Like it says in the run mates. Since we be making it in Dorne because I really doubt anyone is going to roll 18 anytime soon on 3d6 with 4chan dice. So I need 7d6 seven times for starting resources.
Rolled 1, 1, 5, 1, 1, 4, 3 = 16 (7d6)>>46780545No interest eh?
Rolled 5, 3, 5, 5, 3, 6, 3 = 30 (7d6)>>46781410Drop that roll and I am in
>>46781586Sure just did it to try and garner some interest. Gonna roll for the rest?
Rolled 1, 6, 4, 4, 1, 2, 1 = 19 (7d6)Why would we Dornish specifically?
Rolled 4, 5, 4, 6, 3, 4, 6 = 32 (7d6)>>46781726
Rolled 6, 6, 4, 3, 5, 1, 1 = 26 (7d6)>>46781740
Rolled 5, 5, 2, 2, 4, 3, 1 = 22 (7d6)
>>46781739Haven't seen one yet and figured why not?
Rolled 5, 2, 5, 3, 3, 3, 4 = 25 (7d6)>>46781765
Rolled 6, 6, 1, 1, 6, 1, 6 = 27 (7d6)>>46781896
All right it seems this is a very nice house with little influence.Defense: 30Influence: 14Lands: 42Law: 21Population: 22Power: 36Wealth: 27Next is how old is yo house! Roll 2d6. One for age other for how many events happen.
Rolled 6, 5 = 11 (2d6)>>46781954
>>46782009So it seems the Blackfyre Rebellion is when and with four events let's get started! Roll3d6 for the first
Rolled 3, 5, 4 = 12 (3d6)>>46782036
>>46782074Ascent for the first and the second is! Please roll
Rolled 4, 2, 1 = 7 (3d6)>>46782100
Rolled 4, 4, 1 = 9 (3d6)>>46782116
>>46782116Invasion/Revolt ouch! The third event I hope is good!
Rolled 1, 6, 4 = 11 (3d6)>>46782154
>>46782168Infrastructure nice. And the last event!
Rolled 4, 2, 2 = 8 (3d6)>>46782208
>>46782240And a Scandal to wrap it up.All right for Ascent I need 4d6 for influence, lands, power and wealth.
Rolled 1, 1, 6, 5 = 13 (4d6)>>46782348Here's your roll, sandsnake
>>46782416And here's the bad part. Roll 5d6 and we lose 2 from Law and 1 from population, power and wealth.
Rolled 5, 3, 1, 4, 2 = 15 (5d6)>>46782466So it's a relatively young House, only 100-120 years old? Presumably we were born from actions on the Redgrass Field?
>>46782498Presumably. Or whatever you guys come up with. Now the fun part. Infrastructure allows you to put a d6 into two different areas. Right now your Influence is at 15 and your Law is at 13. Everything else is pretty good. Defense: 30Lands: 43Population: 21Power: 38Wealth: 30
And I gotta go put dinner away and wash the dishes. So small break?
>>46782498>>46782552How about our ancestor being responsable for taking out Daemon's rearguard so Prince Baelor approach was undetected until the battle of Redgrass Field?
>>46782552Why would we put some d6 into something? Anything that would get one of our stats up into the next rank?>>46782686That's good. So we were like outriders?
>>46782844It's part of infrastructure, you pick two different categories and roll a d6 to add to it.
Rolled 2, 2 = 4 (2d6)>>46782844>>46783010Yeah scouts and outriders.
>>46783063And your adding them where?Defense, Influence, Lands, Law, Population, Power and Wealth are where they go.Check here >>46782552for current values
A house on the border of the Dornish marches? with that shit of a law we have bandits traveling from the Reach to the Stormlands through our lands
Getting kinda satly at the work anons pull to create houses and the OPs do nothing with them.At least I know where to stand with this one
Since I'm shit at explaining here's hoping this helps out a bit. And the next post will have a map of Dorne to figure out where ya want to place us.
>>46783441If Land is high then we probably control a well. Defense is high too, so maybe we're on the Red Mountains or the Broken Arm, standing watch for Dorne.
>>46783480Best place to be a house with that law would be on the island of the broken arm, pirates and shits everywhere
>>46783528Those lands don't belong to Dorne, the Stepstones are their own nomansland type of deal. >>46783480I say somewhere near either the Boneway or High Hermitage. We don't have a lot of influence so it's likely we're a banner of another House rather than a direct banner of House Martell. So either Dayne or Wyl. My preference would be Dayne.
>>46783480Maybe somewhere down at the very southwest tip of Dorne? Between the mountains and the see. We control part of the way around.
>>46783565Island 10Coast 3Hills 7Plains 5Hamlet 10Stream 1Ruinx2 6Right now there's more pirates than us but the ruins could be refurbished to make a tower or an hall if we get the money/power for it, that's mid to long term tho
Okay nice discussion but can we get a consensus on where to put 2 1d6 rolls for the Infrastructure event?
>>46783598Most of the maps of Westeros shows the island closest to Dorner being part of the realm, but nothing point that an house sits there.
>>46783661I'd be game for keeping the law at it's level and raise power/land or power/def to play the stepstone lord
>>46783682I've honestly never seen a map that indicates such. >>46783661Law, Wealth
>>46783697Yeah, and the whole house has a bad reputation for letting pirates roam freely, and maybe taking brides/getting a cut.Maybe the house was founded by pirates who sided with the winners of the rebellion? Kinda like Davos except they barely give up their thieving ways.
>>46783725I think that bottom one closest to Westeros is coloured the same as Dorne.
Okay three different optionsPower/DefensePower/LandWealth/LawChoose one please
>>46783775Really reaching there. Poked about and haven't seen any canon sources indicating any of the stepstones belong to Dorne.
>>46783725Taken from the wikihttp://awoiaf.westeros.org/index.php/Dorne
>>46783844That one seems to include that closest northerly island.Maybe just on one of the tips of those mini-fingers?
>>46783815just roll a d3 for it.
>>46783815Power and Defense.
>>46783815I vote Power/Wealth.Gotta get that pirate booty.
Rolled 3 (1d3)Ya know what let's get a d6 for power. Imma rolls d3 for the other stat
Rolled 4 (1d4)>>46784085Damnit meant d4. DefenseLandsWealthLaw
Rolled 4 (1d6)>>46784085
Rolled 5 (1d6)>>46784118
And for the Scandal we lose a d6 from Influence, Law and Power. So roll'em please.
OY VEY! Goyim if you keep that law so low you will not be able to get the maximum ammount of Shekels you could get, surely you wouldn't dare something this terrible happens?
Rolled 4, 3, 4 = 11 (3d6)>>46784250
Rolled 2 (1d6)>>46784250
One more roll? Or just take that 4 back out of power?
>>46784277>10 influence.I don't think a house creation ever rolled that low.We're this close to be "literaly, who?" tier
Rolled 4 (1d6)>>46784330feh, let's see if the 4 can be lessened
>>46784331>I am Lord <namehere>, The Pirate Lord!>...who?
So recap of the House stats real quick before each of ya roll for shit.Defense: 30Influence: 11Lands: 41Law: 18Population: 21Power: 38Wealth: 30Now each of you here choose one of the above and roll a d6 to add to it. Only two rolls per category. Also attached is OOSP sheet for spending some thing on.
>>46784331Half of Westeros doesn't even recognize us as Lords.We were knighted after the Rebellion out of courteous and a desire for us not to cause our own problems, but the whole "pirates becoming nobles" was kinda swept under the rug because it looked pretty bad. The actual documentation is buried somewhere in the Red Keeps archives, but they don't even give us enough thought to look. Only other Dornish houses and a few close by in the Reach recognize us.
Rolled 1 (1d6)>>46784399Wealth
>>46784451Are you fucking jerking my dick off.
>>46784422Was there some naval battle that happened? If so then we showed up, destroyed some Blackfyre ships, took saltwives, and pissed on some stuffy nobles.
>>46784451Anon I'm sorry but breaking open your piggy bank wasn't worth it. Also no one else?
Rolled 1 (1d6)>>46784399Lands
Rolled 1 (1d6)>>46784399What's our sigil? This is important!Uh, power?
Rolled 1 (1d6)>>46784399Lands.Watch me get a 6 that would have done better for other shit
Rolled 5 (1d6)>>46784451>>46784533>>46784546Good fucking grief.Rolling again for power I guess.
>>46784451>>46784533>>46784546>>46784557This is beautiful.
Fucking hell. You guys want a refill or just go with it as that's some weird fucking luck.
>>46784451>>46784533>>46784546>>46784557AHAHAHAHAH of fuck, this shit can't be real.A dice needs to be our banner.or 6 dices facing 1
>>46784570Keep it, it's a beautiful disaster.
>>46784570I like it, feels like fate.
>>46784585Two dice with both sides being snake eyes.We challenged a Martell to a game of dice for our lordship after we helped them in the battle and he rolled ones.
In that case no more rolls for Lands or Power. They stand at 43 and 44 respectively.
Rolled 2 (1d6)>>46784399Rerollan see if I do better.Influence
Rolled 6 (1d6)>>46784399Another for wealth?
Fate is rolling
>>46784711House Chance or Chancer for the name?
>>46784711No, it's round!Do we have a set number of rolls?
>>46784754Two for each catagory, but per person I don't imagine there is.
>>46784754Yep two more rolls. I know not that many people in thread right now but one for every person who popped in minus me.
>>46784632Better yet, the Lords didn't want to have the pirate as their bannerman so they each rolled to see who the unlucky fuck would be. The Lord Martell lost with snake eyes to the delight of the Pirate Lord who took the name.House Snakeeyes.
Rolled 5 (1d6)>>46784399A law roll then.
>>46784792Well, I know I already rolled (and got a 1).>>46784735I like Chancer.
Rolled 4 (1d6)>>46784792for any of them
>>46784860I don't think it works like that.
>>46784855I vote for Chancer as well.>>46784860Should we put this in Law or Wealth then?
>>46784841I vote this
>>46784841The Snakeeyes, nice name for a castle
>>46784920I like this as a compromise. House Chancer of Snake-eyes.
So put that 4 in Defense, Influence or Population?
>>46784947I aprove.You know...Since we're a Dornish House and /tg/ has an obsession with HDW, should we get a waifu from another realm just for maximum irony?
>>46785020HDW?Also, with that in mind I'm imagining the lord/lord to be being like Spike Spiegel or Sweet JP from Redline.
At least this is t as bad as the Ironborn house r-right?
>>46785047Hot Dornish Wife.Way back when Karban was running everyone wanted one, over time it became a meme in the quests that followed and the search finaly came to rest when Bryden got one in Revenge and Gold.
>>46785099Not hardcore Drowned God followers. So yeah we're much better than them alreadyGot quite a bit more of everything than them as well, besides Influence of course.
All right so without any real complaint that 4 goes into Pop. Final stats for House Chancer areDefense: 30 A moderate amount. Influence: 13 Wait you mean who again?Lands: 43 Holy fuck who'd you cheat for that much!Law: 23 Some crime bout the norm. Population: 25 Normal amountPower: 44 You fix in for a fight or somethin?Wealth: 37 A bit more than most but less than the richer Houses(who haven't been rolled by fate yet)
>>46785142I kinda wish we could flip wealth and lands. It seems more appropriate for pirates to have lots of plunder but less territory to try to administrate. >>46785105Ah alright. Thanks for clearing that up. I was googling but came up with nothing.
>>46785047Dornishwomen are slut, that's what everything in Westeros think. Hot as fuck and down to fuck anytime. but they crave the D, and don't care much if it's not their husbands or so the song says
>>46785165Yeah not going to allow that.Anyways 30 Defense to spend. You can get a Small Castle for 30. A Hall for 20. A tower for 20.Oosp attached for other uses of defense.
Knocked this out. Not entirely certain of field color.
>>46785246Black? Hearkens back to their days as pirates. That or red. >>46785224Small castle. Does anyone object to that?
>>46785224Yes for castle
Ships, some archers or guerillas and a small infantry?
>>46785307I'd say Mercenaries, Raiders, or Sailors rather than Infantry. Maybe even straight up Criminals.
>>46785224For the Castle>>46785246We originally ordered for a red field, but we got green instead
>>46785307Whoa there Anon slow down a bit please. I'm writing stuff down and that takes some time. Also if no one objects we have a Small Castle. Think of a name for it or just go with Snake-Eyes?Moving on to influence you do not have enough for a trueborn son or daughter but bastards are available for free. And keep the iron fagging away please.
>>46785307Vet Warship 12Vet Sailors 9Trained Archers 6Trained Infantry 7Trained Cav 8 or Vet Cav 10Should left us with 2 power if we take the trained cav or 0 with the vet
>>46785321Mercs use Wealth to keep each months, the more trained they are the more money they cost each months
>>46785285A few options.>>46785307We should get terrain and features, so we can have a coast.
>>46785355I'm kinda against the cav. Doesn't make a lot of sense for a mainly seabased group. >>46785376Fair, but still. I just imagine these guys have a real fucking irregular but effective fighting force.
Okay now Lands refer to lovely pic for cost and shit. And please stop jumping ahead it confuses this poor Sleepy old fuck.
>>46785340Sorry bout that
>>46785433I almost want to just have a small city and coast, but that's pretty dumb.
>>46785433Island 10Coast 3Hills 7Plains 5Hamlet 10Stream 1Ruinx2 6>>46785426http://awoiaf.westeros.org/index.php/Dornish_sand_steed
>>46785433Hills + Coast to start?
>>46783659Or go with what this Anon wrote?
>>46785506Why the ruins, though?
>>46785433Island, Island, Small Town, Ruin.Two Islands with one having the town and the other having the castle. They're the Snake Eyes.
>>46785506That doesn't change the fact that it's a bitch to move horses by boat. They'd basically just be stuck on the island.
>>46785530They can be used by bandits, and by our "bandits" if we go the pirate lord, with emphasis on the pirate, or can be rebuild for maybe less than a full priced tower/hall/castle
>>46785556I like this idea.
Okay consensus seems to be Coast with Hills for 10. Continuing with 33 more lands to distribute. Some have called for a Small Town and one vote for a Hamlet.
>>46785614I like the "two islands" idea. Would leave us enough for a hamlet.
>>46785383I like the red, and it would tie back with the Redgrass Field.
>>46785614>Okay consensus seems to be Coast with Hills for 10.the fuck? the two responses it has have been contesting the idea, if anything >>46785556 has won
>>46785556I vote for this as well.
>>46785556Would the fleet then be called the Snake's Fangs?
>>46785683Gives us mainland.
>>46785683No it doesn't have a terrain just features. Going by what the book says you need Terrain first then you throw features on it. If it doesn't work that way I apologize.
>>46785683We need Terrain.And Coast lets us have Coast-y things.
>>46785833So does an island. >>46785794I will honestly be willing to take fucking wetland if it let's us do >>46785556
>>46785724>>46785724Like the Ironborn House let's not go all the way with the iconography
>>46785850Point. Just thought of throwing it out there.
>>46785843Except Dorne can't have Wetlands just Hills, Mountains and Plains. I know this is pissing you off but I try to go by the book. Maybe a small compromise where you have a small island next to the coast?
>>46785843WE'RE IN DORNE, we can't have Wetlands.
Seems we're having trouble defining how the buying of lands goes.From what the book says it sounds like.I buy an island for 10>ok, what does your island have on it.It has a+ynumbers of point, b+y and c+yIt also have d for peopleWhat some anon thinks the book do is.I buy and Island and everything that makes an island is already on it, free of charge.
>>46785142>Lands: 43Hills are 7Islands are 10 each.Hills + 2 Islands is 27, leaving us with 16 to spend on whatever.
>>46785942A hamlet and some light woods with a ruin in it?
>>46785942Of course, we could always get Plains instead of Hills, which are 5, and would therefore leave us with 18 left to spend on whatever.
>>46785968Oh. Of course. There are no woods in all of fucking Dorne.
>>46785942So Hills with 2 islands everyone?Also you can only have the following for being in DorneCoast, Community, Island, Road, Ruin, WaterThat means no woods or grassland.
>>46785970True, but that still leaves us with only enough for Hamlet and some terrain features/ruins.Which is weird seeing as we have a fairly standard amount of people, despite our entire lack of space to put them.
>>46785983We could keep the ruin, and get a few streams or something.
>>46786000They live on the boats.They're motherfucking PIRATES!
>>46786019Oh shit. I hadn't thought of that. We'd need quite a few boats though.
>>46785998Stream 1 or River 3Hamlet 10Coast and Ruin both cost 3 so we can only have 1
Is the OP still here?
>>46780545The entire rolling chart needs massive re-working anyway.The Crownlands need to be treated like their own realm for one in case someone wants to NOT play in the timeline of the novels or use a custom Westeros.
>>46783441>>46783480>Dorne: The Dirty Penis of Westeros
>>46786238Op was on the phone with his work. And I get to go in early as fuck becuase stupid fucks hurt themselves on my day off. Sorry everyone.
>>46786236So, looking in the book, apparently they split their bets by saying eg "Oh, for Ports you need coastlines" without specifying for Coast or Island, which both presumably have coastlines.So, Ruin sounds good.
>>46784383Technically you're a Knightly House.My favorite House I ever created was Knightly actually; it's stats were actually amazing but I kept rolling INCREDIBLY poorly when it came to Influence so they were this house of Knights with a ton of wealth and land and an awesome castle and huge military but technically they weren't really "lords".
>>46786267Depending of when one would play they would fall under the realm of the king that control the region.Most of the time it's a Stormking, a Riverking or a Salt King in house Hoare case.
>>46786350True, but the Crownlands wouldn't have the physical statistics of the Stormlands or the Riverlands or whoever because they ARE very different.Last time I GMed because we are in a custom version of Westeros (none of that dealing with book foreknowledge bullshit) with a vaguely alternate history we just rolled up the Crownlands as their own region.Trying to see if I can find the stats for them, I think they were big on Influence but less so on Land....
So..try to keep the thread alive untill SleepyAnon returns or let it die?
Can someone summarize the house for me real quick?
>>46786713We're a house borne of the action a pirate did during one of the Blackfyre rebellion, in thanks the Martell Lord of the time gave us a small pair of islands in the Broken Arm.Since the founder of the House was a pirate, we're kinda a nuissance and we've got shoved under a rug by the elite and got forgotten(the low influence)That is why banditry and piratry is a way of living in our small holding(low law and good wealth)Being a pirate House means we have ships and people to man them (high power and normal population).We haven't gone that far in fleshing the house
>>46786713>>46786913Also, our crest is a pair of dice showing snake-eyes, on a red field.The name of our House is Chancer, and the islands are referred to as the Snake-Eyes.
>>46786993It's a good name anyway.
>>46786913>>46786993We could explain the piratry by saying that the Lord Martell knew that piratry couldn't be stopped completely and decided to turn a blind eye on ours as long as we didn't hit the Dornish ships too much and gave some loot from time to time back to Dorne.
>>46786993It looks a little plain as just red.
>>46787269Either make the dice gold or the rim of the shield?
>>46787269Like your dice better
>>46787281>>46787487How about this?
>>46787269>>46787487>>46787565These dice are way too 3D and detailed.Have you faggots ever even seen a coat of arms?
>>46787269>>46787487>>46787565Dorne! We're in Dorne!
More like House Cancer
>>46787565I liked "Fate is Rolling" better.
>>46787621"Roll the dice" is a thing people actually say, and doesn't sound cringy awkward.
>>46787633But it's not as menacing.Menacing or boastfulness are good qualities to have in Words.
>>46787633Because "Hear Me Roar" sounds so badass.
>>46787660>But it's not as menacing.Neither is "fate is rolling">Menacing or boastfulness are good qualities to have in Words.Neither of which are qualities present in "fate is rolling" which only displays the qualities "cringy" and "awkward."
>>46787621>>46787633>>46787660>>46787668>>46787671/tg/ made it so just make the words "Dare you enter my magical realm?" and be done with it.Fucking cancer.
>>46787671Yes it is. It says, "Well, you've taken a grave risk there buddy, better hope Fate smiles on you!"Incidentally, it's like you've never encountered the idea of Fate as a living being before.
Did my post just disappear?
>>46787633Then find some words.
bump like hell
>>46787269>>46787487>>46787565How about a pair of actual snake's eyes on a red field? The eyes could be black, white or yellow, all would look good
>>46790748Pretty sure those don't have a distinctive shape to their eyes unlike more terrestrial and non-arboreal ones
>current ruler of the house is a hdw>got a harem of men . One from each kingdom
Rolled 4, 4, 1 = 9 (3d6)>>46791082Y'know what, I'm gonna practice rolling up a character.
Rolled 6, 4 = 10 (2d6)>>46791709Okay, Adult. So, two background events. Rolling for first.
Rolled 4, 3 = 7 (2d6)>>46791744Oo, a villainous scandal. Fits the house, I guess.
Rolled 3, 1 = 4 (2d6)>>46791760And a significant deed! Rolling for goal.
Rolled 1, 5 = 6 (2d6)>>46791776We're fame-hungry.
Rolled 5, 6 = 11 (2d6)>>46791797But honest.
>>46791811But scheming? So, we're honest about being a schemer? Okay.Age: Adult>You were involved in a villainous scandal>You achieved a significant deedGoal: FameVirtue: HonestVice: SchemingI submit this for the consideration of the masses.
land had settle right?how about power and wealth?
>>46791946OP's disappeared. Also, I think we already did power.For Wealth, we probably want a port. Because pirates.
>>46791946Not just yet. We still have some Lands left over from getting the double Hills Islands.>>46792189Didn't disappear just yet Anon, just at work and on break right now. Won't get home till 3-330ish. EST
>>46791913Nope you mixed a bit somewhere, the 10 would be your goal, which is wealth.The 7 is your motivation, hatred. The scandal is the cause of this hatred, maybe.The 4 is your virtue, courageous.The 6 is your vice, cruel.
>>46792296I got mixed up, but that's not where.Age>>46791709Background>>46791744Background>>46791760Goal>>46791776Then I skipped motivation which should be>>46791797
Rolled 1, 3 = 4 (2d6)>>46792447Which would give the character the Motivation of love, and the Virture of pious.
>>4679225516 Lands gives enough to buy >an hamlet for 10>two coast for 6>and no water sourcesOr>an hamlet for 10>a coast for 3>two streams for 2which left one of the island with no way to dock by ship(big ones), only by small boats.
>>46792447There's only 1 background event.
>>46792516Which make the 10 the scandal.The 7 the goal of powerThe 4 the motivation of fearThe 6 the virtue of honestyThe 11 the vice of schemings
>>46790686>>46790748I very much like this idea but the dice are also pretty good.>>46787633>>46787621Well, words are often said out loud so you know they need to not sound too stupid
>>46792767Shit rolls and piss trickles from above
The pirate shtick is shit.
>>46793083It's easy to say this or that is shit.Give something other than the pirate shit then, this is the building phase where nothing is set in stones yet. What would you propose that might be better?
>>46793189Try go for something more traditionally dornish. Place it as a knightly house under somewhere else, somewhere we can scheme our way up. Climb the ladder if you will.
Daily reminder that Dornish ppl are refugee come in boat
>>46793316No. The dornish actually had women with them
>>46793277>Try go for something more traditionally dornish.>Ok you guys are a House set in Dorne who came to be during one Blackfyre fun time, your stats are here and your law is shit how did it happens?Another idea was a marcher lord near the borders of the Reach and the Stormlands with bandits crossing over through our lands, fucking it up for us. Harrock did this, Bordain did this, hell even Malroy's doing it. The pirates are just bandits on water, which hasn't been tried yet besides the Ironborn House creation last week.>Place it as a knightly house under somewhere elseThing is, with our rolls it isn't viable to be under the banner of another lord but the top 3 and our Influence being shit would mean that the guy was drunk as fuck the day he landed us and got us a shit place out of his sight because he was ashamed of us. which wouldn't explain the huge tracts of lands nor the power/wealth.>somewhere we can scheme our way up.This is Dorne, you only go up because Sunspear allows you to go up. It's one of the more stable realm in Westeros for a reason. House Martell.What you proposed isn't bad, but you didn't give enough explanation WHY. The pirate shit is still better because we worked on the 1st point and you only went for the "more traditionally Dornish" without explaining.Work on it, or try to get people to help you. Yes, the pirate shit is dumb, but we worked and came up with something.
>>46792516That's adolescents. Book recommends one event for each stage above youth.So for an adult, that should really be like 3 events.
>>46794136Yeah, nah, you've forgotten something important./tg/ has always done 1 background, Karban did it, Harrock did it, Bordain did it, Brachen did it, Malroy did it, Gauthier did it, Shark or whatever did it.
>>46794181You don't have to fucking use it, then.
Should we archive this in case Sleepy doesn't come back?
>>46795005He'll come back, or we'll revoke his good roll rights in Revenge and Gold.
>>46795064And I have but I'm tired as hell so I don't Know how long it will be before I pass out. Also any consensus about the last bit of Lands we have left?
>>46795860I think we definitely want a hamlet.
>>46795860>>46795978Small town if not a large one, truly we'll be a wretched hive of scum and villainy if you ever saw one outside of kings landing
>>46796020We don't have enough Land for a small town!
>>46796020Small town is 20 lands, we only had 16 after the two islands+hills buy
>>46796020The Hills + double Islands took 27 out of your 43 Lands. Though I think I'll be a little nice and say the Islands are small ebough for Coast almost everywhere but karge enough to support a normal sized community of people living there.
>>46792492Well, we need fresh water.
>>46796835>>46796102The freebie coast would give back 3 to 6 LandsHamlet 10Stream 2+the Islands/hillsleaving us with 4 lands to use for upgrade if there's something, or keep for later
Is the house stats for how the house is doing right now or when it was created ?Because if it only counts for its current state we shouldnt have to worry too much for our low influence and other stats too much,
>>46797399I wouldn't worry about it
OP, do you have a link to a PDF of all the tables or the rule book this is from?
So, Sleepy is dead at his computer?
>>46799468Not dead just asleep after getting some food and not over a keyboard using my phone for this.
>>46797238So going with this? Also if anyone has a better idea for this house go ahead and voice it please.
>>46803461Well, I think it sounds good.(I can't select any images of pie if there aren't any, captcha)
>>46803652Okay then. Time to spend all that power we have.Remember you have to buy Unit Expierance then unit type or types.
>>46803734Elite Warships! Which costs 14.
>>46803960And sailors to man them. Am I the only one here?
>>46803960And the other 30 power? Because fuck being unmilitaristic just crush your opponents.
>>46804022Veteran Sailor/Infantry, I guess. Like basic troops that are more pirate-y.Which leaves 17.
>>46804281Trained Garrison for the Castle and Hamlet?
>>46804349I was just figuring we needed one.
Perhaps some trained raiders/guerillas?
>>46804539Someone who isn't me! Thank god, I was feeling really self-conscious.That, plus the Trained Garrison, would leave us with 4 Power.
>>46804539>>46804759So we have an agreement? Sorry Page is running so I'm popping back and forth.
>>46787597I just ripped it from a previous image, I don't really care about the actual dice image if someone can provide a good one.
>>46804847Yep from me. For the remaining 4 we could grab something cheap like levies(trained), criminals (trained) or archers (green). I think archers would be good, we currently lack a ranged component to our forces.
>>46804907As the Other Anon, I vote green archers.
All right it looks like power is done people. We can move on to Wealth now.https://www.mediafire.com/folder/6sar1o14399xv/SIFRPThe Oosp book for interesting things to spend all 37 Wealth on. Give it a look see and throw up some ideas.
>>46805173We don't have a large enough community for a Port.So, Black Market? Seems in keeping with the house.
>>46805173>>46805742We have 37 Wealth, so a Black Market would leave us with 27.
>>46805742So any other ideas? Like maybe a Military Academy or Fishery? Or a Maester?
>>46806063Book says we require 20+ Influence for a Maester, so I guess that's out.Fishery sounds good.
>>46806063Figured>Tavern/inn>Brothel>Black market (prehaps we ply the slave trade since no one really knows or cares about us)>slave market>Portrunning off memory so excuse me if I've forgotten anything
>>46806251We can't get a port, you need at least a small town. All we have is a hamlet. Same thing for the brothel.
>>46806335Also, apparently we can have herb fields and make absinthe.I'm not entirely clear on the mechanics of the absinthe bit, though.
Ooo, we could get a Master of Arms!Anyway, Black Market + Fishery = 22 left.If we got the Master of Arms, there would be 12 left.OR>>46806376If we did Herb Field + Distillery.Upgrade the Fishery with Processing, we would have 17 left (7 with either MoA or Absinthe Industry).
Am I the only one in here again?
>>46807146Well, I want a Master of Arms because I am a shithead who thinks it sounds cool.
>>46807253Nah they are pretty bad ass. >>46806889Any thoughts on this or is that you?
>>46807316We are the same person.Like I said, I think I'm the only one here.
>>46807404Ahh. Just close up shop for the day and archive then?
>>46807453that depends could we get something if we justified it to you? >>46807072no you aren't
>>46807724Where were you half an hour ago?
>>46807724It depends on what and how ya justify it really.
>>46807753well considering we're essentially one of the last stopping points between essos and Westeros, it would only make sense that we would have all the desires a man would need before the trip home right?
>>46807901You never finished your thought, dude.
>>46808277in short>Brothel>Tavern>Slave market>Port (with perhaps minor penalties due to a small community)
>>46808365I forgot to add that you should penalize the benefits of the upgrades as needed for the Islands small community and small reputation as you see fit
>>46808365Why do we need a slave market?We have a Black Market, and a Man of Arms.
>>46808365>>46808513Anyway, just because there's no brothel, it doesn't mean there aren't whores.
Not feeling the slave trade, it's good money sure, but it also comes with the risk of whatever Lord we're doing that trade in fucking our shit's up.
yo, what did we buy for power again?
>>46809189Elite WarshipsVeteran Infantry/SailorsTrained GarrisonTrained Raiders/GuerillasGreen Archers
>>46809189Looks like anons gotElite Warships 14Veteran Sailors 9Veteran Infantry 9Trained Garrison 5Trained Guerilla 5Which left us with 2 power
>>46809287Ignore this man.>>46809264This is correct.
>>46809339>This is correct.This is either sailors or infantry or raiders guerillas, both wouldn't let us buy the green archersIf it's one or the other, this left us with leftover power to upgrade the archers
>>46809436Elite Warships 14Veteran Infantry/Sailors 13Trained Garrison 5Trained Raiders/Guerillas 8Green Archers 4 14 + 13 + 5 + 8 +4 = 44>(You're allowed to combine unit types like that)Most units have just one type, but it’s possible to build units with two or more types provided you invest the total Power to meet the cost for each unit type. So, to build Trained Archer/Infantry, you must invest 12 Power (5 for trained + 3 archer + 4 infantry)See?
>>46809491Goddammit, I fucked up the quote.
>>46809491I stand corrected.