/qst/ Thread Archive

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Archived Threads

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Shit Thread (Under -4) Average Thread (-4 to +4) Good Thread (+5 to +9) Excellent Thread (+10 to +19) Epic Thread (+20 and above) Editor's Choice

ThreadTitleDescriptionTagsAddedScore
November 2007
840516Your Ideal SystemAfter a megathread bawwwwing about d20, a surprisingly insightful and nerd-rageless thread about people's favorite (and least liked) system traits.game mechanics, game design2007-11-27 2 
December 2007
909612Worst RPG You've Ever PlayedOP put a d20 logo as his picture. You can pretty much guess how the thread went.d20, epic fail, game design, game mechanics2007-12-18 7 
June 2010
10812118Ideas for an abandoned Dwarf Fortress Dungeon DelveSetting discussion for a dungeon crawl set in a world consumed by magical cold.Settings, DM, Mechanics2010-06-29 6 
March 2011
14167662RPG Rules for HackingThread containing a discussion of computer security, and how it can be mechanically applied to an RPG.Hacking, Computers, Mechanics, Rules, RPG, Homebrew2011-03-08 1 
April 2012
18639910The Wraithsun ProjectOr, how to create a supermassive black hole with the souls of the dead.black hole, game mechanics, physics, holy mother of god2012-04-09 6 
January 2013
22578223175 miles to the LAWWherein /tg/ decides that the strange alignment mechanics of the Outlands means you can turn a planar gate-town into a roving weapon of mass destruction if you only you can apply enough LAW.D&D 3.5e, Outlands, Planar Mechanics, Alignment, LAW, Speculah2013-01-14 13 
June 2015
40396631Do you believe in magic?An interesting question, what's your answer?/tg/, ideas, irl, magic, mechanics, opinion, tg2015-06-06 0 
July 2015
41239957Matryoshka Partition - Transforming Robot HomebrewFollow-up thread of developing a setting for a human/transforming robotic partner styled game. Rules and system being decided upon. Further elaboration.Matryoshka Partition, mecha, game mechanics, game design, game ideas, robots, transformers, homebrew2015-07-17 5 
41401053Matryoshka Partition - Transforming Robot Homebrew #4Follow-up thread of developing a setting for a human/transforming robotic partner styled game. Rules and system being finalized. WorldbuildingMatryoshka Partition, mecha, game mechanics, game design, game ideas, robots, transformers, homebrew2015-07-23 2 
41466873Matryoshka Partition - Transforming Robot Homebrew #5Developing a homebrew game and setting focused on human/transforming mecha partner. Crunch and fluff development.Matryoshka Partition, mecha, game mechanics, game design, game ideas, robots, transformers, homebrew2015-07-26 1 
August 2015
41582827Matryoshka Partition - Transforming Robot HomebrewFollow-up thread of developing a setting for a human/transforming robotic partner styled game. Thread didn't last long. Minor rules noted. Awaiting anon's playnotes.Matryoshka Partition, mecha, game mechanics, game design, game ideas, robots, transformers, homebrew2015-08-04 3 
November 2015
43794516Mortal Kombat PnP DiscussionA discussion on the mechanics for a proposed PnP based on Mortal Kombat.Mortal Kombat, game mechanics, game design 2015-11-28 1 
January 2019
64088456Biotech/Biomechanics Worldbuilding/tg/ discusses organic technology.biotechnology, biomechanics, genetic modification, cloning, biomancy, fleshcrafting, posthuman, transhuman, bionicle, worldbuilding, setting2019-01-26 2 
September 2020
74791451Nechronica: The Long Sequel thread. Story Time / GM system and build adviceEngland/Homburg Storytime: The third killer attacks our trio at home. Arson Cannibalism Heroism. | Talk of Horrors classes & custom content.Nechronica, Storytime, Story Time, Coleo, Melico, Imp, Homburg, England, fire, Suzie, class, builds, mechanics, advice, horrors, system2020-09-17 3 
November 2020
75560624Nechronica Thread - Russian Poerty Edition. Gravel Storytime. Class updates: Chariot and AlrauneChariot & Alraune class updates. Gravel Storytime continues: The A-team confront Boss Bugtalker. Fortifications & traps.Nechronica, Storytime, Story Time, Gravel, Adrian, Altina, Aida, bugs, violence, Chariot, Alraune, update, class, mechanics, fortify, traps2020-11-01 2 
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