Dark Heresy Character Generator

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WS:24
BS:29
S:29
T:33
Ag:30
Int:29
Per:36
WP:26
Fel:27
Wounds:10
Fate Points:2
Insanity Points:2
Corruption Points:0
Thrones:77
XP:200

    Your name is Mary Arak . You are female. You are 25 years old, and have dark skin, red hair and grey eyes. Your peers describe you as muscular. You have an unusual piercing. You have no immediate family to speak of.

    You were born on an untamed Feral world, where you were taught the superstition of the Spirit Shackle. You walk the path of the Guardsman, where you hold the rank of Conscript. You are a veteran of the ill-advised and poorly-run Margin Crusade, a holy war without end that has made you an experienced warrior. When you visited the Imperial Diviner, the seer told you this: Only the insane have strength enough to prosper. Only those who prosper may judge what is sane. Your only physical reminder of your past life is your animal skull, something that holds great sentimental value to you. In your travels and adventures as Guardsman, you have collected a special memento of your journey, your shard of ceramite armor.

    Your upbringing, environment, and the path you have chosen in life have granted you the following traits: Iron Stomach, Primitive, Rite of Passage, Wilderness Savvy.You have learned, acquired, or been born with a number of talents, such as Melee Weapons Training (Primitive), Basic Weapons Training (Las), Pistol Training (Primitive), Basic Weapons Training (Primitive), Unshakable Faith.

    You excel in a number of basic skills, including Navigation (Surface) (Int) (Wild. Sav.), Survival (Int) (Wild. Sav.), Tracking (Int) (Wild. Sav.).You have learned a number of advanced technical skills, such as Speak Language (Tribal Dialect) (Int), Speak Language (Low Gothic) (Int), Drive (Ground Vehicle) (Ag).

    At this time in your life, your personal belongings are meager, most provided by the Imperium as part of the path you walk. Your holdings include lasgun and 1 charge pack, knife, guard flak armour, 1 week corpse starch rations, sword, flintlock pistol and 12 shots, bow and 10 arrows, uniform (Common Quality Clothing), mercenary license, animal skull (memento), shard of ceramite armor (memento).

 

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