (1.59 MB, 2508x1771)
1.59 MB
1.59 MB PNG
>>1880614
Ignore this post >>1880614
Forgot a layer was invisible when saving.
>>
>>1880679
"We do have 3 who are capable of defending the town right away with Hanz, Gretel, and Quill. If we can't take on the Frog family, maybe we can set up temporary shelter for them in the lower area by the water until they can either move on or we're able to take on more residents? Maybe ask the applicants that don't make it to reapply later."

>>1880675
"As you've mentioned, Hudson and Sons can maybe employ some locals, so maybe we can work out some of the cost with the ForeRunners putting some work into the Boarding House. Perhaps even the Frog family or others."
>>
>>1880711
"I heard a rumor that they only employ people with a last name containing '-son' in it, but perhaps some of those we will be taking in will possess such a name."
>>
>>1880686
((I guess we'd better wait for that clarification

((About the Wysterian Merchant: It's possibly we need to repair the building at some point. Hudson and Sons not only would cut the cost in half but would save us in the long run as the town grows. We also probably should install gates in the lower passage. ))
>>
>>1880753
"That could be quite limiting if true. It seems we have a lot of interviewing to do. Half cost construction is very attractive though. We should look into the quality of their work."
>>
>>1880553

[Dragon] will go.
>>
Assessing the potential residents a bit. Should be back in an hour and a half.
>>
Not exactly sure how many people we can actually handle, but here are my sugguesstions:
-Hudson and Sons (50% disccount when bulding)->Ex Merchant (+2000z) -> Wysterian Merchant (-4000/2=-2000). This would leave us with 7 (depending on H&S) slots and a bunch of merchants that would probably be able to pay their taxes.
-BlackSmith (I would consider him quite useful for our melee guys), Farmer, Herbalist, Gretel (defense), Hanz (defense).
-The Hermit. He's a scholar.

Depending on how many slots H&S take, I would consider giving up on the Herbalist, Gretel and Hanz.
>>
Rabbit usually only get to recite the first of these, but now is good chance to say welcome to Dunnkirk!

Refuges get gumbo for free.

Rabbit will pay for it if he has to.
Remember other part of older laws:
Work with due compensation.
Agreements with consent
Property with security.

If you are weak and fleeing from burning homes, that last one is tempting-true. And so you are welcome.

>>1880979
This is smart.

>>1880675
Rabbit also agrees.

If there was help last night - and there was - it saved our lives. And reward for that is welcome.

As for Sayaki, he is but a business-frog. In truth, he has done no wrong. He is merely scandalous business-person who tempts people . Rabbit disagrees with method and means, but am not sure it is a Crime, for what has he truely stolen?

Norr Hanz, Warrior Gretel and Quill Quagmire - those are Rabbit's certain picks. We owe them that much.

For the rest, is unsure. And wise-voices speak better if they offer opinion.

---

BUT ALSO:

Someone should help DRAGON to go to a PARK where there will be PROBLEMS.

Dvelver? Tower? Castle? Heroes? New ones? Say so, before we mire ourselves in foundations and foundational stone.
>>
>>1881007
*luney begins talking with the llama for a moment, before signing a piece of paper and given a little metal plate bearing the sub licence of a /Ronin/ and the arms and armor a /ronin/ begins with*
>-Spend my merit to gain [Sub class-Ronin] and get [ken-do] and [Quickdraw], equip the uchigatana even though i have no idea how to wield it...Yet.

-------
"I mean, he was a nice frog even though he accidently took my book powers away from me he at least gave me this neat little trinket! And you can use it to sharpen stuff or something like that...No idea how it works...But please PLEASE make sayaki come back even though he was sorta mean he was nice to talk to! Although i don't suggest the forerrunners guild they seem like they spell and most importantly smell like trouble!"
>Suggestions-Get sayaki back, trinkets and more to buy! Mabye boar amulets to!
>-Provide the two warriors housing there amazing fighters!
>-Reject the forerunners, they smell like trouble!
>-Hire the adventuering couple to settle down with us! Or the foreigner and quagmire! They seem helpful!
>>
File: New Dunndirk Upper.png (1.73 MB, 2508x1771)
1.73 MB
1.73 MB PNG
A suggestion
>>
File: New Dunndirk Under.png (838 KB, 2508x1768)
838 KB
838 KB PNG
>>1881358
Not included:
Space set aside for Hansel, Gretel or Quill.
Though the former two might find it acceptable to stay in the lower boarding rooms.
>>
>>1880666
They all share a single ticket and are accounted for in this way.
>>
>>1880354
>>1880407
1. A blacksmith both usefull and full of entertaining bar-jokes! A frog approves.

2 & 3. We like heppa-grass products. These two seem a wise combination.

4 & 5 & 14. For standing in defense of our Dunndirk, residence should be a given.

6. A frog questions the wisdom of inviting an unknown guild into our home, but the name implies intriguing things...

7. Merchants are helpful, but will this one be taking his cart elsewhere soon? He seems more likely to be a temporary resident.

8. Scholar! Has knowledge and tricks and secrets!

9. Curiouser and curiouser. What is in his bag? And why does he want the house? And, why do we have to pay for it?

10. Science! Also, a frog has grown fond of Laborians. The room&cell norh of Yggdra's study would be ideal. 7sides, 21 tiles, and easy access to another great mind to discuss. Two, if we house the hermit down below.

11. Ah! Cute little tadpoles. We have a riverside spot for them, yes?

12. A Sayaki would be useful to have around. Immediatly, even. A frog would hire them to retrieve a Bardawulf. We feel shamed for not giving that more attention.

13. Entertainment and good deeds. Raising homeless nephews is commendable. But, do we have space for them?

15. A frog is unsure about the Hongri, perhaps a conversation is in order?

16. An asset couple, to be sure, with wide skillbase. Not a bad addition to our little town.

Hudson & Sons. You have no number. Does this mean you wish t establish a shop, but not a residence? Also, a Morde should consult with them, they may wish to purchase some shirtless statues currently rising from our fields~
>>
File: DunnDirkTown_Day5.png (2.49 MB, 2508x1771)
2.49 MB
2.49 MB PNG
A composite image of the town.... uh... mind the corpses.
>>
>>1881007
I want to get gumbo for free, but I'm not a refugee.

>Also gain 1 merit from extremely mediocre performance, yay!

I'l wait on the future spending updates to buy things and spends things and thing things.
>>
>>1880685
>-10 I can't figure out how to make a 6 sided building with 20 tiles of floor space

If I may, the expression six sided building just means a place with a roof over its head. [as roof and floor are considered sides to some]
>>
>>1881365
>>1881358

Thoughts:
Hrmmmm This plan aaaaaalmost lacks proper paths. Or the paths go through people's spaces. Just remember that a road must connect to both exits and everyone has access to it. Places with a single road are troublesome to escape from in case of monster attacks. ON the other hand this place almost makes a suitable fortress from those outside ? Ohohohohohoh.

Some bit of advice:
A single boarding house may be able to house as many [medium] people as there are 2 x 2 rooms and two exits. These can also be built as multiple story buildings on the surface but the higher floor cannot exceed the base floor's size.
>>
>>1881610
Hmmm this seems to be in order. Please use the composite image to draft the parts together if you can [or have someone skilled in your House do it]
>>
File: Urbanplanning_202.png (2.14 MB, 2508x1771)
2.14 MB
2.14 MB PNG
Norr Warrior Hans, Abalathain Warrior Gretel and Quill Quagmire - is three.

An Abalthian Blacksmith for armor and fearful weaponry.Renovate for forge - 400zny on stone

A Laborian Expatriot - for else can tell clever Harokem, smart Fika and cunning Lammergeier about the newest guns? 1000 for a Labratory, but all works well underground. Many things are easy to get, but our honorable Longcoats work a heavy burden with guns three winters out of date.
Also 6 sides - he needs roof, side, side, side, side, ceiling.
Is old-smart joke.

A Hermit of the Tree, who is welcome

A Wysterian Merchant who has a large backbag. Rabbit would let him in on resemblace alone, but he also buys a house - and we can reinforce the access to the innerkeep while rebuilding, shoring up the walls that we broke. 4000 in so doing.

A Retired Performer? This to Rabbit means Theater Van, and to Rabbit this means good tricks, cunning knowledge for fighting folk. 450 to renovate for this.

A Hachibana Herbalist and a Hachibana Farmer to work the fertile patchwork - for this gives us food and medicalities, and useful heppa grass for useful heppa potions. 100 for a Herbalist, 225 for a Farmer, and 10 fertile patches.

This is 10 souls, at 6495 znyin pricing at the maximal.

The Frog can have the pond below, at no property tax cost but they can help provide FISH and MONSTER PARTS.
Yes, Rabbit knows this is suddenly 11, not 10 - but with a Hachibana Farmer, Herbalist and Fish, can fit in people.

The Hongri Foreigner is welcome. He can help the Farmer, and we can build him a 2x2 shed (if they like). There should then be food.

We connect them with 81 tiles of road - like so:

This then is 7175 in total
18000-7175 and we have 10825 for ourselves.
Rabbit steals 800 to give them to the Avalonians for a House
Every Yggdran Root could get 317zny.

78 tiles is 780 in taxes, but Rabbit does not care overmuch.

---

Why not the ExMerchant? Offers too much money for simple access. Rabbit is not convinced.

Why not the Hudsons & Sons? We do not have the space, but we do have the money. Once we retake Highwall, they can have an office *there*, and they will have sapce for their office, and we will have space to build.

Why not the Avalonian Travellers? Rabbit would love to offer them a home, actually. But then they will have to tend the fields or hunt for their own food. If they can find the space, they are welcome, and construction we can help with for a simple 800zny (which Rabbit has stolen to give them, if they can fit in)

Why not the ForeRunners? Small town. For this we need a boarding house, so we need Highwall, so we need more Space.

Why not Saiki? He is welcome to take the river bit if he likes. But Rabbit thinks perhaps he would smuggle.

>>1881358
>>1881365
Stolen much from here, and Rabbit agrees - he would like CRANE ACCESS to the underground.
>>
>>1881715
Rabbit has three ulterior motives with this plan:

Evacuation road network should not have single failure point.

Avalonians can fight, and a Theater Van Performer can fight - and they are close to the gates.

Heppa grass in the middle is pretty! Also-also, a healer centrally means access to healing grass and potions, reachable by road in many ways.

. . . And we can plant a tree also in the fertile spot, for Fika! And climbing! And the farmer's children!
(And Rabbit. Will also climb the tree. A lot)
>>
>>1881715
((This is a very inefficient means to lay out the reconstructed town. I'll have a mock-up that will yield greater results than this in maybe an hour or two.))
>>
>>1881758
There is a purpose to it and the purpose is not effeciency cost savings on utility per road. as the good inspector said:

>>1881623

So the purpose is wide spread with no singular failure point. Local terrors have a habit of making snack of people in Dunnkirk.
>>
File: Boardinghouse Upper Floor.png (427 KB, 2508x1771)
427 KB
427 KB PNG
>>1881623
This is a draft for a boarding house on an upper floor of the manor, does it have enough exits? In an emegency, I suppose that the windows could be used as exits.

To build would cost ~3,000zny
(assuming 50zny/sq and no help from Barson)
>>
>>1881778
That first plan the inspector was referring to was also before we were told how roads and housing operates. I can see a means to have a very efficient layout while accommodating for emergency situations, and this one is a poor imitation. As stated earlier, I will provide a mock-up as soon as I can. In the meantime, cool your haunches party leader.
>>
>>1881715
> Rabbit agrees - he would like CRANE ACCESS to the underground.
Running a pullet around the strong arm of Avdol and using his mighty strength to help in the construction of the town? It would have been perfect. If you are not having the construction company underground, however, perhaps some stairs would provide better road access.
>>
>>1881715
"I'm not sure building in front of the Cellar Entry is a good idea. We might be able to open it up for additional space, even."
>>
>>1881800
Figured all the new merchants might want to store their goods out of the lightning spewing sky, so the crane could help move pallets!

Also rubble, from excavation, and elavator transport.

Wanted to avoid having people underground for the most part. Dark, damp places with lingering magic-seepage and open entrance into Faewoods? That sounds like danger of the dying in the dark kind.

Your boarding house is a good idea. We could do it, then squeeze in some people around it in other places.
>>
File: Dunndirk Upper NTP.png (1.76 MB, 2508x1771)
1.76 MB
1.76 MB PNG
>>1881852
Right, right! Of course! You know best, no messing with the underground. It can't be risked!

Let me just...!
> The young lore keeper [Page Clears] and furiously scribbles out a new plan

Here, how is this? If you use my boarding house design, the town defenders and that strange foreign man can all be given rooms upstairs in the manor and there would still be five rooms to spare!
>>
>>1881904
>>1881852
I still think the Cellar access shouldn't be blocked. Working with what you laid out, we can we skip the bridge, turning the merchant's 5x3 90 degrees, and swapping locations with the Herbalist? This would allow a 2 square space for Cellar access. If the bridge was used as a back door access, we can shift the shape of the pond and place one there? Otherwise, a set of stairs going down from 1 square south can work as well..
>>
>>1881958
It- it's not me that wants to build there, it is the merchant! They want to restore the building that stood on top of the cellar, I am just suggesting that they share the building with the Herbalist.

If you will be wanting to use the cellar entrance, perhaps you should put that in their [Contract] as well?
>>
>>1881974
Hmm.. he says he wants to renovate the destroyed house but makes no mention of actual cellar access? It's a massive cellar and we're footing the bill for the reconstruction..

>Wysterian Merchant- A merchant travelling with a very large pack filled with peculiar concoctions wishes to renovate the destroyed house to the north... but we'd have to pay the repair fee of 4000 zny....

>The North house where the cellar used to be. Or north of that.

North of the cellar would go into Cranidyne territory I think..
>>
>>1881728
A frog wants to bring up a proposal for quest reward dividends and financing the town's well-being simultaneously.

Adventurers get paid 8z each hour they are deployed in the field, with a +8z bonus for being active for an entire day. This results in the full day granting 200z to each adventurer in Yggdra's Roots.

This amount is then deducted from the party's earnings through bounties and quests fulfilled. Adventurers get their salary and the remainder is then funneled into the Guild Bank to fund town expansion, renovations, repairs, etc.

In summary, 8z/hr +full day bonus = 200z per adventurer. Between 29 adventurers that makes 5,800z handed off to Yggdra's Root members and after construction and housing costs leaves 4,755z in the Guild Bank for future use.

This frog believes this pay rate should work for now, and can easily be adjusted to suit future income in case of windfalls or shortages.
>>
>>1881358
>>1881365
>>1881715

I have one objection, none of these involve even token way-shrines to the directional gods who provide their miracles and keep the group alive. At the very least we should place a way shrine at each edge of the main town, if we can't place a full shrine.
>>
>>1882162
Yes yes I know that we don't have any shrine keepers volunteering for residency, which is why I suggest the way shrines instead of a full shrine.
>>
>>1882162
Inspector:[Does he mean Cardinal Gods ?]
Wayhouse Maid:[Yes I believe so]
**The Inspector Clears his Throat**

Ah yes it's a typical custom for Shrines is to place 4 at the corners or one at the center of the Township. Or one in a location that Kami may behold with wonderment.

It should also be noted that this town's graveyard is south to the Fae Woods and soon, the former location of the Root.
>>
>>1881623
Could we get a fully cleared out map of the buildable areas? Both above and underground? The clutter and fog of war entirely removed so we can properly see?
>>
>>1882175
Understood, as long as they're appeased.
>>
>>1882178
>>1881579

There is no unbuildable area, just areas where construction will cost more. Read up for that one.
>>
>>1882183
You misunderstand my meaning. We only have maps that are filled with pictures and fog of war. I was hoping to get ones that were clearer. So we could more easily make decisions on where to place things that'll conform to existing structures.
>>
>>1882158
>200z isn't really enough to pay for books... or armor... or weapons... barely enough for ammo for a few folks.

I mean I'm cool with it, because I'm not one for money, I don't need a lot of it. But others might not be?
>>
>>1882216
It's an early system to work with. We might not always be getting this expansive of a windfall for each excursion, and it softens the impact of having to retreat by providing a financial safety net.

Also the more we store in the bank after maps the more interest will add in to the total, providing a small buffer to bolster our coffers.
>>
>>1882227
Ehn, if other folks go for it, I will too.
>>
>>1882230
There is an alternative which can be proposed, but is currently being defeated by Rabbitspaw and their construction plan:

>Even split between Town, Guild, and Adventurer dividends.
Take the final rewards (18kz) and cut it into thirds (6kz) to divide between each of the branches.
This would then result in 6,000 zenny alloted to the Town's well-being, the Guild's savings and utilities, and then 200 zenny to each adventurer.

However, with what our leader has proposed for construction we have nearly 8kz spent on the town alone, meaning the extra 2,000 zenny over budget gets drawn from the Guild and Adventurer's pockets. This leaves 5kz for each branch, and each adventurer gets 172z with some remainder.

This is the other option we can go with. It's much more annoying to deal with and has a much less reliable safety net.
>>
>>1882258

Do we actually need 6000 zenny sitting in the guild bank doing nothing?

Even as a safety net at this stage it seems incredibly excessive diverting a third of funds for a 'just in case' scenario and giving our people pennies in return. We are doing a very dangerous job, and you're telling us to accept a pittance and make it up with tips it seems to me.

I would propose 2000 zenny for the bank, with 2000z going back into the split funds for the adventurer pool.

That would give all party members approximately 275 to spend, a small amount but at least this assures at least one item for every member.

Alternatively we hit our leader with a rolled up newssheet until he makes some cuts to the initial town spending.
>>
>>1882258
>>1882708
I agree with Helga. Planning for the long term is nice, but in our line of work there is little long term to plan for. Zenny directly in the pockets of the adventurers will ensure more power, possibilities and safety for the entire party.
>>
>>1882258
I will only support putting 6000z in the Guild fund if we're buying a tank with this money.
>>
>>1882708
"If we were to accept the Construction Company's offer, that would cut our expenses from even Rabbit's proposal from 7175 down to 3588."

"...and if we revise the plan and accept both the construction company AND the ex-merchant, that puts our town expenses down to 1588z, whilst still building everything we need to and accepting a full town's worth of people."

"At this juncture I would implore everyone to consider the merits of the construction company, the ex-merchant, or both."
>>
File: current.png (4.95 MB, 3575x3775)
4.95 MB
4.95 MB PNG
>>1882258
I also agree with Helga, for me 6000z in the bank seems too much unless we're actually aiming to do something with them, like buying the tank. I would support having some sort of safetiy net, but I would also consider that short time investment may be a better option than long time investment in the context of our job. Certain armor, book, recipe, skill, etc. can be the difference between life and death, or at least the difference between an easy situation or a hard situation.

Also, bear in mind that most "good" items (wands, books, armors, weapons, recipes, etc) have a price of >250z. 200z may be too little, specially if we take into account that some people have to buy ammo.I believe we should consider a smaller amount in the bank or remodeling Rabbit's plan for the town.

Just my two cents :^)
>>
File: tegaki.png (5 KB, 400x400)
5 KB
5 KB PNG
>>1882181
Holy shaman, are these locations acceptable? I have never designed a shrine before!
>>
>>1881904
This is idea Rabbit likes. And the Boarding House thus expanded becomes useful.

>>1881974
>>1881958
We can stipulate that we must have access to the Knot Area at all Times. And that there will be a Guard watching it.

>>1882162
>>1882168
This is true. Rabbit will correct this flaw immediately. Wise words.
M-maybe it will bring Luka back.

>>1882158
Rabbit disagrees with this, slightly. Hard payment per hour is not Adventurer Work, for this is Commision Based on monsters fought, terrors ended and Quests Undertaken. Quest Rewards, Terrors, Bounty Posters already include sizable payouts, at much larger fractions than 8z/hour. Some will be faster, some will be shorter. Some will involve smaller squads.

Instead Rabbit proposes that 10% of all rewards gathered together by Yggdra's Root go into the town-fund. With income from taxation, this is easily enough.

>>1882258
The Guild Bank is the Town and the Town is the Guild Bank, but the Town and Guild Bank is Us.

It is not three branches, but one root of the same tree. Passive income sources go to the guild bank to pay for expenses, and donations are accepted. But adventurer's need kit and weapons and bombs and tools, and without them, they are nothing and they are dead. Anything not spent on construction is thus saved, and the remainder can be given out as monetary reward for hearty fighters. 6000 zny that gathers dust and an army without weapons does not a fighting force make, Rabbit thinks.

>>1882826
Like this, for instance, where clever cultural communicator coucillor wisely points out ways to reduce initial spending proposal of 7175 to 3588 - a net saving of 3587 (which we then put in a hole in the ground and use for later).

This is why Rabbit suggested a plan as he did, so we could improve it.

>>1882929
Rabbits thinks so. Thank you for your hard business planning work.
>>
File: DunnKirksVille_303.png (2.88 MB, 2508x2756)
2.88 MB
2.88 MB PNG
Using the smartest-best ideas from brilliant councillors and clever business planners, this is what we will do:

EXPENSES: 5425ny [Slots] 10 [Slots Used] 10
REMAINDER: 12575

[1] Abalathain Blacksmith
[2] Hachibana Herbalist
[3] Hachibana Farmer
[4] Nor Warrior Hans
[5] Abalatathian Warrior Gretel
[8] Hermit of the Tree
>House below, if you like, or at the boarding house.
[9] Wysterian Merchant
>We must have cellar access. One of Hans, Gretel or Quagmire will watch the Cellar Entrance until the Weird War in the Depths is Over.
[14] Quill Quagmire
>Tell Quill to HUNT, for which they get their own little abode.

[10] Laborian ExPatriot [Underground]
>As per Perovskia:! Also, a frog has grown fond of Laborians. The room&cell norh of Yggdra's study would be ideal. 7sides, 21 tiles, and easy access to another great mind to discuss. Two, if we house the hermit down below.
>No property tax on lab, but please share research. And guns.

[15] HUDSONS & SONS
>Underground, next to the river for shipment access. Roads lead up in the wayhouse + the new boarding house + the stairs over SE

Jobs Being Done
2x Defense (4, 5)
3x Food (Hunting + Farming) (2, 3, 14)
1x Smithing (1)
1x General (16)
1x LAB (10)
1x Curious Sales (9)
1x Construction
1x Lore of Family (8)

Boading House Increase in Size + Hunting + Farming Allowances:

[7] Ex Merchant
>+2000
[11] Frog Family
>Supply river fish from below + monster parts. No property tax on pond. Will tax if you want a larger house.
[13] Retired Performer
[15] Hongri Foreigner
>No Property Tax, but help with farming every now and again.
And must swear that he is not being hunted!!!
[16] Avalonian Travellers

Extra Expenses from this:
+0
Extra Income
+2000
Extra FOOD
+2x [11, 15]

FINAL COST:

3025
Final remainder
14575

Taxable Property Totality
85 *10 850 / week
>>
>>1881793
This is the brilliant boarding house plan.

With Hudson Help it comes to 1500 in total for 2 floors.

--

Banked:
14575*0.1 = 1475½
Remainder:
14575-(14575*0.1) = 13117

Payout to Yggdra’s Roots
486 pay out per person.

>Please confirm this urban planning is valid

--

Please keep the statues of Luka.
And also did Sayiki sneak in? How did he sneak in? Rabbit must have given him a spot by mistake ups.
>>
>>1883070
Oh and the Hongri Foreigner is WELCOME but he should really-really swear he is not being HUNTED
>>
>>1883096
Ah... The man took his son and left.
>>
File: NTP Underground 2.png (1.13 MB, 2508x1768)
1.13 MB
1.13 MB PNG
>>1883070
You are welcome for the consultation services, I accept payment in gumbo.

Please, all I've eaten in days is Heppa grass.

H-however, looking at your plans here, the roads that you propose underground do not work. You can't have a road going through the middle of a wayhouse and baths! it just isn't proper! I really think that something like this is better. Block off the river and the south tunnels should be a lot dryer.
>>
>>1883142
Aww. H-he can be hunted a little, but it's just that Rabbit does not want assasins' coming to kill Fleur become confused with assasin's coming to kill Mistery Hongri who would be confused with monsters coming to kill darling-little Runa.

It would be a great confusing assassin-monster mess. Best of luck!
>>
>>1883145
I would knock out that wall and add a bridge between the green and blue buildings so that they have an extra escape route. Or put doors in the south face. Remember, Every building should have 2 exits for safety reasons.

But, that said.
>>1883145
>>1883070

Are the best plans that I can see.
>>
>>1883206
me btw
>>
>>1883145
I believe the wetness in the south is due mostly to the runes by the manor stairs producing water.
>>
>>1883206
Yes, and you could continue the road north through the blue area and carve footholds into the rock for 'Sayaki' to use. The grey area has nothing there, I just marked it as a potential point of expansion.
>>
>>1883223
Something we might want to maintain, because they give us TWO benefits.

Firstly, runic water, is as far as I know, potable, so having those around as a permanent water source is a good idea.

Two, they flow out, meaning we can convert one of the outflow rooms into a sewage area for flowing out that stuff into the marshlands, which are nature's water purification areas (Seriously, marshlands/swamps are really good dumping grounds for human waste provided it's natural. The places are basically naturally occurring water filters, and tend to already be hard to build in/disease ridden, so it's not that big a deal unless you're using them as a good source as well)

>>1883240
I'd honestly say? Latrine dumping point. It flows right out into the marshes. Keep the runic water points. Have the road be hollowed out under it for fresh water to keep flowing through the overall structure so we still have a potable water source, make sure that black water only dumps into that one gray chamber.
>>
File: MinorMayoralAdditions.jpg (1.26 MB, 2007x2205)
1.26 MB
1.26 MB JPG
>>1883070
Oh and Yggdra's Room is of course Dunnkirk Public Library, manned by Head BookPerson >>1880679 Jackie.

Should not be much in damages to repair, but is good safe place to store books. This is accounted for in original cost.

>>1883248
>>1883145
Rabbit wants to keep the river and the damp and the wetness. Frog Children, see. Also frogs. And water in case of fire and for drinking.

Access to different parts of basement should remain possible, so walls impede moveement. The road is for easy travel and to reinforce walls.
>>
>>1883481
A frog has a few notes and questions and objections.
1. A mayoral mansion is occupying space reserved for Signs. Protecting These Eggs is more important than mayor's sleepyplace.
2. Has Luka statues and Avdol statues and delicious Riceball statues. Gilded even! Where are the Jade Amphibian statues?
3. A boat should be made available to all, not just Hudsonsonson.
>>
File: TRIGCORPCONSULTING.png (460 KB, 837x532)
460 KB
460 KB PNG
>>1883874
Right. I heard the lot of yer suggestions.

They're all nice.

They all suck.

Here's my bid:

Consulting fee is 2000zny and a dogsnack.
>>
File: Helga_meme06.png (130 KB, 354x470)
130 KB
130 KB PNG
>>1884046

"How tiresome, don't you have pennies you need to be counting?"
>>
Can I buy some land? I might be interested in opening a shop, and maybe invest in some real state now that the Xtal market has tanked
>>
File: FinalDunnKirksVille.jpg (1.27 MB, 2007x2205)
1.27 MB
1.27 MB JPG
>>1884046
No.
Get out. No bid.

>>1883874
Yes. This is reasonables. And if we turn the Cellar into a Graveyard and New Business Place, we will need river access.

Rabbit was thinking we would have this as-is, for why would the Hudsons deny it? Later, we can expand harbor! But Hudsons require 18 tile office, and right now have 36. So! We simply adjust...

---
This then is Rabbit's final plan, adjusting.
---

Using double storied buildings, central open areas are preserved for childrens play and theater van performance (that is, violence).

Watchtowers provide sniper perches and warn against incoming, and can be used by jaegers. Shrine for succor. Food from fields of fertile heppa.

Fish + Hunting + Heppa Fertile Patches + Boarding House Expansion means there is room for everyone.
Yes, that is everyone. Even the Forerunners Guild, who will have rooms in the Boarding House.

---

The total cost of this is 4365 (original plan of 3025 + 1200 for towers + shrine + extra road + second story housing )

This is what we will do.
---

13665 is left in guild coffers.

Rabbit spends 1940 to buy
2x Dinner Bell 2xInstant Fire 2xRelay Flag.

This is for the 2 squads that will go to the meeting of the gods.
DRAGON is one of them. Fleur is to recieve 1x Bell, 1x Fire, 1xFlag for the For-All Bag.

Another PARTY is still needed.
Volunteer now.
---
There are 27 members of Yggdra's roots.
There is 11695 zny to share.

433 zny is left for each person in Yggdra's Roots.

This is Final.

Guild Coffers benefit from +150zny / day from community income and tile taxation and currently has 502. With income and interest, a [Guild Saving] is not neccessary.
---

>Tally
>Set in Stone
>Check for urban planning validity
>Payout 433 to each member
>>
>>1884219
>Claim dosh
>>
>>1884219
"I can kill him if you'd like."

>Claim 433z

>>>1880913
>Ask to borrow Great Axe
>Join Dragon
>>
>>1884343
Please don't kill Trigger, keeping him alive is already hard enough as is.

>>1884219
>claim 433z
>claim 30z from bank interest
>-Tax Evasion
>>
>>1884219
>claim money
>claim merit
>claim insight
>ask the mayor if the Name Scholar is still in town and how do I buy some land
>>
>>1884219
I find this layout sensible, though I don't quite understand how the crane is to be constructed or if it will have solid foundations.

Sayaki as well... I don't begrudge the unscrupulousness of his bargaining, and I certainly don't consider him out of place in a town reclaimed by dangerous people like ourselves, but he's a troublesome element in the mix of children and good businesses, is he not? Perhaps you can say more to reassure me.

I'm prepared to volunteer Tower for our showing in Avalon.
>>
>Claim 433z
>Spend insight on Kyou Kai II and Kari
>Spend merit on Ronin License. Gain Step Stance and Yari-Do
>>
>>1884219
>claim 433z
>-gain 6z from bank interest
>-deposit 100z: New Balance: 306z
>>
>>1884219
"Well then, I suppose that plan is as good as any given it doesn't cost more than state-of-the-art military hardware from the Brass District."

"As for the matter in the noble quarter, I would like to attend. I'd intended to take Runa to see Carrie at the scholamance anyway. It may be more prudent to think of this as less a mission for two squads, and more as a mission with 12 participants. There is no reason we cannot reorganize and adjust slightly."
>>
>433 zny is left for each person in Yggdra's Roots.
I'll claim my expenses as well, thank you.

>Spend Insight on turning Blessed Striked into Blessed Assault
>Spend Merit on +1 PER
>-Correcting sheet, realized humans get +1 vision
>-for primary stat line, putting in designators after modifiers of base stats, #e means something boosted by equipment, #* means something boosted by merit. *3* added after class rank, to show the level of merit earned/spent so far.

Shrine Keeper VI *3*
VIT: 6 (4+2e) STR: 2 RES: 4 INT: 4 SPD: 3 (2+1*) PER: 6 (4+2*)
_________________________
HP: 60/60 SP: 36/36 ARM: - / 5 M.RES: 4(8spr) MAG: 8 VIS: 7 MOV: 4

Hand 1: Bamboo Bow:10 Range (Str2x2+6per), 16 Dmg (Per 6x2+4 Bamboo Arrow pierce), *Arrow Carve
-Ammo: 11 Bamboo Arrows (+4dmg), 12 Wood Arrows (+2dmg), 7 Dried Bamboo Arrows (+4pot), 0 Pyras Xtal Arrows (+2dmg, Pyras), 2 Terras Xtal Arrows (???), 0 Pandoras Arrow (???)
Armor: Ceremonial Gi (+1 Def, +2 Vit, x2 Spirit Res, x2 Mag)

Inventory: 483z
-10 Paper Wards: Bomb, Range 6 (Str 2+4), Targetable by Magic When Placed, *Trigram
-1 Wind Potion: Unknown (Made from green leaves)
-3 Rice Balls: 10 HP (When resting)
-6 Fish Balls: +4 HP, *Stuff

Spirit Magic
-Last Rite (0 SP): Send the dead to the world beyond, gain SP (Insight Generator).
-Blessed Assault (6 SP): Faced direction adds (Mag)Pot and an element from Cardinal Gods, lasts 2 turns.
-Kari II (4sp): Target(s) heal with Mag+Pot, no need to roll
-Kyou Ka (sp>=10): Transfer HP or Spirit Willingly
-Bora No Atama (-/+1sp): Stance sets Int to 0 and gives Aethernull, builds "Mind Stacks" granting SP one stirred.
-Kaesu (10sp): Call a soul back to it's body, but must offer an apology.

Training:
-Esoteric Bows
>>
>>1884455
Excellentes! Are you sure-certain you don't want to rest-sleep first?

==Noble Quarter==
>>1880553

[2] Parties have voluntered and so should be:

[TOWER]:
Harokem LC [Leader]
Lammergeier LC
Perovskia Mg-Lk
Ryozo Sk
Basil Brwl
>Transfer 1x Dinner Bell, 1x Relay Flag, 1x Instant Fire to Harokem

[DRAGON]:
Fleur Ro-Wa [Leader]
Hetros Sk
Morat Mg-Lk
Jackie Mg
Fusius Ro-Brwl
Yngvild War
>Transfer 1x Dinner Bell, 1x Relay Flag, 1x Instant fire to Fleur.

Rabbit knows that the most a party can fit is 6 people. This leaves room for +1 Persons.

Rabbit *suggests* Armstrong goes with Tower to be a stout frontline, or someone Else (Kail? Too many mages does not a fighting force make)

Rabbit *suggests* Basil stays in Dunnkirk to free up a space, and Basil helps with turning moblin monster parts into useful tools and xtals.

There is a maximal of 12 people.
Please organize as you see fit.
>>
>>1884219
>Acquire funds

>>1884658
I am willing to go under Tower's banner if Armstrong is not. These Avalonians might have seen or heard of whom I seek.
>>
>>1884658
Those not going and not in a party need not worry they will have nothing to do. Lots of able hands needs helping! And Rabbit requires at least 10 strong souls to build gargantuan riceball statue and--- no, focus. Not going mad with power yet.

A Dungeon Day spent in Town (Which Dunnkirk now is!) can be used to Unlock A License at no merit cost.

So those who stay here will Study and Help and Entertain Children and Garrison.
>>
>>1884743
I'l entertain people as best as I can mayor person!
>>
>>1884635
Your way with words may do us credit, but who will care for the girl if she's not welcome among nobles? Her condition is already one that must be kept secret in Avalon, isn't it?

>>1884658
>+3 Llamaware
>>
>>1884219
>Claim 433z
>Preemptive buy, training for [esotric weapons] in advance or when possible. (120 zenny)
>Buy a rope. 15 zenny.


Luney [Lv4 Jeager] (Kobold)HP: 36/60 SP: 20/20
VIT: 4+1 STR: 5+1 RES: 3+1 INT: 1 SPD: 5 PER: 4
- - - - - - - - -
HP: 60 SP: 20 ARM: 14 Flank M.RES: 4 MAG: 1 VIS: 4 MOV: 4

Iron mask: +1 vit , +x1.5 defence, +1 str, +1 resistance
Weapon: E, Uchigatana: [Dmg: 3xStr,+7] +1 Defence [x]. [Repairable]
Accessory: [Frog trinket: +1 pot]
=Insight 0= =Merits 0= (+1 Vit)
(Jaeger) Primal hunt: , Argonaut, Trapping, Sprint [2],Rope master, [Study],
--Sub--(Ronin): Ken-Do: Quick draw.
Items: 1x machete, 30x arrows (+2 POT), heppa grass 1x, Spirit oak,1x rope.
>>
>>1884658
I'm ready to go too, if I'm needed.

>>1880354
That reminds me, I also need to find a scholar knowledgeable about the gods. Maybe the hermit can help.
>Look for informations on the dragons Bahamut and Berial, as well as the third knight of Abal, Wendigo, for very important pact purposes
>>
>>1884219

>Claim 433z
>>
>433z
>Claim Insight for Day 5, fighting Krista; Claim Merit
>Take Trap Sense, Monster Study
>Merit: +1 SPD

=====
[J]d'Alger: Kerb Jaeger 5/Ronin 1

VIT 3+1 / STR 5+1 / RES 3+1 / INT 2 / SPD 6 / PER 4

HP 48/48 SP 20/20
ATK 18 / ARM 10 / MAG 1 / MGD 4 / VIS 4 / MOV 4
Merits: +1 SPD

E: Cavalry Spear (x2STR+6; Reach 2; Twist; DO: Windmill Stance)
Iron Mask (+1 VIT, +1 STR, +1 RES, +1.5x DEF)

Throwing Kunai x2 (RNG STR+2; x2STR+6; Hidden Sleeve);
Rope x4 (6-reach); Moblin Hide
433z

Step Stance / Yarido
Rope Mastery II / Arbornaut / Trap Sense / Monster Study / Trapping
E. Polearm Prof.
>>
>>1884219
>Claim 433z

>>1884658
I think I'll let Jenny go, since she does have business there.

Sir Armstrong, Human Sworn 5 (2 insight, 1 merit)
VIT: 5+3 STR: 3+2 RES: 5 INT: 1 SPD: 3 PER: 3
- - - - - - - - - -
HP: 80/80 SP: 18/18 ARM: 41f/10 M.RES: 5 MAG: 1 VIS: 4 MOV: 4 Chronos: 0

Hand 1: Black Iron Shield: 12 Dmg (str5x2.5 blunt), +2.5xRes front def, [Meteoric Tackle], Shield Pike (16 prc hvy, plant)
Hand 2: Blessed Greatshield: 10 Dmg (str5x2 blunt hvy), +3xRes+3 fr.def, [+5 hit, no misses], [*wide front], [*strong arm]
Armor: Knight armor (+3 VIT, +1def, +1str)
Accessory: Boar amulet (+1 Str)
Chivalry: [Block], [Shield Bash], [Blunt Edge], [Swing], [Sworn Oath: Saturn]
Artes: [Boomerang]
Spells: [Saturn's Pace] (Self or Contact - 1 chronos or 1 sp to move one tile more up to [Mag])
Family Tradition: +10 to hit vs dragons
4x riceball (10HP at rest); pickled yams (double food value for a day);
Short sword: 18 Dmg (str5x3+3 slashing)
Rope (reach 9), 2x Bandages
Abalathian Knight Records (Fortress stance, Shoulder roll)
664z
>>
>claim the dosh
>wait for shops
>>
File: YGGDRA_MEME04.png (25 KB, 344x510)
25 KB
25 KB PNG
>>1884219
Hmmm if you mean to mix it up with the Gods themselves, I would be happy if I and a perhaps some notable personalities come with.

Socializing in the noble quarter is quite an honor but at the same time could be a big game changer for many, especially when we've yet gotten the sponsorship of a [Divine] and until we do, entry into Yggdrasil isn't advisable or the hazards of the aether saturation could rend our spirits within.

For such an event, [Dragon] is a good choice for security however you'll likely want to assemble a team for casing candidates and representing Yggdra's Roots in the court. If Rabbit isn't up for it, I would suggest someone that can just as easily represent our cause without revealing =It=.

The Self Writing Book has it in inks that the event will likely rally all surviving participants of last night and impressing them into descending down the roots to pursue Niddhog's brood. And lastly, the person running the show is

High Warden Iksander Alexandre, a direct descendant of First Warden Isenhorn Alexandre II from which the Halidom of Alexandria is named... you know, back when man and Dragon were still at odds with each other ? So uh.. be nice.

Though, like many who delve closer to Yggdrasil, even kings and sons of emperors are considered a world away from their affairs at home. Some have even been writ out of lines of succession for staying rootbound too long.

With that said, finding a Deity that suits our mission is top priority !
>>
>>1886196

With this in mind, what are our current 'candidates' towards this end Scholar?

It appears to me we have already constructed shrines to appeal to the [Kami] but what are your thoughts on the matter?
>>
>>1886198
I would like a shrine to Saturn, if possible.
>>
>Claim 433z

Yorbas: Level 2 Frog Magi
VIT: 3 (2+1) STR: 1 RES: 3 INT: 7 (6+1) SPD: 2 PER: 4
- - - - - - - - - -
HP: 21/21 SP: 40/40 ARM: 3/3 M.RES: 6 MAG : 13 VIS: 4 MOV: 2

Hand 1: Wand (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast)
Hand 2: Unlit torch
Armor: Wyzard Hat (+1 VIT, x2 Elem, SP +2)

Insight: 1 Merits: 1

Inventory(5/8)
-Spirit Tree Sap (x2 uses)
-Stone Press (x2 MAG, +8 POT, 5 pages)
-Soft Green (Pot 4)
-Ashen Manacles (+1 Magx to Fire magic, +1 Fire vulnerability)
-Heretic Hat (+1 VIT, +1 PER, +1 Magx, [Last Laugh])

Elementalism (2 SP/ 1 xtal/ 2 Mana)
- Rune
- Firas I
- Aquas I

Money
501 z
>>
>Claim money
>Use Merit to buy 1 point of PER

I guess I'l wait for the shops to spruce up so I can spend all this money I don't deserve having!

Fika Dold - LongCoat Lv1

VIT: 3+1 STR: 2 RES: 3+1 INT: 2 SPD: 3 PER 5 to 6
- - - - - - - - -
HP: 40/40
SP: 30/30
DMG 18+3
ARM: -/6
M.RES: 4
MAG: 2
VIS: 6
MOV: 4

Hands: LS-1a Domestic [RNG: 13, Dmg 18+3 Piercing +4, (Breathe In)] !Ammo: 3/3
Armor: Industrial Longcoat [+1 Vit, +1 Res, 0.5 Armor, x2 Weather Res, x2 Chem Res]

Inventory:
Bullet Press [Xtal to bullet]

Ammo Pouch:
Iron Drop x41 [+3 DPOT]

Money:
433z

Skirmishing:
[Mirage]
>>
File: SCHOLARFLOORIAMEME03.png (104 KB, 400x560)
104 KB
104 KB PNG
In days soon to come, World Tree will undergo a few structural changes. Chief of which is [Split Quest Operation] or SQO.

Under SQO, Squads will assign themselves Quests based on location and choose which days during the week to perform them. Most Outings under SQOs typically accept Parties as small as 1 squad and no bigger than 3. [16~ Total Players] this allows faster processing and higher acessibility for new and interested players.

Missions will run to the end of their assigned day. With extension rules that observe Fatigue Very Critically.

With the [conclusion] of all assigned parties a new SQO will begin, at the end of the week all squads will reconvene during Chronos to be reassigned to a new SQO.

[Benched] [Townbound] adventurers may be in loose circulation , able to transfer between fronts until they declare a deployment, To do so they must at least exist in an adjacent wayhouse, town, or city in order to Arrive [On Time], Otherwise they must declare a new location adjacent to their previous one EVERY 6 HOURS. The only exception to this Rule is during Aerias or Chronos when travelling is twice as effective.

Townbound actions can occur freely but for organization's sake may occuring during World Phase. Any manner of Town Interaction that was possible while in a town is already possible here however some special rules to take note of:
1. GM will not commit resources to any actions that require GM feedback , most transactions are automatic, and story events will trigger on their own and sometimes with the help of a query from the Field. RPing within defined limits is fine, but dont expect QMs to answer it with a response.
2. Though we are connected by ainsible it does not mean you can talk to a team in Hachibana while ordering another in the Bleed , only party leaders can do this. All others must relay calls through the Scholars without breaking the 1st Rule.
3. The Forall bag's range is One Scholar. That's because we're the ones keeping track of it. For this reason, Two Scholars may exchange items with each others' teams but not with those that are in reserves even if they are in Town. To ferry items to a different front, a courier or rider service would be needed. This is actually impossible to do with two teams that are fielded in different adventures because ...
4. One Map at a time ! That's right ! We are implementing this system so that we don't simulate two outings simultaneously.. All of Dunndirk's 3 zones is considered One Map for the purposes of measuring this. If it so happens that there are TWO parties using the same map then their adventure is consolidated and I will cri.
5. Every Outing gets one week or a Whole Thread to themselves !
6. Players that dont participate in an operation may instead spend that day fullfilling other requirements like gaining a new job license.

;tldr.
We're gonna rotate teams to tackle smaller quests.
We're gonna do this across the map in episodic format.
>>
File: WORLDTREE_SQO.png (1.28 MB, 1771x1516)
1.28 MB
1.28 MB PNG
the accompanying image along with the Lunar calendar will be our chief determinant with what quests to tackle. Those should be processing tomorrow. The Town's construction will of course take time as well... : )

Coming Up:
> Patches ! School of HardKnocks
> Nnyew COntentnya
> Town Actions ! [Go out and shop but wait for markets to update pls : ) ]
>>
>>1886268
Do I understand it right that a benched character can >Deploy in any outing as long as they're in an adjacent location?
>>
>>1886204
It would cost 100zny for a simple, small shrine.
>>
>>1886274
That's the idea. however a floating HardCap exists and will be observed [Any abuse to this system will immediately see its removal]. New Players can always wander in- but existing adventurers may need to enter as a party ? EIther way, dont expect to arrive until hour 12 or 6 on the map.
>>
>>1886268
Will this affect the usual 12h-24h turns? Will they be reduced?
>>
>Tower fund, 516z, gains 10 in interest

In celebration of landmark success, Tower's minimum contribution to the common fund is reduced to 50z for this payday.

The Tower fund's uses are these:
1. Lower the coordination required to make large purchases for common good.
2. Help cover members' shortfalls in vital purchases.
3. Absorb or provide loose change that wouldn't otherwise generate interest.

>Gain 433z-50z= 383
>Tower fund 526+50=576
>>
>>1886271
>Spend Merit on PER
>Spend Insight to learn Derive
>Spend Insight to learn (Krista's Bolt?)
>-Find out what that spell is
>-Also, does this provide a Rank of Lk?
>Attempt to Derive [Permission] from Jackie on the trip to Avolon, if she allows it. (>>1884230)
>Gain 433z, +2z from bank interest: 695z total
>Add 100z to Tower Fund (>>1886315)
>-Wait for markets to update.


Perovskia, Frog Lorekeeper Rnk1?/ Magi Rnk4/ Boatswaine Rnk0
[Merits: Spd, Lo, Per][Spell-Lore: Krista's Bolt?]
VIT: 3+1 STR: 2 RES: 3 INT: 6 SPD: 3 PER: 5+1
- - - - - - - - - -
HP: 28/28 SP: 21/52 ARM: 3/- M.RES: 6 MAG: 10/15 VIS: 6 MOV: 3

Hand 1: Traveler's Umbrella (1.5×MAG, 1.5×Blunt, 1×Rng, Weatherproof, Witch Flight)
Hand 2: Pupil's Leatherbound (2×MAG, +2POT, Vitas, Aerias, Ball, Ring)
Armor: Historic Rainment (+1VIT, +1PER, x2 Elem, xSP +1)
{593z} {Bank: 84z}
-Book Belt: Toadskin Treasure Map
-Perovskia's Wand (×2mag, ×2blunt, +2pot, ×2rng, BallCast, ExpandCast{1})
-Basoon Bottle (10oz Water)
-Bandages ×3
-Iron Shield (×2Blunt, +1Dmg, ×2Def(Front)
- - (3slots)

Machinery
Elementalism (2 SP/ 1 xtal/ 2 Mana), The Colorful Elements (4SP/2xtal/4Mana)
- Rune
- Aerias II
- Aquas I
-Terras I
Cantrips/Derived Elementalism
- Dispell
- 6-Tile Punch (cantrip) [Punch target 1Knockback per 2pot]
Runic
- Derive
- Lore
- Ball [×Per, Pot+2 / Pot+2]
- Arrow [2×Per, Pot-1 / +1Rng×]
- Ring [3×3 from target, hollow / +1AoE, -int Pot]
- Vitas
- Luminas
- Flavor: Elemental Battery
>>
>>1886295
Turns will very likely pick up in speed. But with the few teams on the ground it will adjust to their active time.
>>
>>1886315

>Gain 433z
>Add 50z to Tower Fund

Personal z: 17+433-50=400z


As I can learn a new skill now I was thinking of getting Kari instead of Kaesu. Especially as I now have a reliable way of healing at range. Theoretically I will be able to heal ~50hp in an emergency with Kyou Kai and then top myself with Kari over the next two turns.

That said Kaesu allows me to bring back the dead, though it is expensive. So I will learn that if Tower thinks it will be more helpful.
>>
I'm considering picking up a Warrior license soon to help make Tower a bit sturdier.

>>1886467
I think I agree with Kari as a way to sustain Kyou Kai.
>>
>>1886467
>>1886366
>>1886315
Rabbit was not aware you had specialized Tower Fund for mutual purchase purposes.

Totality of cost for 1x Relay Flag 1x Instant Fire 1x Dinner Bell comes to 940.

At 576 + 100 + 50 you are 214 short of repaying full expenses. Rabbit accepts payments in riceballs and zny.

As this 940 was 34 sourced from all of Yggdra's Roots on the assumption no one was setting up specialized accounts, Rabbit feels that there should be a Talk about Differing Accounts.

Rabbit would like to suggest that individual party funds is not a particularly good idea. It calcifies parties into specific sub-units with own ressources own leaders own traditions own rules own benefits.

This means allocating and moving people to different groups becomes consistently problematic, where it should be easy to set up working units for specific tasks.

For instance, sending Dragon + Tower to a Noble Meeting.

Rabbit actually does not think Basil, Jackie, Morat & Yngvild will have much to do at public meeting. Cannot distill people in center of town and should not be cursed there. Cannot burn it. Cannot not reshape i radically. And Fleur, Jenny, Hetros, Ryzo, Fusius, Lammergeier, Harokem is already strong fighters.

Security concerns can be handled, and what is needed then is not fighting but observations. Their talents are better elsewhere.

If the Party is nothing but the Party, and always locked to certain souls, it is not effective for all purposes.

Rabbit would like D'Algers, Fika, Mordenkainen to go - control, support, Runa.

Helga who can Sniff Lies.
Harokem who is not apt to be convinced by Gods
Perovskia who is Smart with Air
Jenny who has business,
Hetros & Ryozo who can Talk to Gods,
Lammergeier who has Eyes,
Fusius who is good Security,
Fleur who is good security

Someone else.

--

But this is because Rabbit's sees Parties as Working Groups with a Purpose.

If that is not the case, and we want to lock parties into being small units with seperate accounts and the same people, this works well too. But then Rabbit cannot in good consciences ask all of Yggdra's Root for donations to pay for party leader supplies.
>>
>>1886679
I don't think we should lock our parties, and I also think that you're overthinking things rabbit. Let each party run themselves how they like. If they are okay with contributing funds to both the Guild and Party funds, then that's their business is it not? Just as a Kingdom set's its own taxes in addition to those that a single town already sets. If the townsfolk doesn't like their town's taxes, they leave or choose a new mayor. Don't try to micromanage each party.
>>
>>1886679
( as the total cost of party leader supplies is 1940, and this is 71 per person that they would otherwise have in their grubby paws )

>>1886687
It is not micromanagement, it's a fear of over-reach.

Rabbit cannot allocate funds to party supplies if parties already allocate funds to party supplies. It is Immoral, capital I. Tower becomes double taxed - once by Rabbit, once by Tower Fund. If this does not make you Upset, you do not understand that Stealing Is A Crime. Perovskia puts in 100 to Tower Fund, but she has already put in 71 by way of Rabbit, so the total is 171. Ryozo gives 121. Harokem gives 121.

171 zny is 34 and one fifth of a RiceBall.
121 zny is 12 thumper rounds, or a Magic Book, or a Cantrip.

People need these things.

You forget that nice coated men handed Rabbit giant sack of 18000 zny for Town and Roots, and Rabbit allocated them as he best saw fit, ensuring all benefited.

*But first he took out money for large purchases for the common good*
>>
>>1886687
But of course if there is no concern, there is no concern.

Would just prefer not to be a tyrant by accident, is all.
>>
>>1886716
You're not a tyrant for having a universal slush fund for us all. It would be purely on Tower's own party leader, not you in this case.
>>
>>1886728
That said, it's not unwise for parties to have personal slush funds as well just in case, and if people leave they can request to withdraw some of the money, but these are all safety and security nets that just protect us against bad times. I would suggest however that any unspent funds go into the Llama bank of the party and guild leaders so that it can accrue interest, and that they track such things.
>>
>>1884142
Yestibles!

It is 25 to build a tile from foundation to roof.
It is 5 to build one tile of road.
If you build on Stone Foundation, it is 12 per tile.

There is not much space in Upper Dunnkirk, but you can look here for plan:>>1884219

A nice 2 story, 2x3x3 house in NE corner next to entrance gate will cost you 450.

A smaller 2x2x2 will cost you 200.

A tiny smart shop with nice counter - maybe 2x2? This is only 100 zny!

Morats Marvelous Merchandise maybe?

You are welcome-welcome to make a home!
>>
>>1876542

>Claim participation merit
>>
>>1886711
The Tower Fund is simply a method of accounting. It budgets for the the team's function, encourages frugality, simplifies discussion of expensive purchases, and consolidates loose change to maximize interest. The money is arranged differently than it is in other teams, but it was acquired no differently and taxed the same. As such, there is no real reason it would have influenced your decision to tax the Roots to pay for the Avalon supplies.

All obligation to pay has been satisfied by the Roots at large, taxed with their tacit approval as members of the Guild. The supplies still belong to the Guild, of course, and will be done with as the Guild wishes at mission's end.

>>1886679
I see your concerns. Your suggested parties I find sensible.

About parties settling, I see nothing yet that worries me, but I know to keep watch.
>>
>>1886679
Honestly Rabbit's paw, why not bring Hero? Or organize a delegation from yourself and other parties as you're the guild leader and bring the best minds, while Dragon plays security?

That seems to be the best option to my mind, we don't want to be too restricted to our parties, sometimes guild members will need to swap about.

I'd advise as balanced a party as possible for the delegation with those who are good negotiators and representatives of their class archetypes. Fighters at melee and ranged, casters both arcane and divine, and then one of the sneakier and more technical sorts.
>>
>>1887170
If you are fine with it, then all is well.
>>
' w')/ today we'll be busy building and patching, thank you for your patience
>>
>>1884370
"Very well. I will not forget this cur's attempt to rob Rabbit, however."

>>1886679
>Someone else.
"I wish to volunteer then. If what Yggdra says is true, I have a strong personal interest."
>>
>>1886679

I will be going regardless and I prefer if entire Dragon comes along, including the new addition of Yngvild. Nor am I going for mere security. I am a Fierstrom and if its a meeting of nobles, I hope to find others of my name.
>>
File: YGGDRA_MEME03.png (24 KB, 344x510)
24 KB
24 KB PNG
>>1888333
" Oh that reminds me, I would suggest people go and see the Hermit of the Tree before the party. It wouldn't do if we introduced ourselves as aimless wanderers with no family. But that's definitely a choice going in. Though I'd hate to say it, he charges a pretty penny for a noblename.... "
>>
>>1888406
Since we did just receive some zenny, do you think he is open to consultations at this moment? Or must we wait until the town is built and he has a more permanent residence?
>>
>>1888406
>Claim the Gullinskjǫldr lineage (-150z)
>Frú Yngvild Gullinskjǫldr, Skjaldmær, daughter of Jarl Ásmundr and Frú Sefa, descended of Valkyries
>>
>>1888409
He's prone to wandering so I doubt he'll care if he had a roof over his head anyhow...
>>
Oh god, I've missed so much.
>>
>>1888457
Not much has happened that you have to worry about. Just claim your money and your end of battle insight \ merit. Everything else is management level.
>>
>>1888458
Did I somehow manage to not die?
>>
Rabbit feels like this all the time.

Not to worry! It fixes itself. You are alive, and all is well. And you're 433zny richer, and have earned an Insight and a Merit.

An Insight buys a skill in your class.

A Merit buys either +1 stat (how shiny!) or unlocks a whole new class so you can use one as your primary and one as your subclass.
>>
>>1888459
You survived.
>>
>>1888461
Nice
>>1884219

Cyvrn, Kerbold Jaeger
VIT: 3+1 STR: 5 RES: 3 INT: 2 SPD: 5 PER: 4
--------------------------------------------
HP: 23/48 SP: 20 ARM: 5 (Flank: 5) MAG. RES: 6 MAG. POT: 1 VIS: 4 MOV: 5

Equipment:
- Right hand/Left hand: Twin Carvers, dmg 10x2(5x2x2) (Adroit Fighting, Knife Throw)
- Armour: Seasoned Robe (+1 VIT, +1 MOV, +.5 DEF, +1 MAG. RES)
Skills:
- Trapping
- Trap Sense I

>Claim 433z
>Spend Insight on to gain a skill (Can someone link the picture so I can see what skills I can get? I forgot to save it.)
>>
>>1888406
"Hmmm, that might prove a little difficult. As far as I am aware, from the perspective of this world my family does not actually exist, nor will they ever exist. I am the sole bearer of this blood of mine at this particular crossroads of time, space, and many other yet undiscovered things if the scant archives of the Scolamance are any indication."

"Probably. There is always a small measure of uncertainty regarding these kinds of issues. Though I suppose the notion of a family is not restricted to mere blood relation either. Perhaps I shall borrow a family name of my own, then. I certainly am curious about the Hermit's art to say the very least."
>>
File: WarClasses01.png (2.94 MB, 2046x3307)
2.94 MB
2.94 MB PNG
>>1888469
>>
File: CasterClasses01.png (2.3 MB, 2046x3307)
2.3 MB
2.3 MB PNG
>>1888477
>>
>>1888477
>>1888479
Thanks.
>>1888469

>Insight on Arbornaut
>>
>>1888445
I don't think payment is necessary here, since you possess the name already.
>>
>>1888406
>>1888406
"It is not pleasant to remind the elephant where his trunk has been... This old frog is not the same as the one I've been in the past... Though if it's a formal mission, it would be unwise to go unarmed with a name. Very well, can I meet this tree person now? "
>>
>>1882258
So, what will [delver] be doing while all this happens? Will we just be hanging around the town for now? Or will we he having some objective??
>>1886679
Mr. Rabbitspaw, do you have an idea of what we can do while were waiting? For anything? Or should we just hang around and dabble in our skills???
>>1888406
>-Prepare zenny to prepare speech for familial line naming.
>>1880354
Is this only for npcs???Or can we also reserve our own little corner of safety?
>>1886820
Oh and how much would it be, if we could try to make our own little "burrow" or outpost? I was wondering of making myself a little corner where i can pass out or do what what i usally do when were not fighting..Slacking off and eating. And also to fortify where if a monster were to come it would be very hurt.
>>
>>1888546
We do have the Guildhouse to throw our bones in.
>>
>>1888548. Away from our guild house I like being able to chomp my meals and sleep in some privacy
>>
>>1888497
((Ya, it felt weird there wasn't some kind of processing fee. Anyway, I went ahead and checked up on it.))

>>1888445
>get back 150z
>>
>>1888546
You are welcome to.

It is 25 zny per tile.

Rabbit has floor plan suggestions here: >>1886820

How the town looks here:>>1884219

You may build youself a shiny home where you find the space to do so.
>>
>>1888406
>pay 100z to find out about the Bloom family name.

Did it before but was too early
>>
>>1888406
>>1886679
So am I going or am I no longer part of [Dragon]? either way
>Gain 433z
>-total:639z
>Spend 150z to trace the [Morat] bloodline if that is posible at all if no I'll just pick one from the list, I guess, https://pastebin.com/gc8mek3C is his up to date?
>-total:489z
>>
File: WorldTree_SHEETMAGv5.png (2.63 MB, 2046x3307)
2.63 MB
2.63 MB PNG
Heralding the first of many updates, Class Sheets have been updated as well as patched.

The most critical of which are Brewlers who will no longer use [Hand Actions] but instead get a choice of two stances. This is mostly to pare off one powerplay or another.
- Expired License can now expand to School of Hard Knocks OR Redemption Quest.

> School of Hard Knocks rolls another d3 for ranks on the same expired class but also absorbs the entire docket into the Brewler Class as part of a self made style. They must be level 4 to unlock this. And when they do take it cannot take Redemption Quest.

> Redemption quest simply rejuvinates the ability to take ranks in that class again however they must be level 4 to unlock this. And when they do take it cannot take School of Hard Knocks.

The Brewler Level 4, Secret Menu can be accessed with any Named Wayhouse Master. Unfortunately Bruno is currently busy with construction efforts so you would have to seek him out later.

-
Feel free to roll back 1 insight of purchases with these new additions.

Jaeger Changes
Starting equipment is adjusted, as well as a more updated version of Monster Skill / Study as well as some Level 4 Abilities.

The Shrine Keep also gained lvl 4 Abilities.

Please review the sheets if anything stands out and ask questions if you're unsure how to handle progression. Errant should advice on that front.

We will now be making a nightly trip to Avalon where there is much supplies to get :0c

Stay Magical Everyone !
>>
File: WorldTree_SheetWARv5.png (3.05 MB, 2046x3307)
3.05 MB
3.05 MB PNG
The School of Hard Knocks continue !
https://www.youtube.com/watch?v=pn6Bq8YDZqo

Quill: I got word from the Hunter's Guild to teach your cubs how to perform these moves. Of course Im not exactly the type that teaches so only send the ones that you think can survive.

> Jaeger Lvl 4 Skills added !
>>
>>1888683
>stances instead of hand actions
Welp, there goes my onehanded build. Fu-
>school of hard knocks
Nvm, I'm happy again
>>
File: AUSTERE_MEME02.png (325 KB, 628x441)
325 KB
325 KB PNG
Notes from the QM:
It should be noted that most classes can be "Fully" levelled around 5+ at this stage of the game , the dangers and variety of missions increase. I would urge that players make decisive judgements going forward but at the end of the day realize that with one death one can start anew and almost always with better results. The Invasion of Dunndirk playtested many elements but the intent of each danger had been to simply act on their base programming, in the days going forward expect a human opponent. Or Perhaps a God :0c
>>
>>1888406
>Pay the hermit whatever he needs to track down my family name, whatever it is.
"For as long as I remember, I've been a nameless wanderer. I've received my share of nicknames during that time, however. Know that my name is Kail. The man that will one day surpass the gods. I'm counting on you to find my last name."
>>
File: Hermit_Icon.png (32 KB, 163x247)
32 KB
32 KB PNG
>>1888749

My services... will net you 75 for a straight reading... 150 for a deep reading, and document notaries for a hidden premium. I wont be held liable if you end up getting run through with a sword if a nobleman contests your claim..

I see, just a straight reading then.. very well, please open this scroll.

Kail is bathed in a runic glow, patterns of the tree form a lattice in his veins then disappear, the frog then takes the burned sheet and turns it to an appropriate page. Then again... and again... and... again... and-

" It's common for war orphans to be given a nominal name " The frog continues. " It's likely that you hailed from the Valknyres in which case you were given a name like Bell. However that said you have a different match somewhere else, an /ancestor/ in fact who remains this day under the name Baldesion. An odd turn since it isn't a hereditary name but its likely one of their number retired to pursue a family llife. That too , happens.

https://www.youtube.com/watch?v=45C81eidtek

That will be 25 zenny. I changed my mind about you bumping into me earlier.
>>
>>1888793
Thank you, Hermit. I'll carry that name with pride.
>give 25zny (408zny left in pocket)
>>
File: Hermit_IconRaw.png (51 KB, 320x487)
51 KB
51 KB PNG
>>1888657
" A Strongarm and a Fontaigne, it's odd but I dont recall them to be the type to be sending children to the scholomance. Ah but I digress, the old laws of strict households likely saw you troubled and sent you away. I won't pry because these readings have been odd as of late. For example, these people have been showing up as either descendants or ancestors... "

And between such results a deep reading places you in fertile range with the Galufs, Morganas, and the Hellsings. All. Strong. Names. How about an Abobo Letter of introduction ?
>>
>>1888594
" Hmmm A Milihart and something else. But they are distant relatives. Perhaps an illegitimate child ? The other line traces you towards the tree, a place beyond this world. Not unusual considering how the Miliharts are a family that has ever pursued profitable expeditions on a gamble and perhaps a military commission but nonetheless they pulled it off perhaps with some sacrifice and a bit of mismanagement of lives here and there.

Like your previous friends you are a Descendant. Perhaps its something to do with the Tree's size that days stretch like so, the Milliharts dont take kindly to those not raised in the Valknyres you see perhaps it is to protect them from their austere life ?
>>
>>1888793
I'll have a deep reading <offers 150>

>>1888683
I have to say, it's tough choosing between Salamander and Bonito.
>>
>>1888824
"Li, that's my name. Fusius Li, the wise traveling frog. I'm of the bloodline they call 'sorcerers' or 'stargazers'. Though it's not the only family I've come to known. I was once in the service of the Wu family. Though I wish to distance myself from their warmongering ways... Fusius Li, will you check if that's correct? "
>pay hermit 150zny to confirm my ties to the Li family

Other question: the twin handle stance requires 'fists' or 'martial'. Does one fist suffice? It would help my build :3
>>
File: Hermit_IconRaw2.png (51 KB, 315x482)
51 KB
51 KB PNG
>>1888830
I do believe you just get /all/ of them.

Hrmrmgrmg... This one points to the Tree as Well. But in at least 3 points. A Jistin shows up in many worlds. How odd. They all tend to borrow genes from those respective worlds too. Perhaps meeting another one will unlock their [Familial Lore] in your blood ?

>Jistin filed under [Yggdrasil]
Now Jistin of Avalon... what do you have on the other side of the tree here... ah a Persimmon. Known for holding the highest average jobs of any person here. Part Time Persimmons or, Patty, or Pamella, or Pachi . Persimmons are also infamous for raising their children alone hence the proliferation of the last name.

Now let's see who this puts you with...
"Abobo, Indrie, Windry, Bikke .. ah that's a pirate crew, and Goemon, and Samsons "

Hmm... Listen.
Pachi works hard okay ? She served us tea for nearly 2 decades. She's looking out for everyone. She's sort of like our mom away from home.
>>
>>1888855
I don't suppose the Jistin name has any special meaning?
>>
>>1888895
"I wouldnt know the etymology of alien words no... "
>>
>>1888925
Alright then, I'll go with Windry.
>>
>>1888925
Hmmm ? So you mean to change your last name to Windry ? If you do your fate may change, such is the power of names.
>>
File: Spoiler Image (388 KB, 1061x1149)
388 KB
388 KB PNG
>>1888925

>Helga will quietly wait until the Hermit is not too busy and no one else is around.

"You are a man who knows of many strange things. I have just one query."

>She slides a picture across the table

"Tell me about this man."
>>
>>1888951
" It is a picture... of a man. .. The pins and uniforms seem like its made from this world ? Maybe ? And that insignia.. nothing like it exists. Sorry "
>>
>>1888964

"It is rather important that nothing like this exists, because the man is not of this world."

"Tell me about the Burkhards."
>>
Shrine Keeper VI *3*
VIT: 6 (4+2e) STR: 2 RES: 4 INT: 4 SPD: 3 (2+1*) PER: 8 (4+2*+2f)
_________________________
HP: 60/60 SP: 36/36 ARM: - / 5 M.RES: 4(8spr) MAG: 8 VIS: 9 MOV: 4

Hand 1: Bamboo Bow:12 Range (Str2x2+8per), 20 Dmg (Per 8x2+4 Bamboo Arrow pierce), *Arrow Carve
-Ammo: 11 Bamboo Arrows (+4dmg), 12 Wood Arrows (+2dmg), 7 Dried Bamboo Arrows (+4pot), 0 Pyras Xtal Arrows (+2dmg, Pyras), 2 Terras Xtal Arrows (???), 0 Pandoras Arrow (???)
Armor: Ceremonial Gi (+1 Def, +2 Vit, x2 Spirit Res, x2 Mag)

Inventory: 333z
-10 Paper Wards: Bomb, Range 6 (Str 2+4), Targetable by Magic When Placed, *Trigram
-1 Wind Potion: Unknown (Made from green leaves)
-3 Rice Balls: 10 HP (When resting)
-6 Fish Balls: +4 HP, *Stuff

Spirit Magic
-Last Rite (0 SP): Send the dead to the world beyond, gain SP (Insight Generator).
-Blessed Assault (6 SP): Faced direction adds (Mag)Pot and an element from Cardinal Gods, lasts 2 turns.
-Kari II (4sp): Target(s) heal with Mag+Pot, no need to roll
-Kyou Ka (sp>=10): Transfer HP or Spirit Willingly
-Bora No Atama (-/+1sp): Stance sets Int to 0 and gives Aethernull, builds "Mind Stacks" granting SP one stirred.
-Kaesu (10sp): Call a soul back to it's body, but must offer an apology.

Training:
-Esoteric Bows

Family Name:
Windry - A non-hereditary name for Songstresses and Storytellers that wander the world with an enchanting singing voice. Few will ever travel the world like a Windry but many will hear of their stories!
Faith: Shada The Weaver
Perks:
Storied Voice: Singing and vocal checks gain a 10 bonus. Gain +2Per on creation. As well as Knowledge of any Race you start as.
Cons:
Flamboyant Spender- Lose 10% of money everyday or lose the benefits of Storied Voice.
>Hetros does so in offerings to the gods and to the poor.
>>
>>1888997
Hetros the bearded diva
>>
>>1889002
Choir is very important for worship!
>>
File: Luciano-Pavarotti.jpg (37 KB, 590x419)
37 KB
37 KB JPG
>>1889002
>>
>>1888984
.... Lt?
>>
>>1884343
>>1889044
Yngbild, that doggo is here. Get him!
>>
>>1888964
Oh right, Hermit, I've been meaning to ask. Are you knowledgeable about the god ? I'm a Sworn in training, and I'm about to swear my oath to a god. But I'd like to know what I'm getting into.

Can you tell me more about the dragons Bahamut and Berial, as well as the third Saent Wendigo ? I'll understand of you can't tell me anything.
>>
>>1888793
>>1888809
>>1888855
Rabbit has a Name he wants you to trace and notarize, and inform the nobles off.

It is not his own. What Rabbit was before Rabbit is no longer. He left his other self behind in the dark of a prison cell, and the other soul in the copycat of a doppelganger, and replaced it with Luminas.

Maybe one day, Rabbit can return home.

But Rabbit will pay you 150zny to make Yggdra's Roots the True Official Noble Line Name, of Dunnkirk, of Us, and notarize and inform the nobles of Qrloon and Avalon and Abalath and far Kashir and all the counting houses of this.

Of having weathered so many monstrous things and yet to still be here? What better Name or Line can there be?
>>
>>1888497
>give 50z towards Tower fund (337 - 50 = 287z)

>spend Inspiration, gain [Aide]
>spend Merit, gain +1 SPD (4 -> 5)
>>
>>1889159
I had always assumed (and by always I mean for the past 5 hours) that your name was Rab Bitspawn, of the Bitspawn family.

Who would name their children Rabbit, were your parents forest dwellers? I am sorry, I pry and I ask, I open up when I'm in high places.
>>
>>1889373
Once, Rabbit was in a dark place, brough low by deeds done, a catspaw for other movers-and-shakers. Someone offered him a way out, and a riceball, and a Purpose, at only the cost of his own criminal life.

Rabbit named himself. For Luck. Will never be a catspaw again, so is fitting Name.
>>
>>1889194
Hm. Unless something's changed since the last ruling I got, one needs to be ranking up /from/ Rank 4 to get abilities thus labelled.

Though, Jaeger's Rank 4 is apparently a GET!, so maybe there has been a change.
>>
>>1889053
"Some people would rather he live and, so long as the people here he has wronged will tolerate, so too shall I."
>>
>>1888793
>Pay 150 zenny for a deep reading, using the familial line of [Moonsaber] the coward explorer.
Sir, i was wondering if you may be able to, trace my family line he was a explorer to his heart, and was a coward willing to run away at the first sight of a larger beast than he could handle to both his best and his worst. That may have carried down to me. I was wondering if you may be able to trace his name to me.
>>
>>1888931
I would know the names of my kin. I believe 25 zenny is your price, is that not correct?
>>
>>1888809

>Relinquish the [Morat] family name
>Claim the [Hellsing] family name

"The deed is done I guess, Hellsing, what a strange name and what a strange family, devoting their lives to the hunt of Fell Beasts, quite unusual indeed, but oh I myself have hunted quite a few of those things, someone could say that I'm not an stranger to this family's traditions, yes, it seems like this name suits me after all.
I Jernau Hellsing vow by this my Name to root out all Fell Beasts defiling this Sacred Tree"
>Claim prestige for all the Black Bounties and Local Terrors hunted so far

>-Ask how [Tempered Metal] works, do the new weapons have stats based on the caster magical power? What would happen if you were to cast an [Iron][Block] and [Shape] it, would you get a similar result?

>-Propose that the word [Sword]'s cost get changed to 1sp from 2sp, with this change LK will be able to cancel the [-Int] malus of the [Ring] word at a more reasonable SP cost, the [-Rng] should be a tax reasonable enough for the extra damage
>-Propose that Aquas II gets an AoE size reduction instead of a delay, something like Int/2 or Mag/5
>>
>>1890508

Is it wise to do that? Have you no attachment to the birth name given to you by your parents?

This all looks strange and perhaps needless.
>>
>>1888824

"Seeing as the Milihart and their fortune has no use to me I'll be willing to pay more to find out where this other branch may lie."

>I thought the second option was 100z not 150z I was going for that one.
>>
>>1890559
Wise? well that is always difficult to tell, Attachment? yes, of course, but Morat wasn't my given name but my family name and since the Morat family seems to be a branch of the Hellsing I see no problem with that
Jernau Hellsing just has a better ring than Morat Hellsing, and I have already paid the 150z so is not like I can go back to my old name,
am I missing something?
>>
Posting to let [Delver] know this frog is retiring from the adventuring life for the time being. You'll need to find a new team leader, but feel free to still use the google doc in regards to the For-all Bag. Thanks for the game, and allowing shenanigans to take place.
>>
File: Fort lune.jpg (125 KB, 725x450)
125 KB
125 KB JPG
>>1888564
Luney takes a good luck at one of the watchtowers, and reaching into his zenny pounds hands rabbitpaw 100 zenny.
"Alright, here is 100 zenny, I will be renting a watchtower for my own personal use, mainly a place where I can watch everyone and also snooze in. And it looks a bit off away from everything, so thats a bonus.
>Cough up 100 zenny needed.
>>1888687
So how does sasquatch stance work? Is is something that you can activate and stays until you deactivate it? Or is it something that once unlocked is permanent...
>>
>>1891994
"B-but why? Your our leader! Also your the only one that lets me sleep on the job!....And able to tolerate me. Aww, doof why do you gotta leave?"

(In other news: I can take over for [delver] if needed...For now at the very least. Don't know how effective i will be, but no better time than now!)
>>
>>1892015
"If you are not comfortable, instead I can do the hard work for you. Indeed, I find myself particularly lacking in the actual 'salvage' department as things are."
>>
>>1892029
"I'm sure I can at least, try for a while or a few days in game. If things don't work then i will hand the leadership off to you for now."
>>
>>1891994
Noooo
>>
>>1888793
"Yours is a curious art, Hermit. At first glace it appears as though you merely trace the blood within an individual's veins and compare its qualities to those found in your catalogue in order to determine a closest match. There is another possible way, however. A colleague of mine once explained that the soul is nothing more than condensed aethers, but configured in such a fascinating way as to contain and impart such things as personality, memory, and even hereditary information. My own research into a tangentially related field corroborated these claims. Which leads me to wonder- do you truly just interpret what is already written? Or do you perhaps rewrite just enough of the source in order to fit the interpretation?"

"Ah, professional interest aside, I have another matter I wish to discuss. I've a number of lineages that I wish to ask about. I am sure many of these names will be meaningless to you, and that is fine; all I wish to learn is whether these family lines exist in this world, and if they do I wish to know where they reside. To be honest I have a number of other names I'd like for you to check, but alas I only know of their given names. I shall have to find other means of tracking them down, but for the time being I have an excess of time for once."

"Lastly, I'd like to have a deep reading of my own done. My family is one that could not possibly exist in this world, and even if it did the name would be rather meaningless. A family name appears to be quite a boon at the moment, however, so I shall borrow one of my own while I am here. It is possible this world has assigned me one already as part of configuring my person to its particular rules, but even if that were so, I'd certainly like to know what it is."

>Inquire about the following [family names].
Armi & Arislan [Armistan]
Quazar [Qastrum]
Maryland [Leftshark]
Horace [Heigel]
Fierbrand [Bellaim]
Elliot [Parkreiner]
-
Alistair [Crowley]
Viktor [Vandragon]
-
Latvian [Lestat]
-
Avdol [Mohommad]
Bastionne [Barthol]

>Pay 150z for a Deep Reading
>>
>>1892719
No.
>>
>>1892719
" And though you put on an exhaustive theory, I'll tell you right now that you're at this moment the first of your name. Unfortunately nothing on the list exists within your range currently and as I am no demiurge of knowledge my only recourse is to sign your name in

>" Mordekainen " -
A human mage from the Tree who has likely traversed worlds.
"First of their name- And likely their last "

" As for these /other/ names, I'm no information broker that would simply trace the genetic destinies of Aesir and Saents , I simply listen to what the scroll has rendered and the rest is constructed on shaky heuristic. "

Now that you know this, I'm afraid that without proper humors belonging to this individual, nothing from my charts will reveal themselves.
>>
>>1893771
"Hmm. A reasonably unfortunate outcome, or perhaps an unfortunately reasonable one? Ah well, it seems I shall just have to search with more traditional methods after all. I- or rather we, really- have debts and grudges both to settle with a number of these fellows, and I'll not let a little existential disjunction stand in the way of repayment."

"Some of these fellow owe or are owed quite a lot, after all."
>>
>>1894516
I miss 'em. It feels weird, knowing they somehow became myths.
>>
>>1894529
"Not quite a myth, no. Questi and Floorian are studiously studying away in the Scholamance as we speak; Carrie indicated as much when I spoke with her about Runa. 'Avdol the Fist' seems to be doing well for himself, as does 'Alistair the Reaper' and by virtue of my conversation with them, 'Carrie the Magus'. I only now made the connection between those latter two and their deific namesakes."

"Volga does not seem to exist within this world, which makes sense given what we knew-or know, really- about them and their arrival to the Floors. Avalon and Ignyll and many other parts seem to be intact, however, which means many more of our old friends are possibly out and about. I've a few ideas on how and where to find some of them, but they are not the most time efficient methods and we do have a township to take care of as well."
>>
>>1894585
That's... Good to hear. I have to meet my old teacher again. If you need help, give me a shout. Us Wyrdies must stick together.
>>
>>1894585
Didn't Florian turn into Krista?
>>
>>1874607
Whoa so this quest is just multiplayer Etrian Odyssey? Dude this is cool as hell.
>>
>>1894664
"I'm not sure how something like that is even possible. That would be silly."
>>
I sometimes wonder whatever happened to Beckie and her guild.
>>
>>1894679
See about making a character if you like. There are one or two open slots at the moment, as well as a system for handling player overflow.
>>
>>1894679
We have two spots open and delver or scavenger/newbie squad has spots open!
>>
>>1894948
>>1894860
Is there a creation format for stats and things?
>>
>>1895379
It's pretty easy, you pick a class from here (>>1888477 >>1888479 ), a skill for your class. All the stats and equipment are here. Some classes have different loadouts. For these, you have to pick one.
>>
>>1888687
>Sit in town to obtain a Jaeger license
It just so happens that I have a week off the net anyway.
>>
>>1895883
You can come hunt with Rabbit! He stalks grass in the heppa fields. It's very hard to sneak up on grass, so will be greatest challenge of your life.

But first you must drink-chug this 80% prof fire brandy and smear this raptor sweat all over your armor, so you can hide-vanish as predator scent.

How good are you at rope skipping? Rabbit will teach you. First easy lesson: Upside-down reverse triple jumpskip.
>>
>>1896075
:0. " uhh, rabbits paw I don't think he should, ummm do that isn't it unsafe for someone in full plate?"
>>
File: Hermit_IconRaw3.png (52 KB, 327x496)
52 KB
52 KB PNG
>>1894516
" Entertain if you will but there seems to be more and more of you popping up of late. Neither from Yggdrasil's branches or roots but perhaps outside of even that. But of course not even the realms of the late Norse God would be capable of encapsulating all when there is still so much to be entwined in its branches and roots.

I am willing to believe that these are names and places yet to be concieved by the Tree and that somehow you have fallen from high above the heavens from worlds untouched by the tree but present in the Aether.

Might you a have creator ? a destroyer ? or perhaps a warden ?
>>
>>1892012

Stances activate with Turntaps [at the start of turn ], and maintain that way for sometime. Dropping a stance is a turntap as well.
>>
>>1896715
"Truth be told, I have not yet pieced together how we arrived here. That is a mystery that I intend to unravel eventually, my time within this land permitting. Where we were before that was a world that bore many of the same people and places but under drastically different circumstances, that may or may not have been the distant past of this land and yet may or may not be your world's future. My personal theory is that instead of past or future, we were merely inhabitants of one possibility for this word, and through some unknown process have arrived in a different possibility altogether. Trees are notorious for branching out with both boughs and roots both unless trimmed, after all. I've no real proof at this time, unfortunately, but that is a second mystery I wish to solve."

"I cannot presume to answer your questions for anyone else, but I can certainly answer them for myself. It would be rude not to after you performed a service for me. I indeed have a creator, as do all mortals and once-mortals and now-mortals and even most gods and other objects of worship. I would be very surprised if you've ever heard of them, though. As for a destroyer, I believe I've been destroyed an uncountable number of times, but as the course has already been set and the terms agreed upon by a certain someone, it is inevitable that I will arrive at my destination eventually no matter how many twists and turns are made along the journey to get there. That certain someone being not a warden or a creator, but more like a grandmaster whose set his successor upon a nigh impossible task in order to hold his position himself for as long as possible. I've yet to tire from the journey thus far, so I cannot say I dislike this current state of affairs."
>>
>>1889762

Another one that [Dropped] from the Tree I see.
I dont assume to know a Moonsabre but these branches tell me that your blood has run ins with the
Miliharts and the Blades

> Blades- The Blade family etymology are travelling swordsmen that have done jobs for Predatorian counts on the regular. Usually , immediate families adopt variants of the name to distinguish themselves from other branches. Its not uncommon for them to meet relatives on the field as enemies and when they do open invitation to a Dance of Blades [duel]. Variant names are DuskBlade, DarkBlade, Brightblade, and even GrassSword or SunScythe
Perks: You may duel a family member on the field. Their branch family will offer you their weapon as your branch gains renown.
Cons: On random days you may be called to arms as someone’s blade. Denying this call decreases your renown. Alternatively a Tribute maybe paid instead.

Millahart - Pure Bred Valknyr wishing to find riches in the World Tree in order to improve their life at home.
Faith: Patron Saent Serpico.
Family Tradition: Millahart Fund - A Millahart character may deposit Zenny in their family’s bank while in town. The family will match all contributions made if the same character entered and left the previous outing. The Millahart character will gain 10% of their principal as income at the start of every town thread. Their successor is a named beneficiary who will continue to gain this income.
Family Foibles: Under the Family’s Thumb - The Millahart character may only withdraw money from their account upon the creation of a successor (from death or retirement).

> Other relatives include: All of the Valknyres.
>>
>>1895379
Hurf d'Durf, Rnk1 Commoner
VIT: X STR: X RES: X INT: X SPD: X PER: X
- - - - - - - - -
HP: XX SP: XX ARM: X RES: X MAG: X VIS: X MOV: X
>>
>>1888841
>>1897021
Action and question got ignored
>attempt this again: pay 150zny for deep reading, hopefully on the li family
>>
>>1897547
>Li family
> Sakamoto Family [rival of the Shido]

Welp... i guess enough frogs happened.
>>
>I approach the honored Hermit of the Tree and bow low, with my hands forward, cupping the required offering of 25z. Any such as he is as deserving of respect, to devote their lives to knowledge as I have to the blade.

"I am Mizuno, I would know .y kin as I left them long enough ago that their names fade from memory."
>>
>>1898019
Hmm... yes this OTHER book would do for Kerbolds and tribes from beyond the Root Range and the Outstretch...

Hazama - Kerbold tribe wandering fom the Outstretch Plains to either Avalon or the other side of the Root Range. Feudal Lords, and Hongri Government Officials typically find them as good warrior retainers however some find their unwillingness to commit Sepukku offensive.
Gods: Kami - Specifically Amaterasu.
The Ire of Betters - Nobles and Human Units aggro to Hazamas with little provocation especially when travelling alone. In towns incidents with little room for resolution occurs.
A Lasting Insult - A Hazama can challenge a Commander to a duel within sight range lest they flee in terror. Dying to a Hazama in this fashion even if their pursuer dies has been known to decrease Renown.

" Hmmm your blood may have also tied you to some relatives ere-side of the Tree as well.. "

Mohhomad - Often Practitioners that have dedicated themselves to their art to a spiritual level. The Songs of Vattra, a common staple of the Sidhe Bardsong is a common source of miraculous tales of from across worlds that have lead many to prominence or death.
Faith: Songs of Vattra / The Creator, Warden and Destroyer
Prominence or Death: Rolling a Crit Fail on a |Critical Moment| has lead to a Miraculous turnaround instead. As this may lead to victory, Renown can be gained from it after the tale is concluded.
A Brother from another Mother [or, a Sister from another Mister] - can be called up to help during split deployments with one Renown. The actor summoned has the same exact stats and equipment as you do save for a first name with rearranged syllables.

" I won't get into what other families the Mohommads have gotten together with... "

" . . . . Wait... didn't someone ask for this name before ? Ah, forget it "
>>
File: QUESTSCHOLARMEME02.png (66 KB, 500x338)
66 KB
66 KB PNG
Among the new wave of changes there's one last announcement I'd like to cover.

[Post Formatting]
Lately there has been a rather symptomatic mess of data every post. And with processing this is ok. In fact it makes my work easy however while Im not the only audience here I'd like to see if we can attempt Shorthand posts in the near future.

> Deployment Sheets should cover all the objects you are introducing to the field as well as important details. This would be the type of information Im looking for if I want to confirm the existence of gear or details about the skills you are using [as I do not remember 100% of the stuff I make]

Example:

Mordenkainen - 1 Insight
Male W̶i̶z̶a̶r̶d̶ M̶a̶s̶t̶e̶r̶ ̶M̶a̶g̶e̶ Magi IV / Lorekeeper I

VIT: 3 STR: 1 RES: 3 INT: 6 SPD: 2 PER: [1]6
- - - - - - - - - -
HP: 18/30 SP: 38/42 ARM: 3/3 M.RES: 6 MAG: 14 VIS: 7 MOV: 3
Learned Proficiencies: Firearms, Machinery, Swords(E)

Hand 1: Wand (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast)
Hand 2: Stone Press (x2 MAG, +12 POT, {L}{L}{Ab}{Ab}{S0d})
Armor: Historic Rainment (+1 VIT, +1 PER, x2 Elem, SP +1x)
Accessory: EMPTY

Elementalism (2 SP/ 1 xtal/ 2 Mana)
- Rune
- Aquas II
- Terras II

Runic (Luminas, Abysmas)
- Lore
- [Ball, Arrow, Sword]

Inventory - 0z (143z Bank)
- Rice Balls x5 (+10 HP while resting)
- Spirit Tree Sap x1 (+4 POT to book/rune)
- Magicked Paper x1
+ Book Belt - (1)
- Pupil's Leatherbound (x2 MAG, +2 POT, Blank [4])


Then when performing normal turn to turn actions It should be enough to include only this information in your posts:


>[For Mages stats like Mag Multipliers , Int, and and Casting gear are quite important but the rest can be linked] Alternatively, one may also list their Damage, Hit and Potencies in their attack posts. Those who don't can simply have theirs figured out but this adds to processing a bit.

> Also Link to the big sheet.

Mordenkainen - 1 Insight
Male W̶i̶z̶a̶r̶d̶ M̶a̶s̶t̶e̶r̶ ̶M̶a̶g̶e̶ Magi IV / Lorekeeper I

VIT: 3 STR: 1 RES: 3 INT: 6 SPD: 2 PER: [1]6
- - - - - - - - - -
HP: 18/30 SP: 38/42 ARM: 3/3 M.RES: 6 MAG: 14 VIS: 7 MOV: 3
Learned Proficiencies: Firearms, Machinery, Swords(E)

Hand 1: Wand (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast)
Hand 2: Stone Press (x2 MAG, +12 POT, {L}{L}{Ab}{Ab}{S0d})
Armor: Historic Rainment (+1 VIT, +1 PER, x2 Elem, SP +1x)
Accessory: EMPTY

Stats:>>1875597



These will be called [Visible Stats] because this is information what will need to be reflected on the sprite and currently displays what is affecting the game dynamically.
==============

This way when a person deploys, they'll have one big stat block to refer to, if there are changes to their items gear or stats it is acceptable to write up a new one [statistically this will happen less than having big stats per action phase.]

If youd rather keep to one deployment post to link to, then just list all changes on your visible
>>
File: WORLDTREE_HUB_Day05b.png (1.37 MB, 1771x1516)
1.37 MB
1.37 MB PNG
https://www.youtube.com/watch?v=DMFuejFzgTs&t=3s

The day has updated. And soon we arrive in Avalon. Rabbit, if it isn't too much of a daunting task I'd like for you to coordinate with the other squads on which Jobs to tackle for the remainder of the week. This will be the first order of business for Yggdrasil Root's Headquarters.

> MidDay updates. Those who wish to make purchases in town may wait until Evening.

> Im back on the clock folks after these round of updates there will be an expected break for map making.
>>
>>1899638
Moblins!? I hate Moblins! A moblin once ruined my vegetable garden. I hope this get resolved, yes yes!
>>
>>1899638

Again

>Pledge [Dragon] to the highward
>>
>>1899662
Might you be.... interested in joining a party that subjugates it then ? Better talk to Rabbit about it
>>
>>1896075
I volunteer to go put bullet holes in filthy Moblins, people deserve to leave in peace and quiet and not to get their lands raided by monster scum!
>>
>>1898738
I bow in thanks for his words. My mind reaching back. The name Hazama was unfamiliar to me, but Mohhomad struck a chord with me, it was my mother's name and it was she who taught me my first Kata, wooden bokken swings,simple steps forward, forward, back, shift right, swing. Over and over again until I could do it in my sleep. She also taught me how to commune, to sing to my Blade and have her sing with me.

"I am Mohhomad Mizuno."
>>
File: AYAMEME.png (185 KB, 734x805)
185 KB
185 KB PNG
Since we're entering into long development phases, feel free to self direct your own RPs my only request is that you dont depend on qm feedback and that you keep within the soft parts of the setting and aim for self containment : )
>>
"Oh my, oh my OH MY!!!"
Luney was doing one thing, and it was panickly preparing the new watchtower so he could deploy from while they were at the village and most importantly keeping track of the new all bag doof gave hiim. Was a doozy, but first he needed to calm down for now and really get things ordered together. Perhaps now he could focus a bit on his swordsmanship, that calmed him down a bit when there wasnt time to grab a snooze or relax in the spa.
>- Gain sasquatch stance.
>>
>>1899662
>>1899719
Mobolins are bad. Protecting vegetable patches are important. Rabbit agrees.
He would like your eyes in the High Ward, however.

But this should do.

Rabbit does not think Hetros & Ryozo should go to the same meeting, as they are the only LK's who can commune with Deceased Spirits.
Should someone fall where help is not near, it need not be their end - but only if you're not both talking to nobles.

So perhaps this then should suffice.
Have tried to ensure an even spread of capability, with some specialization of punch.

Should not be many large sightlines in a city, so if Tower brings the guns to the farms, hunting moblins is easy when you have superior firepower and Orcs are Aether Numb too - therefore bullets do better work against them. Against the mobbing moblin hordes, heavy armor is less effective.

In a closer city, at a noble meeting, more swords then will be useful.
If Rabbit loans Brother Lammergeier's eyes, all should be well.

>>1900137
Why are all Wulfs so eager to die, and so quick to deny the helping hand of friendship? Very well. Rabbit does not force anyone to do a thing they do not desire to do.

--

>>1899638

>High Ward Meeting
[HERO]:
Rabbitspaw Ja-Br
Mordenkainen Mg
D’algers Ro-Ja
Jenny War
Lammergeier LC

[DRAGON]:
Fleur Ro-War
Morat Mg
Hetros Sk
Jackie Mg-Lk
Fusius Ro-Brwl
Yngvild War

==========
>HachiBana Town Assist
[TOWER]:
Harokem LC
Mohhomad Mizuno Ro
Ryozo Sk
Basil Brwl
Perovskia Mg-LK
Fika Lc

[CASTLE]:
Helga LK
Kail Sw
Yorbas Mg
Yoko Sk
Cyvrn Ja
Luney Ja

>Billy & Armstrong to join later

=========
[Wulf]
Raedwulf Ja-Wa

---

Resting for the time being
Armstrong Sw
Billy Ends Mg
>>
>>1900302
Ah Trigger, mayordoge, I would have assumed you'd take me under your wings, or in this case, paws, but I understand. I'l do my best to be a desirable teammate one day.

>>1888497
Pleasure to come under work of a veteran! I hope I'l be good enough to learn under you as moblin brains cover the fields, providing ample food for the earth, leading to eventual high quality vegetable patches! Yes yes!
>>
>>1900563
you are a greatly desirable gunshoots-person. If you wanted to hunt Moblins, Rabbit thought he could help you do this!

Tell you honest truth, he'd prefer you join him in High Ward and Lammergeier sticks with Harokem, as the two seem rather close.
>>
>>1900652
Whatever you think is best for the populace! Lammergeier and Harokem are both veterans to my non-veteraness.
>>
>>1900302
>-cry at losing the chance to be a leader, of delver that is now disbanded.
>>
Prudent arrangements by our Mayor. May we all fulfill our functions. Welcome, swordhound and Sister.

>>1900652
I will serve the Roots wherever and whoever my comrades be. You have a need and Lammergeier can provide well for it. Sister here needs first to train her eyes and mind as he has if she's ever to be brought into the close quarters you expect now.

Could I trouble you to send over a box of Red Slugs for Fika? Scholar presence permitting, naturally.

>50z to Rabbitspaw, 383-50=333z left.
>>
>>1899333
What about stats that aren't included in this formst, such as Pot, weather resistance and others?
>>
>>1900302
>>1900753

Welcome to Castle, if it makes you feel any better, in situations where I would otherwise need to be absent you are the first person to indicate that you would be up for the job of second in command.

By this arrangement one assumes we have discarded previous notions of mixing the teams for the Highward meeting, very well. I never liked mingling with the Divine, and I have no respect for the Aristocracy, this suits me fine.

>>1884462

May I also extend my welcome to you madam, I hope we can be as accommodating as your former team.
>>
File: WORLDTREE_HUBSchola_Day05.png (1.42 MB, 1771x1516)
1.42 MB
1.42 MB PNG
" AAAHH WE'RE HERE ! And THIS PLACE IS WAY MORE CROWDED THAN I REMEMBERED ! "

*wheeze* Ok Calm Down.
*shines* Ok ! ALright everyone to Bant's Wayhouse for a proper bath ! After that feel free to wander around to get ready for tomorrow.

>The Summons at HighWard will take place on the 7th , much to the chagrin of High Warden Alexandre.

> However the strategy to blockade the Moblins in GrazTowne will take place on the 6th. Because of this, the Locals have warned never to let a fight drag on at the Cusp of Firas and Pandoras for the combined influences of the moon will greatly increase the dangers of battle.
>>
File: WORLDTREE_HUBSHRINE_Day05.png (1.37 MB, 1771x1516)
1.37 MB
1.37 MB PNG
https://www.youtube.com/watch?v=iEdY4T0awhI&list=PLUZ_Wo6eA8TIlE7zhc-J0_hHxf86RvMJ6

The Shrine Ward is quiet at night, here we paid our respects to friends who passed on as well as got the unexpected praise of a few passersby who recognized us.
>>
File: WORLDTREE_HUBBrass_Day05.png (1.27 MB, 1771x1516)
1.27 MB
1.27 MB PNG
https://www.youtube.com/watch?v=VCupjfJC6r0

Even the streets, though crowded were lined with a tired crowd their shoes and bags caked in mud. To some, it must have felt like the first day they could take a break in a while. How did Runner ever manage a life like escaping the Mal everyday ?

... I wonder if there's some tonics here for sale..
>>
File: WORLDTREE_HUBSteel_Day05.png (1.53 MB, 1771x1516)
1.53 MB
1.53 MB PNG
Though I write this from the higher floor in Bant's wayhouse, many of our number have pursued the Steel District with inhuman focus. But of course... war approaches... and who better to drink to such an occasion but the smiths of the Steel District.
>>
>>1901502
>Find a priest and ask him about the following patron divinities, and what would be the benefits of swearing an oath to them :
>The Pyras Dragon Bahamut
>The Abysmas (or was it Pandoras) Dragon Berial
>The third knight of Abal, Wendigo
>Oh, and the Kami too, I guess.
Surely this place will have the answers I seek.
>>
>>1901508
Can somebody total up the moblins that remained on the map at the end? So we can sell their eyes?

Also, >>1875572 Fleur? Could I request the difference between 333z and 410? So I might purchase Soul Fire, it's a very useful kami spell, giving us illumination and damaging foes.
>>
>>1901502
"Greetings, good Bone Monger. May I call upon your knowledge of artefacts and bodyparts unusual? I've found a strange Pearl, quite ominous. What can you tell me about it? Does it have any unknown possibilities? Or mayhaps, dangers?
I also wish to know on your deal of orc tusks..."

>Ask Bone Monger about the 'Black Pearl'. What are its possibilities and dangers?
>Ask if I can buy a single Anger Issue for one orc tusk (I only need one fist)
>>
File: 6th_Anniversary_01.png (2.19 MB, 2150x2050)
2.19 MB
2.19 MB PNG
https://www.youtube.com/watch?v=1EsTRg-OtVY

As we near the end of Day 5,
Day 6 Will begin with the next thread and it would mean deployment for the Hachibana Skirmish, headed by Errant. Please prepare for it, otherwise the grounded Avalon Party would have to utilize a Courier Service.

In closing, G- Good Luck Everyone !

===
Meanwhilst
https://www.youtube.com/watch?v=8mByDcrNSV0

In the windy night, a loose window clapped in the cold halls of Carrie's room.
The young Mage winked awake. At the corner of her eye stretched a shadow lit against the light of the moon, childlike in shape, its hair billowed.

Carrie's hand reached into the pillows to find the cold wood of her dueling wand when the light scraped away the darkness on the approaching shadow, revealing Runa.

" Oh- gods you scared me girl w- what are you doing here ? "

Her bare feet were black with mud and something else. The blue light did not afford more description. Nor the time.

" Over here ! " Shouted a prefect. The door swung open connecting a trail of muddied foot steps to Carrie's Chambers.

" W- what seems to be the problem " Carrie demanded.

" An attack ! One of the teachers were bit by something , their blood's gone pale, none of the healers can figure it out "

"Carrie's eyes widened in surprise then she pointed out the window. That Way I think it went that way ! I thought it was strange my window was open ! " The prefects looked out and climbed out holding his hat. One of the others stayed, a Rivern girl, " I'd hate to ask this but might you not be able to aide us Carrie ? "

" Why cause I carry the Grendel name ? Out ! My moon's up anyhow so I can't help you with my magic "

The Rivern girl kept a stern face. "Tch be that way then don't expect us to come to your rescue if it lurked in a corner somewhere "

She leaves through the window like a fish jumping into a pond.

Then, with both doors and windows closed, Carrie lit the tip of her wand with a blue fire. Runa clung to the ceiling with such plasticity that even her hair looked to be painted on.

" Now, " Carrie gasped, "would you want anything to eat ?"

Runa processed the question and then nodded.
>>
>>1901516
Bahamut [Firas] - Favors Aggression and Dominion over those that have wronged you. Formidable Fire Spells and Dragon Slaying techniques make Bahamut's worshippers into excellent Fighters. Bahamut has sided with the Gods during the Uprooting due to Niddhogg's inability to challenge the gods face to face. As such they have found favor with Branch Cities because of our fascinating bravery.

Berial [Abysmas] Gains and Favors from "devouring " spirits too long for the world. Excels at anti magick artes and drain abilities allow them to solo. The Dragon Berial cleanses the earth of impurities, often working alone and displaying a lack of greed for all things material but seeking only to strengthen their ability to pursue their purpose. Those who have died in service of Berial are promised a clean and absolute death and a return to the Tree's roots.

Wendigo [Iron] - A Warrior's Warrior, the Patron saent favors all melee weapons even great weapons and is capable of wielding one in each hand. The Warrior King also lead a life of battle against Dragons and surviving and was considered the third ally of King Arte to unify all of the kingdoms of men to fight in the Uprooting. Those who sought the strength to protect those around them followed in Wendigo The Kingmaker.

> All are Kami and Kami are one. Gods of nature and divinity, heaven and earth , land and sea create the interstice that create the current universe. To place your faith in one of such gods means being in balance with your [Spirit] and achieving peace through the [Cycle] a warrior faces death readily, as a doctor will save a life even if they waste it a minute after. These are the beginnnings of a road to wisdom and self discovery.
>>
>>1901648
I guess that settles it.
>Use one insight to learn Rushdown from the Silver Buckler
>Use one insight to swear an oath to Wendigo
I guess even now, I'm still your student. This time, however, I intend to catch up. You, Avdol. Just wait for me. Before you know it, I'll stand as your equal.
>>
File: BoneMonger_Icon.png (93 KB, 324x496)
93 KB
93 KB PNG
>>1901676
" No You Wont ! "

The Bone Monger cried in the distance
>>
>>1901688
I WILL, OLD MAN, JUST YOU SEE !
>>
>>1901676

The Patron Saent Wendigo, A statue far more built than your memory of him stands resolute with both an axe and sword in hand.

>Dual Arm Fighting.
You may now perform Normal Attacks with both weapons. Everytime you do, Burn 2 Sp.

Warrior's Blessing-
Every enemy you aggro gives 1SP. Every enemy defeated gives 2sp
>>
>>1901508

>Buy Rope 9 reach (15z)
>Buy Red Slug (50z)
>Buy Pickled Yams (15z)
>Buy Riceball x5 (50z)
>Buy Water Bottle (10z)
>Buy Bandages x3 (40z)
>Get more red Slugs from Harokem

Money 433 - 180 = 253

VIT: 3+1 STR: 2 RES: 3+1 INT: 2 SPD: 3 PER 6
- - - - - - - - -
HP: 40/40
SP: 30/30
DMG 18+3
ARM: -/6
M.RES: 4
MAG: 2
VIS: 6
MOV: 4

Hands: LS-1a Domestic [RNG: 13, Dmg 18+3 Piercing +4, (Breathe In)] !Ammo: 3/3
Armor: Industrial Longcoat [+1 Vit, +1 Res, 0.5 Armor, x2 Weather Res, x2 Chem Res]

Inventory:
Bullet Press [Xtal to bullet]
Rope (9 reach)
Pickled Yams
Rice Ball x5
Water Bottle
Bandages x3

Ammo Pouch:
Iron Drop x41 [+3 DPOT]
Red Slug x20 [+6 Pot]

Money:
253z

Skirmishing:
[Mirage]
>>
I will admit, I am so god damn lost right now.
>>
>>1901497
>>1901513
>Buy a Monster Cage (400zny, 8zny left)
>Take 972zny out of my llama bank (2100 something zenny left in it.)
>Buy the Dueling Epee (-980zny, 0zny left)
>Ask what [Heavy Deflect], [Meteor Thrust] and [Aether Toned] do
>>
>>1901725

Questions to Answer.
> Are You Alive ?
If No. Feel free to roll a new character.
If Yes.
L What party did you join ?

If Not in a party,
> Pick a party
If you found your party...
> Find out what they're planning on doing.


Current State of Affairs.
>>1899638
>>
>>1900302

"A Wulf that can not hunt for himself is no wolf and we are not friends hare."

>Spend merit to unlock warrior
>Take The Knee

Raedwulf, Human Warrior Lv.1/Jeager Lv.1
- - - - - - - - - -
VIT: 5+3 STR: 4+2 RES: 3 INT: - SPD: 3 PER: 3
- - - - - - - - - -
HP: 80/80 SP: 18/18
ARM: 3[1(+2)] / Frnt 9 / Flnk 6
M.RES: 1/2* MAG: - VIS: 3 MOV: 4/3

Hand 1: Great Axe (x4 Slash, +2Arm, Straight* or Cleave** -2SP) Dmg: 24
Hand 2: ^

Armor: Inheritor Clad (+3Vit, +2Str, +1Arm)

Skills:
Fighting Instinct - Gain Skill/Day (Requires proper kill), [Rend] Monster Parts for Weapons and Armor
The Knee - Shoot forward 4 Tiles, taking the first victim with you. They are Stunned as well as the one behind. -2SP Dmg: (Str x Spd)=18
Trapping
Sprint: Move twice gains third move
>>
>>1901575
>Buy and learn Flint (-75z)
>Buy Magicked Paper (10 sheet, -90z)
>Grant freedom to my faithful companion, the Unlit Torch.
>Store Soft Green (Pot 4) in the For All Bag
>Store my Wyzard Hat under the care of the Wayhouse Federation
>Spend Insight in Firas II
>Spend Merit to access LK as a subclass
>Gain 1 free Elemental Rune: Vitas and 2 free Runes: Arrow, Ring
>Learn Derive
>Gain Pupil's Leatherbound, Book Belt and Historic Rainment
>Write in my Stone Press [Vitas][Arrow][Arrow][Ring] using 1 charge of my Spirit Tree Sap and 4 sheets. Equip it.
>Write [Vitas][Vitas][Arrow][Ring] in the Pupil's Leatherbound with regular ink
>Equip heretic hat (+1 VIT, +1 PER, +1 Magx, [Last Laugh])

Posting update sheet with everything. I hope I haven't made any mistake.

Yorbas: Frog Level 3 Magi/ Level 1 Lore Keepr
VIT: 3 (2+1) STR: 1 RES: 3 INT: 7 (6+1) SPD: 2 PER: 5
- - - - - - - - - -
HP: 21/21 SP: 40/40 ARM: 3/3 M.RES: 3 MAG : 13 VIS: 5 MOV: 2

Hand 1: Wand (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | Ball Cast, Expanded Cast)
Hand 2: Stone Press (x2 MAG, +12 POT, 5 pages,[Vitas][Arrow][Arrow][Ring])
Armor: Heretic Hat (+1 VIT, +1 PER, +1 Magx, [Last Laugh])

Insight: 0 Merits: 0

Book Belt(1/?, takes one inventory slot)
-Pupil's LeatherBound(x2 Mag, +2 Pot, 4 pages, Page Clear,[Vitas][Vitas][Arrow][Ring])

Inventory(5/8)
-Spirit Tree Sap (x1 uses)
-Ashen Manacles (+1 Magx to Fire magic, +1 Fire vulnerability)
-Magicked Paper(5 sheet)
-Historic Rainment(+1 VIT, +1 PER, x2 Elem, SP+1)

Elementalism (2 SP/ 1 xtal/ 2 Mana):
- Rune
- Firas II
- Aquas I

Runic:
-Derive
-Elemental Runes: Vitas
-Runes: Arrow, Ring
-Elemental Baterry
-Meditation

Cantrips:
Flint (1Sp, Set something on fire)

Money
336 z
>>
>>1901725
You still have 1 Merit to spend. You could use it to "buy" another class and use it a subclass (for example, I was a mage and now I'm a Mage(Primary class)/LoreKeeper(SubClass)) or use it to increase one stat, whichever you prefer.
>>
>>1901725
>>1901730

We are with the group going to the Hachibana town to fight more moblins Sir Cyvrn, I'd recommend buying some improved equipment, and perhaps some consumables.

>>1901497

There are questions I wish to ask that will effect the choices I make here, but for the moment I will proceed with the actions I know I will do.

((Mostly because I'm on my lunch break right now and don't have the time))

>Spend 1 Merit for +1 INT
>Purchase a [Stone Press] of my own for 380z (53z left)
>>
>>1901729
> Heavy Deflect.
Weapons with the Heavy Property does not cut armor in half.
> Meteor Thrust. Fly in a straightline equal to SPD. This attack may cleave through enemies.
> Aether Toned. Sword maybe used as a casting focus, its potencies and mag multipliers may add to the resulting spell. Cast on Hit.
>>
>>1901513

Cyvrn, Kerbold Jaeger
VIT: 3+1 STR: 5 RES: 3 INT: 2 SPD: 5 PER: 4
--------------------------------------------
HP: 48/48 SP: 20 ARM: 5 (Flank: 5) MAG. RES: 6 MAG. POT: 1 VIS: 4 MOV: 5

Equipment:
- Right hand/Left hand: Twin Carvers, dmg 10x2(5x2x2) (Adroit Fighting, Knife Throw)
- Armour: Seasoned Robe (+1 VIT, +1 MOV, +.5 DEF, +1 MAG. RES)
- 433zny
Skills:
- Trapping
- Trap Sense I
- Arbornaut I

>Use 1 Merit to gain subclass Ronin
>Buy Raptor Claws (280z I think, not really listed there)
>Buy 3x Throwing Kunai (80z)

>>1901741
Gathered as much, am doing now.
>>
>>1901569

He looks at it with envious eyes and goes...
" Well this is definitely an EVIL Object. You dont mind if I eat this do you ? I'll give you 5 Silver Pieces for it. Don't get greedy now, I dont think you can hold onto this for long lad.

I'll even throw in a FULL PAIR of those knuckles you want. Whaddya say ?
>>
>>1901747
>>1901747
When you gain acces to a subclass you "earn" a normal lvl 1 in that class, which means you get to pick 1 ronin skill and use whatever skills that come for free with the class. Sorry for not clarifying it before :^)
>>
>>1901765
Figured as much, got myself Ken-do and Dodge I.
>>
>>1901749
>decline, still demand information

"I'm a bit to old to be called lad. And also old enough to learn from my mistakes and ask for the details before making a deal. Tell me what the pearl is, then perhaps we could do business. If not, I'll take it elsewhere."
>>
>>1901749
>>1901789
also, how much zenny is a silver piece?
>>
>Buy 10 9-reach rope (-150z)
>Buy 6 Throwing Kunai (-160z)
>Learn Horse Throw (-120z)

=====
[J]d'Alger: Kerb Jaeger 5/Ronin 1

VIT 3+1 / STR 5+1 / RES 3+1 / INT 2 / SPD 6 / PER 4

HP 48/48 SP 20/20
ATK 18 / ARM 10 / MAG 1 / MGD 4 / VIS 4 / MOV 4
Merits: +1 SPD

E: Cavalry Spear (x2STR+6; Reach 2; Twist; DO: Windmill Stance)
Iron Mask (+1 VIT, +1 STR, +1 RES, +1.5x DEF)

Throwing Kunai x8 (RNG STR+2; x2STR+6; Hidden Sleeve);
Rope x4 (6-reach); Rope x10 (9-reach); Moblin Hide
21z

Step Stance / Yarido
Rope Mastery II / Arbornaut / Trap Sense / Monster Study / Trapping
Horse Throw
E. Polearm Prof.
>>
Ah. I didn't expect us all to have the opportunity to stock up.

>Cancel 50z transfer to Rabbitspaw >>1900988. Personal funds at 383 again.

>>1901508
>50z for a box of Red Slugs for Fika >>1901714, 333z left

"Say, forgemaster, what can you tell me about the manufacturer of Rending Swallows or Diamond Bullets? The latter especially is a curiosity I'd like knowledge of. I can hardly imagine in common use! But I can only show you the Swallows at the moment."
>>
>>1901793
Current market rate >>1901513 seems to be 250z each.
>>
>>1901421
For my part, I keep weather RES in parentheses beside my normal RES. For the most part, consider what is relevant to the processor; stats used in the actions you're taking, and stats relevant to actions taken against you.
>>
>>1901513
>Go to Bone Monger and ask them what they can make from:
>Tusked Orc Skull
>Jackal's Heart
>(Is it possible to part the Jackal's Heart up for a vial of its blood? I believe Morat was hoping to get ink)

>ID Stalker Claws
>>
>>1901789
Hmph. It's an object of evil that make's men's greed stand out. Go ahead and try to sell it to someone on the High Ward but I'm willing to guess they will use whatever scheme to pry it off you and your friends' dead hands. As- urgh... as I am bound to this temple I am also bound to tell you the truth about its value. It will border in the 10s of thousands of zenny or even 10 gold pieces which I do not even possess but for even a mere 9 thousand of that I get to eat it and you'll keep your life. That pearl already has blood on it !
>>
>>1901864
That seems awfully dangerous, but you've been awfully helpful bonemonger. One last question: what happens if you eat it?
>>
>>1901885
A Tasty Treat Indeed ! GYEHEHEHEHEHE
>>
>>1901885
You have something interesting, I could lend you the help of the [Hellsing] family they happen to be specialists in that kind of wares, if you are interested I'm sure our [Workshop] will turn that [Black Pearl] into something useful
>>
>>1901887
I thank you Bone Monger, though I cannot sell this item to you. Me and my friends have a responsibility to the Tree, and we must consider every option available to succeed our mission. I hope this does not wound our merchant-customer relationship, I still hope to get back to you about that knuckle.

>>1901891
That seems like a good idee Mora-, I mean Jernau. But not one without danger. This item causes greed and hostility and it is useless to us if some of your family members fall under its spell. But I do wish to create a useful asset for the Roots.
Here's what we'll do: I hide the [Black Pearl], somewhere near and safe. You arrange for a member of you family to come and examine the object. We'll examine the Pearl together. If the greed takes hold, I'll claim it back from the Helsing family with force. Don't worry, I wont kill anyone.

Either the Pearl is used for good, or I rid the world of its evil.

>Hide the [Black Pearl]
>Buy a Wood Boken
>>
>>1901908

Uhuhuhukukukuku that's precisely the way its victims acted, thinking they'll have sway over its wonderous potential but you'll see, it's naught but tragedy for those who are seduced by its dark appeal.
>>
>>1901908
>>1901940
>Ask for a member of the family to come and examine the object
Can I even to that? I am a bit of a loss here does the family even know I exist? we have killed some Local Terrors so my renown should be higher than 0
>>
>>1901976
>Letter Sent.
>>
>I wander the city, taking in the sights and smells of people living their lives in peace. I do not envy them, but I do feel wistful. As I wander, stopping to buy a scroll of [Arrow Cut] I see it, through a window next to staves and wands. I approach and reverently ask about the blade, the Epee before me and of the one who sold it. What were [Sword Dancers] to use such a blade. I humm almost silently as I wait, seeking out the soul of the blade hoping to here it sing with me. Perhaps, should our mission turn out well I could buy it.
>>
>>1902026
Well, sorry about that, Mizuno, I already bought it. Tell you what, though, if I ever part with it, you'll be first in line to get it. Sounds fair ?
>>
File: Example.png (10 KB, 718x389)
10 KB
10 KB PNG
>>1901741
>>1901497

(I am now home and in a position to ask questions.)

>Collar Yggdra, or another suitable NPC Scholar on hand.

"Excuse me if I may have a moment of your time, I have a few Runic magic related enquires I wish to be helped with, before I go on this mission to the town."

>1) If I cast a [Vitas][Arrow][Leeches] on a target, will the target still be healed by it? I wish to avoid that.
>2) I have a diagram for this one, what is the effect of [Ring] on an [Arrow] spell, is it a expanded effect at the end of the cast, or an effect applied along it's length?
>3) Mostly depending on the answer to question two, if I was to cast [Teras][Block][Arrow][Ring] in a straight line what would happen?
>>
>>1901732
Your base mag is 22
7 x 3 + 1

It is therefore 34 with the stonepress and 24 with the wand.
>>
>>1902065
You are a lucky man to wield such a blade and I thank you for your consideration and generosity. In truth I am as interested in its previous owner as the sword itself so I believe I shall continue to question the shopkeep of the [Sword Dancer] for a time.
>>
>>1901517
Take the coinage from where lots exist. It is useful to alight fiery souls!

>Give 77 to Hetros
>>
>>1902166
Thank you.

>>1901497
Purchase Soul Fire Training, using all remaining money.
>request clarification on big spender, do purchases count towards money lost? What about giving it as gifts to others/the g

Shrine Keeper VI *3*
VIT: 6 (4+2e) STR: 2 RES: 4 INT: 4 SPD: 3 (2+1*) PER: 8 (4+2*+2f)
_________________________
HP: 60/60 SP: 36/36 ARM: - / 5 M.RES: 4(8spr) MAG: 8 VIS: 9 MOV: 4

Hand 1: Bamboo Bow:12 Range (Str2x2+8per), 20 Dmg (Per 8x2+4 Bamboo Arrow pierce), *Arrow Carve
-Ammo: 11 Bamboo Arrows (+4dmg), 12 Wood Arrows (+2dmg), 7 Dried Bamboo Arrows (+4pot), 0 Pyras Xtal Arrows (+2dmg, Pyras), 2 Terras Xtal Arrows (???), 0 Pandoras Arrow (???)
Armor: Ceremonial Gi (+1 Def, +2 Vit, x2 Spirit Res, x2 Mag)

Inventory: 0z
-10 Paper Wards: Bomb, Range 6 (Str 2+4), Targetable by Magic When Placed, *Trigram
-1 Wind Potion: Unknown (Made from green leaves)
-3 Rice Balls: 10 HP (When resting)
-6 Fish Balls: +4 HP, *Stuff

Spirit Magic
-Last Rite (0 SP): Send the dead to the world beyond, gain SP (Insight Generator).
-Blessed Assault (6 SP): Faced direction adds (Mag)Pot and an element from Cardinal Gods, lasts 2 turns.
-Soulfire (4sp): Target is set alight, dealing SP Damage, then [Spirit Damage] at Pot+8.
-Kari II (4sp): Target(s) heal with Mag+Pot, no need to roll
-Kyou Ka (sp>=10): Transfer HP or Spirit Willingly
-Bora No Atama (-/+1sp): Stance sets Int to 0 and gives Aethernull, builds "Mind Stacks" granting SP one stirred.
-Kaesu (10sp): Call a soul back to it's body, but must offer an apology.

Training:
-Esoteric Bows

Family Name:
Windry - A non-hereditary name for Songstresses and Storytellers that wander the world with an enchanting singing voice. Few will ever travel the world like a Windry but many will hear of their stories!
Faith: Shada The Weaver
Perks:
Storied Voice: Singing and vocal checks gain a 10 bonus. Gain +2Per on creation. As well as Knowledge of any Race you start as.
Cons:
Flamboyant Spender- Lose 10% of money everyday or lose the benefits of Storied Voice.
-Hetros does so in offerings to the gods and to the poor.
>>
>>1888683
>Rollback Aquas II and learn Firas I
>Did the [Ashen Skull] get consumed when I [Derived] it?

>>1901497
>ask [Underlook Nook] if they sell "better" and/or "bigger" books
>create [aquas][terras][block]+[shape][colorful elements](pupil leatherbound and page clear as needed) and ask wanda to appraise the wood "You can have this wood, is free, maybe it will be of some use to you [wand maker]"
>>1901502
>Visit the [Bone Monger] and turn a Sahaquin Fin into a [Fish Amulet] -1fin
>>1901508
>Point out that the [Xtal Xchange] prices are wrong and ask which one should we use
>Sell 8 moblin eyes to the sketchy guy +800z -8 eyes
>Sell the 3 extra eyes to the same guy if he is ok with buying less than 8 +300z -3 eyes?
>>1901513
>Create [Pyras][terras][block]+[shape][colorful elements](pupil leatherbound and page clear as needed) and ask [Clad] to appraise the Iron "I'm not sure about the quality of this ore but I can see that your shop is lacking [Iron] shields so maybe you could make some out of it?"


Morat, Human Magi lvl 5/ Lore Keeper lvl 1 || 1 insight 1 merit
VIT: 2+1 STR: 1 RES: 3+1 INT: 6 SPD: 2+[1] PER: 4
- - - - - - - - - -
HP: 30/30 SP: 34 ARM: 12 M.RES: 8 MAG: 24 VIS: 5 MOV: 4

Hand 1: [Stone Press]: [Arrow][Terras][Terras][Aquas][Aquas] POT:x2MAG+12
Hand 2: [Wand] (x2 MAG, x2 Blunt, +2 POT, RNG x2 PER | *Ball Cast, *Expanded Cast)
Armor: [Midnight Hood]: DEF: RESx2 MDEF: RESx2 +1VIT +10SP *Moonlight: Gain 50% SP at Night
+Festive Mask
Accessory: [Graduate Medallion]: (+1 Res to students of Magic, *Pride)

>Book Belt:
-[Student Notes]: [Sword][][] POT:x1.5MAG
-[Pupil's Leatherbound]: [Dispel][Luminas][Arrow][Wisp] POT:x2MAG+2 *^Page Clear
>Bag(2/8):
-Riceballsx3
-Fishballsx2

>Bank: [1589z]
-Wyzard Hat (+1 VIT, x2 Elem, SP +2) [MagiArmor]
-Historic Rainment (+1VIT +1PER ElemRes x2, +1SP) [LoreKeepr Armor]
-Spirit tree sap +4pot to books | 1 uses
-Magicked Paper x2
-Ashen Skull (learn:[Wisp],[Curse of fire])? already derived
-Shard: Hydras x1, Terras x1, Pandoras x2
-Monkey amulet +1INT
-Fish amulet +1PER
-Sahagin fin x2

>Elementalism (2 SP/ 1 xtal/ 2 Mana)
- Rune
- Firas I
- Terras II [Shape]
- Aquas I
- Colorful Elements

>Lore Keeper
-Runes:{Luminas}[Arrow][Block][Wisp]
-Derive
-Aether Fever: lets you learn a spell if you get NEARLY KILLED by it

>Cantrip
-[Sparrow Turn]: req:Shaped spell or Aer I | Change weather direction during turn
>>
>>1886315
>>1886366
>>1886467
>>1889194
Total Tower Fund 576+200=776z. Awaiting Cousin Basil's contribution.

I think around 375z can be made available to supplement Tower's purchases. I'm not sure what's available around that price that is of immediate importance to Tower, but open to suggestions. Lightning Strike from Theatre Van for Mizuno or Spirit magic for Ryozo perhaps?
>>
>>1901508
>Write letter

"Felicitattious salutations, fair feline friends!
Your fond family seeks a fine home and a pause from furious tragedy?

In picturqueste Dunnkirk, we have but recently set aside land for those in need of it. It would be an honor for your kin to call Dunnkirk home!

-Mr. RP"

>Invite Cattes to Dunnkirk
>We have a Boarding House that suits
>We can also offer to construct new homes.
>>
>>1902225
>Add x1 mobbo eyes from the Forall bag to Jernau's exchange here if valid

https://docs.google.com/document/d/1nOHFmYEGG0BVka9ovlW59VCQ1_uxPd-6EouWNKOcb9c/edit?usp=sharing
>>
>>1902284
I thought team [Dragon] had a whole day to do shopping while the others teams were out there dealing with the moblins
Sorry if this is too much processing, most of the question don't require too much processing and the ones that require it can happen in the next market thread after the NPCs update their shops
>>
>>1901730

Looking at options to branch out for new skills, I see that the Lore Keepers Historic Rainment is similar to the Shrine Maidens Ceremonial Gi in style and function. The Lore Keepers don't seem to have their armor proficiency listed (I think, I see hats only), are they the same class of armor, and could I wear my Gi to cast Spirit Magic as a Lore Keeper?


It is possible that I am misunderstanding the proficiency system. And also possible that this question doesn't matter because Lorekeepers could be able to cast Spirit Magic as is.
>>
>>1901517
Rabbits thinks this comes out to 17 moblin corpses not touched by other hands.

This produces 17 moblin eyes? Or maybe 34.
Rabbit thinks 17.

That would be 1600zny.

>>1901513
>>1901508
>>1901502
>>1901502
>>1901497

>organize proper rites for the corpses left in Dunnkirk
>Provide Odd Job Joe with the Eyes of Moblins (17?)
>>
>>1902321
What about intact orc corpses for the tusks? Those can go into the fund for new equipment as well.
>>
>Buy Orc Suplex and Horse Throw

>Spend merit on +1 STR
>Spend 2 insight on Adrenaline I and II

>Request an Abalathian Spear.
>>
>>1902372
>1 Abal spear to Jenny

2H, Dmg: STRx3+1 POT *Deep Strike

Quoth Sayaki:
>THese are Abal holy spears they are ! Capable of cutting through rank and file. DeepStrike stabs through the man targetted, and the fellow behind him. Make sure there isn't a friend behind him however, because this spear will do them in no matter what !

An effective range of 3 at times, perhaps? May your work be fruitful.
>>
>>1902140
Fixed. Thanks for catching that one!
>>
Thank you.

Updated sheet

Jenny ; Level 3 Warrior
- - - - - - - - - -
VIT: 5+3 STR: 4+1+2 RES: 3 INT: - SPD: 3 PER: 3
- - - - - - - - - -
HP: 80/80 SP: 18/18
ARM: 6 Flank
M.RES: 1/2* MAG: - VIS: 4 MOV: 4

Hand 1: - Abalathian Spear (x3 Piercing, +1 Dmg, 3 Reach, Deep Strike)
Hand 2: -
Armor: Inheritor Clad (+3Vit, +2Str, +1Arm)

Skills:
[Rend] Monster Parts for Weapons and Armor,
Boost - Tap for 1SP to boost Dmg by 1
Aether Numb* -Effects from magic sources are halved
The Knee - Shoot forward 4 Tiles, taking the first victim with you. They are Stunned as well as the one behind. 4 SP Dmg: (Str x Spd)=21
Adrenaline II - Increase STR by 1. Once tap. Lasts a battle. Can be stacked thrice. 3 SP.
Horse Throw - Flip medium creature overhead. Overwatch can flip large.
Orc Suplex - Spin Creature 270°. DMG (STR x Vit) = 56

Inventory:103z
- Mother's Spear (x2 Piercing, +2 Dmg, +1 Reach)
- Timber (x1 Blunt, +2 Dmg, +2 Def, Opening)
Insight:
Merit Buff: 1 STR
>>
The Library is open.

If any Lorekeepers are planning to go True Spell hunting and are lacking in writing materials I am offering the use of a Blank Book, 4 magical pages and 1-use of ink for deriving purposes. All for 50z total. All I request of you is to share your knowledge with others in the future.

Bringing back some more books would be nice as well.

Reminder it is 10z to borrow a book, and you will get 5z back upon the book's return. This money will go towards acquiring more material for our shelves. True spell scrolls are one use and cannot be returned.
The Avdol Little Book of Big Punches (5-Tile Punch, "L" Hook)
Field Safety (Physick, Warp)
-Jackie
Runner's Notes
Blank Book
Not so Blank Book [Pandoras, Dispell, Beacon Arrow, Wall Detection]
Dunndirk Map
True Spell Scrolls (
Water Light,
Wall Detection,
Beacon Arrow,
)

Supplies :
6 Sheets of Magical Paper
Ink Sap (1 Use, +4 mag to Scrolls and Books, 1 day field use)
Funds : 42z
>>
>Spend Insight on Colourful Element : Levin
>Spend Merit on 1 Int
>Switch to Lorekeeper as main class.

>Buy a ream of paper
>Buy tree sap ink
>Buy Flint

>Write Abysmas x4 and Warp in Stone Press using Tree Sap Ink

>Donate remaining ink and paper to library
>>
>>1902500
>write [Wisp] in the student notes
>Donate: -[Student Notes]: [Sword][Wisp][] POT:x1.5MAG
>>
>>1902645
Thank you for your donation.
>>
>>1902500
But wait, I don't think that's how Colorful Elements work. Once you bought it, I think you can just access all the combos offered by your Magi skills.
>>
>>1902774
I'd still only get Levin. I only have firas and aerias after all.
>>
>>1902125
1. True spells are straight forward with their intent and unless nothing weird occurs on the part of the enemy dont expect it to deviate.
2. Arrow is a ray type rune but it does not arc like ball would. It will also try to conserve as much energy as possible so it looks more like Fig. 1

Fig. 2 is the result of Ring Arrow.

Question 3 is either built on these examples or it can be manipulated by the Intent Clause of runic magic. If you are not familiar with it, multiple versions of the same spell may exist so long as it operates within the letter of Runic. For example, nothing stops you from summoning spikes or blocks from the ground but anything more complex would require a "shaped" spell expertise.

Block concerns itself with the availability of a terrain block. Arrow adds motive range to a spell, and ring expands its surface tension while its centre is hollow and yet a fleshy middle for imagination exists still.

....

I realize that you may have been learning magic by the book. So I decided to plague your mind with more curiosities so that you're not shocked by it later.
>>
>>1902026
Ah so even the sword set your imagination off as well too huh ? If only you could have been there to see it cousin, her ears and tail twitched as she bent forward. Her voice went lower than a whisper to escape even /human/ ears.

" A sleekfoot woman draped in Travelling Clothes looked to be a performer of sorts. With Trepidation she sold her blade but bothered not to even haggle a higher price. Realizing my mistake it was not her that took the proceeds but the men that accompanied her with tattooes bearing semblance to an Aership crew. When I followed them into Cantrip Quay, they parted ways by boat after her Charge, about 10 winters in age was released back to her. The woman seemed like a ghost of her former self right then... "

Wanda says and then sips her tea. " Though I set the price for the blade rather high, it was bought nonetheless. To make up for it, I had thought to create her a new one, but I feel that her pride wont accept it until those [Land Pirates] are dealt with "

> As the tea drains she puts down her cup to deal with more customers. It would seem that her involvement in this is rather figured out.
>>
>>1902194
Derive the 10% based on your amount at the start of the day. Then, spend it. By Day 5 of this , a series of those 10% expenditures would have seen you spending about 40% of what you had from 5 days ago.
>>
>>1902802

"Thank you, you've been very helpful."

>With this knowledge gained, spend Insight to learn [Study Alpha] again
>Acquire [Abysmas] and [Ring]
>Clear the [Pupil's Leatherbound], rewrite [Teras][Block][Ring][Arrow]
>Write into the [Stone Press], [Vitas][Abysmas][Ball][Ring][Leeches]
>Deposit remaining 53z and the two Harpy Feathers into a Llama Bank Account.
>Final stat sheet below.

"I overestimated the requirement to conserve SP in the battle, and also had a misjudgement about the cost of spells. Let's see if I can perform better with a less conservative approach to spell writing."

Helga - Kerbold - Lv.3 Lore Keeper

VIT: 4 (3+1) STR: 3 RES: 3 INT: 6 SPD: 3 PER: 5 (4+1)
- - - - - - - - - -
HP: 48/48 SP: 30/30 ARM: -/3f M.RES: 6 MAG: 13 VIS: 5 MOV: 3

Hand 1: Stone Press - Mag x2, +8 Pot, 5 Pages ([Abysmas][Vitas][Ball][Ring][Leeches])
-P1: Abysmas
-P2: Vitas
-P3: Ball - Root: [PER] Range, +2 Pot. Combo: +2 Pot
-P4: Ring - Root: 3x3 area from target with a hollow centre. Combo: +1 AOE, -[INT] Pot
-P5: Leeches - Inflicts Health Drain.
Hand 2: Empty

Armor: Historic Rainment - +1 Vit, +1 Per, Elem Res x2, Max SP +1
Accessory: None
>Bag 2/8, Money: 0z
-Belt: Book Belt - For Books and Scrolls
>Pupil's Leatherbound - Mag x2, +2 Pot, 4 Pages, *Page Clear ([Teras][Block][Ring][Arrow])
-For-All Bag - 20 Guild Slots

>Runic
-Elements: Teras, Vitas, Abysmas
-Runes: Block, Ball, Arrow, Ring
-True Spells: Leeches
>Derive
>Study Alpha x2
>Detect Lie
>>
>>1902907
okay cool. I easily do that, looks like my whole strategy of 'give away half of all I earned' each time worked out.
>>
>>1902243
Hrmmmm I suspect you'll be afield when they arrive, in that case please supply an updated town plan.

And since they're adventurers, no need to worry about food.
>>
Rolled 1, 2, 2, 2, 2, 1, 2, 1, 1, 2, 1, 2, 2, 2, 1, 2, 1 = 27 (17d2)

>>1902284
OHOHOHoohohoh I was EXPECTING such a large haul from the Heroes apparent. Your names are being heralded as "Goblin Slayers" in the High Ward. Now then, let's count em up

> Oddjob weighs the bag with a touch and gives you a sack of Zny in return. Far heavier than what you expected....

> The amount of eyes was indeed the result of the die roll. Calculate accordingly.
>>
>>1902941
>>1902321

27 x 800z a piece right?

18,900z total? Rabbit, when you subdivide this amongst the party, remove the portion you loaned me from my share please.
>>
>>1902309
For now, this is a proper assumption.
>>
>>1902952
100z per eye no 800z per eye
>>
>>1902956
ah misread I see now.Missed that it's in groups of 8.

Glad he paid us for the incomplete set as well.

So 2700. Probably best to just stash it for use in expanding and improving our town then.
>>
>>1901443
"THANK YOU THANK YOU! I promise that I will try to at least for now be your personal melee second hand. Its the least i can do for now."
>-gain training in [curved blades/esotric swords] 333-120=213
>-Buy a basoon/canteen filled with water. 213-10=203
>Info: Pay 25 zenny to learn what does the cantrip [water to spirits] mean and how does it work... [25z]
>>
File: BARTENDER_ICON.png (66 KB, 322x484)
66 KB
66 KB PNG
>>1903042
> Ah this Cantrip would be great for us Brewlers had we the magic compunctions for elementalism. And yet the end product leaves a little more to be desired but perhaps its due in most part to the inexperience of scholomance students in the ways of innebriation. What does it do ?

You can create any respectable body of water in a container into a potent swill that will even put a lacquer-er's nose back to their first day of work. This is due to one aspect of water aethers flipping a switch about what makes them water resulting in a liquid aether saturate that will taste like anyone's dull imagination for alqohol. Lacking such an expectation, it will smell like purified aethers which is a lot like burnt sugar.


Either way this [Elementalism] skill can be used by any magic class that can command the elements. Might you be a little dull in such an area a simple shard of the needed crystal will do but it will burn up in the process.
>>
>>1903090>>1880196

I thank thee, now for something else.
>Go to [llamma] and ask if he can find the missing harpy pieces that I looted but never recieved from the bodys.
>>
>>1902887
"Ah, thank you for the tea and the news. I must be going."

>I rise and give a polite bow before turning and leaving I feel my muscles tense, my teeth draw back in a mirthless grin. And in her sheath, Sakura Trees upon Distant peaks sings, begging to be drawn. To steal a sword, to steal a warrior's soul? No. No, I don't think I shall let this stand. The crowd parts from my path, my gaze that of silent threat, I approach the rumormonger's stand seeking [Information.]

"Tell me, where can I find [Land Pirates] "

>25z is held in my hand
>>
>>1903136
" Hmm " The frog thribs under it tongue, " If we're talking Land Pirates you're either speaking of the Fargulf Gang in the Highlands or the recent spate of Bandits that are plaguing the doomed farmlands of Hachibana. If it's Fargulf I would bid you bring more men , perhaps a flyer, their ship "walks" the hills of the highlands with those blasted cannons. Tearing even the strongest of Knight Shields. However against simple harpies they rely on their Sniper, Paz to pick them off.

As for the bandits. They were once indentured servants of the Landlords there but once they were abandoned to the Moblins as the lords made flight the few that remained and survived off the land have turned to banditry and claimed the far western fields for themselves. They've adopted Yggdra's Root's Tactics of reclamation with a flag made of bedsheets but they spent their first days of rule attacking Adventurers that the former owners sent... "
>>
File: CattskirksVille.jpg (1.27 MB, 2007x2205)
1.27 MB
1.27 MB JPG
>>1902921
With some reluctance, Rabbits can be convinced not to spend 1000000 zenny on glorious gargantuan riceball statue of awe-inspiring deliciousness-beauty.

Then instead can quarter Cattes in new DemiHuman Quarter, which borders happy Cranidyne roaring grounds just north and have easy access to local waystation and hotsprings for lazying about in feline friendly manner.

>3 * 3x3 homes NE
>>
>>1886366
>Deliver the following:
x1 Silver Lined Airship Charter
x1 Ava Arcadia (Book)
[The castle in the sky and final resting place of Lord Arte ---- is high in the branches of Yggdrasil. - Serpico]
x1 Kingmaker Route (Map)
[This account will take a scholar to translate.]


Also forgot to pass off any items in inventory people would want to use.

-x1 Arc Loader 1 (Dmg: SPDx2.5+Bullet [10], Ammo 2, Rng PERx2 [8], *Item Launch, [Firearm])
-x1 Rex Horn (Scares prey and attracts Rex)
-x2 Wafers (Wisp favourite. Bland for mostly everyone else)
-x1 Saurian Heart Bone (Allows comprehension of Saurian language) [Bopper's Momento, DO NOT LOSE!]
>>
>Alone in my thoughts I wander the streets once more. I buy [Kodachi] almost absently as I consider how to approach my foe. It is obvious the pirates in Highlands is my target. Still I am but one against cannons. I will need aid. Yet, yet.

"... Fargulf"

>I hiss the name out, my voice full of venom, a promise given form. I turn from my thoughts to approach my new companions. I had a proposal to make.

"I will hunt moblins with you as proposed by our mayor, but I ask you help me with the Salthound pirates afterwords. I have blood I must spill and a soul to reclaim."


>> 1903186
>could I get what the hidden skill Second Blade does?
>>
>>1903286
All comes in time, friend Mizuno. The vermin's deaths will pave the way towards the corpses of bandits, and the freedom and safety of the people.
>>
>>1903286
If I had to guess, I'd say it lets you treat it as Paired with another weapon. Paired weapon may attack as a Tap after an attack with the primary weapon.

>>1899638
>Pay for the retrieval of two Raptor Tail Meats; one disembodied tail near the former Knot, one Hammerbeak corpse in the Underground.
>>
>>1903303
Second Blade: This Weapon maybe paired with another weapon to attack with. Whether as a second attack to the first or as a compounded twin hit riding on a single die roll.
>>
>>1902941
"True Heroes is Yggdra's Roots, who do their best of fighting against intractable-vast odds. Thank you, Joe"

>>1902956
>>1902972
Yes, this Rabbits thinks too is the wisests action.

>>1896571
Indoubitably not. That's how you Learn. Later, we practice the patient art of trapsetting and death-making. Rabbit still has all his fingers, but Rabbits is a lucky mayor. This is why wearing full plate is a great-grand choice.

>>1903303
Rabbit makes a sly inference from the facts at hand - the moblins raid from the Highlands, but are forced there by the Bandits. If we can rescue Hachibana, the threat is resolved, and from there you may plan an expedition to the Highlands while Rabbit talks to Nobles about a Silver Airship Charter.

And with these two things aligned-parallel, maybe Mizuno might massacre a monstrous madman.

>>1896715
If we Travel Highwards, then perhaps Fika has some truth in their words that Family Names are a boon.

Rabbit clambered from a dying world, to fall into prison, to end in a windblown tree, and serve a shiny dragon along the way. Or maybe that was all an ill-concieved drunkards dream of glory? But if Rabbit is an almost sober mayor of an Abalathian town, then so it shall be.

Tell Rabbit of far Avalon, and Heroes, and who he might pretend to be for inspiration in a sometimes scared soul. Rabbit had Conviction in a Dragon once, almost surely true. If we meet one, and Rabbit has a Name, it may be so again.

>Pay the Hermit of the Tree 150zny for a Deep Reading
>>
Since I received an answer through a different medium:
>Cut Tusks from Tusked Orc Skull
>Have Boar Cap made (+2Vit, +3Str, +1Arm, *Orc Slam!)
>Have Anger Boar Amulet made (+1 Str)
>Have 2 Iron Pieces made
>Have Jackal Amulet made (*Red Cleave - 4SP, Phase Delay, Sweeping slash attack shoots forward at SPD rng. Cleaved slashes widen the area. POT = WPN DMG)

>Spend 2x Insight: Berserk + It Continues
>>
>>1903371
Will this work with Ken-Do?
>>
>>1903395
Yes but the [off hand attack] doesnt trigger another Kenjutsu
>>
>Purchase Magicked Paper x6 60z
>Make 5 Paper Wards, New Total 10 (1 full stack I think)


Last Magicked Paper goes to Stash
340z left


>Learn Kari

0 Insight left
1 Merit Left


Still unsure of further purchases, but wanted to get these out of the way before I miss my chance.
>>
>Buy Blessed Protection
>Buy Horse Throw

HP: 42/42 SP: 48/48 Insight : 0
Yoko - Frog - Shrine Keeper Level 4 - Ronin Level 1
VIT: 6 (4+2) STR: 2 RES: 4 INT: 5 SPD: 3 (2+1) PER: 5 (4+1)
- - - - - - - - -
HP: 42 SP: 48 ARM: -/5 M.RES: 10 MAG: 10 VIS: 5 MOV: 3

Equipment:
Weapon - Cavalry Spear [13 Atk] : Reach 2, STRx2 +3, +6 Pot, Pierce, Twist, Hidden: Windmill Stance
Armor - Ceremonial Gi: +2 VIT, x2 Spirit Res, x2 MAG +1 DR
Accessories - Faith Amulet : +1 Per

Inventory:6z
4 Paper Wards
Offered Naginata [8 Atk]: Reach +2, STRx2 +4, Slashing, Mercy Strike

Merit : Ronin License, 1 SPD

Spirit Magic - Last Rite, Blessed Strike, Kyou Kai II, Soul Fire, Kari, Blessed Protection

Kenjutsu - Yari-Do, Step Stance
Artes - Horse Throw
>>
> Wander in, aether-starved and exhausted. Magi robes tattered and stained, simple wand in one hand and a sword wrapped in oilcloth in the other.
Is there space here? For another? I've fled from Farmer's Way, we were defending the village with the Wayhouse Federation.

I don't know how the fight ended, but the rest of my party is gone. Dead, I think. Here now, I am just an Aerias Magi, self-taught novice; I have nothing left but for room and board I will do what I can.
>>
>>1903600
You are welcome to join
>>
>>1903600
You can begin with a name, and if you've the energy for it, fill the rest of this form.

>>1899333
>>
>>1903625
Elspeth. No, I have the strength but I need someone to read the form to me. Tell me if anything else is needed.

VIT: 2 STR: 1 RES: 3 INT: 6 SPD: 2 PER: 4
- - - - - - - - - -
HP: 30/30 SP:32/32 ARM: -/3 M.RES: 6 MAG: 14 VIS: 5 MOV: 3
Learned Proficiencies: NONE

Hands: Wand
Armor: Wyzarde Hat
Accessory: NONE
Elementalism
- Aerias I
Inventory
- Sword: ???
>>
>Claim 486 zenny, 589 total
>Merit into Vit
>Insight into Son Maker
>Switch to Ronin / Warrior
>Purchase Cavalry Spear for 100z
>Give one half Twin Man Cleaver to Kail
>Give one half Twin Man Cleaver to Armstrong
>Give one pair Twin Man Cleaver to Yngvild
>Give Warrior Axe to Yngvild
>Purchase Lightning Strike, Horse Throw for 270zny
>Purchase Arrow Cut for 75zny

Ronin I/Warrior VI
VIT: 7 (4+1+2) STR: 6 (4+2) RES: 3 INT: 1 SPD: 3 PER: 5 (4+1)
_________________________
HP: 70/70 SP: 30/30 ARM: 9fr / 5fl M.RES: 9 MAG: 3 VIS: 5 MOV: 4

Hand 1: Oni Giri [24 dmg] (Str x4, Bleed, Guillotine: Paired blade, crit for instant death)
Hand 2: Yuki Ona [18 dmg] (Str x3, Paired Blade, Cold Mercy: Target embeded can't move, Drain 1 SP/turn)
Armor: Jet Black Haori (+1 Per, +2 str, +2 Def, x3 MagRes, Fire Weakness, Bloodlust: 10% damage to HP)
Acc: Offered Vitality Amulet (+1 vit)

-Kendo/Yarido, Step Stance
-Boost, Adrenaline II, The Knee II, Berserk, Son Maker
-Lightning Strike, Horse Throw, Arrow Cut

Stats Boosted: +2 Vit
Inv: 2x Riceball, 10x Fishball, Forall bag, 2x Blundered Sip (6 pot), -, -, -
For-all Bag: E.Uchigatana, Cavalry Spear, 1x Dinner Bell, 1x Relay Flag, 1x Instant fire
Zenny: 144
>>
((They're apparently called Man Openers. Anyway, thanks!))

>Accept Twin Man Openers
>Accept Warrior Axe

Realized I was only Lv3. Redoing the recent Insight purchases:
>Cleave + Knee II


Current Weapon Library (Borrow them for a Day, learn the Skill):
Barbals (x2.5 Blunt, 1H ea, *Paired Assault)
Pair of Man Openers (Req 10Str for Pair, 5Str ea., 3xSlash +5Pot, *Paired Attack, *Axe Throw)
Pair of Stalker Claws
>>
>>1901497
A frog will be making purchases, but would first like to know
>What spell was learned from Krista? >>1886366
>What is the Ava Arcadia? >>1903228
>>
>claim Li family title and [Star Calculation]
>take [Twin Handle Stance]
>100z for potion belt
>160z on 2x3 Throwing Kunai (60z left)
>trade orc tusk for Boar Amulet
>1 merit in RES -> 15fr/10fl
>place black pearl, frog amulet and riceballs in llama bank


Fusius Li, rank2 Ronin / rank4 Brewler
=Wise=
_______________________________
VIT: 5 (4+1) STR: 7 (4+2+1) RES: 4 INT: 2 SPD: 3 PER: 5 (4+1)
-------------------------------
HP: 35/35 SP: 40/40 DEF: 15fr/ 10fl M.RES: 10 MAG: 2 VIS: 4 MOV: 3
ALQ: x2 WthrRES: x2 POT: +1

Hand: Eastern Uchigatana (3xSTR7+7pot= 28DMG; +1def)
Armor: Ronin Haori (+1Vit; +1Def; +1Per; +2Str; x2 weather res)
Access: Boar Amulet (+1Str) / Alquemy Pouch (Alqx2)

Kenjutsu: [Kendo]; [Step Stance II](p)
Alqoholism: [Brew](3magx2alq+xtal; +5hit); [Twin Handle]; [Distill]; [Hit for Hit](p); [Nancy Toss](p)
Artes: [Lightning Strike]; [Arrow cut]; [6 Tile Punch]; ["L" Hook]
Itemskill: [Mend]; [Hidden Sleeve](p)
Others: [Star Calculation](p)

Inventory: (60z)
-Throwing Kunai x6 (strx2slash+6; thow str+2; Hidden Sleeve)
-Wood Boken (strx2blunt+4; non-lethal)
-Dry Root x2 (boil or mix for Earth Draught +3pot)
-
-
-
-Filtered shaker (+5hit to brewing)
-Potion Belt: [4oz Spirits][4oz Hard Green (14 pot)]
-Alquemy pouch (Alqx2):[Terrasx1][Firasx1][Abysmalx2][Aquasx2]
-------------------------------
Aloquated stats: +2 RES

llama bank:
-Black Pearl
-Riceballs x4 (+10hp when resting)
-Frog Amulet (+1 pot)
>>
>>1903921
> The Llama, upon seeing the Black Pearl refuses to take it. It then regards you with impassive distance and step for step remained tiles away from you.
>>
>>1904013
>>1903921

"Sir, I think when everyone is telling you to get rid of it, and even people incapable of speech are communicating this fact to you, you should probably get rid of it before it causes problems."
>>
>>1904013
>put the pearl back into hiding.

>>1904042
A letter has already been sent to the Helsing family. I wouldn't want to lead on a noble house. Don't worry, the pearl is safe with me and I take full responsibility.
>>
>>1904044
>>1890508

Jernau,

We've confirmed your existence through our contacts and are surprised that someone from our family registry indeed exists. While we turn men like you away , we've noted your recent rise in adventuring and involvement in the eradication of two Terrors however minor.

About this Pearl. We've heard tales from seamen about a vaunted Black Pearl that had once belonged to a Lindlorean noble's mistress. However such a fine gift was given to her after his wife passed on from degenerative diseases or so records say. In truth the pearl has a power to extend the life of one beyond even a Rivern's Years and perhaps longer, and that the degenerative disease was simply a cover to hide the radical aging that resulted from its removal. Were we to explain more, this seductive power would sway your murderous thoughts but we have but one advice for you. Do not stare at it. For even glimpsing it will whisper its influence into your mind, sell it if you must if your safety is compromised. Or perhaps entrust it to us, we will analyze what we can of it safety willing. Barring that it will be locked away in our vaults amongst the many other Fell Objects that would do evil on the hearts of men.

Answer back if you would wish for further assurances, or make contact with our man on the ground if you wish to give it to him. He will be ready to recieve the object from you in High Ward and of course we will compensate you for your efforts.


For your Enlightenment, Harper Hellsing


In side the letter is a pair of Moon Glasses, 1 set.
Accessory: Immunity from Charm , Dazes, and Luminas.
>>
>>1904093
> About Letters,
Unless they are addressed to you, it would be in poor spirit to read their contents. Although nothing stops you as a captive audience and there is a quiet agreement to never let it inflect into your interactions in character, there is a moral sword on the side of the recipient to then do with you what they will if it is discovered that you have gone through their personal effects.
>>
>>1904104
May I know what results there may have been of my tail-meat request here? >>1903304

Also, while brushing up on Subclassing, I came across: http://suptg.thisisnotatrueending.com/qstarchive/1802772/#p1806785. It seems that stat-ups through Merits are per-class, not universal? I only ask because I've assumed the latter for so long.

>>1889194
I got word about Lvl 4 abilities. You do indeed need to be one level higher before you can take Aide.

>>1903452
Tower profits by your preparation.
>60z from Tower Fund to Ryozo, 716 left
>>
>>1904093
>>1904044

>Accept the offer
>Show the letter to Fusius

"I just got a letter from "them", I guess it wasn't a normal Pearl after all, well now you know what it is. I'll let you decide what to do with it, if you wish so we could contact with a family representative in the [High Ward] I'm sure they will be more than capable to deal with it, or if you prefer you could keep the pearl for your own personal gains, Don't fear if the pearl's powers take over your consciousness I can promise you a swift death once the time comes either way you have till the 7th of "Abysmas" to make your mind, oh and don't stare at it too much bad things could happen"

>If Fusius agree write back and tell Harper that we will be there
>>
>>1904378
"This seems like the right way, I'd be much more at rest if this dangerous item is in the hand of professionals, rather than a street vendor who deals in body parts. Tell him we'll hand over the pearl as soon as possible. I'll keep the pearl wrapped in cloth.
And please, ask them if they can contribute to our cause. This route is costing us quite a bit of money, even though it is the right one. Money we can use to fight our common enemies.
...
...Good thing I haven't stared at it too much... Hopefully."

>Agree to write back Harper and deliver the pearl to the Helllsing family
>>
>>1901513
>buy Iron Drops x50 (-100z)
>store Bullet Press in Bank
>store Industrial Longcoat in Bank

>>1904286
Thanks for letting me know - fortunately, I reckon this'll come in equally useful.
>correction: [Aide] not learned, 1 Insight returned
>spend 1 Insight, learn [Spotting II]
Also, I feel like someone else could make better use of this. I'd rather not be responsible for such an expensive decision, eheh.
>store Diamond Bullet (+20 DPOT) in Group Bank
>>
>>1904044
Why not make a bullet with the black pearl? If it's that dangerous, better lose it at high speed in someone's face! That's what mother always says.
>>
>>1905791
Absolute genius.
>>
>>1903725
Mostly seems to check out. Background sword is cool, not sure it'll be accepted.

>>1904565
>13z from own 333z to Lammergeier, 320 left
Just to round you to the hundred.
>>
>>1904286

About Merits.
We determined that stat ups that cross classes is a better use of Merits due to rarity. This was around the time that we thought 10 floor dungeons would be possible in the game's time frame. So to make it official here, Merits may now be applied cross class.


The lvl 4 abilities does require one to be level 5 by the unfortunate metric that class level is determined by ranks rather than the rare Merit. [Merit used to contribute to level as well when it was class exclusive]
>>
>>1903725
Hello lost wanderer, burnt clothes and all. Maybe time for a slight it of gumbo and some relaxing lack of violent-painful pillaging moblins?

You can catch you breath! And then very soon, those very moblins from which you fled the parties of TOWER and CASTLE will go to fight.

Rabbits thinks you may wish to join them, for reasons personal and altruistic.

>>1901513>>1901508
>>1901502
>>1901497

When you have the werewithal and focus, perhaps brush some ash from your robes and look at the fair city of Avalon. They offer trades and smart cunning. If you see something you desire, it should not be so hard a thing to find the funds to fund it.
>>
>>1905871
Thank you! I aim to please. Now get that pearl so we can press it into a bullet.
>>
>-25z from reading since I got the first option
>sell all xtals. (will bookkeep when capable)
>>
>>1903881
This Rabbit can tell you.
It is a book about Arcadia, the place sought by the Cultists- who shouted loudly for the Gate to take them there, and Krista, who sought its power. More than this, Rabbit does not know.

But he infers the facts:

It is high in the tree of Yggdrasil, and reaching it bestows power

An airship to get there would be convenient.

Take the Map, The Book and the Charter with you and come with Rabbit to the Bar. Not solely because Rabbit wants a drink to restrain his impending sobriety, but also because there we may pay a clever-smart informant for more words about these tools, and how we can leverage them at a Highward Meeting.
>>
>Pay a visit to the Hermit of the Tree. Pay the required fee of 150z for a deep reading.

I was once a Poison Witch for a brief time. I wonder if that will affect the reading?
>>
Those Few Remaining Tasks:

===
Perovskia wonders about Krista's Bolt, which they witnessed when Krista summoned That Fabled Spear and flung it into the underground.
>>1903881
>>1886366

Luney would like the Llama and their Tanuki to find some missing harpy pieces
>>1903126

Harokem would like to retrieve two Raptor Tail Meats
>>1903304

Harokem would also like to talk with the ForgeMaster (Or perhaps our new Ex-Laborian Scientist can shed some light?)
>>1901841

Rabbitspaw woud like a Deep Reading (likely searching for connections to Agreius)
>>1903380 (You)

( But Rabbit is remiss in not pointing out he ordered all the corpses buried so the tanuki must do some digging. )

====
>>
File: WorldTree_Scenery.png (1.53 MB, 2000x1250)
1.53 MB
1.53 MB PNG
>>1903881
From Krista's battle it could be noted that she displayed a propensity for changing the weather, however such an act required many an advanced property of Runic to pull off.

Alternatively she managed with near accuracy to create a weapon of ice. Its shape and design mimicing a weapon of legend.

You may;
>Choose to learn
Prism Rune [requires Luminas I]
> Or Gain True Spell
Lightning Storm [18sp] [requires Aquas, Aer , Firas]
> Or Gain Weapon Forme: Latvaean
Using any Solid Element form the Spear Latvaean, the spear of light that supposedly killed the god of ignorance Mendele.

Ava Arcadia - Reading into this tome you will be exposed to the many wonders of the lost Kingdom Arcadia, and King Arte's wish to sever the tree as his people fled from the Dragons of Niddhog and the Mages under Maal in order to then wield the remains of the tree as a Sword to be wielded against their combined armies.

The first few chapters made note of its civil life which bore the foundations of modern society however further in are notes of governance that may have influenced early Branch Cities. Encoded in its notes however, were the 6 locations to visit in order to arrive at this fabled city. Ava Arcadia was written by 2 Generations of Swaynes and the third by a Serpico.
>>
>>1906175
Unless the heaven Abal lies in can be found in Arcadia, I don't think the cultists wanted to go there. One of the souls released in the Knot's undoing did mention Arcadia, but seemingly as though the cultists had not made a goal of reaching it.
>>
>>1906376
" I'm quite certain it all pales in comparison with sitting on the throne of King Arte which could be found in Arcadia "
>>
Rolled 2 + 1 (1d3 + 1)

>School of Hard Knocks (dice roll +1 LC skill gain)
>buy bullet press 100z
>buy gun proficiency 200z
>>
Humdedum.
>>
"After a crawl through the Knot, another one through some unsuspecting psyche doesn't seem so far-fetched..."

>200z for Firearms License, 120 left
>2 Insight for Fear II
>Merit for Warrior License, The Knee, and Spear and Timber
>Leave Industrial Longcoat, Bullet Press with Wayhouse Fed
>Store 1 Abal Spear of 2 in the Forall
>120z to Tower Fund


Harokem Evist, War1/Lc6
VIT: 5+3 STR: 4+2 RES: 3 INT: - SPD: 5 PER: 3
- - - - - - - - -
HP: 80 SP: 18 ARM: 6 RES: Numb MAG: - VIS: 6 MOV: 5

Hands: LR-1a Clear Out: R8 DMG 19+ pierce [Armor half] 5/5
Armor: Inheritor Clad: +3 VIT +2 STR +1 DEFx

Inv: x24 Iron +3
x15 Rending Swallow +8
Church Spear: x3 +1POT, Deep strike
Mother's Spear
Timber
Magicked Flag
Bandages x3
Forall Bag

Evist
[Mind Permission]
Secret mission?

Skirmishing: [Mirage II] [Sneak Attack] [Spotting] [Fear II]
Fighting Instinct: [Boost] [Rend] [The Knee]
>>
>Spend 400z:
>Learn Crush (Axe Arte) - If target is Down, do +50% Dmg, Destroy Obstacles
>Buy Three Branch Staff (Es. Staff) - 2x Blunt +5Pot x Reach/Range, 3 Tiles, +y Def (y=unused Reach)
>440-400 = 40z Remaining

>>1906286
>Examine Pair of Stalker Claws to determine its Stats and *Skill
>While purchasing 3 Branch Staff, ask Isen Arms representative to recommend someone (local) who can teach Esoteric Staves
>>
File: AUSTERE_MEME05.png (321 KB, 627x440)
321 KB
321 KB PNG
>>1906162
>MIssing Harpy Pieces, 60 zenny for 3 Harpy Feathers

> Raptor Tail Meats were carved you got 3 but had to pay 100 zny

> Pending.....


Calendar Updates.
The Reconstruction of Dunndirk will conclude in Chronos.

The Map for Farmer's Way will soon begin.
The mission is expected to last 12 turns. Which runs for approximately one week.

The First Day of the Hachibana Conflict will open with an intensive turn cycle- this will be announced as the map nears completion.

>Thank you all for playing :v
>>