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Hi. QuestingQM here. In case you can’t remember the last Werewolf Reich, it became edgefaggotry, degeneracy, and generally fucking around. Also, I’m taking a break from EDQ while I get some more inspiration. Hopefully, this time it'll be different.

Updates may be slow, sorry

For those wondering what Werewolf Reich is, it’s not furry shit even though a few anons last time tried to make it that. What it is, is the creation of a drunk Scottishman with too much time on his hands, and having the unfortunate opinion of thinking nazi werewolves are fucking awesome. Now, of course this quest has a tendency to be /pol/ at times, so you have been warned. This quest can really range from one man trying to re-adjust into society to one man pulling a Hitler and taking power.

Changes

Firstly, out-of-character actions consume Sanity. This is to discourage sudden changes in character personality, and if sanity goes too low or the action is too out-of-field, the character may flat out refuse to do something. Stojan will start off with 3 Sanity. Sanity loss can be reduced by acting as a “inner voice” to Stojan… For example, if Stojan early on finds himself being shot at by Americans, he might suffer Sanity loss. Anons can try to reduce this by acting as his “werewolf voice” so to speak. The higher quality these arguments are given to Stojan, the less sanity lost.

Actions which will do sanity loss requires +3 anons to vote on it.
If sanity itself is reduced to below 0, Stojan will start to take a penalty on rolls.

Secondly, character romantic interests are going to be heavily scrutinized, and are likely to be outlawed outright.

In addition, judging from the character choices anons made last time we did this…

Stojan is a very religious catholic.
Stojan is considered to have right wing beliefs, and a strong hatred of communism.
Stojan is somewhat of a “family man”.
Stojan has severe anger problems.
Stojan has a kind personality at times… Though that’s when he’s not intoxicated.

Now of course, I think anons should have more of a choice in what happens in the beginning…

So… Anons. Choose some game rules.

Timelines/Tech

>The Axis Triumph (Very Ahistorical), The Axis in fact, won the Second World War… And have begun to fight among themselves. Very hard. Very extended start date.
>Prolonged War. Everyone’s tech is above average, and the start date is extended out...
>Normal. No ahistorcial tech levels!
>Supreme Nazi Tech. Nazi technology will be more powerful than before. Can be used with any other “timeline”.


Year

>1939 (Beginning of the War!)
>1940
>1941
>1942
>1943
>1944
>1945 (End of the War!)

Extended Timeline (Prolonged War)

>1946
>1947
>1948 (End of the War!)

Extended Timeline (Axis Triumphant)

>1950
>1955
>1960
>1965
>1970

Now, we'll jump into character generation... You'll remain a male, and called Stojan, but we'll also decide if anons want to remain Polish and if they want to change their background.
>>
>>1420093
>>Normal. No ahistorcial tech levels!
>1941
>>
>>1420093
>Normal. No ahistorcial tech levels!
>1939 (Beginning of the War!)
History is fun

Being a conscripted Czech could be fun. Mabye a hungarian or somebody in yugoslavia. Who knoooows~
>>
>>1420093
>Normal. No ahistorcial tech levels!
>1939 (Beginning of the War!)
>>
>>1420093
>Prolonged War. Everyone’s tech is above average, and the start date is extended out...
>1939 (Beginning of the War!)

I want to make the war last a shorter time but having a higher tech level over all is something I can't ignore...
>>
>>1420093
>Prolonged War. Everyone’s tech is above average, and the start date is extended out...
>1939 (Beginning of the War!)
Lets be from Danzig
>>
>>1420093
>>Prolonged War. Everyone’s tech is above average, and the start date is extended out...
>>1939 (Beginning of the War!)
>>
Phone posting anons.

So anons have chosen 1939 and Normal.

Now... Nationality. Choose where you come from anons!

> Poland
> Eastern Germany, Prussia.
> Eastern Germany, Pomerania.
> Eastern Germany, Bohemia
> Yugoslavia, Bosnia.
> Yugoslavia, Serbia.
> Yugoslavia, Croatia.
> Czechoslovakia
> Lithuania
> Hungary
> Russia (Either as a current citizen or a refugee)
>>
>>1420229
> Czechoslovakia
>>
>>1420229
>> Poland
>>
>>1420229
Damn it, well... I'll mix Prolonged War with Normal, so expect the Nazis to be more advanced and competent... If another anon votes, this can be changed to normal or Prolonged.
>>
>>1420242
I'll go with prolonged
>>
Alright. Now just waiting for anons to decide their country of origin.
>>
>>1420229
> Lithuania
Hard to identifie to other nationalities in list than this and Poland. I'd like to try new nationaly as last time we were Polish, but consider this to be support vote for Poland if we get no tie breaker soon.
>>
Polish or Lithuanian, same thing really never forget PLC
>>
>>1420229
> Russia (Either as a current citizen or a refugee)

The red wolf hungers...
>>
>>1420229
> Czechoslovakia
>>
>>1420229
> Russia (Either as a current citizen or a refugee)
>>
>>1420229
> Czechoslovakia
>>
So, we have Czechoslovakia, Russia, and Lithuania.

Czechoslovakian Stojan's background will align either towards the Allies, Axis, Neutral, or Comintern.

Russian Stojan's background will align towards Axis or Comintern, and uniquely can have an ideology of being an old monarchist supporter.

Lithuania Stojan background can lean towards Comintern or Axis.

Choose.

>Lithuania.
>Czechoslovakia.
>Russia
>>
let's go for russian monarchist. Pretty there are some romaninovs left. We can just be a monarchist in general bring back the borubans and the holenzolerans while we are at it
>>
Going to give 15 minutes before I continue on anons.
>>
>>1420384
>Russia

Russian communist. Both because it pisses off OP and also because I love the soviet aesthetics.
>>
>>1420384
>Russia

For God and country
>>
Russia it is.

Stojan is now an ethnic Russian...

So of course, choose a background anons.

>White Army Supporter (You were a militant supporter of the White Army Movement during the fall of the Czardom. You can choose to be either Right-Wing, Fascist, or Monarchist. You will also be captured by the Soviets.)
>Communist Revolutionary (You were a revolutionary of the Communist movement during the fall of the Czardom... Though you were singled out for being an effect and durable soldier. Imprisoned by Soviets... For now.)
>Russian Citizen. (...Your family were serfs, and you were never really well-educated. You are essentially a peasant... Who was a bit unfortunate to be at the wrong location at the wrong time. Choose any ideology... Imprisoned by the Soviets.)
>Write-In

Also, Religion?

>Atheist (Communist Only!)
>Agnostic
>Catholic.
>Orthodox
>Protestant
>Calvinist
>>
>>1420474
>White Army Supporter (You were a militant supporter of the White Army Movement during the fall of the Czardom. You can choose to be either Right-Wing, Fascist, or Monarchist. You will also be captured by the Soviets.)
>generally right wing with some monarchist sympathies
>Orthodox
>>
>>1420474
Monarchist orthodox of course
>>
>>1420474
>Communist Revolutionary (You were a revolutionary of the Communist movement during the fall of the Czardom... Though you were singled out for being an effect and durable soldier. Imprisoned by Soviets... For now.)
>Agnostic
>>
>>1420474
>Communist Revolutionary (You were a revolutionary of the Communist movement during the fall of the Czardom... Though you were singled out for being an effect and durable soldier. Imprisoned by Soviets... For now.)
>Agnostic
>>
>>1420474
>>Communist Revolutionary (You were a revolutionary of the Communist movement during the fall of the Czardom... Though you were singled out for being an effect and durable soldier. Imprisoned by Soviets... For now.)
>Agnostic
>>
So anons want to do Communist Revolutionary? I'm going to wait for more votes.
>>
>>1420493
>>1420495
>>1420500
Suddenly, communists!
>>
Also, feel free to argue a bit. I'll be back in a while after I finish some work.
>>
I wanna do communism.


To be honest I want to try and see if we can do USSR 2.0, this time with less corruption and mismanagement. Try and get to be Stalin's successor and bring about a true, global, workers revolution.
>>
>>1420474
>>White Army Supporter (You were a militant supporter of the White Army Movement during the fall of the Czardom. You can choose to be either Right-Wing, Fascist, or Monarchist. You will also be captured by the Soviets.)

>Monarchist

>Protestant
>>
>>1420515
Eh why not? Werewolf are part of the oppressed class. It's time to overthrow capitalism and humanism
>>
naw man monarchy is the best for wolfs
>>
If anons want, they can go for the unholy mix of monarchism-communism.
>>
>>1420558
I would be willing to make this compomise
>>
>>1420474
>>1420558
Why not form an autonomous, anarcho-syndicalist commune?
>>
>>1420576
Get out commune of france loser, mittleeuropa number one
>>
>>1420558
Communism for werewolves while ruling over human slaves? Sign me up
>>
White Army it is.

You are agnostic, leaning towards Orthodox.

You served in the White Army... Your family were impoverished, estateless nobles in northern Russia, in Veliky Novgorod. You of course, volunteered with the White Army at the start of the civil war... Though you quickly found that your ideas were a bit... Well... Different. You were a monarchist... But you had to admit, you liked the ring of socialism and communism... Then again, your parents always said you were a bit of a free thinker.

You served as in the White Army as a...

>You were a guerrilla. You couldn't volunteer in time to serve on the frontline against the Communists... (Bonuses to Stealth, Bolt-Action Rifles, and Pistols.)
>You served as part of a tank's crew! (Knowledge on how to pilot tanks. Bonus to Pistols.)
>You were a fighter pilot... (Knowledge on how to fly fighter aircraft. Bonus to Pistols.)
>Frontline Infantry. You signed up to get right to the front lines against the Bolsheviks! (Knowledge on either Machine Guns, Bolt Action Rifles, Sniper Rifles, Shotguns, Submachine Guns, or Anti-Tank weaponry. You also get knowledge in Pistols and Grenades.)
>Hidden Dissident. You weren't brave enough to strike out and join the White Army... But with your wits, you managed to stay hidden and even convince some hearts and minds while you tried to get educated... (Bonus to Diplomacy and Stealth. along with having Moderate Education.)
>Write-In for other position ideas.

Also anons might want to try and define a "communist monarchist" for me, or at least Stojan's idea of one.
>>
>>1420610
Front line infantry.
Clearly the Werewolf class is equal with one "king" being frist amongst equals and arbitor of disagreemtns. Meanwhile the humans are all kouaks and serfs
>>
>>1420610
>>You were a guerrilla. You couldn't volunteer in time to serve on the frontline against the Communists... (Bonuses to Stealth, Bolt-Action Rifles, and Pistols.)

Communist Monarchist = Privileged class of werewolves with all needs and wants fulfilled ruling over human slaves
>>
>>1420621
3edgy5me
>>
>>1420626
Well the idea of communist monarchism was pretty much nonsense in the first place
>>
>>1420610
Guerrilla or Hidden Dissident. Seem the most useful.


As to our idea: communism requires a central government to protect the worker from the aggression of other nations, to guide the efforts of the people, to act as a impartial judge in legal matters and so on.

Although a meritocracy would be efficient, it would be corruptible. Where as in a Monarchy, such things are expected and are controlled by use of power limitations on the monarch such as a constitution. Not to mention that people can more easily rally behind a royal family than a faceless mass of bureaucrats.
>>
>>1420640
Use a constitutional monarchy, a monarch to rally behind but it's skill instead of birth that gets you in power
>>
>>1420610
>Frontline Infantry. You signed up to get right to the front lines against the Bolsheviks!
>(Knowledge on Machine Guns, Pistols and Grenades.)

No clue what that looks like. Maybe he's just starting to doubt his support of monarchy.
>>
Actually we should just do a North Korea
>>
>>1420646
That could work.


We could take inspiration from history: the polish made use of a elective monarchy to great effectiveness.

The powers were split between the figure head, the king, and their advisory. The problem came about that the king slowly lost all his powers to the advisory but if we make some minor changes such things can be avoided.
>>
>>1420653
but North Korea is a failed state
>>
>>1420653
Effectively that is what we are talking about except that the communism is actually functioning and not just an excuse for their fascist rulers.


>>1420659
It is only a failed state by certain standards. However I agree that it would be terrible for us to do that to Russia.
>>
>>1420659
Just like all communist states
>>
Tie between Guerrilla and Front Line Infantry.

Going to roll in 10 mins.
>>
>>1420663
Not at all true. I would argue that many of them would not fail, were it not for their rulers abusing their powers and spending excessive amounts of money either on themselves or the military.


Then there is the fact that most of them are just fascists and dictators pretending to be communists.


Also, Cuba has done pretty well for itself considering all that happened to it...
>>
>>1420671
Voting frontline
>>
So can I just check, what are your goals for Stojan?


I mean, I've made mine clear but I want to know, do you want to be a one man army or some sort of James bond spy?
>>
>>1420610
>You were a guerrilla. You couldn't volunteer in time to serve on the frontline against the Communists... (Bonuses to Stealth, Bolt-Action Rifles, and Pistols.)
>>
Rolled 2 (1d2)

Rolling.

1=Frontline.
2=Guerrila
>>
>>1420673
I just find it funny how a garbage collector makes as much money as a doctor there.
>>
You were a guerrila serving with the White Army... At least, until you were caught and... Well, imprisoned.

You were lucky though. Well... In a sense. You weren't going to be re-educated, or sent to a gulag... You were simply going to be conscripted into a Shtrafbat battalion... A penal battalion.

Which meant cannon fodder for the upcoming invasion of Poland.

Of course, you were deployed to assault the front... Alongside nearly one-hundred and fifty others. You weren't too optimistic about your chances, to be fair...

Of course, once you were "freed from captivity" you were deployed to a barracks not too far from the Polish border... You were trained a bit... Though you suspected you were a bit better then most of the criminals here.

You however, were singled out due to...

>You were spreading "divergent" ideas... And nearly inspired a riot among the penal battalion. (+2 to Persuasion.)
>You refused to follow orders from the Soviets! (+1 Sanity)
>You got in a fight with another soldier... And beat him hard enough he was sent to the infirmary. (+1 to Strength)
>You were caught hunting in the woods with a rifle... A few officers called it "desertion" or "treason"... Your commanding officer however, thought the vension you gave him was rather tasty and spared you. (+1 to Sharpshooting.)
>You had a habit of securing contraband for the other soldiers... Such as alcohol, a very valuable commodity to the penal battalion... (+2 to Stealth)
>...You were caught trying to desert with makeshift tools you made... (+1 to Fieldcraft skill)
>...You had a particular habit of getting "injured" so you would get out of the drills. (-1 Strength, but +1 to Intelligence.)
>...You were caught playing cards on guard duty. It wasn't a fun punishment... But you did win the card game. (+1 to Luck)
>...You might of accidentally set the armory on fire on a smoke break. Somewhat. (+1 to Saboteur)
>>
>>1420821
>...You were caught playing cards on guard duty. It wasn't a fun punishment... But you did win the card game. (+1 to Luck)
>>
>>1420821
>You had a habit of securing contraband for the other soldiers... Such as alcohol, a very valuable commodity to the penal battalion... (+2 to Stealth)
>>
>>1420821
Clearly hunting this is werewolfs were talking about
>>
I'll be rolling in 6 more minutes anons.
>>
>>1420821
>You had a habit of securing contraband for the other soldiers... Such as alcohol, a very valuable commodity to the penal battalion... (+2 to Stealth)
Stealth is possibly the most usefull of all as it can be used in very different situations..along with luck.
>>
>>1420821
>You refused to follow orders from the Soviets! (+1 Sanity)
The crazy fucker tried to get me to charge a machinegun with a bayonet! Asshole officer won't do it himself or lead the way, and my disobedience caused the rest of the unit to not follow orders.
>>
>>1420821
>...You might of accidentally set the armory on fire on a smoke break. Somewhat. (+1 to Saboteur)
>>
You were caught securing contraband...

It wasn't too long after you were caught that your battalion was ordered to assault the Polish border...

Before you were sent off, you were sent to the armory... As a penal soldier you had the last pick of equipment... Not to mention some strange men in labcoats giving everyone vaccinations for the trip against diseases, or something.

Like you'd last long enough to actually make use of it.

What weaponry did you take with you?

Choose three anons.

>Mosin Nagant (5 shots. Bayonet included. 3 magazines of ammo. Range of 500m, and Bolt Action. You are trained in this weapon.)
>Molotov Cocktail. (2 Molotovs. Incendiary.)
>Model 1914 Grenade. (1 Fragmentation Grenade. You aren't trained in this!)
>Nagant M1895 Revolver. (7 Shots, 3 cylinders to reload with. You are trained in this! Range of 50 meters.)
>Communist Flag (Your superiors will take note of this and may think higher of you! Can be used alongside a one-handed weapon. Also will inspire others to follow you!)
>NR-40 Knife. (...It's a knife? Bonus to melee attacks.)
>Grab extra ammo for a weapon?
>...Wait a minute. Why don't you scrounge around in the officer's equipment rooms? They might have some stuff you can use... Or use to escape.
>>
Moshin nagant
>>
>>1420886
>Molotov Cocktail. (2 Molotovs. Incendiary.)
>Mosin Nagant (5 shots. Bayonet included. 3 magazines of ammo. Range of 500m, and Bolt Action. You are trained in this weapon.)
>Nagant M1895 Revolver. (7 Shots, 3 cylinders to reload with. You are trained in this! Range of 50 meters.)
>>
>>1420886

>Mosin Nagant (5 shots. Bayonet included. 3 magazines of ammo. Range of 500m, and Bolt Action. You are trained in this weapon.)
>Nagant M1895 Revolver. (7 Shots, 3 cylinders to reload with. You are trained in this! Range of 50 meters.)
>...Wait a minute. Why don't you scrounge around in the officer's equipment rooms? They might have some stuff you can use... Or use to escape.
>>
>>1420886
>Mosin Nagant (5 shots. Bayonet included. 3 magazines of ammo. Range of 500m, and Bolt Action. You are trained in this weapon.)
>Molotov Cocktail. (2 Molotovs. Incendiary.)
>Nagant M1895 Revolver. (7 Shots, 3 cylinders to reload with. You are trained in this! Range of 50 meters.)

Easy way, equipment we are trained to use. We have somewhat good weapon for long range an another for close combat shooting and molotovs to lit up vehicles or houses.
>>
>>1420886
>Communist Flag (Your superiors will take note of this and may think higher of you! Can be used alongside a one-handed weapon. Also will inspire others to follow you!)
>Nagant M1895 Revolver. (7 Shots, 3 cylinders to reload with. You are trained in this! Range of 50 meters.)
>NR-40 Knife. (...It's a knife? Bonus to melee attacks.)


The canine combat communist careers carelessly, carving combatants into kibble...alliteration is fun!
>>
>>1420886
>>Mosin Nagant (5 shots. Bayonet included. 3 magazines of ammo. Range of 500m, and Bolt Action. You are trained in this weapon.)
>Nagant M1895 Revolver. (7 Shots, 3 cylinders to reload with. You are trained in this! Range of 50 meters.)
>...Wait a minute. Why don't you scrounge around in the officer's equipment rooms? They might have some stuff you can use... Or use to escape.
>>
>>1420886

>Mosin Nagant (5 shots. Bayonet included. 3 magazines of ammo. Range of 500m, and Bolt Action. You are trained in this weapon.)
>Molotov Cocktail. (2 Molotovs. Incendiary.)
>Communist Flag (Your superiors will take note of this and may think higher of you! Can be used alongside a one-handed weapon. Also will inspire others to follow you!)

>not picking the flag
>not wanting additional authority
>implying that we wont use others as a shield
>implying we cant scavenge for sidearms and ammunition
>Not wanting to tactically deviate the enemies fire and give hq more intel
>not picking communist flag
>>
>>1420886
>Mosin Nagant (5 shots. Bayonet included. 3 magazines of ammo. Range of 500m, and Bolt Action. You are trained in this weapon.)
>Molotov Cocktail. (2 Molotovs. Incendiary.)
>Communist Flag (Your superiors will take note of this and may think higher of you! Can be used alongside a one-handed weapon. Also will inspire others to follow you!)
>>
Can we attach the knife to the top of the flag and create a makeshift lance / spear?
>>
>>1420953
You'd need an adhesive, but that's good thinking. Also, this is what you can grab in the scramble for equipment.

If anons don't decide, I'll default with a Mosin Nagant, Nagant Revolver, and Flag.
>>
>>1420960
I could live with those three things.


Also, couldn't we sharpen the top of the flag pole and just forget attaching a knife?
>>
>>1420963
Or use a standard issue knife to file down the tip to support a mossin bayonet instead. Mabye wrap and tie it in barbed wire to secure it.
>>
>>1420973
Or just wrap one end of the pole in barbed wire and sharpen it. That way we still have 2 pokey things to kill the poles with
>>
>>1420973
The primary thing we are getting at here is, give us our flag spear.


We are going to be a werewolf with a flag spear.
>>
>>1420963
I'd say so.

You grab yourself a flag, a Mosin Nagant, and a revolver, and book it to the truck and get in...

Not too long after, everyone else piles in... Quickly the trucks begin to drive to the front on the bumpy country roadside...

You easily notice everyone's afraid... You can't help but be afraid too. You just want to go back to your village... Not be used as live cannon fodder...

Though you take out a small pocket knife, and come up with a bit of an idea... Chiseling the flag a bit.

After suffering a bit of splinters, you chisel the flag to a sharp wooden pole, and feel a bit of pride in your handiwork... Maybe things will be alright after all?

Of course, everyone else is... Well, they're pretty terrified, scared, and some are eyeing nervously the forest... No one is in high spirits here.

Actions

>...Make some small talk to pass the time?
>...Just... Drift into thinking. Thinking about home, your village... Anything but this!
>...Well... There's time for heroics... Maybe you can try to inspire everyone?
>...Conspirate a plan to sneak away into a different regiment as soon as you get herded off the truck. You aren't dying in a penal battalion damn it!
>...Say a few prayers... You've never really been religious except when you were a child. (Slightly increase Stojan's religiousness.)
>...Find other ways to improve your weapons on the truck?
>Write-In
>>
>>1420981
>...Find other ways to improve your weapons on the truck?
>>
>>1420981
>...Find other ways to improve your weapons on the truck?
>>
Anons, you should probably write out how to improve your weapons.
>>
>>1420981
Start singing a song, one they would all know. It'll help distract them from how they are feeling while we are working on our weapons.
>>
>>1420992
Sharpen the bayonet and check the sighting in case it is out of alignment with the barrel.

Then try working the bolt a few times to get a feel for it's weight and checking it will actually feed.

Follow this up with, if we have the equipment, a general field strip and maintenance of the rifles internals.
>>
>>1420992
Whats in the truck mate? Standard equipment and all of that? Any scrap or what not. You know the jist.
>>
>>1421003
If not anything else than this. Mabye put some barbed wire at the end of the flag. Organize all of the tools. That stuff.
>>
>>1421007
Oooooooh we could actually add hardwood sticks in our molotovs, that way when we throw them they have more leverage and thusly can go farther.
>>
>>1421004
It's a transport truck. All that's in there is other russians, the bottom of the truck made out of floorboard....

You also lack any barbed wire right now.

You sing a song while sharpening the bayonet and checking the sighting a bit. It seems to relax everyone else, and a few others copy what your doing...

After sharpening your bayonet, you realize your almost there... You also make it a note to possibly grab hardwood if you can.

However, as soon as you decide to do that, the truck comes to a stop, and you hear shouting... And everyone is ordered to come out and report to the front...

You get out last, and note that the political officer seems to approve of your "patriotism" with the flag, and looks at you with a slight nod.

Great, some last minute respect before you get shot in the face by a sniper.

Of course, you look out to the battlefield... It's mostly forests, with plenty of cover. It seems like your just dealing with some skirmishers, and thank God you aren't charging trenches... Yet.
From what you hear, there's some more defenses further inland, and right now your just dealing with snipers, guerrilas, and a few cavalry regiments...

Of course, you get ordered to the combat zone under the command of Sergeant Tokosvikich. From what you hear, he got put into the penal battalion for being inebriated and having a lack of "patriotism".

Now of course, everyone's in a state of confusion, trying to find their new officer to lead them on the field of battle...

Actions

>...Try to slip away to the armory. Maybe you can get more equipment? (Stealth)
>Find the sergeant and report. Maybe you'll get lucky?
>Try to slip into one of the "normal" battalions... (Stealth)
>...Forest woodlands... Maybe you can try to make a camouflage for yourself? (Fieldcraft)
>Write-In
>>
>>1421036
>Find the sergeant and report. Maybe you'll get lucky?


Camouflage would be useful, were it not for the fact we are carrying a nice, big red flag.
>>
>>1421036
>Find the sergeant and report. Maybe you'll get lucky?

Might as well get this show started.
>>
>>1421036
>...Forest woodlands... Maybe you can try to make a camouflage for yourself? (Fieldcraft)

>>1421046
You know that we can always roll up the flag and keep it low to the ground in the underbrush right?
>>
You show up and report to the sergeant...

Luckily, he seems sober, and you've been ordered to take care of a cavalry battalion not too far from here, that's been harrassing the armor...

What's your position anons?

>...Get in the back. (More human shields... But you'll be the first one to get shot at in case of an ambush. Not to mention you'll get the least amount of respect from your other soldiers and officer!)
>...In the middle. (Moderate amount of human shields, no extra respect or anything.)
>In the front! (No human shields... But quite a bit of respect from your fellow soldiers!)
>Write-In
>>
>>1421060
...it crossed my mind but I didn't think it practical.
>>
>>1421062
>In the front! (No human shields... But quite a bit of respect from your fellow soldiers!)


It's a cavalry battalion: they won't do an ambush and are unlikely to charge the front.
>>
>>1421062
> in the front carry the flag proudly! Be prepared to spear a motherfucker for mother russia!
>>
>>1421062
>>In the front! (No human shields... But quite a bit of respect from your fellow soldiers!)
>>
Rolled 5 (1d20)

You decide to go in the front... It may not be the flag you prefer, but it's a flag for Russia!

Ignore my rolling anons.
>>
>>1421074
Support
>>
It doesn't take you too long to get ambushed really.

Mostly because the rest of the soldiers are being loud, making large targets of themselves...

And aren't exactly prepared in the slightest.

Of course, you hear a rifle shot go over your head, and you instantly hit the dirt... The rest of your squad of twenty men turn towards the sound, and horses lunge out of the forest, charging the squad...

Your currently laying in dirt, hoping you don't get shot or stabbed or worse...

Your battalion has suffered 6 casulties out of 20.

There are twelve enemy horsemen!

What do?

>Try to slip away! (Stealth)
>...Throw down the flag and use your rifle!
>Use a item!
>Charge with your flag!
>...Try to gather your allies around you! A circle formation can drive these horsemen off!
>Write-in
>>
>>1421098
>Charge with your flag!

Use our revolver to stop them getting a bead on us, the moment they go for a shot fire on them.


"For Russia, on your feet and get firing!"
>>
>>1421098
>>Charge with your flag!
>>
>>1421098

>>1421101
Fucking this.
>>
>>1421101
Hell yeah. This. Mabye yell "take cover! To people out in the open.
>>
>>1421098
>>...Try to gather your allies around you! A circle formation can drive these horsemen off!
>>
>>1421098
>Charge with your flag!
>>
>>1421098
>...Try to gather your allies around you! A circle formation can drive these horsemen off!
>>
fyi, they have rifles. The can just circle and shoot while we sit there.
>>
Sorry about the long delay, I had work to do...

You decide to charge with the flag towards the cavalry... Due to it's polearm nature, it's more effective than usual...

Roll me a 1d20 to see if you can hit! Only one roll please!
>>
Rolled 9 (1d20)

>>1421358
lets do this
>>
Rolled 2 (1d20)

>>1421358
ORRRRAAA
bob and weave!
>>
Rolled 8 + 2 (1d20 + 2)

9

You stab forward with the flag, missing the horse and the rider... The rider himself swings his saber towards you, making it hard to dodge...

Rolling.
>>
File: Legion.jpg (814 KB, 1093x1415)
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>>1421361
>>1421364
ohhhh ive got the low roll blues.....lord knows ive payed some dues
>>
>>1421367
Let's do this like a high armor level 1 dnd fight. All misses!
>>
10

You manage to bring your flag up to block his strike, and it gets defected narrowly by a surprise surge of strength!

The horseman doubles back with a revolver, to take a shot at you...

The rest of the penal squad seems to be starting to fragment, and may begin to retreat soon... Though two of the enemy horseman have been killed.

Actions

>Try to dodge the horseman's shot! You aren't dying today!
>Charge with your staff!
>Try to find some cover!
>Use your revolver or rifle to fire back!
>Write-In
>>
>>1421381
>Use your revolver or rifle to fire back!

Revolver
>>
>>1421381
shoot him first!
>>
Rolled 13 (1d20)

>>1421381
>flag to the gut!
>>
Rolled 2 (1d2)

You go to shoot him first with your revolver...

Ignore my roll.

1=He fires first.
2=You fire first!
>>
You manage to aim your pistol and take a shot at the horseman!

Roll me a 1d20+3 anons. One roll please.
>>
Rolled 2 + 3 (1d20 + 3)

>>1421398
Go!
>>
>>1421401
low roll blues...... the low roll blues.....got it so bad.....those low roll blues
>>
>>1421401
Why! Why did you roll!
>>
File: Oh dear.png (187 KB, 256x345)
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>>1421401
>>
Rolled 3 + 2 (1d20 + 2)

Your shot goes very, very wide, hitting a tree thirty degrees away from the barrel... It is... A very shitty shot.

The horseman goes to shoot at you...
>>
>>1421408
Everyone else is just watching our pathetic fight
>>
Fortunately, the horseman's shot goes wide, merely just hitting a tree stump.

Both of you seem to be very, very terrible shots.

He readies another shot as he swerves to the tree cover... It'll be somewhat harder to shoot him...


You have 5 shots left in your revolver.

The cavalry seem to be beginning to fall back...

Actions

>Reload!
>Fire again!
>Switch to your rifle or flag!
>Lower your profile! Hit the dirt!
>(Sneak) Try to rush to nearby cover to see if you can sneak up on him when he comes back!
>Write-In
>>
File: blues.jpg (15 KB, 480x360)
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>>1421408
THOSE LOW ROLL BLUES.....THOSE LOW ROLL BLUES. GOT THEM SO BAD.... THOSE LOW ROLL BLUES
>>
>>1421416
>(Sneak) Try to rush to nearby cover to see if you can sneak up on him when he comes back!

Hopefully we can impale him with our flag by surprise.
>>
>>1421413
https://www.youtube.com/watch?v=nr2GeWiDrdY

>>1421416
>Lower your profile! Hit the dirt!
>>
Rolled 4 (1d20)

>>1421416
FLAG STAB
>>
Going to roll in 6 mins if anons can't decide.
>>
>>1421416
>Switch to your rifle or flag!

Rifle, take a clean shot for the horse. Either to the legs or it's head.
>>
>>1421416
>Fire again!
>>
Rolled 14 + 3 (1d20 + 3)

You decide to shoot, and you begin to take out your rifle... Though the horseman manages to get the first shot off thanks to him already having his revolver out...
>>
>>1421437
You fools! Now we are but another slain body in this field of corpses!
>>
14+3=17

The shot hits you straight in the chest, making it hard to breath...

Roll me a 1d20+2 to see if this is a severe injury, or a minor one. Three rolls allowed.
>>
Rolled 6 + 2 (1d20 + 2)

>>1421441
Don't fuck me now, dice.
>>
Rolled 15 + 2 (1d20 + 2)

>>1421441
>>
15+2=17

Success!

Luckily, the shot passes through, and you don't think it was too severe... Though you are having some problems breathing and your chest hurts like hell...

Roll me a 1d20+3 (-1 from injury!) to fire with your rifle.
>>
Rolled 16 + 3 (1d20 + 3)

>>1421450
>>
Rolled 7 (1d20)

16+3=19

Good Success!

Your rifle shot hits him right in the upper chest...

Ignore my roll.
>>
The shot knocks him off his horse, and he seems to be severely injured. You think you've landed a shot right in his ribcage...

The horsemen begin to run off, and everyone seems to be cheering... Out of the ten cavalry, there's only seems to be six left... And they've fled into the forest.

Of course, no one has noticed the bleeding out Polish soldier, or your injury at all...

Actions

>...Get your wound addressed. There's a medic after all... Even if he's part of the penal battalion.
>...Look into trying to stop the Polish cavalryman from bleeding out? (Stojan becomes more honorable in combat.)
>...Try to help the medic with the wounded... (Stojan may learn a bit on how to use medical equipment.)
>Write-In
>>
I wonder what our officer thinks of us.

>Random guy, apparently fought for the other side in the civil war.
>Proceeds to take your side's flag when he could have had an actual weapon.
>When everyone in your truck was shitting themselves about actually getting to fight, he starts singing.
>While sharpening his flag pole into a weapon. As if he is going to use it when everyone has guns...

>Suddenly ambush! Guy charges the enemy...with the flag.
>Manages to get into a flag-sword fight with the enemy, ends up becoming a revolver-off.
>After exchanging some shots with both their pistols, gets his rifle out.
>Gets shot through his chest and yet still manages to hit the cavalryman.
>Actually does some damage.


>>1421477
>...Look into trying to stop the Polish cavalryman from bleeding out? (Stojan becomes more honorable in combat.)
>...Try to help the medic with the wounded... (Stojan may learn a bit on how to use medical equipment.)
>...Get your wound addressed. There's a medic after all... Even if he's part of the penal battalion.
>>
>>1421477
can we do all of the above?
>>
I'd say sure...

You decide to try and stop the Polish cavalryman from bleeding out...

Roll me a 1d20 anons.

+1 if you can try your best to make some medical equipment or steal some from the medic.
+1 if you can try to come up with a way to treat his injury to prevent him from bleeding out?
>>
Rolled 4 (1d20)

>>1421489
>>
>>1421489
Is this the guy we shot? Where's the wound
>>
Rolled 10 + 2 (1d20 + 2)

>>1421489
Tear and cut off some of his clothes for bandages using the pocket knife you stated we had earlier.


Wrap the wound with the makeshift bandage.
>>
>>1421489
Take off our belt, apply as torqunent to stop bleeding while dragging to first aid place
>>
Rolled 15 + 2 (1d20 + 2)

>>1421503
sorry forgot to roll
>>
>>1421500
Upper Chest, top of the ribcage.

Also, this is a best of three system usually, save for combat.

15+2=17

You manage to stabilize his wound and drag him to the medic... The medic himself, begins to check you out.

It's not long until he patches up your wound, and you of course try to help him with the wounded...

You have learned basic first aid, granting you a +1 on Medical rolls!

Of course, you hear the Sergeant talking on the radio... Apparently a second squad found the remnants of the cavalry squad, and took them out, meaning your job should be done, right?

"Alright, how many casualties?" The sergeant says... You neglect to answer, and the medic responds with three dead, two wounded. The sergeant of course, radios this back into base...

"...Alright comrades, now for the next phase... We're to be assaulting an armory north of our position... Either capturing it or destroying it. A few other penal battalions will be coming along to assist... This is in a small town on the border, meaning there's civilians, got it?"

One blood-covered private raises his hand...

"...Sir, is there any qualms about looting?"

"Looting? So long as I don't hear about it, and you aren't taking anything important, da? And make sure to split it with me after."

The rookie seems excited, and you of course, can't help but think about what an armory could hold... Such as a better gun.

"Now, any questions?"

Actions

>...No, none at all.
>...You do actually have a question. Raise your hand?
>...Protest against looting... At least, against civilians. They're non-combatants! (Increase Stojan's honor... Though might piss off your fellow soldiers and officer.)
>...What about the wounded?
>...What's the expected amount of enemies?
>Enthusiastically mention your ready to move out!
>Write-In
>>
>>1421522
>...You do actually have a question. Raise your hand?
>...What about the wounded?
>...What's the expected amount of enemies?
>...What's the meaning of life?
>...Are you gay?
>>
>>1421522
no none at all
>>
>>1421532
We should at least ask about how many enemies we can expect.
>>
>>1421525
>...What about the wounded?
>...What's the expected amount of enemies?
>Write-In
"Should we be aware of any machine-guns or any such heavier weapons that the enemy has set up? Will they be expecting us?"
>>
"What about the wounded sir?"

"They're being sent back to camp for medical evaluation with the medic."

"Enemies?"

"A few battalions."

"Are they entrenched? Know we're coming?"

"Nope, got bombed to hell by the air force. Shouldn't put up much of a fight."

You nod, and follow the battalion. You feel a rather strange pain in your...

> Your Back.
> On your chest.
>Your hands.
> Your eyes.
> Your head.
> Your ears.
> Your lungs.
> Your legs.
> Your arms.
> Your feet.
>>
>>1421587
>Your hands.
>>
>>1421587
>on your chest
>>
>>1421604
This, we got wounded there so it would make a little sense...
>>
You can't help but feel severe pain on your chest... It gets bad enough you decide to take a quick bathroom break..

When you open your shirt up... You notice the wound seems a bit smaller than before, and your chest hair is a bit... Well, soft and very thick. Earlier it wasn't that... Well, thick or soft at all.

That's erh... Well, slightly concerning.

What do?

> Well, it's just chest hair. Who cares?
> See the medic about this?
> You know, that's sort of cool. Save for the pain. (???, slightly hurts sanity by 0.5)
>...This is really... Wounds don't do this... This is extremely strange. Maybe you should get a doctor to look at this? (???, gain 0.5 sanity.)
> Write In
>>
>>1421624
>...This is really... Wounds don't do this... This is extremely strange. Maybe you should get a doctor to look at this? (???, gain 0.5 sanity.)
>>
>>1421642
seconding
>>
You consider asking a doctor questions soon. You button your shirt up, and continue on...

You feel your body become a bit more stable and hurt less

Eventually your squad arrives at the town... Quite a bit of it is bombed to bits... And of course, duties are given out... To breach and clear through the small settlement. Or alternatively, assault the armory head on.

There is about five homes still standing, and a small church. These are being breached by the Breaching Squad.

The armory is on a hill, and you cannot really see into it too well.

What will your roll be?

Breaching and Clearing Squad

> Sharpshooter
> Pointman.
> Spotter
> Breacher

Assault Squad

> Infantryman.
> Skirmisher.
> Sharpshooter.
>>
>>1421678
pointman for the breach and clear
>>
>>1421678
> Skirmisher.

We have the flag. Let's do it.
>>
So do anons want to breach and clear in CQB or assault the armory?
>>
Rolled 1 (1d2)

Rolling.

1=Pointman
2=Skirmisher
>>
>>1421678
>> Skirmisher.
>>1421683
>>1421694
Since we have the flag and it'll likely be too small to use it in the building.
>>
You are now a pointman, as your duty entails.

Your squad is two rookies serving as breaches, and a corporal as a marksman... Along with another private as the spotter.

Where are you going to deploy anons?

> Help try to breach the church?
> Try to breach the residences...
> Look into slipping out of duty... (Stealth)
>>
>>1421739
breach the church.
>>
>>1421739
>> Help try to breach the church?
Most space for us to use our gear, also the most likely to have injured out of all of them.
>>
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Sorry about the wait, just got home.

You decide to breach the church...

Here is a visual representation.

You don't know if the front doors are locked or not.
The front windows are boarded up.

There are windows on the side, but you cannot see due to stained glass.

You have 2 Breachers, and a Spotter to scout for you.

What do?

>Move into position! (Please point out where on the map!)
>Try to flank... Maybe look around the side of the church to see if there's any other entrances?
>Try to shout to see if anyone's inside?
>Try to get whoever's in there to come out and surrender!
>Try to go in through the front door?
>Bash a window open to enter through that!
>Write-In
>>
>>1421952
>Write-In
Shout to those inside and then go through the front door.
"It is a sin to spill blood on holy ground, if any whom rest here hold such intent let god judge them. We are coming in."
>>
Rolled 11 - 2 (1d20 - 2)

You of course, decide to shout out to those inside.

You erh... Well, you don't know how to speak Polish. Maybe Russian will do?

"It is a sin to spill blood on holy ground! If any whom rest here hold such an intent, let God judge them! We are coming in! Do not resist!"

You don't hear anything in return, though the other members of the penal battalion seem quite skittish, and make sure to get a bit below you just in case...

Ignore my roll.
>>
You can't hear anything coming from inside... The thick stone walls make it hard to hear... You also notice your squadmates are giving you a bit of a dirty look for your "religious" spew. Technically, your not allowed to do that.

You begin to head inside the main entrance, opening the doors carefully... It seems like no one is inside. Everyone takes up positions to breach into the next room...

Actions

>Give one more warning!
>...Get one of the breachers to toss a grenade inside before you go in. (1 Fragmentation Grenade. 2 Molotovs)
>...Shoot through the door. You might hit something!
>Carefully try to listen?
>...Try to reason with whoever's inside to come out!
>Order the spotter or another Breacher into a flanking position.
>Write-In
>>
>>1421991
>Order the spotter or another Breacher into a flanking position
>>
>>1421991
>Order the spotter or another Breacher into a flanking position.

>Write-In
Use the flag pole to push the door open, so if they open fire we aren't where they think we would be.
>>
>>1422000
This.
>>
>>1422000
im in
>>
>>1421991
>>1422000
4th. We can't effectively reason with them because we don't speak Polish, but we can try getting the drop on them.
>>
You order the spotter to flank, while you push the door open...

You note that nothing has fired at you yet... You hear some slight pained moaning coming from the room... There may be injured inside.
Maybe you should peek to see if anyone's actually defending the church?

Actions

>Peek... You need to see the situation for yourself.
>Get a breacher to peek.
>...Open the door fully!
>Flank. This is too risky...
>...Open the door fully, and enter...
>Toss a grenade inside!
>Write-In
>>
>>1422040
peek
>>
>>1422042
This.
>>
>>1422040
>>1422040
>>Peek... You need to see the situation for yourself.
Time to corner peek.
>>
You decide to peek...

You first notice there's plenty of wounded civilians from the bombing... It's not a very pretty sight. The second thing you notice is the two Polish soldiers aiming a shotgun and a rifle at the door... They seem to be holding their fire though and are covered by the pews... Luckily, you notice this before you fully peak your head out thanks to a ill-placed civilian belonging... A mirror.

Throwing a grenade in here can have many consequences... Especially loss of civilian life.

Actions

>...Try to reason with them? They don't seem to be firing outright... Then again, they don't exactly have a good lead on you...
>...Get ready to fire?
>Flank. This is a terrible position to breach at!
>Toss a grenade. (Loss of civilian life! You'll be held responsible!)
>Write-In
>>
>>1422073
time to flank
>>
>>1422073
>You first notice there's plenty of wounded civilians from the bombing... It's not a very pretty sight.
So I have my suspicion that the soldiers would be willing to surrender or negotiate a truce if that means sparing the civilians, but are unable to properly discuss terms because of the language barrier.

>...Try to reason with them? They don't seem to be firing outright... Then again, they don't exactly have a good lead on you...
>Write-In
Perhaps we can try getting some bandages, wrap it around the flag, and then poke it out of the door to indicate we recognize there are wounded?
>>
>>1422073
>>1422094
>Write-In
Inform the rest of what we scouted so they can get into flanking positions in case they aren't willing to negotiate.
>>
If anons want, I can combine it where the breachers try to flank while you try to negotiate?
>>
>>1422073
>>1422110
That works.

>Write-In
Agree upon a signal with the flankers to indicate when to flank in case negotiations fail. So group huddle I guess.
I don't want to have to fire upon the church because the wounded might get caught in the crossfire, but if they're hostile it's best to take them down as soon as possible.
>>
You tell the breachers to flank on your signal... While you try to secure some bandages out of the spotter's pack..

You put it around your flag carefully... Now for the moment of truth...

Roll me a 1d20 three times to see if the soldiers might accept this or be too suspicious to accept!

+2 if you can find a way to reassure them that this isn't a trap?
>>
Rolled 8 (1d20)

>>1422136
>>
Rolled 17 + 2 (1d20 + 2)

>>1422136
>1d20

Use the bandages around the flag to point to the wounded and then back to the holy altar or relic of the place to indicate we recognize that the church is a sanctuary. Then slide either our pistol or rifle under the door to show we're lowering our arms. Slide the weapon that's worse in these quarters, which I'm thinking is the pistol.
>>
Rolled 16 (1d20)

17+2=19

Good Success!

You manage to point to the wounded with the flag, and slide your pistol under the door...

It takes a rather tense moment, before one of the soldiers in there nervously motions towards another person to grab it... Eventually, you feel the bandages plucked off the flag, and catch the sight of... Well, what seems to be a priest...

You notice the priest goes to treat some of the wounded civilians, and the Polish soldiers are beginning to hesitate...

Ignore my roll.
>>
The Polish duo of soldiers at this point, seem to think you might not breach and kill everyone inside... At this point, if you took a shot, you could, in theory get the drop on them...

Actions

>...Try to communicate to them to lay down their arms and they'll live?
>...Take the shot. (Lowers Stojan's honorability in warfare!)
>...Toss a grenade in. (Lowers honor)
>...Order the flank to be executed!
>...Open the door fully...
>Write-In
>>
>>1422189
>...Try to communicate to them to lay down their arms and they'll live?
>>
>>1422189
>>...Try to communicate to them to lay down their arms and they'll live?
So we might not share a common language, but there's probably a few common phrases or tone of voice to indicate that if they lay down their arms, then we can attend to the wounded. Maybe we can start singing a prayer and see if they get the idea?

>>1421489
>>1422136
Are you the QM of European Dragon Quest? That's the only quest I've seen with the same dice bonus system.
>>
>>1422209
Oh yeah, you stated the abbreviation for the quest's name in the OP description.
>>
>>1422209
Exact same one. Though I'm changing it a bit for this one for combat.

You decide to try and attempt to communicate...

Roll me a 1d20 three times to see if you can get the point across.

+1 if you can come up with a good way to suggest this to them.
+1 if you can think about what to do if they don't surrender, or simply don't understand.
>>
>>1422233
>+1 if you can think about what to do if they don't surrender, or simply don't understand.
Does this mean how to threaten them if they don't surrender, or how to get the others to flank them?
>>
>>1422238
Whatever you want to do after this action. If you want to shoot at them, if you want to convince them, etc.
>>
Rolled 20 (1d20)

>>1422233
>>
Rolled 8 + 2 (1d20 + 2)

>>1422247
Oh. So plan the aftermath of failed negotiations.

>>1422233
>+1 if you can come up with a good way to suggest this to them.
>>1422209
Say any universal phrases in a universal tone of voice that indicates friendship or non-hostility.
>+1 if you can think about what to do if they don't surrender, or simply don't understand.
>>1422209
Give a prayer or sing a hymn about God's healing and stuff to get the point across.

>>1422253
Or I guess I don't need to.
>>
Critical Success!

You try to tell them to put down their weapons... It's a little rough, but after a minute, you hear them throw their weapons to the floor.

You and your men go in to secure their weapons, and the Polish soldiers actually... Well, they thank you. One simply shakes your hand, and the younger one even gives you a bit of an emotional hug... It seems like the younger one is simply milita, and apparently those bandages might of saved his mother's life.

Either way, they seem to be very gracious for your (although limited) medical assistance...

With the church successfully breached and peacefully taken over, you leave it. Your fellow soldiers seem to greatly appreciate not having to get shot at too...

Now of course, your job is done... Which means you could relax or be an overachiever... Your fellow soldiers might detest this though.

Actions

>...Your job is done. Time to rest on your laurels.
>...Maybe you should try to assist the other breach division with the rest of the homes... Or alternatively, join in on the assault on the armory?
>...Loot the church. (Your fellow soldiers will greatly appreciate this Also, you have a high chance of gaining valuables. You'll lose quite a bit of honor however.)
>...You know... There's perfectly good ruins all over the place, just waiting for someone to scavenge through it... (Loot the bombed out ruins! Your fellow soldiers will be pleased by this.)
>Write-in
>>
>>1422289
>...You know... There's perfectly good ruins all over the place, just waiting for someone to scavenge through it... (Loot the bombed out ruins! Your fellow soldiers will be pleased by this.)
If we're lucky we'll get something like a crusader battle robot.
>>
>>1422289
>>...Maybe you should try to assist the other breach division with the rest of the homes... Or alternatively, join in on the assault on the armory?
So, currently our other squaddies might be in trouble. Take care of the homes, then get everyone to loot the non-essentials and non-medical supplies.
The less teammates we have dying, the more backup we can have when needed and the more hands on deck to loot.
I'm not sure which place we should go for, but I'd think the homes would have more people willing to surrender.

I'd think we should get a translator or volunteer to come with us to get the rest to surrender before more bloodshed occurs, help with identifying any foreign pickings, and give us more info about the area.
>>
>>1422300
>...You know... There's perfectly good ruins all over the place, just waiting for someone to scavenge through it... (Loot the bombed out ruins! Your fellow soldiers will be pleased by this.)

Look for some alcohol, cigarettes, clothes, jewellery, a radio even if we are lucky or perhaps a motorbike or something if OP is feeling very generous...
>>
You decide to loot the bombed out ruins... Your comrades begin to eagerly search as well.

Roll me a 1d20+4 to see what you find.
>>
Rolled 4 + 4 (1d20 + 4)

>>1422310
>1d20+4
Only one roll?
>>
Rolled 5 + 4 (1d20 + 4)

>>1422310
>>
I'd say three.
>>
>>1422312
>>1422313
We are shit at scavenging...
>>
>>1422310
>>1422318
We should've gotten a local to help us out. Damn foreign languages and unfamiliar territory.
>>
Rolled 19 + 4 (1d20 + 4)

>>1422310
>>
>>1422335
Thank you kindly.
>>
>>1422345
np
>>
>>1422253
>>1422335
My man!
>>
19+4=23

Good Success

You find is a pack of "dirty" playing cards... You know, the type with sexualized women on it, collector's edition stuff. It'd be worth something maybe, if you find the right person.

You also find a very, very expensive bottle of french wine... You're somewhat tempted to drink it, but it could be worth a fortune to the right man...

You also find what seems to be an entire carton of cigars too, buried in some rubble... And not the shitty kind... What turns out to be even better... They're cuban cigars.

You think all in all, this could be worth a fortune... At least, in the army.

Otherwise, that's all you really find... That's when that damned pain starts to ache up again...

Choose a bodypart to "mutate" to become more werewolf like.

>Your back.
>Your chest. (1 Point invested)
>Your hands.
> Your eyes.
> Your head.
> Your ears.
> Your lungs.
> Your legs.
> Your arms.
> Your feet.
>Your mouth.
>>
>>1422351
>>Your chest. (1 Point invested)
Oh no! We're becoming more werewolf-like!
>>
>>1422351
> Your lungs.
>>
>>1422351
> Your ears.
>>
If anons can't decide what to upgrade, I'll roll here in about 10 minutes.
>>
>>1422351
>>1422353
>>1422368
Personally I'm voting for our chest because we still seem a bit wounded in that area.
>>
>>1422374
I'm just concerned that more mutating will make our nature more obvious to the others, and earn us a faster trip to the examination table.
>>
>>1422389
>>1420886
Aren't we already going to be sent to the examination table because of a scientist who injected us with the mutations?
>>
Rolled 1 (1d3)

Rolling.

1=Chest
2=Lungs
3=Ears
>>
>>1422394
Ah, good point.
But does that mean the every prisoner is slowly turning?
Could we rebel together?
>>
>>1422402
>But does that mean the every prisoner is slowly turning?
Most likely, or at least everyone in that same batch.

>Could we rebel together?
We'd need to be charismatic and drum up enough loyalty to get them on board with this plan. We're already on a good track so far.
>>
We need answers QM
>>
You feel a bit of a pain in your chest... It's agonizing to feel, to the point you fall down for a second. Luckily, no one is exactly around to see it...

You can't help but peak, and you take off your shirt for a moment...
Strangely enough... It's well... Actually still pleasantly warm...

And you seem to have... Well, enough body hair that shaving would take a hour or two... Or more.
In fact, it's like you have small coat of fur on your chest or something... It does make you feel warm though, and you sort of notice that your chest is a bit... Toned?
Huh.
You know, if you got rid of the hair, you could show off that six-pack you always wanted to your sweetheart back home...
Well... Childhood sweetheart. Daria. She was nice... Though a bit religious and of course became a nun...

You sigh a bit... You know, you should probably be a bit concerned why your body hair is getting a bit out of control on your chest, to be honest.

Actions

>...It's just body hair. Nothing to be worried about... Right?
>...Alright, this is pretty cool, you have to admit. Well, at least the whole "looking attractive" with the chest. (???, lose 0.5 sanity.)
>...Well... Make a mental note to shave as soon as you get back to the barracks... Though you have a feeling you'll need shears or something soon enough... (Slow down mutation rate. Gain 0.5 sanity.)
>Write-In
>>
>>1422430
Also, anons have gained resistance to being out in the cold... Nothing to prevent hypothermia from diving in the arctic, but you could go outside bare-chested in the spring or autumn with it just feeling room temperature.

Also, I recommend looting for shaving cream.
>>
>>1422430
>>...Well... Make a mental note to shave as soon as you get back to the barracks... Though you have a feeling you'll need shears or something soon enough... (Slow down mutation rate. Gain 0.5 sanity.)
My man, we just got injected with mutations that'll likely get us on the operating table if they see about this.
>>Write-In
Ask the others if they've been feeling strange lately after the "vaccinations" from those scientists.

>>1422435
Neat.
>>
>>1422430
>...It's just body hair. Nothing to be worried about... Right?
Hehehe, if only he knew.

As a side note, if and when Stojan develops a romantic relationship, it should be with somebody who is ideologically compatible since Ivanka being communist and Stojan being catholic in old WRQ was kind of a mess.
>>
>>1422430
>...Alright, this is pretty cool, you have to admit. Well, at least the whole "looking attractive" with the chest. (???, lose 0.5 sanity.)
>>
>>1422437
Seconding. I really want that mystery box though...
>>
>>1422430
>...It's just body hair. Nothing to be worried about... Right?

I really just hope we come to a point where we can castrate Stalin and the rest of the Soviets without going batshit insane or having to do mind-controlled again. (I really hate/hated the pack mind control mechanic.)
>>
>>1422440
My best case scenario we get a national capitalist.
>>
>>1422430
>>1422437
Also, it occurred to me I forgot to format the commands earlier for >>1422305.

>>1422289
>>1422305
This would be
>...Maybe you should try to assist the other breach division with the rest of the homes... Or alternatively, join in on the assault on the armory?
>Write-in
then
>...Loot the church. (Your fellow soldiers will greatly appreciate this Also, you have a high chance of gaining valuables. You'll lose quite a bit of honor however.)
>Write-in
then
>...You know... There's perfectly good ruins all over the place, just waiting for someone to scavenge through it... (Loot the bombed out ruins! Your fellow soldiers will be pleased by this.)
>Write-in
I'm guessing. Sorry for the improper format.
Despite forgetting to indicate those parts, I'm guessing we only had enough time for one of the main options anyways.
>>
>>1422430
>>...Alright, this is pretty cool, you have to admit. Well, at least the whole "looking attractive" with the chest. (???, lose 0.5 sanity.)
>>...Well... Make a mental note to shave as soon as you get back to the barracks... Though you have a feeling you'll need shears or something soon enough... (Slow down mutation rate. Gain 0.5 sanity.)
>>1422443
Isn't the mystery box just a faster mutation rate?

>>1422440
>>1422446
>>1422448
How bad did it go the first time around?
>>
It's just body hair... You should probably shave as soon as you get back to the barracks though.

After stuffing your body hair down and putting your shirt back on... Hopefully nothing else weird happens.

You of course, go back to the other soldiers...

"So... Just curious... How have you guys been since the vaccinations?"

"I mean, good. Nice to know I'm not going to get rabies if some dog bites me, you know?"

"...Wait, it's a vaccine for rabies?" You say...

"Yeah... Erh, weren't you paying attention?"

"...I was thinking about home... Well, uh. Thanks."

"Yeah... You feeling alright?"

"...Yeah. You?"

"Fine. Just wondering, comrade."

You hear a few gunshots coming from the Armory... Seems like the assault's started.

Your men seem to have made a campfire to warm up around, and seem to be drinking... And of course, telling stories and introducing themselves. It seems like they're confident you aren't going to send them to another battle... The polish prisoners... If they can be called that, are also drinking alongside your men.

Actions

>...Well, you need friends. You can't be a loner forever. Maybe try to join in on this "bonding exercise" so to speak.
>...You'd prefer to just keep looting...
>...You need those prisoners tied up. If a political officer comes by and notices... You could be in quite a bit of shit.
>...Prove your men wrong. Get ready to send them to the Armory or to breach and clear the last few houses...
>Write-In
>>
>>1422474
>>...You need those prisoners tied up. If a political officer comes by and notices... You could be in quite a bit of shit.
But remind them that this is procedure and they won't be harmed.
>>
>>1422474
>>...You need those prisoners tied up. If a political officer comes by and notices... You could be in quite a bit of shit.
You don't want to be shot by commisars
>>
>>1422474
>It seems like they're confident you aren't going to send them to another battle... The polish prisoners... If they can be called that, are also drinking alongside your men.
>Write-In
How're the house breachers doing? Since we have some prisoners, we could use them as translators or vouchers to get the rest to surrender without bloodshed. It's too late for the armory assaulters, but the houses might take a while.
>>
>>1422474
>...You need those prisoners tied up. If a political officer comes by and notices... You could be in quite a bit of shit.
>>
>>1422470
Well, for one lefty/pol/ didn't jump on the quest in the first few minutes.

Two, the relationship was pretty strained and the anons fucked around too much with being edgy cannibals who have mind control over too much of a population and almost started something worse than the Holocaust.
>>
>>1422474
>>1422493
>>1422481
Once we finish our business with getting the others to surrender, we should do this.
>>1422482
Aren't most of the soldiers busy with the armory assault though? I figured the commissars would be busy there until the skirmish is finished.

>>1422512
What's your vote?
>>
Yeah, first one got derailed after a few threads and never recovered.

You decide to have the prisoners tied up... They seem to protest at first, but you remind your men to not forcibly do it.

You also decide to check in on the house breachers... It seems like it's almost over, and seems to be mostly civilians.

The last house is about to be breached, but your men clearly don't want to be part of it judging from their faces as you go over to the remaining houses...

Actions

>Get ready to assist in the armory.
>Get ready to assist with the final house.
>...Just relax. Your job is basically over.
>...Scavenge around a bit more. Maybe if your lucky, you'll find some shaving cream.
>Write-in
>>
>>1422470
>>1422505
I remember it got to the point that QM got actually pissed at anons and threw insults when they killed some random knight who was related to the D&D universe in EDQ. Also that reminds.

>>1422474
Now that old WRQ I kind of want a name change from Werewolf Reich quest is effectively null, does this mean Cortez in EDQ doesn't have lycanthropy anymore and that those "werewolves" that were in the grand duchy are gone as well?
>>
>>1422519
Well shoot. Thought that was one of QMs options.
>...Well, you need friends. You can't be a loner forever. Maybe try to join in on this "bonding exercise" so to speak.
>>
>>1422529
>>...Scavenge around a bit more. Maybe if your lucky, you'll find some shaving cream.
Good Night and Good Luck, Comrades.
>>
>>1422530
I get pissed when anons do lolrandumb shit like "let's murder a random fucking knight" or "make our girlfriend into a cannibal" or shit like that.

Also, fuck it, sure. Retcon. Save for Ritter.
>>
>>1422529
>...Just relax. Your job is basically over.
Talk to the polish soldiers, get to know a few of them. Share a bottle.
>>
>>1422529
>The last house is about to be breached, but your men clearly don't want to be part of it judging from their faces as you go over to the remaining houses...
>>Get ready to assist with the final house.
>>1422493
Get our prisoners to help the others surrender, our men will stick on overwatch since they don't want to breach it themselves.

>>1422533
Oh, that's fine. The highlighted text was supposed to indicate the reasoning for my command.
>>
Rolled 2 (1d3)

Rolling.

1=Relax.
2=Breach and get the prisoners to help!
3=Scavenge around a bit more.
>>
You decide to get the prisoners to help...

They seem a little confused when you get them up, and point them towards the last remaining house...

Great. Communication barriers...

Roll me a 1d20 three times anons.

+2 if you can find a way to get them to realize they should try to get the people inside to surrender.
>>
Rolled 20 (1d20)

>>1422554
Dice don't fail me now
>>
>>1422556
How.
>>
Rolled 1 + 2 (1d20 + 2)

>>1422554
>+2 if you can find a way to get them to realize they should try to get the people inside to surrender.
Point to the church, then to them, then to the house.
Point to some bandages, then to the house.
Make a cupping motion over our mouth, then point to them, then back to the house.

Fuck, I feel like I'm playing a game of charades now.

>>1422556
Wow. You've got 3 consecutive extremely high rolls so far.
>>
Rolled 10 + 3 (1d20 + 3)

Critical Success!

You somehow manage to get them to realize they should get the people inside to surrender...

It doesn't take too long for them to convince everyone inside to come out... It seems to simply be a small amount of militia and a small family.

The fellow soviet troops seem very grateful for not having to breach this...

Ignore my roll.
>>
>>1422560
Aye caramba
>>
Wow.

Anons were very, very close to seeing a Critical Success Failure.

At this point, you walk back to your men... And notice a political officer somewhat impressed by you...

You can't tell if that's a good or bad sign.

You of course, having done your duty, decide to pass the time by drinking and talking...

You quickly learn that most of the men you've been serving with are kulaks... Apparently imprisoned simply because of the land they own.

Interesting.

After a bit, your commanding officer comes back down from the armory and organizes a roll call...

Apparently, most of the Soviet and German forces have taken over most of the country, and are encircling Warsaw...

Hm.

Of course, your battalion is ordered to set up camp five miles north of this town for the reinforcements from Belarus, and everyone, even you lets out a groan at this...
You're going to be pitching tents practically all night, damn it.

Of course, this doesn't exactly have to be a miserable experience... Those kulaks you served with made for fine company, even if you didn't get enough time to learn their names...

...Alternatively, if you wanted to suck up to the Sergeant, you could pitch his tent up first...

You do have plenty of time to think about it as everyone marches... For five miles too... Damn.

Actions

>...Try to suck up to the sergeant. Get on the team setting up that tent. (May increase the sergeant's opinion of you.)
>...Didn't the sergeant mention something about sharing half of your looted objects? He'll love what you got him then... (Heavily increase the sergeant's opinion of you...)
>...See about hanging around with the Kulaks a bit more. They're good people. (Potentially gain a friendship?)
>...You'll just set up the bare minimum... Your squad's tent.
>Write-In
>>
>>1422560
If you roll after someone crits one more time I swear to God, I will pull every interracial image I can off of /hc/ and crash this thread with no survivors.
>>
>>1422260
>Rolled 8 + 2 (1d20 + 2)
>>1422253
>>1422560
>Rolled 1 + 2 (1d20 + 2)
>>1422564
>>1422579
>>1422556
>The feel when all your planning doesn’t save you from shit rolls.
>>
>>1422579
>>1422584
Honestly I figured the roll would be overridden by the crit anyway, so I just wrote my plan at the time.
>>
>>1422579
>...Didn't the sergeant mention something about sharing half of your looted objects? He'll love what you got him then... (Heavily increase the sergeant's opinion of you...)
>>
>>1422579
>...See about hanging around with the Kulaks a bit more. They're good people. (Potentially gain a friendship?)
A mutiny perhaps?

>>1422585
It's okay anon. Dice God is a dick.
>>
>>1422579
>...See about hanging around with the Kulaks a bit more. They're good people. (Potentially gain a friendship?)

I would say we should see about a mutiny but if we did we wouldn't have very many places to go unless we went full warlord, but that would mean fighting the red army and the Germans.
>>
>>1422593
Well, seems we agree on one thing. Fuck the Soviet Union.
>>
>>1422595
We could always just go hiding in the dense woods of central eastern Europe and maybe move to a more neutral country like Finland or Romania. After all, we were able to hide in the woods with several dozen werewolves for a while in NEQ, before we took over that city.
>>
>>1422599
Go warlord then? Well, I'm down for trying it. Maybe we can raid a few labor camps on one or both sides of this eastern front.
>>
>>1422579
>>...See about hanging around with the Kulaks a bit more. They're good people. (Potentially gain a friendship?)
Make friends with comrades and prisoners, make way for a potential mutiny.

>>1422579
>Anons were very, very close to seeing a Critical Success Failure.
If I hadn't gotten a +2 modifier to my roll, would that have happened? What are the conditions for it happening?

>>1422593
>Dice God is a dick.
Dice God, why.

>>1422597
I think that's something we can all agree on.
>>
>>1422603
I would say less warlord and more partisan/guerrilla fighter. Try to keep a low profile while just trying to survive and doing stuff like taking out small convoys.
>>
You of course, decide to hang around with the Kulaks.

There's at least four you know of...

>Private Stepanov. He was a breacher... And is a bit of a manlet. Apparently a kulak from southern Russia. Is a bit of a coward.
>Private Abarnikov. A son of a kulak from Central Russia, and served as a breacher with you. Fom what you've heard, apparently has an interest in architecture... Trying to study for it before he was drafted into the penal battalion.
>Corporal Tudan. A kulak from southern Russia, and his family are secular Muslims from Crimea originally. You don't really know much about him. He served as the spotter for you.
>>
>>1422618
*I meant three, I accidently counted Stojan as well, I don't know why.
>>
>>1422618
>>Private Abarnikov. A son of a kulak from Central Russia, and served as a breacher with you. Fom what you've heard, apparently has an interest in architecture... Trying to study for it before he was drafted into the penal battalion
>>
>>1422618
>Private Abarnikov. A son of a kulak from Central Russia, and served as a breacher with you. Fom what you've heard, apparently has an interest in architecture... Trying to study for it before he was drafted into the penal battalion.
>>
>>1422618
>>1422622
So are we hanging around with all of them, or are we deciding who to hang with?
>>
>>1422608
That's just being annoying. If we're going to really put a dick up Pappa Stalin's ass we need to do shit that leads to him having to deal with a rival army. That includes getting a hold of patrician benefactors and gaining soldiers. Things we can easily do if we first, get out of here, and second, get a hold of a lot of explosives. Once we accomplish some of that stuff. We just need to get into the black market.

>Calling vote: let's work towards mutiny!
>>
>>1422625
Your trying to figure out who to hang out with.
>>
>>1422618
>Private Abarnikov. A son of a kulak from Central Russia, and served as a breacher with you. Fom what you've heard, apparently has an interest in architecture... Trying to study for it before he was drafted into the penal battalion.
>>
>>1422629
Alright.
>>1422618
>>Private Abarnikov. A son of a kulak from Central Russia, and served as a breacher with you. Fom what you've heard, apparently has an interest in architecture... Trying to study for it before he was drafted into the penal battalion.
Knowledge of architecture can help for any heist plans we might have later, or breaching buildings.
>>
You decide to approach Private Abarnikov.

You walk up beside him, and he looks towards you... And back towards the road.

He seems to be rather middle-aged, wearing glasses and clearly isn't exactly of an athletic pursuit. He seems to be an intellectual at first glance.

Actions

>...Try to introduce yourself better? You mostly just sat around and drank a bit...
>...Try to crack a joke to break the ice?
>...Just walk alongside him. Eventually he'll start conversation or something.
>...Just start talking about a subject? He can chip in if he's interested...
>Write-in for other ways to start the conversation?
>>
>>1422640
>>...Try to introduce yourself better? You mostly just sat around and drank a bit...
How did we introduce ourselves?

>>1422627
>>Calling vote: let's work towards mutiny!
Does this mean you're asking us to vote for a mutiny, or you're saying it's already agreed upon?
>>
>>1422640
>...Just start talking about a subject? He can chip in if he's interested...
Shame we couldn't spend a day drinking with the poles. Names Stojan, by the way.
>>
>>1422644
You mostly just sat around and did small talk. Nothing major like introducing yourself.
>>
>>1422644
More like I'm trying to see if we actually agree on it and that nobody wants to go and try that "rise through the ranks" crap.
>>
"...So... Shame we couldn't spend a day drinking with the Poles... Name's Stojan, by the way."

"...I see I have you to thank for not getting shot at today?"

"Yeah, you could say that."

"Thank you."

The conversation turns back to silence... He gives a look at you of confusion.

Damn it, he's not very sociable... Or easily distracted. Or simply isn't much of a conversationalist.

"...Did you want to talk about something?"

Actions

>...Offer him a drink?
>...So... How's... Things?
>...Don't make this awkward, if he's not in a mood to talk,
>...I erh... Do you really believe they gave us vaccines? Just wondering...
>...So mind if I ask how you ended up here?
>...Why don't we talk a bit? I mean, you seem interesting.
>Write-In
>>
>>1422653
>...So mind if I ask how you ended up here?
>...I erh... Do you really believe they gave us vaccines? Just wondering...
>>
>>1422655
This.

. . (We're still counted as human aren't we?)
>>
"So... Mind if I ask how you ended up here?"

"...My parents were accused of treason. So was I."

"Was it true?"

He neglects to answer.

"...Erh... Right... Well... Do you really think they gave us vaccines? I'm just wondering."

"...What makes you say that?"

You seem to have peaked his interest.

Actions

>...Erh... I've uh... I've had "radical chest hair growth" all day...
>...No reason, none at all.
>...Let's just leave it at that, ok? Do you think the Soviets would of tried to... Experiment on us? You know... Trying to use us for... Hair care products? Just curious.
>...Could I borrow shaving cream for later? (+0.5 Sanity if you can indeed secure shaving cream for your... Condition.)
>Write-In
>>
>>1422653
>>1422655
3rd. I'd offer him a drink but we're still marching.

>>1422660
At this point we're just exceptionally hairy, so yes.

>>1422579
>Anons were very, very close to seeing a Critical Success Failure.
So how does the dice counting system, specifically the crit system work here then? What was keeping my earlier natural crit fail with modifiers from mucking things?
>>
>>1422680
>...Erh... I've uh... I've had "radical chest hair growth" all day...
>...Could I borrow shaving cream for later? (+0.5 Sanity if you can indeed secure shaving cream for your... Condition.)
>>
>>1422680
>>...Erh... I've uh... I've had "radical chest hair growth" all day...
>>Write-In
I think the Soviet scientists tried to experiment some hair care products on me on top of my vaccine since we're in a penal battalion. I guess because it's cheaper that way.
>...Could I borrow shaving cream for later? (+0.5 Sanity if you can indeed secure shaving cream for your... Condition.)
>>
>>1422682
Most of questings quest tent to follow a very simple rolling system. Critical fail>critical success>highest roll>lowest role>some very high quality Nazi Roleplay pornography.>anything else.
>>
>>1422682
The best of 3 typically. And typically in case of a nat 20 and a nat 1, I combine it to make a glorious success that's also a failure.

"Listen... I think the soviet scientists tried to experiment some hair care products on me. On top of my vaccine, since we're in a penal battalion... I guess because it's cheaper that way, I guess... I've had a ton of chest hair growth."

"...Erh..."

"...So can I borrow some shaving cream?"

"...I mean, sure? When we set up camp, alright?"

"I owe you one."

"Right... Anyways, I must say, I didn't really consider that we'd be experimented on... A frightening prospect, that's to be sure..."

It seems he's begun to... Nerd out, so to speak, talking about how interesting hair care products are or whatever... Meanwhile... Your skin is... It's itchy. Oh god is it itchy... And it's beginning to hurt.

Oh god, are you going through another chest hair sprout or something?

Actions

>...Just... Just keep it together. No need to look strange, just tough your way through this... (Delay the mutation. -3 Sanity)
>...Erh... Try to find an excuse to slip away from the march?
>...Maybe no one will notice? Let it happen?
>Write-In
>>
>>1422694
>>...Erh... Try to find an excuse to slip away from the march?
>>
Roll me a 1d20+1 three times to see if you can indeed slip away.

+2 if you can come up with an excuse to the sergeant and the private your talking to.
+1 if you can mentally worry how much shaving cream this is going to take and how you'll get more in the future.
>>
Rolled 19 (1d20)

>>1422702
Er, I'll be back comrades. I have to find a bush or a tree to, bah, you know.
>>
19+2=21

Good Success!

You slip off under the guise of using the restroom...

>Your back.
>Your chest. (2 Point invested. You have minor resistance to cold.)
>Your hands.
> Your eyes.
> Your head.
> Your ears.
> Your lungs.
>Your heart
>Your stomach
>Your teeth
>Your skin
> Your legs.
> Your arms.
> Your feet.
>Your mouth
>>
>>1422712
>>Your heart
>>
Going to wait for a few more votes anons.
>>
>>1422712
>Your heart
Improved adrenal gland when?
>>
Anons sure you want to improve the heart this early on?
>>
>>1422721
What's so bad about it
>>
>>1422712
>>1422721
Are you saying we should improve on our kidney instead?
>>
>>1422723
Well, an improved heart might be great later on when Stojan's body becomes a bit more tough and bigger and requires more blood... Right now, an improved heart could possibly lead to complications.
>>
>>1422726
>Your back.
Good point, perhaps we should get the lungs first. Then bum rush for the heart. In the meantime, improvement to the frame.
>>
>>1422712
> Your lungs.
>>
I'm going to roll in 10 minutes if anons can't decide.
>>
>>1422712
>>1422729
2nd. It doesn't state improvements to the spine and ribcage, so I'm supposing that's clumped with the back. Having that will help protect our vital organs.

>>1422734
Do it.
>>
Your back just..

Oh god...

It feels tougher... Stronger... Something like that.
This is erh... Hair products don't effect spines, right?

After the severe pain resides, and your no longer in a fetal position, you get up to... Well, you notice your... Stronger?

Your spine feels quite tough and durable... And you front as well. Hell, your entire body feels a bit more durable...

And... You can't help but notice the slight amount of muscle your shoulders got too.

Man... This is erh... Well, it's interesting...

Oh. Also, of course you got more body hair... Though erh... Strangely enough it's... Its kind of weird. All across your back you have slight body hair, but your spine has body hair going all the way up to your neck...

Also, holy shit you smell fucking terrible from all the sweating you've been doing during the march...

You begin to walk back, and you also can't help but notice your a bit taller... This is erh... This is weird.

Stojan has become more tougher, stronger, and a bit taller.

Actions

>...Alright, you have to admit, if hair product shit can do this, it's cool. Though the hair is getting way out of control... (Increased mutation speed. Lose 0.5 Sanity.)
>Try to rationally explain this to yourself? How can hair products do this? What are you becoming? (Gain 0.5 sanity)
>...Erh... I mean, it's probably a side effect, right? It's... It's normal, right? Right?
>Write-In
>>
>>1422751
>>Try to rationally explain this to yourself? How can hair products do this? What are you becoming? (Gain 0.5 sanity)
These aren't your normal hair care products. These are... advanced hair care products.
>>
>>1422751
>Try to rationally explain this to yourself? How can hair products do this? What are you becoming? (Gain 0.5 sanity)
This isn't some kind of hair product. Those fucking Soviet bastards did something to us. One of the others must be going under something similar already, we just have to figure out who and what.
>>
>>1422751
>Try to rationally explain this to yourself? How can hair products do this? What are you becoming? (Gain 0.5 sanity)
The hair product's key ingredient was concentrated testosterone. So concentrated that it's making you stronger as well. You're no scientist, but that sounds like a logical explanation.
>>
QM, please tell me I'm misreading that mutations list and it doesn't have upgrades for mouth teeth and head all separately.
>>
>>1422769
So we're effectively taking steroids?

>>1422765
I bet he's going wild right about now.
>>
>>1422774
What? Oh god, I think I got so tired I mixed up head, mouth, and teeth.
Just consolidating that all to head. Also, I'm probably going to pass out soon.

You think that this is somesort of experimental hair care advanced products or something, and quickly rejoin formation...
Though you are suspecting the soviet bastards have done something to you... And you resolve to try and find out what's going on.

You continue your small talk with the private, and he proves to be quite smart.. Though somewhat absent-minded and a bit awkward.

He seems to somewhat like you.

Eventually, you get to setting up camp... That better spine really does help in this boring as fuck work, and honestly, you just want to collapse and get some sleep already.

Of course, when your squad tent is set up and you go inside...

You remarkably see the same squad you had on the breach and clear of the church.

Great.

There's two double bunks, and of course, you get the top bunk, next to Private Abarnikov.

After that, comes the standard procedure of cleaning up, shaving, using the latrines, and generally trying your best to not appear filthy.

Of course... Do you really want to take all the shaving cream and time to shave off this... Well, body hair?
Not to mention you might need someone to get your back... Goddamn it.

Actions

>...Yeah, shave it off. It's getting in the way.. (Slightly decrease the rate of mutation.).
>...What? It's... Well, it's kind of comfortable, actually. Don't shave. (Slightly increase the rate of mutation.)
>...You smell fucking terrible. Go clean yourself off first before even fucking thinking about shaving. Or do it after shaving.
>Write-In
>>
>>1422780
>>...Yeah, shave it off. It's getting in the way.. (Slightly decrease the rate of mutation.).
My man, I don't think all this fur will look good for the ladies.
>>
>>1422780
>...What? It's... Well, it's kind of comfortable, actually. Don't shave. (Slightly increase the rate of mutation.)

We are on campaign. There won't be any ladies until we manage to get loose. We can shave once we are free and have the time. Otherwise, it's actually helping with the cold.
>>
>>1422785
>There won't be any ladies until we manage to get loose.
What about all the ladies in the church?
>Otherwise, it's actually helping with the cold.
Hm... you're right, I think we might grow to like the back fur.
>>
So anons want to not shave?
>>
>>1422790
For now, I think we shave because we sweat like a hog with all this fur and it might make diplomatic interactions more difficult until we can find who else is undergoing mutations.
So currently a tie.
>>
>>1422790
I'd rather not right now. It's to big an advantage considering we are out in the cold frozen waste of Russia. The less clothing we need due to fur the better.
>>
>>1422790

I heard the legends of edginess and we wuz kangs this quest had. Was it true QM?

>>1422792
>>1422794

I just wanna end up a lupine animalistic monster that causes anyone with an IQ above 1 to shit themselves.

Also. Thought up some nice names to go by

Fenrir, Lycaon, I can keep going
>>
>>1422780
>...You smell fucking terrible. Go clean yourself off first before even fucking thinking about shaving. Or do it after shaving.
Don't shave it all off, but at least trim the thicker parts.

>>1422778
As far as Stojan knows, yeah.
>>
>>1422780
>Also, I'm probably going to pass out soon.
Well I'm off about now. I'd suggest you do the same before you blackout shortly before going on a QM power trip.
>>
You decide to shave just enough to get comfortable and not sweat to death... It's pretty hard to do, especially since you have to use scissors, and a heavy amount of shaving cream... You also make sure to wash yourself afterwards so you don't smell like a walking bundle of sweat and body odor.

You'll get a small bonus to cold resistance for the next day anon, and you won't suffer as severe heat effects.

Of course, you clean up and brush your teeth, and head to bed after a long day of work...
Then of course, you turn out the lamp...
And get out your journal to write everything down for your memoirs...

Bonus Time.

If anons can come up with a summary of the day for Stojan's memoir, Stojan's XP to the next upgrade will increase. Also, it'll increase his sanity by 1 for the next day.

Sanity has been reset to 3.

Anyways, I gotta get some sleep, sorry.

>>1422795
Had. I'm trying to reduce some edginess a little.
>>
>>1422798
>If anons can come up with a summary of the day for Stojan's memoir, Stojan's XP to the next upgrade will increase. Also, it'll increase his sanity by 1 for the next day.
I'm kind of tempted not to because if there's a roll for this an anon could just walk up with a crit anyways while I get a shit roll.

>>1422798
>Anyways, I gotta get some sleep, sorry.
Let's leave the summary date for tomorrow, then?
>>
>>1422798

I see.

Now for this to devolve into Werewolf: The Apocalypse's realm of /d/light. Or not? Who knows.
>>
>>1422795
What was it like finding out your players were so unoriginal that they ripped off the name for the MC off another quest? I'm honestly curious.
>>
>>1422805

Disappointing. And why I'm not doing Worm Quest? Notes are gone man, notes are gone.

You were the one I found to be the good one E88
>>
>>1422810
Eh, maybe a reboot when something comes to ya or new notes are crafted, and a name that isn't in use on the board can be picked up. Remind me to screen names chosen against the archive when I start up the prototype quests.
>>
>>1422813

I may try something differrent, maybe you can help with me on it. Be a co-QM with me
>>
>>1422815
Might be willing. Let me get my wings with my first run next week. Fingers crossed it all goes well.
>>
>>1422816

I'll be there, just relax and let it come naturally.
>>
File: 1492409966266.jpg (60 KB, 696x645)
60 KB
60 KB JPG
>>1422820
My body is ready.
>>
>>1422798
Summary of the day 1

Received orders to assault Polish border. Picked up weapons, got injected with 'vaccines' by dodgy men in labcoats.

Boarded truck. Spent time singing and sharpening flag into a makeshift spear. Reached destination. Ordered to eliminate Cavalry battalion by Sgt Tokosvikich. Combat zone is primarily forests. Plenty of cover.

Ambushed soon after. 12 enemy combatants to our 20. 6 of us fall in the initial attack. Attempted to use flag to dismount enemy. Was not succesful. Drew revolver, exchanged fire, both of us missed. Readied rifle, but took a bullet to the chest. Nothing vital was hit, returned fire and downed enemy cavalryman.

Rest of our forces managed to repulse the enemy. Out of initial 12, 6 managed to flee. Ignored chest wound and stabilised personally shot Polish soldier before bringing him to the medic.

Medic looks both of us over. Once patched up, helped the medic with other wounded. Learnt a bit about first aid.

Radio informed that another squad had dealt with the six other cavalrymen. Sergeant radioed hq back with our status. Three dead, two wounded.

Received orders for next phase. An Assault on an Armory to the north of our (then) position. To be Captured or Destroyed. Presence of civilians presumed. Our wounded were to be sent back for a 'medical evaluation'.

Noticed pain in chest. Took a break to evaluate condition. Wound had shrunk. Chest hair grew thicker. Decided to ask a medic later. Over time pain subsided.

Arrived at the town surrounding the Armory. Town in ruins from air support. Forces are to breach and clear buildings and to assault the Armory. Joined Breaching and clearing squad.

First target for breaching: The Church. Successfully breached the church with no bloodshed by convincing the two Polish soldiers within to lay down arms by a peace offering of bandages for the wounded civilians within.

Once Church was secured, decided to loot surrounding bombed out ruins.

Found: 1 Pack of 'Dirty' playing cards, 1 bottle of French wine, 1 carton of Cuban cigars.

After looting, hit with more pain in chest. Removed shirt to inspect. Chest hair had grown tremendously. Muscular definition increase also observed.

Returned to fellow soldiers. None had observed similiar reactions as you. 'Vaccinations' were to be for Rabies. Polish prisoners drinking freely amongst them. Have them tied up for appearance' sake.

Checked in on other house breaching squads. Only 1 house left. Convinced Polish prisoners to get the inhabitants to surrender. House breached with no bloodshed.

Returned to men. Got sloshed. Learned that most of them are Kulaks. CO organizes roll call. Learnt that Warsaw has been encircled by Soviet and German troops.

(Continued)
>>
>>1422879
Received new orders. Set up camp five miles north of the town to house us and reinforcements from Belarus. Spent march talking to Pvt Abarnikov. A Kulak. He agreed to lend some shaving cream once camp has been set up. Mid talk, pain set in again.

Slipped off from main body of troops. Pain was agonising. Found that body has changed again. More muscles around shoulder, perceived increase in strength and durability, height has increased slightly.

Suspect that the Soviets have done something to me. Will have to find out more. Fall back in with the rest. Return to conversation with Pvt Abarnikov.

Reached site and set up camp. Increase in strength confirmed. Shared tent with same squad from the church. Bunk beds, top bunk next to Abarnikov. Shave enough to get comfortable.

The day ends. Maybe I should start praying.
>>
I probably should've asked this earlier, but is there a discord chat for this or something?
>>
Nice.

Also, in case your wondering, these memoirs help me summarize days, meaning I don't need to backtrack as much later.

You finish writing your daily memoirs, and decide to get some sleep... Not before scratching your chest first though.

You dream softly, and wake up for roll call.

After roll call is carried out, you go to get some breakfast, thank God.

Breakfast wasn't really anything major, but your sergeant goes up to you... Followed by a handful of more elite soldiers.

"Private Stojan, correct?" He seems largely displeased.

"Erh... Yes?"

"You have your ass in the fire right now, damn it. The NVKD have requested to see you, and by extension, me."

Your fairly sure he's not happy with you at all.

What do anons?

>Ignore the NVKD summons. (Bad idea)
> Accept the NVKD summons.
> Write in
>>
>>1422918

> Accept the NVKD summons.

I forget my commie history, but the NKVD's the proto-KGB right? Made by the guy Stalin was afraid of because he was in a room with his daughter once?
>>
You decide to accept the NVKD summons... And you get a sack put over your head ..

After what seems like eons, they take off the sack to reveal you in what seems to be a house... With a rather older political officer reading something.

"...You are Private Stojan, correct?"

"...Yes? What's this all about?"

"...I am comrade Sakharov, and there are some questions you are needed to answer."

"...Questions about what?"

"...Various topics comrade... Mostly partaining to your "heroism" on the field of battle..." He looks at you suspiciously...

Roll me a 1d20 once to determine the results of this interrogation with the NVKD.
+1 if you can try to tell him why you spared the Polish and used medical supplies to save plenty of Polish lives?
>>
Rolled 14 + 1 (1d20 + 1)

>>1422925

"You see comrade, hate and fear lead to a more discontent people. Let them love us and they'll embrace our way of thinking with open arms and wide smiles. Da?"
>>
14+1=15

You think they are pleased by your story, since they aren't executing you or putting you on a trial for treason.

In fact...

"...Well, Private Stojan... Your extreme competency in the field of battle, and shining example is to be commended..."

You have been promoted to Corporal!

You have in addition, been given a medal... The Order Of Bogdan Khmelnitsky, third class, for extreme resourcefulness in the field of battle and for your negotiator skills.

You get another sack over your head, and get sent back to camp.

After the sack gets removed from your head again, you find yourself in your army barracks, with the medal next to you and the insigna indicating of your new corporal position...

Hm...

Actions

>...Wear the medal and rank of a corporal proudly.
>...Toss the medal and rank away. You aren't accepting this garbage... (May cause heavy suspicions with the NVKD.)
>...Well, time to celebrate getting one step closer to getting out of the penal troops. Get some alcohol out, and maybe one of those cigars...
>Write-In
>>
Rolled 8 (1d20)

>>1422925
>>
>>1422931

>...Wear the medal and rank of a corporal proudly.
>...Well, time to celebrate getting one step closer to getting out of the penal troops. Get some alcohol out, and maybe one of those cigars...

QM, I remember two things that came with Werewolf: The Apocalypse's sequel that are good. One being shattered fragments of demon gods possesing animals, the other being a lodge of werewolves that take notes from Konrad Curze
>>
>>1422931
>...Wear the medal and rank of a corporal proudly.
>...Well, time to celebrate getting one step closer to getting out of the penal troops. Get some alcohol out, and maybe one of those cigars...
>>
You decide to celebrate, and wear the medal...

A few hours go by, and that's when your sergeant calls you and your squad down...

It seems you've gotten the duty of managing a civilian checkpoint right on the road near a village.

Seems like your job is getting more and more interesting.

"So... We're acting as guards for a checkpoint?"

"...Along with checking passports, IDs, that sort of thing."

"...That's... I don't think they covered that in basic training."

"The invasion is practically almost over already. There's only a few hold-outs left, and now we're in charge of acting as an occupying force, got it?"

"Got it."

"Good."

You hop back into the truck, and it begins to drive to the village... Which is of course, an hour away.

"...So, Corporal Stojan?" Private Abarnikov says...

"Hm?"

"...I heard you got pulled for a questioning by the NVKD. Did something happen?"

You can tell your squad feels a bit nervous around you for some reason... Then again, not too many people come back from a NVKD meeting with a promotion and a medal...

Actions

>...Everything turned out just fine, alright?
>...I didn't rat anyone out, or anything like that, in case your all wondering
>Private, why don't we just get to where we're going first then talking?
>Write-In
>>
>>1422938
>...Everything turned out just fine, alright?
>>
>>1422931
>...Wear the medal and rank of a corporal proudly.
>...Well, time to celebrate getting one step closer to getting out of the penal troops. Get some alcohol out, and maybe one of those cigars...


Soon we will be the Captain america of the USSR!
>>
>>1422938

>...Everything turned out just fine, alright?
>...I didn't rat anyone out, or anything like that, in case your all wondering

>>1422946

A piece of shit tin shield given by our government you ask?

Where do I sign up?!
>>
>>1422938
"They questioned me about my actions, managed to say the right thing and got a medal instead of a bullet."
>>
Rolled 10 (1d20)

"Everything turned out just fine, alright? No one got ratted out, and I got a medal instead of a bullet."

This slightly calms their nervousiness, but you have a feeling they're still not too trusting of you yet.

The truck continues on, while you essentially sit around and wait...

Ignore my roll.
>>
Along the way... You hear something flying over you.

You poke your head out to see a plane turning around...

You erh... You can't tell if it's Polish, German, or Russia though.

Actions

>...Wait until it gets closer so you can identify it?
>...Maybe you should jump out of the truck?
>...Just ignore it. It's nothing.
>Write-In
>>
>>1422938
>Write-In
"They were just curious why someone in the Penal battalions went above and beyond the call of duty in many regards. Especially one who in past was against them.

The medal and promotion are just ways of rewarding the behaviour I guess."
>>
>>1422958
Is it making a beeline to our truck?
>>
>>1422960
As far as you can tell, it's turning towards it, but hasn't lowered itself for a dive.
>>
>>1422958
>...Just ignore it. It's nothing.
Meh
>>
>>1422958

>...Wait until it gets closer so you can identify it?

ENHANCE
>>
>>1422965
This.
>>
>>1422958
>Write-In
"Driver stop, I don't like the look of that plane. Everyone out and away from the truck for a moment..!"
>>
Rolled 9 (1d20)

You decide to wait until it gets closer...

Roll me a 1d20 once anons.
>>
>>1422967
I don't think we're at a rank and prestige to order people like that.
>>
Rolled 6 (1d20)

>>1422971

Watch this
>>
>>1422973
I'm looking and i don't like what i see.
>>
You squint at the plane... Maybe if you had better eyesight, you could identify it...

That's when the plane begins to... Dive towards you.

Oh shit.
And it begins to fire.

Roll me a 1d20 anons to try and dodge the strafing run!
Only one roll anons.
>>
Rolled 6 (1d20)

>>1422973
WATCH THIS
>>
Rolled 16 (1d20)

>>1422973

Worse than I thought.

I hope the dream of becoming the werewolf version of Alucard isn't dead.

Or if it wasn't around I aborted it.

>>1422978

>Worry.jpg
>>
Rolled 19 (1d20)

>>1422977
>>
6

The bullets hit all throughout the truck, two 7.92 machine guns firing at once at the truck...

You take two bullets straight to the shoulder and one to the leg, and get knocked out of the truck while it drives off...

Roll me a 1d20+3 to see if these injuries are severe or minor. Anons must do two rolls.
>>
Rolled 6 + 3 (1d20 + 3)

>>1422981

I'm getting a 1, I feel it in my bones
>>
Rolled 5 + 3 (1d20 + 3)

>>1422981
Aw come on. That was just a stupid roll and like 4 seconds after you posted. Also now the chances of interracial gay porn being posted have increased.
>>
Rolled 13 + 3 (1d20 + 3)

>>1422981
>>
>>1422981
Why isn't it best of three?
>>
Fuck I don't know why I put two I meant three, I'm way too fucking tired in the morning.

Shoulder

6+3=9
Moderate
5+3=8
Severe

Leg
13+3=16

Minor

It seems your shoulder is quite badly injured, though your leg suffered a grazing shot...

You also hurt like hell from falling out of the truck... The plane luckily, continues to follow the truck and not finish you off...

Oh, and of course it's raining... It's somewhat cold, but luckily your body heat seems to resist fairly well...

Your movement speed has been slightly reduced.

You will have a hard time lifting and carrying objects.

What do anons?

>...Try to follow the truck!
>...First aid... You can't risk getting an infection or wound on the side of a country road.
>...This is it! Your chance to desert! Make a run for the forest!
>...Just sit on the side of the road... Somebody's got to come along to help you eventually?
>...You need shelter from the rain, firstly... Maybe there's a shed or something you can go in?
>Write-In
>>
>>1422989
>...You need shelter from the rain, firstly... Maybe there's a shed or something you can go in?
>>
>>1422989

>...You need shelter from the rain, firstly... Maybe there's a shed or something you can go in?
>>
>>1422989
>...You need shelter from the rain, firstly... Maybe there's a shed or something you can go in?
Wet fur is bad fur.
Temped to desert.
>>
You decide to take shelter...
Anything will do, really...

It doesn't take you too long to find a barn... With it locked up tight.

Great.

The farmhouse itself is a long ways away, and you have the slight feeling of collapsing just to rest from the pain...

Actions

>Try to make it to the farmhouse?
>Try to break into the barn?
>...Just do first aid out here...
>Write-In
>>
>>1422997
>Try to break into the barn?
We still have our flag don't we? use that.
>>
>>1422997

>Try to break into the barn?

We'll probably get to fuck the farmer's daughter? 'M I right?
>>
>>1423000
I don't get it.
>>
You decide to try and break into the barn...

Roll me a 1d20 three times anons.

+2 if you can come up with a way to break in through a window or the locked up barn door.
>>
Rolled 2 (1d20)

>>1423003

Here we go

>>1423002

Farmers have hot daughters is the joke
>>
Rolled 12 (1d20)

>>1423003
>>
12

You find a slightly opened window, which you slide fully open and you crawl into the barn...

You close the window behind you, and feel a bit more warm... You notice you seem to be in a cow's pen, with a cow right in front of you.

It simply just moo's at you, and curiously looks at you.

Actions

>...Get out of the pen. It's not the most hygienic place to be, really...
>...You should look into just doing first aid right now, it's urgent!
>Look into drying off somehow?
>Write-In
>>
>>1423009
>...Get out of the pen. It's not the most hygienic place to be, really...
>>
>>1423009
>...Get out of the pen. It's not the most hygienic place to be, really...
>>
>>1423009

>...Get out of the pen. It's not the most hygienic place to be, really...
>>
>>1423009
>>...Get out of the pen. It's not the most hygienic place to be, really...
>>
>>1423009
>>...Get out of the pen. It's not the most hygienic place to be, really...
Get out of pen, clean wounded areas, apply first aid.
>>
You get out of the pen, and begin to apply first aid to your body...

Roll me a 1d20 anons. Three times.

+1 if you can come up with proper medical procedure.

Also, holy shit I passed out again.
>>
Rolled 11 (1d20)

>>1423223
>>
Rolled 1 (1d20)

>>1423223
Do you live in Scotland or something?
>>
I regret nothing
>>
>>1423252
You son of a Arab!
>>
>>1423252
Ok anon I'm going to need you to stop rolling, all your rolls have been below 10.
>>
Rolled 9 (1d20)

>>1423223
>>
Critical Failure

You inadvertently apply dirty bandages to your shoulder and leg... And quickly pass out not too long after that.

Of course, maybe the pain was already so intense you didn't notice, but your body has upgraded again...

Your back. (1 point invested. Slight strength bonus.) (Severe Injury)
>Your chest. (2 Point invested. You have minor resistance to cold.)
>Your hands.
> Your eyes.
> Your head.
> Your ears.
> Your lungs.
>Your heart
>Your stomach
>Your skin
> Your legs. (Injury!)
> Your arms.
> Your feet.
>>
>>1423279
> Your arms
Legs next. Then lungs and heart, stomach after.
>>
Waiting for a few more votes anons.
>>
>>1423279
Your back. Let's see if we can heal from those gunshots
>>
>>1423279
>Your skin
A thick hide to help stop bullets
>>
Going to roll in five minutes anons.
>>
>>1423279
> Your arms.
>>
>>1423299
I'll vote skin if it stops back from upgrading unevenly.
>>
Nevermind then arms it is.
>>
Rolled 3 (1d20)

You don't exactly know what happens while your unconscious...

Eventually, you come to, and notice your arms have grown a bit in length... With your body hair beginning to encompass it.... You even...

You notice your fingernails are slowly growing outward... And your fingers have gotten a bit bigger, along with your hand.

You must look anatomically a bit wrong at this point...

Ignore my roll anons.
>>
You can't help but feel around your body, and notice that it's still in intensive pain... Is it not done or something?

That's of course, when the barn door opens slowly... And you see face first a Polish farmer...

That's when another painful spike goes through your body... Not now...

Actions

>...Try to resist this mutation spike... (Lose 3 sanity.)
>...Let it happen... Maybe the farmer won't notice?
>Write-In
>>
>>1423312
>...Let it happen... Maybe the farmer won't notice?
>>
>>1423312
>...Let it happen... Maybe the farmer won't notice?
>>
>>1423312
>...Let it happen... Maybe the farmer won't notice?
>>
You feel your body spike up again, and you feel unable to prevent it...

Choose anons.

>Your chest. (2 Point invested. You have minor resistance to cold.)
> Your eyes.
> Your head.
> Your ears.
> Your lungs.
>Your heart
>Your stomach
>Your skin
> Your legs. (Injury!)
> Your arms. (1 Point invested)
> Your feet
>>
Eyes or ears, get some of those doggo Senses
>>
>>1423324
our legs
>>
>>1423324
> Your legs. (Injury!)
>>
>>1423324
> Your legs. (Injury!)
>>
You notice your legs have...

Well... They're beginning to grow out, and body hair extends down to them...

You seem to be a bit more taller, and can run for a longer distance and jump slightly higher.

The farmer comes in, and notices you... He seems to be holding a lantern, and has a shotgun in his other hand.

"What the hell are you doing in my barn?!"

He says this with a clear amount of aggression, and has leveled his shotgun once he's caught the clear sight of your uniform...
It's clear he's not a fan of communism.

That's when he catches a glare of your slowly growing legs..

Actions

>...Try to rationally explain this to him? Somehow?
>...Make a lunge for your revolver!
>Try to explain why your here on his property?
>...Ask him if he typically meets people armed with a shotgun?
>Write-In
>>
>>1423339
>Try to explain why your here on his property?
>...Try to rationally explain this to him? Somehow?

It's the communist Jewish globalist and how they're trying to push their vaccine bullshit. It's all a plot to enslave Europe.
>>
>>1423339
>...Try to rationally explain this to him? Somehow?
Escaping the penal battalion and dying of septic shock. Did I mention those Soviets injected me with something?
>>
Remarkably, it doesn't take you too long to realize this farmer is actually speaking Russian.

Huh.

"...I... I was escaping my battalion and I guess I'm dying of septic shock... I erh... Did I mention those Soviets injected me with something?"

Roll me a 1d20 to see if the farmer indeed believes you.

+1 if you can explain why you wanted to escape from the penal battalion?
+1 if you can try to make helping you worth his time?
+1 if you can explain that the soviets are testing a strange body hair formula on you, and how your perfectly harmless. (Slightly increased XP if you can foreshadow slightly.)
>>
Rolled 4 (1d20)

>>1423352
>>
Rolled 5 (1d20)

>>1423352
>>
Rolled 20 (1d20)

>>1423352
Well, escaped isn't the right word, but further from the commissioner the better for me.
>>
Rolled 16 + 2 (1d20 + 2)

>>1423339

"Do YOU want to get put out front and be shot from nearly every direction armed with equipment that's a shittier quality than literal shit? Plus, our government's testing hair care products on me like a dog. But it's fine."

>>1423355

Nevermind, just hope my explanation is used
>>
>>1423359
What did I say about rolling once someone crits!
>>
>>1423359
>Mosin Nagat
>Shit.
>>
>>1423363

I prefer fine german made weaponry thank you very much.

>>1423361

That would be?...
>>
Critical Success!

He seems... Oddly enough, convinced.

"...I suppose I can help... But hair care products, you say?"

"...It's mostly chest hair, I guess."

The farmer steps closer to you, and helps you up... You just notice that your actually surprisingly slightly taller then him now.

He sits you down on his farmhouse's front bench.

"...Do you want me to call a doctor?"

"Well... Who would you call?"

"A Jew in the village. He should be able to patch you up..."

Actions

>...Sure... A doctor could surely help.
>..Erh... I think I can recover on my own, thank you...
>...Do I have to pay you off?
>...Would you care if I ask where I am?
>Write-in
>>
>>1423367
Once someone manages to critfail after someone else scores a critical success I'm dumping my /hc/ folder into the thread and will leave no survivors.
>>
>>1423370
>...Sure... A doctor could surely help.
"It would be a kike. Get him, hurry."
>>
>>1423370
>...Sure... A doctor could surely help.
>...Would you care if I ask where I am?

>>1423372
>Having a /hc/ folder probably dedicated to gay interracial
Ha Fag! Go kys.
>>
>>1423370
>...Sure... A doctor could surely help.
>>
Rolled 14 + 4 (1d20 + 4)

You tell him to quickly get the doctor...

You get moved inside into one of the guest bedrooms, and your bandages are replaced with clean ones... It seems like your arm has an infection... Your leg's wound however, is mysteriously gone.

After what feels like eons, a doctor comes in, and sets a medical bag on the bed, and begins to go over your injuries.

You can't help but pass out again..

Ignore my roll anons.
>>
>>1423377
There are few greater weapons to use against the normie on the webs than Gore and porn.
>>
>>1423370

>...Sure... A doctor could surely help.

>>1423372

Ah, I see.
>>
As soon as you wake up, you already feel a lot better...

"...Now, he should get plenty of rest, take anti-biotics... And if the pus builds up, contact me so I can drain it. In addition, make sure to give him plenty of alcohol to lessen the pain."

"I see. Thank you, Rossenberg."

"It's Doctor Rossenberg... Anyways, how's your wife?"

"Much better after you helped her, Doctor."

"...Good, good. Well, if you have any more problems, call me."

"I will."

The doctor nods, and begins to leave, while the doctor smokes a bit, unsure of what to do with you...

"...Well, I suppose you owe me nearly five-hundred zloty, don't you? So I have a question... Do you know how to do farmwork?"

Actions

>...It's not exactly God's way to make injured guests pay for their stay...
>...I'll make sure to pay it off once I'm recovered on my own terms, alright? No farmwork, please...
>...I can try to help around the farm once I feel better...
>Write-In
>>
Rolled 3 (1d3)

>>1423402
>1...It's not exactly God's way to make injured guests pay for their stay...
>2...I'll make sure to pay it off once I'm recovered on my own terms, alright? No farmwork, please...
>3...I can try to help around the farm once I feel better...

Sorry but I'm a bit of an indecisive faggot on this one.
>>
>>1423402

>...It's not exactly God's way to make injured guests pay for their stay...

QM remember that one time I told about Werewolf:The Apocalypse's technical and literal beastiality? The anarcho-tribalism? Paganism? Fun times 'm I right?

I want to find a group of THOSE werewolves to murder
>>
>>1423402
>...I can try to help around the farm once I feel better...
>>
>>1423408
God, I'm already salty.

I'll make it a plan in the future anon.
>>
"I can try to help pay it off once I feel better..."

"Good... Now get some rest."

He leaves you and closes the door...

And of course, that's when the first pang of hunger hits you. Food would be nice.

But sleep sounds better...

Actions

>...Write your memoir further. (Bonus XP to next upgrade and sanity will be 4 tomorrow.)
>...Maybe you can go downstairs to get some food. Some meat would be nice.
>...Just rest. You shouldn't do anything.
>Write-In
>>
>>1423411

There were other werewhatevers that were good in that game though.

Werefoxes and wereravens trolling people

Wererats, werebears, wereshsharks, werelizards, and my favorite:

Werespiders.

Hope you use them QM. Plus the sequel to the garbage is actually good, with one thing I mentioned being a tribe of werewolves being Konrad Curze
>>
>>1423417
Who's Konrad Curze? I'm not sure who that is.
>>
>>1423416

>...Write your memoir further. (Bonus XP to next upgrade and sanity will be 4 tomorrow.)
>...Maybe you can go downstairs to get some food. Some meat would be nice.
>...Just rest. You shouldn't do anything.

This seems to be a good order, maybe switch one and two around.

>>1423418

The Primarch for the Night Lords from WH40K, also known as spess Punisher/Batman
>>
>>1423416
Let's eat.
>...Maybe you can go downstairs to get some food. Some meat would be nice.
Mutating men need their food.
>>
You decide to get some food...

You wait a few minutes and head downstairs to get some delicious meat... You haven't had that stuff in forever.

Eventually, you get downstairs and stumble towards the refrigerator. You find that the farmer was apparently defrosting a few steaks...

You look outside to see a grill. Luckily, the rain has stopped, and it seems to be night...

Hm.

Actions

>...Grab one steak. Don't be greedy.
>...Two sound great.
>Three? Three sounds amazing.
>...Four. Meat is truly a god-send. Actual steak fresh from a farm feels like a once in a life time event for you, for some reason.

Also...

Do you want to grab oil to make the steak extra juicy? Though at a certain risk of setting the grill on fire?

>Yes.
>No.
>>
>>1423432
>...Grab one steak. Don't be greedy.
>>
>>1423432

>...Two sound great.
>Yes.

Though bacon would be perfect right now.
>>
>>1423432
>...Grab one steak. Don't be greedy.
>No.
Let's not over stay our welcome.
>>
>>1423436
seconding
>>
Rolled 1 (1d2)

Rolling.

1=One Steak
2=Two Steaks
>>
>>1423418
He's one of the traitor Primarchs in 40k and the patron Primarch of the Night Lords. He or at least his legion are known for doing very edgy stuff like wearing freshly killed peoples flesh as hat. For example on his homeworld, in an attempt to discourage crime, he would kill wrongdoers in incredibly intricate and gruesome ways such peeling off their faces and mangling their bodies to the point where it was barely even recognizable as human.
>>
>>1423444
Oh. Thanks.

You decide to go with one steak, and grab some oil and a slight amount of seasoning.

Roll me a 1d20 if Stojan can indeed, cook correctly.

+1 if you can think what is the best doneness for a steak.
+1 if you can think how much grease you should put on it... Out of one liter of grease.
+1 if you can also be surprisingly craving for meat in your mind. Suspiciously so.
>>
Rolled 15 (1d20)

>>1423445
>>
Rolled 2 (1d20)

>>1423445
Medium well.
>>
Rolled 9 (1d20)

>>1423445

So does anyone here have a favorite steak? Mine's ribeye.

And QM, the name for these Konrad Curze werewolves is one I can't decide is edgy or pretty cool.

The Lodge of the Screaming Moon
>>
15+1=16

You begin to cook the steak, and as soon as you finish, you can't help but scarf it down.

It was delicious, and you of course, feel full...

Actions

>...Write your memoirs? (Bonus XP if done. Additional XP reward for theorizing what's happening to you. If all done, will result in an upgrade.)
>Head to sleep.
>Write-In

If anons want to do the memoirs, just write it out because I'm going out to lunch.
>>
>>1423450

>...Write your memoirs? (Bonus XP if done. Additional XP reward for theorizing what's happening to you. If all done, will result in an upgrade.)

Use these: >>1422879
>>1422880

And add in about the farm
>>
>>1423460
You have to actually write it out anon. But you just need to summarize the day
>>
>>1423464
Day two of forced March, get shot by plane. This clearly isn't a hair product anymore. Survived and crawled into barn almost contracted septis. Have to pay him back somehow before leaving, most likely farm work. arm is injured, back is injured. Had steak, now I pass out.
>>
You write a bit, and pass out afterwards.

Your body once again feels different...

>Your chest. (2 Point invested. You have minor resistance to cold.)
> Your eyes.
> Your head.
> Your ears.
> Your lungs.
>Your heart
>Your stomach
>Your skin
> Your legs. (Minor injury) (1 point invested in)
> Your arms. (1 Point invested)
> Your feet
>>
>>1423498

> Your head.

I'm curious
>>
Anyone else want to vote?
>>
>>1423498
> Your eyes.
>>
>>1423498
> Your lungs.
>>
We already upgraded our torso arms and legs. By now our body mass should be growing to be slightly more than what our organs can supply for. We need to upgrade our lungs and heart in that order to maintain our body, the stomach should be next as it would allow the organs to be supplied and most people can in fact go a day or two without eating anyways.
>>
>>1423498
> Your head.
>>
>>1423498
Actually, changing my vote for

>Your lungs.
>>
You wake up in the morning, and feel...

Why do you feel blood in your lips?

You quickly go to a restroom, and look in the mirror...

You notice firstly, your teeth have become sharp, and pointy... Not as sharp as your canines though, that you feel... And slightly cut your finger on. They seem to be somewhat larger...

And you can't help bit notice your teeth have gone from yellow to a pleasant white... Huh.

You also notice your face is a bit more intimidating, and you feel more tough around your head...
Your nose also can smell some breakfast downstairs, delicious. You can smell bacon and scramble eggs...

You also now have a scruffy beard and a notable goatee.

Amazingly enough, your body hair has entirety grown back.

You think you might get asked a few questions at this rate.

What do anons?

> Shave?
>...Breakfast sounds great. Go get some.
>...You erh... You know, since your teeth are white again... Try to look into smiling more? (Slight increase in charisma. Can practice to avoid freaking people out with your teeth.)
> Write In
>>
Sorry anons, I'm phoneposting and didn't notice.
>>
>>1423544
>Scream
>...You erh... You know, since your teeth are white again... Try to look into smiling more? (Slight increase in charisma. Can practice to avoid freaking people out with your teeth.)
>>
>>1423544
>...Breakfast sounds great. Go get some.
>...You erh... You know, since your teeth are white again... Try to look into smiling more? (Slight increase in charisma. Can practice to avoid freaking people out with your teeth.)
>>
>>1423544


>...Breakfast sounds great. Go get some.
>...You erh... You know, since your teeth are white again... Try to look into smiling more? (Slight increase in charisma. Can practice to avoid freaking people out with your teeth.)

Better not have a goatee forever. Then I suggest a does of 9mm aspirin if it is so
>>
You are half tempted to scream at Rh point, but you decide to try and not make people freak out whenever you smile...

Roll me a 1d20 three times anons.

+1 if you can mentally reassure yourself that everything is fine.
+1 if you can be amazed towards your teeth.
+1 if you can think on how to smile naturally without freaking people out.
>>
Rolled 16 (1d20)

>>1423560
>>
Rolled 2 (1d20)

>>1423560
>>
Rolled 16 + 3 (1d20 + 3)

>>1423560

Take a deep breath and count to fifteen, it's fine man. It's fine. And the teeth are fucking great, got some white and sharp teeth.

Also, just give a closed mouth smile. Show a small bit of teeth
>>
Huh. If anons can do the bonus, you can make your teeth change very hard to detect
>>
So we're going through some changes, hair is appearing in places and we're experiencing some new urges. So what, no worse than what we went through in puberty, and were getting stronger and faster. Our teeth are even whiter than they have been since we were 8. People will barely even notice so long as we keep our lips tight.
>>
Sorry anons, my text got wiped for some reason.

You go down to eat some breakfast after practicing and you notice that the farmer's wife is indeed cooking it go you. She gives you a kind smile as you descend and sit at the table...

She puts a plate of food in front of you, bacon and eggs, and tries to talk to you in polish...

Actions

> Try to tell her you can't speak polish?
> Scarf breakfast down.
>...Wait, where's your Soviet equipment? Look for it.
> Try to thank her?
> Write In
>>
>>1423613
>> Try to thank her?
> Scarf breakfast down.

I suspect that Polish and Russian are similar enough that a simple word or phrase like 'thanks' is mutuaually understandable.
>>
>>1423613

> Scarf breakfast down.
> Try to thank her?
> Write In

"Do you have a daughter?"
>>
>>1423625
No anon No!
>>
>>1423633

DIDN'T SAY ANYTHING ABOUT FUCKING HER. I SWEAR
>>
>>1423638
But then why ask if they have a child, specifically a daughter?
>>
>>1423642

I HAVE WANTS AND NEEDS!
>>
>>1423625
*Slap*
>>
You scarf down breakfast, and try to thank her. She seems a bit confused.

You head outside for a smoke, and you notice on the road what seems to be a... German patrol?

It seems you've crossed into the German side of Poland now.

You notice as you look around, the farmer is loading produce into his truck, and it seems his children are helping too.

You do however, notice the German patrol is beginning to pull into the farm...

What do anons?

>Head back into the house.
> Deal with the Germans?
> Try to help the farmer with his produce?
> Write in
>>
>>1423654
>Head back into the house.
>>
>>1423654

> Deal with the Germans?

Need to get armaments from the people with the finest gear. None of this tin and glue from those pink commie sister-aunt-grandaughter wife fucking necrophiles worshiping Lenin's corpse like the second coming of Christ himself.
>>
>>1423659
Are we not still an extremely hairy Soviet soldier in their territory who is in uniform and in possession of a fucking medal that says corporal?
>>
>>1423660
Your out of uniform and wearing a t shirt, pants, and shoes.
>>
>>1423658
go back inside
>>
>>1423662
So we are just a very hair Russian who doesn't know a lick of German.
>>
>>1423660

I'm just waiting until we get some people and fuck off to be a society of capitalist werewolves.

Because I want to afford food.

Make a base in Siberia, and slowly take over Russia. To give the people what they truly need!:

A capitalist monarchy
>>
>>1423668
Pretty much this. But why fuck off to Siberia, wouldn't that give Russia an easier time hunting us. Id like to not make the mistakes of last time and try and turn everyone we meet into a war wolf.
>>
>>1423668
>>1423671
What about werewolves specially adapted to the cold and living in Finland/Northern Russia in the Arctic.
>>
>>1423678
Presents another problem, no mater what we will need humans in our ranks if we want to tear apart Stalin's Breadhole. They would be almost completely dependant on werewolfs to get them the supply's and shit they need to survive. Unless we can be really cunning, we are not taking down the SU through Siberia.
>>
You decide to head back inside...

The wife seems to have gone to do something and has left, and you look around...

It seems the living room has a selection of books, in both Russian and Polish... A few books about how to speak Russian, Polish, German... It seems the farmer has a bit of a hobby of learning different languages. Also, you notice that there's an open book about how to make bows...

Huh. Archery. You thought that was mostly dead.

You also notice there's two other rooms for the kids, a cellar, and the master bedroom.

You also hear the German patrol knocking on the door...

Actions

>...Answer the door?
>...Read that archery book. It's in Russian too.
>Read one of the lingustic books?
>...Investigate one of the rooms?
>...Head back to rest. You need as much energy as you can.
>Write-In
>>
>>1423690
>...Investigate one of the rooms?
More like hide in. The kids room.
>>
>>1423690
Answer the door
>>
>>1423668
Isn't that out of character?
>>
>>1423690

>Read one of the lingustic books?
>Write-In
Find our revolver
>...Answer the door?

In this order
>>
You decide to try and find your revolver...

Which is rather hard, as you can't exactly find it. You'll have to ask the farmer where it is...

Do you still wish to answer the door anons?

>Yes!
>No...
>...Try to find the farmer's shotgun.
>Write-In
>>
>>1423713
>Yes
We've delayed enough.
>>
>>1423713

>Yes!

Not like we know what'll happen, plus we can just bite the bastard in the throat.
>>
>>1423710
>Liking being able to have food is out of character.
>>1423713
>Yes..
Ok Anons, let's make a mess.
>>
>>1423713
>Yes!
>>
>>1423723
I mean going from liking one ideology(Communism) to liking it's opposite(Capitalism)
>>
Rolled 6 (1d20)

You decide to answer the door...

Three armed German soldiers seem to be standing outside, with somesort of list,

They address you in Polish... You get the vague idea they're here with a list..

Ignore my roll anons.
>>
Luckily, you remember your father was actually the son of a Prussian...
You can slightly understand German, but you speak it crudely and with a clear accent, and are liable to forget words.

"...Excuse me. I don't speak Polish."

The lead soldier nods his head.

"...Ah. We are the Schutzstaffel, you might of heard of us. Since the defeat of the nation of Poland, the Reich has declared the Polish citizens to hereby be German citizens... So long as they sign on the Volksliste."

"...Volksliste?"

"Yes... Not signing the list results in liability for war reparations, imprisonment, and possible labor for the state..."

Oh, great. They're forcing you to sign documents.

"...What's on the list?"

"All the advantages being a German citizen, sir."

Hm...

Maybe you should sign this list?

Actions

>...Refuse to do so. You are a Russian first and above all.
>...Clarify your a Russian citizen, and not actually Polish?
>...Mention how you don't actually live here?
>Sign the list? Having a German citizenship could be very useful...
>...Ask some questions?
>Write-In
>>
>>1423741
>Sign the list? Having a German citizenship could be very useful...
>...Ask some questions?

Just sign it so that he leaves. Fucking proselytizer.
>>
You begin to sign the list.

"...So what's this list for?"

The German doesn't answer at first as you put your first and last name down, and looks at the list.

"...We'll be answering questions in a minute. Are you ethnically German?"

"...Erh..."

"Do you have German blood?"

"My grandfather was Prussian."

He writes this down.

"...Are you a skilled laborer at all?"

Actions

>...No, I'm not. (Truth)
>...I am. I'm simply staying with a friend currently. (Lie)
>...I am. (Lie)
>...Why do you care?
>You've had enough of this. Close the door.
>Write-In
>>
>>1423782
>...No, I'm not. (Truth)
>>
>>1423741
clarify we are russian
>>
What is Stojan last name? I don't think we decided on that.
>>
They may just be tricking us into buying cable
>>
"No, I'm not. And I'm Russian."

"I see... Now, final question... Have you supported the German Reich before 1939?"

"...Why?"

"It's an important question. Once that's answered, you'll be free to go."

Actions

>No, I haven't been for, or against Germany...
>...I've been for Germany regarding Poland, yes...
>...I personally think that Poland is rightful Russian land.
>...I support Poland over you, nazis.
>Write-In
>>
>>1423806
I mean I fought for the whites but other than that I haven't particularly been for or against germany
>>
>>1423806

>Write-In

"I'm perfectly fine with it."

>>1423792

If Stojan has no last name, I suggest Uthbert for a last name
>>
>>1423806
>No, I haven't been for, or against Germany...
>Although I do hate the Soviet Union and everyone that it stands for.
>>
>>1423810
Stojan's Russian. Uthbert's terrible.

"...I fought for the White Army in Russia, but I have not been for, or against Germany... Although I do despise the Soviet Union."

The soldiers seem to like this answer.

"...I see. Well, congratulations... Stojan Mikhailovich! You are considered to be... Category One... You are considered a full ethnic German, and hereby subject to all German laws including conscription into the armed forces, and volunteering into the SS. In addition, reporting to your nearest General Government offical to recieve your paperwork for a passport and identification."

They give you a salute, and drive off but not before giving you a ticket...

Huh. That was surprisingly easy.

Actions

>...General Government Official? Where the hell are you going to find that?
>...Volunteering for the Germans... Hm... Relations with the Germans have never been alright... But you certainly prefer them over the damned Soviets... Maybe you should look into joining with the Wehrmacht or the SS? (Join the Axis?)
>...You should stay here and try to pay off your debt. You owe this man your life.
>...You need to find your squad and join back up with them. You aren't deserting them... (Rejoin the Soviets.)
>...You know... Your free of the Soviets now... Maybe you should try to get in contact with the remnants of the White Army?
>Write-in
>>
>>1423827
Rejoin the whites!
>>
>>1423827
>...You know... Your free of the Soviets now... Maybe you should try to get in contact with the remnants of the White Army?

We should really find our squad, kill or capture the commissioner and bring them all with us.
>>
>>1423827
>...You know... Your free of the Soviets now... Maybe you should try to get in contact with the remnants of the White Army?

>Old Stojans last name was Kopanski which is stereotypically Polish
>New Stojans last name is Mikhailovich which is stereotypically Russian
I'm fine with this
>>
>>1423831
sadly Roman von Ungern-Sternberg is ded because he would make a great werewolf monarchist
>>
>>1423827
>...You should stay here and try to pay off your debt. You owe this man your life.
>>
>>1423850
. . . We are not playing werewolf farming simulator.
>>
>>1423856
But we got to pay back our depts anon.
>>
>>1423858
We'll pay them back by giving them safety and security. They don't have it with the Soviet looking to sack them.
>>
>>1423827

>...You know... Your free of the Soviets now... Maybe you should try to get in contact with the remnants of the White Army?

>>1423858

Is our last name Lanister? No? Then we don't have to do so anon
>>
Of course, you decide to strike out and find the remnants of the White Army...

You suspect they might be in Warsaw.. You need something to get you there...

Actions

>...Steal the farmer's car? (Decreases honor.)
>...Walk. Walking is fun. (Slightly might make you more buff from all the fucking walking from here to Warsaw.)
>...Look into maybe trying to hitchhike?
>Write-In
>>
>>1423867
fucking walk like a boss
>>
>>1423867

>...Walk. Walking is fun. (Slightly might make you more buff from all the fucking walking from here to Warsaw.)
>...Look into maybe trying to hitchhike?

Walk until we get a ride with a friendly gent
>>
>>1423867
>...Walk. Walking is fun. (Slightly might make you more buff from all the fucking walking from here to Warsaw.)
>>
>>1423867
>...Walk. Walking is fun. (Slightly might make you more buff from all the fucking walking from here to Warsaw.)
>>
You decide to hike...

You look back at the house before you leave...

The hike to Warsaw is about 4 days.

Maybe you should take something to help you?

>...Taking things is stealing. Don't do it. (Makes Stojan more honorable!)
>...Look into maybe borrowing a knife or something for self-defense. (It's a matter of life and death. No change on honor.)
>...Maybe you can take his shotgun? (Same as above, but you might get caught.)
>...Look into trying to find your soviet gear. (Might be a bad idea if your hiking with firearms in German controlled territory.)
>Take some steak?
>Write-in
>>
>>1423878
>...Look into maybe borrowing a knife or something for self-defense. (It's a matter of life and death. No change on honor.)
We at least need tools to help us survive.
>>
>>1423878

>...Look into maybe borrowing a knife or something for self-defense. (It's a matter of life and death. No change on honor.)
>Take some steak?
>>
>>1423878
>...Look into maybe borrowing a knife or something for self-defense. (It's a matter of life and death. No change on honor.)
>>
>>1423880
This.
>>
You decide to take a knife, and you head out.

The first day goes by steadily enough, no one really stops to help you, and you find yourself in a small town around nightfall...

Your stomach of course, growls hungrily, and desires meat... You however, find yourself flat broke, and armed only with a knife.

It has also begun to rain.

Actions

>...Try to find shelter for the night?
>Try to get some money?
>...Look into finding some food to eat.
>...Maybe you should power through the night and keep walking?
>Write-in
>>
>>1423892
>...Look into finding some food to eat.
>>
You of course, decide to find some food...

Where to go anons?

>...Try to sneak onto a farm and either steal crops or go to the barn?
>...Maybe you can scavenge around in the trash?
>...Knock on doors and try to beg for food?
>Go to a church? They're willing to give out food, right?
>Write-In
>>
>>1423908
>Go to a church? They're willing to give out food, right?
>>
>>1423908
>Go to a church? They're willing to give out food, right?
>>
Rolled 1 (1d20)

You decide to go to a church. Maybe they'll give out food?

Ignore my roll.
>>
File: IMG_2030.png (33 KB, 218x210)
33 KB
33 KB PNG
>>1423933
>>
THIS ISNT A CHURCH! ITS A SYNAGOGUE!
>>
Well now.

You fail to find anything that's giving out free food... The only religious center in this town is a small humble church, with the doors barred and it clear seems shut down. A few nazis seem to be patrolling around it, and there's some light coming from it...

It seems like there's a curfew out on the streets too, as all civilians are in their homes... And there's nazis patrolling.

Shit.

Actions

>...Try to sneak into the church? It'd make some good shelter and there might be a priest inside...
>...Just leave the town, you aren't going to get detained by the nazis.
>...Scavenge the garbage for nazis.
>...Maybe you should sneak onto a farm?
>Write-In
>>
>>1423952
>...Try to sneak into the church? It'd make some good shelter and there might be a priest inside...
>>
>>1423952
>>...Scavenge the garbage for nazis.
>for nazis.
Why would we scavenge the garbage for Nazis?
>>
>>1423967
I'm fucking tired.

Also, top kek, I meant search for food in the garbage, not to look for hidden garbage nazis.
>>
>>1423952
Maybe hunt a deer.
>...Just leave the town, you aren't going to get detained by the nazis.
>>
>>1423952
>Sneak onto a farm, steal a chicken.
>>
>>1423973
How would you hunt a deer? Your just a very hairy and strong Russian.
>>
>>1423972
>You thought was Garbage can
>Was actually ÜberMench
>Das est Verboten
>>
>>1423952
>>...Try to sneak into the church? It'd make some good shelter and there might be a priest inside...
So once we finish our business here, are we able to go back to the farm for our gear? Maybe try getting something to mask the Russian rifle's appearance?

>>1423972
>>1423978
Lol. Now that you mention it, I'm worried about the garbage Gestapo now.
>>
>>1423983
Nazis popping from garbage cans like Aryan Grouches when?
>>
You decide to sneak into the church...

It's not too hard to get over there... But the doors are locked...

What do?

>Knock on the front door?
>Knock on the side door?
>Break a window!
>...Do something else.
>Write-in
>>
>>1423990
>>Knock on the front door?
I get the impression the church is barred because this is an occult hideout.

>>1423988
Soon, comrade.
>>
>>1423990
>Sneak around the back, listen carefully for noises. Tap on the back door and hide, observing who, if anyone, comes to investigate. If its a old priest tackle his ass.
>>
>>1423990
>Knock on the side door?

>>1423996
Maybe it's home to a polish resistance movement?
>>
>>1423998
>If its a old priest tackle his ass.
Why should we tackle an old priest?

>>1424004
Could be, but there are Nazis already patrolling around the area so I doubt it.
>>
>>1424008
He might be a NAZI priest
>>
You decide to knock on the side door...

After a minute, a priest opens it up. It seems this is a Catholic church and says something in Polish.

Great. Language barriers. Again

Actions

>Try to see if he can speak Russian or German?
>...Try to show him that your starving?
>Try to show him that you want shelter?
>...Leave?
>Write-In
>>
>>1424018
>Point at mouth, rub belly vigorously
>>
>>1424020
*Slap.*
>>1424018
>Try to show him that you want shelter?
Cross our arms and rub the upper end of them.
>>
>>1424018
>>1424032
2nd. Then point to the roof, easiest way to get the point across.

>>1424013
Hm... fair point, but I think a priest wouldn't be hostile.
>>
>>1424013
So what, a priest is a priest. Besides, as long as we aren't wearing a Soviet uniform they don't give a damn.
>>
You point at your mouth, and rub your stomach... You also rub your shoulders and point to the roof.

He seems to understand, and lets you inside the church. It's more warm in here, but that's really it.

He goes into the back while you sit on a pew, and after a minute comes out with a rather nutritional meal of bread and pasta... It's a cheap staple, and you'd think meat would be a better choice.

However, the indoor candlelight does give you a better look towards him. He seems to be rather old, easily in his 70's, and has some slight difficulty walking.

Actions

>...See if you can get the point across for meat?
>...It's good and warm, and your fortunate to have this meal. Eat.
>...You should probably thank God before you eat. You are in a church after all. (Slightly increase religiousness.)
>...Try to converse with the priest? He might understand Russian or Polish.
>Remind yourself to thank the priest.
>Write-In
>>
>>1424046
>...It's good and warm, and your fortunate to have this meal. Eat.
>Remind yourself to thank the priest.
>>
>>1424046
>>1424048
2nd. Make a short prayer to God for the priest's sake, he probably expects this.
>>
You decide to eat, and thank the priest...

You prepare to go to sleep on the pew, but the priest stops you.

He points towards his room... He apparently wants you to sleep in there.

Actions

>Accept? Sleeping on a real bed can be nice.
>Decline. You can sleep on a pew, and he's old.
>Write-In
>>
>>1424073
>>Write-In
Sleep in the trash, where your brothers are.
>>
>>1424073
>Decline. You can sleep on a pew, and he's old.
>>
>>1424075
Backing this
>Construct epic trash fortress. Become werewolf bum king
>>
>>1424079
Perhaps we could become... a magical hobo?
>>
Erh...

So anons want to stay outside like a proper hobo?

>Yes!
>No!
>>
>>1424083
YES.
>TRASH FORT TRASH FORT TRASH FORT
>>
>>1424083
>>Yes!
Magic werewolf hobo quest is a go!
>>
Oh god what is this

This is probably a terrible idea.
Filled with inspiration, you decide to make your own shelter. Made of trash.

...Mostly because it seems like fun.

You head outside to construct your masterpiece...

There's not a lot of material... It seems the nazis have already proved very effective in cleaning up trash...

There's a random cardboard box you can use though. That could work...

Roll me a 1d20 three times to see how well you can make your shelter out of random trash materials.
This will increase your Fieldcraft score due to it's creativeness.

+2 if you can try to make a cardboard box more comfortable?
+1 if you can try to make your box impressive.
+1 if you can take advantage of five other cardboard boxes without owners.
>>
Rolled 2 (1d20)

>>1424094
you fucking anon's.
>>
>>1424094
>+2 if you can try to make a cardboard box more comfortable?
Collapse one of the cardboard boxes smoothen out the base of the cardboard we're going to be sleeping on. Cut-off one of the edges so the bed cardboard box is the longest.
>+1 if you can try to make your box impressive.
Draw a smiley face on one of the boxes.
>+1 if you can take advantage of five other cardboard boxes without owners.
Cut-off each of the edges of the other boxes so that they can be used as walls of the mega-box. Lean them against a wall for support.

>>1424096
It's okay, we've got cardboard boxes now.
>>
Rolled 20 + 4 (1d20 + 4)

>>1424094
>>1424101
Oh, right. Forgot about the other half of the command.
>>
>>1424104
M
A
X
I
M
U
M

K
E
K
>>
Kek wills it

Critical Success!

You somehow manage to make a surprisingly comfortable shelter, which you sleep in... It's almost as comfortable as a bed.

Almost.

You now have 3 Fieldcraft.

You have also upgraded! Because Kek wills it

Choose two anons.

>Your back. (1 point invested. Slight strength bonus.) (Severe Injury. Slight infection.)
>Your chest. (2 Point invested. You have minor resistance to cold.)
>Your hands.
> Your eyes.
> Your head. (1 point invested. Better smelling and sharp teeth.)
> Your ears.
> Your lungs.
>Your heart
>Your stomach
>Your skin
> Your legs. (Minor Injury!)
> Your arms.
> Your feet.
>>
>>1424112
>> Your lungs.
If I recall, our body was becoming too powerful for our organs earlier.

Thanks, Kek.

>>1424096
See anon, nothing to worry about!
>>
>>1424112
>Your eyes.


Shadilay
>>
Heil Kek

By the way, you guys can select two.
>>
>>1424112
Lungs and Arms.
More oxygen
Punching Krauts
>>
>>1424120
When did we get head upgrade?
>>
>>1424112
>>1424120
Oh, right. Forgot about that.

>>1424112
>> Your lungs.
>>Your heart
Organs to make sure our body can sustain itself.
>>
>>1424121
Pls no antifa

Anyways, right now it's Lungs and Heart vs Lungs and Arms. I'm going to wait 6 more minutes before rolling.
>>
>your lungs.
>>
>>1424121
anon, we wan't the Krauts to win, but we want them to just stay in their borders.
>>
>>1424123
>>1423498
>>1423544
Sometime earlier.

>>1424127
>>1424129
Lungs and what?
>>
LET US NOT OFFEND BRODIN. WE MUST OFFER SUPPLICATIONS OF OUR GLORIOUS BI'S AND TRI'S TO ALMIGHTY ZYZZ

ALSO LUNGS BECAUSE CARDIO IS OK SOMETIMES
>>
>>1424133
What the fuck are you talking about.

And didn't you already choose lungs?
>>
>>1424134
Lungs and arms.

And am I literally the only guy who remembers Zyzz posting? Shit im feeling old.
>>
Rolled 1 (1d2)

Well, I guess it's lungs and arms vs lungs and heart.

Rolling.

1=Arms and Lungs
2=Lungs and Heart
>>
Arms and Lungs it is.

You get hit by a rack of pain as you sleep... And... Well... You have... You have a nightmare. To the point where you wake up in your sleep, and you feel like there's blood coming out of your mouth...

You check. There isn't.

So you didn't rip a cow's neck out... It was... It was a really weird dream. You breath a bit heavily from the shock of the nightmare... Remarkably... It feels much easier to breath. Huh.

You also feel a bit itchy, and you scratch your goatee...

Only to really find out on closer examination, your arm is... It has thick body hair like your chest... Like it's growing fur... Not to mention your finger nails...
They're beginning to look like claws... And you notice that your scratching actually cut your goatee a bit... They're sharp, remarkably... Enough to cut through skin.

Not to mention your arm muscles got a bit more impressive... Though it's starting to get hard to notice with the body-hair...

You might as well start calling it fur at this point... Your entire body is beginning to be covered in it. It's almost impossible to ignore.

Your arm has also gotten longer, and your hand has gotten bigger... Along with your fingers again. They're starting to look like mini sausages. Hairy ones.

Actions

>...Alright, don't freak out, don't freak out... Try to stay cool. This is... This is natural. Right? Right? This is just a nightmare... (Gain 0.5 sanity. Slow mutation rate... May lead to sanity loss in the future out of denial.)
>...Alright... So your body may be... May be changing. A lot. Try to rationalize this... (If you can rationalize it, gain 0.5 sanity. Slows rate of mutation.)
>...This is... Well, it's pretty cool, honestly... Sharp teeth, sharp nails... Hell, your starting to feel like a walking weapon... (Lose 0.5 sanity. Increase the rate of mutation.)
>...Alright... You need to shave. Now. Find somesort of diner and restroom and shave this... This body hair off. (Gain 1 sanity.)
>Write-In

Due to the amount of body hair on Stojan, he now has moderate protection from the cold. Though he does suffer when wearing plenty of clothes, and can overheat. He also will slightly suffer quite a bit in hot weather.
>>
>>1424154
>>...Alright... You need to shave. Now. Find somesort of diner and restroom and shave this... This body hair off. (Gain 1 sanity.)
Shave enough so that we don't look ridiculously furry.
>>
>>1424154
>...This is... Well, it's pretty cool, honestly... Sharp teeth, sharp nails... Hell, your starting to feel like a walking weapon... (Lose 0.5 sanity. Increase the rate of mutation.)
>...Alright... You need to shave. Now. Find some sort of diner and restroom and shave this... This body hair off. (Gain 1 sanity.)

Doesn't matter how cool it is, we can't travel through Poland looking like a bear.
>>
>>1424154
>...Alright... You need to shave. Now. Find somesort of diner and restroom and shave this... This body hair off. (Gain 1 sanity.)

while this would have been a good thing in Russia with it's freezing conditions, this is very bad to be going around Nazi Germany with.
>>
>>1424154
>>...Alright... So your body may be... May be changing. A lot. Try to rationalize this... (If you can rationalize it, gain 0.5 sanity. Slows rate of mutation.)
>>1424158
So the vaccines are actually just mutagens that they experimented on penal soldiers in hopes they could be used for actual soldiers.
>>
You know... This stuff is actually starting to grow on you... Surprisingly enough.

You decide when it's light out and diners open up to try and shave...

After getting rest, you look out of your cardboard box to a small patrol of nazis, smoking cigarettes and seem a bit entertained by your shelter.

"...Seems like the homeless problem even got the architects homeless." One says, as a joke...

They of course, carry on...

Actions

>...Go take care of your body hair.
>...Maybe you should go try to find some food...
>Prepare to continue on to Warsaw?
>...You know, you could probably scare the piss out of those soldiers... Confront them or try to talk to them?
>Write-in
>>
>>1424179
>>Write-in
ask the soldiers if there's a barbershop nearby.
>>
>>1424187
You don't exactly have any money to pay a barber anon.
>>
>>1424179
>Prepare to continue on to Warsaw?

Just gather up out bums living space and get moving.
>>
>>1424179
>>1424197
>>Write-in
Gather a bum army.
>>
>>1424202
No. That's just a little too retarded. The cardboard box thing is funny, but I'd prefer to try and keep this serious.
>>
>>1424197
>>...Maybe you should go try to find some food...
Like they're going to say no to the 6-foot tall man-beast
>>
>>1424207
A'ight, boss. Wasn't a serious suggestion.

>>1424179
>>Write-in
>>1423827
>>...General Government Official? Where the hell are you going to find that?
Ask them about that so we can get some papers for travelling around in Nazi Germany.
>>
Since anons want to do things, I'll combine finding some food and asking the nazis where to find the General Government officials.

This good? Also, anons can try to shave or just go to a barbershop... And find a way to either pay or intimidate him into shaving you.
>>
>>1424216
Sure, just make sure that we don't put our foot in our mouth.
>>
>>1424217
...Are you high or something? Why the fuck would Stojan put his foot in his mouth?

You decide to ask the nazis where the General Government Official is... They of course tell you it's in Warsaw, and they seem quite startled by you...

You also decide to get some food...

Where to go anons?

>The church?
>Stop by a diner? (You don't have any money!)
>...First, get a shave. Either shave in a diner's restroom or go to a barbershop.
>Write-In
>>
>>1424223
>...Are you high or something? Why the fuck would Stojan put his foot in his mouth?
The joke is that the potential phrase for how we're so hungry and on drugs is also an idiom. You know, multiple meanings in jokes.

>>1424223
>>...First, get a shave. Either shave in a diner's restroom or go to a barbershop.
Are there any tools we can use to shave, the knife we brought along earlier?
>>
>>1424232
How about our claws. Let's shave.
>>
>>1424234
You sure about using our claws? I think a knife would have less risk of accidentally cutting ourselves and would be something we'd have more experience with than our claws.
>>
>>1424238
We have to learn somehow besides, I don't think the qm will go full nigger and kill us for not being careful claw shaving.
>>
>>1424239
Lol. Fair enough.
>>1424223
>>1424232
If we're using our claws, only use one of our fingers since that's the closest to resembling a knife, and try filling off one of the edges first so it's a single-edged shave.
I don't know if we have anything it file it off with, but we can just use the cardboard to do so.

On the bright side, learning how to shave with our claws is infinitely less dangerous than learning how to stab someone with them.
>>
First, you decide to shave with your... Well, claws. It's... A little strange, but you've always been a pragmatist at heart.

You also find your shaving cream supply is running low... Damn it.

Roll me a 1d20 three times for how well you can shave with only your claws...

+1 if you can try to mentally adjust to having claws now...
+1 if you can think how much shaving cream you'll have to invest in for the future.
+1 if you can continue to not have a mental freakout and try to think good positive thoughts.
>>
>>1424262
>>1424239
>inb4 we roll a 1 and stab ourselves.
>>
Rolled 16 (1d20)

>>1424262
>>
16

Success!

You of course, manage to reduce the body hair amount to acceptable levels... Though there's a bit of a blanket on the floor now...

Do you want to shave your facial hair as well?

>Clean shaven is best shaven. Women don't tend to like beards... Get rid of it.
>...Let it grow out. Women love lumberjacks, right?
>...Goatees are... They're not very good, are they? Shave.
>...Just keep your facial hair well-maintained. It's good as it is.
>Write-In
>>
Rolled 6 (1d20)

>>1424262
>>
>>1424275
>...Just keep your facial hair well-maintained. It's good as it is.
>>
>>1424270
This is good enough.

>>1424275
>>Clean shaven is best shaven. Women don't tend to like beards... Get rid of it.
We'll grow hair quickly, so it'll look like a beard by the time the ladies get to look at it.

>>1424223
>>1424232
If you want, I could break down the original joke for you, but this kills the joke.
>>
So completely shave your beard off or just keep it well maintained?
>>
>>1424282
I don't want to know what the skin under that will look like.
>>
>>1424282
>>1424279
I'm for shaving the beard off. Don't Germans prefer clean-shaven people?

>>1424283
Fair point.
>>
>>1424283
It's just normal skin right now, anon.
>>
Rolled 1 (1d2)

Rolling.

1=Shave it off.
2=Just maintain it.
>>
You of course, begin to shave it off...

After a bit, you feel your chin and don't even feel a single hair on it... It feels good in a sense.

After you look as good as you can be, you decide to get some breakfast...

You have a rather strong craving for some steak or meat or something.

Actions

>...Head to a diner. You can maybe get a free meal if you're either scary enough, or beg?
>Head to the church. The priest will feed you...
>Just get a move on...
>...Maybe you can sneak on a farm and steal some food?
>Write-In
>>
>>1424290
Well I'm off now, thanks for the session QM.

How often, how late, and how long do you normally run? You seem to mention your tiredness fairly often.
>>
>>1424290
>Just get a move on...
We're going to have to eat on the way.
>>
>>1424290

>Just get a move on...

Now to find and kill the animal for a true man's meal.

Bear.
>>
>>1424294
I'm on the West Coast (worst coast)...

Usually, I run from 8 AM to 11: 30 PM... If you're wondering how I do that schedule, it's with excessive amounts of caffeine and rest.

You decide to just get a move on to Warsaw, and eat something on the way...

At around noon, you notice a bus traveling on the road... Full of nuns?

The bus slows down near you, and one of the windows opens...

What seems to be one of the nuns... A bit different from the rest, and clearly much older, says something towards you in Polish.

You are a bit confused... You think this is what the catholics call a "canoness". You think she's trying to assist you?

Actions

>...Try to tell her you don't understand her?
>...Try to talk to her in German?
>Shoo the bus by. You can't understand, and chances are you don't care.
>...Wave back?
>Write-in
>>
>>1424299
>...Try to tell her you don't understand her?
>...Try to talk to her in German?
>>
>>1424299
My question isn't so much how you run that schedule. It's how you still have an income.
>>
>>1424303
I do a lot of work from home, but these last two weeks I've been doing a lot of work at the office.
>>
>>1424299

>...Try to tell her you don't understand her?
>...Try to talk to her in German?

Is it wrong that I want us to go to Nanking to help the Japanese?
>>
>>1424308
The rape of Nanking? Yes, yes it is.
And since you mentioned that with nuns about, I fear your intentions.

"...Sorry, I don't understand you. I can only speak Russian or German!" You say in first in Russian and another time in German.

She seems to understand German...

"We are inviting you onto the bus, dear."

"...Why?"

"Well, it is in the good faith of our Lord Jesus that we help those who cannot help themselves from the clutches of the Soviets."

"Soviets?"

"Our nunnery is fleeing from the communists approach to Warsaw... If you so desired, you could ride with us."

It seems the nuns are doing a bit of charity, and seem to be fleeing from the Soviet advance... They seem polite enough to stop to help travelers too.

Actions

>...Accept their offer to get onto the bus?
>...Decline... Your good walking.
>...Erh... I'm not really catholic. I'm Orthodox... Would you mind?
>Write-In
>>
>>1424308
Yes. What will happen to Japan in this war is unavoidable unless the war ends early and the scientist responsible for the different theories that lead to the development of the nuclear bomb die before they can write their discoveries on paper.
>>
>>1424310
Is this bus going to war saw or going from warsaw?

And to the anons, don't you fucking dare make a 1980's comedy out of this bus trip! I know it sounds funny but this bus will NOT have nuns playing strip poker.
>>
>>1424312
Shit, I must be exhausted. They're fleeing TO Warsaw.
>>
>>1424314
>...Accept their offer to get onto the bus?
Christian's and fleeing the Soviet Union, we are in good company.
>>
I'm surprised anons aren't trying to be religious this time.

I am only a little disappoint.
>>
>>1424318
I would take the religious options but sometimes there's a more necessary or urgent path of action. And then sometimes anons want to make a fucking hobo's best when we could sleep on a comfy pew.
>>
Anyway, I'm passing out and waiting for more votes anons.

Also, I'm almost certain that I'll wake up to one person wanting nun waifu or something.
>>
>>1424310

>...Accept their offer to get onto the bus?

I just want to be my own character for Stojan, the wacky voice in his head that suggests evil/edgy/whatever things to do. So yes, fear me for in the words of Oppenheimer quoting the one Hindu scripture.

I am become death, the destroyer of worlds.

>>1424324

Fuck that, nun harem. CULT OF PERSONALITY! JIM JONES WEREWOLF! Minus Kool-aid
>>
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>>1424325
>>
>>1424327

Is there something you want to say/do anon? Besides shows why I wanted to be born earlier so I can perform police brutality on hippies?
>>
>>1424327
Well, his name is "chaos" after all.

Also, quick update.

You accept their offer, and get on the bus... You of course, take the nearest seat and wind up next to a young nun...

Do anons want to doanything during the ride, or timeskip?
>>
>>1424328
I want to not try and bang every nun on the bus, get to Warsaw, recruit a bunch of white army people, take out the commissioner, get our squad and as much of the rest of the penal battalion onto our side, and then start taking over the damn war to reclaim Russia from these dirty commies and their useful idiot hippies.

(Also what I wouldn't give to beat the shit out those larping antifaggots. I'm literally a drive away but the traffic would be too much and I can't afford to repair my car if it gets damaged.
>>
>>1424331
Try not to turn even more lycan and horrify the nuns. Also ask if they have any meat to eat. We will even take dried beef.
>>
>>1424336

Why not both?

But I have to say

>useful
>hippies

Pick one
>>
>>1424351
Hippies have a use. Meatshields and target practice. I pick both.