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/tg/ - Traditional Games

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what are some fictional animal species in your setting?
Sapient pigs that want to be eaten. It's fucking Hitchhiker's Guide tier but suddenly I'm a vote fetishist. Fuck everyone.
Giant Toad things used as beasts of burden in marshy areas. I use these in a bunch of different settings.
various sub-species of Alots
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'eard dis brainboy in my himperal gard yoonit talkin' zog 'bout 'ow dese "umies" weren't even green! So I blam'd 'im for dah 'eresy.

Horned Mice
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Hexatherium are an omnivorous ambush predator and scavenger that physically resembles a six-limbed sloth the size of a station wagon. They live deep in the southern jungles, where large cave overhangs grow succulent fruit and large climbable vines.

The most notable part of the hexatherium's physiology is its fur, or more accurately the volatile fungus that grows symbiotically within it. This fungus when struck rapidly swells, calcifies, and explodes. The hexatherium's thick hide and insulating fur keeps its body protected, and in turn the fungus feeds off of plants, detrius, and the remains of its kills. This usually manifests by the hexatherium's most prominent hunting strategy, which is to drop from an overhang directly on top of its target, crushing it against the earth and the subsequent explosion pulverizes it.
Small, fluffy animals which are completely incapable of defending themselves, but they're actually the pieces of a fallen god of darkness. His current form is punishment for all the innocent lives he took, so that he might understand what it's like to be completely helpless.

Joon are a breed of giant isopods, twice the height of a man and slower than a drunk cobra. Typically bred as 'beasts of burden', joon perform all manner of hard labor for their owners. Whether it's plowing sandy fields, pulling an overloaded cart, or working a grinding wheel they are a staple of agriculture on Ret. Joon shepherds occupy themselves with the care for large herds that graze on kaanta brush and sand manta dung, and make a good business doing so.

Joon are also bred for their shells which can withstand the abrasive sands, blazing heat, and are three times lighter than any metal. Many shellsmiths are employed by Aror for making full suits of joon armor for the khaang knights. Joon shields are more seen with commoners since they are affordable and easier to make.


Critterlings are a catch-all term for tiny windborne animals that are carried by whatever wayward storm they are riding. More akin to plankton, many of these animals are in their larval stages before growing larger and settling in the sands permanently. Many also attach themselves to the armored hulls of vessels which then have to be scraped off. After Ret's aphelion, many creatures release their eggs/spores/larvae into the wind for dispersal. It is at this time that caution should be observed as deadly 'razorwind storms' blow through carrying tons of sharp-shelled critterlings that can rend a man into shreds.


Kutta resemble a mix of fox and dog that sprint across the sand dunes in packs. Their bodies are slim, athletic, and hairless while their long tails are very bushy and sand colored. In the heat, they can use their tails as shade, propping it up above their bodies as they lounge around. It can also be used as camouflage, wrapping the fluff around their bodies to hide within the dunes. Kutta typically make for popular pets in Ret and many have been trained a long distance couriers, utilized as such by the Kutta Postal Service.

>Legless Basilisk

Legless basilisks are the bane of traders. Appearing as huge serpents with atrophied limbs, they slither and hide in dunes to keep out of the brutal sun. They are predatory and solitary animals that will attack wayward ships that cross into their territory. Not only are they fierce, but they can spit a strong acid that can eat away at the metal hulls of ships. There is a good business in most harbors for a local careener fixing corroded hull plates.

>Sand Mantas

Sand mantas are exactly as they are named, giant mantas that live in the sand. With their enormous fins and tough hides, they can propel themselves under the dunes at surprising speeds. Using their speeds they can effectively launch themselves up out of the sand and glide across strong winds, scooping up critterlings with their large mouths before plunging back into the dust. They are relatively docile and social animals that move in large herds across the dunes. Sand mantas are seasonally hunted for their meat and liver oil. Their hides are also prized for making durable clothing and huts. Even sand mantas riddled with lice are a hot commodity, as fried manta louse is considered a holiday favorite.
Ships in the desert? We talking coastal or sandships?
I want to say Fluffy Ponies, always wanted to incorporate them into a setting just to fuck with my normie players. But >>59953731 adds a great layer to it.

Some deep fwuffy lore right here.
BBG is definitely not just Tyranids but plants.
The players currently think they are adorable.
>kaanta brush
I misread this as “katana brush.”
>Katana brush, also known as weebswort or edgeweed, is a type of grass known for the distinctive curvature of its blades...
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Hopefully sandships they're fucking cool
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I shamelessly stole scribs for my setting.

>sedzuk's folly- An oceanic fish believed to be an ingredient in a potion of eternal life. Unfortunately for the mythical emperor the fish is named after, that didn't turn out to be correct. Otherwise it is unremarkable.

>abyssal anenome- A flying anenome larger than most humanoids, found at the bottom of the lunar caves.

>bodhisattva- A gigantic creature with four heads, four arms, and four legs. They are said to have reached enlightenment and move through the world without recognizing it, destroying everything in their path.

>lunar cow- A large mammalian herbivore with tentacles instead of legs. They often bear large horns and the males are ill-tempered. They are domesticated for milk and meat.
Don't worry, I recognized that reference.
They're small, round, flightless birds
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Is it still as slow as a sloth or can it attack in bursts of speed?
The question is, does the abyssal anemone fly tentacle side up or tentacle side down?
Also, what keeps them in the lunar caves instead of just flying out to wreak havoc on the world?
A common but valuable fish found across The Blue, it contains large stores of fresh water within a special bladder which can be harvested by cutting open the fish. Obviously this kills the fish, but serves as an excellent supply of emergency potable water.

>Will Stone
A parasitic mollusk with a translucent shell. Often mistaken for a slime due to the shell's roundness and flat colors.

In exchange for subjecting the victim to an addictive, dreamlike high, the Will Stone imposes a significant nutritional and mental strain. Victims begin craving mushrooms and lichen, gnawing on cave rocks as the Will Stone harvests their minds for memories.

Most curious is that with proper meditation and perhaps with the aid of special diets, one can view previous memories stored within the Will Stone. They will often come as hallucinations, and risk damaging the user's sense of reality, but few other methods exist for leaving such clear and personal memories for future generations.

There is a special mushroom that only grows at freezing temperature. When ground to a powder, dissolved in water with some sawdust, and frozen, the ice exhibits unusual properties. The ice is stronger than any simple brick and mortar, and can last half a summer before showing any signs of weakness or melt.

In time, the mushroom seems to grow into the ice, further reinforcing it. Light and heat stops this growth, but much is needed to truly weaken the cement.

Mycocrete is primarily produced near, but not at, the polar regions.What few lands there are are dug into caves and seeded with fresh samples. They are shipped in powder form, and serve as major sources of funds for inhabitants of the Far North or South.
>Iegen Turtle
Strange indents in their shell allow them to collect soil atop them, both for camouflage and to support various symbiotic plantlife. Pet owners experiment with various moss and bonsai trees to craft moving gardens.

The shells provide unique mineral nutrition to any feeding plants, allowing some finer control when raising magical plantlife. Care must be taken not to overtax the turtle, lest it become enraged or empowered by the plants.

>Glass Roller
A small, scaled mammal that feeds off shrubbery and smaller animals. It is noted for its striking translucent glass scales that coat the tail, and ability to breath an intense wave of heat. This heat breath is used for preying on insects and blinding potential predators.

The quality and color of the scales vary with region, seemingly dependent on the sand the Roller consumes to make and maintain its scales. These scales are also used in mating rituals, as variety in color signifies a well-traveled Roller, while great clarity is a sign of a powerful breath.

>Corpse Feeder
A breed of wasps that encourage as well as prey on undead. They make their nests in corpses that are about to spawn wisps or zombies. When disturbed, the wasps spread out to harry any exorcist or gravetender that seeks to bury the corpse. In return, the wisps protect the wasps from more natural predators, while the zombies serve a mobile nests.

However, as they are aptly named, the Corpse Feeders slowly devour the "nest" for themselves, and only need to search for another corpse to lay a new nest. Care must be taken when exterminating them, as the necrotic energy they release can taint flowers and poison beehives.
>Blood Sapper
Despite the name, the creature is completely benign. The bloodline of a hero long passed was cursed with undeath, but as the centuries went by and the bloodline thinned, the mystical tampering divorced the blood from the owner as it crawls on the dungeon floors. It has developed enough to have a paper thin skin the shape of a ball, rolling around aimlessly in the dark and dangerous places of this world. It subsists on spilled blood, essentially keeping crypts clean.

Do not consume whether raw or cooked. I repeat, Do Not Consume.

A curious creature that is more plant than animal, they are drawn to camps and other sources of light. When approached, they hide as ordinary plants. Their presence is a sign of fresh water and a lack of predators that see with thermal vision.

While not intentionally harmful, their whimsical movements have caused more than a few parties to get lost in forests, as the entire scenery can change overnight.

A native of the western woods, it is notable for having brown, bark-like plumage and the intricacy with which it carves nests. Using an iron-hard beak, it carves up trees into perfect angles and bizarre patterns to get at the grubs within and provide shelter for potential mates.

The most intricate and precise rulers come from Ironwood trees carved up by Woodcrafters. Other bits are harvested as jewelry and decorations, but tricking the birds into carving more valuable materials degrades their beaks and eventually kills them with exhaustion.
Spiders who weave their webs into glyphs to trap their prey. Each variety weaves only a single glyph, which, while lethal to flies, is merely inconvenient and strange to passing humanoids.

Walking into a web triggers an experience akin to a high, but without significant impairment to thoughts and judgement. Spores appear as blinking lights, and the rustling of leaves takes on a musical rhythm to the listener. Rot and mold upon the floor seem to arrange themselves into an intelligent but undecipherable language, while webs become practically invisible.

Thankfully, the glyphspinner's capacity for magic is weak. The strength of the glyph is largely unaffected by size, so the spiders remain normal sized to focus on flies and other insects.

Similar in stature to other breeds of small bug that eat paper, it consumes the written word. This is not limited to books, and if left to run amok for too long, even the venerable edda carved into dwarven halls can be ruined. If squished between blank pages of a book, the consumed words spill out and pepper the pages, but not necessarily in coherent fashion.

Their ichor makes a potent and acidic ink which other litra-mites do not consume, and cannot be erased by magical means. Occasionally, non-sapient critters which eat litra-mites gain some intelligence. This is most often the case with cats, notorious in dwarf homes as pest-control. They gain a simple understanding of written words, and sometimes even the magical means to speak.
Small frogs that can blink 3-5 meters. They are so named because of the disproportionately loud croaks they make compared to their size. A single hopper blinking and croaking can sound like the cacophony of ten frogs, and they are notoriously hard to silence. They also croak a lot when mating.

Keen hunters will notice they can only blink once per jump and only mid-flight. Scholars theorize that the secret behind their blinking is within their pale purple legs. The croaking sacks are traditionally boiled and used as bags for tea or remedies as edible containers.

A medium sized bird with long, billowing feathers. Adapted to live off of grub that hides in ironwood and ore deposits, their beaks posses the ability to rapidly oxidize metal. While not overtly hostile, a flock of migrating Rustbeaks can quickly disintegrate pipes and aqueducts in search of food.

Their territory is famously marked by brown and green rust filings, ample soil for ironwood to grow. While magic is effective enough for dealing with them, rustbeak hunters primarily employ poison and bone weapons. The feathers are suitable for making camouflage, while the beaks serve as convenient catalysts for alchemic reactions.

A sleek, large breed of deer native to the densely packed forests of the Mended States. Though it shares many common features with local Whitetail, the Ebondeer has jet-black fur, flesh, antlers, and even bones. The herbivore is unnaturally stealthy, and casts no shadow under moonlight. It is nearly impossible to track under the dense canopy.

Its furs are hugely prized as a sign of a skilled huntsman, but only the black bones impart the same level of stealth to a wearer. While the creation of a full suit is difficult in both cost and design, arrows made from the bones, and antlers in particular, easily slide through magical barriers.
These reptiles have a rocky back, are as fat as pigs, and are notorious for ruining farmland. The glump obtains its primary diet of underground fungi, insects, and small animals by digging down from the surface. To aid with its digging, the glump will emit a stream of water from its mouth to soften the earth into mud. At night glumps will dig down into the earth until only their rock-like shell is visible. Left alone, they can turn fertile plains into bogs and erode the land's resistance to flooding.

Glump water, while potable, has a stench that clings to clothes and is difficult to boil out. Attempts to use glumps for terraforming result in temporary floods and destroyed ecosystems, more often than not. Some desert tribes will keep pet glumps as an emergency source of water, but most societies consider them to be nuisances.

Porcine creatures that wander through the forest in small herds, digging through the soil for truffles, acorns, tubers, and the odd rotten fruit.

Displaying extreme girth, they have developed a unique evolutionary adaptation to avoid predation: when one eats until it is so fat it can no longer move, it undergoes a rapid metabolic process that sheds meaty polyps onto the ground. 70% of its body mass is lost in this way, leaving behind parcels of meat still entirely enveloped in skin that will stay fresh for weeks. Thus would-be-predators adapt to become their protectors and swineherds.

While seemingly benign, their voraciousness and teamwork with predators utterly dominates an ecosystem. Smaller animals and insects are out-competed or simply eaten, while mushrooms are devoured before they have time to properly reintroduce nitrogen into the soil.
>Tree Jelly
Usually found floating amongst canopies, the Tree Jelly is a siphonophore, a mass of individual creatures specialized to work as a single colony. Small insects, birds, and mammals are caught in stinging tendrils that either mimic vines or are nearly invisible. These tendrils can reach up to 140 feet, but random magical infusions can more than triple this length. Any food caught is digested and fed back to the bell at the top, which uses the produced digestive gasses to float. Stings from the vines of these creatures are painful but are rarely deadly, due to the need to spread Tree jelly spores via any sufficiently large animals the vines may brush past.

Domesticated Tree Jellys are used in more urban locations to combat doves and other disease carrying avians.

>Swordfly Armadillo
A species of armadillo that curiously grows neither hide nor shell over the course of its life. Instead, it serves as the host to a multitude of sand-yellow caterpillars that feed upon the detritus it rummages in. The cocoons they make and leave behind as they grow into giant butterflies are sword-like in shape and size, sharp and tough enough to chop wood. The Armadillo can then roll around with these cocoons frayed out as a deadly array of blades to hunt its former predators and attract a suitable mate.

A Swordfly Armadillo robbed of its weapons spends much of its time attracting Swordflies to lay eggs upon it. It will allow these eggs to hatch and feast upon its flesh before seeding the Armadillo's own children with the grown caterpillars. Such a life cycle is so fragile that despite their brutal effectiveness in combat, they can only be found in secluded regions untouched by civilization.
>Hot Spring Hive
The Greater Karkipigios is a massive crustacean, with no recorded maximum lifespan. Upon finding their preferred habitat of aquifers and other sources of water, they become part of the landscape over the course of their decades-long hibernations, majorly in part due to their strange internal composition.

Karkipigios have an internal temperature that can melt stone, their bodies mimicking geothermal activity leading to the rise of pseudo-volcanoes on their shells during their hibernation. Although lava is possible, these miniature volcanoes spurt out dangerous lahar instead, creating a landscape of flowing mud hot enough to burn wood. Such activity often creates hot springs, from which their name derives. However, because of this burning-hot metabolism, Greater Karkipigios spend much of their time asleep, making use of the water to keep themselves comfortable and comparatively cool. In combat and in times of great stress, the Karkipigios can overwork itself to the point of boiling alive in its own shell, creating a surpsingly delicious if difficult-to-access dish that can feed a city for weeks.

An enraged Hot Spring Hive is a devastating sight. Stone and hill alike shatter from sheer size and weight, while their wounds release boiling hot blood. The calderas on their back release gouts molten stone and pressurized steam, both as an attack and a means to cool off. Baby karkipigios can also be hidden amongst the molten stone, aiming for a new home and willing to fight anything that gets in the way. A prolonged fight can lead to the very waters evaporating in a steaming hell.
>Ascariasis osseous: (c.n: Bone-sweller worm, Chickenbone worm)
An insidious roundworm found in the spinal cavity of chickens. It attaches itself to the major bones in the human body and begins a rampant osteogenesis process that results in the bones and surrounding tissue growing unchecked. Victims develop enormous asymmetric limbs and will usually die form calcium poisoning if left untreated. There have been rumors however, this parasite being used for the recent bone density augments and even experiements in regenerating limbs.

A species of orchid that is the bane of every honest farmer. It is invisible during the day and feeds on the roots of common crops, inserting its own roots into the plant vessels and siphoning water and sugar. At night it glows in intricate colors patterns that mimic other flowers and attract clouds of various stinging insects. It is believed these insects use the light show as a signal for initiating their mating rituals. Because their great beauty and difficulty of harvesting (invisibility during the day and insect swarm at night make it tricky), they are often used in marriage proposals.

Chimney Geist
A strange breed of birds that superficially resemble Ravens with puffy dirty feathers. These creatures tend to keep towards their name sake often found around the filthy bellowing chimeys of factories prancing in the smog and ruffling their feathers.

On days when the smog is particularly bad, the Chimney Geist will begin to gather into murders. Smoke protrudes from their bodies as they molt and glowing pockets of heat erupt from the falling feathers. In this state they will decend upon small animals in a frenzy and smother it with their bodies and feathers. The built up heat sets the creature ablaze as it struggles until death from the flames or dehydration, whereupon the birds feast on the ashes.

Their presence is tolerated because they tend to hunt other such unsavory creatures in the city but at what cost?
A fluffy pest that possesses 3 pairs of limbs. 2 allow it to grasp shrubbery with strength, while the last hind pair is built for explosive jumps. It possesses a pair of dark red compound eyes, always with a series of black horizontal stripes. They are suited for diurnal vision and perceive movements rather than sharp images.

At its adult and final life stage the Lagocust's ears attain the size demonstrated in the taxonomist's rendition of the specimen, and considerably capable muscles at the base of the ear allows it to flex and bend as a 4th pair of limbs. These are used for limited gliding, but their true use is only seen in swarms.

When certain conditions are met, adult Lagocusts will swarm, hundreds of thousands of individuals gathering and moving as one, annihilating most vegetation and agricultural areas in their path, gorging upon all the plants and produce, and leaving the ground behind covered in little pellets of waste. Efforts to halt them are met with surprisingly effective tactics. Using their ear-limbs, Lagocusts can use each other as stepping stones to change direction, jump higher, or even push each other to act as meat shields. The mercenary nature of these sacrifices limits their losses as they overwhelm any obstacles in their path.

Once satisfied, the swarm burrows a new den and mates in a massive orgy before dispersing. Each female lays nearly a hundred grape sized eggs, lightly colored in various shades. These are thought to hatch the following Spring. It is of national importance to hunt down and exterminate this swarm burrow before the hatching season, as it will only cause the next swarm to grow exponential in size.

The entire cycle from egg > nymph > juvenile > solitary adult > death takes 2 years, but the swarm instinct seems to be activated with much greater time periods in between. Whether it is a change triggered by multi-generational genetics or through environmental stimula is completely unknown.
Strong, lithe deers that roam mineral-rich highlands in herds. They eat roots and mouthfuls of rocky dirt as a source of iron and wolfram. The diet supplies the species with a metalic fur coat that can ripple in waves (similar to iron filings over a magnet) in mating displays. All Pikehorn sport a wide chitinous face-plate, while only the males of the species also grow a large pair of axe shaped metal horns, which are locked with the horns of other males in displays of dominance. The species seems to have naturally evolved some of the thought patterns required to produce weak ferromancy effects, as can be seen by the electricity that acrs between their horns during dominance competitions and defense displays. Often, the Pikehorn with the longest horns will become the Alpha of a herd, as the greater distance from face to horn-tip lessens the pain of the constant electrical discharges.

While the meat is revolting to most and better served rendered into blade oil than food, the animal was once hunted for the high quality weapons that could be crafted from their horns by the developing societies of the time. Much sturdier than wood or stone, these weapons also repulsed metal. Duels between tribes were contests of strength and resolve, but these tools served to yield a clear victor without bloodshed. In the more lethal modern era, Pikehorns are prized more as trophy animals and for the curious conductive properties of their hides. Their weapons serve mainly as effective but far too costly self-defense tools, while proper armor is a grand challenge of craftsmanship and resources.

Extremely large crabs often found near bodies of inland fresh water, such as lakes, rivers or ponds. Dolmencrabs travel in numbers, feeding on just about anything they can find. Despite this, and their startling size, dolmencrabs are quite docile, and deceptively intelligent. There are tall tales of dolmencrabs even being domesticated, and used as mounts or beasts of burden. When in repose, dolmencrabs tuck their legs and pincers in, being nearly indistinguishable from a large, smooth boulder.


Predatory plant-like monsters found in open fields. At rest, they are indistinguishable from the ground, their only telltale sign being a cluster of broad, flat leaves that sprouts small purple flowers. When a creature approaches, the leaves give way to a gaping maw of teeth that runs several meters into the earth. Their fangs inject a fluid that keeps blood from clotting, and because the teeth are angled downward, climbing out of a Gripper is extremely difficult. The victim rapidly loses consciousness through blood loss and pain, at which point the Gripper will slowly swallow its prey.

Even if one is saved, a Gripper bite is usually lethal due to their unique venom which results in massive blood loss. The only effective medicine for this, ironically, is a grey salve that uses Gripper flowers as its primary ingredient. Due to their nature, Grippers cannot grow in stone, only in deep earth.

A large black and white feline, not unlike a tiger. Shadowcats are only found in cold snowy regions, where they are vicious predators. Much like their distant relatives the tigers, shadowcats hunt alone. A shadowcat's pelt is notable for its magical properties, allowing the creature to turn almost entirely invisible, and as such they are prized hunting targets.
Large predatory sea-dwelling amphibians with fish-like flippers, reptilian heads, and a mane of long strips of mottled skin. The latter strongly resembles a clump of seaweed, and Mirodan are known to use this as cover when hunting for their prey. Their long, blue, bristly tongues are prehensile and extremely sticky, and Mirodan use these to ensnare their prey. Many a beachcomber has inadvertently walked past some seaweed drifted ashore, only to be promptly devoured by the beasts.

When on land, Mirodan are known to excrete a transparent mucus that helps them get a grip on rocks. The Isle of Glass, off the southern shore of Andraxis, got its name from being coated in generations upon generations of Mirodan slime, giving the Isle a distinctive glassy appearance. It is a breeding ground for their kind, and all attempts to drive the Mirodan off of it have failed, as they reproduce extremely quickly.

A carnivorous plant that grows exclusively in forest clearings. It is made of dozens of slender but tough leaves that splay out during the day, having a bright yellowish-white hue on the inside. Effectively, the Sunray is very difficult to tell apart from an ordinary patch of sunlight. When a creature steps into its center, the Sunray snaps closed, forming a bullet-shaped prison. Its victim is then slowly killed and digested by the Sunray over several days. Curiously, a digesting Sunray seems to make a soft crooning sound. While difficult, it is possible to break free of a Sunray, but there are nonetheless many anecdotes of drunkards getting lost in the woods and meeting a gruesome end at the hands of these strange plants. The sap and roots of a Sunray can be used to make healing potions.
A small furry creature commonly found in dense undergrowth. Their name is derived from their outward resemblance to a common cat, albeit with dark green mossy fur that helps them camouflage. Despite their resemblance to cats, mosscats are entirely herbivorous and docile, and live in large groups.
>Orchard Keeper
A predatory bird that has a symbiotic relationship with Sleeper Trees. It resembles a large black and white stork with red eyes and a golden bill. The Orchard Keeper gains its name from dwelling exclusively in Sleeper Orchards, where it preys on victims of the trees' sleep-inducing fruit. In return, the remains feed the trees, allowing them to thrive. The Orchard Keeper is also the only natural being immune to the Sleeper Trees' fruit, eating them with great gusto. This also helps the trees reproduce, its seeds being spread through the Keeper's dung. Orchard Keepers mate for life, and are fond of decorating their nests with their victims' remains. An Orchard Keeper can also be cooked, making for a hearty, if somewhat chewy, meal.

>Sleeper Tree
A tree bearing huge golden fruit. Sleeper Trees are often found growing in large numbers, forming what is known as a Sleeper Orchard. Their fruit has an enticing aroma and tastes delicious, but a single bite will send the victim into a deep slumber, where they will be picked apart by the Orchard Keepers that the trees have a symbiotic relationship with.

Curiously, an unripened Sleeper Fruit serves as a direct antidote to the ripened variant; while it tastes foul and bitter, biting one will immunize one to the fruit's effects, or awaken one from their slumber. Sleeper Fruits are a prized alchemical ingredient in the Necropolis Litharge, used in the crafting of certain poisons.
>Small, fluffy animals which are completely incapable of defending themselves, but they're actually the pieces of a fallen god of darkness. His current form is punishment for all the innocent lives he took, so that he might understand what it's like to be completely helpless.

What do they look like?

round fluff balls?
> Skin monkey
A deceptive and crafty simian creature capable of using tools and rudimentary buildings.

> Mantlion
A cross between a manticore and a lion with a manticore's head and the body of a lion

> Slizards
The slithery legless lizards of the sands, move without legs and using only the complex wiggling of their ribs.

> Night Owls
As opposed to ordinary owls, or "day owls", these owls hunt exclusively at night.
>Blast Squirrels
A variety of squirrel found in the southern reaches of the Karnian continent that uses magical explosions to propel itself through the air.
An Arctic fish which uses magical lightning to find pockets of cold-water plankton that didn't escape the freeze. Since they eat mostly frozen plankton, they're exclusive to small bays and such where freezes like this can happen.
>Rock Mites
Mites with magically toughened mandibles that dig their homes in solid rock. They're a Pioneer Species, and break down rocks into forms more usable for other organisms. They tend to live symbiotically with a particular variety of non-magical farming ant, which provides them food in exchange for a safe place to live.
>Stonemason Sparrows
A variety of sparrow that uses a magical spot on its beak to melt away rock and eat Rock Mites. The spot can be a powerful magical reagent.
Bees that drink from magically-powerful flowers. They use magic to give themselves a powerful negative charge, then land on a threat, possibly shocking the shit out of their foe. About as lethal as regular bees - but they're hard to keep safely and their honey can be used as a powerful and harmless stimulant.
>Magma Snails
Technically a crustacean, Magma Snails are extremophiles who live inside volcanoes, inside specially designed magical hollows. Magma Snails are one of very few species of animal that actually produces their own mana, instead of eating it from some sort of prey organism.

I've also built an ecosystem around Dragons. Giants and Wyverns eat dragons (exclusively, for the Giants), Dragons eat Unicorns, Unicorns eat a grass which makes sparkly seeds which the Unicorn shits out, and then they can grow.
The Gargaphant (Macroelephascens Hexespinus) is the largest land animal. With their huge bodies, tall spinal ridge running down its back and neck, tree-trunk legs and weighing up to fifteen tonnes, they were the titans of the GreatWastes.

The Gargaphant was able to browse on twigs and branches 8 metres above the ground, well out of reach of any smaller herbivores. featuring the unusual combination of a short trunk for plucking leaves and a sharp beak-like structure able to slice through even the toughest vegetation, it could feed on a vast variety of trees. Furthermore it had a pair of short tusks that were effective for digging for food when the trees lost their leaves, as well as acting as tools of sexual display and defence.

The Gargaphant was a highly social animal, living in small herds of a dozen individuals or so, roaming the wastes searching for food. These herds were matriarchal, comprising females and their offspring. Male Gargaphants were loners that only join with the herds during mating season to stake their claim over the females.
More slow like a megatherium. While it is habitually slow, the hexatherium is really damn strong and can move relatively fast when needed. When you add the exploding fungus to it, it can do a lot more damage than it should be able to with a charge or swipe of its arms.
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Are magical creatures common in this setting because a setting with mostly magical fauna sounds really cool. Where does their magic come from?
>Are magical creatures common in this setting
Yes. Mostly low magic though, since magic in-universe is still limited by certain laws. For example, making fire via magic needs to draw the heat from somewhere else. Skilled mages can make it cost less heat, but even the best still end up with frosty fingers after a good inferno. Moving mass takes kenetic energy, changing charges takes bio-chemical energy, so on. Part of being a master mage is learning how to manipulate things to get the most bang for your buck, like using sunlight to make magic lasers instead of your own calories.

>Setting with mostly magical fauna
Sorry to disappoint, but it's not really mostly magical fauna. Because magic requires energy of some sort to be used, it's usually more efficient to do it the old fashioned way for animals. Magic is usually just a supplement, or else used to find an unfilled niche, like the Rock Mites. Big creatures like Dragons and Grootslangs use shitloads of magic to survive being fuckhueg, but they have a high magic diet which takes the brunt of the burden off their actual body.

>Where does magic come from
Well, the society is early renaissance, so they're not aware, but magic is carried in not!midichlorians called, brace yourself, Mana. When magic is used, these cells die and are expelled the next time the creature passes waste as mostly useless husks. Almost all Humans, Elves, Lizardfolk, Orcs, Goblins, and the like have Mana in their system to some degree, and like a muscle you can increase the amount of it by expending all of it. Basic magic is easy, and even peasants sometimes know the magical equivalent to a lighter, but it takes schooling and expensive training at a college to get good enough to plausibly use it in combat, or even use anything flashy at all. Most creatures don't generate it on their own though - it's biologically expensive to do so and was induced in sapients by Lesbian Muslim Satan after her girlfriend died.
>Storm Hounds
White fluffy dogs about the size of a dobermen. When they are angry they darken and crackle with small arcs of lightning. If multiple storm hounds are chasing down prey they surround it with a barrier of electricity that arcs between the dogs.
Do they regard all other life with deep, implacable hatred, or are they genuinely innocent creatures?

Creepy as hell. How do you come up with this stuff?
Farm arthropods, or farm bugs. One of the major themes of the setting is "God has left, and all the roaches have taken over" in a philosophical and literal way, so large vermin are everywhere. For this reason, in lots of places in the world there are cow- and pig-sized bugs that produce edible meat, useful chitin, and consumable fluids. Because they produce so much of it at a lower quality than say, their mammal equivalents, their products are cheap and poor but because they reproduce so fast and make their products so quickly, they're often made use of by farmers, especially in dry climates where they thrive. In many places deeper in the desert regions, children will have pet bugs in place of cats or dogs. To strangers, especially northerners, cities with lots of stray pets are absolutely horrifying.
They're basically cotton balls with some eyes attached to them.

Imagine the impotent rage of a chihuahua as it tries to be intimidating. That's his life day-in and day-out. Everyone picks him up and grabs him because he's so soft and adorable and innocent, while he's secretly sick to his stomach and cannot do anything to escape.
1) That’s fucking hilarious.

2) I am never, ever going to cross whatever entity, group, or force did this.
To be fair, he was the biggest dick of a god who ever walked the earth. He managed to make the otherwise reasonable gods of good so pissed at him that they devised the ultimate penance for his crimes.
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Are the giant insects more intelligent than the smaller ones or just as intelligent because those dog bugs might just be frightened of their owners if they can't be trained.
What are those things?

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