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War, war never changes.

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Fallout%2C+Civ%2C+Courier%2C+New+Vegas%2C+Enclave%2C+America

Last Thread
>>1784694

You are the Courier. Leader of the Phoenix Commonwealth of America, and perhaps, its most active member. Though the Head of State to your faction, you find yourself continually away from home on missions of diplomacy and quests to strengthen your ever growing faction in the face of rising Empires and the tides of war that surround you. You find yourself beset on all sides by ideologies, political ideas, and zealous beliefs many counter to your own, and tread the fine line between war and peace among many of theme. Even now, you find yourself almost a thousand miles away from home, off on perhaps yet another quest as you the Courier ever expand your list of places visited in the Commonwealth you seek to restore anew.
>>
A large shipment of scrap metal arrives from the Divide upon your long train locomotive, bringing in a largeshipment of scrap metal. Some of these are immediately used to build your Universal Loaders and others are used in ongoing research involving subteranean tunnelers.

>>>>>Food: Average (Stable) [CAP: Average]
Passive Booze Ration: Low (higher for soldiers)
>>>>>Water: Average (Stable) [CAP: Average]
>>>>>Medicine: Above Average (Stable)
>>>>>>Materials: Scrap Metal (HUGE) Fissile (Above Average)
Scrap Wood (tiny)
Special Electronics (---) Hygiene Supplies (Abundant) Booze (---) [Falling] Alien Tech Scraps (low) Hexcrete Bags (Average)
Plant Material (Tiny)
Trona Minerals (Low)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 252 Humans (and companions) +55 Infants +40 Mutants/Nightkin, 2 Ghoul
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
(Mercenary) - Moderate
-Energy Firearms
(Human Plasma/Laser) - Below Average
(Alien) - Below Average
(Chinese Alien-Jurry Rigged) - Below Average
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniforms:
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
(35 Dr. Mobius Scrubs + Dr. Mobius Glasses)
>>
>>1797408
CORRECTION.

I have also factored in the construction of the Tankitron and the Railroad itself

>>>>>Food: Average (Stable) [CAP: Average]
Passive Booze Ration: Low (higher for soldiers)
>>>>>Water: Average (Stable) [CAP: Average]
>>>>>Medicine: Above Average (Stable)
>>>>>>Materials: Scrap Metal (Above Average) Fissile (Average)
Scrap Wood (tiny)
Special Electronics (---) Hygiene Supplies (Abundant) Booze (---) [Falling] Alien Tech Scraps (low) Hexcrete Bags (Average)
Plant Material (Tiny)
Trona Minerals (Low)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 252 Humans (and companions) +55 Infants +40 Mutants/Nightkin, 2 Ghoul
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
(Mercenary) - Moderate
-Energy Firearms
(Human Plasma/Laser) - Below Average
(Alien) - Below Average
(Chinese Alien-Jurry Rigged) - Below Average
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniforms:
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
(35 Dr. Mobius Scrubs + Dr. Mobius Glasses)
>>
>OUTPOSTS<
--CHINA RANCH--
++Outpost++
>>>>>Military:
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower. Railroad to BigMT.
>>>>> Power: Big Alien Battery
>>>>>Defenses: Ruined Houses. MAXIMUM SURVEILANCE
>>>>>Animals:

--TRONA---
++Outpost++
>>>>>Military:
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower. Highway to BigMT
>>>>> Power: Big Alien Battery
>>>>>Defenses: Ruined Houses. MAXIMUM SURVEILANCE
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military:
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium) Spice Farm (tiny). Water Pump to BigMT. Electrical Wires to BigMT
>>>>> Power: Borrowed from BIgMT.
>>>>>Defenses: Ruined Houses. *Nat100* Robot Defenses.
>>>>>Animals:
>>>>>Other: Omni-Agronator!

---THE TWIN MINES (West+South)---
>>>>>Military: None
>>>>> Infrastructure: Railroads. Open Pit Quarry.
>>>>>Defenses: Mountain
>>>>>Animals:
>>>>>Other:

---Divide Forward Outpost---
>>>>>Military: (1st Robot Army)
>>>>> Infrastructure: Tiny Steel Barracks. RAILROAD
>>>>>Defenses: Raised Rocky Ground. Basic Hexcrete/Steel Walls. Sandbags. Vehicle Dug Ins.
>>>>>Animals: 1 Deathclaw
>>>>>Other: 1 Deathclaw Egg
>>
5 entire Spy-Eye bot Squads were destroyed in the Divide from an unknown encounter. Other robots in the vicinity report a fuzzy interruption, or a green glow in the sky.

Tankitron has moved to the front by train.


---

>Forward MILITARY:
8 Securitrons MKV Squads (8R) - UNDERGROUND
2 {JUNK REPAIR} Securitrons MKV Squads (8R) - UNDERGROUND
1 Securitrons MKV Hazard Bot Squads (5R) - UNDERGROUND
1 LAER MKV Hazard (5R) – UNDERGROUND
1 Sentry Shield-Juggernaut Minigunners (5R) - UNDERGROUND

Riddick with Bounty PA
Cain with BoS PA
The Devils Brigade
Hazel with Bounty Hunter PA
Ed-E
2 MKV Hazard-Salvager Securitron Squads (5R)
1 Sentry Shield-Juggernaut Minigunners (5R)
10.5 Securitrons MKV Hazard Bot Squads (8R)
4 {JUNK REPAIR} Securitrons MKV Hazard Bot Squads (8R)
6 Small Flyer Repairbots Squads (10R)
15 Spy-Eye Bots Squads
1 Super Heavy Omni-Constructor
3 Universal Loader Squads
2 Heavy Hazard Bastion (5R) - {Light Mechinzed}
+1 ZAX Tankitron {Repuslor Hazard} {Medium LAER guided TESLA cannon}{Heat-Ray}
>>
>>1797419
Correction

>Forward MILITARY:
8 Securitrons MKV Squads (8R) - UNDERGROUND
2 {JUNK REPAIR} Securitrons MKV Squads (8R) - UNDERGROUND
1 Securitrons MKV Hazard Bot Squads (5R) - UNDERGROUND
1 LAER MKV Hazard (5R) – UNDERGROUND
1 Sentry Shield-Juggernaut Minigunners (5R) - UNDERGROUND

Riddick with Bounty PA
Cain with BoS PA
The Devils Brigade
Hazel with Bounty Hunter PA
Ed-E
2 MKV Hazard-Salvager Securitron Squads (5R)
1 Sentry Shield-Juggernaut Minigunners (5R)
10.5 Securitrons MKV Hazard Bot Squads (8R)
4 {JUNK REPAIR} Securitrons MKV Hazard Bot Squads (8R)
6 Small Flyer Repairbots Squads (10R)
13 Spy-Eye Bots Squads
1 Super Heavy Omni-Constructor
3 Universal Loader Squads
2 Heavy Hazard Bastion (5R) - {Light Mechinzed}
+1 ZAX Tankitron {Repuslor Hazard} {Medium LAER guided TESLA cannon}{Heat-Ray}
>>
6 Loader Squads have been produced passively

---THE CRATER---
>>>>>Morale: Above Average (Stable)
Permanent:
Patriotism (Average- Phoenix Commonwealth)
Military Pride (Below Moderate)
>>>>>Current Pop:
31 Human
20 Infants
2 Ghoul
>>>>>Garrison:
15 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, Rusty, Wendy Gilbert, Desmond Harper, Vanessa, Joana, Milton+Hans, Sonia, Dean Domino, Couripor, Mary-Jo Casey
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Boom Town Shooting Course Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Chemical Mill (Small)
Concrete Military HQ/Barracks + Intelligence Center - James Bond. General Kreger.
Magneto Hydraulics Plant Robotics Facility
Cass' Multipurpose Ethanol/Alcohol Distillery (Tiny)
X-12 Biological Research Plant (Small)
Automated Hexcrete Plant (Small)
Securitron Deconstructino Plant / General Robotics Research Facility (Small)
X-13 Research Factility / Medical VR University (Small)
X-2 Antennae Transmitter Array - Mr. New Vegas. Ms. New Washington
Doppler Radar
Large Scale Replicator
AUTOMATED ROBOT FACTORY
**ZAX - VAULT TEC (TM)**
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers. MAXIMUM SURVEILANCE
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (INTACT). 1 Long Travel RV. 1 bulletproof limosine.
1 Electric Locomotive
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors.
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+Jacob Miles
+Tony Gam
+Janith Kindergarten
+Dr. Bradley's Brain
+20 Researchers (Followers of the Apocalypse)
+14 Hubologists
+10 Experienced Combat Medics/Researchers [OW American Infantry Armor] (Plasma/Laser) {Veterans} {Augmented!}
+45 Assorted Research Robots (normal)
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Protectron
+1 Squad of Alienware Universal Hazard Containment Robots
+1 Squad of Heavy Mortar TACT bots
+10 VR Life Support Pods (debrained Version)
+12 Universal Loader Squads (+3 Squads at the Front)
>>
>---NEW WASHINGTON---
>>>>>>Morale: Average
>Permanent: Patriotism (Average- Phoenix Commonwealth)
>>>>>>Armaments: Average
>>>>>>Current Pop:
>203 Human
>35 Infants
>+40 Super Mutants/Nightkin

>>>>>>Garrison:
>1 Couriers Companions – Doc Mitchel
>+10 Mr. Orderly Robots
>+2 Experienced Higher Officers (Urban Veteran) [OW American Infantry Armor] (Plasma/Laser) {Experienced Veterans} {Augmented!}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
+156 Securitrons MKV Hazard Bot
+(Plentiful) Spy-Eye Bots

Squads:
>General Infantry Squad: (6 Regular Infantry, 1 Experienced Soldier "NCO", 1 Trained Regular Officer)
>Traits:[OW American Infantry Armor] (Weapons:Plasma/Laser) {Experienced Veteran Leaders}{Veteran Infantry} {Augmented!}
8 Squads [8/8]

>Garrison Infantry Squad: (Assorted infantry)
>Traits:[OW American Infantry Armor] (Weapons:Plasma/Laser){Veteran} {Augmented!}
2 Squads [8/8] [7/7]

>1 Command Platoon:
>Traits:[OW American Infantry Armor] (Weapons:Plasma/Laser) {Experienced Veteran Leaders}{Veteran Infantry} {Augmented!} **Command Unit**
+1 TACT bot {Combat Veteran}
+2 Experienced Higher Officers (Urban Veteran)
+8 Experienced Regular Infantry
+5 Mr. Orderly Robots
+Doc Doc Orderly MD PHD DDS

>>>>>Prisoner: None
1 Presidental Manor
100 Hexcrete Hex Houses (Indoor plumbing/Shower, electricity)
Asphault Roads. Sewer System. Night Lamps.
Desert Landscaping
Spring Well. Clean Water Tank (Intact)
Banana Yucca Farm (Large)
Cotton Farm (Medium)
Concrete School House (Tiny)
Glass Mill (Small)
Public Washing Machines.
Water Treatment/Fertilizer Plant
(Small) Bar + Cafeteria + Kitchen + Janith's Equipment
Solar Collector Tower Station (Small)
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles. Solar Collector Tower Station (Small)

>>>>>>Other:
+Marcus
+Keene
+55 Herd Animals (Brahmin/Bighorn)
+11 Baby Brahmin
+30 Mr. Howdy's Farming Robots


ALERT!

Founding Day is in 2 turns!

---

4 Action Cap.

Available Actions: Civilian, Construction, Military, Research, ZAX, Hero
+Robotic Research does not count toward cap.
>>>>>Turn: 115

>What do

Going to pass out now, busy most of tomorrow.
>>
>>1797428

>HERO
- Complete BoS quest by ourself and then go back and trade
- Once we return, publish Vol. I of our book

>CONSTRUCT
Support the ZAX action.

>CIV
Make the School better.

>MILITARY
Send a team of human soldiers led by Cain to investigate the south east point of interest in the Divide. Have a Vertibird and our companions on standby to assist.

>ROBOTICS RESEARCH
Continue work on the tunnelling / combat bot

>ZAX RESEARCH
Do whatever is needed to get us a 2nd construction action.
>>
>>1797437
Add Riddick to that military action and we're good
>>
>>1797473
Yea sure.
>>
>>1797437
Sure why not
>>
>>1797473
Supporting this.
>>
>>1797437
>>1797473
Actually, why are we sending just humans?
Also send the new tankitron and a squad of hazard bots
>>
>>1797437
>>1796647
What about some of the other stuff I mentioned? We could tack that on, right?
>>
>>1797518
Just edit the Military action however you wish.
>>1797525
What do you wanna do?
>>
>>1797528
>>1796647
>What about our Deathclaw and Deathclaw Eggs?
Regarding the Deathclaw and Deathclaw Eggs, separate the Deathclaw Eggs separated from the Deathclaw. Have a trusted person take care of it and be the first one to see them born so they'll be marked as the parent.
Maybe it could either be the Courier if he takes him along in his Alien Scoutship, Kreger in the Divide Outpost, one of our wives back at the capital, or Riddick. I think Unity would be a good fit for raising the Deathclaw Egg, and it would help with FEV research. Kreger if we want to make sure someone's watching and securing it. Us if we want to be able to negotiate with our Deathclaw should they ever be separated from us, or help us adventure.

>>1796647
>What about our borders or territories that we left unsecured and could potentially be infiltrated?
We know that BigMT is secured, the others without surveillance aren't. I think the other places with garrisons are too. Have some men on reserve scout around our territories and outposts to make sure men haven't infiltrated our borders or set up spies, and try to find any hidden units.

>>1797428
>>+40 Super Mutants/Nightkin
We should start getting our Super Mutants integrated too, and if we're too low on reserve we could have them help out. I don't remember our previous agreement on having the Super Mutants help police ever occur, so we should have them do that, join the other scouts, and take the most trusted or least idiotic Super Mutants to join the investigation team.
I think the Nightkin will stay on reserve for emergencies until we can fix that sanity problem, or we can have them help if we want them to.
>>
>>1797554
So basically.
>Military.
--Send a team of human soldiers led by Cain and Riddick to investigate the south east point of interest in the Divide. Have a Vertibird and our companions on standby to assist.
--Have our Military patrol our outposts and secure our borders.

Is this good?
>>
>>1797568
More specifically:
>>1797437
>Military.
--Send a team of human soldiers led by Cain and Riddick to investigate the south east point of interest in the Divide. Have a Vertibird and our companions on standby to assist.
--Have our Military patrol our outposts and secure our borders.
--Have our Super Mutants and Nightkin start integrating with our military and aid in policing or patrols. Keep the ones too unstable or idiotic in their retirement homes.
--Separate the Deathclaw Egg from the Deathclaw, and have a trusted person or companion take care of the Deathclaw Egg. Someone like the Courier, Kreger, Unity, or one of the Courier's wives.
>>
>>1797586
With the supermutants/ghouls I have a more passive view on them.
If they are feral they got to go. (Isn't their lore that the rads melted the brain making them feral)
The ones that cause problems or too low brain function not knowing right and wrong got to be kept sperate from the pop.
Then the ones that can understand and not cause problems can be allow equal rights yay. But you know they should have a chash course just to help them along.
In return for the more resources we give them in the chash courses they can repaid us by working like 5 men.

I think my views on them are moderate. Not really taking them all, or letting them mingle without vetting.
And also not kill them all type of view.


With deathclaws well I like the intelligence ones, and like them more than supermutants and ghouls.
Deathclaws>Ghoul>Supermutants=Nightkin.

Now to your post. I agree to the details you have lay out.
>>
>>1797586
I think the last one is more of a HERO action.
>>
>>1797568
>>1797586

Add a squad of hazard securitons led by tankitron to the scouting with Cain and Riddick.
>>
>>1797437
Updated.


>HERO
--Complete BoS quest by ourself and then go back and trade
--Publish Vol. I of our book
--Separate the Deathclaw Egg from the Deathclaw, and have a trusted person or companion take care of the Deathclaw Egg. Someone like the Courier, Kreger, Unity, or one of the Courier's wives.

>CONSTRUCT
Support the ZAX action.

>CIV
Make the School better.

>MILITARY
--Send a team of human soldiers and Hazard Securitrons led by Cain, Riddick and a tankitron to investigate the south east point of interest in the Divide. Have a Vertibird and our companions on standby to assist.
--Have our Military patrol our outposts and secure our borders.
--Have our Super Mutants and Nightkin start integrating with our military and aid in policing or patrols. Keep the ones too unstable or idiotic in their retirement homes.

>ROBOTICS RESEARCH
Continue work on the tunnelling / combat bot

>ZAX RESEARCH
Do whatever is needed to get us a 2nd construction action.
>>
>>1797437
>>1797606
Thinking about it some more:
>HERO
--Separate the Deathclaw Egg from the Deathclaw, and have a trusted person or companion take care of the Deathclaw Egg. Someone like the Courier, Kreger, Unity, or one of the Courier's wives.
--Complete BoS quest by ourself and then go back and trade
--Once we return, finish any last details and publish Vol. I of our book

>CIV
--Make the School better.
--See if there are any individuals that want to change occupations or are unemployed.

>ROBOTICS RESEARCH
Continue work on the tunnelling / combat bot

>ZAX RESEARCH
Do whatever is needed to get us a 2nd construction action.
Show our drawings to the ZAX to see what they think of it.

>>1796730
>>1796694
Some anons wanted to include living in harmony with nature, or environmentalism.

>>1797601
Probably. I just assumed the HERO action is mostly about the Courier than companions, though. I'm not sure who counts under it.

>>1797602
Oh yeah, that sounds like a good idea. Have those units on reserve or overwatch?
>>
>>1797606
>Make the school better
Right now it's on the small size, and it's more one room schoolhouse.
So how about make it better by expanding it's size and having either human teachers or robots to teach different subjects.

Also some research ideas and trade ideas for later since I know we want that 2nd Construction action
1. Ways to take rads from water. (BoS was Vault chips, they can be improved on with alien metal so we can supply futher water to our people and allow more water to grow and used in HEX building)

2. More impants to further make our people better (We can trade these for that 1:1 ratio after the mission with BoS)

3. Trade HEX and salient green to BoS (They are going to steal it off NCR sooner or later. So we trade them stuff for it and we get stuff)

4. Add telephones on our roads, so if we boardcast in the future for people we can rush to them with water and robots.

5. Research long range commination and build it (For Commonwealth exploring being in touch with BigMT and being able to set up and keep a outpost here)

6. Syths from Fallout 4 institute (Human robots that can spy or fit into smaller space then our current bots.

7. Airship (We have the engine researched we just have to build it. Transport and combat reasons)

8. New drugs (To trade with the MLA)

9. Cloning station (To clone and get chickens and cows back to life and make sure of there eggs and meat. Best to place the cows in Utah)

10. Long Range fast moving AA guns (To take down NCR planes in the future)

11. Mutant to human FEV research (We have to have the fail-safes first)

12. Safer/more advanced VR pods

13. Internet (Japanese Image board)

14. Give Pipboys to the people

15. Check up Washington DC

16. Build poweplants of all types (Look for Cold, Hot, Mass fusion)


Just ideas to think about for the future.
>>
>>1797618
>4. Add telephones on our roads, so if we boardcast in the future for people we can rush to them with water and robots.
Emergency phone service sounds like a great idea. We should include them in our outposts without them or radios too.
It'd be pretty comical to find a phone booth out in the middle of nowhere after wandering into the Divide.

>1. Ways to take rads from water. (BoS was Vault chips, they can be improved on with alien metal so we can supply futher water to our people and allow more water to grow and used in HEX building)
>15. Check up Washington DC
We should if we ever want to get Project Purity.

>14. Give Pipboys to the people
Do Pip-Boys allow the level up system, or is it already in place just the characters don't know about it?
>>
>>1797618
>3. Trade HEX and salient green to BoS (They are going to steal it off NCR sooner or later. So we trade them stuff for it and we get stuff)
No, confirm there's a chance they could first.
>>
>>1797428
OP, wasn't ZAX research a free action beyond the 4 cap as well...?
>>
>>1797618
I'm a big fan of points 2, 4, 5 and 11 terms of immediate goals.

We're only missing the anti-viral toxin which SINK advised us to get before we can convert the toxins plant for our FEV lab.
>>
>>1797618
>Mass fusion)
I remember mentioning Dr. Klein was the one who expunged records on it and he's a Brain Tank, we should ask him about this later.
>>
>>1797621
It's inevitable, with the NCR building with it everywhere. Once the Brotherhood and NCR start interacting, tech thedt will happen, which will include hex at least.
>>
Dont forget to vote/support an action to show consensus
>>
>>1797797
Supporting this qm
>>1797606
>>
>>1797797
Something else I have a question about, QM. I have been reading up on radio tech and started thinking about the first trans-atlantic transmission. They used two sets of masts (20 x 200 ft tall) on either end of the Atlantic and with a power use of only 13 kW managed to send a telegraph over 2100 miles away. We have come a long way since then and with digital transmissions it has become easier than before. So my question is, why does our signal not reach the east coast easily? If you look at the power required for the trans Atlantic broadcast it is nothing we couldnt do many times over. In fact the upper range of transmitters IRL is 2500+ kW. Admittedly, most of those are giant arrays but with BigMT tech we cant make on to go half as far reliably? Dont think so.
>>
>>1797606
Support
>>
>>1797812
>why does our signal not reach the east coast easily
Interfering background radiation affecting even radio waves and EMP from various weather effects scattered accros the country, notwithstanding such things as radioactive cyclones in Texas, lightning filled Dust Storms in the Divide, eternal Nuclear Winter Fallout in the Frontier, and others.

I believe even IRL radio signals are also disrupted over land as opposed to water by things like trees, buildings, and hilly terrain.
>>
>>1797606
Roll me 3 1d100s!
>>
Rolled 88 (1d100)

>>1797819
>>
>>1797817
Also rad storms, which i imagine must play havoc on radio systems eould be a concern in Boston, and anywhere else cobducive to their formation.
>>
>>1797817
That they are, but masts are tall exactly for that reason. However, and what Marconi was also wrong about, the trans-Atlantic transmission did not go straight over the water but bounced back from the ionosphere. This means the signal went something like 60 km up and bounced back down to the reciever. This was also a reason the ionosphere became a theoretical concept, discovered, so to speak. At these altitudes the weather is a non-issue. And Im not saying weather isnt a factor I am saying that with how much clear sky we seem to be having for the solar power to work as well as it does and the weather from F3, for example (F4 radstorms may present a problem, not an issue now), it would not be an issue to send a signal from the clear skies of Death Valley to the normal skies of F3. And of course it isnt always going to be sunny and clear but the occasional storm wont hurt us (as we have seen, storms dont disturb signaling in the immediate are (robots dont lose signal when the storm rages around us)) and the weather in F3 is normal compared to IRL standards. This would mean that, if not everywhere and all the time, we should have absolutely no problem with sending people and equipment to locations on the east coast.
>>
>>1797823
Since we also have Divide storms in our area, building a local tower to recieve a long-distance signal and amplify it in the area would be a solution to the problem. Seeing as our little towers do the job ok, we can use those. Stick a small reactor to it and we have signal. Better yet, use a local solution.
>>
Rolled 58 (1d100)

>>1797819
Also rolling.
>>
>>1797830
True, but then, you don't have any radio recievers or transmitters to say if your signal is being reached by the Capital Wasteland.
>>
>>1797848
As I recall, you mentioned that certain destinations were outside of radio range. And the local antenna point was for signal amplification in dubious conditions where signal loss was possible. Our current robots should be more than capable of receiving signal on their own even at those distances. The issue starts when the local area doesnt allow the signal to reach the bots (ala radstorm).
>>
Rolled 38 (1d100)

>>1797819
Heres the last roll
>>
>>1797855
>>1797830
If I recall, DX radio only allows lower frequency radio signals (any higher and they pierce the ionosphere) and is also dependent on certain specific conditions of the Ionosphere such as time of night or day, weather conditions, and such. So its not very reliable, especially with potential Fallout conditoins.

However, I do believe that for aircraft, communications signals to the control tower are line of sight, notwithstanding any other weather effects, so theoretically your UFO should be able to achieve communications.

However, BigMT is indeed surrounded by weather effects, such as the very nearby divide storms which can be highly electrically charged, not only disrupting signals but also generating static background.

Perhaps you could commission the ZAX to devise a more powerful signal amplifier to penetrate the Divide weather even better, or just build more local radio towers across the wasteland. One in Utah perhaps.
>>
>>1797893
Or just put the fucking satellite into orbit

Didn't we research a satellite?
>>
>>1797894
We have a spy satellite plans.
>>
>>1797896
But not communications satellite plans
>>
>>1797618
I agree to all of these and would point out that long range communications shit exists in the Commonwealth, that we could exploit on arrival. The piece of tech was originally designed for communication between earth and mars during a manned mission so it should almost certainly work for all of our needs.

>>1797621
They will inevitably.

>>1797633
Actually we only need 1 / 3 and we currently have 2 / 3.

>>1797894
We did design a low orbit spy sat. Should be able to route communications through it with minimal signal lag.


We can alleviate these issues however once we start taking Legion lands, since that will give us a closer point to broadcast from if we need to use ground based shit. Not to mention we might be able to conquer our way to Boston and shit.
>>
>>1797893
I like how you "If I recall"ed a very specific section of wiki in the order it was written. :)

I will look into it when I have time.
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>>1797955
Wasnt that hard actually. Turns out the effect, as you mentioned, changes based on hour of day. This can, however be compensated for by changing the frequency and the angle of attack. Again, it isnt 100% radstorm proof but should allow us to effectively communicate with distances up to 3500km in a single bounce. This could potentially help us reach china. Again, going satellite would allow for transmissions into even radstorms but for scouting and early setup this should be very doable, as long as we dont crawl into areas with disastrous weather.

https://en.wikipedia.org/wiki/Skywave section under "Other considerations". Will continue to read.
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>>1797729
I know, but until they do we should keep our cards.
>>
Also, did you guys know that in HOI4 Fascist Arizona is called "Empire of the Phoenix"
I think that is enough of a reason for conquering Arizona.
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>>1798028
That and the Legion being a good source of brains. Useful, useful brains.

More seriously though, we should seriously consider finding out from the NCR how their war against the Legion goes and how far they've pushed them back. Depending on their answer it will effect the order we do certain things in and how easily we can pull off certain plans / ideas.
>>
>>1798063
And it gets confusing with Phoenix being a city in Arizona. It dilutes the brand.
>>
>>1798077
Chances are that has been nuked.

If not, we can turn it into our imperial retreat / palace or something. That or our space centre. Rename it "Phoenix's rest" or something.


Plus it's not like we plan on keeping much of the old world around. Living on the surface is a fad so most of those buildings will go ignoring a minority for traditionalists, large areas are too irradiated or damaged to be worth repairing rather than outright redeveloping and the rest don't have our technology or materials, so we would want to replace them either way.

In the end, we will keep around a few buildings of historical importance or architectural interest. The rest will end up being remade in Hexcrete and whatever other super materials we develop.
>>
>>1798101
It's probably pretty intact. Phoenix isn't much odf a strategic target, and there was a centurion naned Aurelius of Phoenix. Roman naming convention leads me to believe he is from Phoenix.
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>>1798125
True. Although that implies we would end up having to take control of a legion held city.

Seeing as my advised methods for doing so are a mix of heavy bombardment with conventional, laser, plasma and various chemicals artillery pieces that would destroy most if not all structures, chances are that won't be a problem.


Seriously though, fuck street to street fighting against the Legion. Let's just bomb the fuck out of everything, process the rubble and build a better city in it's place. With electricity, booze, drugs, modern medicine, no slaves and air conditioning.
>>
>>1798165
If there were no slaves being held in the building, i say tear it down. But we aren't going to be bombing slave pens or civilian locations.
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>>1798193
Problem is the same we have these days. "Human shields" are a concept that the Legion will use against us.

We could probably get around this by having advanced elements aggravate slave revolts but that runs into the second problem that the Legion slaves are incredibly loyal to their owners and shit ignoring those in their actual training camps, which are far from our border regions with us.
>>
>>1798218
Thoughts on non lethal take down methods for civilians?

Knock out gas bombs, electrical stun gun equipped bots and the like?
>>
>>1798218
>>1798232
Most likely.
We could also try precise lethal bombardment of Legion military positions to open a way for refugees to escape to us. Maybe make a refugee camp with the Chinese propaganda speakers to make it work better?
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>>1798232
Personally I've made my thoughts clear regarding the Legion's civilians. Death is an acceptable state for the majority thanks to their brainwashing and upbringing / beliefs. Children, babies and possibly a few others might be saved but most if not all adults are too dangerous to let live since they'd be a constant source of revolt.

As to actual methods to disable civilians for capture: we have developed hardening foam that would function to capture most and we could reinforce this by application of irritant gas, cattle prods and so on.

>>1798240
Unlikely to work. Legion civilians are willing to charge NCR tanks and shit based off of what we saw in NV so they would fight to the death.
>>
>>1798257
Actually i don't think the legion has not used slaves as human shields ever. Their sense of martial honour wouldn't let them cower behind profligates.

They have conscripts, but that's a different thing. If they are fighting back, they are fair game. But we can't just paint over the entire population with the brush of being fanatics.
>>
>>1798273
>Actually i don't think the legion has not used slaves as human shields ever. >Their sense of martial honour wouldn't let them cower behind profligates.
They'd just say they were taking advantage of the profligates weakness. There's a difference between cowering and human shields.

>They have conscripts, but that's a different thing. If they are fighting back, they are fair game. But we can't just paint over the entire population with the brush of being fanatics.
Well seeing as >>1796450 says all the MLA are raiders, I get to whitewash the entire Legion as fanatics that burn their enemies on crosses and hail their emperor every time they see a sun rise.

I am not of the belief that there are none in them worth saving, just that the value of their lives is less than the problems trying to preserve them would cause thanks to their rarity and the potential for their fellows to cause problems long term.

Still, we will roll with it as it happens. That is the best I can promise.
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>>1798301
Yeah, but the legion has civilians living rather domestic lives- farming and shit.
The MLA doesn't seem to have those sorts of people- all the grunt work is slaves ala Sparta and the helliots.
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>>1798301
Mate i have quest dialogue that strongly suggests if not proves that the MLA is composed of raiders and criminals, don't be a salty bitch.
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>>1798301
You REALLY like the MLA, dont you? You have been pushing for them for quite a while now.
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>>1798310
True but we can't state for certain that none of them are "ordinary" people. Traders, doctors, industrialists, engineers (those junk copters and such were made and maintained so they'd probably not be risked in combat and shit, even if they were willing) and so on would be examples of domestic roles they'd still fulfil rather than being raiders although they might still own slaves and various other things.


>>1798319
And I have quest as well as in-game dialogue as well as shit we've seen to imply that most of the Legion will fight to the death.

Simple fact is that dealing in absolutes with our level of knowledge will only end badly. Handling this shit as the situation develops while creating precautions and preemptive measures is the most appropriate course of action and the one I'd advise.
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>>1798466
I find them to be a horrifying mix of cultists, raiders, slavers and cannibal tribals amongst other things (a minority of which I consider agreeable or capable of being intergrated) but at the end of the day, they can be reasoned with and are willing to negotiate / listen while being crucial to maintaining the regional power balance and the stalemate between them and the NCR while we conquer the Legion and gain the strength needed to deal with either party as we feel appropriate or needed which I believe it might be depending on if expansion further south or east is possible.

Given time, I'd endeavour to eliminate them. Entirely and swiftly. Problem is that as of this moment in time, the resources we might gain from doing so would not equal the damage we might receive for the most part. Plus the delays it could cause and the effect on the balance of power are potentially disastrous.


I respect that many hate them and in all honesty I agree they should be destroyed but all things have a time and a place. I just feel that they aren't what we should be looking at in terms of expansion or war because of their utility in slowing down other faction's growth and providing resources in return for shit we want to develop anyway.

If there was some morally right faction fighting the NCR and the BOS, who had people we knew and could trust in control, and were capable of supplying all we needed while being a group I felt no problem with using as a human shield, I would be suggesting them instead. Sadly no such faction does or potentially even could exist.


Fact is that I just want victory for us, at any cost. Let the world we build judge the actions we took to build it but I want to not waste what time we have getting there since that just causes more pain and death.
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>>1798467
>Handling this shit as the situation develops while creating precautions and preemptive measures is the most appropriate course of action and the one I'd advise.
YES! Lets make the anti-Forecaster machines now! That IS, what you were saying, no? Also, while I do agree there are no absolutes I dont think you realize how an actual population sees things. They will not throw away their lives for some dude far away without good reason. If we start burning every village we come across, most of the people will stand against us. If we go about it without needless murder and leave the simple farmer be i guarantee you most of the people will also be content with our rule in a few years. Especially with our civil tech. There will always be extremists but this does not represent the populace as a whole. The same can be said for the MLA, however taking into consideration that most of the "citizens" of the MLA have in fact killed/raped/tortured people we can assume more about them than the average legion farmer or mason.
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>>1798503
Fair enough.
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>>1798511
>YES! Lets make the anti-Forecaster machines now!
You mean anti-psyker machines?
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>>1798615
We should modify the tesla coils to interfere with psychic energy. Probably don't want blanket suppressors, as they would mess with Unity.
>>
RIP QM.
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>>1799741
home now, writan
>>
I'm still here, sort of forcibly being distracted but definitively update tonight
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>>1800288
QM getting a blowjob, confirmed right here.
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>>1797606
>>ROBOTICS RESEARCH
>Continue work on the tunnelling / combat bot
The ZAX computer devised two competing theories about Subterranean warfare.

The CEO program preferred large armored "Subterrines", meant for transport of mass production model robots or heavy weapons safely to the front. Because of their size, they can hold bigger batteries to travel longer, though slower, through the ground before surfacing to deploy troops or set up weapons such as artillery or AA or to establish themselves as hidden observation periscopes and with further research potentially fire underground drill-torpedos.

The MAJOR program prefers powerful fighting digger robots. Each an individual potent fighter, meant to pop up directly beneath the enemy lines and engage them at almost point blank with powerful small arms and melee weapons and possibly bombs.

Though CEO promises his model to actually be cheaper and more suitable for mass production, MAJOR insists his are far more combat effective as a subterranean infantry force as opposed to the CEO's vehicles.

These fanciful ideas are still a very long ways away from even fruition, and in general, your scientists are but working on just making the damn digger machines work. Its actually really hard to navigate and maneuver through even soft sand and dirt, and actual solid matter like rock or especialy reinforced concrete may pose an even more difficult challenge. It may end up only possible to use them through soft dirt, though this would be a major boon in any case. None the least the problem of communications strong enough to penetrate the ground. A lot of robots ended up buried and unable to accept new orders, and had to be dug out. But progress is still made, though more time and serious investment will be needed.
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>>1800470
>Perche no los dos?
But seriously, would researching seismic lines and Airborne geophysics help?
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>>1800510
personnel sized fully capable diggers seems too expensive for their very high specialization. Digger transports loaded up with flamethrowers can clear tunnels like no one's business.

Also, I imagine the echo boy would be help with developing navigation systems for these things.
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>>1797606
>>ZAX RESEARCH
>Do whatever is needed to get us a 2nd construction action.
>CONSTRUCT
Support the ZAX action.

>ZAX(CEO)
Calculating . . .

Assessing Current Elements:
-Chinese War Factory
-7 Tracked Construction Vehicles (Mining Specialized)
-Jacob Mile's Mr. Fix-It Frame
-5 Chinese Supply Trucks
-4 Construction Protectron Squads (5R)
-16 Universal Loader Squads (8R)
-AUTOMATED ROBOT FACTORY (General Purpose)
-Automated Hexcrete Plant (Small)
-Chemical Mill (Small)
-6 Small Flyer Repairbots Squads (10R)


Required elements for additional Construction Action over cap:
[Corps of Engineering HQ - Extension of Military HQ]
[Medium Steel Mill - Extension of Chinese War Factory]
-Crew: 3 Construction Protectron Squad + 1 Small Flyer Repairbots Squads
[Large Assembly and Maintenance Garage (Medium) - Extension of AUTOMATED ROBOT FACTORY]
-Crew: 2 Universal Loader Squads + 4 Construction Protectron Squad + 2 Small Flyer Repairbots Squads

Upshots equals unparalleled repair capabilities of robots and vehicles within the vicinity of BigMT.

>CEO
"No more bloody Junk Repairs."

>RIG'D
"Awww"

2 Corps of Engineering Companies. Consisting (each) of:
-1 Omni Constructor
-1 Large Crane + 1 Construction Protectron Squad + 1 Small Flyer Repairbots Squads
-3 Chinese Military Bulldozers + 1 Construction Protectron + 1 Squad Small Flyer Repairbots Squads
-8 Tracked Construction Vehicles (Generalized) + 2 Construction Protectron Squad + 2 Universal Loader Squads
-12 Chinese Supply Trucks + 3 Construction Protectron Squad + 4 Small Flyer Repairbots Squads
-20 Universal Loader Squads + 32 Small Flyer Repairbots Squads

>CEO
"I am evaluating an action plan to complete these projects in the fastest means, standby."
>>
File: ConstructorBot.jpg (753 KB, 1500x971)
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Dammit. Finally got released.

>>1800708
>CEO
"The Omni Constructor has been successfully replicated based on previous research performed.

The material cost was high, a large amount of steel and fissile, but necessary.

The construction of Steel Mill expansion to the Chinese War Factory has begun. This provide ample refined, cast or molded steel reducing the time needed to convert scrap into construction materials and therefore increasing speed of all construction and production activities. The existing equipment is sufficient for task, and current structure at 35% completion. The project is moving ahead of schedule I request continued application of multiple actions to expedite final construction.

Estimated completion time, 5-8 months."

Wow. Looks like you've figured out how to automated directed research, application, and construction.

You feel proud as you sit back relax and watch the machines do all the work for you.
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>>1800863
>Estimated completion time, 5-8 months.
It hurts.
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>>1800863
>>1800869

Is the estimation based on single dedicated action or multiple?
If we wholly dedicate civ, construct and ZAX actions, how long will it take?
We could also help out as hero action
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>>1800878
It may indeed be shorter with hero action spending, and good rolls.
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>>1800863
QM, a question for you. The point of making the replicators not require fissile to function (taking power from the grid) and being able to change matter around more freely (even if rock tu U235 is currently expensive in terms of power) was to get rid of all the unnecessary infrastructure related to traditional industry. Steel foundries alone eat up so many resources to simply purify and reduce the iron. With a setup that circumvents all that by literally rearranging atoms shouldnt we be thinking about those solutions? I understand you dont want us having too OP stuff too soon but considering how fast the other major powers are growing I feel we not only get a minus for our size but we are playing hardcore mode with the AI having unlimited resources and faster research while we are stuck trying to increase our production for a year.

Point being: why do we have such heavy handicaps?

Also, have CEO seriously re-evaluate the potential applications of replicator tech. Since, with a big enough facility, we can get rid of every other factory. We would thus require a power grid and a few centralized production facilities to make literally everything we need. How does the ZAX not see the potential in that?
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>>1800883
You currently don't have the power or the replicator size capabilities to completely make everything via replication. You currently use replicators for the most difficult or impossible to manufacture items, such as advanced robot computer chips, alien metal or alien energy cells.

>CEO
"Did you really think I didn't factor in your replicators either? Once the plans and calculations are organized to build upon the other. Once the Engineering Corps is complete, you won't have the power to run them effectively but I will not only use the enhanced construction capabilities to build more power generation faster than before, but more even to power much more potent replicators.

We lack both the additional power and the large enough replicators to make mass replication feasible. Furthermore, even when the technology is available, It would be very energy wasteful to completely synthesize our entire army when there is still plenty of scrap metal available, and we can achieve the same effect with the same timeframe without straining our energy grid so heavily. It is still more cost effective to include traditional assembly facilities, or better still, integrate replication technologies into a factory as opposed to molecular layering.

With the Divide at our availability, our railroad collection abilities, the steel used for these facilities and construction vehicles won't even put a dent into what is inside that overgrown scrap pile."
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>>1800898
You misunderstand me. I dont want us to synthesize materials out of thin air. What I mean is the potential to directly turn scrap into robots. That is to say, not make new materials but rearrange existing ones (until the other option becomes economically feasible). This would allow us to sidestep the steel industry and simply feed replicators with scrap or ore and have them extract the necessary materials from the raw input and discard what is not needed. Considering the amount of power an average steel mill (that is electricity, not additional materials required for production) uses is around 4 MW per ton of steel produced. It doesnt go into detail about whether it is ore or scrap but considering both are usually used we can take this as a reference. Add to this the energy required to machine and forge this into robots, plus the additional rare/hard-to-make materials and you start to come to a realization that we are using quite a lot of energy for robot production. Since we, I assume, are making most of the complex internals by replicator already (since we lack any means to reliably make all the necessary materials for complex electronics/magnets/weapons and so on) I dont see why adding the process of metal refining is so outlandish compared to having the replicator produce the parts we need and then just assembling them by (robot)hand.

As to the point of power, here are a couple of videos:

https://www.youtube.com/watch?v=Z6rilA4uTlQ
https://www.youtube.com/watch?v=FvsFWUo2iIw

The first talks about the issues of solar and nuclear and compares the two. A bit basic but it gets the point across that nuclear, if you ignore the problems with the fuel, is superior in every way. Since we are approaching the point where the fuel becomes a non-issue for us I dont see the problem in it. I also find the point of deaths/TWh quite funny.

The second is about the state of solar now. I understand that the storage problem is somewhat mitigated by the mysterious alien batteries, however if we want to go full solar we would require far more storage than is sensible. It also talks about fusion and the problems with it. As I understand we are soon to be in the possession of a fusion reactor. This is great. However, I have a question for you regarding that as well. I understand cold fusion (as well as can be expected) but what is the difference between Hot and mass fusion? Also, why does the hot reactor give off large amounts of radiation? The radiation fusion gives off is neutron radiation. Which, though dangerous, can be easily contained by shielding. Also, in the case of an accident, the production of radiation stops in milliseconds so waste is also not a problem. Furthermore, it should not really be likely that the hot fusion reactor blows up, since with containment failure the system cannot operate further. This is made safer by the fact that fusion reactors have very little fuel inside the reaction chamber at any one time.
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>>1800935
>that we are using quite a lot of energy for robot production
>This would allow us to sidestep the steel industry
You need bigger replicator facilities for that.

>that we are using quite a lot of energy for robot production
Yes, but had you replaced all of that with replication, whether matter reorganization or matter synthesis, without applying fissile material which is limited/precious the conventional method is still less energy taxing. If you are willing to spend fissile material like there's no tomorrow, then certainly replicating everything right now is feasible. But the CEO says that would be quite wasteful.

The Replicators you have currently are suitable enough to mass produce small parts both conventinoal and exotic, gears, wires, sprockets. But casting the Titanium Alloy and Steel Armor of frames and bodies of the robots and vehicles is more effective under conventional means right now.

Hot Fusion appears to operate on methods utterly distinct from Cold Fusion the way it is described by the Chinese Archives, though without actual scientific data you can only conjecture how it works.
>>
>>1800898
>>1800935
>>1800950
So we should integrate replicators with our facilities to improve production and efficiency?
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>>1800952
The ZAX's plan is to do just that until such a time as it is cost effective to transition to large scale replicator production entirely.
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>>1800950
So what makes the small parts less expensive than the large parts? Going by a rough guesstimate, the average robot is 50/50 armor plating and internals. This would mean that we are already making 50% of the robot by means of replicator tech. This means that half the robot is made by replicators in small batches which is the assembled by other bots in lines. Since we need the replicators for the small stuff (because there is no way we can produce rare metals/rare earths in the traditional way) and since they almost certainly have to synthesize a large amount of the materials needed (again, rare materials that are easily lost to 200 years of wasting away, not to mention allround rare) the comparison of synthesizing 50% of the internals vs rearranging 50% of the plating is in favour of the armor.

So again, why is it more difficult? Taking into account the time, energy and resources of a steel foundry production the replicator (referred to as the general tech, both rearranging and synthesizing) is flat out superior. Any problems of efficiency should be a priority to e addressed by the ZAX immidiately, instead of building a steel industry for half a year. This is further confounding since you mentioned that the ZAX could have aided in making the replicator more economical in its processes.
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>>1800950
Also, hot fusion would be the ITER/NIF type of fusion reaction but what differentiates mass/cold fusion from them? Is it just buzzwords we read from somewhere? How could the ZAX know which would be better for us in that case?

>>1800952
We should replace the factory itself with a replicator. If the sierra madre machine could make ammo and chems and our ones can make weapons whole, it is not that big of a leap to build securitrons in 2/3 sections and later whole. Especially since apparently assemble them anyway.
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>>1800962
>So what makes the small parts less expensive than the large parts?
I think you answered your own question.
>>1800950
>The Replicators you have currently are suitable enough to mass produce small parts both conventinoal and exotic, gears, wires, sprockets.
We have to resources to for the smaller ones. Possibly the larger types are at a scale too high for the replicators, and they'd be too inefficient for it.
>>1800898
>You currently use replicators for the most difficult or impossible to manufacture items, such as advanced robot computer chips, alien metal or alien energy cells.
They're doing it as a matter of necessity, not that they want to.
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>>1800962
>Going by a rough guesstimate, the average robot is 50/50 armor plating and internals
I'm not sure where you are getting this average at all, furthermore the robot frame isn't just its external armor but also internal supporting structure.

Especially since some of your robots are very heavily armored and this does not take into account the vehicles as well.

>How could the ZAX know which would be better for us in that case?
"Presuming hot fusion is indeed an actual technology, the ability to extract 10 times the amount of power from the same piece of fissile materials as conventional fission is ideal to provide us the ample power to synthesize and rearrange metals and other items in large quantities.

Cold Fusion simply removes our reliance on Fissile Materials, but does not provide us with as much energy for mass synthesis or rearranging.

Ideally we would use the energy from Cold Fusion reactor to build a Hot Fusion one, then we can more easily transition into full replication industry."
>>
>>1800972
>>So what makes the small parts less expensive than the large parts?
>I think you answered your own question.

You misunderstand. What makes the replication of these small parts less expensive PER PART (Same amounts/masses of matter) than the large ones. Especially since the small ones are far more complex than a slab of armor plating.

>The Replicators you have currently are suitable enough to mass produce small parts both conventinoal and exotic, gears, wires, sprockets.
>We have to resources to for the smaller ones. Possibly the larger types are at a scale too high for the replicators, and they'd be too inefficient for it.

Then make the armor plating in small chunks we assemble later. Would be the same with the steel forges. And if it is alien metals anyway then it doesnt matter. They have to be made with the replicator. And if the alien metal synthesis is doable, why not steel rearranging?


>You currently use replicators for the most difficult or impossible to manufacture items, such as advanced robot computer chips, alien metal or alien energy cells.
>They're doing it as a matter of necessity, not that they want to.

Then all the more reason to improve upon this process. If we can not get away from this and it is used to make most of the robot, wouldnt it be more sensible to improve this process than to make industry for the lesser part (which we may not use because of alien metals anyway)?

I agree that it is not perfect but the priority should be on improving that part. We can improve it and start relying on it more, thus removing the need for bulky industry (like steel or rare metals extraction).
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>>1800983
Wait what? FUSION uses fissile materials? I think you have some things confused. Pic related shows the nuclear binding energies of atoms, wit Fe being the element in the "middle". As you can see the increase between H1 and He4 is massive. This is what fusion reactor are wanted for, to tap into this energy difference when you turn lighter elements into heavier ones (compared to the difference of U235 and its fission products Kr92 and Ba141). This process uses H2 and H3 to make He and neutrons for the reaction. This means the products of nuclear fusion are harmless He and less harmless, but manageable neutrons. As I mentioned previously, neutron radiation is not that hard to deal with if you know what you are doing.

As to the robot percentage, I agree, was a rough one. Still, the point remains that with the amount of weird tech our robots carry from the self-replenishing rockets to the laser guns to the power sources, a large amount of the internals require lots of relatively exotic matter not found in the wasteland.
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>>1800985
>What makes the replication of these small parts less expensive PER PART (Same amounts/masses of matter) than the large ones
You might not notice it, but you are speaking in loops anon.

A small part is less expensive to produce than a large one because the small one has less mass. It is a small part, compared to the large one, and do not have the same amount of mass.
>Especially since the small ones are far more complex than a slab of armor plating.
That is why it is cost effective to replicate them, because they are complex and so synthesizing them is faster than having to mill very fine and complex parts over time. True it is more energy costly this way, but in a reasonable way that effectively decreases time and effort making it viable.

>And if the alien metal synthesis is doable, why not steel rearranging?
You can currently rearrange steel.

It just doesn't make sense right now to do so for very large simple chunks of steel that can be casted or smelted at far less energy cost, considering your energy limitations, or to convert rarer fissile materials into steel when there is much more steel in abundance and less fissile.

Also you don't have the large enough replicators to do so in a time reasonable manner, and to build one will take steel. Steel which can be more feasibly produced under your current energy budget constraints and practical conservation of fissile material, with conventional facilities.
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>>1800996
>FUSION uses fissile materials?
Hot Fusion does. Cold Fusion or conventional fusion, does not.

However it works, it definitively does not conform to the Commonwealth's understanding of Fusion entirely. Which is why most comparisons to your IC understanding of Fusion is moot.
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>>1800985
>Then make the armor plating in small chunks we assemble later
Too slow with your current energy constraints and the size of your facilities, or too wasteful of fissile materials instead, where conventional forging is faster en masse right now.
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>>1800950
>The Replicators you have currently are suitable enough to mass produce small parts both conventinoal and exotic, gears, wires, sprockets. But casting the Titanium Alloy and Steel Armor of frames and bodies of the robots and vehicles is more effective under conventional means right now.
>>1800985
>You misunderstand. What makes the replication of these small parts less expensive PER PART (Same amounts/masses of matter) than the large ones. Especially since the small ones are far more complex than a slab of armor plating.
>>1800997
He never said cost-effectiveness for sizes, just that was more practical to.
Although I got the impression it could've been more cost-effective for the smaller sizes that decreases with size as well, for replication by itself that is. Such as with size-specific algorithms and designs.

>>1797635
>>1800999
>>1800996
Have we talked to Dr. Klein about his nuclear research yet?
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>>1801014
>Have we talked to Dr. Klein about his nuclear research yet?
You carefully avoid the mention of any Chinese technology, but inquire Dr. Klein about the Mass Fusion and Cold Fusion.

>Klein
"IF I DELETED IT, IT WAS SURELY BECAUSE IT CAME FROM THOSE IDIOTS AT COMMONWEALTH INSTITUTE.

'MASS FUSION FROM A SINGLE BERYLLIUM AGITATOR' WHAT A LUDICROUS CONCEPT. BREEDER REACTORS HAVE ALWAYS BEEN THE TRIED AND TESTED SUPERIOR METHOD FOR SUSTAINED FISSION FOR OVER CENTURY! WHY, I BELIEVE A SUFFICIENTLY BUILT BREEDER REACTOR WITH ENOUGH FUEL COULD SUSTAIN ITSELF FOR FIVE HUNDRED YEARS."

You make a note of that for another time.
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>>1800997
So rearranging steel is more expensive than building a steel industry and making it that way? Consider also that that would be raw steel and any wanted alloys would need added materials which we could only get through the replicator, bringing us right back to the core of the problem. Furthermore, if the replicator makes small pieces of internal machinery which we gave to assemble and the armor plates have to be bolted on anyway, the addition of a step in assembling armor pieces is negilible. Also, I dont want to convert fissile into anything. We have the steel and a machine that rearranges matter in a very specific pattern that we design. This opens the door to nanoscale improvements in structure (think the effects of nanotubes on material strenght and how they are chaotically added in vs a systematic inclusion of nanostructures to increase material strenght manyfold)

>>1800999
Also, this literally makes no sense. Either you are making a fission reactor (ala standard nuclear reactor) or you go fusion reactor. The way you are describing it is akin to a particle collider which uses energy and certain elements to make heavier elements. This is not a power producing system, other way around in fact.

This is handwaving in the harshest degree. The world does not work that way. Not even the Fallout world.Even the FEV has roots in reality in the form of retroviruses and the rising CRISPR/Cas9 tech that promises genetic altering on a /per gene/ basis with high accuracy and specificity.

>>1801006
And the energy required for synthesizing all the internals, additives to steel, alien metals and power cells in negilible? Please take a look at the larger picture. This does not make sense.
>>
OP, I was looking at stats of Dr. Mobius glasses and scrubs and it looks like together they give +4 INT boost which is frankly ridiculous.
If we give them to a complete retard, a borderline vegetable case (1 INT), it would make them a person of quite average intellect (5 INT). Add the implant and lifetime supply of mentats and fixxer and we have turned a certified moron into a pretty intelligent person.

Do you apply those boosts in this quest too? Does this mean that all of our scientist have 10 INT? We could easily turn our entire population into geniuses by just giving them those clothes considering average INT should range from 4-6.

How smart are our scientist anyway?
We should have them go at NCR scientists for shit and giggles.

Dammit, I hate how bethesda raped the stat system. They made the numbers useless. In original fallout series, having 10 in any stat made you one in a million, maybe even 10 million case.
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>>1801030
How about we stop bothering Think Tank till we fix their insanity?

>>1801033
Come on man, let him continue with the turn update.
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>>1801033
>So rearranging steel is more expensive than building a steel industry and making it that way? Consider also that that would be raw steel and any wanted alloys would need added materials which we could only get through the replicator, bringing us right back to the core of the problem.
It's likely that a large amount of the expenses are simply from the replicator from operating and how high-tech it is. On top of any inefficiencies we make.

>>1801030
>>1801040
Yeah, I figured it'd be a good idea to fix their insanity. This further cements it if we want to research and of their lost knowledge.

>>1801040
>Come on man, let him continue with the turn update.
no
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>>1801037
It is a shame yes. F4 is even worse.

>>1801040
I want the update too but this is ridiculous. Just to slow our progress? We have the tools and as QM said we should play to our strenghts. Now we are building steel mills to out-steel the NCR when we could circumvent this whole stage. Add to that that this would make sense both IG and for the players and the obstacle becomes efficiency for steel whereas synthesizing many metals (Many of them heavier than steel) is a non-issue. Doesnt add up except as an arbitrary barrier to overcome.
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>>1801033
>So rearranging steel is more expensive than building a steel industry and making it that way?
In terms of energy or fissile yes.These are not currently unlimited or frivolous resources. This may not always be the case in the future, but for now it is.

>Consider also that that would be raw steel and any wanted alloys would need added materials which we could only get through the replicator, bringing us right back to the core of the problem
That problem being? Your replicators produce the small amounts of titanium which are then added to conventional forging progresses, which is less energy/fissile costly than just replicating the whole alloy itself.

>the addition of a step in assembling armor pieces is negligible
Well, not literally bolted on, but yes, the replicators make small, complex, or impossible to manufacture parts which are then assembled with larger conventional parts which are more cheaply made from conventional means.

> Also, I dont want to convert fissile into anything.
Until you build the universal disintegrator and maintain sufficient power, you have to.

>This opens the door to nanoscale improvements in structure (think the effects of nanotubes on material strenght and how they are chaotically added in vs a systematic inclusion of nanostructures to increase material strenght manyfold)
Which would be an excellent molecular assembly and materials research action.

>This is not a power producing system, other way around in fact.
You don't even know how Hot Fusion works and can only speculate it, if the name is even correct for example.

Furthermore, Fallout operates on different laws of physics than our world, such as radiation acting differently than it does in ours. This is said explicitly by its creators, and also by me.

You can sleep off radiation, for example, due to a mutation (perk) you have (Irradiated Beauty)

>And the energy required for synthesizing all the internals, additives to steel, alien metals and power cells in negilible?
No, but its for that very reason it doesn't make sense to also tack on the synthesis of common metals in bulk to that strain.
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>>1801052
You are building steel mills to prepare yourself to get what is needed to circumvent the need of steel mills.
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>>1801037
>Do you apply those boosts in this quest too?
No so rigorously or mechanically, but yes, better clothing does have a significant boost on people as it does in game. Maybe not to such an extreme effect as glasses turning men into Geniuses. . . .

I would explain an effect of Mobius Glasses on an Int1 character as perhaps there being some sort of unspoken architecture or material in its design, akin to the little piece of equipment that maintains a Valence Radii Accentuator which improves physical durability as well as tissue regeneration.

Interestingly, this may prove a potential source of more medical breakthroughs.
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>>1801060
So what you are saying is that while we can synthesize all the materials as well as parts we need for robots that are not steel, we can somehow not figure out the way to add steel alloy creation to the mix to cut out assembly time entirely? That, while making LAER guns and magic missile pods is not an issue for our power production, adding steel to the mix drives us over our budget? And that, while we cannot rearrange steel in an efficient manner, the way the normal replicator works is adding steel to make titanium? Or does it synthesize it, making the whole disintegrator point moot anyway.

The point is: We have the disintegrator working to make half of everything, why is steel so hard to fathom adding to it to reduce the load on our power consumption/time/resource allocation et cetera?

In terms of game: How much would the addition of steel to the replicator list increase time for the production of an individual robot? How long does it take now? How much would our power grid suffer if we moved steel over to the replicator? What is the difference between alien metal bots and steel alloy bots in terms of production time if we assume full replicator use? Also, securitrons are supposed to have a titanium alloy frame, not steel alloy. What is the percentage of the Ti in the alloy? Is it steel alloy? How big is the difference between this and alien alloy in terms of strenght?
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>>1801076
>We have the disintegrator working to make half of everything
It's not finished yet.
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>>1801076
Also I may be mistaking my speech here. Not ALL of your complex or electronic sensitive parts are made by the replicators, just the most difficult to do ones.

The Chinese Factory, plus the Robotics Factory, actually also produces the bulk of your more simple electronics too.

In concrete terms a replicator might produce the very fine tuned and almost impossible to produce these days super transistors while the Chinese Factory and Robot Factory builds the regular wiring, radio equipment, heat sinks, etc. that are found in such vehicles as their Bawang Tank, Supply Truck, or SPA vehicle.
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>>1801063
What? My point is we have the technology to sidestep this whole process of steel mills. 4 MW per ton is quite a lot for something we can very easily not do.

>>1801060
>You don't even know how Hot Fusion works and can only speculate it, if the name is even correct for example.
I can accept it as "aliens did it" but then our Brains/ZAX should also be able to discern that something fishy is going on. You CAN say the character erred, you know. Brain was too high on mentats or preoccupied with something else.
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>>1801072
>Valence Radii Accentuator

So they don't turn people into geniuses? Good to know, otherwise our efforts to improve quality of our doctors and scientists would feel kinda useless if we could just give them some pieces of clothing and get similar result.
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>>1801088
"Hot Fusion" is what DanDan and the Chinese archives call the technology actually.

And it very much operates differently than what you percieve IC as Fusion, and OOC, which are actually very similar.

>4 MW per ton is quite a lot for something we can very easily not do.
Indeed, and now imagine a much higher energy cost than that if you were attempting to do it with pure replication or even matter rearranging. It might be anywhere from double the energy consumption or higher.
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>>1801087
Then where do those get their raw materials? We sure as shit dont have a Si refinery. It all goes back to the replicator that make the raw materials. Why not cut out the machining part so we stop wasting time on things we dont need to do. As I recall the robo factory also used replicators.

>>1801081
My mistake, was referring to replicator tech. On the topic, however, how does the disitegrator differ from the normal replicator? The replicator turns matter into different matter as well. Is it a matter (huh) of density difference? That the normal replicator cant go from rock to fissile, but can go from steel to fissile? What are the rules here?
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>>1801093
Whether they are a retard or a Genius, education is never useless.

Much of what helps is actually just being able to talk to your Brain which knows how you remember things best better than you do. Because it actually does all that stuff for you and this speeds up education tremendously.

One might even call it self teaching. The Brain reads it first, then teaches 'you' in a way that you will surely understand best because it knows you internally.
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>>1801099
Are all of our scientist and doctors de-brained?
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>>1801088
Yeah, and qms point is that it has been determined that doing so costs more energy. Its probably a precision vs quantity thing. The replicator makes steel with exactly the impurities we would want, while the mills make more.
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>>1801094
>4 MW per ton is quite a lot for something we can very easily not do.
>Indeed, and now imagine a much higher energy cost than that if you were attempting to do it with pure replication or even matter rearranging. It might be anywhere from double the energy consumption or higher.

My god man. Think it through. The heating neede to melt the melt (in many stages too) as well as the steps to keep the machinery going is stupendous. If this is what is needed for steel REARRANGEMENT the making alien metals from steel or whatever is so expensive we cant do it. Ever. This would also mean that our whole industry falls flat since the most base element of our society cannot work. We can no longer make robots because the simple process of making robots would dwindle to a few bot a month. IF we can even keep our society going in the first place. This does not make sense. And the cherry on top is that if we take into account only the difference in making the steel, we can get away with making the robots at the capacity we are making now without grid overload. The numbers (as few as there are) dont add up.
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>>1801105
I don't understand your issue. Rearranging steel means breaking apart all the bonds between the metal atoms. I don't think melting steel requires more power than that. And that doesn t really impact base element of society in the long run as it eventually becomes a matter of meeting very high energy demands.
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>>1801095
>Then where do those get their raw materials?
>We sure as shit dont have a Si refinery.
The Chinese War Factory had all the elements able to produce every single part used in their vehicles, from armor, to wiring, to electronics, using very common and available materials. This is actually where very early on you got a lot of your common electronics, and where you still get a portion of them from now.

It has been very useful and adaptable, having been made to produce railroad ties for example.

>What are the rules here?
The normal Sierra Madre replication uses 1 part Fissile and 2 Parts steel, usually now in ingots instead of coins (or any other suitably dense material which typically is steel or higher, like gold).

The Fissile Material fissions, releasing energy, a "kick" if you will and this energy is used to also break down the steel atoms as well releasing energy from it too, and base particles. The total energy derived is enough to sustain the reaction needed to rearrange the base particles it typically into something either equally or less dense than what was inputted, such as food, computer chips,etc.

Rocks, feathers, granite, or items much less denser than steel do not release sufficient energy to sustain the reaction of both breaking down and rearranging.

With the disintegrator replication the need for that starting "kick" to break down the material into base particles is no loger needed thanks to the alien weapon converting energy into disintegrating particles which themselves can break down matter into base particles. Extra energy is then used to rearrange these into matter, which can be even denser than what was started with.

Which is why it is more energy intensive than normal Sierra Madre replication.
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>>1801103
If we use the replicators we cut out on time required for assembly entirely. Add to that the fact that we dont need to set up a whole industry and that we have far better control over what we make. As I mentioned, nanostructures would be very simple to make. Take the graphene subject for example. Very strong but doesnt occur in large sheets. If we can layer the armor with graphene we get very strong armor. Even more so with all the superscience materials we have.

If we spent as much time on replicator tech research and building the large scale variant we wont have a need for the steel industry OR the time needed to upgrade it when we decide we dont need it any more. And somehow the computers dont see it?

>>1801114
Correct, however much energy, in the form of heat, is lost in the process. Also take into account that you have to also deal with the slag and leftovers of the process, keeping the furnaces hot, preheating air and the list goes on.
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>>1801118
pls op, just continue with the turn update
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>>1801063
>You are building steel mills to prepare yourself to get what is needed to circumvent the need of steel mills.
yo dawg. I heard you like resources, so I put a replicator inside yo' steel mill. so the replicator can help yo' steel mill produce the resources necessary to circumvent the need fo' steel mills, so you can just use replicators instead of steel mills to produce yo' resources. which we'll then use the steel used to make the steel mills to fuel the replicators replacing the steel mills. ya dig?
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>>1801119
>Correct, however much energy, in the form of heat, is lost in the process. Also take into account that you have to also deal with the slag and leftovers of the process, keeping the furnaces hot, preheating air and the list goes on.
All of which are still, FAR less energy needed than to have broken down that steels atoms via fission.

Consider you could superheat all of that metal into a gas, and the atoms would still be intact.

>>1801121
Yeah it is about time. I better do that while my coffee binge from yesterday still lasts.
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>>1801118
Dude, are you saying that the factory has a stockpile of resources? Or are you saying the factory can produce ALL the materials needed for ALL the robot production we did early on? From the weapons to the reactors? And if that is the case, the ability to make ALL the raw materials and the chemicals required for ALL the processes that have to take place? Most COUNTRIES dont have such infrastructure and this is supposedly INSIDE this factory? Dude, again, come on. You dont realize the scale of this. It is enormous.
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>>1801118
>>1801128
It's Command & Conquer tech, that's just how it works.
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>>1801128
Its taken from a c&c game. Just use a little suspension of disbelief.

It either makes things from scratch, or we are delayed a year in our industry.
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>>1801128
>you saying that the factory has a stockpile of resources
You've been scavenging them as scrap and from the mines, and the materials requirement for Fallout Tech may not be so complex as IRL.

>Or are you saying the factory can produce ALL the materials needed for ALL the robot production we did early on
It pretty much did, with help from such facilities as the Securitron Deconstruction Plant, Dr. Mobius Robo-Scorpions, you and your companions on workbenches, the discovery of the Omni-Constructor stuff like that.

>From the weapons to the reactors?
Yes.

Just like how the Gun Runners have a factory that can produce and charge microfusion cells and energy weapons ammo.

>And if that is the case, the ability to make ALL the raw materials and the chemicals required for ALL the processes that have to take place?
You have Salient Green Production and the Chemical mill for your chemical and plastics needs, and some rubbers.

Everything you guys did really built upon the other to make these things possible.

It wasn't just one Factory, or even two. It was all of BigMT, New Washington, the outposts, and the hard work of the American mind and people that made it all possible, under your leadership.

Also an assortment of Geniuses and Old World tech.
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>>1801123
kek

>>1801118
And dude, refer to the graph I posted above. there is no way. NO WAY. you can exract energy from Fe fission. It is the reason stars die man. The Fe in the core is as stable as it is going to get, meaning the star does not regain energy from fusing lighter elements into Fe. And turning Fe into heavier elements takes, not gives, energy. This means that if the disintegrator provides the initial power then the process should be even cheaper than normal. Something I can agree with.

>>1801125
>Consider you could superheat all of that metal into a gas, and the atoms would still be intact.
Yes, the atoms would be. Fe atoms. Which we need to rearrange. This is what I was referencing to. What you meant, I assume, was breaking down the atoms. This would have to take place, for example, if you wanted to make titanium out of steel or uranium. Ionizing matter is something else entirely and FAR less energy consuming.
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>>1801137
>And dude, refer to the graph I posted above
Isn't that graph based on RL physics though?

Obviously iron itself isn't fissile or fertile material in itself so it can't sustain its own reaction, but the Fissile Material provides just the right kick to allow it to.

>And turning Fe into heavier elements takes, not gives, energy
Which is why the Sierra Madre replicators typically don't do it.

>Fe atoms. Which we need to rearrange. This is what I was referencing to.
Well, you aren't rearanging the atoms. Otherwise you would just get Iron Soup or an Iron Shirt.

You are rearranging the base particles, electrons, neutrons, and protons into different atoms, and then those into molecules.
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>>1801136
>It wasn't just one Factory, or even two. It was all of BigMT, New Washington, the outposts, and the hard work of the American mind and people that made it all possible, under your leadership.

This gave me a patriotic feel

I'm not even an American
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>>1801123
>>1801137
>kek
hope that got a giggle outta ya m8

>>1801137
>>1801136
>>1801118
>>1801141
It's Fallout Science. It's a black box compared to our science. A lot of it apparently fueled by the power of MAD SCIENCE.
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>>1801132
>>1801135
But that just raises a question why we need replicator research in the first pace if the factory can make stuff off hand.

>>1801136
I can agree that the people/heroes helped with the projects. However the chemical mill was not made until we had already constructed many robots and buildings. Also, how did we make the factory in the first place then? Furthermore, the factories of the Gun Runners were never specified. I can believe that they found a factory and made it work. That they used the material stockpiles in it to make the first guns and scavenged for materials to make more until they controlled an arms industry with multiple factories and raw resource operations to fuel their factories. factories that make GUNPOWDER guns. We are talking about lasers and plasma. Presumably it uses magnets. A good exampe would be neodymium, which is a rare earth metal. Compare that to steel or wood for guns. Plastic or lenses for optics and you get where I am going. I can get behind salient doing us great favours but this is a whole other level.
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>>1801137
Just accept the technobabble about how a technology that doesn't exist works.it just does.
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>>1801145
>But that just raises a question why we need replicator research in the first pace if the factory can make stuff off hand.
Command & Conquer tech, if you've seen the series, is a master at conventional tech. It doesn't do what alien or Fallout Science tech does like make what should be practically impossible happen, like FTL technology.
>>1797426
>>1801118
Also we can, we just haven't bothered with those factories. We should ask the Chinese for their help in this. What are they doing anyways?
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>>1801145
Please stop and allow him to continue the turn.
>>
Must. Resist. Small talk.

I WILL WRITE THIS UPDATE
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>>1801152
Don't resist. Resistance is futile, QM.
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>>1801145
Maybe Because the factory has all the things needed to achieve peak 70s tech. In terms of electronics. And robots require much finer tolerances in their electronics than the factory can normally achieve. Just go with it.
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>>1801142
We should use this for more propaganda.

How does it feel?
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>>1801141
>Well, you aren't rearanging the atoms. Otherwise you would just get Iron Soup or an Iron Shirt.
>You are rearranging the base particles, electrons, neutrons, and protons into different atoms, and then those into molecules.
So you are saying the sierra madre replicator deconstructs all matter into neutrons/protons and goes up from there? In that case there shouldnt be a difference what we stuff into the machine, rocks are fair game if it all ends up in the same place anyway. And an Iron shirt with additives is exactly what I want to make. A Securitron-sized steel alloy plating to go with the already replicated internals to make robots in one place without the need for assembly.

>>1801143
>hope that got a giggle outta ya m8
Certainly did :)

>>1801143
>It's Fallout Science. It's a black box compared to our science. A lot of it apparently fueled by the power of MAD SCIENCE.
And I get that. But Fallout keeps it all in line. If you buy into FEV, vacuum tube robots and a nuclear fetish the game asks no more of you. Right now I feel that QM is adding all these layers just so we wouldnt have the replicator tech. Which is a shame since everything else works exactly this way.

>>1801148
>Command & Conquer tech, if you've seen the series, is a master at conventional tech. It doesn't do what alien or Fallout Science tech does like make what should be practically impossible happen, like FTL technology.
Cryo copters and chronospheres seem pretty elaborate to me. And if you go Kane it just gets worse.

>>1801150
>Please stop and allow him to continue the turn.
Never. I want us to succeed and if that means pointing out unnecessary obstacles then I will.

>>1801152
QM, despite my nagging I do really like what you are doing. I very much dig Fallout and would I be here arguing over nuclear fusion or radiowaves with you if wasnt interested? Has been very cool to learn new things or re-read old ones and I hope you have learned as much as I have about these things. If something is wrong in my statements I expect you to point them out just as I point out yours. I mean, would all this be true, if I didnt care, for youuuuuu....


...r quest?
>>
Also had a thought about the use of FEV on our population. The CRISPR/Cas9 system allows for specific alterations of target genes according to what was programmed. It also propagates through generations unchanged, meaning it is a viable long-term solution for what we want. The system is found in bacteria that use it against viruses to cut out foreign integrated pieces of DNA (Other systems for RNA). This could potentially be applied to combat FEV and replace it with something we designed. For example, a version of FEV as it was meant to be (Pan Immunity Virus) and add sections we deem worthy (added INT, if we can ever figure out how that works, altered looks - Übermensch, anyone? - or stronger builds). Could go as far as to make Spacemuhreens.

Just a thought.
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>>1801166
>How does it feel?

What do you mean? Not being a part of the greatest country on earth?
Rather pathetic really.
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>>1801184
That is the goal.


Personally I'd combine this sort of research with the fact that in-vitro fertilisation exists as a concept and could be achieved. Theoretically speaking, we can have children grown in specialised vats using eggs / sperm harvested and altered before combination in ideal conditions and fed with a perfect slurry of nutritious material.

This would result in all homosexuals being able to have children (huge benefits, means we can give them the same legal statuses as straight people without population problems) and families in general being able to have children without medical risk to the mother (during pregnancy or childbirth) or reduced ability to work thanks to the physical alterations / chemical inbalances (important for our researchers and such).


Admittedly we would need to provide the mothers with something to simulate the effects of pregnancy in regards to lactation or entertain the thought of a nanny robot / artificial replacement for breast milk.


This also provides an additional reason to take female prisoners, since we could harvest their eggs for use growing our population before killing them.

Also we might want to consider the potential for creating a creche attached to our school and shit.
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>>1801349
Ok dude, waaaay too specific. Also too large a time frame. The FEV is useful since it changes adults. Same with the CRISPR system. However, with the trend of 2-4 turns per thread we really wont reach 16 years very easily. It would be easier to put all our efforts into FEV research and cure the citizens we have. For loyal ones we can use the FEV on random wastelanders and a mindwipe to reprogram them to be pro-us. IF this ever becomes necessary. More likely we take refugees and filter them and have a trial period. Allows faster pop growth and makes more sense at the time.
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>>1801357
Growth can easily be accelerated. Ideal nutrition would ensure constant, consistent, good growth conventionally by removing the material limitations and genetic alteration could reduce "junk genes" making mitosis quicker by reducing genome length. Not to mention the actual potential to accelerate mitosis by artificially adding more of certain chemicals into the feed supply which encourage cellular division or accelerate the act of division on the chemical end rather than the material so to speak.

Additionally, continued supply of these chemicals and perfect feed supply after "release / birth" from the facility would induce a faster adolescence and youth. Reduced time to educate present but can be counteracted by application of new technology to improve educative speed and success / retention along with technologies to render more free-time to the individual.

Expectation: physical maturity in a reduced time frame. Admittedly compromises morals but would allow for a massive population spike without weakening internal cultural concepts while also allowing for major improvement of average population baseline and development of new abilities. May result in lesser education among the subjected individuals thanks to accelerated growth.


Effort can be supported by methods as mentioned by you. This is merely an additional point for when our time scale is slightly larger: e,g after consuming the Legion, as we would have need of additional, loyal and capable, population members. Or if we find ourselves with spare resources since this program would take time to return results.

Plus, development of this technology would allow for further research and development of gene-mods and such technologies / concepts.


Additional point, developmental cycle of a cow from conception to birth: 283 days roughly. Our cloning lab achieved this far quicker. With this technology we can accelerate fetus development assuming potential exists. Would still leave us with children to deal with, not ideal but is useful.
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>>1801386
Actually that is not really true. The division rate of cells at the gestation stage is pretty much as high as it can go. Unless you somehow figure out how to directly feed every cell the will use the circulatory system and thus be confined to the speed they are at. As to the so-called junk genes, they are not really junk and they are hard to distinguish from other, active genes. The fact is that genes are spread all over the length of DNA and the interactions between separate genes and the snips of random DNA, as well as structural sites for molecules are spread all over the DNA chain. What is commonly referred to as junk DNA may in fact be a protein binding site and vital to the function of a cell.

After birth the addition of growth hormones does little to accelerate growth besides cause malformation issues. This is especially true for sensitive tissues that develop and need to develop over a long period to function properly. Add to that the need for different hormones at different levels of growth and you have a system too complex to manage.

Basically, this is so complex it is mind boggling. I study genetics so I have an inkling of an idea and I still dont know shit. Though FEV is magic so maybe.

I agree it is something for later and that it may give gene tailoring tech, which is good. So something to consider when we have the time.
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>>1801417
>Actually that is not really true. The division rate of cells at the gestation stage is pretty much as high as it can go. Unless you somehow figure out how to directly feed every cell they will use the circulatory system and thus be confined to the speed they are at.
True but I'd imagine we can figure out something better than blood to act as a transport medium even if only in the tanks. Admittedly this might not be feasible but there is always a reason to try since it'd make an excellent enhancement for troops.

>As to the so-called junk genes, they are not really junk and they are hard to distinguish from other, active genes. The fact is that genes are spread all over the length of DNA and the interactions between separate genes and the snips of random DNA, as well as structural sites for molecules are spread all over the DNA chain. What is commonly referred to as junk DNA may in fact be a protein binding site and vital to the function of a cell.
True but between having the ZAX, our various scientists (one of the think-tank for example managed to combine the genetics of a rattlesnake and coyote into a stable species that can reproduce, this shit should be easy for them), whatever old world research we can find (one location in FO 4 has a machine able to combine the genes of any species together as well as a complete gene-bank but was manned by experienced staff, might not be a good example but proves principle), the surplus of eggs / sperm we will get from the Legion and enough practice pushing the boundaries it should work to at least enhance the baseline a little.

Main point is that genes in Fallout work weirdly and this sort of shit should be pretty practical.

>After birth the addition of growth hormones does little to accelerate growth besides cause malformation issues. This is especially true for sensitive tissues that develop and need to develop over a long period to function properly. Add to that the need for different hormones at different levels of growth and you have a system too complex to manage.
You'd think yet evidence exists in Fallout 4 to suggest that giving a child a constant diet of Mentats will actually increase their mental (baseline) abilities without damaging the developing tissues and their brain. Less information exists in reference to physical drugs like Buff-out but dealing with less sensitive tissues like muscles odd to make them more feasible. Plus we'll have plenty of chances to test out and a surplus of shit on this sort of thing.

Not to mention there is a vault in the Commonwealth that significantly improved the human baseline through objective testing, accelerated life cycles and shit but admittedly we'd need to go and harvest their reproductive material storage to be able to make use of it.
>>
So catching up since I wasn't here. People were talking about the science of steel and nuclear fissile preventing OP from making his post. That he passed out after a coffee crash, while anons and OP got a better idea of how some theocratic science works.

Cool stuff happens while I sleep.
>>
>>1801456
>Basically, this is so complex it is mind boggling. I study genetics so I have an inkling of an idea and I still dont know shit. Though FEV is magic so maybe.
FEV is kinda magic and super-mutants can regenerate shit like lost arms and such given time or smaller wounds within a short period. So the implication that sensitive nerve tissue can easily be regrown exists.

>I agree it is something for later and that it may give gene tailoring tech, which is good. So something to consider when we have the time.
True. Still the basic idea is feasible: in-vitro reproduction to enable population growth faster than our actual population allows as well as extensive genetic manipulation practice.
>>
>>1801459
Can they regenerate lost arms? I don't think they heal that well.

And before we start looking at ways to boost our population with babies we neesd to think about why we need nore babies. Babies for the sake of babies doesn't help anyone, especially as we improve automating everything as time goes on.
>>
>>1801476
We need more people to do research and fulfil various other roles. Simple fact is that having our empire's entire industrial base and such be ran without human oversight doesn't feel right to me. Which is what we would currently need to do if we took over even half of the Legion.

Plus, more people means that we can send some out to spread our praises, seek allies and technology and generally just prepare the world for our coming.


Still we can see how it goes, I'm just saying having more people would be quite useful.
>>
>>1797606
>CIV
>Make the School better.

The tiny Concrete School House. A small concrete structure with basic HoloTV, Radio, and a little bookshelf plus several classrooms.

Truth be told it somewhat gathers dust. It is at best a glorified library and at worst, a hangout for the few teens and adolescents you have to goof off though Alexa usually keeps that to an acceptable limit.

Previously, it was used to help the various wastelanders who didn't know how to read and write and do math, learn how to read and write and do basic algebra, improving the literacy rate of your people to 90% which by any wastelander standards is actually no small feat. As most everyone who doesn't work a private service job, or is not a soldier, works the farms as is the most common occupation after the first two.

Although BigMT is a vast center for highly advanced research and a database of Old World knowledge, apart from the existing researchers and a scarce few hobbyist, most people don't see the need to go to school. The problem is not just techology and infrastructure (which by the way has much more room for improvement too) but of psychology.
>>
>>1801633
Arcade makes his observation:
"The Hub and the Boneyard had one of the oldest intact libraries and education systems for almost a 100 years now, older even than the NCR's academy.

But people who lived there, from then and now, usually couldn't afford or had the time for such education, in between looking for their next meal and trying not to get killed by Ghouls and Radscorpions.

The drive for education is, sadly, indicated to be connected heavily to that of competition rather than any altruistic ideas. Most people came to the followers Medical University to learn how to be doctors as that profession has always been in great demand and short supply, and getting accredited by the first University to be completed since the war affords one more bottlecaps than your typical magazine read Doctor.

Looking at the NCR today the explosion of their industry and even wider availability of jobs puts a higher price on higher education. As it was in the Old World, people paid to go to university to get a degree and be more appealing to employers to get higher paying jobs.

In the Enclave, rather than just money, the incentive was also privilege based. High ranking politicians, top level scientists, officers got the bigger rooms, the nicer foods, the prestige. Though this also bred a lot of nepotism. Not everyone can be a President, even if lots of people could be just as skilled as him.

Call me a cynicist but we're going to have to figure out some ways to incentivize people to want to be educated. Currently, most of us who are scientists and engineers are about as well off as a farmer, though I prefer my job over being a farmer. I suppose most of the people who do farm might prefer to be a researcher than toil in the hot sun but haven't considered the possibility of higher education.

Also most of the children don't even bother coming here and almost all of them dream of being soldiers."

>con't
>>
>>1801487
Again, if we just want the research, recruit outside talent and screen for suitability. Debrain and boost with drugs and we get scientists. Way easier than the whole reproductive solution. We dont really need clone troopers.
>>
>>1801637
Except recruiting outside talent is risky and dilutes our culture.

Anyhow, reproduction is happening either way, this is just us making it as effective as possible.
>>
>>1801636
Have we given Handys to everyone already? If not, that is a way. Also, seeing as we want to expand our research, have the more promising members of our science divisions select members for teams with specific fields. Have a physics wing which focuses on nuclear/particle physics and get them going on the replicator tech upgrades (Yes baby! Back again!) while another team gets going on FEV with Unity and so on. Fill up senior roles with already present researchers and have them in turn select people to work under them. Incentivise this with shorter workhours than farming and a bigger (slightly, maybe quality or variety wise) alcohol supply and luxuries from salient. Make the lives of researchers more comfortable than farmers. However, also allow the soldiers this, with a focus on food/alcohol and physical activities available. Point being, who is smart enough can get luxuries through being smart and dedicating themselves to that, while people with an aptitude for physical activities go the ,military route.
>>
>>1801654
That doesn't solve the problem of none of the children wanting to be researchers or the fact our people can't be arsed in all honesty to learn. I admit that additional rations might work to motivate them but that would assume they aren't receiving everything they want already and that we have the resources to spare.

Also, no to your suggestion of those teams. Involving children / teens in the development of FEV is insane even if merely observing and particle / nuclear physics is a energy intensive and expensive to establish form of research.
>>
>>1801636
Before upgrades on the school technological system take place, you decide to work on the very fundamentals of your society and the peoples place in it in regards to education.

You have several options available to you. You decide to focus on the children first, as they are an easier program to tackle and could lead to a model for adult education. There are several available to you:

>The NCR/Enclave Model
Education is mandatory up to 14 years old. Classes here have a very state slanted curriculum, with patriotic and nationalistic ideals embedded into every facet, somewhat leaning towards military service over civilian service.
As examples, History is based on the Glories of the NCR/Enclave, the indignities and insults suffered by their enemies, the justification of the actions of the state. Biology included studies on racial purity. For the Enclave that meant the demonization of mutation, and for the NCR the opposite, its acceptance as an unavoidable element of evolution and radiation. Geography is almost identical, the lost lands of the Commonwealth, the need to expand into them for a "Manifest Destiny" or any other name, and Geography for the purposes of military education. What the terrain is like, its wildlife and plant matter, how you can operate in it. Science has a military slant to it the curriculum required that the principles of shooting be studied; military aviation science; bridge building and engineering and the impact of radiation.

In addition to this, both have their own military youth program to further enhance their state education. The NCR call it "Yaunkers Youth" while the Enclave call it the "Boy and Girl Scouts". These were mandatory afterschool programs that would train teamwork, discipline, and prepare them for potential (or mandatory) military service. Children could be monitored for certain skills, the best shooter, the best amateur mechanic, the best potential driver, the best medic, and so on.

>con't
>>
>>1801673
>The Brotherhood Model
The Brotherhood Model emphasizes and recognizes only two castes, Military (the Knights and Paladins) and researchers (Scribes).

Rather than focusing on classes and mass training, the Brotherhood emphasizes a system of Squires and Tutelage. Children would be first tested and assessed by panels on an individual basis, and then assigned to a Knight or a Scribe for tutelage, effectively locking them into a role until they become an initiate.

Skilled teachers would watch over a select few youngsters over their career, rather than teachers watching over an entire class, until they become an initiate where they will be tested again as to whether they should be a Knight or a Scribe. Initiates typically include also adult recruits, with raised squires having a slight rank advantage and expected to be leaders of fresh initiates. The quests they perform are arduous and test them regularly, which results in an attrition rate. Some do drop out in disgrace, become maimed, or die but there are still more survivors and these end up hardened and confident.

The system usually ensures every child is educated on the Vault scale, such as your city. In the much larger BoS Midwest chapter where entire towns are under their jurisdiction, not every child ends up being a squire. Those unfit or unnoteworthy end up going into other professions as apprentices of farmers, Reaver priests, or service industry such as taverns or the likes.

This results in a stronger sense of elitism which is backed by actually higher training and merit of suitability and experience.
>>
>>1801712
Qm, are we free to write in our own system?
>>
>>1801717
Of course!
>>
>>1801719
Problems i see with the systems are a lack of cultural studies. In orser to win the culture game, we need culture of our own- art made by our people's hands. We can't just focus on science and the military.
>>
>>1801717
>The Vault City Model
The Vault City Model puts a much stronger emphasis on science, plain and simple, breeding more civilian researches as a focus.

All citizens are expected and mandated to learn a very high standard of knowledge and education, regardless if that is their profession, allowing flexibility to move people from one job to another as is the most efficient. Though, as citizens, with mass slave labour it was perfectly acceptable to have minimal effort jobs or even for citizens to "retire until called to service" and just enjoy being alive and, if desired, "sit at home and do jack shit", as they could afford it. If they were needed, they would be recalled back into the work service. Slaves could be replaced by robots in this scenario.

Military duties are usually delegated to mercenaries or to the select group of people who want to go into that profession. The number of these people has actually grown in Vault City of late, probably due to propaganda, advertisement, and typical wanderlust.
>>
>>1801669
This is not targeted at kids, rather adults with an aptitude for learning. Point is to incentivise mental jobs over menial ones. This would not be limited to what I proposed. Also, this would incentivise the scientist themselves to compete for resources, with successful teams getting bonuses, thus making success a goal to reach for and getting the best team to achieve this. This would also mean that people would be taught both in school and at the workplace. They would be worse at the beginning but you see where I am going.

>>1801673
Have the Enclave model without most of the propaganda and a focus on critical thinking. Also offer three main directions: science, military and service (entertainers, designers, propaganda and so on). With the way we are building our society anyone with an open mind will see the advantages we offer over anybody else. Not to mention the living standard of everybody is great, as compared to everyone else, who has lower classes living in shacks or worse.
>>
>>1801730
The NCR/Enclave system put a heavy focus of culturization into their system, though more in a patriotic nationalistic sense than artistry.

Artists are considered a secondary profession to pursue. Not suppressed by any means, just not so focused, and in fact the NCR's blossoming entertainment industry is a result of this.
>>
Go ahead and debate what education model you want to focus on or create your own, just remember to get a vote of three.
>>
>>1801717

This is what im feeling.

School is mandatory until age 14. Curriculum will cover the basics of at least every possible profession, as well as general knowledge considered necessary to function in an advanced society and culture programs (like band and art)

We can institute volunteer youth programs, similar to the ROTC, or marching band, or club systems for those interested.

After their mandatory schooling is over, we analyze how well they did, where their aptitude lies, and recommend they pick the profession they are best suited to (this is not mandatory, people are free to pick whatever interests them, this just helps them choose)

If they pick a profession that requires more knowledge they will the go into advanced schooling until they are ready to join the workforce.

What do anons think?
>>
>>1801733
Yeah i like your idea on the modified enclave model.
>>
>>1801745
Regarding that Model, most children hang out with the Freeside Rats, and you consider integrating that into your actual program.
>>
>>1801733
>This is not targeted at kids, rather adults with an aptitude for learning
Except we are specifically developing the system for our kids right now.

>Also, this would incentivise the scientist themselves to compete for resources, with successful teams getting bonuses, thus making success a goal to reach for and getting the best team to achieve this.
Sounds like a thing that'd lead to corruption and I'd argue that since we direct all scientific assets, that ain't a system we want.

>This would also mean that people would be taught both in school and at the workplace. They would be worse at the beginning but you see where I am going.
True but in that case you might as well go for the BOS / Vault models.


>>1801745
I'd support that. Assuming we back it up with a thing from another quest. Wherein we made sure that specialists in trades / industries in the region would be able to visit the schools and opportunities would be made to incorporate apprenticeships with them where possible. By this I mean I kinda want to include the system the BOS use, regarding a professional in the actual field rather than a teacher being the one who educates. Not the part about them not doing classes and shit.

>>1801750
We are certainly going to do that.
>>
>>1801750
Make them an extracurricular thing. Military youth force. Not mandatory but useful anyway.
>>
>>1801745
This is good. Support this. Maybe open up options for apprenticeship type deals after mandatory schooling like
>>1801751
Suggests
>>
>>1801751
>I'd support that. Assuming we back it up with a thing from another quest. Wherein we made sure that specialists in trades / industries in the region would be able to visit the schools and opportunities would be made to incorporate apprenticeships with them where possible. By this I mean I kinda want to include the system the BOS use, regarding a professional in the actual field rather than a teacher being the one who educates. Not the part about them not doing classes and shit.

Oh absolutely, thats a great idea!
>>
>>1801751
Then consider this an option for the adults. Also, that is what is happening in real life and guess what, people are not corrupt. This system would prioritize results and remove slacking on the job. Any problems can be dealt with by the directors of each wing (Institute approach). Also, since we are talking about converting farmers into scientist not highschoolers into college grads I see no problem with learning as much as they can.
>>
>>1801752
Mandatory. The skills learned there are universally useful: physical discipline / exercise, basic maintenance for machines / tools, chain of command / obeying orders, first aid, cooking, map reading / wayfinding and such.

>>1801754
They are a part of the mandatory structure as well as a progression from school thing. The idea being to ensure employment and maintain needed workforce's / skills where possible.

>>1801755
There were many good ideas in the Glorious republic we crafted in Tundra quest. Where we ruled a prosperous society for more than a thousands years with next to no problems.
>>
>>1801754
>>1801751

Adding that in.


School is mandatory until age 14. Curriculum will cover the basics of at least every possible profession, as well as general knowledge considered necessary to function in an advanced society and culture programs (like band and art)

We can institute volunteer youth programs, similar to the ROTC, or marching band, or club systems for those interested.

Additionaly industries in the region will be able to visit the schools and opportunities would be made to incorporate apprenticeships with them where possible in addition to / outside of their mandatory schooling.

After their mandatory schooling is over, we analyze how well they did, where their aptitude lies, and recommend they pick the profession they are best suited to (this is not mandatory, people are free to pick whatever interests them, this just helps them choose)

If they pick a profession that requires more knowledge they will then go into advanced schooling until they are ready to join the workforce.

Additional thoughts / tweaking?
>>
>>1801762
Eh. Lets not going around forcing students to do too much. Best way to make a kid hate reading is to force hum to read.

And some things require some level of classroom teaching. It also reduces the amount of people capable of teaching requiresed. Not all scientists can teach an apprentice well.
>>
>>1801762
Most of these will be taught in schools anyway, with the military part being the Rats. Also, with the fact that we are moving from manual to mental jobs I dont see the reason for internships before higher education when engineering and science jobs become available. The military could promote itself through extracurricular means all the time, use the Rats for that.
>>
>>1801769
I like it.
>>
>>1801769
I would like to increase the mandatory age to 18. This would allow the kids to get a better idea of what they really want. An example is Germany, where they are separated at around that age. I have never met a 14-year old who knew what they wanted to be besides policeman or astronaut. An exaggeration but you understand what I mean.

Otherwise, seems good. As to style of materials refer to >>1801733
>>
>>1801793
Sounds reasonable. I can add that on to >>1801769 without having to retype.
>>
>>1801793
This and this
>>1801769
>>
>>1797606
>--Separate the Deathclaw Egg from the Deathclaw, and have a trusted person or companion take care of the Deathclaw Egg. Someone like the Courier, Kreger, Unity, or one of the Courier's wives.
Kreger doesn't want it.
None of your not!wives want it.
Unity says she would consider adding it to her hivemind. Most Deathclaws are hostile on sight, though she hasn't found an egg yet.
Dr. Bradley's Brain suggests working with Doc Hentry on practicing Cybernetic Brainification of the Deathclaw pup akin to what they did with Cyberdogs.
Dr. Borous wants a Deathclaw Egg to do super science
>>
>>1801832
>super science
And there you go.

Do cyberbraining on geckos, should be plentiful enough.
>>
>>1801832
I kind of want to give it to Dr Borous, but i know its only going to end badly....
>>
>>1801832
Time for super science
>>
>>1801832
>Dr. Borous wants a Deathclaw Egg to do super science
>super science
Which reminds me, how's the Think Tanks' science experiments coming along. What did Dr. Dala do after Hercules escaped?
>Dr. Bradley's Brain suggests working with Doc Hentry on practicing Cybernetic Brainification of the Deathclaw pup akin to what they did with Cyberdogs.
Would this make them as loyal and helpful as the Cyberdogs?
>>
>>1801847
>Would this make them as loyal and helpful as the Cyberdogs?
Yes.
>>
>>1801851
Thats fucking adorable. Switching my vote to Cyber deathclaws
>>
>>1801832
>Dr. Bradley's Brain suggests working with Doc Hentry on practicing Cybernetic Brainification of the Deathclaw pup akin to what they did with Cyberdogs.
>>1801842
>>1801851
Going for Cyber-Deathclaws then. Get the best pup around.
Also I don't want to know what Dr. Borous is going to do until we fix the Think Tank's sanity or get an extra Deathclaw Egg.

>>1801853
Indeed.
>>
>>1801851
Cyber deathclaws
>>
>>1801832
>>1801851
>>1801855
Oh hey. This made me realize, we could use this to fix the Deathclaw's animalistic intelligence once we reunite with Best Friend's pack, so they don't attack most people on sight. Cyber Deathclaw pack?
>>
>>1801853
>>1801855
>>1801857
The Deathclaw fights for her egg to the death.

You aren't so perturbed because you've killed deathclaws for their eggs before, alongside Best Friend and other Deathclaws, just like you killed humans alongside them too. You ate the Deathclaw meat, he ate the human meat. "Survival of the fittest" and all.

Omlettes are yummy! But you have better ideas for this egg.

You give the egg to Doc Henry and Dr. Bradley, who will see to incubating it as a normal egg.

---

Please put the school model you want in a single post and also vote it too.
>>
>>1801867

Now Featuring the age change.

School is mandatory until age 18. Curriculum will cover the basics of at least every possible profession, as well as general knowledge considered necessary to function in an advanced society and culture programs (like band and art)

We can institute volunteer youth programs, similar to the ROTC, or marching band, or club systems for those interested.

Additionally industries in the region will be able to visit the schools and opportunities will be made to incorporate apprenticeships with them where possible in addition to / outside of their mandatory schooling.

After their mandatory schooling is over, we analyze how well they did, where their aptitude lies, and recommend they pick the profession they are best suited to (this is not mandatory, people are free to pick whatever interests them, this just helps them choose)

If they pick a profession that requires more knowledge they will then go into advanced schooling until they are ready to join the workforce.

Additional thoughts / tweaking?
>>
>>1801870
>and recommend they pick the profession they are best suited to (this is not mandatory, people are free to pick whatever interests them, this just helps them choose)
>Additional thoughts / tweaking?
Any ideas on what happens if they still aren't sure on what to pick? Hope they go for the recommended job or just shove it to them?
>>
>>1801873
Give em 6 months and they can switch. Make sure it isn't just growing pains.
>>
>>1797606
>--Publish Vol. I of our book
>>1797611
>>1801867
When we get around to our book, are we going to finish any last details before we publish? We still have the environmentalism topic.
>>
>>1801873
This: >>1801874
Also default to military if nothing else fits. Drill them hard and they fall in line. Maybe even take it as an opportunity.

>>1801870
Seems fine. Supporting.
>>
>>1801873
If a student / New citizen isn't sure of the profession he wants to pick , I'm thinking we can encourage them to find one that suits them by prodding them into internships / Temp positions. That way they can try before they buy so to speak?

I dont want to shove someone into something they wont be happy with you know?
>>
>>1801870
Support this.
>>
>>1801870
>>1801874
>>1801883
>>1801885
Sounds good, support. Either they go on internships or temporaries jobs until they find one they like, or they end up in the military until they're disciplined enough for one.
>>
>>1801867
>The Deathclaw fights for her egg to the death.
That Deathclaw was a male, unless deathclaw can change genders at will

>>1801870
Suppoering
>>
>>1801897
*his. I double checked and you are correct, eitherway, it was a feral animal.
>>
>>1801897
Life... uh... Finds a way.
>>
>>1801870
>School is mandatory until age 18
>Curriculum will cover the basics of at least every possible profession
>as well as general knowledge considered necessary to function in an advanced society
>and culture programs

>volunteer youth programs, similar to the ROTC, or marching band, or club systems

>industries in the region will be able to visit the schools and opportunities will be made to incorporate apprenticeships with them where possible in addition to / outside of their mandatory schooling.

You begin to work out the fundamentals of your devised system. Most importantly, deciding what is considered "Necessary" to function in an advanced society and what constitute as goverment supported industry apprenticeships.

Currently your nations primary industries are:
-Researchers (Robotics, Medical, Nuclear Physics, Computers, Electrical, Chemists, Argicultural/Botanical, Neuroscience, Energy Technologies, Military Design)
-Engineering and Construction (Saftey Inspector, Robotic Oversight, Pilots and Drivers, Site management, Machine Operation, Factory Worker, Repairman)
-Logistics (Food Distribution, Quality Assurance, Supplies Manager, Sanitation Oversight, Water Control)
-Government Services (Large Cafeteria, State Sponsored Lobotomite Brothel)
-Military
-Farming
>>
>>1801870
Supporting this

>>1801885
With this change

+ Let's add in a nationalistic component similar to the NCR, like geography class which focuses on our manifest destiny to reunite America.

Also, we haven't addressed the problem that the QM mentioned, there is no incentive for our people to learn more at the moment.

Should we implement a new currency that they can use to purchase luxury goods locally? We would then pay individuals according to the usefulness of their profession.
>>
>>1801936
everything except farming. Phase that out as soon as possible. Far better things to do with all those brains. Apropo, when is it OK to harvest them? Is it around 25 or can it be done sooner without adverse effects? We should institute a mandatory debraining for everyone. Literally more than double the "science output".
>>
>>1801943
See: >>1801654 and >>1801733
Not perfect but a start. This would also mean we start getting teams for research bonuses as well as separate actions when we grow large enough.
>>
>>1801943
The Pioneers of Post Scarcity believe in the devaluation of money in favor of direct goods and services, and suggest alternates to fiat current such as Sierra Madre Chips, Energy Credits based on actual Energy Consumption for replication and services, or time and space based limited luxuries as these will always be limited resources.

>>1801947
The recommended suggestion is debrainification as soon as the brain has reached its maximum natural size.
>>
Also another issue we need to get round to: creating a currency for our nation since our people want payment in real terms and we need it too to encourage certain jobs and shit.


Personally, I am a firm believer in having our "money" be ration points. Any material or resource, from food and water to fuel and silicon wafers being purchasable in exchange for these from us with logical limits. The idea being that we ensure, as a state, that all individuals receive a set amount ration points equal to the amount of food, water, electricity and so on they need for a comfortable but not lavish life. Anything more than that being gotten by trading with each other, working additional hours or in "higher pay" jobs.

One-time payments / rewards being given for various things like getting de-brained, passing an educative course or learning a skill, completing a military tour or receiving a medal / award. To encourage exceptional acts as well as wanted behaviour.

Not only does this prevent our money from experiencing hyperinflation, force us to work within our means and encourage actual productivity but it means that if we allowed it, private industry and individuals could produce money directly by trading resources back to us in refined forms or in the case of things like fish / hunted animals, directly while preventing.

Admittedly this system could prove difficult to work with but it seems like it would be a fun experiment.
>>1801943
Thanks for bringing it up.
>>
>>1801955
So does that mean we just wait for the growth to stop or does it need to have balanced out in terms of hormonal changes. Thats why the 25 year mark when you can be relatively certain the brain does no more major changes. If it is just growth then 18-21 should be dandy.
>>
>>1801960
Well we could experiment.
>>
>>1801955
>Sierra Madre Chips
These would be an excellent currency once we get the community replicators online.

If we introduce them now with the promise of better functionality in the future, does our Brain think that it will be accepted by the people?

Also QM, government services will eventually expand to include Senators, Mayors, police and lawyers.
>>
>>1801956
So just go generic credits? Doesnt that defeat the point of post-scarcity? I would change it to reflect luxury goods only. The basics are there for everyone. Nobody starves or freezes but if you want actual stake instead of STEAK™ you work hard for it. So average work gets you the neccesities and a little luxury but above average gets you increasingly more options.
>>
>>1801966
Why even use real currency? With the Alexa system online we can just go digital. No need to carry anything and no worry it will be stolen. This would also remove our need to manufacture and deal with the logistics of real money and with the direction we are going it would not be an issue if we dropped it.
>>
>>1801968
>So just go generic credits?
That would be a fiat currency. The literal opposite of this system. This is an abstract representation of productivity and surplus.

>Doesnt that defeat the point of post-scarcity?
Sure but we ain't post-scarcity yet by a long shot. A few years maybe but right now, no.

>No need to carry anything and no worry it will be stolen.
Never said it was a physical currency.

>This would also remove our need to manufacture and deal with the logistics of real money and with the direction we are going it would not be an issue if we dropped it.
True but our people want physical money so they can go on holiday to the NCR.


The idea is that everyone receives a set amount as a bare minimum as a citizen. Enough for all their food, water, alcohol ration and other such needs along with the electricity to light a standard government provided home (which can house 8 at most, so costs can be shared if they want to spare more for a more expensive lifestyle without working / making sacrifices) and such.

The point being that it encourages them to get educated and work hard or to live plain lives: not consuming their alcohol rations, lowering electrical consumption and so on would result in them having ration points spare from their government allowance.
>>
>>1801968
Well, the difference being that these credits do not represent the goods and services, as fiat currency, but are the goods and services themselves. At least, going by the original chips which would be a temporary measure until true energy to mass synthesis will be widely commercially available.

In a way, the Followers sort of admit it seems likely that the concept of money might not ever go away, but that its form may reflect much closer to the actual product rather than being based on arbitrary values and subject to inflation and deflation.

A Watt will always be a Watt, and a Joule will always be a Joule.
>>
>>1801987
But they could not use chips in the NCR, nor would we want them to spread. And making other forms of currency would only really be useful outside of our nation state. Also I dont see why we would need to make the basics cost anything if we are going to give it to them anyway? And what is wrong with the fiat money anyway? We could have it represent a set amount of energy/resources and have it tied to gameworld items, if that is what you want. The point that with the "credits" they get a little bit for doing their jobs and more if they do their jobs well. I agree that living conservatively is something good but we can just have the ZAX calculate an appropriate baseline to build on to get that. And if we are talking about travel money we will have to buy the NCR dollar in anyway. Or forge them. Also a (lucrative) option.
>>
>>1801990
So your saying that if you have say 100 credits in your wallet.
And a cup of coffee is the small price of 5 credits. The money your paying is the amount of power needed to make the coffee?

Which in turn, make the system gain no more credits than their is? Is the money supply increased with government adding more credits in the system?
>>
>>1801990
So credits which represent energy/resource requirements. Just adjust for actual luxury goods so it s balanced.
>>
>>1801990
>A Watt will always be a Watt, and a Joule will always be a Joule.
But Watt are they?

>>1802007
Basically. Our credits represent the base cost of it rather than any arbitrary values.
>>
>>1802007
We give citizens credits or the good jobs they do and citizens use the credits between themselves or in replicators. The credits flow back to us in the end anyway. We can this way control the rates and the economy directly. At least until it grows too big for direct control. Which, considering we have like 300 people and we are the main supplier of everything, is not that soon.
>>
>>1802007
>The money your paying is the amount of power needed to make the coffee?

>Followers
"Ideally, yes"

>>1802008
>Just adjust for actual luxury goods so it s balanced.

>Followers
"The very definition of luxury is likely to change. If both a regular omlette and a 'gourmet' cost similar energy credits for example.

Luxury will mean things which could be authentically made or unique, difficult to replicate, or just things which cost a lot of energy to use. It may also be time sensitive things like certain services, time as a resource will always be limited."
>>
>>1802019
This is why we can adjust things as necessary. Go with the flow and make sure the system is balanced in our favour and so it encourages high productivity.
>>
>>1797606
>--Publish Vol. I of our book
Thanks tot he anon who linked them all last thread, wrting up the response.
>>
>>1802004
>But they could not use chips in the NCR, nor would we want them to spread.
Never said that my preferred currency would be Madre chips. That was OP. As I already stated I would most likely have them be abstracted / virtual.

>And making other forms of currency would only really be useful outside of our nation state.
Which is the point of our currency to be frank seeing as we control all production within our nation currently.

>Also I don't see why we would need to make the basics cost anything if we are going to give it to them anyway?
Makes it possible for them to purchase more from us and to sell to us shit they produce. Also makes it possible to trade with other nations accurately.

You are conceiving of cost where none would exist. Merely a concept of equivalent value to enable for surplus to be returned for units.

>And what is wrong with the fiat money anyway?
Hyperinflation and allowing for governments to print money.

>We could have it represent a set amount of energy/resources and have it tied to game-world items, if that is what you want.
That is literally what I am describing.

>The point that with the "credits" they get a little bit for doing their jobs and more if they do their jobs well.
That is part of what I am describing.

>I agree that living conservatively is something good but we can just have the ZAX calculate an appropriate baseline to build on to get that.
Except it isn't conservative living that is the goal. It's encouraging additional labour or self-improvement.

>And if we are talking about travel money we will have to buy the NCR dollar in anyway.
True but we'll need a way to convert our people's labour into money they can spend. So we can reward harder / "smarter" workers appropriately.

>Or forge them. Also a (lucrative) option.
I was the one who mentioned that as a concept awhile back.
>>
>>1802043
Can we use a Art Boon on it?
>>
>>1802043
>>1801879
>>
>>1801867
>>1801955

>Vote for BoS method.

I think I'm late but fuck that.
>>
>>1802046
So you want us to have virtual money which the citizens trade for NCR dollars with themselves? I would rather suggest we do it centrally. This would also allow us to better negotiate rates for them. Not to mention the fact that some promise of money from engineer joe to people in NCR seems fishy as hell. And if we want that to be a thing we again have to make real money. >>1802046
>Makes it possible for them to purchase more from us and to sell to us shit they produce. Also makes it possible to trade with other nations accurately.

>You are conceiving of cost where none would exist. Merely a concept of equivalent value to enable for surplus to be returned for units.
They get basic power/water/food for free and if they want better stuff they work harder for it. If they want to get NCR money they trade theur credits for dollars with us. And what could we possibly purchase from them? Everything is made by us and we reward intellectual achievements with credits. "Buying" so to speak, the ideas. And if they dont use as much water then that is fine, but that is not something they sell back to us or get compensation for.

>Hyperinflation and allowing for governments to print money.
How is is it inflating if all the credits flow back to us and we decide what we dispense to them. If it is tied to actual power/materials needed for something it can not inflate unless the product itself becomes cheaper and this is something we can combat centrally.
>>
>>1801879
Right environmental

Say something like:
The Commonwealth is more than it's people. It is the soil and water that feeds it. To neglect and abuse the land is to do the same to Commonwealth. The land is our home, and all have the responsibility to care for it.
>>
>>1802074
Sounds good.
Also along the lines of:
To fail to do so would be to fall to the same follies our forefathers have, and damn ourselves to an eternal wasteland.
>>
>>1802043
Also a point o education. With how AI heavy our civ is we should think about using those for learning. Give every child a basic AI (in a tablet form, for example) that learns how the child learns best/what it is best at and builds upon that. So while kids are in class these simple AI would analyze test results (which shouldnt be end all-be all doomsday test but rather roadmarks to figure out what the child is most interested in. Thus giving us a way to start focusing on those skills early on. Think about your highschool topics. How much do you remember now? Not much I expect. But that is ok since you can google it. And the children would also have this opportunity. These AI would both aid and guide the study process as well as provide extra information on demand. Essentially giving full access to our databases (within reason) and an easy way to use them. Work smart not hard type of deal.

This would provide early guidance in studies, a personal mentor to aid in the process and an encyclopedia on top of that. This would not only be useful for kids but adults as well. Integrate it with a pip-boy system and you have a very powerful platform for advancing intellectual pursuits. If the pipboy variant is not an option, incorporate the AI into Alexa systems at first.
>>
>>1802078
sure.
>>
>>1802074
>>1802078
Yeah these are good. Just a small nod to the importance of the environment to our national recovery.
>>
>>1802091
This is the video I was thinking of:

https://www.youtube.com/watch?v=7vsCAM17O-M
>>
>>1801947
I disagree, keep farming in.
>>
>>1802097
Why?? We have robots for that and if you are thinking of botany and strain development, that is in the science fields. There is literally no menial job we cant have robots do better and cheaper.
>>
>>1802067
>So you want us to have virtual money which the citizens trade for NCR dollars with themselves?
Trade for NCR dollars through us but aye.

>I would rather suggest we do it centrally.
That we agree on.

>Not to mention the fact that some promise of money from engineer joe to people in NCR seems fishy as hell.
Well duh.

>And if we want that to be a thing we again have to make real money.
Which is why I've stated repeatedly now that we'd need a physical form for external use but since the only place they want to go is the NCR, we can just give them an amount of NCR dollars related to the amount of ration units given from them to us.

>They get basic power/water/food for free and if they want better stuff they work harder for it. If they want to get NCR money they trade their credits for dollars with us.
Aye that is the general concept.

>And what could we possibly purchase from them?
It's future proofing for private companies and such. Not to mention the potential for frontiersmen and traders.

>Everything is made by us and we reward intellectual achievements with credits. "Buying" so to speak, the ideas.
We don't buy ideas. They are employed to develop concepts. The ideas are our property from start to finish. No purchase involved.

>And if they dont use as much water then that is fine, but that is not something they sell back to us or get compensation for.
That is dumb as hell.

>How is is it inflating if all the credits flow back to us and we decide what we dispense to them.
Because with a fiat currency a government can add additional amounts into the economy without reason outside of needing money.

>If it is tied to actual power/materials needed for something it can not inflate unless the product itself becomes cheaper and this is something we can combat centrally.
Then that isn't a fiat currency since it is tied to a consistent physical substance or process.
>>
>>1802103
Because i want to keep it in, i'd like it if our Citizens have a wide variety of skills even if they don't use them.
>>
>>1802105
I agree with the problem of private companies down the line but those we can solve in the future as well. Make deals specific to each comapny.

>Because with a fiat currency a government can add additional amounts into the economy without reason outside of needing money.
But we dont need credits ourselves. It is a means to allow our citizens to be rewarded for good work. There is no point where we need credits to build robots or anything else. The only purpose is to provide citizens with a means to make their lives better if they work hard.

What seems to be the issue is that I propose a central authority through witch everything goes and which controls everything -us- both external and internal money is handed out by us and given to us (in the form of credits for NCR money they spend elsewhere). In contrast you want to make an actual economy. I think we could very well get away with this system since we literally control everything and any companies could still be owned by us. Think national institution.
>>
>>1802113
But this makes no sense. It is time wasted that could be used elsewhere. Realistically, unless we face a total collapse of our civ (which is game over anyway) we will have no need for human farmers. Humans who want to handle plants and do biology/botany can do so in the science fields for productive crop developement or research. Planting things just to plant things is a hobby and should be treated as such. If you want to, make it extracurricular and voluntary.
>>
>>1802123
>Planting things just to plant things is a hobby and should be treated as such. If you want to, make it extracurricular and voluntary.
I can accept that, it's what i was planning anyway.
>>
>>1802105
>>1802067 #
>Trade for NCR dollars through us but aye.
Exactly.

Via the trade of physical goods the government can build up a reserve of foreign currencies. Citizens can then access these (at a moderate exchange rate to discourage excess imports) instead of their energy credits / chips.

In truth though, beyond entertainment properties I don't think that our citizens should require much from foreign powers after we set up community replicators.
>>
>>1802117
We should probably build a government building- records, surveys, censuses, blueprints. Government stuff.
>>
>>1802131
Agree completely.
>>
>>1802133
Digital and BigMT memory banks. Accessible through Alexa and so we cut out on all the need for secretaries and background workers. Again, more thinking jobs. I agree that we need managers for our towns/outposts though. If we ever get them big enough for that. I assume Alexa and the AIs are handling things thus far pretty well.
>>
>>1802136
It's good to have a large building to represent the government that isn't our playboy mansion. Gives people something solid to look towards. And we are eventually going to need more storage space for data.
>>
>>1802193
Why not BigMT itself?
>>
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>>1802193
Yup, I agree.

Power is often visual after all.

Something like this would work well for now.
>>
>>1802193
Ill support this.
>>
You publish the first volume of your totally-not propaganda, semi-Autobiographical, nationalist book written using the best of your writing capabilities and wording.

You begin with a brief sentence on the American way of life, and its meaning to the citizens of the Phoenix Commonwealth, starting with a non-exhaustic, synopsis of you yourself. Your background and experiences, born in California, having traveled the northern reaches of Navarro, to the southern Mojave, to the eastern fringes of Utah and Colorado, and the northeast of Montana. You detail some of the sights you’ve seen, the cultures you’ve met, and your learning experiences from them.

You pose a direct statement on what is “America” and what it means to be an American to you.
>” The American way of life is one of hard work, equal opportunity, and the drive to leave a life of your children to be better than your own. Long ago, people would come from all over the world so that they could each live out their own version of the "American Dream." But American dream is a reality. citizen of the Phoenix Commonwealth shares a desire for continuous improvement of the body, mind, skills, and virtuous character, that every American has a duty to make themselves and their community better. It is my hope that Americans will pursue a stoic development of themselves.

>If you happen to be reading this book, and you feel down on your luck, or that your safety is in question, if you want a better life for yourself or your children - feel free to come visit and take in the sights. Our nation has a place for you, so long as you are willing to put in the work to make it your own.”

You address next the Old World, and the atomic holocaust. It was flawed. The resource wars, the corruption, greed, and ineptitude lead the world to a fiery collapse. The planet, burned to ashes.
To simply say, as some might, that the previous America was flawless or to refute the blame for mistakes is disingenuous. Rather than bury these mistakes, better still to learn from them, and like the Phoenix Bird, rise from the ashes renewed with flame and life. This is the Phoenix Commonwealth, pledged to continue the spirit of America and rise above the ashes of the past.

>con’t
>>
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>>1802223
Having addressed the American past, you now address the American present. Namely, the Enclave. They were the true continuation of the Commonwealth Government, the continuation of that dream. And, as all things are, they too were not infallible. They were a failed dream. Protected from the radiation of the War, their devotion to “pure” humans convinced them to regard the people of the waste as all equally and totally inferior, unworthy of the liberties and dignity that belong to all of humanity, not a select few.

Their leaders, rightfully elected yet wrongfully intended, with legitimate authority but illegitimate aims, from behind the last doors and the last curtains, with agendas hidden even from their own people, enacted a plan of genocide. A plan which, ultimately never came to fruition.

Their soldiers followed orders, not out of cold apathy, but true ignorance to the schemes of their leaders. To level the guilt and severity deserving of them among all Enclave personell, many of whom were ignorant or innocent of the true scale and knowledge of their plan, but following orders loyally and faithful as is the duty of all soldiers, displays only the same apathetic totality that would have caused much devastation to the masses. Even among the Enclave there were those who, in the pursuit of purity, sought better means such as the reversal of the mutations that plague so many living peoples to this day. These plans were quickly snuffed out by their leaders, who saw only murder as the final solution.

The adherence to the “Final Solution,” that even now is being referred to by such a government as the NCR pursues, can lead only to same disastrous effect. Though they acknowledge the rights of humans, super mutants, and ghouls, their sin now creates a line, not of race or genetics, but of culture. The idea that tribals and the tribal way of life is unworthy to live in the face of “civilization”

>con't
>>
>>1802287
You move on and speak about towns now thought lost to all time. Hopeville.

True to its name, you saw in Hopeville a society forged in the spirit of America. Its ideals, its symbols. They were not born in them or indoctrinated, as the Enclave or many Vault Dwellers, but discovered America for themselves and applied it.

But, in a tragic twist, catastrophe befell them. A nuclear blast from ancient missiles, combined with foul weather, wiped it off the map.

And yet despite these constant set backs, despite these continuous tribulations, one thing remains out of all these examples.

The idea of "America" transcends any government or body, transcends the destruction or devastation of fire and ash, transcends even the attempts to relegate it to the past or to memory as the Legion or the NCR would have.

America is not just a nation, not just a people, not just a place. It is an ideal. A spirit. One which inspires and will continue to inspire faithful Americans wherever it can be found. That is the essence of the Phoenix Commonwealth, for though none of us can claim we are descended of survivors of a Vault or an Oil Rig, or a continuation of Government Protocol, or of pure genes or even ethnicity. What makes us American is our belief in the American Dream. The eternal Dream, impervious to Atomic Fire, unmarrable by the whims of Presidents and Caesars, immune the effects of radiation and mutation, indivisible by separation of government authority or political band, and inextinguishable in the depths of time.

"When in the Course of human events it becomes necessary for one people to dissolve the political bands which have connected them with another and to assume among the powers of the earth, the separate and equal station to which the Laws of Nature and of Nature's God entitle them, a decent respect to the opinions of mankind requires that they should declare the causes which impel them to the separation.

We hold these truths to be self-evident, that all men are created equal, that they are endowed by their Creator with certain unalienable Rights, that among these are Life, Liberty and the pursuit of Happiness."
>>
>>1802354
The rest of your book details your viewpoints on other factions, as well as outlines your goals for your nation.

Thoughts on other Factions:
- The NCR is embarking on the same path as the Enclave – too focused on ‘cultural purity’ and ‘superiority’. This can be seen in their interactions with the tribes. They have lost sight of the American Dream of shared opportunity and prosperity and instead can only picture a world in which a Californian soldier stamps out freedom in the name of purity and order.
- While Rome was an enviable superpower, her time has long since passed. The Legion are backward in seeking to return to these pre-tech times, times during which simple medical ailments were often fatal. This and their genocidal practices render them poor custodians of our shared future.
- The MLA are merely trumped up raiders and radicals, unwilling and unsuited to lead a true united nation.
- BOS tried to aid the wasteland and often succeeded. They should be respected for helping to defeat many threats over the years and for preserving pre-war knowledge and technology. However they allowed in a spirit of apathy and elitism over outsiders, isolating themselves and shrinking rather than growing, resulting in their defeat as they were outpaced by the growth of others.
>>
>>1802422
Don't forget the environmentalism blurb.
>>1802074
>>1802078
>>1802092
>>
>>1802435

meant to link
>>1802094
>>
>>1802422
You talk about Mr House and his capitalist ‘paradise’ of New Vegas – a divided society which accepted the poverty of the masses as long as the wealthy elite were appeased.

Last but not least, you talk about the lessons of the various Vaults, the all too often intentionally flawed and malicious nightmares which were the perversions of what should have been the arks of civilization. How Greed, Mistrust, Hatred, Ignorance, and Isolation lead to their downfalls.


>Form of Government
-Enlighted Representative Dictatorship
You state outright that your government, though with elements of electoral representation and with avenues for the peoples voice and local self governance, that you are ultimately the supremely competent and capable individual to govern the Phoenix Commonwealth. 6 years ago, the Phoenix Commonwealth was but an idea in your head, you alone its user. Now, it is a blossoming nation, growing in strength and beauty and knowledge with every passing year. You alone have the physiological capabilities and scientific know how to survive the centuries, which one day, with more sufficient science, you may extend even to the rest of mankind.

>Views on family, community and relationships:
The family model is open to interpretation, and you state your support for the tribal extended families and close nit communities, linked in blood and support beyond simply sibling and spouse but across the whole tribe. So too should the people of the nation be as supportive of each other. The government should hold no restrictions on sexual orientation, but that ultimately repopulation of the Wasteland is the responsibility of the peoples of the Commonwealth

>Humanity
The Improvement of the Human Race is a major theme. The usage of augments, the acceptance of mutation as part of natures scheme of evolution, the tolerance of those law abiding Super Mutants and Ghouls , and the efforts of science to ever increase the abilities of scope of humanity.

Not soley the physical or mental aspects of but the cultural and societal aspects as well, flourishing from the freedom provided by the American Dream.

>Economic model
Mix of private enterprise and state control.

Mass replicators and automation render certain conventional jobs meaningless, but in a way that opens up freedom for new jobs and leads to a post-scarcity society

The government will guarantee a base living standard providing housing, food and utilities universally. Work therefore, is not a case of simply compulsion to survive but encouragement for achievement and rewarding of good work ethic. Be it to pursue education to become a new researcher, refine ones craftman ship to produce the best handmade goods and arts, a courageous soldier defending the nation and keeping the peace. Work does not result in mere payment to provide that which is needed to live, but enhanced luxuries and privileges deserving to those who pursue excellence in their field and contribution to America.

>con't
>>
>>1802500
I'm excited for this.
>>
You are able to provide Alexa with a digital copy for all to read, as well as print, en Mass, the books for your people to read which you distribute among them.

Mr. New Vegas and Ms. New Washington on their separate channels announce the new book.

CHOOSE:
>Just publish it for your people
>Offer it to (the MLA, the BoS, the NCR, the Legion, the New Canaanites, other?)
>>
>>1802540
>Just publish it for your people
>>
>>1802540
>>Just publish it for your people
>>
>>1802540
>>1802435
>>1802446
Are we including the environmentalism topic?
>>
>>1802540
>Just publish it for your people
>>
>>1802540
>Just publish it for your people
>>
>>1802540
>Offer it to our people and allies (New Canaanites)

Some great writing there OP, incorporating our thoughts into the book. Feels great to get out vision out there.

Someone should pastebin it so it can be included in the thread intro for easy reference.
>>
>>1802547
Yes.
>>
>>1802554
support this
>>
>>1802554
changing support to this.
>>
>>1802554
Supporting this
>>
>>1802554
>>1802560
>>1802566
>>1802573
Majority for:
>Offer it to our people and allies (New Canaanites)
>>
>>1802554
>>1802540
You dole out the books among your people, and plan on your way to the BoS Quest, to deliver some copies of it to Daniel and the New Canaanites.

At home, you publish the book. Anyone may come to the School Library (which is currently being remodeled for your planed educational system) and pick up a copy, immediately printed from replicator, for free.

---

Reactions are warm and favorable. Your ardent supporters (and you have many) and Anti-NCR types are the first to pick up the book and many agree with it, boosting your peoples patriotic fervor.

The Followers, the Mutants, and Raul think fondly of it too. As does Arcade. Many of your notions of equality among mutants and men, the family being left to interpretation, and the pledge to avoid the mistakes of the past appeal to them.

There are some complaints. Mainly among your conservatives who think the family should be the traditional one, a few who are against homosexuality, and a couple of minor concerns but nothing too major.

In short the book is a humble success, strengthening your ideals and your peoples understanding and belief in them, inspiring hope in them toward a common goal and the idea of being part of the greater American Dream. It soon becomes a beloved tome and many who pass by you ask for your autograph.

Moreno says nothing. Nothing good. Nothing bad. You get the feeling that perhaps he has been clinging onto a new hope he hasn't in so many years, that if he has any qualms he won't speak them. He has a new America now anyway, though you still wonder how he is handling the recent contact by the actual Enclave. But, for now, he seems content with this new America he's found. It isnt anything like the Enclave he remembers you feel, but its a big difference from living in a shack and dreaming of old glories.

Cass says nothing either. You remember the NCR is her home. In fact, you remember it was a miracle she's even here. You feel that at many points she wasn't far from deserting you and returning home were it not safe for her due to the Caravans out to kill her (and convincing her to hide instead of take her chances itself was hard). You get the feeling her wanderlust keeps her feet itching, but seeing a nation grow and the atrocities committed by the NCR against tribals has divided her enough to stay with you.

The rest of the Devil's Brigade are very fond of the book though, and Kreger says he supports your ideas. Most of your soldiers do too.
>>
>>1802643
Yes! Glad it was such a success.

What we're the other minor concerns?

And we should probably take the time to talk to Moreno and Cass when we're finished with the quest.
>>
>>1802662
Cass is very much a karma problem. She may be a drunk, but she's very much on the up and up, and won't tolerate otherwise.

Moreno probably needs time to accept the changes for real. We are not his enclave, and he may not have truly realized it before.
>>
>>1802643
We may just need to have a heart to heart with Moreno. See just how hes feeling.
>>
>>1802683
>We are not his enclave, and he may not have truly realized it before.

>You
(And that might have been okay actually.

Until the fucking real Enclave showed up.

The real Enclave could really be a blessing or a curse here. I wonder what they are up to.)
>>
Gonna have some dinner then the rest of the quest.
>>
Perhaps we should plan to head to Enclave territory next. Foster some ties.
>>
>>1802874
Do we even know where their base is?

We'd probably think that it was in DC, but all we'd find is the destroyed Raven Rock and crawler at Andrews AFB.
>>
>>1802643
>You get the feeling her wanderlust keeps her feet itching, but seeing a nation grow and the atrocities committed by the NCR against tribals has divided her enough to stay with you.
You know we could bring cass with us when we go explore the Commonwealth in a year, get that wanderlust scratched.
>>
>>1802981
Lust scratching is always good in the Courier's opinion
>>
>>1803017
OP what year is it? Seems like each turn is growing in time. Like 8 turns passed and another year
>>
>>1803024
Turns are roughly a month but sometimes they can be longer or shorter, it depends on factors such as the actions you guys are attempting. For example now that you have such a more powerful work force to complete project and the military and vehicles to sustain bigger and wider excursions

You guys are expanding your abilities too. Don't worry though, you are still in time with every other faction so you aren't moving too fast or two slow.
>>
>>1803024
We have another turn then it is the anniversary. Which leaves us a year until FO4 starts.
>>
>>1803027
How much time left till Fallout 4 happens in the quest?
>>
>>1803028
Let's just get that long range comms researched and build :'^(
I want to go to FO4 commonwealth before it starts
>>
Also can someone go archive diving for the post where we research the humanoid robots and repost it here? I would be very grateful.
>>
>>1797606
>--Have our Super Mutants and Nightkin start integrating with our military and aid in policing or patrols. Keep the ones too unstable or idiotic in their retirement homes.
Having read your book, and having long been in peaceful contact with Marcus and his Mutants, integration with capable mutants into patrols and simple military exercises go well. The Super Mutants are still, in many cases, superior to your own. Marcus, Bradley, and a couple of other 1st Generation Mutants help the 2nd Generation. Both are still physiologically superior to your own men in terms of endurance, strength, and speed, even without them having Augments, but Augmentation would improve them further, such as in the case of Marcus and Bradley and the 1st gen who enjoy the Masters various augments.

They are immediately put to work in the Divide where they are more capable of surviving the harsh conditions.
>>
>>1803084
Maybe the human team could turn up results of a intelligent life that distrust of robots scouts, or some smart deathclaws.
>>
OP is kill?
>>
>>1803170
Always
>>
>>1803084

Even if they are better suited we should get the hazard suits which are standard for our normal soldiers. And augments if they are compatible.
>>
>>1797611
>--Have our Military patrol our outposts and secure our borders.
James Bond is redeploying Robots back to the outposts now that the divide is (mostly) pacified

>--Send a team of human soldiers and Hazard Securitrons led by Cain, Riddick and a tankitron to investigate the south east point of interest in the Divide. Have a Vertibird and our companions on standby to assist.
Cain, Riddick, and the Tankitron assemble with 3 Squads of General Infantry in the Repulosr Exo-armor, and 3 MKV Hazard Bots. More in the Divide are ready to deploy as needed.

The first thing they do is sit and take a look at the Southwestern area where the spy bots vanished, taking a look at their binoculars.

>Riddick
"I see a small canyon. There are big craters, look like artillery hits.

Lot of big scorch marks on the ground, some like they burned a path on the ground. They lead to larger craters. These don't look like explosive craters, there's no raised rim and the ground around them is still flat. It looks like something just scooped up large parts of the ground, like Janith's ice cream.

I don't see any signs of enemies or even structures. Just dirt, holes, and scorchmarks."

What Do
>Have them all push forward in force
>Have them try to push forward in stealth
>Other?
>>
>>1803408
Stealth it
>>
>>1803408
>Have them try to push forward in stealth
>>
>>1803408
Send one eye bot to act as a bait.
>>
>>1803417
>>1803415
Support.
>>
>>1803415
>>1803417
Support
>>
Rolled 66, 99, 6 = 171 (3d100)

>>1803417
>>1803415
Roll me 3 1d100s!
>>
Rolled 20 (1d100)

>>1803423
Wow man. Not going to go well.
>>
Rolled 71 (1d100)

>>1803423
>>
Rolled 60 (1d100)

>>1803423
>>
just need one more
>>
>>1803445
We've got 3.
>>
Rolled 2 (1d100)

>>1803445
>>
>>1803449
ah, i had just posted that as we got the third.

writing
>>
>>1803464
Mate, don't roll. We already had enough rolls and you almost got a 1.


Also I was wondering how you'd all feel about making common weapons and ammo for the MLA. Like assault rifles, sub-machine-guns or grenades.

Obviously not exceptionally high quality weapons but certainly reliable / easy to produce. The idea would be to equip them with a nice standard rifle like a FAL while in return getting more raw scrap metal than we are sending back in weapons. Making their efforts against the NCR a bit more stable, securing income and making them more dependent on us without really risking much.
>>
Rolled 86 (1d100)

>>1803423
Nat 100
>>
>>1803470
How about we give them shitty versions of AA rockets instead? Keep the actual number of weapons low and make them pay dearly for them (since this is what they need the most). Sell them the missiles as well so we can keep an idea of how much they have and how good it is against our dones when we get there. They can never build these to the standards we can and thus the homemade ammo would be shit. Keeps them buying from us, keeps us more safe from those weapons in turn and we can milk this thing for a long time.

If we give them usual assault rifles they sure as shit can use them against us. Especially since they make their own ammo.
>>
>>1803500
The main point of supplying them with that was to make them effective against NCR. If we sell them to few of them then what's the point?

Also, we should get rig'd to make them. They will look like garbage but will be as effective as what gun runners sell. This will make NCR think that MLA is producing them.
>>
>>1803500
Sell em single use stingers. Say it is for portablilty reasons, charge em an arm and a leg.
>>
>>1803506
We sell them enough weapons to be useful but not to be overwhelming. The control aspect comes from making adequate missiles. Since the MLA variant of an AA launcher is taller than a man and shoots scrap rockets with pipboys bolted to the side we can be reasonably certain they cant make actual rockets for actual AA systems.

Agree on the second point, though we could also make it look like BoS tech. Or have it resemble Old World military tech (national guard or surplus?).
>>
>>1803426
>>1803423
Riddick and Cain moved forward, following the spybot. There really aren't enough stealth-boys for everyone, and your companions try to conserve the ones you gave them (the sum of a lifetime of searching).

The spybot kept a good distance ahead of them, as it began to scan and search the area.

Both of them moved quietly without saying a word.

There was a thudding noise in the distance, followed by several whooshing sounds.

Riddick and Cain looked up into the sky, and saw bright flashes of light heading toward them as well as a whistling sound.

Missiles. Lots of missiles.

>Cain
"Aww shit. . ."

----

Kreger was sitting at the forward command tent proped up next to the Bawang Tank, observing the situation next to the TACT bot. They were receiving a visual from the spybot sent forward.

They heard the thudding noise, and saw the flashes. Troop with binoculars on the Bawang tank saw the missiles.

Then suddenly static.

Kreger picked up his radio.
"What the hell was that. Scouts, report.

Scouts come in.

Dammit. TACT give me a visual from the forward bots."

>TACT
"I cannot remotely access our robots. Communications are being blocked by an Electromagnetic Pulse Field.

Kreger climbed up artillery explosions and more missiles raining down on the canyon beyond their line of sight, as there were big blue flashes like globes of lighting illuminating the air.

>Kreger
"God help them."
>>
>>1803509
This is actually better. No worry about potential scrap ammo. You literally soot everything but the casing and trigger.

Justify the low number of weapons with "difficulty of manufacture".
>>
>>1803519
Oh fuck.
>>
>>1803519
I swear if this is Marked Men militarize the Divide to keep us out 2: EM Field Boogaloo I will lose it.
>>
>>1803500
>How about we give them shitty versions of AA rockets instead?
Entirely pointless. Seeing as I want to use them to field test improvements to the design for reliability problems and such. Plus why would they purchase shit from us if we purposefully given them stuff that is worse than their current gear.

>Keep the actual number of weapons low and make them pay dearly for them (since this is what they need the most).
Yeah they need it doesn't mean they'll deal with your shit quality stuff.

>Sell them the missiles as well so we can keep an idea of how much they have and how good it is against our dones when we get there.
Mate, they aren't going to be holding this stuff in reserve and by the time we're planning to go to war with them we will have enough robots and shit that the missiles they might still have wouldn't make a dent in our numbers, especially given our repair / salvaging abilities.

>They can never build these to the standards we can and thus the homemade ammo would be shit. Keeps them buying from us, keeps us more safe from those weapons in turn and we can milk this thing for a long time.
True but I never implied we wouldn't be churning out ammo too.

>If we give them usual assault rifles they sure as shit can use them against us. Especially since they make their own ammo.
Standard, MK 2, Securitrons require Anti-Material rifles to be taken down with any great ease in-quest. An assault rifle ain't exactly doing much to our MK 5 Hazard Securitrons.


Anyhow the goal is to make the MLA a force that can hold against the NCR while we get ready to kill them both. So wasting industrial capacity producing shitty guns and rockets to sustain the balance rather than producing high quality ones and achieving the same effect with less industrial capacity spent.

>>1803523
Except they can manufacture them and I am fairly sure they know / suspect we can produce shit better than them and we did imply that when we spoke to Niner. Fact is we get off easier just mass producing rockets for them and a few launchers.

>>1803527
I agree. Might be a good idea to wait for the Courier to return to deal with this.

That or we bombard the shit out of it with rockets, artillery and anything else we can.
>>
>>1803527
Marked men dont have missiles.

This is NCR work.

Remember what they hit our spy drones that were fishing their stealth spy drone with.
>>
>>1803533
If this is the NCR, they are in our lands with military forces.


That is grounds for war. No matter how you look at it.
>>
>>1803533
Wasn't that a conventional missle? This is most likely not the NCR. The divide is firmly stuck between us and a mountain range, on the other side is the legion capital. Likely just some old world defenses.

These are emp missle defenses- likely a base of the super weapon general. She had cold fusion.
>>
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>>1803519
Kreger and the TACT begin organizing teams to send out Phone Cables among the robots as planned in the event of fierce EMP, after a while however, the EMP field stops and communications are restored.

Mercifully, Cain and Riddick return alive. They shoulder each other for support, their armor is torn up to hell, and both of them need medical assistance badly so your doctors set to saving their lives and treating them.

Cain is placed in a room with a barrel of nuclear waste while a Mr. Orderly attends to him, while Riddick has an Atomic-valence tri-radii-oscillator placed on his head and is being treated with Hypo and fluids.

Kreger asks them what they saw out there.

They were attacked by some kind of massed Tesla Missiles or something. The moment the missiles hit the ground, the spybot fell out of the sky and their power armor stopped working and weighed them down like Brahmin. The missiles released a huge blast of electrical energy which shocked everything it touched, singing them very badly and outright melting the spybot to ashes in an instant. Then while they were sluggish and jittery, the artillery shells began to land around them.

Only due to Riddick and Cain's enhanced endurance did they survive. The doctors say they were inches away from death and it was a miracle they survived.

>What do
>>
>>1803538
Yup. US superweapon general's base. Has the emp patriots and the fire base artillery.

Means inside is advanced cold fusion, partical ulink cannons and more.
>>
>>1803538
Well it ain't the NCR and I doubt it is some remnant Marked men. Must be pre-war.


So I am thinking this is a good opportunity to test out subterranean robots since they can move through the earth where the EMP can't hit. So land-sub or MAJOR's fighting machines is the question?

One more idea would be to send forth someone wearing a (old) american flag since that protected Ulysses from many of the Divide's pre-war facilty's defences.

Alternatively, we try bombarding the surface of this place until it is rubble but we risk return fire and damaging useful salvage.
>>
>>1803538
Circle around the area, keeping out of range of these defenses, sending in an cheaply made junk drone to probe their defenses. Get a sense of what the range of these missles are.
Also try to find a high area to loook down from safely, to see what is going on.
>>
>>1803532
Dude, do you even remember what they had as AA? It was a giant pipe only a supermutant could wield that shot shit rockets with a bolted pipboy as guidance. We can make stinger missiles that are crap for us but miles ahead of what they are doing. The problem the MLA had with the NCR was their air superiority, which forced them to be underground. If we give them a way to reliably take out NCR planes and bombers we achieve exactly what we want: weaken the NCR while allowing the MLA to push harder (now the dont need to run every time a plane comes over). Compared to guns that, while unlikely to wound bots, could still damage support and personnel. And we will get more of a band per buck with the MLA using the rockets than them running away into their caves with the guns we gave them.

>>1803533
No, this is probably "Oh you thought you won? NOPE. This is another enemy that keeps you from exploiting this place in addition to marked men. lol"
>>
>>1803554
Well we have literally the rest of the divide to exploit. If i'm right we just had cold fusion and other goodies dropped in our lap. Just have to break through the outer shell.
>>
>>1803547
>Build sub-drill
>Drill right into likely enemy base location
>Release troops right into enemy base
>????
>Profit
>>
Just need a vote of three, ask any dialogue if you need.
>>
>>1803591
How vulnerable is the hazard suits to pulse weaponry? Would these missles disable them?
>>
>>1803591
Stealth scout it out ourselves with the aid of scrapbots to determine the range of the enemy and research the burrower machine in the meantime. Maybe try to establish communications? Have a bot blare a negotiation offer before it gets nuked?
>>
>>1803602
The Hazard Suits were designed to protect against the EMP effects of Divide lightning storms, and to a smaller extent against electrical weapons in general like Arc Welders and such.

But this is something entirely different.These are concentrated EMP blasts fired in massed salvo's.
>>
>>1803603
Support. Though i believe researching tunnelers would take actual turns to accomplish.
>>
>>1803603
You yourself have gone away on the BoS mission.
>>
>>1803621
Then just send cheap scrap drones at area from all directions to get a sense of their range and capabilities.
>>
>>1803624
Also negotiation proposal. Maybe we can talk it through? THEN annex the shit out of them?
>>
>>1803629
Yeah. Though i'm fairly vertain these are juat automated base defenses.
>>
>>1803554
>Dude, do you even remember what they had as AA? It was a giant pipe only a super-mutant could wield that shot shit rockets with a bolted pipboy as guidance. We can make stinger missiles that are crap for us but miles ahead of what they are doing. The problem the MLA had with the NCR was their air superiority, which forced them to be underground.
I know but I just don't see any reason to waste our time making shitty weapons when we can make good ones. Even for export since they will pay more for good ones and get better use out of them.

As to their current weapon's quality: they are sufficient to them and they just need quantity which is what we can provide.

>If we give them a way to reliably take out NCR planes and bombers we achieve exactly what we want: weaken the NCR while allowing the MLA to push harder (now the dont need to run every time a plane comes over).
I know but what I am saying is that we can more easily achieve that by making multiple use launchers and ammo. Even if it does risk it being used against us I don't plan on attacking the MLA first, at least until we've dealt with the NCR since their expansion is more damaging and we can't tag team them with the BOS as easily.

>Compared to guns that, while unlikely to wound bots, could still damage support and personnel.
True but I don't want to deploy our troops against anyone like that without significant robotic support to tank fire and be the frontline. Plus we're going to have them in PA someday, so that'll be less of a worry.

>And we will get more of a band per buck with the MLA using the rockets than them running away into their caves with the guns we gave them.
True but I am just saying, we could produce guns as well and get some resources for that as well. Seeing as they could be produced using the machines in our robot factory which make the Bastion Gatling guns and the Securitron SMG's when we are making Loaders, farming, mining and other such robots.
>>
>>1803603
Sure
>>
>>1803642
Problem is guns from our bots are easily traced back to us. We don't want that.
>>
>>1803642
So you essentially want to beef them up in terms of man-portable guns and AA systems? Across the board? I think this is s mistake. When you think back on the flooded city and us being manhandled by the MLA the only reason we got out was because of NCR air support. Take that away and the MLA is pretty much on equal footing. Tesla truck for microwave tank. Niner said himself that the only real thing they lack is AA. Now, whether this is in the form of disposable or multi-use weapons I dont really care. What matters is that they more or less reliably hit the target and that we are more or less reliably able to develop something that makes those weapons too small a threat for us. This way we open up the MLA to raid the NCR supply and logistics (and airbase as was mentioned) while not giving them too big of an advantage in the long run. If it becomes clear that the MLA needs more help we may do it but the first stage should be a concise effort for specific objectives (like neutralizing NCR air power).
>>
We need to develop some serious emp defenses and anti missile defenses
>>
>>1803652
I meant having them produce a new model of gun but I would point out that even if that were my intent, that the NCR hasn't exactly seen the internals of any of our robots so they can't identify our designs. Plus we will want a decent rifle of some sort for our lightest combat robot since it doesn't have any internal weapons and we need the sheer numbers it will provide so we can fight the Legion on a wide front without stretching too thin.

>>1803653
>So you essentially want to beef them up in terms of man-portable guns and AA systems?
Well yeah. In exchange for resources.

>Across the board?
Until balance is restored or even slightly in favour of the MLA but I doubt even we could produce enough for the entire MLA's force anytime soon.

>I think this is s mistake. When you think back on the flooded city and us being manhandled by the MLA the only reason we got out was because of NCR air support.
True but that was because we'd been NAT 1'd. Still I get your point.

>Take that away and the MLA is pretty much on equal footing. Tesla truck for microwave tank.
True but the NCR have been deploying a lot more tanks as of recently against the MLA. Niner even said so.

>Niner said himself that the only real thing they lack is AA. Now, whether this is in the form of disposable or multi-use weapons I dont really care. What matters is that they more or less reliably hit the target and that we are more or less reliably able to develop something that makes those weapons too small a threat for us. This way we open up the MLA to raid the NCR supply and logistics (and airbase as was mentioned) while not giving them too big of an advantage in the long run.
Agreed.

>If it becomes clear that the MLA needs more help we may do it but the first stage should be a concise effort for specific objectives (like neutralising NCR air power).
Sure but I am just saying we should make whatever we give them as good as possible since that secures the maximum effect and profit for the minimum input from us and because we might very well want to make use of the weapons as well.
>>
We are waiting for a vote?
>>
>>1803698
Yes

Most votes is >>1803603
but that is not posaible as we are not here.
>>
>>1803688
So we agree on everything but quality. I dislike giving the too advanced stuff since it can be used against us. If we give them decent stuff for them to use against the NCR we allow them to take down the planes while allowing us to engineer a solution against them (stealth materials or stealthboys to confuse the targeting system, for example) which the NCR couldnt do. This way we keep the edge but blunt the NCRs.

As to rifles, I dont like to give them anything that would be powerful enough to stop our bots. If it is strictly anti-personnel (since our securitrons are well past that) I can agree but I wonder why we would need to manufacture these instead of energy weapons (we lose resources in the form of bullets). And we wont trade those to the MLA anyway. Seems a bit much to me.

Anti tank could also be a thing we sell but this would have to be better thought out. AT is anti-securitrons after all.
>>
>>1803703
Just cut that out then.

QM, lets move this along.
>>
>>1803705
>So we agree on everything but quality.
That seems to be it aye.

>I dislike giving the too advanced stuff since it can be used against us. If we give them decent stuff for them to use against the NCR we allow them to take down the planes while allowing us to engineer a solution against them (stealth materials or stealthboys to confuse the targeting system, for example) which the NCR couldnt do. This way we keep the edge but blunt the NCRs.
I guess. It's a fair point but the MLA would slowly lose these from attrition against us, the BOS and the NCR, so that odd to be less of a problem given time.

>As to rifles, I dont like to give them anything that would be powerful enough to stop our bots.
Agreed but it is an additional source of revenue.

>If it is strictly anti-personnel (since our securitrons are well past that) I can agree but I wonder why we would need to manufacture these instead of energy weapons (we lose resources in the form of bullets).
Shit yeah I forgot about that, maybe have them feed ammo from either a magazine or belt and then you could have the light droids have ammo generators on their backs? Would make it work as a LMG for the MLA as well.

Still the main reason to want bullets is because they'll penetrate cover and armour more effectively which on lighter droids is needed. Since we can't just brute force the problem by throwing more shots / energy per shot downrange without making them excessively expensive, delicate, heavy, slow or slow firing / quick to de-charge.

>And we wont trade those to the MLA anyway. Seems a bit much to me.
Why wouldn't we though? I feel they would be quite happy to have a nice standard rifle rather than whatever scrap and pipe weapons they've thrown together or the old world weapons they've salvaged. It would mean standardised ammo, easier maintenance and shit.

>Anti tank could also be a thing we sell but this would have to be better thought out. AT is anti-securitrons after all.
True but the NCR deploys many tanks. By the time we are at war with the MLA, we odd to have stopped reinforcing their supply and thus they'd have ran through their supply finish off the NCR as well as throwing whatever is left against the BOS.

Plus, we can churn out Securitrons and field repair them faster than they could probably destroy them and almost certainly more cost effectively as we grow.


Still the main point is that I want to provide as much as we can reasonably do so to them, to maximise profits and effect so we can most easily expand both our own industry as well as the production of trade goods. We can reduce it as needed, citing need to make use of the factories ourselves and shit.


>>1803708
Agreed. Let's try and get more shit done today.
>>
>>1803703
>>1803708
Agreed
>>
away from for a moment, wont be for lnog
>>
>>1803744
I meant we ourselves should probably use energy weapons for light droids and we wont give energy weapons to the MLA. And giving them ammo generating abilities is a big no no. Maybe give them guns that dont generate ammo but I feel it would be simpler for us just to make a better version of a plasma rifle for our droids so they penetrate well but dont need systems for ammo generation.

I agree though that we could stop the sale when we plan to attack and have the exhaust the supply of AT and AA weapons. So maybe sell both, yes.
>>
>>1803538
God dammit did we just lose our tankitron and men?
>>
>>1803908
Just a spy bot. Cain and riddick went in because we're running low on stealth boys.
>>
>>1803871
>I meant we ourselves should probably use energy weapons for light droids and we wont give energy weapons to the MLA.
Agreed. The materials from energy weapons and for their ammo are better used in creating new weapons than for trade.

>And giving them ammo generating abilities is a big no no.
I meant for when we are using the guns as a solution to them needing ammo. The MLA would still be requiring actual bullets.

>I feel it would be simpler for us just to make a better version of a plasma rifle for our droids so they penetrate well but dont need systems for ammo generation.
I suppose but plasma is a fairly short range projectile. Admittedly we did have that one research option from researching the LAER's that would render it a more longer ranged weapon. Still worth it I suppose for the technical shit we'd learn but if we are going to do that then I'd also like to pick up the one that allows us to have plasma flamethrowers: the utility against the Legion and against monsters / mutants would be huge.
>>
>>1803908
>>1803912
Lost tankbot yes. Also some more normal bots. Shitty turn of events all way round.
>>
>>1803943
Seems reasonable. We lack close support weapons anyway.
>>
>>1803985

>>1803519
Only a spybot, riddick and cain went in. The spy bot is toast. We didn't send in any more robots because we already assumed EMP things were happening.
>>
>>1803408
>Cain, Riddick, and the Tankitron assemble with 3 Squads of General Infantry in the Repulosr Exo-armor, and 3 MKV Hazard Bots. More in the Divide are ready to deploy as needed.

>>1804005
Guess again.
>>
>>1804072
Yeah, but those bots stayed behind as riddick cain and the spybot snuck forewards
>>
>>1804072

>>1803519
>Riddick and Cain moved forward, following the spybot. There really aren't enough stealth-boys for everyone
>>
>>1804138
>>1804084
Gotcha
>>
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While QM is away, what do you think about the plasma rifle direction? I think we should strive to increase the projectile speed. The rate is not that big of an issue but the "bullets" travel so slowly you can basically dodge them if you arent right next to the shooter. So increase projectile speed and make it hotter, if possible. This would leave the standard plasma rifle a fast attack gun with moderate power while the sniper would just fire bigger blasts. Seems cool?
>>
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>>1804217
And then we beef up the power as far as it can go for our personal armory/Futuresoldier Program.
>>
Back

>>1804217
That was one of the ideas theorized by your scientists previously.

A similar system is being attempted with the Tankitron where the Disintegration Blob travels on the LAER. It improves travel time over long distances slightly, but the better effect is that if you alter where the LAER is pointing it stays on the beam, so you can keep tracking a target until the blob hits.
>>
>>1804233
There's a video game with something like that actually but for the life of me I can't remember it. A slower energy pulse that travels along a guided laser beam which you can direct and keep track on target until it strikes.
>>
>>1804233
QM, was the tankitron / our troops harmed by the EMP missiles?

>>1803624
>Then just send cheap scrap drones at area from all directions to get a sense of their range and capabilities.
Supporting this
>>
>>1804254
No only Riddick and Cain went forward.
>>
>>1804265
Hooray.
>>
>>1803603
With you yourself out, and the burrower research no where near completion, you attempt to send robots to communicate with whoever is there.

At the same time, Kreger decides himself to probe their defenses and establish if they have a weapons range. He asks RIG'D to make some simple scrap drones, he also authorizes the use of a single pair of JUNK MKV's as acceptable losses (these all need to be melted down and rebuilt anyway according to the ZAX CEO)

The results are ill news.

First of all, there's no reply just encrypted military Radio Signals.

>ZAX(SPI)
"These are very high level encryption, very advanced, but from their signature, I bet it wouldn't be worthwhile to decrypt them, even if I could. It sounds mostly just like simple defense and reaction protocols."

But thats not the bad news. The bad news is that while probing the base, Kreger marked out an area of passive defense where anything that gets within a certain circular perimeter is blown up.

Then he invstigates what happens if an attack is made from outside the perimeter, by having MKV Hazard Bots fire from outside their effective range, mimicking artillery.

The base artillery, whereever it is coming from (which is difficult to visualize in the Dust Storm) exceeds the limits of the perimeter, and is very heavy.

Kreger immediately orders the forward position to pull back for safety reasons.

-1 {JUNK REPAIR} Securitrons MKV Hazard Bot Squads
>>
>>1804280
>Kreger
"We're outgunned here and by unknown means they are able to detect our stealth forces. An attack with our robotic forces now could result in significant losses.

Either we come back with more force than whatever this is throwing at us, or we figure out a way to get past this.

Maybe our scientists might investigate ways to get around this with a research action. I recommend pulling back and devising a new strategy. Unless you have ideas."

>What do
>>
>>1804296
Pull back for now, and let the Courier do his mission.

I say keep a eye on that place, and just do what we need to do. It\s not going anywhere
>>
>>1804296
pull out. Fucking Alex and her bitch base defenses. Probably won't be anything leaving, but post a watch anyways.
>>
>>1804312
Who's Alex?
>>
>>1804318
http://cnc.wikia.com/wiki/Alexis_Alexander

The General whose base we're trying to invade. As made clear by the emp missles.
>>
>>1804310
Supporting this.

QM, for our next turn action, could you remind us what other points of interest were in the Divide?
>>
>>1804327
Certainly.

There's a GIANT hole in the ground to the northwest like a huge tunnel bigger than anything the MLA could do, and extremely intense radiation to the northeast with lots of monsters in it (Deathclaws, Tunnelers, Ghouls, Flies) most glowing green.
>>
>>1804329
Excellent, thank you!

We have secured and scavenged all military sites in the Divide, correct? We're we able to recover any tactical or strategic nukes; or any other cool tech?
>>
>>1804340
Funny thing about that. Where did all the damn nukes go?

In the divide near the Mojave they were everywhere.

You suspect the Marked Men have something to do with it, and if they have something to do with it, then the MLA will know.
>>
>--Complete BoS quest by ourself and then go back and trade
The Brotherhood of Steel give you the coordinates of a potential Vault, in a region known as the "Contested Area." Contested because of its proximity to Denver Northeast a Legion Stronghold that is currently being pulled out from by the Legion, the Brotherhood of Steel to the Southeast from Vault 0, and the MLA is here too. Where they operate from is unknown, but its said that the "Hounds of Hecate" tribe are here, lead by Warlord Hecate.

The area is at the top of what was once known as Black Canyon National Park. It is difficult to reach by foot, but potentially possible. They ask you to go by foot because if they were to send any Air Forces themselves it might tip off the Legion or the MLA that they are interested in this area.

You leave, bringing with you:
>Companions/No Companions
>The BoS offers one of their best trained Paladin Squads
>Reaver Priests
>Other?
>>
>>1804381
>Reaver Priests
>>
>>1804381
Make sure to wear a disguise like BoS power armor.
>>
>>1804381
>Reaver Priests
>>
>>1804390
And do this.
>>
>>1804388
>>1804390
>>1804394
>>1804401
2 for this
>>
>>1804381
>No Companions

They'll slow us down, make harder to stealth and probably end up getting us chaught up in shit we don't want to be.

Plus, if they aren't with us we can just say the vault was held by the MLA and we couldn't secure much.
>>
>>1804420
>>1804390
>>1804394
Support.

>>1804414
It was 3 for >Reaver Priests before your count.
>>
>>1804420
Supporting this.
>>
>>1804420
Supporting this

>>1804390
And supporting this
>>
Just to clarify
>No Companions
>Bring Reaver Priests
>Disguise as BoS


Is this correct?
>>
>>1804352
>slowly
Oh no you didnt. Why the hell would the Marked Men care about nukes? They dont know what they do, they have never seen one launched form the tubes and the launch sites are FILLED with bots they dont want to get near because they would inflict casualties. QM, the marked men have NO REASON to justify stealing the nukes. This is another way to swindle us of our loot.
>>
>>1804455
yes

>>1804458
Well they would have seen the nuke we launched during the lonesome road.
>>
>>1804455
yes
>>
>>1804461
No nukes were launched.
>>
>>1804458
I was talking about the various tactical nuclear warheads scattered around the divide ground, likely in transport by trucks from before the war.

One was used against you by blowing up a building. You wonder how they detonated them without a laser detonator.

You've yet to actually discover any new ICBM silos and doubt the Marked Men would have the capability to use them.
>>
>>1804466
http://fallout.wikia.com/wiki/The_Launch
halfway through Lonesome Road, a nuke is launched, creating the Courier's mile.
>>
>>1804466
You are forced to launch one halfway through the DLC
>>
>>1804473
>>1804474
Oh right.
>>
>>1804472
Then again, you DID get your laser detonator from the Marked Men camp.

You suspect they may have had more than one.
>>
>>1804455
writing
>>
>>1804472
To be fair Tactical nukes ain't something we should be too worried about. They'll turn the tide of a few battles and certainly be a powerful weapon but they are risky to deploy and most likely won't be around by the time we go to war against them.


More important thing to consider: the BOS have a land border with the Legion. We must endeavour to subsume the Legion as quickly as possible to prevent this fact resulting in a loss of land while also providing us with a potential land connection to a valuable trade partner.

This means we are going to want to prepare for offensive operations into NV from the Divide after preliminary scouting much sooner than we otherwise might be comfortable with and accelerate our efforts wherever possible.
>>
>>1804502
Yeah, probably.
Question is do we want to crack open this military base and take it's tech first, or face off with the legion.

We have archimedes. If we can get sight lines on the missile launchers and artillery platforms, we can call down a new strike every day until we open a gap in their defenses for a team to infiltrate and turn them off from central command.
>>
>>1804502
Considering how many there were and how few we have seen it stands to reason there is a major nuclear arsenal somewhere. Seeing the blast in-game is minor, if the effect is the same in the quest we need not worry, yes.

As to the impregnable enemy base, can we get drillers running next turn? If so, I sense a hero quest coming. Pick some good companions and impregnate the bitch.
>>
You return to Cheyenne Mountain, the designated place the General requests you to park your UFO.

By brotherhood law he technically has the right to commandeer it from you, but that would preclude the assumption your chapter is dead and your elder defunct. Out of respect, and because of your skill at negotiating, he doesn't. Thus far, your UFO appears to not be tampered with while you leave it there.

Certainly you feel safer wth it there than at Newton. You get the feeling the Reavers would do anything to take it apart and figure out how it works.

---

At newton, the Reaver Priest send you their best team of Reaver Skirmii. These function as the Church's skirmishers, scouts, and snipers. They have several military cyborg augmentations of their body, such as implanted armor, mechanical arms and limbs, cybernetic lungs to allow them to hold their breath for long periods of time, and cybernetic brains and eyes to provide trajectory calculation and accuracy. Each of them are equipped with a few stealth-boys and some Echoboys, and are resistant to radiation. They have excellent science and repair skills.

Their leader is a female who introduces herself as Linux, and speaks to you in a female electronic voice.

>Linux
"The Skirmii are ready, we await your input."

>What do
>>
>>1804534
>Question is do we want to crack open this military base and take it's tech first, or face off with the legion.
We can probably do both to be frank. This base is going to take time to devise a method of getting in and then to produce. In the meantime, we can set up additional production of robots and begin mass creation of Loaders. Since they can double as combat robots.

Once we've secured the NV area and shit, we can take over the reactors in the various vaults in the region. Then we use these as well as our mass of construction capable robots to build new robot construction factories to process the scrap from the Legion into additional combat robots. After which, we create a railway over the Dam, repair it's generators and begin to push further into the Legion while establish more industry and shit.

>We have Archimedes. If we can get sight lines on the missile launchers and artillery platforms, we can call down a new strike every day until we open a gap in their defences for a team to infiltrate and turn them off from central command.
True but that assumes the turrets aren't omni-directional.

Still I agree we should try.

>>1804556
>Considering how many there were and how few we have seen it stands to reason there is a major nuclear arsenal somewhere. Seeing the blast in-game is minor, if the effect is the same in the quest we need not worry, yes.
True and agreed. However it doesn't make sense to place your missile bases in cities and we've explored the majority of the outer area / wastes.

So it seems logical to assume the reason we don't find many if any ICBM's here, is because they either are already detonated or were stored further away.

>As to the impregnable enemy base, can we get drillers running next turn? If so, I sense a hero quest coming. Pick some good companions and impregnate the bitch.
L-lewd. Seriously though, that is the best plan to deal with this probably.
>>
>>1804576
Get in the cargo bay, and lets go to the vault.

Are these Skirmii good at stealth?
>>
>>1804598
The Brotherhood requests you go on foot. They are providing motorcycles up to the limit of their front line where they recommend going on foot to avoid being spotted.

>Linux
"Stealth is within this units functions."
>>
>>1804605
then drive to the front and leg it the rest of the way.
>>
>>1804580
Why are you advocating for multi-purpose robots again? We had the discussion as well as the QM ruling that specialized bots would be more useful. Since the local wildlife has been contained by the region and the border will be guarded by bots, not to mention local security for building sites we dont need to build anything other than peak performance builders to expedite the process. I understand why you want this but it is unneeded. add a few more protectrons which we can then move onto other guard projects but keep the builders strictly builders. This keeps down both time spent constructing (both the bot and the building) as well as saves materials on combat modifications (like armaments and armor).
>>
>>1804634
>Why are you advocating for multi-purpose robots again?
I'm not. These are literally the design we are using currently for construction roles.

What I am saying is that they CAN function in combat (as stated by OP when he gave us the description) and that to reduce the time it will take to secure NV and accelerate our growth, that focusing on them is a good idea since they can secure and then build in the region. Seriously, I fail to see how you misunderstood what I was saying so badly.

>combat modifications (like armaments and armor).
It is implied that they already have those or that their construction equipment doubles for those purposes. Plus they work in the Divide, so that implies they have armour already.
>>
>>1804649
They can operate as combat robots, but not well. Construction equipment does not serve as good weapons, and environmental protection differs from that of bullets.
>>
>>1804649
If that is the case then I fail to see how these are the most efficient. I agree that if the construction equipment doubles as a weapon (ala arc welder zapping) then this is fine and I withdraw my complaint on the matter. However, the heavy armor can be left behind when we seriously start building in the NV area. This means we get more robots faster for the same material cost.
>>
>>1804621
1 for this

Simple action so going to write this. If you guys want to do some dialogue on the way there just post.
>>
>>1804649
Speaking of robot designs, can anyone please post that humanoid light robot we researched or at least post which thread it's in?
>>
>>1804685
Ask her about her life prior to enlisting in the Church; and what her opinion on mutants is?
>>
>>1804692
Found it. Just states we have a basic skeletal design.
http://suptg.thisisnotatrueending.com/qstarchive/1613786/#p1629295
>>
>>1804710
support this.
>>
>>1804727
THANK YOU!
If we put some extra armor in this design and give it more weapon variety it should be excellent for mass production.
>>
The Brotherhood here have very nice vehicles, even better than the NCR.

They offer you one of their advanced Hoverbikes (to loan), restored Old World tech and very fast. Meanwhile the Skirmii use their own model of modified hover-bike. This one has a seat which attaches to an augment on their spine, allowing them to remotely drive the bike with their mind and so allowing them to shoot with their arms while driving.

>>1804710
>Linux
"I was born among the Brotherhood Reavers, my parents dedicated me to the Church as a servant of Tech.

Mutation is a fault of flesh, an aberration stemming from the weakness of muscle and bone. Too much Radiation damages both flesh and electrical components.

The sins of the Old World were the viruses. Computers Viruses to harm sacred technology, and the Forced Evolutionary Virus to harm flesh and mind."
>>
>>1804747
>>
>>1804747
But I have met supermutants as sound in mind as any man, and they are surely stronger in body.
>>
>>1804580
You head west, driving day and night over open ground. You notice the Skirmii don't tend to eat much, and need very little sleep, which is actually quite nice and allows you to cover lots of ground.

At the western Border of the Midwestern Brotherhood, you drop off the bikes near a robot outpost, and proceed to head on foot.

As you travel, you become accustomed to the Skirmii's abilities. They act similar to both your power armored forces and your own augmented. Mechanical limbs and external spine allows them to carry heavier weights and travel much longer, mechanical lungs pump oxygen without being fatigued, water and nutrient cannisters pump fluids directly into their stomach or veins.

The main difference is their augments are much more extreme than your men's. They stick out like a sore thumb compared to your men whose only obvious sign of augmentation is the eyes, and where your men's strength comes from their enhanced flesh the Skirmii rely on mechanical bodies.

>>1804780
"Mutation is a sin. An abberation. Do not fall into its temptations, as the MLA does, seeking strength or wit or power of it. It takes away the ability of life to reproduce, not out of choice but out of its terrible price. Were the human race to be made into mutants as the Master decree'd, it would be the end of all life.

But not so terrible is this than if mutation were to be granted the power to reproduce. The end of humanity would come even swifter, drowned out by another species."

--

Meanwhile, you arrive to where the Vault should be.

A place called Black Canyon.

Up ahead, you see it. A raised rim of land reaching high into the sky, and surrounded by a ravine, forming a massive wall rock and stone a mile high.

You see the Skirmii pulling out climbing equipment from their packs, and get a bad feeling in the pit of your stomach.

>You
"Fuck. . .why does it have to be heights."

Roll me 1d100!
>>
Rolled 57 (1d100)

>>1804838
>>
Rolled 66 (1d100)

>>1804838
>"Fuck. . .why does it have to be heights."
RIP.
>>
>>1804838
thats not the courier! The Courier speaks in Brackets!!
>>
>>1804870
The Courier was so afraid he forgot
>>
Rolled 90 (1d100)

>>1804838
>>
Rolled 54 (1d100)

>>1804838
>>
>>1804846
For some reason, climbing down is so much more terrible than climbing up. Mercifully, the Skirmii have a device which allows them to automatically rapell up and down a metal cable they plant at the edge of the ledge.

The Skirmii show no fear, as they start rappelling down the ledge, and you trail behind them keeping up a best you can.

You're pretty sure you held your breath the entire way down, as you inhale a lungful of sweet air touching the firm dirt beneath you.

Then the next hurdle, climbing up.

For this one, Linux climbs to the top first. She detaches her hands and feet, and attach a special set of rock climbing appendages built to grip firmly onto stone and rock, and begins the long climb up. After an hour, a metal cable drops to ground. The rest of the Skirmii attach themselves and rapell upward, leaving you last.

You attach your device and harness onto the cable, and it begins to lift you up.

Just as you near the very top, you hear a terrible groan and whine. You hear a snap, and your heart stops and races into your throat as the world slows down.

You watch in slow motion as Linux reaches forward and clamps your hand with hers, and lifts up your several hundred pound body power armor equipment and all.

You flomp onto the ground like a fish, arms and legs spread hugging the earth. Its only a little while later you realize you need to stop yelling.

You get up and dust yourself off, thankful your helmet hides your face and hers.

>con't
>>
>>1804941
You thought of all places on earth, Zion was the greenest of them.

Then you saw the vast twisted plantlife in Texas, less like the welcoming forests and more like a cancerous growth.

This is nothing like either of them.

Your eyes fall upon a vast green paradise of trees and flowers, greener and denser than anything even in Zion. A huge waterfall falls from the top of the rim down, leaving behind a colorful rainbow as it falls onto crystal blue waters that flow throughout the valley.

There are entire species of plantlife here you have never seen before, and a great sound is coming down from the valley.

You see flocks of birds floating through the valley, but these are nothing like the black mean ravens that swoop down to eat tiny radscorpions. These are birds of every color you can imagine, of different shapes and sizes. They do not caw but sing with chirps and voices you've never imagined.

The whole valley is like a travel postcard from the Old World, only ten times more beautiful alive before you.

>con't
>>
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>>1804990
As you gaze over the valley, you also find signs of human structures.

---

You are able to divide the valley into five different places.

There is a big lake underneath a flowing waterfall, that feeds the river which flows into the valley.

There is a fenced off area, with big tall fences. You spot what looks to be electrical signs on them, so you suspect they are electric fences.

There is a vast, expansive group of glass structures. You recognize them as greenhouses, but this one is massive, at least three stories tall and stretches about half a mile.

There is a large building complex, about as big as the DOME of the Think Tank if not larger. You see the logo of an old world company "Greenway Hydroponics". You think you see robots patrolling it.

Lastly, there is an unfinished helipad that was never finished, next to some rusted old bulldozers and such.

>Linux
"I have never seen anything like this before. . .I never though so much green were possible."

What do?
>Head down into the Valley and explore the forests
>Head for the Lake
>Head for the Greenhouses
>Head for the Fenced Off place
>Head for the Large Building
>Head for the Helipad
>Other?
>>
>>1805066
>>Head for the Large Building

"There are a couple of places still untouched like this. The last one I came across had some tribals living peacefully."

Smalltalk abit about Zion and where they've travelled to.
>>
>>1805088
support.
>>
Gonna eat dinner then brb
>>
>>1805066
Supporting
>>
>>1805191
Supporting the QM's post? bold strategy, Cotton.
>>
>>1805201
I support the wrong set of dubs
>>1805088
>>
back, writing
>>
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>>1805088
The six of you sneak forward toward Large Building, each of you prepared to activate a stealth boy the moment you are spotted.

You venture into the forest. The tree's are so thick, no much light streams down from the sky, though it isn't as dark and forboding as Texas. Still, you feel surrounded and saturated on all sides by forest.

The light streams down on a myriad of beautiful flowers and sights. Willow and Delilah would have liked it here. There are many fruits growing about some you recognize and others you do not, and as you walk over rivers and streams you see fish aplenty.

What strikes you most is the wildlife. One the one, many of them aren't carnivorous at all. By that you mean, many of them don't try to attack you. They're actually rather small, you see these rat like things only with big fluffy tails gathering nuts in trees, and pink birds with long red legs standing in packs on the water. You've seen them before in Old World picture books. That there are so many of them is also amazing.

This place is a veritable feast and could feed entire villages.

---

You are able to get close to the building, and you survey the robots patrolling the entrance. They appear to be Mr. Handys mostly, modified with gardening and farming tools. There are also Sentry Bot, but instead of the usual minigun and missile launcher they are armed with Taser Guns and Stun Batons. The Eyebots which float around are also similarly armed with stun guns instead of the usual laser.

It seems that most of the robots here are suited for non-lethal attacks.

>Linux
"Additional targets spotted."

You turn to see where she is looking at, and you notice the nearby lake. You didn't see it from afar before, but now you clearly do.

There are people there. Tribals by the way they dress and act, many of them are swimming naked in the lake or lying on the beach bathing in the sun and eating fish and meals. They look rather happy, but also woefully unprepared. Almost none of them are armed.

>Disable and/or sneak past the robots. Enter the facility
>Approach the Tribals
>Take one of the tribal and interrogate them
>Other?
>>
>>1805716
>Disable and/or sneak past the robots. Enter the facility
>>
>>1805716
<Sneak past the robots
>>
>>1805718
>>1805745
2 for this
>>
>>1805745
Sure, lets do this.
>>
Roll me 3 1d100s!
>>
Rolled 47 (1d100)

>>1805767
>>
Rolled 30 (1d100)

>>1805767
>>
Rolled 5 (1d100)

>>1805767
>>
Rolled 17 (1d100)

>>1805770
well thats a shame
>>
writing may pass out but writing
>>
You know what robot we should design?
ED-209.
>>
>>1805829
"This robot will propel us into the forefront of the world with better weapons, Better armor and BETTER AI!!"

"But sir, what about the stairs?"
>>
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>>1805829
If we want a bigger bot with legs we can go walker type.
>>
>>1805862
And if we want maximum mobility with good weapons, consider what titanfall did. Something we could very well use ourselves.Heavy PA troops (so superheavy infantry/small vehicles) with Titan support (tank class agile bipeds with boosterjets for quick movement). This would also somewhat diminish low-tier AT weapon effectiveness.
>>
>>1805862
I do believe those are the TACT bots, unless you're talking bigger.
>>
>>1805865
Yes, superheavy armor. Think up to Ratte 1000 level of big armor. Might be stupid without strong shield tech but it is an option.
>>
Also, i've been watching Isaac Arthur videos and now i wanna build an orbital ring.
>>
>>1805869
Bit out of our reach yet. I would sooner go giant killer robots as titans of war. Make ourselves a mech suit of our very own.

Though I fear this would go down the weeaboo hole something awful. Better stick to more realistic concepts than a million ton robot that somehow doesnt sink up to its waist into the earth with every step it takes. Not to mention the fact that it doesnt fall in on itself with all that weight.
>>
>>1805716
This is going to end in a moral quandry isn't it. Going to have to fuckthese people ober to fet what the brotherhood wants.
>>
>>1805088
>Linux
"Perhaps one day the Brotherhood visit them too and share the gift of Tech and Civilization."

>>1805716
You decide to press on quietly into the facility.

Rather than waste stealth boys, Linux orders her men to move forward. They move in around and behind the robots, and like you sometimes do, disabled them.

>Linux
"Dream well in sleep mode, Tech Spirits."

---

Entering the front door, Linux and the Skirmii seem quite adapt at Stealth. They remind you of NCR Rangers or your own Stealth Forces, and it seems they've read the Chinese Red Book on spying.

This facility does not appear to be the work of Vault Tec, at least, not entirely. This place appears to be some kind of research and maintenance plant built by Greenway Hydroponics.

Linux signals the others to stop.

>Linux
"The eyes of Sony watch this hallway. Macintosh, start a visual loop program."

Macintosh pulls out a camera and activates a stealth boy. You peek around the corner and watch as he takes a short footage of the hallway, then he attaches the device underneath the camera. With machine like speed, it moves in front of the Camera, you deduce to show repeat footage of the hallway.

You and the team are able to move up unimpeded.

Up ahead are several signs leading to different corridors.

CHOOSE:
>The Factory
>The Repository
>The Power Plant
>The Control Tower
>>
>>1805988
Control tower

Also, whats with the memes? Its so bad.
>>
>>1805988
The repository
Sounds like Some good knowledge would be stored there.
>>
>>1806009
1 for this
>>1806018
1 for this
>>
>>1806018
Get to the tower, figure out what is what, take it from there. We could shut down security and move to secure anything easily.
>>
>>1806054
Also, QM, we can move this along even if there are only 2 votes for anything. Keeps it going and we/you dont have to wait for hours.
>>
>>1806057
Fine.
>>1806054
Change my vote to control tower.
>>
>>1805988
Control tower
>>
>>1805988
Control Tower
>>
You make your way to the control tower, bypassing electrical defenses all the while. The Skirmii are good at that.

---

You hack the door into the Main Control Tower, and it opens up with a hiss as fog begins pouring through. It's dark inside, and the fog mists your vision.

Then the lights in the hallway dim, and from inside the room you see a luminous glow, like the moon and stars. From the mist steps forth an almost ephemeral woman, her form moving and shifting with the mists, as the blue glow of the moon shines behind her.

"Someone opens the door to my realm, yet they are not my children.

You are in the presence of Diana, Goddess of the Moon. Who are you, and why do you enter my sacred place?"
>>
>>1806093
>What Say
>>
>>1806095
What do we know of the roman pantheon? Do we know Mars and Diana are both in it?
>>
>>1806105
Hmmm, your Ancient Roman is a bit spotty. This would have been Arcade's expertise.

You're out of luck here. You didn't hear of a Diana being worshiped by Caesar's priestesses either.
>>
>>1806125
I am a seeker of knowledge, who has heard rumors of mysteries in this place.
>>
>>1806141
"Truly if you were a Seeker of Knowledge, would I not have welcomed you at my front door, than find you sneaking around my chambers?

I ask again, who are you, and what is your purpose here."
>>
>>1806093
Bunch of tribals might believe that spiel but you're just an advanced AI
>>
>>1806150
Recite our long list of titles
>>
>>1806157
Supporting
>>
>>1806150
Tell her who we are and why we are here.


Oh boy another AI. We just found God for the nerds
>>
>>1806157
>>1806163
>Int
You remember Linux is next to you. And the other Skirmii

As far as they are aware, you're simply a Paladin. That's a lot of other titles you'd be revealing.
>>
>>1806167
Brotherhood title then.
>>
>>1806150
Tell her the brotherhood cover and what we are doing here.

Say that we know she's an ai. All her what kind of AI she is.
>>
>>1806185
She's probably an ai, yeah, but what type is she?
>>
>>1806166
>>1806169
>You
[I am Paladin Courier of the Brotherhood of Steel. I was tasked to search this area for signs of a Vault from the Old World.]

>Diana
"The Brotherhood of Steel. That is their mark you wear, a sword upon gears. Many rumors I have heard of you from long ago, but I have not heard many since then.

Outsiders are no longer welcome to the Nursery. This is a sacred place. Would that I could ask you to leave, but on the contrary, I must ask you to stay until I am sure you will cause no danger to me or my Children."

>>1806155
>>1806155
[Science] [You're not a real goddess, you're a computer intelligence and all this display is smoke mirrors and holograms]

>Linux
"By the Electrical Father. . .she is a machine goddess."

>Diana
"And what of you, Paladin Courier? You say you are a 'Paladin', but are you not also a man of flesh and bone? Is a rose not both flower and plant?

What form I take does not deny what I am is a Guardian to my children and to this place. My children know I speak through my robots, through the ancient technology. I guarded many of their fore-bearers in the ancient Vault since the time they were young when fire rained from the sky. My children know me.

I do not know you."

>>1806191
[Science] [What kind of AI are you. A ZAX?]

>Diana
"That is but the name of a machine. I am more than a ZAX, than mere machine. I am alive, of life, and from my living mind I give life unto the world."

>Linux
"A living mind inside a machine. The sacred symbiosis!"
>>
>>1806223
What say/do

>Keep talking
>Ignore her. Go find something to disable and take control.
>Other?
>>
>>1806223
Paladin is just a title. Claiming to be a god when you're not is different.

If you're a ZAX machine then you've been programmed with Asimov protocol. Which explains why you're robots are equipped only with non-lethal weapons.

You've made a great mistake allowing these people to regress to stone age. World is a harsh place with harsh people. There powers which would gut you and your people to claim this environmental and technological paradise.
You are lucky it was us who found you first since we are one of the few reasonable faction around but believe me, I am more than capable to deal with anything I see around here.

We have a simple mission, find what's here and report back. So please, tell us about yourself this facility and its history.
>>
>>1806245
Supporting
>>
>>1806245
>>1806247
Also, figure out where the computercore is and take control of it. Without our "allies" knowing, if possible. Then try to establish communications with BigMT and slave this AI to our brain.
>>
>>1806245
Sure. Support.
>>
>>1806240
>Keep talking

"Look I respect you and to be frank I think you'd be of great assistance. Simple fact is we are here to investigate the possibility of an old world facility and gather any useful technology or data we can preferably without conflict of any sort.

Fact is that I know of others who seek to do as you do: to guard many against the outside world. I've made allies of one such man and his goal of protecting a vast undamaged wild-lands and it's residents. I would be glad to extend the same fair dealings to you. One such as yourself who seems to care for their subjects, who seems to be well aware of the world and if I had to guess, has advanced technology that would benefit my people and the order that I currently represent.

Don't worry about the others who are with me, they aren't going to damage one such as yourself who is sacred to them and their goal is to gather the technology from here without alerting their enemies. We can all walk away from this without it ending badly. A pair of holotapes containing some data and such will suffice for me and my fellows to leave with and by avoiding conflict they'll have little reason to return while also preventing their enemies discovering here. Enemies who would descend on your people and bring ruin."

Not putting this forward until another Anon says this is good just to be safe.


>>1806253
No. Based off of who this AI is and shit, we can get good relations without doing something so dangerous. Still if worst comes to worst we will do that.
>>
>>1806253
Should have come here alone if we wanted to claim all the goods for ourselves.

Still, this is an ai and they have failsaves and backdoors installed. Do we have any government clearances picked up, or code phrases we could use to gain administrator access?
>>
>>1806263
We have ICE CREAM, assuming she's rob co. Assuming House uses the same back door protocols in all his bots.
>>
>>1806260
Sounds good we could mix these two >>1806245
>>
>>1806260
I think the AI wont want to give us stuff and if we are able to take control all the better. We can dismantle the computer and take it with us to BigMT. Wipe the program (get useful info off it first) and add it to the existing one. Either more AI or make the ones we have more powerful. Maybe make a national manager program? And this doesnt have to take place right now but we are fools if we think the BoS wont be doing the same, albeit more forcefully.
>>
Hmmm. I'm wondering if there's a way to explain what I am thinking to you guys without both giving away spoilers and essentially leading you guys to a choice or influencing your decision rather than having you figure it out o your own. Mostly because this exact situation was brought up before.
>>
>>1806268
Not Robco. Belongs to a mixture of US government and that company we saw outside.


Lads this place is something we can't risk getting destroyed. Seriously. It's the key to restoring the old world('s animals and plants) but also has some fairly advance tech if I remember rightly.

I'd advise we make it limit what it gives the BOS if possible without tipping them off, maybe we can talk to it after sending them off somewhere? Something mundane and fairly simple would be ideal.
>>
>>1806268
We get this when the player has 10 luck, right?

Maybe we could make a roll to say something random to get the right password?

I Also remember there was a password for securitons which was combination of numbers and letters
>>
>>1806282
Also get it at the gatekeeper with science skill. Probably won't work here. Backdoor access with a zax is a whole different beast.
>>
>>1806282
The letter and number password was 1ce cr34m. Leet speak icecream.
>>
>>1806278
Alright, so you guys want the Courier to translate your intent rather than just speaking your pure dialogue.

So CHOOSE:
>Subvert this crazy computer, try to get control or learn more info that will help
>Let's try a bit of diplomacy, maybe we can work with it
>Less talking, more Rai- Commandeering! We can do this the hard way, or the sneaky way
>>
>>1806288
>Let's try a bit of diplomacy, maybe we can work with it

Trust me, so long as we don't threaten this AI it'll be helpful. Plus we can always promise to compensate it with technology of our own and to help it in future.
>>
>>1806278
No idea.

What do you mean it was brought up before? Don't forget that we players are impulsive with attention span of a goldfish.


Maybe ask her what her main function/program/mission is?
>>
>>1806294
>Maybe ask her what her main function/program/mission is?
Her function is to maintain a microcosm of the pre-war world's north american biosphere.
>>
>>1806288
Diplomacy.

Its actually good we brought reavers rather than other paladins. They would probably be more willing to step back and let technological perfection be. Paladins probably shoot to kill.
>>
>>1806288
>Alright, so you guys want the Courier to translate your intent rather than just speaking your pure dialogue.

we've been trying to get you to do this all the time for a while already but you keep regressing to the awful "link to the custom dialog and write reply to it" instead of paraphrasing like our character should have


Let's keep diplomatic approach
>>
>>1806294
>Don't forget that we players are impulsive with attention span of a goldfish.
Heh.

But yeah, I'm often faced with the dillemma of player autonomy and character authenticity.

I envisioned the Courier as literally being the extension of you guys, his successes and mistakes are your guys, he is you.

But sometimes you guys get mad that this ends up with the Courier doing stuff that an Int10 Cha10 thinking individual would not do or do differently. But then, it ends up as me writing what the Courier does rather than what you guys do which wasn't my intent. And sometimes the Courier would logically do something completely opposite to what you guys want, and if he makes a mistake you might complain "that's not what we wanted to do!"


So I think >>1806288 this is a good compromise. Asking what your ultimte intent is, then doing dialogue.
>>
Rolled 56 (1d100)

>>1806292
>>1806305
>>1806310
Diplomatic approach. Alright, I'll write that up.

Dammit the Courier is more fun and real when its you guys
>>
>>1806324
It also makes us more bitter towards you when something austic is voted on for a guy with 10's
>>
Rolled 24 (1d100)

>>1806324
>>
>>1806315
>But then, it ends up as me writing what the Courier does rather than what you guys do which wasn't my intent.

Speaking honestly better this way. Don't forget that you get different players at different times. Some players can't participate at certain days, etc.
Giving full agency to players is a sure way to a disaster. It's much better when the character gets established before hand by the gestalt of players and then it acts along the lines set earlier. The characters supposed knowledge, intelligence, experiences should always play part how he reacts and behaves.

For example, when we first got a child and family we could have gone different ways reacting to that. We could have rejected our mutant child and become a bad parent and family man. But we went other way. So from then on it should be established that courier cars and spends time with his family. I sure hope that in the background when courier has time he spends it with his children and wives even if you never write it.


Quests are much different than your typical table top dnd game. QM is as much as a storyteller as a player. He has the task of keeping the character in line as it is established as the quest goes on.
>>
>>1806338
He didn't ask to roll. This doesn't count
Reeeeee

why do we roll worse when even QM rolls mediocre or bad
>>
>>1806348
The real question is why QM rolls and yet asks for us to roll.
>>
>>1806364
We compete. He doesn't set DC, but that isn't uncommon
>>
>>1806370
I know but there is literally no difference between us rolling three and him rolling three and him rolling six of which three are for us.

Plus it saves time.
>>
>>1806377
It makes us as players involved more than just make choices. Its how most quests are done.
>>
>>1806377
I think this is the first time I've seen somebody complain about a quest in this fashion
>>
>>1806388
I am aware but I've never seen a reason provided for it.


It makes sense in some cases, like where the highest rolling plan gets selected, or in other cases where there are variable bonuses which players can achieve via write-ins.


But in this case? It just seems to slow things down even if it is "traditional".
>>
>>1806395
Its about player involvement.its fun to roll.

Also we don't have to wait for the qm to call for rolls. If something like a particular turn action clearly won, we can just roll.
>>
>You
[Perhaps I'm getting off on the wrong foot. I mean you and your people no harm. I only snuck around as experience has taught me the wisdom of not disturbing wildlife or natives when I can, to avoid violence and danger whether from animals or machines. Many of the Old World's machines have gone haywire and are dangerous. But now I know you protect your children.

I know of a similar situation to yours in the west.There is a tribe there who are also protected in a sanctuary of nature from the dangers of the outside world, and I a Paladin swore to protect them. This i could extend to you.]

>Diana
"I sense sincerity in your words Paladin. How very kind."

[I feel that you understand the outside world has become a dangerous place. I'm sure charity and generosity has not clouded your wisdom.]

>Diana
"More than you know Paladin" she sighs

>You
[Tell me about your people, and this place. I wish to learn.]

She thinks for a second, and then speaks.

>con't
>>
>>1806395
You are correct on all accounts. Support, you have.

Also, lets try to scout out the place on the down low and figure a way to take control. If it cooperates, ok. If not, we strike quickly and take custody of the whole place (without the BoS knowing),
>>
>>1806413
>Diana
"This place you are in is called the 'Nursery'. It was created by the ancients who forsaw the terrible war that would engulf the world and wished to preserve life. Many Vaults and many Arks were created out there for human kind, but only here was nature cared for and catered to.

I am not a ZAX, anymore than you are Metal Armor. It is but my shell, I am alive I assure you. One name I had was Diana Stone, the Ancients in their might and wisdom weaved me into the ZAX, so that I would be Guardian and Goddess of this sanctuary.

But this was not my only Charge, I was also the overseer of a Vault. Vault 29, which lies outside the Nursery. Children were placed in that Vault, and I raised them as their mother. I walked among them, though they could not touch me, I touched them through my robots and machines. I told them their history, how they were sealed away beneath the earth by their Ancient forebearers to protect them from the fires of war, and that one day when they were grown, they would leave the Vault to populate world.

When the time was right, and they were of age, I opened the Vault. They established a tribe, the Twin Mothers, and with the help of my robots and the nursery prospered. It was not Paradise, there were dangers and hardships, and lessons to be learned and taught. They lived in tune with nature, hunted with guns and spears enough to sustain themselves, and farmed the bounties of the earth. People soon came to us, and our numbers swelled. It seemed that the Ancients plan to turn the world green and populated would bear fruit.

But the fires of war never died out. A vast horde of Raiders came, bearing the red flag of a Bull, and speaking on behalf of the Caesar. They demanded everything of us, our lives, our land, our home, and our Vault. They refused the lessons we wished to teach them, and what they could not demand, they would take by force.

We fought hard, in tune with nature, hiding and shooting from the trees, laying traps and ambushes, seeking to drive them away. My robots took battle, back then they were better armed. But like locusts, they swarmed us with their numbers. Our forests were burned, our village raised to the ground, our people taken as slaves, and the Vault buried.

Since then, I realized that the world was not yet ready for peace. With the survivors I had left, I guided them here to the Nursery. Away from the eyes of Caesar, away from Hecate who sought to tempt my children to her.

Here in the Nursery, my children can repopulate in peace. No soldier of Caesar knows of our location or has scaled its walls. And should ever Caesar come again, he will find not a small forest to deter him, but a vast jungle and a much greater Robotic army than was present in the Vault. But I will not allow that to happen, the secrecy of the Nursery must be maintained."
>>
>>1806465
>Continue diplomacy (what is it you want to learn or convince her? Just need intent)
>Hack the Computer
>Destroy the Computer
>Other?
>>
>>1806426
>Also, lets try to scout out the place on the down low and figure a way to take control. If it cooperates, ok. If not, we strike quickly and take custody of the whole place (without the BoS knowing),
Agreed.

Plus, once we've taken over the Legion we will have a land border and can peacefully integrate her people.
>>
>>1806471
>convince her that not all are like that and many could use her skills to aid the world in regreening the planet


What was our job here again?
>>
>>1806477
The Brotherhood of Steel wanted a scouting mission to confirm if anything of interest was here. Thats also why Linux and her team is here.
>>
>>1806480
Whelp might have to reprogram the witnesses now
>>
>>1806471
>Continue diplomacy (what is it you want to learn or convince her? Just need intent)
Convince her that we will leave her people alone and avoid mentioning the existence of this place but that we need to have something to take back. A few simple technical documents (see if we can't get something like her farming / ecological technology. That'd be massively useful.) or designs would be massively useful.


>>1806477
Get tech and establish if a Vault / pre-war facility was here, avoid detection / alerting the Legion / MLA.
>>
>>1806480
Well that's accomplished. Just have to convince linux not to fuck this up.
>>
>>1806486
Support this. We have to convince Linux and her people to stay quiet on this. Use her religion- the BOS would mess with this example of technological perfection or whatever she called it.
>>
>>1806486
>>1806501
Schism of mars 20k years early.
>>
>>1806471
Let's see if we can trade shit.

See if we can convince them to join our nation
>>
>>1806471
Ask her the coordinates of the vault
>>
Alright, can I get some supporting votes for your intent? Then I'll start writing
>>
>>1806501
Aye, point out that the BOS ain't in control of this region so them trying to secure this place will only draw attention from the MLA / Legion to it.

>>1806506
I think your numbers are off slightly but yeah. Worst comes to worst we can silence kill all of them with the help of the AI, cut off an arm and generally wound ourselves before returning. Make it seem like we barely survived.

>>1806507
>See if we can convince them to join our nation
We can return as we draw closer with our robotic army and ask her to secure her region so we can link up and shit.

>>1806512
Oh shit yeah, this isn't even their goal!
>>
>>1806516
Don't forget to vote!
>>
>>1806477
>>1806486
>>1806507
Writing!
>>
>>1806477
>You
[Even you should know not everyone is like that. You can still help the world be green.]

>Linux
"The Brotherhood of Steel is trying to bring life into the world Goddess, spreading rivers and grow farms and grasslands."

>Diana
"I am not so Naive as to presume all sweet words have truth behind them, just as honey tends to bring the sting of bee's with them"

>You
(Whats a Bee? Honey?)

>Diana
"There was one such as you who came here with the idea that he too would make the world a better place. He stole from a Garden of Eden Creation Kit, and in his heart I could sense was ill will and malcontent. I can only know what perhaps he has done with it."

Before you can speak, Linux does

>Linux
"Oh Goddess. I am a member of the Reaver Movement. Our faith holds Tech sacred, and through Tech we find the preservation of human life. You, a mind inside a Machine, are like our leader, General Barnaky. Just as your mind has been preserved by Tech, so did Tech allow you to preserve the natural life and the life of your people.

We can offer you the assistance of our knowledge, strengthen and repair your robotic followers, repair your facilities, do what your tribals could surely not do. Would this not show as a sign of faith from the Brotherhood of our noble aims?"

Diana seems to consider this for a moment.

>Diana
"Others have always come seeking things of us, food, medicine, information. Few have ever come to me to offer things.

Very well, Reaver, if you show me that you can empower myself to protect my children, and that your aims are good and honest, I will consider working with your Brotherhood."

>Linux
"Thank you Goddess, truly this is a great day. May knowledge and information soon flow freely between us."

---

It seems Diana will accept being more open to sharing information and technology, after an offer was made to help herself. You suspect she and her facility is need of repairs. Looks like Linux opened the door for that.
>>
>>1806629
Linux has offered her and her team to stay and make repairs to the Nursery, t build good faith for the Brotherhood Reavers.

Shit, she sort of spoke before you had a chance to weedle things in favor of YOUR people.

Meanwhile, you still have the issue of having to leave.

>Convince Diana you will keep the Nursery a secret, but that you have to go and help your own people and village. Then leave the way you came
>Stay a bit more (as in stay next turn) to do more things. Maybe observe Linux and her team, or do something sneaky and shifty with a hero action
>>
I wish I knew why people chose to take reavers with us.

>stay here and make sure that Linux and her people don't try anything shifty
>>
>>1806644
Stay
>>
>>1806644
Stay
>>
>>1806648
>>1806658
>>1806691
Alright, gonna each lunch then a new turn.
>>
>>1806644
Stay.

We could pribably get a lot of sway with the reavers if we mentioned our lack of brain
>>
>>1806644
>>Stay a bit more (as in stay next turn) to do more things. Maybe observe Linux and her team, or do something sneaky and shifty with a hero action
>>
So does anyone want to begin planning out next turn?
>>
Back, writing.
>>
Fissile Material and Metal has been spent on the Omni-Constructor. A large amount, but worth it. Particularly since we now have railroad access to the Divide to solve our metal and fissile needs for the forseeable future.

The ZAX reports progress going swiftly, and would like continued double focus on this action to speed it up.

We now control the majority of the Divide's surface ground. There is indication the MLA have dragged a lot of the MLA's weaponry and equipment for themselves, likely because they were supplying them in the first place. But at least it means no more mines and booby traps.

----

While the ZAX was busy on constructing the Omni-Constructor via the replicators (because of how intense the project was) and preparing sites for the expansions, there was just enough force to spare for them to start construction of their Church. At least the Foundation. They pay you generously in Bottlecaps for Hexcrete.

----

>>>>>Food: Average (Stable) [CAP: Average]
Passive Booze Ration: Low (higher for soldiers)
>>>>>Water: Average (Stable) [CAP: Average]
>>>>>Medicine: Above Average (Stable)
>>>>>>Materials: Scrap Metal (Average) Fissile (Low)
Scrap Wood (tiny)
Special Electronics (---) Hygiene Supplies (Abundant) Booze (---) [Falling] Alien Tech Scraps (low) Hexcrete Bags (Below Average)
Plant Material (Tiny)
Trona Minerals (Low)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 252 Humans (and companions) +55 Infants +40 Mutants/Nightkin, 2 Ghoul
>>>>>Total Armaments (proportionate to the total pop) Below Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
(Mercenary) - Moderate
-Energy Firearms
(Human Plasma/Laser) - Below Average
(Alien) - Below Average
(Chinese Alien-Jurry Rigged) - Below Average
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniforms:
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
(35 Dr. Mobius Scrubs + Dr. Mobius Glasses)
>>
>>1806823
Hero action: finish off stuff with Diana, trade with brotherhood, return home, use archimedes to shoot the emp missles and artillery. 1 a day.

Zax research: tunneling transports

Research: i want to start on the neurology research for the post scarcity guys. Would likely lead to good things.

Civ: finish universal replicator

Construct: spy satellite

Passive build: constructors.
>>
>>1797413
UNCHANGED

---

>Forward MILITARY:
8 Securitrons MKV Squads (8R) - UNDERGROUND
2 {JUNK REPAIR} Securitrons MKV Squads (8R) - UNDERGROUND
1 Securitrons MKV Hazard Bot Squads (5R) - UNDERGROUND
1 LAER MKV Hazard (5R) – UNDERGROUND
1 Sentry Shield-Juggernaut Minigunners (5R) - UNDERGROUND

Riddick with Bounty PA
Cain with BoS PA
The Devils Brigade
Hazel with Bounty Hunter PA
Ed-E
2 MKV Hazard-Salvager Securitron Squads (5R)
1 Sentry Shield-Juggernaut Minigunners (5R)
10.5 Securitrons MKV Hazard Bot Squads (8R)
3 {JUNK REPAIR} Securitrons MKV Hazard Bot Squads (8R)
6 Small Flyer Repairbots Squads (10R)
14 Spy-Eye Bots Squads
1 Super Heavy Omni-Constructor
3 Universal Loader Squads
2 Heavy Hazard Bastion (5R) - {Light Mechinzed}
+1 ZAX Tankitron {Repuslor Hazard} {Medium LAER guided TESLA cannon}{Heat-Ray}

>Kreger
"We should continue to train the Super Mutants, maybe even consider if they want Augments. They'd be a very useful force."
>>
>>1806935
>use Archimedes to shoot the emp missiles and artillery. 1 a day.
I'd like to try subterranean assault first since that consumes a large amount of resources.

>Zax research: tunneling transports
Agreed.

>Research: i want to start on the neurology research for the post scarcity guys. Would likely lead to good things.
Agreed.

>Civ: finish universal replicator
Agreed.

>Construct: spy satellite
Nah, focus on reinforcing the ZAX's work to create the shit for a second construction action.

>Passive build: constructors.
Agreed.
>>
Alright how about we make a long range commination and build a satellite so we can have comms in the commonwealth
>>
>>1806935
>ZAX(CEO)
"I still would like to recommend carrying on with the construction action. It would make build the universal replicator even faster."
>>
>HERO
Continue to speak with Diana /explore the vault

>MILLITARY
Im at a loss. Explore other sections of the divide?
>CONSTRUCT
Support the ZAX action.

>CIV
Make the School better.


>ROBOTICS RESEARCH
Continue work on the tunnelling / combat bot

>ZAX RESEARCH
Do whatever is needed to get us a 2nd construction action.

>PASSIVE
Build Constructors
>>
>>1806935
>>1806946
Here is a idea have us research and build long range comms so BigMT can speak to Courier when he goes to the commonwealth.
I really want to get their before the MC of FO4 unfreezes. And we have less than a year
>>
>>1806930
Are we going to discuss the glaring issue of the steel industry again? Use replicators for everything and save time on assembly and save resources refining/recasting steel to machine it from there. Replicators can do all that without the need for extra buildings or extra workers.

If we are talking about engineer corps and management/R&D buildings, go right ahead. If we are talking of a foundry, again, ridiculous.
>>
Also since we are going to get a "small boon" on our next turn from the founding day celebrations, do you think we should burn it on the ZAX's auto work? The quicker we've gotten our second construction action, the sooner we can work on the third. Then the forth, fifth, sixth, seventh and so on while being able to automate shit.

>>1806953
Nah, I'd rather focus on immediate goals. Getting shit ready to begin fighting the Legion for NV and shit. Fact is we have a year give or take and we can certainly get some shit done and will want to get some shit done before going. Plus additional construction actions and shit means we can dedicate more to the Commonwealth mission.

>>1806966
>Make the School better.
The school is good enough already, it was just a matter of getting the people going to them.


I'd suggest using it either to enhance the ZAX action, automating Hexcrete harvesting or building underground farms. That or we use it to expand our robotics factory and accelerate our robotic production rate or invest in more immediate returns and have it be an action dedicated to producing robots outright.
>>
>>1806935
Very good that the replicator tech is being appreciated. And not only by you anon. This is the reason Elijah pulled all of that shit out of his ass (though I still call bull on "vault metal") and this tech is the way we can start pulling ridiculous shit out of ours.
>>
>>1806973
We've had this discussion repeatedly. Replicators are slower and more energy intensive than conventional industry which is why we reserve them for crafting either shit we lack high enough quality industrial facilities for or because we need to enhance production further.
>>
>>1806977
I propose robot upgrades/production speed upgrades. I would like to dump it into replicator tech but the Divide should last us for a while so it can be worked on without breakneck speed. Though, the sooner the better for if we can print robots without needing to assemble them we win in time by quite a margin.
>>
>>1806935
Okay
Hero action: finish off stuff with Diana, trade with brotherhood, return home, use archimedes to shoot the emp missles and artillery. 1 a day.

Zax research: tunneling transports

Research: i want to start on the neurology research for the post scarcity guys. Would likely lead to good things.

Civ: finish universal replicator

Construct: zax's stuff

Passive build: constructors.
>>
>>1806977
Just don't fuck it up and take too long that the we run out of fucking time.

I don't want to get meme on just because other anons didn't want to research long range satellite or build ones.
And the we're late to the party and the MC of FO4 kills off all syth faction due to being late.
>>
>>1806973
>ZAX(CEO)
"Very well. It will take some time to build a universal replicator.

I don't recommend a tiny version or a small one as was being attempted. A Medium sized one would be recommend for your goals, and save on future upgrading as opposed from upgrading from tiny to small to medium."
>>
>>1806977
Our school is a one room crap shack with a library. Not something I would call "good enough"
>>
>>1806983
See, my big stick with that is that the madre machines crap out all this stuff in seconds. Elijah literally pulled an army out of his ass in a year (nevermind there was nowhere near enough metal in the area for that and the godawful vaultmetal) and WE are suddenly unable to utilize this tech to the fullest? It is more expensive, fine. It needs upgrades to make it more efficient, fine. We need to build a big one to really get it going, fine. All makes sense. But when we suddenly cant make steel plates with scrap even remotely quickly when the madre machine spits out boxes of ammo from tiny coins in seconds, I have a problem.
>>
>>1806992
Eh, we could go to the Commonwealth right now and probably establish a decent series of colonies.


Seriously. The Sole survivor establishes colonies purely by broadcasting a radio signal and people willingly show up. We can clear out a few places, do that and create a small nation state to wait for us to return.

Then it's just a matter of convincing the Institute we aren't a threat, getting the BOS not to do anything stupid and slowly turning the Commonwealth into a glorious bastion of technology, progress and robots both by flying shit in and converting pre-war shit in the region into useful stuff.


>>1806997
>Our school is a one room crap shack with a library. Not something I would call "good enough"
Mate you are so wrong it pains me >>1801633.

The school is sufficient for now. We have greater concerns.
>>
>>1807006
I know mate, I've argued this point and many others about how it seems we are constantly kicked in the balls while other factions seemingly go from stride to stride of strength.

On the other hand, I can't exactly complain as I think given a few more turns we will either be much stronger or we will be roughly the same. At that point I'll decide my opinion.
>>
>>1806994
QM, would the personal Aristotele device/basic learning AI be something the ZAX could do next turn as a free action? A relatively dumb program to analyze learning patterns of individuals and the areas they are best at and focus on that. In addition, it would search our archives for relevant data to studies and questions to speed up the learning process. Also as a general education tool for the populace. Could be a part of Alexa first and when we make a better version include it onto the PDA we plan (?) for every citizen.
>>
>>1807006
>ZAX(CEO)
"Hmmm. . . from the sound of it, Elijah's efforts were mostly to produce massed infantry weapons and hologram projectors, barring the additions to his Casino fortress.

Our forces, medium to heavy sized robots with advanced weaponry and vehicles require much more metal than I could imagine he uses for his forces.

But we are attempting to match the NCR and the Legion and MLA on a much bigger scale.

I simply think it a waste to throw away all that fissile material in the Divide that could be used more efficiently in the future. We are going to have to do that going with the full scale replication reliance and don't have the power means to replace the need yet."

>>1807025
Yup. Not literally as in the video example, but similar.
>>
>>1807012
Mate even the post you link to calls it a glorified library at its best. Imo thats not good enough.
>>
>>1807036
It's a lot better than "a one room crap shack with a library" and it only calls it that because we weren't making people go there and get educated but had a large library of fictional books and shit.
>>
>>1807066
There is definitely room for physical improvement as much as operational improvement.
>>
>>1807072
I am aware. My point is that we have higher priorities right now than improving our school.


Fact is that if we get the second construction action we can invest twice as much into improving the school physically when it becomes needed.

For now, seeing as we've just started forcing them to have an education, chances are we can get away with this, since they'll not be learning anything too advanced or complex for sometime. Meaning we can invest in enhanced facilities as it becomes more needed.
>>
>>1806946
Supporting
>>
>>1807031
He made a variety of handheld rifles, AA installations, the AMMO needed for it, fortifications and the elevatorshaft of doom from the top floor of the casino to the ground level. He also lacked concrete, since most of such construction was done and we never really see it just laying there. Add to that his new holowire (thousands of feet of the stuff) and all the other crap he did. Hi neither had the coins, the metal or the power t do all that that quickly. Not if it is this difficult and resource intensive.

Also, implement the learning programs. Push for as high an education as possible. Sprinkle in propaganda and debraining arguments.

>>1807078
Agree with you on this.
>>
CORRECTION

>Forward MILITARY:
8 Securitrons MKV Squads (8R) - UNDERGROUND
2 {JUNK REPAIR} Securitrons MKV Squads (8R) - UNDERGROUND
1 Securitrons MKV Hazard Bot Squads (5R) - UNDERGROUND
1 LAER MKV Hazard (5R) – UNDERGROUND
1 Sentry Shield-Juggernaut Minigunners (5R) - UNDERGROUND

Riddick with Bounty PA
Cain with BoS PA
The Devils Brigade
Hazel with Bounty Hunter PA
Ed-E
2 MKV Hazard-Salvager Securitron Squads (5R)
1 Sentry Shield-Juggernaut Minigunners (5R)
10.5 Securitrons MKV Hazard Bot Squads (8R)
3 {JUNK REPAIR} Securitrons MKV Hazard Bot Squads (8R)
6 Small Flyer Repairbots Squads (10R)
12 Spy-Eye Bots Squads
1 Super Heavy Omni-Constructor
3 Universal Loader Squads
2 Heavy Hazard Bastion (5R) - {Light Mechinzed}
+1 ZAX Tankitron {Repuslor Hazard} {Medium LAER guided TESLA cannon}{Heat-Ray}
>>
>>1797426
UNCHANGED

>>1797428
UNCHANGED

Founding Day is in 1 turns!

---

4 Action Cap.

Available Actions: Civilian, Construction, Military, Research, ZAX, Hero
+Robotic Research does not count toward cap.
>>>>>Turn: 116
>>
>>1807101
This certainly operates on quite the number of assumptions anon.
>>
>>1807101
>ZAX(CEO)
"If you say so.

Time difficulty and labor aren't really my main concern here, it was burning through our fissile materials so quickly rather than harnessing more reneweable energies or waiting until we can use it much more effectively, even if it would take longer."
>>
Dont forget to vote, just need a vote of three
>>
>>1807109
>Hero
Continue our mission with the BOS.

>Civilian
>Construction
Assist the ZAX's auto-effort to get a second construction action.

>ZAX
>Robotic research
Attempt to improve the productivity of the robotics factory per turn.


Passive production: Loaders.


"Doubled actions" are shared / supporting actions working together.
>>