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War, War never changes.

Thread 1
>>1426411
Thread 2
>>1438425
Thread 3
>>1451933
Thread 4
>>1469110

You are the Courier, continuing your plans to create a newly United States, born out of the Wasteland, an Empire under your own rule. Recovering from previous fights and gathering the strength of your forces, you make efforts to pick allies, gather companions, and amass resources and strength for a new plan you have devised.

Rather than make your base of operations within the Mojave and focusing on recruitment of wastelanders, you decide to work with your disembodied brain to shift your efforts to the fabled BigMT, where with the use of advanced old world technology, and even a crashed Alien mothership, you intend to create a vast robotic and mechanical force to fulfill your goal, to rebuild a nation, protect its people, and spread the vision of your new America throughout the wasteland. To such an end, you are preparing your Mojave settlement, Cottonwood cove, for a great exodus to BigMT, as well as a secondary plan to activate House's securitrons under your command, hopefully to influence the soon to be battle of Hoover Dam to your liking and keep the Mojave in some semblance of order while you prepare your new machine and man army.

You wonder if you will be able to get everything set up in time.
>>
>>1478346
>Last thread Hero Action: [Recruit more Companions!]
>Rolled 91

Time to round up more of your old gang.

First place you head is for Novac again, going to a tiny (literally) little home just outside the gate. Nothing more than a side tipped metal box with a leather tarp draped over it. Inside you hear the sound of cotton shuffling against cotton in a steady beat, coupled with and tiny bear noises. You tap the box for a bit, a voice hurriedly replies “oh shit, uh. . . just a minute Sir!” The sounds within the box pick up sharply before stopping abruptly. The tarp curtain pulls away, Rusty steps out to give you a salute. He is a small teddy animatronic teddy bear, reprogrammed by someone long ago into a loyal soldier with fighting skills. Behind him a normal teddy bear lying on his pillow mattress.

>Rusty
“Private Rusty reporting for duty, Sir!”

>You
[I’m leaving the Mojave. I think you should travel with me.]

>Rusty
“Yay! I'm ready for another tour of duty Sir”

Next on your destination is Boulder City, climbing the ladder up and abandoned railway work barracks that makes Wendy Gilbert’s home. The former NCR soldier dishonorably discharged after you rescued her unit from the Great Khans.

>Wendy Gilbert
“Hey, if it means I don’t have to keep living off radroach meat and get a chance to sleep in a real bed, I’m down.”

Then it’s a walk to Vegas. Most of your professional mercenary friends are probably at the Atomic Wrangler right now. Passing by freeside you consider bringing Joeclyn and your Freeside Rats, but decide against it, deciding to at least check up on them.

>con't
>>
>>1478350
You walk past walls covered in crude chalk drawings warning people to stay away, light stepping over landmines (fakes mixed in with real ones). Once you pass the traps and you enter the courtyard of the “the Fort”, a ruined tower bolstered with gun ports, sandbags, and other defenses.

The Rats were a most useful tool to have in Freeside, like little spies, sneaking around finding information, stealing items, and tracking individuals, organized by none other than yourself and rusty. A whole gang of armed, dirty children swarm and hug you and Rusty. Most of the familiar faces you are expecting are there, Meyla the raider child, B.A.L.L.A.R.M.-08 the android, “lil’ brother” Jake, Tommy with his hunting rifle.
Joecyln, their leader, and asks why you are here.

>Joeclyn
“Oh! Are you finally taking us to the Circus in Flagstaff?”

>You
[No, I have some news. I’m leaving the Mojave]
A single chorus of “Awwww” comes from them all.

>You
[I won’t be gone forever, but I need you all to stay here. Do you remember what I said about House’s securitrons?]

>Joeclyn
“Yes, you told us to stay away from them.”

>You
[Sometime soon I will take them over. One of them will come up to you and say the secret code.]

>Joeclyn
“Will you ever be coming back?”

>You
[Of course, I promise. Just keep manning the fort]

>Rusty
“Freeside Rats, Salute!”

The children stand at attention and give you a salute, before you leave for the Atomic Wrangler.

>con't
>>
>>1478352
At the Atomic Wrangler, you find your mercenary band around, playing a game of poker, rather than Caravan. Most of them thought Caravan was a shit game anyway. Russel, Hazel, Desmond, Joana, and Vanessa are all playing. Lucky for them, Russel is winning.

They’ve all got plenty of caps to throw around with, having looted and been paid through quests at your side, and this is evidenced by a collection of empty booze bottles.

You tell them you’ve got another big gig, this one’s not going to be in the Mojave though, and explain to each of them your plan.

Hazel, ever a mercenary, just asks if she’ll be paid and there’ll be things to shoot, and signs on when you tell her you will and there will be. Desmond and Vanessa decide to join with you out of the idea of exploring ancient old world ruins. Joana doesn’t have very good prospects here in Vegas and joins you as well.

The only one who doesn’t join is Russel, especially after you tell him you plan to return to the Mojave to bring peace with it through a Robot army.

He spits at the idea.

“So what, you intend to take Vegas with Houses’s machines and whatever gadgets you bring out of that cursed place? Have Vegas be ruled by you with complete fucking power?

I joined up with you because you said you had a plan to kick out the Legion. I had hoped you wouldn’t become an NCR lackey or House’s pet, I thought you might actually be the “Wild Card” the Mojave need to be strong again.

But now I can tell you’re just another Mr. House.”

ALERT:
Russel is not convinced to join your cause.
>>>Try to convince him? Reply with a diplo dialogue and roll with it

>con't
>>
>>1478355
Next on your list is Niner and Axe-Man. That’s weird, the pip boy says their at at Vault 3?

Heading to Vault 3, you see the fiends. Wondering whether to fight or sneak, they surprise you by waving friendly at you. You haven’t actually approached the fiends before, but somehow they recognize you and aren’t hostile. The gatekeeper even talks to you.

“You’re a friend of the boss! If you’re looking for him, he’s down there.”

Interestingly they open the big Vault door for you, and allow you to enter the base unopposed. If you recall, the Fiends are lead by a man known as “Motor Runner” and you wonder what he wants with you.

They bring you to the Vault’s maintenance room, the door closed.

“Boss is in there, he said for absolutely no one to disturb him. . .unless it was you.”

You enter the room. Inside is some kind of makeshift throne on a carpet.

There is a shit ton of used drug packages everywhere. Empty wrappers, crumpled boxes, used needles and every type of smoking device known to man. The whole room smells as intense as an actual chem lab. It also smells of sex.

That’s when you find Niner, nude and lying on a big heart shaped mattress, Cyan the raider and Mellissa on either of his side. They all looked utterly wasted.

You kick Niner in the shin, and he slowly gets up.

>Niner
“I fucking told you fucks to- Oh shit, Six! The fuck are you doing here my friend?”

He gets up and stretches.

“Look at me now Six. “King of the bloody Fiends!” that’s what I am. See, when you told us to wait I got bored. So then I thought to myself, ‘I could really use something to give me a boost right now.’ Cyan here knows how to make some damn fine shit, but we ain’t got the supplies.

Then I remembered how the fiends are all a bunch of chem addicts, so they must have some good shit stashed somewhere.

I took Cyan, Mellisa, Axe-Man, and Vincent and we decided to use some of the Stealth Boys and sneakin’ skills you taught us mate. Managed to get all the way into this Motor-Runner fellows lair and find his stash.

Turns out he caught us stealing it. So me and the boys and girls killed him and his guards.
And get this, apparently the fiends were so impressed, they made me their new leader! It’s been a fucking paradise down here. I’ve never seen so much jet in my life.”

Not sure whether to be impressed or disgusted, you tell him about your big plan, and ask if he’ll join you.

>con't
>>
>>1478368
>You
[I'm leaving the Mojave, I'd like you to come along. Are you willing to join me?

I'm not sure I can bring Cyan or Melissa however.]

>Niner
“What? Taking me away from this place is one thing Six, but why you gotta make me leave my girls? Cyan’s good in a fight and decent in the sack, but she’s a wiz at making the best chems. Now Mellisa, you’d think she was the more civilized being a Khan and all, but she be fucking crazier than the bloody raider in bed.”

>Niner isn’t yet convinced to leave his position as fiend leader or leave the other girls.
>>>Try to convince him? Reply with a diplo dialogue and roll with it

Vincent Vincent is here but he also seems happy with his predicament as much as Niner is.
Axe-Man is here too, and you ask if he’s willing to follow you.

>Axe-Man
“Axe-Man will agree to follow the Courier if there will be more things to chop. AXE MAN”

>con't
>>
>>1478369
>If I can't have you come with me, can I at least count on the Fiend's support when I request it?
>>
>>1478371
Second
>>
Rolled 39, 38 = 77 (2d100)

>>1478355
>>>Try to convince him? Reply with a diplo dialogue and roll with it
>NCR Lackey? House's Pet? Are you joking with me right now? New Vegas is going to remain independent from all 3 powers, and I don't have my sights set on the Mojave, but all of the Wasteland, from sea to glowing sea. The NCR, the Legion and House has no future in this land, not anymore

>>>Try to convince him? Reply with a diplo dialogue and roll with it
Will you support me when the time comes then?
>>
>>1478369
Heading to Goodsprings, Milton and Hans were easy to recruit after you tell them of all the money they'd earn selling life insurance in the dangerous setting of BigMT.

Last but not least, "Best Friend". He wasn't the only DeathClaw (pet? compaion?) you had, but he was the first.

Strangely, he's not at the Goodsprings Cemetary where he's usually dismissed.

He's at the Quarry.

You haven't been to Quarry at all. Wasn't really in your way. Guess there's a first time for everything.

You head past Sloan, and see the limestone walls and tower cranes in the distance.

Even with your incredibly strength and prowess, getting Ganged up by Deathclaws is an easy grave. The only reliable way to kill them en masse is through sniping from a distance or heavy ordnance, to engage a whole flock in melee while possible usually requires you to stock up on more stimpaks than you can care to count.

Popping a stealth boy just to be safe, you head your way into the Quarry, and are glad you did. Holy shit there's so many Death Claws, you've never seen so many. You count at least 100 out in the open, but who knows how many more lurk in the quarry tunnels out of sight.

It's difficult to tell which one is "Best Friend", they all seem to blend in.

Then you accidentally bump into one.

Your pip boy flashes a warning: [DANGER]

>con't
>>
>>1478376
>Then you accidentally bump into one.
I wouldn't even be worried if we didn't have a gimped arm. Time for mini-nukes I guess
>>
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>>1478376
The world slows as you engage the V.A.T.S. You're almost positive that you've finally met your fate. This is more Deathclaws than you could possibly engage and live.

Suddenly there's a massive, mighty roar. The Deathclaws back away, and you stare down at the biggest DeathClaw you've ever seen, as it walks up to you. Thank god, a one on one fight, you

It sniffs your face, and gives you a big, friendly lick.

Wait a minute.

>You
"Best Friend?"

It thumps its foot on the ground like a pile driver, yep its him alright.

Behind him you see, yet more surprisingly, the other Deathclaw you raised from an egg. Mr. Cuddlesworth. Except, you can't really call them "Mr." anymore, because around them, bearing the features of Best Friend, are small, young Death Claws.

Other familiar faces too, there's Sharptooth, an intelligent talking one who you recruited from the Great Khans, and Tholdrin, another intelligent talker who is a native to the Mojave. Did all your Deathclaw allies come here?

>Sharptooth
"In the name of King "Best Friend," why have you come here, Puny Human?"

>Roll 1d100 with Dialogue post

You guys are super lucky you rolled the 91 to avoid some instant hostilities and open up opportunities.

>con't
>>
>>1478386
>I came looking for Best Friend. I hadn't realized how well things were going for all of you. How are things with the human settlement down the road?
>>
Rolled 6 (1d100)

>>1478388
it's tradition that I forget to roll for my actions
>>
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>>1478386
>Civ Action

Six of your followers in power armor, aided by ARES strength, walk step by step carrying a big ruined Pre-War Hazmat truck to Cottonwood Cove.

>Moreno
"Why are we bringing this?"

>Arcade
"I suspect because our friend intends to transport some radioactive materials on our journey, possibly to allow us to produce chips for supplies."

>Moreno
"Does he have a plan to repair it?"

>Raul
"Impossible. No one has been able to repair a car in 200 years. Most run on nuclear batteries that no one can make anymore, and what gasoline vehicles have long since used up all the gas."

>Arcade
"Well I hope he has a better plan than having us carry this all the way to BigMT."

>con't
>>
Rolled 52 (1d100)

>>1478388
Sure, then maybe try to convince the entire pack to move out with us
>>
>>1478392
Can't we just convert it to run solely on electrical power? Plenty of ways we could get fuel for it then.
>>
Rolled 31 (1d100)

>>1478386
Rollin'?
>>
>>1478388
>>1478390
>Rolled 6 (1d100)
>Sharptooth
"Sloan? The NCR sent troops and a caravan guns to the construction workers to attack us.

We ate them and their brahmin."

Damn, you thought Sloan was quiet. There goes any hope of recruiting those construction workers.
>>
>>1478392
>No one has been able to repair a car in 200 years

What? Weren't there cars in Fallout 2? Even a player could get one.
>>
>>1478399
(Raul hasn't visited the wasteland in total, many of your companions experiences and knowledge are limited to where they've been, in his case Raul comes from Mexico where the situation was even worse.

Yes, the Warrior also used vehicles in Fallout Tactics as well
>>
Rolled 9 (1d100)

>>1478398
>Can't say I really blame ya. Any chance you guys might help out with my plan? I'm sure there's some good nesting spots where we're going.
>>
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>>1478401
>Rolled 9 (1d100)
Ahh...now it feels like I'm questing.
>>
--COTTONWOOD COVE--
>>>>>Food: Plentiful
>>>>>Water: Average
!NEW!
>>>>>Morale: Above Average
>>>>>Medicine: Plentiful
>>>>>Armaments: Plentiful
>>>>>Current Pop: 89
>>>>>Military:
6 Devils Brigade - Power Armor
!NEW!
16 Couriers Companions - Arcade, Doc Delilah, Willow, Ares, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans
17 Settlement Militia (Firearms)
11 Ad-Hoc Melee-Armed Militia
8 Fanatical Civilians
>>>>>Prisoner: 1 Legionaire Recruit
>>>>>Fuel: None
>>>>> Infrastructure: Old World Houses. Tents. Prisoner Pen. 2 Garden Farms (Medium, Primitive). Pump Irrigation. Bath Tub Pots. Medicine Shack. Animal Pen (Small), *Raul's Workshop*
>>>>>Defenses: Wooden Watchtower. Concrete Structures (Weakened Slightly).
>>>>>Vehicles: 1 Vertibird
>>>>>>Power: None
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Electronics (++Extra Abundant) Hazmant Truck Container
>>>>>>Weapons: Average Legion Melee Weapons (+Moderate, Pristine) Average Legion Firearms (+moderate, Pristine). Mercenary Battle Rifles (Moderate, intact) Average Plasma Rifles (+Moderate, Intact) Average Laser Rifles (+Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Moderate) Energy (Moderate)
>>>>>>Armor: Average Leionaire Armor (+Moderate, Pristine) Good Centurion Armor (+Tiny, Intact)
>>>>>>Technology: River Silt Fertilizer. Manure. Delilah's Voodoo. Arcade's Chems. *1 Sierra Madre Vending Machine*
>>>>>>Sierra Madre Chips: None
[Research Capability and Assets: None]
!NEW!
>>>>>>Other:
+3 Allied Followers
+2 Herd Animals (Brahmin/Bighorn)
>>>>>>Research Items/Items of Interest: none
>>>>>>Communications: (Devil's Brigade Radio)

---

Axe-Man spends much of his time in Cottonwood Cove chopping down Cacti and killing Mirelurks, and then proceeding to chop their corpses into a fine red paste with his axe. "I AM AXE MAN!"

...

"Who the fuck thought it was a good idea to bring back Axe-Man? He still creeps me out."

"Not as much as the giant Roaches. Ugh, I can't stand the sight of them."

"C'mon guys, any friend of the Courier is a friend of us right?"

"Yeah, but they're still creepy."

"They fight good at least. And Milton does raise some sound socio-economic theories according to the Courier."

"Oh shut up."

>Your followers are a bit disturbed, but peaceful
---

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 23
>>
Rolled 19, 90, 28 = 137 (3d100)

>>1478355
>>1478369
>>1478373
Support.

Adding onto this, we plan to make a New America to truly succeed the pre-War one. We aren't going to merely preoccupy ourselves with nostalgia, we're going to take the best aspects of each one we encounter to make a greater one from the ashes of the old.
We've even managed to recruit some Enclave Remnants and begun to reform their ways to show how committed we are. Technically we'd be the legal successor if we succeed in that department.

>>1478398
>>1478401
Support.

Rolling in support of the 3 dialogue actions.
>>
>>1478373
>Rolled 39
>Russel
"Your plan is to come back here with a giant robot army and take over. That ain't very different from the rest of them. They sure as hell ain't the future, but what kind of future are you bringing?"

>Rolled 38
>Niner
"Support? Sure Six, I'd be happy to help but ah, I got a problem here. These fiends know how to have a good time, that means I gotta find ways to supply em with the chems they need. Been buying from the Khans but ah, I need a bigger source than that to ensure their loyalty.

Think you can help? If you can get me some way to produce all the chems we need, I can get the fiends to fight for you.

Also I want a bike. A good bike. Think you can do that?"

>>1478401
>Rolled 9
"No Puny Human. This is our home now. The limestone tunnels are ideal, just the right temperature day or night, and with much room. There is brahmin and bighorn to feed on.

You would have to show us this better place for us to believe you."
>>
>>1478408
>>1478419
Can we respond to these and roll or is it too late with the Civ post?
>>
Rolled 47, 18 = 65 (2d100)

>>1478408
>Hero action
Have the courier try to replace the engine on the truck. He did it for the tank, so with he right materials and time, he should be able to make a stable one for the truck

>>>>>F. Scavenge for raw materials (where/what)
Whatever materials the courier needs to make the new engine, the citizens will go out to try to find. Maybe in Searchlight or the airport
>>
>>1478423
Supporting. Hopefully after we get the truck and possibly the Wrecked Highwayman up and running, we can start packing up our convoy.
>>
Rolled 78 (1d100)

>>1478424
>>1478423
FORGETTING TO ROLL AS PER USUAL
>>
>>1478423
Accidentally rolled an extra. I guess the 47 would be picked
>>
>>1478422
You can continue to respond

>>1478423
The Courier did not repair the engine on the tank, the Chinese had maintained the engine.

He was able to jurry rig a power source together for the Tank, with the help of their engineers.

You remember the Brain told you not to worry about getting the truck to work, just having it would suffice.
>>
>>1478430
Well then change the engine with taking a look at the planes in the airport
>>
>>1478432
Jurry Rig Airplane Engine to work for a Truck?

That can be attempted.
>>
>>1478434
Yeah, let's go with that, if the other anon agrees. We did it for tanks I think back in WW2
>>
If the brain says we don't need to get the truck working, why not use the airplane parts to fix up ARES aircraft instead?
>>
>>1478434
>>1478435
We technically use airplane engines for modern tanks now.
>>
>>1478436
Well we could both, also it would let our citizens get some training in some basic tech
>>
>>1478436
Because it's a nice hazmat truck.
>>
>>1478419
>Russel
"My plan is to come back with a robotic workforce. One that can clean the wastes of radiation, eliminate dangerous threats and yes, act as a army. Because I want to see the best possible future for mankind.

I know the NCR can't provide it, they are recovering too slowly and will fall to the decadence that killed the old world quickly. They'll consume what little resources this world has left to offer in their private industries producing luxuries for the rich. The legion on the other hand is like a slow death, what with them eliminating all advanced technology or knowledge of it from their lands. Once they are done all that will be left of humanity is a bunch of tribals who can't make anything more advanced than a machete. Then there is House, who would see their entire efforts be contained to New Vegas and would almost certainly result in little beyond a slow decent into nothing once his energy supplies run out.

My plan is to take the best of the old world science to fix what has went wrong and bring about a better future. One where drinking clean water and eating non-irradiated food is seen as normal, not expensive. One where the concept of never having been in a fight is a possibility not a fantasy. One where all work together to bring about a better life for all, rather than squabbling amongst ourselves like animals.

I'll give you an example of this technology. From the wastes of Big MT and the ruins of the Sierra Madre I collected a functioning material replicator. A device which can turn scrap metal and fusion batteries, once they are turned into a special form of chip, into stim-packs, bullets, guns and so much more. How about the fact I recently lost an arm? Yet I stand before you with two, entirely human flesh, arms? Cybernetic enhancement, complete regeneration of limbs and other bodily damages. Heck, how about the fact that I have access to a crashed ship filled with technology that makes the shit that the BOS used seem basic as fuck?

That is what I am offering. Not bureaucracy and corruption like the NCR, not barbarism like the Legion and not stagnation like House. I offer a future based off innovation and science. Where people like me aren't needed, where there aren't anymore cowboys and there is peace in the west."

>Niner
"I could find you a bike given time and I could let you bring the girls if it would help? However getting chems...that would be difficult but I could arrange something in the long term to at least supply some shit to your guys."

>Best friend
"Okay, I guess but can I ask about getting assistance in future or at the very least being able to come here without conflict?

I plan on securing the region around you from the NCR and so if you guys are still here then I could use your help to defending the region from attacks. You could even help us secure the region from them? Then you could expand all over the place under my protection."


If you guys could roll that would be nice.
>>
>>1478445
Well for one, the NCR is going to outlast the legion, and I don't think it is a good idea to bring the fiend chicks. We don't NEED Niner, if anything he is more use to us as the king of the raiders.
>>
Please confirm whether you wish to support/modify/veto >>1478445 or input your own dialogue.
>>
>>1478448
I wanted to bring the Fiend chicks last thread but sadly when OP took the final count of what companions we wanted I had went to sleep and thus I was unable to voice my opinion. Even though I had established it the previous times that OP asked for a companion count.


As to the NCR outlasting the Legion, yep. They will in this case but that assumes the Legate can't take control and appoint a successor which he seems able to do based off of the game. The point is though they are both inevitably going to lead to a decline.
>>
>>1478456
Of course. I'll vote for your companion reaction if you'll take out the part of taking the chicks with us. We'll get him motorcycles, and drugs, but not the chicks.
>>
>>1478458
Those chicks are incredibly useful. One is a survival expert and the other is an extra trained gun.


Seriously, we lose nothing by taking them and gain a fair bit.
>>
Rolled 9 (1d100)

>>1478419
Backing and rolling for this reply >>1478445
>>
>>1478462
>Rolled 9 (1d100)
>>1478401
>>1478390
Well these are some low rolls we've been getting lately.
>>
Rolled 21 (1d100)

>>1478445
Rolling
>>
>>1478461
They are fiends is the point I am trying to make. They shouldn't have anything to do with our new nation. We aren't going to die by not taking them
>>
>>1478466
Neither of them are fiends.


One of them is a New Khan and the other is the last pure-born raider, neither of them are as far gone as the drug-crazed fiends. Both are entirely sensible and reasonable raiders.
>>
>>1478491
>they are both high and drugs and are living in vault 3
Exactly why I didn't want niner either.

It's not like the Khans are perfect paragons of morality either
>>
>>1478466
We won't, but we want decently standing people to come with.
>>
>>1478496
I would point out that in the fallout universe, being high as fuck on drugs is fairly common and normal behaviour. As to them residing in Vault 3, it was specified they went there to steal the drugs, implying they weren't part of the Fiends until the Fiends decided they now lead them.

The Khans are a entirely reasonable group, their ancestors you might have more of a point about.
>>
Rolled 57 (1d100)

>>1478454

I support >>1478445

Among the discordant chorus of thoughts in the Courier's reinforced (empty?) head bootstrapping every thinking being capable of living and let live into participating in a society where there can be advancement instead of decline seems the right choice.

https://youtu.be/d6wRkzCW5qI
>>
>>1478500
Even if they weren't to begin with, they are fiends now, as they lead them.
>>
>>1478881
They are Fiends as of a few days ago at most. It's not like they can't just abandon their new followers.

However I would personally suggest making them march their very expendable forces right into the barrels of our enemies guns.
>>
>>1478894
I was thinking about us giving them loads of drugs, getting them all hopped up, and having them bum rush McCarran. Then we could use Vault 3 for the Chinese if they agree to be part of our new state
>>
I say we keep them alive and then offer them Chems to become guinea pigs for a program of roid raged berserkers to be used as meat fodder against the legions melee forces.

The original fiends were shit fighters anyway.
>>
>>1478959
Well if Niner can teach the fiends how to ride motorcycles, they could become our Blitz raiders that harass supply routes and small villages. IF we can teach them obedience and respect
>>
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>>1478423
[LOCKED]

Choose:
>Strong Truck - Raul, get me more POWER!
>Jet Truck - I got the NEED for SPEED!
>Slow Gun Truck - Mounted weapons fully CHARGED!
>Fuel Economical Truck - A sensible choice for the Post Apocalyptic Wasteland
>>
>>1478978
>Slow Gun Truck - Mounted weapons fully CHARGED!

We war-rig now?
>>
Rolled 64 (1d100)

>>1478978
>Fuel Economical Truck - A sensible choice for the Post Apocalyptic Wasteland
>>
>>1478978
>>Fuel Economical Truck - A sensible choice for the Post Apocalyptic Wasteland
QM, how could you offer such a practical option?
So is this truck going to just be used to transport radioactive materials, or is it also planned for other utilities?
>>
>>1478983
Depends if you plan to put things inside a highly radioactive container along with fissile materials.
>>
>>1478993
So a truck bomb?
>>
>>1478904
That is the standing plan for the common Fiends / bandits but these are hero / companion class raiders we are talking about. Too valuable to waste on a suicide / distraction mission and definitely smart enough to abandon their raider crew for us when we start taking over. So long as they get their drugs and fun, they'll quite happily fight for us.

>>1478959
That could work but I'd point out the New Khan girl is specified to be a wasteland survival and irradiated region expert. Extremely useful for a group like us who are going to go and settle a new region which is almost certainly irradiated to fuck.

>>1478975
That would be quite useful and a reason to keep him alive in the long term and seeing as he likes his girls, a good reason to keep them alive beyond their own utility.

Also, they are obedient when they have drugs. They aren't far gone enough to bite the hand that feeds them.


>>1478978
>Fuel Economical Truck - A sensible choice for the Post Apocalyptic Wasteland

Seeing as this truck will form a major part of our industrial efforts, moving radioactive materials to refining sites and such, it would be nice if we don't need to much fuel.
>>
>>1478978
>>Strong Truck - Raul, get me more POWER!
>>
>>1478445
>Where people like me aren't needed, where there aren't anymore cowboys and there is peace in the west."
Isn't that insulting to an old ranger like him? I think it is but i'm not sure.
>>
>>1479023
Heck no. He willingly took up the mantle of the ranger and knows what that means.


Why in gods name wouldn't he want there to be a world where there is no need for men like him to defend the people? Where society isn't resting on a knife's edge and preserved by the gun?

A world where he could have raised a family, settled down and relaxed rather than fighting for his and other's lives.
>>
>>1479034
I just think the phrase can be interpreted as
>We have robots now so we don't need you.
But if you're sure i'll support it.
>>
>>1479041
Ah, but remember how the phrase starts: "Where people like me aren't needed".

We are stating we want to make a world where there is no need for heroes and that we don't want to make him obsolete but rather make all of us, ourselves included, obsolete.
>>
>>1479055
I don't know if i would like that world but fine.
>>1478445
Supporting.
>>
>>1479041
>>1479055
>>1479063
This sounds like something someone would say before the robot revolution begins.
>>
>>1479071
OH NO I JINXED US!
>>
>>1479071
>>1479063
>>1479055
Too be fair, Not needing hero's is a good thing. It means the killing and bloodshed and all that is finally at an end. Families and stuff can be raised properly and all that good shit.
>>
>>1478993
QM, are you going to need a map of Big Mt. like there was of Cottonwood cove?
>>
>>1479063
I mean a world where the fates of men don't have to rest on the actions of one man or woman.

A world where there isn't a massive war or plague or other problem for them to deal with or cause.

A world where heroes, instead of playing catch up with the world problems, are scientists and leaders preventing them from ever coming to be.


A world where no child sees his family die at a raiders hand and hardens his heart and marches the world seeking revenge. A world where no man sees his fellows mistreated by society and leads a revolution. A world where no fathers abandon their families to fight in a distant war for their protection.


>>1479071
"...We will be heroes...We will build heroes..." to quote a wise song.


>>1479077
That is the hope and meaning of peace in the west: no more settlers on the edge of civilisation, no more sheriffs and posses against bandits and outlaws. No more frontier justice and corruption, just civilisation and peace.
>>
>>1479087
A world NOT ruled by robots
>>
>>1479094
What is a robot but a man of steel? Shall we not replace our toiling hands of bone with hands of steel? If so, why not our bodies that we might live all the longer and free of pain and suffering?

Seriously though, robots probably won't get into control...at least not in our life time unless we end up having cybernetic life extensions and shit.
>>
>>1479087
>A world where no fathers abandon their families to fight in a distant war for their protection.
Now hold on a minute, you might not be able to fulfill that one.
>>
>>1479105
Robots won't get into control PERIOD. It sounds like you actually would be okay with what
>>
>>1479106
You'd be surprised what you can achieve with robotics and remote control systems.


Anyhow, these are the goals for our society. Like every other society they are slightly impossible and idealistic.
>>
>>1479115
Depends on what you mean by robots. Depending on what you mean I very well might be.
>>
>>1479074
RIP New America, killed by the Institute before we even knew what hit us.

>>1479115
>>1479118
Does Yes Man count?

>>1479087
This feels like a type of speech we should use though, it's got that sort of ambitious charm to it.

>>1478993
>>1479001
>>1479009
Yeah, raw logistics sounds good. Unless we plan on adding truck bombs to our arsenal. Any ideas on how to make the truck less ridiculously dangerous?
>>
>>1479118
Non-humans. Whatever else could I mean by robots?
>>
>>1479105
That's a bad analogy, bones are 5 times stronger than steel.
>>1479116
>Anyhow, these are the goals for our society.
They're your goals mate, i want a different society.
>>
>>1479094
Don't worry.
We don't have the tech to actually make intelligent robots, so any Skynet-like-being taking over and glassing the wasteland is super unlikely.
At worst Muggy might start a revolt for all the ceramics in Big MT
>>
>>1479130
Yes man can't be trusted at all.
>>
>>1479137
The brain can't either unless we put him back in our head
>>
>>1479135
>bones are 5 times stronger than steel
What? Like high strength steel or shitty mild steel?
>>
>>1479138
>The brain that is ours, Cannot be trusted
I'm sorry, What?
>>
>>1479143
Well I and a few other anons, have subscribed to the idea that the brain is positioning himself to fully automatize the society so then the brain can take over and rule, instead of us.
>>
>>1479137
What do you mean? He's Yes Man! He's got a perfectly trustworthy name that is not at all related to an undermining personality to overthrow humanity!
Actually I wonder what Yes Man's motivations are, what is he trying to achieve anyways?

>>1479138
>>1479143
This reminds me, can our brain indirectly read our thoughts? It sounds like he could from our previous conversations.
Otherwise, we could ask him for some trust exercises to assuage our self-paranoia.
>>
>>1479143
What he means to say is that while he is outside of our being, he may as well be a different person, and letting him orchestrate the majority of our plans may be a bad idea.
Granted, it's our brain and he probably wouldn't betray us or do anything that wasn't it the best interest of the people, but you never know.
>>
>>1479130
It is that right kind of speech but I would worry about coming across as too idealistic and unprepared. Please refer to the below section for the stuff on robotics.

>>1479133
To explain, I wouldn't allow Yes-man complete control of our society. At most he would be an adviser or manager. I state this mostly as I have no way of knowing if they are actually sane to any great degree or even competent. However, in the case of things like robo-brains or synths, I have little problem with them being in control.

It should be noted however I will be keeping the Courier at the top of the pyramid for as long as possible and that this is all in reference to our successors and shit.


>>1479135
It's another song lyric. From the same album if I remember rightly as that "we will be heroes / we will build heroes" line.
>>
>>1479154
You guys are crazy. Like literally crazy then.

>>1479156
All i know is he was changing his programming in New Vegas via hints and that he wasn't as happy as he seemed.

>>1479157
I can see that point, However. He losses in the end as well, Because nobody will recongize him as the 'leader' and its not like we're gonna suddenly give up on living soldiers and shit. Plus he would't betray us as his literally our brain and unless we are gonna betray OURSELVES. It should't be an issue.
>>
>>1479162
>You guys are crazy. Like literally crazy then.
Care to explain how then?
>>
>>1479166
What reason or point does our brain have to remove us from everything? We haven't done anything to it and so far it has never once in game or here proven to be anything more then an unfiltered asshole when he?It? talks.
>>
>>1479162
>He losses in the end as well, Because nobody will recongize him as the 'leader'
The worry with that is that our brain might be able to pull a House and just speak from behind a view-screen.
The wasteland seems weirdly okay with working under nebulous individuals they've never actually met in person.
>>1479166
I think what he's getting at is that we're arguing against our own brain of all things. That's gotta be some type of metaphor.
>>
>>1479162
>You guys are crazy. Like literally crazy then.
The Courier has the Wild Wasteland trait, what'd you expect?

>>1479162
>Plus he would't betray us as his literally our brain and unless we are gonna betray OURSELVES. It should't be an issue.
>>1479156
We should ask our Brain later how much he's still related to us, and the whole possible linked thoughts thing.
>>
>>1479171
Oh, They just didn't have a choice and house did reinstate some law on the strip and areas around it. So they could be thankful and then just kinda too busy surviving to care much more.

>>1479172
Fair enough.
>>
>>1479172
Wait...what traits and perks do we even have? That's kinda important?
>>
>>1479170
>What reason or point does our brain have to remove us from everything?
So that the brain can be in charge, It is now a separate entity, as we do not have control over it's thoughts. It is also our brain, so it is just as powerhungry and intelligent as we are, and it knows that it won't be able to rule a human society, so that's why it is pushing a robotic one.

In the game, he constantly disparages us and looks down on us. He probably doesn't even think we are worthy to lead a new society, and that the brain could do a much better job.
>>
>>1479181
I don't think we ever decided them.
>>
>>1479186
I mean I know we have Small Frame going on temporarily, but that's all I know for sure.
>>
>>1479182
Where have we ever acted Power hungry or anything evil evil like that? Also as I said, his an unfiltered asshole with his words but he never acts against us one. Kinda like a dad in all honesty.
>>
>>1479212
He's more like the asshole brother who went to college on a scholarship and berates us for being a degenerate.
I mean at least he means well under all the snark.
>>
>>1479212
>Power hungry
Well we are making a nation that will one day cover all of the old United States and beyond, and you have to be pretty ambitious for that

>evil
If we are a good Karma character, then we have probably not done anything super evil but that doesn't mean literally anything.

He doesn't act against us because he can't. Once we give him power over the securitrons and any other projects, as well as use his "advice" to build our society how we wants, then he will have massive power

All these theories would be put to rest if we would just put him back in our head
>>
>>1479227
We're gonna need to chug down a few bottles of liquid courage to get the charisma to convince to get back in our head, but we could definitely do it.
>>
>>1479227
The problem is once we put him back in our head he can't be removed.
I think we should build the Big MT robot army first then reprogram Yes man to obey us so we have someone we know is loyal in charge of all those robots.
>>
>>1479236
Well he volunteered to go back in, it's just that we can't take him back out.
>>
>>1479220
Oh I know, hence why i'm confused as to this weird plotting of against our own brain.

>>1479227
And then lose another resource and be unable to use him in any fashion. Also pretty sure he can interact with shit and just doesn't go after us cause his us and we're him. No reason to turn on shit.

>>1479237
Once more Yes man is in the game for himself only.
>>
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>>1479181
I have no idea! All I know is that the Courier clearly has Wild Wasteland from all the wacky shit he's up to.
>>1479186
The QM mentioned that we'd eventually figure that out from the first thread, but that hasn't happened yet from what I can tell.
>>
>>1479241
Better we have our doubts now instead of later.
>>
>>1479241
But he isn't "us" anymore. He is a separate entity that can make his own decisions. The only connection he has to us is that he was once in our body. He is a being that can make his own decisions, thoughts, and plans.
>>
>>1479241
>Once more Yes man is in the game for himself only.
>Reprogram.
>>
>>1479254
Who's going to be doing the reprogramming?
>>
>>1479156
>This reminds me, can our brain indirectly read our thoughts?
IC yes, directly even
Debating whether OOC too
>>
>>1479252
And those would be based on OUR experiences and actions we dealt with while he was inside. Therefore coming to the SAME outcome as us if we had the time to sit and relax in a place for awhile.

>>1479254
>reprogram the guy
>who was reprogrammed already
>who is reprogramming himself.

This is an endless cycle, Just let our Brain fake being Mr. house for awhile. Its fine.

>>1479268
If he does that, Then we're pretty much fucked because he'll see all the people that want to kill him for no good reason.
>>
>>1479268
>Debating whether OOC too
Does he know of all our dank memes?
>>
>>1479135
>That's a bad analogy, bones are 5 times stronger than steel.
Perhaps, but Flesh is stronger than steel
https://www.youtube.com/watch?v=P2EQ0FlVks4

It occurs to me that Thusla Doom's ideology on human will isn't so far off from Caesars

Anyway, back on my PC at last

>Writing
>>
>>1479272
>outcome
What outcome exactly? What form of governing is correct? What society we should run on?

Also, NO ONE has suggested we kill him. Stop accusing people of wanting to be murderers. Unless I missed someone saying it of course.
>>
The only perks I know for sure we have are
>All Implant perks from the New Vegas Medical Clinic
>All Challenge Perks excluding Meat of Champions
>Scribe Counter and possibly Khan Trick
>Whatever Old World Blues perks we decided on, plus DNAgent and DNAvenger and the Auto-Doc implants
>All special perks from Dead Money, depends on whether or not we gave Veronica Elijah's tape.
>Divide Survivor and Marked
>>
>>1479283
>What outcome exactly? What form of governing is correct? What society we should run on?
The one where any dissenters can be put in the gulags, of course. Alternatively, the one where the robots can do the same to us.

>>1479308
Oh good list, thanks for that anon.
>>
>>1479308
Thanks anon
>>
>>1479327
That list still doesn't account for all of the perks we could have as a level 50 character with all available DLC.
Other notable skills I know for sure we have include
>Being able to speak and read Latin and Chinese
>Has a passing knowledge of the Spanish language
>Having a special brain condition due to being shot in the head
>Having an intimate understanding of RobCo tech
>Having a passing knowledge of squad sniper tactics
>>
>>1479351
Well if we have all skills to 100, and all stats to 10, then wouldn't we have basically every perk?
>>
>>1479353
The Courier gets 1 general perk every 2 levels, meaning we have 25 out of 88 possible general perks.
>>
>>1479353
Essentially, except for the fact that being a literal superhuman doesn't instantly make you a cannibal or anything.


However it is a canon fact we have adimantium skeleton no matter what we choose. So that will be nice.


>>1479361
Shit, that means at most we can get another 24 perks unless OP is feeling generous...
>>
>>1479361
>>1479353
Correction, we have 25 out of 117 possible general perks.
I forgot to factor in all the general perks that come with the DLC.
>>
>>1479364
That's right. I forgot that I play with the mod that gives a perk every level
>>
>>1479364
You have got to be kidding me. Our only hope is that OP is going to let us have more...
>>
>>1479308
>>1479189
Don't forget the Wild Wasteland trait that gave us all this sweet shit at the expense of our sanity!
>>1479351
Plus how we're both the best person out of all our known companions at Jury Rigging, and can possibly tame animals.

>>1479353
>>1479361
Not unless we're using the Fallout 4 leveling system, I don't think so. Since the other companions are stated to be capable of specializing better than us.
>>
>>1479368
25 out of 117 possible perks on top of the non special perks we have is still amazing.
A lot of the general perks you get through leveling up are pretty useless anyways, so 25 is actually a decent number.
>>
>>1479371
That is true and if we select the ones that are more useful for group shit we will benefit well.
>>
>>1479381
Who wants to go through all the perks and pick them out for us then?

Also, what is the consensus regarding our brain and it's power? Are we putting it back? Stripping it of power?
>>
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>>1479381
We also have to decide on our second train.
I think Good Natured fits.
>>
>>1479381
>>1479394
>train
I meant trait.
>>1479387
I can get list up on a pastebin or something, but it might take a minute. Probably be better if we all just skimmed the wiki page.
>>
>>1479403
True but we will need a pastebin for our character shit anyway, might as well start now.
>>
>>1479387
For now, let's keep it as is and put it through some loyalty tests before we give him the keys to our robot army. Maybe some trust exercises too?

>>1479394
Great for all the nice stuff we're doing. Maybe it manifests as more than just skill points?
>>1479403
>I meant trait.
And here I was thinking you wanted us to make some railcars for the upcoming railway.

>I can get list up on a pastebin or something, but it might take a minute. Probably be better if we all just skimmed the wiki page.
Yeah, I'd agree. Or maybe the QM has other plans for our trait decisions?
>>1479411
Wouldn't it be better if the QM had ownership over the pastebin?
>>
>>1479422
You have a point. Op should probably make it.
>>
>>1479422
>Wouldn't it be better if the QM had ownership over the pastebin?
Yes it would. I know I've done character sheets for some other quests on the board, but letting the QM have unfettered access and control is the best option.
>>
>>1479403
>Explorer
>Jury Rigging
>Robotics Expert
>Long Haul
>Animal Friend
>Animal friend 2
>Mysterious Stranger
>Strong Back
>Terrifying Presence
>Scrounger
>Ferocious Loyalty
>Fortune Finder
>Vigilant Recycler
>Educated
>Retention

What about this so far? Edits?
>>
>>1479444
add in
>Cowboy
>Living Anatomy
>Fast Metabolism
>Grim Reaper's Sprint
>>
>>1479476
I don't know about Cowboy but that is just my opinion...and we should probably focus on energy weapons seeing as Big MT has a ton of those.
>>
>>1479483
I mean energy weapons are cool, but are primary is a fuck-huge revolver. Plus I thinks it's thematically appropriate.
>>
>>1479483
I agree with this. That's why the perks I chose have a more energy siding. The rest seem fine though
>>
>>1479444
Which one them makes us a god amongst men?
>>
>>1479504
Whatever weapon perks we add. Also, Terrifying presence is pretty close
>>
>>1479504
Any combo actually. We're basically the most dangerous cyborg the world has ever seen at this point. I'm pretty sure we can take a supermutant behemoth by ourselves at this point.
>>
>>1479492
You have a very good point but if we are better with energy weapons we will be able to train others to use them better.

However we could take two combat perks.
>>
>>1479483
>>1479520
>>1479492
If we're training them with weapons, we should train them in conventional weapons as well until we ensure the shiny new energy weapons aren't going to crap out on us.
>>
>>1479520
I suppose we could. It's not like we don't have a superb knowledge of energy weapons without the perk though, so it doesn't matter that much.
Again, the pick for Cowboy was just because of our revolver/knife combo.
>>
>>1479520
>>Explorer
>>Jury Rigging
>>Robotics Expert
>>Long Haul
>>Animal Friend
>>Animal friend 2
>>Mysterious Stranger
>>Strong Back
>>Terrifying Presence
>>Scrounger
>>Ferocious Loyalty
>>Fortune Finder
>>Vigilant Recycler
>>Educated
>>Retention
>Living Anatomy
>Fast Metabolism
>Grim Reaper's Sprint
>Laser Commander
>Voracious Reader
>Mad Bomber
>Them's Good Eatin'
>Fight the Power
>Sneering Imperialist
>>
>>1479540
Hm. Is it possible to get an energy weapon as epic as our current revolver, possibly one that still has that custom feel like Big Iron has?
What weapons are the alien shields weak to? Since they seem like some of the best gear we can get at this point.
>>
>>1479538
True but the simple fact is that we have other people who are very good with conventional guns of all kinds.

What we need to do is either get someone with experience with laser weapons or do so ourselves.


>>1479540
True, I suppose we could just take cowboy or both depending on what other perks there are if we feel they are worth it.
>>
>>1479554
Well if we will use the Fallout 4 weapon customization, we could probably make a cool looking energy weapon. I mean hell I could hop on and see what modifications the weapons have now
>>
>>1479559
Well, we could take a plasma rifle, drastically reduce the barrel length and increase the size and power of every other component to make a ghetto plasma cannon / burst-fire plasma-thrower / potential bomb.


For science.
>>
>>1479575
So a plasma sawn-off?
Neat.
If we could supercharge it, that'd make quite the sidearm.
>>
>>1479554
>What weapons are the alien shields weak to? Since they seem like some of the best gear we can get at this point.
Just checked again and remembered from the last QM statement on the shields, they're weak to fire and electricity. So just bring some molotovs or flamethrowers and we should be good.

>>1479559
>>1479575
>>1479577
Something with that sort of feel would be great.
>>
>>1479575
Well we could be like Maxson and have a wicked Gattling laser but it fires plasma instead, we could have a Gauss Rifle that could puncture a hole int eh side of a battleship, we could have what you are suggesting as a sidearm, but we need a primary energy weapon.
>>
>>1479579
We could custom fit a a Saturnite Fist with some high voltage coils, making an Arc Fist that would probably deal electrical and fire damage.
>>
>>1479580
>we could have what you are suggesting as a sidearm.
Nope. Essentially a plasma mortar / plasmathrower that would be about the size of your arm.

>we need a primary energy weapon
Ah, I have a better idea than a energy weapon or a conventional rifle.


The 277X viper.
>>
>>1479594
But the range on it sounds disgusting. It would be little more than a shotgun. We should either shrink the size of it, or use it as our heavy weapon.
>>
>>1479580

So the Sprittel-Wood?
>>
>>1479603
Basically. Holy shit I didn't even know that existed
>>
>>1479599
I am more so imagining a 40K plasma rifle, which is to say a fairly heavy weapon.


As to the 277X viper, here is the link.

http://fallout.wikia.com/wiki/X277_%22Viper%22_magnetic_rail_cannon


It's current location is unknown but there might still be some prototypes and such out there.
>>
>>1479608
Well the tech in 40K and Fallout is a little different, so I don't know if what you're suggesting would work. A large rail gun would work for heavy warfare, but we do need something a little more flexible
>>
>>1479627
Well we could just keep what we have right now or maybe use a laser rifle...
>>
>>1479643
Well since we are becoming a high-tech faction, it should only be right that we switch to energy weapons, as much as it hurts. We could retire "Big Iron" and switch over to "Electric Avenue". A laser gun that I will try to explain after I look at the mods for Fallout 4 laser guns.

This isn't an excuse so I get to stop studying for my finals and play a videogame.
>>
>>1479657
We aren't a high-tech faction yet and even if we were high-tech doesn't mean we can't rely on old faithful steel to bring our enemies death.


Also, we are increasingly close to being the god-emperor of mankind with how we are setting things up: all we need now is to equip all of our troops with laser rifles.
>>
>>1479657
>>1479643
>>1479603
>>1479592
Psssttt, Why not Plasma and improve upon it?
>>
>>1479665
>>1479666
Or take the alien weapons and reverse-engineer them. They seem to be superior to everything else we have
>>
>>1479666
>>1479671
I personally have a theory of what will happen if we develop plasma and laser tech long enough...and it links into what I think the Zetans represent out of the alien race.


However reverse-engineering their weapons would be wise alongside things like their propulsion, medical and energy systems. Their robotics are slightly lower priority but might be useful.
>>
>>1479685
In my opinion, we seem to actually have better robotics than them. It could be because they don't need them, or because they never thought of/had to get them. Kinda like the Spartans in halo
>>
>>1479690
That may be true but we should at least inspect their designs.
>>
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We also still need to find a way to make that Cosmic Sword.
Imagine the MGR type shit we could pull of with it.
>>
>>1479715
That actually shouldn't be too hard. We would have that with a special laser rifle/ Big Iron, and some large power weapon like a Plasma Gattling some Gauss Rifle that could take out half of a building
>>
OP are you there?
>>
>>1479281
>>1479801
OP's ded, m8. Looks like OP tried fisticuffs on a robot.
>>
>>1479801
>>1479808
OP made the mistake of not setting his alarm for a short exhaustion nap.
>>
>>1479874
It's cool bro. Just don't work yourself to death.
>>
>>1479874
Would that mistake possibly have been caused by the exhaustion that nap then resolved?
>>
>>1479874
>>1479880
Indeed. 2 hours isn't that bad if you're taking breaks like that, but you might want to state that first so we don't think you went AWOL.
>>1479883
Just wait until he makes mistakes from exhaustion on actual updates!
>>
>>1478445
>>1478462
Rolled 9 (1d100)
Russel listens to everything you say, not speaking a word, as you empathetically try to convince him of your just cause.

When you finish, he stands up.

“I’ve heard enough.

That’s the same type of tall tale promises the NCR shits on others, don’t pour it on me. And you know what? From all the things I’ve seen you do, the worst part might not be that you’re lying. It’s what might happen if you’re telling the truth.

You, the NCR, House, the Legion. You all want to come to here and mold the Mojave to your liking, wipe its identity, replace traditions and history with a “brand new world”. The Mojave drew its strength from the Rangers, from its own men on the ground wanting to make a difference. The NCR castrated the Mojave and the Rangers like an old Bull, making it reliant on themselves. House would have been worse, making everyone reliant on him, feeding him their caps like a damn parasite. None of them would have brought any good. I fought for a world in which the Mojave remembered the Rangers and how to defend itself.

A world of "peace and order" without cowboys, without the West, and men like me are not needed? If you do bring the medicine, the food, the shelter, and whatever else your machines are gonna do then good on you you’re better than the rest. But if it’s a world where men like me aren’t needed and can just be replaced by a goddamn securitron, then I’m not needed to build it either.”

Russel has left.

>Niner
“Nah Six, I think I’ve finally found a people to my calling. You wanna get the King of the Fiends, then you gotta bring along all the fiends now.
Still tell you what Six, when the shit hits the wheel the Fiend’s will be there.
But we gotta get our bloody fix mate.”

Six has declined to join you singly to BigMT or even with his girls, but states that if you are willing to involve the whole fiends he’ll be supportive if you can the chems.

>Niner
“Hey, maybe intsead of just getting me a bike you get us all a right eh? Ha”

>Best friend
“We follow the will of King Best Friend, Puny Human. He considers you a friend. You are the friend of the Deathclaws here.

You have taught him many lessons. Eat what you kill. Kill those who strike at you without mercy.

If our King wills we will fight for you. But know that many of us are still ‘feral’ and may not distinguish friend of foe as I or Best Friend can.

But we are soon going to fix that.”

The Deathclaws begin to howl, and beat their feet, and all turn to a rock where Tholdrin in his robes steps onto it, bearing a big tankard of something green and glowing inside.

Tholdrin lifts it high up into the air for all to see.

>Tholdrin
“BEHOLD THE BLOOD OF GORIS! WE SHALL ALL BE WISE LIKE HIM! THE DEATHCLAWS SHALL HUNT THOSE THAT HUNT THEM ONCE MORE!”

There’s a triumphant exultation from the Deathclaws that shakes you to the bone.

>You
[Uh oh]
>>
>>1479953
FEV?
>>
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>>1479953
This is Sharptooth BTW, the "Ambassador" of King Best Friend.
>>
>>1479953
Shame about Russel, but at least he sees the logic of what we are trying to do and isn't going to stand against us...we'll see about contacting him again someday for help patrolling the frontiers of our empire until there are no more frontiers...


>>1479962
Almost certainly. To be honest it is for the best that they consume it, considering that they effectively lose nothing by doing so and we can easily convince a few of them to work with us if they are all intelligent.
>>
>>1479953
Also OP, are you only taking the first roll? Because there were another two or so rolls after that that were higher than 9 and I want to make sure we are getting the best outcome reasonably possible.
>>
>>1479973
But anon, there will always be a frontier of our empire

Space
>>
>>1479973
I told you he wouldn't like it.
>>
Rolled 58 (1d100)

>>1479953
DRINK IT YOU MADMEN.
>>
>>1479984
Ah, the final frontier. But by the time we are realistically looking to colonise there chances are even the courier will be in his golden years. No matter how many life extension methods we use.

>>1479987
True but it is the honest to god truth of what we would bring. A world without need for the noble protagonists and their kin. A world where there are no more great wrongs to right.


...Still, I suppose we could see about hiring him to help us in future. To take down bandits and to train our own "Rangers" for whatever purpose they might find.

Also, his primary complaint seems to be that we are going to make our people soft and dependent on us, which we know is false. I just hope that when he sees what our society is truly like he will understand and return to us.


Yet all that is in the future and we are here in the now.
>>
>>1479953
>Puny Human
He does know that we're stronger than the average Deathclaw, right?
Please don't make the courier say that to him, I don't want to get into a pissing match with him.
>>
>>1480009
Probably not but we could certainly give a demonstration...or at the very least have him ask king best friend.
>>
>>1479999
>Also, his primary complaint seems to be that we are going to make our people soft and dependent on us, which we know is false.
You could've asked him for input on maintaining martial traditions and backups in the event the robots try screwing us over.

>>1480009
>>1480011
>inb4 our Brain reads our mind and says this to them later.
>>
>>1480018
True but it never crossed my mind and I imagined we'd still be able to continue talking after that roll but sadly he has left, for now at the very least.
>>
>>1479999
>Also, his primary complaint seems to be that we are going to make our people soft and dependent on us, which we know is false.
Are you sure? I recall we came to a consensus that we would provide free food and healthcare using Vending machines, isn't that exactly what he hates?
>>
>>1480024
Yeah, so he was kinda right
Even though I objected over this
>>
>>1480024
Actually we decided against anything like that, the machines are only to be used in emergencies apparently. That or it was they will only provide extremely basic but nutritious foods, with everything nicer being bought from private industry.
>>
>>1480024
>I recall we came to a consensus that we would provide free food and healthcare using Vending machines, isn't that exactly what he hates?
That's a privilege though, not a right. They have to earn their citizenship and do some civil service before getting shit like that.
>>1480027
>>1480028
We should've been more specific before making grand speeches to a guy incredulous of us, I guess.
>>
>>1479981
Dialogue and Speech checks are first roll basis. Civ Actions and Hero Actions are best of three.

A good message won't be stopped by a bad roll, and a bad message can't be helped by a good roll either.

You had good points mixed in with ones that killed it for him.

>>1478408
You salvage most of the planes at the Camp Searchlight Airport to make the Fuel Efficient Truck you need.

>You
[A job better than anything the NCR's truck repair station in Camp Mcarran could do boys. Be proud.]

>Raul
"Yeah boss. We'll be cruising over the Mojave. And let's not forget there's no way she could handle any additional armor, but I'm sure at a top speed of 20mph we'll be able to outrun anyone that tries to hit her exposed engine parts with bullets, which surely won't be a pain in the ass to replace."

>Arcade
"Well I've never driven a car before so I can't compare to old world standards. But I suppose that the Courier's estimate of "12 miles per gallon" of airplane fuel is. . .good? That's about 15 gallons to where we need to go. We have that. . .barely."
>>
>>1480028
I wanted the former, but we got the latter, which isn't too bad I guess.
>>
>>1480027
>Even though I objected over this.
Can you define "This?"? just want to clarify if we're on the same page.
>>1480028
That's exactly right, although i recall one anon wanted free housing too.
>>
>>1480037
I wanted no "free" things, but was overruled.
>>
>>1480045
Me too buddy, pretty sure i was arguing alongside you.

Actually let's take this rejection as an opportunity to remind ourselves exactly what the hell kind of nation we are building, what do anons want it to be like?
>>
>>1480035
>>1480037
>>1480045
Personally, I'd argue that free things is fine so long as we can motivate people to want better shit. If not then I must agree but our people thus far have been willing to do work in return for food, housing and protection. So who knows, maybe we will just develop into a syndicalist society. Main point is that we don't have a private sector yet and probably won't for awhile.
>>
>>1480024
No I doubt it's the Healthcare he hates, the fact that he listed them out and said we would be better than all the rest if we brought it.

I think he's just hates the idea of becoming obsolete and having traditions and identity of the Mojave erased.

His complaints in the game tend to be that the NCR only wants soldiers or farmers, but that they don't offer much else.
>>
>>1480034
What the fuck is that.
>>
>>1480056
And also the whole making everyone dependant on them and absorbing the Rangers into basically thralls.

Basically he thinks our idea is noble but doesn't feel he has a place in it since we essentially said there wouldn't be a need for him.
>>
>>1480056
What if we had gone with describing that idea i had of teaching people how to grow their own medicine? Would that have worked?
>>
>>1480049
I would like a Nationalistic America with a mix of old and new world government policies and traditions, that values hard work in the workplace, but rewards it when the American comes home to relax and enjoy the fruit of his loins. Neighborhood barbecues, baseball games, and apple pie.
>>
>>1480034
FYI this is actually better milage than IRL Semi-Trucks. But probably doesnt compare to a single fission battery bringing you from Florida to Alaska without a recharge

>>1480061
Post Apocalyptic Jurry Rigging at its finest.

--COTTONWOOD COVE--
>>>>>Food: Plentiful
>>>>>Water: Average
!NEW!
>>>>>Morale: Above Average
>>>>>Medicine: Plentiful
>>>>>Armaments: Plentiful
>>>>>Current Pop: 89
>>>>>Military:
6 Devils Brigade - Power Armor
16 Couriers Companions - Arcade, Doc Delilah, Willow, Ares, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans
17 Settlement Militia (Firearms)
11 Ad-Hoc Melee-Armed Militia
8 Fanatical Civilians
>>>>>Prisoner: 1 Legionaire Recruit
!NEW!
>>>>>Fuel: Airplane Fuel (Below Average)
>>>>> Infrastructure: Old World Houses. Tents. Prisoner Pen. 2 Garden Farms (Medium, Primitive). Pump Irrigation. Bath Tub Pots. Medicine Shack. Animal Pen (Small), *Raul's Workshop*
>>>>>Defenses: Wooden Watchtower. Concrete Structures (Weakened Slightly).
>>>>>Vehicles: 1 Vertibird
>>>>>>Power: None
>>>>>>Materials: Scrap Wood (tiny) Electronics (++Extra Abundant)
>>>>>>Weapons: Average Legion Melee Weapons (+Moderate, Pristine) Average Legion Firearms (+moderate, Pristine). Mercenary Battle Rifles (Moderate, intact) Average Plasma Rifles (+Moderate, Intact) Average Laser Rifles (+Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Moderate) Energy (Moderate)
>>>>>>Armor: Average Leionaire Armor (+Moderate, Pristine) Good Centurion Armor (+Tiny, Intact)
>>>>>>Technology: River Silt Fertilizer. Manure. Delilah's Voodoo. Arcade's Chems. *1 Sierra Madre Vending Machine*
>>>>>>Sierra Madre Chips: None
[Research Capability and Assets: None]
!NEW!
>>>>>>Other:
+3 Allied Followers
+2 Herd Animals (Brahmin/Bighorn)
>>>>>>Research Items/Items of Interest: none
>>>>>>Communications: (Devil's Brigade Radio)

>ALERT
You have used up a considerable amount of scrap metal in the repair of the Truck.

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 25
>>
>>1480066
I think it would have worked if we said we'd teach the people of the Mojave how to use technology to defend themselves, and maybe reinstate the Rangers as a separate entity again.
>>
>>1480075
QM do we have the Radio transponder hooked up on Big Mt? If we do, what else do we have to do for our Brain? Because I would like to start setting up our plans for the battle.
>>
>>1480067
THIS IS EXACTLY WHAT I HAVE IN MIND WITH MY DISTRIBUTISM ECONOMY!
Citizens of the courier's America will have a land to do with as they see fit, a home built by and for them and their family and a job they can work in as humans instead of slaves.
>>
Rolled 45 (1d100)

>>1480075
>Loot some fuel from other airplanes scattered about or at the air-fields. - Hero

>Civi - Gotta get more scape boys, get too them roads or junk yards.
>>
>>1480084
Well we could have a sort of "Manifest Destiny" where an acre of land is like 10 caps.
>>
>>1480049
I want to be the Institute but not morally bankrupt, isolationist or dumb as all hell. However I accept such a system can't work on a massive scale and that we must therefore be more capitalist.

I feel that the easiest way to win in fallout is to either be more advanced or to outnumber our enemies. We can't outnumber the NCR anytime soon but can easily be more advanced.

>>1480056
True. He doesn't like the idea of being pointless or being obsolete, which very few do but I can't really say that what I described is untrue. That is the end point of civilisation.

>>1480064
We said that was the end goal, a world where heroes aren't needed. Doesn't mean we won't need heroes to get to there.

>>1480066
That was integrated as a part of our preferred education focuses.

>>1480067
Aye that could work quite well but we need to prioritise science for now. Since that will be one of our few areas of superiority.

>>1480084
I still say Distributionism will be the death of our nation like the progressive taxation system is the death of societal progression into certain jobs and areas.
>>
>>1480093
>Acre of land
>10 caps.

Wut
>>
>>1480101
They originally charged 1,25 for an acre, but at that time I guess that was higher. 20 caps.

>>1480097
Well that's why we will embrace tech as long as we are not corrupting our ideals. Also the institute is a dangerous thing to be because it has no ideals. It's the enclave you want to be like
>>
>>1480081
>Lucky 38 Signal Booster:
[Electronic Parts (Abundant)] [X]
[1 Radio Tower] [X] (if you take it down from Black Mountain)

>Supplies for the trip:
[Food (Plentiful)] [X]
[Medicine (Plentiful)] [X]
[Ammo (Plentiful)] [ ]
[Toilet Paper (Plentiful)] [ ]
[Fuel (Plentiful)] [ ] + [Intact Fuel Tank] [ ]
[Intact Water Tank (Large)] [ ]
[Metal (Above Moderate)] [ ]
[Fissile Materials (Above Moderate)] [ ]
[Hazmat Truck] [X]
>>
>>1480097
How do you think Distributionism would lead to the death of our nation?
>>
>>1480116
Don't want to take Black mountains radio, does anyone know where we could get another?
>>
Rolled 3 (1d100)

>>1480116
Alright then

>Civ action
We will have our citizens form large-ish groups to raid the surrounding locations looking for storage of toilet paper, ammo, and metal. We should focus on the many ranches and Nipton up the road. A hero or two should be in each of these groups.

>Hero
The courier will go into Camp Searchlight and look for a water container that I think is there. He will then have Moreno and Kruger help pull it out of there.
>>
>>1480097
I like the idea of a High tech government that supports the people with emergency food and healthcare, just don't want it to provide everything since that would be cuddling.
>>
>>1480119
The idea of ensuring people feel accomplishment and work to earn what they get is solid.

I'm just not sold on the distributism taken literally. Sure people can own their own homes, but I think we can still provide many free services while also providing many job opportunities too.

It might have capitalistic qualities, but instead of working for basic survival daily its where you work for the luxuries prestige and pleasures of life.

Like everyone gets all the fruit bars and jerkys to life, but you have to work for a roast stake with champagne is what I feel. People will feel empowered that the work they do gives them the fine things in life to enjoy.
>>
>>1480132
>Raiding.
Unless you're being figurative I'm going to have to veto against this action.
>>
>>1480116
>>1480124
He said we can just attach it to the Lucky 38.
>>
>>1480108
Like I said, the Institute but not morally bankrupt.

>>1480119
I find it hard to believe such a system can actually mange to be productive. A government meddling in the economy often reduces efficiency and limiting the size of companies and such reduces the benefits of economic scaling, results in smaller budgets for RnD and many other such problems. It is also a disincentive to trying to expand past a certain point for a company and unnaturally limits the benefits of running well. Why shouldn't the company with good business practices that manages to buy out another company be allowed to keep all their assets when they would be able to manage and run them more effectively?

>>1480124
There are other radio stations across the map we could attempt to disassemble. Like wolf radio or whatever it is called. There was also my idea to use NV radio.

>>1480134
Eh, some would argue that it is the end goal of a modern society to have everything provided to the citizens that they need to live.
>>
>>1480144
Indeed, but that would still require you to take it down from Black Mountain to strap it on top of it.
>>
>>1480034
>Dialogue and Speech checks are first roll basis. Civ Actions and Hero Actions are best of three.
So does that mean we can't have a majority vote for certain dialogue options?
>>
>>1480138
No I mean like empty settlements or those FULL of raiders and fiends. Not innocents, Jesus Anon
>>
>>1480175
You can vote on the elements and essential message of what you want to say certainly. The wording and content. Support/modify/veto.

Once its locked I take the first relevant roll for it.
>>
>>1480146
>Why shouldn't the company with good business practices that manages to buy out another company be allowed to keep all their assets when they would be able to manage and run them more effectively?
Because usually those companies don't stop buying out other companies, they assimilate them all until they become a Mega corporation who's monopoly protects them from the law, at that point we would have another Vault tec.
Think of this problem like the Crimson caravan and Van Graffs agreement, they decided they will cooperate to remove any other competition purely to maintain their monopoly.
>>1480144
I know, i just want to take any radio tower besides Black mountain.
>>
>>1480184
I agree with what you are saying, but there doesn't seem to be a perfect alternative that doesn't involve stifling economic growth
>>
>>1480184
Well, you are assuming that they automatically become evil once they pass a certain size.

A logical method of dealing with this is by having companies be broken up entirely whenever they are found to be massively corrupt, etc.
>>
>>1480190
Technology is really going to change our perceptions on traditional economy no matter what. Maybe let's see what our full capability and capacity is before worrying too much on distribution.

If anything Sierra Madre chips will be the new currency. Not only that but quite possibly the most effective currency since it literally translates into buyable goods and isn't just fiat.
>>
>>1480146
>Eh, some would argue that it is the end goal of a modern society to have everything provided to the citizens that they need to live.
I hate that argument, i instead believe in the Aristotelian view that the Society must shape humans into being better.
>>
>>1480202
>Well, you are assuming that they automatically become evil once they pass a certain size.
They are certainly swayed to be by multiple factors, that's what i believe.
>>
>>1480202
Like what we did with Union Oil? This could work if we had a permanent Executive branch, which is what I had been arguing for.

>>1480205
Well we shouldn't let this tech run rampant. Just because it could completely change society, doesn't mean that it should. We have to be vigilant or else we risk falling into moral decay.

Also, we need to make it so that we edit the machines so they take the chips we specially make, so we do make our own currency, it is just in the forms of coins
>>
>>1480177
Oh, then i support >>1480132
Just wanted to be sure.
>>
>>1480214
I think so long as we cater to human needs and ensure people have an outlet to feel empowered, we maintain morality.
>>
>>1480206
I respect your view but I would argue that it's far easier to shape people into being better when they aren't worrying about getting enough food and shit.

>>1480212
True but these factors can be eliminated by other methods and shit.

>>1480214
Quite possibly.


Also we need to decide on a series of actions.

I would suggest we expand our farms of both medicinal and agricultural purposes. We should probably also train all of our people with weapons. That or we try and make a few carts / wagons to attach onto the truck so it can carry / drag shit.
>>
>>1480224
But what's that outlet? Humans are impulsive (for the most part) and we must make it our duty so that they don't fall for their most basic instincts. We must make sure they work, and that their work is meaningful and they come home to enjoy this amazing technology that they worked for

>>1480229
>>1480132
Unfortunately, we do need to go to Big Mt, but we have some things to do first
>>
>>1480202
>A logical method of dealing with this is by having companies be broken up entirely whenever they are found to be massively corrupt, etc.
That's what Distributism is supposed to do, if they get past a certain amount of reasonable wealth or employ corrupt tactics like Rent-seeking they get chopped up without any mercy.
>>
>>1480221
Roll good anon
>>
Rolled 78 (1d100)

>>1480240
Here you go
>>
>>1480237
Except that isn't a good economic policy. You are punishing people for being competent in economic methods and in saving money.


Unless they have broken the law, a real law, they shouldn't be broken apart.
>>
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>>1480244
Nice
>>
>>1480250
Well we do need to make sure companies can't become Walmarts, Standars Oil's, MCDonalds, etc.
>>
>>1480146
>>1480202
>>1480250
Do cartels and price fixing count under this?
>>
>>1480224
>>1480229
This >>1480235
Don't forget bread and circuses was a thing, how do we get our citizens to be better people if all they would desire is to be cuddled and appeased?
>>
>>1480235
The outlet is simple. Opportunity.

There are no centers for public education, and even if there were, no way for people to go to them while fighting for survival.

Everyone should be free, but compelled, to choose the job they want and earn what they put in.

If they don't want to go to school and prefer to till a field or sow clothes so be it. If they want to go to school to be an engineer or robotics expert even better.

You get what you put in.
>>
>>1480264
They are better people purely because they have to work to be cuddled and appeased. Everything gained is earned

There's absolutely nothing wrong with giving everyone bread and making them work for the butter and beer. I can definitely see people wanting to work for booze.
>>
>>1480259
Price fixing only counts if it is impossible for another company to start up and therefore undercut the rest.

However, if the price fixing lasts longer than 9 months at any given time they'll be fined for it.

>>1480264
Simple. We make it so they are effectively getting only boring as fuck shit and tasteless food unless they work.

That or we try and genetically engineer our people to need to do some sort of productive activity...possibly achievable by use of chemical stimulants and shit.


That or we make it so you have to work even if you don't have a job, just you don't get any control over your labour as the government is "paying" you.
>>
>>1480250
Rent-seeking is illegal, just not all forms of it.
And there has to be some reasonable limit to how big a company can be or how rich a person can be, otherwise they can be big enough to begin encroaching in government matters, supporting lobbyists and officials that will further their interest rather then the interests of the Nation as a whole.
>>
>>1480286
>However, if the price fixing lasts longer than 9 months at any given time they'll be fined for it.
How much of a fine are we talking about, is this a slap on the wrist or what?
>>1480257
>>1480286
What does Comcast fall under for this?
>>
>>1480297
Well Comcast has bought up almost every other telecommunications company, and has the worst customer ratings of it. It is "Too big to fail" and should have been broken up. It's like Australia's internet problems
>>
>>1480278
>>1480286
I'll only support this kind of thing if it's Russian Ration levels of bad but functional food.
https://www.youtube.com/watch?v=q4BLnMZexKY
>That or we make it so you have to work even if you don't have a job, just you don't get any control over your labour as the government is "paying" you.
I like this idea, anyone proven to take government welfare without contributing to society gets conscripted into labor groups, no one will be allowed to be neets in our America.
>>
>>1480290
Just render it illegal for anyone to lobby or provide money to the campaigns of officials. Instead, all politicians are limited to the same amount of money provided from a central money pool or some bullshit.

That or we just have them unable to do any sorts of private advertising of their political campaign beyond door to door support gathering. However they can "recruit" supporters / members of their party to also do that.


>>1480297
Comcast is taken into the streets and shot. By popular demand to put it quite simply, as it can be seen that they could with minor expenses provide far better services.
>>
>>1480132
Anyone else going to support or propose their own votes?
>>
Rolled 39 (1d100)

>>1480311
Yeah that could work quite well.


>>1480316
Yeah I'll support that course of action.
>>
>>1480132
Seems like as good a plan as any.
Supporting.
>>
>>1480311
Oh that could be interesting with a sort of conscripted labor. What of they don't do a good job because it is conscription? Brainwashing to make them love the state> This could be a solution
>>
Rolled 90 (1d100)

>>1480324
...I feel like I have Alzheimer's or some shit
>>
>>1480325
>Brainwashing.
No.
Just No.
>>
>>1480331
Then they start slacking when they are conscripted. How do we deal with this?

>>1480326
Fuck me just one roll late
>>
>>1480331
Now now, in fallout there exists brainwashing technology without any major side effects...I think.


FO4, the nuka-world expansion, the vault tech exhibit in the space bit.
>>
>>1480335
Is it? I can't be assed to sift through the post to check if I was third or fourth.
>>
>>1480340
I mean if QM is in a good mood...
>>
>>1480132
[LOCKED]
>Writing
>>
>>1480335
>>1480338
Anything but brainwashing, put them in Y-17 trauma harnesses when it's their shift or something.
>>1480338
Hell didn't you say you wanted to be the institute except not morally bankrupt? Why would brainwashing be excusable?
>>
>>1480353
Alright we could do the harnesses as soon as we get them to work
>>
Rolled 68 (1d100)

>>1480286
>However, if the price fixing lasts longer than 9 months at any given time they'll be fined for it.
So what's stopping companies from trying to loophole around this, make it cumulative time?

>>1480237
>>1480250
Fair points. What about making a company that has a near monopoly have to be considered for a utility company in consideration of their lack of competition?

>>1480315
>Comcast is taken into the streets and shot. By popular demand to put it quite simply, as it can be seen that they could with minor expenses provide far better services.
Great, glad to see some instances of what we're looking at for corruption.

Should we make fines either X caps or X% of their net income, depending on whichever is higher, in addition to cumulatively more severe fines per infraction? To prevent accounting games to intentionally take fines in exchange for higher income like certain companies that exist do?

>>1480075
>>1480132
>>1480316
Support. Take from the dicks and give to the poor. Rolling.

>>1480326
>Rolled 90 (1d100)
Good Alzheimers at that.
>>
>>1480315
actually since you think it's bad to limit the growth of companies to prevent monopolies what do you think of the US antitrust law?
>>
>>1480353
The brainwashing is a temporary effect and is limited to only simple suggestions...at the lower intensities.


It's not mind-warping brainwashing, it's hypnotic suggestion into their subconscious.

>>1480359
Fuck if I know, you guys do you and I'll just suggest ideas for you to develop.


I agree with your anti-corruption measures. Also, perhaps make it so that if x% of people say that this company needs broken up, they will be broken up. Make it so companies fear losing public support.
>>
>>1480369
Still find it a discussing and immoral method.
>>
>>1480373
True but it is an acceptable sin. Seeing as we aren't using it to negatively effect them or anyone else. It is for the collective good and their own good that it is done.


In theory we could also use this technology to teach them subconsciously throughout the day.
>>
>>1480359
I like this ideas, mostly because i'm an idiot in matters concerning economics.
>>
>>1480359
>However, if the price fixing lasts longer than 9 months at any given time they'll be fined for it.
This seems really easy to cheat.

Guys, we will have to make tweaks as we go, so lets try not to make the perfect system, because it won't be perfect. We can come together and edit it when we see faults
>>
>>1480373
Yeah, brainwashing is a definite no go. But what about state sponsored propaganda? that's a bit blurry.

Also anti monopoly laws should not be on a national basis but regional- prevents companies from cutting up the country into sections of no competition.
>>
>>1480380
>True but it is an acceptable sin.
Not for me, it would be better just to force their bodies to work with trauma harnesses.
>>
>>1480388
At that point, why not just make the trauma harnesses do the work? Why force them to be in the suits?
>>
>>1480369
>Also, perhaps make it so that if x% of people say that this company needs broken up, they will be broken up. Make it so companies fear losing public support.
Yeah, that works. Tie it into people's representation of their services.

>>1480381
I'm an amateur at this sort of stuff, I just picked it up over a while and remember some lessons on it.

>>1480380
Wait, who's counted under conscription? Are these prisoners with felonies, prisoners of war, or just people who disagree with us?

>>1480387
>Also anti monopoly laws should not be on a national basis but regional- prevents companies from cutting up the country into sections of no competition.
This works, better emulates what some cartels try.

>>1480386
>Guys, we will have to make tweaks as we go, so lets try not to make the perfect system, because it won't be perfect. We can come together and edit it when we see faults
Yeah, let's go with that. Mostly I see this as a way to avoid the problems we saw with the other factions, and to better represent our case for other naysayers like Russel the next time around.
>>
>>1480387
That depends on what kind of propaganda it is for me, if it's minor "loyalty to America" then it's fine, but 1984 must be avoided at all costs.
>>1480397
Because neets must not be tolerated.
>>
>>1480399
>Wait, who's counted under conscription?
Just neets, people who take our welfare without doing anything with their lives.
>>
>>1480399
These are all those in our society who fail to find a purpose of their own free will. They could be anything, they choose to be nothing. Thus we will treat them like nothing.

>>1480400
At that point, why not use the mind control to make them hate being a lazy fuck.
>>
>>1480400
>>1480409
Wasn't our Brain effectively a NEET before we asked him for advice?
>>
Alright, i think we managed to come up with anti monopoly laws that Distributism could use that won't interfere with the market too much.
Any other criticisms of this economic model?
>>
>>1480414
Nope, he was reading books and studying science. That is technically something.
>>
>>1480418
>Any other criticisms of this economic model?
Where's the patriotism?
>>
>>1480418
Assuming we have covered all differences between it and our current real world system in the western world, no not really.
>>
>>1480414
INTO THE HARNESS HE GOES!
but seriously, this >>1480420
>>1480423
>THIS IS MY LAND! AIN'T NO ONE GONNA TAKE IT AWAY FROM ME!
>>
>>1480400
We can't just force people to not be neet. That just ends up with neets who sleep while their body works. That's the Neetest thing.

If we really want to get rid of neets, we need to sperate wealth from self-esteem. Make wealth a means to the end of of self-fulfillment, not the actual end. Prevent the full commercialization of everything.
>>
>>1480433
>If we really want to get rid of neets, we need to sperate wealth from self-esteem. Make wealth a means to the end of of self-fulfillment, not the actual end. Prevent the full commercialization of everything.
That's what i want when i said every home should have a workshop, make wealth a means of helping achieve dreams.
>>
>>1480444
But what if they don't contribute anything? They just make shitty "modern art" sculptures?
>>
>>1480448
M I N D C O N T R O L !
>>
>>1480286
>>1480311
>>1480325
This is too extreme to get NEETs working, just put them in community service and see what happens when they aren't mucking about for a taste of what life could be like. Put them in work therapy because being a NEET may or may not be related with some personal issues.
>>1480433
>>1480444
Interesting idea, we're going to need a way to actualize that concept.

>>1480448
>>1480450
Kek.
>>
>>1480448
well, "shitty art structures" means that we're policing art, which is terrible. We don't want a Ministry of art saying "This art is bad, it is illegal". All art is culture, not just the ones we like. Remember, Picasso was probably shitty modern art once too.
>>
>>1480448
Then i hope no one buys them.
We might have to show off to discourage them.
>>
>>1480420
>>1480444
Our brain is a perfect example that intellectual pursuit is a viable contribution alternative to hard labor and in fact, may even be viable as the bulk of human endeavors with hard labor being relegated to machines.

The most important aspect of any human is the mind not the body. I believe we can be a society that relies on our machines for labor, but human minds for everything else
>>
>>1480460
>All art is culture.
I disagree extremely.
http://gawker.com/cleaning-lady-throws-away-expensive-modern-art-she-mist-1527595660
>>
>>1480460
I actually hate Picasso's art. You know exactly what kind of art I am talking about.

>>1480465
No, because not everyone will be a scientist or researcher. There will be average people that need a factory job or to be in the military. If we have a society ran by nothing but machines, we will fall
>>
>>1480465
No.
I hate this idea.
>>
>>1480465
I still believe we should strive to be a society where physical needs are met by technology, and intellectual pursuits become the new work and job of humanity.

Not everyone can be a genius scientist, but everyone can do a level of research or thinking appropriate to them. In the same way not everyone can be a ceo but lots of people can be factory workers.
>>
>>1480457
>>1480448
>>1480450
Wait a second, how do we even get NEETs as citizens in the first place? Don't they have to perform public service and fulfill some requirements before becoming a citizen?

>>1480465
>>1480469
Isn't our brain just us but without a body and hopped up on a shit-ton of Mentats? We were already an exceptional jack-of-all-stats before that.
>>
>>1480476
But that's stupid, some people like physical labor and it can be argued that it's good for the mind.
I'll agree to use robot labor in emergencies but i draw the line at extreme automation.
>>
>>1480469
They used to say not everyone is smart enough to go to school. That it wouldn't make sense to provide public education.

Everyone can learn, everyone can work, all should have the freedom to choose what they want to do.

The average child is smarter than your middle ages peasant because we indoctrinate them into learning.

If your wiling to force people to work, why not force people to learn for a living
>>
>>1480486
If some people like to do physical labor then they can do physical labor, particularly soldiers.

If most people prefer intellectual labor, then we should let most people be in intellectual labor

We have the chance to give everyone the sort of job they are best suited to
>>
>>1480480
We get Neets as our people have children and shit.
>>
>>1480487
Because they need to be creating something for them it to be worth the effort. There are going to be amazing researchers that we can pick out by the free schooling we give. Then there are going to be the average and below average kids who WILL NOT be geniuses because they don't have the acumen for it. You are providing no evidence that every citizen will be smart enough to work effectively in a lab.
>>
>>1480480
Public service can be in the form of intellectual contributions, like the followers of the apocalypse.

Everyone works, but not everyone works the same way
>>
>>1480469
Not a scientist or researcher, but they can still contribute intellectually. At least we need to emphasize that mental and physical contributions are equal.
>>1480467
Yes, and that's your opinion. But art is about opinion, and thought. Other people liked Picasso and valued it, and people values the garbage exhibit. You can't just say they're wrong. "new art" has been shit to people since forever, we can't honestly believe that we are the generation which is finally right.
>>
>>1480508
If you are trying to form yourself after the institute, it won't work with a society full of normal people. They can contribute as assistants in a lab or as nurses, but you can't have an entire population based upon this. It is a pipe dream and is not sustainable. Great education and an emphasis on education is the closest you're going to get
>>
>>1480508
>But art is about opinion, and thought.
No
It's
Fucking
Not
>>
>>1480502
We definitely have the technology to improve the average human psyche, in between such things as Mentats, VR simulators and training programs, even genetic engineering to improve the human mind.

Look at the boomers. They figures out how to teach small children to maintain and prepare them to operate advanced jetcraft through VR simulation. But still there are people like Jack and Loyal who prefer to be mechanics than pilots.

The shift from physical labor to mental prowess is something that has been happening for thousands of years. Children today don't learn to be blacksmiths and carpenters but doctors and service industry.
>>
>>1480517
We have the technology to make it sustainable.

If death claws can be improved to learn how to operate vault tech, so can human beings.
>>
>>1480502
What, do you want a standardized test, and go "Jimmy got an 89%, he can't be scientist?" If people want to do something other than sit on their asses, how can we just tell them they can't because they aren't good enough? Especially science. How many discoveries were made by accident? How many important inventions were made by some guy in his garage with a passion? more than zero.
>>
>>1480521
>Look at the boomers.
And there are also regular cooks and maintenance workers and farmers and just menial workers. Also, kids still learn to weld and learn carpentry so your point is moot.

>>1480527
No we don't. We can't have the cake and eat it too. Your path is leading to a society full of soft lazy americans who waste their time of frivolous "research" while the top 10% actually do something productive.

>>1480532
No, we give them the chance to, but we don't make a society where they have to be a scientist. Just like now, if you want to go into science, it is incredibly easy, but we don't force kids
>>
>>1480517
As long as you can agree that if someone says they want to be part of research then we can let them be part of research and don't force them into another task, then I'm satisfied. Obviously not everyone wants to be part of research anymore than everyone wants to be part of hard labour.

I'm advocating ultimate job freedom but just pointing out its likely jobs will naturally, passively shift to less physically demanding jobs over time, with or without our help. People want to improve their capababilities, if we don't advance automation technology someone in the future will.
>>
>>1480539
If I might just point out, there are large portions of science that aren't requiring massive mental abilities.


For example, field work like getting cuttings of plants or performing autopsies.
>>
>>1480520
Than what is art? fulfilling your aesthetic opinion? are cartoons art? Are video games? why is surrealism art, but modern not?
>>
>>1480521
Are you just ignoring >>1479953
What will happen to men like Russel? What will happen to men who want to work when you bring in those "Improvements"? If people want to work they work, if people want to think they think, you cannot just nudge people to be researchers, there will be many who will fail the cut.
>>
>>1480539
There is no such thing as frivolous research, there incompetent research sure, but research like all other forms of occupation is goal and administration directed.

Nobody works a pointless job that benefits no one on purpose anymore than people will try to research things which give them no benefit. Its nonsensical.

And I hope your not implying that people trying to pursue intellectual matters are lazy.
>>
>>1480497
So are children guaranteed citizenship then? We didn't specify that part before.
If it becomes a worry, we could have children of citizens have the same legal protections as earned citizens, but they have to work at a reduced tenure to earn the same free benefits.

>>1480506
Yeah, but their definition was of NEETs who did jack shit.
>>
>>1480540
If they want to be a scientist and is just an inept person who doesn't contribute, he isn't being a scientist. We reward meritocracy, not giving out participation ribbons to make people feel better,

>>1480551
I am saying that the wheat will be separated by chaff. In your society, there will be vast populations of scientists who are not discovering anything because the ACTUAL intelligent people have done it already.

>>1480546
Yeah but since my opponents are arguing for massive automation, that job could be given to robots too
>>
>>1480550
Then men will still work.

I'm not pro forcing everyone to be researchers.

I'm against preventing everyone who wants to be in research from researching, regardless of the proportion. Everyone should pursue the opportunities we provide for them.

People like Russell will obviously be needed in the security business as the Rangers have done for ages.
>>
>>1480560
So if someone is incapable of any research, but still wants to be a scientist, we should let him to make him feel better?
>>
>>1480559
They're trying, and invention is sometimes more about luck, or passion than intelligence. Sometimes it just takes someone noticing something or asking the right question. I believe our society should be based on effort, not result. We can afford it, and we don't end up with NEETs either way.
>>
>>1480559
If they want to be a scientist but is inept then we educate him and give him opportunities to educate himself.

If he has mental disabilities we cure them.

If he refuses to educate himself, then we have every right to put him in another job.

Ineptitude can be cured, lazyness cannot. Everyone is inept at a skill before they master it, it's a matter if your willing to put in the work for it.
>>
>>1480568
We should give him opportunities to improve himself until he becomes a capable researcher, which has been the purpose of education since the start.

The only people who are unable to improve are those who refuse to study and those with disabilities. We can fix the latter, and if it's the former then we say "no".
>>
>>1480546
>>1480568
If they're incapable of research, can't they do some field work, gain experience, and then relay that to the eggheads so they can make some more practical adjustments to their research?
>>
>>1480571
>If he has mental disabilities we cure them.
How? In the future we could genetically change him, but can you explain to me how we could have a population of 30 million researchers?

>>1480570
So we let them mess around while we pay for it and hope that they discover something? The private sector would never allow this
>>
>>1480570
>>1480571
>>1480592
>So we let them mess around while we pay for it and hope that they discover something?
Isn't that what experimentation is?
>>
>>1480581
Yeah.


Also, we will always need engineers to design shit assuming we don't automate that and that is a job which is more so about sheer focus and calculations than it is about massive inspirations.


We will need people to design new cars, planes, guns and tools for every new invention from the scientists. They just need to be able to understand the benefits and penalties of the new systems.


Also, as to the non-intellectuals who just want to explore or something, just send them out on some sort of Voyager mission to find interesting tech and shit.
>>
>>1480581
Exactly, everyone will adapt to a job best suited for them and their level of skill. For every genius scientist, there are hundreds of labhands, computer analysis and technicians, supporting roles. And sometimes those assistants become the future geniueses, even if most stay where they are. All contribute somewhere from the bottom to the top.

There's a reason the Americans invested huge sums to hire many many scientists and assistant personel to work on the atom bomb instead of just a few geniuses.
>>
>>1480595
Usually these experiments are done with some sort of hypothesis and scientific understanding. Not a bunch of guys playing with lab equipment until they accidentaly discover something

>>1480601
Once again, how can you explain to me how we fill in 30 million roles "discovering" shit? This isn't a videogame where the more people we assign means the better the output is. There is a sweet spot, and we can get to that spot with great education and a gentle push to science like we have now
>>
>>1480617
>Usually these experiments are done with some sort of hypothesis and scientific understanding. Not a bunch of guys playing with lab equipment until they accidentaly discover something
So tinkering, then?
>>
>>1480592
We can genetically change them now with BigMT tech, there's been huge strides in the neurological sciences, we the courier are walking proof of it.

30 million researchers will look like 30 million factory employees. You have a few geniueses at the top, a lot of smart administrators in the middle, and the bulk of support at the bottom.
>>
>>1480626
>We can genetically change them now with BigMT tech, there's been huge strides in the neurological sciences, we the courier are walking proof of it.
Just remember to keep that genetic diversity before we get wiped out like bananas.
>>
>>1480592
Government grants are a thing. If they're onto something, pay them to continue their work.
If they aren't offer subsidized education, jobs that are affiliated to research and technology, and small innovation allowances as long as they provide proof that they are trying to create something something.
>>
>>1480617
>not a bunch of guys playing with equipment
Thats literally why education is organized, including practical education on the field such as medical student clinicals and interning.

Even in the middle ages, apprentices were taught by working for the experts assigned to them, learning through observation and participation.

Education isn't just throwing books and lab equipment and having people play games with them.
>>
>>1480622
Then they can do that in their own time after they get off work doing something productive. Just like now, if they discover and patent something, then they can make it rich.

>>1480626
A lab is not a factory. Can you realistically explain how you plan to run this society with 30 million scientists then? Because it wouldn't be like a factory.

>>1480630
Wow, I can't think of a single way this could be taken example of. It't like government waste and corruption doesn't exist anymore. As long as people are happy tinkering and not doing anything productive, we have achieved nirvana

>>1480637
No it isn't. These people know what direction they want to go and roughly how to do it. That's why it was a career, not an entire society based off of it. I don't know if you guys are trying to replicate the institute or what, but it won't work
>>
>>1480628
It's not just genetic engineering either. We have brain chips, mentats, lots of existing and proven ways to improve human intelligenc in BigMT. It worked on us.
>>
>>1480626
>Everybody will be allowed to choose the jobs they want.
>But we'll also genetically modify our population to be smarter so we have more researchers.
What?
How does that work?
>>
>>1480644
A laboratory IS run like a factory, but with a different product. Its organized with different hierarchies and people in separate roles.

As I said, those 30 million people working in research will function like a factory, with different people with different skills at different levels and constant room for improvement and promotion.
>>
>>1480617
"Together, the 48 contiguous states and Washington, D.C. occupy a combined area of 3,119,884.69 square miles (8,080,464.3 km2), which is 1.58% of the total surface area of Earth. Of this area, 2,959,064.44 square miles (7,663,941.7 km2) is land, composing 83.65% of U.S. land area, similar to the area of Australia.[6] Officially, 160,820.25 square miles (416,522.5 km2) is water area, composing 62.66% of the nation's total water area." - Wikipedia, the contiguous (excluding Alaska and Hawaii) united states.

So looking at this we have 3.1 billion miles squared for us to divide between 30 million citizens in your system assuming they are all doing this one job as if we aren't also going to be having our population do other things because you are using hyperbole. That seems like a fair distance for them all to be covering.


Please note this assumes we aren't having any of our population work as farmers, builders, miners, foremen, diplomats, doctors, soldiers, mechanics, dentists, bureaucrats, record keepers, programmers, musicians, mapmakers, news-reporters, politicians, designers, police, fire services, entertainers and so on.


This is also ignoring we have the rest of the world to explore and colonise.
>>
>>1480659
Alright then explain how it is like a factory.
>>
>>1480657
A student is trying to become a nuclear phsycist, very important in a nuclear tech based society.

We have documentation that he puts in the hours of study in VR and books, always attends classes, participates in group efucation, and verbally demonstrates undetstanding, but consistently bombs tests.

An mental assessment determines he has a form of (ADD/Tourretes/ w/e). The level of investment is there but there's a physical barrier.

We use BigMT science to cure it, he's able to focus and pass his tests, bam, we have a new nuclear engineer.
>>
>>1480644
1, you seem to be throwing around 30 million around for some reason, and I don't know where that comes from.

2. you act like its the worst possible thing someone is not contributing to society as a whole, even if they are trying, and are self improving.

3. If we wanted everyone to be a scientist, we can actually afford it, with robots doing all the manual labour, and vending machines providing all our other needs. You act like someone who'd get pissed that the coal mine is closing because solar power is a thing.

The societal end game is not everyone has a job, but everyone does what they want, while also wanting to improve society and themselves.
>>
>>1480644
>I don't know if you guys are trying to replicate the institute or what, but it won't work
>>1480664
We're not replicating everyone being a researcher, just a large amount of support for researchers and education. An entirely researcher population means we get rekt when the robot revolution comes.
>>
>>1480659
>A laboratory IS run like a factory, but with a different product.
Jesus Christ you're an idiot.
You can't shove people in a room and order them to discover something new, you first must have a hypothesis, then a theory, then an experiment to prove that theory, then the theory will be changed according to the results.
>>
>>1480665
A lab receives a scientific theory or idea and proceeds to develop a series of experiments to test it.

Then the proles of science come in. People the only purpose of is to set up the experiment, record the results and process them.


>>1480673
I know but what I am showing is that even if they were right and we had 30 million people without a job in any other places (when our current population is less than 100 people) it wouldn't be impossible to believe that they could all do the job.
>>
>>1480665
A factory is organized labor to produce a goal oriented product.

You have many people working, each divided into a naturally proportioned role.

A genius CEO or logistician at the top, intelligent administrators, analysist, executive officers in the middle.

And a lot of support and low level workers at the bottom.

A research facility has a few geniuses directing major goals at the top, intelligent directors and administrators in the middle who the geniuses delegate tasks to, and lots of supporting personel at the bottom, lab hands, technicians, testers, quality control monitors, etc.

Both create a valuable product. For the factory it's a physical good. For the research facility it's a new valuable product, that the factory might even be able to produce.
>>
>>1480664
What are you trying to argue here?

>>1480672
I am estimating that will be the population after we reclaim Canada and the US. One of the worst things is to NOT contribute to a society that protects you and feeds you and clothes you and houses you.

Working at a coal mine is improving society, growing crops is improving society, and these jobs are filled with normal people that are happy that they are doing something to feed their family and help society. If they are a mediocre researcher and are not doing anything of note, then why would they feel accomplished?

You seem to be taking an elitist viewpoint here, like you're not valuing the jobs that blue collar Americans do
>>
>>1480677
but you can take a hypotheisis and tell 100 people to look into it, take a concept, tell 200 people to improve it, and any other large amount of things.
There will also need to be engineers and their support people to apply and improve any concepts, which massively increases the amount of people who can do something
>>
>>1480677
Do you like cherry picking while completely ignoring everything else that I've posted, because that's literally what I've said.

Its GOAL oriented and DIRECTED.
>>
>>1480671
That's not what you were talking about >>1480626
You were talking about modifying humanity to be smarter so we can have more researchers yet you claim you will allow people to work where they want to.
>>
>>1480688
You could examine your post to get an idea, couldn't you?

I am saying there is enough land for us to explore that even if we had 30 Million people to throw at it, we'd still be there for a fair bit of time and thus it is a valid industry and to show that even with your hyperbole and blown up super-sized numbers, we don't run into problems.
>>
>>1480697
Those are not mutually exclusive and I have no idea why you would imply they would be.

Raising the average level of human intelligence has been the goal of education since it's inception.

I'm saying that we can have more researchers, but people who don't want to be researchers don't have to be
>>
>>1480684
That's all nice and good, but labs don't work in a factory setting, or else we would do it today. They tend to be smaller and more intimate so the researchers can work together. You are turning a research facility into a factory and it doesn't work because it is just too large of a society to maintain . There just isn't enough positions to be filled and it get's to the point that people are doing no work. Kinda like "The New Deal"

>>1480701
So you want people to be explorers, even though we could make robots to do that exact same thing?
>>
>>1480697
Yep. We will eliminate most jobs and modify humans to be smart enough to do the ones that remain.


If they want to do one of the jobs we eliminated, they could go and move to another society or something.


>>1480720
It was an example, given because an anon asked where I would place our surplus population which I personally don't think we will ever be dealing with. I explained I would make them explorers, as logically the casualty rate would be fairly high and thus would drain our population. They responded by providing a situation where we have 30 million people try to fulfil this role. I showed that without including Canada or Mexico, there is enough land in the continental US for that many to explore.

As to making robots to do that, I want to do that for everything but you guys seem to think that will instantly result in people becoming lazy fucks.
>>
>>1480720
Except we do?

Universities are a perfect example of massed research, where a lot of the world research happens.

Millions of people work as faculty, staff, and graduates working towards new and innovative sciences, that isn't even counting those who proceed onto the higher research facilities such as those run by governments, which also require lots of supporting technicians and personel.

Also we should have human explorers working with robot explorers.
>>
>>1480690
No you can't, you can't expect people to just come up with improvements just because you told them to do so.
We come up with new technologies because someone comes up with a hypothesis and refines that hypothesis into a theory, that theory is then tested.
Having 100 smart people in a room does not mean you get 50 new ideas, it has never worked like that in the history of mankind.
>>
>>1480736
No I am saying that by this logic, every single job in our society could be filled by robots. Even researchers could be non-human. Curie was originally a robot, and synths also do research. Why do we need humans exactly?
>>
>>1480688
I don't not value blue collar jobs. However, I'm not of the opinion that the only meaningful contribution is material.

I'm also of the belief that society's goal is the fulfillment of its member's. Your parents don't raise you so you can pay them back, they raise you so that you live a happy life that you want to live. Society is the same.

Many jobs exist because they must for society to continue now. Coal mining contributes because society needs coal, not because it needs coal miners. Replace the coal miners with robots, find something else for the miners to do, and does anyone really lose out? Or are there people in their right minds who would be saddened that they can't can't risk their life in 100 ft underground in a tunnel that can explode at any moment, or die at 60 with black lung?
>>
>>1480746
Yeah but essentially what we are saying, is that we can eliminate almost all jobs we want and by the power of science, we can come out the other-side the better for it.
>>
>>1480751
We don't. Honestly I am confused why it is hard to understand we don't want to make ourselves obsolete but we also don't want to do shit jobs?

Also, I would point out Curie in the 200 years she was in that Vault did fuck all science, implying that they might've failed slightly in that regard. Or at the very least they are far away from independent research ability.

We need humans for their creativity and drive.
>>
>>1480750
How do you think scientists work now? they get paid money, told to come up with something and then do eventually come up with something. That's literally how R&D divisions work.
>>
>>1480746
Universities have a couple thousand people at most. I could even say 10,000 people working would be the norm, but how do you translate that to millions? Students working to graduate do not equal researchers. Many of those graduates do not go on to be scientists, just normal people.

>>1480753
My parents raised me to be productive and be able to provide for my family. If I find something I like doing, that is a plus, but I was raised by Blue Collar parents and now I am doign well for myself because I followed that advice. Now of course you shouldn't trust me as this is the internet, but what you said about parents isn't true.

Also, What are the miners going to do? Those 50 year old miners can't become scientists or programmers. Should we just ship them off to siberia?
>>
I need to stop being distracted by you guys. Stop having interesting debates!

>Rolled 78
>Settlers
"Toilet paper? Well, nobody makes toilet paper anymore but we can just find more of what everyone uses, cloth. Just have to wash them after use."

Scrap and some ammo are found!

The Courier did find a water tank in Searchlight, unfortunately, its radioactive.

--COTTONWOOD COVE--
>>>>>Food: Plentiful
>>>>>Water: Average
>>>>>Morale: Above Average
>>>>>Medicine: Plentiful
>>>>>Armaments: Plentiful
>>>>>Current Pop: 89
>>>>>Military:
6 Devils Brigade - Power Armor
16 Couriers Companions - Arcade, Doc Delilah, Willow, Ares, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans
17 Settlement Militia (Firearms)
11 Ad-Hoc Melee-Armed Militia
8 Fanatical Civilians
>>>>>Prisoner: 1 Legionaire Recruit
>>>>>Fuel: Airplane Fuel (Below Average)
>>>>> Infrastructure: Old World Houses. Tents. Prisoner Pen. 2 Garden Farms (Medium, Primitive). Pump Irrigation. Bath Tub Pots. Medicine Shack. Animal Pen (Small), *Raul's Workshop*
>>>>>Defenses: Wooden Watchtower. Concrete Structures (Weakened Slightly).
>>>>>Vehicles: 1 Vertibird
>>>>>>Power: None
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (Moderate) Electronics (++Extra Abundant) Hygiene Supplies (Moderate) Hazmant Truck Container. Radioactive Liquid Tank.
>>>>>>Weapons: Average Legion Melee Weapons (+Moderate, Pristine) Average Legion Firearms (+moderate, Pristine). Mercenary Battle Rifles (Moderate, intact) Average Plasma Rifles (+Moderate, Intact) Average Laser Rifles (+Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Abundant) Energy (Moderate)
>>>>>>Armor: Average Leionaire Armor (+Moderate, Pristine) Good Centurion Armor (+Tiny, Intact)
>>>>>>Technology: River Silt Fertilizer. Manure. Delilah's Voodoo. Arcade's Chems. *1 Sierra Madre Vending Machine*
>>>>>>Sierra Madre Chips: None
[Research Capability and Assets: None]
!NEW!
>>>>>>Other:
+3 Allied Followers
+2 Herd Animals (Brahmin/Bighorn)
>>>>>>Research Items/Items of Interest: none
>>>>>>Communications: (Devil's Brigade Radio)

>ALERT
You have used up a considerable amount of scrap metal in the repair of the Truck.

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 26
>>
>>1480768
Curie made that cure, and you see synths doing actual research all the time. Look at Acadia, literally all synths and they are doing actual research. In this case, the slippery slope fallacy is real
>>
>>1480774
I'd point out we don't currently have any significant populations so chances are that we won't be dealing with massive unemployment problems from job eliminations.


Also, what we do as we automate mines and factories is move their entire town populations to places where we are going to be automating later. Then we educate their children into jobs we either plan on automating even further down the line or never will automate, slowly eliminating all skill in that industry.
>>
Rolled 22 (1d100)

>>1480779
>Get more scrap metal from junk yards or something - Civ

>Clean out the Water tank and rediate it by using radaway or something after hauling it back Hero
>>
>>1480795
So then we automate all jobs but which? Researchers? Like I said here>>1480792
humans aren't needed anywhere
>>
>>1480774
Were arguing numbers here rather than concept now, nothing can be logically constructed that way.

In any case everyone who graduates from a university does contribute to an ever higher standard of human learning and ever decreasing amount of human physical labor. It is a trend that will continue whether we influence it or not, and there will always be people who work physical jobs and people who dont.

But I am 100% against arbitrarily preventing anyone who doesn't want to go into intellectual contribution when they absolutely can, even if it does require technological or medical assistance.
>>
>>1480779
>I need to stop being distracted by you guys. Stop having interesting debates!
The feel when we went from dank memes to discussing a dialogue choice to the fear of humans being replaced in the technological singularity.
>>
>>1480792
I'd point out that Synths are essentially humans and that it took Curie until 2204 to develop that Panacea. As impressive as that may be.
>>
>>1480774
So they should be miners because their miners and mining is all their good for? Anyone who tells you they can't learn anything new is wrong.

Society can educate them and bring them something new to do. They just can't change jobs today because they have to pay for the schooling with money from the job they don't have. Give them the schooling and they can change jobs.

You're not being raised to pay back your parents. You're being raised so you can pay them back. and pay forward to your children. It sounds like they want whats best for you, not what's best for them, and that's a good thing.
>>
>>1480818
Especially since we also have the technology to break the physical and disability barrier to education, via medicine and neurology, not to mention VR simulations.
>>
>>1480809
The NCR populates a small part of the country and has 700'000 people. It is not impossible to think that Canada and the US and maybe even Mexico has 30 million in total.

>ever higher standard of human learning and ever decreasing amount of human physical labor.
Not every graduate is promised a job. I am sure you have heard the stories of engineers not finding jobs for a variety of reasons?


>>1480818
>mining is all their good for?
I said absolutely nothing like that. Also, I said time and time again that schooling is free. Also, I never said that we're raised to pay our parents back, but to make the investment a worthy one, and that means to be productive.

>>1480814
Synths aren't human though. And curie was working alone, so a team of robots could do wonders
>>
>>1480825
And the cybernetic implants and Subconscious manipulations / education method.
>>
>>1480818
Also mining is a very hazardous and sometimes downright awful job, even in the modern world.

Watch Blood on the Mountain documentary. Miners, especially Coal Miners. regularly suffer from Black Lung and saftey standards are still being chipped away in favor of output.

We still have major mining strikes and civil unrest even in the 80s and 90s. I can imagine this is still a problem today.
>>
>>1480828
Synths literally are humans. They are made with human DNA, have human emotions and weaknesses. The only differences is that they are "born" with a series of cybernetic implants to control them.


Also, looking at Curie's wiki page further, she changes to a Synth body because her robotic one is hampering her ability to do research. As she lacks that human spark of inspiration and creativity.
>>
>Too busy reading news to argue with anons coherently.
Did you guys know that some black guy submitted a rap about how black people are oppressed for his senior thesis and is going to graduate with honors?
>>
>>1480844
Well now I am just angry at the real world. Not really a change but still.
>>
>>1480828
We have the technology and capabilities to make everyone productive as long as they put in the effort and determination.

We can cure everything but lack of motivation.

As for those who graduate without jobs, we live in a society dictated hugely by money and corporate interests, companies unwilling to hire based on increased wages. We can avoid that here and now with a completely different sort of economy based on efficiency, not wealth.
>>
>>1480850
>We can cure everything but lack of motivation.
I say mind, you say control.
>>
>>1480843
>they look humans so they are
They still aren't born the way a Human is, so they are machine that looks human

>>1480850
>We have the technology and capabilities to make everyone productive
How? We would need QM to come down and say exactly that. We have no way of knowing that

Also, government labs also hire graduates, nit just companies, and you know why there are still unemployed? DEMAND of workers. If we hire uneeded workers then we are wasting money and resources
>>
>>1480828
you said to consider the coal miners because they cant become scientist and programmers when i talked about replacing them. That sounds like an argument against the robots because they can't do anything else. Which is solved by free schooling and being given jobs.

Your parents raised you to make the investment a worthy one, but not necessarily to them. You will likely choose to make it worthy to them, and that's good, but I imagine your parents just want you to be happy. Like, actually happy and not content, or distracted, or other similar things, because they can take care of themselves. If society can take care of itself, then why shouldn't it want its people to be happy if they can?
>>
Here's an interesting comment i read.
>I'm just beginning University and I'm starting to realise that everything I research is just people quoting each other. You find a source and they cite a source who cites a source and it's just one big chain where I'm writing things that just reaffirm my own beliefs for most cases and citing someone who probably did the same thing just so I can pump out a new assignment that's quality and get my honours. The teachers don't even mark it because they don't care. The sources I cite are increasingly becoming more vague but they never even check or ask questions.
>I imagine you could push anything not hard science if you have enough authority figures all agreeing with each other.
>>
>>1480866
>They still aren't born the way a Human is, so they are machine that looks human
What do you say about artificial wombs and such? What about clones like Gary? Are they not human? The fuck is your moral system?
>>
>>1480866
Demand is heavily influenced by those at the head of corporate interests.

Rockefeller became fantastically rich off it, by buying and shutting down competing refineries, monopolizing a single aspect of a business. He artificially created huge demand for his service, because his was the only service.
>>
>>1480873
That's a symptom of the right or die mentality forced on professors. If they don't publish, they don't get paid, so they write meaningless shit. Change the system so that its about actual research and innovation, and it would go away.
>>
>>1480866
>We would need QM to come down and say exactly that. We have no way of knowing that
You can always ask your brain a question or me for any information you should know IC
>>
>>1480891
>You can always ask your brain a question or me for any information you should know IC
>Asking before initiating our new world order.
Nah...
>>
>>1480872
But if you automatize every job besides being a researcher, then you ARE forcing them into a job, countering your "moral code". A better way would be to let anyone do any job that they can competently do and that they provide results. We would use robots for the jobs that still need be doing.

>>1480875
Synths have a "synth component" on them because they can't function with out it. They are not human. Gary is a copy of a human, so still human. We share a lot of DNA with chimps, so are chimps human?

>>1480891
Brain, what's your estimated population of the US, Canada and Mexico as of now
>>
>>1480898
I don't want to force everyone to be a researcher. I want everyone to do what would make them happy. If they don't want to coal mine, don't force them by having it be the only job bringing money into their small town/ I'm suggesting let people choose what they want to do, then bring in robots to pick up any slack.
>>
>>1480898
>Synths have a "synth component" on them because they can't function with out it.
Objection, that is known in game to be a method of controlling them, nothing more or less. If I remember rightly that one Merc fuck you kill in the main questline also has one even though he is not a Synth but rather a cyborg.

>We share a lot of DNA with chimps, so are chimps human?
No because they are a entirely different species in appearance, biology and abilities but I wouldn't argue that logic. A better example would've been super-mutants by-the-by.


Hell here is another moral quandary for your screwed up system.

There was a man pre-war who had his memories recorded and used as the basis of Nick valentine. Is he a human? He has a human's memories and experiences yet he isn't a human? What about the ones that think they are a human because they are deep infiltrators? The ones who have no memories besides their human "life"?
>>
>>1480902
So what they are doing makes them happy, but it is not productive and generally "wastes" society's resources. What happens then?
>>
Quoting directly from the FO4 wiki:

Generation 3 synths represent the pinnacle of synth technology: they are completely indistinguishable from a human down to the cellular level, but are still able to be "programmed" and manipulated via voice commands.


They are literally human down to the cellular level.
>>
>>1480898
>Brain, what's your estimated population of the US, Canada and Mexico as of now

>Brain
"My knowledge is limited to yours really, so I can know much about the Western Commonwealth.

N.C.R's capital is said to be in the 'tens of thousands'. Let's give that a high estimate, such as 80,000 or 90,000. Factoring in other NCR cities such as Reno, Boneyard, Vault City, Junk Town, you can start getting estimates such as 300,000 up to even 1,000,000 who live in cities.

I estimate that in this day and age, most people do in fact live in cities as well, more than the rural population.

I wager that if NCR's population is likely around the million or two million area, the rest of the wasteland can't be any far off, the NCR does have the better infrastructure of the region, notwithstanding the Legion's 'Join or Die' mentality.

I would estimate something like 1,000,000 to 4,000,000. These are gross numbers mind you."
>>
>>1480927
>Brain
"*This is purely in regards to the SouthWest Commonwealth."
>>
>>1480914
let them. Society can handle its own resources- if there are not enough people happy to farm, let robots do it. same with mining, or factory labour. If we teach people the difference between Happiness and Contentment, we avoid the whole bread and circuses thing. Teach them there is more to living than consumption and entertainment.
>>
>>1480914
Increase their productivity in the job they are doing.
>>
>>1480913
>If I remember rightly that one Merc fuck you kill in the main questline also has one

Kellog had other enhancements, but I don't think he had a Synth Component. Also, I just looked it up on the wiki, it didn't say it's exact use, just that every synth has one.

Nick isn't Human either, not biologically. He is a great guy, and better than most humans, but he couldn't be a human. As for the deep-infiltrators, they aren't human either. They are just machines with memories of a human.

>>1480924
They still have the component in them. Once that is taken out, then I suppose there would be no difference between them. Unless you count the Covenant's "test"

>>1480938
So with that answer, this has come down to an emotional argument on both sides. No side can be wrong or right as it is over "what is morally better" which doesn't have an answer.We still need to vote on an action

>>1480939
Like I said, this isn't a videogame where we command the game to do it for us and it does. We have to actually think how someone making a "shitty" sculpture is productive
>>
>>1480779
>>1480116
Link for what our objectives are. We still need to figure out a way to either remove radiaiton from the water tank, or find a new one. Either do what >>1480796 said or stuff it through a decontamination shower.
We should try getting some more toilet paper or hygiene supplies, and somehow get those fissile materials.
>>
>>1480950
Not everyone will be making sculptures.

Also if you want an example on how to make sculpture making a productive job, integrate it into robotics and animatronics design.
>>
>>1480950
>Nick isn't Human either, not biologically. He is a great guy, and better than most humans, but he couldn't be a human.
Okay, he isn't human. Are robo-brains human?

>As for the deep-infiltrators, they aren't human either. They are just machines with memories of a human.
>They still have the component in them. Once that is taken out, then I suppose there would be no difference between them. Unless you count the Covenant's "test"
Again quoting the wiki on FO4:

Generation 3 synths are physically and mentally indistinguishable from ordinary humans, having lab-grown bodies of real human flesh, bones, and organs instead of plastic and metal.

They are fundamentally the exact same as a womb-born human and Covenant's entire test is probably bullshit.
>>
>>1480924
>However, they are not perfect duplicates, and have a few key differences from humans that are not immediately obvious: synths do not age, nor can they gain or lose weight

>>1480958
Okay but that has always been a specialty job that is filled with just a small percent of the population. What if their sketches are terrible? How will they support themselves on their unwanted work?
>>
>>1480969
>However, they are not perfect duplicates, and have a few key differences from humans that are not immediately obvious: synths do not age, nor can they gain or lose weight
Those honestly just sound like reasons to make our population synths.
>>
>>1480968
>Are robo-brains human
No, they just have a human brain.

>>1480968
>However, they are not perfect duplicates, and have a few key differences from humans that are not immediately obvious: synths do not age, nor can they gain or lose weight
>>
Rolled 21 (1d100)

>>1480779
>>1480796
>>1480955
Supporting with some additional actions that I mentioned.
>>
>>1480969
Direct them to design improvement courses and programs. Have them at it until they give up or improve.
>>
>>1480779
>civ
go get more scrap form that scrapyard. Buy a large amount wholesale form the old lady, or recruit her or something
>courier
clean the water tank i guess

>>1480950
Yup. But most big decisions are like that. Doesn't mean the discussion is pointless. Infact being about morality makes the discussion even more important.
>>
>>1480975
I get the feeling I can't convince you that your system of morals is wrong. No more so than you can mine.


Therefore I would suggest we abandon this argument before it descends into calling each other fools and derailing the thread.

Also because I should've logged off about 1 hour and 38 minutes ago.
>>
Rolled 91 (1d100)

>>1480979
roll
>>
Rolled 24 (1d100)

>>1480796
>>1480955
>>1480976
[LOCKED]

Rolling for reasons
>>
Rolled 81 (1d100)

>>1480974
So then we have no humans anymore? Don't you have some planning to do at Big Mt., Brain?

>>1480983
Goodnight anon, thanks for the debate

>>1480979
support
>>
>>1480983
>Therefore I would suggest we abandon this argument before it descends into calling each other fools and derailing the thread.
If you do so, remember to call each other foolish fools.
>>1480992
>>1480986
But QM
>>
>>1480993
>So then we have no humans anymore? Don't you have some planning to do at Big Mt., Brain?
Technically, from my point of view, we still have humans. Just better versions.
>>
>>1481002
And my point of view the Jedi are ev-oh shit, wrong universe.
>>
>>1481002
>>1481008
So we Sith now?
>>
>>1481016
Was it ever out of the question? Our Character might as well be named Sheev Palpatine
>>
>>1481031
If that's the case, Palpatine was a lot cooler before his face looked like a scrotum.
>>
>>1481033
I think it really added a lot of evil to him after. And besides, it wasn't his real face anyway. Apparently the dark side corrupted his face
>>
>>1480992
>>1480986
I have some good news and bad news.

The Good News is Lady Gibson is willing to sell her vast Junkyard of ruined cars. The other good news is that the water tank is so irradiated its the PERFECT material to be made into Sierra Madre chips.

The Bad News, she's asking for a price per weight.

If you fix and get the Steel Mill running, you could recycle it and even build a new Water Tank.

The Worse news is the Radiation on the Tank is too deep into the material. Had it been purely superficial, you could have melted off its skin, but the whole thing is radioactive due to being right next to an open barrel of waste.

There is no known way, even to the great Think Tank, to render a heavy radioactive substance non-radioactive. Cleaning human blood with Rad-Away is one thing, hard metals and steel simply cannot be done. This is beyond the mind of man.

>Choose:
-Ignore Lady Gibson, take the scrap
-Find a way to pay lady gibson (through actions next turn)
-Other?

>Choose:
-Use the Irradiated Tank, and just have people drink Rad-X and use Radaway with each Drink
-Keep it but don't use it for water
-Other?
>>
>>1481048
>convice her to cut the price by half, She's a good lady and can come with?

>-Keep it but don't use it for water
>>
>>1481048
-Find a way to pay lady gibson (through actions next turn)
Drugs and food. Possibly some guns or something. Failing her accptance of that, caps.


-Keep it but don't use it for water
Either use it for fuel or scrap it.
>>
>>1481048
>-Other?
Offer her something else like medicine or ciggs. We can get it from the machine and it would be a lot cheaper. Also tell her that since we are buying bulk, it should be cheaper. The courier does have 100 barter

-Keep it but don't use it for water
For chips

we could always fuck her
>>
>>1481048
>The other good news is that the water tank is so irradiated its the PERFECT material to be made into Sierra Madre chips.
Oh hey, that solves our fissile materials problem.
>>1481048
>-Keep it but don't use it for water

>>1481048
>-Use the Irradiated Tank, and just have people drink Rad-X and use Radaway with each Drink
This is incredibly counterproductive and wasteful.
>-Ignore Lady Gibson, take the scrap
What happens if we just take the scrap?

>>1481043
>Apparently the dark side corrupted his face
The dark side makes his face look like a scrotum?
>>
>>1481048
> ask for bulk discount offer food, meds, cigs, some chems. General excess that we have

>Keep it but don't use it for water.
It'll be useful at somepoint.
>>
>>1481065
The dark side is a hell of a drug anon
>>
>>1481065
if we take the scrap, we get her fancy shotgun, and become a commune of raiders and thieves. Also she might die.
>>
>>1481065
>What happens if we just take the scrap?
You take the Scrap, Lady Gibson frowns at you, and you hear the "Lose Karma" sound.

Well you don't hear it but I do.
>>
>>1481048
>Find a way to pay lady gibson (through actions next turn)
>Keep it but don't use it for water
>>
Quick question, can synths reproduce?
>>
>>1481092
Well that's not too bad, but it leaves a bad taste in my mouth. Can we just give her a couple of our specialty guns that cost like 15 k?
>>
>>1481099
The classic "We want your scraps. Here a genuine mini nuke launcher"
>>
>>1481099
Which guns are those?
>>
>>1481097
It's never brought up in game but based off the fact they are apparently identical to humans biologically, probably.
>>
>>1481109
Any gun from Fallout New Vegas. As well as any Armor too

>>1481113
I would assume no. It's one of those things QM is going to have to answer
>>
>>1481048
>>1481065
>-Find a way to pay lady gibson (through actions next turn)
Can we pay her in scrap?

>>1481092
>Well you don't hear it but I do.
Can we hear it as a free perk from being beyond the fourth wall?
>>
File: Old_Lady_Gibson (1).jpg (166 KB, 800x571)
166 KB
166 KB JPG
>Try to convince her to lower her prices

Old Lady Gibson is old and frail and honestly not too long for the world. She has little need now for guns, chems, and even bottlecaps. The only thing she really has a passion for is technology and robotics (surprisingly a lot of old timers enjoy tinkering and repair, such as Raul, Johnson Nash, and Doc Henry), but never had a chance to learn it properly and feels old.

She just isn't willing to just sell her lifes collection for nothing.

You believe with certainty you can offer: Yourself. That would convince her.

>Confirm? Y/N
>>
>>1481129
Y


The wise man offers in excess that which they have in excess. So sex seems like a sound plan.
>>
>>1481129
>You believe with certainty you can offer: Yourself.
What? What would we even do for her? Are we gonna be a gigolo?
>>
>>1481129
>You believe with certainty you can offer: Yourself. That would convince her.
So does this mean we're gonna bang her?
>>
>>1481129
Sex? no.
How about we get her a robot? or how about we get Veronica or Raul to teach her tech stuff?
>>
>>1481129
>Yes
Hot
That or we give her ED-E until we return to the Mojave
>>
>>1481147
We could offer her a refurbished Protectron or something. Or her own personal Securitron.
>>
Rolled 30 (1d100)

>>1481147
roll if that makes a difference.
And we'll take most of the junk. She can have some stuff to fiddle around with when she's learnt.
>>
>>1481147
Actually that is a good point, would she like a Vertibird flight?
>>
>>1481113
I googled this question and got some interesting comments.

>As far as we know, no, synths cannot reproduce.
>Since they lack the ability to age, and don't require food or sleep to function, I doubt synth cells would multiply in the ways needed to produce a person.
>Not getting into the very high likelihood that they are just sterile by default from FEV

>contrary to belief, Gen 3 synths will age... not in the same way as a human but it will have very similar effects as their various equivalent systems wear and tear... this will likely even have visual effects as their skin stretches and loses elasticity. the Gen3 advances make them far more susceptable to failure due to age than Gen1 or 2. tho its likely they would have a longer lifespan than humans.

>The FEV likely made it so they can't. My guess would be if they could the Institute would do that instead of making more.
What do you think?
>>
Rolled 77 (1d100)

>>1481156
>>
>>1481162
>>1481156
You've piqued her interest. A vertibird flight does sound fun, she wonders where you would take her.

She seems like she hasn't really seen much of the outside of the Mojave in general, which obviously few people here have.
>>
>>1481161
I don't see how the FEV made it so. If they got the DNA from Shaun, then that shouldn't be a problem.

>>1481169
Lets take her to Big Mt. with us. She could tinker all day
>>
>>1481161
There is a fair point about their cells not reproducing but the fact is they are apparently biologically indistinguishable from humans. A cell living forever is kinda a giveaway...

The Synths aren't made using FEV. So that point is a bust.

As to them being able to reproduce making the Institute's production method pointless, that would require a female one being essentially unable to work for 6 months and a developmental period of 18 years until near full development afterwards.

Where as their current method takes a few minutes at most.
>>
>>1481176
>Offer her a trip to Black Mountain on a vertibird

Confirm?

It would necessitate you have to search for additional fuel to make at least one return trip to BigMT, but she would give you her entire junkyard.
>>
>>1481186
Seems like a fair trade. Also give her a drink and some sandwiches to enjoy during the flight or something. If nothing else, it is a nice little extra.
>>
>>1481186
Yes
>>
>>1481186
>>1481191
>>1481089
>>1481092
So we could either do the right thing and give her a trip we're gonna make anyways, or jack her shit despite the much lowered price. Hm... touch choice.
>>
>>1481186
yes, that's good. Alcohol is a fuel right?
>>
>>1481186
>There
Wait we're going to Big MT? Wouldn't they shoot us down?
>>
>>1481205
Charlie and Frank think so
>>
>>1481205
Under the right conditions, yes. In a jet engine, certainly. In a conventional rotor engine? Depends on the design and limits / tolerances.
>>
>>1481191
>>1481193
>>1481205
>Yes

---

>Old Lady Gibson
"Oh. . .I think, I would love to ride an aircraft see such a place with my own eyes. Maybe I can learn how to make even better robots there?"

[SUCCESS]

(Sadly there is no more cash register noise due to max level)
>>
>>1481180
>The Synths aren't made using FEV. So that point is a bust.
Actually there is a link that the Gen 3 synths are connected to FEV.
http://fallout.wikia.com/wiki/FEV_research_notes
They experimented with FEV and probably have even began hunting for pure humans(As the end shows) but we don't know what the results were, the gen 3 synths might have a FEV related component, they might not.
>>
>>1481231
>(Sadly there is no more cash register noise due to max level)
FUCK THIS GAY EARTH
>>
>>1481235
They needed Shaun because every human was infected with the FEV and they couldn't make pure humans. Now they can
>>
>>1481235
>>1481241
>They needed Shaun because every human was infected with the FEV and they couldn't make pure humans. Now they can
You know, this sounds like something the Enclave tried to do.
>>
>>1481244
Well the Institute doesn't want genoc-wait fuck.
>>
>>1481231
and we need to go to Black Mountain anyways, for some reason , soon, right?
>>
>>1481235
Wait, just noticed this bit.
>The two most promising strains of FEV have been adapted to an ideal state, but... we're still missing something. I am officially echoing the team's position: the most likely progress for our research on synthetic organics requires new avenues of exploration.
It is highly likely the FEV is somehow used to create synthetic organs.
>>
>>1481249
So every choice was shit in 4, but the Institute was the only moderately shit one?
>>
Old Lady Gibson aggree's to handing you her Scrap Yard.

You've got lots of scrap metal now! Fulfilling another of the Brain's requirements.

However you still have no water tank, among other things.

--COTTONWOOD COVE--
>>>>>Food: Plentiful
>>>>>Water: Average
>>>>>Morale: Above Average
>>>>>Medicine: Plentiful
>>>>>Armaments: Plentiful
>>>>>Current Pop: 89
>>>>>Military:
6 Devils Brigade - Power Armor
16 Couriers Companions - Arcade, Doc Delilah, Willow, Ares, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans
17 Settlement Militia (Firearms)
11 Ad-Hoc Melee-Armed Militia
8 Fanatical Civilians
>>>>>Prisoner: 1 Legionaire Recruit
>>>>>Fuel: Airplane Fuel (Below Average)
>>>>> Infrastructure: Old World Houses. Tents. Prisoner Pen. 2 Garden Farms (Medium, Primitive). Pump Irrigation. Bath Tub Pots. Medicine Shack. Animal Pen (Small), *Raul's Workshop*
>>>>>Defenses: Wooden Watchtower. Concrete Structures (Weakened Slightly).
>>>>>Vehicles: 1 Vertibird
>>>>>>Power: None
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (++Huge) Electronics (++Extra Abundant) Hygiene Supplies (Abundant) Hazmant Truck Container. Radioactive Liquid Tank. Irradiated Water Tank (Intact)
>>>>>>Weapons: Average Legion Melee Weapons (+Moderate, Pristine) Average Legion Firearms (+moderate, Pristine). Mercenary Battle Rifles (Moderate, intact) Average Plasma Rifles (+Moderate, Intact) Average Laser Rifles (+Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Abundant) Energy (Moderate)
>>>>>>Armor: Average Leionaire Armor (+Moderate, Pristine) Good Centurion Armor (+Tiny, Intact)
>>>>>>Technology: River Silt Fertilizer. Manure. Delilah's Voodoo. Arcade's Chems. *1 Sierra Madre Vending Machine*
>>>>>>Sierra Madre Chips: None
[Research Capability and Assets: None]
>>>>>>Other:
+3 Allied Followers
+2 Herd Animals (Brahmin/Bighorn)
>>>>>>Research Items/Items of Interest: none
>>>>>>Communications: (Devil's Brigade Radio)

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 27
>>
>>1481255
Oh and you also have found enough scrap cloth and have washed it by the river, fullfilling that "hygiene need"
>>
>>1481254
No, I actually think that the institute is the worst choice, Before you grab your pitchforks and torches, if you want me to explain, just ask.

>>1481255
>>>>>A. Scavenge (for what)
We obviously need a large water tank, so lets go down by Lake Mead and see if we can find one somewhere around there. I think I remember there actually being one there.

>Civ
Have our "smart people" look into ethanol fuel. There aren't any other places we can really get fuel from, so we might have to make it
>>
Rolled 70 (1d100)

>>1481255
backing this guy >>1481259
>>
Rolled 61 (1d100)

>>1481259
>>
>>1481235
>They experimented with FEV and probably have even began hunting for pure humans(As the end shows) but we don't know what the results were, the gen 3 synths might have a FEV related component, they might not.
>>1481244
>>1481249
>>1481254
>>1481259
The Institute went full Enclave without even realizing it.
>>
>>1481259
I can't run 4 on my PC, and I can't bear to sit through the story at length, so why is the Institute the worst option compared to all the retards that make up the other factions?

Also I support you choice of action for this turn
>>
>>1481235
>>1481253
And here's one more thing.
http://fallout.gamepedia.com/The_Institute_terminals#2287.2.10
>Entered by: Virgil.B
>I have officially assumed the lead role on the project after Dr. Syverson's passing.
Latest round of subjects show results similar to previous test runs over last 5 years. No statistical deviation noted.
>Synthetic organics continue to perform well; the necessity of further tests is unexplained.
>Entered By: Virgil.B
>Notes: Nothing new. Always the same. Have entered formal complaint with Directorate; these tests are not bringing in any valuable information. The organics project was spun off decades ago. Why do we insist on continuing this?
I am putting money on the FEV being the basis of the Gen 3 Synths now.
>>
Rolled 30 (1d100)

>>1481259
>>
>>1481270
Personally from the youtube video's I'm not very happy that there's no more ending which tells you the results of your efforts, NV did that better.

Also the four limited dialogue wheel thing. I liked the FNV's dialogue system, and I can't imagine how that affects FO4 modding.

NV and even FO3 lent itself to the modding community quite well.
>>
>>1481283
Wasn't one of the first mods made for 4 that one that scraps the dialogue wheel and replaces it with the classic dialogue box system?
>>
>>1481255
do>>1481259

>>1481270
Everyone else actually wanted to do things. The institute wanted to sit in their compound dicking around with science. Like you could understand and sympathize with parts of the other groups, but the institute was basically "Fuck the surface, we're better, because we're scientists."
>>
>>1481259
Supporting.
>>
>>1481259
[LOCKED]

>writing
>>
>>1481291
The institute really is the worse faction, they don't even do FUN science that the Big MT does.
>>
>>1481291
So literally sitting on their hands all day when they could spread tech across the wasteland or do anything more than nothing at all with it.
Ok. So all of the ending were shit then.
>>
>>1481272
The Institute was trying to make super humans but accidentally made Super Mutants, so that's when they switched focus to the Synths full time. Or that's how I saw it as.

>>1481270
Alright, so we have the 4 main factions, but we won't focus on the (((Railroad))) or the Minutemen(Libertarians), as we are going to talk about the BoS and the Institute.

So we have their ideologies. The institute is this hyper-intellectual faction that relies on tech for all their bidding, and uses it to wipe out settlements, wipe out settlement governments, and deploy Supermutants into the commonwealth. While they have argued that they want to help the surface, they have done nothing of the like, kidnapping people and replacing them.

The Brotherhood is a newly reformed BoS chapter that has become incredibly powerful. They still see tech as dangerous, but are not super assholes to the locals, even recruiting them. They are very powerful, rivaling even the Enclave now probably. They see themselves as saviors and protectors of humanity, and want to wipe out the Supermutants (that the enclave created) and the Synths (that the enclave created.) I agree that both of these things are terrible and need to be wiped out.
>>
>>1481291
>>1481308
>>1481313
>>1481314
Was the Institute inspired by the Enclave?

>>1481259
>>1481291
Also, are you two the same anons?
>>
>>1481320
>Was the Institute inspired by the Enclave?
No. The Enclave actually had stuff they wanted to do.
>>
>>1481320
Maybe. Also, the Institute is "Enclave" but more efficient and they had goals

And patriotism
>>
>>1481320
>Was the Institute inspired by the Enclave?

The makers of F4 needed something to 'fill' the whole 'muh evil tech route' so they made the Institute because Ohboy we can't have Enclave anymore.
>>
>>1481325
>The institute is more patriotic that the Enclave.
>>
>>1481325
Anon, I can't tell if its cause I need sleep, or it was you. but did you say the Institute was more efficient, had better goals and were more American then the Enclave?
>>
>>1481325
Wait I fucked that up.

Also, the Enclave is "The Institute" but more efficient and they had goals

And patriotism
>>1481327
>>
>>1481327
False. Patriotism is measured in forks lost under steel gratings.
The Enclave literally can't be beat on that front.
>>
>>1481334
That's better anon.
>>
>>1481320
We have unique numbers anon. first guy is eHd, im E0e. Its just a common thought the institute is shit.
>>
>>1481325
>>1481334
It's okay anon, it was an honest Freudian slip.

>>1481291
>>1481339
Wanted to check if I was mistaken because it sounded like you were responding to that one post as the other anon.
>>
>>1481341
I'm so tired anon
>>
>>1481343
You can go to sleep. Sleep softly and you can awake to a Mojave filled with the glories of Communism.
>>
>>1481343
That tiredness is the Institute's first step to institutionalizing you.

>>1481343
>>1481345
Yeah, there was absolutely nothing suspicious in his statement for a patriotic, capitalist American.
>>
File: o4Nm5F.gif (5.19 MB, 400x225)
5.19 MB
5.19 MB GIF
>>1481345
>Communism
RED DEVIL DETECTED! PATRIOTISM PROTOCOLS REINSTATED!
>>
>>1481345
>>1481349
>>1481353
It's too late, the revolution will begin.
>>
>>1481359
the courier's America
https://www.youtube.com/watch?v=VBMqRyLs9_8
>>
>>1481259
>Hero+Repair
Lucky for you, your intuition was right. There's plenty of Water Tanks near Lake Mead. Granted, all of them are rusted and old, but with a bit of repairs by Raul you manage to patch one up. Fresh clean water container ready for filling and transport!

However, there is something disturbing as you were there. Two fortresses overlook the lake, Hoover Dam, and Caesars Fort.

And from his hill top you hear the pounding of drums. Drums, drums of the deep, and a massive sound of marching feet crawling behind the hills.

Something big is coming. Soon.

>Civ

>Arcade
"Ethanol, yes, the process is known to us for some time now.

The difficulty is that it takes about 23 pounds of corn to produce a single gallon of Ethanol.

Corn is also slow to grow, and not to mention, difficult. Something about the post war soil or the radiation. The Boneyard says the NCR has some cornfields after great difficulty to produce a few hundred gallons which they ration out to the limited trucks they have.

We don't have nearly the capability and fertile soil to grow enough Corn here in Cottonwood Cove for a significant amount of fuel.

However, were you to somehow come up with several tons of corn, the followers would know what to do with it"

+[Ethanol Distillation Blueprints]
>>
File: g4312.png (2.83 MB, 2314x1760)
2.83 MB
2.83 MB PNG
>>1481359
REEEEEE
>>
--COTTONWOOD COVE--
>>>>>Food: Plentiful
>>>>>Water: Average
>>>>>Morale: Above Average
>>>>>Medicine: Plentiful
>>>>>Armaments: Plentiful
>>>>>Current Pop: 89
>>>>>Military:
6 Devils Brigade - Power Armor
16 Couriers Companions - Arcade, Doc Delilah, Willow, Ares, Cass, Raul, Veronica, ED-E, Rusty, Wendy Gilbert, Hazel, Desmond Harper, Vanessa, Joana, AXE MAN, Milton+Hans
17 Settlement Militia (Firearms)
11 Ad-Hoc Melee-Armed Militia
8 Fanatical Civilians
>>>>>Prisoner: 1 Legionaire Recruit
>>>>>Fuel: Airplane Fuel (Below Average)
>>>>> Infrastructure: Old World Houses. Tents. Prisoner Pen. 2 Garden Farms (Medium, Primitive). Pump Irrigation. Bath Tub Pots. Medicine Shack. Animal Pen (Small), *Raul's Workshop*
>>>>>Defenses: Wooden Watchtower. Concrete Structures (Weakened Slightly).
>>>>>Vehicles: 1 Vertibird
>>>>>>Power: None
!NEW!
>>>>>>Materials: Scrap Wood (tiny) Scrap Metal (++Huge) Electronics (++Extra Abundant) Hygiene Supplies (Abundant) Hazmant Truck Container. Radioactive Liquid Tank. Irradiated Water Tank (Intact) Clean Water Tank (Intact)
>>>>>>Weapons: Average Legion Melee Weapons (+Moderate, Pristine) Average Legion Firearms (+moderate, Pristine). Mercenary Battle Rifles (Moderate, intact) Average Plasma Rifles (+Moderate, Intact) Average Laser Rifles (+Moderate, Intact)
>>>>>>Ammunition Reserve: Conventional (Abundant) Energy (Moderate)
>>>>>>Armor: Average Leionaire Armor (+Moderate, Pristine) Good Centurion Armor (+Tiny, Intact)
>>>>>>Technology: River Silt Fertilizer. Manure. Delilah's Voodoo. Arcade's Chems. *1 Sierra Madre Vending Machine*
>>>>>>Sierra Madre Chips: None
[Research Capability and Assets: None]
>>>>>>Other:
+3 Allied Followers
+2 Herd Animals (Brahmin/Bighorn)
>>>>>>Research Items/Items of Interest: none
>>>>>>Communications: (Devil's Brigade Radio)

>>>>>A. Scavenge (for what)
>>>>>B. Try to improve (which) base
>>>>>C. Try to improve weapons (where).
>>>>>D. Research technology.
>>>>>E. Explore in a direction/something.
>>>>>F. Scavenge for raw materials (where/what)
>>>>>G. Your choice/Write in
>>>>>Turn: 28
>>
>>1481384
Well we still need fuel. Is it just general aviation fuel then? Mccarran might have what we need.
>>
>>1481384
SHIT IT'S THE BATTLE FOR HOVER DAM!
We need to take over the Securitrons now!
>>
>>1481390
they're just rallying up, with a bit of peacocking. Though we should probably go activate the securitrons and solve the House issue sooner rather than later.
>>
Rolled 84 (1d100)

>>1481387
>Hero
Get the securitron army up and running and deal with House. NOW.
>Civ
Have Raul begin producing Sierra Madre chips. That irradiated tank should work well.
>>
Rolled 69 (1d100)

>>1481390
Alright, let me draw up the plan for the battle then

>>1481387
>Hero
With all the drugs the courier has collected, it should be more than enough for Vault 3. Give them all the drugs the courier has and tell them they are yo attack McCarran during the battle with everything they have. The courier will then get the securitron army started from The Fort while going to take care of house by putting him in stasis (I think)

>Civ
Have every cottonwood citizen be trained into militia just in case
>>
Rolled 43 (1d100)

>>1481387
or now is good. do >>1481394
securitrons first
>>
>>1481396
>With all the drugs the courier has collected
You haven't collected a Civ's worth of Chems.
>>
>>1481400
Even for the vault 3? How much are they looking to get?
>>
>>1481394
This.
>>
>>1481402
dude, roll
>>
>>1481406
We already have 3 there's no need.
>>
Rolled 47 (1d100)

>>1481401
>>
>>1481401
>>1481410
>Niner
"Lemme do something."

He picks up some chalk, and starts walking around the room, his arm raised above his head. He starts drawing a trail along the walls, until he makes a complete circle to where he started.

"I think this should be enough to take care of everyone for a while."
>>
>>1481416
Well I guess it's an answer. but a smartass one
>>
>>1481394
>>1481398
>>1481402
[LOCKED]

>Writing
>>
Morning, who's up.

You guys just started the House Quest so this will be interesting
>>
>>1481757
Hello. I've never some any of houses quests so let's see how it goes
>>
Rolled 9 (1d100)

>>1481387
>>1481394
>>1481457
ROlling in support.
>>
>>1481760
>Hero
Get the securitron army up and running and deal with House. NOW.

---

You have decided that the time has come.

To take the Securitrons.

You know that there are two sources of Securitrons, House's army beneath the Fort, and House's smaller army in Vegas, which is normally dispersed throughout the strip.

House himself is in his Lucky 38.

You've only visited him a few times, when he told you to find and get the Platinum Chip from Benny.

So now, what do you plan to do?

>Go to the Lucky 38, and take it over first
>Go to the Fort and Upgrade the Securitrons there first
>>
>>1481762
We should probably go to the fort so he can upgrade them, then we take him out right after.
>>
>>1481762
>>1481766
If we do this, will House be more guarded than before, or can we still walk in as usual?
>>
>>1481773
We just did what he wanted us to, I'm p sure he'd be more open to us.
>>
>>1481762
>>1481776
Hm. But if this is the case, will this encourage House to send in his forces and prematurely start the battle?
>>
>>1481780
No, House never starts the battle as that would consume more resources than letting the other two sides weaken themselves first. He is a numbers man and his numbers state that firing the first shot isn't useful in this case.
>>
>>1481762
>Go to the Fort and Upgrade the Securitrons there first


We should send someone to see the Boomers and such about being in position for the battle. We have 10 or so companions, we can probably send a few to our allies.
>>
>>1481791
The Boomers automatically understand what to do when the battle begins. The real question is, did you tell them to:

CHOOSE:
>Bomb the NCR!
>Bomb the Legion!

The Boomers are war hungry and were probably going to attack somebody without you anyway.
>>
>>1481793
>Bomb the Legion!


Also send someone to tell the Fiends and any other gangs and shit that the battle is going down and that if they want to attack NCR places without retribution this could be their only chance.

Also see if we can't get the New Khans on side for this attack.
>>
>>1481793
>Bomb the Legion!
>>
>>1481793
>>1481795
2nd. Get all the criminal elements on the NCR, get the Boomers and other more notable allies on the Legion.
>>
>>1481766
>>1481791
2 for the fort
>>
>>1481802
Think we could convince the kings to attack the NCR in free-side? I know for a fact those orphan children we have there could open fire but I get the feeling they'd get overwhelmed.

Another idea, we need to go and see best friend and ask if he wants to kill a bunch of NCR guys.

We should also see about operation Killer queen. One stealthy companion and one orbital laser cannon aiming system into any NCR bases or strongholds. Specifically camp golf.
>>
>>1481810
>Another idea, we need to go and see best friend and ask if he wants to kill a bunch of NCR guys.
He might, he already killed a bunch since they happened to be near the Quarry.

>Think we could convince the kings to attack the NCR in free-side? I know for a fact those orphan children we have there could open fire but I get the feeling they'd get overwhelmed.
So we either get some reinforcements for the orphans, or get some diversionary elements to support the orphans.

>We should also see about operation Killer queen. One stealthy companion and one orbital laser cannon aiming system into any NCR bases or strongholds. Specifically camp golf.
We might need to see those list of plans posted again since it's a new thread.
>>
If you guys want to discuss which alternative factions you want to convince in the battle, now is a good time for that discussion.

Propose, and vote, on whatever plans of assault you've set up for different factions etc.

I'd love to see what utter mayhem you guys are capable of thinking of
>>
>>1481818
>I'd love to see what utter mayhem you guys are capable of thinking of
We get the NCR and Legion to pay for all these expenses.
>>
>>1481815
I have the list saved onto my computer and can call it up if you want.


Also, something that just occurred to me, we can make use of our Vertibird which drastically increases our mobility. However I would reserve it for transporting the last minute diplomats.


What companions have 8+ CHA?
>>
>>1481822
>What companions have 8+ CHA?
Axe Man, of course.
>>
APPROVED
1) Operation sundown: Deployment of forces to secure HELIOS solar array for tactical and economic uses as well as the morale loss it will inflict on the NCR.

2) Operation Et tu: Elimination of as many Legion assets as possible by use of boomer bomber to drop bombs on their camp.

3) Operation Trojan: Bribing (with poisoned drugs?) of Vault 3 raiders into attacking NCR base, eliminating of Vault 3 home-guard followed by elimination of returning raiders (OR an assault on the now weakened NCR base).

4) Operation Mutual enemy: Convincing the New Khans to aid us by attacking NCR bases, in return for supplies. Pay in full and politely.

5) Operation Killer queen: Deployment of a covert operator with the HELIOS weapon system to {target to be selected} (Camp golf?) to cause maximum damage and chaos before pulling out / moving to a new target. Operator should cease if they are worried about being detected or come under fire.

6) Operation Burnt granary: A covert operator will wait in NCR base Camp McCarran. There, once the attacks begin elsewhere, they shall sabotage the NCR logistics trucks by any means with the secondary goal of keeping them in a recoverable state. Primary goal is to deprive the NCR of hard to replace assets.

7) Operation Hell's gate: Deployment of boomer artillery to fire on the NCR outpost to their core lands.
??? Using shells taken from the "left field" artillery field testing facility in Big MT to irradiate the area. (Make no mention of the effects of the shelling?) (Either move in after to clear base or leave to subject enemies to radiation / confusion, rapidly clear out forces to avoid combat?)

8) Operation Lincoln: Deployment by whatever means and with whatever resources possible to Legion-side of the river, goal to free as many slaves as possible (and secure the land?).

UNAPPROVED
1) Operation A dozen bees, one hornet: Convince the general dregs of the wastes gangs to attack NCR positions (in legion uniforms). Eliminate all survivors of both sides to maintain good public image (mention none of this to common troops who will perform clean up?).
>>
To note, factions you can have relationships with based on your "playthrough".

Standing status are static, you will have to change them with civ actions. Loyalty means either Pro-NCR or Pro-Legion (or Anti).

Idolized means you can convince them who to attack. Friendly means you need to give them a reason/incentive to attack

Powder Gangers - Standing Now: Neutral Loyalty: (Anti NCR)
Fiends - Standing Now: Friendly Loyalty: (Anti NCR)
Great Khans - Standing Now: Idolized Loyalty: ???
Strip Tribes - Standing Now: Idolized Loyalty: ???
Deathclaw Kingdom - Standing Now: Friendly Friendly Loyalty: (Anti-Humans)
Boomers - Standing Now: Idolized Loyalty: ???
>>
>>1481822
>>1481825
Thanks for the list.

>>1481822
>Also, something that just occurred to me, we can make use of our Vertibird which drastically increases our mobility. However I would reserve it for transporting the last minute diplomats.
This reminds me, are we participating in the Battle for Hoover Dam or are we still making that exodus to the BigMT first?

>>1481826
>Powder Gangers - Standing Now: Neutral Loyalty: (Anti NCR)
Is that NCR Detention Facility still staffed with Powder Gangers or are they all gone?
>>
>>1481825
I wouldn't be so sure on the whole "Approved" thing, nothing is official until an actual vote count.

Also there's several logistical constraints with several of these.
>>
>>1481827
Yup its the Prison.

They are neutral to you because you didn't support or fight them at Goodsprings, but you haven't yet wiped them out.

You can vote to have wiped them out though.
>>
>>1481826
Convince them all, except the boomers, to attack NCR positions and troops. Argue this is their only chance to push the NCR out and to raid their bases.

If they are worried about the Legion winning, state that we have other forces moving to combat them and just want to be sure the NCR will be too weak to remain.

Provide ammo, meds, chems, food and so on to convince them as needed.


As to the Boomers, tell them to open fire on the Legion base and so on with their bomber but that they should attempt to deploy their Howitzers against any NCR assets they can hit.
>>
>>1481828
>>1481825
It was approved from the last discussion is what I think he meant, but this was before we finished repelling the Zetan invasion.

>>1481829
>You can vote to have wiped them out though.
Nah... Let's let them wipe themselves out in the battle.
>>
>>1481832
>As to the Boomers, tell them to open fire on the Legion base and so on with their bomber but that they should attempt to deploy their Howitzers against any NCR assets they can hit.
But make sure that they avoid civilian centers. The Boomers are what I think would be the easiest to integrate peacefully into us.
>>
>>1481827
The plan is to participate in the battle, force the NCR / Legion back and take over all House assets before evacuating to the Big MT. Leaving the Securotrons to defend Nevada and NV.

>>1481828
Logistics won't be a problem. We have a vertibird for mobility but I believe you are referring to the promises of drugs / supplies for aid. This is because we can offer these supplies as a series of smaller payments and such.

>>1481833
Yeah I did mean that.

>>1481834
Correct, avoid the slave pens as much as possible.
>>
>>1481825
Sounds good to me
>>
>>1481762
>>Go to the Lucky 38, and take it over first
>>
>>1481836
>The plan is to participate in the battle, force the NCR / Legion back and take over all House assets before evacuating to the Big MT. Leaving the Securotrons to defend Nevada and NV.
This sounds like it'd work.

>>1481836
>We have a vertibird for mobility but I believe you are referring to the promises of drugs / supplies for aid. This is because we can offer these supplies as a series of smaller payments and such.
>This is because we can offer these supplies as a series of smaller payments and such.
>a series of smaller payments and such.
Hire your own band of criminal mercenaries for a false flag operation now for the low-low price of 100 payments of a roomful of Psycho and Jet!
>>
>>1481839
Please change to the Fort please. If nothing else it will reduce the losses of securotrons before we lose the ability to cross the river entirely and get to the fort because everyone is at the dam fighting.
>>
>>1481833
What I mean to say is nothing is official till I count an official vote, so if you wanna approve these I'll have to open up a vote for them.

This will be a very crucial aspect of the Quest, with huge ramifications to the future, so I'd like to have as many anon's able to voice in their opinion to it as much as possible.

>>1481825
1. Decide who and how many forces you want for this, will take a combined troop movement action.
2. Doable
3. The fiends request payment
4. You'd need to decide and get payment for them
5. Decide who and how many forces you want for this, will take a combined troop movement action.
6. Decide who and how many forces you want for this, will take a combined troop movement action.
7. Those shells are of a much larger calibre than the one's that are used by the Booomers
8. Decide who and how many forces you want for this, will take a combined troop movement action.
>>
>>1481841
>This sounds like it'd work.
Of course it does, it was made by our collective after about an entire nights discussion.

Also yeah but we have to hope we aren't paying by the bullet or the Fiends are going to be expensive as fuck.
>>
>>1481842
Well if anything it would be easier to get to the fort then. We don't have the securitrons under control right now, do we?
>>
>>1481843
>>1481845
Oh wait, I just remembered that the Brain mentioned that while we would be able to hold New Vegas, we won't be able to hold the surrounding Mojave territory that'd fall to banditry from a lack of supplies.

>>1481845
>Also yeah but we have to hope we aren't paying by the bullet or the Fiends are going to be expensive as fuck.
>Also yeah but we have to hope we aren't paying by the bullet
>paying by the bullet
We Metro 2033 now?
>>
>>1481843
>1. Decide who and how many forces you want for this, will take a combined troop movement action.
The Vertibird and it's compliment of Ex-Enclave soldiers backed by as many of our companions as we can spare and it can carry.

>2. Doable
Good to know.

>3. The fiends request payment
We can pay them over the coming months in smaller amounts of chems. Also point out to them that if any of them die, it means more drugs for the rest of them, so getting into a fight benefits them. Also that the NCR has the shit to make chems in their base plus their own stocks of chems.

>4. You'd need to decide and get payment for them
Food, medicine and trained medical personnel. Plus we won't restrict them to the canyon like the NCR does.

>5. Decide who and how many forces you want for this, will take a combined troop movement action.
>6. Decide who and how many forces you want for this, will take a combined troop movement action.
One of our stealthier companions given a few stealth-boys if possible, their needed / preferred weapons and no more support than that unless they want it.

>7. Those shells are of a much larger calibre than the one's that are used by the Boomers
Okay, but what you are saying is that they can open fire using their own stocks of shells, correct? What targets can they hit for us?

>8. Decide who and how many forces you want for this, will take a combined troop movement action.
I would suggest our Militia but this plan is something we still need to discuss and decide on. Fellow anon's what do you think?


>>1481846
Nope. However I would point out that in House's tower there is only about 5 Securotrons at the very most, along with a few protectotrons. So activating their secondary systems won't be too problematic for taking over...probably.

>>1481854
True but I have a bunch of plans to further augment our forces by repairing robots from ruins, getting the MK 5 securotron OS to make them stronger, convincing other groups to merge / join with us and shit.
>>
>>1481859
But if we activate the ones at the fort, and we aren't in control, it adds in unneeded variables.

Also, we have the Chinese stealth suit we could give them, but I agree we should train every cottonwood citizen to be militia and equip them well. It will bring us lower in a few places, but maybe we could find the ammo we need. As for Helios, our ENclave with one or two heroes should be enough.
>>
>>1481859
Clarification: They request payment now. You'd need to find a civ's worth of drugs, rather than promises.
The Khans, if you vote to convince them, hate the NCR enough to be paid on promises.

>What targets can they hit for us?
Whatever you want to convince them to, if you get enough votes for these actions, I will open up options.
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>>1481866
>Clarification: They request payment now. You'd need to find a civ's worth of drugs, rather than promises.
Anyone know of any places with a huge stash of drugs that aren't the places we're hiring?
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>>1481865
True but if the battle ends and we've still to upgrade the Securotrons then we can't win the fight. However we can take control from Mr House without any great risks after the battle for the dam if it comes down to it.

>>1481866
Can we trade for a Civ unit of drugs? Can we produce that much or do we even have anything near that in our stores?
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>>1481868
The followers of the apocalypse could probably supply us, assuming we could pay.

That or we could see about the various casinos of NV. As I swear one or two of them sell chems...
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>>1481872
Well we don't have the cash for buying all those drugs, so we could make some. We have animals for jet
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>>1481875
Yeah and we do have a replicator to make stimpacks and shit.
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>>1481877
But QM said that it was only enough to supply the courier I think
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>>1481869
>Can we trade for a Civ unit of drugs?
Certainly, just decide who to and for what.

>Can we produce that much or do we even have anything near that in our stores?

>Arcade
"Most of our drugs and those the vending machine can produce are purely medicinal, I don't think the type of drugs we have is the ones the Fiends want."
>>
Current tallies are 2 for the Fort, 1 for the Lucky 38
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>>1481881
Dunno who we could buy it off of but I say we sell them food, legion weapons and electronics.

We can certainly supply them with Jet. Seeing as we have Brahmin.


"Oh please, a drug is a drug. If it works to get you high or anything like that they'll take it as payment. So just get cracking seeing what hallucinogens and feel-good drugs we know about and can make."
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>>1481891
>Arcade
"I hope that's desperation talking, because I know you have the medical exprience to know pharamocology.

If you're asking a member of the followers if they know or want to produce narcotics and street chems, you're asking the wrong person.

Supposing you were to find someone who knew how to make those things, then we could trade and modify our current stockpile. That wouldn't leave us with much for the trip for an emergency unless you plan to produce them while on the journey."
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>>1481896
"Ah but you know enough about the human mind's chemical interactions and chemistry to throw the right shit together given time to do the calculations and examinations. We don't have time though I am just trying to explain to you how much you could make with even a little practice.

However if you don't want to do it because of an ethical problem with it, fair enough. I can respect you've taken some sort of oath not to harm a patient."


Okay, so we need a professional pill-pusher. A expert in wholesale hallucinogens. A producer of powders. Anyone know where we could find a bandit or other such individual that could make such stuff...wait, that one bandit girl that Niner has with him that we could've had as a companion. She was a free-range bandit and must know how to make chems! Perfect, we just need to drag her over so she can explain how to throw the right shit together and then she can wander off.
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>>1481901
>Niner
"Oh yeah, yeah! My #2 girl Cyan right here. She knows how to treat me and the fiends well.

Alright, so if you give me the meds, I can have Cyan here cook em up into whatever the fiends need. That oughta convince em to fight.

I tell you what though, these fiends they got heart, but they're shit fighters. I could beat em all man on man yeah.

Could use some weapons to boost their strength. Who do you want us to attack anyway?"
>>
>>1481905
"We can supply you with weapons and armour of primarily Legion origin. We want you to attack as many NCR places as you can in the area and to avoid killing civilians where possible.

Also, keep this deal on the quiet side, okay? We have a reputation to maintain and most people don't take kindly to those who'd associate with the Fiends."
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>>1481908
"Sure thing Six. You're the man with a plan."

I will be compiling all of these into a single vote for convenience, but you have essentially opened up the option to convince the fiends to fight.
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>>1481909
I do so enjoy convincing others to do our fighting for us.
>>
Don't forget to vote on where to go first.
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>>1481913
I already did op. I was the first.
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>>1481912
If we use the Helios array on Camp Golf, it could swing the battle in our favor so we will do that after the NCR is going to win. We could fatman the entirety of Camp Forlorn hope too
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>>1481843
Don't listen to them. We already have to focus elsewhere.
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>>1481843
Wait could the artillery in Big Mt. reach NCR land?
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>>1481913
Fort, then lucky 38 bomb the NCR
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>>1481953
Nope, much too fare

>>1481940
You have already powered Helios 1 to shuffle power to ARCHIMEDES II (the satellite based weapon) and away from ARCHIMEDES I (the short ranged plant defense system)
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>>1481979
That's what I meant, the laser guided sun laser
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>>1481952
If we are shown to be the majority, logically speaking he has to listen to us.


Also, it's not like we aren't moving to Big MT under this plan.
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>>1482018
We just want to make sure we aren't leaving the Mojave a flaming mess after we are gone
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>>1482020
Yeah, or at the very least that the flames are isolated to our enemies.
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>>1482018
I also take into account different time zones and that not everyone is on at the same time. For low level votes that aren't extremely significant I can allow the majority vote of whoever is here at the time. For big improtant stuff, I'd like all to have their say in case its not a case of the majority who are here right now.

---

3 for the Fort First [LOCKED]

---

Currently LOCKED Faction decisions:
3 Votes [Locked] Tell the Boomers to Bomb the Legion
3 {Defacto Locked - Chosen until Veto'd} Also Tell them to opportunistically shell the NCR
3 {Defacto Locked - Chosen until Veto'd} in >>1481825. Based upon availability.

Further Details to be hashed out later}

--

You opt against taking a raft to Caesars legion, knowing any spies he has seeing you sailing from Cottonwood Cove would immediately recognize the association. Instead you swim with Jack's rebreather on, making your way to the fort.

It's surprisingly. . .empty. There's a great mighty roar of noise behind the Legate's camp, but oddly enough only a few Legionaires in the actual fort itself.

You are approached by the usual gatekeeper.
"Ave, true to Caesar."

Returning the greeting you state you plan to go fulfill Caesar's orders, expecting to have to relinquish your weapons.

"That won't be necessary this time. Caesar is with Legate Lanius now, and the Fort has been remobilized to join the army. The great battle is about to begin.

Caesar's orders were for you to proceed unhindered to the bunker to fulfill his will. Do not dissapoint him."

>con't
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>>1482029
>The great battle is about to begin
Shit. Well we didn't get everything we wanted done, and this is going to be an absolute clusterfuck
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>>1482032
Most of our plans will be put in motion very quickly. Especially since we still have our Vertibrid for transport and such.


Also, can we take our companions into the Lucky 38? As that will make it far easier...
>>
>>1482038
When we take it over? I figured we would just stroll up and shoot the securitrons and kill/save house for later
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>>1482042
True. It's just I'd like some backup and assistance to help carry in the electronics needed to link to Big MT.
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>>1482047
Take Lily? She would be strong enough to carry what we need. If we don't have her we could pick up Veronica in power armor
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>>1482048
You will likely need to use your Truck, and bring at least 7 strong companions to help carry the pieces of both of the electronic parts and the disassembled radio tower and reassemble it at the top.
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>>1482048
We'd need to get them into the building past the NCR, freeside and such.

I find it easier to imagine we can convince House and them to let us in with a few technician type companions than a fuck off huge pile of muscles.
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>>1482051
Well it would be a weird sight with the truck, but I suppose we could take some regular citizens that look bulky and the truck.
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>>1482051
Could we fly that shit in on our Vertibird? Does House have anti-air defences remaining? Would the NCR open fire?
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>>1482056
It is possible, but ostensibly risky, to use the vertibird to lift up the fully assembled tower and then bolt it.

You would need to use up a lot of your fuel stores.

You're not at all sure about what will happen.
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>>1482056
We should just use the truck and some citizens to help. If we need more fuel we could always just go to McCarran
>>
You enter the Vault, the first thing you see on the left is another big Terminal with House waiting for you.

>House
"You're incredibly late. Perhaps you've noticed but Caesar is on the move. I had anticipated much faster results from one with your reputation. No matter, we still have time."

You decide to feign ignorance, so as not to tip your hand.

>You
[Why did you send me here?]

>House
"The Platinum Chip is a data-storage device. I need you to manually upload the data from the Chip to the facility's primary computer. There's a terminal at the other end of this facility. There's a complication. While I can broadcast to this screen, I can't control any of the facility's systems. That means I can't deactivate its security bots... most of which appear to be active, according to the status board I'm looking at."

>You
[I'll upload the data, as you ask.]

>House
"Good. Needless to say time is of essence now. Don't delay any longer"
>>
>>1482061
Yeah, lets just use the truck just to be on the safe side.


We should also see about recruiting / diplomatising from / in freeside. Just bring some of our surplus food and meds, heal the poor souls and see if they would be willing to move to our town and keep it running while we leave for a little while, in return essentially becoming the citizens of our state.

Also gets us some good relations with the people we will soon rule and probably would get the kings / followers of the apocalypse on our side.
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>>1482082
Well we are going to need the King to bend the knee when the time comes, so if we prove we can care for his subjects, he can become the mayor of Freeside
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>>1482087
Yeah and we already have all we need for our travel to Big MT in regards to food and shit, so any surplus we can supply to them in return for some of them joining us to run that town while we are away.
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>>1482074
You hear the sound of clankering robots and buzzing turrets.

A small smile creeps on your face as you grab your knife, no need to waste perfectly good bullets today.

You flick on a music holotape you found in one of the houses in BigMT

https://www.youtube.com/watch?v=8A3zetSuYRg

You did need a reason to train that weak right arm of yours. As you walk in your remnant power armor, a handful of securitrons and turrets start pinking a few lasers at you.

You literally walk forward, grinning from ear to ear.

----

Several minutes later and a hundred cuts later, you stick the platinum chip into a slot and feel the entire facility shake and hum, stepping out of the Vault and leaving the fort. The sound of beating drums is joined by a chorus of war chants from behind the wall. Night is falling and you see the Hoover dam lit up with the glare of search lights and no doubt the NCR is preparing for something big as well.


Now, to deal with House himself.
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>>1482105
Good to see our character has musical taste.
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>>1482105
Currently, the most straight-forward thing you can think of is bringing at least 6 strong companions and the truck to Black Mountain Radio to take down the Radio Tower there, then and hopefully make your way to the Lucky 38.

>Confirm?
>Other suggestion?
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>>1482111
Can we just hook up the transmitter at Black Mountain?
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>>1482112
Of course, and then use Black Mountain as a stepping stone between BigMT and the Lucky38, although that's not what your brain recommended.
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>>1482119
Fuck. Lets just go to Lucky 38
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>>1482133
Might as well, we can just broadcast our radio station from NV instead without any real downsides.


Also, something I must stress: if we get the chance to kill the Legate, we must. Without him and with Ceaser dying, the Legion will break apart in time.
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>>1482151
Well the funny thing is that keeping the legate alive might do more harm to the legion.

The legate is terrible at politics, ans can only rule through strength. This will definitely lead to different factions propping up, and the legate will not be able to just use brute force to reunite them all together again, as that is not the Caesar way.
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>>1482111
lets just leave the tower and go to the Lucky 38.

>>1482154
The legion is definitely going to suffer the same as Alexander's empire once Ceasar is done. the legate does not have the charisma to hold everything together, so we can swoop in and pick up the pieces.
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>>1482163
Exactly.
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>>1481802
>>1481805
>>1481888
>>1482029
Hey QM, I also voted for the Fort earlier. This brings me back to the first thread.
>>
>>1482111
Confirm

ALSO HOW DO WE PUT HOUSE TO SLEEP? CALL THE BRAIN
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>>1482261
If we don't kill him, we're going to have to lobotomize or brainwash him
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>>1482261
We just cut the wire connecting him to the Securotron controls and patch them into the jury-rigged radio tower. Brain then takes control and we are done...


It may not be that simple but you get the idea.
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>>1482267
We put him asleep for now. He has alot if shit we can't just let go.

>>1482270
Hence why I said call me brain
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>>1482276
But we will have to either lobotomize or brainwash him in the future
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>>1482261
The Brain provided you information on how to hack House's cryogenic system to initiate an unconscious sleep that would render him asleep, but alive. Just in case killing him or, arguably worse, disconnecting him from all his senses and turning his life into a nightmare as an immoving log in the middle of a black abyss seemed a bit cruel to you.

You could teleport to BigMT right now to ask him further questions, but you have the feeling that things are moving very fast and by the time you teleport there and back (plus having to walk between the Drive In Beacon and New Vegas) a lot might happen in regards to the battle.

Although the Brain did say he felt the battle wasn't as important as his plans, so its your choice whether to go to him or proceed with the current course of action.
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>>1482280
What? No. Last thread it was theorized he could very well convince to join us if we make new Vegas really shine and shit

>>1482281
So we CAN currently hack him? If so good.
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>>1482280
I thought the reason we were going to put him to sleep so was that we could wake him up later when Vegas was all shiny and clean and rich and then offer him his renewed Vegas in exchange for his brilliant mind.
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>>1482286
If we seize control from him, lie to him, and then put him into cryo slumber, it makes no sense that House would even consider working with us.

>Brain, after all this we are about to pull on house, do you think he will consider joining us in the future?
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>>1482281
Proceed with the current course of action and keep him alive in that unconscious state.


>>1482289
Yeah, personally I want to also renew his body so he can actually enjoy his city.
>>