Our food supplies ran out that evening, our money along with it. Hunger and fatigue were starting to set in, becoming only worse as the characters had plenty of food and rest. But still, we continued. It was collective madness, a silent agreement to continue, to not let this miracle of gaming pass us. We played through the second night, one player occasionally nodding off while the rest of us continued with surprising tenacity. We continued to play, enslaved by some unknown force, with no foreseeable profit for all our trouble, no reward for our endurance, no other reason than that we wanted to keep playing.
The second morning came, and despite our best efforts, without food and sleep there was no way our bodies could continue. And, after over forty hours of continuous gaming, even if we were not satisfied, we were content that we had gone so far in attempt to obtain satisfaction. We, who had barely known each other before, were now friends on some level that I may never find the right words to describe. Perhaps, for the time being, I can simply call the comrades, who persevered in a battle with no greater purpose or high goal, simply a fight to satisfy hedonistic desires that was sustained by communal insanity. In fact, it’s all too easy to find people who would say that we should be ashamed of what we had done, a waste of time simply playing a game.