The village is in good shape, for a peasant village. It is focused mainly on growing turnips, and has very little other infrastructure.
12.5 units of food produced, 10 plots of turnips go to weed.
20 peasants building:
A crude stockade is build by the end of febus, and general repairs make the keep (mostly) free of serious leaks in the livable areas. Half of the keep is still but ruins.
You have 5 gold pounds, cattle are 5 silver dollars a head. A gold pound is 10 silver dollars. How many head to buy?
Seakay can sell you many different foodstuffs: Rice, Corn, Maize, Barley, Rye, Oats, Pumpkins, Potatoes, Tomatoes. You can plant 5 plots with a silver dollars worth of seeds, note that most food does not keep long, and either does seeds.
> Also, the north. Can I, say, herd sheep or goats in those lands? If so, how do I go about claming them?
Yes, goats and sheep would live well there. They are unclaimed, take them and they are yours.
Your peasants all have their milita strength increased to 2 by their training.
10 new peasants grow of useful age, 5 die. 51peasants in the new month.
4 peasants become Hunters, and have h until ability increased to 1.5.