A fantasy RPG
Previous Episodeshttp://suptg.thisisnotatrueending.com/qstarchive.html?searchall=seeker+questYou're in the temple of Leefside, standing before the statue of your god Edis. There are four priests healing people who were injured in the recent invasion. You get a feeling of comfort being near this statue, indicating the related deity is happy with you.>Leave the temple>Talk to a priest>Visit a different statue>write in
>>1872886>assault a priest, pin him down on the statue, rape him
>>1872886> Leave the temple
>>1872858Hello OP...Are you doing well?
>>1872891no way>>1872903You leave the temple, your archer Alina asks "where to now? Are we going to return the armour you borrowed to the guards?">"Actually I was thinking of leaving town without returning it">"Yeah sure, but first I want to go back to those caves and try and find the missing research notes">"Yeah let's go return this stuff and collect our reward from the guards">write in
>>1872939>"Yeah let's go return this stuff and collect our reward from the guards"
>>1872939>"Yeah sure, but first I want to go back to those caves and try and find the missing research notes"
>>1872939> Yeah of course. Although first there are a couple things that we should do before giving them back.> We need to sell all of these bronze weapons. They're actually kind of heavy.> We should search that cave for the shopkeeper's research.
>>1872963voting for this instead, they won't miss that armor for another hour or two
>>1872930Hi TG9TL7Z3, I'm doing pretty good>>1872953>>1872955>>1872963Two votes for returning the equipment later so I'll go with that
>>1872963Changing to this. It seems reasonable
"Hmmm, 4 swords, 1 halberd, 2 daggers, 1 mace aaaaand 1 scimitar. I can give you 27 Talons for the lot.">"Okay, take em">"This is outrageous! I'd sooner throw these away than sell them for so little">"Could you round it up to 30?" (merchant 34%)>"I think i'll hold on to them for now">write in
>>1873068>"Could you round it up to 30?" (merchant 34%)and keep a scimitar as well.
>>1873079Roll a 34 or lower on 1d100
>>1873068> "Could you round it up to 30?" (merchant 34%)Hey so, we're keeping one of the blunt weapons right? We still need a weapon after we give the equipment we borrow back...
Rolled 41 (1d100)>>1873090Rolling...
Rolled 86 (1d100)>>1873084nat 1, coming right up
>>1873106Here's hoping that orange anon can save us...
>>1873118Oh. Orange is OP......Look. I never claimed to be a perfect person...
>>1873097>"Could you round it up to 30?""Nah, tons of militia are coming in today and pawning weapons they looted from the evil vegetable men. Gotta give a price that meets the supply and demand and stuff">"I've decided to keep the scimitar""Fine, i'll go ahead and take the rest then...">You gain 24 Talons>You now have 74>>1873090You sold all your looted weapons and the sword you started with. You still have the weapons you bought, like the bronze mace. (And the scimitar)>head off to the caves>go somewhere else in town>write in
>>1873201> Head off to the caves
>>1873201Caving it is
>>1873210>>1873225>>1873236You don your borrowed armour and return to the Vegetables' lair. Eventually you encounter a stray vegetable man."Come to finish me off then? I won't go down without a fight!">attack>"No, we're just here for some old tomes stay out of our way and I wont kill you">"I highly doubt that" (attack)>"Why are you still here?">"Are you the only surviving vegetable man?">write in
>>1873280> "Alright then."> Attack
>>1873280>"Why are you still here?">"Are you the only surviving vegetable man?"Assure him we're not killers for the sake of killing, slaughtering his buddies was nothing personal
>>1873280>write inthrow ranch dressing at him
>>1873280>"I highly doubt that" (attack)
>>1873297>>1873301>>1873313>>1873359>>18734732 votes for attack immediately2 votes for asking questions1 vote for ranch dressing attackI went with attack because that was the first response.>"I highly doubt that"You smash him with your hammer scoring a critical hit dealing 51 damage. The cauliflower is knocked unconscious and dies>You gain 175 XP>You now have 2150"Wow you were right Christof, he didn't put up a fight at all!" >"th-thanks">"After we return this hammer we need to buy a new one, it's a great weapon">"Things will be different when we encounter enemies that actually wear armour">"Hopefully that's the last of them, the cauliflowers can be very dangerous if they're able to attack you">"WHOSOEVER STANDS BEFORE ME, STANDS BRIEFLY">write in
>>1873520> "Things will be different when we encounter enemies that actually wear armor."> "There may be more of them lurking around. Keep your eye out for ambushes."
>>1873554Sorry. Also...> Take the cauliflower's weapon
>>1873520>>"Things will be different when we encounter enemies that actually wear armour"
>>1873520>"After we return this hammer we need to buy a new one, it's a great weapon"
>>1873520>"After we return this hammer we need to buy a new one, it's a great weapon"> Take the cauliflower's weapon
>>1873554>>1873564>>1873627>>1873630>>1873674>You take the bronze sword"Things will be different when we encounter enemies that actually wear armor. There may be more of them lurking around. Keep your eye out for ambushes.""Yeah this armour's great, this leather makes me feel invincible!""After we return this hammer we need to buy a new one, it's a great weapon""I want to get a weapon upgrade too, like a crossbow, or a bow that shoots 5 arrows at a time or something"You hear talking coming from deeper in the caves. You creep closer and see a section with three cauliflowers standing around. Nearby is a corridor covered by a curtain with a emblem of a pumpkin painted on. The Vegetable men speak idly with their weapons lying unguarded."Are we all that's left?""Could be, I don't think any other types of vegetable ran away. Only us Cauliflowers survived.""I can't believe the Pumpking was a human in disguise all along, I wonder if anything he told us was true at all""We need to get out of here, it's only a matter of time before the humans hunt us down and wipe us out.">"Too late" (attack)>Take their weapons (stealth 33%)>listen and wait>write in
>>1873688>>"Too late" (attack)Guess it's time to commit to the vegecide
>>1873699>"Too late"You leap from the shadows and strike a Cauliflower for 26 damage.Alina shoots an arrow but misses.The Cauliflowers scramble to their weapons.>You are now in combat>You have 32/32 hpQueue your next 4 actions >Attack (65%)>Power Attack (5%)>Flurry (5%)>Called Shot >Inventory>Spell>write in
>>1873742They are abominations. They are common vegetables that were twisted into the warped countenances of humanoids and bestowed a loathsome facsimile of sapience solely for the purpose of allowing infantile megalomaniac to play out the role of the righteous savior...The kindest thing we can do for these creatures is destroy them...> Attack [x4]
>>1873742Attack attack attack attack
>>1873770>>1873810Alina misses every shot. She needs to improve her ranged skill.You finish off the enemy with a 30 damage smackdown.You're struck in the leg for 2 damageThe third cauliflower critical hits you in the arm for 1 damageYou attack but your heavy blow is evaded.The cauliflower strikes back, slashing your arm for 1 damageOnce again you're struck in the arm for 1 damageYou demonstrate to the vegetables how to attack properly with a 27 damage crush.The cauliflower hits you in the head for 1 damageThe cauliflower goes for a cheap blow to the leg doing 3 damageYou kill the second Vegetable by striking it for 26 damage.The remaining Cauliflower makes a called shot on your head and scores a critical hit! doing 14 damage the precise blow knocks you unconcious."Ha! one down!...Christof's helmet collides with the rocky floor with a clang. You move into melee range to defend him.>You are in combat>You have 27/27 hp>Ranged Attack (26%)>Aimed Shot >Inventory>Spell>"Run away now, am I'll tell him that you're dead" (Intimdate 29%)>Pick up Christof's Warhammer (55 Crushing)>write in
>>1873850Oh dear...> "Run away now, am I'll tell him that you're dead" (Intimdate 29%)
Rolled 64 (1d100)>>1873888Rolling...
>>1873850>write inpick up the hammer
>"Run away now, and I'll tell him that you're dead" (Intimdate 29%)"No way! That guy clearly isn't going to stop until he sees three dead bodies, it's me or him!">"Then you leave me no choice"You pick up the hammerThe cauliflower slashed your arm for 2 damageYou swing the hammer surprising the vegetable for 27 damage!He counter attacks by slashing your eyes for 6 damage! You desperate try to finish him off but miss.He makes a called shot on your left leg and you suffer a critical hit! You take 9 damage and your left leg is crippled."This fight is over human, i'll let you live but the one in the armour must die">You have 10/27 hpQueue your next 4 actions>Attack (55%)>Power Attack (-5%)>Flurry (-5%)>Called Shot >Inventory>Spell>write in
>>1873929> InventoryIf we have a tent perhaps we can unravel it and throw it over it. It would buy us a little time, lower its accuracy, and perhaps make it harder for it to dodge us
>>1873937You move out of its way and it trudges towards Christof. You suddenly entangle him with the tent."What the hell it this!?"You make an attack while he's entangled. Roll a 60 or lower to hit.
Rolled 70 (1d100)>>1873967Well. Here goes nothing...
>>1873972...Fuck you 4chan...
>>1873972"Nice try, now i'll have to take you out as well!">Your tent was destroyed>You have 10/27 hpQueue your next 4 actions>Attack (50%)>Power Attack (-10%)>Flurry (-10%)>Called Shot >Inventory>Spell>write in
>>1873989Mhm. Perhaps try to turtle up?> (Spell) Protection from vegetables> Attack [x3]
Rolled 60 (1d100)>>1873993agreed
Rolled 83 (1d100)>>1873993Oh right. Rolling...I think this guy already got it, but I'll contribute anyway...
>>1873993>>1873999>>1874018>>1874020>Implying I don't just use the first rollYou successfully cast protection from vegetables."Ha, parlour tricks like that wont stop me from hitting you!"He hits your right leg for 6 damageYou swing the hammer and connect with his chest doing 30 damage. The cauliflower falls on its face, crawls to you and reaches out to you dramatically, then falls dead.You win the fight!>Christof gains 525 XP>He now has 2675...>Take off his helmet>"Christof are you alright? Christof?">lie down next to him and rest>shake him "Hey! Christof wake up! I beat him! I did the spell! I won!">"O Ucaris, please grant me your healing" (healing +5 hp, 30%)>write in
>>1874025> Shake him "Hey! Christof wake up! I beat him! I did the spell! I won!"> Take off his helmet> "Christof are you alright? Christof?!"
Rolled 83 (1d100)>>1874025>"O Ucaris, please grant me your healing" (healing +5 hp, 30%)>Take off his helmet>cauliflower pillow >wear helmet
You are suddenly shaken violently "Hey! Christof wake up! I beat him! I did the spell I won! ... Christof are you alright? Christof?!"You open your eyes to see Alina holding you upright.>"...I'm fine Alina"That's all for this session. Thanks for playing everyone. Next session next week same day. Seeya.
>>1874054Thanks for running OP. Looking forward to your next session...
I enjoyed reading this and will look for it in the future.I like the H&C art style and might totally steal some of your conventions and mechanisms.This seems like a well done quest and I would like to participate next time.You did a nice job recapping within the episode but I'm gonna try to read the previous episodes.Is there a particular time when I should check back?
>>1878975> Is there a particular time when I should check back?Whatever Sunday 9:00am AEST is relative to you my man. Just run that shit through a timezone converter...
>>1878975cheers m8I try to run at 8:00 am on Sundays in UTC+8. This particular thread started around 2 hours late though. Steal away, my mechanics are mostly stolen from a video game. making an attack takes up to 3 dice rolls, and has lots of variables. (I use a c++ program to calculate the results of the attacks for me.)
>>1879080>>1879418Thanks! I botched the conversion, but if the start of this thread is typical, I should be able to join an hour, or three, late next time.As far as the stolen mechanisms go, I like how you implement the skill or combat checks and present the damage and such in the /qst/ format.
I fucking love Seeker quest
>>1886260I know right. It's fantastic...
>>1886260It is pretty good
>>1886260>>1886266>>1886601It's nice to be appreciated!