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  • File : 1270630262.jpg-(521 KB, 1200x1200, Dragonslayer.jpg)
    521 KB Lord Quest XVII - A dragonslayer is thee Anonymous 04/07/10(Wed)04:51 No.9033864  
    Prior Threads:

    At the end of last thread you had slain a dragon, and were about to work out what to do with the corpse.

    >Consecutive crits. MAXIMUM WIN ENGAGED.

    >The dragon lunges at you, and you nod to Doobs, who knows just what to do. He runs in, slashing at it's flank and as it turns to snap at him you leap forth, stark at your side. Stark bites at its claw, sinking his teeth into the softer smoother scales in the palm as you land on the dragons head spearing Thorn down thourgh its good eye and deep into its brain. pushing thorn deeper and deeper until until the hilt has sunk into its soft gooey eye, you hold on for dear life as it spasms. After moments it drops to the floor, its spasms weakened and the beast vanquished. Wiping a blade off on cloth nearby you thanky Byron for the chance to finihs wooing he girl of your dreams. You tuen back to see clint, having brought Cohen and Leold down, standing shocked and in awe. Cohen breaks the silence "You said it was serious Clint, looks like our Lord Green had it all under control. The Doobs blood flows strong in you, and the rest of your blood is flowing strongly enough as well, surprisingly all on the inside."

    You have Leold, Doobs, Shorty, Cohen, Clint, Aegon, 2 Men-at-Arms, and 2 Yeomen still alive. Dragon didn't kill anyone, but Doobs and Shorty are suffering corrosive burns to the face.
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)04:52 No.9033884
         File1270630350.jpg-(104 KB, 1440x900, Crude map III.jpg)
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    Forgot my trip. Thread's legit, yo.

    Here's a map of the floor given to you by Du'Zul'Un, the troll priest in charge of this temple.
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)04:55 No.9033922
    Oh, and if anyone has any other pics for Tom Green killing a dragon, you can have your bonus. Pic in op doesn't count.

    Finally, yeah. Midweek Lord Quest thread: Happy Zombie Jesus Day.
    >> UnderwaterDM !Hsknw4ktoA 04/07/10(Wed)05:09 No.9034073

    Hmm What to d owith the dragon's corpse. Well first thougth would treat it similarly like any game.

    Cut off head make a trophy
    Skin the scales tan them (or whatever you with them) andmake either rug or amor.
    Bleed out the corpse gather the blood and presrve it for alchemical purposes and experiments.
    Cut off Claws make jewely

    Are these possible?
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)05:09 No.9034078
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    No interest?

    -Final Bump-

    If it dies now, I'll try again on the weekend.
    >> UnderwaterDM !Hsknw4ktoA 04/07/10(Wed)05:11 No.9034095
    >> UnderwaterDM !Hsknw4ktoA 04/07/10(Wed)05:12 No.9034102
         File1270631556.jpg-(100 KB, 800x600, dragonscale_armor.jpg)
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    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)05:24 No.9034132
    Did everyone else just get a ban for a moment there? Something about forbiddern URL posting?

    Ok, Cohen can use The Bane (Ogre warsword, serrated on the back side, handy for fighting hill giants and stuff) to slice up the dragon. So you can cut him up how you like.

    You can skin him, you'll need to get it back home to tan though. You have 1/3 of your water supplies used, so you have some water skins empty for blood. You can empty more. Also if you like you can empty some of zeek's salves to make more room. However, this means you won't have any salves left on the way home.
    >> Anonymous 04/07/10(Wed)05:25 No.9034140
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)05:27 No.9034151
         File1270632474.jpg-(46 KB, 350x366, Python-Queensland-Carpet-Coast(...).jpg)
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    Not a red dragon, but rather coloured with a gold and green diamond pattern, reminiscent of a carpet python. Pic related, except the browny-green is greener.
    >> Anonymous 04/07/10(Wed)05:28 No.9034161
    i did
    is the dragon dead?
    >> UnderwaterDM !Hsknw4ktoA 04/07/10(Wed)05:29 No.9034170
    Thgere is no way in hell that we are going home without a glorious trophy.

    I ask my men if there is a way to carry the dagon's head and maybe the body. Will we need more men?
    >> UnderwaterDM !Hsknw4ktoA 04/07/10(Wed)05:30 No.9034175
    Yeha I understand it is not a red dragon I just googled dragonscale armor to illustrate the idea and posted the first decent picture that popped up.
    >> Anonymous 04/07/10(Wed)05:31 No.9034178
    Lets keep all of Zeek's salves.

    How heavy would the dragon's parts be? Between the 10 of us can we harvest/carry it and still fight or are some of us going to be on porter duty while the others are combatants.

    Can we make a lore roll or something to tell if legend has it there is a particular part of a dragon that is extra important? Would Ageon know?
    >> Anonymous 04/07/10(Wed)05:32 No.9034182
    Is there any way we could manage to bring the entire corpse with us back home?

    It would surely be wasted to leave it there...
    >> Shouldbeasleep 04/07/10(Wed)05:33 No.9034186
    >>9034178 is me

    Also Quest Lord, could we get at -quick- rundown of what we have/committments?

    I recall we have a Luck ring, I think a morale ring
    and do we have an appointment back with the troll shaman/oracle thing or not?
    >> Anonymous 04/07/10(Wed)05:35 No.9034201
    Last thread started off slow but by the end, it was firmly in the realm of HOOOLLEEEEEE SHIIIIIIIT. Who knew /tg/-diceroller was a romantic at heart?

    In addition to this, a quick overview of our named retainers?
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)05:36 No.9034205
    Yeah, it's dead. Killed at the end of last thread with some epic rolling. You manned up like a mother fucker, jumping onto it's face and stabbing it though the eye.

    You could carry the whole body between all of you, but it will seriously hamper progress. You'll roll d5s instead of d20s for progress home.

    Taking the head back should be easy enough if you cut it off. It will hamper you to a d17, but mainly due to it's awkward shape and teeth/horns you want to avoid. They don't look safe. If you had something better then your bags to carry it in, then that might help.
    >> Shouldbeasleep 04/07/10(Wed)05:38 No.9034216
    Hm. Could the vermen have cloth or something large enough to carry it? Otherwise I say take the risk and lets drag it back.
    >> Anonymous 04/07/10(Wed)05:39 No.9034219
    Maybe we could ask that troll who foretold this for help? He might have something more to say now that we've fufilled his prophacy
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)05:41 No.9034236
    Sweet. Just wanted to pop the info out there anyhow.

    Roll a d8 for Aegon's lore check, wanting low.

    The more you carry, the more it will slow you down on the way back, etc. Any ideas you come up with to carry it better will help, but not entirely negate the slowing down.

    You came here for that appointment.

    Your Gear:
    Wyvernsting (Re-enscorcelled Bastard Sword) Ring of Luck
    Breastplate (functional)
    Ring of Inspiration
    Shield (Metalmagik'd and Has the family crest on it)
    Chain shirt
    Breastplate (tourny, with family emblem )*
    Classy Clothes. Coz you're awesome.

    * At home.
    >> Anonymous 04/07/10(Wed)05:44 No.9034258
    If I recall correctly, the dragon was not even the reason we were here. We're after an artifact in the depth of these ruins, so we should probably get that first.
    >> UnderwaterDM !Hsknw4ktoA 04/07/10(Wed)05:44 No.9034259
    Ok we clearly need more people for this. I suggest we send a messenger home with the news of glory and have them quickly build a sort of makeshift stretcher out of wood and ropes which is large enough to carry a dragon (or at least the head) without seriously hampering progress. Until then we stay and guard the corpse.

    If that is possible notify all the craftsmen who deal with hunting, leatherworking, alchemy and so on to make preparations

    Is this possible?
    >> UnderwaterDM !Hsknw4ktoA 04/07/10(Wed)05:46 No.9034262
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    I was thinking of them making things like these
    >> Shouldbeasleep 04/07/10(Wed)05:46 No.9034268
    I second this. However we should send at least two if not three people as runners with a vial or two of antisceptic. One just won't make it.

    Or one of the named rangers. Clint could make it alone but I'd rather have him by our side.
    >> Anonymous 04/07/10(Wed)05:50 No.9034295
    rolled 4 = 4

    can we get some vermen to carry the dragon? if so lets take the whole thing after we grab the treasure we came for. also use our limited first aid skills on our men.
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)05:54 No.9034320
    They've vanished. Buggered off as soon as they saw the dragon.

    You ask Du'Zul'Un for a hand with the dragon, and he gives you a few more waterskins for dragon blood, telling you cryptically "Your Wyrd is not done yet. Du'Twice more you shall save Lil'gon. "

    Leold - Old officer from the King's Army, was your uncle's right hand man.
    Doobs - Young knight and your cousin. Was squired to Leold, knighted shortly before you rocked up. Fights like a champ, intimidates like a boss and doesn't afraid.
    Smyatt - Accountant.
    Aegon - Norse Bard. Swords and song.
    Erik - Your father's left hand man, and your bastard uncle. Scholar type.
    Zeek - Priest of Exidaid, ogd of healers and stuff.
    Baldric - Your peasant dogsbody.
    Marcus - A chef, worked for your father
    Shorty - Dooob's Squire, chosen because he's huge. Pic related.
    Dan Ganob - Mason who decided working for you was a way to hte easy life.
    Harry - Street rat and ne'er do well sent to kill you. You hired him as a Spyguy.
    Wrigley Spectre - Horticulturist. *
    Cohen Mikenzy - Used to serve your family, went north to mercenery it up. Recently came back from the west, where he sired a son or eleven and killed giant monsters.

    With you but not on your advisor role is Clint, priest of Artagus, a god of hunting. A god your god (Byron) generally thinks of as a bro.
    >> Anonymous 04/07/10(Wed)06:01 No.9034374
         File1270634476.jpg-(105 KB, 432x288, 23911_ab.jpg)
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    >Tom Green killing a dragon

    Close enough?
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)06:01 No.9034376
    He tells you that the Norse use the blood of the dragon in shaministic rituals, the teeth to make swords out of, and the bones to make huts from. The scales are used to make hut walls from, as huts made from dragonskin are tough and keep the warmth in. This dragon appears to be smaller however, and not large enough to live in.

    Whoever you send will have to go home and then come back again, guarding a bunch of peasants and craftsmen in a swamp which has claimed some of your trained soldiers. 2 men at arms and 2 manhunters so far to be precise.

    Some large strectchers could help, you could make makeshift stretchers, uppring your progress from d5 to d9 with the whole body.
    >> Anonymous 04/07/10(Wed)06:03 No.9034404
    Here's a rather off the wall idea. Could we enlist the help of any nearby trolls to help escort us/carry the dragon back, using Du'Zul'Un as a go-between?
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)06:06 No.9034430
    Nope. And It's /t/om /g/reen, nothing to do with Tom Greene there.

    Interesting idea. Any comments on this?
    >> Anonymous 04/07/10(Wed)06:06 No.9034436
    Let's take some small things for now, bottled blood, etc. We'll make a wooden stretcher later and drag the entire thing back after we finish here.
    >> UnderwaterDM !Hsknw4ktoA 04/07/10(Wed)06:07 No.9034439
    I also second that we need to treat the wounded, although burns are a horrible type of wound.

    Water skins are a poor way to store dragon blood I was thinking more in clay jars or something but I suppose this will have to do for now. I have no idea how quickly a dragon's corpse dissolves.

    I thiink we must make the most out of this kill.
    >> Anonymous 04/07/10(Wed)06:08 No.9034447
    Maybe we should ask the troll shaman if he'd be willing to help. Whether or not he gets any other trolls, whatever. But if he helped it would move much quicker.
    >> Shouldbeasleep 04/07/10(Wed)06:08 No.9034457

    Ok. Bottle us some dragon blood while its fresh and lets put some wax stoppers or corks or whatever around the bottle's necks when filled.

    Lets make some stretchers.

    Lets secure the dragon corpse then check around a little more for whatever artifact we are suppose to find before hightailing it out of here.

    > This dragon appears to be smaller however, and not large enough to live in...

    "But Aegeon it will make a swanky tent. Next time we'll get you one full grown!"

    >Map question
    What is the "to the nest?"
    >> Shouldbeasleep 04/07/10(Wed)06:10 No.9034474
    >Here's a rather off the wall idea. Could we enlist the help of any nearby trolls to help escort us/carry the dragon back, using Du'Zul'Un as a go-between?

    Sure. We should be intimidating enough. We killed a fucking DRAGON
    >> Anonymous 04/07/10(Wed)06:10 No.9034479
    To expand on this, I believe this shrine was mentioned to be a holy site for trolls as well, so our clearing it of a few of those stalker creatures and a goddamn dragon must put us in the good graces of the troll clans. Or, at the very least, make them respect us.
    >> Anonymous 04/07/10(Wed)06:12 No.9034498
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    >> Anonymous 04/07/10(Wed)06:14 No.9034513
    Haha, I just imagined us returning to our estate at the head of our band of adventurers along with a gaggle of lumbering trolls carrying the corpse of a dragon slain by our hand.
    >> Anonymous 04/07/10(Wed)06:15 No.9034526
    so after we get our loot we haul the whole dragon up to the temple area and ask trollpriest to get some trolls/vermen to help us carry it back on those sleds. we should also sacrafice the heart to the old gods
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)06:21 No.9034575
    You quickly fill your empty water skins with the creatures blood, which is a dark red. It's slightly corrosive to the skin when you splash it, but doesn't seem to have any ill effect to the treated leather water skins. Although most of the blood is going into the earth, it's not like the creature had a shortage of it.

    Gained - 12 large waterskins of Dragon Blood.

    Oh, and 'Climb here for the nest' is written right where you see it on the map. It was written by whoever drew the map from the looks of things.

    You treated the burns as best you could at the end of last thread.

    You decide to ask some trolls to help, using Du'Zul'Un as an inbetween. He says that if you want to find a fist of trolls, you could either wait 4 days for his next visit. Or you could meet them en route, journeying by the 'north road'. He tells you that most outlaws laugh at the name, as it leads northwest, and also is little more then a scrub path. However it should be easy enough to follow, even if there are some potential dangers en route.
    >> Anonymous 04/07/10(Wed)06:25 No.9034603
    Let's ask him if he'd personally help us carry/drag it.

    Also, gather our wits and head up to the nest.
    >> Shouldbeasleep 04/07/10(Wed)06:25 No.9034608
    Thank him profusely and lets wait four days.

    During that time lets continue to explore for the artifact.
    >> UnderwaterDM !Hsknw4ktoA 04/07/10(Wed)06:25 No.9034612
    seconding this

    I pray for finding dragon eggs and more treasure
    >> Shouldbeasleep 04/07/10(Wed)06:27 No.9034625
    >we should also sacrafice the heart to the old gods

    If you want to go this route, lets wait until we do it at a shrine we know of
    >> Anonymous 04/07/10(Wed)06:27 No.9034626
    seconded, also sacrafice the heart to the old gods
    >> Sick, can't sleep 04/07/10(Wed)06:27 No.9034629
    Yeah, let's see if the shaman will help himself, and then go check out the wyvern nest.
    >> Anonymous 04/07/10(Wed)06:28 No.9034630
    the shrine to the oldgods is about a 5 minute walk away
    >> Sick, can't sleep 04/07/10(Wed)06:29 No.9034640
    Sacrificing it would be pretty cool. If there isn't something else we can do with it.
    >> Anonymous 04/07/10(Wed)06:30 No.9034652
    Let's take the "north road" then and meet up with the troll band. It seems like an easier deal than waiting for them here and sitting in a cave for four days while the thing begins to rot.

    Also does dragon's blood have potential uses in alchemy or is it sought out more as a magical reagent?

    We can sacrifice it's liver to Byron and have a large drinking contest while we do so. I think he'd get a kick out of that.
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)06:32 No.9034661
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    You ask him if he wants to help you personally. He laughs "I Du'zul'un, I don't go but for when the gods ask me to."

    You decide to check out this "nest" that was mentioned. As you head back past the dragon, you come to the cliff face (location marked with blue X), and as best as you cal tell, the map says turn left. Sure enough, there is a thin ledge, to both the left and right. It's not wide enough to walk on without holding tightly to the wall in most places.
    >> Sick, can't sleep 04/07/10(Wed)06:34 No.9034676
    "Mayhaps my asking you to help is a part of the Gods' plans?"
    >> Anonymous 04/07/10(Wed)06:34 No.9034682
    Didn't Quest Lord say in previous thread that we can ask outlaws help to drag the dragon. Remember outlaws =\= criminals
    >> Anonymous 04/07/10(Wed)06:37 No.9034704
    If we have any rope with us we should make some sort of climbing rig or at the very least tie ourselves to something sturdy while we climb.
    >> Shouldbeasleep 04/07/10(Wed)06:38 No.9034713
    >We can sacrifice it's liver to Byron and have a large drinking contest while we do so. I think he'd get a kick out of that.

    Seconded with the fury of the north star
    >> Anonymous 04/07/10(Wed)06:39 No.9034718
    Man, I'm so proud that I was the one to bring up the subject of love when the battle wasn't going well.
    >> UnderwaterDM !Hsknw4ktoA 04/07/10(Wed)06:39 No.9034719
    I suggest we give 1 waterskin of blood to Du'zul'un and then maybe the gods will agree with us.
    >> Anonymous 04/07/10(Wed)06:40 No.9034725
    Dragon's body is cool and all but let's carry on with our quest ...
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)06:40 No.9034726
    Outlaws are an option. You know where the camp is, it's 30 travel units away more/less. Closer then the trolls, but you'd have to go there to find some.

    Debate of what to sacrifice where?

    It's a temple to the old gods. That said, Byron isn't a fan of temples, etc. You have a temple of Artagus back home also.
    >> Shouldbeasleep 04/07/10(Wed)06:41 No.9034736
    >thin ledge

    Whelp. Lets break out a rope if we have one. Someone have a warhammer we can use to hammer in spikes to the more solid parts of the wall? Loop the rope around our chest/waist and tie it to spikes if available.

    Have a man at arms cover us with a bow or a pile of rocks barring that.

    Have Clint and another beefy guy ready at the end of the rope ready to pull us to safety if we fall.
    >> Sick, can't sleep 04/07/10(Wed)06:42 No.9034738
    Let's worry about moving the dragon later. Right now let's go on with getting to the nest.

    Move one at a time across the Ledge. Shorty, sadly, may have to stay back. It's not his fault he's so big. He doesn't even exercise.
    >> Anonymous 04/07/10(Wed)06:42 No.9034742
    >Sure enough, there is a thin ledge, to both the left and right. It's not wide enough to walk on without holding tightly to the wall in most places.

    I sure do hope you will not make us roll for this
    >> Anonymous 04/07/10(Wed)06:43 No.9034747
    We were planning to sacrifice the heart to the old gods and the liver to Byron at a drinking festival of sorts. They don't seem to conflict, so we can do both right?
    >> Anonymous 04/07/10(Wed)06:44 No.9034754
    heart to the old gods, liver or one of the others to the hunt god, also check the caves the vermen fled to if we find them they can carry the dragon. but first tie a rope to yourself and have your men ancor the other end, then cross the ledge to the darkclaw nest
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)06:44 No.9034755
    Is there a second?

    No objections?

    Perhaps, perhaps not. They tell Zul what they want, if they don't tell, not sure. But they tell Du'Zul'Un that place is here.

    Taking way too long over trivial details is a Lord Quest Tradition. Every time we go questing we spend half a day in a shop, or arguing over how best to woo a lady or something.
    >> Sick, can't sleep 04/07/10(Wed)06:44 No.9034759
    I'm down for this, of course assuming there isn't something else that can be done with the heart. But it doesn't seem like there would be many things better for us than a fucking dragon's heart for the gods. So I'm all for it.
    >> Anonymous 04/07/10(Wed)06:45 No.9034764
    >> Shouldbeasleep 04/07/10(Wed)06:45 No.9034768
    >Have a man at arms cover us with a bow or a pile of rocks barring that.

    To clarify. Guy with ranged weapon watches the pit in case of flying beasties while we play eXtreme climber
    >> Anonymous 04/07/10(Wed)06:46 No.9034778
    i second this
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)06:47 No.9034785
    You have rope, but no warhammers.

    What you have is stuff you'd reasonably expect people to take going adventuring in a swamp to a temple, plus:

    Hunting Lance, Shortsword, Fine leather armour
    Bastard sword, chain mail, dwarfsteel dagger
    Icesteel (Longsword)
    Old "short" bastasrd sword, buckler, studded armour
    The Bane (Ogre Warsword), Claw Gauntlets
    >> UnderwaterDM !Hsknw4ktoA 04/07/10(Wed)06:48 No.9034795
    I m supporting this
    >> Anonymous 04/07/10(Wed)06:48 No.9034798
    Eh, I remember Byron doesn't want sacrifices, He likes when we act as bros and stuff ...
    >> Shouldbeasleep 04/07/10(Wed)06:50 No.9034807
    >Claw Gauntlets

    If these are not expensive AND we will have a better grip on the cliff face we'll use these to cliff walk.

    Short bastard sword on back and dwarfsteel dagger *tightly* attached to belt so we can deal with whatever we encounter past cliff.
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)06:51 No.9034811
    Done. YOu decide the liver will go to Byron as soon as you're back inside, and not about to jump on a ledge. You briefly consider doing the drinking first, but somehow suspect that drinking and cliff faces to certain death falls don't combine well.

    Shorty grabs a few large rocks, and stands near the cliff face, a small pile at his feet. Clint and cohen are holding the rope, the other end around your waist. Roll a d10 for the cliff walk.
    >> Sick, can't sleep 04/07/10(Wed)06:51 No.9034814
    We have our own weapons.
    >> Shouldbeasleep 04/07/10(Wed)06:51 No.9034815
    Could we offer a prayer to Byron in thanks for the victory and a promise to sacrifice the dragon's liver to Him in thanks and through a village wide festival in His name if we get the luck to drag the dragon back to home in one piece?
    >> Sick, can't sleep 04/07/10(Wed)06:52 No.9034818
    rolled 10 = 10

    >> Shouldbeasleep 04/07/10(Wed)06:53 No.9034823
    >> Anonymous 04/07/10(Wed)06:53 No.9034824
    rolled 2 = 2

    so, roll high or low?
    >> Anonymous 04/07/10(Wed)06:53 No.9034826
    You are a gentleman and a scholar.
    >> Sick, can't sleep 04/07/10(Wed)06:54 No.9034836
    High is good, man.
    >> UnderwaterDM !Hsknw4ktoA 04/07/10(Wed)06:56 No.9034848
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)06:57 No.9034851
    Indeed. You have Wyvernsting, and a nondescript dagger.

    You run out along the ledge, confident and calm. Easilty moving along the path you find a series of hand holds leading up, to a ledge. You also find a rope leading down from the ledge your on. Below you seems to be a nook or cranny in the wall. Which one will you check out first?

    Your easy footing means that you will get a +1 bonus on your next climb roll.

    Also, remember to use a ring, let me know in the post you roll that you're using the ring.
    >> Shouldbeasleep 04/07/10(Wed)06:58 No.9034859
    Oh. Nicely done bro.
    >> Sick, can't sleep 04/07/10(Wed)06:59 No.9034862
    There's a nook and a cranny?
    >> Shouldbeasleep 04/07/10(Wed)07:00 No.9034867
    English muffin reference?
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)07:00 No.9034868
    above you there's a ledge. Below you a nook OR cranny, some sort of hole in the cliff face.
    >> Sick, can't sleep 04/07/10(Wed)07:02 No.9034878
    Check out the nook?
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)07:02 No.9034880
    No. What is this, I don't even-
    >> Anonymous 04/07/10(Wed)07:02 No.9034884
    >You ballet dance across the ledge
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)07:03 No.9034886
    Roll a d7 for the rope, it looks to be the trickier of the two paths.
    >> Anonymous 04/07/10(Wed)07:03 No.9034890
    lets have a look ath the hole, if there anr shadowclaw in/on one of them we are less likely to be overwhelmed in the hole
    >> Anonymous 04/07/10(Wed)07:04 No.9034896
    We already used the luck ring

    >> Sick, can't sleep 04/07/10(Wed)07:04 No.9034899
    rolled 6 + 1 = 7

    >> Anonymous 04/07/10(Wed)07:04 No.9034902
    Let's go down to the cranny below first. Seems like it'd be easier to descend once and see what's with the hole in the cliff face then go up to the top ledge.
    >> Sick, can't sleep 04/07/10(Wed)07:05 No.9034904
    I am kicking ass all over this quest tonight.
    >> Anonymous 04/07/10(Wed)07:06 No.9034913

    inb4 diceroller notices your arrogance
    >> Sick, can't sleep 04/07/10(Wed)07:06 No.9034915
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)07:08 No.9034926
    You check the rope, and as it holds, you slide down it smoothly but confidently, remembering your tree fort back at the Green Estates. In the nook is some kind of chest. You open it up and. . .

    Roll d100 for treasure.
    >> Anonymous 04/07/10(Wed)07:08 No.9034928
    Man, why did you have to jinx it, we have a good thing going.
    >> UnderwaterDM !Hsknw4ktoA 04/07/10(Wed)07:09 No.9034943
    rolled 33 = 33


    >> Anonymous 04/07/10(Wed)07:10 No.9034947
    Sorry guys.
    Oh man, now I'm scared to roll.
    >> Sick, can't sleep 04/07/10(Wed)07:12 No.9034972
    rolled 30 = 30

    Should have let me roll
    >> Anonymous 04/07/10(Wed)07:12 No.9034976
    We probably found the golden turnip of Green estates.
    >> Sick, can't sleep 04/07/10(Wed)07:12 No.9034983
    rolled 98 = 98

    Haha, or not.
    >> Anonymous 04/07/10(Wed)07:13 No.9034984
    rolled 83 = 83

    >> Anonymous 04/07/10(Wed)07:13 No.9034988
    rolled 13 = 13

    Or you could let me roll and see how much lower I can get us than you did.
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)07:13 No.9034990
    33. You find d20 gold peices, and a sealed envelope. It has the seal you don't recognise, a star over a body of water, with a sword reaching from the star to the water's surface.
    >> Anonymous 04/07/10(Wed)07:14 No.9034996
    rolled 97 = 97


    I told ya. Diceroller is laughing at you.
    >> Sick, can't sleep 04/07/10(Wed)07:14 No.9034997
    A ha! I am mightier than the diceroller. Even if it didn't count.
    >> Anonymous 04/07/10(Wed)07:14 No.9034999
    rolled 18 = 18

    Let's do this.
    >> Shouldbeasleep 04/07/10(Wed)07:14 No.9035003
    Curious. Who the fuck puts an envelop in such a obscure location guarded by a dragon.
    >> Anonymous 04/07/10(Wed)07:15 No.9035009
    Well, open the letter
    >> Sick, can't sleep 04/07/10(Wed)07:15 No.9035010
    Let's open the envelope and read/see whatever's inside before taking the gold. May be cursed or some shit. Make sure we're in a position where it won't be blown away.
    >> Shouldbeasleep 04/07/10(Wed)07:16 No.9035016
    >I prepared explosive runes this morning
    >> Anonymous 04/07/10(Wed)07:18 No.9035031
    It must be a love letter for us!
    OPEN IT!
    >> Anonymous 04/07/10(Wed)07:19 No.9035042
    dont open the leter, when we get back to our men see if anyine knows whos seal is on it
    >> Sick, can't sleep 04/07/10(Wed)07:19 No.9035045
    It's from Seakay's daughter.
    >> Shouldbeasleep 04/07/10(Wed)07:19 No.9035047
    Second. Lets wait
    >> Anonymous 04/07/10(Wed)07:19 No.9035048
    >Sword over body of water
    Reference to Excalibur?
    >> Sick, can't sleep 04/07/10(Wed)07:20 No.9035051
    Star connected to water by way of a sword.

    Maybe a meteorite that fell to earth, and the metal was used to make a sword of exquisite quality.
    >> Anonymous 04/07/10(Wed)07:20 No.9035053
    I bet it is.
    >> Anonymous 04/07/10(Wed)07:22 No.9035063
    She's so clever to hide it in a place like this. She must have known we'd find it here, in the middle of a dangerous cavern guarded by a dragon.
    >> Anonymous 04/07/10(Wed)07:22 No.9035066
    To clarify, we've not yet actually found what we came here for in the first place right? Do we know where it is?
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)07:23 No.9035070
    You break the seal, and within is a letter, noting that the bearer of this deed is the rightful Duke of Marienburg (you've never heard of the place). A second letter, dated 40 years ago states that the writer, a Dean Markson hopes that the young duke will reach this letter in good health, and that this document is the original Dukedom Grant, and the bearer of this scroll is given a title of Duke and the fief of Marensburg.
    The scroll has one seal in black wax, 7 in red, and a seal in blue at the top of the document.
    >> Shouldbeasleep 04/07/10(Wed)07:24 No.9035083
    >> Sick, can't sleep 04/07/10(Wed)07:25 No.9035093
    We fucking rule.
    >> Anonymous 04/07/10(Wed)07:25 No.9035096
    Fuck yeah, we're Dukes now!


    Is that better than Lords?
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)07:26 No.9035106
    I lol'd

    Nope. I can copy paste you the prophesies if you like.

    Your impatience got the better of you this time. . .
    >> Sick, can't sleep 04/07/10(Wed)07:26 No.9035108
    I think the pecking order is King, Duke, Lord/Count. It's OP's quest though, so I don't know.
    >> Anonymous 04/07/10(Wed)07:26 No.9035109
    Interesting, we could have just come into a good sum of land. We could also attempt to return this to it's rightful owners, should they still be alive. Well let's take these back up and show the finding to our people.
    >> Anonymous 04/07/10(Wed)07:26 No.9035113
    Are we ever going to charge up our sword? Wasn't that the reason we came here? And some kind of wyvern to moun too?
    >> Sick, can't sleep 04/07/10(Wed)07:27 No.9035123
    Yeah, we just keep getting sidetracked by how awesome we are.

    So yeah, I say we climb back up and discuss the deed with our men before climbing higher.
    >> Anonymous 04/07/10(Wed)07:27 No.9035125
    I hope this doesn't require us to change the name of the quest, duke quest just doesn't have the same ring.
    >> Anonymous 04/07/10(Wed)07:27 No.9035127
    Be very careful not to let it blow away, or get damaged in combat. That thing is worth a ton of cash.

    Also, take the actual cash.
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)07:28 No.9035132
    A lord is anyone of nobility with land and a title. Dukes are a particular title, a bit higher up then the average lord.
    >> UnderwaterDM !Hsknw4ktoA 04/07/10(Wed)07:28 No.9035133
    Letter is interesting, put it away for later. Back to business whte else is around?
    >> Anonymous 04/07/10(Wed)07:28 No.9035142
    How watery is the swamp? Could we perhaps construct some kind of raft arrangement to float the dragons corpse home?
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)07:29 No.9035146
    just the small chest, and the coins. All are full gold peices, so you can just put them in your pocket or purse.
    >> Shouldbeasleep 04/07/10(Wed)07:29 No.9035149
    Alright. Priority one. We get back to the party.

    >> Anonymous 04/07/10(Wed)07:30 No.9035162

    Man, I was going to post a picture of "ALL ON DUKE, PLEASE" as a joke but didn't have any.

    And then what happens? We become Duke!
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)07:32 No.9035185
    It's a swamp, not a river. It's all mud and quicksand.

    You put the note carfully back in the envelope, and put it safely into your coat, thanking Byron that you had a buttoned pocket put inside your coat when you had it made. Unstylish maybe, but damned if it isn't handy.
    >> Anonymous 04/07/10(Wed)07:32 No.9035187
    Now I'm wondering what would have happened if we had rolled a 100. We could have found some sort of royal lineage tracing us to the throne and putting us as the rightful owner of the seat.
    >> Anonymous 04/07/10(Wed)07:34 No.9035205
    I have a suspicion that the deed was always there, save of course for a ridiculously low roll. And that the roll was mostly to decide how much other treasure there was.
    >> Anonymous 04/07/10(Wed)07:35 No.9035217
    Now go and finish our initial task
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)07:35 No.9035219
    First, roll a d10 to get back onto the ledge up the rope.

    Actually, this was something that was going to come up on any double on the greater treasure table. I have plans within plans, and plots akimbo.
    >> UnderwaterDM !Hsknw4ktoA 04/07/10(Wed)07:37 No.9035231
    yeah probably more coins or gems or whatever
    >> UnderwaterDM !Hsknw4ktoA 04/07/10(Wed)07:37 No.9035239
    won t roll this time I don t want to kill us
    >> Sick, can't sleep 04/07/10(Wed)07:38 No.9035240
    rolled 6 = 6

    >> Anonymous 04/07/10(Wed)07:38 No.9035242

    But 33 ( >>9034943 ) is double so...
    >> Anonymous 04/07/10(Wed)07:38 No.9035254
    Nevermind, I got it
    >> Anonymous 04/07/10(Wed)07:38 No.9035255
    I love how open ended you make things. After the quest session is over would you post up that table, it sounds like it has some awesome things to ponder on.
    >> Sick, can't sleep 04/07/10(Wed)07:38 No.9035257
    Should be okay.

    Just curious, but what would a 100 have given us? Be aware, two 0's is a double as well.
    >> Shouldbeasleep 04/07/10(Wed)07:40 No.9035273
    I for one would love to see published your system for running the civ part of the Lord Quest sometime.

    Been considering trying my hand at something similar
    >> Anonymous 04/07/10(Wed)07:40 No.9035274
    We'll have to remember to have Smyatt and Erik research the names and symbols on this deed when we get back.
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)07:43 No.9035296
    You climb back up the rope slowly but carefully. Go back along the ledge, or check out the ledge upwards?

    I'll post up the table at the end. 100 let you roll on the artefact table, 10 legendary artefacts that were major players in the worlds history. Have to play to find out ;)
    >> Anonymous 04/07/10(Wed)07:44 No.9035306
    Back to the group to discuss the deed.
    >> Anonymous 04/07/10(Wed)07:45 No.9035313
    >> Anonymous 04/07/10(Wed)07:45 No.9035314
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)07:46 No.9035334
    You decide to head upwards, check out upwards before coming back. It looks to be fairly safe, roll a d14 for climbing upwards.
    >> Sick, can't sleep 04/07/10(Wed)07:46 No.9035336
    I'll say again, go back real fast to show them the deed, see if they know anything, and make sure it stays safe.
    >> Anonymous 04/07/10(Wed)07:46 No.9035337
    sauce!! http://www.youtube.com/watch?v=11L5jvvatSE
    >> Sick, can't sleep 04/07/10(Wed)07:47 No.9035342
    >> UnderwaterDM !Hsknw4ktoA 04/07/10(Wed)07:47 No.9035343
    >> Anonymous 04/07/10(Wed)07:48 No.9035350
    >> Sick, can't sleep 04/07/10(Wed)07:48 No.9035356
    rolled 1 = 1

    >> Anonymous 04/07/10(Wed)07:49 No.9035361
    rolled 9 + 1 = 10

    Rolling, please don't let us fall to our deaths.
    >> Anonymous 04/07/10(Wed)07:49 No.9035365
    >> Anonymous 04/07/10(Wed)07:49 No.9035366
    Well. It was a good run guys. I'm sure we'll do better in the next life.
    >> Anonymous 04/07/10(Wed)07:49 No.9035369
    >> Shouldbeasleep 04/07/10(Wed)07:49 No.9035370
         File1270640985.jpg-(90 KB, 500x500, 1265958188639.jpg)
    90 KB
    >> Anonymous 04/07/10(Wed)07:50 No.9035372
    Forgot to add the +1 modifier to that.
    >> Sick, can't sleep 04/07/10(Wed)07:50 No.9035375

    Now we'll never get to dance with the nerdy alchemy girl.
    >> Shouldbeasleep 04/07/10(Wed)07:51 No.9035382
    I for one am glad we have the rope around our waist with the burly duo on the other end of it.
    >> Anonymous 04/07/10(Wed)07:51 No.9035383
    Please tell us we're not dead, just hanging from the ledge.
    >> Anonymous 04/07/10(Wed)07:51 No.9035385
    I'm sure we just broke our legs or something .............
    >> Anonymous 04/07/10(Wed)07:51 No.9035387
         File1270641074.jpg-(29 KB, 299x303, idontevencare.jpg)
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    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)07:53 No.9035409
    Was only the next roll

    You fall, and try to grab onto something, anything. D3, 1 is likely death, 3 is safe, 2, well you'll have to find out.
    >> Sick, can't sleep 04/07/10(Wed)07:54 No.9035416
    rolled 2 = 2

    >> Anonymous 04/07/10(Wed)07:54 No.9035417
    Don't leave us Hanging QL....
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)07:54 No.9035422
    >> Anonymous 04/07/10(Wed)07:56 No.9035435
    After this, no more ledges.
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)07:56 No.9035437
    Your life flashes before your eyes, as you fall. You grab at the haldhold, but fail to keep your balance. As you fall you reach for the rope you foind on the cliffside earlier, but it slides away, sideways. . . wait. . .

    YOu hit the wall beneith your compatriots with a thud, roll d10 for injury.
    >> Anonymous 04/07/10(Wed)07:57 No.9035447
    rolled 4 = 4

    Using whatever rings are applicable to this circumstance.
    >> Sick, can't sleep 04/07/10(Wed)07:57 No.9035449
    rolled 1 = 1

    Low or high?
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)07:58 No.9035453
    *the rope saved you. Just wanted to scare you for a moment with the d3, because you is Tom Green is freaking out, so should you.*
    >> Anonymous 04/07/10(Wed)08:00 No.9035478
    As an aside, does anyone run stuff like this (city management/building) in their regular games?
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)08:01 No.9035492
    None, since the luck ring was already used.

    You've hurt your left arm, it hangs at your side loosely out of your shoulder blade at an odd angle, and your shoulder is already swelling. You can't move your left arm.

    Roll for recovery. d10 with a -2 for the arm.
    >> Sick, can't sleep 04/07/10(Wed)08:02 No.9035501
    rolled 2 = 2

    >> Anonymous 04/07/10(Wed)08:03 No.9035507
    rolled 9 = 9


    You are a terrible man.
    >> Anonymous 04/07/10(Wed)08:03 No.9035508
         File1270641789.jpg-(14 KB, 250x200, Baby Jack Nicholson.jpg)
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    2 - 2 = wat?
    >> Anonymous 04/07/10(Wed)08:04 No.9035525
    rolled 9 = 9

    It cant end like this, we just killed a motherfucking dragon. We will not be bested by a goddamn ledge.
    >> UnderwaterDM !Hsknw4ktoA 04/07/10(Wed)08:04 No.9035530
         File1270641873.png-(8 KB, 311x216, 1242633142856.png)
    8 KB

    I knew this was going too well
    >> Anonymous 04/07/10(Wed)08:04 No.9035532
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)08:07 No.9035551
    Fuck crit fail.

    Roll a d5, save vs death. (note, it would be a d3, spending 10 favour points of Byron twice to make it a d5. It's what they're for.)
    >> Anonymous 04/07/10(Wed)08:07 No.9035553
    Sick is clearly a double agent working for Sylem. His votes should be discounted.
    >> Shouldbeasleep 04/07/10(Wed)08:07 No.9035554
         File1270642033.jpg-(35 KB, 450x300, tb_rays_450.jpg)
    35 KB
    You had a good run. Maybe let the rookie warm up a few.
    >> Anonymous 04/07/10(Wed)08:08 No.9035563
    rolled 1 = 1

    >> Anonymous 04/07/10(Wed)08:08 No.9035568
    rolled 1 = 1

    Save us.
    >> Anonymous 04/07/10(Wed)08:08 No.9035569


    >> Anonymous 04/07/10(Wed)08:09 No.9035574
    oH god, oh god no
    >> Anonymous 04/07/10(Wed)08:09 No.9035579
    Please say you wanted us to roll low.
    >> Shouldbeasleep 04/07/10(Wed)08:09 No.9035582
         File1270642183.jpg-(5 KB, 75x75, 234283.jpg)
    5 KB
    >> Anonymous 04/07/10(Wed)08:09 No.9035586

    OH GOD




    >> Anonymous 04/07/10(Wed)08:10 No.9035589
    Don't tell me ....
    >> Anonymous 04/07/10(Wed)08:10 No.9035591
    >> Anonymous 04/07/10(Wed)08:11 No.9035598
    Such is the way of quests with rolls that determine success. You can be king of the world one day and slip on a banana peel breaking your neck the next.
    >> Anonymous 04/07/10(Wed)08:11 No.9035602
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)08:13 No.9035627
         File1270642420.jpg-(60 KB, 500x625, Sylem.jpg)
    60 KB
    You try to climb up the rope, with your good arm, as your friends try and drag you up. However the rope is wearing thin on the cliff ledge, and one by one the threads are snapping. You hurry, shinnying up the rope, as best you can, trying to reach the top. As you get near, you grab for Doob's arm as he reaches for you. You grab his hand and try to lift yourself up, but the last few days have been taxing on you. You fall, the rope draws taught once more, then suddenly snaps loose. You think of a pretty girl and her love for alchemy, who will hear that you died fighting a dragon, saving your compatriots with your dying breath. You think of your lands, which will become part of your brothers estates, probably left to Smyatt and Erik to run. You think of your cousin Doobs, and the fame he'll gain as a dragonslayer. You think of his struggles with Sylem, but you are confident he can overcome them. And then with a loud wet thump, you won't think any more.
    >> Anonymous 04/07/10(Wed)08:13 No.9035628
    Spend all of our favor with Byron. We had like 26 for a free fate point and let us rewind back to the start of the ledge climbing fiasco.
    >> Anonymous 04/07/10(Wed)08:14 No.9035642
    >> Anonymous 04/07/10(Wed)08:14 No.9035643
    >> Anonymous 04/07/10(Wed)08:15 No.9035650

    Now we go on a quest as Doobs to revive Tom right?
    >> Anonymous 04/07/10(Wed)08:16 No.9035658
    I am not pleased.
    >> Anonymous 04/07/10(Wed)08:16 No.9035659


    >> Shouldbeasleep 04/07/10(Wed)08:16 No.9035660


    Insert coin to continue?
    >> Anonymous 04/07/10(Wed)08:16 No.9035662
    This dammit
    >> Anonymous 04/07/10(Wed)08:16 No.9035663
         File1270642589.jpg-(60 KB, 571x459, 1247540843887.jpg)
    60 KB
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)08:17 No.9035670

    It got spent to make it a d5.

    Don't worry, we'll continue this later, with Doobs as the new protagonist.

    But first I have another quest to try out. A shorter one, want to test some mechanics out.
    >> Anonymous 04/07/10(Wed)08:17 No.9035671
    Please let us do this, hell you can make Byron hate us for pulling a bitch move.
    >> Anonymous 04/07/10(Wed)08:17 No.9035676
    You'd best be getting your trollface on, QL.

    I am going to be potentially late to a military formation just to read the final post, and THIS is what comes up?

    >> Shouldbeasleep 04/07/10(Wed)08:18 No.9035680
    >> Anonymous 04/07/10(Wed)08:18 No.9035683
    Ah shit, I already archived with a pretty boring description. We may need to get it changed, in order to reflect this tragedy.

    I mean wow. Take a dragon down like a champ, die while spelunking like a chump.
    >> Anonymous 04/07/10(Wed)08:18 No.9035687
    Quest Lord, I may just hate you right now and never want to play your quests again.

    What kind of bitch death is that? Not cool, man.
    >> Anonymous 04/07/10(Wed)08:19 No.9035692
    Why the fuck would you archive a quest before it's done?
    >> Anonymous 04/07/10(Wed)08:19 No.9035695
    ....well fuck
    >> Anonymous 04/07/10(Wed)08:19 No.9035697
    Everyone together now. as tragic as a



    >> Anonymous 04/07/10(Wed)08:19 No.9035700
    >Come back from holiday
    >Fine we killed a dragon due to a lot of crits
    >Fuck yeah
    >See we died because of a lot of crit failures
    >Fuck no

    God damn it guys.
    >> Anonymous 04/07/10(Wed)08:19 No.9035702
    Oh, dammit
    >> Anonymous 04/07/10(Wed)08:20 No.9035705
    QL, this is where all our awesome bro deeds and praying needs to get us ONE save by Byron for the course of the quest.
    >> Shouldbeasleep 04/07/10(Wed)08:20 No.9035706
         File1270642816.jpg-(19 KB, 469x304, 1253328238736.jpg)
    19 KB

    If you are serious with permadeath continuing with Doobs and the rest isn't a bad idea.
    >> Anonymous 04/07/10(Wed)08:21 No.9035720
    Does Doobs at least inherit our lands? I'm sure we'd have put that in our will.
    >> Anonymous 04/07/10(Wed)08:21 No.9035721
    Dammit QL, you're killing something I really enjoyed. Doobs won't be half as fun to play as, we had so much built up with Tom Green.
    >> Anonymous 04/07/10(Wed)08:21 No.9035723
    I feel sad and ashamed because I was that crit fail.

    God damn this sucks.
    >> UnderwaterDM !Hsknw4ktoA 04/07/10(Wed)08:21 No.9035726
         File1270642894.jpg-(18 KB, 244x320, manlytears.jpg)
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    so this is how it ended a true tragedy fit for a story that will be retold to the people for generations
    >> Anonymous 04/07/10(Wed)08:21 No.9035727
    Argh this

    I'm going to sleep...

    tell ya the truth I don't care for Doobs
    >> Anonymous 04/07/10(Wed)08:22 No.9035734
    >> Anonymous 04/07/10(Wed)08:22 No.9035736
    This was my favorite quest.

    I'm terribly disappointed now.

    Seconding >>9035705
    >> Anonymous 04/07/10(Wed)08:22 No.9035737
         File1270642937.gif-(15 KB, 275x300, slowpoke.gif)
    15 KB

    HEY, GUYS.

    >> Anonymous 04/07/10(Wed)08:23 No.9035750
         File1270643022.jpg-(20 KB, 456x456, 1264655137996.jpg)
    20 KB
    Well excuse me I didn't we'd roll about five consecutive failures towards the last leg of the quest. Ain't nothing, just email them to add an addendum. Unless of course there's some plot hax way to get around this.

    Although I'd like to say, Quest Lord, you've got some serious GMing balls if you stick to this. If this is indeed the ignoble death of Thom Greene, I can say that it has certainly been a pleasure and a truly awesome ride. Your real-life players are really, really lucky. I'll be keeping an eye out for whatever you end up doing in the future.
    >> Anonymous 04/07/10(Wed)08:23 No.9035752
    rolled 5 = 5

    Watch, I'm going to roll a five now that it doesn't matter one squat.
    >> Anonymous 04/07/10(Wed)08:24 No.9035760

    >> Anonymous 04/07/10(Wed)08:24 No.9035766
    Oh what luck, we landed on a cart carrying pillows that happened to be crossing directly beneath us. Thank Byron.
    >> Anonymous 04/07/10(Wed)08:24 No.9035768
    I haven't been reading these threads, but I was just scrolling by and noticed some crying. I've investigated and what the hell. Death from falling off a ledge? Really? What sort of terrible GM are you?
    >> Anonymous 04/07/10(Wed)08:25 No.9035773

    >> Anonymous 04/07/10(Wed)08:25 No.9035777
    This truly is our Vietnam.
    >> Anonymous 04/07/10(Wed)08:26 No.9035789
    All I can say is that if we do go on with Doobs there should be some sort of epic way to return Tom Green to life. Like an epic quest to gather ingredients listed in an ancient troll ritual or some shit. Maybe we could alchemy his body back, or a powerful priest that costs a fortune to for or even as a reward for some spectacular roll.
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)08:27 No.9035795
    Similar idea, but I want to try focusing more on a few different things.

    Join us on the weekend for Boss Quest.


    It made a d3 into a d5, doubling the number of non fatal outcomes.

    I'm deciding if Timeskip to Doobs, or letting you play as a younger brother again
    >> Anonymous 04/07/10(Wed)08:27 No.9035801
    Or let that annoying magic troll do something, he's the damn reason we're in this shit
    >> Anonymous 04/07/10(Wed)08:28 No.9035816
    Well OP, you never said how high the cliff was.

    Oh, good for us. Just a four foot drop.
    >> Anonymous 04/07/10(Wed)08:29 No.9035821



    >> Anonymous 04/07/10(Wed)08:29 No.9035829
    Younger brother, we need a fresh slate.
    >> UnderwaterDM !Hsknw4ktoA 04/07/10(Wed)08:29 No.9035833
    in bfore critical 1
    >> Anonymous 04/07/10(Wed)08:30 No.9035839
    Dammiot DM, It will not be same without Tom D;
    >> Anonymous 04/07/10(Wed)08:30 No.9035844
         File1270643441.jpg-(134 KB, 900x600, 1260316625279.jpg)
    134 KB
    Consider giving us a chance to wake up in the afterlife and attempt to best death or letting Du'Zul'Un try to work some magic. I mean come on, this happened in a holy place, there's magic and good fate everywhere.
    >> Anonymous 04/07/10(Wed)08:30 No.9035845
    We die so hard that we ruin our family's good name forever onward?
    >> Anonymous 04/07/10(Wed)08:30 No.9035848
    I agree with this smart fellow.
    >> Anonymous 04/07/10(Wed)08:31 No.9035851

    >> Anonymous 04/07/10(Wed)08:31 No.9035855
    Listen to this
    >> Anonymous 04/07/10(Wed)08:31 No.9035859
    I actually really like this idea.
    >> Anonymous 04/07/10(Wed)08:32 No.9035862
    We die so hard we die for real. Everyone who participated in this quest is now dead.
    >> Anonymous 04/07/10(Wed)08:32 No.9035863
    Burn a Fate Point.

    Challenge the Reaper.
    >> Anonymous 04/07/10(Wed)08:32 No.9035864
    I was sure that this was where QL was going to take this if we died.

    >> Anonymous 04/07/10(Wed)08:33 No.9035874
    So.....guess what happens when you sacrafice a dragon's heart to the old gods?
    >> Anonymous 04/07/10(Wed)08:33 No.9035883
    Thom Greene does not let a fatal fall stop him.

    No, he does not.

    He'll stand up, and face the reaper, man to demideity, and stand firm. And when the reaper reaches for his hand, he will say, "No." And nothing will stop him from returning.
    >> Anonymous 04/07/10(Wed)08:34 No.9035890
    I swear, if QL let's us do this it would be awesome. Hell even if he let our spirit live on in someone else to bind it to our sword for later recovery I would be forever grateful.
    >> Anonymous 04/07/10(Wed)08:35 No.9035899
    What we need to do is find the ghost of the dragon and ride that motherfucker right out of the afterlife. We can call it Thomas Green's Most Bogus Adventure. It would be like D&D: Robot Unicorn Attack but with a Ghost Dragon.
    >> Anonymous 04/07/10(Wed)08:36 No.9035901
    He has to run with it, at least give us a chance.

    Now that the idea is out in the open, I'm pretty sure most of the regular players won't be satisfied without the chance.
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)08:36 No.9035907
    I'm sticking to my guns. As much as I don't want to.

    did you see how many saving attempts I gave them? The dice wanted to kill him!
    And when my next thread comes around, they'll be a bit more careful, and feel more awesome when they do make it.


    I'm tempted. Y'know what? One last chance. Not now, I have some ideas to put together. This weekend some time. I'm not ensuring success, in fact, I'm saying now that odds are low. It will likely kill off some side characters. But if you're going out, you're going out with one finger to fate, and the reapers bony skull on your belt.
    >> Anonymous 04/07/10(Wed)08:37 No.9035923
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    We cannot die. Not like this. We will drag ourselves through the cold hells of the bardo of death if need be, but we cannot die.

    We have too much to live for and too many deeds yet undone.
    >> Anonymous 04/07/10(Wed)08:38 No.9035926
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    >The dice wanted to kill him!

    The dice are always wrong unless you say otherwise. It's one of the principles of GMing.
    >> Anonymous 04/07/10(Wed)08:38 No.9035928
    Thank you Quest Lord. As a player who has been with this quest from the beginning, and from every thread onward this is awesome.
    >> Anonymous 04/07/10(Wed)08:38 No.9035930
    We will ride that motherfucking dragon so hard and so fast that we burst right on through back into the land of the living. We tear a hole in the sky above Seakay, fly around the castle and propose to Sarah while a monstrous chorus of ALLLLLLLLLLLWAYS I WANNA BE WITH YOU blares out of the now ruined sky.
    >> Anonymous 04/07/10(Wed)08:38 No.9035931
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    I shall return! for death is not the end only a challenge to overcome
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)08:39 No.9035936
    Yeah. First time DM. Barely pen and paper'd IRL. So there's that.
    >> Anonymous 04/07/10(Wed)08:40 No.9035942
    Someone needs to draw this.
    >> Anonymous 04/07/10(Wed)08:41 No.9035956
    Well LQ has been pretty fun, forgetting all the time spent arguing about village construction and shit.

    And Thom Greene will punch the fuck out of the Reaper and return to the world. Seriously, during the "Challenge" quest, you shouldn't say whether high or low is good, that way, either way, you can say we succeed, because that ultimately would make for the best story.
    >> Anonymous 04/07/10(Wed)08:42 No.9035960
    So this weekend we fight the reaper and gamble with our friend's lives in a battle for our very lives? This sounds awesome and I'm game, but there better be a chance at redemption and a return for life if we do it right.
    >> Anonymous 04/07/10(Wed)08:42 No.9035963
    In before we roll nothing but 10s.
    >> Sick, can't sleep 04/07/10(Wed)08:42 No.9035964
    >> Anonymous 04/07/10(Wed)08:42 No.9035976
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    >> Anonymous 04/07/10(Wed)08:43 No.9035981
    *our very life
    >> Anonymous 04/07/10(Wed)08:44 No.9035989
    QL probably wants to stand firm - after all, whats the point of the quest if we can't lose? And if we had been killed fighting a dragon, then sure, I would be ok with that. That would have been sucked, but narratively, it would have been satisfying.

    But dying from a slip on a ledge AFTER killing a goddamn dragon? Thats just lame. There is no closure there, no furfilling story. Thats just a bitch way to go.

    Sure, you want to keep the quest real, with risks and rewards - but you've already been convinced by arguments for awesome things before QL. And its not like we're not suggesting awesome things. Imagine it: Lord, soon to be Duke, Green, fighting Death himself, a Dark Knight on a Pale Horse, while Doobs and Co drag his body before a Voodoo Troll priest to sacrafice the heart of a beast to bring him back.

    And there will be consequences. Maybe we're a zombie, maybe it doesn't quite bring all of us back, or maybe too much? Maybe we see our ancestors, who impart more cryptic wisdom to us.

    This story isn't over QL. Don't quit on us now.
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)08:44 No.9035996
    If someone does, you're getting a bonus right off the bat.

    Nah. If you make it, it will be luck, brains, etc. That is there will be the chance for the dice to shaft you again. However I'm going to try and make sure there's more fail safes you can put in place in order to not fuck you up if you get bad rolls. If you miss some, then it's your own fault.

    And finally, its Green NO E.
    >> Anonymous 04/07/10(Wed)08:46 No.9036010
    But there are two E's between the R and N.
    >> Anonymous 04/07/10(Wed)08:46 No.9036011
    Ok, so that a little late.
    >> Anonymous 04/07/10(Wed)08:47 No.9036014
    Alright, it's the duty of everyone here reading this to request the image on every drawfag thread you see.
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)08:49 No.9036039
    Any feedback from how I ran the series up until now? I can see how you all felt about the death, so enough on that. But since this was my first quest, and my first experience DMing in any capacity, I'd like feedback as to 1) what people liked and 2) what people didn't.

    16 epic threads is an indicator I'm doing something right, but doesn't tell me what.
    >> Anonymous 04/07/10(Wed)08:51 No.9036059
    I'm not sure what to highlight. You've done most things quite well. I really liked the little in game references with bonuses. I thought that was a neat mechanic.
    >> Anonymous 04/07/10(Wed)08:54 No.9036090
    Ditto on the reference bonuses. Also the willingness to do things that were awesome because someone had a good idea.
    Prep work felt really good too - It seemed like you had a bunch of tables and stuff hidden away that we were following.
    >> UnderwaterDM !Hsknw4ktoA 04/07/10(Wed)08:55 No.9036108
    You did a lot better than I would have. I wasn t following LQ for a long time but I find it awesome that you prepare with everything. Not many people take their quest this seriously

    Awesome things:
    Blackadder, this is a huge plus that guy deserves his own quest and to reach glory
    Town building, I did not see how town building part went. That is a very complicated and delicate part but done right it can be awesome
    NPC Characters, there are a lot of named characters with their own story and pesronality instead of just being a random NPC
    >> Shouldbeasleep 04/07/10(Wed)08:56 No.9036126
    List of Awesome shit

    1. Elaborate but cohesive system for playing city. Different seasons, different crops, etc. etc. Best I've seen.
    2. Hidden reference. They made /tg/ wake up and pay attention.
    3. Random Treasure table tied to world plot items. Random but everything mattered.
    4. Little railroading. If /tg/ wanted to fuck around with buying rings in a shop or running after a priest of some random god, we did.
    5. Simple system that was mainly reduced down to one or two die rolls.

    1. The traveling was a bit too long but I see why you were doing it.
    >> Anonymous 04/07/10(Wed)08:57 No.9036138
    Con: Slipping and falling from a rock after killing a fucking dragon and becoming a duke.

    Pro: Get the chance to screw Death and return to life.
    >> Anonymous 04/07/10(Wed)08:58 No.9036143
    Right, a lot of quest threads feel like they're run entirely off the cuff and that's a problem that's made worse if you notice that the GM clearly just sucks. I feel like this one was consistently awesome because it had the perfect mix of things going on behind the scenes, Anons mixing it up with Yeah, Let's Do That! every so often and you doing a fine job of staying a few steps of ahead of us in the process. Good show all around.
    >> Anonymous 04/07/10(Wed)08:58 No.9036151
    Long time player here.

    I enjoyed the city building aspect of the game. It added an interesting aspect that very few other quests or games I've played do and provided an outlet for creativity and discussion. I also enjoyed some of the adventure aspects such as slaying the trolls and other fun combat. Then there was the humor aspect of the threads, sometimes it came from something you posted or other times it came from other participants.

    I did not enjoy the slow pace of the building projects, it felt like things progressed very slowly. While it was more realistic it was not enjoyable to have to wait upwards of three months, which usually was an entire thread, to get something built. I also did not enjoy the standstills that sometimes took place, such as the bandit debate which at up an entire thread with bitching. You should in those situations when things get too out of hand with discussion to make it a first vote to a certain amount of posts supporting an opinion to reach three or five wins.
    >> Shouldbeasleep 04/07/10(Wed)09:01 No.9036178
    Room for improvement

    So it seemed to me that the setting was very similar to a European dark ages setting, which is cool. However no real element of the setting stands out as memorable.

    Let me give you an example.

    Dragon Age: Origins. Wardens - Darkspawn are memorable. The Templar - Lyrium - Mage - Apostate crux is memorable. Casteless Dwarves, Deep Roads, Refering to everything as 'Sand' or 'Stone' is memorable. Orlay occupation of Human lands are memorable. Elves not so much.

    Anyway if you could work a little more pizazz or interesting moral shades of grey into the organizations or cultures that would be interesting.
    >> Anonymous 04/07/10(Wed)09:01 No.9036184
    Can we get a look at the table for the treasure now?
    >> Anonymous 04/07/10(Wed)09:02 No.9036193
    Let's not. If we see it and the quest continues, it will take the excitement out of treasure.
    >> Shouldbeasleep 04/07/10(Wed)09:03 No.9036205

    We scratched the surface a bit with the shaman trolls, strange blood letting religions and runic magic system but those are the only things that stick out.
    >> Anonymous 04/07/10(Wed)09:03 No.9036206
    To be fair, we were very much invested in our own little plot in this world and we really didn't get a chance to do much exploring of the lands and history. What little we did get to discover in the last couple arcs seemed really cool in my opinion.
    >> Anonymous 04/07/10(Wed)09:04 No.9036212
    It's the table for the treasure we could have gotten in the chest. He said he'd show us before we happened to fall a few stories. It should be fine.
    >> Shouldbeasleep 04/07/10(Wed)09:04 No.9036217
    I agree. And the quest was top notch.

    But if you want something to tinker with there it is.
    >> Anonymous 04/07/10(Wed)09:05 No.9036229
    >But dying from a slip on a ledge AFTER killing a goddamn dragon? That's just lame. There is no closure there, no fulfilling story. That's just a bitch way to go.

    This is the biggest lesson you need to learn. Unless you specifically set out to go for gritty realism/simulationism then having the main character (or any PC) die like a chump is bad. It's unsatisfying for all involved, even if it's fair and "realistic." This is especially true if it ends the game in an abrupt fashion.
    >> Anonymous 04/07/10(Wed)09:05 No.9036230
    Yeah, for real.

    The budding relationship between Thom and Seakay, the prophecies that were being unveiled, the ceremonies, rituals, sword, all of it. It was great.

    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)09:07 No.9036249
    I didn't sometimes, just faked it. Most the time I did though.

    The hard part was remembering all the details. When this is over, I need to find a better way to keep track of NPCs, etc.

    Yeah, bandit thread was a learning experience for me. First real "this way, no that way" moment where there wasn't a clear winner.

    I plan on working on pacing, but it's tricky online, when the number of players goes up and down drastically.

    The entire quest took place in one tiny corner of a setting I've been working on for a while. There's more to see, but I plan on adding more details, etc.

    It's a table I plan to continue using. Greater treasure table.
    >> Anonymous 04/07/10(Wed)09:07 No.9036250
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    You might be a king or a little street sweeper, but sooner or later you dance with the Reaper!
    >> Anonymous 04/07/10(Wed)09:07 No.9036253
    Everyone sounds a bit defeatist, sure we just got bashed into the ground a bit, but by Byron we're going to fucking grab the reaper by the skull and open ourselves a portal to the land of living and laugh about it over a cold glass of ale later.
    >> Anonymous 04/07/10(Wed)09:08 No.9036264
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    Coming this weekend: Thom Green's Bogus Journey
    >> Quest Lord !!7ls3wo7NoED 04/07/10(Wed)09:13 No.9036308
    I lol'd hard.

    Yeah. I get that now. It's the manner of the death that matters, not the death itself.
    >> Anonymous 04/07/10(Wed)09:13 No.9036312

    >reads thread

    THE FUCK!@?
    >> Anonymous 04/07/10(Wed)09:14 No.9036327
    Exactly. Take a look at First Quest. Yeah, the character died due to dice rolls.

    But he also did what he set out to do. He killed the bad guys. Quite well, in fact. And after that, all that was left to do was die.
    >> Anonymous 04/07/10(Wed)09:16 No.9036343
    The thing about First Quest though is that it changed it's name to Deathwish Quest. I mean when you're character's defining trait is having a deathwish having him die in a dungeon, naked and alone, is pure bullshit.
    >> Anonymous 04/07/10(Wed)09:18 No.9036363

    Not necessarily the manner, but the whole circumstances. Falling to your death can be fine; failure shouldn't be hand-waved away. It's what differentiates an RPG from a pure story. To have the main character, and most likely the whole game die when navigating a thing ledge so you can get from A to B is something entirely different. It's not an unhappy ending where the hero does and the villain wins. It's a massive anticlimax.
    >> Anonymous 04/07/10(Wed)09:18 No.9036364
    Last thing I'd like to share before I get going is this. Just because everyone of us, myself included, did a bit of whining today shouldn't mean that you go easy on us if we're lucky enough to succeed this weekend. The threat of lethality of the adventure parts mixed with the pleasant safety of the citybuilding parts is good. It's something I hope stays. Also, hopefully we won't be too traumatized by this incident and start acting like total pussies from here on in.
    >> Anonymous 04/07/10(Wed)09:28 No.9036496
    That Grim Reaper sumbitch better watch his ass.
    >> Anonymous 04/07/10(Wed)09:52 No.9036809
    QL, long time fan of the quest here, but this is pretty bullshit. As said before, you don't have someone kill a dragon to slip on a ledge and die; you have them get injured perhaps, but that sort of anti-climatic storytelling just leaves everyone involved pissed off.
    >> Dreamscape !!SbnXxXER/Ds 04/07/10(Wed)13:08 No.9039280
    Agreed. Injury to the point that he must stop the exploration of the caves and have the NPCs bring him back to the keep for recuperation, sure. Losing out on the sword's best shot at ancestral awakening, sure. A quick "oops, dead" just hurts. (ALTHOUGH FELLOW PLAYERS, THIS IS WHY WE HAVE NPCS FOR THAT CRAP). Definitely looking forward to meeting the Reaper.

    I figure we have a few good methods on the physical realm to help us with coming back, besides being generally awesome when it comes time to tango with the Reaper.
    >the Norse use the blood of the dragon in shamanistic rituals
    Well, nothing quite like bringing back the newly deceased with powerful material components for a shamanistic ritual.
    He's our bro of a god, and bros don't let bros go out in a non-manly way. We do awesome things, which he likes, he might help us out a bit.
    >Sacrificing heart
    That should get some god's attention, if not Byron's. We do have a priest, shaman, and bard available.
    Gets a dream, begins praying for us. Diceroller is a proven romanticist, after all.
    >Newly dead
    Well, we're only mostly dead.
    A sword of legend might have some strong pull to ensure its wielder can come back to the living with the right conditions. At the very least, it might appear to us to use against the Reaper.
    They won't let us die just yet if they can help it.

    And QL, Lord Quest directly inspired me when I was preparing Terminator Quest (Iron Quest and Frost Giant Quest also contributed when I looked to see what /tg/ enjoys in its quests.) I didn't try and copy your math, but I hope you'll see my imitation of several of your methods as the sincerest form of flattery (or a willingness to adopt ground-breaking methods pioneered by others in a given medium). You run a fantastic game, sir.
    >> Anonymous 04/07/10(Wed)13:11 No.9039316
    HEY QL!


    >> Anonymous 04/07/10(Wed)13:16 No.9039380
    See Lord Quest!

    See I'm too late for thread.

    See thread events.

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