Just as the title says, we shall make a 40k sector. We can start easy by making one planet in it for now using the planet generator found on 1d4chan>https://1d4chan.org/wiki/Planet_generatorLet's hope this gets enough attention to go somewhere fun!First roll: Planet Class (1d100)One thing we can discuss in between rolls is where in the galaxy this sector should be located in
Rolled 94 (1d100)>>63599494
Rolled 28 (1d100)>>63599494Just watch, we're going to end up rolling a place that should just be sitting in the ghoul stars or something.
>>63599523>Forbidden WorldThat used to be a >Agriworld >>63599527We're off to a good start
>>63599523Forbidden WorldOhh good startGoing to use this roll >>63599527 to see what it was before it became forbidden>Agri-WorldForbidden Agri-World, now that sounds intrestingOk time for tech level, give me 3d10
>>63599556sorry, it's suppose to be 6d10, I only looked at the agri world, not at the forbidden world
Rolled 9, 2, 2, 7, 2, 8 = 30 (6d10)>>63599587>>63599556
>>63599613>Early Space: Early Space worlds have developed basic space flight, and may have established settlements on its own moons, and even close neighbouring planets inNow this begs the question, is the system itself forbidden or is it just the agri world?Time to roll for the size of the star (1d100)
I'm monitoring this thread. If it's suitably spoopy, desolate and haunted I'm using it for a one-shot of RT.
Rolled 91 (1d100)>>63599651Likewise. But I'll be gone at work most the day working retail stock, so no time. Keep this thread alive guys.>>63599638Maybe the farm world is producing stuff so dangerous it and the system is under Forbidden status by the ]I[ due to it?
>>63599705HugeSo their star is pretty huge, now I am no expert on stars, but aren't blue stars among the larger ones, thinking the planet could orbit one of thoseNow, which branches of the Imperium are present?>Administratum 2d10>Arbites 1d10>Astra Telepathica 1d10>Astronomica 1d5>Mechanicus 1d10>Ministorum 2d10>Inquisition 1d5 (do we want to increase the dice for this roll?)
Rolled 6, 5 = 11 (2d10)>>63599769They're called supergiants so I guess they are huge
Rolled 9 (1d10)>>63599769
>>63599797>Administratum: Small. Involved, but quietly and unobtrusively.>>63599819Arbites: Slight. Specific duties; not involved in wider planetary affairs.This is just a thought i had, but maybe the planet is forbidden due to a plague of some sort, or would that make more sense of a Quarantined world instead?
>>63599858That'd be correct. I like my idea of here>>63599705the stuff they make is like poisons etc. for Inquisitorial agents and Assassains across the Imperium and it is strictly controlled and doled out as necessary. Also horrid stuff that needs sophisticated equipment to handle
>>63599769I read somewhere that the radiation pressure and stellar wind emitted by your average blue star should be powerful enough to blow away any planet forming rings that would end beconeung orbiting planets early in the stars lifetime.Also they only last for around 10 million years or something incredibly short
>>63599906End up becoming*
Rolled 3 (1d5)>>63599769Rolling for Telepathica presence.
Rolled 2 (1d5)>>63599769rolling for astronomica presence
>>63599972same as here>>63599974
Rolled 4 (1d10)Mechanicus presence, then
Rolled 1, 4 = 5 (2d10)>>63600011TokenMini roll
Rolled 6, 8 = 14 (2d10)>>63599769Ministorum
>>63599890I like that idea of the planet being world where the Inquisition and the officio assassinorum get's toxins, drugs, poisions, etc>>63600011admech: Token. For administrative purposesonly.Ministorum: Token. For administrative purposes only.
Rolled 4, 5, 3 = 12 (3d10)>>63600032I'll make the Inquisition roll a 3d10
Rolled 3 (1d5)>>63599769
Rolled 10, 5, 5 = 20 (3d20)>>63600047
>>63600047Seems fair enoughInquisition: Small. Involved, but quietly and unobtrusively.Ok, time to see how big or small this lump rock floating in space really is, give me a 1d100
Rolled 77 (1d100)>>63600062so this is the Imperium's opium farm?
>>63600076Large (10d10)x2So this planet it pretty big, it might even be bigger than Holy Terra
Rolled 1, 6, 4, 10, 4, 5, 10, 1, 2, 4 = 47 (10d10)>>63600076and for the size in kilometers
>>63600093it's x2, so that would be 94 kilometers in circumference (more than twice as large as Terra)
>>6360009347 x 2 = 94The planet is 94.000km in circumference. Holy Terra is only 40.000km in circumference for comparisonOk axtial tilt time! 1d100
Rolled 84 (1d100)>>63600115this might impact what the Imperium grows here
>>63600127Large (26-35°)That's a pretty steep axial tiltlength of a planet’s day 1d100>inb4 we get 1 hour days
>>63600076So its based on Tasmania then?>The Brits moved the Empires opium for medical supplies to Tasmania nad it produces I think a majority of the worlds medical opium
Rolled 28 (1d100)>>63600147>>63600177oh great, it's even worse than space australians.space tasmanians
Rolled 74 (1d100)>>63600147
>>636001944d10 to see how many Terran hours a single day takes on this world
>>63600177Bye guysGreat ideaPic of the wildlife
Rolled 2, 8, 7, 9 = 26 (4d10)>>6360019428+10 is 38, which means we roll a 4d10
OI DIZ SEKTOR IZ GUNNA BE KLAIMED BY 'IZGET 'ARDED'S WAAAGH!You'z umies gunna be krumped good.
Rolled 10, 4, 1, 3 = 18 (4d10)>>63600208
>>63600217So 26 hour days. That's not that bad reallylength of a planet’s year 1d100 please
Rolled 84 (1d100)>>63600237inb4 the years are shorter than the days
>>63600250>(10d10)x9Not quite Anon
Rolled 3, 6, 8, 4, 2, 1, 8, 1, 4, 9 = 46 (10d10)>>63600273welp
>>63600293414 Terran daysalso not that unreasonableit's only 382 of the planet's days
>>63600325orbiting satellites (1d100)Now that we got days and years sorted out, let's see if this planet got any moons
Rolled 8 (1d100)>>63600340
>>63600347No moons at allGoodbye Mr MoonmanGravity Level (1d100)
Rolled 97 (1d100)>>63600340I wonder how many
Rolled 91 (1d100)>>63600369we can probably take that as the gravity roll, aka very heavy.rolling for the atmosphere
>>63600369Let's use this roll for gravity instead >>63600365>Very Heavy (1.5 to 2)Atmosphere (1d100)
>>63600403Dammit Anon, stop being one step ahead of me>TaintedA Tainted atmosphere is even more dangerous. A character can only breathe a tainted atmosphere for a number of minutes equal to their Toughness bonus, and then gain a fatigue level per minute longer. Once unconscious due to fatigue, the character will die one minute later if still in the tainted atmosphereHydrosphere (1d100) is the planet wet or dry?
>>63600408I got tainted here>>63600403
Rolled 66 (1d100)>>63600147So what are the seasons going to be like, I'm guessing more extreme>>63600408
Rolled 62 (1d100)>>63600434damp, makes sense for a tainted Imperial drug farm world.rolling for the temperature
Rolled 41 (1d100)>>63600461this sounds a lot like plantation weather, specifically the American South or maybe India.rolling for the number of different Terrains
Rolled 71, 97, 44 = 212 (3d100)>>63600520so, 3 different Terrain types. Now we roll to see what they are
>>63600536anon, how about you let some off us roll as well
Reminder that the extreme axial tilt is an extremly big deal for an agriworld.At the equator, the weather would still remain constantly warm, but with more pronounced seasonal variations: warmer spring/fall and cooler summer/winter.The tropics would now extend to 35 degrees latitude on both sides of the equator. At the edge of the tropics, summers would still be very hot but in winter the sun would be only at 20 degrees from horizon at noon, similar to the conditions in Northern Europe. So winters would be pretty cold.Just 20 degrees away from the edge of the tropics, at 55 degrees latitude, we would still see abundant sunshine in the summer, but in winter the Sun would be completely gone (a polar night). So expect extremely cold winters and still hot summers.Further north, in polar regions, summers would get substantially warmer, reaching probably 20 C or so. Winters probably would be close to current Earth conditions.As a result of these changes, agriculture would be significantly disrupted pretty much everywhere, other than equatorial regions. People would find it hard to grow crops in such extreme weather. Millions would become hungry and die.
>>63600520>>63600587Perhaps Bengal or maybe have it covered in green houses, or maybe even the crop requires extreme conditions>I think Percipre in Dark Heresy was like that in that it was inhospitable but covered in greenhouses so was an admech agri world
>>63600536>Swamp>Cliffs>Active VolcanoesPopulation time! It's time to see how many souls dwell on this planet>1d100
>>63600663Well you could save it if you fluffed it as having relatively high levels of geothermal heat (to survive the polar nights) and being very damp (to survive the polar days).
Rolled 75 (1d100)>>63600681
>>63600587Actually that sounds like the Azolla event, the North Pole used to be quite warm when Green house gas were more plentiful and it found itself isolated into a sea encircled by land, eventually it led to huge blooms of a type of aquatic fern (Azolla) which grew like crazy due to perpetual sunlight and lots of water then suffered huge die offs in the winter and which sank drawing greenhouse gases out of the atmosphere and plunging the world into an ice agehttps://en.wikipedia.org/wiki/Azolla_eventMaybe both the poles are covered in plants during there respective summers so the work force migrates based on the time of year to grow the crops
>>636007091d5 billionThat's quite a lot of people already without even rolling
Rolled 3 (1d5)>>63600800
>>63600816So 3 Billion people call this world homeHow is the planet governed?Society Type (1d100)
Rolled 70 (1d100)>>63600837
>>63600850Religious (Local): In a Religious State, either the society was built around, or because of, a religious body, or events in its history have brought religious authority to the fore of all politics. Either way, a religious body is the area’s government and law, and everyone must follow, or at least never act in defiance of, the rulesof the religion. The religion in question can either be a local religion, or Ministorum of the Imperium or the Machine God of the Adeptus Mechanicus.What should we do about this?>FORBIDDEN WORLD: GM’s Discretion
>>63600759So how it would look is huge algae blooms in the poles during the summer then big die-offs in the winter as the workforce is transported to the opposite pole. Leaving quasi abandoned facilities guarded by small crews for the glacial winter.The only permanent settlements would be near the equator where relatively stable temperatures would allow a basically full planet ring megacity.Due to the extreme weather and geothermal activity (>>63600681) we wouldn't see any big spires except maybe for some vanity projects. Most housing and facilities would be near or underground to take advantage of the heating.Another thing we could imagine is huge harvesting boats in the polar regions that cruise the seas during the summer before being tucked into some hangar for the winter/sailed to the southern seas.
>>63600889Some weird highly divergent sect of the Imperial cult, like fundamentalist mormon to the imperiums catholicism
>>63600889>>63600929It's actually a Genestealer Cult masquerading as an Agri-World.
>>63600889>What should we do about this?>>FORBIDDEN WORLD: GM’s DiscretionWait what table are you at man?
Note that if we're going ahead with the toxins idea, the algae farming fits, as a lot of algal blooms are poisonous.
>>63601106the planet can grow actual food as well, but maybe not as it's primary export
>>63601106It also correlates with tainted atmosphere, as airborn pollution from the nutrients used would be quite vicious
>>63601103>skiping economy, the lifebeat of a worldBut ok, what about an permanent inquisition task force protecting the precious toxins? Favoured enemies could be DEldar corsairs that got wind of this planet producing "the good shit" and regularly staging raids to try and steal vats of deadly neurotoxins?
>>63601131Why not? Algae is a staple crop in 40k. It makes complete sense.
>>63601154>>skiping economy, the lifebeat of a worldI figured we could do it later and do the tables with the rolling first
>>63601144>an entire planet that's half frozen and half full of aerosolized algae toxinsWhat a shitheap of a world, proper grimdark.
can someone recap this world?
Alright since OP is MIA,I say we roll a modified version of the Agriworld defences table to get ours, it's bound to be similar.Roll 1d100, 3d10, 2d10 for the planet's police force (Enforcers)
Rolled 90 + 3 (1d100 + 3)>>63601567
Rolled 45 (1d100)>>63601567
Rolled 1, 3, 4 = 8 (3d10)>>63601567
Rolled 4, 10, 9 + 2 = 25 (3d10 + 2)>>63601642well as expected the planet does have a police force
>>63601280Large Forbidden ][ Agriworld with extreme weather patterns and seasonal variation. Gravity is about 1.5 times Terran, with 382 26 hour days each year. The planet is swept with vast storms, with winds tainted by aerosolized fertilizers as the surface suffers explosive Algal blooms in the summer, no doubt caused by the fertilizers.It has no satellites to speak of
>>63601742disregard this roll>>63601716>07-10 Medium SizeAverage, now roll 2d10 for quality.
>>63601763It is colonial, with an average of 1,312,933 miles per inhabitant. This suggests few, if not one, permanent settlements at or near the star port at the equator.
Rolled 8, 3 = 11 (2d10)>>63601764
What should we name the planet/star system? And should we add more habitable planets to the star system?
>>63601763I'm sorry to be a nerd here but you misunderstood the conversation slightly. An aerosol doesn't have to be a fertilizer. An aerosol is simply a liquid that travels through the air like tiny droplets. For example when you're near the sea and you can taste the salt in the air, that's because the sea is foaming with waves and small droplets of water are taken by the wind and spread around.Now something that also happens IRL is that when heavy algal blooms pop up, the aerosolized sea water carries said algae and more importantly their toxins, creating unpleasant winds that can cause all sorts of problems>cf Airborne toxins (i.e., toxins that are aerosolized) have caused respiratory problems and eye and skin irritation to people along beaches where harmful algal blooms were present.http://www.waterencyclopedia.com/A-Bi/Algal-Blooms-Harmful.htmlNow this being 40k and a planet with extreme weather, we can extrapolate that the aerosolized toxins do more than give you rashes, but being seriously harmful, explaining the tainted atmosphere. Secondly with uber-strong winds due to the freaky tilt, said "death" winds could be carried far-inland, effectively tainting the entire planet.
>>63601886>10-15 Medium qualitySo the police force exists and is average in more ways than one.Now instead of a militia or standing army a ]|[ world's main armed forces are probably going to be inquisitorial troops, drafted offworld and stationed here to prevent anyone from leaving or arriving.roll 3d10 and another 3d10.
>>63601902i don't think the Inquisition would allow a populous world to exist near a forbidden world. Though maybe some AdMech research stations, small mining moons around gas giants or stuff like that could exist I guess.
>>63602142Ok so shall we maybe roll up a new star system if we are done with this one?
Rolled 30, 8 = 38 (2d30)>>63602301well yeah but we gotta finish this one first.
Rolled 8, 4, 1 = 13 (3d10)>>63602383what the fuck did I roll, lol I'm bad at this
Rolled 6, 8, 7 = 21 (3d10)>>63602403>10-15: LargeSo quite a lot of henchmen are posted here, no doubt to protect the planet from raiders.and now for quality
>>63602419>21+ HighSo this world is protected by a large and well equipped force of Inquisition troopers, guarding the planet's deadly produce and making sure no heresy is afoot amongst the workforce.What other defence forces you guys reckon a planet like this might have?
>>63602456maybe some orbital lasers?
>>63602475Alright then.Orbital Station(s): 1d100 / 1d10 / 1d10Missile Silos (planet): 1d100 / 1d10 / 1d10Missile Silos (orbital): 1d100 / 1d10 / 1d10Defence Lasers: 1d100 / 1d10 / 1d10roll away boys.
Rolled 61 (1d100)>>63602644
Rolled 85 (1d100)>>63602644Planet silos
Rolled 47 (1d100)>>63602677>>63602793alright, so no space stations, but we do have planetary silos.Rolling for orbital silos
Rolled 59 (1d100)>>63602981Alright so orbital silos as well. Now let's see for defence lasers.
Rolled 6, 1, 4, 9 = 20 (4d10)>>63603006Alright sadly no lazors. By the way I'm using the hive world tables for this, because an Inquisition world is probably going to be more closely defended than some shmuck. agriworld.Now to roll for the qualities of the planet and orbital missiles.
>>63600587>Reminder that the extreme axial tilt is an extremly big deal for an agriworld.Nope. If it's an agriworld then the world is uniformly bulldozed. There are only equator fertilizer hurricanes.
>>63603255>Planetary Missile silos04-06 Small size01-04 Poor quality>Orbital Missile silos04-06 Small size05-09 Poor/Medium qualitySo the world has some defences, bu they're in bad shape, probably partially due to the fact there are basically no techpriests on the planet to maintain them.I don't think Forbidden Worlds have guard levies for obvious reasons, so I guess this planet is basically finished.I propose that the first person to get dubs names it.
>>63603322Buddy you can take your nulore and shove it so deep up your ass you can taste it in your mouth. The new version of Agriworlds is retarded grimdark that doesn't make sense and is worst of all, supremely boring.
Question, does the population factor defense personnel? Cause if it does then this isn't an established agriworld, it's a poisonous ball of ice and death with caustic algae on top.
>>63603346Doesn't matter. It's still true. Eventually you guys who insist on old lore will be outnumbered by new people educated by GW, and rightfully fade into obscurity.
>>63603575who is this semen demon
>>63603856who the fuck is Moot
>>63603943Just, just.... back to the planet.
>>63604156i'm just kidding bro, i know who yotsuba and moot are.
Yeah this thread is really typical of most ""Worldbuilding"" threads on /tg/, some idiot decides he wants to roll dice, 1 or 2 other people roll dice with him and have their autistic 10 minutes of fun, but then when you need to actually flesh out the bunch of numbers that were rolled, everyone falls silent as actually trying to make a planet into an interesting project requires more investment than just putting dice+1d100 in ever field.Rinse and repeat see you guys in a day or 2 when another anon comes in with the exact same premise and the exact same result.
>>63604236I think that most Anons just went to bed/work
>>63604500I'm wrapping up work here. What if the world has methane or other hydrocarbons in the air?
>>63604754Methane could work, maybe it’s a byproduct of the Agri world’s produce?
The would could have been an agri world, but what if there's more to it than that and the world was forbidden and quarantined for further explorations, like xenos ruins ?
>>63604792Or it could be consuming the methane instead of carbon dioxide .That would explain how exposure kills people, it seeps into their skin.Hella grim.
>>63603324Maybe another planet? Or a Storm Trooper reg?
Rolled 72 (1d100)Gonna roll another planet
>>63606161Actually, hold that. What we need is our Sector's local Ork Waagh!Klan or Freeboota? (d10)