You don't have any lumber currently to make weapons, but you'll need to decide if you want to cut down trees (and possibly attract attention) or just steal it from the settlement. You do, however, divert two from the possible lumberjack pool to the stream for fish-catching.
Bugbears are smart enough to know how to talk, but they're mostly ruled by basic emotions and ancestor worship. It shouldn't be too hard to manipulate them, especially with YOUR level of cunning. They'll want something out of it, though.
You've heard stories about half-goblins, freakishly tall goblins that can sometimes be used as spies...but humans are so DISGUSTING! They don't even try that hard to claw your eyes out, and they're so flabby, too! Guh....their appearances revolt you, but you might be able to find some deviant goblins to do-the-extremely-nasty in your name.
You also have the Worgmaster and his trainees get the worgs ready to sally forth. Ninetoes looks to you as you inquire about non-shamanistic goblin magic.
"Like, err, what, Glorious One?" He inquires, looking to the fetish of a bear claw on a thin wire string around his neck. "There's much your Glorious nature allows me to accomplish...and some it doesn't." He says, "Not to imply you are incapable of doing as you please, though, Glorious One! Your might is infinite, but I am not, O Great Leader!"
He looks at you meekly, flinching away from your gaze.
Sidenote: Would you guys mind too much if I went out for about an hour or so? I was hoping to grab a quick bite to eat. I'd continue when I got back, naturally.