Continuing the thread from here >>61828369Post pictures of durable 1980s hardware, help brainstorm about an alternative universe setting where Betamax won the format wars, or just reminisce about the days of old.
Anime pros are the same in any decade.
Starting off with a couple of pics I have lying around
Here's the advertising catalog for the Datapoint 3300, a time-sharing computer system announced in 1967 and shipping in 1969. According to the writing on this scan, it was in use by 1970.
>>61850413Oh fuck, I can't believe that we haven't talked about terminals versus personal computers yet.
Is 2000 the cutoff point for this era from an aesthetic and functional standpoint?
>>61850677I'll allow it
>>61850674>>61850413Gotta admit I'm glad I'm too young to have to deal with terminals.>>61850677I don't think there's a hard cut-off. I had a beige PC with a CRT monitor until at least 2003.
>>61850335I had some thoughts....then we hit thread limit, so I'll repeat myself:I'm seeing two separate and distinct genres emerging from this aesthetic:One we'll call:>Cassette Futurism(Unless we got a better name)It's more serious, deliberate, and reasonable.It's represented by durable, utilitarian technology, often in space or other such things like>>61840964>like how Alien did it. It's the ultra-utilitarian future where durability and use matter more than anything else. You just need a setting that cares about use more than aesthetics for every reason. A harsh environment, expensive materials and resource scarcity, etc work well for that.Most of the images we've seen fit for this.>>61829226This setting seems to work well with it. It would work well with any number of sci-fi or modern games, adjusting the tech level to fit.The other is aptly named:>Formica PunkIt seems focused on unusual reimagined anachronistic technology of the era.Like >>61830282>>61829522Modem Punk here seems a good fit, but other systems could easily work. I imagine a more gonzo adventure game, centered around the technology itself more. The hacking, phreaking, tinkering or whatever.It's been a while since I saw it, but Buckaroo Banzai immediately springs to mind as the kind of game, or retooled Shadowrun.Thoughts or variations?
>>61850715Where does neon fit in?Is that too cyberpunk?What about superfluous katakana?
>>61850715Makes sense. Would you say Formica Punk is the lighter of the two? Sorta reminds me of those old Dragon Ball vehicle designs.
>>61850677Rather than a date, I say that the cutoff point is when 1GB of portable storage stops being a big deal. That'd put it a couple years after 2000, but you have to keep some perspective about how fast hardware has changed. Flash drives debuted in 2000 and only stored 8MB of data, and floppy drives didn't start being phased out as standard components of PCs until 2002, by 2003 the first 1GB flash drives were introduced and zip disks were hitting 750MB at the end of their lifespan in 2004.
>>61850335Alpha Centauri is the best Cassette Futurism media. You guys agree?I miss AC threads so much
>>61850677I dunno man, I've actually noticed that a lot of new electronics are being designed to look more CF-ey. Also, lots of new SF movies have that look too. I think we are moing away from ifuture and moving to cassette futurism 2.0 but this time no cassettes
>>61850715As pointed out repeatedly last thread, Cassette Futurism is an aesthetic, not a genre. I'd put the genres as Modempunk, the more serious and reasonable genre, which is rooted in near future sci-fi and technothrillers of the last quarter - give or take a few years - of the 20th century with a lean towards harder sci-fi while Formicapunk is a more "whimsical" genre that plays up anachronisms and retrofuturism using the last quarter of the 20th century's pop culture view of technology as a base. Basically, in Modempunk you wade through a sewer to put a splice in a building's private phone line to run a remote terminal in order to give yourself fake credentials to access said building. In Formica Punk you hook your Commodore 64 up to your car phone and hack the front gate to let you in while wearing acid washed jeans and rocking a mullet.
>>61850997>Lal and Santiago being alive at all
>>61850335System Shock count?
>>61851227In their original incarnations, not really. The remake leans more heavily into it. SS1 is mostly just cyberpunk while SS2 has a lot of that clean spaceship look to it.
>>61851039>Formica PunkI can dig it.
>>61850834>Where does neon fit in?>Is that too cyberpunk?Neon is definitely cyberpunk, but the odd, functional neon would fit what I've been calling Cassette Futurism.>What about superfluous katakanaMeh. Katakana seems independent of either.Anything era superfluous slides nicely into Formica Punk, imo.>>61850884>Would you say Formica Punk is the lighter of the two? Sorta reminds me of those old Dragon Ball vehicle designs.Definitely. To both.
>>61851039>Cassette Futurism is an aesthetic, not a genre.Fine. But we need a name for the more serious and reasonable genre, which is rooted in near future sci-fi and technothrillers that share this aesthetic.>ModempunkThe problem is that I just can't associate a large portion of this genre with modems. Especially when thinking of things like Alien. The name is too limiting and it's not significant enough to split into sub-genres.Formica Punk is inexplicably perfect.
>>61851547I'd say the neon is heavily dependent on your time period base and setting. Cassette Futurism is fluorescent through and through. Neon lighting had its heyday in the first half of the 20th century, it's omnipresence in the 80s was actually nostalgia influence. Basically anything 70s and early 80s would see little neon, mid-80s would have a bunch of neon, late 80s and early 90s would see neon taper off, and turn of the century would see little neon. If you're doing a Japanese setting you're going to have much more neon, as it didn't decline post-WW2.
>>61851633Formica Punk makes me think of kitchen countertops first and foremost. Acoustic modems predate the time period that influenced this and direct connection modems were developed in the late 60s and advanced throughout the time period. Hell, probably the most logical cutoff point for all this is when broadband overtook dialup internet allowing for easy high speed data transfer. I'm far more opposed to the "punk" suffix than use of modem as a descriptor.
>>61851547>>61851642One of the major design caveats behind this aesthetic is functionality. Few things are just greebles made for detailing, which is why you get brutalistic, monolithic beige slabs. The vehicles are likewise either entirely blocky and utilitarian (M1 Abrams, Humvee, Bradley, Volkswagen Type 182 "Thing") or streamlined using early computing software for maximum performance and painted using digital methods. Contemporary buildings of this period are either brutalist or modernist, with repurposed art deco structures from the earlier era dotting the landscape. Rather than letting superfluous neon speak for them, they stand on their own merit, any detailing such as signs again, serving an explicit function. Take a look at the IBM HQ for inspiration.That's not to say that prettier vistas don't exist, but they are usually idealized and placed upon poster or as a motif to try and cover up the large concrete walls they're placed over. The pink Miami skies of Vaporwave appear, but always at a distance, as something to strive for in the future rather than present in the now. When speaking of liesure, biege and blocky turns to the side for white, corrugated plastic of the kind that patio chairs are made of. Those savy in LEGO might remember a set called "Paradisia", and I picture that as being a major example of what the softer part of Formica looks like.
>>61851932>Subtle as a heart attack, styled like a brutalist ode to regime change. The Broodmare is one of those Spacer mechs that carry so much firepower it's a wonder we have any photos of it at all. A little top-heavy, but Spacer leg tech is probably a good decade ahead of ours. Lightweight alloys and better self-righting stabilizers and all that crap.
>>61851039>>61851509kekI see the previous thread was missing the first two pages, have them.
>>61851932thats probably what gives the titular cassete drives and other blocky computers of the period their distinct beige block looks the tech was still in its infancy, and even primitive computers were fragile and expensive so everything was given the beige plastics to cut costs without reducing toughness, and the blocky look made them more utilitarian and professional the look caught on, and everything was a plastic tank even as the ability to give them slimmer and more decorarive cases became available their intended users at the time were businesses and professionals, none of that apple fashion in vogue yet
>>61851775I am describing a genre that would encompass settings that are historically accurate to the era, but not constrained to it.Like the setting of Alien.And again, constraining it to modems is limiting.Cassettes and cartridges are a little better, simply by being more vague.
>>61851932Yes, but you can't discount non-functional details. It was also during this time period that you began to see the rejection of modernism and brutalism and the rise of postmodernism. Deconstructivism is solidly within this aesthetic and then you've got things like the Lloyd's building which are incredibly functional in design, but look nothing like a monolithic slab. If anything the tension within the genre could be reflected in the shifting of architecture within its generative time period, the formerly cutting edge and futuristic Modernist styles now staid and copypasted, while the new generations reinvent and reinterpret it as others seek to break from it completely.
>>61852062I'm simply saying that modems are part and parcel to it, just as much as cassettes and cartridges. Cartridge Gothic, maybe?>>61852003Stuff designed for specific users in a personal setting, like private terminals for execs, tended to put a bit more thought into appearance and form. In a purely industrial or business application it was unnecessary but you still saw some decorative touches, like color choices, that wouldn't really impact function. Also old tech is very large, heavy, and often needs a lot of air circulation to keep from cooking itself to death, so minimizing case externals to the bare minimum makes a lot of sense.
>>61851932I can't disagree.I just see a division between the more eclectic amalgams of technology for novelty (to us as outsiders)such as rotary cell phones >>61851995And the more uniform functionality.Formica Punk is a celebration of reimagining the era. Alternate universe of the era.The other is an exploration of the "Retro Futurism" specific to the era. Continued Near Future of the era.Am I making sense?
>>61852162Yeah, that's a pretty succinct summary.
>>61852157>Cartridge GothicI like it as a working title.
>>61852416Is that a cheat sheet for Minesweeper?
>In the far past of 198X
>>61852416This is pretty neat
>>61855813>Or even behind the wheelKek
>>61850054One thing I've always wondered is if I had been born in that time, would I have been posting on Usenet? Or would it have been beyond me technically? My childhood (that I can remember coherently) and adolescence spanned from 1998-2012. And my interests basically solidified in 2008 as I entered high school. But so much of my interests were defined by what I was able to access on the internet. So I spend more than a little amount of time wondering what I would've gotten into if my formative years were 1988-2002, or 1978-1992. Would I have spent it playing even more tabletops, or going to concerts? Would I have spent it scrabbling to find the latest anime vhs fansub, and posting on Usenet? Would I be spending a lot of my money on VHS rentals for shitty horror films?
>>61856754>Would I be spending a lot of my money on VHS rentals for shitty horror films?As someone born in 1985, yes. Usenet is a bit trickier as dedicated and highly functional search engines didn't really come to prominence until the early 00's. There was a lot more "you have to know what you want and how to look for it" in regards to 90s internet.
let me know if i stray too far from the aesthetic, kinda hard to keep it nailed down
>>61857818Looks industrial and utilitarian enough, with just a splash of sci fic
>>61857883guess the key is making sure it's bulky and the hardware around it isnt too slick
ah, finallymanaged to find a decent outdoors scene
>>61857955>>61857973This looks the best. the bulbouse casings integrate with the technical machinery and get the message across that it's complicated technology while at the same time the big things give off the aesthetic
>>61858025we can then apply that same design language to buildings and other large structures to maintain cohesion throughout the setting, at least for industrial, medical, or corporate stuff. I think regular buildings and in-city residential structures should be on the prettier side of brutalist architecture
>>61858111continuing that thought, some of the larger concrete surfaces can be replaced with metal panels and conduit and mechanical greebles sprinkled around
yeah, i think brutalism is the best term we have to work with. gives us blocky, angular structures, but a lot of the time the shapes are just messy and thrown together. CF seems to have very good shape cohesion.
needs some bright colors and a giant air conditioning unit slapped on the side
I'm back, and this time I've got chinese food!
older Arctic facilities have the right look to them
>>61858220Any of the late Modernist styles count, particularly once you go past Streamline Moderne. The suitability for mass production is an important element in design.
>>61858894This looks pretty comfy
>>61858904gimme some terms to work with brother
>genre doesn't even exist yet>already the definition is becoming murkyYikes!
>>61859031wanna help with that?>bright colors but not fluorescent, usually complimentary>slightly chunky hardware with physical/analog controls>monochrome CRTS and cheapo LCD screens everywhere>large surfaces mostly sleek/clean with utilitarian greebles, bolts are oknot sure how I feel about corrugated steel
>>61858943International Style, Mid-Century Modern, Functionalism, High-Tech, Structuralism, Deconstructivism (which is in opposition to most of these but starts becoming more important, along with other postmodernisms, the later you take your inspiration), and neomodernism. You also should look into Streamline Moderne, PWA Moderne, Neoplasticism, Constructivism, and Neues Bauen for stuff that doesn't fit with the aesthetic but was real world influential to the styles that are influential. You should also take a peak at Googie if for no other reason than being THE post-WW2 American vernacular style that everyone recognizes. This is all architecture, mind you.
>>61859161would solar stuff fit?
>>61859031For the nth time, it's not a genre, it's an aesthetic pulling from the last ~30 years of the 20th century technology and architecture. The two actual genres we've spitballed, Formica Punk and Cartridge Gothic, are much more defined.
>>61859031>>genre doesn't even exist yet>>already the definition is becoming murkyThis is why I've been trying to nail down the genres this aesthetic could be used for.Last thing we need is an empty aesthetic (comfy though it may be) masquerading as an actual genre.Like how many Steampunk references are just Cogfop aesthetic. I don't want, I don't know, TapedeckYuppie?What themes do we feel are associated with "Cartridge Gothic" versus "Formica Punk"?We already kinda discussed a more light-hearted theme with the latter and how the former fits Space Travel nicely. Also, remember to try to consider this from a gaming perspective rather than just a scenic one.
>>61859351I think that both genres are inherently more optimistic, or at least the pessimistic incarnations tend to look really pretty. Cartridge Gothic to me isn't space travel so much as it is current/near future sci-fi from a couple decades ago.
>>61859235>would solar stuff fit?As an element, I'd say so.By itself, not as much.
>>61859232international and high-tech are the only two that I feel *really* fit in, everything else seems a bit too sleek and not quite bulky enough. there should be some degree of visual noise, but High-tech starts to push it in some places, and all of the giant plate glass windows start to creep towards the Apple aesthetic.of course feel free to present examples from the different ones you named, but just cruising through google I didn't find too many examples of the others that really struck me as belonging to the style.
>>61859459I dunno how to feel about smoother flowing shapes, but I'm sure we'll figure it out eventually :^)are cargo ports CF?
>>61859474Mid-Century Modern is going to be more towards interior design. However, you have to think of them as ingredients. International and High-Tech are going to be your primary ingredients, while everything else appears in varying degrees to keep it from being the same, much like in real life. Like I said earlier, we're pretty much dealing with late Modernist, very early PoMo so some intentional breaks keeps things from feeling too uniform. Even within design schools you had variations, High-Tech is a great example of that.
>in a world where CDs lost the format war
>>61859449>both genres are inherently more optimisticI would agree. Both suggest ambitious expansion and blossoming technology, even if we added elements of horror or oppression.>the pessimistic incarnations tend to look really pretty.Well, pretty is subjective. In this thread, we're going to get confirmation bias that this aesthetic is pretty.>Cartridge Gothic to me isn't space travel so much as it is current/near future sci-fi from a couple decades ago.Exactly. I agree.I was just making the distinction that "Formica Punk" is less suited to space travel, whereas "Cartridge Gothic" is perfect for it.Technically, you could have a space game with either, but one would be like Alien and the other more like The Explorers.
>>61859616Dropped my pic for the uninitiated.
>>61859598storage components got smaller, storage devices stayed chunky while packing in more and more data
>>61859558>I dunno how to feel about smoother flowing shapes, but I'm sure we'll figure it out eventuallyI figured the rare example would come up.>are cargo ports CF?I'd say so
Is moon Cartridge Gothic?
>>61859860Fuck yes it is, imo.I kept meaning to mention it.
>>61859860I'd give her my cartridge gothic if you know what I'm sayingam I right, can a brotha relate?
shady but not ill-intentioned government projects would be a decent staple>>61860010i dont get it
>>61860042I want to put my 200mm floppy disk into her disk drive
>>61860042Though Deus Ex really isn't an example of this genera and closer to conventional cyberpunk, it does set a good foundation on what the fears and expectations people of this period had before 9/11 changed the global focus. The fears that globalism will extinguish the individual identities of nations, the fear of singularity coming and making society irreversibly alien, the fear of economists and government officials taking massively unethical measures in order to keep the economy functional, and the fear of conspiracies to cement that function and control after Watergate happened and a whole lot of unethical medical experiments were likewise revealed in the following years. That isn't to say that terrorism isn't a focus, but these terrorists are modeled off the IRA and rather than an easily identifiable foreigner living on the other side of the world, could be someone that lives right next door to you.
>>61860158i'd rather have sex with her(after marriage of course) but whatever floats your boat ya fuckin weirdy>>61860181nice
>>61860215that full image sure does not look like what i thought it was from the thumbnailjust imagine the crates are plastic containers i guess
>>61859866I'm pretty sure tape backups are used for some specialized storage jobs since they're very good at making full image backups that don't need to be read out of sequence.
>>61860443you would be correct, but they're still cool
I have some images to contribute. Pepsi, anyone? Pepsi is very 1980's.
More fucking Pepsi. Also, accept my groveling apologies for the image resolution.
More Pepsi. And retro cyberpunk with a layer of comfiness. And Budapest.
>>61860181Deus Ex was super relevant, then became irrelevant, and then became super relevant again right around when we entered hellworld in 2015
>>61860820>>61860833>>61860871>>61860900>>61860940Did Pepsi annex part of the US? Is there a Republic of Dr. Pepper?
>>61861089And there is a country called Mountainous Republic of Dew.
>>61861036It was likely always relevant, simply that our attention was focused elsewhere for a time.
>>61861089You have no idea.
And now for everyone's favorite part: Robots! Robots of the actual period attempted to be as practical as they could be given the hardware and power limitations at the time, which suffice to say didn't make them terribly practical. Assuming a sci-fi setting, better power sources can enable these machines to be brought to their full potential and allow them to perform routine tasks within set parameters, police an area, attack a target, or even explore to a limited extent, but don't expect to hold a conversation with them if they're functioning off tape-deck, though more sophisticated drives could enable something that passes turing test, if isn't strictly sentient.As wireless communication during this period was unreliable at best, and the transfer of information was likewise limited to 1GB, robots are largely self contained. Unlike their peers in true cyberpunk, there are no cloud computation networks or miles away remote control from a central server to take advantage of, unless you fancy them having response times comparable to the Mars rover (this also is why you don't see drone UCAVs featured during this period in spite of the fact that early drones existed.) Robots are self-contained units, and if AI exists, it would be ordering them around, but not controlling them directly unless it was directly implanted into a specific machine's chassis.
Nothing is as nostalgic for me as LAN parties.
>secret black ops projects everywhere>drone networks>information spread through pirate TV broadcasts>high tech systems used only by a few experts>societal/cultural/political regression caused by technology failureHow does Dark Angel fit (or not fit) this aesthetic?
>>61861387Dark Angel is just a weeeee too close to the millennium aesthetic-wise, but still a very fun show.
>>61861452Opps, a better shot of the ol' P1 here.
>>61861496that was posted last thread, pls dont waste image slots
aww yeah wacky prototype guns coming through
>>61861601>The last human uniform looks like something out of The Sheep Look Uphow horrifying
Anyone else have one of these?BTW I don't really think the guns are very indicative of this aesthetic.
>>61862025gunposter here, I agree but I've also been putting up most everything else and if you're gonna make a setting you'll want to be able to run something in it and combat will probably be a part of thatalso it is getting hard to find relevant and varied material without digging real deep
>>61862071Ah, yeah that makes sense. I'm doing some deep digging myself. I dig the idea.
>the soviets have signed a treaty with the americans>the world is finally at peace, and can advance without worry
Here's a vintage radar detector. I think you could use these things to warn you if cops were using their 'speed guns' and they had some other non-military uses as well (this is a consumer model, I believe)
>>61862188>but deep in the woods of Russia, bizzare experiments are underway...
>>61862071Is that your final answer?
>Cassette FuturismThat's probably the best succinct way of phrasing that late 70s through the 80s futurism. I always struggled with describing it beyond using those generational qualifiers.>>61850677Honestly I'd separate the 90s to 2000/2001 from casette futurism. Even just description wise the 90s is the era of the CD at least in the latter half. There's always a bit of bleedover from the past decade at the start. But I don't think of the bulky Cassette Futurism for the 90s. Im now trying to think of some 90s era visions of the future (which naturally frame the future in a lens inspired by it). What are some of them? I'm drawing a general blank, I googled it and a few examples:-Demolition Man (Kitschy and quirky future)-Gattica (Mundane modern day future)-Total Recall (Kitschy and quirky future)-Fifth Element (Multicultural like Blade Runner, but less dreary and more kitschy and quirky)-Galaxy Quest (extremely kitschy and quirky future...sort of. I forget if it was an alternate reality or just the aliens received Galaxy Quest TV show radio waves and imitated it)There's bleak and dreary futurism too, particularly in video games, and the Matrix and Dark City (Grimdark future) and Phantom Menace (Apple iFuture) were 90s. Yet I can't shake that kitschy and quriky feel. It feels quintessentially 90s too even with how the internet was back then - garish and obnoxious webpages ahoy.
>>61862214bro i get it, glocks are great but they just don't have the A E S T H E T I C
>>61862217I'm also not being authoritative here because the 90s are a weak spot for me generally despite having lived through it all. So correct me if you have a better take on what retro-futurism with a 90s motif would be.
Blade Runner 2049 has more CF in it than the original I feel
>>61862300stalenhag plsare soviet radar stations CF?
>>61862265What guns DO have the aesthetic?I remember seeing a massively chunky but flat laser rifle once, with a barrel like a white laptop. No idea where, though.
>>61862838well, this thing for starters
>>61862882Yup.Actually a search for that gun I'm thinking of found a pile of laser tag guns that would work.
>>61862917since battery tech still wasn't very well developed, DEWs should have a more experimental look and require big heavy battery packs and thick power cables
I like the idea of an early Soviet collapse/stand-down/revolution, would give a good explanation for the hopeful atmosphere and you'd get an interesting playground to work with for the revitalization of the Russian state and establish further alternate history
>>61861280>As wireless communication during this period was unreliable at best, and the transfer of information was likewise limited to 1GB, robots are largely self contained. Unlike their peers in true cyberpunk, there are no cloud computation networks or miles away remote control from a central server to take advantage of, unless you fancy them having response times comparable to the Mars roverI think a hard-and-fast rule of these genre should be that there is no wireless communication of information. It should be modem or cartridge only, for the most part. Obviously wireless voice and television signals would exist but anything like the existence of Wi-Fi would wreak havoc with the setting and the aesthetic.
i say we add 80s jap car culture and the illegal racing scene to the mix, boys
>>61863200radio and UHF wireless communications were in common use in the 1980s, so I don't think we can completely eliminate wireless, just modify the timeline of development, commercialization, and ubiquity of such technology.
>>61862838I had one of these as a kid.
>>61863776And two of these
Does anybody have pictures of old Kodak shit? That old photography stuff turns my cranks.
>>61863500>radio and UHF wireless communications were in common use in the 1980s, so I don't think we can completely eliminate wirelessSee>>61863200>Obviously wireless voice and television signals would existIt's just that if the capacity for wireless streaming of large amounts of data exist, then we'll basically be modern with cosmetic differences for no real reason.No Wi-Fi means landlines for modems and the necessity of physically moving data via cassettes or cartridges.I'm saying we can develop faster than light travel and functioning cryogenics, but you can't download Baldur's Gate from a satellite into your palm sized device or, for that matter, get an operating system slicker than Windows 2.10 at best.Why? I dunno. Yet. But it preserves the aesthetic. Right?
>>61863969eh, fair enough. I just want to have some sort of in-universe lore behind it. kind of like the betamax vs vhs timeline, wherein some difference in consumer or industrial needs dictate that physical data be championed over wireless.maybe some sort of large scale event where wireless communications get hacked and the security flaws scare everybody off the scent?
>>61856894Yeah, I also live in a town that's not small, but it's not a big city either. It does have a university though, so the only way I could see myself learning how to Usenet would've been learning off a college student. Or until I was in college myself if I was 80s kid.
>>61862838Definitely pic related.
>>61864408the G11 was an overcomplicated nightmare and would probably be an unreliable piece of shit, but I do think more slick HK caseless weaponry could be developed
>>61864408>G11I will never understand that damn thing.
>>61864454It's mostly about the aesthetic - a lot of stuff in here is just horrible compared to today's stuff. but it's sleek, yet a bit boxy...has all the stuff that makes it look of its time, I suppose. Otherwise might as well just look at action movies for popular guns of the time.
>>61850335All UC Gundams are a highlight of cassette-tape technology.
>>61864560I don't even know shit about that guns, but just from the look it perfectly fits what we're trying to pull together. Lots of plastic-looking stuff, a clear magazine just in case you want to count your rounds...shit that would've been cutting edge in its day, but just looks old fashioned now.
>>61864024>eh, fair enough. I just want to have some sort of in-universe lore behind it. kind of like the betamax vs vhs timeline, wherein some difference in consumer or industrial needs dictate that physical data be championed over wireless.>maybe some sort of large scale event where wireless communications get hacked and the security flaws scare everybody off the scent?I've been trying to brainstorm an explanation but it's hard.>image limit has been reached againI'm the OP of this thread; someone else make the new one please
new thread up >>61864819
>>61862201Depending on the model they often had an IR and RF detector.Speed/Radar gun detection was the common use.But you could also pick up electronic eye type security systems, other detectors, and a few other devices using light in the right frequency range.
>>61863200I don't know, I'm imagining wireless data transfer involving massive satellite antennas, rooms upon rooms of processors, and dedicated infrastructure and I like it. Completely divorced from how it actually works in reality too, like you have to align transmitters and receivers, get satellites into place, then there is a countdown, things start humming loudly, then generic sci-fi energy sounds, a flash of light and suddenly the entirety of the information is received at once.