Heya all, it's that time againI'm not the OP of any of the other threads, but they're fun so I'm gonna go ahead and declare that it's TRAVELLER CHARGEN TIMEThe crew of the Carrhae currently consists of:Denglebert Jones, PTSD-ridden war hero/combat medic(creation thread here: http://suptg.thisisnotatrueending.com/archive/48593389/)Eszeph Ryan, semi-criminal Space Lawyer(creation thread here: http://suptg.thisisnotatrueending.com/archive/48708304/)James Lee, Pilot with a dark and secret past(creation thread here: http://suptg.thisisnotatrueending.com/archive/48833915/)So, who's next on the Carrhae?Roll 1d2 for sex, 1 is male, 2 is female
Rolled 1 (1d2)>>48888826
>>48889053Alrighty, another dude.Roll 2d6 6 times (12d6) to determine STR, DEX, END, INT, EDU, and SOC in order
Rolled 1, 2 = 3 (2d6)>>48889088
>>48889149Naw lad, roll 12d6, it's quicker
Rolled 5, 4, 5, 4, 2, 6, 6, 3, 2, 1, 1, 5 = 44 (12d6)>>48889212okie dokie.
Rolled 6, 2, 2, 2, 6, 2, 5, 4, 6, 2, 3, 4 = 44 (12d6)>>48889212
>>48889243>>48889292Huh, same total.Gotta go with >>48889243, cause they were earlierSo we got +1 to Strength, Dexterity and Intellect, a -1 to Education and 0 in everything else. So a quick-thinking, strong and fast guy with no book smartsPick 2 background skills to get at level 0 from the following list:Admin, Animals, Art, Athletics, Carouse, Drive, Electronics, Flyer, Language, Mechanic, Medic, Profession, Science, Seafarer, Streetwise, Survival, Vacc Suit
Okay, what's his name?And extrapolating from >>48889479, what's his homeworld's name and what's it like?
>>48889555>NameOwen Ryder>NoeterA desert planet with huge sandstorms, only cities have the ability to make it habitable for humans. Do to this and limited resources, it's a police state and breaking any law, however mundane, can be harsh. Though, some people are crazy and smart to be able to live in the hot sands. Mostly, nomads and raiders.Something like that. I'm open for change.
>>48889777That sounds good anon. Given he's streetwise I take it he's a citydweller and not a Not!Fremen?Maybe from a family of atmos techs, his early life spent scrubbing sand from air-con untis?Anyway, are we gonna take any higher education?University requires an EDU roll for entry and an INT roll to graduate.Army and Marine Academy requires an END roll for entry, while Naval academy requires an INT roll.All Military Academies require an INT roll to graduate, with a +1 if END is 8+ (which Owen has)
>>48889887Yes>>48889887I guess I'll go with Naval Academy.
>>48889904https://www.youtube.com/watch?v=XTWT6LST-O4Roll me INT (+1)
Rolled 4, 6 + 1 = 11 (2d6 + 1)>>48889952
Rolled 4, 1 = 5 (2d6)>>48890104
>>48890008Owen passes the Academy's entrance exam with flying heh colours.This gives us level 0 in all the Navy service skills:Pilot, Vacc Suit, Athletics, Gunner, Mechanic (already 0 so no effect), Gun CombatRoll 2d6 for an event
Rolled 6, 6 = 12 (2d6)>>48890137
>>48890133>>48890137Owen's a bit of a party animal, and gains Carouse 1.Roll 2d6+1 to graduate
Rolled 4, 5 + 1 = 10 (2d6 + 1)>>48890165
>>48890233(I forgot the +1 from his 8 END, but it doesn't matter)Despite Owen's physical results being recorded as minimum due to a computer error, he still passes with Honours.This means he gets three service skills at level 1, +1 EDU, +1 SOC, and an automatic commission to Officer rank in the Navy.Which three of the skills listed here >>48890137 does he get at +1?Also, does take up his post in the navy?
>>48890318Athletics, Mechanic, Vacc SuitAnd yeah, he goes Navy
>>48890318I pick Mechanic, Gunner, and Athletics and goes with the Navy for a while.
>>48890318I say we get +1 in Pilot, Vacc Suit, and Gunner.And yes, he takes his post.
>>48890387>>48890405>>48890410I'm gonna make an executive decision and say Mechanic, Gunner, Vacc Suit at +1, just based off the past charactersAnd I should have asked which branch of the navy he goes into?Line Crew (general officer) INT/EDUEngineering/Gunnery (technical/gunnery officer) INT/EDUFlight(Fightercraft/shuttle officer) DEX/EDUWith INT/EDU meaning INT for survival, EDU for advancement
>>48890531>Engineering/Gunnery (technical/gunnery officer) INT/EDUMakes sense.
>>48890531I say Line/Crew
Here's where we stand thus far:Owen RyderGender: MaleSTR:9, DEX:9, END:8, INT: 9, EDU: 4, SOC: 7Skills: Mechanic 1, Streetwise 0, Vacc Suit 1, Athletics 0, Carouse 1, Gunnery 1, Pilot 0, Gun Combat 0Terms: Navy (Gunnery Officer), 01, 1 term>>48890577Pick from personal development, service skills, advanced education, officer skills, or engineer/gunner on pic related and roll 1d6
>>48890577Now that I think about it, I switch to Line Crew.
Rolled 4 (1d6)>>48890704Choosing Mechanic>>48890710Too late I guess.
Rolled 1 (1d6)>>48890704Advanced Education
>>48890710>>48890649Okay line crew it is>>48890823On his first term in the Navy, Owen was assigned to the frigate Tiger, an older ship.It was prone to electrical failures due to shoddy wiring, so he learned a thing or two from the constant repairs.Roll INT for survival
Rolled 6, 1 + 1 = 8 (2d6 + 1)>>48890884
Rolled 5, 5 + 1 = 11 (2d6 + 1)>>48890884
>>48890955Owen fits into the navy lifestyle well, and gets through his first termRoll 2d6 for an event
Rolled 1, 5 = 6 (2d6)>>48890996
Rolled 6, 1 = 7 (2d6)>>48890996
>>48891034The Tiger is involved in an important military engagement.What happened? Was it war or just pirates? Also choose from Engineer 1 or Pilot 1
>>48891122How did Owen distinguish himself during the action, despite being a lowly ensign?Also, EDU (-1) for advancement
Also I feel like this song would be a favourite of Denglebert'shttps://www.youtube.com/watch?v=3WDRxtd-2dQFolk-y, with a theme of survivor's guilt
>>48891177He tricked the pirates into thinking the guns didn't work. Right when they got close enough, the pirates got blasted into pieces. Open to change, though.>>48891233Noice.
>>48891256Maybe instead of tricking them to think they didn't work, he hacked/sabotaged them and they had the ship destroy the pirates during the confusion. What about that?
>>48891177>>48891256That sounds good anon. By his stats he is prone to quick-thinking over plain thinkingbtw I should have said Roll EDU (-1) for advancement
>>48891329>>48891256Given that he's an ensign on a frigate, how I'd spin it is that his superior officer was knocked unconsious by enemy fire, so he ordered his guns to hold their fire.The pirates, thinking the Tiger was disabled, moved in to board, which was when Owen ordered a salvo directly into their weapons and engines.Of course his CO took all the credit
>>48891397I like this. Let's go with that.
>>48891397I'll go with this.
>>48891427>>48891446Okay, roll 2d6+1 for advancement
Rolled 4, 5 = 9 (2d6)>>48891528
>>48891558Sorry, meant -1, but it doesn't matter nowCaptain Anderson recognises Owen's quick-thinking, even though he can't publicly acknowledge it. He promotes Owen to Sublieutenant.Roll 1d6 on one of the tables in >>48890704
Rolled 4 (1d6)>>48891683END
>>48891914I meant from personal development, service skills, advanced education, officer skills, or line/crewDo you mean personal development?
>>48892062So we get INT +1Here's where we stand:Owen RyderGender: MaleSTR:9, DEX:9, END:8, INT: 10, EDU: 4, SOC: 7Skills: Mechanic 1, Streetwise 0, Vacc Suit 1, Athletics 0, Carouse 1, Gunnery 1, Pilot 0, Gun Combat 0, Electronics 1, Melee (Blade) 1, Engineering 1Terms: Navy (Line Officer), 02, 1 termAnother term in the navy, or something different?
>>48892093Let's take another term in the navy.
>>48892093Another term. Get connections we can.
>>48892183>>48892197Alrighty, Owen stays in the navyRoll 1d6 on one of the tables in >>48890704 picture
Rolled 6 (1d6)>>48892273Line/Crew
>>48892301As Sublieutenant on the Deck Crew, Owen was given additional training in hard suit operations, so as to better instruct his subordinates during hull breaches.Vacc Suit +1.Roll INT for survival
Rolled 2, 2 + 1 = 5 (2d6 + 1)>>48892401
>>48892428Despite his former CO trying to sabotage his career for the pirate action incident, Owen barely scrapes through this term.Roll 2d6 for events
Rolled 4, 5 = 9 (2d6)>>48892450Great success!
>>48892520Owen foils an attempt by his former CO to sabotage the ship and blame it on Owen.What's the CO's name and what are they like?We get them as an Enemy, but also get +2 to the next advancement roll.Speaking of which roll EDU to advance
Okay lads, OP here, I'm crashing hard and need to sleep.If someone else wants to take over, the core books are here:https://mega.nz/#F!WRQnUIJQ!RWEzUCE1dTTxdQDLkHvNfg!acAUwAiAelsewise, keep the thread alive for the next while. Give me 8-9ish hours. Either that or I can just start a new thread tomorrow.
Rolled 2, 1 + 1 = 4 (2d6 + 1)>>48892618We can try and keep the thread alive for you OP.
Anybody got the new High Guard book?
Rolled 4, 1 = 5 (2d6)>>48892618>NameRavana Basu>InfoA cynical woman from the same home planet of Owen. While she's isn't incomplete and is a good engineer, she hates competition and will do anything to eliminate her opponents.Feel free to add, take out or make another one.Hope that didn't sound pretentious.>>48892873Goodnight, OP.
>>48893048>she hates competition and will do anything to eliminate her opponents.I was thinking more of an inferiority complex and that's why she hates competition. I think a more important question to ask is why she was trying to sabotage the ship though.
I can take over for the character creation. Now, with these stats:Owen RyderGender: MaleSTR:9, DEX:9, END:8, INT: 10, EDU: 4, SOC: 7Skills: Mechanic 1, Streetwise 0, Vacc Suit 1, Athletics 0, Carouse 1, Gunnery 1, Pilot 0, Gun Combat 0, Electronics 1, Melee (Blade) 1, Engineering 1Terms: Navy (Line Officer), 02, 1 termAnother term in the navy, or something different?
>>48893910Alright, pick a skill table and roll on it.
>>48893910The OP posted a picture of each skill list and their corresponding skills earlier in the thread.
Rolled 5 (1d6)>>48893984>>48894022Officer
>>48894112Owen's wild ride settles down a little, and he gets more comfortable with the humdrum of Navy Life. +1 to Admin. Now, roll 2d6 for survival.
Rolled 1, 6 = 7 (2d6)>>48894198
>>48894234You made it, congratulations!2d6 for events. What happens to Owen this term?
Rolled 6, 6 = 12 (2d6)>>48894350Something good
>>48893172That's good. She might thinks the captains are playing favorites.
>>48894432So maybe not sabotage the ship but just what Owen was working on in order to make him look bad?
>>48894363You're right. During an engagement with a yet-to-be-determined enemy force, Owen rises to the occasion and single-handedly saves the entire ship, again. I wonder if the accolades feel as good the second time? Well, even if they don't, Owen immediately succeeds on his next promotion roll. You're a lieutenant now.Owen RyderGender: MaleSTR:9, DEX:9, END:8, INT: 10, EDU: 4, SOC: 7Skills: Mechanic 1, Streetwise 0, Vacc Suit 1, Athletics 0, Carouse 1, Gunnery 1, Pilot 0, Gun Combat 0, Electronics 1, Melee (Blade) 1, Engineering 1, Admin 1Terms: Navy (Line Officer), 03, 2 termAnother term in the navy, or something different?
>>48894534Well my vote is staying in the navy but we need to figure out who we succeeded in victory against. Maybe pirates?
>>48894534One more term. Three should be enough.
>>48894644I'm thinking some good negotiations against pirates. Maybe they disabled the ship's weapons, but he bluffed them about reinforcements coming in?
>>48894652Alright, pick a skill list and roll a d6.
Rolled 3 (1d6)>>48894690Adding to this, maybe he advised the captain and the captain took his advice?>>48894705Service skills
>>48894763+1 to athletics, keeping fit is important. Now, 2d6+ INT (+1), for your survival roll.
Rolled 1, 5 + 1 = 7 (2d6 + 1)>>48894859
>>48894866Nice, made it out once again. 2d6 for what events happen to poor Owen this round?
Rolled 1, 1 = 2 (2d6)>>48894909
>>48894991Owen gets cryogenically frozen by the government, but whatever inbred pencil-pushing mongoloid put him on ice didn't set the electrodes on his muscles right, and Owen comes out with his muscles reduced to soft serve . Reduce each physical characteristic by 1.2d6-1 to see if you manage to nail a promotion despite your current predicament.
Rolled 3, 6 + 1 = 10 (2d6 + 1)>>48895081
>>48895094You did it! You're a commander now, +Tactics (Naval). Now, are we mustering out or taking any additional terms?
Alrighty, OP here, good job on keeping the thread alive. I'm gonna take it from here.Roll 2d6+4 (rank) to see if the Navy will pay for a replacement nervous system and synth-muscles after >>48895081
Rolled 6, 2 + 4 = 12 (2d6 + 4)>>48898833
>>48900398So the navy pays all of Owen's medical bills and we get our stats back at no charge.Here's where we stand at the moment:Owen RyderGender: MaleSTR:8, DEX:8, END:7, INT: 10, EDU: 4, SOC: 7Skills: Mechanic 1, Streetwise 0, Vacc Suit 1, Athletics 1, Carouse 1, Gunnery 1, Pilot 0, Gun Combat 0, Electronics 1, Melee (Blade) 1, Engineering 1, Admin 1, Leadership 1, Tactics(naval)Terms:Naval Academy, Honours Navy (Line Officer), O4, 3 termsContacts: Ravanna Basu (Enemy, Old CO)Roll pick a skill table from here >>48890704 and roll 1d6
>>48900656Correction, should be STR: 9, DEX:9, END:8
Rolled 6 (1d6)>>48900656Mechanic
>>48900745You mean service skills?Plus 1 gun combatNow roll 2d6-4 for aging
Rolled 6, 3 + 4 = 13 (2d6 + 4)>>48900923
>>48900969No ageing effects thus far, roll INT for survival
Rolled 2, 5 + 1 = 8 (2d6 + 1)>>48901017
>>48901054Okay, Owen gets through his tour as commander without a hitch.Roll 2d6 for an event
Rolled 5, 6 = 11 (2d6)>>48901116
>>48901158It seems someone on the admiralty has tapped Owen for promotion. We can either take tactics(naval) 1 (which we already have) or +4 to our next advancement roll.Speaking of which, roll 2d6+3 for advancement
Rolled 6, 2 + 4 = 12 (2d6 + 4)>>48901344guess we'll take that +4 to advancement.
>>48901344I vote for advancement.
>>48901371It's +3 (+4 from event, -1 from Owen's EDU mod) but no matter, he still makes captain!This gives him SOC 10, as he's now part of the middle-upper echelons of societyPick another one of the tables here >>48890704(personal development, service skills etc) and roll 1d6
Rolled 1 (1d6)>>48901670Officer
Rolled 5 (1d6)>>48901670Officer
Rolled 2 (1d6)>>48901670>middle-upper echelonThat's like being rich but with half the responsibility.>>48901670PD
>>489016932 to 1, it's officerAnd we've rolled leadership, putting it up to 2.Are we going to go in for another term or muster out?Keep in mind we've hit the limit the other characters were on for terms, and it's easier to explain a captain retiring than an admiral
>>48901755Oh, roll 2d6 for ageing too
Rolled 5, 3 = 8 (2d6)>>48901777>>48901755Let's must out I just wanted to hit captain before we left
Rolled 5, 3 = 8 (2d6)>>48901755Let's muster Owen out, I think he's ready for the wider world.
>>48901755One more term I guess.
>>48901803>>48901809>>48901816The votes are in, and Owen sets out for wilder things. He's served enough to get a CR10,000 pension.In terms of benefits, he has 5 from his terms, and 3 from his rank, making 8 overall. In addition, his high rank gets him +1 to all benefit rolls.Now, allocate said 8 rolls between cash and benefits. Remember, you can have a max of 3 in cash
>>489018633 to cash and 5 to benefits it is then.
>>48902030>>48902005Alrighty, roll me 3d6 for cash, then 5d6 for benefits
Rolled 4, 4, 6 = 14 (3d6)>>48902081For cash
Rolled 5, 2, 6, 2, 6 = 21 (5d6)>>48902112For benefits
>>48902112So that's a combined CR90000 in cash, with our benefits being +2 SOC (12) along with 4 ship-shares and a ship's boat.So, summary in next post
>>48902328Owen RyderGender: MaleSTR:9, DEX:9, END:8, INT: 10, EDU: 4, SOC: 12Skills: Mechanic 1, Streetwise 0, Vacc Suit 1, Athletics 1, Carouse 1, Gunnery 1, Pilot 0, Gun Combat 1, Electronics 1, Melee (Blade) 1, Engineering 1, Admin 1, Leadership 2, Tactics(naval)Terms:Naval Academy, Honours Navy (Line Officer), O5, 4 termsContacts: Ravanna Basu (Enemy, Old CO)Cash in Hand: CR90000Pension: CR10000Benefits: 4 ship shares and ships boatSo, how does he get on the Carrhae? Ezraph is the owner, but given his leadership skills maybe Owen should be the captain? Also he can put his ship shares toward paying off Ezraph's ship mortgage
>>48902385I like it.
>>48902431How did we sign up with the Carrhae? Moreover why fid we leave the navy/star fleet?
>>48903035He retired because Ravanna was promoted to Commender soon after Owen. He didn't want to constantly battle her. After retiring, Owen still felt the desire to explore space and the Carrhae was the perfect choice for him. Using his charms, smarts and leadership skills, he convinced the crew to let him join.Something like that. Might be too simplistic.
>>48903251I like the reasoning that he gave up due to not wanting to be at odds with Ravanna (maybe he retired because he wanted her to get over her complex?) but I think something more personal should force him back him into spacing again.
>>48903357I would say something but I'm terrible at complex stuff. I really need to take some writing classes.
>>48903357Also, like what you added. Nice touch.
>>48902385I have more of a gameplay question, since there isn't a general.Would you divide profits differently if some characters owned shares and others didn't?
>>48903392Maybe he was tired of others taking the credit and wanted to be on a ship where everyone was equal and your rank didn't matter? Maybe that's why he went back to being a spacer.
>>48903560I like the first part but I don't think he would discard the ranking. He was in the Navy and probably learn that the ranks are needed for proper planning. Maybe thought this could be a fresh start in spacing for him. Make ranks fair.
Perhaps he felt his career was stymied, and he'd rather take one big gamble on co owning a tramp freighter than wait around for the pension to kick in.
Hey, Praise be the Navy Officer! Not enough of those flying around- And Im surprised that EDU was the dump stat. havent seen that in our circle at all.
>>48903644Yeah I think making ranks fair is a more a part of it. He likes structure but wants people to be equal too I think?>>48903650So he wants to take a risk (based on his past actions, he is kind kf a risk taker)
>>48903557There's a couple of ways you could run it. Personally I'd get the players to discuss it amongst themselves until they work out a fair system.Possibilities include equal pay for everyone with half of income going to ships expenses and combined savingsAlternatively one could have the captain/owner get half of all income, but they are expected to pay for ships expenses out of pocket.This list isn't by any means exhaustive, the important thing is that your players think it's fair
I've archived this thread at http://suptg.thisisnotatrueending.com/archive/48888826/