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  • File : 1264277453.jpg-(214 KB, 580x378, fire2.jpg)
    214 KB Anonymous 01/23/10(Sat)15:10 No.7736697  
    They call it Jacob's Fire.

    The we were losing the war against the tyrant-wizard Jacob Stoneheart. The rumor was that he had found a way to make himself utterly indestructible. His greatest servants, the Eidolons, could not die as long as their master lived. And so the Council of Sages created a magic that could unmake, unbind, and consume anything. They sent a small band of heroes to slay Black Jacob and save the world from domination.

    It worked too well. The Basalt Citadel erupted in flame, the stone crumbling to gravel and ash, and even the ash burning. The fire spread. Unburied bodies, lying in the fields from months of war, finally received their cremation. Grass burned, and soil beneath that.

    The army retreated from the growing blaze, marching from sunup to sundown to outdistance the inferno. They were joined by a second army; refugees, unfed and directionless, with no plan but to flee the devouring fire. Behind them, the horizon glows red, and black pillars of smoke stain the heavens.

    Everywhere, the days grow dark as ash paints the sky gray. The sunsets are magnificent. In a year, the entire world will be burning.

    Are you a bad enough dude to save the material plane?
    >> Anonymous 01/23/10(Sat)15:13 No.7736739
    I'm a cleric. Will holy water put out the flames?
    >> Anonymous 01/23/10(Sat)15:15 No.7736760
    I'll get my axe.
    >> Anonymous 01/23/10(Sat)15:17 No.7736791
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    Yeah, sure. A bottle of holy water will put out a portion of the fire a little smaller than a campfire. The doused material is still vulnerable to reignition.

    Ordinary water actually burns, albeit slowly. It's mesmerizing to watch.
    >> Anonymous 01/23/10(Sat)15:17 No.7736795
    This looks like a job for Xan'tak'lous, the Evercold Druid!
    >> Anonymous 01/23/10(Sat)15:18 No.7736805
    This... is a surprisingly awesome setting seed.

    Please continue, OP.
    >> Anonymous 01/23/10(Sat)15:22 No.7736858

    Unsuccessful result: world entirely consumed by fire.

    Successful result: world eternally frozen, ruled by red-suited madman from glacier fortress.
    >> Anonymous 01/23/10(Sat)15:26 No.7736932
    How -could- you put out this fire?
    >> Anonymous 01/23/10(Sat)15:30 No.7736986
    Since the fire is still spreading, get some alchemy/magic to remove the oxygen from the burning plains.
    >> Anonymous 01/23/10(Sat)15:31 No.7736997
    Alright, everybody out of the universe, come on now people, time's a wasting.

    Nice, er, word-putting-together skills, but yeah, we need to know if there's actually any way to douse this fire, anything that it can't burn, etc. Maybe we could work out some kind of flying castle dealie, but that's kind of a hollow victory.
    >> Anonymous 01/23/10(Sat)15:35 No.7737057
    I suppose a counter-spell. Since the fire was conjured, there should be a way to conjure it out of existence.
    >> Anonymous 01/23/10(Sat)15:38 No.7737106
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    Glad you like it. I was just listening to a song, and it gave me an idea for a campaign where the world was in deadly serious, immediate and present danger, and saving it is up to the PCs.

    Not that no one else is gonna give it a shot.

    Imagine the young high priestess of Myria, Goddess of fertility, healing, and the life-giving waters. At the head of a column of ten thousand faithful, she marches toward the blaze. Anointed with holy water, her silk vestments clinging to her body, and joyfully leading the congregation in prayer, she marches into the flames. Miraculously, the fire parts and is forced away. Ash beneath their feet and certainty in their hearts, the flock marches forward, their hymns loud enough to drown out the roar of the inferno to their left and right.

    The heat is drying the high priestess's robes. Soon, her skin is covered in ash, streaked with sweat.

    The fire inches closer. The priestess prays louder, the hot air searing her lungs.

    The congregation's singing falters, and takes on an edge of desperation. On the edge of the mob, someone is licked by fire, and screams.

    Flame rushes in from all sides. In Myria's holy shrine, the Fountain of Life slows to a trickle and dies.
    >> Anonymous 01/23/10(Sat)15:47 No.7737253
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    Problem is, the initial spell conjured enough fire to kill one BBEG. Now, a large portion of a continent is burning. Conjuring that much away is gonna take some doing.

    The fire's not unstoppable. When the wind brings bits of flaming debris, people smother them quickly. You can put small fires out with water, the same way you can actually drown a fire in gasoline. Easier, really because water doesn't burn as fast as gasoline. Much of the problem is that the fire is already so large.

    Can anyone think of a solution that's not as bad as the problem? Or is it time to evacuate to another plane?

    I confess that I didn't have a win condition planned, but I'm not going to shoot things down unreasonably. I'm open to suggestion. If I ran this, the idea would be fore the players to come up with an ingenious way out of an apocalyptic situation... not to make them despair and burn. Although naturally there's gonna be a lot of rioting, looting, and suicide cults until the problem is addressed.
    >> Anonymous 01/23/10(Sat)15:54 No.7737345
    The idea is cool, OP, and should we think of a way or two to stop Jacob's Fire I'd be happy running something like this.
    >> Balthazarr !!MiQDic4dWt0 01/23/10(Sat)15:57 No.7737392
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    Maybe bartering with a water god or massive power of similar scope, like the Djinn masters of the fire planes or a water elder elemental. This could be sen as an imbalancing effect on nature and the natural gods could be contacted to snuff it in the name of the future progeny of nature.

    What happens when it his ocean water?
    >> Anonymous 01/23/10(Sat)15:58 No.7737404

    Ice 9.

    Awaken cold-aligned Elder God.

    Lead evacuation-in-force to plane of the Fey; kill elves and fairies, live happily ever after.

    Develop magical technique to consume fire for magical power; campfire for a small boost, bonfire for a significant boost, etc. Consume Jacob's Fire, achieve godlike power.

    Hip new fall fashion: Asbestos everything.
    >> Balthazarr !!MiQDic4dWt0 01/23/10(Sat)16:01 No.7737435
    >>Lead evacuation-in-force to plane of the Fey; kill elves and fairies, live happily ever after.

    This has potential. refugee everyone into a plane that offers little to low resistance and fuck their shit up. Maybe underground or to another plane of existance.
    >> Anonymous 01/23/10(Sat)16:04 No.7737497
    >>Awaken cold-aligned Elder God.
    Good, I like this.

    >>Lead evacuation-in-force to plane of the Fey; kill elves and fairies, live happily ever after.
    I also like this a lot.

    >>Develop magical technique to consume fire for magical power; campfire for a small boost, bonfire for a significant boost, etc. Consume Jacob's Fire, achieve godlike power.
    The campaign of a group of mages searching for the pieces of putting together this technique could be pretty good.

    >>Maybe bartering with a water god or massive power of similar scope, like the Djinn masters of the fire planes or a water elder elemental. This could be sen as an imbalancing effect on nature and the natural gods could be contacted to snuff it in the name of the future progeny of nature.
    Either this god (or djinn) could decide to way overreact and humanity must now adapt to live in a world of scattered islands, he could be dismayed that even his water burns and OHSHI-, or he could be the new villain to be stopped, instead of the fire.

    >>ocean water
    And thus the entire land is salted to stop the fire. Whereas the ash would provide material for growth, the salt ruins the land and survival is still a tenuous affair.
    >> Anonymous 01/23/10(Sat)16:04 No.7737505
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    Bonus terribad: Some casters have figured out how to gain power by helping the fire spread.

    It's like Dark Sun, only a lot faster... and the knowledge can spread to other planes.
    >> Anonymous 01/23/10(Sat)16:05 No.7737522
    New setting for my game. Soldiers are invading my plane, killing my dudes. They are fleeing a terrible catastrophe on their own plane. Fight back and kill them? Negotiate? Shove them back to their own plane? or something else?
    >> Anonymous 01/23/10(Sat)16:06 No.7737534
    >>Maybe underground

    Well there's an option. Just hit up the Underdark. And what if the fire never died once it hit an area, even when it ran out of material? Everyone living underground with the fires raging overhead, hoping they don't run out of air and trying to adapt to a world where there are very nasty things living there already that are used to the dark...
    >> Anonymous 01/23/10(Sat)16:07 No.7737547
    Set up another Council of Sages, and do >>7737392.

    Or have the council make something to control the fires o it doesn't spread too much while the council itself creates some sort of deus ex machina.
    >> Anonymous 01/23/10(Sat)16:09 No.7737582
    Wow, that was unexpectedly Black Company. A very strong mental image.
    >> Anonymous 01/23/10(Sat)16:10 No.7737590

    That'll work for a while... the fire isn't spreading downward as quickly as it's spreading outward, but it does burn soil and rock.

    Year by year, you'd have to move deeper. Magma below, fire above, and all around, the underdark... ancient terrors routed from their lairs as the fire eats down, blind empires dealing with outsiders for the first time in centuries...

    Even if the PCs don't manage to stop the fire, leading the evacuation (in whatever direction it goes) could be a hell of a campaign.
    >> Anonymous 01/23/10(Sat)16:10 No.7737596

    ITT, Metro 2033: Fantasy RPG edition.
    >> Anonymous 01/23/10(Sat)16:11 No.7737604
    Have a well-meaning but foolish powerful wizard forcibly convert everyone into constructs (Necrons?) so that they don't need to breathe oxygen. He then proceeds to wipe out all oxygen in the material plane, extinguishing the fire. Bad thing is, no more life, and everyones a fuckin robot.
    >> Anonymous 01/23/10(Sat)16:11 No.7737615
    Council of e-mail field.
    >> Anonymous 01/23/10(Sat)16:13 No.7737637
    This has a hell of a lot of potential.
    >> Anonymous 01/23/10(Sat)16:13 No.7737641

    >bawww its not another 40k thread!
    >> Anonymous 01/23/10(Sat)16:14 No.7737667

    I think he was just making a joke.
    >> Anonymous 01/23/10(Sat)16:22 No.7737797
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    I'd probably start the game in media res. After Jacob Stoneheart went down and the fire began to spread, the armies gathered to oppose him scattered. The PCs are the leaders of one fragment of the army. Maybe they're officers, maybe they've just got personal reputations; regardless, the soldiers, and the refugees who have started following them, are looking to them for leadership.

    The long-term game involves finding a home for these people, and then maybe stopping the fire and reclaiming the Ashlands.
    >> Anonymous 01/23/10(Sat)16:27 No.7737871
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    This looks like a job for that most unlikely of Heroes.
    When the world is wreathed in flame, when heroes and gods, villians and demons cannot stop it. they all, in their desperation turn to one, ragtag group of unlikely heroes, the last reminants of an ancient society formed long ago by the leading chief of a long dead city, lost to the fires, these men, burned out and jaded with the world are our last hope.
    These men would later become known as 'The firemen'
    >> Anonymous 01/23/10(Sat)16:28 No.7737887
    The heat and the rising hot air would conjure a huge fucking firestorm anyway.
    >> Anonymous 01/23/10(Sat)16:28 No.7737896
    >> Anonymous 01/23/10(Sat)16:30 No.7737918
    In media res would likely be my option too, unless I made the PCs the party that were given the fire to use against Jacob originally.

    Or in the game where the fire could be turned to power and the party was all mages, as part of the mage group that created the fire.
    >> Anonymous 01/23/10(Sat)16:38 No.7738040
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    >the PCs the party that were given the fire to use against Jacob originally.

    Hah, that might actually be funnier.

    Jacob Stoneheart: "Still you try to resist me. How pathetically dull-witted of you. I cannot be destroyed! I cannot be stopped!"

    *PCs make stirring speech and use the fire.*

    Jacob: "I'm... I'm burning! I feel... pain! What have you done? Fools, wretched fools! How do you think I made myself indestructible? My existence is tied to the very material plane... as it endured, I endured, but now... foolish children... what... have... you..."
    >> Anonymous 01/23/10(Sat)16:42 No.7738107
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    >>foolish children... what... have... you..."

    A little cliche for my tastes, but doable I suppose.
    >> Anonymous 01/23/10(Sat)16:44 No.7738126

    Yeah, I know, but I'm a sucker for a chance to do a good hammy villain.
    >> Anonymous 01/23/10(Sat)16:45 No.7738138
    Actually having the BBEG have an OH SHIT! moment when he realizes that the PCs just destroyed the world to kill him would be awesome.
    Particularly if he started trying to fight back trying to save the world, desperatly , while on fire, trying to cast a counter spell, only for the PCs to swat him down.
    >> Anonymous 01/23/10(Sat)16:46 No.7738150
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    Well in that case, by all means it's good to use.
    >> Anonymous 01/23/10(Sat)16:47 No.7738170
    NOW I'm liking this idea.
    >> Anonymous 01/23/10(Sat)16:53 No.7738253
    This could be seriously cool, with the option to pursue one of the many suggested courses to evade or stop the flames, or even find a new one.
    >> Anonymous 01/23/10(Sat)16:55 No.7738293
    What about all the hurricanes?
    >> Anonymous 01/23/10(Sat)16:55 No.7738294
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    ...and now I'm thinking that finally stopping the fire involves resurrecting Black Jacob Stoneheart.

    From the name, he's probably a Dwarf. Black beard, imperious bearing, gold chains around his neck, jeweled magic rings on every finger. His Eidolons are sentient golems he forges of metal and stone; some are Gargantuan city-smashers, some are more subtle and can pass for humans...

    Pic is what happens when Jacob's Fire reaches the ocean. It keeps spreading.
    >> Anonymous 01/23/10(Sat)17:00 No.7738369
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    >>From the name, he's probably a Dwarf. Black beard, imperious bearing, gold chains around his neck, jeweled magic rings on every finger.

    'Sup, ho?
    >> Anonymous 01/23/10(Sat)17:05 No.7738454
    Yeah, I can see how he'd be annoying enough that people would want to take him out.
    >> Anonymous 01/23/10(Sat)17:06 No.7738479
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    >Black beard, imperious bearing, gold chains around his neck, jeweled magic rings on every finger

    Yeah, it's a .gif
    >> Anonymous 01/23/10(Sat)17:14 No.7738627
    I'm surprised this thread hasn't gotten more love since it's full of win.
    >> Anonymous 01/23/10(Sat)17:24 No.7738814
    >> Anonymous 01/23/10(Sat)17:24 No.7738818
    One step better.
    The PCs were Mooks working under Jacob Stoneheart. His last orders were to save the world from what his body would become.
    Because while he might have been a mad man trying to wrestle the wheel from everyone else trying to drive the boat that is life, he would never have put a hole in the bottom to stop someone else from driving it, that's just stupid.
    >> Anonymous 01/23/10(Sat)17:25 No.7738830
    This would be bad ass as hell.
    >> Anonymous 01/23/10(Sat)17:34 No.7738953
    Utilize prescribed burning and the massive amount of labour the armies afford to create swathes of safe black between natural barriers of mountain and water. Mandate frequent patrols downwind of the fire to find and extinguish spot fires.
    Then wait for rain.

    This is assuming of course that this fire acts naturally. If it's magically fueled and can jump oceans and fuel lacking zones, well...

    I'd personally build a large underground shelter (dare I say, vault?) and wait for the fire to pass.
    >> Anonymous 01/23/10(Sat)17:34 No.7738968
    If nothing else, THEY could have been what ended up being summoned when the mages used the last of their power to try and get a being or group that could stop Jacob's Fire. They're beings whose purpose is battling fires, all right, but they're not at all what the mages wanted.

    What the mages don't know is that these firemen don't live to fight fires. They live to end them.
    >> Anonymous 01/23/10(Sat)17:35 No.7738977
    Perhaps a council of magi can use some wishes. They could wish for the whole council have gills in addition to lungs. Then they can wish to have the ability to communicate with sea-life forms. *

    The council would then take to the oceans, to start life anew. A whole race of humanoids with gills, to start civilization from the start.

    They can use their magical powers to fight off all the horrors of the ocean.

    *-They probably could use magic items to accomplish this too.
    >> Anonymous 01/23/10(Sat)17:35 No.7738991
    >> Anonymous 01/23/10(Sat)17:36 No.7739009
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    Hell, do it half and half! After the first session, past allegiances are nothing before the oncoming flame.

    Excellent if some of the PCs want to play warforged or evil characters. And I think a mix of good and evil PCs might actually work in this campaign, as long as everyone's willing to be mature. Good PCs try to help all the refugees, Evil PCs encourage things like invading the Fey, pillaging to keep the army fed, and other sensible but evil courses of action.
    >> Anonymous 01/23/10(Sat)17:36 No.7739010
    This is how the Plane of Fire came to exist
    >> Anonymous 01/23/10(Sat)17:46 No.7739208
    Great ideas so far.
    >> Anonymous 01/23/10(Sat)17:52 No.7739294
    Actually... that's... awesome. Depending on Op's group, that could make for a really, really interesting party by allowing an alignment composition that normally wouldn't work. Good & Evil, united by a common goal, differing only in their methods of execution....
    >> Anonymous 01/23/10(Sat)18:13 No.7739636
    Anything else we can think of for this? I'm a bit tapped out myself unless I get something more to bounce off of.
    >> Anonymous 01/23/10(Sat)18:14 No.7739661
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    Gonna archive this on suptg, I might wanna run this campaign.

    Good thread, horrible burning hi-fives all round.
    >> Anonymous 01/23/10(Sat)18:20 No.7739769

    Good, it's worth it with all the potential.
    >> Anonymous 01/23/10(Sat)18:31 No.7739965
    So... humans do Boatmurdered to kill an elephant wizard named Jacob?
    >> Anonymous 01/23/10(Sat)18:32 No.7739989
    Perhaps a wizard could make a dragon that puts out fires instead of starting them? Maybe one that sprays magic fire-retardant foam?
    >> Anonymous 01/23/10(Sat)18:50 No.7740337
    >> Anonymous 01/23/10(Sat)18:59 No.7740505
    Can't let this dieeee
    >> NG Pally 01/23/10(Sat)19:02 No.7740546
    Do counter-fires, reduce any fuel the fire can use.
    >> Anonymous 01/23/10(Sat)19:05 No.7740582

    I imagined it as being fluorescent yellow or green like an airport firetruck and having a light bar on it's head. And having a ladder on each side.
    >> Anonymous 01/23/10(Sat)19:05 No.7740586
    I say we run with Jacob Stoneheart being alive and wanting to stop the fire and save the world.

    If his power is bound to the material world, which is slowly being consumed, then it's possible that he could survive and escape the initial inferno. However, he was unable to douse the fires surging across his body, now Jacob is a writhing in agony, levitating himself above the ground to prevent his fire from spreading further, his powers, and sanity, slowly ebb away and so to does his ability to keep himself alive.

    The PC could encounter him by chance when they hear reports of small outbreaks of The Fire spreading ahead of the main front, I don't know what he could tell them or how he could help, but it would be awesome.
    >> Anonymous 01/23/10(Sat)19:08 No.7740639
    If holy water can stop it, just bless the ocean.
    >> Anonymous 01/23/10(Sat)19:10 No.7740661
    As for escaping the fire, I can think of two things:

    Pick an island, and island, and gather another council of wizards, evacuate as many people as you could to it, and then levitate it above the all consuming flames. Short term solution because you'd eventually run out of food, though that would depend on the size of the island. Oh, and they'd have to stop it from falling apart.

    2.Nuke the site form orbit, it's the only way to be sure. If the fire can be put out by cutting off its supply of air, blowing it out, or just smothering it then a large enough explosion might be able to stop it.
    >> Magus O'Grady 01/23/10(Sat)19:13 No.7740716
    Counter fires and fire breaks. Shouldn't be too hard, really. Lotta work, but nothing complicated.
    >> Anonymous 01/23/10(Sat)19:15 No.7740746
    But it can burn through anything, even other fires. That's right it sets fire on fire.
    >> Magus O'Grady 01/23/10(Sat)19:19 No.7740794
    The counter fires use up available fuel. Eventually the larger fire will hit a dead spot with no fuel to burn and stop. that's how the California fire departments deal with their yearly forest fires.
    >> Anonymous 01/23/10(Sat)19:21 No.7740823
    Set them on fire using a magical fire spell.
    >> Anonymous 01/23/10(Sat)19:21 No.7740824
    An epic-level anti-magic zone attached to a wizard who has flying abilities and a spell that makes him not need to breath. He soars above the fire, nullifying the magical properties in a wide area. Probably a cone-shaped AOE ahead of him would be best, so he doesn't have to be directly over the area to be extinguished.

    On the ground, or perhaps travelling with him in the air, a bunch of clerics and druids conjure vast quantities of water and rain, dousing the nullified areas. Of course, those areas will be vulnerable to the magical fire when the wizard moves, but if the squad keeps moving, maybe they can beat the fire back bit by bit.

    A few such squads, depending on the size of the fire, might be able to contain it and drive it back to its source.
    >> Anonymous 01/23/10(Sat)19:22 No.7740839
    Magical fire burns the soil, too. Eventually this thing is going to burn right down to the core of the planet.
    >> Anonymous 01/23/10(Sat)19:23 No.7740859
    it can use ANYTHING as fuel including ash, earth, and bedrock
    >> Anonymous 01/23/10(Sat)19:24 No.7740879
    How fast does the atmosphere burn? How fast does the local Astral plane burn?
    >> Anonymous 01/23/10(Sat)19:25 No.7740899
    If it's magical fire, we can simply say that it doesn't require fuel and will literally burn the world unless smothered/dispelled?
    >> Anonymous 01/23/10(Sat)19:27 No.7740927
    >> Manonymous 01/23/10(Sat)19:35 No.7741048
    Would that also mean that even the ash will burn? In other words everything that catches fire never stops burning.
    >> Anonymous 01/23/10(Sat)19:41 No.7741135
    Material plane becomes an incandescent land, prime for the fire plane to come and invade.

    they come and find the knowledge of Jacob's Fire, and harness it.

    They will take over all the other planes with it.
    >> Anonymous 01/23/10(Sat)19:41 No.7741141
    Everything, other than air (though that is used up) seems to be combustible. By which I mean it will begin to oxidise at a rapid rate and produce a large amount of heat.
    >> Anonymous 01/23/10(Sat)19:43 No.7741175
    Create a spherical bubble around the flames that leads to the Elemental Plane of Fire. The runes and such creating this effect would be located on the outside.

    You then try to teleport the entire portion of the planet you've just englobed to somewhere else. If you have a moon, send it there and have a corresponding chunk of the moon replace it.
    >> Anonymous 01/23/10(Sat)19:58 No.7741397
    So the moon is on fire?
    >> Anonymous 01/23/10(Sat)20:11 No.7741608
    Man that would look awesome, just picture it, up there in the forest of night glowing orange like a smaller, nigh time sun.
    >> Anonymous 01/23/10(Sat)20:17 No.7741699
    That slowly gets smaller and smaller each year, until one day the fire has consumed it entirely.
    >> Anonymous 01/23/10(Sat)20:20 No.7741748
    Sounds romantic.
    "The moon's bright tonight, darling!"
    "The moon's bright every night. It's on fire, remember?"

    Too bad there's no air on the moon.
    Maybe if you could just put a bubble around it 'till it exhausted all the air and put itself out... but maybe as soon as you free it again, the residual heat sparks it up and it's raging again. Also I'm not sure how you would get enough powerful wizards to band together to do it in the first place.
    What about the areas where it's already been burning for some time? Assuming it expands in a ring, eventually the center will be all ash. You could just go to the far end of the earth, wait for it to reach you, then teleport back to the original center, where there's no more fire anymore.

    Unless the ash burns or it's actually burning through the earth and the rock is igniting so the planet is gradually getting smaller. Those are kind of dumb though... maybe it's better to just wave your wand and have it that wherever the fire is burning, it never goes out.

    This makes for a wonderful "hopeless but everyone's trying one thing or another" impending apocalypse campaign. Hordes of peasants, animals, and creatures would be fleeing, and the wealthy nobles or the mages with a degree of power would be fleeing to the kingdoms farthest from the source, where they have a little time to furiously research ways to stop the fire before it consumes the entire world.

    The sea burning is a wonderful mental image. I wonder what happens to the mountains where oxygen is thinner? Maybe weak flames slowly creep up and kill anyone trying to hide up there.
    >> Shas'o R'myr !!TZikiEEr0tg 01/23/10(Sat)20:21 No.7741772

    >it exhausted all the air and put itself out...
    >but maybe as soon as you free it again, the residual heat sparks it up and it's raging again.

    Wouldn't happen. Can't spark up again if the air is gone. You'd have a cold chemically sterilized rock .
    >> Anonymous 01/23/10(Sat)20:22 No.7741787
    This is a magical fire, so I think that what it's doing is actually converting everything in its path into more fire, not just burning things like a normal non-magical fire would.

    Therefore, it's not going to visibly shrink. It's just going to be made out of fire instead of rock.
    >> Anonymous 01/23/10(Sat)20:22 No.7741788
    In old Manual of the Planes terms... I guess what's happening is a gradually spreading Major Fire Dominant zone?
    >> Anonymous 01/23/10(Sat)20:25 No.7741828
    So every time somebody gets consumed by the fire, their body turns into a fire golem, and their spirit turns into a fire elemental?

    What if MAGIC starts catching on fire? D:
    >> Anonymous 01/23/10(Sat)20:26 No.7741845
    No, they die.

    It's just that the matter in their body changes into ever-burning fire. So at best you might have eerie fire sculptures of the things consumed by the flames; sort of like the Hiroshima silhouettes in reverse.
    >> Anonymous 01/23/10(Sat)20:27 No.7741851

    Also, just putting a bubble around it for a moment until it exhausts the oxygen doesn't mean it's chemically sterilized you dolt, and it doesn't remove the heat, it just replaces the oxygen with carbon dioxide.
    >> Anonymous 01/23/10(Sat)20:28 No.7741862
    Oxygen itself can be oxidised by more aggresive oxidants.
    >> Anonymous 01/23/10(Sat)20:32 No.7741921
    Oxidants oxidizing oxidants?
    >> Anonymous 01/23/10(Sat)20:33 No.7741936
    That's the funny thing about there being no atmosphere, no it wouldn't.

    Because it has no where to go, except into the moons rock of course. I don't know if there would be enough heat left to reignite the fire though, but it sounds like it doesn't need air to burn.
    >> Anonymous 01/23/10(Sat)20:34 No.7741960
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    Spoiler- it ends up being a daemon world for Khorne.
    >> Anonymous 01/23/10(Sat)20:34 No.7741969
    Yo dawg, we heard yo like Oxidants so we put some Oxidants inside yo Oxidisers you you can Oxidise while you Oxidising.
    >> Anonymous 01/23/10(Sat)20:36 No.7741993
    >what it's doing is actually converting everything in its path into more fire, not just burning things like a normal non-magical fire would.

    Ohhhhh. Shit just started making sense. Like, water and rock burning.

    What, like ozone? So? We're talking about putting a magical airtight bubble around the flames until they die.
    I'm stupid, bear with me.
    >> Anonymous 01/23/10(Sat)20:38 No.7742028
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    >bear with me

    You don't want that. Nobody wants that.
    >> Anonymous 01/23/10(Sat)20:39 No.7742052
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    >bear with me
    >> Anonymous 01/23/10(Sat)20:40 No.7742059
    Actually, what am I saying, energy would be released in the form of light. But the point was that a lack of atmosphere would not remove heat from the conflagrated matter.
    >> Anonymous 01/23/10(Sat)20:41 No.7742075
    didn't /tg/ come up with that blizzard-pimp druid?
    >> Anonymous 01/23/10(Sat)20:41 No.7742081
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    >> Anonymous 01/23/10(Sat)20:43 No.7742111
    For an added twist, turns out that due to the intensity of this magic fire, even beings from the plane of fire are harmed by it. If the PCs let things get far enough out of hand, beings from the Plane of Fire portal over thinking it's going to be just like home, only to recoil in horror at the destructive capacity of this fire. Sets you up for random encounters with neutral fire beings who are trying to extinguish the flames and will either aid the party in their efforts or attack the party for their meddling.
    >> Anonymous 01/23/10(Sat)20:43 No.7742118
    1. Open a series of freestanding portals to the elemental plane of vacuum.
    2. Let the planet's atmosphere get sucked away.
    3. ???
    4. Profit.
    >> S. Kobold 01/23/10(Sat)20:43 No.7742125
    Perhaps there's a fanatical cult that believes Jacob's Fire to be the gods' judgment upon the world. The more common of them tend to just be regarded as your typical doomsayer, but there are a few of them who actively seek to harness the chaos of Jacob's Fire for themselves. They don't want to put out the fires, but they'd love to be able to control it and use it as a means to power. Of course given their unusual perspective to the impending doom of the material plane they'd try to keep a low profile... "Ashweavers Anonymous"? Heh.
    >> Anonymous 01/23/10(Sat)20:49 No.7742228
    "We have found how to carry Jacobs fire without being consumed by it immediately. Come, sisters, let us spread the joy."
    >> Anonymous 01/23/10(Sat)20:51 No.7742248
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    >> Anonymous 01/23/10(Sat)20:51 No.7742250
    1. Get Ring of Fire Resistance
    2. Put on mook; shove into flames.
    3. Does mook burn? If not, congratulations! Mass produce the rings; sell the shit out of them, then go to a different plane where gold is scarce and live like kings!
    4. If mook burns, Harry Dresden that shit. Get a bunch of motherfuckers to make a circle around it. Put energy into the circle; fire goes out. The tricky part is getting other wizards to go along with this plan.
    >> Anonymous 01/23/10(Sat)21:19 No.7742646
    Perhaps include an enclave of druids/shaman/stormcallers who have a council constantly channeling violent storms to protect their turf?
    >> Anonymous 01/23/10(Sat)21:21 No.7742676
    Cut the part of the planet that's on fire loose from the rest of the planet.

    Use magic to fling it away from the planet, fast enough that it'll escape the system's gravity well.

    >> Franky 01/23/10(Sat)21:24 No.7742717

    We will open a permanent portal to the elemental plane of water over the Basalt Citadel, or lacking that, a number of opened, sustained portals which have end points in the deep depths of the ocean. We shall drown the fire, drown the world if need be.
    >> Anonymous 01/23/10(Sat)21:41 No.7743023
    The world endures. For a thousand years, the water douses the flames. Sometimes an elemental comes through and soaks the land. Finally, when all memory of the Citadel and Jacob is gone.. the fire adapts. It starts to ignite the water that pours onto it from the Water Plane and begins creeping up toward the portal..
    >> Anonymous 01/23/10(Sat)21:51 No.7743187
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    Bullshit. You create a Rocheworld!

    Two halves of a planet in such a close orbit that they share each others' atmospheres.

    Imagine a world straight out of nightmares.

    The burning half of the world casting a red light over the world, the air constantly hazy with smoke, everything is always tarnished by soot, even rain is black from soot.

    And everywhere, everyone must stay vigilant, for sometimes, cinders end up on the living world that must quickly be smothered.

    Maybe some goblins and others would create pyres on lakes, where they worship the Eternal Fire, All-Consuming!
    Wars would be fought to extinguish these unholy altars.

    Dragons would be extremely valuable in spotting and fighting any Cinder-fronts. Maybe they would try to use the situation to their advantage to gain lordhip over the world "or else..."
    >> Anonymous 01/23/10(Sat)21:56 No.7743271
    None of us seem to have considered the possibility of just PIME TARADOXing the whole mess out of existence.
    >> Anonymous 01/23/10(Sat)22:00 No.7743329
    Then you overjump and accidentally mention the idea over a pint, not noticing the wild-eyed mage nearby perking up and suddenly the world is burning a thousand years earlier...
    >> Anonymous 01/23/10(Sat)22:31 No.7743907
    Druid 5, (Some Domain) 5
    Area: 100 ft/caster level spread
    Duration: 1 round/level

    1 foot of snow falls per round.

    At level 20, that's 12.566 MILLION cubic feet of snow per round.

    5.12 trillion cubic meters of snow.

    Fuck y'all niggas.
    >> Anonymous 01/23/10(Sat)22:39 No.7744067

    >100ft/caster level spread
    >world on fire

    YOU ARE SMALLTIME but good thinking, there might be a couple of northern Druid's groves trying to hold out.
    >> Anonymous 01/23/10(Sat)22:54 No.7744357
    Except... with this magical fire, even the snow burns.
    >> Anonymous 01/23/10(Sat)23:01 No.7744479
    >even the snow burns

    >The fire's not unstoppable. When the wind brings bits of flaming debris, people smother them quickly. You can put small fires out with water, the same way you can actually drown a fire in gasoline. Easier, really because water doesn't burn as fast as gasoline.

    >A foot of snow per round, all day long.
    >> Anonymous 01/23/10(Sat)23:09 No.7744571
    And this is how that ice age setting we were working on earlier got started!
    >> Anonymous 01/23/10(Sat)23:58 No.7745442
    Bump for awesomeness
    >> Anonymous 01/24/10(Sun)00:10 No.7745663
    I've made up a low-epic spell that creates a long lasting portal to (random outer plane no one cares about).
    And by portal, I mean vortex. Ten trillion cubic feet of air, along with whatever was in that space, are sucked through every round unless it passes a reflex save (DC you'rekiddingright), followed by a will save (DC loldon'tbother).
    >> Anonymous 01/24/10(Sun)00:41 No.7746179
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    Wizards: fantastic int, wis as a dump stat! WOOOO!
    >> Anonymous 01/24/10(Sun)00:53 No.7746342
    "I'm beginning to suspect that I didn't think this one through..."

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