rolled 3, 4, 4 = 11
You give rides for what seems like hours, lifting and carrying the children wherever they want to go, while the mothers watch with restrained fright. They weight next to nothing to a being of your mass, and you could probably juggle them if you wanted to. It's all too easy to forget your body, now that you're getting used to it. It feels natural, being 14 feet tall and strong enough to lift people easily. If you ever come into conflict with the Lord, which you probably will, it will be a bloodbath.
After you've had enough of ferrying villagers, the large men, who you're informed are hunter, builder, and militia rolled into one, stage a mock battle with wooden swords, each of them acting the part of a different nation's army. It's a visual history of this land and those bordering it, ending with the defeat and enslavement of the four others. There's a speech to go along with it, but it's in a language you don't recognize. The first elder promises to summarize it for you later.
After that, you ask for a job, in no uncertain terms. The elders take you back to the fields, showing you one of the plows they use. All the machinery here, save for the mill, is operated by hand, as all of the work animals have been taken for 'public' use. While they teach you what they know about farming, you work in a bit about crop rotation, surmising that the reason the yields have decreased is that the ground's nutrients are depleted. They seem to take this under advisement, and ask you if you wouldn't mind helping them plow the second field.
In short order, a fair amount of rope and a long log is procured, and with a little jury-rigging, the peasants lash together two plows and a harness, and you get to it.