The Other Realm - see, every so often the Games Master would ask us what we're doing. You know, after describing a new scene and such. At random, he'd listen to us, say "Aww, you weren't looking behind" or have us make an awareness roll that nobody ever, ever passed no matter what, and suddenly ping! We'd find ourselves in a fucking stupid 'maze' of puzzles. The Other Realm.
I met The Monk, the most infuriating monk of all time, who just sat their meditating and partially ethereal. I asked him where I was, because I didn't know where I'd been teleported (and herp derp, magic was impossible except of course for the flying airships) and he just answered "You are here" to everything.
The DM was just patting himself on how "deep" and philosophical he was being, and the monk would just ignore all attempts to talk like a fucking human being. In the end he started ignoring me, and so I tried to be silly and disrupt his mediatation, to no avail. In the end I said, "Thanks a lot, douche bag" and left the room to face a load of shitty puzzles that the DM thought would be 'deep' and 'clever'. The other players were snickering at all of this, until it was their turn to wake up and contend with shitty puzzles.
Somebody showed me the Bounto arc of Bleach recently, and I discovered that many puzzles were ripped off that, only made even harder and dumber. The bit with Ichigo stuck in the museam? That was what our monk player had to face. Ended up with him trying to dig his way out with a spoon after prying up all the stone floor (and an argument with the DM on why he could just say "it is infinite").
Later, for no real explained reason the monk PC went through a door face to face with a red dragon. I think it was for railroad purposes. It killed him, but Not Allowed To Die so he just woke up in a different part of the puzzle area. Nobody ever found out why it was there, and it was never mentioned by another we met.