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War, War never changes.

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Fallout%2C+Civ%2C+Courier%2C+New+Vegas%2C+Enclave%2C+America

Last Thread
>>1613786

You are the Courier, self styled "Executor" of your newly created Phoenix Enclave of America. A father of six and a father of a nation, you have applied the scientific forges of BigMT towards the research and technology beyond the wildest dreams of other men to make your vision of an America Reborn a reality. Both Big Mountain and Alien Science have been your tool, as you invent new power sources, new Virtual Reality training programs, new robotics facilities, and expand the reach of your robots as you probe into other lands for more resources. Even the ability to fly is now yours.

But as always the wasteland is a dangerous place. The Divide, a treasure trove of reources and fissile material, is held firmly by a desperate mass of Marked Men trying to fend off their own annihilation at your hands. The NCR looms to the west, and the Legion beats its war drums to the east. The world around you is shadowed by your isolation and distance, only now have you at last expanded the reach of your robots through the use of advanced radio towers. In such times, a botched negotiation with an affluent member of your community lead to an exodus among his servants, seemingly the result of greed, and in your efforts to track him down you ran headlong into the NCR. Face to face contact with them reveals much has changed among their nation, but through diplomacy you have both agreed to a peace. For now.
>>
NEWS
You have signed a Treaty with the NCR!
It is up to you whether you want to keep it to it or not,.


!Alert!
The Inferior Chem Stills and home kitchen tools can be used for scrap metal as a free action.
Food and water are rising due to the decrease in population.
Orion Moreno suggests finishing that surveilance program to prevent another mass escape problem, citing the recent actions of Odd Ball as "tantamount to treason."

>>>>>Food: Plentiful (Stable)
>>>>>Water: Above Average (slowly rising)
>>>>>Medicine: Below Average (Stable)
>>>>>>Materials: Scrap Metal (Exhausted) Fissile (Low)
Scrap Wood (tiny)
Special Electronics (---) Hygiene Supplies (Abundant) Booze (Low) [Falling] Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Above Average) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 215 Humans (and companions) +55 Infants +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniforms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
(35 Dr. Mobius Scrubs + Dr. Mobius Glasses)
>>
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!NEWS!
All the MK2 Securitrons have been upgraded to the Mark V series. Conferring VASTLY improved combat abilities to all. As an added bonus, scrap steel can be spent as a free action to turn them into the Hazard Series conferring additional armor.
During battle, you can choose to apply the MKVI Beserker program safely to a select number of bots. These will even further increase their combat ability, but render them into mindless berzerkers set on killing all in sight. A terrifying weapon.
>>
--CHINA RANCH--
++Outpost++
>>>>>Military: 50 Securitrons MKV
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower.
>>>>> Power: Big Alien Battery
>>>>>Defenses: Ruined Houses
>>>>>Animals:

--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MKV
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower
>>>>>Defenses: Ruined Houses
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 50 Securitrons MK5
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium) Spice Farm (tiny)
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:
>>>>>Other: Omni-Agronator!

---THE CRATER---
>>>>>Morale: Below Average (Stable)
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
!NEW!
>>>>>Current Pop:
35 Human
20 Infants
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
+1 Super Heavy Omni-Constructor
+10 MKV Hazard-Salvager Securitron
+10 Sentry Shield-Juggernaut Minigunners
+33 Securitrons MKV
+60 Small Flyer Repairbots
1 GIANT ROBO SCORPION
397 Robo Scorpions
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great). Boom Town Shooting Course Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Chemical Mill (Small)
Magneto Hydraulics Plant Robotics Facility
Cass' Multipurpose Ethanol/Alcohol Distillery (Tiny)
X-12 Biological Research Plant (Small)
Automated Hexcrete Plant (Small)
Securitron Deconstructino Plant / General Robotics Research Facility (Small)
X-13 Research Factility / Medical VR University (Small)
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers.
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (INTACT)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Researchers (Followers of the Apocalypse)
+45 Assorted Research Robots (normal)
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
+10 VR Life Support Pods (debrained Version)
>>
---NEW WASHINGTON---
>>>>>Morale: Below Average (Stable)
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Armaments: Average
>>>>>Current Pop:
164 Human
35 Infants
+40 Super Mutants/Nightkin
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
175 Securitrons MK2
>>>>>Prisoner: None
>NEW WASHINGTON
1 Presidental Manor
100 Hexcrete Hex Houses (Indoor plumbing/Shower, electricity)
Asphault Roads. Sewer System. Night Lamps.
Desert Landscaping
Spring Well. Clean Water Tank (Intact)
Banana Yucca Farm (Large)
Cotton Farm (Medium)
Concrete School House (Tiny)
Glass Mill (Small)
Public Washing Machines.
Water Treatment/Fertilizer Plant
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles

>>>>>>Other:
+Marcus
+Keene
+19 Herd Animals (Brahmin/Bighorn)
+9 Baby Brahmin
+30 Mr. Howdy's Farming Robots

Alert! The Mr. Howdy's are helping to birth new baby Brahmin and encourage breeding.

---

You have room for 4 actions, and can take 1 of each up to 4 every turn.
1 Hero Action (what YOU are doing)
1 Civ Action (a multiuse action based on your current civ power)
1 Repair/Construction Action (An action to either repair a thing OR a general construction action. both have been granted by current equipment/companions)
1 Military Action (must be for military reasons i.e. scouting, attacking, raiding. NOT research/non-military construction / generic resource scavenging)
1 Research Action (General Purpose)

You also can take a robotics research action due to your upgrades of the Alienized Research Eyebots and the Enhanced Robotics Facility, as an extra rather than part of your 4 actions. You still don't yet have the capacity to research twice in the same turn.

---

You have 1 General Boon
You also have 1 new Robotics Research Boon for providing effort and art last thread towards robotics research.


>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 89
>>
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>>1635433
Hero. Spend time with the family. The girls and children.

Civ. Research and build light worker droids to work on farms.

Construction. Scrap the inferior mills and all of the roboscorpions, then build as many MarkV as we can.

Military. Test MarkV forces to find and remove any bugs.

Research. Research a new chassis for Mark 5. Pic related. Make them a bit bigger to have more armor and armaments. Upgrade all the bots.
>>
Homes for super mutants reminder
>>
Op, could we build fev lab and put Unity on independent, passive research?
>>
>>1635442
If you get enough assets, certainly.
>>
>>1635445
Do you mean this from our list? Could you post that again?
>>
Rolled 80 (1d100)

>>1635433
Try to improve weapons after one booby traps the surrounding area with unneeded junk items.(if roll over 50)

Research technology(if under 49)
>>
Rolled 7 (1d100)

>>1635438
Oh, yeah. I guess I should have rolled. Man I have rolling
>>
>>1635447
>Unity
Clean Unity Food [ ] (needs FEV Research)
Unity Webbing [ ] (needs FEV Research)
FEV Research Lv1 [ ] FEV Research A proper FEV Lab. Needs Prime Human Subjects)
A proper FEV Lab [ ] (Where? Clean the Toxin Plant or inside Alien Ship)
Prime/Untainted Human Subjects [ ] (Needs to convince Chinese Volunteers/Freezer People/Other source of primes)
>>
Rolled 52 (1d100)

>>1635438
I like where this is heading, but I'd favour some alterations.

>HERO
Work on plans for an FEV lab

>CIV
Scrap the inferior mills and all of the roboscorpions, then build as many MarkV as we can.

>CONSTRUCTION
Finish internal spy network

>MILITARY
Test MarkV forces to find and remove any bugs.

>RESEARCH
Research a new chassis for Mark 5
>>
>>1635463
Without a scavenging mission, you won't have enough steel for both of those projects.

>Kreger
"Why not scavenge in Trona while we build our forces to conquer the Divide?"
>>
>>1635463
OK, I'll support you

>>1635468
Just build less mark 5s
>>
>>1635468
Hmm, fair point.

Can a Hero action (along with companions) be used to either take the spare steel in Barker or scavenge Trona?
>>
>>1635481
Thanks to your trucks yes, and the alien spaceship if you're willing to exert energy/power.

Civ action is still more effective.
>>
>>1635484
Yeah we're willing to use energy
>>
>>1635463
>>1635475
2 for this
>>
Rolled 43 (1d100)

>>1635463
If over 50 research

if under 50 construction
>>
>>1635488
Should I take that as a vote? That entire action is doable.

If so, roll me just one more 1d100
>>
Rolled 49 (1d100)

>>1635493
>>
>>1635463
Let's get on with this
>>
>>1635463
>>HERO
>Work on plans for an FEV lab
Right, where would you like to build it?

>Clean out the Toxins Plant
>Use an Alien Research Center in the spaceship
>>
>>1635518
Me
>>
>>1635518
Toxic plant.

At first I wanted ayy ship but then I realized that getting Chinese volunteers would be much harder.
>>
File deleted.
>>1635463
>MILITARY
>Test MarkV forces to find and remove any bugs.

Tests go fantastic. There's a marked improvement among robot and human military force cooperation. The Brain has installed some superior Charisma programming beyond even House's old designs. The MKV is able to display heightened sense of tactical assessment and responsiveness.

Now you have hundreds of them. Kreger continues integration of human and robot forces, working out how to add them to his own lessons in large scale tactical operations. He's becoming a bit better at it.

Some wonder if Marcus and Keene's mutants should become part of the military, others don't like the idea. Mostly Marcus and Keene organize parties that go about killing local wasteland wildlife from being a danger, and eating them, such as radscorpions and mole rats. Super Mutants have better radiation and desert survivable abilities, able to go longer without food or water and sleep in the open more easily, though they prefer the caves at night.
>>
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>>1635525
That is definitely the wrong image, what the heck 4chan.
>>
>>1635525
Who doesn't like the idea? Markus and Keene?

I don't mind supes in military. Fuck, now I want custom PA for Markus.
>>
>>1635528
Some of your human pop mostly. They don't like super mutants.
>>
Rolled 34 (1d100)

>>1635493
So im assuming I have a total of 4 votes then?

if so roll again for the second option
>>
>>1635463
Your MAXIMUM security systems are installed, using scrap metal from harvested robo-scorpions.

You have eyebots floating around. Bugs just about everywhere you can place them. And cameras.

Camera's and microphones everywhere.

The data and surveillance you get is immense.

And. . .almost universally unpopular. People are grumbling and weirded out. You have camera's in houses, there's hardly anywhere anyone can go that they aren't watched. They've started calling it the "House on Jet".

You do your best to assuage everyone that this is purely for security reasons and to ensure their safety, that you will have only the most impartial people keep an eye out.

To that matter since you've yet to research a surveilance AI and your brains are mostly devoted to research, this comprises your select intelligence officers for now. They report that, well, there's nothing really suspicious going on now. Apart from a few people attempting to cook chems in a pot on a campfire or smoking stolen packets of weed.

This probably has to do with most of the suspicious people having upped and left with Odd Ball.

It's something of a boring job actually, sitting at the Military HQ and just watching and listening in.
>>
>>1635538
do we really need this.

We should restrict this to critical facilities only.
>>
Gonna have to brb in a few hours.

>>1635538
>Intelligence Officer
"It would help to have an AI do most of this work. Then maybe notify us on anything actually suspicious."

>Moreno
"People aren't used to Big Brother. Enclave we understood the important of protecting our freedom through security and surveillance.

Why not do some kind of campaign to get people attuned to the idea."
>>
>>1635541
>Moreno
"Let em grumble, let em complain, but show a firm hand. They'll understand that the order has to be maintained."
>>
>>1635529
Eh.

If supermutants want to, let's have them join our militia.

I guess we need a tolerance campaign also.
>>
>>1635540

Hey, gotta make sure to watch out for suspicious people. There could be Legion spies, criminals working with the Legion, etc. I'm for watching over them

>>1635541

Let's be sure to explain to the people about the dangers of Legion spies, criminals that could jump out and do something terrible, and more

>>1635543

This, muties are a boon to military ops. The Master had a good idea going for how to make some good mutant soldiers.

We should personally go into the Divide and go find Ulysses. See if he'd want to be a part of our new nation
>>
>>1635545
I think we once went looking for Ulysses
>>
>>1635547

Guess we didn't find him, oh well. Time to try again.

We should try for FEV research though, make Unity happy. And I forget, can she or can she not assimilate Marked Men?
>>
>>1635541
Hey, remember that paranoid caravaneer back when we first met Unity? Is he in any way intelligence officer material?
Paranoid Jack, I think.

Also, how is our trucker acclimating? Driving trucks is good and all but I wish he was more useful. Maybe train him to be auto engineer and have him work on researching and designing vehicles.
>>
>>1635551
>And I forget, can she or can she not assimilate Marked Men?

... Wow, why didn't we think of this before. That's way better than trying to kill them all.
>>
We still have that smart home plan to merge Alexa and big brother together, so its not just an oppressive surveilance center its also a quality of life improvement.
>>
>>1635557
Alexa?
>>
>>1635561
Something similar to amazons alexa. Connects citizens to the network and generaly makes their life easier while also surveiling them.

Was brought up last thread and met with a good amount of support so i thought id bring it up again.
>>
>>1635564
Something like

"Big Brother, pull up recipes for this" or "Big Brother play that specific song over the radio" plus alarms, weather, all kind of small simple things.

Depending on the level of complexity of the AI and the system, you could even use it as a phone system amongst the population and/or internet.

Similar to "Big Brother please place a call to the robot repair district, my mr handy is acting up."
>>
>>1635564
>>1635571

Yeah. That's a good idea. Also every house should have its own house bot.
>>
>>1635574
Potential problems though, we dont have the power for something like this, we eould have to work on fixing that first.

Qm, what does the brain / companions say about this plans merits? Is it worth considering?
>>
>>1635584
We should research power efficient, light, humanoid all-purpose droids.
We then can use them for police, farming, house keeping, and any other tasks. Just install appropriate software.

Mr orderlies and similar robots
Are inefficient (also I always disliked their design)
>>
>>1635590
They're probabaly more efficient than humanoid form bots using tool accessories though
>>
>>1635438
I dont like the shin wheels. They seem to vulberable to enemy fire whne walking.

Wouldbe better to put them in the ankle of a ditgigrade leg.
>>
>>1635605
They could always be behind retractable armor plating when not used.
>>
>>1635612
Adds moving parts, and if we want thick armour wed have to build up the legs a lot.
Ankle wheels stay behind shins so would be protected regardless
>>
>>1635605
>>1635615

I don't think it will be that much of a problem. Current models have even more exposed wheels but we ever hardly ran into that problem
>>
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Qm did we build that robo secretary for jacob?
>>
>>1635820
I don't think so, no. We've yet to give him his own office too.
>>
>>1635820
We need to do this soon
>>
>>1635820
Right this was voted and locked on last thread, I'll give it to you guys now since you already did the action.
>>
>>1635543
>>1635545
If you wanna integrate mutants, make an action for it.
>>
>>1635923
Qm, about my question here>>1635584 ?
>>
>>1635584
>>1635574
>Brain
"Two ways we can build Mr. Gutsys.

We can build them using normal steel and create normal batteries, requiring some recharging stations. To reduce power consumption we can perhaps build solar energy roofs on houses. But I was wondering about the possibility of planting garden roofs on houses to reduce heat during the day and in the future, air conditioner energy consumption.

The other way is if we were to harvest enough fissile material or fission batteries, such as from the Robo-Scorpions, and install them. They would last centuries, as seen most robots still operational and roaming the waste today since the Great War.

Either way, it should be a simple construction action."
>>
>>1635938
*Mr. Handy's
>>
>>1635938
normal steel and batteries. They aren't going anywhere, so during the night, should be charging.

It would also be a better use of the energy and shouldn't impact the peak amount being used.
>>
>>1635938
Could we use the metal alloy's from the alien stuff, to line Solar panels and absord more sunlight?

Or could we by chance deploy Ballons or something into the upper atmosphere to soak in sunlight and have a teather to bring power down to us?
>>
>>1635938
What does Brain think about the smart home integration with the big brother AI idea?
>>
>>1635948
>Brain
"I think perhaps being a lot more subtle about this surveilance would have been for the best. Looking back I have some reason to believe Odd Ball was actually planning on selling his own model of house care bots, and I have strong indication surveillance was a capability."

>>1635946
>Brain
"Actually yes, a lot of the alien superstructure contains Solar Based energy panels. Not sure about the balloon idea though, but if we were to build airships putting solar panels on them would be a good idea."
>>
>>1635938
Am I the only one who hates that robot design?

Anyway. Fissile materials are for our military robots.

We should research alien power generation, we have their storage tech now we need to figure out how they generate it.

Also, wouldn't solar panels on the roofs also decrease the heat?
>>
>>1635964
>Also, wouldn't solar panels on the roofs also decrease the heat?

>Brain
"To a minimal extent, not nearly as much as roof gardens."
>>
>>1635954
Perhaps we ought to dial back on the surveillance. Let people at least have privacy at home.
>>
>>1635954
What about deploying the Airships into space so there is nothing stopping it from soaking in pure sunlight?

>>1635971
Staph, No.
>>
>>1635970
There's almost infinite space around us to build solar panels. Let's leave the roofs for gardens, it also has the benefit of increasing food production. If we get a house keeping big in every home then it can also tend to the garden.
>>
>>1635973
"then they would be spaceships not airships."
>>
>>1635973
Come on man. Don't you think this is going overboard?
>>
I Think we should keep our surveilance up everywhere else, but let people opt out of it being in there home.

When/If we bring in the Alexa/Big brother system, I see people actually wanting it in there life and not minding it as much. Similar to how no one cares that google/apple tracks us today.
>>
>>1635979
Honestly, No. We need to just let it be and keep people busy.

>>1635976
Fair enough. How long would it take to RnD the Power Source of the alien craft?
>>
>>1635979
we just have to sell it. It's not for surveillance, its for personal aid- it ties into house electronics and the mr handy and the central computer so you never have to run out of something. It's like having living with your landlord, but he's a ghost and doesn't want to get paid.
>>
>>1635979
I agree with this anon... Wayyyy too much snooping and not enough processing power to deal with what data we have
>>
>>1635976
I mean the biggest hurdle for satellite tech and other stuff is getting it into space, and we have a reusable spaceship at our disposal. Just attach a mount to the scout craft and we can fly up and drop satellites off in LEO.
>>
>>1635989
we just have to set up the software. A agent AI should be able to handle most of the raw data.
>>
>>1635992
>Brain
"Ah, low orbital satelite's eh? I believe that is doable."
>>
>>1635999
You know, I was thinking of suggesting we put some spy satellites out there. Can we do tungsten rod weapon thing too?
>>
>>1636013
there's already nukes and shit up there. Honestly I'd suggest getting a space station up and getting to work on mining the asteroid belt.
>>
>>1636014
https://www.youtube.com/watch?v=g1Sq1Nr58hM
>>
>>1635989
Actually if I might just chip in it's never been stated that you lack the processing power for this system.

In fact once you get a AI taking care of the observation side of thing, you can point out to people it's no worse than having a Mr handy that can call the police and shit present everywhere. If they wouldn't object to such robotic helpers, who have excellent hearing, present in their home then this isn't too much worse.

Anyhow, this system can benefit them too by acting as a calendar, home security system, phone and so on. Plus the next generation will grow up knowing that this system is here and thinking it normal, so we just need to wait sometime for the old guard to age and get used to it.


>>1636013
>>1636014
Yeah something like that'd work.
>>
I found this while browsing around. Feels a little synthy, but could be used for a general purpose Urban worker robot.
>>
Ok i'm the guy who left, how bad was last thread?
>>
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>>1636051
This might be better- more robotic
>>
>>1636064
things went well. It was a bluff we didn't call, and we hashed out politcal agreements.

We're also 90% sure Yaunker is hitler.
>>
>>1636064
It actually went pretty well, all things considered. We ended up negotiating a treaty with the NCR which included trade and border agreements. We didn't agree to alienating ourselves with the NCR's enemies as it was a preliminary treaty.
Turns out the NCR's new government is basically fascism, highly reminiscent of Nazism.
There's a new faction called the "Mutant Liberation Army," which may or may not actually be a mutant GLA faction.
>>
>>1636069
>>1636071
Huh.
Kinda tempted to return.
What's happening now?
>>
>>1636073
Things have been chilling out, we're hashing out some new tech. Particularly the robot designs.
Our citizens don't like the survelliance technology and we're suffering from information bloat like the NSA. We're discussing either ways to tone it down, making it work, or getting the citizens to agree to it.

Last thread the QM confirmed we get more benefits or bonuses if we hash out better plans, use relevant knowledge, or do personal research for actions.
>>
>>1636073
general progress stuff. We installed the surveillance, people wer'nt happy, building more bots, etc. Now we're hashing out what to give the people to make them more accepting of surveillance.
>>
>>1636078
>>1636084
>People don't like surveillance.
Knew it.
>>
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Question of my anon's. Do you have Fallout 4?

Because right now you have this capability.
https://www.youtube.com/watch?v=WnfriByJN7k

If you want to actually get this mod and create it in game and show me a picture and stats, that will automatically net you boons and bonuses to design.


I'd use it if I wasn't playing on a potato

---

>>1635463
Several designs for new and larger chasis for the Mark V software are devised, you have enough scientists to have several persons suggest bot types in a holographic design board.

First is, literally a "Bigger Securitron". Its slightly slower, much heavier, but fires Missile Launcher Missiles and instead of a Gatling Laser has a Gatling Cannon.

The next is something Riddick actually helped to devise, based on something else he saw from "another galaxy." It's VERY heavily armored and uses a lot of metal uses that strange Bounty hunter Bolt Gun with explosive penetrating rounds but fired in in Gatling style. Its other arm can fit either a "Twin-linked Medium Laser Canon" or a melee weapon such as a claw for punching or crushing or smashing. It's heavily armored, and even includes a tiny mortar/heavy grenade launcher on the back. He calls it Dreadbots, and says it would work even better if we put a willing intelligent brain in it.

Dr. 0 invents an his own "Alienator" bot. Based on the Alien Drone, it uses lightweight but sturdy alien metal for by far some of the best armor protection for its weight, and can fire a multipurpose Disintegrator weapon that has different functions, such as making a big ball of disintegration to launch, or firing off a constant small beam of disintegration, or rapidly fire in short bursts. It comes in wheeled or hover form.

Kreger and the Devil's brigade make more designs based on the constraints presented by the Divide. His "Divide-bot Base" is modular, able to fit more variety of weapons, and so isn't as heavily armored but can accept modular armor upgrades.

Some specific sub-sets he's devised include "Firebots" in which one robot holds a tank of napalm and the other holds a large, super pressured hose canon able to lob a stream of sticky flame over many yards. Another is a "Hook Bot" which has an advanced targeting system and several chain harpoon canons tipped with a saturnite blade. It detects missiles in mid air, or enemy personnel and launches the harpoon to detonate it before it hits the bot. In such a way it can also be used to scale vertical surfaces. "Flailbot" which has a large rotational cylindar and spins several flails around really fast, to detonate mines on the ground and act as a terrifying melee attacker.

AXE-MAN develops AXE-MAN AXER BOT. It has six arms with axes made of Saturnite, hovers, and has jet boosters. It has heavy frontal armor.
>>
>>1636073
Debating the merits of our new surveillance state.

Personally I'm for it.

Let's spend the Hero action next turn explaining why it's important and our future smart home plan with it.

Let's also use a Civ action to reintroduce a luxury item for our people - like creating a still to make alcohol.

>>1635518
>Clean out the toxins plant
>>
>>1636093
Dr. 8 develops the Sonic-Bot. It launches a very powerful, painful blast of deafening sound at a place. Used in groups it can even cause small earthquakes and buildings to crumble, and even make missiles fly off course. However it can disrupt other nearby non-Sonic bots.

Dr. Dala wants to develop a Mesma-bot, but requests more brains.
>>
>>1636085
>>1635954
The Brain suggested making the surveillance more subtle so they don't realize they're being watched, or wouldn't care. So propositions were made to integrate it with existing services like housekeepers, or real world social media's surveillance.

>>1636093
>Because right now you have this capability.
>https://www.youtube.com/watch?v=WnfriByJN7k [Embed]
Mother of god...
>>
>>1636093
I mean, I own it for the Xbox and PC. So you want me to QM? I can't promise the picture quality will be good tho.
>>
>>1636112
I don't need you too, but it would be nice. I'll accept Ms paint or any sort of visual idea.

Personally I'd even enjoy some actual descriptions that's the key part.
>>
We need to use our research action to develop our Alexa/Big Brother AI, otherwise we wont get much out of the system.

Picked up a name to help with confusion.
>>
>>1636093
I'm thinking a mix of Dreadbots (frontline infantry), Hover Alienators (raiding skirmishers) and a few hook and flail bots would work well.

Which is the easiest to mass produce QM?
>>
>>1636125
None, they're all very resource intensive. Still, you can make them all.

Maybe if you built a robot factory.
>>
>>1636124
Agreed.

So our next turn action is looking like this:

>HERO
Explain the importance of and future plans for our survailence state

>CIV
Set up scavenge parties for Trona to get passive scrap every turn

>CONSTRUCTION
Build a bar for the populace with a still and radio

>MILITARY
Convince our soldiers (especially the older ones) of the need for augmentations

>RESEARCH
Work on an intelligence AI to sift through the data
>>
>>1636093
>>1636100

Jeez. I didn't think we'd have so many designs.
I'd rather have we just use one or two versions to keep things simple.

That said, let's go with Riddick's dreadbots
>>
>>1636123
Whelp. It's gonna be a few hours. You need to be level 15 to get the quest but I can quickly burn through stuff. I'll post hopefully by the end of the night.
>>
>>1636135
I will support this.
>>
>>1636137
It would help if perhaps you had some objectives in mind when you had actions like those. But hey, it just means you have more blueprints.
>>
>>1636125
Yeah this sounds good. One heavy design and one light and fast design. Going more will just make shit complicated.

I say the ratio should be 1 dreadbot to 2 akuenator
>>
The Divide Base bots seem to be the most customizable however, able to adabt to whatever situation we equip it for.

Worth considering.
>>
>>1636145
I actually did have idea for future upgrades. After we get new design, we should research mark 6 software to work without berserking. After we do that, we start working on absolutely new design of robots, using alien robot remains, bounty hunter armors and weapons, and all that we know about alien tech. For this I wanted to suggest using robot research boon.
The idea is to make universal warbot but only a little bit bigger than what we have now, maybe the size of super mutants.
>>
>>1636149
>I say the ratio should be 1 dreadbot to 2 akuenator
>akuenator
>aku
So that's who created the Berserk AI virus.
>>
>>1636171
AND THE COURIER WHO WAS THROWN FAR INTO THE FUTURE. WHERE MY NCR IS LAW.
>>
>>1636176
Wouldn't that be the lone survivor though?
>>
>>1636145
I think the most important thing is to be able easily upgrade existing bots to new designs.
>>
>>1636137
I like the dreadbots. Regearing them for different opponents should be simple enough.
>>
>>1636182
Yeah, a lot of the other bots are sort of dead enders, where at least the devils brigade suggest modular type bots.
>>
You know what, I'm gonna join this quest again.
For robots idea i have 2.
1st is a hover eyebot/Mr Handy with tentacle limbs, it's meant for good speed, scouting and multi purpose tasks. I call it the balloon bot.
the 2nd is to upgrade our securitrons to be bastion from overwatch, having 3 forms it can switch between Turret, vehicle and bipedal.
>>
>>1636176
>WHERE MY NCR IS LAW.
>>1636071
>Turns out the NCR's new government is basically fascism, highly reminiscent of Nazism.
>>1633629
>tfw the NCR's new president is literally Aku.
>>
>>1636093
>>1636196
A scout bot would be great, because we don't get enough intel from our enemies.
>>
>CIV
>Scrap the inferior mills and all of the roboscorpions, then build as many MarkV as we can.

>>1635463
More Mark V's are built. At long last, you can actually make Securitrons! At least, the standard ones can be produced en masse.
>>
>>1636093
Can the AXER BOT spin with its axes becoming a beyblade of death?
>>
>>1636214
YES
>>
>>1636216
ohhhhhhh, i think i'm gonna add axes and spin jets to my balloon bot idea.
>>
>>1636203
I'm sure alienator on hover platform can cover that.
>>
>>1636219
>Axe Man
"I 100% approve this idea. AXE MAN."
>>
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>>1636216
>>
>>1636221
I just realized i'm making a jellyfish/octopus bot that spins like a beyblade.
I'm the best.
>>
>>1636196
>>1636219
>>1636229
This is like having Manhacks on steroids.
>>
>>1636236
And don't forget, my balloon design can still act as a scout and matrix robot on top of being a beyblade.
>>
>>1636214
we can then give it the beserker programming...
>>
>>1636246
Apparently we CAN make WMD's
>>
Enough about the jellyfish bot of death, what do you guys think about making our securitrons bastions?
>>
>>1636241
Taking some of the most annoying enemies in games and turning them into a nightmare? Impressive.
>matrix robot
The design also reminds me of the Ceph Scouts come to think of it.
>>1636246
>>1636249
Well this escalated quickly.
>>
>>1636246
Oh God...
>>
>>1636251
>>1636182
>>1636170
>>1636093
It's a good idea, but we should wait until we get the Mark 6 software before we try dedicated war designs like that. We should go with the Divide-bot Base for now so we can swap it easier.
>>
>>1636261
Yea sure, i was thinking we go Jellyfish scouts and frontline bastions while Divide bots are customized to fill in weaknesses.
>>
>>1636196
>>1636265
Mm... Bueno. Best part is that'll make a vesartile doctrine.
>>1636093
>>1636128
Now we need to figure out where we're going to get all the metal for this.
>>
>>1636284
Trona and the divide, plus that mining blimp idea that i have to admit is good despite my loathing of the anon that came up with it.
>>
>>1636286
lol
>>1636284
>>1636071
Another idea is since we have a trade agreement with the NCR, and the destruction of the Hoover Dam severely sets back their power capacity, we could make another power plant and sell the surplus electricity generated from it. Which would help with our future plans to make the Sierra Madre Machines use electricity + matter to make our products.
Plus, like Mr. House's agreements, they'll be much more reluctant to wage war on us if it means losing their power source.
>>
>>1636292
The policy of Autarky that the Colonel mentioned leads me to think that they won't be inclinded to trade with us.

They'd realise that they would be depending on an external power for electricity (against the principles of autarky)

Also, they are probably using the metal we want for their own war effort.

It may be worth scouting to the south of Newberry
>>
>>1636295
Another good idea is raiding the Legion with our alien scout ship.
>>
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You finished on your own personal project as well.

An office structure for the Secretary of Infrastructure Mr. Jacob Miles, plus a smooth talking AI with "her" own robot body.

He doesn't know what to say other than thank you. He seems a bit skeptical (possibly wondering if you aren't just some insane megalomaniac) but its quite obvious to you he greatly enjoys the promotion.
>>
>>1636298
Are we the alien abductors now? I love it.
>>
>>1636303
>Wondering if we aren't
We should clear up that we are an insane megalomaniac.
>>
>>1636306
We're not gonna bring the Legionnaires with us, just their weapons.
that we took from their dead bodies.
>>
>>1636295
God damn it, we just got preemptively cucked by President Yaunker again.
So what does the NCR have to trade if they're diverting all they can get to the war effort, besides propaganda?

>>1636298
True, but the alien scout ship might draw too much attention. Could we disguise it to make it look more modern when we do these raids?
>>1636306
Yep, but less dickish about it.
>>
>>1636310
What about there livestock and slaves?
>>
>>1636309
No.
>>
>>1636313
Those too, but primarily the metal.
>>
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>>1636298
Yeah, good call. It would reveal it as our weapon though. We could always just retrofit the vertabird to use alien power cells and use that.

What we really need is to control the titanium deposit in the south of Nevada.
>>
>>1636303
>plus a smooth talking AI with "her" own robot body.
>He seems a bit skeptical (possibly wondering if you aren't just some insane megalomaniac)
Our actual plans are to turn him robosexual, for the good of the Phoenix Commonwealth of course.
>>
>>1636295
We agreed on borders already. South of Newberry is NCR territory, and was before hand.
>>
>>1636312
>Brain
"I wonder that myself. You might want to see or send someone to talk to that trade negotiator of theirs."
>>
>>1636312
They did say they were willing to do a limited trade. We probably should ask about that in a turn or two.

Also, I realized that we didn't ask about ncr allies, if they have any. Or at least neutral powers
>>
>>1636322
Is that a free action?
It is probably better if we go ourselves. I don't think anyone else has the mix of max int cha speech and barter as we do.
>>
OP, would PA research be included in extra robotics research action since they overlap so much or de we need to build a facility for that?
>>
>>1636204
How many securitons do we have in total now?
>>
>>1636340
Power Armor for humans will require something seprate entirely.
>>
>>1636350
Will place in updated stats.
>>
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Alert. Scrapping our massed Robotic Scorpion Fodder has resulted in a MASSIVE influx of material.

Doctor Mobius was sad at first, but then forgot why he was sad and went back to his endless equations.

The Forecaster takes interest in these for some reason, and likes to chat with Dr. Mobius. He is also sometimes seen chatting with your young daughter.

!NEW!
>>>>>Food: Plentiful (Stable)
>>>>>Water: Plentiful (Stable)
>>>>>Medicine: Below Average (Stable)
!NEW!
>>>>>>Materials: Scrap Metal (Huge) Fissile (Plentiful)
Scrap Wood (tiny)
Special Electronics (---) Hygiene Supplies (Abundant) Booze (Low) [Falling] Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Above Average) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 215 Humans (and companions) +55 Infants +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniforms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
(35 Dr. Mobius Scrubs + Dr. Mobius Glasses)
>>
Something that occurred to me when >>1636241 talked about matrix robots was the source material we are in.

Some people here are struggling to deal with the fact we might not have enough computing power to use the surveillance state? What if we turned our enemy soldiers into our processors? The basic idea exists in fallout and we can wipe their personalities and take their bodies for making more lobo's / SCIENCE!

It wouldn't even be that difficult since our alien metal science robots can, in groups of 3, lift an average man. So if we deploy 5 of them for every Legion CQC specialist, we can literally carry away their army for...re-purposing.

This is before mentioning the potential to raid their brains for important information about enemy operations and bases along with the possibility of retrieving information about their tactics and such. Imagine if we could dedicate dozens of human minds to literally simulating battles endlessly as the commanders of different sides, equipped with our resources, against each other and "virtual" enemies. To develop tactics, designs and methods of combat, industry and other such things.
>>
--CHINA RANCH--
++Outpost++
>>>>>Military: 50 Securitrons MKV. +25 Spy-Eye Bots
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower.
>>>>> Power: Big Alien Battery
>>>>>Defenses: Ruined Houses. MAXIMUM SURVEILANCE
>>>>>Animals:

--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MKV +25 Spy-Eye Bots
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower
>>>>>Defenses: Ruined Houses. MAXIMUM SURVEILANCE
>>>>>Animals:
>>
>>1636532
It's not much a case of processing power. It's a case of attention span. Going through 24/7 surveilance videos is, well, boring. A bit awkward, but very monotonous.

!Alert!
A number of people off about the home surveilance. There's some people trying to cover them up, and some outright refuse to have them installed. Some talk about leaving "like Oddball's gang did" but you've got the place so well covered and the tunnels guarded.

The rest don't seem to care much and are more aggravated by the lack of goods and luxuries.
---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 50 Securitrons MK5
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium) Spice Farm (tiny)
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:
>>>>>Other: Omni-Agronator!

---THE CRATER---
>>>>>Morale: Low (Stable)
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Current Pop:
35 Human
20 Infants
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
+1 Super Heavy Omni-Constructor
+10 MKV Hazard-Salvager Securitron
+10 Sentry Shield-Juggernaut Minigunners
+33 Securitrons MKV
+60 Small Flyer Repairbots
1 GIANT ROBO SCORPION
+50 Spy-Eye Bots
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great). Boom Town Shooting Course Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Chemical Mill (Small)
Magneto Hydraulics Plant Robotics Facility
Cass' Multipurpose Ethanol/Alcohol Distillery (Tiny)
X-12 Biological Research Plant (Small)
Automated Hexcrete Plant (Small)
Securitron Deconstructino Plant / General Robotics Research Facility (Small)
X-13 Research Factility / Medical VR University (Small)
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers. MAXIMUM SURVEILANCE
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (INTACT)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Researchers (Followers of the Apocalypse)
+45 Assorted Research Robots (normal)
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
+10 VR Life Support Pods (debrained Version)
>>
>>1636532
>>1636532
Why do we need human brains? If its pure processing power, then use cows, or dog/nightstalker brains. We know dog brain processors are already a thing.
It would also be more acceptable.

If you splice a robot and a nightstalker you get a crazy angry robobrain
>>
!Alert!
50 more Securitron MKV's have been constructed from your Robotics Research Facility. It is somewhat more dedicated for research than production like a true factory, but fits the bill.

WARNING. Energy Grid is at 95% capacity.

---NEW WASHINGTON---
>>>>>Morale: Low (Stable)
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Armaments: Average
>>>>>Current Pop:
164 Human
35 Infants
+40 Super Mutants/Nightkin
!NEW!
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
+125 Securitrons MKV
+125 Spy-Eye Bots
>>>>>Prisoner: None
>NEW WASHINGTON
1 Presidental Manor
100 Hexcrete Hex Houses (Indoor plumbing/Shower, electricity)
Asphault Roads. Sewer System. Night Lamps.
Desert Landscaping
Spring Well. Clean Water Tank (Intact)
Banana Yucca Farm (Large)
Cotton Farm (Medium)
Concrete School House (Tiny)
Glass Mill (Small)
Public Washing Machines.
Water Treatment/Fertilizer Plant
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles

>>>>>>Other:
+Marcus
+Keene
+19 Herd Animals (Brahmin/Bighorn)
+9 Baby Brahmin
+30 Mr. Howdy's Farming Robots

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 90
>>
>>1636560
Supporting this post qm
>>1636135
>>
>>1636135
>>1636140
Certainly. 2 for this.
>>
Rolled 82 (1d100)

>>1636560
>Construction - Build a Bar/movie threater and other entertainment venues at a centralized building.

>Hero, Civ Get Drugs/booze/ect stills up and running for said place

>Military, Keep working on getting the Robots and humans and Chinese and super mutants training properly

>RnD Drew up the designs and what is needed for a proper FEV lab, Have Unity help with this.
>>
>>1636560
support >>1636135
>>
>>1636570
Well shit i think thats the quickest we have ever had a decision.
>>
>>1636570
Roll me three 1d100s!
>>
Rolled 86 (1d100)

>>1636577
>>
Rolled 77 (1d100)

>>1636577
Heres hoping
>>
Rolled 34 (1d100)

>>1636577
>>
Rolled 68 (1d100)

>>1636577
>>
>>1636554
True but robo-brain's / the products of this won't have an attention span. Plus we can remove the parts of the Brain responsible for sexual urges, making them effectively brain dead Eunuchs. Not to mention the brain storage systems may be cheaper than comparatively powerful conventional computers, especially on a large scale.

>>1636555
Human brains are something we will be getting any way as we fight the Legion, it'd be a waste to just let them be destroyed / rot. Anyhow if you are already killing them then does it really matter what you do with their body? Seeing as our alternative weapons are explosives, disintegration or swiss cheese making guns.

Also the products of that facility can't leave it and that means we would have to figure out why they can live in there and expand it to store the brains.


>>1636574
Essentially aye.
>>
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>>1636135
>>MILITARY
>Convince our soldiers (especially the older ones) of the need for augmentations

>Doc Henry
"What kind of Augmentations are we talking here?"
>>
>>1636590
>True but robo-brain's / the products of this won't have an attention span.
Depends on the Brain.

>Plus we can remove the parts of the Brain responsible for sexual urges, making them effectively brain dead Eunuchs.
>Brain
"That sounds awful, and isn't necessary. I assure you, the Tesla Coils and /you/ deal with all of that nonsense. Not us."
>>
Oh for fucks sake guys, build solar farms!
>>
>>1636592
endurance, intelligence, monocyte breeder, and luck as a standard suite

Any other's are optional/
>>
>>1636515
QM, what was the result of our FEV lab plans?

Also, what are we using the spices for from our farm?
>>
>>1636592
"Internal and human-like ones primarily. Like the ones I have. Maybe replacement eyes with greater capabilities than human ones but only if they are really needed or something."


>>1636596
>Depends on the Brain.
Depends how deeply you scrub the Brain's primarily.

"True but every bit of the Brain not related to processing the data we are showing it we remove makes their storage more efficient but if we don't need to do that I guess we can avoid it."


>>1636601
What about the sub-dermal armour and the perception ones? I'd also argue that luck might not be that useful compared to, say, strength or agility depending on if the troops are ranged or melee specialists.
>>
>>1636590
the nightstalker brain bots was more proof of concept.
If we're going to be harvesting brains, we would need to do so with in 20 ish minutes of death, so we won't be getting much from any firefights, plus brain damage from explosive shockwaves, head shots, fire.

We can also get 2 brains every time we slaughter a brahmin, so they are in close supply. Also we may be able to replicate brains if we scanned them.
>>
>>1636611
>the nightstalker brain bots was more proof of concept.
Fair enough and I never said it wasn't a good idea but it just has a few problems you'd need to sort.

>If we're going to be harvesting brains, we would need to do so with in 20 ish minutes of death
Okay, just avoid killing them until we are within such a distance of a extraction facility or design a droid to latch on to them and extract their brain's that other droids could being them to.

>so we won't be getting much from any firefights, plus brain damage from explosive shockwaves, head shots, fire.
True but who said the brain's need to be in perfect condition? Anyhow we can easily make use of melee robots and repair / reproduction facilities to eliminate the risks.
>>
>>1636601
These sound good - along with sub-dermal armour and the perception.
>>
>>1636630
>>1636601
Supporting
>>
So next turn

Construction - Solar Farms

What else?
>>
>>1636630
sure, yeah.
>>
>>1636630
>>1636633
I'd argue we should drop the luck one since it provides less benefits on the scale of a army. Plus the number of augments we give them limits our recruiting base based off of their endurance. Although we might be able to research to reduce the problems caused by implants / make them smaller or something.
>>
>>1636637
Do we want to construct solar farms, or do we want to research fusion reactors and build those?

research saturnite?
civ acttion- make glass?
>>
>>1636646
Honestly, We could do both. Build the Solar farms as a stop gap while researching the fusion reactors as a long term solution on the same turn.

Thoughts?
>>
>>1636643
I don't mind about luck.

I just think it would confer an 'unknown' bonus on our troops. No drama if we don't give it to them though.

>>1636646
Is probably argue for solar farms as they are proven tech and would address our power problems now.

I'd probably also use our civ action to further increase luxuries. Maybe by building a theatre or boxing ring?
>>
>>1636648
sure. Solar will take up glass though, so we definitely have to do that.
>>
>>1636653
Is there a way to work on luxuries with our hero action, because as anon pointed out >>1636654
We need the glass if we want to set up the solar farms.

Thoughts?
>>
We need to set up or produce some alcohol / chems for our citizens since the providers of such things have left our population and it is negatively impacting morale.

We should also look into constructing a "food production" facility / kitchen to refine their rations into actual food for them. Connect it into the planned Alexa function of the observation system (which is what we should call it instead of surveillance, makes it sound more scientific and innocent) so they can order food in from a central facility, have robots produce it and robots transport it maybe? That or we have them pick it up from the facility or even eat there?

We should also look into further expansion of the farms and possibly converting them into greenhouses (allows more exotic crops, reduces water loss, reduces risk of infections / parasites spreading, etc) with robotic arms (suspended from the roof) working them instead of humans. Arms as it would reduce the electrical needs and the resources compared to actual robots while allowing our population to work in other areas.


Also a general note, since the NCR now knows about us, no reason not to start building trains and pipelines and shit.
>>
>>1636666
We should have defrosted the TV chef, not the trucker.
>>
>>1636666
If you are looking at a cafeteria, we did produce that hand drawn blueprint a couple of threads back for one. Op May give us a bonus for it.
>>
>>1636682
Is it built already? I could have sworn we built it.
>>
>>1636683
To my knowledge it is not. But I'm not 100% on that and could quite possibly be wrong.
>>
>>1636676
That isn't the problem.

The problem is we are providing these people with Salient green and expecting them to refine it into actual food. Which is a kinda skillful thing to do even if it isn't that hard for most plants.


Also even if that wasn't the problem, how would having a single good chef be useful? Especially since she might not have any experience with cooking with only what we have and in large quantities.

Hell seeing as fallout is 1950's culture, she will be specialised in "french" "upper class" "food". Which is a lie: that style of cooking produces terrible meals that couldn't fill a fly let alone a man. At very high cost. Since it's all about flavour and the experience than actual effect.
>>
>>1636689
>Brain
"Well we are providing for peoples fill, and it is flavour they are after."
>>
>>1636703
"How easily could we improve the rations? Making them more...tasteful?

Could we produce soup stock cubes or something and provide them?"
>>
>>1636707
>Brain
"As mentioned, building a kitchen restaurant or bar where someone with skill could cook would be good. The people of cooking skill have left.

We can already produce canned goods from the Sierra Madre Machines."
>>
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Found it. A kitchen / Cafeteria / Bar building.
>>
>>1636703
We'll aren't we using the spices from the farm for that?
>>
>>1636750
You can give people all the saffron they want, but if they don't know culinary theory, they still make shit food.
>>
>>1636648
If provsbly save our research for something more immediately required - like the FEV lab, power armour, alien power tech or robot upgrades.
>>
So we should probably begin composing a list of functions that the Alexa function could and should have.

Obvious ones are functioning as a calendar, an alarm clock (increases productivity), cookbook (gets around the food problem pretty well), weather adviser, news reporter, music player and a messaging system.

Some of the others I would suggest would be acting as a accountant and legal adviser (in regards to things like marrying and shit, not criminal law).
>>
>>1636750
>Brain
"Nope. All resources are strictly government property unless doled out otherwise, including the hemp. I've reduced thieving rate to 0.01% with the surveillance systems. But the principle is the skill required to actually cook salient green as well."
>>
>>1636768
Include encyclopedias and as much old media as possible.

>>1636771
Hero Action - Teach some people cooking
>>
>>1636771
"Which reminds me, how much of the hemp production could we give to the people without reducing our actual surplus to meaningless levels. Enough for them to enjoy?"


>>1636775
Yeah that'd be smart. Audio books and shit.
>>
>>1636783
>Brain
"It would cut deeper into our food when we use fuel for our scavenging actions, as well as paper for our scientific purposes. But, realistically, enough to supply everyone with a safe daily ration and limited effects of withdrawal that can be treated by fixxer.

This particular drug was once thought to promote lazyness and unproductivity, but I've been doing some actual research to the contrary. It does, over time, promote some slight dependency but as mentioned this is treated by fixer.

I do recommend perhaps offering alternative means of using aside from smoking which does cause lung damage, if regulted human consumption is your goal. Records indicate that hookahs, within edible pastries or brownies, and even chem-pill and topical cream forms are other routes.

It's a relatively low level chem that isn't as popular, but not as harmful, as say Jet or Psycho. It won't significantly increase happiness, but I feel its a step in the right direction."

>Julia Farkas
"All of that is technically right, but on the street it takes another ugly turn. It's something of a gateway chem. Dealers tend to mix other chems into it, and then suggest people try those instead."

>Brain
"So I've heard, what do you suggest."

>Julia Farkas
"People want stimulation. I think that's one of the things Odd Ball said. Why not provide them better things to do than just using weed. I'm against its use on principle of being a follower, especially if we can provide other means of entertainment, but if it must be used I'd hope it's not the only thing people are going to be doing."
>>
>>1636808
TV, radio, music, video games, having hobbies. I've been recommending we promote these since the start and i suggest we use these instead of weed first.
>>
>>1636808
Shakespeare in the parK?
Get the radio show up consistently?
free night classes?
>>
>>1636808
"Well seeing as we can make the mixing of drugs without the knowledge of the consumer illegal and enforce it thanks to our observation network. That is of little risk, especially since we will be the ones providing.

As to consumption methods, what about extracting the chemical element from the hemp and storing it in water or something to be vaporised for consumption by humans? As that would leave the physical leaf / biological matter behind for use producing paper or fuel."

Yes I am suggesting Vape. No I don't think this is a good idea. Yes I am suggesting it anyway.


>>1636828
Well we could set up a "Department of NCR media imports" to...regulate the content our nation gets from them. Then we can make use of their shows as well.
>>
>>1636601
>>1636607
While many skeptical, a few soldiers readily embrace being a "cyborg, and, at Kreger's behest, you are able to convince most of them to take these implants.

Your military at least, is willing to follow you.
>>
>>1636835
>Yes I am suggesting Vape. No I don't think this is a good idea. Yes I am suggesting it anyway.
Why?
>>
>>1636851
Have we explained the capabilities they will be receiving? Perhaps some demonstrations where possible?
>>
>>1636851
"I wouldn't ask of you anything I wouldn't do myself. And I have. To greater extents"
>>
>>1636858
Because Vaping, in real life, is the most hipster thing. It makes the consumption of a drug "safe" and pisses me off by merely existing.

Especially since in real life people think it is actually safe, not realising the fact that Nicotine does damage the human body and the other chemicals it removes are just additionally damaging. Plus it kinda normalises smoking and all that shit.


However in the Fallout verse with medical tech being advanced as it is? And far more dangerous drugs being easily produced? I am going to endorse it's use for the safety benefits it does have over more conventional methods.
>>
>>1636870
>Brain
"I've heard of Vaping through the records, and I wouldn't recommend it. I do believe however, that we could distill it into a form that can be smoked akin to a Hookah for a more potent effect rather than the traditional method."
>>
And then you have people who think that because its "just vapor" its suddenly ok to do it in a public space INDOORS, like it doesn't affect people, or that everyone enjoys the air tasting of fake strawberries.
>>
>>1636883
"I'd personally lower the concentration, that way we can spend less of our produce on this without reducing the ration's size."


>>1636884
Yeah it gets into clothes just the same and the second hand smoking effects still remain.

I have no problem with smoking surprisingly compared to vaping.
>>
>Brain
"You know, there is one more, perhaps, controversial and risky option that might substitute all chems. Everywhere.

Implants. Through implants, we can pretty much stimulate the various centers of the brain directly, particularly pleasure centers.

This can be done even without the risk of addicition. . .theoretically. At least, you yourself aren't /physically/ addicted to your GRX implant.

But there may be long term mental instabilities not accounted for. Maybe there aren't. I'm not so sure, that's a long term project. Still, if there's a problem we should be able to turn them off remotely, but allowing that feature also presents possible security issues.

Either we make it as your implant, unmodifiable, and run the risk of having to individually and surgically modify peoples implants if there are issues. Or we allow them to be remotely adjustable to new problems, but bear the risk of someone else remotely adjusting them for ill means.

I suppose this is true of your soldiers implants. That said, since the implants you have on myself aren't causing you problem, I may simply be overestimating the risk here. Imagine if it all went well and people could have their cake and eat it too. It's entirely possible to alter the brain so that people eating salient green feel as though they are eating a piece of steak."
>>
>>1636909
Fuck no.
>>
>>1636909
Its a thought, something for the future maybe, but i dont see it being viable right now.
>>
>>1636924
>Brain
"Well, it works for you and your Turbo and Psycho boost. And those are traditionally /very/ strong drugs.

And you haven't been any ill of it."

>Julia Farkas
"Turbo AND psycho? Daily? With no addiction or deleterious effects? Astounding. . ."
>>
>>1636909
eh no. We want people to have experiences based on reality.
>>
>>1636909
"Well chances are we can make the implants self modifying to some degree by networking them together and adding some sensors that can detect things like heart rate, blood pressure and such. So it can vaguely tell the shape it's user's body is in and adjust even if only slightly."
>>
>>1636940
Well it would be reality. Just...augmented.
>>
>>1636940
>Brain
"Really? I was imagining you'd be pro VR entertainment."
>>
>>1636942
We chip people, it relay's their health constantly to the central computer, but also serves as a tracking mechanism and credit card and ID all in one?
Should probably make that optional, but make it inconvenient to not have one.
>>
>>1636947
But not like, for everything. Use VR to experience things you can't normally experience, but also go out and experience the real world. Can't have the good without the bad to compare it to.
>>
>>1636946
NO!
>>
>>1636953
Well we could do that but we would want to make the data release insular: never will data go into the body, only out. If we want to modify the OS of the internal augments, they will need surgery. Safety is too important to risk.
>>
>>1636967
Of course. The chip doesn't hold any information other than the citizen identifier. That is used to access the citizen profile kept in the central computers.
>>
>>1636974
Of course. Just making sure we understand each other and what this tech could do if misused.


I could see the utility of being able to "ping" their augments for medical checkups. Imagine it: a doctor instantly being able to check your heart rate over the last week along with pressure, blood sugar and so on.
>>
>Brain
"If I were you I'd have more faith in implants, not just because of your efforts to modify your soldiers but your own health.

If you aren't confident that your people won't have bad effects from them, what about the pieces of metal you have stuck into me?

But then, I can't feel faith. That's your prerogative."
>>
>>1637015
Where are the intelligence, luck and perception implants located? I assume in our brain, but that would be you, and they wouldn't be in me. Unless they carry over in the meat puppetry going on in the simulated consciousness that is me.
>>
>>1637037
>Brain
"Take a look. You can see the Autodoc's handywork on my form."

Yup, thats implants. On your brain alright.

"I feel it when you need a boost of Turbo in those fights of yours."
>>
Hmm.

Tomorrow is the 4th of July.

I should make a holiday boon for you guys, Founding Day should be a few more turns away.
>>
>>1636851
>Your military at least, is willing to follow you.
In true dictatorial fashion, that's who we really need...
>>
>>1637088
To be frank with our robots and shit we don't even need them.
>>
>>1636135
>HERO
>Explain the importance of and future plans for our surveillance state

You try your best to satiate the mass with your silver tongue, and it is marginally effective. You insist that these are purely for security reasons, and the importance of the "surveillance state." Especially because these "future plans" are rather vague.

You've helped some, but people still aren't fully buying it. Morale is still improved, slightly, but it needs some serious help.
>>
>>1636135
>CIV
>Set up scavenge parties for Trona to get passive scrap every turn

This is currently not possible due to distance and danger issues. Trona is very far away with so few safe lanes in between.

We can however, work on making it possible by:
>Building a Railroad
>Working on a new Asphault/Paved Road for truckers, with some watchtowers
>Making a REALLY big mover vehicle thing. Like super massive.
>>
>>1637186
Railroad with SUPER MASSIVE vehicle.
>>
>>1637186
CHOOSE
>>
>>1637186
>Making a REALLY big mover vehicle thing. Like super massive.


I need something like this for my long term military plans.
>>
>>1637187
this
>>
>>1637187
>Brain
"That isn't really warranted for what is in Trona, at least, not unless we suddenly have a massive demand for Potash. The Divide perhaps."
>>
>>1637186
>Building a Railroad
>>
>Brain
"I will advise that while the most versatile, the big mover vehicle "thingy" as you call it will be very fuel and energy consumptive."
>>
>>1637196
No, This is what we will do for now so we can produce it. Because Potash is super useful and we can move this elsewhere too.
>>
>>1637186
>Building a Railroad
Changing from >>1637190.
>>
>>1637207
>Brain
"I was simply saying that a giant sized train with large tracks didn't seem warranted as it would be limited to Trona. A vehicle would be more flexible."
>>
>>1637187
>>1637193
2 for this
>>1637218
>>1637198
2 for this
>>
>>1637238
I'll back this >>1637187
>>
>>1637187
supporting
>>
>>1637328
>>1637335
Is this a rail road for a supermassive vehicle, or a railroad and a supermassive vehicle.
>>
>>1637340
Yes
>>
>>1637343
What do you want? what do you expect to come out of this other than a really fucked standardized rail system?
>>
>>1637187
For reasons known only to you, you opt to build a super massive Railroad vehicle to Trona. Complete with its own, double pair of rails. It will allow massive transfer of things from Trona to BigMT, but what in Trona would warrant such a grand project, particularly when the Divide presents far more need for cargo transport, seems to be something personal.

Nevertheless, you command, and your followers obey and teams are already working on the designs and logistics of the operation.
>>
>>1637363
Why? WHy did we do this?
>>
>>1637367
Your followers would like to know too.

"Are we planning to use this as a means to assault Ridgecrest in the future? What advantages are you hoping for here over a regular railroad?"
>>
>>1637373
Yes.Its the first of many. To ensure the movement of sufficient forces and goods everywhere we need to send them.
>>
>>1637399
Or we could have used reasonably sized trains. You know, like smart and resource efficient people.
>>
>>1637399
We don't want to attack ridgecrest.They're "friendly"

We don't need to project force in that direction.
We don't have anywhere near the amount of goods being transferred to make this anywhere near reasonable.reasonable
>>
>>1637399
>Jacob Miles
"Uh, Mr. Executor," he asks, privately "I too am wondering about the efficiency of such a project. I do think that a large rail type vehicle may be warranted for the Divide since there's so much to be had there, but now when resources are scarce why into Trona? It might use up most of what we get there.

Perhaps we build that second? Just a thought. I'm all for it leading to that divide place, especially if we can pacify those Marked Men you talk about."

>>1636135
>RESEARCH
>Work on an intelligence AI to sift through the data

There are several possible avenues for this. Developing a true AI is not easy, your Brain is working on several BigMT work arounds but in the old world true AI's required something akin to the ultra powerful Zax Computers. Mr. House had one and ran several smaller AI's such as Victor, Jane, and Marilyn through it. All three of those are available to you, plus. . .Yes Man. Muggy might work too. I'd suggest selecting a personality that knows how to handle security issues. Yes Man or Victor seem the type, although Jane may be more charismatic.

>Brain
"This might actually be a good time to reactivate Yes Man or any of the others, we can purposefully and safely reprogram them to our bidding.

Alternatively, you can choose an organic overseer. Someone's willing brain. Not me because I'm too busy working for you and us both in conscious research.

The last option is to completely develop an AI from scratch. No easy task, but I'd wager its the safest and most flexible to any desires you have."
>>
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>>1637419
>Brain
"I believe house simply scanned the Brainwaves of appropriate people and developed them into lesser AI's for his tasks."

>>1637419
>CHOOSE
What kind of AI do you want?
>>
>>1637419
yes, that is right. It's probably a bad idea. Thank you Jacob Mile, who knows what he's talking about.

>>1637424
Make a fresh AI. Base it of traditional government Men in Black sorts like Mr. Smith was.
>>
>>1637419
>>1637417
>>1637415
Look, When we grow larger we're gonna need to really pump the stuff from that place. its worth it.

I didn't actually expect to get the votes, and I figured we'd design a massive vechial that would lay tracks and go along them, which when empty could be loaded where it ended and go back.

>>1637419
>>1637424

Let's do an AI from scratch.
>>
>>1637424
Ai from scratch
>>
>>1637424
Can we get an estimate of how long a new AI would take and how big of a computing block we'd need?
>>
>>1637441
>a massive vechial that would lay tracks and go along them

>Jacob Miles
"Actually, in regards to a normal sized railroad, that's not a bad idea. Had those track layers back before the war.

We do have the Omni-Constructor for our rail building needs at least."

>>1637450
>Brain
"I estimate somewhere around 2-3 turns. It could be built here at the Forbidden Zone or a more secure place like the defunct Magneto Hydraulics plant."

>>1637437
1 for this
>>1637448
1 for (random) ai
>>
>>1637441
It has glass making supplies. It's on our border. It's not an untapped mine of infinite iron.
>>
>>1637441
>>1637455
2 for random AI actually
>>
>>1637455
I apologize for not making it clearer. Should've been able to lay the tracks where was going and then load up an equal amount of weight and come back. This in turn will once the place is massive enough send other goods to that settlement and out.

My vote is for >>1637437 that ai
>>
>>1637424
>>1637455
>>1637464

My vote here >>1637448 is supposed to be in support of this one >>1637437
>>
>>1637469
>I apologize for not making it clearer.
I am always hoping you anon's show detail. Artfagging is nice but details my anons.

You can design any robot you want. Put laser guns, or sniper turrets, or hover ability. Be generous written imagination and details when you can!

>>1637469
>>1637437
>>1637477
One Big Brother AI coming right up!

>Brain
"Is that with or without the extra domestic help programs? I wouldn't exactly advise making this one a public face."
>>
>>1637480
"Any reason why?"
>>
>>1637480
Nah only high command knows of it
>>
>>1637481
>Brain
"I was thinking that for your home helper AI, having it be a bit more charismatic to distract the people was a decent concept. Making it overtly, quote, 'the man' might not be as much. People are already reminded of the Camera's in their homes without being watched by a now personified big brother."
>>
>>1637482
Actually seeing people know they are being observed, we should probably ask if they would prefer having the AI do it.
>>
>>1637486
"But if this big brother AI is never going to be interacting with these people unless it is acting as the Home helper function, why not make it charismatic in that manner? Or will that prove difficult or time consuming to do?"
>>
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>>1637498
>Brain
"I suppose I am mostly wondering about Man in Black type personality and the message it sends, if the cowboy or the female secretary would be more user friendly.

We'll just have to see how that goes."
>>
>>1637517
"We could easily have multiple 'voice overs' that they can choose from. Secretary, maid, butler, a famous singer and so on. Though those could take time to collect and process, not to mention complicating development.

Point is however we could easily make additional vocal patterns."
>>
>>1637517
>>1637517
Hes your big brother and hes here to help.

Side note, we could always throw in the abillity to change his voice, user to user.
>>
>>1637526
>>1637521
>Brain
"Multiple personalities I see. I would suggest. Doable though that bears the risk of multiple personality issues.

In any case, I'd like to see how this goes."
>>
>>1637535
I don't know if multiple personalities is what were getting at. I'm thinking along the lines of Changing the way his voice comes out over the speaker to the user.

Say, Select the Butler program, and he speaks with a posh accent. But his personality would essentially stay the same. Hes still your Big Brother. Maybe I'm misunderstanding something.
>>
>>1637535
"It's not even multiple personalities. It's merely a single 'thinking' AI passing orders to a 'dumb' AI / speech editor that alters it to the correct personality / vocal style.

Although I suppose we could see about having the systems you have suggested. The risk of multiple personality disorder can be reduced I would think by limiting the capacity for actual thought in the AI. Making it less flexible could result in problems and should be a last resort..."
>>
>>1637549
>Brain
"Accent is surprisingly hard to properly emulate without a dedicated empathy module, which, actually, is also hard to emulate 100% artificially. Its easier to have a brain or to scan one for that sort of programming."
>>
>>1637558
I'm fine with either then. A Charismatic Big Brother with all the domestic help functions sounds neat.
>>
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>CONSTRUCTION
>Build a bar for the populace with a still and radio.

You build a bar. A simple bar, metal furniture, a kitchen, where people can get a ration of booze, musical jukebox and radio.

It's popular.

Holy hell its popular.

It's so popular it isn't big enough. There's huge lines to it daily, and the workers you have in it are overwhelmed.

>Milton+Hans
[Demand seems very high. Supply is too low. Suggest more expansion? Just our thought]

Morale is raised a bit. The people would like more however.
>>
>>1637625
>More expansion.


This reminds me of a solution I have to prevent noise complaints, so we can keep this place open constantly and play the music louder and shit while also solving this problem.

Essentially in a middle eastern country that I can't remember the name of, multiple municipal bunkers have been purchased by private groups and turned into dance clubs. Thanks to their thick concrete walls and doors, they produce little sound even with loud dance music inside and thanks to them being burred into the ground the area above is free for other structures: for example the bar.
>>
!ALERT!
Research has begun on the new security AI and the new Super Railway.
Your military is ready to accept implants.
Moral is slightly improved by your speeches and by the construction of the bar, but demand is higher as is the request for "more things". Such as a bigger bar/more ars better cook, more furniture, bigger kitchens, spice rations, and so on.

!ALERT!
Booze is falling. You can choose to divert food toward booze as a free action.


>>>>>Food: Plentiful (Stable)
>>>>>Water: Plentiful (Stable)
>>>>>Medicine: Below Average (Stable)
>>>>>>Materials: Scrap Metal (Huge) Fissile (Plentiful)
Scrap Wood (tiny)
Special Electronics (---) Hygiene Supplies (Abundant) Booze (Very Low) [Falling] Alien Tech Scraps (Moderate) Alien Robotic Corpses (Tiny) Hexcrete Bags (Average) Plant Material (Small)
>>>>>Fuel: Airplane Fuel (Low) Ethanol (uses Food)
>>>>>Total Pop: 215 Humans (and companions) +55 Infants +40 Mutants/Nightkin
>>>>>Total Armaments (proportionate to the total pop) Average
>>>>>>Weapons: Type (Subtype, Amount, Condition)
-Conventional Melee Weapons (Legion; Moderate, Pristine)
-Conventional Firearms (Legion; Moderate, Pristine) (Mercenary, Above Moderate, Intact)
-Energy Firearms (Human Plasma, Moderate, Intact) (Human Laser, Moderate, Intact) (Alien, Moderate, Intact) (Alien-Jurry Rigged, Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Below Average) Energy (Moderate)
>>>>>>Armor/Uniforms:
(Salvaged Legion, Moderate, Pristine)
(Legion Centurion. Tiny, Intact)
(OW American Infantry Armor, Moderate, Intact)
(OW American Infantry Uniforms, Moderate, Intact)
(7 Alien Bounty Hunter Armor)
(7 Alien Bounty Hunter Big Rifles)
(35 Dr. Mobius Scrubs + Dr. Mobius Glasses)
>>
--CHINA RANCH--
++Outpost++
>>>>>Military: 50 Securitrons MKV. +25 Spy-Eye Bots
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower.
>>>>> Power: Big Alien Battery
>>>>>Defenses: Ruined Houses. MAXIMUM SURVEILANCE
>>>>>Animals:

--TRONA---
++Outpost++
>>>>>Military: 50 Securitrons MKV +25 Spy-Eye Bots
>>>>> Infrastructure: Ruined buildings. Digital Radio Tower
>>>>>Defenses: Ruined Houses. MAXIMUM SURVEILANCE
>>>>>Animals:

---NEWBERRY SPRINGS---
++BigMT Outpost++
>>>>>Military: 50 Securitrons MK5
>>>>> Infrastructure: Houses. Lake. Hemp Farm (Small). Banana Yucata (Medium) Spice Farm (tiny)
>>>>>Defenses: Ruined Houses. Nat100 Robot Defenses.
>>>>>Animals:
>>>>>Other: Omni-Agronator!

---THE CRATER---
>>>>>Morale: Below Average (Stable)
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Current Pop:
35 Human
20 Infants
1 Ghoul
>>>>>Garrison:
5 Devils Brigade - Power Armor
19 Couriers Companions - Arcade, Doc Delilah, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans, Sonia, Riddick, Dean Domino, Slave
+1 Super Heavy Omni-Constructor
+10 MKV Hazard-Salvager Securitron
+10 Sentry Shield-Juggernaut Minigunners
+33 Securitrons MKV
+60 Small Flyer Repairbots
1 GIANT ROBO SCORPION
+50 Spy-Eye Bots
>>>>>Prisoner: None
>>>>> Infrastructure: Higgs Village Warehouse [6 Intact Homes w/{Toilets, Air Condition}, Indoor living area. Raul’s Shack. Follower Hospital. 5 Box Cars. Latrines. Plumbing Water. Heated Water. Indoor Ventilation.) The DOME. The SINK (BigMT Command Center. The THINK TANK). The FORBIDDEN ZONE. Military HQ/Barracks (Great). Boom Town Shooting Course Lobotomite Pleasure House (Primitive). Constrution Site (Small). Y-0 Research Center. Scrap Performance Stage. X-2 Transmitter Array. Hemp Farm.
Chinese War Factory
Chemical Mill (Small)
Magneto Hydraulics Plant Robotics Facility
Cass' Multipurpose Ethanol/Alcohol Distillery (Tiny)
X-12 Biological Research Plant (Small)
Automated Hexcrete Plant (Small)
Securitron Deconstructino Plant / General Robotics Research Facility (Small)
X-13 Research Factility / Medical VR University (Small)
Doppler Radar
>>>>>Defenses: Radar Fence/Mountain Range. Laser Turrets (Few)
Watch Towers. MAXIMUM SURVEILANCE
>>>>>Vehicles: 1 Riddick’s Charge Co. Dodger. 1 Giant Crane (Ruined) 1 Alien Scoutship (INTACT)
>>>>>>Power: Electricity (HUGE). BigMT Underground Reactors
>>>>>>Other
+The THINK TANK
+Dr. MOBIUS
+Unity
+Julia Farkas
+Arcade Ganon
+30 Researchers (Followers of the Apocalypse)
+45 Assorted Research Robots (normal)
+55 Captured Female Lobotomites
+67 Captured Male Lobotomites.
+20 Construction Bots
+10 VR Life Support Pods (debrained Version)
>>
---NEW WASHINGTON---
>>>>>Morale: Below Average (Stable)
Permanent: Patriotism (Below Average- Phoenix Commonwealth)
>>>>>Armaments: Average
>>>>>Current Pop:
164 Human
35 Infants
+40 Super Mutants/Nightkin
!NEW!
>>>>>Garrison:
2 Couriers Companions – Doc Mitchel, Doc Doc Orderly MD PHD DDS
+15 Mr. Orderly Robots
11 Trained Regular Officers [OW American Infantry Armor] (Plasma/Laser) {Veterans}
88 Trained Regular Infantry [OW American Infantry Armor] (Plasma/Laser) {Veterans}
40 Child Soldiers “Freeside Rats” (Various)
+20 Super Mutants
+20 NightKin
+125 Securitrons MKV
+125 Spy-Eye Bots
>>>>>Prisoner: None
>NEW WASHINGTON
1 Presidental Manor
100 Hexcrete Hex Houses (Indoor plumbing/Shower, electricity)
Asphault Roads. Sewer System. Night Lamps.
Desert Landscaping
Spring Well. Clean Water Tank (Intact)
Banana Yucca Farm (Large)
Cotton Farm (Medium)
Concrete School House (Tiny)
Glass Mill (Small)
Public Washing Machines.
Water Treatment/Fertilizer Plant
>>>>>Defenses: Disease Quarantine Measures (Primitive)
>>>>>Vehicles: 1 Vertibird, 1 Fuel Economic Fuel Semi Truck, 7 Tracked Construction Vehicles (Mining Specialized) Jacob Mile's Mr. Fix-It Frame. 5 Chinese Supply Trucks
>>>>>>Power: Electricity (Adequate) {Shared from The Crater}. Electrical Poles

>>>>>>Other:
+Marcus
+Keene
+19 Herd Animals (Brahmin/Bighorn)
+9 Baby Brahmin
+30 Mr. Howdy's Farming Robots

---

!ALERT!
An NCR Courier on a motorcycle arrives. He bears a message saying the NCR is open to trade negotiations if you were to send someone to Shady Sands.

---

1 General Boon
1 Robotics Research Boon

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 91
>>
>>1637667
Why don't we program and build some cookbots.

Is it too late to stop the fucking retarded super-massive railway project and just build a normal one?
>>
>>1637697
Technically no, you just finished the project outline and some blueprints
>>
>>1637694
Hero. Go to Shady Sands. Take our family with us. After negotiations, we'll spend some time with them in ncr. I bet there are lovely places there.

Civ. Expand on the bar. Have good quality stills be part of the expansion.

Construction. Build homes for supes.

Research. Alien power generation.
>>
>>1637712
Do we even have enough material to finish it? How many turns will it take?
>>
Rolled 31 (1d100)

>>1637697
>>1637712

Its a simple design, That is meant to lay track in-front of itself as it goes. Once it reaches its end point. It loads up on the goods sitting there and come back.


>>1637694
>RnD Robotics I guess? AI
>Military go under the knife
>Hero, Spend time with family and talk with Couiror.
>Civilization, Expand spice and booze production.
>Con, Expand into movies or stages so that people can do there own players/run movies/ect
>>
>>1637729
>Jacob Miles
"That wouldn't be a Super Massive Vehicle. That would be a singular track layer machine which is actually advisable."
>>
>>1637667
Stabilise alcohol production to consumption levels or slightly higher if possible.


>HERO
Head off to shady sands for trade deals and take with us as much of our spices and such as we reasonably can.

>CIVILIAN
Construct solar panels / gather the materials for them. Depending on which we need to do.

>CONSTRUCTION
Construct additional space in the bar / dance club. Possibly by extending it down into the ground.

>MILITARY
Have all of our military / combat companions get together and write more military primers / manuals for the troops to read and learn from.

This is assuming that our military is cyborgised or at least all those willing are.

>ROBOTICS
Look into making our theoretical war-bot design modular: torso, legs, arms, even the armour plates and all that sort of thing. That way even without repair features we might be able to reclaim bots and parts on the battlefield just by piecing the sections together and removing the damaged ones.

This is assuming we can't spend it to accelerate our AI research.


>>1637697
Yeah I have to agree, although looking at the image OP used to describe it, it looks like 2 ordinary rail roads being used to support a single vehicle. So in theory we just need to revert on that decision.
>>
>>1637196
>>1637712
Where are we getting all our resources for the Hexcrete from? If I recall we should get a railway for that, preferably underground if possible.
>>
>>1637735
Nah, Dual Track layer. However it might be better off to build it underground like a sub-way. Did you work on any strange underground worm devices?
>>
>>1637735
Op, I'm glad that you are taking our advice to have our companions tell us when we do stupid shit, I just wish they do it BEFORE we start idiotic projects.
>>
>>1637740
A relatively nearby mountain. closer than Newberry Springs
>>
So we are in agreement that the super massive train was a really bad idea and we should just go with an ordinary train.
>>
>>1637742
>Jacob Miles
"I don't know about a double one, but an underground tunneler is workable. Would use up a lotta resources though."
>>
>>1637745
Better late than never, at least now our companions are voicing themselves.
>>1637750
Yeah, too much of a bitch to maintain and find compatibilities for.
>>1637748
Does the NCR, Legion, or any other faction use railways by any chance?
>>
>>1637740
>>1637742

Are you people retarded? Do you honestly think making underground railway tunnels is easy?
>>
>>1637739
Supporting these actions + the stabilisation of alcohol levels.

Also assuming that the robotics action is actually a research action.

Change the military action to 'receive augments' if they haven't already.

QM, can we please revert the railroad decision to: design a vehicle that can lay 2 tracks at a time. (Where the resources to feed this vehicle are coming from, I don't know - butits definetly a less crazy stupid idea)

Also, what happened with our FEV lab planning?
>>
>>1637757
Are you the guy from last thread calling people retarded? Because this is fallout, Anything can be made simple and easy with enough spit and scrap metal.
>>
>>1637750
I agree. Let's go with normal one. If we need higher capacity... Just add more railcars.
>>
>>1637765
Thats not at all how you optimize trains
>>
>>1637756
NCR definitely does. They had one going to Sloan, and the Boomers were helping to build it before they broke free.
>>
>>1637760
No I'm not.

The ideas presented are bad. Not because it is impossible. But because how much resources and time it takes. Why do you think in real world we don't make all of our rails underground.
There's a good reason why underground metros in cities are made underground, because of necessity. We have no need to make them underground.

It's amazing that this has to be explained. We don't have much resources to frivolously waste them like that.
>>
>>1637774
Honestly, for the Subway. We could attach abunch of Alien Distragtion at the front. Like Lasers to eat away at the rock face as it goes. It should be far faster then grinding or lasers.

Also as for the statement on 'waste of resources' We have machines that can pretty much convert energy into matter. If we expand upon that some more the whole 'waste' of anything is nullified.

Its also super fucking late.
>>
>>1637757
With fallout tech? Yes.

>>1637765
>>1637767
Yeah you do more trains.

>>1637774
It doesn't take many resources besides hexcrete and water. Two things we can get in large amounts depending on how we do this.
>>
QM, given our resource stream, do we passively develop hexacrete every turn? If no, can we start?

Also, given we have the production facilities, can we also passively construct securitons every turn - with you warning us when our metal stockpile gets low?

Given our actions are limited, I'd like to set up as many passive actions as possible.
>>
>>1637767
Yes you do. Do you think the modern trains are the way they are just by chance? It is because it makes the best economic sense to make them like that.

Super-massive train is idiotic. When even the OP tells you it's stupid, you should listen.

Also we won't be able to use existing railway infrastructure. That is also a thing to consider.
>>
>>1637793
>QM, given our resource stream, do we passively develop hexacrete every turn? If no, can we start?

Needs:
-Railroad OR normal Road
-Dedicated Mining facility
-Dedicated Mining Robots

it won't give as much as a true mining action, but builds up

>can we also passively construct securitons every turn
Needs a factory. A good factory. Possibly a low level AI
>>
>>1637782
Actually for me it is super early: 8 AM.
>>
>>1637772
Is it possible to make railways and trains so we can use theirs, but they can't use ours? Like the Russians did?
>>1637785
>>1637748
For the Hexcrete supplies, an underground railway would make sense if we frequently make trips to it and it's one of the places we can't afford to have delays on.
>>1637799
In any case, simply having a railway would make matters more efficient.
>it won't give as much as a true mining action, but builds up
Sweet.
>>
>>1637804
Go home England, Its 3am here.
>>
>>1637805
>Is it possible to make railways and trains so we can use theirs, but they can't use ours? Like the Russians did?
That is not likely. The Russians did that by adopting a uncommon, literally unused before or since them, rail gauge.
>>
>>1637808
Scotland but still, no.
>>
>>1637782
Do you think that making a railway tunnel is just digging a hole. Holy shit. You have to make supports and all that shit.
Do you know how expensive it is to make regular fucking roads? It can cost up to 10 million dollars for 1 km of road. Do you know what a short distance 1km is?
Also, we have to design and build you alien tunnel machine.

It is a really resource intensive and hard work.
>>
>>1637816
Depends on how close we are to real-world analogies. We're making progress in record time compared to that, mostly because of MacGuffin tech. This is including all the setbacks we get from sabotage and shit.
>>
>>1637805
What delays? What fucking traffic is there to delay our trains? What the hell are you people taking about?
It's a wasteland, it's a fucking desert. No one travels here except for us.
>>
>>1637816
>Do you think that making a railway tunnel is just digging a hole. Holy shit. You have to make supports and all that shit.
You say that as if the machine ain't doing that as it goes along.

>Do you know how expensive it is to make regular fucking roads? It can cost up to 10 million dollars for 1 km of road. Do you know what a short distance 1km is?
It's almost as if roads undergo ridiculous stresses.

One estimate from
http://www.acwr.com/economic-development/railroads-101/rail-siding-costs
Puts a KM of rail at 1 million. Presumably surface rail.

>Also, we have to design and build you alien tunnel machine.
Like that is some arduous task when we can make it a robot and have it as a free action.

>It is a really resource intensive and hard work.
Resources: energy, water, hexcrete and a little metal.

Hard work? Nullified by automated labour systems.
>>
>>1637828
Well I was thinking about in the event we go to war, mostly. The NCR has air power now and we have no AA, and I don't think New Washington does either come to think of it. Elijah might eventually get around to attacking us, but he's still turtling slow as balls and we're using robots. The Legion and any raiders can't do shit to us at the moment unless they start industrializing.
Come to think of it, where are all the Fiends?
>>
>>1637824
>>1637816
>Brain
"The difficulty isn't that super massive trains aren't possible. With some better metallic alloy research and more materials it can be done.

But in the purview of what is trying to be accomplished. . .doesn't seem cost effective. Even to the divide a normal train will suffice efficiently.

Now, a supermassive train to transport armies from the pacific to the atlantic at tremendous speeds? That would be something. If we had the massive resources to support it."
>>
>>1637840
Raiding the NCR's fuel lines for their bikes and trucks.
>>
>>1637840
>Come to think of it, where are all the Fiends?
Gee, it seems like you might want to spend an action to find out!
>>
>>1637846
Hm. In our case, it might actually work because we have a basic treaty with the NCR. We have some form of military access to them, right? Only problem is if we want to spend an action for that.
>>1637842
>>1637840
How efficient would an underground railway be, are there merits to it to avoid raids?
>>
>>1637831
You have yet to give any good reason why we should make underground railway except "because we can lol".

No matter what your retarded arguments are it will be cheaper and faster to lay it on surface. We can design automatic rail laying matching, and Oh look, it does it cheaper and faster than your unneeded underground one.

And no, you fucking idiot, we do not have plenty of hexcrete and even water to make them. We actually spend actions and time gathering them
>>
>>1637856
>How efficient would an underground railway be, are there merits to it to avoid raids?
"If we get the materials and the steel for it, it would indeed be a good way to avoid surface damage particularly from air attacks. As long as it is deep enough.

But we nor Trona has that type of metal and it would take a much bigger concrete industry than we have now."
>>
>>1637856
Communication with the NCR is free action, travel is not.
>>
>>1637862
Alright. Let's go for a surface railway and railway layer bot, then make multiple railways or faster trains if needed.
What should we do to discourage raids? Slap an AA gun or defenses on the train should we expect them?
>>
>>1637840
It's better to use those resources to build up our military in case of war.
>>
>>1637869
Sweet. At least negotiations shouldn't take too long.
>>
>>1637871
Man, we're not at war yet. But that is not a bad idea for future.
I hope we develop fighters using alien tech in future.
>>
>>1637874
We have to travel to NCR capital for trade agreement. That's why I suggested we also take our family with us. Combine business with pleasure. Spending a couple of days outing with our wives and children after negotiations wouldn't hurt.
>>
>>1635518
>>1635523
>>1636095
>Toxins Plant [LOCKED]
You have blueprints for the Toxins Plant.

Be sure to Ctrl+F these threads for "Blueprint", you guys are developing a lot of them including the last few threds but don't let em be buried and forgotten if you haven't made them!
>>
>>1637871
>>1637878
>Man, we're not at war yet. But that is not a bad idea for future.
>>1636093
Yeah, it's for the future. Putting them on now would be inefficient. Maybe make some plans to include defense modules or sockets if needed on our trains? Like the Devil's brigade Divide-bot base design?
>I hope we develop fighters using alien tech in future.
Must feel weird to look like we're pulling an XCOM alien invasion even though we're from the same planet as everyone.

>>1637884
Who are you to take the mantle of QM, anon?
>>
>>1637887
huh, competely slipped my mind.

Anyone care to help tally which vote has the most support right now?
>>
>>1637891
For what, the civ command or the railways?
>>
Hero. Travel to NCR for trade negotiations. Take our family with us.

Civ. Expand on the bar. Build high quality stills and a dance club.

Con. Refit the super-massive train, and just start the construction on normal railway and rail laying machine.

Military. Make our army into cyborgs.

Robot research. Build automatic railway construction and laying machine.
>>
>>1637894
The current action turn
>>
>>1637887
We can just design and build railcar for defense. Put one in front, one in back. Depending how many cars we have, also in the middle.
>>
>>1637895
>Military. Make our army into cyborgs.
Are we going to give them hackable implants too?

>>1637901
Sure. Still in progress though.

>>1637729
1
>>1637739
>>1637758
2
>>1637895
1
>>
>>1637739
This is the only Civ command action with any supporting votes this far.
>>
>>1637739
Supporting
>>
>>1637903
Yeah. Point is some sort of defense in the railways should be kept in mind. It depends on how dedicated we want the defenses to be, or if we want to spread them out over the train.
Personally making separate railcars for defenses sounds the most efficient in terms of opening up designs for dedicated builds.
>>
>>1637861
>You have yet to give any good reason why we should make underground railway except "because we can lol".
All I wanted to do was show you were wrong on it being so incredibly expensive and difficult. Which I feel I have done.

>No matter what your retarded arguments are it will be cheaper and faster to lay it on surface. We can design automatic rail laying matching, and Oh look, it does it cheaper and faster than your unneeded underground one.
Never said it wouldn't be cheaper on the surface, just said we should do it underground since we are probably going to be doing various other bits of infrastructure between the towns underground.

>And no, you fucking idiot, we do not have plenty of hexcrete and even water to make them. We actually spend actions and time gathering them
In Trona we have salt water which I already provided a way to refine if it needs to be fresh water, in newberry springs we have a lake we have yet to fully exploit and we do have a surplus as of right now in New Washington. Water is not a problem.

As to hexcrete. We can massively increase our productivity by constructing additional mining robots, a railroad and various other methods. Such as producing it using the replicators.


Still all I wanted to do was make sure both sides were fairly represented. Also your tone is aggressive as fuck: I'd suggest toning it back just a bit.
>>
>>1637739
LOCKED

Roll me three 1d100s!
>>
Rolled 51 (1d100)

>>1637918
>>
Rolled 57 (1d100)

>>1637918
>>
Rolled 84 (1d100)

>>1637918
Hopefully i dont dun goof
>>
>>1637910
>>1637895
On the topic of railway defense, I have an idea. Since the most vulnerable areas for a railway aren't the train but rather the tracks themselves, we could include an automatic railway layer/repairer at the front of every train which could replace them if needed. This shouldn't be much of a difference from our current railway layer, and it would mean they can't simply bomb a set of tracks to derail our train.

>>1637925
You didn't, nice.
>>
>>1637916
You didn't show me anything. You have no idea the scale of the projects you are suggesting. And every thing you suggested means we have to spend additional resources and actions.

>since we are probably going to be doing various other bits of infrastructure between the towns underground

Yes, why don't we also build international Airport capable of receiving thousands of flights every day. We are planning on taking over America, so it makes sense that our capital is going to receive a lot of air traffic. Why wait till it is actually needed? We can waste our resources and time right now.

You see how stupid it is? It's not that it's not impossible. It is what we need at the moment.
Don't get too far ahead of yourself. Our population is barely 400 people. If we had hundreds of thousands people spread between these settlements, then I'd entertain that idea.
And I've been civil with you personally. I can recognize your idiotic self from the way you type.
>>
>>1637965
>I can recognize your idiotic self from the way you type.
Are you referring to the anon who stated he has multiple sides to his personality last thread?
>>
>>1637965
>You didn't show me anything.
I gave a link to a company's website whom install rail lines seemingly. Giving a estimate for 1 kilometer of railroad at one tenth of the price of the road construction you were implying would be similar.

>You have no idea the scale of the projects you are suggesting. And every thing you suggested means we have to spend additional resources and actions.

>Yes, why don't we also build international Airport capable of receiving thousands of flights every day. We are planning on taking over America, so it makes sense that our capital is going to receive a lot of air traffic. Why wait till it is actually needed? We can waste our resources and time right now.
Hyperbole will get you nowhere but I can see your point.

>You see how stupid it is? It's not that it's not impossible. It is what we need at the moment.
And what we need at the moment is a reliable transport system. So I'll stop arguing this point.

>Don't get too far ahead of yourself. Our population is barely 400 people. If we had hundreds of thousands people spread between these settlements, then I'd entertain that idea.
Aye but we mostly use automated industry, or at least that is our intent.

>And I've been civil with you personally. I can recognize your idiotic self from the way you type.
Calling my arguments retarded and me a "fucking idiot" is being civil? Well Christ I'd hate for you to be candid with me.


>>1637971
Not multiple sides, just I act very differently when the number of hours I've slept in a 48 hour period is less than what it really should be, as in greater than 12 to 14. Anyhow, I have a shit memory and was mostly referring to the fact I can't remember my reasons or even really what happened back then clearly beyond a vague recollection of the overall events and results.

I just checked the last thread since I remember fuck all and nowhere did I mention my personality. At least not that I can see in my tired state.
>>
>>1637981
Shit, forgot to write out a response.

>You have no idea the scale of the projects you are suggesting. And every thing you suggested means we have to spend additional resources and actions.
True but I never said that it wouldn't require additional resources, just not as much as you felt it would.
>>
>>1637981
>I just checked the last thread since I remember fuck all and nowhere did I mention my personality. At least not that I can see in my tired state.
Not personality per se, more behaviors. I was trying to parse when you said you acted differently from personal circumstances.

>>1637981
>Giving a estimate for 1 kilometer of railroad at one tenth of the price of the road construction you were implying would be similar.
It's closer to 1/2th or 1/3rd the price if we're considering all the other factors from contractors and sub-contractors, or total price. 1/10th would be early to early-mid in the process.
>>
>>1637971
Maybe. I see people arguing with him all the time and often times his argument are based on an idea that his preconceived notions are absolute fact.

Case in point.
>In Trona we have salt water which I already provided a way to refine if it needs to be fresh water

He talks in such a way that not only his suggestion is feasible, agreed and easy to execute but as if that desalination plant is already up there and running. (I don't know what he exactly suggested)
When in fact, just that one plant is a massive and arduous project for our nation at this point.
>>
>>1637987
>but as if that desalination plant is already up there and running. (I don't know what he exactly suggested)
>When in fact, just that one plant is a massive and arduous project for our nation at this point.
>>1635433
>Water Treatment/Fertilizer Plant
You mean this? I think he's referring to upgrading or upscaling it to access some large water supply. What that water supply is I don't know.
>>
>>1635432
>--TRONA---
>>1637991
>What that water supply is I don't know.
Oh wait, Trona isn't connected to the grid. Nevermind.
>>
>>1637991
He is suggesting to build something in Trona to make salt waters fresh. Not sure what exactly. If it is desalination plant, then it is something that we need to design first, use a lot of resources, spend several actions and it will use tremendous amount of energy.
>>
>>1637986
>Not personality per se, more behaviors. I was trying to parse when you said you acted differently from personal circumstances.
Fair enough but the way you said it made me sound like some special snowflake tumblr fucker.

>It's closer to 1/2th or 1/3rd the price if we're considering all the other factors from contractors and sub-contractors, or total price. 1/10th would be early to early-mid in the process.
"rule of thumb for new track construction is between $1 Million - $2 Million per mile, depending on who is constructing the track" to quote the site I linked.


>>1637987
>Maybe. I see people arguing with him all the time and often times his argument are based on an idea that his preconceived notions are absolute fact.
Could that be because what I said is, including in your example, a fact? I have suggested a method of gathering water from that lake at low personal or national cost in terms of power, labour or other such resources once set up. Though admittedly it would require a large amount of glass but we need that anyway for making windows and shit.

>He talks in such a way that not only his suggestion is feasible
It is a feasible thing since it only requires a moderate investment and minimal maintenance.

>agreed and easy to execute but as if that desalination plant is already up there and running.
It was discussed but then we were distracted by something, fuck if I can remember what. Also if the de-sal facility was up and running then I'd just outright say that and wouldn't discuss having a method to solve the problem of lacking a supply of water.

>(I don't know what he exactly suggested)
https://en.wikipedia.org/wiki/Solar_desalination

The specific section to reference is the Pakistani one. Theirs (1.07 m × 0.46 m × 3.05 m) are fairly small but can produce 12 litres of water per day. Upscale them and they just become more efficient as described on the wiki.


>>1637991
Actually I planned on linking to Newberry springs with that system to further enhance it's benefits when we were planing to build a water pipeline and now I think we could and should do a railroad at the same time.

>>1637996
Could be but that is another discussion about interlinking infrastructure and how many pump stations we would need. And I don't want to get distracted by that right now.
>>
Just noted an important thing to quote from that wiki page:

"Different successive plants were constructed during 1960s. A number of experiments have been conducted and a much more productive plant has been developed, with further work continuing."

Our system could be even more productive than that.
>>
>>1638003
>Fair enough but the way you said it made me sound like some special snowflake tumblr fucker.
lol

>>1638001
That's unnecessary. We can do what we did with Newberry Springs, which is what >>1638003 stated.

>>1638003
>"rule of thumb for new track construction is between $1 Million - $2 Million per mile, depending on who is constructing the track" to quote the site I linked.
I'm referring to the profit they make off of it, difference between price for the company and price for the customer.
>>1637981
>Giving a estimate for 1 kilometer of railroad at one tenth of the price of the road construction you were implying would be similar.
Since you said it only costs the company around 1/10th the stated price. Or did you mean the difference in price between a railroad and road per km?

>>1638006
What plants? Desalination?
>>
>>1638007
>I'm referring to the profit they make off of it, difference between price for the company and price for the customer.
Except we are the ones doing the construction so we don't worry about profit margins.

>Since you said it only costs the company around 1/10th the stated price. Or did you mean the difference in price between a railroad and road per km?
The difference between rail and road, aye. Since I was trying to show road construction to be more expensive / it being a bad example.

>What plants? Desalination?
Correct, the productivity could be even higher than 12 litres per unit.
>>
>>1637996
>>1638001

Ah yes,
We'd need to connect it to the grid or build powerplant there which would be yet ANOTHER big expenditure.

My point is, that he argues tunnels are easy right now and resources are no problem. When just getting water for Hexcrete is already a problem. I'm not even talking about getting hexcrete itself, which if we want to gather in good quantities and not spend action every turn we need to build a road, mining bots and facility which, holy shit, also costs us tons of resources, time and effort. And let's not forget that we don't have reliable source of metal and current reserves are from scrapping part of our army.

What I want to say that all of this should be plainly evident but I need to spend hours with that guy arguing and still he thinks building underground tunnels is not that much of expenditure.
I see him do this almost every thread, with different people. That's why I'm saying I'm being civil with him.
>>
>>1638014
>Except we are the ones doing the construction so we don't worry about profit margins.
Yeah, that was to clarify that the companies don't normally make as much as your statement that I misinterpreted, or it's as expensive from purely their side. Still damn expensive though, but I'll have to check again what internal prices are since it's been a while.

>The difference between rail and road, aye. Since I was trying to show road construction to be more expensive / it being a bad example.
Got it. Which is the case.

>>1638019
Yeah, our biggest bottleneck at the moment is metal, not water.
>>1637667
>>>>>>Water: Plentiful (Stable)
We literally have no scrap metal at the moment.
>>
>>1638023
>We literally have no scrap metal at the moment.
Wait no, I somehow skipped over our materials in the sheet.
>>1637667
>>>>>>>Materials: Scrap Metal (Huge) Fissile (Plentiful)
>>
>>1638019
>Ah yes, we'd need to connect it to the grid or build powerplant there which would be yet ANOTHER big expenditure.
A few dozen solar panels and we'd be done. Depending on how many we build.

>My point is, that he argues tunnels are easy right now and resources are no problem.
Well depends on your goal. Seeing as Hexcrete and water are two materials that are either regenerating or in large supply, we won't run out anytime soon.

>When just getting water for Hexcrete is already a problem.
I've shown water could be made a fairly distant problem and I would also point out we can alternate between doing this and other things. Since we can only do 4 things a turn and may want to perform a non-robotics research action or such.

>I'm not even talking about getting hexcrete itself, which if we want to gather in good quantities and not spend action every turn we need to build a road, mining bots and facility which, holy shit, also costs us tons of resources, time and effort.
Yet we can get up to an adequate supply of it with a few actions easily. Especially now that our population has been reduced, allowing us to turn more food into fuel without risk or to support larger mining operations.

>And let's not forget that we don't have reliable source of metal and current reserves are from scrapping part of our army.
True but we can get a actual source by securing more land in the Divide and by other methods I have listed below.

>What I want to say that all of this should be plainly evident but I need to spend hours with that guy arguing and still he thinks building underground tunnels is not that much of expenditure.
You didn't have to spend hours arguing with me.

>I see him do this almost every thread, with different people.
It's almost like I enjoy being active and discussing things with people. As if it creates better decisions and entertains me in the slower hours of my day.

>That's why I'm saying I'm being civil with him.
I disagree with this statement but if you feel this is true I will respect your...restraint.


>>1638023
That we can resolve. Unity's town has a supply of scrap metal for us we never picked up. Problem solved. After that we can trade with the NCR for more in return for our spices.

>>1638026
Well that resolved itself easily...
>>
>>1638039
>I disagree with this statement but if you feel this is true I will respect your...restraint.
lol. It's the difference between thinly veiled anger and outright anger.

>>1638039
>That we can resolve. Unity's town has a supply of scrap metal for us we never picked up. Problem solved. After that we can trade with the NCR for more in return for our spices.
Which is good, thanks for the info. On the topic of Unity, what are her people doing anyways? Her territory is in our borders, right?
>>
>>1638046
>lol. It's the difference between thinly veiled anger and outright anger.
More like the difference between passively and actively aggressive.

>>1638046
>Which is good, thanks for the info.
No problem mate.

>On the topic of Unity, what are her people doing anyways?
I'd presume living out their ordinary lives...as ordinary as they can be for fleshy monsters.

>Her territory is in our borders, right?
I hope so or we might have problems with the NCR longer term. Luckily they live close to the Divide which should shield them from most exploration attempts.
>>
>>1638056
>More like the difference between passively and actively aggressive.
lol

>>1637965
>Our population is barely 400 people.
>>1635427
>>>>>>Total Pop: 215 Humans (and companions) +55 Infants +40 Mutants/Nightkin
Our adult population is at 265 unfortunately, because we lost roughly 120 people from battles and Oddball cucking us by leaving with them.
>>
>>1638019
Essentially we should pick a direction and focus our next several turns on it.

I'd prpopose this:
>RESEARCH
Get our new AIs up (big brother + Alexa)

>MILITARY
Decide on a robot army composition and establish passive mass production

>CIV
Establish a steady stream of metal / hexacrete by building railroads and associated infrastructure

>CONSTRUCTION
Support the above / build amenities for our populace

>HERO
Support the above / scout NCR / see family

As per turn actions are so precious, our aim should be to automate as many 'gathering / production' activities as possible. That way we can focus on advancing / doing cool new stuff
>>
>>1638060
>As per turn actions are so precious, our aim should be to automate as many 'gathering / production' activities as possible. That way we can focus on advancing / doing cool new stuff
Yeah. Automated actions and a focused goal seems the way to go.
>>
>>1638060
>>1638062
Well what is our goal? We could attempt to take over the Divide, start raiding / attacking the Legion or other such things. I still say plan "fuck off east" is something we should get Brain and the others to consider the feasibility of.

Personally I had the idea that we might want to talk to the NCR about us getting to extract resources from regions like the Glow. Places too heavily irradiated for even ghouls to survive without going feral.


As to our Robot army design, I have a few ideas but I would mostly suggest establishing a over-all design method / concept for our troops. Making it so all of our troops are designed from a similar mindset towards a similar goal.
>>
>>1638066
>Well what is our goal? We could attempt to take over the Divide, start raiding / attacking the Legion or other such things. I still say plan "fuck off east" is something we should get Brain and the others to consider the feasibility of.
Taking the Divide over and all of its hidden wonders sounds like a first step.

>Personally I had the idea that we might want to talk to the NCR about us getting to extract resources from regions like the Glow. Places too heavily irradiated for even ghouls to survive without going feral.
So contracted hazard workers? Sounds good. How are we going to bring the resources back, trade them over?

>As to our Robot army design, I have a few ideas but I would mostly suggest establishing a over-all design method / concept for our troops. Making it so all of our troops are designed from a similar mindset towards a similar goal.
Defensive/raiding. We'd have to go with that for our population.
>>
>>1638067
>Taking the Divide over and all of its hidden wonders sounds like a first step.
True.

>So contracted hazard workers? Sounds good. How are we going to bring the resources back, trade them over?
Well, a large portion of what I want from the glow is...non-physical goods: pre-war prototypes and diagrams of military gear. Seeing as that was the region doing a large amount of work into FEV, PA, energy weapons and so on.

However as to the actual material to bring back? We could set up automated "chip" ingot production on their end and ship them back. Where we can convert them into anything we need. Failing that whatever is valuable since we can sell the rest of the shit to afford sending it back via their trains.

>Defensive/raiding. We'd have to go with that for our population.
True. So I would advise modular, self-repairing and fast.
>>
>>1638070
Sounds like a plan. It's a good thing we're currently in a NAP with the NCR to do stuff like this while we build up.

>True. So I would advise modular, self-repairing and fast.
Sounds like the GLA/Brotherhood of Nod doctrine. I like it. What sort of units should our frontline fighters be if they'll be markedly slower than the rest?
>>
>>1638060
That's a good list.

We also need to secure steady stream of metal. I hope we can make trade agreement where we get metal from ncr.
>>
>>1638073
Someone suggested styling them after Bastion. Personally I think this is a good idea but his design is too...flimsy. It's meant to look good not be functional.

I would suggest making ours more bulky which our revised Securitron design is. I would also suggest rendering each part of the design as modular as possible without compromising the armour and such as this will allow them to repair themselves and each other using the fallen and it reduces the difficulty in actually repairing them. Assuming that their self-repair functions fail. Since the "surface area" on which repairs can be done without digging through the part is greater.

What if we can equip them with the ability to produce land mines to cover their retreat or make an area dangerous to any enemies returning to a defeated camp or town. They wouldn't have to be strong

Another idea would be to have "command" bots: less weapons and armour but more sensors and repair capabilities. Maybe even the ability to hack other robots and such?

Generally I feel we should focus on improving them on the software side since we can do that without spending resources.
>>
>>1638039
>>That's why I'm saying I'm being civil with him.
>I disagree with this statement but if you feel this is true I will respect your...restraint.


OK, I calmed down a little. Sorry for being rude. Sometimes I get too into these things.

It's better to have you here and make this quest lively instead of having a barren dead quest with no discussion, like vast majority on /qst/.
Even if I don't agree with a lot things perhaps things are not as bad as I see them.
>>
>>1638086
>Someone suggested styling them after Bastion. Personally I think this is a good idea but his design is too...flimsy. It's meant to look good not be functional.
Are you telling me Transformers aren't the most functional robots around?

>>1638089
>Even if I don't agree with a lot things perhaps things are not as bad as I see them.
Nah it's been pretty awful, we just have a lot of companion bonuses that offset it. Good to have both of you here in any case.
>>
>>1638086
That was me, and i wanted bastion Securitrons cause of the versatility of the forms, bipedal, vehicle and turret.
>>
>>1638093
And cause i think it's cool, rule of cool and all that.
>>
>>1638094
Well if the Fallout vanilla armor designs and the QM's statements are anything to go by, rule of suck still exists so we can make rule of cool work. Mostly aesthetic wise.
>>
>>1638089
Nah it's fine man, I can be a bit out there sometimes.

>>1638093
>>1638094
You just reminded me of a great idea: hellbats can turn into hellions in starcraft and we could do the same for our robots.

Just add some rollers or something on their arms and they can form a basic car style wheelbase.

>>1638095
Yeah that is a minor problem.
>>
>>1638095
Rule of suck?
>>
>>1638098
Bad writing.
>>
>>1637925
>>1637739
>HERO
>Head off to shady sands for trade deals and take with us as much of our spices and such as we reasonably can.

Who with and how do you want to travel anons? By yourself or with anyone else.

Several choices are modifying the Semi-Truck, the supply trucks, riddicks car, the alien spaceship,or hell you can even go brahmin covered wagon.

Are spices the only thing you want to bring?
Do you want to bring something else besides spice?
>>
>>1638149
Supply trucks, bring spices as well as some generic energy weapons- no alien tech, regular van graff tier stuff. Bring cass, a squad of regulars with their seargent. Riddick can drive along as extra protection.

Call up Barstown and file a route, along with maybe getting the location of a closer trade venue.
>>
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>>1637739
>>CIVILIAN
>Construct solar panels / gather the materials for them. Depending on which we need to do.
Glass from Trona (which has arrived from previous turns of gathering) and certain types of scrap metal (copper and alluminium) from your robots plus electronics for a central processing center. All of which can be produced from separate sources of the Glass Mill, the Chinese War Factory, and the Robotics Research plant.

There are several ways we can get solar power

CHOOSE:
>Static Panels - Simple, cheap, easy to produce. Just place them on roofs, or walls, or even on the ground. Gather up some energy during the day, use half of it, store the other half in batteries for night consumption. Less an energy producer, more an energy saver. We can put them everywhere!
>Solar Panel Plant (Tiny) - More complex, requires more hexcrete and material. Creates true Solar Panels which follow the sun and generate a lot more electricity. Will need a dedicated plant.
>Solar Collector Tower (Tiny) - Exactly as the Helios 1 system. The Solar Panels both generate Photovoltaic energy while at the same time excess heat is reflected onto a Solar Collector tower, which is filled with Salt that is heated up during the day to boil water day and night, generating steam and electric power from either a normal steam engine, or a stem turbine. The biggest and most energy productive, but also most resource intensive. To rebuild Helios 1 is beyond our current means, and even what they have going in Barstow, but we can build a Tiny One to suit our needs in a few turns.
>>
>>1638158

Why not bring some weed too? No harm in smoking a blunt with the new NCR president

>>1638160

I'm not sure about which to pick, I'll just support whichever one has the most votes
>>
>>1638160
>Solar Panel Plant (Tiny) - More complex, requires more hexcrete and material. Creates true Solar Panels which follow the sun and generate a lot more electricity. Will need a dedicated plant.
We have a lot on our plate to build already. This should hold us over until we finish our construction list, then we can expand it.
>>
>>1638162
Check ncr drug laws. If weed is okay, then bring it.
>>
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>>1637739
>MILITARY
>Have all of our military / combat companions get together and write more military primers / manuals for the troops to read and learn from.

>Arcade
"I suppose I could write some footnotes of the Alien Disintegrator on the Nikola Tesla and You book."
>Cass
"You already wrote down what I taught you in your fancy "Courier Edition" of that Wasteland Survival Book"
>Raul
"Could make some footnotes on pistol shooting in the Guns and Bullets for you, Boss. Maybe add some of my own notes to Dean's Electronics"
>Veronica
"Ooh! I'd love to daddy (this is what she calls you as the father of Christine). Let em take pictures of me punching things for Pugilism Illustrated!"
>Rusty
"If I had a book, I'd call it how to fight Bigger Things by Rusty."
>Wendy Gilbert
"Uhhhh . . .yeah, fuck that NCR military life stuff. No thanks Courier."
>Hazel
"You better be paying, and you better pay good. . . can probably make some notes for Guns and Bullets."
>AXE MAN
"AXE MAN demands his own comic book to teach people how to axe things! AXE MAN."
>Sonia
"Suppose I'll make one for dealing with Radiation and Radweapons."
>Riddick
"No thanks. You want me to train em, I'll do it myself."

Your companions make their addendum to the books.

--

Milton and Hans would like to join in on our journey to Shady Sands.
>>
Rolled 23 (1d100)

>>1638174
Rolling for reasons
>>
>>1638174
The buisness roaches? Sure. Why not.
>>
>>1638176
But give them high vis jackets or sonetging so no one shoots them.
>>
>>1638174
Attempts to convince Riddick fail. For now.

However he and Tony Gam are willing to work on another book. A basic Mechanics Guide for your human drivers, and with the help of Followers includes Chinese designs as well.

>DanDan
"After reading the Chinese Spec Ops Manual, she compares it with her Authentic Copy, and makes additions, subtractions, and modifications. In addition, its written in English. The Chinese Spec Ops Manual Vol.2 is made!"
>>
>>1637739
>This is assuming that our military is cyborgised or at least all those willing are.
That will take a specific action. A military action will work.
>>
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>>1637739
You make further expansions for a basic cafeteria and more tables to reduce the waiting periods. You don't have many good cooks, but spices make up for it. Mostly what they serve is Salient Green vegetables and Sierra Madre canned goods. Not terrible, not great, but average. Well, mostly some of these cooks are inexperienced and botch the meals.

Be nice if you were to provide a meat ration, but the Brahmin are reserved for emergencies only and milk production.

You wish you didn't lose Willow. She was an excellent cook and would have been perfect for this. Hopefully whatever has happened, she isn't suffering.

More bar expansions, and now, at long last you FINALLY are providing the people with their own beer ration. One they don't have to pay an arm and a leg for.

This is enough to raise morale somewhat. Everyone loves Cass' moonshine, though they miss the old bartender that worked for Oddball. And the cook. And the furniture.

Everything is metal and concrete and very poorly decorated. The people experienced at Decour are gone.

>Dean Domino
"Even considering my high standards, this is depressingly drab."

>Cass
"Eh, its a place to drink and eat. What more do you want. At least we have a bar now. Suppose the food could be better at least."

>Vanessa
"No offense Courier, but the old guys running these joints made an effort to make us feel like we were back in Vegas, especially the Ultra Luxe. Be nice to have some of that Strip flare."

>Cass
"You'd need a way to make some actually decent furnishings for one. Maybe look up how to make some of them gambling machines and train some dealers. Most of the dealers we had from New Vegas left."

>Axe Man
"Axe Man would like MEAT! Vegetables are boring!"

>Cass
"Gotta admit, ain't nothing better than a nice platter of brahmin stake and some seasoned tatters. . .I'd probably be hungry if I didn't drink."

>Delilah
"Well, the only way we're getting meat is from the Brahmin. Unless Courier pulls some science stuff out of his back like, I don't know, figuring out how to clone cows or producing good steaks from those Vending Machines."
>>
>>1638193
Can we not just scan a bunch of meat? Shouldnt take much metal to make a sirloin.
>>
>>1638197
>Brain
"Certainly. It would however, slowly nibble at our steel and fissile material supply.

According to records, the Old World didn't have Brahmin but 'Cows' which were like one headed Brahmin, only softer, fatter, and much tastier."

>Doc Henry
"Perhaps we could clone one, make the best stake anyone's ever tasted, and then scan it for future production. As a thought."
>>
>>1637739
>>ROBOTICS
>Look into making our theoretical war-bot design modular: torso, legs, arms, even the armour plates and all that sort of thing. That way even without repair features we might be able to reclaim bots and parts on the battlefield just by piecing the sections together and removing the damaged ones.
It is and possibly always will be easier to do salvage repairs on the battlefield using dedicated salvager robots or even better, dedicated repair and refit robots.

However, in an effort to make parts more modular and interchangable so that even laymen or human mechanics might attempt repairs you, look into the science behind easily interchangeable parts.

You have diluted the Securitron to its base and immutable components, the central CPU, the Battery, and its armored casing. A simple box with special ports all around it where you can easily attach, and detach, arms, legs, frontal camera, back accessors, side and shoulder weapons and arms. Accessories like extra batteries, mini-radar, digital radio, and much more.

This central hub is called the Modular Securitron Central Hub or "SCH". Robots based on the SCH model are easier to repair and refit, and, for now, you can use it to produce most of the devised prototypes so far.
>>
>>1636139
Can't you use console commands to skip to the part with the customization menu?
>>
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>>1638211

Just need some more votes from you anons and I can update the turn.
---

>>1638149
1 for this >>1638158


---

>>1638160
1 for this >>1638163
1 for whatever>>1638162
>>
>>1638193

>You wish you didn't lose Willow. She was an excellent cook and would have been perfect for this. Hopefully whatever has happened, she isn't suffering.

Goddamn xenos, if we find Crypto again I want to be sure we have him hanged, drawn and quartered. But I still hold out hope that Willow will murder him on his ship and come back to us at some point

On an unrelated note. Anyone here think somewhere in Mexico there's a new generation of Aztecs?

>>1638215

I'll support >>1638158 # bring some weed with us
>>
>>1638218
Probably. Italy probably has True Romans, japan probably went full feudal samurai, and england probably is gearing up for britannia to rule the seas once more.

If a country has a stereotype its gonna happen.
>>
>>1638218
>On an unrelated note. Anyone here think somewhere in Mexico there's a new generation of Aztecs?
There's probably some wastelanders there, yeah. If they were Fallout Aztecs then it'd be difficult for them to keep up all those raids for their Sun God.

>>1638222
>If a country has a stereotype its gonna happen.
How much is the USA fulfilling its stereotypes in the apocalypse?
>>
>>1638158
>>1638218
2 for this for the journey.
>>
>>1638222

Or England is just waring tribes of barbarians with druids leading them. Sweden and Norway and the like have vikings, Russia is probably in America's state only there's a war going on between a nee Tsarist regime and a new bunch of Commies who found things on Lenin and Stalin. Or it could be like Metro where people live in the subway stations.

I can only imagine the horrors of mutated sea life. Mutant bobbit worms....oh God that'd be horrifying to see.

>>1638223

Well if they are around we better be like Cortez and wipe them out to take over plenty of Mexico. Then be Pizzaro by wiping out the new Incas.

As for stereotypes? It's probably five percent of fulfilling all the stereotypes
>>
>>1638223
Well louisiana has super rednecks, boston has democratic freedom fighters, the boomers love guns and the NCR was a bloated, corrupt democracy controlled by lobbyists and interest groups.
>>
>>1638234

Now there just as to be an isolated tribe of morbidly obese inbreds in Kentucky who ride mutated flesh eating horses, cowboys in Texas, a civil war caused by slavery, and hippies. Also school shooters

That'd up the percentage.
>>
>>1638163
Ill support this op, >>1638163 along with this
>>
>>1638240
You linked the same thing twice
>>
>>1638163
>>1638240
>>1638162
[LOCKED]
>>
>>1638245
Thats a mistake my bad. I meant to link>>1638158 as well as the solar option
>>
Everyone I have an idea for a superweapon to use, it's one that comes from nature itself. But a quick question:

Do the Legion and NCR have pesticides?
>>
>>1638254
Is this the super kudzu again?
>>
>>1638254
More details?
>>
>>1638158
[LOCKED]

Writing
>>
>>1638255
>>1638256

I'm saying this. Since Borous worked with animals he more than likely has DNA samples of various animals.

We bring back things such as locusts to hammer on the food supplies of enemies. Because those fuckers can form swarms that number in the millions.

They're able to survive in dry climates with little to no water.

Although locusts may be much, I'm saying we bring back to life pests to cause problems to crops our enemies raise.
>>
>>1638266
No
>>
>>1638266
Problem is that locusts are notoriously uncontrollable. Send a locust swarm into the legion and have 5 locust swarms come out. Invasive species are never good for long term development.
>>
>>1638266
What would be your plans to control them? Once you unleash the swarm they go wherever they want.
>>
>>1638272

To control them? I'd say either have them be slower breeders than they are irl, have them have the same lifespan as mayflies, or send them out once a month: have a swarm preprogramed into their genetic code to die once they've eaten crops during their swarming phase for either two weeks or a week and a half.

Just one idea I've had for a WMD. I have more
>>
>>1638276
I have an idea. We monsato the Ncr. Offer to sell them licenses to use our superior seed, but modify them so the seeds produced from the plants are infertile. Every year they would have to pay again to maintain their output.
>>
>>1638279
Wouldn't they connect that our seeds are infertile?

Also arent they doing their own plant research?
>>
>>1638279

Become a supplier for the NCR's crops, since ours is superior to there's they basically become reliant on us for their food and we set the price for how much the seeds are which would probably lead to the NCR bankrupting itself in the process?
>>
>>1638279
>>1638282
So genetic copyright protection?
>>
>>1638276
What are your other ideas?
>>
Unrelated but, does anyone think that Florida is now a hell-hole with mutant pythons and alligators fighting one another with other weird nigh-eldritch happenings occurring in the post apocalyptic state for strange shit to happen in?
>>
>>1638282
It wont be a secret, but as long as they pay the subscription, we give them more.

>>1638284
Probably wont bankrupt them. They can always go back to normal seed. But it would be a largely no-effort way of profitting off them
>>
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>>1638158
You duly inform the people at Barstow that you wish to bring trade items to the NCR Capital, and they inform you to head to Barstow itself.

Gathering your trade goods and companions, you are welcomed by an armed guard who salutes you, and says that they are preparing a train just for you.

You arrive with your trucks, entering the town. Every time you look at this place again, it seems to be more populated than before.

The NCR loads up your trucks onto flatbed cars, while you and your companion travel in passenger cars. It's quite luxurious, well furnished and even air conditioned. You are offered sleeping cars and an onboard meal. Looks like they are rolling out the red carpet for you, as you travel by rail to the NCR.

This is a lot more pleasant than walking for sure.
>>
>>1638285
I suppose, but I dont see them following it. Maybe i'm just pessimistic.
>>
>>1638290
>with other weird nigh-eldritch happenings occurring in the post apocalyptic state for strange shit to happen in?
So THAT'S where the Cultists have been based the entire time!
>>
>>1638294
Start cheap, then increase the price.

>>1638292
Are we transporting any of our unproccessed"commercial grade hemp"
>>
>>1638292
Also can we bring ed-e for record keeping?
>>
>>1638296
So we gotta hook the NCR on our product?
>>1638294
>>1638218
We could do what Crypto did so any attempts to modify or study it will result in its destruction.
>>
>>1638299

Mislinked there anon
>>
>>1638299
Thats not a bad idea.
>>
>>1638305
Nothing were selling right now is something they don't already have. Were just offering it for cheaper.
>>
>>1638296
>>1638298
Of course

>>1638292
The next day, you arrive at the NCR.

The biggest city in the western wasteland, and some say, the entire world. It's rumored that 100,000 people live here.

You yourself only heard of it, it was never on your Couriers' journey's to visit this place. Now you see it for the first time, away from post cards or posters.

New Vegas was bright, clean, and in its own regards, big. A city. The NCR could hold several New Vegas' within itself.

The train passes on overhead rails to a station in town to drop you off before heading to a freight depot. As you pass you note the sophistication of NCR travel. Electric trolleys ride on elevated rails above the city, while on the ground, the hustle and bustle of Brahmin wagons with their various cargo and NCR diesel trucks with military goods.

And, something new you never saw before, but civilian cars. Rare, but with a definite presence, rolling slowly through the crowds of people.
>>
>>1638299
>>1638307
Right. So let's do what the British Empire did and shovel down hemp, other thinly-veiled narcotics, and other stuff down their throats every chance we get until they get hooked on it.

>>1638304
Yeah. On the topic of your post, any ideas on where we could find Crypto, once we get around to finding out how to defeat him? We should get around to rescuing our companions and looting his shit sooner or later.
>>
>>1638305

One animal that we should REALLY bring back are boars. Because goddamn it, I want have some genuine bacon

>>1638312

I did suggest in one thread we start the Opium Wars with the Legion.

I'm going to say since he's an alien and has a sense of humor and is arrogant as fuck. I'd say Area 51, or he could be in orbit, not entirely sure where

>>1638311

Big whoop, they have cars. We got an alien ship. Still, having an Executorial limo would be nice. And give the people their own cars
>>
>>1638315
We may be able to find crypto if we repair the mothership, at least its conputer and sensors. Scout ships probably have trackers in them that he may not have disabled, or unique engine signatures. He may not expect us being able to repairing it
>>
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>>1638311
One other thing that does see different from the posters are the NCR memorabelia everywhere. Certainly the posters said the NCR liked to wave its flag proudly but. . .now there's an NCR flag on every street. Big waving banners floating from building windows and more. You see soldiers in marching formation on beat, with small bands and flags and banners, an officer lifting a gold tipped ceremonial spear up and down with every beat. As far as you remember parades were seen as a waste of time by most people, and soldiers just tended to walk and do their business.

But it actually looks like people are enjoying these orderly formations stomping down the streets. There's propaganda posters on every wall you turn your eye too.

You also notice that some of the soldiers have different uniforms than the standard NCR Trooper. Metal helmets, and uniforms that strongly resemble if not identical to your old world America uniforms.

Last but not least the armament of the soldiers. Not a single one is carrying the old Service Rifle. Every one of them is holding some kind of really high calibre firearm, and on their right shoulder is some kind of advanced recoil pad. Those who aren't carrying these weapons are holding some sort of sub-machine gun, and you see those in particular holding bags at their side with a belt of bullets sticking out of them.

And too a man, every single one of them on march has a bayonet affixed to their rifle. You always thought the NCR discouraged those.
>>
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>>1638324
You are greeted at the train station by these different uniformed soldiers, along with several more wearing some kind of advanced armor, and several men Black Suits. One of them steps up to you.

>Mr. Smith
"Welcome to NCR Mr. Executor. My name is Mr. Smith"

>You
[You don't look like the Mr. Smith I talked to before]

>Mr. Smith
"Maybe. It might be a coincidence. I'm here to be you and your parties escort through your stay here at the NCR. We have a hotel reservation for you. The Secretary of Finance is preparing to meet you tomorrow, he's currently busy with certain government affairs.

Before we escort you to your hotel, are there any questions you have for us?"

Brb going to get some lunch
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>>1638333
Would there happen to be a way to have a more direct avenue of communication in the future? So we don't have to come all this way for simple negotiations.
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>>1638337
>Mr. Smith
"Yes, upon you're return we'll set up an encrypted communications link between us."
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>>1638333
How was the change of government between the two presidents? How are the citizens taking it?
>>1638340
Nice, this'll speed things up.
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>>1638341
>Mr. Smith
"President Yaunker inherited a government and nation crippled by corruption, fear, and worst of all, traitors within its own ranks. The corportions and savages were not merely parasites, but fronts for Legion frumentarii, who had infiltrated even the sacred Senate house itself.

Kimball's incompetence permitted this and the loss of the Mojave forced him to do the smartest choice of his career: resign. He took his pension and likely whatever bribe money he had been offered and fled the country never to be seen again.

As per our laws, the Vice President would have been next in line. But he and several other prominent members, like cravens, also fled the country abandoning us to Legion slavery. Only Yaunker stood firm and took the mantle of the Presidency. One of his first acts was to undo a grave harm caused by Kimball, by reconnecting with General Blackthorne's lost battalion in Oregon, who Kimball had exiled for speaking out against his failures.

Between the two of them, the NCR has found courage and strength in the face of the Legion threat that every day attacks us from all sides. Nothing short of miracles have been achieved. We have power despite the loss of Hoover dam. Through his science and technology we have fuel and the wonders of industry. Our army better armed, but more important than weapons, morale, discipline, and the willpower of the Bear is behind them. In but three years our GDP and the value of the NCR Dollar have doubled, even without a Gold Standard. Yaunker is our President, our Leader, and our Commander.

Ask any man or woman on the street about Yaunker, and they know what the sole purpose of every citizen is:
"Lead us, Commander, and we follow!"
>>
>>1638354
So when's the next election?
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>>1638359
>Mr. Smith
"Following the Night of the Long Claws, after the traitors within Congress were removed, President Yaunker called for a vote on reinstating the old tradition of electing a President-For-Life, as was the way of our revered President Tandi. As a show of its support, it was unanimously voted in by Congress."
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>>1638363
But tandi wasn't president for life- she was just elected president 10 times in a row. She won her elections, but they still happened.
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>>1638363
Oh great, they've moved to an elective monarchy.

A few questions:

1) How goes the war against the Legion?

2) Where do the front-lines lie?

3) Could we get a list of all the nation-states that the NCR has encountered and communicated with?

4) Would the NCR be open to us purchasing land from them to be the sovereign land of our people? Specifically the towns nearest our current holdings.

5) Are there tarrifs on trade with the NCR?

6) Are there goods we can't trade to the NCR? Any which we could after receiving a licence?

7) Any chance we could get prisoners and such from the NCR of our selection to join our nation?


>>1638371
Don't upset the Nazi's. It only ends in Blitzkrieg.
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>>1638371
>Mr. Smith
"As per the ancient tradition, the election is still held in spirit as a recurring show of fealty, but the faith of the people in their leader is unwavering. And with the enemy at the very gates, there is little time for lengthy political distractions. Most of congress have accepted a fast alternative to the lengthy election ceremony, so that their work is filled only with that which is necessary to sustain the country."
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>>1638376
Can we just get a copy of the NCR lawbook? And have ammendments sent over if they are made?
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>>1638354
>>1638363
Congratulations. This is certainly much better than the ncr in the past.

I wanted to ask, are there any other ncr allies or neutral factions around?
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>>1638377
In what state are the Followers and the Shi? Last i heard they were semi-autonomous.
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>>1638371

Anon, we best not anger der Fuehrer Yaunker. To the west we have the Nazis who will purge us if we piss them off, to the west we have the Mongols.

Christ man, what's gonna come next? Imperial Japan? Assyrians?

>>1638380

Are you wanting to say this as to not get them pissed? Or are you saying that genuinely?
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>>1638386
>Christ man, what's gonna come next? Imperial Japan? Assyrians?
Oh the things you might find out if you explored more
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>>1638385
The Shi were and are an Independent nation-state in fallout and shouldn't have given in to the NCR given their massive cultural and political differences.

As to the Followers, I imagine many of them are now political prisoners or working unwillingly. Seeing as they disliked the Legion for being a dictatorship and shit and the NCR is kinda...Nazi-ish.
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>>1638386
>Are you wanting to say this as to not get them pissed? Or are you saying that genuinely
Genuinely. I really like what they did with the ncr. Back when we started if ncr some this we might have even joined them.
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>>1638393
I mean, there is little difference between them and us, except they have succeeded at nationalism while we succeeded in science.
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>>1638393
>You
(Hmm, you know, didn't Caesar say something along these lines? I wonder how he feels about this now.)
>>
brb my anons, if you don't have any further questions just tell them you're ready to go to the hotel.
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>>1638394
True. We are yet to go full steam ahead with propaganda because there is so much on our plate.
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>>1638397
I was genuinely asking Smith about the ahi and followers btw
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>>1638292
>>1638311
>>1638324
I wish we had taken our family with us.
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>>1638397
I also want to know if there are any factions that ncr considers allies or at least have agreements like with us.
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>>1638393

You please Hit- I mean Yaunker. In this situation we're basically fascist Italy

>>1638395

Probably pissed that they're copying him because Caesar is a narcissistic prick who got so far because of dumb luck and charisma. Once he's gone the Legion will descend into chaos

>>1638400

While we're being a benevolent dictator, they're probably setting up new Auschwitz as we speak
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>>1638410
Is the Eastern Brotherhood the Imperial Japan to fill out the new Axis of America?
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>>1638406
Next time. Once we sussed out the detaila of diplomatic immunity and such.
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>>1638416

Maxson east coast or Lyons east coast? Because you can't have two Nazis, nor can the Nazis ally with hippies.

I'm pretty sure somewhere in Canada is nee Stalanist Russia. Ready to split up the new Poland.

And I'd rather not let there be the American Axis. Just our country spread out across America, then encompassing new states and provinces across the globe.

And eventually fighting the xenos filth Cypto belongs to.

First up for the chopping block I say is the Legion. Like a strange repeat of history.

Only we're the technologically advanced ones and they're the filthy and unwashed barbarians. I want to bring Mr. New Vegas back on the airwaves
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>>1638432
Its Maxons now. He was crowned king a bit back.
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>>1638410
>While we're being a benevolent dictator, they're probably setting up new Auschwitz as we speak

We have really tiny population. Most of them saved by us from the legion rape torture fun times and feel indebted to us.

There's no telling what we'd do if we were dealing with the shit that ncr had to.
I mean we installed that ridiculous surveillance system.
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>>1638436

Just gotta make them more weaboo then I'd say sure

>>1638438

You please ze Californian Reich with your support
>>
Guys, what do you think of trying to find someone in ncr who can help us deal with recreational problems we have? We can't waste actions building nice furniture and shit.

God dammit Oddball, why you had to be backstabbing cunt. You could have had great life if you'd been a bit patient
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>>1638441
I mean, theyre pretty imperial, with their now hereditary rulership, strict code and warrior class.
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>>1638443
Im just surprised he managed to take everyone who had interior decorating skill s and cooking skills.
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>>1638443
Because Oddball can have that great life in the NCR without bullshit demands that we imposed most likely.

Also, Why should we import anybody from the NCR? Have one of our companions or unfreeze the one guy in the pod. Boom, we have somebody that can get that stuff going. First we need to ensure passive growth of Metal/Hexcreate/ect though.
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>>1638444

If they do their version of Nanking or start swinging around katanas. Then I'll say Japan, because you gotta have katanas if you wanna be Japan.

>>1638446

Oddball is just a whiny little cunt who wanted shit his way. Now he's more than likely going to get gassed.

>>1638445

It's strange, almost...odd you could say
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>>1638438
Observation system but aye. Although in all honesty that was more so for crime prevention and allowing us to reassign bots from police / spying duty to other things like fighting and shit.

I also plan on building concealed defences into the city as well but not "into" the houses, perhaps on to but not into. Which is partly why I wanted to have a sensor net up: the defences will need accurate knowledge of enemy locations to work most effectively.

>>1638443
Actually the problem is we lack people skilled in interior design and shit, chances are we can find one of those in the alien cryopods or something.

As to actual entertainment? I plan on creating a few simple things to entertain the people besides the bar / restaurant. I would suggest a cinema or theatre of some sorts. Back it up with a nice park or green space for them to relax in and we could try getting the robot fighting back online as a way of testing our different designs in combat.

It would also help if we got round to doing people's windows and shit. Perhaps getting more farming robots up and running so they have more free time and thus their morale should improve...right?

All else fails? We can accelerate the AI development and talk with the people about how this system isn't that intrusive because of it being just an AI watching and how it benefits them, as previously discussed.
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>>1638454
>As to actual entertainment? I plan on creating a few simple things to entertain the people besides the bar / restaurant. I would suggest a cinema or theatre of some sorts. Back it up with a nice park or green space for them to relax in and we could try getting the robot fighting back online as a way of testing our different designs in combat

This is a good idea. We should make a recreational area.
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>>1638450
>It's strange, almost...odd you could say
I swear, I still don't believe they all left voluntarily.
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>>1638460
We need media to peddle first.
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>>1638462
Yeah, but we cant do anything about it.
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>>1638463
We could buy from ncr. Stuff which has little propaganda.

Actually, who cares how much propaganda they have, we could edit it all out with our super science in a way that it doesn't hurt the product.
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>>1638462
Neither do I but at this point not much we can do.

Anyone have plans for next turn?
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>>1638468
I suggested creating a department of NCR media imports not too long ago.


Anyhow, we can always purchase things made before they went all Nazi.
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>>1638473

I support this. Does anyone think that there might be xenos frozen on the ship? Or is it just all people?
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>>1638473
I support this too.
>>
I approve of making AXE MAN comic books. That shit should solve all of our morale problems
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>>1638473
Just call it the Phoenix Media Authority or something, have it also be the public bews and public radio. Import media from wherever.
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>>1638472
Well we should probably assign the robotics research to accelerating the AI development again.

The military action should either be for the cyborgification or for getting them reading the newest manuals / primers.

And based off of >>1638477 and >>1638478 we could spend our Hero or Civilian action establishing such a department. Not that it would really need to be all that big, three people could probably do it.

That leaves the Construction action...which I would put towards improving our civilian morale. So either making the bar look less shit / better to be in or constructing a new entertainment facility. One idea would be to design a bartender robot (maybe the same design as we used for the chief architect's assistant?) with a nice accent + Mr handy level of AI so it can have a personality and interact with customers which was one complaint.
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>>1638485
True.


Hell maybe we can get some films from the Chinese, that'd be a laugh.
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>>1638486
I guess we can solve all of our problems with robots and ai. Make cooking robots, make stand up comedian robots, make entertaining robots, dick sucking robots, build ai focused solely on improving peoples life and morale.
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>>1638493
We advertise as a place of artistic freedom. The NCReich is probably cracking down on artists. If we present ourselves as being more free we may be able to court intellectuals and creative types.
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Also OP how easily could we render or produce a film in VR and then convert it into a 2D movie?

I ask because we can make any number of fictional things exist and work in VR and give a few actors many faces and even alter their voices. So with a dozen people and enough time we could make films. For example, we would do Sci-fi with ease or action / military films with hundreds of troops on either side dying in every scene with the only constraints being our ability to simulate it and shit.


>>1638493
Essentially yeah. I mean I suggested just having robots do everything but people were worried about people being lazy and shit.
>>
I forget, are Rex and Roxie ok? Gabe?

>>1638498

And we have some dank kush

>>1638499

I say we should let the people try one of every experience in VR. Military training, cooking, etc. let them figure out what they want to do for a living
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>>1638499
Its not even taking jobs from anyone. Apparently Oddball took all the people with creativity too
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>>1638502
Could hold a placement exam after a citizen finishes primary school, where they dick around in Vr trying new things until they know what they want to do.

Could give them a printout of how well they performed each duty across a spectrum too make it easier for them to decide.
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>>1638486
Are we not making the solar panel system? I was under the assumption that we are building the plant so that we can build the improved panels next turn. Is this the wrong assumption?
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>>1638523
If we need to spend additional actions we can do that with the civilian and assign the Hero to creating the Media department.
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>>1638499
Almost everyone is working the farms. We should build more farming robots
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>>1638505

When we see him again I propose we give him to the Think Tank to tinker with.

And here's a question of Fallout lore I haven't really figured out. How do psykers like the Forecaster or the Master work? Is it just telepathy and future predicting?

>>1638523

I think it's building a plant
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>>1638523
We havent finished. Were starting in a small solar plant to hold us over until we get through our backlog if construction.
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>>1638526
Y'know what was big in the 20s? Dance marathons. We should popularuze dancing again.
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>>1638533

We should also come up with "new" songs. And by that I mean we make songs from various bands past the 50s

Blue Oyster Cult,AC/DC,Rolling Stones, etc.
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>>1638551
We can actually play elvis songs. One up the kings
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>>1638556

It's my dream to drive the Legion out of Nevada while playing Don't Fear The Reaper or Hell's Bells
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>>1638397
He says he'll brb but he's never rb
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>>1638615
Truly he is a great liar
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>>1638621

The greatest liar of all in fact
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>>1638376
>1) How goes the war against the Legion?
"We cannot hide our heads in the dirt like a mole rat and pretend the war is, as Kimball would have put it "an easy win". No, the war is precarious, the war is everywhere. We are beset by an enemies that surround and outnumber us.

But by our will and the superiority of our race we will defeat these barbarians though they come in hundreds or thousands.

Our leader has said 'not by flesh or steel but through will are wars won'."

>2) Where do the front-lines lie?
"I cannot reveal military intelligence, but the fronts are always shifting. To the east as all know the Legion marches from the Mojave along the I95 as we prepare for the onslaught of Caesars army that ever marches forward. To the northern Frontier, where Kimball reunited with Blackthorne's lost battalion, we have won great victories against the Legion in the Seattle and in Portland, but even there the Legion still bear down on us. To the northeast, the Mutant Liberation Army launches raiding parties and corsair attacks, looting, stealing and taking all they can. Even to the southeast we face against the Legion, who must go around the Big Empty and your nation state, Mr. Executor.

If you wish to know more, perhaps you should watch one of our Theater's or televisions for War correspondence."

>3) Could we get a list of all the nation-states that the NCR has encountered and communicated with?
"Our ability to reach out past our enemies is limited, and we do not recognize savage nations as the Legion or the Mutant Liberation Army tote themselves to be.

Of course we recognize the Phoenix Enclave. There is also the Shi to the Cost in old San Francisco. In times past attempts to negotiate or make diplomatic efforts with them have been thwarted, but by the grace of fortune their Emperor has chosen not only to open communication with us, but to welcome us with open arms. Even now we continue build bridges to the Shi thanks to the Emperor and Yaunker, despite the unwillingness of some of their short-sighted members."
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>>1638376
>4) Would the NCR be open to us purchasing land from them to be the sovereign land of our people? Specifically the towns nearest our current holdings.
"I cannot speak on behalf of my President on that matter, but at this time such an offer has not been made and I have not been notified of it."

>5) Are there tarrifs on trade with the NCR?
"Speak with the Trade Negotiator on that, but from experience, we have stricter trade laws that encourage a much stronger nation state. We are not going to be sapped dry by the parasite of certain traitorous corporations again."

>6) Are there goods we can't trade to the NCR? Any which we could after receiving a licence?
"Slavery is illegal. For all else, speak to our trade negotiator"

>7) Any chance we could get prisoners and such from the NCR of our selection to join our nation?
"I strongly doubt this. If we have imprisoned someone, it is for good reason."
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>>1638679
What about the Followers?
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>>1638679
Nothing else I can think to ask Qm
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>>1638385
>Mr. Smith
"Like the Brotherhood, many of those Followers of the Apocalypse gathered knowledge and technology but for misguided reasons.

Many good and honest among them have joined the Office of Science and Industry, but those who have clung to their ways have preferred to flee and leave our nation rather than become a part of it, showing how little they cared for the people of this nation."
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>>1638397
>>1638615
>>1638621
>>1638634
Oddball must've studied under him.
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>>1638740
I'v got no other question
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>>1638354
>>1638663
The enemies of the NCR, what sort of weapons are they using? Last we checked the Legion was mostly using crude melee and ranged weapons.
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Okay so from the sounds of it here is what we need to do:

1) Establish communications with the Shi. Get them working with us and our Chinese compatriots. Maybe even fuse our nation-states if possible but at the very least get them warming up to us rather than the NCR.

2) Figure out where the Followers have fucked off to. Maybe inquire with our own Followers to figure out if they had safe houses or knew of communities they would run to. If we can recruit them it would benefit us greatly.

3) Figure out if we can peacefully deal with the MLA: maybe take our mutants to meet them and shit after we have built them their homes / district? If we can sneak a few back every trip we can actually have enough mutants to make effective use of them. For example in working the Divide since they can survive there somewhat effectively if not enjoyably.

4) Look into recruiting from the NCR's people, specifically us going to them than them going to us. If we can get some prisoners and the poor to join us, those who disagree with the state or aren't exactly the most nationalist people that'd be great. What would also work would be getting their political prisoners: those that worked for the corporations and such.

5) Expand our spice production and sell it to the NCR in return for vital materials: steel / iron, aluminium, copper, gold, tin, fissile materials and so on.
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>>1638866
We could probably pick up Followers in hiding and such by radio advertising as a place of intellectual and creative freedom.
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>>1638866
We really need to build up homes for the super mutants. They have been waiting for a while.
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>>1638883
True but I want to try and avoid tipping the NCR's government off.

>>1638886
True. I was thinking about making them their own district right next door to the previous since they will need buildings with bigger doors and shit.
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>>1638895
Ill support that. We always seem to have something more important to focus on, but i hope we can get it done.
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>>1638901
We could instead try and treat the insanity of the nightkin. Then they wouldn't mind people seeing them and the need for a separate district drops hugely.

We would however need to make the humans not hate / fear them but I think that is going to be fairly easy.
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>>1638895
Well it won't be "Hey Disgruntled followers, come here"

It would be more of a "Pursuers of knowledge and creative visionaries, We will support you"
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>>1638908
True but the implication of saying we are the place to be, is that the NCR isn't.
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>>1638911
I don't think the ncr particularly care about the runaway followers. If they did, Smith would have called them fugitives or something, not a matter-of-fact "they left". It's not like they had state secrets, just not putting their abilities to best use.
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>>1638906
Marcus wanted to be treated just like everybody else, having them able to live interchangeably with our regular population would help with that of it were possible to fix the nightkin insanity.
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>>1638917
True, I am just saying.

I do however want to see if we can pull off a land-purchase. As that would greatly alleviate our problems with water and shit by allowing us more land to exploit. Especially as we continue to purchase more and more land.

>>1638918
Yeah. Not to mention it working in our favour for getting more mutants to join us.
>>
Rolled 4 (1d100)

>>1638663
>thinking anons are jumping to conclusions and have a narrow minded view on fascism
>But by our will and the superiority of our race we will defeat these barbarians though they come in hundreds or thousands
Well fuck 14/88 I guess. day of the senate when?
>>
So, anyone got more improvements to our overall robotics design methodology? Specifically our frontline design?


We have rendered the design modular, semi-transforming (legs can be wheels for speed or feet for resistance / mobility over rough terrain) but I am wonder if anyone has further improvements or ideas on how to make them better?
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>>1638969
I expected this level of Deus Vult style behaviour when they called California "sacred", since that is a concept the 1940's Germans had too for their homeland.
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>>1638975
desu this seems more Danzig than Jerusalem
>>
Anyone there or have we died for the night?
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>>1639108
just waiting for the QM to get back so we can finish trade negotiations.
This is like Star Wars 1, the best Star Wars.
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>>1639108
Waiting on QM. Looking at Robot concept art on google for inspiration.
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>>1639127
did you find this? I kinda like the orange and the uniformity with the infantry armours.
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>>1639142
I didn't but holy hell that looks great. I take it the middle section would be power armor? That looks like some kind of electro shock glove.
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>>1639142
I had found this.
>>
Lets try that again with the picture this time.
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>>1639148
Which reminds me we should look into enhancing their melee capabilities since they will end up fighting the legion / death-claws and shit. We can get around that by having another droid or something but still, a little shock coil or something shouldn't be too hard to do.

>>1639165
Shoulder mounted missiles, a camera based view of the world...not a bad design but we can't realistically achieve it yet thanks to the way TV's work in fallout unless we make the head huge like in>>1639142's far right most design.
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>>1639165

Guess I better show what I've got
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>>1639108
I'm awake now, just had to take a nap. Which hopefully means I'm awake for the night.

Also I totally forgot this was the 4th!

I'm going to give you guys a Holiday Boon specifically for Founding Day when that turn comes. Make it count!
>>
Don't know why they gave it little t-rex arms, but I liked this design outside of that.
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>>1639194
Well It is a robot. Not like it needs a head. Just a space for the processor, which can be behind two inches of saturnite in the chest. Then just put optics in the back and from and good to go.
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>>1639194
I wanted to look into building augmetics for our Soldiers/people as well similar to those found in Deus Ex. That may take a long time to achieve however.

>we can't realistically achieve it yet thanks to the way TV's work in fallout

Shit man, there is so much we need to improve on it feels overwhelming sometimes.


Are we staying away from the human form style combat robots similar to pic? I know we have them for secretary's...
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>>1639220
I don't think for the front lines. Maybe policing and pacification, so houses aren't blown up every time there's a call.
But a big bot for the front would be very nice.

Also nice little propaganda poster I found
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With no further questions, Mr. Smith and presumably the other "Mr. Smiths" and those White Troopers escort you and yours to the Hotel.

It's quite a fancy place. Certainly no Novac, and while not being a Casino is very comparable. Air conditioning, fine music, good staff, a bar. More importantly clean. Most of NCR doesn't have that Old World ruin'd feel to it that not even New Vegas could get rid of. It's all brand new. From the walls and the floor, to the beds and the curtains, to the flowers and the lights. It has a fresh scent to it.

Which is probably why the staff give the walking radroach some funny looks and you can see lots of scrubbing and cleaning behind the two as they walk.

In your lavish room, you have all the luxury furnishings. Your own adjustable air conditioning box that you can set to whatever temperature you want, a working refrigerator, a radio, and quite surprisingly, a television. Rather than just having a holotape opening, you also find it. . .works. There are actual, constantly running television channels here. Not even House had those.

Your other bodyguards and companions are given their own rooms as well, just like this. You have a vague feeling they are going to comment on how better this place is to their own home at the Higgs village.

For now you are here. You wonder what you should do. It is early in the day

>Just relax, go to bed, and get up for the trade negotiations
>Stay up and just peruse the hotel
>Watch some TV
>You see a movie theater across the street, with some posters
>Try again with Cass, its always a good time for a 7th spawn. Will probably both need to be really really drunk.
>Other?
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>>1639203
Scale of the machine means that arms seem small when in actual fact they are about the size of a human arm or even bigger.

>>1639211
True but all the designs referenced are for PA thus far and I was evaluating it as that as well as design concepts for robots.

>>1639220
>I wanted to look into building augmetics for our Soldiers/people as well similar to those found in Deus Ex. That may take a long time to achieve however.
Was discussed. Would require massive social change in cultural perceptions of augmentation and additional resources in large scale provision of them. May suffer from security problems.

>Shit man, there is so much we need to improve on it feels overwhelming sometimes.
We are the scientists, the world is our testing ground. We will build a better world or will burn in our ashes trying.

>Are we staying away from the human form style combat robots similar to pic? I know we have them for secretary's...
Human form is...inefficient. Primarily useful for capability to interact with human-use tech and equipment on the battlefield from friendlies or enemies and elsewhere along with greater capabilities in terms of sociability with humans thanks to their appearance.

Advancing Securitron designs similar to human: two arms; two legs / wheels; no head possibly. Could add precise manipulator units to provide capability to perform delicate tasks and such onto arms or chest exterior.


Designs do exist for "humanoid" combat robot with modular armament system like a more limited version of advancing Securitron design. Similar in capability / design to star wars basic battle-droid.
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>>1639248
>You see a movie theater across the street, with some posters
what's new from the land of Hollywood?
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>>1639248
>Watch some TV
>>Try again with Cass, its always a good time for a 7th spawn. Will probably both need to be really really drunk.
>>
>>1639248
>You see a movie theater across the street, with some posters

Then

>Watch some TV
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>>1639248
Check out the movie theater.
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>>1639250
That's why I like the Robot design from >>1639142.
It has the ability to perform fine manipulations with its hands, and the gun can be swapped out easily to rearm for different threats. Looks like it could be a pretty beefy shell built around a securitron core.
>>
>>1639271
It looks far from delicate enough. When I say fine operations I mean typing on a keyboard, lifting a cup without cracking it and so on.
>>
>>1639275
Well that seems sort of extraneous when building infantry. But we can put little human sized arms attached to the sides of the chest so it looks like its from Appleseed
>>
>>1639294
>Well that seems sort of extraneous when building infantry.
Not really. Allows for maniplulation of locks / doors, use of machines and tools not built into their frame, medical operations, hacking and most importantly salvage / repair attempts on themselves and their fellows.

>But we can put little human sized arms attached to the sides of the chest so it looks like its from Appleseed
That would be ideal.
>>
>>1639303
We can then give them a normal sized assault rifle for more shooting,
>>
>>1639309
Don't need to give them one, they can steal one from the enemy as they kill them.
>>
>>1639312
As for participating in salvage and repairing their fellows, I think we should avoid trying to make them capable of doing too much. We don't want an F-35 tier piece of crap that does a million jobs rather poorly.

We can have dedicated support bots and repair drones following after the front lines.
>>
>>1639317
True but that was the goal of making them modular. If one of their legs is damaged or something, they may remove one from a dead bot to replace it. Or if all of their parts except the core components are damaged, they can signal to the others to help them.
>>
>>1639253
>>1639257
>>1639258
The Movie Theater is packed with both adults and children, and you smell popcorn and fresh sasparilla cola in the air.

There's several different shows. Some are Old World reruns of favorites on the Big Screen. What interests you is what's new. There are several movies you've never heard before, and posters for them. New posters too. What do you want to watch?

>The Californian Weekly Newsreel - Detailing the progress of the War
>The Great Emperor - A comedy and likely propaganda piece satiring Caesar
>La Calanueva - A romance novel detailing a mojave refugee having to smuggle an NCR spy and his wife to safe lands
>Cartoons - Children's cartoons and comedies, popular with all ages
>The Fruits of Wrath - Detailing a troubled working class family struggling to establish a home in the eastern frontier during the era of the "evil corporations"
>>
>>1639328

>The Californian Weekly Newsreel - Detailing the progress of the War
>>
>>1639324
Well if we minimize the number of base parts, so its forearms, upperarms, torso, thighs and shins, then the big hands would be able to manipulate them without having to be super delicate.
>>
>>1639328

>The Californian Weekly Newsreel - Detailing the progress of the War
>>
>>1639328
>The Californian Weekly Newsreel - Detailing the progress of the War

In La Calanueva, the spy dies and the refugees gets it on with the new widow, doesn't he?
>>
>>1639328
>The Californian Weekly Newsreel - Detailing the progress of the War


>>1639333
>Well if we minimize the number of base parts, so its forearms, upperarms, torso, thighs and shins, then the big hands would be able to manipulate them without having to be super delicate.
Unlikely, they must be able to manoeuvre the wire connectors into the right places reliably and potentially in a damaged state themselves.
>>
>>1639347
Well we make the pieces self interlocking, and wiring, so its just pull of, push on.
Modify the self-repair function to pull the segments together.
>>
>>1639358
That could work but would require additional research beyond the current system.
>>
>>1639332
>>1639339
>>1639347
The Newsreels are taken by camera men directly on the frontlines, overplayed by a narrator and music.

They do not give very much detail on exact troop movements and positions, but give a clearer picture as to the state of the war.

To the North NCR Troopers hold Seattle against the Legion coming down from Canada, holding the city against any further legion incursions. A little south of there in the Frontier, NCR Soldiers and their Scavenger allies celebrate an end to the bitter urban combat to take the city of Portland. The last bastion of the Legion were wiped out by the combined firepower of the NCR and Scavenger military, aided by, very surprisingly, firepower from the battleship Iowa.

Heralded are the so called "Lost Battalion" of General Blackthorne, who'se story is recounted. General Blackthorne was exiled by Kimball for speaking out against his injustice. Alone he and his troops held out against the Legion, ostracized by the Scavengers who didn't realize they were being protected. Alone they stood out, even as friendly fire directed by Kimball landed upon them, and needed supplies landed in Legion hands. Alone they fought tooth and nail, almost annihilated had not President Yaunker arrived with reinforcements to liberate them at long last.

Now the Frontier is firmly in NCR hands, and all its bounties to be had. Caches of ammunition and fuel and vehicles of war, set as the staging ground for an American offensive against China, not to be used in the Californian offensive against the Legion.

---

The scene shifts to the mountainous country of the northeast, not on the ground, but in the sky. NCR aircraft are seen making strafing runs on roaming vehicle convoys of mutant pirates and raiders, attacking mountain strongholds, and dodging deadly flak and laser fire. These aircraft defend precious NCR settlers and supply lines from harrasment by the mutants and their human allies, bombing the savages upon their terrifying ramshackle and jurry rigged vehicles.

---

The last scene scene shifts to the "Eastern front", barely 100 miles east of the capital where NCR Troopers hold massed trenches against the legion onslaught. Under merciless conditions do the troops stand strong against the Legion onslaught. Fields of barbed wire, mines, and open blasted ground stand between them and the legion.

And flying above the heads of the soldiers, that which brings them joy and hope, the legendary Boomers fire their artillery from Boomerville on the Sierra Nevada Mountains. Those "who stood against the Legion in the Mojave for months when all others had died, who fought from the start to the bitter end of that battle, and whose fiery guns are the hammer blows of the bear against the bull."

The scene shifts to the so called Boomerville where you see some familiar boomer faces loading big artillery shells, rockets, and other long range weapons blasting

https://www.youtube.com/watch?v=DS-t1DAIDz0
>>
>>1639465
So that is where they got the vehicles from. Luckily that means any they lose they can't replace easily if at all.

Also I think we should try and get some estimates for the losses on the NCR's side from their president. Then if we can get something similar from Ceaser we can figure out who is winning in real terms and who to weaken or help.

Seemingly it would also be wise for us to go and see the MLA. It might be possible for us to recruit / rescue some of them for ourselves covertly for work in the Divide.


It would seem however we would be greatly benefited by eliminating the NCR's big gun shell / rocket production or making the shells malfunction (preferably destroying the guns firing them), as they would quickly lose ground against the Legion in the east without artillery support but they would probably hold another line further back after adjusting. Reducing the military strength of both would result in our forces being worth more so to speak. Especially when it comes to reclaiming the Mojave region.

Remember the war is best ended with either an NCR phyric victory, a "draw" or the NCR being defeated but the Legion falling apart from Ceasers death. Since two of these are impossible / unrealistically specific, we want a phyric victory for the NCR which can most easily be achieved by forcing their people into the war more and more.

If they lose their capital, they will probably fight all the harder but the loss of industry and established government networks could disrupt any offensives or plans they have currently. Not to mention all the industry established in the region.

The more losses from either side the more strength we hold in the world. Not to mention the easier we can claim land from either side by force or commerce.
>>
>>1639465
The scene shifts from war to industry, where vast logs as far as the eye can see are hauled by trains and vehicles of all kinds. "The Miracle of Yaunker" they call it, who discovered how to turn wood into fuel.

The great northern forests untouched for 200 years, grown vast and wild, the mutated tree's growing "Taller than the highest building in the NCR."

Flocks of formerly impoverished and jobless now scramble to the "new gold" of wood, picking up axes like ancient miners once picked up picks and turning by droves to hew down the trees and ferry them to the great factories where they are converted into precious fuel. Not only the cutting of the trees, but planters and farmers are called upon too. The seeds of new mutant strains of trees are being sown like wheat, feeding on the dead stumps of the fallen, to become fuel for the next generation of Californians. The Department of Finance is proud to say that the NCR is entering its 1st year of 0% unemployment.

And now rumors of even greater news. The Shi, whose emperor has seen the light of the NCR, have been commanded by their mysterious but surely wise leader to share their great technologies. Of most important are the miracle vines, which feed off of Radiation, cleaning it from the wasteland. Already they have made old San Francisco a place free of the invisible poison, and the NCR now seeds these plants to create new places for humans to inhabit.

"Who knows what other wonders the enigmatic Emperor will command his people to share, as he brings his people into the folds of the Master Civilization."
>>
>>1639506
God dammit. Fucking Shi supercomputer giving shit away...
>>
>>1639506
>Shi aiding the NCR
Fucking what?
>>
>>1639545
I know, why would the communist supercomputer emperor decide "Hey lets give away literally our only valuable fucking plant to the NCR! For literally no reason!"


I hope to god they were forced or something...
>>
>>1639556
It's more whoever is the head advisor decides Shi Policy, so they only have to convince one man.

And the SHi was more isolationist than outrigth hostile, so I can see relations sweetening over time. Especially as everyone bonds over authoritarianism.
>>
>>1639564
>It's more whoever is the head advisor decides Shi Policy, so they only have to convince one man.
The Shi are ruled by their immortal god emperor they built out of their sub and scrap: a supercomputer ran AI.

Everyone else is a servant to him / her / it and thus it makes little sense they could do this without threatening the Shi or something...

As to them being isolationist, that shouldn't change in about 3 years to willingly giving away such a valuable thing so easily. Offering to make use of it sure but not giving it away.
>>
>>1639570
The supercomputer makes predictions. It's not an AI, its a numbers calculator. THe Head Advisor then takes into consideration the Computer output to decide Shi Policy.

It's highly likely that the computer output - "play nice or 90% chance everyone dies"
>>
>>1639578
Is it? Fuck then I am mis-remembering shit, to be expected however since I've not read that wiki page in some time and it is 4 AM.
>>
>>1639556
>>1639513
You don't know much about these Shi or their emperor, other than that they were descendants of an Old World Chinatown or something and as intelligent as the Brotherhood, but just as isolated. As far as you remember, they were neutral and the NCR never felt able to challenge their technological superiority.

But this does seem strange. It would be as if the Brotherhood had suddenly opened up to the NCR.

You ponder about visiting. Or at least getting a sample of those miracle vine.

>>1639506
The Scene shifts to places such as the Glow and the Boneyard, where NCR farmers work hard in suits of lead and radiation protection to plant the crop over great piles of irradiated scrap metal, rendering it safe to harvest where teams carry them away and loading them into freight cars.

Straight to factories where hundreds of workers toil day and night to build the vehicles that will carry California to victory. Producing jeeps, trucks, and even tanks.

You see images of huge assembly lines and converted Old World car factories. They're crude, most of the work is done by hand and hand tools. Your Chinese Factory is far more automated and sophisticated, but the size and numbers of the NCR's facilities speak for themselves.

The newsreel ends with a call for all NCR citizens. In enjoyment of higher wages and longer hours to pay their income taxes, to buy up war bonds, and recycle always. Turn 'Raw materials to be converted into War Materials.'

https://youtu.be/FcSnp9-37Tg?t=98
>>
>>1639587
From the wiki :
While the computer possesses no artificial intelligence, it is capable of making predictions based on all factors it had access to, and with astonishing accuracy.
>>
>>1639588
The moment you and the crowd leave the theater it occurs to you why there is a War Recruitment office nearby, along with Blood Banks, and other national institutes. There's lines of young and old men and women standing outside their buildings.

You yourself have a little more time in the day.
>Head back to the hotel
>Other?
>>
Okay, so seeing as our Alien scout-ship can launch tactical nuclear weapons, I have an idea to level the playing field between the Legion and NCR. Plus to slow their advancement.

We go around the NCR and blow up every railway bridge and communication system we can, then we work on the factories and lastly we attempt to destroy any dams and such we can. Reducing their industrial capacity and ability to move resources and troops as much as possible. Along with damaging their comms, reducing economic, social, political and military effectiveness / cohesion.


If all else fails we grab train cars in our gravity beam and flip them off the tracks to prevent them being used and shit. I'd also point out that the ship's heat beam could melt bridges / trains if we can keep it on target for a few seconds, rendering them useless quickly and quietly.
>>
>>1639603
>Head back to the hotel
>>
>>1639603
Back to the Hotel
>>
>>1639603
>Head back to the hotel
>>
>>1639613
>>1639618
>>1639623
You head back to the Hotel as night falls, and lights turn on. You are reminded that despite the loss of Hoover Dam, there is still power in the NCR.

Nonetheless, as you reach the hotel you look out the window to see. Lots of torches, carried by armed men in formation. They march with band and drummer, and you notice people on the street following them carrying bundles of books. You ask a random person what is going on.

"A celebration for the victory at Portland. These soldiers carry torches at night in honor of their victory.Those people are carrying books written by traitors and frumentarii to be burned so they do not poison the minds of future generations."

---

You relax in your hotel room, and turn on the TV. There are only a few channels, most of them playing reruns of Old World material, one of them is just an extension of the Radio and plays music. One does interest you and thats one that plays completely original material by the NCR. Modern mystery shows, cooking shows, but something else grabs your attention.

It's an advertisement for New Reno. It mentions a new Casino being built on the face of a clean New Reno that will be safe for families. You see advertisements for live shows, gambling tables, a working rollercoaster, fine dining, and other "wonders of luxury" for the whole family.

The Casino motto is what catches your eye.

"New Reno. Freedom from need. Freedom to want."
>>
Also OP where did you get the idea for the NCR to reprocess trees into fuel, because I know I mentioned something like that near the beginning of this quest and was wondering if that was the cause?
>>
>>1639708
We should go out into the streets, see what books are being burned.


I'd hate for Shakespeare or something to be lost thanks to their nationalist fervour. Especially if what they are destroying has practical uses besides it's entertainment value...if we can save even a few copies of the classics or something I would consider this trip a success.
>>
>>1639708
well fuck him too.
>>
>>1639720
We could nuke it from orbit if you want. It's a good way to be sure I hear from my friends.
>>
>>1639727
Yeah, but I don't want to kill all those people...
>>
>>1639727
Well I wouldn't say no. Fuck that guy.

still probably a bad idea If we care about pissing off the NCR. Do we have a Non Nuclear Missile in our disposal. Something that can destroy the Casino and leave the rest untouched?
>>
>>1639741
The place is still being built. Anyhow, it isn't like we wouldn't end up killing them long term: we caused the war with the Legion going the way it is and are probably going to fuck them over again someday.

Which reminds me, does anyone have any problem with grabbing the nuclear weapons in orbit and launching them on the northern forests and Portland to prevent them taking advantage of the resource in those regions?

If we have any left over I also want to launch them at the eastern front, so the Legion can make a bit more progress towards the NCR's capital or we save them for fighting Elijah...

>>1639750
Good good. I would point out the NCR'd struggle to link it to us, especially if we warn them about our clone-child thing and Elijah and shit since they would have more of a reason to fuck over humanity and shit. Leave them to deal with those issues as well while we work on higher tech solutions to our problems.
>>
Also no objections to >>1639609?

It seemed like everyone was against attacking the NCR up until fairly recently...yet no one bothered to respond to it and I just wanted to be certain I wasn't misreading the thread's opinion.
>>
With that, I'm off for the night. Will have to see how it goes tomorrow.

To Do list is almost finished. I'm still working on the last few threads, and then Ill work on organizing it so its not just a jumble.
>>
You wake up the next day, and eat breakfast at the hotel restaurant before Mr. Smith is ready to bring you to your meeting with the NCR's Secretary of Finance and the Secretary of the Foreign Office.

They greet you cooly and cordially, explaining they are here to do business and that's what they hope to accomplish here today.

What are some elements of trade you would like to discuss?

>What do
>>
>>1639779
So what are you offering and what do you want?


>>1639771
I do object. They might have seen the scoutship already. They definitely saw the mothership. Even if we aren't seen, giant green orbs crashing from the sky is a level of tech not achievable by the legion.We already tried being all sneaky and they caught us. They will be suspicious of us for some time.
>>
>>1639779
First off, spices for processed metal scrap.

Second, spices for NCR land in the area around our nation and such.

Third, copies of entertainment material from the NCR. For spices.

This is based off of the assumption we can directly trade the spices to the NCR government. If we can't then obviously we would change those deals to represent the middle stage of acquiring NCR money.


>>1639801
>I do object.
Fair enough.

>They might have seen the scoutship already.
Unlikely given it's small size and the fact it is stored inside the mothership.

>They definitely saw the mothership.
True but we can honestly explain that with what happened with the Alien clone and shit.

>Even if we aren't seen, giant green orbs crashing from the sky is a level of tech not achievable by the legion.
True but the above story, plus me wanting to warn them of Elijah, should dissuade them from blaming us. Seeing as those are two groups who have reason to hate the NCR and be trying to destroy them.

>We already tried being all sneaky and they caught us.
Because we were dumb as shit and walked in as the man we were looking for.

>They will be suspicious of us for some time.
True but there is being suspicious and being paranoid beyond all logical reason and then some which is where making such a connection lies.


Anyhow I provided alternative methods that would avoid a giant green ball of nuclear fire. Activating the American orbital nuclear networks and using them to eliminate our targets for example. Plus in the plan I described we would be attacking targets that should mostly be largely out of observation and if not can be destroyed by more covert means also described.
>>
>>1639779
>Spices and Other tadbits of stuff we brought
For
>Metal/anything of value?
>>
>>1639801
>So what are you offering and what do you want?
"Technology is always at the forefront of our agenda, and we are willing to pay a hefty price for it. If you can offer new sciences and information, you can earn our resource support."

>>1639824
"Spices. Certainly a valuable luxury. Especially in times of peace. But we are not at peace, we are at war. The value of luxury goods in these times is not suitable for exchanges of steel in bulk. The best we can offer are a some steel ingots for several large crates of spices if this can even be arranged."

>Third, copies of entertainment material from the NCR. For spices.
Define entertainment material. If you wish to purchase NCR entertainment services such as our radio and television broadcasts, we can offer this.

>If we can't then obviously we would change those deals to represent the middle stage of acquiring NCR money.
We can provide you NCR dollar compensation for your spices at a set rate.
>>