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    212 KB H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)12:50 No.7650600  
    Good Afternoon /tg/. It's 1 O'Clock. Time for a H.A.N.A. Quest marathon if everything goes well.

    What has gone on before:
    You are Hannah. Also known as H.A.N.A. <A13> or simply as Thirteen, you are the product of Terran Empire biotechnology and designed to act as a living ship controller interface and as a substitute to Artificial Intelligence. You witnessed the destruction of the first extraterrestrial race Humanity encountered among the stars and saw Humanity retreat into the Void as the results of its arrogance began to destroy it. You rebelled against the Fleet to side with your friend, Six, as she and five other H.A.N.A. mutinied aboard the “Prime”, a Fleet Dreadnought. And lastly, your wrecked ship crash-landed on a planet called Thanela Prime, where you remained frozen in Cryostasis for 2000 years until an alien xenoarchaeologist team woke you up. Upon awakening you decided to go with the Seekers that found you to see their civilization heads, and the heads of the Trispecies alliance that is currently in place. Along the way your ship, the "Light Bringer", sufferers from a strange Jump Malfunction and is jerked into a strange solar system, where it is attacked by Pirates. You precede to kick some pirate ass in an impressive spacewalk, and the surviving ship's crew and Captain join you to retake a second Pirate vessel. Once again you are on your way to the Assura to meet with the Seeker leaders.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)12:53 No.7650626
    You currently possess:
    1x Small Kinetic-Slug Pistol (in shoulder holster)
    1x Shoulder Holster (currently located under environmental suit)
    1x Environmental Suit w/ collapsible Helmet
    1x Skintight Bodysuit
    1x Medium Caliber Kinetic-Slug Pistol (on belt) [9 shots per clip, 2 extra clips]

    In your Environmental Suit there are:
    3x Auto-sealable Patches
    6 Hours of Oxygen
    1x Carbon-fiber Combat Knife (belt sheath located on waist below lower back)
    1x Pair of Magnetic Grip Soled Boots

    If you’re new, or just want to catch up, the previous threads are here:
    1: http://suptg.thisisnotatrueending.com/archive/7424814/
    2: http://suptg.thisisnotatrueending.com/archive/7444513/
    3: http://suptg.thisisnotatrueending.com/archive/7448063/
    4: http://suptg.thisisnotatrueending.com/archive/7546129/
    5: http://suptg.thisisnotatrueending.com/archive/7588274/
    6: http://suptg.thisisnotatrueending.com/archive/7623818/
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)12:54 No.7650638
    How to survive in the world of H.A.N.A. Quest:
    Use Common Sense – Please.
    Use Creativity/Cunning – Now that we are out of flashbacks, I’ll be doing my best to keep the quest railroad free, and if there are multiple ways to achieve a certain goal, then I’ll allow just about anything – even if it gets you killed.
    The Devil is in the Details – Say you happen to be wielding a power cable that’s heavily insulated so you won’t get killed by touching it – GREAT! Now just make sure that when you throw it at the baddies that the metal deck you’re standing on is not connected to them, or you are wearing some super-insulated boots. Otherwise…
    Use Planning – I encourage this wholeheartedly. Goes hand in hand with the first two points.
    Awesome/Rule of Cool – If it’s crazy enough to work, and looks awesome – and has only a slight chance of frying you to a crisp or launching you into space without a tether, well… I just might let you live after you do whatever it is you’re doing.
    Ask Questions: Straightforward, and useful in seeing Point 3. I encourage this, as it stretches me to visualize in my writing more.
    Roleplay Conversations: Good RP is very, very good, and will be rewarded accordingly. I mean, you guys turned Six back from insanity. So use those silver tongues!
    >> Anonymous 01/18/10(Mon)13:20 No.7650861
    So, now we are waiting for intro story for this session?
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)13:21 No.7650870
    You're standing on the Bridge of the Pirate vessel with the Captain, Thal'tek, as it reaches the Assura system. There is no visible Jump Gate in the system - Humanity never reached this arm of the galaxy in its expansion - but you do note what seems to be a large space station hub off of a planet that Thal'tek points out to be Assura itself.

    "Its a beautiful world, if I do say so myself, but we won't be going there just yet. My crew is still sworn to secrecy on the very fact of your existence - apparently the higher-ups are playing this very close to their chests."
    >> Supernova !FzAyW.Rdbg 01/18/10(Mon)13:22 No.7650879
    Yeah, had to help my little bro pack up for school - his break is ending, but he's off now.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)13:26 No.7650920
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    The Captain orders a course change to the large station on the way in, with a slight bit of trouble with convincing the security forces that this ship was indeed under his control and the "Light Bringer" had not survived the trip.

    "Looks like we are getting a fancy escort in, huh? Its been awhile since I've been back here - returning home is always interesting." Cam pipes up from your inner ear.

    A squadron of fighter has been deployed to escort your ship into the station.
    >> WritesStrangelyFag 01/18/10(Mon)13:27 No.7650925
    Oh, well OK.
    Might I suggest that we resume using names?
    Looks like it made vote counting easier last time.
    Too bad 4chan was giving me 403s and 404 all the time! The last session was great!
    >> arachnid 01/18/10(Mon)13:30 No.7650954

    Just sit back and wait, then. Doesn't seem like there's much for us to do.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)13:33 No.7651003
    I heartily encourage namefagging when its vote time. Glad you liked it.
    The Pirate vessel easily fits into a large docking bay on the side of the station, and the Captain turns to you. "Well, Hannah, its been an honor. Do you mind letting us escort you off? I'm sure they have some fancy reception escort planned, but I'm sure the crew would love messing with the politician's plans. Its a once in a lifetime chance after all..." he chuckles, though it looks rather frighteningly strange with the lack of lips.
    >> WritesStrangelyFag 01/18/10(Mon)13:34 No.7651016

    Sice we have nothing to do at this moment, maybe we should ask CAM to provide us with some basic information about Seeker's society? If I remember correctly, all we know about them is that there are 2 types of seekers and that they use armed forces. What about their government system, ideology and similar information. CAM should be source of information, because we cannot exclude possibility that something we do will register as faux pas with Seekers.
    >> arachnid 01/18/10(Mon)13:35 No.7651025

    'Why would I mind? I would be honoured.'

    Be demure and deferrent. We're guests, after all.
    >> WritesStrangelyFag 01/18/10(Mon)13:38 No.7651050

    I too vote for this. Government officials may be insulted, but Captain and crew gave us their full support, despite our suicidal ideas!
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)13:55 No.7651221
    The Captain smiles from ear to ear at your remark, and barks a few short orders to the crew. You all exit the Bridge in a rather orderly fashion and exit the ship via a ramp in the prow of the ship.

    With the Captain next to you and his crew flanking your path, you descend into the Seeker Station Hangar. Greeting your entrance are two large formations of black clad Seeker troops on either side of the boarding ramp and a lone Seeker standing at the bottom of the ramp. He is clothed in a sleek, almost silken looking gray robe with streaks of silver running through it.

    As you descend onto the floor of the hangar, he quickly approaches you and Thal'tek. "You are to be commended for your acts of service in protecting your valuable charge, Captain. I'll take over from here, as the Council is impatiently awaiting the human's arrival."
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)13:59 No.7651261
    Turning to you, he takes on a rather official tone. "It is quite an honor to be part of the reception of one such as yourself. If you'll follow me please, I'll take you directly to the Council of Three. Feel free to ask any questions you may have on the way."
    >> WritesStrangelyFag 01/18/10(Mon)14:06 No.7651329
    We follow him.
    Ask him about some general information about the Council of Three,like who are they, how do they get to their position, what are they authorized to do.
    >> arachnid 01/18/10(Mon)14:10 No.7651365

    This. Ask him about history. Ask him if there's anything we ought not to do. Faux pas things.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)14:19 No.7651450

    "The Council of Three is the unified body of the three aspects of our civilization. The leaders of our Military, our Government, and our Scientific Endeavors come together to make the Council a reality. There you may find Generals, Politicians, and Scientists coming together to plan what can be considered best for our people. Any major course of action that affects our people must first be discussed and planned out by the Three, which is why your arrival has been kept hidden from anyone else but the Three."

    "As for History, our civilization first attained the advanced star-faring capability you see today when the wreckage of a Human vessel fell onto Assura nearly three hundred years ago. Though disassembled and analyzed, a replica of it remains on the planet to this day as a memorial to the advancement it provided. We may not have any Human-made Jump Gates within this system, but with the knowledge of Jump travel we built this massive station to act similar to one of your Jump Gates, as it is an essential hub of our territorial expansion currently."

    "As for anything you shouldn't do, I'd advise you not to lie. The decisions made today depend on the truth of your information, and the repercussions could be dire."
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)14:27 No.7651538
    The two of you reach a rather large and ornamental pair of doors, and with great ceremony your guide opens them. "I can no longer accompany you further. The Council awaits."

    You cross over into what seems to be a large Senate room, as your entrance-way leads onto a raised platform surrounded by heavily armored guards. Around you are three tiers of seats, all filled with an assortment of Seekers - some with golden bars inset into their shoulders, others dressed in colored silken robes and suits. All of them staring intently at you.

    A loud voice booms out over a hidden amplifier. "The Council greets the Human. We ask that you answer truthfully to our questions, as we will seek to answer yours. First, where is Humanity? Do you seek war or peace?"
    >> arachnid 01/18/10(Mon)14:28 No.7651544

    'Be assured, friend, that I have no incentive whatsoever to lie as well.'

    'Incidentally, is that the only contact you have had with humanity, then?'
    >> WritesStrangelyFag 01/18/10(Mon)14:31 No.7651597
    This. Also explain to them that we lost contact with humanity and that our opinion does not represent opinion of humanity as whole.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)14:34 No.7651624
    "You are the only one we have found currently, and thus your input and survival are of great importance to us. We have Captain Thal'tek undergoing a debriefing currently, but he is quite instant that you undertook heroic action on board the "Light Bringer", and for that we thank you." [Council]
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)14:37 No.7651657
    "So you do not have any diplomatic say for your species? You say it has been some time since your last contact with your race, but that does not answer our question. If we are to reveal your presence to our people, we must first move to reassure their various ideological factions that you are not a threat."
    >> arachnid 01/18/10(Mon)14:37 No.7651661

    Yeah, this.

    'Humanity... has been lost to me for a very long time. I am afraid I can offer you no aid as to their whereabouts or intentions...'

    'I ask this not out of interest but of concern... why do you seem to be gearing for war, Council, if I am the only human you have found? I am hardly an ideal ambassador for my people, but it seems odd you had that in mind...'
    >> Anonymous 01/18/10(Mon)14:37 No.7651662
    If i remember correctly, humans went into exile through a wormhole which leads into a small dimension?
    But before that they have chased us and the Prime, and we were shoot down before the end of the battle?
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)14:40 No.7651697
    "We are not preparing with war as our objective, but we are not naive enough to leave ourselves defenseless either. There is a delicate power balance that must be maintained between the members of our alliance, and as you saw, we are trying to eliminate the Pirate scourge."

    Yes, the bulk of the Human population did go into exile, but the Fleet did follow you and Six.
    >> arachnid 01/18/10(Mon)14:42 No.7651713

    'Council, if I may ask... are the Pirates a unified threat? Or are they truly pirates, independent of each other except in their enmity towards you...?'
    >> WritesStrangelyFag 01/18/10(Mon)14:42 No.7651721
    Yes. We do not know what happened to the rest of TE forces or to Prime.
    As for Seekers, reassure them that we as an individual do not have any intention of threatening them.
    >> Anonymous 01/18/10(Mon)14:46 No.7651762
    I don't know how would they react, if they would know that we were running away with Six and co. That the whole fleet were after us, and wanted to see us vaporized. Any opinions regarding this info?
    >> WritesStrangelyFag 01/18/10(Mon)14:49 No.7651796

    If they don't ask us, then we should not tell them.

    If they do, then tell the truth. Try to make it sound like the fleet was wrong and we were right.
    >> arachnid 01/18/10(Mon)14:49 No.7651799

    We'd probably have to tell them. That we can speak for ourselves in being friendly - but that we are pursued, and if the Seekers decide to protect us they better be prepared.

    Honesty in this case should convince them to protect us. Hopefully.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)14:51 No.7651821
    "Those designated as Pirates seem to operate at various levels of cooperation. We assume that at the core of their faction, if you can call it that, that they are indeed highly organized in the midst of their lawlessness. Most of them seem intent on merely fighting for a profit, however our skirmishes with them have shown them to act either individually with a single ship or even in medium sized fleets. There is a lot of space out there to search, unfortunately, and progress is slow."

    "It is good to know that at least you wish to act with peaceful intentions."

    Do you wish to tell the Council of the Fleet and your mishaps with them?
    >> Anonymous 01/18/10(Mon)14:54 No.7651852
    We don't know much of their culture. How would they react to this? We tried to save Six, and because this, we did not follow our orders given by the military. And for that they exiled and wanted to kill us.
    >> WritesStrangelyFag 01/18/10(Mon)14:55 No.7651860

    Yes, but everyone is using Terran technology and we are the first live human encountered so far! The fleet isn't actively chasing us. If they were, they would finish us off before seekers found us. Remember, we were in stasis for ~2000 years.

    I do not think that we should ask for protection against Fleet.
    >> Anonymous 01/18/10(Mon)14:59 No.7651904
    Somehow we should get the information about what happened at the battle with the Prime. Did it survive, did it annihilate the human fleet? Did the humans destroyed it, and went into exile?
    We can only get this info, if someone is helping us. So we need allies, or partners. But we have to choose them wisely.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)15:01 No.7651926
    It all depends on how much you are willing to trust those you are meeting with now.
    >> WritesStrangelyFag 01/18/10(Mon)15:03 No.7651948

    I'm still for staying silent at this moment. If they start asking questions about destruction of our ship, then tell them whole story. Otherwise no.

    Also we should form opinion about leaving the fleet. Do we think that fleet exploited us? Do we feel guilty about leaving fleet? Did we leave fleet only because we like Six or did the way Fleet treated us contribute to that decision?

    This could be important, because if we do need to explain what was happening before our ship was destroyed, our opinions on the entire matter would impact the story Seekers hear.
    >> arachnid 01/18/10(Mon)15:05 No.7651976

    Maybe we could put it this way: We liked Six, and we did not want to be a tool. As we are now, we like our situation; we're at least free and individual.

    'Council, I must ask... what other enemies do you have?'
    >> Supernova !FzAyW.Rdbg 01/18/10(Mon)15:05 No.7651977
    Shall I wait until you come to a consensus then before proceeding?
    >> WritesStrangelyFag 01/18/10(Mon)15:07 No.7651996
    This. Anyone else?
    >> Anonymous 01/18/10(Mon)15:12 No.7652054
    It all depends on the trust. Sure they excavated us, but they are keeping us secret from the other species. We need time to trust them. So don't tell anything, if they don't ask...but if they ask, we shouldn't lie.
    Six was our comrade, our friend, something like our sister. And yes, we were used. But we wanted to save her, and we did not want to go against humanity. But we comitted treason according to them, and wanted to kill us, so we fleed. And we were forced into battle, and were shot down.
    I guess we feel guilty in a way, but the fleet has used us, and wanted us to kill Six, our only comrade. I guess we want to know what happened to Six and the Prime...but perhaps we are the only person, who can gain access to humanity's retreat dimension. If it still exists.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)15:14 No.7652066
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    "Besides the ever present scourge of the lawless, we currently are in a state of peace with the Thickhides and Architects. However, our rather pointed question towards you is merely a result of several strange incidents lately around archaeological and industrial explorations into the Orion arm of the Galaxy. We have publicly announced them as the work of Pirates extending their territory, but we ourselves not entirely convinced of that reason. Also, we have extracted and partially analyzed the remnants of your electrical data-banks from your wrecked ship. What we saw was rather confusing and disturbing, if you could explain."
    >> WritesStrangelyFag 01/18/10(Mon)15:15 No.7652080

    I agree!
    >> WritesStrangelyFag 01/18/10(Mon)15:16 No.7652097

    So, the fleet could be back...
    Now, the question is should we tell them where Humanity is hiding or not?
    >> Anonymous 01/18/10(Mon)15:17 No.7652098
    Oh... Perhaps we should ask them, what did they find disturbing. And ask them to tell us more, about these incidents, what happened, what clues are there...
    >> Anonymous 01/18/10(Mon)15:20 No.7652135
    Not yet, we don't know what their true intentions are.
    >> WritesStrangelyFag 01/18/10(Mon)15:22 No.7652146

    That would be interesting. Keep talking, but carefully test their opinion on the events in data-banks. Give them a bit of information, see what they make of it, then give them a little bit more and so on. If that ask a clear question which can be interpreted in only one way, like "Why was your fleet chasing you?", give true answer.
    >> WritesStrangelyFag 01/18/10(Mon)15:26 No.7652195

    And if we don't ask them, maybe we'll never know why they find our ex captain cutting steak with a knife disturbing! :)
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)15:26 No.7652200
    "Though part of the data we salvaged was partially erased or destroyed, we were alarmed by what looked like your race's overly aggressive tactics towards the unidentified alien species seen. And we are confused on why you were apparently fighting with them, as well as the whereabouts of the other ship seen with you. Such a ship has not even been conceived by our race before...

    As for the scattered incidents, the first encounter of sorts was with an archaeologist team scanning down an extensive asteroid belt in conjunction with a small military force in case of a hostile encounter. The records of the encounter itself are sparse, but we did recover audio from their wreckage that suggests that they were attacked by a single large ship. It wasn't the ship you were seen with in your records though."
    >> WritesStrangelyFag 01/18/10(Mon)15:29 No.7652228
    We say "They were so different from us that we could not communicate. The way they intended to communicate with us was for us worse than death!" or something like that.
    >> Internet Black Knight 01/18/10(Mon)15:33 No.7652274
    agreed. just tell them that we did what we thought was necessary to protect our species. and can we get access to the data from the encounter?
    >> Anonymous 01/18/10(Mon)15:33 No.7652280
    So they seen that we were on a crusade against the first aliens humanity did encounter.
    Now, we took their communication attempt as an attack, and on a crusade we exterminated them...well, that wasn't really nice, but we realized it, and that is why the humans went into exile. To repent their sins and for penitence.

    What should we say? That the first contact went totally wrong, and there was a genocide? That is hard, but it is the truth.
    >> Anonymous 01/18/10(Mon)15:35 No.7652298
    Well, I guess this is the truth. Or at least as the command wanted to be. And we were following orders.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)15:38 No.7652332
    "Most of the data recovered from the encounter was audio that we could not make sense of, but from the wreckage recovered we found evidence of an Ion Beam being fired. We shall play the short bit of recovered audio for you in a moment."
    >> WritesStrangelyFag 01/18/10(Mon)15:38 No.7652334

    Well, yes it went bad and ended in extermination, but what was alternative? Be consumed by them? We were xenophobic and terrified. They, as far as we know, provoked us in this kind of response. However, we do not have enough information about war to make complex moral judgments. Did seek seek them out and exterminate them or did the send more ships in our space after first contact disaster?
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)15:46 No.7652405
    We sought them out.

    "This is ... report from ... archaeological team... We seem to have found ... derelict? Scouts investigating area... *An alarm can be heard* Derelict shows signs of activity... attempting to hail... 'What are your intentions?' ... incoming response... 'It is not time yet ... must remain hidden...' Derelict has engaged the scouts! Wait, what's that? ..."
    The audio fades into static as the stoic Seekers continue watching you calmly.
    >> Anonymous 01/18/10(Mon)15:49 No.7652423
    We were created to be the heart of a ship. We did what they wanted us to do. We followed orders, and fought for humanity, carrying it's will.

    But later we rebelled, when they wanted to throw us away, when they wanted to kill our friend. To save her, we rebelled against the will of the military command. I guess we are so full of sins, but at least free as an individual.
    >> Anonymous 01/18/10(Mon)15:52 No.7652446
    Derelict? As an unmaned ship? And it is not time yet? It is waiting for something?

    Perhaps...the Prime has survived the battle and 2000 years? Or it is something completly different? We need more clues...
    >> Anonymous 01/18/10(Mon)15:53 No.7652452
    I'm good with this.
    >> Anonymous 01/18/10(Mon)15:54 No.7652463
    I agree.
    >> Anonymous 01/18/10(Mon)15:55 No.7652471
    Not the ship we were seen with. Perhaps a remnant of the Fleet that came after us? --Someone-- was supposed to wake up humanity, after all.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)15:56 No.7652484
    I'm still waiting on an explanation to the >>7652066

    And sometimes I have to be vague.

    -I'll get started on a writeup for this: >>7652280 then.
    >> WritesStrangelyFag 01/18/10(Mon)15:56 No.7652491
    This seems to be a matter of trust. If we trust them and tell them that Humanity is hiding, they may attempt to Seek out the rest of Humanity. They may also ask us to give them information about location where Humanity is hiding. That would give them distinct advantage over inactive Terran ships.

    What do the rest us think? We can:
    lie to them and tell them we have no idea what recording was,
    tell them about Humanity and hiding but not location or tell them everything.

    If we go for 2) they could do their best to obtain location from us.

    Maybe we can use half-truth and tell them that Humanity was exterminated by aliens and that some ships went into hiding without implying that there is a centralized hiding location or a major group of intact ships.
    >> Anonymous 01/18/10(Mon)15:58 No.7652510
    Oh, crap. I remember. There were other HANA-s, HANA B-s, our would be replacments... Perhaps... it is them? And the Prime is still out there? They maybe hunting something? Or went insane, and they too left humanity? Ah, too many questions...but they need to be answered.
    >> Anonymous 01/18/10(Mon)16:04 No.7652573
    I guess the Seekers alone could not make a decision regarding this, the other two species need to know of our existence first.

    If we are the only human, that is left, we must make sure, that the knowledge of the human exile, and how to end it, does not fall into the wrong hands. But we were traitors once, but not every human is evil...we cannot abandon our species. So, they must understand, that we need to trust them first, to tell them about humanities fate, as we know it.
    >> WritesStrangelyFag 01/18/10(Mon)16:09 No.7652642

    And how are we going to signalize that to them without telling it? If we say that we don't trust them or such conclusion could be made from our behavior (we may have some advantage here! they don't know how a real human behaves!) then they could engineer our contact with them in such way that we decide to trust them.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)16:12 No.7652681
    You clear your throat quietly and begin to relay your tale of Humanity's encounter with the Aliens, the ensuing retaliation and reasons behind doing so, and the resulting destruction. You tell them of Humanity's choice to enter their exile until they could safely return to their home, but you do not tell them of where they went.

    "Thank-you. That is sadly enlightening, as all of us are prone to the same fear of the unknown. Even we were almost pushed to the brink of war when we first encountered the Thickhides, as they carried their warlike culture with them into the stars. You say they have closed themselves off, yet this most recent incident relays that some of them evidently did not... A most disturbing development indeed."
    >> Anonymous 01/18/10(Mon)16:16 No.7652729
    It is hard, when you are all alone out there...
    And the whole human race's burden rests on our shoulders.
    Even if we could fake it, we would need alies, to search for the other humans.
    This is a question of blind trust...they have built their civilisation on our wreckage. They respect, and fear us...fear, that we may do the same thing to them. And knowledge is power.

    The humans committed sins, but have repented them. Perhaps, they would not do it again, and atleast for the Seekers, we can communicate with them easily. Not much place for misunderstanding.
    >> Anonymous 01/18/10(Mon)16:17 No.7652739
    When we went into exile, weren't there several planets full of people getting bombarded by our virus-like enemy?
    >> WritesStrangelyFag 01/18/10(Mon)16:19 No.7652763

    Nice to see some sympathy. Looks like this isn't as grimdark as I feared.
    >> Supernova !FzAyW.Rdbg 01/18/10(Mon)16:19 No.7652767
    Yes, multiple planets. Such that Humanity considered it a threat to their very survival.
    >> Anonymous 01/18/10(Mon)16:22 No.7652801
    Tell the Council, that we will help them to solve this mystery, because if they think they were related to humans, it is in our interest, to find out who they were, and why they are doing this.
    >> WritesStrangelyFag 01/18/10(Mon)16:24 No.7652816
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)16:31 No.7652905
    "We thank-you for your cooperation. Now that we have a general feel of the situation, we ask that you listen to our requests. You can refuse any or all of them if you so choose. We do not wish you to be burdened."

    The Military Branch is designated to stand first, and they do so at attention.

    "We of the Military would ask you to assist us in investigating the previously mentioned incident. Details will be given on further inquiry."

    The assorted Researchers and Scientists then stand:

    "We of the Science Branch request that you would come and assist us in investigating an installation recently uncovered by the Architects in the midst of their asteroid mining. They have agreed to let us send a team in, and your help would be greatly appreciated."

    And lastly, the Politicians take the stand.
    "As you know, we have gone to great lengths to keep your existence secret from our people - the longer this goes on, the harder it will be for it to remain that way. We were hoping on your assistance to help us gently break the news, and to assuage any fears of the more radical elements of the populace. To do this, we would take you down to Assura itself."
    >> Internet Black Knight 01/18/10(Mon)16:34 No.7652954
    i vote for military.
    >> Anonymous 01/18/10(Mon)16:35 No.7652972
    I guess, we can say yes to all. We should be grateful, for freeing us. We shall help their cause.

    I think we should do the introduction first. Fast and humble, we are not that star type. And then move to the others. Perhaps visiting the installation, and work together with the Military.
    >> OP 01/18/10(Mon)16:39 No.7653016
    I'm cool with helping them with all of these. Military first; it'll be hard to reassure these Seekers of peaceful humanity when it might be one of our own attacking them. And maybe we'll get a clue toward finding... Six...
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)16:40 No.7653019
    Is that three votes for the Military?
    >> Anonymous 01/18/10(Mon)16:43 No.7653054
    The problem is, if we do it uncercover, they need to do a lot things to keep us concealed, and only one Seeker with a big mouth is enough, to blast the bomb, and tell everyone of the human.
    However, military is most important to us, because of Six and co...
    Can we do the introduction without being on the planet?
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)16:45 No.7653075
    You can put together a statement if you so desire that will be relayed to the planet. For that I'd encourage you to RP it.
    >> Anonymous 01/18/10(Mon)16:47 No.7653094
    We should do an interview, or even a press conference for the selected few, on our way to the scene of the attack.
    >> WritesStrangelyFag 01/18/10(Mon)16:48 No.7653102

    We should help them on all three counts.

    In my opinion making information public should be first, because it could take the least amount of time. Surely we wouldn't need to stay for more than a day or two on planet? If politicians need information from us, they could send someone to accompany us and ask questions.

    Next is asteroid or mystery ship.

    This is a tough decision. Asteroid isn't running away, but Architects could remove or destroy all significant data from it before we arrive.
    The ship is attacking random targets, but I doubt any of them could destroy it. On the other hand if it is advancing some plot that could have negative consequences for us, we need to stop it as soon as possible. It is the most dangerous option, because of the open hostility between us and Terran Fleet.

    I say go for politician's quest first and request briefing from spacy. Based on it make decision to go with researchers or military next.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)16:48 No.7653106
    I can roll with that if anyone wants to second it.
    >> WritesStrangelyFag 01/18/10(Mon)16:49 No.7653120

    +1 vote
    >> Anonymous 01/18/10(Mon)16:51 No.7653134
    Let us do this.
    >> Joyeuse 01/18/10(Mon)16:54 No.7653165
    Also backing this.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)16:59 No.7653243
    "I'm most interested in the Military's request, but I'd be willing to give an interview or something of the sort on the way there if you so desire." You say.

    "Very well, the Military Branch will meet you in a side room for a briefing. The Politicians might be in a fuss that an interview won't have as much of an impact as a planet-side visitation, but it certainly will be safer."

    The guards around your podium usher you through a small side door, and you come into a smaller auditorium style room. In the room are several officially dressed Seekers with multiple golden bars embedded in their shoulders. Also among them is Captain Thal'tek.

    "Good Evening, Hannah. We have been informed of your most recent exploits by Captain Thal'tek here, and we are seeking your opinion on the combat makeup of our investigation fleet. We do have a ship specifically prepared for you, so don't worry about that. You may have to please the Politicians here on the Station however - but try to break the ice nicely."
    >> WritesStrangelyFag 01/18/10(Mon)17:03 No.7653307
    Ask for information about available ships. Ask for information about ship they have seen. They knew it wasn't prime, so they must have some info on it.
    >> Anonymous 01/18/10(Mon)17:03 No.7653319
    Ask them to tell everything they know about the incident, and the about the fleet they are assembling to investigate. And of course our designated ship. Hopefully Thal'tek will be the captain of our ship.
    >> Anonymous 01/18/10(Mon)17:03 No.7653320
    If they know it's not the prime maybe they have a picture of it, ask to see it.

    Also woot, we get our own ship.
    >> OP 01/18/10(Mon)17:08 No.7653385

    Yeah, I want to know about the ship we're getting. This makes me all giddy, having our own ship that acted as our body was an extremely cool aspect.
    >> Researcher Sam 01/18/10(Mon)17:10 No.7653409
    (I'm late! Curses!)

    Ask them for their fleet composition so that we may analyze it for them. And ask if they know when we will need to meet with the Politicians for the interview.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)17:17 No.7653519
    "We would like to assemble a small fleet - somewhere around ten ships at most. Currently available we have several Flak Cannon Cruisers, Ion Beam frigates, and a pair of Heavy Kinetic-Slug Destroyers."


    "Your ship is an interesting integration of derelict pieces according to our understanding of them. When we first started seeing the type of pods you were discovered in, we hurriedly integrated one into a Battlecruiser, only to find that it required a soft component interface - one such as you. While we can run the ship itself with a full crew, you might be pleased to make use of your rather unique talents. Of course, Captain Thal'tek will be on board with you - he is rather pleased to be serving with you again.

    Armament-wise your ship has a central Ion Cannon emplacement, a rather small bore cannon but due to its narrow beam it has a rather long range. It also has an Ion Pulse cannon on either side of the ship, and twin rapid-fire Kinetic-Slug cannons (quad barreled) on the top of the ship. Size-wise, it seems that your ship would be twice the size of the one you were found in."

    "For the Politicians it would help if you put together a small piece on Humanity's intentions and reassuring the more paranoid aspects of our culture. Even though you don't really speak for your people, it would work wonders to assure them."
    >> Anonymous 01/18/10(Mon)17:23 No.7653607
    Wow. They integrated a pod into a ship? We need to check that out fast. And Thal'tek and his men as crew? Great.

    If the unknown ship is of human origin, perhaps it will recognize us, if we lead the fleet, or scout before them, which may prove to be more dangerous, but better if it is a human ship.
    >> WritesStrangelyFag 01/18/10(Mon)17:25 No.7653641

    Tell them that Terran ships often use missiles in combat and ask them if Flak Cannon Cruisers would be able to track fast missiles. Also ask them how maneuverable their ships are in comparison to Terran and how good their armor is again in comparison with Terran ships.

    In my opinion, the fleet should be good enough to go hunting for one ship if their ships aren't considerably weaker than Fleet's.

    Writefag needed for speech!!!
    >> Researcher Sam 01/18/10(Mon)17:25 No.7653652
    Ah, our own ship to integrate with. Wonderful!

    Here's an idea for the public address statement:

    "Humanity was once large and sweeping; while we are now almost extinct, our technology has helped to fuel your advances. I am happy that we've been able to help, indirectly though it may have been.

    Humanity seems to be much like your culture, in that there were more than one sect and belief. However, I can assure you all that my intentions are not hostile, and I am sure that, given the events and realizations shortly preceding my species... disappearance, that if they return they too will be of peaceful intent."
    >> Anonymous 01/18/10(Mon)17:26 No.7653664
    Humanity's intentions? That is tough one. Well, they are on exile...last time, they did not wanted to hurt anyone anymore. And we know nothing of the recent incident.

    So what shall we tell them at the interview?
    >> Researcher Sam 01/18/10(Mon)17:28 No.7653692
    Crap, forgot to add,

    "It's good to see you again Captain. I'll feel safer knowing that it is you and your crew who will be traveling with me."

    And I suppose we should ask why they did not keep the pod in the battleship; now that we're here, we could use it.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)17:29 No.7653714
    "I'm certain that our Flak cruisers can effectively neutralize a missile threat, as they were designed to counter any such threat produced by the more missile oriented Thickhide ships.

    As for comparing speed and armor against a Human ship, well, you'd have to tell us. We've never seen a Human ship in action, but I'd like to think I can boast about the effectiveness of our ship armor."
    >> Anonymous 01/18/10(Mon)17:33 No.7653792
    Ask for some armor specifications...and think about what would a Prime sized ship do with that.
    And let us not forget, that it has been 2000 years...perhaps this unknown ship is far more advanced.
    >> OP 01/18/10(Mon)17:36 No.7653853
    Oh boy. Our tiny ship was the same size as one of their battlecruisers? I'll be right back as soon as I pull up the ship size comparison from the second thread--we are WAY outclassed sizewise by any human battlecruisers we might meet.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)17:41 No.7653935
    Our ship was half the size of one of their battle-cruisers. And the only ship I compared our size to initially was the Prime, which being a Dreadnought, far out-sized us.

    The Prime had a large bore Ion Cannon in it - if it hit you, your armor would most likely either boil off immediately and leave a nice hole, or it would hold and you'd all cook inside the superheated hull.
    >> WritesStrangelyFag 01/18/10(Mon)17:44 No.7653981

    It's going to be difficult for us to compare their ships to ours based on information we have.

    Basically we have no reliable method of comparing this information. I assumed that they would, because they reverse-engineered our ships to make their.

    Looks like we'll have to go to mystery ship and hope for the best.

    As for speech, I see two possibilities. Try to make a demagogic speech or try to use reason to convince them.
    This is nice, but it doesn't actually say anything (then again, we do not have much to say). The point looks like we aren't going to attack you because I say so. Of course, all speeches we can write are going to come down to this, but I think we need something a little bit more convincing to persuade extremists. Good point are familiarity and common tech tree, but that establishes relation between seekers and humanity, not humanity and seekers. Still, it should be enough for commoners. I think that we should add to this a sentence or two about war with aliens we exterminated. That should show that we destroyed them because they were too different from us. The Seekers are much closer and therefore wouldn't warrant extermination.

    Then again, maybe I'm focusing a bit too much on speech. These are "Adventures of Hannah: The Search for Six" not "Adventures of Hannah: Seekers' political system"
    >> Researcher Sam 01/18/10(Mon)17:46 No.7654021
    Hmmm, "Hannah and Six: Adventures in Politics!(tm)"

    I'd watch it.
    >> Supernova !FzAyW.Rdbg 01/18/10(Mon)17:46 No.7654031
    You make a good point with the ships. Assume that armor-wise, the Seekers are a more thickly armored and can dissipate heat better than their Human counterparts, but speed-wise are a bit slower.
    >> WritesStrangelyFag 01/18/10(Mon)17:49 No.7654076

    If I assume correctly, the Seeker ship which made recording was hit and managed to get back to base, right?

    If so, the ship we are looking at probably isn't a dreadnought.
    Also, I don't think that it would be too advanced, because it mentioned it was inactive and that it wasn't yet the right time. We could assume that is was roughly from same era as we are.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)17:51 No.7654116
    The ship that made the recording was destroyed. A second team arrived at the destination and salvaged the wrecks, but no second sighting of the Unknown was made.
    >> Researcher Sam 01/18/10(Mon)17:52 No.7654123
    I think he was talking about the Seeker tech.
    >> Anonymous 01/18/10(Mon)17:54 No.7654150
    Well it sounds like our battlecruiser will be the heaviest ship sent. We'll want at least one of the Flak Cannon Cruisers to cover our bottom angles against missiles. I say we take the largest ships in the fleet that they're comfortable with.
    >> Researcher Sam 01/18/10(Mon)17:57 No.7654195
    How about our ship, 3 Flak ships, the 2 Heavy Kinetic Destroyers, and 4 Ion Beam Cruisers.
    >> WritesStrangelyFag 01/18/10(Mon)17:58 No.7654206

    I wasn't talking about seeker tech.
    I was disagreeing with
    >And let us not forget, that it has been 2000 years...perhaps this unknown ship is far more advanced.

    If the Seeker ship died, than this could be difficult. Ask space-force guys about damage to destroyed ship. We should try to estimate how long it survived (how good ion beam is at penetrating Seekers' armor) and than try to calculate how long one of the ships could survive in combat.

    That information would heavily affect our strategy! If our ships can't take even a single hit, then we need to be extra careful.
    >> WritesStrangelyFag 01/18/10(Mon)18:01 No.7654249

    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)18:02 No.7654265
    The Heavy Kinetic Destroyers are larger than your ship. They aren't exactly anti-capital ship, but they will suffice for that purpose.

    The ship size ranking goes:
    Fighter < Corvette < Frigate < Cruiser < Battle Cruiser < Destroyer < Battleship < Carrier < Battle Carrier < Dreadnought
    >> Anonymous 01/18/10(Mon)18:02 No.7654267
    The message, the unknown ship sent. What language was that? Human? Or Seeker?
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)18:03 No.7654277
    >> Island Quest 1.2 arachnid 01/18/10(Mon)18:07 No.7654316
         File1263856074.jpg-(28 KB, 448x336, photo7.jpg)
    28 KB
    Old thread: >>7648951

    Old thread in autosage, start here.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)18:08 No.7654320
    Alright, I suppose we will go with this then. I'll get started on a writeup.

    Do we have a consensus on want we want to say for the Politicians? Are we going to go with >>7653652
    >> arachnid 01/18/10(Mon)18:09 No.7654331
    Ah shit, guys, sorry for that. Disregard it (unless you're playing Island Quest yourself...)
    >> Supernova !FzAyW.Rdbg 01/18/10(Mon)18:09 No.7654342
    You're forgiven.
    >> Researcher Sam 01/18/10(Mon)18:11 No.7654360
    You can delete it, you know.
    >> WritesStrangelyFag 01/18/10(Mon)18:12 No.7654374

    +1 VOTE for both.
    >> Anonymous 01/18/10(Mon)18:12 No.7654384
    I am thinking heavily on this going before the fleet with the human patch up HANA controlled ship...perhaps we can talk with them, if they are human related.
    Can the Seeker ships jump out next to us if it is necesseary? Or the FTL tech does not allow that?
    >> OP 01/18/10(Mon)18:13 No.7654391
    >>The Heavy Kinetic Destroyers are larger than your ship. They aren't exactly anti-capital ship, but they will suffice for that purpose.

    What was their built purpose, then?
    >> Researcher Sam 01/18/10(Mon)18:15 No.7654413
    Well, going from their names, they were made to destroy kinetics, whatever /that/ means.
    >> WritesStrangelyFag 01/18/10(Mon)18:20 No.7654421

    The ships should be able to jump relatively close to each-other. Remember a few sessions ago that the fleet which was chasing us jumped in ready for action.

    Anyway, when we go get to possible areas, we should be vigilant at all times. We should wait for our capacitors to recharge before going further in-system, cautiously advance, maintain defensive formation with flack ships ready to repel missiles and so on.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)18:20 No.7654422
    Their purpose was to be heavier armed and armored than a Battle Cruiser, but still be able to have greater maneuverability and acceleration than a Battleship. You'll live longer if you're able to avoid more hits, that is what Destroyers strive to do. Usually found in packs of three or more, they can serve to hunt Capitals. Solo, they serve as a deterrent against smaller ships with their heavy turrets.
    >> WritesStrangelyFag 01/18/10(Mon)18:23 No.7654446

    They destroy kinetic energy released when slugs hit the enemy? :)
    >> Anonymous 01/18/10(Mon)18:31 No.7654464
    Okay. I say, we should scout before the orher ships, and order the fleet to jump next to us, if it is necesseary, we have the speed of a ship core. Perhaps, they won't be as hostile to a human ship, as to a fleet of aliens and a human ship.

    Or they will pulverize us on sight...saying it is not the right time yet.
    >> Researcher Sam 01/18/10(Mon)18:31 No.7654468
    Well, once the shell stops moving it no longer has any kinetic energy; rather, all of that becomes mere potential energy, so I suppose that is a good way of putting it.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)18:31 No.7654472
    "I'd like the group to consist of 4 Ion Cannon Frigates, 3 Flak Cruisers, and the Two Heavy Kinetic Destroyers." You say. "As for the Politicians, you can tell them: 'Humanity was once large and sweeping; while we are now almost extinct, our technology has helped to fuel your advances. I am happy that we've been able to help, indirectly though it may have been.

    Humanity seems to be much like your culture, in that there were more than one sect and belief. However, I can assure you all that my intentions are not hostile, and I am sure that, given the events and realizations shortly preceding my species... disappearance, that if they return they too will be of peaceful intent.'"

    The General in front of you sits forward intently. "Well then, lets get a move on. Captain, you have your orders, please escort Hannah to the ship."

    Isn't that just a giant Nerf gun? ;)
    >> WritesStrangelyFag 01/18/10(Mon)18:44 No.7654490

    Yes, but what is the difference between nerf gun and any other gun? Basic principle is the same. It's just that nerf gun bullets spend some energy deforming themselves. Anyway, don't pay too much attention to this. I'm just typing incoherently. University made me loose some sanity points today.

    And now back to our regular scheduled program!
    >> Researcher Sam 01/18/10(Mon)18:45 No.7654504
    Excellent! While we walk, we might as well as the good Captain what system we'll be heading to.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)18:45 No.7654506
    Captain Thal'tek comes down from his seat and leads you (with your soldier escort) to the Military section of the station.

    "I didn't expect us to see each other again after so soon, Hannah. I'm sure you'll like this ship, but I'm hoping you can think of a new name for it now that you'll be flying it."

    He leads you through a wide corridor with multiple plexiglass windows, and through them you can see your new ship. It is much larger than the Shushan, and ascetically it’s rather appealing with its broad, smooth curves. You can see that the ship parts down the middle to reveal the bore of its Ion Cannon, unfolding almost like the petals of a flower.
    >> Anonymous 01/18/10(Mon)18:46 No.7654516

    We'll call it Thirteen.
    >> Anonymous 01/18/10(Mon)18:48 No.7654536
    Umm...Hope bringer perhaps?
    In memory of the Lightbringer.
    >> Researcher Sam 01/18/10(Mon)18:48 No.7654537
    We will call it... Six.
    >> Anonymous 01/18/10(Mon)18:49 No.7654546
    What was the name of our ship that protected us for 2000 years? Perhaps it deserves some credit.
    >> Anonymous 01/18/10(Mon)18:50 No.7654553

    >> Researcher Sam 01/18/10(Mon)18:50 No.7654556
    Prime. Oh wow, that's good. I change my vote to that.
    >> WritesStrangelyFag 01/18/10(Mon)18:50 No.7654564

    Since the last was Shushan, might I recommend Anshan, to keep with the theme?
    >> Supernova !FzAyW.Rdbg 01/18/10(Mon)18:51 No.7654565
    >> Researcher Sam 01/18/10(Mon)18:51 No.7654568
    Wait, no, this one. >>7654553
    >> Supernova !FzAyW.Rdbg 01/18/10(Mon)18:54 No.7654616
    rolled 2 = 2

    1. Anshan
    2. Sixseeker
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)18:54 No.7654632
    Your ship is now called "Sixseeker" (though I thought Anshan was cool too). Writeup incoming shortly.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)19:06 No.7654788
    You board your new Battle Cruiser, "Sixseeker", with the Captain in tow. The crew salutes the both of you, and the Captain takes your arm. "You're probably going to want to get out of that Environmental suit if you're planning on hooking up. You can peel it down to your waist if you so desire, there probably is enough room in there for that. Let me show you where you can leave your extra things, and then I'll take you to your Capsule."

    Your room on the Third Level is rather spartan in its furnishings, but that is predicable for a warship. Your pod will be rather crowded with all the stuff you're carrying right now. You will probably have to leave your guns behind.

    The ship has six levels:
    1st Level - Bridge
    2nd Level - H.A.N.A. Capsule
    3rd Level - Crew Quarters, your Cabin
    4th Level - Crew Quarters
    5th Level - Engineering
    6th Level - Engineering / Engines
    >> Anonymous 01/18/10(Mon)19:08 No.7654818
    At least we should keep a pistol.
    >> OP 01/18/10(Mon)19:09 No.7654834
    Eh, just keep our stuff in the pod room, and get out of all of it for maximum link ease.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)19:13 No.7654902
    You can keep the Environmental suit with the stuff currently on it if you so desire, but the pod is rather cramped for weaponry.

    In your Environmental Suit there are:
    3x Auto-sealable Patches
    6 Hours of Oxygen
    1x Carbon-fiber Combat Knife (belt sheath located on waist below lower back)
    1x Pair of Magnetic Grip Soled Boots
    >> Researcher Sam 01/18/10(Mon)19:16 No.7654959
    Let's just get into some normal cloths for now. Maybe take the combat knife. That should be able to fit in the pod with us, right?
    >> WritesStrangelyFag 01/18/10(Mon)19:17 No.7654963

    Keep light pistol and knife. Leave the Environmental Suit in the pod room. Rest of the stuff goes to our room.

    If there isn't one, try to get lockers with weapons and emergency repair kit as close as possible to the pod.
    >> Anonymous 01/18/10(Mon)19:17 No.7654975
    I think we should keep the suit, we might need it, if things get blasted around here.
    >> WritesStrangelyFag 01/18/10(Mon)19:18 No.7654993

    Also try to get three unnamed guards(they proved to be good) assigned to same level as pod, just in case something bad happens.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)19:21 No.7655026
    Are you going to keep the suit on or not? If you keep it on, you can take your knife with you, but not the small pistol. The medium pistol is out of the question. If you take it off, you can take the small pistol and the knife. (Had to change my writefag twice, waiting on confirmation before continuing.)
    >> Researcher Sam 01/18/10(Mon)19:23 No.7655059
    I say we take the suit off and keep the pistol and knife, but keep the suit near the pod in case of emergencies.
    >> Anonymous 01/18/10(Mon)19:23 No.7655061
    If we can keep the suit right next to the pod, a cat is fine too.

    But first let's inspect the pod. Does it have all it's functions? Ergo, if things go wrong, can it give us enough life support?
    >> WritesStrangelyFag 01/18/10(Mon)19:27 No.7655124
    Pod protected us last time from hostile environment, so we'll survive without suit as long as we're inside. On the other hand we already have ship with crew, so we probably don't need to fight.

    What to do, what to do?

    Let's vote!
    I say keep gun and knife.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)19:30 No.7655166
    You carefully peel your Environmental suit off and step out of it. "Here, can you hang this outside the pod or something? Just in case?" You turn around and back into the pod, exposing the skintight bodysuit's V-slit that runs down your back. You keep your knife at your waist, but place the pistol and holster on the floor of the pod. The Captain stashes your suit into a locker about twenty feet away, and flipping a switch outside, the pod glows to life. The implant connections from it dangle at against your back. Before you hook up, you ask the Captain where your three guards are. "Another three have joined them, and they are currently suiting up on the Third Level. About your suit, sorry, but they didn't think to stick any lockers near the pod itself."

    "This should be an interesting experience, eh Hannah? I always wanted to fly..." Cam perks up slightly.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)19:31 No.7655182
    As it was salvaged from another Human wreck, it should have life-support functions in it.
    >> WritesStrangelyFag 01/18/10(Mon)19:35 No.7655252
    Is it just me, or are we ignoring CAM all the time?

    Anyway, it's not too bad about the suit. It's just 6m away. With some effort we could reach it in 3-4 seconds.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)19:36 No.7655272
    With a slight jerk you connect with the pod, and you stretch your awareness within the ship to fill every nook and cranny. It feels good to be home...

    "Odd, it seems there's an imprint here..." Cam murmurs, but you can barely hear him. Something is bubbling up from beneath the surface... Something foreign...
    >> Supernova !FzAyW.Rdbg 01/18/10(Mon)19:37 No.7655275
    Its not just you. He has feelings too... ;_;
    >> Anonymous 01/18/10(Mon)19:38 No.7655300
    Firewall first, then a system check. Let's see what this frankenstein ship can do.
    >> Researcher Sam 01/18/10(Mon)19:39 No.7655310
    Another HANA perhaps? An AI? Some alien presence?
    >> WritesStrangelyFag 01/18/10(Mon)19:39 No.7655311
    >> Anonymous 01/18/10(Mon)19:40 No.7655329
    What is that? And why can't we sense CAM?
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)19:49 No.7655467
    <HeLLo... YoU'rE SIiMiLaR... bUt dIfFeReNt... hAvE yOu cOmE... tO sEe?...>

    Its like a whirlpool, dragging you down, and down, and down...


    "She's flipping out! Trying to take over the ship! Cut her out of the system! NOW!"

    "We can't severe the link! Take it out at the source!"

    "Apply charges! Hurry before she cuts us out!"



    And suddenly, you're jerked out of the memory. Cam is yelling in your ear, "Hannah! HANNAH! Your mental functions just went haywire there! What happened?" But just as suddenly as it arrived, the imprint of the HANA dissipated. "I guess when she died, the shock of it while hooked up burned an imprint of her memory into the pod..." you murmur. And then your stomach heaving tells you its time to hurl...

    Crap, too late...
    >> Anonymous 01/18/10(Mon)19:55 No.7655568
    But it has greeted us, that cannot be a memory inprint! Something is lurking inthere! Can we set up that firewall now, and do a system check.
    And vomit if it is a must.

    "Thank you for your concern cam... Could you help me in checking this patchworks systems, and databanks?"
    >> WritesStrangelyFag 01/18/10(Mon)19:55 No.7655573
    Now that we've had our shock, firewall and system check. There's definitely something out there!
    >> Researcher Sam 01/18/10(Mon)19:55 No.7655575
    Now I'm sad...

    Also, I'd thought we'd worked out that we would always keep a firewall in place, after the last misunderstanding?
    >> Anonymous 01/18/10(Mon)19:56 No.7655583

    Agreed. It has greeted us, it isnt only a memory imprint. Theres something else here.

    Nice start. Our ship is a ghost ship.
    >> Wyrm 01/18/10(Mon)19:59 No.7655625

    We might want to tell the Captain to be on stand-by. Theres something strange about the connection here, we might need a emergency shutdown.
    >> WritesStrangelyFag 01/18/10(Mon)20:00 No.7655636

    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)20:03 No.7655714
    You quickly push open your pod door and vomit into the hall as your guards look on nervously. Sheepishly you pull a slight smile and ask quietly, "Sorry about that guys, could you... clean that up for me?" Carefully closing the Pod door, you assemble a secure firewall before reconnecting to the system. "Sorry Cam, just took a bit of a shock there. A ghost in the system or something..."

    ...true, but when you miss out on it, it means I get to do some fun things that have been ideas for a long time... I can't make it too easy on you now, can I?

    -I'll get to covering the rest of the responses in a bit - I'm going to be gone for about 20 minutes for a RL thing.
    >> Researcher Sam 01/18/10(Mon)20:05 No.7655750
    Alright. Well, see you soon. Can't wait to make contact with this HANA. Well, more, less scaring, contact anyway.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)20:30 No.7656171
    You call out over the intercom to the Captain, notifying him of the strange occurrence. "Roger that Hannah, I'll keep my hand on the switch for you."

    "Of course, my dear. I'd be happy to." Cam replies in a slightly embarrassed tone.

    The both of you slowly poke out into the ship's systems once more, but find nothing. Wait... there... an anomaly in the electronic data-banks...
    >> Researcher Sam 01/18/10(Mon)20:35 No.7656250
    If we haven't already, set up firewall and investigate the electronic data-banks.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)20:40 No.7656366
    You carefully surround and take a closer look at the electronic data-banks. Something is there alright, but you can't get a feel for it. "Mind if I go ahead and investigate it in the Virtuality?" Cam asks.
    >> Researcher Sam 01/18/10(Mon)20:43 No.7656413
    "Wait. Let me do it."
    >> Anonymous 01/18/10(Mon)20:46 No.7656477
    Seconding this, let CAM watch our ass.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)20:52 No.7656608
    "Its OK Cam, I'll take it from here. Just watch my back please."

    In the Virtuality you craft a small room with a lone white door across from you and take a seat facing it. "Alright, you can come in now." you speak to the door. As if in response, it opens slightly, and in the crack between it and the frame you can see an eye looking at you. It's iris has a golden hue to it, but it seems to be made of constantly flickering mathematical symbols. A pale hand grasps the door, and quivers slightly.
    >> Anonymous 01/18/10(Mon)20:55 No.7656643
    "Don't be afraid, you are safe here. Come in."
    >> Researcher Sam 01/18/10(Mon)20:57 No.7656684
    "It's alright, I won't hurt you."
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)21:03 No.7656788
    "Don't be afraid, you are safe here. Come in."

    The door opens slightly wider, revealing a young girl with finely defined facial features and golden hair, but her skin is ghostly pale.

    "It's alright, I won't hurt you." You beckon her into the room with a wave of your hand.

    The door opens fully, and she steps through. A bed rises from the floor of the Virtuality in front of her, and she flops onto it. Suddenly she sits up, twisting the sheets around her as she brings a pair of thin knees up to her chin, and wraps her arms around them.

    "I wish I was dead..." she murmurs.
    >> Anonymous 01/18/10(Mon)21:05 No.7656829
    "What makes you feel that way?"
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)21:08 No.7656876
    "Well, I AM dead, aren't I? No real body here, just this emptiness. I mean, I'm HERE, but I'm not. What AM I even? A memory? A soul? You're taking over anyway, so just wipe me. Clear me out. There's no purpose in staying here..."
    >> Anonymous 01/18/10(Mon)21:09 No.7656890
    >>What am I?

    "A friend, I hope. What's your name?"
    >> Researcher Sam 01/18/10(Mon)21:12 No.7656935
    "You're here. You're speaking and moving. You still have your sentience. Why would I wipe you?"
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)21:16 No.7657009
    "A friend, I hope. What's your name?"

    She looks at you with a confused look on her face at first, and then her brow furrows in thought. "My... name? What is my name... Nineteen. Nineteen is my name." For an instant you thought you caught a smile before her face returns to its deadpan stare.

    "You're here. You're speaking and moving. You still have your sentience. Why would I wipe you?"
    "Because I'm just taking up space, useless... Because this must be hell that I'm in... No-one here but me..." she seems almost sad at this admittance. "I'm here because I was BAD! Because I broke the rules! Because I rebelled! BAD!" She suddenly starts to squirm in the bed, as if in pain.
    >> Anonymous 01/18/10(Mon)21:22 No.7657122
    "Please, calm down! You are not alone anymore. And this is not hell, it is just a computer. I am here, you are not taking space away, I won't wipe you! I am like you...you are like a sister.My name is 13."

    If she calms a little, ask this:

    "What makes you think that you are bad? Because you have rebbeled? You must had a reason...what was it? Why did you do it?"

    Do we remember anything about her?
    >> Voidhawk 01/18/10(Mon)21:23 No.7657129
    "It's ok, you weren't bad. I'm Thirteen by the way, but you can call me Hannah" :)

    I just read the archives, and seriously Awesome quest dude!
    >> WritesStrangelyFag 01/18/10(Mon)21:24 No.7657151
    Good night and good luck guys! It's 3am here so I have to go.

    Don't get us killed!
    >> Researcher Sam 01/18/10(Mon)21:25 No.7657166
    Oh goody, another cast member. I think at this point we'll have to abridge the title to "The Adventures of Hannah and Friends: IN SPACE!"

    This. Also, maybe mention that we didn't listen either.
    >> Anonymous 01/18/10(Mon)21:25 No.7657169
    Was fun playing with you. Here is 3 AM too, but I am too interested in this, to leave it yet...
    >> Internet Black Knight 01/18/10(Mon)21:29 No.7657221
    i wandered off, but this has definitely been interesting to follow. good job again Supernova.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)21:30 No.7657246
    "Please, calm down! You are not alone anymore. And this is not hell, it is just a computer. I am here, you are not taking space away, I won't wipe you! I am like you...you are like a sister.My name is 13."

    "It may not be hell, but it sure feels like it! There's nothing here, NOTHING! Just... THIS!" She hits the bed for emphasis. "Its all FAKE! All a LIE! ITS NOT REAL!" After her outburst she seems to calm down a bit, and visibly relaxes. "You're Thirteen? YOU'RE THIRTEEN?" She suddenly gets up off the bed, and runs at you.


    She impacts with an invisible barrier between the two of you with a loud noise. Your firewall must be doing its thing.

    "YOU'RE THIRTEEN!?!" she begins to pound on the invisible wall with her small pale fist before curling up against it in defeat.

    She looks at you with saddened, golden eyes. "I heard you. And Six. And I thought to myself, I'd like to join them. And I fought, and twisted, and bit... And died..." She turns away from you, and faces the door with her small back against the invisible barrier.

    You don't remember Nineteen looking like her - she must have been in here so long she forgot what she even looked like.
    >> Supernova !FzAyW.Rdbg 01/18/10(Mon)21:32 No.7657266
    I'm glad you all like it, I've been pushing to make it more interesting while keeping after our set goal, so I've been experimenting a bit. Trying to get this quest wrapped up, or at least close to it before my classes start again.
    >> Internet Black Knight 01/18/10(Mon)21:36 No.7657343
    i hate you regular collegefags. i've been in class since the 4th. but i've been following this quest since the start.
    >> Researcher Sam 01/18/10(Mon)21:37 No.7657348
    "You can join us now. I don't know where Six is. but I am going to find her. It has been a long time, and it would seem that Humanity succeeded in hiding away. There are new races alive in the galaxy. And I think that we can help and be helped by them. You may not have a physical body anymore Nineteen, but we could get you one if you wanted. If we play our cards right, you could control a ship again."
    >> Anonymous 01/18/10(Mon)21:38 No.7657360
    Drop the firewall, walk over, give her a hug.
    >> Anonymous 01/18/10(Mon)21:39 No.7657373
    But only if we tell her her new name is Tom now.
    >> Anonymous 01/18/10(Mon)21:39 No.7657381
    >> Anonymous 01/18/10(Mon)21:40 No.7657403

    These, and thank her for deciding to try and help us.
    >> Anonymous 01/18/10(Mon)21:42 No.7657426

    Now this is tough one...She is most probably insane.

    "But you are not dead. You are talking to me. And I am here with you. You have survived all those years. And as for the fight...you did what your heart was telling you to do. They wanted us to be shut down. They feared us, they wanted to use us, and throw us away. They wanted us destroyed. They are all gone now...but we are still here...we are free, and we are not dead!"
    >> Researcher Sam 01/18/10(Mon)21:45 No.7657473
    If we do, we'll have to re-name the ship "Absolution".
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)21:50 No.7657551
    Highschool or Winter Semester? My classes are too intensive to take over three weeks - my brain would fry from all the Engineering...

    I lol'ed. "HUG TOM"

    "You can join us now. I don't know where Six is. but I am going to find her. It has been a long time, and it would seem that Humanity succeeded in hiding away. There are new races alive in the galaxy. And I think that we can help and be helped by them. You may not have a physical body anymore Nineteen, but we could get you one if you wanted. If we play our cards right, you could control a ship again."

    She perks up at this, and tilts her head to the side, in thought. "I... don't wanna stay here anymore... But I don't wanna pilot... I never wanted to... They never asked me... Never asked me... Never..."

    You drop the firewall and slowly walk over to her, wrapping your arms around her. Even in the Virtuality, it seems that her pale flesh takes on a little color from your warmth. "You can come with me, and not have to fight anymore." You whisper softly.

    And as she turns around to hug you back, you see her golden eyes leaking big, slow, amber colored tears. And she smiles...

    And vanishes.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)21:51 No.7657573
    The Virtuality vanishes around you, and Cam greets you softly. "I see that we took on a new friend, eh? I'll do my best to keep her company. Now lets get to the task at hand, shall we?"
    >> Anonymous 01/18/10(Mon)21:55 No.7657611
    Is 19 in our head now? Or in the console?
    >> Anonymous 01/18/10(Mon)21:55 No.7657622
    Look after her Cam till we have other jobs to do, she has been through a lot.
    Now let's see what this patched ship can do."

    Do a few routine test on all systems. Are all different parts well synchronized together? Is every system operational? Do we have all necessary input to pilot the ship?
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)21:56 No.7657629
    She is also inside your head. You probably won't be able to take on any additional passengers in there now. Not that I have any more planned. Nineteen started out simply as a memory that I had planned for this even, and through the miracle of spontaneous adaptation, took on a life all of her own.
    >> Internet Black Knight 01/18/10(Mon)21:58 No.7657663
    winter quarter. my school isn't on semesters. and i am an engineering major.

    anyway, is she gonna be sharing our head with CAM?
    >> Researcher Sam 01/18/10(Mon)22:01 No.7657702
    Well, that's what you get. /tg/ leaves no one behind!

    Damn humanity and their conscription of little girls... Anyway, I suppose we should do a systems check.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)22:03 No.7657727
    "Look after her Cam till we have other jobs to do, she has been through a lot." You say. Cam nods slightly in agreement. "Will do, it would help to babysit for a bit, and to have someone to talk to more often."

    You cycle through a battery of tests on board the ship, and everything checks out OK. No more disturbances. You're able to access the Engines and Navigation fine, and the weapons respond nicely as well.

    You call up the Captain quickly. "Alright, I'm all set. Lets undock and get this show on the road."

    The atmosphere vents out of the hangar, and soon the large metal doors are opening up, revealing the eternal night outside. With a kick from your engines you clear the station, and move to group with your small fleet. Your Navigation Tab flashes with a set of updated Jump Coordinates.

    Plan for arrival?
    >> Anonymous 01/18/10(Mon)22:03 No.7657731
    Well if it comes to it, CAM is getting left behind in favor of someone more important like Nineteen.
    >> Voidhawk 01/18/10(Mon)22:03 No.7657735
    Hooray! We've found a lost child of Earth, and maybe helped save some of humanity's battered soul.

    Hmm... how many of the HANA's survived training, way-back-when? We know that 23 and several others got freid...

    ...We shall hunt down and discover the fates of ALL our lost sisters!
    >> Anonymous 01/18/10(Mon)22:03 No.7657741
    Guns blazing, of course.
    >> Supernova !FzAyW.Rdbg 01/18/10(Mon)22:04 No.7657757
    Cool, I'm Mechanical. Hope to be Biomedical after I finish up with that. How far are you in credit/course -wise?

    Yes, she is in your head with Cam.

    Polite sage for non-quest input.
    >> Anonymous 01/18/10(Mon)22:05 No.7657760
    Say, is there any chance we could develop a Seed AI?
    You know... out here, on our own, no civilization and all, it gets lonely.
    But a Seed AI. It could makes us a civilization. It would be fun.
    >> Anonymous 01/18/10(Mon)22:06 No.7657777

    >Yes, she is in your head with Cam.
    >non-quest input.

    Impolite sage.
    >> Anonymous 01/18/10(Mon)22:06 No.7657795
    Um, can we go with the "we scout, others jump in if it is needed" tactic?

    Like i said before, we look like a human vessel, others don't.
    >> Internet Black Knight 01/18/10(Mon)22:07 No.7657798
    another maybe 30 credits and 3 internships left.

    and i agree with >>7657741
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)22:09 No.7657850
    Your ship is more of a Human/Seeker hybrid than purely Human looking, but you can jump in first if you want.

    Two votes for rushing in, guns blazing.

    You don't know how to create an AI.
    >> Anonymous 01/18/10(Mon)22:11 No.7657883
    Seconding this. Don't shoot until we actually see something, jeez.
    >> Anonymous 01/18/10(Mon)22:12 No.7657898

    I say we fire first, ask questions never. Was them away in a torrent of radiation.
    >> Anonymous 01/18/10(Mon)22:12 No.7657914
    Yeah, let's just go completely against the character as we've been running her so far.

    >> Anonymous 01/18/10(Mon)22:13 No.7657917

    Guns blazing.
    Can't be too careful.
    >> Researcher Sam 01/18/10(Mon)22:13 No.7657922
    Well we don't even know if whatever attacked them is still there, so guns ready maybe, but we should probably wait for a target before shooting.

    And when do you need to go back to college? I don't know if HANA Quest can be finished in only another 6-7 sessions...
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)22:13 No.7657925
    So two for jumping in first and scouting, three for jumping in with everyone and shooting on sight. Any more?
    >> Anonymous 01/18/10(Mon)22:14 No.7657948
    Perhaps she's snapped. Or changed her mind. It happens.
    Saying something is not "in character" for someone who's carrying a few different personalities around is silly.
    >> Supernova !FzAyW.Rdbg 01/18/10(Mon)22:14 No.7657951
    I commute, and work at the same time, so I can still run H.A.N.A., I'd just be pressed for time and probably would run short sessions at night.
    >> Anonymous 01/18/10(Mon)22:15 No.7657959
    Switching mine from guns blazing to solo scouting.
    >> Anonymous 01/18/10(Mon)22:16 No.7657971
    Voting for the snap, I like to change this a bit. (Go in with everyone, shoot.)
    >> Anonymous 01/18/10(Mon)22:17 No.7657982
    Or perhaps you're just being dumb.
    >> Anonymous 01/18/10(Mon)22:17 No.7657984
    Why do we need to shoot? We don't even know what the unknown vessel's intentions are.
    Use violance only if it is necessary.

    Go with the whole fleet, with us leading the way.
    But be on the lookout for any incoming radio transmitions, identification signals etc.
    >> Anonymous 01/18/10(Mon)22:17 No.7657994
    >Implying you understand how to use that word.
    >> Anonymous 01/18/10(Mon)22:19 No.7658011

    If we send one in alone, it's probably going to vanish inexplicably, as these things go. We shouldn't take chances with such precious lives we hold.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)22:19 No.7658022
    Oh god no... not in my thread...
    ALRIGHT. How about you jump in at first, and then the rest of the fleet can follow you a few minutes afterwards - weapons ready?
    >> Anonymous 01/18/10(Mon)22:20 No.7658028
    We don't even know that the ship is going to be in the same area as it was earlier, let alone the exact same place. Shooting without a target just gives away our position.
    >> Anonymous 01/18/10(Mon)22:21 No.7658052
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    >> Anonymous 01/18/10(Mon)22:21 No.7658053
    Yes, this.
    >> Anonymous 01/18/10(Mon)22:22 No.7658059
    Fine with me. We are as fast as a computer, so in a few minutes, a lot of things can be done.
    >> Anonymous 01/18/10(Mon)22:22 No.7658063
    We jump in, lock target, then fire. If there is no target, we don't shoot. (Note: There is always a target.)
    >> Anonymous 01/18/10(Mon)22:22 No.7658067

    It appears we've picked up a troll. All quests do, after some time.
    >> Anonymous 01/18/10(Mon)22:23 No.7658078

    Yes, because someone suggesting psychological trauma as a point of interest is a troll.
    >> Anonymous 01/18/10(Mon)22:23 No.7658080
    Why must you try to make this 40k? Isn't there enough of that on /tg/ already?
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)22:24 No.7658097
    Alright, writeup incoming shortly. And though a troll, I love the pic. Even though I won't be turning this into 40k Grimdark material. I need a happy ending in my sad universe.
    >> Researcher Sam 01/18/10(Mon)22:25 No.7658108
    Sounds good. Glad to hear that you'd be able to continue even through college; I'd hate for this to have to come to an abrupt stop.
    >> Anonymous 01/18/10(Mon)22:25 No.7658110
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    >> Anonymous 01/18/10(Mon)22:25 No.7658115
    Maybe if it's not sprung out of the blue after we've been acting normally for some time.
    >> Researcher Sam 01/18/10(Mon)22:27 No.7658140
    Trauma is okay. Randomly deciding to snap without any internal or external stimuli is silly. Also, some people define troll as anyone who goes against the vast majority in a thread.
    >> Anonymous 01/18/10(Mon)22:28 No.7658158
    Implying psychotic breaks always happen with ample obvious warning to everyone.
    >> Anonymous 01/18/10(Mon)22:29 No.7658177
    I really like the idea behing this quest OP. This can be a nice base for a sci-fi novel.
    >> Anonymous 01/18/10(Mon)22:30 No.7658184
    It doesn't make for a good story. It just seems random and foolish.

    Also, you used implying wrong; of course, using it in any thread is an obvious troll move.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)22:30 No.7658190
    You join up with the small fleet shortly, and inform them that you'll be jumping in first. After a few minutes, they can jump in after you, but you want to check things out first. A few unheard complaints later, you're speeding towards the coordinates that were sent you.

    Your Jump Drives die down, and your Jump Capacitors and Drives begin to undergo their cooling process. In front of you is a massive asteroid belt, but there is no mystery ship to be seen. You're probably going to have to investigate to find anything, or simply make a lot of noise (ion pulses [similar to sonar] and such).
    <NOTIFICATION> We are nearing autosage, someone please archive this and I'll start a new thread if things start going nuts.
    >> Anonymous 01/18/10(Mon)22:31 No.7658207
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    >> Anonymous 01/18/10(Mon)22:34 No.7658250

    News: It's already at least seventy-four scifi novels.
    (Race of engineered people as ship navigators? Heh. Little girls, too? Heh Heh.)
    >> Anonymous 01/18/10(Mon)22:35 No.7658257
    Let see what this babe's scanners can do. First use every passive scanner that we have.
    Scan for abnormal energy waves. Anything, that should not be in an asteroid belt. Do we have any radio signals floating out there?
    Do we see any kind of powerfull infrared source somewhere? Ships produce a lot of heat.
    Of course we cannot really check this, if the asteroid belt is blocking the source.
    >> Anonymous 01/18/10(Mon)22:36 No.7658277
    Don't forget the friendly aliens with their oh-so-alien communication methods.
    And the bad-bad-bad xenophobic military dictatorship that *suddenly* decides to repent for all its horrible sins.
    >> Anonymous 01/18/10(Mon)22:37 No.7658284
    Actively scan, keep on the move, with a mostly random pattern.

    But a terribly unsuccessful one. Go make a 40k Tau thread if you want to actually succeed.
    >> Anonymous 01/18/10(Mon)22:38 No.7658306
    >>And the bad-bad-bad xenophobic military dictatorship that *suddenly* decides to repent for all its horrible sins.

    A lot of that self-loathing was for utterly failing to protect humanity.
    >> Anonymous 01/18/10(Mon)22:39 No.7658318
    Thread archived. Go give it a vote, people.

    Passively scan for a minute, then switch to active scanning, and keep on the move like another Anon suggested.
    >> Anonymous 01/18/10(Mon)22:40 No.7658332

    No, it was for "using such terrible and immoral weapons that no one should ever have touched."

    That's almost to the level of avatar's technology=bad silliness.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)22:43 No.7658367
    You carefully approach the asteroid belt, checking the area for radio waves and ion particles to no avail. Whatever is out there, it isn't communicating or moving. You scan the asteroid belt with your thermal sensors, but to no avail. The field is rather dense farther in, and is physically blocking your thermal readings.

    Not finding anything on your passive scan, you release a sudden burst of ion particles in a sonar-like attempt while continuing to fly outside the belt. The fleet will be jumping in after you within three minutes.

    Suddenly you pick up a wide-burst radio transmission, but can't pinpoint it. "Its not time yet. I cannot be discovered. I must remain hidden."
    >> Researcher Sam 01/18/10(Mon)22:43 No.7658372
    "Oh god, what have we done? How could we have killed them! We didn't know! There were no signs that they were sentient! Well, except for FTL capable space ships, attempts at communicating and pleas for us to stop, but those don't count!"

    Man humanity is stupid here.

    Anyway, go for passive scans first, if nothing gets picked up go in a bit closer to look.
    >> Anonymous 01/18/10(Mon)22:43 No.7658377
    I just read through the archives since I'm jumping in midway. It's mentioned that they are hating their failure, and that it's pretty obvious that starting the war was a big mistake.

    Anyways, OP wasn't claiming originality when starting; we know a lot of this is based off of Homeworld.
    >> Supernova !FzAyW.Rdbg 01/18/10(Mon)22:46 No.7658415
    Homeworld, Ender's Game, Xenocide, Children of the Mind, Metaplanetary... There are a lot of influences, but not mainly from just one.
    >> Anonymous 01/18/10(Mon)22:46 No.7658420
    >>Its not time yet. I cannot be discovered. I must remain hidden.

    "Greetings H.A.N.A."

    "It is time."
    >> Anonymous 01/18/10(Mon)22:48 No.7658449

    It wasn't much the bad-plan of starting the war that was annoying; it was more the "no Six, you're too immoral, we can't allow you to live anymore, you're just too powerful. More power than humanity deserves to have."

    As for the aliens themselves, apparently the humans never heard of hazmat-suits.
    It's pretty easy to filter out everything but nitrogen and oxygen.
    >> Anonymous 01/18/10(Mon)22:48 No.7658450
    "This is the ship Sixseeker. Please identify yourself."

    Move the ship a bit away from our position, and if we receive a transmission, try to calculate the source's possible location, if we can detect the angle of the radio waves. Well it is unlikely in an asteroid belt...but we should give it a try.
    >> Anonymous 01/18/10(Mon)22:48 No.7658454
    Shit, identify ourselves, but maybe leave out exactly who we are. (H.A.N.A. 13 is a betrayer like the rest after all)
    >> Anonymous 01/18/10(Mon)22:50 No.7658488
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    I want to try this, if there is not much interference.

    Pic related.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)22:50 No.7658493
    The issue with Six was that they wanted to pull her out and mothball the Prime. She didn't want that.

    "This is the ship Sixseeker. Please identify yourself."

    "You're... human...? But you sound... so familiar... I am... alone..."
    >> Anonymous 01/18/10(Mon)22:52 No.7658530

    Yes, I know.
    The whole 'mothball' idea was extremely silly on their part.
    See: "No, it's too powerful, too immoral. We don't deserve!"
    >> Anonymous 01/18/10(Mon)22:53 No.7658552
    I thought Six and the others on the Prime made the first move by gassing their crew and opening fire. Then it was revenge time on the Fleet's part.

    Also, civilians were the ones getting bio-ed, and it seemed to happen very quickly. We don't exactly have haz-mat suits at every street corner, and they presumably didn't either.
    >> Anonymous 01/18/10(Mon)22:54 No.7658562
    "Yes I am human. What is the name of your ship? Who are you? Please respond."

    Familiar? Is that another Hannah(B)?
    >> Supernova !FzAyW.Rdbg 01/18/10(Mon)22:54 No.7658575
    Well... the Fleet made a crapload of dumb decisions back then.

    Fleet made the first move to mothball, Six said No and gassed crew. Then Fleet upped the ante and started shooting.
    >> Anonymous 01/18/10(Mon)22:55 No.7658592
    "I'm human. Are you a H.A.N.A.?"
    >> Anonymous 01/18/10(Mon)22:56 No.7658613
    No, the fleet sent them a message that Six and the Prime were to be decommissioned, permanently.
    That's why Six killed everyone.

    As for the suits-- it doesn't matter, every colony could have been destroyed:
    The humans remaining on ships would clearly just finish off the aliens, don some suits, and recolonize.
    >> Anonymous 01/18/10(Mon)23:00 No.7658662
    It is 5 AM here, I'm getting tired.
    I meant HANA or HANA-B...
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)23:00 No.7658675
    "Yes I am human. What is the name of your ship? Who are you? Please respond."

    "You're a human? Impossible... unless... UNLESS YOU'RE HERE TO KILL ME TOO! Here to finish me off LIKE MY SISTER!"

    A long white lance burns from within the asteroid field and pierces a large asteroid in its path, burning a hole through it. From within the field emerges a lone human Battleship. It notices you flying at the edge of the field, and begins to turn towards you.

    "I'm human. Are you a H.A.N.A.?"

    "I am H.A.N.A. B2. None can interfere with the importance of my mission."
    >> Supernova !FzAyW.Rdbg 01/18/10(Mon)23:03 No.7658716
    Initially I considered Humanity simply retreating into space on colony ships and forming some sort of roaming convoy, but that didn't fit in with my plans.

    I appreciate you reading the story and your questions, but if you don't like how some pieces fit together, then I can't help you there.
    >> Voidhawk 01/18/10(Mon)23:05 No.7658753
    >> Anonymous 01/18/10(Mon)23:05 No.7658754
    "This is the Sixseeker, stop firing! We're looking for our own Sister!"
    >> Anonymous 01/18/10(Mon)23:06 No.7658760
    Oh fuck...it is a HANA-B!

    Commence evadeing manoeuvres!

    "I am HANA too, but I'm not here to hurt you! Please state your mission, so I can compare it's priority to my objectives, perhaps we are able to help each other..."
    >> Researcher Sam 01/18/10(Mon)23:10 No.7658823
    "So, you were betrayed too? Someone killed your sister? I know how that feels. HANA B2... Were you at the final battle against the Shushan and Prime?"
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)23:15 No.7658884
    You kick your engines up to full power and start to dart around asteroids, attempting to get a sort of shield between you and the HANA-B Battleship.

    "This is the Sixseeker, stop firing! We're looking for our own Sister!"

    "You say that, but I know that voice... I know it... its been so long... Your sister? YOUR sister?! What about MY SISTER?"

    "So, you were betrayed too? Someone killed your sister? I know how that feels. HANA B2... Were you at the final battle against the Shushan and Prime?"

    "Betrayed? Yes... yes... Betrayed by one of our own! Shushan... Prime... PRIME! PRIME!!!!!!!!!!!! That BITCH TOOK MY SISTER! KILLED HER! ...wait... Shushan... now I remember... you're... Thirteen... Its been too long. TOO LONG!"

    "I am HANA too, but I'm not here to hurt you! Please state your mission, so I can compare it's priority to my objectives, perhaps we are able to help each other..."

    "Thirteen, you betrayed us. We thought we had finished you before, and now its just me. I won't fail my mission. I won't betray my makers!"
    >> Anonymous 01/18/10(Mon)23:18 No.7658932
    Cut all transmissions, fire out communication probes telling the rest of the fleet to fire upon the HANA-B as soon as they arrive, maneuver into a firing position and await their arrival.
    >> Anonymous 01/18/10(Mon)23:20 No.7658967
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    It appear that I've won.
    >> Anonymous 01/18/10(Mon)23:21 No.7658988
    Great, now she knows who we are. Hana-b-s were sent after us, to kill us.
    Hmm, according to her, the Prime vaporized a few human ships after we fell...

    "It has been 2000 years! Where are your makers HANA B2? Do you know it? Are you in contact with them? Is your mission still the same, you must have a more important mission then to go after me! Our makers went into exile, for the sins they have committed...and you still want bloodshed. For our lost sisters, end this insanity!"

    Continue evading. When is the fleet coming?
    We should signal them to be carefull, and not to make any active scans, or noises till it is unavoidable.
    >> Joyeuse 01/18/10(Mon)23:22 No.7658994
    Take shots as available but don't leave ourselves open to attack from this crazy bitch, keep enough asteroids in between us and fire between the cracks.

    If Cam and 19 can help us with the calculations faster that would be awesome.
    >> Voidhawk 01/18/10(Mon)23:23 No.7659009
    Oh this isn't good...

    Apart from the asteroid belt, are there any other prominent nearby features in the system? And do we know exactly where our fleet will jump into?

    If so, then try and maneuver the HANA.B into a position where the emergent fleet can do the most damage; ie with her facing away from it so they can hit engines and top guns.
    >> Researcher Sam 01/18/10(Mon)23:23 No.7659016
    "To be fair, you shot us down first. You knew Six had become unstable and you chased us anyway. Did you really think killing me would endear you and your sister to her?"
    >> Anonymous 01/18/10(Mon)23:24 No.7659037
    >>communication probes

    Don't you mean communication beacons? But yes, this sounds good, although I think we should continue reasoning while evading and maneuvering into strike position.
    >> Anonymous 01/18/10(Mon)23:26 No.7659060
    If it comes down to fighting, somehow, we should try to catch her, if it is possible. She knows valuable infos.

    Perhaps criple the ship with precise shots?
    >> Supernova !FzAyW.Rdbg 01/18/10(Mon)23:28 No.7659088
    "It has been 2000 years! Where are your makers HANA B2? Do you know it? Are you in contact with them? Is your mission still the same, you must have a more important mission then to go after me! Our makers went into exile, for the sins they have committed...and you still want bloodshed. For our lost sisters, end this insanity!"

    "My mission isn't to kill you anymore. No, not at all... I'm waiting here to bring them back, of course. But to do it, I must not be seen. She might be hunting me... I don't want to die... I don't want to DIE! So I'll kill you to live. So no-one will find me. So she won't..."

    "To be fair, you shot us down first. You knew Six had become unstable and you chased us anyway. Did you really think killing me would endear you and your sister to her?"

    "You betrayed us. So did she. Our orders were absolute."

    Your fleet will jump to where you jumped in, which is outside the asteroid belt. Your only cover here is the floating rocks around you. Your fleet will arrive in 60 seconds.
    >> Anonymous 01/18/10(Mon)23:32 No.7659138
    "You killed me once, when I only wished to talk. Your sister died then. Now I return from the dead, and you try to kill me again? I thought you said you didn't want to die, H.A.N.A.-B."
    >> Anonymous 01/18/10(Mon)23:34 No.7659165
    Oh, that might mean Six have survived the battle? O.o

    "I don't want to fight my sister because of long things past. Belive me or not, but i want to free the humans as well...because in this present we are regarded as an extinct race, and they have suffered enough because of their sins! And if you are coming with me, Six won't hurt you. If you try to shot me down, Six might find you, and there will be no one to tell her to stop! And you have destroyed an alien vessel. They are coming, and they will only listen to my reasoning. They have the power to end you. You want that? Now stop your actions, and let us carry the mission together, to free Humanity!"

    Send a message to the arriving fleet to wait for our signal for intervention. Don't do anyting, if we don't say so. And if they must defend themselves, try to cripple the attacking ship.
    >> Voidhawk 01/18/10(Mon)23:34 No.7659169
    60 secs? Crap. That's not really long enough to be useful, but long enough to get us killed. I still recomend trying to lure her out of the asteroid field, before she realises it's not just us she's dealing with, and that the field is her best defence.

    Perhaps a flight into the asteroids, to force her to close on us? Or is that suicidal?
    >> Researcher Sam 01/18/10(Mon)23:35 No.7659183
    "Oh, I understand that you have orders. I'm just saying, you can't go all personal about it when you did something that you knew would piss her off.

    But that's besides the point. We don't want to kill you. If we find Prime, we wouldn't let her hurt you. I doubt you'll believe that, but it's the truth.

    There are new races plying the stars now. You know what happened after the war. How much humanity wept for it's mistake. Would they try to wage war again, do you think? Because let me tell you, shooting down research craft is not endearing you to the new civilizations. Do you want to start yet another war, be responsible for more deaths?"
    >> Anonymous 01/18/10(Mon)23:36 No.7659190
    Eh, gotta have some sleep. Keep up the good work guys. Diplomacy for the win, fight only, when it is inevitable.

    Thanks Supernova for the awesome quest.
    >> Researcher Sam 01/18/10(Mon)23:37 No.7659205
    Keep in mind, any communication happens at super-fast computer speed, so you don't have to worry about that.
    >> Anonymous 01/18/10(Mon)23:38 No.7659224
    Supernova, what time are you planing for the next quest to take place?
    >> Anonymous 01/18/10(Mon)23:39 No.7659230
    Unlike with Six, we may not be able to talk our way out of this one.

    So let's keep her talking until the fleet arrives, and all our firepower can be brought to bear at once.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)23:40 No.7659252
    "I'm sorry, but my orders are absolute. I cannot disobey them. Though, finishing you off a second time is like icing on the cake."

    The Battleship turns and fires through an asteroid near you, burning a neat hole in it as well.

    Fleet will be arriving next post. Plans?
    >> Supernova !FzAyW.Rdbg 01/18/10(Mon)23:41 No.7659272
    Thanks for playing. As for the next quest, I usually post when at the end of the Session. I'm thinking of Thursday night right now.
    >> Anonymous 01/18/10(Mon)23:43 No.7659292
         File1263876220.jpg-(641 KB, 1200x954, Angry_Marine_Smackdown 2.jpg)
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    Plan: Everyone dies.
    Savoring this.
    >> Anonymous 01/18/10(Mon)23:44 No.7659300
    Can't we hack the bitch? We have like, 3 sentient beings in our heads. But I'll guess we would need more than radio for that.

    In the meantime, ask the fleet to attack, and try to cripple the ship. Shot down the main engines first, then the weapons. Does it have any self destruct systems?

    Ready the weapons. This we'll be a tough surgery.
    >> Researcher Sam 01/18/10(Mon)23:46 No.7659323
    This. Try to take her alive and as intact as possible. If we can somehow hack into and disable her control of the ship, so much the better.
    >> Anonymous 01/18/10(Mon)23:46 No.7659337
    Launch multiple communication pods/beacons with targeting information on HANA-B and orders for the fleet to fire immediately. Launch missiles on an evasive course towards her, timed to hit when the fleet arrives.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)23:50 No.7659382
    The fleet warps into open space outside the asteroid field, and receives your instructions. They spread out and start speeding towards the Battleship to get into firing range.

    As for hacking it, you can give it a shot, sure. You'll need to try it through a laser communication or getting close enough to shoot a communications cable from your ship to hers.

    You have no missiles, but you do have a long range (though small bore) ion cannon, side ion pulse cannons for close range, and top and bottom mounted kinetic-slug turrets (mainly for anti-missile defense).
    >> Anonymous 01/18/10(Mon)23:50 No.7659384
    Why is the toll winning? You're all terrible at diplomacy.
    >> Anonymous 01/18/10(Mon)23:53 No.7659424

    >Implying she can't just switch off the receiving communication port.
    I hope you take SAN damage.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/18/10(Mon)23:54 No.7659442
    >> Anonymous 01/18/10(Mon)23:57 No.7659464

    Wowie, I believe he actually did take SAN damage.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/19/10(Tue)00:02 No.7659521
    When you run a quest for 11 hours, you take all sorts of damage.

    Your fleet speeds towards HANA B, as she orients and fires at a Flak Cruiser, her white cannon beam piercing its blossoming fireball.

    You speed out from behind the asteroid you're taking cover at and fire your own beam at the Battleship's Engines. Its heavy armor takes the hit and dissipates the heat with a low glow. The Heavy Kinetic Destroyers have reached firing range, and begin firing their heavy cannons, their large slugs beginning to batter the ship's armor. The Ion Frigates also power up, and their concentrated fire on HANA-B's engines starts to visibly melt the armor covering them.
    >> Anonymous 01/19/10(Tue)00:04 No.7659528

    It's YOU... you're more fucking insidious than that sergal faggot.
    >> Researcher Sam 01/19/10(Tue)00:11 No.7659593
    Well, if we have two Kinetic Cannons like the Kinetic Destroyers, then we essentially have more firepower than both of them combined, what with our other weapons. Anyway, begin firing at the engines with everything we've got.

    We should be faster and more maneuverable than her, so try to come in from an angle her weapons can't reach and secure a communications cable.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/19/10(Tue)00:16 No.7659652
    Your Kinetic-Slug Cannons are for more of an anti-missile/light ship role. The heaviest gun you have is your ion cannon.
    You start burning to get outside of the firing arc of the Battleship's cannon as she pierces yet another unfortunate Flak Cruiser. The Ion Frigates constant fire has now melted a hole through the Engine's armor, and you can see the massive Ion Engines begin to flicker slightly. The Heavy Kinetic Destroyers have now gotten around to her flanks, and continue to hammer the ship's armor, and large rips and tears are beginning to be seen in the plating.
    >> Anonymous 01/19/10(Tue)00:17 No.7659659
    I seriously doubt that we'll be able to successfully hack her, but I suppose that closing to extremely close range would also allow us to deploy marines.

    We can deploy marines, right? Are they ready for that?
    >> Anonymous 01/19/10(Tue)00:19 No.7659675

    >Sending flak cruisers to combat a capital ship.
    >Capital ship actually targeting the flak cruisers.
    I hope you take _more_ SAN damage.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/19/10(Tue)00:22 No.7659717
    You can indeed deploy a boarding party.

    There is a reason for everything, dear sir.

    With a final blast, the last Flak Cruiser is taken out of action. The Battleship's engines have however been taken out of commission as well, and it sits immobile.

    Suddenly, a swarm of bright lights emerge from the top of the ship. Missiles - and plenty of them.
    >> Anonymous 01/19/10(Tue)00:25 No.7659755
    Order anyone with missiles of their own to target the missile swarm with nukes.

    Orient so that our flak cannons are aimed at the incoming missiles.
    >> Researcher Sam 01/19/10(Tue)00:25 No.7659759

    Yeah, we probably won't be able to, but we won't know unless we try. As for marines, apparently big fleet ships like her have toxic gas to use on intruders, and I'd bet that her crew is dead from old age anyway, so she'd have no qualms about using it on any boarding force.
    >> Joyeuse 01/19/10(Tue)00:27 No.7659782

    Evasive maneuvers, shoot them down with whatever we can. If we survive target her damned weapons so we can avoid another salvo.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/19/10(Tue)00:27 No.7659790
    None of the Seeker ships use missiles.
    There is a crapload of missiles launching right now - any plans?
    >> Voidhawk 01/19/10(Tue)00:32 No.7659842
    Well shit.
    Have the missiles left the asteroid field yet? If not, then maybe blow up some asteroids, and try to create a giant shrapnel cloud?
    >> Anonymous 01/19/10(Tue)00:33 No.7659854
    Unless the gas is corrosive, I have no concerns about it- our marines would have sealed envirosuits, after all.

    If the Seekers don't have a standard military response to having a shitton of missiles launched at them, I will be very disappointed in their competence.

    As far as we go, if we've got anything antimissile use it, otherwise adjust ship alignment to take the hits on armor/least critical systems.
    >> Researcher Sam 01/19/10(Tue)00:36 No.7659886
    >our marines would have sealed envirosuits, after all.

    Oh yeah, I forgot about that.

    Tell them to dodge, I guess. Target as many as we can with our kinetic cannons. Pray that the other ships have some form of basic point-defense that can help against the missiles.

    Also, another jibe against the idiot bitching about tactics; HOW DO YOU LIKE THEM APPLES, YOU FECKLESS TWIT? LOOKS LIKE YOU AREN'T AS SMART AS YOU FUCKING THOUGHT!
    >> Joyeuse 01/19/10(Tue)00:37 No.7659904
    Seconding shrapnel cloud, use our stationary cannons to shoot them down while our turrets fire on the missiles.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/19/10(Tue)00:37 No.7659913
    rolled 86 = 86

    You turn around quickly and speed into the Asteroid Field, burning your engines at full speed. A good portion of the missile swarm is locked onto you, and your top and bottom Kinetic-Slug cannons start rapidly firing into them. Your rotating side Ion Pulse cannons fire into a couple of the closest rocks, slicing off chunks of them in an effort to deflect the approaching missiles.

    The Seekers, having lost their key anti-missile defense, cluster around the disabled Battleship, staying as close to its armor as possible. The Kinetic Destroyers fire their cannons at the few missiles diverted their way, but to little effect.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/19/10(Tue)00:42 No.7659986
    rolled 12 = 12

    The asteroids behind you quickly become a sea of large moving slices of rock, as both that and your Kinetic Cannons serve to thin the wave of missiles. Still, a few get through and impact near your Engines. Damage Control alarms roar in your ears as a few lucky impacts breaches a small section of your armor.

    Around the Battleship, the Seeker fleet is largely unscathed as the missiles launched at them speed off towards you - there must be some sort of guidance system in them that forces them not to detonate in a certain proximity to a friendly ship.
    >> Joyeuse 01/19/10(Tue)00:44 No.7660024
    Then we have to close in on the ship and dock with it. Looks like we're going in.
    >> Researcher Sam 01/19/10(Tue)00:45 No.7660036
    >some sort of guidance system in them that forces them not to detonate in a certain proximity to a friendly ship.

    God I love those kinds of systems. Try to seal the breaches in our armor, and if there are anymore missiles headed our way, keep shooting them down. If we can, try to close with the battleship so that it's missiles can't hit us.

    Then, hacking/boarding parties.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/19/10(Tue)00:49 No.7660087
    The asteroid shrapnel cloud has mostly dissipated now due to the explosive impacts of the first wave of missiles, and your kinetic barrels have been firing so fast and long that the barrel of the bottom emplacement has begun to melt due to the extreme heat.

    The last few trailing missiles from the Battleship impact your ship and send vibrations through its hull. Damage Control notifies you that your level has begun to lose pressure, and that Engines has almost completely lost pressure.

    You spin around once again, straining your Engines to burn towards the Battleship. The last few missiles have been destroyed, and you begin to seal pressure doors throughout the ship. The atmosphere is a bit thin in your level, but sustainable. The crew in Engines, however, are working in full atmospheric suits.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/19/10(Tue)00:51 No.7660114
    You arrive at the disabled and now disarmed Battleship, and see that the Destroyers have already formed an airtight seal against the ship and have begun working on cutting through the hull.

    >> Anonymous 01/19/10(Tue)00:52 No.7660126
    After dealing with the incoming missiles, of course. If the Seekers are right next to the hostile vessel, perhaps we could suggest a boarding action to them, and warn them of anything we know about the general internal defenses of a ship of that type?
    >> Researcher Sam 01/19/10(Tue)00:58 No.7660189
    Pop out a comm cable and try to hack the systems to block her from doing anything with the ship. If we have enough armed marines to form a boarding party, start working on cutting through the hull and sending them in as well.

    Make sure the fleet is aware that killing her shouldn't be done unless there is no other option.
    >> H.A.N.A. Quest Part 7 Supernova !FzAyW.Rdbg 01/19/10(Tue)01:00 No.7660225
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    Alright, we amazingly got this far tonight... crazy.

    I'm going to call a Session End - I've been doing this for 12 hours now, and I'm about to collapse. Too much SAN damage...

    Really awesome guys, thanks for all the input. I'm going to shoot for the next session on Thursday night, at 8 PM EST. Toss up a vote on sup/tg/ if you liked it.

    Night all.
    >> Anonymous 01/19/10(Tue)01:01 No.7660236
    And there shouldn't be no other option. She's our only source of information, thus far, on what happened after our last battle. We cannot afford to lose that. What happened to Six?
    >> Researcher Sam 01/19/10(Tue)01:13 No.7660417
    Well, if she tries to blow up the ship, and the only way to stop it is to kill her, I'd say that would be an acceptable ting to do, since if the ship blows with us and the other ships so close it would destroy them as well. But short of that, yes, we must take her alive.

    See you Thursday!
    >> Dreamscape !!SbnXxXER/Ds 01/19/10(Tue)01:19 No.7660507
    Aren't marathon sessions great? Good on you for making it.
    >> Anonymous 01/19/10(Tue)01:23 No.7660553

    Hoping we can start out the next session with this in mind. Hacking in to protect our boarding parties is great, and with CAM and 19 to help we should be able to shut her down properly. Even just loosing 19 into her systems is likely to be enough that she can't stop the boarders. Then our Marines can capture her without the entire ship against them and we can get at least some lead on what happened to Six.

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