rolled 4, 2, 4 = 10
Once again, everything has come together. The Terror Saints have joined the Wallsmashers, forming a force of nearly 20,000 men, all under the command of Knight Commander Symon. Vast stockpiles of thermite, amassed before your arrival, are being distributed and converted. Some to chain-mines, many to bolas. Considering the firepower at the commander's disposal, you doubt this foul beast will last long.
Corias took you into the friendly camp while his own soldiers set up their tents and dug trenches. You were surprised at how much the uniforms differ- many of the Wallsmasher troops seem to favor wide-brimmed helmets (for deflecting arrows), carry digging tools on their belts and packs, and wear or carry greatcoats covered in fire retardant. Since they are a siege-focused unit, you suppose it'd be odd for them to have the exact same equipment as everyone else.
After reaching the command post, Corias caught up with the other commander, talking like the two were old friends. He went over your recent exploits quite thoroughly, embellishing a few bits, and suggesting that the army should hire more Frost Giants. While the officers were talking, you discussed digging machines with Mitchell and a few of the regular troops, describing the tunnel-borers of your world. Apparently, a few of their mages and engineers have been working on something like that, but it had to be left behind.
When the commanders have finished their exchange, you introduce yourself, as modestly as possible. The next probing attack is scheduled for tomorrow, and, given the aid you've provided so far and your experience, you have some say in the tactics.